Initialize engine version: 5.6.5p1 (b5fcd78dd1ab) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: AMD Radeon R9 200 Series (ID=0x679a) Vendor: ATI VRAM: 3049 MB Driver: 24.20.11001.5003 Begin MonoManager ReloadAssembly Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll into Unity Child Domain Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll (this message is harmless) Loading E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll into Unity Child Domain - Completed reload, in 6.268 seconds Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\System.dll (this message is harmless) WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. Initializing input. Input initialized. desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0 Initialized touch support. Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Tds.dll (this message is harmless) Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: E:\Steam\SteamApps\common\BATTLETECH\BattleTech_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) UnloadTime: 151.796219 ms WwiseUnity: Initialize sound engine ... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Initialize engine version: 5.6.5p1 (b5fcd78dd1ab) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: AMD Radeon R9 200 Series (ID=0x679a) Vendor: ATI VRAM: 3049 MB Driver: 24.20.11001.5003 WwiseUnity: Sound engine initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Attempting to load default settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Loading 0 other files on top of current file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Begin MonoManager ReloadAssembly Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll (this message is harmless) Loading E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll into Unity Child Domain - Completed reload, in 0.095 seconds Setting up 6 worker threads for Enlighten. Thread -> id: a60 -> priority: 1 Thread -> id: bc4 -> priority: 1 Thread -> id: 155c -> priority: 1 Thread -> id: a00 -> priority: 1 Thread -> id: a20 -> priority: 1 Thread -> id: 544 -> priority: 1 Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.dll (this message is harmless) WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. Initializing input. Input initialized. desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0 Initialized touch support. Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Tds.dll (this message is harmless) Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) UnloadTime: 1.968336 ms Steam [LOG] Steam Overlay Initialized for Steam User ID: 76561198006699548 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Initialize sound engine ... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Sound engine initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Attempting to load default settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Loading 0 other files on top of current file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 5 Unused Serialized files (Serialized files now loaded: 1) Fallback handler could not load library E:/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library E:/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library E:/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library E:/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library E:/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library E:/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library E:/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library E:/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Attached unity initializer to BattleTechGame (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Starting ThreadPool with 1 thread(s). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 11438. Total: 38.036228 ms (FindLiveObjects: 0.807698 ms CreateObjectMapping: 0.519251 ms MarkObjects: 36.662739 ms DeleteObjects: 0.045593 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Node UIRoot already contains module uixPrf_UIManagerFader(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Singleton UIManagerFader canceled AddModule (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Singleton UIManagerFader canceled AddModule (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Singleton UIManagerFader canceled AddModule (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11972. Total: 40.113232 ms (FindLiveObjects: 0.774624 ms CreateObjectMapping: 0.430425 ms MarkObjects: 38.870148 ms DeleteObjects: 0.037089 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 1.150243 ms Setting up 6 worker threads for Enlighten. Thread -> id: 1560 -> priority: 1 Thread -> id: 810 -> priority: 1 Thread -> id: 77c -> priority: 1 Thread -> id: 6bc -> priority: 1 Thread -> id: 151c -> priority: 1 Thread -> id: a24 -> priority: 1 Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 11935. Total: 40.979755 ms (FindLiveObjects: 0.437040 ms CreateObjectMapping: 0.401604 ms MarkObjects: 40.086536 ms DeleteObjects: 0.053862 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.501769 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11931. Total: 52.230122 ms (FindLiveObjects: 0.424047 ms CreateObjectMapping: 0.437513 ms MarkObjects: 51.324387 ms DeleteObjects: 0.043467 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11931. Total: 43.395760 ms (FindLiveObjects: 0.733991 ms CreateObjectMapping: 0.461136 ms MarkObjects: 42.156929 ms DeleteObjects: 0.042759 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.502714 ms Audio system is disabled, so AudioSettings.outputSampleRate cannot be queried. Please check the audio project settings. (Filename: Line: 101) BattleTech.Rendering.MechCustomization.ColorSwatch must be instantiated using the ScriptableObject.CreateInstance method instead of new ColorSwatch. (Filename: Line: 598) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15598. Total: 72.444550 ms (FindLiveObjects: 1.170323 ms CreateObjectMapping: 0.857780 ms MarkObjects: 70.371552 ms DeleteObjects: 0.043704 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 15601. Total: 65.820663 ms (FindLiveObjects: 0.994090 ms CreateObjectMapping: 0.609021 ms MarkObjects: 64.160149 ms DeleteObjects: 0.056224 ms) State Changed Connecting => Closed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SSE Closed... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 0 save slots (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 11 save slots (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Able to resume last save (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MainMenu::OnPooled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Wwise stopping all audio on the GlobalAudioObject (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member displayName from type HeraldryDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member HERALDRY_VERSION from type HeraldryDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member LoathedRepPaymentAdjustment from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member HatedRepPaymentAdjustment from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member NotifArgoUpgradesModuleThreshold from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [AttachUX] Attaching head! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) SimGameState [LOG] [OnHeadlessStateComplete] success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 2076 unused Assets to reduce memory usage. Loaded Objects now: 12607. Total: 84.203293 ms (FindLiveObjects: 0.981805 ms CreateObjectMapping: 0.573349 ms MarkObjects: 81.536644 ms DeleteObjects: 1.110791 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.659576 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12586. Total: 81.743111 ms (FindLiveObjects: 0.396171 ms CreateObjectMapping: 0.471767 ms MarkObjects: 80.830757 ms DeleteObjects: 0.043467 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.490194 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12582. Total: 81.549400 ms (FindLiveObjects: 0.463971 ms CreateObjectMapping: 0.504132 ms MarkObjects: 80.542084 ms DeleteObjects: 0.038506 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12582. Total: 81.894547 ms (FindLiveObjects: 0.739897 ms CreateObjectMapping: 0.507911 ms MarkObjects: 80.615547 ms DeleteObjects: 0.030474 ms) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.547363 ms Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 165495. Total: 507.073090 ms (FindLiveObjects: 15.566439 ms CreateObjectMapping: 14.703696 ms MarkObjects: 476.145020 ms DeleteObjects: 0.656269 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 169377. Total: 522.039978 ms (FindLiveObjects: 14.543291 ms CreateObjectMapping: 11.441484 ms MarkObjects: 495.473572 ms DeleteObjects: 0.580909 ms) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [OnHeadAttachedStateComplete] success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Current conditional is complete. Clearing! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) mood controller detected the game started! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No more conditionals. Closing! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Ignoring value [stopTellingMe] from type [ContractOverride] because class has it marked with JsonIgnore attribute. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Ignoring value [filename] from type [ContractOverride] because class has it marked with JsonIgnore attribute. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Ignoring value [filename] from type [ContractOverride] because class has it marked with JsonIgnore attribute. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ContractTypeSimpleBattle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ContractTypeSimpleBattle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_blackjack_BJ-1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_vindicator_VND-1R, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_spider_SDR-5V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_locust_LCT-1V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ContractTypeSimpleBattle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_vindicator_VND-1R, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_blackjack_BJ-1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_spider_SDR-5V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_vindicator_VND-1R, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_blackjack_BJ-1, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_shadowhawk_SHD-2H, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [LOG] ValidateMechDef: mech: mechdef_spider_SDR-5V, validation level: Basic (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [DetatchUX] Detatching head. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 130.4936 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Enable save toast 130.4936 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map name: [mapGeneral_highPeak_iGlc] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading map path: [Assets/Level Design/Maps/mapGeneral_highPeak_iGlc/mapGeneral_highPeak_iGlc.unity] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading encounter layer: [89b1dbce-876d-4e32-8523-7f9a3ae63c7b] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapExport [LOG] loading contract override: [SimpleBattle_Patrol] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MapMetaData - successfully loaded biomeskin polarFrozen (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Spawner_PlayerLance (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_OpposingForce (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GenerateLanceStart: Lance_Enemy_Ambushers (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disable save toast133.1751 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The referenced script on this Behaviour is missing! (Filename: Line: 1515) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) A script behaviour (probably VersionTrackingBreadcrumb?) has a different serialization layout when loading. (Read 48 bytes but expected 112 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1888) MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit galleon and component Weapon_Laser_SmallLaser_0-STOCK, ideal match name was: chrPrfWeap_galleon_right_laser_ah, falling back to default item (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit galleon and component Weapon_Laser_SmallLaser_0-STOCK, ideal match name was: chrPrfWeap_galleon_left_laser_ah, falling back to default item (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit scorpion and component Weapon_Autocannon_AC5_0-STOCK, ideal match name was: chrPrfWeap_scorpion_turret_ac5_bh, falling back to default item (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MechLab [WARNING] GetComponentPrefabName failed to find a prefab name for unit scorpion and component Weapon_MachineGun_MachineGun_0-STOCK, ideal match name was: chrPrfWeap_scorpion_turret_machinegun_ah, falling back to default item (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hide save toast136.196 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 138.3916 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 13) UnloadTime: 34.994190 ms Unloading 1602 unused Assets to reduce memory usage. Loaded Objects now: 176633. Total: 698.150024 ms (FindLiveObjects: 16.596199 ms CreateObjectMapping: 14.592428 ms MarkObjects: 613.943481 ms DeleteObjects: 53.017269 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 13) UnloadTime: 7.953665 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 176629. Total: 675.850342 ms (FindLiveObjects: 15.612505 ms CreateObjectMapping: 12.344858 ms MarkObjects: 647.377258 ms DeleteObjects: 0.514762 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 13) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 176629. Total: 646.725220 ms (FindLiveObjects: 15.044826 ms CreateObjectMapping: 12.450221 ms MarkObjects: 618.725830 ms DeleteObjects: 0.503895 ms) Unloading 16 Unused Serialized files (Serialized files now loaded: 13) UnloadTime: 4.782404 ms TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 188) Unloading 69085 unused Assets to reduce memory usage. Loaded Objects now: 109214. Total: 384.870880 ms (FindLiveObjects: 12.845211 ms CreateObjectMapping: 15.269251 ms MarkObjects: 251.659515 ms DeleteObjects: 105.096199 ms) BattleTech.SetPatrolRouteAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new SetPatrolRouteAIOrder. (Filename: Line: 598) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom/IcePlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom/IcePlane (1)" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom/IcePlane (2)" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Left/IcePlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Left/IcePlane (1)" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Left/IcePlane (2)" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Right/IcePlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Right/IcePlane (1)" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Right/IcePlane (2)" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Left/IcePlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Left/IcePlane (1)" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Left/IcePlane (2)" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Right/IcePlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Right/IcePlane (1)" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Right/IcePlane (2)" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Right/IcePlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Right/IcePlane (1)" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Right/IcePlane (2)" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Left/IcePlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Left/IcePlane (1)" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Left/IcePlane (2)" (Filename: Line: 0) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) AddMagicKnowledgeByTagAIOrder must be instantiated using the ScriptableObject.CreateInstance method instead of new AddMagicKnowledgeByTagAIOrder. (Filename: Line: 598) Unloading 3 Unused Serialized files (Serialized files now loaded: 13) Unloading 869 unused Assets to reduce memory usage. Loaded Objects now: 173533. Total: 748.457886 ms (FindLiveObjects: 17.172148 ms CreateObjectMapping: 11.618899 ms MarkObjects: 695.476990 ms DeleteObjects: 24.189129 ms) CombatHud.OnTriggerDialog (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [BeginSave] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Enable save toast 175.8788 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [SaveComplete] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disable save toast177.2808 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Hide save toast180.289 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Invisible save toast 182.298 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 0.1111111 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 0.1111111 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 0.1111111 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 0.1111111 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 0.1111111 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 729 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 81 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Force multiplier: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Crash!!! SymInit: Symbol-SearchPath: '.;E:\Steam\steamapps\common\BATTLETECH;E:\Steam\steamapps\common\BATTLETECH;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Laurie' OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1 E:\Steam\steamapps\common\BATTLETECH\BattleTech.exe:BattleTech.exe (000000013F6C0000), size: 23818240 (result: 0), SymType: '-exported-', PDB: 'E:\Steam\steamapps\common\BATTLETECH\BattleTech.exe', fileVersion: 5.6.5.64727 C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (0000000076E40000), size: 1740800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\kernel32.dll:kernel32.dll (0000000076C20000), size: 1175552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\kernel32.dll', fileVersion: 6.1.7601.17932 C:\Windows\system32\KERNELBASE.dll:KERNELBASE.dll (000007FEFCFF0000), size: 442368 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\KERNELBASE.dll', fileVersion: 6.1.7601.17932 C:\Windows\system32\HID.DLL:HID.DLL (000007FEFB3E0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\HID.DLL', fileVersion: 6.1.7600.16385 C:\Windows\system32\msvcrt.dll:msvcrt.dll (000007FEFD750000), size: 651264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msvcrt.dll', fileVersion: 7.0.7600.16385 C:\Windows\system32\USER32.dll:USER32.dll (0000000076D40000), size: 1024000 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USER32.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\GDI32.dll:GDI32.dll (000007FEFF0E0000), size: 421888 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GDI32.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\LPK.dll:LPK.dll (000007FEFD180000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\LPK.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\USP10.dll:USP10.dll (000007FEFD970000), size: 823296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USP10.dll', fileVersion: 1.626.7601.17514 C:\Windows\system32\VERSION.dll:VERSION.dll (000007FEFBED0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\VERSION.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\ole32.dll:ole32.dll (000007FEFEE70000), size: 2109440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ole32.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\RPCRT4.dll:RPCRT4.dll (000007FEFE9C0000), size: 1232896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RPCRT4.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\SHLWAPI.dll:SHLWAPI.dll (000007FEFE8F0000), size: 462848 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SHLWAPI.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\ADVAPI32.dll:ADVAPI32.dll (000007FEFE810000), size: 897024 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ADVAPI32.dll', fileVersion: 6.1.7600.16385 C:\Windows\SYSTEM32\sechost.dll:sechost.dll (000007FEFD160000), size: 126976 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\sechost.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\SHELL32.dll:SHELL32.dll (000007FEFDA40000), size: 14188544 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SHELL32.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\OPENGL32.dll:OPENGL32.dll (000007FEFAF30000), size: 1167360 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OPENGL32.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\GLU32.dll:GLU32.dll (000007FEFB130000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GLU32.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\DDRAW.dll:DDRAW.dll (000007FEEB3D0000), size: 987136 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DDRAW.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\DCIMAN32.dll:DCIMAN32.dll (000007FEFB120000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DCIMAN32.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\SETUPAPI.dll:SETUPAPI.dll (000007FEFD190000), size: 1929216 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SETUPAPI.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\CFGMGR32.dll:CFGMGR32.dll (000007FEFD060000), size: 221184 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CFGMGR32.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\OLEAUT32.dll:OLEAUT32.dll (000007FEFD370000), size: 880640 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OLEAUT32.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\DEVOBJ.dll:DEVOBJ.dll (000007FEFD0A0000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DEVOBJ.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\dwmapi.dll:dwmapi.dll (000007FEFBE80000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dwmapi.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\WINMM.dll:WINMM.dll (000007FEFA8C0000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINMM.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\WS2_32.dll:WS2_32.dll (000007FEFE970000), size: 315392 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WS2_32.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\NSI.dll:NSI.dll (000007FEFE800000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NSI.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\IMM32.dll:IMM32.dll (000007FEFE7D0000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IMM32.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\MSCTF.dll:MSCTF.dll (000007FEFECC0000), size: 1085440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSCTF.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\DNSAPI.dll:DNSAPI.dll (000007FEFC440000), size: 372736 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DNSAPI.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\IPHLPAPI.DLL:IPHLPAPI.DLL (000007FEFA260000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IPHLPAPI.DLL', fileVersion: 6.1.7601.17514 C:\Windows\system32\WINNSI.DLL:WINNSI.DLL (000007FEFA250000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINNSI.DLL', fileVersion: 6.1.7600.16385 C:\Windows\system32\WINHTTP.dll:WINHTTP.dll (000007FEF8F40000), size: 462848 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINHTTP.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\webio.dll:webio.dll (000007FEF8ED0000), size: 409600 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\webio.dll', fileVersion: 6.1.7601.17514 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll:gameoverlayrenderer64.dll (000007FEDDA30000), size: 1593344 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll', fileVersion: 4.51.47.10 C:\Windows\system32\PSAPI.DLL:PSAPI.DLL (0000000077010000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\PSAPI.DLL', fileVersion: 6.1.7600.16385 C:\Windows\system32\api-ms-win-core-synch-l1-2-0.DLL:api-ms-win-core-synch-l1-2-0.DLL (000007FEFBE70000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-core-synch-l1-2-0.DLL', fileVersion: 10.0.10240.16390 E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Mono\mono.dll:mono.dll (000007FEDE8C0000), size: 2998272 (result: 0), SymType: '-exported-', PDB: 'E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Mono\mono.dll', fileVersion: 1.0.0.1 C:\Windows\system32\MSWSOCK.dll:MSWSOCK.dll (000007FEFC600000), size: 348160 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSWSOCK.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\CRYPTBASE.dll:CRYPTBASE.dll (000007FEFCCC0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPTBASE.dll', fileVersion: 6.1.7600.16385 C:\Windows\System32\wship6.dll:wship6.dll (000007FEFC5F0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wship6.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\uxtheme.dll:uxtheme.dll (000007FEFB7A0000), size: 352256 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\uxtheme.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\d3d11.dll:d3d11.dll (000007FEF2CA0000), size: 1921024 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d11.dll', fileVersion: 6.2.9200.16492 C:\Windows\system32\dxgi.dll:dxgi.dll (000007FEF2E80000), size: 380928 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dxgi.dll', fileVersion: 6.2.9200.16492 C:\Windows\system32\WINTRUST.dll:WINTRUST.dll (000007FEFCE40000), size: 237568 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINTRUST.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\CRYPT32.dll:CRYPT32.dll (00000000068E0000), size: 1470464 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPT32.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\MSASN1.dll:MSASN1.dll (000007FEFCE30000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSASN1.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\aticfx64.dll:aticfx64.dll (000007FEEAAC0000), size: 2019328 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\aticfx64.dll', fileVersion: 24.20.11001.5003 C:\Windows\system32\atiuxp64.dll:atiuxp64.dll (000007FEE0590000), size: 217088 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\atiuxp64.dll', fileVersion: 24.20.11001.5003 C:\Windows\system32\atidxx64.dll:atidxx64.dll (000007FEDF5E0000), size: 16437248 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\atidxx64.dll', fileVersion: 24.20.11001.5003 C:\Windows\system32\amdihk64.dll:amdihk64.dll (000007FEE9E70000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\amdihk64.dll', fileVersion: 1.0.0.0 C:\Windows\system32\CLBCatQ.DLL:CLBCatQ.DLL (000007FEFEDD0000), size: 626688 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CLBCatQ.DLL', fileVersion: 2001.12.8530.16385 C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (000007FEF89E0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemprox.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\wbemcomn.dll:wbemcomn.dll (000007FEF8C90000), size: 548864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbemcomn.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\CRYPTSP.dll:CRYPTSP.dll (000007FEFC660000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPTSP.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\rsaenh.dll:rsaenh.dll (000007FEFC320000), size: 290816 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rsaenh.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\RpcRtRemote.dll:RpcRtRemote.dll (000007FEFCD70000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RpcRtRemote.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (000007FEF85F0000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (000007FEF8B60000), size: 925696 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\NTDSAPI.dll:NTDSAPI.dll (000007FEF8B30000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NTDSAPI.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\mscms.dll:mscms.dll (000007FEDE820000), size: 638976 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\mscms.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\USERENV.dll:USERENV.dll (000007FEFC0E0000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USERENV.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\profapi.dll:profapi.dll (000007FEFCD90000), size: 61440 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\profapi.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\icm32.dll:icm32.dll (000007FEF8480000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\icm32.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\xinput1_3.dll:xinput1_3.dll (0000000006630000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\xinput1_3.dll', fileVersion: 9.18.944.0 C:\Windows\System32\MMDevApi.dll:MMDevApi.dll (000007FEFB390000), size: 307200 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\MMDevApi.dll', fileVersion: 6.1.7600.16385 C:\Windows\System32\PROPSYS.dll:PROPSYS.dll (000007FEFB800000), size: 1228800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\PROPSYS.dll', fileVersion: 7.0.7601.17514 C:\Windows\system32\AUDIOSES.DLL:AUDIOSES.DLL (000007FEFA600000), size: 323584 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AUDIOSES.DLL', fileVersion: 6.1.7601.17514 E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\CSteamworks.dll:CSteamworks.dll (000007FEDE130000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\CSteamworks.dll', fileVersion: 1.30.0.0 E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\steam_api64.dll:steam_api64.dll (000000005DCE0000), size: 262144 (result: 0), SymType: '-exported-', PDB: 'E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\steam_api64.dll', fileVersion: 3.92.72.58 C:\Windows\system32\dhcpcsvc.DLL:dhcpcsvc.DLL (000007FEF9FF0000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dhcpcsvc.DLL', fileVersion: 6.1.7600.16385 C:\Windows\system32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (000007FEF9FD0000), size: 69632 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dhcpcsvc6.DLL', fileVersion: 6.1.7600.16385 C:\Program Files (x86)\Steam\steamclient64.dll:steamclient64.dll (0000000053E80000), size: 14962688 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamclient64.dll', fileVersion: 4.51.47.10 C:\Windows\system32\imagehlp.dll:imagehlp.dll (000007FEFECA0000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\imagehlp.dll', fileVersion: 6.1.7601.17514 C:\Program Files (x86)\Steam\tier0_s64.dll:tier0_s64.dll (000000005D6C0000), size: 1515520 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\tier0_s64.dll', fileVersion: 4.51.47.10 C:\Program Files (x86)\Steam\vstdlib_s64.dll:vstdlib_s64.dll (000000005D640000), size: 495616 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\vstdlib_s64.dll', fileVersion: 4.51.47.10 C:\Windows\system32\Secur32.dll:Secur32.dll (000007FEFCA60000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\Secur32.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\SSPICLI.DLL:SSPICLI.DLL (000007FEFCC30000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SSPICLI.DLL', fileVersion: 6.1.7601.17514 C:\Windows\system32\credssp.dll:credssp.dll (000007FEFC1F0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\credssp.dll', fileVersion: 6.1.7601.17514 C:\Windows\System32\wshtcpip.dll:wshtcpip.dll (000007FEFBFC0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wshtcpip.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\rasadhlp.dll:rasadhlp.dll (000007FEF7B80000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rasadhlp.dll', fileVersion: 6.1.7600.16385 C:\Windows\System32\fwpuclnt.dll:fwpuclnt.dll (000007FEFA0B0000), size: 339968 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\fwpuclnt.dll', fileVersion: 6.1.7600.16385 E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkSoundEngine.dll:AkSoundEngine.dll (000007FEDD720000), size: 1630208 (result: 0), SymType: '-exported-', PDB: 'E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkSoundEngine.dll' C:\Windows\system32\XAudio2_7.dll:XAudio2_7.dll (000007FEDDCC0000), size: 569344 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\XAudio2_7.dll', fileVersion: 9.29.1962.0 E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkFlanger.dll:AkFlanger.dll (000007FEDE0E0000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkFlanger.dll' E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkGuitarDistortion.dll:AkGuitarDistortion.dll (000007FEDDC70000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkGuitarDistortion.dll' E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkTremolo.dll:AkTremolo.dll (000007FEDDC20000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkTremolo.dll' E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkStereoDelay.dll:AkStereoDelay.dll (000007FEDDBD0000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkStereoDelay.dll' C:\Windows\system32\avrt.dll:avrt.dll (000007FEFACA0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\avrt.dll', fileVersion: 6.1.7600.16385 E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AVProVideo.dll:AVProVideo.dll (000007FEDD280000), size: 946176 (result: 0), SymType: '-exported-', PDB: 'E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AVProVideo.dll' E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\Audio360.dll:Audio360.dll (000007FEDD100000), size: 1560576 (result: 0), SymType: '-exported-', PDB: 'E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\Audio360.dll' C:\Windows\system32\qcap.dll:qcap.dll (000007FEDD8D0000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\qcap.dll', fileVersion: 6.6.7601.17514 C:\Windows\system32\quartz.dll:quartz.dll (000007FEDCF40000), size: 1777664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\quartz.dll', fileVersion: 6.6.7601.17514 C:\Windows\system32\devenum.dll:devenum.dll (000007FEE1DB0000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\devenum.dll', fileVersion: 6.6.7600.16385 C:\Windows\system32\ntmarta.dll:ntmarta.dll (000007FEFAB20000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ntmarta.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\WLDAP32.dll:WLDAP32.dll (000007FEFF080000), size: 335872 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WLDAP32.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\msdmo.dll:msdmo.dll (000007FEE1DA0000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msdmo.dll', fileVersion: 6.6.7601.17514 C:\Windows\System32\msmpeg2vdec.dll:msmpeg2vdec.dll (000007FEDCC90000), size: 2789376 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\msmpeg2vdec.dll', fileVersion: 12.0.9200.16426 C:\Windows\System32\MFPlat.DLL:MFPlat.DLL (000007FEFA1D0000), size: 442368 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\MFPlat.DLL', fileVersion: 12.0.7600.16385 C:\Windows\System32\EVR.dll:EVR.dll (000007FEDCBF0000), size: 647168 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\EVR.dll', fileVersion: 6.1.7601.17514 C:\Windows\System32\POWRPROF.dll:POWRPROF.dll (000007FEFBEA0000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\POWRPROF.dll', fileVersion: 6.1.7600.16385 C:\Windows\System32\slc.dll:slc.dll (000007FEFA6A0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\slc.dll', fileVersion: 6.1.7600.16385 C:\Windows\System32\bcrypt.dll:bcrypt.dll (000007FEFC7B0000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\bcrypt.dll', fileVersion: 6.1.7600.16385 C:\Windows\System32\mpg2splt.ax:mpg2splt.ax (000007FEDCBA0000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\mpg2splt.ax', fileVersion: 6.6.7601.17514 C:\Windows\eHome\ehTrace.dll:ehTrace.dll (000007FEDCB60000), size: 204800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\eHome\ehTrace.dll', fileVersion: 6.1.7600.16385 C:\Windows\System32\msmpeg2adec.dll:msmpeg2adec.dll (000007FEDCA10000), size: 1323008 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\msmpeg2adec.dll', fileVersion: 6.1.7140.0 C:\Windows\system32\qasf.dll:qasf.dll (000007FEDC9C0000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\qasf.dll', fileVersion: 12.0.7601.17514 C:\Windows\System32\colorcnv.dll:colorcnv.dll (000007FEDC980000), size: 221184 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\colorcnv.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\wdmaud.drv:wdmaud.drv (000007FEFA860000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wdmaud.drv', fileVersion: 6.1.7601.17514 C:\Windows\system32\ksuser.dll:ksuser.dll (0000000074B50000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ksuser.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\msacm32.drv:msacm32.drv (000007FEFA5A0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msacm32.drv', fileVersion: 6.1.7600.16385 C:\Windows\system32\MSACM32.dll:MSACM32.dll (000007FEFA550000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSACM32.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\midimap.dll:midimap.dll (000007FEFA540000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\midimap.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\DSOUND.DLL:DSOUND.DLL (000007FEDC8F0000), size: 557056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DSOUND.DLL', fileVersion: 6.1.7600.16385 C:\Windows\System32\mf.dll:mf.dll (000007FEEB4F0000), size: 4132864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\mf.dll', fileVersion: 12.0.7601.17514 C:\Windows\System32\ATL.DLL:ATL.DLL (000007FEFA8A0000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\ATL.DLL', fileVersion: 3.5.2284.0 C:\Windows\system32\MFReadWrite.dll:MFReadWrite.dll (000007FEFB190000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MFReadWrite.dll', fileVersion: 12.0.7601.17514 E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\sqlite3.dll:sqlite3.dll (0000000180000000), size: 1732608 (result: 0), SymType: '-exported-', PDB: 'E:\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\sqlite3.dll', fileVersion: 3.16.2.0 C:\Windows\system32\dbghelp.dll:dbghelp.dll (000007FEF1590000), size: 1200128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514 ========== OUTPUTING STACK TRACE ================== ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 000000013F887657) 0x000000013F887657 (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 000000013F8B1CC0) 0x000000013F8B1CC0 (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 000000013F8B95E9) 0x000000013F8B95E9 (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 000000013F8C3E94) 0x000000013F8C3E94 (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 000000013F882E12) 0x000000013F882E12 (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 000000013F895744) 0x000000013F895744 (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 000000013F895DA2) 0x000000013F895DA2 (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 000000013F895E91) 0x000000013F895E91 (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 000000013F8C5241) 0x000000013F8C5241 (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 000000013FEEAFD8) 0x000000013FEEAFD8 (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 000000013FEEB11D) 0x000000013FEEB11D (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 000000013FB86563) 0x000000013FB86563 (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 000000013F71BACB) 0x000000013F71BACB (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 000000013F71BCBA) 0x000000013F71BCBA (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 000000013F72F929) 0x000000013F72F929 (BattleTech) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00000001400D6E6C) 0x00000001400D6E6C (BattleTech) 0x0000000076C3652D (kernel32) BaseThreadInitThunk 0x0000000076E6C521 (ntdll) RtlUserThreadStart ========== END OF STACKTRACE =========== **** Crash! ****