Initialize engine version: 5.6.5p1 (b5fcd78dd1ab) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 970M (ID=0x13d8) Vendor: NVIDIA VRAM: 3029 MB Driver: 24.21.13.9764 Begin MonoManager ReloadAssembly Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\DOTween.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\DOTween.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\NGettext.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\NGettext.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\GalaxyCSharp.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\Sigil.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\Sigil.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\System.Data.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\System.Data.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\System.Security.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\System.Security.dll into Unity Child Domain Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll (this message is harmless) Loading D:\GOG\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll into Unity Child Domain - Completed reload, in 0.242 seconds Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\System.dll (this message is harmless) WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Tds.dll (this message is harmless) Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\GOG\BATTLETECH\BattleTech_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) UnloadTime: 8.093136 ms WwiseUnity: Initialize sound engine ... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Sound engine initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Attempting to load default settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Loading 0 other files on top of current file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 5 Unused Serialized files (Serialized files now loaded: 1) Fallback handler could not load library D:/GOG/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library D:/GOG/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library D:/GOG/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library D:/GOG/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library D:/GOG/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library D:/GOG/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library D:/GOG/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library D:/GOG/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Attached unity initializer to BattleTechGame (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Starting ThreadPool with 1 thread(s). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 11363. Total: 30.256165 ms (FindLiveObjects: 0.567377 ms CreateObjectMapping: 0.853940 ms MarkObjects: 28.806931 ms DeleteObjects: 0.027096 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Node UIRoot already contains module uixPrf_UIManagerFader(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Singleton UIManagerFader canceled AddModule (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Singleton UIManagerFader canceled AddModule (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Singleton UIManagerFader canceled AddModule (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11897. Total: 126.192642 ms (FindLiveObjects: 0.744734 ms CreateObjectMapping: 0.662624 ms MarkObjects: 124.746689 ms DeleteObjects: 0.038180 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.858866 ms Setting up 6 worker threads for Enlighten. Thread -> id: 3130 -> priority: 1 Thread -> id: 3260 -> priority: 1 Thread -> id: 1720 -> priority: 1 Thread -> id: 3004 -> priority: 1 Thread -> id: 2844 -> priority: 1 Thread -> id: 780 -> priority: 1 Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 11857. Total: 33.819725 ms (FindLiveObjects: 0.549313 ms CreateObjectMapping: 0.904848 ms MarkObjects: 32.325329 ms DeleteObjects: 0.039412 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.392073 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11853. Total: 32.323277 ms (FindLiveObjects: 0.586673 ms CreateObjectMapping: 0.846550 ms MarkObjects: 30.852692 ms DeleteObjects: 0.036538 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11853. Total: 33.095516 ms (FindLiveObjects: 0.537818 ms CreateObjectMapping: 0.523038 ms MarkObjects: 32.011669 ms DeleteObjects: 0.021759 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.531249 ms Audio system is disabled, so AudioSettings.outputSampleRate cannot be queried. Please check the audio project settings. (Filename: Line: 101) BattleTech.Rendering.MechCustomization.ColorSwatch must be instantiated using the ScriptableObject.CreateInstance method instead of new ColorSwatch. (Filename: Line: 598) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15520. Total: 51.897388 ms (FindLiveObjects: 0.982441 ms CreateObjectMapping: 1.785063 ms MarkObjects: 49.094986 ms DeleteObjects: 0.034896 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 15527. Total: 49.499378 ms (FindLiveObjects: 0.878573 ms CreateObjectMapping: 1.079331 ms MarkObjects: 47.466343 ms DeleteObjects: 0.074309 ms) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1744) MainMenu::OnPooled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) On Load Successful! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Wwise stopping all audio on the GlobalAudioObject (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member displayName from type HeraldryDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member HERALDRY_VERSION from type HeraldryDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member LoathedRepPaymentAdjustment from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member HatedRepPaymentAdjustment from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member NotifArgoUpgradesModuleThreshold from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member GenerateTeamComplete from type TeamOverride (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member GenerateTeamComplete from type TeamOverride (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member GenerateTeamComplete from type TeamOverride (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member GenerateTeamComplete from type TeamOverride (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member GenerateTeamComplete from type TeamOverride (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member GenerateTeamComplete from type TeamOverride (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member GenerateTeamComplete from type TeamOverride (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member GenerateUnitsComplete from type ContractOverride (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Ignoring value [filename] from type [ContractOverride] because class has it marked with JsonIgnore attribute. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map name: [mapGeneral_bleakRidge_aBad] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map path: [Assets/Level Design/Maps/mapGeneral_bleakRidge_aBad/mapGeneral_bleakRidge_aBad.unity] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading encounter layer: [ec851c8d-2ce3-44e9-9962-88bb6e340d2b] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading contract override: [DestroyBase_Liberation] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapMetaData - successfully loaded biomeskin badlandsParched (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [OnHeadlessStateComplete] success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Current conditional is complete. Clearing! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The referenced script on this Behaviour is missing! (Filename: Line: 1515) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) A script behaviour (probably VersionTrackingBreadcrumb?) has a different serialization layout when loading. (Read 48 bytes but expected 112 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) No more conditionals. Closing! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 11) UnloadTime: 3.317639 ms Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 70892. Total: 271.584991 ms (FindLiveObjects: 5.088744 ms CreateObjectMapping: 2.814307 ms MarkObjects: 263.530853 ms DeleteObjects: 0.150260 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 11) UnloadTime: 4.528345 ms Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 70856. Total: 288.749573 ms (FindLiveObjects: 5.114198 ms CreateObjectMapping: 2.885742 ms MarkObjects: 280.637970 ms DeleteObjects: 0.111258 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 11) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 70856. Total: 279.578369 ms (FindLiveObjects: 4.412981 ms CreateObjectMapping: 2.721113 ms MarkObjects: 272.351471 ms DeleteObjects: 0.091552 ms) Unloading 24 Unused Serialized files (Serialized files now loaded: 11) UnloadTime: 2.410328 ms TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) NullReferenceException: Object reference not set to an instance of an object at DestructionConstants.PushSceneFadeGroups () [0x00000] in :0 at DestructionConstants.LateUpdate () [0x00000] in :0 (Filename: Line: -1) Unloading 5177 unused Assets to reduce memory usage. Loaded Objects now: 112012. Total: 301.359985 ms (FindLiveObjects: 15.657894 ms CreateObjectMapping: 6.564254 ms MarkObjects: 246.742294 ms DeleteObjects: 32.394711 ms) ProximityByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new ProximityByTagAIOrder. (Filename: Line: 598) BattleTech.Designed.ObjectiveMatchesConditional must be instantiated using the ScriptableObject.CreateInstance method instead of new ObjectiveMatchesConditional. (Filename: Line: 598) BattleTech.Designed.DialogResult must be instantiated using the ScriptableObject.CreateInstance method instead of new DialogResult. (Filename: Line: 598) BattleTech.Designed.PlayAudioEventResult must be instantiated using the ScriptableObject.CreateInstance method instead of new PlayAudioEventResult. (Filename: Line: 598) BattleTech.Framework.EncounterObjectMessageConditional must be instantiated using the ScriptableObject.CreateInstance method instead of new EncounterObjectMessageConditional. (Filename: Line: 598) BattleTech.Designed.DialogResult must be instantiated using the ScriptableObject.CreateInstance method instead of new DialogResult. (Filename: Line: 598) BattleTech.Framework.WhoDiedConditional must be instantiated using the ScriptableObject.CreateInstance method instead of new WhoDiedConditional. (Filename: Line: 598) BattleTech.Designed.DialogResult must be instantiated using the ScriptableObject.CreateInstance method instead of new DialogResult. (Filename: Line: 598) BattleTech.Framework.EncounterObjectMessageConditional must be instantiated using the ScriptableObject.CreateInstance method instead of new EncounterObjectMessageConditional. (Filename: Line: 598) BattleTech.Designed.DialogResult must be instantiated using the ScriptableObject.CreateInstance method instead of new DialogResult. (Filename: Line: 598) BattleTech.Designed.PlayAudioEventResult must be instantiated using the ScriptableObject.CreateInstance method instead of new PlayAudioEventResult. (Filename: Line: 598) BattleTech.Designed.ObjectiveMatchesConditional must be instantiated using the ScriptableObject.CreateInstance method instead of new ObjectiveMatchesConditional. (Filename: Line: 598) BattleTech.Designed.DialogResult must be instantiated using the ScriptableObject.CreateInstance method instead of new DialogResult. (Filename: Line: 598) BattleTech.Designed.ObjectiveMatchesConditional must be instantiated using the ScriptableObject.CreateInstance method instead of new ObjectiveMatchesConditional. (Filename: Line: 598) BattleTech.Framework.IssueAIOrderResult must be instantiated using the ScriptableObject.CreateInstance method instead of new IssueAIOrderResult. (Filename: Line: 598) ProximityByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new ProximityByTagAIOrder. (Filename: Line: 598) ProximityByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new ProximityByTagAIOrder. (Filename: Line: 598) ProximityByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new ProximityByTagAIOrder. (Filename: Line: 598) Unloading 3 Unused Serialized files (Serialized files now loaded: 21) Unloading 935 unused Assets to reduce memory usage. Loaded Objects now: 209581. Total: 662.820923 ms (FindLiveObjects: 13.639231 ms CreateObjectMapping: 13.694654 ms MarkObjects: 616.339905 ms DeleteObjects: 19.146732 ms) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 729 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer higher damage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer attack from behind (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer 90 degrees (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer no closer than weapon min dist to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower LOS to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer facing hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower armor of hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer presenting higher armor to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer within melee distance to hostile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to be behind braced hostile targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer lower damage from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) minVal: -457.9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) maxVal: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer LOS to most hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the rear arc of enemies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) evaluating Prefer to take more firepower away from hostiles (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 729 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 0.1111111 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 0.1111111 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 729 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 0.1111111 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 729 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 729 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Bulldog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant LRM Carrier (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Striker (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Striker (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 729 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Enable save toast 1049.97 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disable save toast1052.727 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hide save toast1055.743 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 1057.768 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Look rotation viewing vector is zero (Filename: Line: 92) Look rotation viewing vector is zero (Filename: Line: 92) Look rotation viewing vector is zero (Filename: Line: 92) Look rotation viewing vector is zero (Filename: Line: 92) Look rotation viewing vector is zero (Filename: Line: 92) Targeted structure found with no damaged instance! Please check and fix: envPrfGrbl_scrapBaseWalkway_generic_static_destruct_whole-MANAGED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Targeted structure found with no damaged instance! Please check and fix: envPrfGrbl_scrapBaseWalkway_generic_static_destruct_whole-MANAGED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Targeted structure found with no damaged instance! Please check and fix: envPrfGrbl_scrapBaseWalkway_generic_static_destruct_whole-MANAGED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Targeted structure found with no damaged instance! Please check and fix: envPrfGrbl_scrapBaseWalkway_generic_static_destruct_whole-MANAGED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Targeted structure found with no damaged instance! Please check and fix: envPrfGrbl_scrapBaseWalkway_generic_static_destruct_whole-MANAGED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Targeted structure found with no damaged instance! Please check and fix: envPrfGrbl_scrapBaseWalkway_generic_static_destruct_whole-MANAGED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Targeted structure found with no damaged instance! Please check and fix: envPrfGrbl_scrapBaseWalkway_generic_static_destruct_whole-MANAGED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Targeted structure found with no damaged instance! Please check and fix: envPrfGrbl_scrapBaseWalkway_generic_static_destruct_whole-MANAGED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Targeted structure found with no damaged instance! Please check and fix: envPrfGrbl_scrapBaseWalkway_generic_static_destruct_whole-MANAGED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Targeted structure found with no damaged instance! Please check and fix: envPrfGrbl_scrapBaseWalkway_generic_static_destruct_whole-MANAGED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Targeted structure found with no damaged instance! Please check and fix: envPrfGrbl_scrapBaseWalkway_generic_static_destruct_whole-MANAGED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Targeted structure found with no damaged instance! Please check and fix: envPrfGrbl_scrapBaseWalkway_generic_static_destruct_whole-MANAGED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Targeted structure found with no damaged instance! Please check and fix: envPrfGrbl_scrapBaseWalkway_generic_static_destruct_whole-MANAGED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Targeted structure found with no damaged instance! Please check and fix: envPrfGrbl_scrapBaseWalkway_generic_static_destruct_whole-MANAGED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Targeted structure found with no damaged instance! Please check and fix: envPrfGrbl_scrapBaseWalkway_generic_static_destruct_whole-MANAGED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Look rotation viewing vector is zero (Filename: Line: 92) Targeted structure found with no damaged instance! Please check and fix: envPrfGrbl_scrapBaseWalkway_generic_static_destruct_whole-MANAGED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Targeted structure found with no damaged instance! Please check and fix: envPrfGrbl_scrapBaseWalkway_generic_static_destruct_whole-MANAGED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) handling order: (ProximityByTagAIOrder) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Medium Military Building (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Large Military Building (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Medium Military Building (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not find num flag for combatant Medium Reinforced Building (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Wwise stopping all audio on the GlobalAudioObject (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 21) UnloadTime: 129.969681 ms Unloading 980 unused Assets to reduce memory usage. Loaded Objects now: 133420. Total: 700.738708 ms (FindLiveObjects: 9.802657 ms CreateObjectMapping: 9.679493 ms MarkObjects: 646.910950 ms DeleteObjects: 34.344814 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 21) UnloadTime: 6.739968 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 133413. Total: 656.851501 ms (FindLiveObjects: 9.743128 ms CreateObjectMapping: 9.471345 ms MarkObjects: 637.414185 ms DeleteObjects: 0.222106 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 21) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 133413. Total: 653.028137 ms (FindLiveObjects: 8.967602 ms CreateObjectMapping: 9.624068 ms MarkObjects: 634.231140 ms DeleteObjects: 0.204863 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 21) UnloadTime: 6.574107 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 133426. Total: 662.193176 ms (FindLiveObjects: 8.944201 ms CreateObjectMapping: 9.254575 ms MarkObjects: 643.793640 ms DeleteObjects: 0.200347 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 21) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 160489. Total: 706.069275 ms (FindLiveObjects: 11.673936 ms CreateObjectMapping: 14.575279 ms MarkObjects: 679.583191 ms DeleteObjects: 0.236065 ms) SimGameState [LOG] [AttachUX] Attaching head! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 42808 unused Assets to reduce memory usage. Loaded Objects now: 51469. Total: 567.515076 ms (FindLiveObjects: 7.298724 ms CreateObjectMapping: 10.170918 ms MarkObjects: 532.210754 ms DeleteObjects: 17.833799 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 1.493574 ms Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 51461. Total: 521.470398 ms (FindLiveObjects: 3.201864 ms CreateObjectMapping: 3.543030 ms MarkObjects: 514.617981 ms DeleteObjects: 0.106742 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 1.605653 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 51457. Total: 512.428955 ms (FindLiveObjects: 3.125502 ms CreateObjectMapping: 3.228550 ms MarkObjects: 505.991089 ms DeleteObjects: 0.082930 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 51457. Total: 521.814453 ms (FindLiveObjects: 3.052014 ms CreateObjectMapping: 2.989200 ms MarkObjects: 515.692749 ms DeleteObjects: 0.080056 ms) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 1.833918 ms Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 203299. Total: 831.751221 ms (FindLiveObjects: 13.339119 ms CreateObjectMapping: 15.774080 ms MarkObjects: 802.306702 ms DeleteObjects: 0.330491 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 207181. Total: 843.696106 ms (FindLiveObjects: 13.277537 ms CreateObjectMapping: 16.258118 ms MarkObjects: 813.763000 ms DeleteObjects: 0.396589 ms) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [OnHeadAttachedStateComplete] success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) mood controller detected the game started! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Enable save toast 1209.244 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disable save toast1209.755 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hide save toast1212.771 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 1214.791 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ContractTypeTravelOnly (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ContractTypeAssassinate (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ContractTypeSimpleBattle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ContractTypeAssassinate (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ContractTypeSimpleBattle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ContractTypeAssassinate (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ContractTypeSimpleBattle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Starting transition camera with times: 1235.229, 1236.229 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Finished camera transition at time: 1236.234 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hover begin in Texttooltip (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hover begin in Texttooltip (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at AudioEmitterObject.AudioCallback (System.Object in_cookie, AkCallbackType in_type, System.Object in_info) [0x00000] in :0 at AkCallbackManager.PostCallbacks () [0x00000] in :0 at AkInitializer.LateUpdate () [0x00000] in :0 (Filename: Line: -1) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition end (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition end (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] SaveEntry Created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at AudioEmitterObject.AudioCallback (System.Object in_cookie, AkCallbackType in_type, System.Object in_info) [0x00000] in :0 at AkCallbackManager.PostCallbacks () [0x00000] in :0 at AkInitializer.LateUpdate () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at AudioEmitterObject.AudioCallback (System.Object in_cookie, AkCallbackType in_type, System.Object in_info) [0x00000] in :0 at AkCallbackManager.PostCallbacks () [0x00000] in :0 at AkInitializer.LateUpdate () [0x00000] in :0 (Filename: Line: -1) SimGameState [LOG] SaveEntry Processing (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Enable save toast 1302.932 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disable save toast1303.441 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hide save toast1306.463 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 1308.473 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ContractTypeTravelOnly (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] SaveEntry Created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] Monthly Autosave (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Ignoring value [filename] from type [ContractOverride] because class has it marked with JsonIgnore attribute. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Ignoring value [stopTellingMe] from type [ContractOverride] because class has it marked with JsonIgnore attribute. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Ignoring value [filename] from type [ContractOverride] because class has it marked with JsonIgnore attribute. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition end (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition end (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] SaveEntry Processing (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Enable save toast 1361.353 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disable save toast1363.167 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hide save toast1366.184 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 1368.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) transition end (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [WARNING] Skipping save because active queue and queueIfUnable is false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Ignoring value [stopTellingMe] from type [ContractOverride] because class has it marked with JsonIgnore attribute. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Ignoring value [filename] from type [ContractOverride] because class has it marked with JsonIgnore attribute. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ContractTypeTravelOnly (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ContractTypeCaptureBase (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ContractTypeCaptureBase (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Coroutine couldn't be started because the the game object 'uixPrfPanl_SIM_mwAdvancement-Widget-MANAGED' is inactive! (Filename: Line: 769) Coroutine couldn't be started because the the game object 'uixPrfPanl_SIM_mwAdvancement-Widget-MANAGED' is inactive! (Filename: Line: 769) ContractTypeTravelOnly (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ContractTypeCaptureBase (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ContractTypeCaptureBase (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_jagermech_JM6-S, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_battlemaster_BLR-1G, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-C1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-K, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_highlander_HGN-732b, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_dragon_DRG-1N, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_thunderbolt_TDR-5SE, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_quickdraw_QKD-4G, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_catapult_CPLT-K2, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ContractTypeCaptureBase (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_highlander_HGN-732b, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_battlemaster_BLR-1G, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_highlander_HGN-732b, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_battlemaster_BLR-1G, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_grasshopper_GHR-5H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_orion_ON1-V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [DetatchUX] Detatching head. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 1546.735 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Enable save toast 1546.735 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map name: [mapGeneral_riverBend_vLow] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map path: [Assets/Level Design/Maps/mapGeneral_riverBend_vLow/mapGeneral_riverBend_vLow.unity] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading encounter layer: [ff2e289d-01bf-4595-a60c-8dbf4f6581ce] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading contract override: [CaptureBase_ManufacturingFacility] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapMetaData - successfully loaded biomeskin lowlandsSpring (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Spawner_PlayerLance (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_BaseDefenders (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Reinforcements (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_BaseTurrets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disable save toast1555.741 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hide save toast1558.887 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 1560.897 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 17) UnloadTime: 61.292374 ms Unloading 1201 unused Assets to reduce memory usage. Loaded Objects now: 265108. Total: 1286.881226 ms (FindLiveObjects: 19.565903 ms CreateObjectMapping: 18.520237 ms MarkObjects: 1170.768311 ms DeleteObjects: 78.025490 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 17) UnloadTime: 11.337286 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 265099. Total: 1202.346436 ms (FindLiveObjects: 18.997293 ms CreateObjectMapping: 17.555859 ms MarkObjects: 1165.413940 ms DeleteObjects: 0.378525 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 17) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 265099. Total: 1197.593628 ms (FindLiveObjects: 18.982513 ms CreateObjectMapping: 17.623600 ms MarkObjects: 1160.667603 ms DeleteObjects: 0.318995 ms) Crash!!! SymInit: Symbol-SearchPath: '.;D:\GOG\BATTLETECH;D:\GOG\BATTLETECH;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'alext' OS-Version: 10.0.17134 () 0x300-0x1 D:\GOG\BATTLETECH\BattleTech.exe:BattleTech.exe (00007FF7AC560000), size: 23818240 (result: 0), SymType: '-exported-', PDB: 'D:\GOG\BATTLETECH\BattleTech.exe', fileVersion: 5.6.5.64727 C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FF865BB0000), size: 1970176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FF864890000), size: 729088 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNEL32.DLL', fileVersion: 10.0.17134.1 C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FF8623C0000), size: 2568192 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNELBASE.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\apphelp.dll:apphelp.dll (00007FF860240000), size: 569344 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\apphelp.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FF865990000), size: 1638400 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\USER32.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FF862340000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\win32u.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FF863040000), size: 163840 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\GDI32.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FF8621A0000), size: 1646592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\gdi32full.dll', fileVersion: 10.0.17134.48 C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FF860BF0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 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C:\WINDOWS\System32\NSI.dll:NSI.dll (00007FF864880000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\NSI.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FF85D1A0000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\winmmbase.dll:winmmbase.dll (00007FF85FBE0000), size: 172032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\winmmbase.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (00007FF860370000), size: 622592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 10.0.17134.1 D:\GOG\BATTLETECH\BattleTech_Data\Mono\mono.dll:mono.dll (00007FF834610000), size: 2998272 (result: 0), SymType: '-exported-', PDB: 'D:\GOG\BATTLETECH\BattleTech_Data\Mono\mono.dll', fileVersion: 1.0.0.1 C:\WINDOWS\System32\PSAPI.DLL:PSAPI.DLL (00007FF865980000), size: 32768 (result: 0), SymType: 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C:\WINDOWS\System32\DriverStore\FileRepository\nvami.inf_amd64_bab342ed51c72a38\nvldumdx.dll:nvldumdx.dll (00007FF85DC60000), size: 962560 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\nvami.inf_amd64_bab342ed51c72a38\nvldumdx.dll', fileVersion: 24.21.13.9764 C:\WINDOWS\System32\crypt32.dll:crypt32.dll (00007FF862E50000), size: 1974272 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\crypt32.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\System32\MSASN1.dll:MSASN1.dll (00007FF861F30000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSASN1.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\System32\WINTRUST.DLL:WINTRUST.DLL (00007FF862360000), size: 356352 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WINTRUST.DLL', fileVersion: 10.0.17134.1 C:\WINDOWS\System32\imagehlp.dll:imagehlp.dll (00007FF863070000), size: 118784 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\imagehlp.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (00007FF8618F0000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTSP.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (00007FF861320000), size: 208896 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\rsaenh.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\bcrypt.dll:bcrypt.dll (00007FF861A20000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\bcrypt.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (00007FF861910000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTBASE.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\System32\DriverStore\FileRepository\nvami.inf_amd64_bab342ed51c72a38\nvwgf2umx.dll:nvwgf2umx.dll (00007FF821E00000), size: 34197504 (result: 0), SymType: '-exported-', PDB: 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10.0.17134.1 C:\WINDOWS\SYSTEM32\icm32.dll:icm32.dll (00007FF84B6E0000), size: 274432 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\icm32.dll', fileVersion: 10.0.17134.1 C:\ProgramData\GOG.com\Galaxy\redists\overlay\injected\overlay_mediator_x64_Release.dll:overlay_mediator_x64_Release.dll (00007FF844EA0000), size: 442368 (result: 0), SymType: '-nosymbols-', PDB: 'C:\ProgramData\GOG.com\Galaxy\redists\overlay\injected\overlay_mediator_x64_Release.dll' C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll:VCRUNTIME140.dll (00007FF85D180000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll', fileVersion: 14.0.24215.1 C:\WINDOWS\SYSTEM32\MSVCP140.dll:MSVCP140.dll (00007FF846350000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSVCP140.dll', fileVersion: 14.0.24215.1 C:\ProgramData\GOG.com\Galaxy\redists\overlay\injected\proxyopengl_x64_Release.dll:proxyopengl_x64_Release.dll (00007FF85D160000), size: 94208 (result: 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'C:\ProgramData\GOG.com\Galaxy\redists\overlay\injected\proxyuser32_x64_Release.dll' C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (0000000000400000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0 C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (00007FF864950000), size: 4501504 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SETUPAPI.dll', fileVersion: 10.0.17134.1 C:\ProgramData\GOG.com\Galaxy\redists\overlay\injected\proxyxinput_x64_Release.dll:proxyxinput_x64_Release.dll (00007FF85D3B0000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\ProgramData\GOG.com\Galaxy\redists\overlay\injected\proxyxinput_x64_Release.dll' C:\WINDOWS\SYSTEM32\TextInputFramework.dll:TextInputFramework.dll (00007FF856970000), size: 622592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\TextInputFramework.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\CoreUIComponents.dll:CoreUIComponents.dll (00007FF85C470000), size: 3268608 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CoreUIComponents.dll', fileVersion: 10.0.17134.48 C:\WINDOWS\SYSTEM32\CoreMessaging.dll:CoreMessaging.dll (00007FF85FF50000), size: 892928 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CoreMessaging.dll', fileVersion: 10.0.17134.48 C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (00007FF85E0A0000), size: 1363968 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wintypes.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FF85B830000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FF85BF40000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL', fileVersion: 10.0.17134.1 C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FF859200000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 10.0.17134.1 D:\GOG\BATTLETECH\BattleTech_Data\Plugins\AkSoundEngine.dll:AkSoundEngine.dll (00007FF834A30000), size: 1630208 (result: 0), SymType: '-exported-', PDB: 'D:\GOG\BATTLETECH\BattleTech_Data\Plugins\AkSoundEngine.dll' C:\WINDOWS\System32\MMDevApi.dll:MMDevApi.dll (00007FF859510000), size: 483328 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MMDevApi.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\System32\DEVOBJ.dll:DEVOBJ.dll (00007FF861CD0000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DEVOBJ.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\System32\PROPSYS.dll:PROPSYS.dll (00007FF85E7B0000), size: 1785856 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\PROPSYS.dll', fileVersion: 7.0.17134.1 C:\WINDOWS\SYSTEM32\XAudio2_9.dll:XAudio2_9.dll (00007FF84C930000), size: 593920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\XAudio2_9.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\AVRT.dll:AVRT.dll (00007FF85D8A0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AVRT.dll', fileVersion: 10.0.17134.1 D:\GOG\BATTLETECH\BattleTech_Data\Plugins\AkFlanger.dll:AkFlanger.dll (00007FF84C8E0000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'D:\GOG\BATTLETECH\BattleTech_Data\Plugins\AkFlanger.dll' C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (00007FF858F60000), size: 1228800 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AUDIOSES.DLL', fileVersion: 10.0.17134.1 C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (00007FF854F50000), size: 466944 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\fwpuclnt.dll', fileVersion: 10.0.17134.1 D:\GOG\BATTLETECH\BattleTech_Data\Plugins\AkGuitarDistortion.dll:AkGuitarDistortion.dll (00007FF846300000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'D:\GOG\BATTLETECH\BattleTech_Data\Plugins\AkGuitarDistortion.dll' D:\GOG\BATTLETECH\BattleTech_Data\Plugins\AkTremolo.dll:AkTremolo.dll (00007FF8429B0000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'D:\GOG\BATTLETECH\BattleTech_Data\Plugins\AkTremolo.dll' D:\GOG\BATTLETECH\BattleTech_Data\Plugins\AkStereoDelay.dll:AkStereoDelay.dll (00007FF842220000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'D:\GOG\BATTLETECH\BattleTech_Data\Plugins\AkStereoDelay.dll' D:\GOG\BATTLETECH\GalaxyCSharpGlue.dll:GalaxyCSharpGlue.dll (00007FF837800000), size: 839680 (result: 0), SymType: '-exported-', PDB: 'D:\GOG\BATTLETECH\GalaxyCSharpGlue.dll', fileVersion: 1.114.2.0 D:\GOG\BATTLETECH\Galaxy64.dll:Galaxy64.dll (00007FF833750000), size: 7335936 (result: 0), SymType: '-exported-', PDB: 'D:\GOG\BATTLETECH\Galaxy64.dll', fileVersion: 1.114.2.0 C:\WINDOWS\system32\napinsp.dll:napinsp.dll (00007FF85C0F0000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\napinsp.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\system32\pnrpnsp.dll:pnrpnsp.dll (00007FF85BFD0000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\pnrpnsp.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\system32\NLAapi.dll:NLAapi.dll (00007FF85CF00000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\NLAapi.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\System32\winrnr.dll:winrnr.dll (00007FF85C0E0000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\winrnr.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\System32\wshbth.dll:wshbth.dll (00007FF85B9A0000), size: 86016 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\wshbth.dll', fileVersion: 10.0.17134.1 D:\GOG\BATTLETECH\BattleTech_Data\Plugins\GalaxyCSharpGlue.dll:GalaxyCSharpGlue.dll (00007FF837440000), size: 839680 (result: 0), SymType: '-exported-', PDB: 'D:\GOG\BATTLETECH\BattleTech_Data\Plugins\GalaxyCSharpGlue.dll', fileVersion: 1.114.2.0 C:\ProgramData\GOG.com\Galaxy\redists\peer\msvc-18\GalaxyPeer64.dll:GalaxyPeer64.dll (00007FF82F5F0000), size: 14856192 (result: 0), SymType: '-exported-', PDB: 'C:\ProgramData\GOG.com\Galaxy\redists\peer\msvc-18\GalaxyPeer64.dll', fileVersion: 1.114.6.0 C:\WINDOWS\SYSTEM32\secur32.dll:secur32.dll (00007FF850550000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\secur32.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\SSPICLI.DLL:SSPICLI.DLL (00007FF861DF0000), size: 196608 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SSPICLI.DLL', fileVersion: 10.0.17134.1 C:\WINDOWS\system32\schannel.DLL:schannel.DLL (00007FF861260000), size: 495616 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\schannel.DLL', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\mskeyprotect.dll:mskeyprotect.dll (00007FF856070000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\mskeyprotect.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\ncrypt.dll:ncrypt.dll (00007FF8619F0000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ncrypt.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\NTASN1.dll:NTASN1.dll (00007FF8619B0000), size: 221184 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\NTASN1.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\system32\ncryptsslp.dll:ncryptsslp.dll (00007FF856120000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\ncryptsslp.dll', fileVersion: 10.0.17134.1 D:\GOG\BATTLETECH\BattleTech_Data\Plugins\AVProVideo.dll:AVProVideo.dll (00007FF834520000), size: 946176 (result: 0), SymType: '-exported-', PDB: 'D:\GOG\BATTLETECH\BattleTech_Data\Plugins\AVProVideo.dll' D:\GOG\BATTLETECH\BattleTech_Data\Plugins\Audio360.dll:Audio360.dll (00007FF833FC0000), size: 1560576 (result: 0), SymType: '-exported-', PDB: 'D:\GOG\BATTLETECH\BattleTech_Data\Plugins\Audio360.dll' C:\WINDOWS\SYSTEM32\MFPlat.dll:MFPlat.dll (00007FF857A10000), size: 1949696 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MFPlat.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\RTWorkQ.DLL:RTWorkQ.DLL (00007FF85DC30000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\RTWorkQ.DLL', fileVersion: 10.0.17134.1 C:\Windows\System32\qcap.dll:qcap.dll (00007FF846250000), size: 208896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\qcap.dll', fileVersion: 10.0.17134.1 C:\Windows\System32\quartz.dll:quartz.dll (00007FF832A80000), size: 1822720 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\quartz.dll', fileVersion: 10.0.17134.1 C:\Windows\System32\devenum.dll:devenum.dll (00007FF859A00000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\devenum.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\msdmo.dll:msdmo.dll (00007FF85C0D0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msdmo.dll', fileVersion: 10.0.17134.1 C:\Windows\System32\msmpeg2vdec.dll:msmpeg2vdec.dll (00007FF839EC0000), size: 2453504 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\msmpeg2vdec.dll', fileVersion: 10.0.17134.1 C:\Windows\System32\mfperfhelper.dll:mfperfhelper.dll (00007FF839D90000), size: 1224704 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\System32\mfperfhelper.dll', fileVersion: 10.0.17134.1 C:\Windows\System32\CompPkgSup.DLL:CompPkgSup.DLL (00007FF85DB80000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\CompPkgSup.DLL', fileVersion: 10.0.17134.1 C:\WINDOWS\System32\DriverStore\FileRepository\nvami.inf_amd64_bab342ed51c72a38\nvd3dumx.dll:nvd3dumx.dll (00007FF820BD0000), size: 19034112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\nvami.inf_amd64_bab342ed51c72a38\nvd3dumx.dll', fileVersion: 24.21.13.9764 C:\Windows\System32\DDRAW.dll:DDRAW.dll (00007FF832980000), size: 1007616 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\DDRAW.dll', fileVersion: 10.0.17134.1 C:\Windows\System32\DCIMAN32.dll:DCIMAN32.dll (00007FF85BFC0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\DCIMAN32.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\gpapi.dll:gpapi.dll (00007FF860C00000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\gpapi.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\cryptnet.dll:cryptnet.dll (00007FF84FFD0000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\cryptnet.dll', fileVersion: 10.0.17134.1 C:\Windows\System32\qasf.dll:qasf.dll (00007FF8421F0000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\qasf.dll', fileVersion: 12.0.17134.1 C:\Windows\System32\WMVCore.DLL:WMVCore.DLL (00007FF832630000), size: 2400256 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\WMVCore.DLL', fileVersion: 12.0.17134.1 C:\Windows\System32\WMASF.DLL:WMASF.DLL (00007FF840C70000), size: 339968 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\WMASF.DLL', fileVersion: 12.0.17134.1 C:\Windows\System32\colorcnv.dll:colorcnv.dll (00007FF840500000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\colorcnv.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\wdmaud.drv:wdmaud.drv (00007FF85D3D0000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wdmaud.drv', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\ksuser.dll:ksuser.dll (00007FF85DE80000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ksuser.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\msacm32.drv:msacm32.drv (00007FF85DC20000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msacm32.drv', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\MSACM32.dll:MSACM32.dll (00007FF85D4C0000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSACM32.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\midimap.dll:midimap.dll (00007FF85D3C0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\midimap.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\DSOUND.DLL:DSOUND.DLL (00007FF8373B0000), size: 585728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DSOUND.DLL', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\MFReadWrite.dll:MFReadWrite.dll (00007FF832CC0000), size: 1015808 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MFReadWrite.dll', fileVersion: 10.0.17134.1 C:\Windows\System32\Windows.Media.dll:Windows.Media.dll (00007FF8315A0000), size: 6774784 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\Windows.Media.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\capauthz.dll:capauthz.dll (00007FF859100000), size: 335872 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\capauthz.dll', fileVersion: 10.0.17134.1 C:\WINDOWS\SYSTEM32\MFCORE.dll:MFCORE.dll (00007FF82EC90000), size: 4382720 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MFCORE.dll', fileVersion: 10.0.17134.1 D:\GOG\BATTLETECH\BattleTech_Data\Plugins\sqlite3.dll:sqlite3.dll (0000000180000000), size: 1732608 (result: 0), SymType: '-exported-', PDB: 'D:\GOG\BATTLETECH\BattleTech_Data\Plugins\sqlite3.dll', fileVersion: 3.16.2.0 C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FF85B660000), size: 1871872 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 10.0.17134.1 ========== OUTPUTING STACK TRACE ================== ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7ACF6D419) 0x00007FF7ACF6D419 (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7ACBA32AC) 0x00007FF7ACBA32AC (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7ACDA4C6D) 0x00007FF7ACDA4C6D (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7ACDA4F2E) 0x00007FF7ACDA4F2E (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7ACB9F61C) 0x00007FF7ACB9F61C (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7ACBA1383) 0x00007FF7ACBA1383 (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7ACB841C0) 0x00007FF7ACB841C0 (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7ACB837C1) 0x00007FF7ACB837C1 (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7ACB83AD9) 0x00007FF7ACB83AD9 (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7ACC416FC) 0x00007FF7ACC416FC (BattleTech) 0x00007FF8648A3034 (KERNEL32) BaseThreadInitThunk 0x00007FF865C21551 (ntdll) RtlUserThreadStart ========== END OF STACKTRACE =========== **** Crash! ****