Initialize engine version: 5.6.6f2 (6bac21139588) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) Vendor: NVIDIA VRAM: 7995 MB Driver: 24.21.13.9882 Begin MonoManager ReloadAssembly Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll into Unity Child Domain - Completed reload, in 1.388 seconds Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.dll (this message is harmless) WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. Initializing input. Input initialized. desktop: 2560x1440 165Hz; virtual: 2560x1440 at 0,0 Initialized touch support. Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Tds.dll (this message is harmless) Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) UnloadTime: 2.653664 ms Steam [LOG] Steam Overlay Initialized for Steam User ID: 76561197970405993 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Initialize sound engine ... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Sound engine initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Attempting to load default settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Loading 0 other files on top of current file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 1) Starting ThreadPool with 1 thread(s). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Fallback handler could not load library C:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library C:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library C:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Attached unity initializer to BattleTechGame (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 11028. Total: 23.427170 ms (FindLiveObjects: 0.413783 ms CreateObjectMapping: 0.295924 ms MarkObjects: 22.690483 ms DeleteObjects: 0.026411 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11502. Total: 25.053333 ms (FindLiveObjects: 0.437922 ms CreateObjectMapping: 0.296776 ms MarkObjects: 24.278307 ms DeleteObjects: 0.039475 ms) LoginManager [LOG] Successfully authenticated with OPS. Moving onto ComStar connection proper. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) State Changed Initial => Connecting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BattleTech.Rendering.MechCustomization.ColorSwatch must be instantiated using the ScriptableObject.CreateInstance method instead of new ColorSwatch. (Filename: Line: 598) State Changed Connecting => Closed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SSE Closed... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.033984 ms Setting up 6 worker threads for Enlighten. Thread -> id: 3cf4 -> priority: 1 Thread -> id: 3b20 -> priority: 1 Thread -> id: 4ac -> priority: 1 Thread -> id: 3840 -> priority: 1 Thread -> id: 3734 -> priority: 1 Thread -> id: e74 -> priority: 1 Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11516. Total: 29.592453 ms (FindLiveObjects: 0.849150 ms CreateObjectMapping: 0.882093 ms MarkObjects: 27.819746 ms DeleteObjects: 0.040895 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.288540 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11512. Total: 26.276224 ms (FindLiveObjects: 0.375443 ms CreateObjectMapping: 0.305296 ms MarkObjects: 25.570492 ms DeleteObjects: 0.024423 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11512. Total: 25.948492 ms (FindLiveObjects: 0.448714 ms CreateObjectMapping: 0.295072 ms MarkObjects: 25.184258 ms DeleteObjects: 0.019595 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.280588 ms Audio system is disabled, so AudioSettings.outputSampleRate cannot be queried. Please check the audio project settings. (Filename: Line: 101) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15317. Total: 38.382435 ms (FindLiveObjects: 0.562881 ms CreateObjectMapping: 0.372035 ms MarkObjects: 37.416275 ms DeleteObjects: 0.030671 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15318. Total: 38.686310 ms (FindLiveObjects: 0.616840 ms CreateObjectMapping: 0.366923 ms MarkObjects: 37.676987 ms DeleteObjects: 0.024991 ms) Counted 0 save slots (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 77 save slots (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1744) MainMenu::OnPooled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) On Load Successful! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Wwise stopping all audio on the GlobalAudioObject (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member displayName from type HeraldryDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member HERALDRY_VERSION from type HeraldryDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member LoathedRepPaymentAdjustment from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member HatedRepPaymentAdjustment from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member NotifArgoUpgradesModuleThreshold from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member GenerateTeamComplete from type TeamOverride (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member GenerateTeamComplete from type TeamOverride (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member GenerateTeamComplete from type TeamOverride (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member GenerateTeamComplete from type TeamOverride (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member GenerateTeamComplete from type TeamOverride (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member GenerateTeamComplete from type TeamOverride (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member GenerateTeamComplete from type TeamOverride (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member GenerateUnitsComplete from type ContractOverride (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [NoFaction] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [NoFaction] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [AttachUX] Attaching head! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) SimGameState [LOG] [OnHeadlessStateComplete] success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 3931 unused Assets to reduce memory usage. Loaded Objects now: 12216. Total: 73.318291 ms (FindLiveObjects: 0.645240 ms CreateObjectMapping: 0.410091 ms MarkObjects: 71.176956 ms DeleteObjects: 1.085435 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.433094 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12194. Total: 73.223427 ms (FindLiveObjects: 0.393619 ms CreateObjectMapping: 0.321200 ms MarkObjects: 72.486740 ms DeleteObjects: 0.021299 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.307568 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12190. Total: 72.562004 ms (FindLiveObjects: 0.357551 ms CreateObjectMapping: 0.368627 ms MarkObjects: 71.811684 ms DeleteObjects: 0.023571 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12190. Total: 77.160194 ms (FindLiveObjects: 0.479386 ms CreateObjectMapping: 0.326312 ms MarkObjects: 76.329781 ms DeleteObjects: 0.024139 ms) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.325176 ms Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 169622. Total: 378.064606 ms (FindLiveObjects: 12.627627 ms CreateObjectMapping: 12.231169 ms MarkObjects: 352.761353 ms DeleteObjects: 0.443318 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 173502. Total: 407.086212 ms (FindLiveObjects: 9.632883 ms CreateObjectMapping: 12.108766 ms MarkObjects: 385.075348 ms DeleteObjects: 0.268660 ms) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [OnHeadAttachedStateComplete] success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Current conditional is complete. Clearing! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) mood controller detected the game started! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No more conditionals. Closing! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition end (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition end (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [WARNING] Skipping save because active queue and queueIfUnable is false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Coroutine couldn't be started because the the game object 'uixPrfPanl_SystemStore_mech_description-MANAGED' is inactive! (Filename: Line: 769) Coroutine couldn't be started because the the game object 'uixPrfPanl_SystemStore_mech_description-MANAGED' is inactive! (Filename: Line: 769) Coroutine couldn't be started because the the game object 'uixPrfPanl_SystemStore_mech_description-MANAGED' is inactive! (Filename: Line: 769) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition end (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition end (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Ignoring value [filename] from type [ContractOverride] because class has it marked with JsonIgnore attribute. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Ignoring value [filename] from type [ContractOverride] because class has it marked with JsonIgnore attribute. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition end (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition end (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] SaveEntry Created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] SaveEntry Processing (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Enable save toast 247.5231 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disable save toast248.0236 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hide save toast251.0484 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 253.0486 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] SaveEntry Created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] Monthly Autosave (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition end (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [WARNING] Skipping save because active queue and queueIfUnable is false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] SaveEntry Processing (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Enable save toast 267.0833 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disable save toast267.6083 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Ignoring value [filename] from type [ContractOverride] because class has it marked with JsonIgnore attribute. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hide save toast270.6161 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 272.6162 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Ignoring value [filename] from type [ContractOverride] because class has it marked with JsonIgnore attribute. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_firestarter_FS9-H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_hunchback_HBK-4P, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_quickdraw_QKD-5A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_kintaro_KTO-18, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Enable save toast 278.836 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disable save toast279.3586 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_quickdraw_QKD-5A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hide save toast282.3798 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 284.3806 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [DetatchUX] Detatching head. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map name: [mapGeneral_alpineCathedral_iTnd] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map path: [Assets/Level Design/Maps/mapGeneral_alpineCathedral_iTnd/mapGeneral_alpineCathedral_iTnd.unity] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading encounter layer: [147fa287-d1df-46e7-a2a4-378890db4e0d] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading contract override: [DestroyBase_StopTheSignal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapMetaData - successfully loaded biomeskin tundraFrozen (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Spawner_PlayerLance (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_OpposingForce (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_BaseTurrets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Ambushers (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The referenced script on this Behaviour is missing! (Filename: Line: 1515) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) A script behaviour (probably VersionTrackingBreadcrumb?) has a different serialization layout when loading. (Read 48 bytes but expected 112 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) Unloading 4 Unused Serialized files (Serialized files now loaded: 17) UnloadTime: 28.840714 ms Unloading 1641 unused Assets to reduce memory usage. Loaded Objects now: 200541. Total: 561.542908 ms (FindLiveObjects: 14.467073 ms CreateObjectMapping: 15.220801 ms MarkObjects: 492.486877 ms DeleteObjects: 39.367615 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 17) UnloadTime: 6.627062 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 200536. Total: 504.242889 ms (FindLiveObjects: 11.272111 ms CreateObjectMapping: 12.518573 ms MarkObjects: 480.089569 ms DeleteObjects: 0.362095 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 17) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 200536. Total: 504.153717 ms (FindLiveObjects: 11.443929 ms CreateObjectMapping: 12.992846 ms MarkObjects: 479.265961 ms DeleteObjects: 0.450418 ms) Unloading 30 Unused Serialized files (Serialized files now loaded: 17) UnloadTime: 5.478579 ms TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) Unloading 70355 unused Assets to reduce memory usage. Loaded Objects now: 270231. Total: 443.941071 ms (FindLiveObjects: 19.876642 ms CreateObjectMapping: 18.182604 ms MarkObjects: 296.224152 ms DeleteObjects: 109.657082 ms) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom/Water_Group/WaterPlane (1)" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Left/Water_Group/WaterPlane (1)" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Right/Water_Group/WaterPlane (1)" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Left/Water_Group/WaterPlane (1)" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Right/Water_Group/WaterPlane (1)" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Right/Water_Group/WaterPlane (1)" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Left/Water_Group/WaterPlane (1)" (Filename: Line: 0) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) Unloading 3 Unused Serialized files (Serialized files now loaded: 17) Unloading 902 unused Assets to reduce memory usage. Loaded Objects now: 358597. Total: 682.035950 ms (FindLiveObjects: 22.167360 ms CreateObjectMapping: 18.051395 ms MarkObjects: 613.260437 ms DeleteObjects: 28.555864 ms) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -171 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: -53.5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -242.75 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: -49.5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -485.5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: -107 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -399 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -370.5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: -129.75 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -721.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -721.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: -151 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -364.4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: -48 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Dragon (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Wolverine (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Quickdraw (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Renderer 'door1' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door2' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'light' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes1' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes2' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes3' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes4' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes5' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'rooftopBoxes' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door1' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door2' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'light' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes1' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes2' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes3' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes4' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes5' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'rooftopBoxes' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door1' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door2' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'light' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes1' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes2' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes3' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes4' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes5' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'rooftopBoxes' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door1' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door2' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'light' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes1' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes2' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes3' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes4' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes5' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'rooftopBoxes' is registered with more than one LODGroup ('envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerSleek_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'radarDish' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'box' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'box2' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'box3' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'box4' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door34' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'radarDish' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'box' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'box2' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'box3' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'box4' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door34' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'radarDish' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'box' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'box2' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'box3' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'box4' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door34' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'radarDish' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'box' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'box2' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'box3' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'box4' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door34' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe' is registered with more than one LODGroup ('envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_smallMilitaryBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Renderer 'boxes' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door47' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door55' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe6' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes4' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door47' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door55' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe6' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes4' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door47' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door55' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe6' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes4' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door47' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door55' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe6' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes4' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgC_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'acUnit1' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'acUnit2' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble1' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble2' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble3' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble4' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble5' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble6' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble7' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble8' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble9' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble10' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble11' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble12' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble13' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble78' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble79' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble80' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble81' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble82' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble83' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble84' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble85' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble86' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble87' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble243' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble244' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble245' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble246' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble247' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble248' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble249' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble250' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble251' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble252' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble336' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble337' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble338' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble339' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble340' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble341' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble342' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble343' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble344' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble345' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble346' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble347' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble348' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble349' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble350' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble351' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble352' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble353' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble354' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble355' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble356' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble357' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble358' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble359' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble360' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble361' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble362' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble363' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble364' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble365' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble366' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble367' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble368' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble369' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble370' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble371' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble372' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble373' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble374' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'acUnit1' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'acUnit2' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble1' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble2' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble3' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble4' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble5' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble6' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble7' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble8' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble9' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble10' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble11' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble12' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble13' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble78' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble79' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble80' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble81' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble82' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble83' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble84' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble85' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble86' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble87' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble243' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble244' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble245' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble246' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble247' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble248' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble249' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble250' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble251' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble252' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble336' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble337' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble338' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble339' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble340' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble341' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble342' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble343' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble344' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble345' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble346' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble347' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble348' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble349' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble350' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble351' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble352' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble353' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble354' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble355' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble356' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble357' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble358' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble359' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble360' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble361' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble362' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble363' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble364' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble365' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble366' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble367' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble368' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble369' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble370' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble371' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble372' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble373' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble374' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'acUnit1' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'acUnit2' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble1' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble2' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble3' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble4' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble5' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble6' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble7' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble8' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble9' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble10' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble11' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble12' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble13' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble78' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble79' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble80' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble81' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble82' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble83' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble84' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble85' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble86' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble87' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble243' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble244' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble245' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble246' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble247' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble248' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble249' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble250' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble251' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble252' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble336' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble337' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble338' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble339' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble340' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble341' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble342' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble343' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble344' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble345' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble346' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble347' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble348' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble349' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble350' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble351' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble352' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble353' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble354' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble355' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble356' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble357' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble358' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble359' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble360' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble361' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble362' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble363' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble364' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble365' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble366' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble367' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble368' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble369' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble370' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble371' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble372' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble373' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble374' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'acUnit1' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'acUnit2' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble1' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble2' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble3' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble4' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble5' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble6' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble7' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble8' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble9' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble10' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble11' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble12' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble13' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble78' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble79' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble80' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble81' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble82' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble83' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble84' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble85' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble86' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble87' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble243' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble244' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble245' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble246' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble247' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble248' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble249' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble250' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble251' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble252' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble336' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble337' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble338' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble339' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble340' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble341' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble342' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble343' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble344' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble345' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble346' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble347' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble348' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble349' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble350' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble351' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble352' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble353' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble354' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble355' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble356' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble357' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble358' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble359' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble360' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble361' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble362' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble363' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble364' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble365' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble366' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble367' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble368' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble369' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble370' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble371' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble372' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble373' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'greeble374' is registered with more than one LODGroup ('envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_largeMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door44' is registered with more than one LODGroup ('envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door45' is registered with more than one LODGroup ('envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe' is registered with more than one LODGroup ('envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe5' is registered with more than one LODGroup ('envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'Pipes1' is registered with more than one LODGroup ('envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door44' is registered with more than one LODGroup ('envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door45' is registered with more than one LODGroup ('envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe' is registered with more than one LODGroup ('envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe5' is registered with more than one LODGroup ('envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'Pipes1' is registered with more than one LODGroup ('envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door44' is registered with more than one LODGroup ('envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door45' is registered with more than one LODGroup ('envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe' is registered with more than one LODGroup ('envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe5' is registered with more than one LODGroup ('envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'Pipes1' is registered with more than one LODGroup ('envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door44' is registered with more than one LODGroup ('envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door45' is registered with more than one LODGroup ('envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe' is registered with more than one LODGroup ('envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe5' is registered with more than one LODGroup ('envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'Pipes1' is registered with more than one LODGroup ('envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryWedgeShape_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (ProximityByTagAIOrder) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Large Military Building (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Medium Reinforced Building (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Medium Military Building (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Medium Military Building (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Small Military Building (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Medium Military Building (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -171 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: -53.5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Centurion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Cataphract (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Thunderbolt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Wwise stopping all audio on the GlobalAudioObject (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 17) UnloadTime: 211.813522 ms Unloading 2213 unused Assets to reduce memory usage. Loaded Objects now: 175195. Total: 665.417542 ms (FindLiveObjects: 9.521272 ms CreateObjectMapping: 13.968659 ms MarkObjects: 558.930725 ms DeleteObjects: 82.996040 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 17) UnloadTime: 5.527995 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175187. Total: 565.966736 ms (FindLiveObjects: 11.271258 ms CreateObjectMapping: 13.535281 ms MarkObjects: 540.872498 ms DeleteObjects: 0.287120 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 17) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 175187. Total: 563.584595 ms (FindLiveObjects: 10.851512 ms CreateObjectMapping: 14.001036 ms MarkObjects: 538.446899 ms DeleteObjects: 0.284280 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 17) UnloadTime: 6.926678 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175201. Total: 560.698853 ms (FindLiveObjects: 13.618775 ms CreateObjectMapping: 15.228185 ms MarkObjects: 531.553467 ms DeleteObjects: 0.298196 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 17) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202601. Total: 636.332336 ms (FindLiveObjects: 11.909684 ms CreateObjectMapping: 16.261648 ms MarkObjects: 607.861938 ms DeleteObjects: 0.298480 ms) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [AttachUX] Attaching head! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 38976 unused Assets to reduce memory usage. Loaded Objects now: 101688. Total: 527.304321 ms (FindLiveObjects: 10.962555 ms CreateObjectMapping: 15.075110 ms MarkObjects: 488.640442 ms DeleteObjects: 12.625357 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.816679 ms Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 101679. Total: 518.333984 ms (FindLiveObjects: 5.820795 ms CreateObjectMapping: 7.346141 ms MarkObjects: 505.003448 ms DeleteObjects: 0.162730 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.773511 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 101675. Total: 528.464661 ms (FindLiveObjects: 5.254790 ms CreateObjectMapping: 7.197043 ms MarkObjects: 515.860596 ms DeleteObjects: 0.151370 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 101675. Total: 521.257996 ms (FindLiveObjects: 5.025037 ms CreateObjectMapping: 6.754008 ms MarkObjects: 509.335815 ms DeleteObjects: 0.142566 ms) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.764139 ms Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 256135. Total: 760.959717 ms (FindLiveObjects: 14.640311 ms CreateObjectMapping: 16.155718 ms MarkObjects: 729.667236 ms DeleteObjects: 0.495574 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260015. Total: 774.004211 ms (FindLiveObjects: 14.568461 ms CreateObjectMapping: 15.805835 ms MarkObjects: 743.229492 ms DeleteObjects: 0.399583 ms) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [OnHeadAttachedStateComplete] success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] SaveEntry Created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameInterruptManager [LOG] SaveEntry SIM_GAME_COMPLETED_CONTRACT checking to see if it replaces existing save entry (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) mood controller detected the game started! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_firestarter_FS9-H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_hunchback_HBK-4P, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_kintaro_KTO-18, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_quickdraw_QKD-5A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] SaveEntry Processing (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Enable save toast 2643.833 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disable save toast2644.333 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hide save toast2647.334 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 2649.783 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_firestarter_FS9-H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_hunchback_HBK-4P, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_quickdraw_QKD-5A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_firestarter_FS9-H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_hunchback_HBK-4P, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_quickdraw_QKD-5A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_firestarter_FS9-H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Starting transition camera with times: 2649.783, 2650.783 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Finished camera transition at time: 2650.799 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_firestarter_FS9-H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_hunchback_HBK-4P, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_quickdraw_QKD-5A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find matching type for BattleTech Resource Type Prefab for resourceId chrPrfComp_grasshopper_simgame (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_firestarter_FS9-H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_hunchback_HBK-4P, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_quickdraw_QKD-5A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) StartLanceConfiguration had a mech that could not be fielded: Grasshopper (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) StartLanceConfiguration had a mech that could not be fielded: Grasshopper (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_firestarter_FS9-H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_hunchback_HBK-4P, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_quickdraw_QKD-5A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [DetatchUX] Detatching head. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 2738.733 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Enable save toast 2738.733 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map name: [mapGeneral_rockyMesas_aDes] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map path: [Assets/Level Design/Maps/mapGeneral_rockyMesas_aDes/mapGeneral_rockyMesas_aDes.unity] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading encounter layer: [f83add82-ae63-4367-b840-104f5d0ff600] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading contract override: [DestroyBase_LeaveAMark] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapMetaData - successfully loaded biomeskin desertParched (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Spawner_PlayerLance (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_OpposingForce (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_BaseTurrets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Ambushers (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disable save toast2740.076 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hide save toast2743.52 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 18) UnloadTime: 24.909063 ms Unloading 1137 unused Assets to reduce memory usage. Loaded Objects now: 297531. Total: 1015.608215 ms (FindLiveObjects: 20.436684 ms CreateObjectMapping: 24.830112 ms MarkObjects: 917.303040 ms DeleteObjects: 53.037514 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 18) UnloadTime: 9.630327 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 297526. Total: 965.055969 ms (FindLiveObjects: 17.426319 ms CreateObjectMapping: 22.538828 ms MarkObjects: 924.537231 ms DeleteObjects: 0.552941 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 18) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297526. Total: 970.164734 ms (FindLiveObjects: 17.599842 ms CreateObjectMapping: 22.130724 ms MarkObjects: 929.770996 ms DeleteObjects: 0.661996 ms) Unloading 23 Unused Serialized files (Serialized files now loaded: 18) UnloadTime: 6.050549 ms TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) Unloading 74955 unused Assets to reduce memory usage. Loaded Objects now: 384351. Total: 924.609375 ms (FindLiveObjects: 25.493528 ms CreateObjectMapping: 24.743494 ms MarkObjects: 735.970825 ms DeleteObjects: 138.400955 ms) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Left/Water_Group/WaterPlane" (Filename: Line: 0) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) Unloading 3 Unused Serialized files (Serialized files now loaded: 18) Unloading 894 unused Assets to reduce memory usage. Loaded Objects now: 472157. Total: 1111.858032 ms (FindLiveObjects: 27.056931 ms CreateObjectMapping: 19.586115 ms MarkObjects: 1032.596558 ms DeleteObjects: 32.617870 ms) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Renderer 'door' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgE_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgE_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgE_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgE_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgE_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgE_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgE_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgE_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -83.5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: -8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Renderer 'door53' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door54' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe4' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door53' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door54' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe4' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door53' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door54' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe4' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door53' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door54' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe4' is registered with more than one LODGroup ('envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_mediumMilitaryBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -198.75 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Renderer 'door1' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgG_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgG_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door1' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgG_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgG_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door1' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgG_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgG_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door1' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgG_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgG_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgE_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgE_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgE_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgE_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgE_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgE_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgE_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgE_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -83.5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -167 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Look rotation viewing vector is zero (Filename: Line: 92) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -630.8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: -34 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -534.3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Renderer 'boxes857' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes858' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes859' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes860' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes861' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes862' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes857' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes858' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes859' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes860' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes861' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes862' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes857' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes858' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes859' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes860' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes861' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes862' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes857' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes858' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes859' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes860' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes861' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes862' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgB_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes853' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes854' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes855' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes856' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes853' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes854' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes855' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes856' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes853' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes854' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes855' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes856' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes853' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes854' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes855' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes856' is registered with more than one LODGroup ('envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfDeco_smallCivilianBldgA_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -125.25 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: -10.5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -540.3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: -18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -176.625 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: -10.5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -319.15 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: -9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -354.75 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: -12 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -277.4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: -40.25 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Renderer 'boxes' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes2' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door32' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes1' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes3' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes5' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes2' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door32' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes1' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes3' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes5' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes2' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door32' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes1' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes3' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes5' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'boxes2' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'door32' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'doorframe' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes1' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes3' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) Renderer 'pipes5' is registered with more than one LODGroup ('envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED_structureFlimsyParent' and 'envPrfComp_militaryTowerArmored_generic_static_destruct_whole-MANAGED'). (Filename: Line: 184) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (ProximityByTagAIOrder) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Medium Military Building (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Large Military Building (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Medium Military Building (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Medium Reinforced Building (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -356.25 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Trebuchet (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Griffin (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Quickdraw (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Wwise stopping all audio on the GlobalAudioObject (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 18) UnloadTime: 212.924530 ms Unloading 2279 unused Assets to reduce memory usage. Loaded Objects now: 225686. Total: 1104.758789 ms (FindLiveObjects: 15.146962 ms CreateObjectMapping: 15.242385 ms MarkObjects: 974.345154 ms DeleteObjects: 100.023911 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 18) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at AudioEmitterObject.AudioCallback (System.Object in_cookie, AkCallbackType in_type, System.Object in_info) [0x00000] in :0 at AkCallbackManager.PostCallbacks () [0x00000] in :0 at AkInitializer.LateUpdate () [0x00000] in :0 (Filename: Line: -1) UnloadTime: 9.743073 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 225675. Total: 1002.522461 ms (FindLiveObjects: 13.924640 ms CreateObjectMapping: 14.429587 ms MarkObjects: 973.851257 ms DeleteObjects: 0.316088 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 18) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 225675. Total: 993.029907 ms (FindLiveObjects: 14.048747 ms CreateObjectMapping: 14.493202 ms MarkObjects: 964.176636 ms DeleteObjects: 0.310692 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 18) UnloadTime: 9.526669 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 225686. Total: 997.105469 ms (FindLiveObjects: 14.574709 ms CreateObjectMapping: 14.430722 ms MarkObjects: 967.788818 ms DeleteObjects: 0.310692 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 18) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252991. Total: 1051.371582 ms (FindLiveObjects: 15.315940 ms CreateObjectMapping: 15.822307 ms MarkObjects: 1019.907593 ms DeleteObjects: 0.324892 ms) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [AttachUX] Attaching head! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 39087 unused Assets to reduce memory usage. Loaded Objects now: 99047. Total: 812.220825 ms (FindLiveObjects: 8.695978 ms CreateObjectMapping: 15.244941 ms MarkObjects: 774.839783 ms DeleteObjects: 13.439574 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.568181 ms Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 99038. Total: 731.034424 ms (FindLiveObjects: 4.309649 ms CreateObjectMapping: 8.605667 ms MarkObjects: 717.931396 ms DeleteObjects: 0.187437 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.579825 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 99034. Total: 730.975952 ms (FindLiveObjects: 4.333221 ms CreateObjectMapping: 7.957870 ms MarkObjects: 718.507874 ms DeleteObjects: 0.176077 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 99034. Total: 748.343689 ms (FindLiveObjects: 4.396552 ms CreateObjectMapping: 8.185068 ms MarkObjects: 735.612183 ms DeleteObjects: 0.149098 ms) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.590901 ms Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 254144. Total: 1062.692261 ms (FindLiveObjects: 13.678414 ms CreateObjectMapping: 17.896334 ms MarkObjects: 1030.656616 ms DeleteObjects: 0.460358 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 258024. Total: 1060.474487 ms (FindLiveObjects: 13.305244 ms CreateObjectMapping: 17.714859 ms MarkObjects: 1029.104248 ms DeleteObjects: 0.349599 ms) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [OnHeadAttachedStateComplete] success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) mood controller detected the game started! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] SaveEntry Created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameInterruptManager [LOG] SaveEntry SIM_GAME_COMPLETED_CONTRACT checking to see if it replaces existing save entry (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] SaveEntry Processing (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Enable save toast 3843.847 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disable save toast3844.371 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hide save toast3847.396 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 3849.396 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_firestarter_FS9-H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_hunchback_HBK-4P, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_quickdraw_QKD-5A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_firestarter_FS9-H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_hunchback_HBK-4P, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_quickdraw_QKD-5A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_firestarter_FS9-H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Starting transition camera with times: 3850.876, 3851.876 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Finished camera transition at time: 3851.88 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The referenced script on this Behaviour (Game Object 'uixPrfPanl_ITEM_inventory-Element-DEMO') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'uixPrfPanl_ITEM_inventory-Element-DEMO') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'uixPrfPanl_ITEM_inventory-Element-DEMO') is missing! (Filename: Line: 1744) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hardpoint element received AMS weapon category, setting jumpjet icon (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hardpoint element received AMS weapon category, setting jumpjet icon (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hardpoint element received AMS weapon category, setting jumpjet icon (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hardpoint element received AMS weapon category, setting jumpjet icon (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: MechLab (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hardpoint element received AMS weapon category, setting jumpjet icon (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: MechLab (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hardpoint element received AMS weapon category, setting jumpjet icon (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: MechLab (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hardpoint element received AMS weapon category, setting jumpjet icon (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: MechLab (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hardpoint element received AMS weapon category, setting jumpjet icon (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: MechLab (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hardpoint element received AMS weapon category, setting jumpjet icon (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: MechLab (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hardpoint element received AMS weapon category, setting jumpjet icon (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: MechLab (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hardpoint element received AMS weapon category, setting jumpjet icon (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: MechLab (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hardpoint element received AMS weapon category, setting jumpjet icon (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: MechLab (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: MechLab (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Starting transition camera with times: 3899.101, 3899.111 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_firestarter_FS9-H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_hunchback_HBK-4P, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_quickdraw_QKD-5A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Finished camera transition at time: 3901.83 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_firestarter_FS9-H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_hunchback_HBK-4P, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_quickdraw_QKD-5A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Starting transition camera with times: 3944.123, 3945.123 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Finished camera transition at time: 3945.123 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition end (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition end (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition end (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition end (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition end (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [WARNING] Skipping save because active queue and queueIfUnable is false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Ignoring value [filename] from type [ContractOverride] because class has it marked with JsonIgnore attribute. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Ignoring value [stopTellingMe] from type [ContractOverride] because class has it marked with JsonIgnore attribute. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Ignoring value [filename] from type [ContractOverride] because class has it marked with JsonIgnore attribute. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Ignoring value [filename] from type [ContractOverride] because class has it marked with JsonIgnore attribute. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Coroutine couldn't be started because the the game object 'uixPrfPanl_SystemStore_mech_description-MANAGED' is inactive! (Filename: Line: 769) Coroutine couldn't be started because the the game object 'uixPrfPanl_SystemStore_mech_description-MANAGED' is inactive! (Filename: Line: 769) Coroutine couldn't be started because the the game object 'uixPrfPanl_SystemStore_mech_description-MANAGED' is inactive! (Filename: Line: 769) SimGameState [LOG] [BeginSave] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_firestarter_FS9-H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_hunchback_HBK-4P, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_quickdraw_QKD-5A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Enable save toast 4143.822 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disable save toast4144.325 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hide save toast4147.35 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 4149.35 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [DetatchUX] Detatching head. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map name: [mapGeneral_hiddenLagoon_vHigh] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map path: [Assets/Level Design/Maps/mapGeneral_hiddenLagoon_vHigh/mapGeneral_hiddenLagoon_vHigh.unity] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading encounter layer: [b5c2097f-6409-4b83-ae8b-31fd90c64830] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading contract override: [SimpleBattle_MopUp] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapMetaData - successfully loaded biomeskin highlandsFall (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Spawner_PlayerLance (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_OpposingForce (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Ambushers (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 13) UnloadTime: 26.188185 ms Unloading 1167 unused Assets to reduce memory usage. Loaded Objects now: 340852. Total: 1360.401978 ms (FindLiveObjects: 19.962694 ms CreateObjectMapping: 26.483541 ms MarkObjects: 1236.392212 ms DeleteObjects: 77.562614 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 13) UnloadTime: 10.543660 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 340847. Total: 1270.940552 ms (FindLiveObjects: 19.540674 ms CreateObjectMapping: 24.775585 ms MarkObjects: 1226.100830 ms DeleteObjects: 0.522837 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 13) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340847. Total: 1268.079468 ms (FindLiveObjects: 19.830351 ms CreateObjectMapping: 24.802849 ms MarkObjects: 1222.955566 ms DeleteObjects: 0.489610 ms) Unloading 21 Unused Serialized files (Serialized files now loaded: 13) UnloadTime: 8.784017 ms Unloading 99901 unused Assets to reduce memory usage. Loaded Objects now: 389398. Total: 1119.961060 ms (FindLiveObjects: 27.730003 ms CreateObjectMapping: 26.108383 ms MarkObjects: 902.311707 ms DeleteObjects: 163.810410 ms) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Left/Water_Group/WaterPlane" (Filename: Line: 0) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) Unloading 3 Unused Serialized files (Serialized files now loaded: 13) Unloading 884 unused Assets to reduce memory usage. Loaded Objects now: 455272. Total: 1227.488770 ms (FindLiveObjects: 25.756227 ms CreateObjectMapping: 17.192307 ms MarkObjects: 1152.369019 ms DeleteObjects: 32.170006 ms) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1744) On Load Successful! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Wwise stopping all audio on the GlobalAudioObject (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [DetatchUX] Head is not attached. Nothing to do (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] Destroy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [DetatchUX] Head is not attached. Nothing to do (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 13) UnloadTime: 234.745972 ms Unloading 2036 unused Assets to reduce memory usage. Loaded Objects now: 194214. Total: 1254.572021 ms (FindLiveObjects: 11.066215 ms CreateObjectMapping: 13.360623 ms MarkObjects: 1173.859375 ms DeleteObjects: 56.284733 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 13) UnloadTime: 7.119228 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 194207. Total: 1200.524292 ms (FindLiveObjects: 13.036016 ms CreateObjectMapping: 13.050499 ms MarkObjects: 1174.164063 ms DeleteObjects: 0.273488 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 13) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 194207. Total: 1191.199707 ms (FindLiveObjects: 11.029010 ms CreateObjectMapping: 12.927244 ms MarkObjects: 1166.969238 ms DeleteObjects: 0.273488 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 29430 unused Assets to reduce memory usage. Loaded Objects now: 61244. Total: 962.368713 ms (FindLiveObjects: 7.396125 ms CreateObjectMapping: 9.444877 ms MarkObjects: 898.284912 ms DeleteObjects: 47.242275 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.096463 ms Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 61231. Total: 956.678284 ms (FindLiveObjects: 3.082499 ms CreateObjectMapping: 5.515783 ms MarkObjects: 947.947388 ms DeleteObjects: 0.132058 ms) Unloading the last loaded scene Assets/Scenes/System/Empty.unity(build index: 1), is not supported. Please use SceneManager.LoadScene()/EditorSceneManager.OpenScene() to switch to another scene. (Filename: Line: 214) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 61228. Total: 949.278748 ms (FindLiveObjects: 2.879158 ms CreateObjectMapping: 4.873950 ms MarkObjects: 941.423706 ms DeleteObjects: 0.101670 ms) Could not retrieve member displayName from type HeraldryDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member HERALDRY_VERSION from type HeraldryDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member LoathedRepPaymentAdjustment from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member HatedRepPaymentAdjustment from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member NotifArgoUpgradesModuleThreshold from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find matching type for BattleTech Resource Type SimGameSpeakers for resourceId speakers.cvsl (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [NoFaction] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [NoFaction] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [AttachUX] Attaching head! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [OnHeadlessStateComplete] success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 61919. Total: 964.008789 ms (FindLiveObjects: 2.891370 ms CreateObjectMapping: 4.562974 ms MarkObjects: 956.333801 ms DeleteObjects: 0.219529 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 1.849102 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 61926. Total: 959.630127 ms (FindLiveObjects: 2.458843 ms CreateObjectMapping: 5.459268 ms MarkObjects: 951.604126 ms DeleteObjects: 0.106782 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 1.795710 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 61922. Total: 960.584961 ms (FindLiveObjects: 2.461967 ms CreateObjectMapping: 4.997205 ms MarkObjects: 953.021851 ms DeleteObjects: 0.103090 ms) Unloading the last loaded scene Assets/Scenes/System/Empty.unity(build index: 1), is not supported. Please use SceneManager.LoadScene()/EditorSceneManager.OpenScene() to switch to another scene. (Filename: Line: 214) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 61922. Total: 961.680908 ms (FindLiveObjects: 2.660480 ms CreateObjectMapping: 5.603254 ms MarkObjects: 953.324341 ms DeleteObjects: 0.092014 ms) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.755051 ms Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 218222. Total: 1230.160645 ms (FindLiveObjects: 11.526573 ms CreateObjectMapping: 16.155149 ms MarkObjects: 1202.072754 ms DeleteObjects: 0.405831 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 222102. Total: 1230.996338 ms (FindLiveObjects: 11.288015 ms CreateObjectMapping: 15.925113 ms MarkObjects: 1203.329712 ms DeleteObjects: 0.452690 ms) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [OnHeadAttachedStateComplete] success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) mood controller detected the game started! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Current conditional is complete. Clearing! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No more conditionals. Closing! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_firestarter_FS9-H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_hunchback_HBK-4P, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_quickdraw_QKD-5A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Enable save toast 4442.23 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disable save toast4442.73 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hide save toast4445.739 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 4447.751 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1744) SimGameState [LOG] [BeginSave] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_firestarter_FS9-H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_hunchback_HBK-4P, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_quickdraw_QKD-5A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Enable save toast 4478.779 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disable save toast4479.282 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hide save toast4482.283 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 4484.307 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [DetatchUX] Detatching head. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map name: [mapGeneral_hiddenLagoon_vHigh] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map path: [Assets/Level Design/Maps/mapGeneral_hiddenLagoon_vHigh/mapGeneral_hiddenLagoon_vHigh.unity] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading encounter layer: [b5c2097f-6409-4b83-ae8b-31fd90c64830] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading contract override: [SimpleBattle_MopUp] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapMetaData - successfully loaded biomeskin highlandsFall (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Spawner_PlayerLance (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_OpposingForce (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Ambushers (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 9) UnloadTime: 25.064411 ms Unloading 1146 unused Assets to reduce memory usage. Loaded Objects now: 244072. Total: 1396.018921 ms (FindLiveObjects: 13.598896 ms CreateObjectMapping: 16.769150 ms MarkObjects: 1322.468872 ms DeleteObjects: 43.181408 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 9) UnloadTime: 10.123061 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 244067. Total: 1357.106201 ms (FindLiveObjects: 14.575277 ms CreateObjectMapping: 27.094702 ms MarkObjects: 1315.097046 ms DeleteObjects: 0.338524 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 9) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 244067. Total: 1383.185425 ms (FindLiveObjects: 13.952473 ms CreateObjectMapping: 16.109142 ms MarkObjects: 1352.794556 ms DeleteObjects: 0.328868 ms) Unloading 21 Unused Serialized files (Serialized files now loaded: 9) UnloadTime: 4.423532 ms Unloading 72109 unused Assets to reduce memory usage. Loaded Objects now: 341489. Total: 1181.539795 ms (FindLiveObjects: 22.233248 ms CreateObjectMapping: 21.883648 ms MarkObjects: 1017.249329 ms DeleteObjects: 120.172340 ms) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Left/Water_Group/WaterPlane" (Filename: Line: 0) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) Unloading 3 Unused Serialized files (Serialized files now loaded: 9) Unloading 878 unused Assets to reduce memory usage. Loaded Objects now: 410626. Total: 1514.975220 ms (FindLiveObjects: 22.215923 ms CreateObjectMapping: 16.726837 ms MarkObjects: 1442.605713 ms DeleteObjects: 33.426125 ms) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -196 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -199.5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -278.65 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -278.65 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -755.05 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Thunderbolt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Thunderbolt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Orion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Wwise stopping all audio on the GlobalAudioObject (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 9) UnloadTime: 266.796143 ms Unloading 1435 unused Assets to reduce memory usage. Loaded Objects now: 143033. Total: 1489.565918 ms (FindLiveObjects: 8.060677 ms CreateObjectMapping: 10.491405 ms MarkObjects: 1426.041626 ms DeleteObjects: 44.971439 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 9) UnloadTime: 4.562690 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 143023. Total: 1433.738525 ms (FindLiveObjects: 7.615086 ms CreateObjectMapping: 9.679458 ms MarkObjects: 1416.252441 ms DeleteObjects: 0.190561 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 9) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 143023. Total: 1436.246216 ms (FindLiveObjects: 7.751405 ms CreateObjectMapping: 10.056605 ms MarkObjects: 1418.254395 ms DeleteObjects: 0.182893 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 9) UnloadTime: 4.438016 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 143034. Total: 1440.496704 ms (FindLiveObjects: 7.953042 ms CreateObjectMapping: 10.180712 ms MarkObjects: 1422.180420 ms DeleteObjects: 0.182041 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 9) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 170149. Total: 1353.527100 ms (FindLiveObjects: 9.676618 ms CreateObjectMapping: 14.277932 ms MarkObjects: 1329.330811 ms DeleteObjects: 0.240829 ms) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [AttachUX] Attaching head! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 38909 unused Assets to reduce memory usage. Loaded Objects now: 89210. Total: 1392.578491 ms (FindLiveObjects: 6.954510 ms CreateObjectMapping: 10.899508 ms MarkObjects: 1361.864624 ms DeleteObjects: 12.859085 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.400623 ms Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 89198. Total: 1374.333984 ms (FindLiveObjects: 4.154871 ms CreateObjectMapping: 6.963882 ms MarkObjects: 1363.072144 ms DeleteObjects: 0.142566 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.462819 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 89194. Total: 1361.539917 ms (FindLiveObjects: 4.236662 ms CreateObjectMapping: 6.753724 ms MarkObjects: 1350.393433 ms DeleteObjects: 0.155346 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 89194. Total: 1373.542236 ms (FindLiveObjects: 4.553602 ms CreateObjectMapping: 6.958770 ms MarkObjects: 1361.905273 ms DeleteObjects: 0.124106 ms) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.478154 ms Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 243221. Total: 1549.034546 ms (FindLiveObjects: 13.020679 ms CreateObjectMapping: 16.947786 ms MarkObjects: 1517.792725 ms DeleteObjects: 1.272305 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247101. Total: 1517.496704 ms (FindLiveObjects: 13.792866 ms CreateObjectMapping: 15.772323 ms MarkObjects: 1487.608032 ms DeleteObjects: 0.322620 ms) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [OnHeadAttachedStateComplete] success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) mood controller detected the game started! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] SaveEntry Created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Ignoring value [filename] from type [ContractOverride] because class has it marked with JsonIgnore attribute. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] SaveEntry Created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameInterruptManager [LOG] SaveEntry SIM_GAME_COMPLETED_CONTRACT checking to see if it replaces existing save entry (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameInterruptManager [LOG] SaveEntry SIM_GAME_COMPLETED_CONTRACT does not replace existing entry SIM_GAME_EVENT_RESOLVED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameInterruptManager [LOG] Unique Entry type already exists (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] SaveEntry Processing (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Enable save toast 4947.923 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disable save toast4948.448 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hide save toast4951.459 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 4953.459 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_firestarter_FS9-H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_hunchback_HBK-4P, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_quickdraw_QKD-5A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [DetatchUX] Detatching head. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 5067.747 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Enable save toast 5067.747 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map name: [mapGeneral_taigaRiver_iTnd] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map path: [Assets/Level Design/Maps/mapGeneral_taigaRiver_iTnd/mapGeneral_taigaRiver_iTnd.unity] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading encounter layer: [5fc1f4db-0244-4ea1-bf3e-fdffe8ba7ccb] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading contract override: [SimpleBattle_CleanOutTheMercs] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapMetaData - successfully loaded biomeskin tundraFrozen (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Spawner_PlayerLance (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_OpposingForce (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Ambushers (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disable save toast5068.914 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hide save toast5071.925 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 14) UnloadTime: 44.941906 ms Unloading 1156 unused Assets to reduce memory usage. Loaded Objects now: 266364. Total: 1672.384644 ms (FindLiveObjects: 15.739662 ms CreateObjectMapping: 16.500206 ms MarkObjects: 1592.919434 ms DeleteObjects: 47.224388 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 14) UnloadTime: 9.019734 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 266354. Total: 1617.700439 ms (FindLiveObjects: 15.239261 ms CreateObjectMapping: 16.365877 ms MarkObjects: 1585.741211 ms DeleteObjects: 0.353575 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 14) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266354. Total: 1642.171875 ms (FindLiveObjects: 15.857521 ms CreateObjectMapping: 16.338896 ms MarkObjects: 1609.625610 ms DeleteObjects: 0.348747 ms) Unloading 21 Unused Serialized files (Serialized files now loaded: 14) UnloadTime: 5.472047 ms TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) Unloading 73966 unused Assets to reduce memory usage. Loaded Objects now: 205715. Total: 1484.463989 ms (FindLiveObjects: 15.599085 ms CreateObjectMapping: 18.834944 ms MarkObjects: 1343.583740 ms DeleteObjects: 106.445930 ms) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Left/Water_Group/WaterPlane" (Filename: Line: 0) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) Unloading 2 Unused Serialized files (Serialized files now loaded: 14) Unloading 872 unused Assets to reduce memory usage. Loaded Objects now: 271150. Total: 1642.245972 ms (FindLiveObjects: 15.657304 ms CreateObjectMapping: 15.249201 ms MarkObjects: 1586.801880 ms DeleteObjects: 24.537312 ms) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1744) On Load Successful! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Wwise stopping all audio on the GlobalAudioObject (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [DetatchUX] Head is not attached. Nothing to do (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] Destroy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [DetatchUX] Head is not attached. Nothing to do (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 14) UnloadTime: 93.810066 ms Unloading 1046 unused Assets to reduce memory usage. Loaded Objects now: 185525. Total: 1625.552002 ms (FindLiveObjects: 9.949539 ms CreateObjectMapping: 14.360859 ms MarkObjects: 1558.897705 ms DeleteObjects: 42.343052 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 14) UnloadTime: 5.504991 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 185518. Total: 1577.721924 ms (FindLiveObjects: 10.214791 ms CreateObjectMapping: 14.058403 ms MarkObjects: 1553.194580 ms DeleteObjects: 0.253609 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 14) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 185518. Total: 1585.068115 ms (FindLiveObjects: 11.938368 ms CreateObjectMapping: 14.177397 ms MarkObjects: 1558.703735 ms DeleteObjects: 0.247929 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 28060 unused Assets to reduce memory usage. Loaded Objects now: 72699. Total: 1586.961182 ms (FindLiveObjects: 7.227715 ms CreateObjectMapping: 10.378374 ms MarkObjects: 1512.365479 ms DeleteObjects: 56.988762 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.069767 ms Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 72682. Total: 1522.459595 ms (FindLiveObjects: 3.480947 ms CreateObjectMapping: 7.872671 ms MarkObjects: 1510.984619 ms DeleteObjects: 0.120698 ms) Unloading the last loaded scene Assets/Scenes/System/Empty.unity(build index: 1), is not supported. Please use SceneManager.LoadScene()/EditorSceneManager.OpenScene() to switch to another scene. (Filename: Line: 214) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 72679. Total: 1506.462280 ms (FindLiveObjects: 3.065176 ms CreateObjectMapping: 7.216923 ms MarkObjects: 1496.066650 ms DeleteObjects: 0.113030 ms) Could not retrieve member displayName from type HeraldryDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member HERALDRY_VERSION from type HeraldryDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member LoathedRepPaymentAdjustment from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member HatedRepPaymentAdjustment from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member NotifArgoUpgradesModuleThreshold from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [NoFaction] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [NoFaction] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [AttachUX] Attaching head! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [OnHeadlessStateComplete] success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 73301. Total: 1516.662964 ms (FindLiveObjects: 3.150091 ms CreateObjectMapping: 7.258954 ms MarkObjects: 1506.074707 ms DeleteObjects: 0.178065 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.418799 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 73305. Total: 1527.554810 ms (FindLiveObjects: 3.149239 ms CreateObjectMapping: 7.810476 ms MarkObjects: 1516.467163 ms DeleteObjects: 0.126946 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.047048 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 73301. Total: 1512.700562 ms (FindLiveObjects: 3.095563 ms CreateObjectMapping: 7.420265 ms MarkObjects: 1502.073975 ms DeleteObjects: 0.109906 ms) Unloading the last loaded scene Assets/Scenes/System/Empty.unity(build index: 1), is not supported. Please use SceneManager.LoadScene()/EditorSceneManager.OpenScene() to switch to another scene. (Filename: Line: 214) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 73301. Total: 1538.669556 ms (FindLiveObjects: 3.715528 ms CreateObjectMapping: 7.692049 ms MarkObjects: 1527.150391 ms DeleteObjects: 0.111042 ms) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.098735 ms Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 228970. Total: 1660.725952 ms (FindLiveObjects: 12.065030 ms CreateObjectMapping: 17.427738 ms MarkObjects: 1630.802002 ms DeleteObjects: 0.430538 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 232850. Total: 1670.229614 ms (FindLiveObjects: 11.987499 ms CreateObjectMapping: 17.014524 ms MarkObjects: 1640.679688 ms DeleteObjects: 0.546977 ms) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [OnHeadAttachedStateComplete] success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) mood controller detected the game started! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Current conditional is complete. Clearing! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No more conditionals. Closing! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_firestarter_FS9-H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_hunchback_HBK-4P, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_quickdraw_QKD-5A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [DetatchUX] Detatching head. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 5191.477 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Enable save toast 5191.477 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map name: [mapGeneral_taigaRiver_iTnd] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map path: [Assets/Level Design/Maps/mapGeneral_taigaRiver_iTnd/mapGeneral_taigaRiver_iTnd.unity] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading encounter layer: [5fc1f4db-0244-4ea1-bf3e-fdffe8ba7ccb] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading contract override: [SimpleBattle_CleanOutTheMercs] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapMetaData - successfully loaded biomeskin tundraFrozen (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Spawner_PlayerLance (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_OpposingForce (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Ambushers (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disable save toast5192.721 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hide save toast5195.729 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 14) UnloadTime: 25.316315 ms Unloading 1137 unused Assets to reduce memory usage. Loaded Objects now: 247447. Total: 1802.685059 ms (FindLiveObjects: 13.940544 ms CreateObjectMapping: 17.997437 ms MarkObjects: 1726.457031 ms DeleteObjects: 44.288715 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 14) UnloadTime: 8.563351 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 247442. Total: 1761.499878 ms (FindLiveObjects: 14.324224 ms CreateObjectMapping: 17.478577 ms MarkObjects: 1729.355103 ms DeleteObjects: 0.341647 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 14) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247442. Total: 1751.877808 ms (FindLiveObjects: 14.663600 ms CreateObjectMapping: 17.497320 ms MarkObjects: 1719.387451 ms DeleteObjects: 0.329152 ms) Unloading 21 Unused Serialized files (Serialized files now loaded: 14) UnloadTime: 4.745300 ms TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) Unloading 69550 unused Assets to reduce memory usage. Loaded Objects now: 180791. Total: 1588.232666 ms (FindLiveObjects: 12.259000 ms CreateObjectMapping: 19.155575 ms MarkObjects: 1478.633789 ms DeleteObjects: 78.183716 ms) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Left/Water_Group/WaterPlane" (Filename: Line: 0) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) Unloading 3 Unused Serialized files (Serialized files now loaded: 14) Unloading 872 unused Assets to reduce memory usage. Loaded Objects now: 249409. Total: 1810.156738 ms (FindLiveObjects: 13.328531 ms CreateObjectMapping: 14.967476 ms MarkObjects: 1762.117920 ms DeleteObjects: 19.742311 ms) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)