Initialize engine version: 5.6.6f2 (6012cb1c9255) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380) Vendor: NVIDIA VRAM: 1984 MB Driver: 24.21.13.9836 Begin MonoManager ReloadAssembly Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\StringObfuscator.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\StringObfuscator.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll into Unity Child Domain - Completed reload, in 0.112 seconds Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Tds.dll (this message is harmless) Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) UnloadTime: 2.281680 ms AudioEvents [ERROR] AkSoundEngine.Suspend = 1150279200 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) AudioEvents [ERROR] AkSoundEngine.WakeupFromSuspend = 1150279200 | AkSoundEngine.RenderAudio = 1150279200 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Initialize sound engine ... (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Sound engine initialized. (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Attempt to double awake singleton: WwiseGlobal-Persistent (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Attempting to load default settings (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Loading 0 other files on top of current file (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Initialize engine version: 5.6.6f2 (6012cb1c9255) GfxDevice: creating device client; threaded=1 Sysinfo [LOG] SystemInfo.deviceModel: To be filled by O.E.M. (Gigabyte Technology Co., Ltd.) (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.deviceName: VOLKITE (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.deviceType: Desktop (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.deviceUniqueIdentifier: 2955a42500ea63b63301a195f106d9144ce2a7d5 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceID: 4992 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceName: NVIDIA GeForce GTX 750 Ti (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceType: Direct3D11 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceVendor: NVIDIA (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceVendorID: 4318 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceVersion: Direct3D 11.0 [level 11.0] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsMemorySize: 1984 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsMultiThreaded: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsShaderLevel: 50 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.maxTextureSize: 16384 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.npotSupport: Full (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.operatingSystem: Windows 7 Service Pack 1 (6.1.7601) 64bit (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.operatingSystemFamily: Windows (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.processorCount: 2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.processorFrequency: 3793 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.processorType: AMD A4-7300 APU with Radeon HD Graphics (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportedRenderTargetCount: 8 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supports2DArrayTextures: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supports3DTextures: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsAccelerometer: False (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsAudio: False (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsComputeShaders: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsCubemapArrayTextures: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsGyroscope: False (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsImageEffects: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsInstancing: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsLocationService: False (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsMotionVectors: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsRawShadowDepthSampling: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsRenderToCubemap: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsShadows: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsSparseTextures: False (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsVibration: False (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.systemMemorySize: 8136 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.usesReversedZBuffer: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Setting up 1 worker threads for Enlighten. Thread -> id: 1fcc -> priority: 1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380) Vendor: NVIDIA VRAM: 1984 MB Driver: 24.21.13.9836 Begin MonoManager ReloadAssembly Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\StringObfuscator.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\StringObfuscator.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll into Unity Child Domain - Completed reload, in 0.123 seconds Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Tds.dll (this message is harmless) Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: C:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) UnloadTime: 2.178016 ms Steam [LOG] Steam Overlay Initialized for Steam User ID: 76561198003473801 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Initialize sound engine ... (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Sound engine initialized. (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Attempting to load default settings (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Loading 0 other files on top of current file (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.deviceModel: To be filled by O.E.M. (Gigabyte Technology Co., Ltd.) (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.deviceName: VOLKITE (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.deviceType: Desktop (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.deviceUniqueIdentifier: 2955a42500ea63b63301a195f106d9144ce2a7d5 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceID: 4992 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceName: NVIDIA GeForce GTX 750 Ti (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceType: Direct3D11 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceVendor: NVIDIA (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceVendorID: 4318 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsDeviceVersion: Direct3D 11.0 [level 11.0] (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsMemorySize: 1984 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsMultiThreaded: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.graphicsShaderLevel: 50 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.maxTextureSize: 16384 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.npotSupport: Full (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.operatingSystem: Windows 7 Service Pack 1 (6.1.7601) 64bit (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.operatingSystemFamily: Windows (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.processorCount: 2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.processorFrequency: 3793 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.processorType: AMD A4-7300 APU with Radeon HD Graphics (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportedRenderTargetCount: 8 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supports2DArrayTextures: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supports3DTextures: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsAccelerometer: False (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsAudio: False (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsComputeShaders: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsCubemapArrayTextures: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsGyroscope: False (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsImageEffects: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsInstancing: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsLocationService: False (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsMotionVectors: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsRawShadowDepthSampling: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsRenderToCubemap: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsShadows: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsSparseTextures: False (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.supportsVibration: False (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.systemMemorySize: 8136 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Sysinfo [LOG] SystemInfo.usesReversedZBuffer: True (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 1) Duplicate base Entry for Id: tutorial_mechlab_01 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_02 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_03 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_04 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_05 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_06 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_07 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_08 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_09 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_10 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_11 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_12 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_13 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_14 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_01 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_02 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_03 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_04 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_05 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_06 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_07 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_08 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_09 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_10 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Fallback handler could not load library C:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library C:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library C:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Attached unity initializer to BattleTechGame (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Starting ThreadPool with 1 thread(s). (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_01 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_02 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_03 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_04 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_05 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_06 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_07 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_08 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_09 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_10 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_11 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_12 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_13 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_14 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_01 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_02 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_03 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_04 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_05 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_06 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_07 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_08 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_09 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_10 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading culture CULTURE_DE_DE (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading culture CULTURE_RU_RU (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading culture CULTURE_FR_FR (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 12041. Total: 55.477070 ms (FindLiveObjects: 0.864673 ms CreateObjectMapping: 1.228036 ms MarkObjects: 53.263962 ms DeleteObjects: 0.119861 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Save.Core.SaveSystem [ERROR] invalid handle (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Save.Core.SaveSystem [ERROR] invalid handle (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) UserSettings [ERROR] Google.Protobuf.InvalidProtocolBufferException: Protocol message contained an invalid tag (zero). at Google.Protobuf.CodedInputStream.ReadTag () [0x00000] in :0 at BattleTech.DataObjects.CloudUserSettingsDataContract.MergeFrom (Google.Protobuf.CodedInputStream input) [0x00000] in :0 at Google.Protobuf.MessageExtensions.MergeFrom (IMessage message, System.Byte[] data) [0x00000] in :0 at Google.Protobuf.MessageParser.ParseFrom (System.Byte[] data) [0x00000] in :0 at BattleTech.Serialization.ProtobufSerialization.DeserializeClass (System.Byte[] data, System.Object existingInstance) [0x00000] in :0 at BattleTech.Serialization.ProtobufSerialization.Deserialize[CloudUserSettings] (System.Byte[] data, SerializationTarget target, TargetMaskOperation maskOperation, BattleTech.Save.CloudUserSettings existingInstance) [0x00000] in :0 at BattleTech.Serialization.Serializer.Deserialize[CloudUserSettings] (System.Byte[] data, SerializationTarget target, TargetMaskOperation maskOperation, System.Object instance) [0x00000] in :0 at BattleTech.Save.UserSettings.m__2 (System.Byte[] bytes) [0x00000] in :0 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) UserSettings [ERROR] Unable to use existing cloud settings from save managers (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12044. Total: 55.915482 ms (FindLiveObjects: 0.937292 ms CreateObjectMapping: 1.234785 ms MarkObjects: 53.681046 ms DeleteObjects: 0.061550 ms) Could not retrieve member displayName from type HeraldryDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member HERALDRY_VERSION from type HeraldryDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member ContractNegotiableReputationAddition from type FinancesConstantsDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member StartingReputation from type StoryConstantsDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member NotifArgoUpgradesModuleThreshold from type StoryConstantsDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member StatName from type HeatSinkDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member RelativeModifier from type HeatSinkDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member AbsoluteModifier from type HeatSinkDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_centertorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_centertorso_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_centertorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_centertorso_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_headflamer_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_headlaser_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_leftarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_leftarm_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_leftarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_leftarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_leftarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_leftarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_lefttorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_lefttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_lefttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_lefttorso_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_rightarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_rightarm_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_rightarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_rightarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_rightarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_rightarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_righttorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_righttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_righttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_crab_righttorso_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_crab_centertorso_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_crab_centertorso_jumpjet (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_crab_leftleg_jumpjet (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_crab_leftshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_crab_rightleg_jumpjet (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_crab_rightshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_crab_simgame (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_centertorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_centertorso_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_centertorso_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_centertorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_centertorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_centertorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_headflamer_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_headlaser_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_flamer_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_laser_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_leftarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_ac10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_ac20_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_ac2_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_ac2_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_ac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_ac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_gauss_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lbx10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lbx10_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm10_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm10_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm15_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm15_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm15_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm5_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_lrm5_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_mg_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_mg_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_narc_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_narc_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm20_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm20_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm2_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm2_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm4_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm4_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm6_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_srm6_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_uac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_lefttorso_uac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_flamer_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_laser_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_rightarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac20_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac2_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac2_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac2_bh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ac5_bh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_gauss_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_laser_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lbx10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lbx10_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm10_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm10_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm15_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm15_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm15_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm5_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_lrm5_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_mg_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_mg_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_mg_bh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_narc_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_narc_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm20_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm20_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm2_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm2_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm4_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm4_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm6_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_srm6_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_uac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_uac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_cyclops_righttorso_uac5_bh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_cyclops_centertorso_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_cyclops_centertorso_jumpjet (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_cyclops_leftshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_cyclops_rightshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_cyclops_simgame (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_leftarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_leftarm_hardpoint_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_leftarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_leftarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_leftarm_mg_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_leftarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_leftarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_blank_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_blank_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_hardpoint_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_hardpoint_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_hardpoint_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_laser_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_laser_eh4 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_lrm10_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_mg_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_mg_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_srm2_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_srm4_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_lefttorso_srm6_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_rightarm_hardpoint_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_rightarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_rightarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac10_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac20_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac20_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac2_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac2_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_hardpoint_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_hardpoint_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_hardpoint_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_hardpoint_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_laser_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_laser_eh4 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_mg_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_mg_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_hatchetman_righttorso_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_hatchetman_centertorso_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_hatchetman_centertorso_jumpjet (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_hatchetman_leftleg_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_hatchetman_leftshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_hatchetman_rightleg_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_hatchetman_rightshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_hatchetman_simgame (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Priority from type PrewarmRequest (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_centertorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_centertorso_blank_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_leftarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_leftarm_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_leftarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_leftarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_leftarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_leftarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_blank_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_blank_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_blank_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_lrm10_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_lrm5_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_lrm5_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_narc_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_narc_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm2_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm2_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm4_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm4_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm6_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_lefttorso_srm6_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_flamer_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_laser_eh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_rightarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_blank_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_blank_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_blank_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_lrm10_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_lrm5_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_lrm5_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_narc_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_narc_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm2_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm2_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm4_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm4_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm6_mh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_javelin_righttorso_srm6_mh3 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_javelin_centertorso_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_javelin_centertorso_jumpjet (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_javelin_leftshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_javelin_rightshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_javelin_simgame (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_4x_machinegun1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_4x_machinegun2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_ac10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_ac20_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_ac2_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_ac2_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_ac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_ac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_blank_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_gauss_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_lbx10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_lrm15_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_mg_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_mg_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_srm20_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_uac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_leftarm_uac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_ams_ah1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_blank_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_blank_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_lrm15_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_srm20_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_lefttorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ac10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ac20_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ac2_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ac2_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_flamer_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_gauss_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_laser_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_lbx10_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_mg_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_mg_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_ppc_eh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_uac5_bh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_rightarm_uac5_bh2 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_blank_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_flamer_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_laser_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_lrm10_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_lrm15_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_lrm5_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_narc_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_ppc_eh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_srm20_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_srm2_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_srm4_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfWeap_raven_righttorso_srm6_mh1 (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_raven_centertorso_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_raven_centertorso_jumpjet (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_raven_leftshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_raven_rightshoulder_headlight (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: chrPrfComp_raven_simgame (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LoginManager [LOG] Successfully authenticated with OPS. Moving onto ComStar connection proper. (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) State Changed Initial => Connecting (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) State Changed Connecting => Closed (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SSE Closed... (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 3 Unused Serialized files (Serialized files now loaded: 4) UnloadTime: 3.612031 ms Setting up 1 worker threads for Enlighten. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 11606. Total: 60.408657 ms (FindLiveObjects: 0.881681 ms CreateObjectMapping: 2.520323 ms MarkObjects: 56.938351 ms DeleteObjects: 0.067489 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 4) Thread -> id: b80 -> priority: 1 UnloadTime: 0.566100 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11601. Total: 56.074490 ms (FindLiveObjects: 0.799884 ms CreateObjectMapping: 1.034747 ms MarkObjects: 54.183708 ms DeleteObjects: 0.054801 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 4) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11602. Total: 57.974720 ms (FindLiveObjects: 0.963478 ms CreateObjectMapping: 1.518510 ms MarkObjects: 55.443867 ms DeleteObjects: 0.047242 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 4) UnloadTime: 0.575819 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11630. Total: 56.447029 ms (FindLiveObjects: 0.741573 ms CreateObjectMapping: 1.091978 ms MarkObjects: 54.507385 ms DeleteObjects: 0.105013 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 4) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17157. Total: 86.718170 ms (FindLiveObjects: 2.690666 ms CreateObjectMapping: 1.611916 ms MarkObjects: 82.345131 ms DeleteObjects: 0.069649 ms) Using Wide Video for Background (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 0 save slots (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 0 save slots (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 0 save slots (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Pooling MainMenu after attaching showing loading curtain (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [AttachUX] Attaching head! (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MainMenu::OnPooled (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BattleTech.Rendering.MechCustomization.ColorSwatch must be instantiated using the ScriptableObject.CreateInstance method instead of new ColorSwatch. (Filename: Line: 598) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Cost from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Rarity from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member Purchasable from type BaseDescriptionDef (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit cicada and component Weapon_MachineGun_MachineGun_0-STOCK, ideal match name was: chrPrfWeap_cicada_leftleg_machinegun_ah, falling back to default item (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit cicada and component Weapon_MachineGun_MachineGun_0-STOCK, ideal match name was: chrPrfWeap_cicada_rightleg_machinegun_ah, falling back to default item (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit urbanmech and component Weapon_Laser_MediumLaser_0-STOCK, ideal match name was: chrPrfWeap_urbanmech_righttorso_laser_eh, falling back to default item (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit cyclops and component Weapon_Laser_MediumLaser_0-STOCK, ideal match name was: chrPrfWeap_cyclops_head_laser_eh, falling back to default item (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) KeyNotFoundException: No MechDef entry in 'MechDefs' with id: 'mechdef_commando_CMD-2D' at HBS.Data.DictionaryStore`1[BattleTech.MechDef].Get (System.String id) [0x00000] in :0 at BattleTech.SimGameState.AddMechs (System.Collections.Generic.List`1 startingMechs) [0x00000] in :0 at BattleTech.SimGameState.AddKameaCampaignStartingMechs () [0x00000] in :0 at BattleTech.SimGameState.FirstTimeInitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,BattleTech.StarSystem].Add (System.String key, BattleTech.StarSystem value) [0x00000] in :0 at BattleTech.SimGameState.InitializeDataFromDefs () [0x00000] in :0 at BattleTech.SimGameState._OnDefsLoadComplete () [0x00000] in :0 at BattleTech.SimGameState.RespondToDefsLoadComplete (BattleTech.Data.LoadRequest request) [0x00000] in :0 at BattleTech.Data.LoadRequest.Finish () [0x00000] in :0 at BattleTech.Data.LoadRequest.FlushCompleteRequests (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.CheckRequestsComplete (Single deltaTime) [0x00000] in :0 at BattleTech.Data.DataManager.Update (Single deltaTime) [0x00000] in :0 at BattleTech.GameInstance.Update (Single deltaTime) [0x00000] in :0 at BattleTech.UnityGameInstance.Update () [0x00000] in :0 (Filename: Line: -1) Stopping ThreadPool (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Threadpool stopped (Filename: C:/dev/5.6.6f2/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at BattleTech.MarketingPopupController.get_messageCenter () [0x00000] in :0 at BattleTech.MarketingPopupController.OnDestroy () [0x00000] in :0 (Filename: Line: -1)