Initialize engine version: 5.6.6f2 (6012cb1c9255) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Radeon RX 590 Series (ID=0x67df) Vendor: ATI VRAM: 8172 MB Driver: 25.20.15031.9002 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\StringObfuscator.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\StringObfuscator.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll into Unity Child Domain - Completed reload, in 0.085 seconds Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Tds.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) UnloadTime: 1.833100 ms Steam [LOG] Steam Overlay Initialized for Steam User ID: 76561198002143320 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Initialize sound engine ... (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Sound engine initialized. (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Attempting to load default settings (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Loading 0 other files on top of current file (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.deviceModel: Inspiron 3650 (Dell Inc.) (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.deviceName: DESKTOP-TJENDND (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.deviceType: Desktop (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.deviceUniqueIdentifier: 7a3a849be01a40be80188d1472b8c02f96f88994 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceID: 26591 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceName: Radeon RX 590 Series (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceType: Direct3D11 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceVendor: ATI (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceVendorID: 4098 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceVersion: Direct3D 11.0 [level 11.1] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsMemorySize: 8172 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsMultiThreaded: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsShaderLevel: 50 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.maxTextureSize: 16384 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.npotSupport: Full (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.operatingSystem: Windows 10 (10.0.0) 64bit (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.operatingSystemFamily: Windows (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.processorCount: 8 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.processorFrequency: 3408 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportedRenderTargetCount: 8 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supports2DArrayTextures: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supports3DTextures: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsAccelerometer: False (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsAudio: False (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsComputeShaders: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsCubemapArrayTextures: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsGyroscope: False (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsImageEffects: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsInstancing: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsLocationService: False (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsMotionVectors: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsRawShadowDepthSampling: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsRenderToCubemap: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsShadows: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsSparseTextures: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsVibration: False (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.systemMemorySize: 16327 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.usesReversedZBuffer: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 1) Duplicate base Entry for Id: tutorial_mechlab_01 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_02 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_03 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_04 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_05 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_06 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_07 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_08 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_09 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_10 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_11 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_12 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_13 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_14 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_01 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_02 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_03 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_04 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_05 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_06 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_07 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_08 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_09 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_10 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Attached unity initializer to BattleTechGame (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Starting ThreadPool with 1 thread(s). (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_01 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_02 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_03 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_04 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_05 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_06 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_07 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_08 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_09 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_10 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_11 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_12 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_13 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_14 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_01 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_02 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_03 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_04 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_05 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_06 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_07 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_08 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_09 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_10 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading culture CULTURE_DE_DE (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading culture CULTURE_RU_RU (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading culture CULTURE_FR_FR (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 12162. Total: 30.350500 ms (FindLiveObjects: 0.909500 ms CreateObjectMapping: 0.929400 ms MarkObjects: 28.492001 ms DeleteObjects: 0.018700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12165. Total: 30.900101 ms (FindLiveObjects: 0.635600 ms CreateObjectMapping: 0.726000 ms MarkObjects: 29.514700 ms DeleteObjects: 0.023100 ms) Could not retrieve member displayName from type HeraldryDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member HERALDRY_VERSION from type HeraldryDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member ContractNegotiableReputationAddition from type FinancesConstantsDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member StartingReputation from type StoryConstantsDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member NotifArgoUpgradesModuleThreshold from type StoryConstantsDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LoginManager [LOG] Successfully authenticated with OPS. Moving onto ComStar connection proper. (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_centertorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_centertorso_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_centertorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_centertorso_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_headflamer_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_headlaser_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_leftarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_leftarm_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_leftarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_leftarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_leftarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_leftarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_lefttorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_lefttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_lefttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_lefttorso_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_rightarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_rightarm_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_rightarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_rightarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_rightarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_rightarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_righttorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_righttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_righttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_righttorso_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_crab_centertorso_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_crab_centertorso_jumpjet (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_crab_leftleg_jumpjet (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_crab_leftshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_crab_rightleg_jumpjet (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_crab_rightshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_crab_simgame (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_centertorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_centertorso_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_centertorso_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_centertorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_centertorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_centertorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_headflamer_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_headlaser_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_flamer_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_laser_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_ac10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_ac20_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_ac2_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_ac2_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_ac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_ac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_gauss_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lbx10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lbx10_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm10_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm10_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm15_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm15_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm15_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm5_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm5_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_mg_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_mg_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_narc_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_narc_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm20_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm20_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm2_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm2_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm4_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm4_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm6_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm6_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_uac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_uac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_flamer_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_laser_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac20_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac2_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac2_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac2_bh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac5_bh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_gauss_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_laser_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lbx10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lbx10_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm10_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm10_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm15_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm15_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm15_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm5_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm5_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_mg_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_mg_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_mg_bh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_narc_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_narc_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm20_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm20_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm2_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm2_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm4_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm4_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm6_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm6_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_uac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_uac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_uac5_bh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_cyclops_centertorso_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_cyclops_centertorso_jumpjet (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_cyclops_leftshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_cyclops_rightshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_cyclops_simgame (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_leftarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_leftarm_hardpoint_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_leftarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_leftarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_leftarm_mg_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_leftarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_leftarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_blank_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_blank_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_hardpoint_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_hardpoint_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_hardpoint_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_laser_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_laser_eh4 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_lrm10_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_mg_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_mg_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_srm2_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_srm4_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_srm6_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_rightarm_hardpoint_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_rightarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_rightarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac10_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac20_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac20_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac2_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac2_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_hardpoint_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_hardpoint_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_hardpoint_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_hardpoint_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_laser_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_laser_eh4 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_mg_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_mg_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_hatchetman_centertorso_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_hatchetman_centertorso_jumpjet (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_hatchetman_leftleg_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_hatchetman_leftshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_hatchetman_rightleg_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_hatchetman_rightshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_hatchetman_simgame (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Priority from type PrewarmRequest (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_centertorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_centertorso_blank_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_leftarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_leftarm_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_leftarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_leftarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_leftarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_leftarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_blank_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_blank_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_blank_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_lrm10_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_lrm5_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_lrm5_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_narc_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_narc_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm2_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm2_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm4_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm4_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm6_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm6_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_flamer_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_laser_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_blank_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_blank_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_blank_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_lrm10_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_lrm5_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_lrm5_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_narc_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_narc_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm2_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm2_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm4_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm4_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm6_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm6_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_javelin_centertorso_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_javelin_centertorso_jumpjet (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_javelin_leftshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_javelin_rightshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_javelin_simgame (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_4x_machinegun1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_4x_machinegun2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_ac10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_ac20_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_ac2_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_ac2_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_ac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_ac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_blank_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_gauss_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_lbx10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_lrm15_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_mg_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_mg_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_srm20_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_uac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_uac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_blank_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_blank_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_lrm15_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_srm20_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ac10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ac20_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ac2_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ac2_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_gauss_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_lbx10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_mg_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_mg_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_uac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_uac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_blank_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_lrm15_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_srm20_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_raven_centertorso_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_raven_centertorso_jumpjet (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_raven_leftshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_raven_rightshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_raven_simgame (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) State Changed Initial => Connecting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) State Changed Connecting => Closed (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SSE Closed... (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 3 Unused Serialized files (Serialized files now loaded: 4) UnloadTime: 2.497200 ms Setting up 6 worker threads for Enlighten. Thread -> id: 1914 -> priority: 1 Thread -> id: 304c -> priority: 1 Thread -> id: 3c48 -> priority: 1 Thread -> id: 3dec -> priority: 1 Thread -> id: 3fc4 -> priority: 1 Thread -> id: 38a8 -> priority: 1 Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 11699. Total: 36.611401 ms (FindLiveObjects: 0.817100 ms CreateObjectMapping: 1.039600 ms MarkObjects: 34.711102 ms DeleteObjects: 0.042900 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 4) UnloadTime: 0.301800 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11694. Total: 35.279400 ms (FindLiveObjects: 0.355500 ms CreateObjectMapping: 0.255100 ms MarkObjects: 34.652901 ms DeleteObjects: 0.015200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 4) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11695. Total: 35.992802 ms (FindLiveObjects: 0.486900 ms CreateObjectMapping: 0.693300 ms MarkObjects: 34.800701 ms DeleteObjects: 0.011200 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 4) UnloadTime: 0.289600 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11723. Total: 33.634598 ms (FindLiveObjects: 0.398200 ms CreateObjectMapping: 0.255800 ms MarkObjects: 32.965298 ms DeleteObjects: 0.014900 ms) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 1292 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 704 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 228 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 228 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 956 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 956 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 228 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 956 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 956 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 60 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 60 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 956 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 228 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 60 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 228 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 236 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 956 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 228 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 228 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 236 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 956 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 236 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'layout_main-nav') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'layout_main-nav') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'uixPrfPanl_promoBanner_modal') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'uixPrfPanl_promoBanner_modal') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'layout-actions-Skirmish') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'layout-actions-Skirmish') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button-SKIRMISH') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button-SKIRMISH') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'layout-actions-radioSet') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'layout-actions-radioSet') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'BL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'BL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_background') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_background') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_background') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_background') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_background') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_background') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'BR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'BR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_background') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_background') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_background') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_background') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'bgFill (1)') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'bgFill (1)') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'bgFill (1)') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'bgFill (1)') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button-HBS') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button-HBS') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'uixPrfDeco_brackets_corners (1)') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'uixPrfDeco_brackets_corners (1)') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'BL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'BL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'BL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'BL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'bg-fill') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'bg-fill') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'bg-fill') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'bg-fill') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'bg-fill') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'bg-fill') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'bg-fill') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'bg-fill') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'icon') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'icon') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'T') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'T') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'BR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'BR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'bg-border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'bg-border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'T') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'T') is missing! (Filename: Line: 1744) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 236 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'playerLogo') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'playerLogo') is missing! (Filename: Line: 1744) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_buildInfo') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_buildInfo') is missing! (Filename: Line: 1744) Unloading 2 Unused Serialized files (Serialized files now loaded: 4) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17250. Total: 54.516399 ms (FindLiveObjects: 0.825800 ms CreateObjectMapping: 0.946600 ms MarkObjects: 52.719803 ms DeleteObjects: 0.023400 ms) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) Using Wide Video for Background (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 0 save slots (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 167 save slots (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 0 save slots (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) bg-fill :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) bg-fill :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) bg-fill :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) bg-fill :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) bg-fill :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) bg-fill :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) bg-fill :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 956 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 956 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 1288 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 956 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 236 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 60 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 956 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 956 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 956 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 236 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 956 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 228 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 228 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'uixPrfBttn_BASE_TabMedium-MANAGED-diff') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'uixPrfBttn_BASE_TabMedium-MANAGED-diff') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'tab_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'tab_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'tab_bg') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'tab_bg') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'tab_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'tab_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'uixPrfBttn_BASE_TabMedium-MANAGED-privacy--X') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'uixPrfBttn_BASE_TabMedium-MANAGED-privacy--X') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'tab_bg') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'tab_bg') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'tab_bg') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'tab_bg') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'tab_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'tab_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'tab_bg') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'tab_bg') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'tab_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'tab_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Striped') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Striped') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_inBackground') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_inBackground') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'angleLine') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'angleLine') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'bttn2_Fill') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'bttn2_Fill') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'tab_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'tab_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'blackBox') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'blackBox') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'stripes') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'stripes') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'BR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'BR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'bttn2_Text-optional') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'bttn2_Text-optional') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_inBackground') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_inBackground') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'BL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'BL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'button_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'bttnSmall_bottomline') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'bttnSmall_bottomline') is missing! (Filename: Line: 1744) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 588 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 956 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 472 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 956 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 228 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 228 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 236 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 228 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'showUIAttacksToggle') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'showUIAttacksToggle') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'pip_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'pip_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'pip_On') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'pip_On') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'pip_On') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'pip_On') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'pip_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'pip_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'pip_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'pip_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'HANDLE (2)') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'HANDLE (2)') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'dots') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'dots') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'brackets') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'brackets') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'brackets') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'brackets') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'fillSecondary') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'fillSecondary') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'fillSecondary') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'fillSecondary') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'underline (1)') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'underline (1)') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'BR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'BR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'M') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'M') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'L') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'L') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'BR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'BR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'M') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'M') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'L') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'L') is missing! (Filename: Line: 1744) NullReferenceException: Object reference not set to an instance of an object at BattleTech.UI.GameSettingsModule.InitSettings () [0x00000] in :0 at BattleTech.UI.SettingsMenu.ShowModule[GameSettingsModule] () [0x00000] in :0 at BattleTech.UI.SettingsMenu.OnAddedToHierarchy () [0x00000] in :0 at BattleTech.UI.UIManager.AddModule (BattleTech.UI.UIModule module, BattleTech.UI.UINode node, Int32 depth, Boolean resort) [0x00000] in :0 at BattleTech.UI.UIManager.GetOrCreateAtNode[SettingsMenu] (System.String prefabName, BattleTech.UI.UINode node, Boolean tryGet, Boolean resort) [0x00000] in :0 at BattleTech.UI.UIManager.GetOrCreatePopupModule[SettingsMenu] (System.String prefabOverride, Boolean resort) [0x00000] in :0 at BattleTech.UI.MainMenu.ReceiveButtonPress (System.String button) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[System.String].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.CachedInvokableCall`1[System.String].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at BattleTech.UI.HBSButton.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerUpHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 956 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 140 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 236 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 956 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 500 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 1296 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 228 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 1288 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 468 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 228 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 228 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 952 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 236 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 468 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 228 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 236 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 236 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 228 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour is missing! (Filename: Line: 1515) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 236 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'pip_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'pip_border') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'difficultyNumberMod (1)') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'difficultyNumberMod (1)') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'uixPrfBttn_BASE_TabMedium-MANAGED-adv') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'uixPrfBttn_BASE_TabMedium-MANAGED-adv') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'advanced-scroll') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'advanced-scroll') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'uixPrfBttn_BASE_textActionButton-MANAGED') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'uixPrfBttn_BASE_textActionButton-MANAGED') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'monitorDropdown') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'monitorDropdown') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'tab_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'tab_text') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'subtitlesTitleText') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'subtitlesTitleText') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Template') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Template') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'lineCap') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'lineCap') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'iconBttn_bg') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'iconBttn_bg') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'iconBttn_bg') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'iconBttn_bg') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'windowedToggle-otherVersionDELETE?') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'windowedToggle-otherVersionDELETE?') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'difficultyTitleText') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'difficultyTitleText') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'windowedToggle-otherVersionDELETE?') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'windowedToggle-otherVersionDELETE?') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Background') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Background') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Background') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Background') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'BR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'BR') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'TL') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Item Background') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Item Background') is missing! (Filename: Line: 1744) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at DateFormatSelect.get_SelectedFormatName () [0x00000] in :0 at DateFormatSelect.get_SelectedFormatId () [0x00000] in :0 at DateFormatSelect.get_SelectedFormat () [0x00000] in :0 at DateFormatSelect.Save () [0x00000] in :0 at BattleTech.UI.SettingsMenu.ReceiveButtonPress (System.String button) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[System.String].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.CachedInvokableCall`1[System.String].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at BattleTech.UI.HBSButton.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerUpHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[BattleTech.UI.AdvQualityOptionEntry].get_Item (Int32 index) [0x00000] in :0 at BattleTech.UI.VideoSettingsModule.HasUnsavedChanges () [0x00000] in :0 at BattleTech.UI.SettingsMenu.m__0 (ISettingsModule m) [0x00000] in :0 at System.Collections.Generic.List`1[BattleTech.UI.ISettingsModule].FindAllStackBits (System.Predicate`1 match) [0x00000] in :0 at System.Collections.Generic.List`1[BattleTech.UI.ISettingsModule].FindAll (System.Predicate`1 match) [0x00000] in :0 at BattleTech.UI.SettingsMenu.HasUnsavedChanges () [0x00000] in :0 at BattleTech.UI.SettingsMenu.Exit () [0x00000] in :0 at BattleTech.UI.SettingsMenu.ReceiveButtonPress (System.String button) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[System.String].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.CachedInvokableCall`1[System.String].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at BattleTech.UI.HBSButton.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerUpHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[BattleTech.UI.AdvQualityOptionEntry].get_Item (Int32 index) [0x00000] in :0 at BattleTech.UI.VideoSettingsModule.HasUnsavedChanges () [0x00000] in :0 at BattleTech.UI.SettingsMenu.m__0 (ISettingsModule m) [0x00000] in :0 at System.Collections.Generic.List`1[BattleTech.UI.ISettingsModule].FindAllStackBits (System.Predicate`1 match) [0x00000] in :0 at System.Collections.Generic.List`1[BattleTech.UI.ISettingsModule].FindAll (System.Predicate`1 match) [0x00000] in :0 at BattleTech.UI.SettingsMenu.HasUnsavedChanges () [0x00000] in :0 at BattleTech.UI.SettingsMenu.Exit () [0x00000] in :0 at BattleTech.UI.SettingsMenu.ReceiveButtonPress (System.String button) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[System.String].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.CachedInvokableCall`1[System.String].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at BattleTech.UI.HBSButton.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerUpHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[BattleTech.UI.AdvQualityOptionEntry].get_Item (Int32 index) [0x00000] in :0 at BattleTech.UI.VideoSettingsModule.HasUnsavedChanges () [0x00000] in :0 at BattleTech.UI.SettingsMenu.m__0 (ISettingsModule m) [0x00000] in :0 at System.Collections.Generic.List`1[BattleTech.UI.ISettingsModule].FindAllStackBits (System.Predicate`1 match) [0x00000] in :0 at System.Collections.Generic.List`1[BattleTech.UI.ISettingsModule].FindAll (System.Predicate`1 match) [0x00000] in :0 at BattleTech.UI.SettingsMenu.HasUnsavedChanges () [0x00000] in :0 at BattleTech.UI.SettingsMenu.Exit () [0x00000] in :0 at BattleTech.UI.SettingsMenu.ReceiveButtonPress (System.String button) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[System.String].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.CachedInvokableCall`1[System.String].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at BattleTech.UI.HBSButton.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerUpHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[BattleTech.UI.AdvQualityOptionEntry].get_Item (Int32 index) [0x00000] in :0 at BattleTech.UI.VideoSettingsModule.HasUnsavedChanges () [0x00000] in :0 at BattleTech.UI.SettingsMenu.m__0 (ISettingsModule m) [0x00000] in :0 at System.Collections.Generic.List`1[BattleTech.UI.ISettingsModule].FindAllStackBits (System.Predicate`1 match) [0x00000] in :0 at System.Collections.Generic.List`1[BattleTech.UI.ISettingsModule].FindAll (System.Predicate`1 match) [0x00000] in :0 at BattleTech.UI.SettingsMenu.HasUnsavedChanges () [0x00000] in :0 at BattleTech.UI.SettingsMenu.Exit () [0x00000] in :0 at BattleTech.UI.SettingsMenu.ReceiveButtonPress (System.String button) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[System.String].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.CachedInvokableCall`1[System.String].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at BattleTech.UI.HBSButton.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerUpHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[BattleTech.UI.AdvQualityOptionEntry].get_Item (Int32 index) [0x00000] in :0 at BattleTech.UI.VideoSettingsModule.HasUnsavedChanges () [0x00000] in :0 at BattleTech.UI.SettingsMenu.m__0 (ISettingsModule m) [0x00000] in :0 at System.Collections.Generic.List`1[BattleTech.UI.ISettingsModule].FindAllStackBits (System.Predicate`1 match) [0x00000] in :0 at System.Collections.Generic.List`1[BattleTech.UI.ISettingsModule].FindAll (System.Predicate`1 match) [0x00000] in :0 at BattleTech.UI.SettingsMenu.HasUnsavedChanges () [0x00000] in :0 at BattleTech.UI.SettingsMenu.Exit () [0x00000] in :0 at BattleTech.UI.SettingsMenu.ReceiveButtonPress (System.String button) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[System.String].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.CachedInvokableCall`1[System.String].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at BattleTech.UI.HBSButton.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerUpHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[BattleTech.UI.AdvQualityOptionEntry].get_Item (Int32 index) [0x00000] in :0 at BattleTech.UI.VideoSettingsModule.HasUnsavedChanges () [0x00000] in :0 at BattleTech.UI.SettingsMenu.m__0 (ISettingsModule m) [0x00000] in :0 at System.Collections.Generic.List`1[BattleTech.UI.ISettingsModule].FindAllStackBits (System.Predicate`1 match) [0x00000] in :0 at System.Collections.Generic.List`1[BattleTech.UI.ISettingsModule].FindAll (System.Predicate`1 match) [0x00000] in :0 at BattleTech.UI.SettingsMenu.HasUnsavedChanges () [0x00000] in :0 at BattleTech.UI.SettingsMenu.Exit () [0x00000] in :0 at BattleTech.UI.SettingsMenu.ReceiveButtonPress (System.String button) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[System.String].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.CachedInvokableCall`1[System.String].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at BattleTech.UI.HBSButton.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerUpHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[BattleTech.UI.AdvQualityOptionEntry].get_Item (Int32 index) [0x00000] in :0 at BattleTech.UI.VideoSettingsModule.HasUnsavedChanges () [0x00000] in :0 at BattleTech.UI.SettingsMenu.m__0 (ISettingsModule m) [0x00000] in :0 at System.Collections.Generic.List`1[BattleTech.UI.ISettingsModule].FindAllStackBits (System.Predicate`1 match) [0x00000] in :0 at System.Collections.Generic.List`1[BattleTech.UI.ISettingsModule].FindAll (System.Predicate`1 match) [0x00000] in :0 at BattleTech.UI.SettingsMenu.HasUnsavedChanges () [0x00000] in :0 at BattleTech.UI.SettingsMenu.Exit () [0x00000] in :0 at BattleTech.UI.SettingsMenu.ReceiveButtonPress (System.String button) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[System.String].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.CachedInvokableCall`1[System.String].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at BattleTech.UI.HBSButton.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerUpHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[BattleTech.UI.AdvQualityOptionEntry].get_Item (Int32 index) [0x00000] in :0 at BattleTech.UI.VideoSettingsModule.HasUnsavedChanges () [0x00000] in :0 at BattleTech.UI.SettingsMenu.m__0 (ISettingsModule m) [0x00000] in :0 at System.Collections.Generic.List`1[BattleTech.UI.ISettingsModule].FindAllStackBits (System.Predicate`1 match) [0x00000] in :0 at System.Collections.Generic.List`1[BattleTech.UI.ISettingsModule].FindAll (System.Predicate`1 match) [0x00000] in :0 at BattleTech.UI.SettingsMenu.HasUnsavedChanges () [0x00000] in :0 at BattleTech.UI.SettingsMenu.Exit () [0x00000] in :0 at BattleTech.UI.SettingsMenu.ReceiveButtonPress (System.String button) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[System.String].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.CachedInvokableCall`1[System.String].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at BattleTech.UI.HBSButton.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerUpHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[BattleTech.UI.AdvQualityOptionEntry].get_Item (Int32 index) [0x00000] in :0 at BattleTech.UI.VideoSettingsModule.HasUnsavedChanges () [0x00000] in :0 at BattleTech.UI.SettingsMenu.m__0 (ISettingsModule m) [0x00000] in :0 at System.Collections.Generic.List`1[BattleTech.UI.ISettingsModule].FindAllStackBits (System.Predicate`1 match) [0x00000] in :0 at System.Collections.Generic.List`1[BattleTech.UI.ISettingsModule].FindAll (System.Predicate`1 match) [0x00000] in :0 at BattleTech.UI.SettingsMenu.HasUnsavedChanges () [0x00000] in :0 at BattleTech.UI.SettingsMenu.Exit () [0x00000] in :0 at BattleTech.UI.SettingsMenu.ReceiveButtonPress (System.String button) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[System.String].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.CachedInvokableCall`1[System.String].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at BattleTech.UI.HBSButton.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerUpHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[BattleTech.UI.AdvQualityOptionEntry].get_Item (Int32 index) [0x00000] in :0 at BattleTech.UI.VideoSettingsModule.HasUnsavedChanges () [0x00000] in :0 at BattleTech.UI.SettingsMenu.m__0 (ISettingsModule m) [0x00000] in :0 at System.Collections.Generic.List`1[BattleTech.UI.ISettingsModule].FindAllStackBits (System.Predicate`1 match) [0x00000] in :0 at System.Collections.Generic.List`1[BattleTech.UI.ISettingsModule].FindAll (System.Predicate`1 match) [0x00000] in :0 at BattleTech.UI.SettingsMenu.HasUnsavedChanges () [0x00000] in :0 at BattleTech.UI.SettingsMenu.Exit () [0x00000] in :0 at BattleTech.UI.SettingsMenu.ReceiveButtonPress (System.String button) [0x00000] in :0 at BattleTech.UI.SettingsMenu.HandleEscapeKeypress () [0x00000] in :0 at BattleTech.UI.UIManager.HandleEscapeKeypress (UnityEngine.Canvas uiRoot) [0x00000] in :0 at BattleTech.UI.UIManager.HandleEscapeKeypress () [0x00000] in :0 at BattleTech.UI.UIManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[BattleTech.UI.AdvQualityOptionEntry].get_Item (Int32 index) [0x00000] in :0 at BattleTech.UI.VideoSettingsModule.HasUnsavedChanges () [0x00000] in :0 at BattleTech.UI.SettingsMenu.m__0 (ISettingsModule m) [0x00000] in :0 at System.Collections.Generic.List`1[BattleTech.UI.ISettingsModule].FindAllStackBits (System.Predicate`1 match) [0x00000] in :0 at System.Collections.Generic.List`1[BattleTech.UI.ISettingsModule].FindAll (System.Predicate`1 match) [0x00000] in :0 at BattleTech.UI.SettingsMenu.HasUnsavedChanges () [0x00000] in :0 at BattleTech.UI.SettingsMenu.Exit () [0x00000] in :0 at BattleTech.UI.SettingsMenu.ReceiveButtonPress (System.String button) [0x00000] in :0 at BattleTech.UI.SettingsMenu.HandleEscapeKeypress () [0x00000] in :0 at BattleTech.UI.UIManager.HandleEscapeKeypress (UnityEngine.Canvas uiRoot) [0x00000] in :0 at BattleTech.UI.UIManager.HandleEscapeKeypress () [0x00000] in :0 at BattleTech.UI.UIManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at BattleTech.HeraldryDef+c__AnonStorey1.<>m__1 (System.String spriteID, UnityEngine.Sprite sprite) [0x00000] in :0 at BattleTech.Data.LoadRequest.ContainerComplete[Sprite] (BattleTech.Data.LoadTracker tracker, System.Action`2 originalCallback) [0x00000] in :0 at BattleTech.Data.LoadRequest+c__AnonStorey0`1[UnityEngine.Sprite].<>m__0 (BattleTech.Data.LoadTracker x) [0x00000] in :0 at BattleTech.Data.LoadRequest.CompleteLoadTracker (BattleTech.Data.LoadTracker tracker, Boolean loadSuccess) [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) Save.SaveManager [ERROR] System.NullReferenceException: Object reference not set to an instance of an object at BattleTech.MarketingPopup.SpawnPopup (.DescriptionURLCombo data) [0x00000] in :0 at BattleTech.MarketingPopupController.SpawnPopup () [0x00000] in :0 at BattleTech.MarketingPopupController.CompareDataSources () [0x00000] in :0 at BattleTech.MarketingPopupController.OnLoadSuccess (System.Byte[] loadedBytes) [0x00000] in :0 at BattleTech.Save.SaveManager+c__AnonStorey2.<>m__0 (Int32 requestID, SaveManagerResult result, System.Byte[] bytes) [0x00000] in :0 at BattleTech.Save.SaveManager.HandleBytesLoadedMessage (.MessageCenterMessage message) [0x00000] in :0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Stopping ThreadPool (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Threadpool stopped (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)