Initialize engine version: 5.6.5p1 (b5fcd78dd1ab) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) Vendor: NVIDIA VRAM: 8088 MB Driver: 23.21.13.9101 Begin MonoManager ReloadAssembly Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll into Unity Child Domain Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll (this message is harmless) Loading D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll into Unity Child Domain - Completed reload, in 0.078 seconds Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.dll (this message is harmless) WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. Initializing input. Input initialized. desktop: 1280x720 61Hz; virtual: 1280x720 at 0,0 Initialized touch support. Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Tds.dll (this message is harmless) Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) UnloadTime: 5.003272 ms Steam [LOG] Steam Overlay Initialized for Steam User ID: 76561198127442911 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Initialize sound engine ... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Sound engine initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Attempting to load default settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Loading 0 other files on top of current file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 5 Unused Serialized files (Serialized files now loaded: 1) Fallback handler could not load library D:/New folder/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library D:/New folder/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library D:/New folder/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library D:/New folder/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library D:/New folder/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library D:/New folder/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library D:/New folder/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library D:/New folder/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Attached unity initializer to BattleTechGame (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Starting ThreadPool with 1 thread(s). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 11390. Total: 26.457277 ms (FindLiveObjects: 0.549450 ms CreateObjectMapping: 0.656238 ms MarkObjects: 25.209753 ms DeleteObjects: 0.040667 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Node UIRoot already contains module uixPrf_UIManagerFader(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Singleton UIManagerFader canceled AddModule (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Singleton UIManagerFader canceled AddModule (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Singleton UIManagerFader canceled AddModule (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 12350. Total: 30.311913 ms (FindLiveObjects: 0.507904 ms CreateObjectMapping: 0.755713 ms MarkObjects: 28.993877 ms DeleteObjects: 0.053833 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.565270 ms Setting up 3 worker threads for Enlighten. Thread -> id: 2e8 -> priority: 1 Thread -> id: 2168 -> priority: 1 Thread -> id: 2d9c -> priority: 1 Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 11909. Total: 31.366930 ms (FindLiveObjects: 0.473088 ms CreateObjectMapping: 0.762442 ms MarkObjects: 30.091314 ms DeleteObjects: 0.039204 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.362789 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11905. Total: 31.371023 ms (FindLiveObjects: 0.486254 ms CreateObjectMapping: 0.735233 ms MarkObjects: 30.129057 ms DeleteObjects: 0.019894 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11905. Total: 29.918989 ms (FindLiveObjects: 0.548864 ms CreateObjectMapping: 0.935059 ms MarkObjects: 28.421900 ms DeleteObjects: 0.012580 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.357230 ms Audio system is disabled, so AudioSettings.outputSampleRate cannot be queried. Please check the audio project settings. (Filename: Line: 101) BattleTech.Rendering.MechCustomization.ColorSwatch must be instantiated using the ScriptableObject.CreateInstance method instead of new ColorSwatch. (Filename: Line: 598) Audio system is disabled, so AudioSettings.outputSampleRate cannot be queried. Please check the audio project settings. (Filename: Line: 101) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15572. Total: 45.383465 ms (FindLiveObjects: 0.804572 ms CreateObjectMapping: 0.781459 ms MarkObjects: 43.770226 ms DeleteObjects: 0.026624 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 15575. Total: 41.290382 ms (FindLiveObjects: 0.653898 ms CreateObjectMapping: 0.866012 ms MarkObjects: 39.722488 ms DeleteObjects: 0.047104 ms) Counted 0 save slots (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 51 save slots (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) State Changed Initial => Connecting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) State Changed Connecting => Closed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SSE Closed... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MainMenu::OnPooled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Pooling MainMenu after attaching showing loading curtain (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member displayName from type HeraldryDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member HERALDRY_VERSION from type HeraldryDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member LoathedRepPaymentAdjustment from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member HatedRepPaymentAdjustment from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member NotifArgoUpgradesModuleThreshold from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [AttachUX] Attaching head! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [WARNING] [AttachUX] Head attachment request already active (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Pooling MainMenu after attaching UX (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) SimGameState [LOG] [OnHeadlessStateComplete] success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 2534 unused Assets to reduce memory usage. Loaded Objects now: 12092. Total: 57.812794 ms (FindLiveObjects: 0.656238 ms CreateObjectMapping: 0.713290 ms MarkObjects: 55.439743 ms DeleteObjects: 1.002936 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.443246 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12070. Total: 57.434208 ms (FindLiveObjects: 0.575781 ms CreateObjectMapping: 0.853432 ms MarkObjects: 55.985390 ms DeleteObjects: 0.018432 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.315685 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12066. Total: 56.949123 ms (FindLiveObjects: 0.516389 ms CreateObjectMapping: 1.118795 ms MarkObjects: 55.294628 ms DeleteObjects: 0.018724 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12066. Total: 57.172062 ms (FindLiveObjects: 0.501175 ms CreateObjectMapping: 0.774437 ms MarkObjects: 55.871288 ms DeleteObjects: 0.024576 ms) The referenced script on this Behaviour is missing! (Filename: Line: 1515) The referenced script on this Behaviour is missing! (Filename: Line: 1515) The referenced script on this Behaviour is missing! (Filename: Line: 1515) The referenced script on this Behaviour (Game Object 'Camera_leopardMechBay') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Camera_executiveOfficerRoom') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Camera_barracks') is missing! (Filename: Line: 1744) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.675255 ms Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 164441. Total: 344.933502 ms (FindLiveObjects: 9.128536 ms CreateObjectMapping: 11.417912 ms MarkObjects: 324.072266 ms DeleteObjects: 0.314222 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 168323. Total: 355.291718 ms (FindLiveObjects: 9.311101 ms CreateObjectMapping: 12.087023 ms MarkObjects: 333.623566 ms DeleteObjects: 0.269166 ms) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [AVProVideo] Opening D:/New folder/steamapps/common/BATTLETECH/BattleTech_Data/StreamingAssets\Video/1A-prologue.mp4 (offset 0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Audio system is disabled, so AudioSettings.outputSampleRate cannot be queried. Please check the audio project settings. (Filename: Line: 101) [AVProVideo] Opening subtitles D:/New folder/steamapps/common/BATTLETECH/BattleTech_Data/StreamingAssets\Video/Subtitles/1A-prologue-English.srt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [OnHeadAttachedStateComplete] success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [AVProVideo] Opening D:/New folder/steamapps/common/BATTLETECH/BattleTech_Data/StreamingAssets\Video/1A-prologue.mp4 (offset 0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Audio system is disabled, so AudioSettings.outputSampleRate cannot be queried. Please check the audio project settings. (Filename: Line: 101) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Ignoring value [filename] from type [ContractOverride] because class has it marked with JsonIgnore attribute. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [AVProVideo] Using playback path: MF-MediaEngine-Hardware (1920x1080@25.00) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) mood controller detected the game started! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[BattleTech.UI.SGCharacterCreationBackgroundSelection+BackgroundQuestionOption].get_Item (Int32 index) [0x00000] in :0 at BattleTech.UI.SGCharacterCreationBackgroundSelection.SelectOption (Int32 optionNum) [0x00000] in :0 at BattleTech.UI.SGCharacterCreationBackgroundSelection.Update () [0x00000] in :0 (Filename: Line: -1) Hover begin in Texttooltip (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hover begin in Texttooltip (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hover begin in Texttooltip (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hover begin in Texttooltip (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hover begin in Texttooltip (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) SimGameState [LOG] [BeginSave] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [AVProVideo] Opening D:/New folder/steamapps/common/BATTLETECH/BattleTech_Data/StreamingAssets\Video/1A-setting.mp4 (offset 0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Audio system is disabled, so AudioSettings.outputSampleRate cannot be queried. Please check the audio project settings. (Filename: Line: 101) Unloading 148 unused Assets to reduce memory usage. Loaded Objects now: 212483. Total: 464.140472 ms (FindLiveObjects: 13.743566 ms CreateObjectMapping: 14.436961 ms MarkObjects: 435.503540 ms DeleteObjects: 0.454949 ms) [AVProVideo] Using playback path: MF-MediaEngine-Hardware (1920x1080@25.00) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Enable save toast 246.7136 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disable save toast247.2397 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hide save toast250.2425 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 252.256 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [DetatchUX] Detatching head. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapMetaData - successfully loaded biomeskin highlandsSpring (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Spawner_PlayerLance (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Target_LanceSpawner (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Neutral_LanceSpawner (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The referenced script on this Behaviour is missing! (Filename: Line: 1515) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) A script behaviour (probably VersionTrackingBreadcrumb?) has a different serialization layout when loading. (Read 48 bytes but expected 112 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) Unloading 4 Unused Serialized files (Serialized files now loaded: 10) UnloadTime: 46.269077 ms Unloading 1138 unused Assets to reduce memory usage. Loaded Objects now: 196963. Total: 542.096558 ms (FindLiveObjects: 12.065958 ms CreateObjectMapping: 15.868515 ms MarkObjects: 478.492035 ms DeleteObjects: 35.669491 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 10) UnloadTime: 6.206035 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 197006. Total: 502.080322 ms (FindLiveObjects: 11.536988 ms CreateObjectMapping: 14.076512 ms MarkObjects: 476.200317 ms DeleteObjects: 0.265655 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 10) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 197006. Total: 507.631287 ms (FindLiveObjects: 11.322533 ms CreateObjectMapping: 13.878442 ms MarkObjects: 482.175507 ms DeleteObjects: 0.254244 ms) Unloading 9 Unused Serialized files (Serialized files now loaded: 10) UnloadTime: 5.226504 ms TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) Unloading 79515 unused Assets to reduce memory usage. Loaded Objects now: 68371. Total: 247.727966 ms (FindLiveObjects: 9.101034 ms CreateObjectMapping: 13.071527 ms MarkObjects: 155.978867 ms DeleteObjects: 69.575653 ms) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Left/Water_Group/WaterPlane" (Filename: Line: 0) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) Unloading 2 Unused Serialized files (Serialized files now loaded: 10) Unloading 863 unused Assets to reduce memory usage. Loaded Objects now: 128899. Total: 507.740448 ms (FindLiveObjects: 6.658936 ms CreateObjectMapping: 6.127333 ms MarkObjects: 485.259491 ms DeleteObjects: 9.694078 ms) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Test Dummy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invalid/unknown audio event Name: AudioEventList_mech_mech_bodyfall_urbanmech posted by: /chrPrfMech_urbanmechBase-001(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (SetBehaviorTreeAIOrder) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (BattleTech.SetPatrolRouteAIOrder) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (SetBehaviorTreeAIOrder) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (BattleTech.SetPatrolRouteAIOrder) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 729 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 0.1111111 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 0.1111111 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Target Dummy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Target Dummy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (SetBehaviorTreeAIOrder) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (SetBehaviorTreeAIOrder) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Wwise stopping all audio on the GlobalAudioObject (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 3 Unused Serialized files (Serialized files now loaded: 10) UnloadTime: 90.270729 ms Unloading 1258 unused Assets to reduce memory usage. Loaded Objects now: 87093. Total: 488.243439 ms (FindLiveObjects: 5.694619 ms CreateObjectMapping: 5.777710 ms MarkObjects: 457.681946 ms DeleteObjects: 19.088268 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 10) UnloadTime: 2.681714 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 87086. Total: 462.889740 ms (FindLiveObjects: 5.319250 ms CreateObjectMapping: 5.787950 ms MarkObjects: 451.678650 ms DeleteObjects: 0.102985 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 10) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 87086. Total: 462.744629 ms (FindLiveObjects: 4.998298 ms CreateObjectMapping: 5.324516 ms MarkObjects: 452.321167 ms DeleteObjects: 0.100059 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 10) UnloadTime: 2.796109 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 87099. Total: 462.136658 ms (FindLiveObjects: 4.975185 ms CreateObjectMapping: 5.635812 ms MarkObjects: 451.413605 ms DeleteObjects: 0.111177 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 10) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 113959. Total: 514.654236 ms (FindLiveObjects: 6.317798 ms CreateObjectMapping: 6.992761 ms MarkObjects: 501.208191 ms DeleteObjects: 0.134875 ms) Wwise stopping all audio on the GlobalAudioObject (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [AttachUX] Attaching head! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 37353 unused Assets to reduce memory usage. Loaded Objects now: 17918. Total: 350.828552 ms (FindLiveObjects: 6.503288 ms CreateObjectMapping: 5.914633 ms MarkObjects: 324.598602 ms DeleteObjects: 13.811150 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.513463 ms Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 17913. Total: 322.908997 ms (FindLiveObjects: 1.023416 ms CreateObjectMapping: 0.957002 ms MarkObjects: 320.860992 ms DeleteObjects: 0.066706 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.512878 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 17909. Total: 320.949036 ms (FindLiveObjects: 0.961683 ms CreateObjectMapping: 1.029560 ms MarkObjects: 318.915680 ms DeleteObjects: 0.041252 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17909. Total: 320.915710 ms (FindLiveObjects: 0.894099 ms CreateObjectMapping: 1.138104 ms MarkObjects: 318.858612 ms DeleteObjects: 0.024576 ms) The referenced script on this Behaviour is missing! (Filename: Line: 1515) The referenced script on this Behaviour is missing! (Filename: Line: 1515) The referenced script on this Behaviour is missing! (Filename: Line: 1515) The referenced script on this Behaviour (Game Object 'Camera_leopardMechBay') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Camera_executiveOfficerRoom') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Camera_barracks') is missing! (Filename: Line: 1744) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.974557 ms Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 170159. Total: 588.580994 ms (FindLiveObjects: 10.410001 ms CreateObjectMapping: 12.461515 ms MarkObjects: 565.420959 ms DeleteObjects: 0.287890 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 174041. Total: 594.918396 ms (FindLiveObjects: 9.460605 ms CreateObjectMapping: 11.955658 ms MarkObjects: 573.293518 ms DeleteObjects: 0.207726 ms) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [OnHeadAttachedStateComplete] success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [AVProVideo] Opening D:/New folder/steamapps/common/BATTLETECH/BattleTech_Data/StreamingAssets\Video/1B-betrayal.mp4 (offset 0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Audio system is disabled, so AudioSettings.outputSampleRate cannot be queried. Please check the audio project settings. (Filename: Line: 101) [AVProVideo] Opening subtitles D:/New folder/steamapps/common/BATTLETECH/BattleTech_Data/StreamingAssets\Video/Subtitles/1B-betrayal-English.srt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [AVProVideo] Opening D:/New folder/steamapps/common/BATTLETECH/BattleTech_Data/StreamingAssets\Video/1B-betrayal.mp4 (offset 0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Audio system is disabled, so AudioSettings.outputSampleRate cannot be queried. Please check the audio project settings. (Filename: Line: 101) mood controller detected the game started! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [AVProVideo] Using playback path: MF-MediaEngine-Hardware (1920x1080@25.00) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [DetatchUX] Detatching head. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapMetaData - successfully loaded biomeskin highlandsSpring (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: PlayerLanceSpawner (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: AranoFriendlyLance (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Fight2Lance (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: 03_DestroyLanceSpawner (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: TargetLance (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: 05_MainHostileLanceSpawner (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: LanceSpawner (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: TraitorLance (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: NeutralLance (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit galleon and component Weapon_Laser_SmallLaser_0-STOCK, ideal match name was: chrPrfWeap_galleon_right_laser_ah, falling back to default item (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit galleon and component Weapon_Laser_SmallLaser_0-STOCK, ideal match name was: chrPrfWeap_galleon_left_laser_ah, falling back to default item (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit scorpion and component Weapon_Autocannon_AC5_0-STOCK, ideal match name was: chrPrfWeap_scorpion_turret_ac5_bh, falling back to default item (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit scorpion and component Weapon_MachineGun_MachineGun_0-STOCK, ideal match name was: chrPrfWeap_scorpion_turret_machinegun_ah, falling back to default item (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PilotDef already did Init From Save! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 22) UnloadTime: 26.381210 ms Unloading 1136 unused Assets to reduce memory usage. Loaded Objects now: 180184. Total: 688.230713 ms (FindLiveObjects: 11.224522 ms CreateObjectMapping: 14.315544 ms MarkObjects: 627.044556 ms DeleteObjects: 35.644917 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 22) UnloadTime: 5.986899 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 180180. Total: 655.854614 ms (FindLiveObjects: 10.781860 ms CreateObjectMapping: 13.765216 ms MarkObjects: 631.073547 ms DeleteObjects: 0.233472 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 22) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 180180. Total: 653.182312 ms (FindLiveObjects: 9.712802 ms CreateObjectMapping: 13.733912 ms MarkObjects: 629.529358 ms DeleteObjects: 0.205385 ms) Crash!!! SymInit: Symbol-SearchPath: '.;D:\New folder\steamapps\common\BATTLETECH;D:\New folder\steamapps\common\BATTLETECH;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'User' OS-Version: 10.0.16299 () 0x300-0x1 D:\New folder\steamapps\common\BATTLETECH\BattleTech.exe:BattleTech.exe (00007FF7DCB90000), size: 23818240 (result: 0), SymType: '-exported-', PDB: 'D:\New folder\steamapps\common\BATTLETECH\BattleTech.exe', fileVersion: 5.6.5.64727 C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFF145F0000), size: 1966080 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.16299.334 C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFF124D0000), size: 712704 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNEL32.DLL', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFF10D20000), size: 2514944 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNELBASE.dll', fileVersion: 10.0.16299.371 C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FFF142B0000), size: 1634304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\USER32.dll', fileVersion: 10.0.16299.125 C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FFF11230000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\win32u.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FFF11B20000), size: 163840 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\GDI32.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FFF0F710000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FFF10F90000), size: 1650688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\gdi32full.dll', fileVersion: 10.0.16299.98 C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FFF12250000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcrt.dll', fileVersion: 7.0.16299.125 C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FFF11250000), size: 634880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcp_win.dll', fileVersion: 10.0.16299.248 C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FFF109F0000), size: 1007616 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ucrtbase.dll', fileVersion: 10.0.16299.248 C:\WINDOWS\System32\ole32.dll:ole32.dll (00007FFF13B80000), size: 1347584 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ole32.dll', fileVersion: 10.0.16299.371 C:\WINDOWS\System32\combase.dll:combase.dll (00007FFF13D30000), size: 3178496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\combase.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FFF14040000), size: 1175552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\RPCRT4.dll', fileVersion: 10.0.16299.371 C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FFF112F0000), size: 466944 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\bcryptPrimitives.dll', fileVersion: 10.0.16299.98 C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (00007FFF0C100000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FFF121F0000), size: 372736 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\sechost.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\SHLWAPI.dll:SHLWAPI.dll (00007FFF13CD0000), size: 331776 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHLWAPI.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (00007FFF12420000), size: 659456 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ADVAPI32.dll', fileVersion: 10.0.16299.371 C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (00007FFF12580000), size: 21192704 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHELL32.dll', fileVersion: 10.0.16299.371 C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (00007FFF111E0000), size: 303104 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\cfgmgr32.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\shcore.dll:shcore.dll (00007FFF11B50000), size: 679936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\shcore.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\windows.storage.dll:windows.storage.dll (00007FFF11370000), size: 7630848 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\windows.storage.dll', fileVersion: 10.0.16299.371 C:\WINDOWS\System32\kernel.appcore.dll:kernel.appcore.dll (00007FFF10940000), size: 69632 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\kernel.appcore.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\powrprof.dll:powrprof.dll (00007FFF109A0000), size: 311296 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\powrprof.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\profapi.dll:profapi.dll (00007FFF10980000), size: 110592 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\profapi.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (00007FFF144F0000), size: 442368 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WS2_32.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (00007FFF141E0000), size: 806912 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\OLEAUT32.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\IMM32.dll:IMM32.dll (00007FFF11C00000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\IMM32.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (00007FFF0ECD0000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FFEF9C00000), size: 1171456 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (00007FFF0FFA0000), size: 745472 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DNSAPI.dll', fileVersion: 10.0.16299.334 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (00007FFF0FF60000), size: 233472 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\NSI.dll:NSI.dll (00007FFF12400000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\NSI.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FFF0C860000), size: 909312 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINHTTP.dll', fileVersion: 10.0.16299.371 C:\WINDOWS\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (00007FFF0EB90000), size: 172032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMMBASE.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FFF07FB0000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 10.0.16299.15 D:\New folder\gameoverlayrenderer64.dll:gameoverlayrenderer64.dll (00007FFEE6540000), size: 1597440 (result: 0), SymType: '-exported-', PDB: 'D:\New folder\gameoverlayrenderer64.dll', fileVersion: 4.44.85.6 C:\WINDOWS\System32\PSAPI.DLL:PSAPI.DLL (00007FFF14440000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\PSAPI.DLL', fileVersion: 10.0.16299.15 C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (00007FFF0F110000), size: 610304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 10.0.16299.15 D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Mono\mono.dll:mono.dll (00007FFEE4960000), size: 2998272 (result: 0), SymType: '-exported-', PDB: 'D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Mono\mono.dll', fileVersion: 1.0.0.1 C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (00007FFF101D0000), size: 417792 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSWSOCK.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\MSCTF.dll:MSCTF.dll (00007FFF11C30000), size: 1470464 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSCTF.dll', fileVersion: 10.0.16299.19 C:\WINDOWS\system32\dwmapi.dll:dwmapi.dll (00007FFF0F1E0000), size: 172032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\dwmapi.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (00007FFF0DDB0000), size: 3022848 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\d3d11.dll', fileVersion: 10.0.16299.248 C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (00007FFF0F7A0000), size: 716800 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dxgi.dll', fileVersion: 10.0.16299.98 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_048172e9d7cc483d\nvldumdx.dll:nvldumdx.dll (00007FFF09330000), size: 962560 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_048172e9d7cc483d\nvldumdx.dll', fileVersion: 23.21.13.9101 C:\WINDOWS\System32\crypt32.dll:crypt32.dll (0000000009730000), size: 1892352 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\crypt32.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\MSASN1.dll:MSASN1.dll (00007FFF10960000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSASN1.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\WINTRUST.DLL:WINTRUST.DLL (00007FFF10AF0000), size: 360448 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WINTRUST.DLL', fileVersion: 10.0.16299.309 C:\WINDOWS\System32\imagehlp.dll:imagehlp.dll (00007FFF139C0000), size: 118784 (result: 0), SymType: '-exported-', PDB: 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'C:\WINDOWS\SYSTEM32\wbemcomn.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (00007FFF0AE40000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemsvc.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (00007FFF0B100000), size: 983040 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\fastprox.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\SYSTEM32\mscms.dll:mscms.dll (00007FFF09700000), size: 618496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\mscms.dll', fileVersion: 10.0.16299.334 C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (00007FFF10870000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\USERENV.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\SYSTEM32\icm32.dll:icm32.dll (00007FFF09290000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\icm32.dll', fileVersion: 10.0.16299.334 C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (0000000000400000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0 C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (00007FFF11DA0000), size: 4513792 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SETUPAPI.dll', fileVersion: 10.0.16299.248 C:\WINDOWS\SYSTEM32\DEVOBJ.dll:DEVOBJ.dll (00007FFF10750000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DEVOBJ.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\SYSTEM32\TextInputFramework.dll:TextInputFramework.dll (00007FFF04A30000), size: 622592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\TextInputFramework.dll', fileVersion: 10.0.16299.334 C:\WINDOWS\SYSTEM32\CoreUIComponents.dll:CoreUIComponents.dll (00007FFF0BB20000), size: 3072000 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CoreUIComponents.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\SYSTEM32\CoreMessaging.dll:CoreMessaging.dll (00007FFF0E660000), size: 901120 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CoreMessaging.dll', fileVersion: 10.0.16299.371 C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (00007FFF0C5F0000), size: 1269760 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wintypes.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\MMDevApi.dll:MMDevApi.dll (00007FFF0B500000), size: 454656 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MMDevApi.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\PROPSYS.dll:PROPSYS.dll (00007FFF0D620000), size: 1773568 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\PROPSYS.dll', fileVersion: 7.0.16299.334 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (00007FFEE76F0000), size: 1187840 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AUDIOSES.DLL', fileVersion: 10.0.16299.248 C:\WINDOWS\SYSTEM32\AVRT.dll:AVRT.dll (00007FFF0C250000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AVRT.dll', fileVersion: 10.0.16299.15 C:\Windows\System32\Windows.UI.dll:Windows.UI.dll (00007FFF04840000), size: 1077248 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\Windows.UI.dll', fileVersion: 10.0.16299.15 D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\CSteamworks.dll:CSteamworks.dll (00007FFF09230000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\CSteamworks.dll', fileVersion: 1.30.0.0 D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\steam_api64.dll:steam_api64.dll (0000000066560000), size: 262144 (result: 0), SymType: '-exported-', PDB: 'D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\steam_api64.dll', fileVersion: 3.92.72.58 C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FFF0AD50000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL', fileVersion: 10.0.16299.15 C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FFF0C130000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL', fileVersion: 10.0.16299.15 D:\New folder\steamclient64.dll:steamclient64.dll (0000000065730000), size: 14876672 (result: 0), SymType: '-exported-', PDB: 'D:\New folder\steamclient64.dll', fileVersion: 4.44.85.6 C:\WINDOWS\SYSTEM32\Secur32.dll:Secur32.dll (00007FFF08710000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\Secur32.dll', fileVersion: 10.0.16299.15 D:\New folder\tier0_s64.dll:tier0_s64.dll (00000000655B0000), size: 1519616 (result: 0), SymType: '-exported-', PDB: 'D:\New folder\tier0_s64.dll', fileVersion: 4.44.85.6 D:\New folder\vstdlib_s64.dll:vstdlib_s64.dll (0000000065530000), size: 487424 (result: 0), SymType: '-exported-', PDB: 'D:\New folder\vstdlib_s64.dll', fileVersion: 4.44.85.6 C:\WINDOWS\SYSTEM32\SSPICLI.DLL:SSPICLI.DLL (00007FFF10840000), size: 196608 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SSPICLI.DLL', fileVersion: 10.0.16299.98 C:\Program Files\Bonjour\mdnsNSP.dll:mdnsNSP.dll (00000000668B0000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Bonjour\mdnsNSP.dll', fileVersion: 3.1.0.1 C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FFF086F0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 10.0.16299.15 D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkSoundEngine.dll:AkSoundEngine.dll (00007FFEDEEF0000), size: 1630208 (result: 0), SymType: '-exported-', PDB: 'D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkSoundEngine.dll' C:\WINDOWS\SYSTEM32\XAudio2_9.dll:XAudio2_9.dll (00007FFF05480000), size: 593920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\XAudio2_9.dll', fileVersion: 10.0.16299.15 D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkFlanger.dll:AkFlanger.dll (00007FFF05430000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkFlanger.dll' D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkGuitarDistortion.dll:AkGuitarDistortion.dll (00007FFF05280000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkGuitarDistortion.dll' D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkTremolo.dll:AkTremolo.dll (00007FFF04650000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkTremolo.dll' D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkStereoDelay.dll:AkStereoDelay.dll (00007FFF030C0000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkStereoDelay.dll' C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (00007FFF06860000), size: 458752 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\fwpuclnt.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\system32\apphelp.dll:apphelp.dll (00007FFF0EE00000), size: 557056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\apphelp.dll', fileVersion: 10.0.16299.98 D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AVProVideo.dll:AVProVideo.dll (00007FFEF7720000), size: 946176 (result: 0), SymType: '-exported-', PDB: 'D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AVProVideo.dll' D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\Audio360.dll:Audio360.dll (00007FFEE63C0000), size: 1560576 (result: 0), SymType: '-exported-', PDB: 'D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\Audio360.dll' C:\WINDOWS\SYSTEM32\MFPlat.dll:MFPlat.dll (00007FFF05550000), size: 1781760 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MFPlat.dll', fileVersion: 10.0.16299.309 C:\WINDOWS\SYSTEM32\RTWorkQ.DLL:RTWorkQ.DLL (00007FFF09F00000), size: 200704 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\RTWorkQ.DLL', fileVersion: 10.0.16299.334 C:\Windows\System32\MFMediaEngine.dll:MFMediaEngine.dll (00007FFEDCB70000), size: 4841472 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\MFMediaEngine.dll', fileVersion: 10.0.16299.248 C:\Windows\System32\XmlLite.dll:XmlLite.dll (00007FFF0C9F0000), size: 217088 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\XmlLite.dll', fileVersion: 10.0.16299.15 C:\Windows\System32\Windows.Media.MediaControl.dll:Windows.Media.MediaControl.dll (00007FFEFE0D0000), size: 335872 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\Windows.Media.MediaControl.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\SYSTEM32\twinapi.appcore.dll:twinapi.appcore.dll (00007FFF0F210000), size: 1552384 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\twinapi.appcore.dll', fileVersion: 10.0.16299.19 C:\Windows\System32\RMCLIENT.dll:RMCLIENT.dll (00007FFF0F490000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\RMCLIENT.dll', fileVersion: 10.0.16299.371 C:\WINDOWS\System32\mfcore.dll:mfcore.dll (00007FFEDEAA0000), size: 4485120 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\mfcore.dll', fileVersion: 10.0.16299.248 C:\WINDOWS\System32\ksuser.dll:ksuser.dll (00007FFF06C10000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ksuser.dll', fileVersion: 10.0.16299.15 C:\Windows\System32\iertutil.dll:iertutil.dll (00007FFF02D60000), size: 2723840 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\iertutil.dll', fileVersion: 11.0.16299.371 C:\WINDOWS\SYSTEM32\CompPkgSup.DLL:CompPkgSup.DLL (00007FFF09150000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CompPkgSup.DLL', fileVersion: 10.0.16299.15 C:\Windows\System32\Windows.Media.dll:Windows.Media.dll (00007FFEEF120000), size: 6742016 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\Windows.Media.dll', fileVersion: 10.0.16299.248 C:\Windows\System32\MFSENSORGROUP.dll:MFSENSORGROUP.dll (00007FFEFDDB0000), size: 221184 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\MFSENSORGROUP.dll', fileVersion: 10.0.16299.248 C:\Windows\System32\Windows.StateRepositoryPS.dll:Windows.StateRepositoryPS.dll (00007FFEF8BF0000), size: 1191936 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\Windows.StateRepositoryPS.dll', fileVersion: 10.0.16299.248 C:\WINDOWS\System32\mfmp4srcsnk.dll:mfmp4srcsnk.dll (00007FFEDB800000), size: 2732032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\mfmp4srcsnk.dll', fileVersion: 10.0.16299.64 C:\WINDOWS\System32\mfsvr.dll:mfsvr.dll (00007FFEDB6C0000), size: 1261568 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\mfsvr.dll', fileVersion: 10.0.16299.248 C:\WINDOWS\SYSTEM32\capauthz.dll:capauthz.dll (00007FFF0A340000), size: 331776 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\capauthz.dll', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\msvproc.dll:msvproc.dll (00007FFEE9C60000), size: 1060864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvproc.dll', fileVersion: 10.0.16299.334 C:\Windows\System32\MSAudDecMFT.dll:MSAudDecMFT.dll (00007FFEF8860000), size: 446464 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\MSAudDecMFT.dll', fileVersion: 10.0.16299.15 C:\Windows\System32\mfperfhelper.dll:mfperfhelper.dll (00007FFEDB590000), size: 1228800 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\System32\mfperfhelper.dll', fileVersion: 10.0.16299.15 C:\Windows\System32\msmpeg2vdec.dll:msmpeg2vdec.dll (00007FFEDB330000), size: 2482176 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\msmpeg2vdec.dll', fileVersion: 10.0.16299.248 C:\WINDOWS\SYSTEM32\MFReadWrite.dll:MFReadWrite.dll (00007FFEE6F10000), size: 1089536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MFReadWrite.dll', fileVersion: 10.0.16299.15 D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\sqlite3.dll:sqlite3.dll (0000000180000000), size: 1732608 (result: 0), SymType: '-exported-', PDB: 'D:\New folder\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\sqlite3.dll', fileVersion: 3.16.2.0 C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFF019B0000), size: 1867776 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 10.0.16299.15 ========== OUTPUTING STACK TRACE ================== ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7DD59D400) 0x00007FF7DD59D400 (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7DD1D32AC) 0x00007FF7DD1D32AC (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7DD3D4C6D) 0x00007FF7DD3D4C6D (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7DD3D4F2E) 0x00007FF7DD3D4F2E (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7DD1CF61C) 0x00007FF7DD1CF61C (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7DD1D1383) 0x00007FF7DD1D1383 (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7DD1B41C0) 0x00007FF7DD1B41C0 (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7DD1B37C1) 0x00007FF7DD1B37C1 (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7DD1B3AD9) 0x00007FF7DD1B3AD9 (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7DD2716FC) 0x00007FF7DD2716FC (BattleTech) 0x00007FFF124E1FE4 (KERNEL32) BaseThreadInitThunk 0x00007FFF1465F061 (ntdll) RtlUserThreadStart ========== END OF STACKTRACE =========== **** Crash! ****