Round: 18 Phase: 5 Unit: Awesome Unit GUID: a863316c-9380-462e-92b1-96e060e44cea.0 Pilot Callsign: Sumo Lance: Lance 5b08b8d4-ee50-4ae1-bf57-71bc4c0ee965.Lance Team: Player 2 Role: Brawler issued order on round 18 phase 5 evaluating behavior tree for Awesome dynamic role: Brawler in update completed for clearSensorLock0000 with result Success. NULL order info. in update completed for successDecorator0000 with result Success. NULL order info. in update completed for startup_cleanup with result Failure. NULL order info. in update completed for isShutdown0000 with result Failure. NULL order info. in update completed for if_shutdown__restart with result Failure. NULL order info. in update completed for movementAvailable0000 with result Success. NULL order info. Log[AI.BehaviorNodes] : IsProne running in update completed for isProne0000 with result Failure. NULL order info. in update completed for if_prone__stand_up with result Failure. NULL order info. in update completed for inspireAvailable0000 with result Failure. NULL order info. in update completed for if_inspire_available__maybe_inspire with result Failure. NULL order info. in update completed for movementAvailable0002 with result Success. NULL order info. in update completed for isInsideEncounterBounds0000 with result Success. NULL order info. in update completed for inverter0000 with result Failure. NULL order info. in update completed for get_inside_encounter_bounds with result Failure. NULL order info. in update completed for movementAvailable0003 with result Success. NULL order info. in update completed for hasStayInsideRegion0000 with result Failure. NULL order info. in update completed for comply_with_stay_inside_region_order with result Failure. NULL order info. in update completed for movementAvailable0004 with result Success. NULL order info. Log[AI.BehaviorNodes] : Block until pathfinding ready started at 1645.791 Log[AI.BehaviorNodes] : Block until pathfinding completing with grids complete in update completed for blockUntilPathfindingReady0003 with result Success. NULL order info. in update completed for hasPreAttackLanceMove0000 with result Failure. NULL order info. in update completed for pre_attack_lance_move with result Failure. NULL order info. in update completed for hasPreAttackUnitMove0000 with result Failure. NULL order info. in update completed for pre_attack_unit_move with result Failure. NULL order info. in update completed for selector0000 with result Failure. NULL order info. in update completed for pre_attack_move with result Failure. NULL order info. in update completed for lanceDetectsEnemies0000 with result Success. NULL order info. in update completed for findDetectedEnemies0000 with result Success. NULL order info. in update completed for isAlerted0000 with result Success. NULL order info. in update completed for movementAvailable0005 with result Success. NULL order info. Log[AI.BehaviorNodes] : Block until pathfinding ready started at 1645.791 Log[AI.BehaviorNodes] : Block until pathfinding completing with grids complete in update completed for blockUntilPathfindingReady0004 with result Success. NULL order info. in update completed for clearSensorLock0001 with result Success. NULL order info. in update completed for hasSensorLockAbility0000 with result Failure. NULL order info. in update completed for evalSensorLock with result Failure. NULL order info. in update completed for maybe_sensor_lock with result Success. NULL order info. in update completed for isOverheated0000 with result Failure. NULL order info. in update completed for if_overheated__maybe_brace with result Failure. NULL order info. in update completed for isBVTrue0000 with result Failure. NULL order info. in update completed for inverter0003 with result Success. NULL order info. in update completed for isBVTrue0001 with result Failure. NULL order info. in update completed for hasRangedWeapons0000 with result Success. NULL order info. in update completed for inverter0004 with result Failure. NULL order info. in update completed for randomPercentageLessThanBV0001 with result Failure. NULL order info. in update completed for sequence0001 with result Failure. NULL order info. in update completed for inverter0005 with result Success. NULL order info. in update completed for selector0002 with result Success. NULL order info. in update completed for isBVTrue0002 with result Failure. NULL order info. in update completed for sequence0002 with result Failure. NULL order info. in update completed for hasRecordedSensorLockTarget0000 with result Failure. NULL order info. in update completed for sequence0003 with result Failure. NULL order info. in update completed for setMood0002 with result Success. NULL order info. in update completed for selector0003 with result Success. NULL order info. Log[AI.BehaviorNodes] : Current heat: 0 Log[AI.BehaviorNodes] : Walk heat: 0 Log[AI.BehaviorNodes] : Acceptable heat: 74.625 Log[AI.BehaviorNodes] : weapon S Laser firing heat: 6 in update completed for canMoveAndShootWithoutOverheating0000 with result Success. NULL order info. in update completed for selector0004 with result Success. NULL order info. Enemy Units Sorted By Threat 0 - Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) 1 - Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) 2 - JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) 3 - Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) in update completed for sortEnemiesByThreat0000 with result Success. NULL order info. in update completed for wasTargetedRecently0001 with result Success. NULL order info. in update completed for inverter0007 with result Failure. NULL order info. in update completed for sequence0005 with result Failure. NULL order info. in update completed for maybeFilterOutPriorityTargets0000 with result Success. NULL order info. in update completed for priorityMove with result Success. NULL order info. in update completed for useNormalToHitThreshold0000 with result Success. NULL order info. in update completed for clearMoveCandidates0000 with result Success. NULL order info. in update completed for isBVTrue0003 with result Failure. NULL order info. in update completed for simple_LOF with result Failure. NULL order info. in update completed for isBVTrue0004 with result Failure. NULL order info. in update completed for inverter0008 with result Success. NULL order info. in update completed for areAnyHostilesInWeaponRange0000 with result Success. NULL order info. in update completed for hasDirectLOFToAnyHostileFromReachableLocations0000 with result Success. NULL order info. in update completed for not_simple_LOF with result Success. NULL order info. in update completed for selector0006 with result Success. NULL order info. in update completed for no_LOF_to_hostiles_in_range with result Failure. NULL order info. in update completed for move_towards_combat with result Failure. NULL order info. in update completed for generateForwardMoveCandidates0000 with result Success. NULL order info. in update completed for generateReverseMoveCandidates0000 with result Success. NULL order info. in update completed for isBVTrue0005 with result Success. NULL order info. in update completed for canMeleeHostileTargets0001 with result Failure. NULL order info. in update completed for sequence0012 with result Failure. NULL order info. in update completed for successDecorator0003 with result Success. NULL order info. in update completed for isOverheated0001 with result Failure. NULL order info. in update completed for inverter0016 with result Success. NULL order info. in update completed for generateJumpMoveCandidates0000 with result Success. NULL order info. in update completed for sequence0013 with result Success. NULL order info. in update completed for successDecorator0004 with result Success. NULL order info. in update completed for generateStationaryMoveCandidates0000 with result Success. NULL order info. in update completed for sprintAvailable0001 with result Failure. NULL order info. in update completed for sequence0014 with result Failure. NULL order info. in update completed for successDecorator0005 with result Success. NULL order info. in update completed for hasRecordedSensorLockTarget0004 with result Failure. NULL order info. in update completed for sequence0015 with result Failure. NULL order info. in update completed for successDecorator0006 with result Success. NULL order info. in update completed for isBVTrue0006 with result Failure. NULL order info. in update completed for sequence0016 with result Failure. NULL order info. in update completed for if_priority_targeting__remove_non_LOF_move_candidates with result Success. NULL order info. in update completed for filterMovesForHeat0000 with result Success. NULL order info. in update completed for hasMoveCandidates0000 with result Success. NULL order info. Log[AI.BehaviorNodes] : Sorting 10 candidates by influence map BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 4.5 melee: 0 dfa: 0 exp dmg: 4.5 host fact: 1 total: 4.5 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 18 melee: 0 dfa: 0 exp dmg: 18 host fact: 0.5 total: 9.000001 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 15 melee: 0 dfa: 0 exp dmg: 15 host fact: 0.25 total: 3.75 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 4.5 melee: 0 dfa: 0 exp dmg: 4.5 host fact: 1 total: 4.5 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 4.5 melee: 0 dfa: 0 exp dmg: 4.5 host fact: 1 total: 4.5 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 18 melee: 0 dfa: 0 exp dmg: 18 host fact: 0.5 total: 9.000001 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 18 melee: 0 dfa: 0 exp dmg: 18 host fact: 0.25 total: 4.5 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 4.5 melee: 0 dfa: 0 exp dmg: 4.5 host fact: 1 total: 4.5 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 16.5 melee: 0 dfa: 0 exp dmg: 16.5 host fact: 0.5 total: 8.250001 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 16.5 melee: 0 dfa: 0 exp dmg: 16.5 host fact: 0.25 total: 4.125 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 4.5 melee: 0 dfa: 0 exp dmg: 4.5 host fact: 1 total: 4.5 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 18 melee: 0 dfa: 0 exp dmg: 18 host fact: 0.5 total: 9.000001 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 15 melee: 0 dfa: 0 exp dmg: 15 host fact: 0.25 total: 3.75 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 4.5 melee: 0 dfa: 0 exp dmg: 4.5 host fact: 1 total: 4.5 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 18 melee: 0 dfa: 0 exp dmg: 18 host fact: 0.5 total: 9.000001 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 15 melee: 0 dfa: 0 exp dmg: 15 host fact: 0.25 total: 3.75 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 4.5 melee: 0 dfa: 0 exp dmg: 4.5 host fact: 1 total: 4.5 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 16.5 melee: 0 dfa: 0 exp dmg: 16.5 host fact: 0.5 total: 8.250001 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 16.5 melee: 0 dfa: 0 exp dmg: 16.5 host fact: 0.25 total: 4.125 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 4.5 melee: 0 dfa: 0 exp dmg: 4.5 host fact: 1 total: 4.5 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 18 melee: 0 dfa: 0 exp dmg: 18 host fact: 0.5 total: 9.000001 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 15 melee: 0 dfa: 0 exp dmg: 15 host fact: 0.25 total: 3.75 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 18 melee: 0 dfa: 0 exp dmg: 18 host fact: 0.5 total: 9.000001 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 15 melee: 0 dfa: 0 exp dmg: 15 host fact: 0.25 total: 3.75 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 Time elapsed in behavior tree: 0.02905273 core_AI_root > selector0001 > offense___defense > selector0005 > still running evaluating behavior tree for Awesome dynamic role: Brawler BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 4.5 melee: 0 dfa: 0 exp dmg: 4.5 host fact: 1 total: 4.5 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 16.5 melee: 0 dfa: 0 exp dmg: 16.5 host fact: 0.25 total: 4.125 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 13.5 melee: 0 dfa: 0 exp dmg: 13.5 host fact: 0.25 total: 3.375 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 4.5 melee: 0 dfa: 0 exp dmg: 4.5 host fact: 1 total: 4.5 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 16.5 melee: 0 dfa: 0 exp dmg: 16.5 host fact: 0.25 total: 4.125 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 13.5 melee: 0 dfa: 0 exp dmg: 13.5 host fact: 0.25 total: 3.375 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Firestarter (ec9d2280-ca9a-4d90-8a20-963d8a4c0a39.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Awesome (461141c2-f956-49a5-b2c6-6f951b957a94.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against JagerMech (d50f1e9d-0a0b-4dc8-9a06-a33233aaa8a1.0) : shoot: 0 melee: 0 dfa: 0 BattleTech.Mech a863 - expected damages against Blackjack (ebc06b6a-c5a8-4165-95ce-480bcf335570.0) : shoot: 0 melee: 0 dfa: 0 Time elapsed in behavior tree: 0.0201416 core_AI_root > selector0001 > offense___defense > selector0005 > still running evaluating behavior tree for Awesome dynamic role: Brawler in update completed for sortMoveCandidatesByInfMap0000 with result Success. NULL order info. in update completed for sequence0017 with result Success. NULL order info. in update completed for successDecorator0007 with result Success. NULL order info. in update completed for hasRecklessSkill0000 with result Failure. NULL order info. in update completed for reckless_skill with result Failure. NULL order info. in update completed for hasBulwarkSkill0000 with result Success. NULL order info. in update completed for isBVTrue0008 with result Success. NULL order info. in update completed for attackAvailable0001 with result Success. NULL order info. in update completed for isBVTrue0009 with result Success. NULL order info. in update completed for closeToIdealRange0000 with result Success. NULL order info. in update completed for hasDirectLOFToAnyHostile0000 with result Success. NULL order info. in update completed for isStationaryMoveInBulwarkThreshold0000 with result Failure. NULL order info. in update completed for bulwark_skill with result Failure. NULL order info. in update completed for isBVTrue0010 with result Success. NULL order info. in update completed for attackAvailable0002 with result Success. NULL order info. Log[AI.BehaviorNodes] : best movement is not stationary in update completed for highestMoveCandidateIsStationary0004 with result Failure. NULL order info. in update completed for stationary__e_g__dfa__melee__attack with result Failure. NULL order info. in update completed for hasMoveCandidates0001 with result Success. NULL order info. in update completed for inverter0019 with result Failure. NULL order info. in update completed for brace_if_no_moves with result Failure. NULL order info. Log[AI.BehaviorNodes] : movement order: moveTowardsHighestPriorityMoveCandidate0004 walking toward dest: (324.0, 151.2, 103.9) from (336.0, 152.0, 124.7) dist 24.013 Log[AI.BehaviorNodes] : move verb walking Log[AI.BehaviorNodes] : distance: 24.013 in update completed for moveTowardsHighestPriorityMoveCandidate0004 with result Success. order info Order: MovementOrderInfo Type: Move. in update completed for selector0010 with result Success. order info Order: MovementOrderInfo Type: Move. in update completed for sequence0011 with result Success. order info Order: MovementOrderInfo Type: Move. in update completed for selector0005 with result Success. order info Order: MovementOrderInfo Type: Move. in update completed for sequence0004 with result Success. order info Order: MovementOrderInfo Type: Move. in update completed for aggressive_Movement with result Success. order info Order: MovementOrderInfo Type: Move. in update completed for offensive_Move with result Success. order info Order: MovementOrderInfo Type: Move. in update completed for offense___defense with result Success. order info Order: MovementOrderInfo Type: Move. in update completed for canMove with result Success. order info Order: MovementOrderInfo Type: Move. in update completed for selector0001 with result Success. order info Order: MovementOrderInfo Type: Move. in update completed for free_engage with result Success. order info Order: MovementOrderInfo Type: Move. in update completed for core_AI_root with result Success. order info Order: MovementOrderInfo Type: Move. Time elapsed in behavior tree: 0.01013184 core_AI_root > free_engage > selector0001 > canMove > offense___defense > offensive_Move > sequence0004 > selector0005 > sequence0011 > selector0010 > moveTowardsHighestPriorityMoveCandidate0004 walking toward dest: (324.0, 151.2, 103.9) from (336.0, 152.0, 124.7) dist 24.013 order : core_AI_root > free_engage > selector0001 > canMove > offense___defense > offensive_Move > sequence0004 > selector0005 > sequence0011 > selector0010 > moveTowardsHighestPriorityMoveCandidate0004 walking toward dest: (324.0, 151.2, 103.9) from (336.0, 152.0, 124.7) dist 24.013