Initialize engine version: 5.6.5p4 (10861494ddb7) GfxDevice: creating device client; threaded=1 d3d11: D3D_FEATURE_LEVEL_11_1 not-recognized (only 11.0 runtime installed?) Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 960 (ID=0x1401) Vendor: NVIDIA VRAM: 1960 MB Driver: 24.21.13.9811 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll into Unity Child Domain - Completed reload, in 0.069 seconds Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.dll (this message is harmless) Shader 'UI/Default Font': fallback shader 'UI/Default' not found ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'UI/Default Font' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Tds.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) UnloadTime: 1.228214 ms Steam [LOG] Steam Overlay Initialized for Steam User ID: 76561197972690396 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Initialize sound engine ... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Sound engine initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [InControl] Joystick 1: "Saitek Pro Flight X-56 Rhino Throttle" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [InControl] Joystick 2: "Saitek Pro Flight X-56 Rhino Stick" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Attempting to load default settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Loading 0 other files on top of current file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 1) Starting ThreadPool with 1 thread(s). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Attached unity initializer to BattleTechGame (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 11027. Total: 28.106909 ms (FindLiveObjects: 0.848324 ms CreateObjectMapping: 1.491507 ms MarkObjects: 25.691391 ms DeleteObjects: 0.074516 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) UserSettings.CachedSettings [ERROR] Could not set LocalSettings to PlayerPrefs Could not store preference value (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Attempting to Sync Quality Settings to Unity Built-In, but we're set to custom. Skipping (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 11503. Total: 28.088209 ms (FindLiveObjects: 0.468433 ms CreateObjectMapping: 0.624773 ms MarkObjects: 26.899736 ms DeleteObjects: 0.094680 ms) LoginManager [LOG] Successfully authenticated with OPS. Moving onto ComStar connection proper. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) State Changed Initial => Connecting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BattleTech.Rendering.MechCustomization.ColorSwatch must be instantiated using the ScriptableObject.CreateInstance method instead of new ColorSwatch. (Filename: Line: 598) State Changed Connecting => Closed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SSE Closed... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 1.708337 ms Setting up 3 worker threads for Enlighten. Thread -> id: 1d14 -> priority: 1 Thread -> id: 32c0 -> priority: 1 Thread -> id: 41f8 -> priority: 1 Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11537. Total: 33.412807 ms (FindLiveObjects: 0.594089 ms CreateObjectMapping: 1.439491 ms MarkObjects: 31.335976 ms DeleteObjects: 0.042664 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.298359 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11533. Total: 27.997326 ms (FindLiveObjects: 0.393040 ms CreateObjectMapping: 0.490058 ms MarkObjects: 27.090557 ms DeleteObjects: 0.022793 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11533. Total: 27.569511 ms (FindLiveObjects: 0.355635 ms CreateObjectMapping: 0.469895 ms MarkObjects: 26.714466 ms DeleteObjects: 0.028637 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.265630 ms Audio system is disabled, so AudioSettings.outputSampleRate cannot be queried. Please check the audio project settings. (Filename: Line: 101) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15338. Total: 46.919952 ms (FindLiveObjects: 0.595551 ms CreateObjectMapping: 1.055510 ms MarkObjects: 45.208397 ms DeleteObjects: 0.060197 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15339. Total: 38.624611 ms (FindLiveObjects: 0.562529 ms CreateObjectMapping: 0.694614 ms MarkObjects: 37.340290 ms DeleteObjects: 0.026592 ms) Counted 1 save slots (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 30 save slots (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MainMenu::OnPooled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Data.DataManager.LoadRequests [ERROR] manifestEntry is null for [heraldryDef_mpPlayer2] [HeraldryDef] - resourceIds are case sensitive so be sure to check that too. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Data.DataManager [ERROR] LoadRequest for heraldryDef_mpPlayer2 of type HeraldryDef has an invalid manifest entry. Any requests for this object will fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_locust_LCT-1V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jenner_JR7-D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_hunchback_HBK-4G, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-K, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invalid biome skin [generic]. Populating mood list with [Baseline]. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Data.DataManager.LoadRequests [ERROR] manifestEntry is null for [heraldryDef_mpPlayer2] [HeraldryDef] - resourceIds are case sensitive so be sure to check that too. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Data.DataManager [ERROR] LoadRequest for heraldryDef_mpPlayer2 of type HeraldryDef has an invalid manifest entry. Any requests for this object will fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_locust_LCT-1V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jenner_JR7-D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_hunchback_HBK-4G, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-K, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'StatMechWarriorTactics' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[StatMechWarriorTactics] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) HBS Tooltip with ID 471 is set to ContextItem but no data has been provided! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'StatMechWarriorTactics' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[StatMechWarriorTactics] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_wolverine_WVR-6K, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_centurion_CN9-AL, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_firestarter_FS9-H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_firestarter_FS9-H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'StatMechWarriorGuts' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[StatMechWarriorGuts] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) HBS Tooltip with ID 596 is set to ContextItem but no data has been provided! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'StatMechWarriorGuts' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[StatMechWarriorGuts] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'StatMechWarriorPiloting' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[StatMechWarriorPiloting] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) HBS Tooltip with ID 595 is set to ContextItem but no data has been provided! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'StatMechWarriorPiloting' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[StatMechWarriorPiloting] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'StatMechWarriorPiloting' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[StatMechWarriorPiloting] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) HBS Tooltip with ID 553 is set to ContextItem but no data has been provided! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'StatMechWarriorPiloting' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[StatMechWarriorPiloting] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'StatMechWarriorGuts' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[StatMechWarriorGuts] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) HBS Tooltip with ID 512 is set to ContextItem but no data has been provided! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'StatMechWarriorGuts' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[StatMechWarriorGuts] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'StatMechWarriorPiloting' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[StatMechWarriorPiloting] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) HBS Tooltip with ID 511 is set to ContextItem but no data has been provided! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'StatMechWarriorPiloting' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[StatMechWarriorPiloting] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'StatMechWarriorPiloting' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[StatMechWarriorPiloting] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) HBS Tooltip with ID 511 is set to ContextItem but no data has been provided! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'StatMechWarriorPiloting' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[StatMechWarriorPiloting] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'StatMechWarriorTactics' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[StatMechWarriorTactics] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) HBS Tooltip with ID 555 is set to ContextItem but no data has been provided! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'StatMechWarriorTactics' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[StatMechWarriorTactics] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_atlas_AS7-D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_awesome_AWS-8Q, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_awesome_AWS-8T, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_banshee_BNC-3E, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_banshee_BNC-3M, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_battlemaster_BLR-1G, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_blackjack_BJ-1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_blackknight_BL-6-KNT, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-K2, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_centurion_CN9-A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_centurion_CN9-AL, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cicada_CDA-2A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cicada_CDA-3C, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_commando_COM-1B, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_commando_COM-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_dragon_DRG-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_enforcer_ENF-4R, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_firestarter_FS9-H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_highlander_HGN-733, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_highlander_HGN-733P, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_hunchback_HBK-4G, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_hunchback_HBK-4P, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jenner_JR7-D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_kingcrab_KGC-0000, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_kintaro_KTO-18, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_locust_LCT-1M, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_locust_LCT-1S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_locust_LCT-1V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-K, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_panther_PNT-9R, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_quickdraw_QKD-4G, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_quickdraw_QKD-5A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_spider_SDR-5V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_stalker_STK-3F, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SS, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_trebuchet_TBT-5N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_urbanmech_UM-R60, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_victor_VTR-9B, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_victor_VTR-9S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_vindicator_VND-1R, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_wolverine_WVR-6K, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_wolverine_WVR-6R, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_zeus_ZEU-6S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: CUSTOM_chrPrfMech_shadowhawkBacker-UMBRA, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: CUSTOM_chrPrfMech_atlasBacker-SBA, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_shadowhawkBacker-UMBRA-SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_shadowhawkBacker-UMBRA-SHD-2H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_atlasBacker-SBA-AS7-D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_shadowhawkBacker-VALHA-SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_shadowhawkBacker-VALHA-SHD-2H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_atlasBacker-VALHA-AS7-D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_battlemasterBacker-VALHA-BLR-1G, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_commandoBacker-VALHA-COM-1B, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_commandoBacker-VALHA-COM-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_griffinBacker-VALHA-GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_griffinBacker-VALHA-GRF-1S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_locustBacker-VALHA-LCT-1M, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_locustBacker-VALHA-LCT-1S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_locustBacker-VALHA-LCT-1V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_orionBacker-VALHA-ON1-K, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_orionBacker-VALHA-ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_thunderboltBacker-VALHA-TDR-5S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_thunderboltBacker-VALHA-TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_thunderboltBacker-VALHA-TDR-5SS, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_wolverine_WVR-6K, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_wolverine_WVR-6K, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'TooltipMechPerformanceFirepower' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at BattleTech.StatTooltipData.SetDescription () [0x00000] in :0 at BattleTech.StatTooltipData..ctor (StatType type, BattleTech.MechDef def, BattleTech.BaseDescriptionDef bdd) [0x00000] in :0 at BattleTech.UI.MechBayMechInfoWidget.SetStats () [0x00000] in :0 at BattleTech.UI.MechBayMechInfoWidget.SetData (BattleTech.SimGameState sim, BattleTech.UI.MechBayPanel mechBay, BattleTech.Data.DataManager dataManager, BattleTech.UI.MechBayMechUnitElement mechElement, Boolean useNoMechOverlay, Boolean useRepairButton) [0x00000] in :0 at BattleTech.UI.LanceConfiguratorPanel.OnItemGrab (IMechLabDraggableItem item, UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at BattleTech.UI.LanceLoadoutSlot.SetLockedData (IMechLabDraggableItem forcedMech, IMechLabDraggableItem forcedPilot, Boolean shouldBeLocked) [0x00000] in :0 at BattleTech.UI.LanceConfiguratorPanel.LoadLanceConfiguration (BattleTech.LanceConfiguration config) [0x00000] in :0 at BattleTech.UI.LanceConfiguratorPanel+c__AnonStorey0.<>m__0 () [0x00000] in :0 at BattleTech.UI.SGBarracksRosterList+c__AnonStorey1.<>m__0 () [0x00000] in :0 at BattleTech.UI.SGBarracksRosterList+c__Iterator0.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'TooltipMechPerformanceMelee' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[TooltipMechPerformanceMelee] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) HBS Tooltip with ID 721 is set to ContextItem but no data has been provided! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'TooltipMechPerformanceMelee' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[TooltipMechPerformanceMelee] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_atlas_AS7-D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_awesome_AWS-8Q, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_awesome_AWS-8T, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_banshee_BNC-3E, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_banshee_BNC-3M, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_battlemaster_BLR-1G, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_blackjack_BJ-1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_blackknight_BL-6-KNT, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cataphract_CTF-1X, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-K2, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_centurion_CN9-A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_centurion_CN9-AL, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cicada_CDA-2A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_cicada_CDA-3C, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_commando_COM-1B, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_commando_COM-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_dragon_DRG-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_enforcer_ENF-4R, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_firestarter_FS9-H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_highlander_HGN-733, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_highlander_HGN-733P, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_hunchback_HBK-4G, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_hunchback_HBK-4P, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jenner_JR7-D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_kingcrab_KGC-0000, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_kintaro_KTO-18, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_locust_LCT-1M, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_locust_LCT-1S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_locust_LCT-1V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-K, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_panther_PNT-9R, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_quickdraw_QKD-4G, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_quickdraw_QKD-5A, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_spider_SDR-5V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_stalker_STK-3F, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SS, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_trebuchet_TBT-5N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_urbanmech_UM-R60, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_victor_VTR-9B, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_victor_VTR-9S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_vindicator_VND-1R, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_wolverine_WVR-6K, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_wolverine_WVR-6R, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_zeus_ZEU-6S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: CUSTOM_chrPrfMech_shadowhawkBacker-UMBRA, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: CUSTOM_chrPrfMech_atlasBacker-SBA, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_shadowhawkBacker-UMBRA-SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_shadowhawkBacker-UMBRA-SHD-2H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_atlasBacker-SBA-AS7-D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_shadowhawkBacker-VALHA-SHD-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_shadowhawkBacker-VALHA-SHD-2H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_atlasBacker-VALHA-AS7-D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_battlemasterBacker-VALHA-BLR-1G, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_commandoBacker-VALHA-COM-1B, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_commandoBacker-VALHA-COM-2D, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_griffinBacker-VALHA-GRF-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_griffinBacker-VALHA-GRF-1S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_locustBacker-VALHA-LCT-1M, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_locustBacker-VALHA-LCT-1S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_locustBacker-VALHA-LCT-1V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_orionBacker-VALHA-ON1-K, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_orionBacker-VALHA-ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_thunderboltBacker-VALHA-TDR-5S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_thunderboltBacker-VALHA-TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: UNLOCKED_chrPrfMech_thunderboltBacker-VALHA-TDR-5SS, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_wolverine_WVR-6K, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_wolverine_WVR-6K, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'TooltipMechPerformanceFirepower' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at BattleTech.StatTooltipData.SetDescription () [0x00000] in :0 at BattleTech.StatTooltipData..ctor (StatType type, BattleTech.MechDef def, BattleTech.BaseDescriptionDef bdd) [0x00000] in :0 at BattleTech.UI.MechBayMechInfoWidget.SetStats () [0x00000] in :0 at BattleTech.UI.MechBayMechInfoWidget.SetData (BattleTech.SimGameState sim, BattleTech.UI.MechBayPanel mechBay, BattleTech.Data.DataManager dataManager, BattleTech.UI.MechBayMechUnitElement mechElement, Boolean useNoMechOverlay, Boolean useRepairButton) [0x00000] in :0 at BattleTech.UI.LanceConfiguratorPanel.OnItemGrab (IMechLabDraggableItem item, UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at BattleTech.UI.LanceLoadoutSlot.SetLockedData (IMechLabDraggableItem forcedMech, IMechLabDraggableItem forcedPilot, Boolean shouldBeLocked) [0x00000] in :0 at BattleTech.UI.LanceConfiguratorPanel.LoadLanceConfiguration (BattleTech.LanceConfiguration config) [0x00000] in :0 at BattleTech.UI.LanceConfiguratorPanel+c__AnonStorey0.<>m__0 () [0x00000] in :0 at BattleTech.UI.SGBarracksRosterList+c__AnonStorey1.<>m__0 () [0x00000] in :0 at BattleTech.UI.SGBarracksRosterList+c__Iterator0.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) HBS Tooltip with ID 505 is set to ScriptDriven but no data has been set by a script! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_griffin_GRF-1S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_panther_PNT-9R, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_panther_PNT-9R, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'StatMechWarriorGunnery' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[StatMechWarriorGunnery] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) HBS Tooltip with ID 510 is set to ContextItem but no data has been provided! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'StatMechWarriorGunnery' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[StatMechWarriorGunnery] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'StatMechWarriorTactics' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[StatMechWarriorTactics] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) HBS Tooltip with ID 555 is set to ContextItem but no data has been provided! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'StatMechWarriorTactics' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[StatMechWarriorTactics] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'StatMechWarriorTactics' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[StatMechWarriorTactics] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) HBS Tooltip with ID 597 is set to ContextItem but no data has been provided! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [GetObjectFromSquareBrackets] IDataItemStore failure: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: No BaseDescriptionDef entry in 'BaseDescriptionDefs' with id: 'StatMechWarriorTactics' at HBS.Data.DictionaryStore`1[BattleTech.BaseDescriptionDef].Get (System.String id) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at BattleTech.StringInterpolation.Interpolator.GetObjectFromSquareBrackets (System.Object currentObject, System.String bracketParameterString) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TextTooltip not able to find object with objectTagString DM.BaseDescriptionDefs[StatMechWarriorTactics] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No ContractOverride detected on Contract during Dehydrate! If this is multiplayer,ignore this error, as we populate this later. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No ContractOverride detected on Contract during Dehydrate! If this is multiplayer,ignore this error, as we populate this later. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map name: [mapArena_plateauValleys_vLow] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map path: [Assets/Level Design/Maps/mapArena_plateauValleys_vLow/mapArena_plateauValleys_vLow.unity] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading encounter layer: [3e133bc0-fc7b-47a4-a95c-0988451291d8] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading contract override: [null] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapMetaData - successfully loaded biomeskin lowlandsFall (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The referenced script on this Behaviour is missing! (Filename: Line: 1515) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) A script behaviour (probably VersionTrackingBreadcrumb?) has a different serialization layout when loading. (Read 48 bytes but expected 112 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) Invalid biome skin [generic]. Populating mood list with [Baseline]. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 12) UnloadTime: 5.050202 ms Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 133002. Total: 334.925262 ms (FindLiveObjects: 8.750041 ms CreateObjectMapping: 5.967491 ms MarkObjects: 319.757446 ms DeleteObjects: 0.449439 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 12) UnloadTime: 4.327242 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 132998. Total: 321.244232 ms (FindLiveObjects: 7.700375 ms CreateObjectMapping: 4.362893 ms MarkObjects: 308.915649 ms DeleteObjects: 0.264462 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 12) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 132998. Total: 323.982086 ms (FindLiveObjects: 8.152737 ms CreateObjectMapping: 5.394441 ms MarkObjects: 310.177185 ms DeleteObjects: 0.256864 ms) Unloading 11 Unused Serialized files (Serialized files now loaded: 12) UnloadTime: 3.927480 ms Unloading 17911 unused Assets to reduce memory usage. Loaded Objects now: 122906. Total: 212.467361 ms (FindLiveObjects: 9.424492 ms CreateObjectMapping: 6.570055 ms MarkObjects: 150.646637 ms DeleteObjects: 45.824989 ms) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) Unloading 3 Unused Serialized files (Serialized files now loaded: 12) Unloading 866 unused Assets to reduce memory usage. Loaded Objects now: 190836. Total: 494.781311 ms (FindLiveObjects: 16.030783 ms CreateObjectMapping: 8.908426 ms MarkObjects: 455.481384 ms DeleteObjects: 14.360435 ms) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (SetBehaviorVariableAIOrder) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (SetBehaviorVariableAIOrder) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[BattleTech.AbstractActor].get_Item (Int32 index) [0x00000] in :0 at BattleTech.AudioEventManager.PlayRandomPilotVO (VOEvents voEvent, BattleTech.Team team, System.Collections.Generic.List`1 availableActors) [0x00000] in :0 at BattleTech.MechRepresentation.PlayAlliesReportDeathVO () [0x00000] in :0 at BattleTech.MechRepresentation.LateUpdate () [0x00000] in :0 (Filename: Line: -1) Wwise stopping all audio on the GlobalAudioObject (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 12) UnloadTime: 152.136108 ms Unloading 854 unused Assets to reduce memory usage. Loaded Objects now: 101769. Total: 535.858582 ms (FindLiveObjects: 6.449951 ms CreateObjectMapping: 6.362284 ms MarkObjects: 492.944122 ms DeleteObjects: 30.099873 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 12) UnloadTime: 2.840994 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 101761. Total: 474.652710 ms (FindLiveObjects: 6.054281 ms CreateObjectMapping: 5.924826 ms MarkObjects: 462.393951 ms DeleteObjects: 0.279073 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 12) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 101761. Total: 481.384918 ms (FindLiveObjects: 5.891513 ms CreateObjectMapping: 6.158020 ms MarkObjects: 469.107788 ms DeleteObjects: 0.227057 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 12) UnloadTime: 3.137016 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 121484. Total: 513.054932 ms (FindLiveObjects: 7.022709 ms CreateObjectMapping: 6.781917 ms MarkObjects: 498.971222 ms DeleteObjects: 0.278488 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 12) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 121484. Total: 522.133728 ms (FindLiveObjects: 7.065958 ms CreateObjectMapping: 7.195413 ms MarkObjects: 507.630707 ms DeleteObjects: 0.240499 ms) LevelLoader is ready, activating Continue Button (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Transitioning back to Multiplayer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading Main Menu from Skirmish AAR (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 2 Unused Serialized files (Serialized files now loaded: 12) UnloadTime: 3.556357 ms Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 121478. Total: 519.923645 ms (FindLiveObjects: 7.024755 ms CreateObjectMapping: 6.930951 ms MarkObjects: 505.621918 ms DeleteObjects: 0.344823 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 12) UnloadTime: 3.764712 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 121474. Total: 519.925415 ms (FindLiveObjects: 7.144274 ms CreateObjectMapping: 6.848252 ms MarkObjects: 505.683899 ms DeleteObjects: 0.248682 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 12) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 121474. Total: 543.558655 ms (FindLiveObjects: 7.807329 ms CreateObjectMapping: 8.403756 ms MarkObjects: 527.105347 ms DeleteObjects: 0.241084 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 35385 unused Assets to reduce memory usage. Loaded Objects now: 17590. Total: 412.473999 ms (FindLiveObjects: 5.828685 ms CreateObjectMapping: 5.077087 ms MarkObjects: 328.968872 ms DeleteObjects: 72.598198 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.496779 ms Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 33149. Total: 397.480896 ms (FindLiveObjects: 3.894751 ms CreateObjectMapping: 2.340123 ms MarkObjects: 391.017517 ms DeleteObjects: 0.227641 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 33146. Total: 384.111115 ms (FindLiveObjects: 2.255963 ms CreateObjectMapping: 1.194024 ms MarkObjects: 380.585175 ms DeleteObjects: 0.074809 ms) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].SetViewVisibility (.TView view, Boolean isVisible) [0x00000] in :0 at BattleTech.UI.HBSLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.HBSBufferedLoopScrollRect`2[TView,TData].Refresh () [0x00000] in :0 at BattleTech.UI.ChannelListView.OnGetGames (BattleTech.Common.Events.GetGamesResponse response) [0x00000] in :0 at BattleTech.Network.Services.Types.Callback`1[BattleTech.Common.Events.GetGamesResponse].Invoke (System.Object dto) [0x00000] in :0 at BattleTech.Network.Services.CallbackDispatcher.Run () [0x00000] in :0 at BattleTech.Network.Services.BattleTechAPI.RunCallbacks () [0x00000] in :0 at BattleTech.Network.Services.HBSServiceManager.Update () [0x00000] in :0 (Filename: Line: -1) Counted 1 save slots (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 30 save slots (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Stopping ThreadPool (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Threadpool stopped (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Culling group was not disposed. You have to call Dispose explicitly from the main thread. This will likely result in a crash. (Filename: Line: 232)