Initialize engine version: 5.6.5p1 (b5fcd78dd1ab) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80) Vendor: NVIDIA VRAM: 8077 MB Driver: 23.21.13.9135 Begin MonoManager ReloadAssembly Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DemiLib.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween43.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween46.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTween50.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\DOTweenPro.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\BattleTech.Common.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Ionic.Zip.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Lidgren.Network.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\NGettext.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Open.Nat.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ServiceStack.Interfaces.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunDTO.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\ShadowrunSerializer.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Threading.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.CognitoIdentity.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.Core.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.S3.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\AWSSDK.SecurityToken.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\LibTessDotNet.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Dapper.Unity.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNet.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\HBSNetUdp.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.AccessControl.DLL into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Client.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Extensions.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.GData.Spreadsheets.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Google.Protobuf.Unity.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Magick.NET-Q16-x64.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.CJK.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.MidEast.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Other.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.Rare.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Sigil.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Sqlite.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Configuration.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Data.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.EnterpriseServices.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Security.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Drawing.dll into Unity Child Domain - Completed reload, in 0.057 seconds Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.dll (this message is harmless) WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. Initializing input. Input initialized. desktop: 2560x1440 59Hz; virtual: 2560x1440 at 0,0 Initialized touch support. Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Mono.Data.Tds.dll (this message is harmless) Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) UnloadTime: 2.553819 ms Steam [LOG] Steam Overlay Initialized for Steam User ID: 76561197969640981 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Initialize sound engine ... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Sound engine initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [InControl] Joystick 1: "vJoy - Virtual Joystick" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Attempting to load default settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DebugBridge [LOG] Loading 0 other files on top of current file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 5 Unused Serialized files (Serialized files now loaded: 1) Fallback handler could not load library C:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library C:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\/usr/lib/libobjc.dylib Fallback handler could not load library C:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/.\lib/usr/lib/libobjc.dylib Fallback handler could not load library C:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Attached unity initializer to BattleTechGame (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Starting ThreadPool with 1 thread(s). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 11387. Total: 30.175392 ms (FindLiveObjects: 0.427440 ms CreateObjectMapping: 0.619364 ms MarkObjects: 29.106642 ms DeleteObjects: 0.021649 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Node UIRoot already contains module uixPrf_UIManagerFader(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Singleton UIManagerFader canceled AddModule (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Singleton UIManagerFader canceled AddModule (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Singleton UIManagerFader canceled AddModule (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12345. Total: 24.625681 ms (FindLiveObjects: 0.455527 ms CreateObjectMapping: 0.374486 ms MarkObjects: 23.761438 ms DeleteObjects: 0.032474 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 1.717662 ms Setting up 6 worker threads for Enlighten. Thread -> id: 208c -> priority: 1 Thread -> id: 213c -> priority: 1 Thread -> id: 20b8 -> priority: 1 Thread -> id: 2044 -> priority: 1 Thread -> id: 238 -> priority: 1 Thread -> id: 2218 -> priority: 1 Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 11886. Total: 25.360903 ms (FindLiveObjects: 0.357517 ms CreateObjectMapping: 0.564947 ms MarkObjects: 24.401867 ms DeleteObjects: 0.035693 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.296370 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11882. Total: 23.974134 ms (FindLiveObjects: 0.363953 ms CreateObjectMapping: 0.308365 ms MarkObjects: 23.276068 ms DeleteObjects: 0.025453 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11882. Total: 24.286888 ms (FindLiveObjects: 0.418956 ms CreateObjectMapping: 0.282327 ms MarkObjects: 23.568050 ms DeleteObjects: 0.016676 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.277938 ms Audio system is disabled, so AudioSettings.outputSampleRate cannot be queried. Please check the audio project settings. (Filename: Line: 101) Audio system is disabled, so AudioSettings.outputSampleRate cannot be queried. Please check the audio project settings. (Filename: Line: 101) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15546. Total: 50.845268 ms (FindLiveObjects: 0.535398 ms CreateObjectMapping: 0.529839 ms MarkObjects: 49.742878 ms DeleteObjects: 0.036278 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15549. Total: 34.405914 ms (FindLiveObjects: 0.764478 ms CreateObjectMapping: 0.618194 ms MarkObjects: 32.967949 ms DeleteObjects: 0.054710 ms) Counted 0 save slots (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Counted 1 save slots (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Able to resume last save (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MainMenu::OnPooled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Wwise stopping all audio on the GlobalAudioObject (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TEMP: SAVE GAME HACK. REFRESHING WHILE LOCATIONS AREN'T VALID (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TEMP: SAVE GAME HACK. REFRESHING WHILE LOCATIONS AREN'T VALID (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TEMP: SAVE GAME HACK. REFRESHING WHILE LOCATIONS AREN'T VALID (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TEMP: SAVE GAME HACK. REFRESHING WHILE LOCATIONS AREN'T VALID (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TEMP: SAVE GAME HACK. REFRESHING WHILE LOCATIONS AREN'T VALID (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member displayName from type HeraldryDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member HERALDRY_VERSION from type HeraldryDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member LoathedRepPaymentAdjustment from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member HatedRepPaymentAdjustment from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Could not retrieve member NotifArgoUpgradesModuleThreshold from type StoryConstantsDef (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BattleTech.Rendering.MechCustomization.ColorSwatch must be instantiated using the ScriptableObject.CreateInstance method instead of new ColorSwatch. (Filename: Line: 598) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No DefaultCombatLeaderCastDefId specified for faction [INVALID_UNSET] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [AttachUX] Attaching head! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) SimGameState [LOG] [OnHeadlessStateComplete] success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 2537 unused Assets to reduce memory usage. Loaded Objects now: 12096. Total: 44.776546 ms (FindLiveObjects: 0.550904 ms CreateObjectMapping: 0.397306 ms MarkObjects: 43.081703 ms DeleteObjects: 0.745754 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.371560 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12074. Total: 43.531967 ms (FindLiveObjects: 0.369512 ms CreateObjectMapping: 0.303684 ms MarkObjects: 42.824829 ms DeleteObjects: 0.032767 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.277353 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12070. Total: 43.624126 ms (FindLiveObjects: 0.340840 ms CreateObjectMapping: 0.301636 ms MarkObjects: 42.951805 ms DeleteObjects: 0.028964 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12070. Total: 43.365204 ms (FindLiveObjects: 0.444117 ms CreateObjectMapping: 0.323579 ms MarkObjects: 42.555668 ms DeleteObjects: 0.041251 ms) The referenced script on this Behaviour is missing! (Filename: Line: 1515) The referenced script on this Behaviour is missing! (Filename: Line: 1515) The referenced script on this Behaviour is missing! (Filename: Line: 1515) The referenced script on this Behaviour (Game Object 'Camera_leopardMechBay') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Camera_executiveOfficerRoom') is missing! (Filename: Line: 1744) The referenced script on this Behaviour (Game Object 'Camera_barracks') is missing! (Filename: Line: 1744) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.346692 ms Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 164441. Total: 310.436432 ms (FindLiveObjects: 11.001699 ms CreateObjectMapping: 14.496417 ms MarkObjects: 284.499756 ms DeleteObjects: 0.437680 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 168323. Total: 308.387268 ms (FindLiveObjects: 8.684859 ms CreateObjectMapping: 10.784030 ms MarkObjects: 288.592194 ms DeleteObjects: 0.325919 ms) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [AVProVideo] Opening C:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/StreamingAssets\Video/1A-setting.mp4 (offset 0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Audio system is disabled, so AudioSettings.outputSampleRate cannot be queried. Please check the audio project settings. (Filename: Line: 101) SimGameState [LOG] [OnHeadAttachedStateComplete] success! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) animation complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [AVProVideo] Opening C:/SteamLibrary/steamapps/common/BATTLETECH/BattleTech_Data/StreamingAssets\Video/1A-setting.mp4 (offset 0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Audio system is disabled, so AudioSettings.outputSampleRate cannot be queried. Please check the audio project settings. (Filename: Line: 101) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Current conditional is complete. Clearing! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [AVProVideo] Using playback path: DirectShow (1920x1080@25.00) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) mood controller detected the game started! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No more conditionals. Closing! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Crash!!! SymInit: Symbol-SearchPath: '.;C:\SteamLibrary\steamapps\common\BATTLETECH;C:\SteamLibrary\steamapps\common\BATTLETECH;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Eivind' OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1 C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech.exe:BattleTech.exe (000000013F040000), size: 23818240 (result: 0), SymType: '-exported-', PDB: 'C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech.exe', fileVersion: 5.6.5.64727 C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (0000000077A90000), size: 1744896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7601.23418 C:\Windows\system32\kernel32.dll:kernel32.dll (0000000077870000), size: 1175552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\kernel32.dll', fileVersion: 6.1.7601.23418 C:\Windows\system32\KERNELBASE.dll:KERNELBASE.dll (000007FEFDB60000), size: 434176 (result: 0), SymType: 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size: 1597440 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll', fileVersion: 4.44.85.6 C:\Windows\system32\PSAPI.DLL:PSAPI.DLL (0000000077C60000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\PSAPI.DLL', fileVersion: 6.1.7600.16385 C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Mono\mono.dll:mono.dll (000007FEDFC80000), size: 2998272 (result: 0), SymType: '-exported-', PDB: 'C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Mono\mono.dll', fileVersion: 1.0.0.1 C:\Windows\system32\MSWSOCK.dll:MSWSOCK.dll (000007FEFCF30000), size: 348160 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSWSOCK.dll', fileVersion: 6.1.7601.18254 C:\Windows\system32\CRYPTBASE.dll:CRYPTBASE.dll (000007FEFD6B0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPTBASE.dll', fileVersion: 6.1.7601.23418 C:\Windows\system32\BfLLR.dll:BfLLR.dll (0000000180000000), size: 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fileVersion: 9.18.944.0 C:\Windows\System32\MMDevApi.dll:MMDevApi.dll (000007FEFC0A0000), size: 307200 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\MMDevApi.dll', fileVersion: 6.1.7600.16385 C:\Windows\System32\PROPSYS.dll:PROPSYS.dll (000007FEFBF70000), size: 1228800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\PROPSYS.dll', fileVersion: 7.0.7601.17514 C:\Windows\system32\AUDIOSES.DLL:AUDIOSES.DLL (000007FEF8320000), size: 323584 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AUDIOSES.DLL', fileVersion: 6.1.7601.18741 C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\CSteamworks.dll:CSteamworks.dll (000007FEF7D20000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\CSteamworks.dll', fileVersion: 1.30.0.0 C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\steam_api64.dll:steam_api64.dll (0000000075400000), size: 262144 (result: 0), SymType: '-exported-', PDB: 'C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\steam_api64.dll', fileVersion: 3.92.72.58 C:\Program Files (x86)\Steam\steamclient64.dll:steamclient64.dll (0000000042AC0000), size: 14876672 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamclient64.dll', fileVersion: 4.44.85.6 C:\Program Files (x86)\Steam\tier0_s64.dll:tier0_s64.dll (0000000067A00000), size: 1519616 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\tier0_s64.dll', fileVersion: 4.44.85.6 C:\Program Files (x86)\Steam\vstdlib_s64.dll:vstdlib_s64.dll (0000000075380000), size: 487424 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\vstdlib_s64.dll', fileVersion: 4.44.85.6 C:\Windows\system32\Secur32.dll:Secur32.dll (000007FEFD450000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\Secur32.dll', fileVersion: 6.1.7601.23418 C:\Windows\system32\SSPICLI.DLL:SSPICLI.DLL (000007FEFD620000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SSPICLI.DLL', fileVersion: 6.1.7601.23418 C:\Windows\System32\wshtcpip.dll:wshtcpip.dll (000007FEFC930000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wshtcpip.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\credssp.dll:credssp.dll (000007FEFCC70000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\credssp.dll', fileVersion: 6.1.7601.23418 C:\Windows\system32\rasadhlp.dll:rasadhlp.dll (000007FEF9580000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rasadhlp.dll', fileVersion: 6.1.7600.16385 C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkSoundEngine.dll:AkSoundEngine.dll (000007FEDF9D0000), size: 1630208 (result: 0), SymType: '-exported-', PDB: 'C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkSoundEngine.dll' C:\Windows\System32\fwpuclnt.dll:fwpuclnt.dll (000007FEFB090000), size: 339968 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\fwpuclnt.dll', fileVersion: 6.1.7601.18283 C:\Windows\system32\XAudio2_7.dll:XAudio2_7.dll (000007FEE81C0000), size: 569344 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\XAudio2_7.dll', fileVersion: 9.29.1962.0 C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkFlanger.dll:AkFlanger.dll (000007FEF7C30000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkFlanger.dll' C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkGuitarDistortion.dll:AkGuitarDistortion.dll (000007FEED710000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkGuitarDistortion.dll' C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkTremolo.dll:AkTremolo.dll (000007FEE6C80000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkTremolo.dll' C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkStereoDelay.dll:AkStereoDelay.dll (000007FEE6BE0000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AkStereoDelay.dll' C:\Windows\system32\avrt.dll:avrt.dll (000007FEFBDD0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\avrt.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\apphelp.dll:apphelp.dll (000007FEFD650000), size: 356352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\apphelp.dll', fileVersion: 6.1.7601.17514 C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AVProVideo.dll:AVProVideo.dll (000007FEDF8E0000), size: 946176 (result: 0), SymType: '-exported-', PDB: 'C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\AVProVideo.dll' C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\Audio360.dll:Audio360.dll (000007FEDF760000), size: 1560576 (result: 0), SymType: '-exported-', PDB: 'C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\Audio360.dll' C:\Windows\system32\qcap.dll:qcap.dll (000007FEE6C50000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\qcap.dll', fileVersion: 6.6.7601.17514 C:\Windows\system32\quartz.dll:quartz.dll (000007FEEF860000), size: 1781760 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\quartz.dll', fileVersion: 6.6.7601.19091 C:\Windows\system32\LAVSplitter.ax:LAVSplitter.ax (000007FEE6B30000), size: 712704 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\LAVSplitter.ax', fileVersion: 0.69.0.0 C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.18837_none_fa3b1e3d17594757\COMCTL32.dll:COMCTL32.dll (000007FEFC1A0000), size: 2048000 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.18837_none_fa3b1e3d17594757\COMCTL32.dll', fileVersion: 6.10.7601.18837 C:\Windows\system32\avformat-lav-57.dll:avformat-lav-57.dll (000007FEDF000000), size: 1667072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\avformat-lav-57.dll', fileVersion: 57.59.100.0 C:\Windows\system32\avcodec-lav-57.dll:avcodec-lav-57.dll (000007FEDDEF0000), size: 17846272 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\avcodec-lav-57.dll', fileVersion: 57.67.100.0 C:\Windows\system32\avresample-lav-3.dll:avresample-lav-3.dll (000007FEE6600000), size: 200704 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\avresample-lav-3.dll', fileVersion: 3.2.0.0 C:\Windows\system32\avutil-lav-55.dll:avutil-lav-55.dll (000007FEE5300000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\avutil-lav-55.dll', fileVersion: 55.43.100.0 C:\Windows\system32\libbluray.dll:libbluray.dll (000007FEE65A0000), size: 352256 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\libbluray.dll' C:\Windows\system32\devenum.dll:devenum.dll (000007FEEAD70000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\devenum.dll', fileVersion: 6.6.7601.19091 C:\Windows\system32\ffdshow.ax:ffdshow.ax (000007FEDAEE0000), size: 5050368 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ffdshow.ax', fileVersion: 1.3.0.0 C:\Windows\system32\DINPUT.dll:DINPUT.dll (000007FEE68F0000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DINPUT.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\d3d9.dll:d3d9.dll (000007FEEFD50000), size: 2093056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d9.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\d3d8thk.dll:d3d8thk.dll (000007FEF0A20000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d8thk.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\COMDLG32.dll:COMDLG32.dll (000007FEFE160000), size: 618496 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\COMDLG32.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\wdmaud.drv:wdmaud.drv (000007FEEF610000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wdmaud.drv', fileVersion: 6.1.7601.17514 C:\Windows\system32\ksuser.dll:ksuser.dll (0000000007E30000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ksuser.dll', fileVersion: 6.1.7601.19091 C:\Windows\system32\msacm32.drv:msacm32.drv (000007FEF09A0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msacm32.drv', fileVersion: 6.1.7600.16385 C:\Windows\system32\MSACM32.dll:MSACM32.dll (000007FEEF5D0000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSACM32.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\midimap.dll:midimap.dll (000007FEEF5C0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\midimap.dll', fileVersion: 6.1.7600.16385 C:\Windows\System32\msmpeg2adec.dll:msmpeg2adec.dll (000007FEE56B0000), size: 1323008 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\msmpeg2adec.dll', fileVersion: 6.1.7601.23285 C:\Windows\System32\MFPlat.DLL:MFPlat.DLL (000007FEEF0C0000), size: 446464 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\MFPlat.DLL', fileVersion: 12.0.7601.19091 C:\Windows\System32\slc.dll:slc.dll (000007FEFB3A0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\slc.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\DSOUND.DLL:DSOUND.DLL (000007FEF0A30000), size: 557056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DSOUND.DLL', fileVersion: 6.1.7600.16385 C:\Windows\system32\POWRPROF.dll:POWRPROF.dll (000007FEFC3A0000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\POWRPROF.dll', fileVersion: 6.1.7600.16385 C:\Windows\System32\perfos.dll:perfos.dll (000007FEEEEB0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\perfos.dll', fileVersion: 6.1.7600.16385 C:\Windows\System32\mf.dll:mf.dll (000007FEE7400000), size: 4132864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\mf.dll', fileVersion: 12.0.7601.19091 C:\Windows\System32\ATL.DLL:ATL.DLL (000007FEFB560000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\ATL.DLL', fileVersion: 3.5.2284.0 C:\Windows\system32\MFReadWrite.dll:MFReadWrite.dll (000007FEE5DA0000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MFReadWrite.dll', fileVersion: 12.0.7601.17514 C:\Windows\System32\msmpeg2vdec.dll:msmpeg2vdec.dll (000007FEDF330000), size: 2789376 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\msmpeg2vdec.dll', fileVersion: 12.0.9200.17037 C:\Windows\System32\EVR.dll:EVR.dll (000007FEE7360000), size: 651264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\EVR.dll', fileVersion: 6.1.7601.19091 C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\sqlite3.dll:sqlite3.dll (000000004AF30000), size: 1732608 (result: 0), SymType: '-exported-', PDB: 'C:\SteamLibrary\steamapps\common\BATTLETECH\BattleTech_Data\Plugins\sqlite3.dll', fileVersion: 3.16.2.0 C:\Windows\system32\ffmpeg.dll:ffmpeg.dll (00000000B75D0000), size: 8777728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ffmpeg.dll' C:\Windows\system32\dbghelp.dll:dbghelp.dll (000007FEE6770000), size: 1200128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514 ========== OUTPUTING STACK TRACE ================== 0x00000000B77E0229 (ffmpeg) av_vc1_decode_frame 0x00000000B77E0711 (ffmpeg) av_vc1_decode_frame 0x00000000B77E3726 (ffmpeg) av_vc1_decode_frame 0x00000000B7674010 (ffmpeg) FFIsSkipped 0x00000000B7684413 (ffmpeg) FFIsSkipped 0x00000000B768AA26 (ffmpeg) FFIsSkipped 0x00000000B768B065 (ffmpeg) FFIsSkipped 0x00000000B768DD40 (ffmpeg) FFIsSkipped 0x00000000B768E4C1 (ffmpeg) FFIsSkipped 0x00000000B7741088 (ffmpeg) av_parser_close 0x00000000B773FCBF (ffmpeg) av_parser_close 0x000007FEFDDE415F (msvcrt) srand 0x000007FEFDDE6EBD (msvcrt) ftime64_s 0x00000000778859BD (kernel32) BaseThreadInitThunk 0x0000000077ABA2E1 (ntdll) RtlUserThreadStart ========== END OF STACKTRACE =========== **** Crash! ****