Initialize engine version: 5.6.6f2 (6bac21139588) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) Vendor: NVIDIA VRAM: 8088 MB Driver: 24.21.13.9793 Begin MonoManager ReloadAssembly Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll into Unity Child Domain - Completed reload, in 0.105 seconds Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.dll (this message is harmless) Shader 'UI/Default Font': fallback shader 'UI/Default' not found ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'UI/Default Font' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Tds.dll (this message is harmless) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) UnloadTime: 1.358160 ms Steam [LOG] Steam Overlay Initialized for Steam User ID: 76561198392365292 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Initialize sound engine ... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Sound engine initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Attempting to load default settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Loading 0 other files on top of current file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTechModLoader.dll (this message is harmless) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\0Harmony.dll (this message is harmless) Non platform assembly: D:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\Mods\ModTek.dll (this message is harmless) Unloading 5 Unused Serialized files (Serialized files now loaded: 1) Starting ThreadPool with 1 thread(s). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Attached unity initializer to BattleTechGame (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 11024. Total: 34.555866 ms (FindLiveObjects: 0.579209 ms CreateObjectMapping: 1.182962 ms MarkObjects: 32.752537 ms DeleteObjects: 0.040023 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Attempting to Sync Quality Settings to Unity Built-In, but we're set to custom. Skipping (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 11503. Total: 30.826494 ms (FindLiveObjects: 0.533522 ms CreateObjectMapping: 0.621876 ms MarkObjects: 29.583496 ms DeleteObjects: 0.086843 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 1.166726 ms Setting up 3 worker threads for Enlighten. Thread -> id: 9f4 -> priority: 1 Thread -> id: 3730 -> priority: 1 Thread -> id: 1a00 -> priority: 1 Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11529. Total: 38.268623 ms (FindLiveObjects: 0.493498 ms CreateObjectMapping: 0.896000 ms MarkObjects: 36.848541 ms DeleteObjects: 0.029828 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.313392 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11525. Total: 31.219934 ms (FindLiveObjects: 0.427044 ms CreateObjectMapping: 0.512755 ms MarkObjects: 30.262388 ms DeleteObjects: 0.017368 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11525. Total: 30.911451 ms (FindLiveObjects: 0.684932 ms CreateObjectMapping: 0.781970 ms MarkObjects: 29.430199 ms DeleteObjects: 0.013970 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.334914 ms Audio system is disabled, so AudioSettings.outputSampleRate cannot be queried. Please check the audio project settings. (Filename: Line: 101) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15330. Total: 49.650059 ms (FindLiveObjects: 0.777817 ms CreateObjectMapping: 2.595116 ms MarkObjects: 46.246159 ms DeleteObjects: 0.030206 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15331. Total: 47.302258 ms (FindLiveObjects: 0.764602 ms CreateObjectMapping: 0.811044 ms MarkObjects: 45.699043 ms DeleteObjects: 0.027185 ms) Counted 0 save slots (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 3 save slots (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Stopping ThreadPool (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Threadpool stopped (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)