Desktop is 1680 x 1050 @ 59 Hz New context 0x44f2fa0 created with attributes: Initialize engine version: 5.6.6f2 (6bac21139588) GfxDevice: creating device client; threaded=1 Renderer: AMD TAHITI (DRM 2.50.0, 4.15.0-46-generic, LLVM 7.0.0) Vendor: X.Org Version: 4.5 (Core Profile) Mesa 18.2.8 GLES: 0 GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage 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GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_t exture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EX T_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_shader_integer_mix GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_IBM_multimode_draw_arrays GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level ; Context handle 72298400 WARNING: Shader Unsupported: 'BattleTech Character Standard' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'BattleTech Character Standard' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'BattleTech Character Standard' - Pass 'SHADOWCASTER' has no vertex shader WARNING: Shader Unsupported: 'BattleTech Character Standard' - Pass 'DEFERRED' has no vertex shader The given primitive topology does not match with the topology expected by the geometry shader (Filename: Line: 0) WARNING: Shader Unsupported: 'Hidden/BT-LightBounds' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/BT-LightBounds' - Setting to default shader. Begin MonoManager ReloadAssembly Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/UnityEngine.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/UnityEngine.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Assembly-CSharp.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Assembly-CSharp.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/UnityEngine.UI.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/UnityEngine.UI.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/UnityEngine.Networking.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/DemiLib.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/DemiLib.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/DOTween.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/DOTween.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/DOTween43.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/DOTween43.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/DOTween46.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/DOTween46.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/DOTween50.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/DOTween50.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/DOTweenPro.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/DOTweenPro.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/BattleTech.Common.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/BattleTech.Common.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Ionic.Zip.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Ionic.Zip.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Lidgren.Network.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Lidgren.Network.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Newtonsoft.Json.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Newtonsoft.Json.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/NGettext.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/NGettext.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Open.Nat.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Open.Nat.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/protobuf-net.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/protobuf-net.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/ServiceStack.Interfaces.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/ServiceStack.Interfaces.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/ShadowrunDTO.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/ShadowrunDTO.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/ShadowrunSerializer.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/ShadowrunSerializer.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/System.Threading.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/System.Threading.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/AWSSDK.CognitoIdentity.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/AWSSDK.CognitoIdentity.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/AWSSDK.Core.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/AWSSDK.Core.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/AWSSDK.S3.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/AWSSDK.S3.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/AWSSDK.SecurityToken.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/AWSSDK.SecurityToken.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/LibTessDotNet.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/LibTessDotNet.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Dapper.Unity.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Dapper.Unity.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/StringObfuscator.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/StringObfuscator.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/HBSNet.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/HBSNet.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/HBSNetUdp.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/HBSNetUdp.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Google.GData.AccessControl.DLL (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Google.GData.AccessControl.DLL into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Google.GData.Client.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Google.GData.Client.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Google.GData.Extensions.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Google.GData.Extensions.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Google.GData.Spreadsheets.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Google.GData.Spreadsheets.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Google.Protobuf.Unity.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Google.Protobuf.Unity.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Magick.NET-Q16-x64.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Magick.NET-Q16-x64.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/I18N.CJK.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/I18N.CJK.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/I18N.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/I18N.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/I18N.MidEast.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/I18N.MidEast.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/I18N.Other.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/I18N.Other.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/I18N.Rare.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/I18N.Rare.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/I18N.West.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/I18N.West.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Sigil.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Sigil.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Mono.Data.Sqlite.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Mono.Data.Sqlite.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/System.Configuration.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/System.Configuration.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/System.Data.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/System.Data.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/System.EnterpriseServices.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/System.EnterpriseServices.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/System.Security.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/System.Security.dll into Unity Child Domain Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/System.Drawing.dll (this message is harmless) Loading /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/System.Drawing.dll into Unity Child Domain - Completed reload, in 0.026 seconds Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/System.Core.dll (this message is harmless) Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/System.dll (this message is harmless) New context 0x2f259a10 created with attributes: Default vsync count 1 requesting resize 1680 x 1050 Using native desktop resolution 1680 x 1050 requesting fullscreen 1680 x 1050 at 0 Hz Desktop is 1680 x 1050 @ 59 Hz Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Mono.Security.dll (this message is harmless) Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/System.Xml.dll (this message is harmless) Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/System.Transactions.dll (this message is harmless) Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/Mono.Data.Tds.dll (this message is harmless) Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/System.Xml.Linq.dll (this message is harmless) Platform assembly: /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Managed/System.Runtime.Serialization.dll (this message is harmless) UnloadTime: 1.545000 ms WwiseUnity: Initialize sound engine ... (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Sound engine initialized. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Attempting to load default settings (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Loading 0 other files on top of current file (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/user32.dll Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/libuser32.dll.so Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/./user32.dll Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/./libuser32.dll.so Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/user32.dll Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/user32 Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/libuser32.so Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/./user32 Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/./libuser32.so Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/user32 Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/libuser32.dll Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/libuser32.dll.so Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/./libuser32.dll Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/./libuser32.dll.so Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/libuser32.dll Unloading 4 Unused Serialized files (Serialized files now loaded: 1) Duplicate base Entry for Id: tutorial_mechlab_01 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_02 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_03 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_04 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_05 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_06 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_07 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_08 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_09 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_10 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_11 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_12 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_13 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_14 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_01 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_02 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_03 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_04 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_05 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_06 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_07 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_08 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_09 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_10 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/lib/usr/lib/libobjc.dylib.so Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/.//usr/lib/libobjc.dylib Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/./lib/usr/lib/libobjc.dylib.so Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/lib/usr/lib/libobjc.dylib Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/lib/usr/lib/libobjc.dylib.so Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/./lib/usr/lib/libobjc.dylib Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/./lib/usr/lib/libobjc.dylib.so Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/lib/usr/lib/libobjc.dylib Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/lib/usr/lib/libobjc.dylib.so Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/.//usr/lib/libobjc.dylib Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/./lib/usr/lib/libobjc.dylib.so Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/lib/usr/lib/libobjc.dylib Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/lib/usr/lib/libobjc.dylib.so Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/./lib/usr/lib/libobjc.dylib Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/./lib/usr/lib/libobjc.dylib.so Fallback handler could not load library /home/patrick/GOG Games/BATTLETECH/game/BattleTech_Data/Mono/x86_64/lib/usr/lib/libobjc.dylib Attached unity initializer to BattleTechGame (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MDD opened successfully. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Starting ThreadPool with 1 thread(s). (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_01 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_02 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_03 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_04 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_05 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_06 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_07 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_08 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_09 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_10 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_11 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_12 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_13 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlab_14 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_01 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_02 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_03 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_04 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_05 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_06 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_07 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_08 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_09 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Duplicate base Entry for Id: tutorial_mechlabskirmish_10 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading culture CULTURE_DE_DE (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading culture CULTURE_RU_RU (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading culture CULTURE_FR_FR (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 11795. Total: 34.040001 ms (FindLiveObjects: 0.874000 ms CreateObjectMapping: 0.965000 ms MarkObjects: 32.157001 ms DeleteObjects: 0.044000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11801. Total: 27.455000 ms (FindLiveObjects: 0.682000 ms CreateObjectMapping: 0.172000 ms MarkObjects: 26.574001 ms DeleteObjects: 0.026000 ms) Could not retrieve member Priority from type PrewarmRequest (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member displayName from type HeraldryDef (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member HERALDRY_VERSION from type HeraldryDef (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member ContractNegotiableReputationAddition from type FinancesConstantsDef (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member StartingReputation from type StoryConstantsDef (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member NotifArgoUpgradesModuleThreshold from type StoryConstantsDef (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 3 Unused Serialized files (Serialized files now loaded: 3) UnloadTime: 4.844000 ms Setting up 9 worker threads for Enlighten. Thread -> id: 7f73277fe700 -> priority: 1 Thread -> id: 7f7326ffd700 -> priority: 1 Thread -> id: 7f73267fc700 -> priority: 1 Thread -> id: 7f7325ffb700 -> priority: 1 Thread -> id: 7f73257fa700 -> priority: 1 Thread -> id: 7f7307fff700 -> priority: 1 Thread -> id: 7f73077fe700 -> priority: 1 Thread -> id: 7f7306ffd700 -> priority: 1 Thread -> id: 7f7324ff9700 -> priority: 1 Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 11366. Total: 39.475998 ms (FindLiveObjects: 0.867000 ms CreateObjectMapping: 0.354000 ms MarkObjects: 38.185001 ms DeleteObjects: 0.070000 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 3) UnloadTime: 0.616000 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11361. Total: 32.952000 ms (FindLiveObjects: 0.237000 ms CreateObjectMapping: 0.155000 ms MarkObjects: 32.533001 ms DeleteObjects: 0.027000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 3) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11362. Total: 35.570000 ms (FindLiveObjects: 0.644000 ms CreateObjectMapping: 0.166000 ms MarkObjects: 34.743999 ms DeleteObjects: 0.016000 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 3) UnloadTime: 0.414000 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11390. Total: 41.646999 ms (FindLiveObjects: 0.235000 ms CreateObjectMapping: 0.156000 ms MarkObjects: 41.229000 ms DeleteObjects: 0.025000 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 3) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16920. Total: 53.371998 ms (FindLiveObjects: 1.716000 ms CreateObjectMapping: 0.683000 ms MarkObjects: 50.946999 ms DeleteObjects: 0.026000 ms) Using Wide Video for Background (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 0 save slots (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 14 save slots (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 0 save slots (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)