Initialize engine version: 5.6.6f2 (6bac21139588) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon HD 7700 Series (ID=0x683d) Vendor: ATI VRAM: 1004 MB Driver: 22.19.677.257 Begin MonoManager ReloadAssembly Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll (this message is harmless) Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\DOTween.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\DOTween.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\NGettext.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\NGettext.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\GalaxyCSharp.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Sigil.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Sigil.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\System.Data.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\System.Data.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\System.Security.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\System.Security.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll (this message is harmless) Loading E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll into Unity Child Domain - Completed reload, in 0.070 seconds Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\System.dll (this message is harmless) Shader 'UI/Default Font': fallback shader 'UI/Default' not found ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'UI/Default Font' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. Initializing input. Input initialized. desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0 Initialized touch support. Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Tds.dll (this message is harmless) Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: E:\Program Files (x86)\GOG Galaxy\Games\BATTLETECH\BattleTech_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) UnloadTime: 1.296435 ms WwiseUnity: Initialize sound engine ... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Sound engine initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Attempting to load default settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Loading 0 other files on top of current file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 1) Fallback handler could not load library E:/Program Files (x86)/GOG Galaxy/Games/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library E:/Program Files (x86)/GOG Galaxy/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library E:/Program Files (x86)/GOG Galaxy/Games/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library E:/Program Files (x86)/GOG Galaxy/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library E:/Program Files (x86)/GOG Galaxy/Games/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library E:/Program Files (x86)/GOG Galaxy/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library E:/Program Files (x86)/GOG Galaxy/Games/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library E:/Program Files (x86)/GOG Galaxy/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Attached unity initializer to BattleTechGame (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Starting ThreadPool with 1 thread(s). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 10925. Total: 35.528805 ms (FindLiveObjects: 0.602030 ms CreateObjectMapping: 0.783570 ms MarkObjects: 34.114017 ms DeleteObjects: 0.028545 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Attempting to Sync Quality Settings to Unity Built-In, but we're set to custom. Skipping (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10931. Total: 32.974426 ms (FindLiveObjects: 0.516393 ms CreateObjectMapping: 0.721667 ms MarkObjects: 31.699158 ms DeleteObjects: 0.036243 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 1.930219 ms Setting up 3 worker threads for Enlighten. Thread -> id: c40 -> priority: 1 Thread -> id: 2b80 -> priority: 1 Thread -> id: 1158 -> priority: 1 Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10509. Total: 27.589502 ms (FindLiveObjects: 0.492337 ms CreateObjectMapping: 0.653349 ms MarkObjects: 26.418798 ms DeleteObjects: 0.024055 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.308552 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10505. Total: 27.279345 ms (FindLiveObjects: 0.603955 ms CreateObjectMapping: 0.509978 ms MarkObjects: 26.139433 ms DeleteObjects: 0.025017 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10505. Total: 26.642996 ms (FindLiveObjects: 0.484318 ms CreateObjectMapping: 0.654311 ms MarkObjects: 25.481913 ms DeleteObjects: 0.021810 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.299892 ms Audio system is disabled, so AudioSettings.outputSampleRate cannot be queried. Please check the audio project settings. (Filename: Line: 101) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 14630. Total: 44.652603 ms (FindLiveObjects: 0.729365 ms CreateObjectMapping: 0.966072 ms MarkObjects: 42.926697 ms DeleteObjects: 0.030149 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14631. Total: 40.091988 ms (FindLiveObjects: 0.681574 ms CreateObjectMapping: 0.742836 ms MarkObjects: 38.644165 ms DeleteObjects: 0.022772 ms) Using Wide Video for Background (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 0 save slots (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 110 save slots (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1744) MainMenu::OnPooled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Using Wide Video for Background (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 0 save slots (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 110 save slots (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Using Wide Video for Background (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Stopping ThreadPool (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Threadpool stopped (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)