Initialize engine version: 5.6.5p1 (b5fcd78dd1ab) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80) Vendor: NVIDIA VRAM: 8079 MB Driver: 24.21.13.9731 Begin MonoManager ReloadAssembly Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll into Unity Child Domain - Completed reload, in 0.061 seconds Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.dll (this message is harmless) WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. Initializing input. Input initialized. desktop: 1920x1080 144Hz; virtual: 3840x1200 at -1920,0 Initialized touch support. Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Tds.dll (this message is harmless) Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\Games\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) UnloadTime: 3.788131 ms Steam [LOG] Steam Overlay Initialized for Steam User ID: 76561197997731526 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Initialize sound engine ... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Sound engine initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [InControl] Joystick 1: "Saitek X52 Pro Flight Control System" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Attempting to load default settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Loading 0 other files on top of current file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 5 Unused Serialized files (Serialized files now loaded: 1) Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Attached unity initializer to BattleTechGame (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Starting ThreadPool with 1 thread(s). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 11390. Total: 19.875235 ms (FindLiveObjects: 0.358706 ms CreateObjectMapping: 0.553644 ms MarkObjects: 18.933249 ms DeleteObjects: 0.029125 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Node UIRoot already contains module uixPrf_UIManagerFader(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Singleton UIManagerFader canceled AddModule (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Singleton UIManagerFader canceled AddModule (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Singleton UIManagerFader canceled AddModule (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 12350. Total: 21.432949 ms (FindLiveObjects: 0.346698 ms CreateObjectMapping: 0.449915 ms MarkObjects: 20.604399 ms DeleteObjects: 0.031425 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 1.774880 ms Setting up 6 worker threads for Enlighten. Thread -> id: 2864 -> priority: 1 Thread -> id: 46ec -> priority: 1 Thread -> id: 1a34 -> priority: 1 Thread -> id: 90c -> priority: 1 Thread -> id: 3454 -> priority: 1 Thread -> id: 4748 -> priority: 1 Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 11909. Total: 22.505489 ms (FindLiveObjects: 0.463456 ms CreateObjectMapping: 0.757013 ms MarkObjects: 21.260494 ms DeleteObjects: 0.024015 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.236582 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11905. Total: 21.338673 ms (FindLiveObjects: 0.340821 ms CreateObjectMapping: 0.450171 ms MarkObjects: 20.534651 ms DeleteObjects: 0.012518 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11905. Total: 22.038458 ms (FindLiveObjects: 0.334434 ms CreateObjectMapping: 0.448638 ms MarkObjects: 21.239288 ms DeleteObjects: 0.015840 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.248079 ms Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/AVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\AVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/AVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libAVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\libAVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libAVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/AVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\AVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/AVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libAVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\libAVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libAVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/AVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\AVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/AVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libAVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\libAVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libAVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/AVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\AVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/AVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libAVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\libAVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libAVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/AVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\AVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/AVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libAVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\libAVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libAVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/AVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\AVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/AVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libAVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\libAVProVideo Fallback handler could not load library D:/Games/Steam/steamapps/common/BATTLETECH/BattleTech_Data/Mono/libAVProVideo BattleTech.Rendering.MechCustomization.ColorSwatch must be instantiated using the ScriptableObject.CreateInstance method instead of new ColorSwatch. (Filename: Line: 598) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15572. Total: 31.144331 ms (FindLiveObjects: 0.446849 ms CreateObjectMapping: 0.513787 ms MarkObjects: 30.156355 ms DeleteObjects: 0.026570 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15574. Total: 34.607735 ms (FindLiveObjects: 0.587624 ms CreateObjectMapping: 0.837236 ms MarkObjects: 33.151707 ms DeleteObjects: 0.030658 ms) Counted 0 save slots (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 14 save slots (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) State Changed Initial => Connecting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) State Changed Connecting => Closed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SSE Closed... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1744) MainMenu::OnPooled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) On Load Successful! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Wwise stopping all audio on the GlobalAudioObject (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TEMP: SAVE GAME HACK. REFRESHING WHILE LOCATIONS AREN'T VALID (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TEMP: SAVE GAME HACK. REFRESHING WHILE LOCATIONS AREN'T VALID (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TEMP: SAVE GAME HACK. REFRESHING WHILE LOCATIONS AREN'T VALID (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TEMP: SAVE GAME HACK. REFRESHING WHILE LOCATIONS AREN'T VALID (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TEMP: SAVE GAME HACK. REFRESHING WHILE LOCATIONS AREN'T VALID (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member displayName from type HeraldryDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member HERALDRY_VERSION from type HeraldryDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member LoathedRepPaymentAdjustment from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member HatedRepPaymentAdjustment from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member NotifArgoUpgradesModuleThreshold from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Stopping ThreadPool (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)