Initialize engine version: 5.4.4p4 (0415a3f705c9) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.9065] Renderer: NVIDIA GeForce GTX 1060 6GB Vendor: NVIDIA VRAM: 6055 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 Begin MonoManager ReloadAssembly Platform assembly: D:\Steam\steamapps\common\Tyranny\Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\Steam\steamapps\common\Tyranny\Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Tyranny\Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\Steam\steamapps\common\Tyranny\Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Tyranny\Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\Steam\steamapps\common\Tyranny\Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Tyranny\Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\Steam\steamapps\common\Tyranny\Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Tyranny\Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\Steam\steamapps\common\Tyranny\Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Tyranny\Data\Managed\MySql.Data.dll (this message is harmless) Loading D:\Steam\steamapps\common\Tyranny\Data\Managed\MySql.Data.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Tyranny\Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\Steam\steamapps\common\Tyranny\Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Tyranny\Data\Managed\OEICommon.dll (this message is harmless) Loading D:\Steam\steamapps\common\Tyranny\Data\Managed\OEICommon.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Tyranny\Data\Managed\OEIFormats.dll (this message is harmless) Loading D:\Steam\steamapps\common\Tyranny\Data\Managed\OEIFormats.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Tyranny\Data\Managed\PopsApiWrapper.dll (this message is harmless) Loading D:\Steam\steamapps\common\Tyranny\Data\Managed\PopsApiWrapper.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Tyranny\Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading D:\Steam\steamapps\common\Tyranny\Data\Managed\GalaxyCSharp.dll into Unity Child Domain - Completed reload, in 0.063 seconds Platform assembly: D:\Steam\steamapps\common\Tyranny\Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\Steam\steamapps\common\Tyranny\Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on UISceneTransitionSubstitutes This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) Platform assembly: D:\Steam\steamapps\common\Tyranny\Data\Managed\System.Xml.dll (this message is harmless) OnLevelWasLoaded was found on HudEngagementManager This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on GlobalTimerManager This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on UIBarkString This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on CompanionInstanceID This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on InstanceID This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on AnimationController This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on FXAnimationController This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on UICharacterOptions This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on GameState This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on SpecificCharacterInstanceID This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. UnloadTime: 1.279034 ms Distribution Platform = Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ---- GAME BUILD VERSION: 157 ---- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Set Environment Variable MONO_XMLSERIALIZER_THS: no (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameState.Start() - Creating RenderTexture (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PopsApiWrapper: Universe = steam, Universe ID = 76561198004652260 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Initializing file IO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Init complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Sending telemetry event 'hardware_report' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 10 Unused Serialized files (Serialized files now loaded: 28) Sending telemetry event 'game_language' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameState RenderTexture created the first time (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) BuffPanel - Success: Server Response: {"success":true,"data":{"key":"17685140"}} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Starting SaveGame Loader Thread (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) End SaveGame Loader Thread NumSaves: 25 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnlineServicesManager::ReconcileCloudSaves - No cloud saves to reconcile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Pushing task: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: [CDiskstorage] Error reading failed achievement calls cache, file IO or root path not set (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPS SDK error: [CDiskstorage] Error reading failed achievement calls cache, file IO or root path not set (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Popping task: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Pushing task: 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Pushing task: 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnlineServicesManager::Coroutine_WaitAndLoginWithAccountToken() - Result: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) UnloadTime: 0.137989 ms Shader warmup: 48 shaders 449 combinations 0.624s Platform assembly: D:\Steam\steamapps\common\Tyranny\Data\Managed\System.Configuration.dll (this message is harmless) QUEST PRELOAD - Thread Started NumFiles: 220 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UI Root (2D)/NewsParent/LargeNews/ImageCarausel/SpritePrevImage" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UI Root (2D)/NewsParent/LargeNews/NewsArea/SpritePrev" (Filename: Line: 0) ASYNC LOADING INGAMEGLOBAL.PREFAB (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: D:\Steam\steamapps\common\Tyranny\Data\Managed\Mono.Security.dll (this message is harmless) ASYNC LOADING CLASSBASEDINSTRUCTIONSETS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ASYNC LOADING RECIPES (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Popping task: 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: [CDiskstorage] Error reading achievements data, achievement data has not been saved to disk (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPS SDK error: [CDiskstorage] Error reading achievements data, achievement data has not been saved to disk (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Popping task: 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnlineServicesManager::ReconcileRemoteSaves - There are 0 remote saves. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnlineServicesManager::ReconcileCloudSaves - No cloud saves to reconcile (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Achievements metadata could not be read (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coroutine_GetAchievementsList - Unable to get achievement list: Achievements metadata could not be read (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 171 unused Assets to reduce memory usage. Loaded Objects now: 12535. Total: 15.242577 ms (FindLiveObjects: 0.596102 ms CreateObjectMapping: 0.359883 ms MarkObjects: 13.270965 ms DeleteObjects: 0.993992 ms) POPSLog: Pushing task: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Popping task: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preload Thread Ended (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ASYNC LOADING OF INGAMEGLOBAL.PREFAB COMPLETED. TOTAL TIME = 9.902028 seconds. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ASYNC LOADING OF CLASSBASEDINSTRUCTIONSETS COMPLETED. TOTAL TIME = 10.15989 seconds. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ASYNC LOADING OF RECIPES COMPLETED. TOTAL TIME = 10.21778 seconds. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading Save Game: Moagim 6dcb762964c84018af1d22cd4789432b quicksave.savegame (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0801_EdgeringRuins. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameState: Difficulty being changed: [Easy] -> [PathOfTheDamned] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameOptions: Difficulty being changed: [Easy] -> [PathOfTheDamned] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) INSTANTIATING IN-GAME GLOBAL RESOURCE. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) INSTANTIATION OF IN-GAME GLOBAL RESOURCE COMPLETED IN 0.1072578 SECONDS. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -------- TRANSITION TO EMPTY LEVEL -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Sending telemetry event 'scene_transition' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 28) UnloadTime: 20.402861 ms -------- CALLING SYSTEM.GC.COLLECT -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -------- SYSTEM.GC.COLLECT COMPLETE (Total Time: 0.01511574) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -------- TRANSITION TO EMPTY LEVEL COMPLETE (Total Time: 0.08472061) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 22741 unused Assets to reduce memory usage. Loaded Objects now: 57900. Total: 116.600250 ms (FindLiveObjects: 3.408223 ms CreateObjectMapping: 10.174679 ms MarkObjects: 71.722679 ms DeleteObjects: 31.293798 ms) -------- TRANSITION TO LEVEL AR_0801_EDGERINGRUINS-------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) The referenced script on this Behaviour (Game Object 'DynamicPass') is missing! (Filename: Line: 1656) Unloading 15 Unused Serialized files (Serialized files now loaded: 28) UnloadTime: 3.440382 ms -------- TRANSITION TO LEVEL AR_0801_EDGERINGRUINS COMPLETE (Total Time: 0.418293) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PE_GameRender.CreateRenderTargets() - W: 1920 H: 1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PR_GAMERENDER.CREATERENDERTARGETS: CALLING RESOURCES.UNLOADUNUSEDASSETS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 27939 unused Assets to reduce memory usage. Loaded Objects now: 99507. Total: 159.554749 ms (FindLiveObjects: 8.179678 ms CreateObjectMapping: 15.198726 ms MarkObjects: 112.925995 ms DeleteObjects: 23.248892 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 29) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 99528. Total: 115.968483 ms (FindLiveObjects: 4.631418 ms CreateObjectMapping: 9.565713 ms MarkObjects: 101.615822 ms DeleteObjects: 0.154945 ms) SetRenderSize RenderTexture is NULL, recreating for size: (x:0.00, y:0.00, width:120.00, height:150.00) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) UIConversationPortrait.OnPaperdollRenderTextureRecreated(): Reattaching paperdoll render texture. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SetRenderSize RenderTexture is NULL, recreating for size: (x:0.00, y:0.00, width:120.00, height:150.00) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) UIConversationPortrait.OnPaperdollRenderTextureRecreated(): Reattaching paperdoll render texture. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SetRenderSize RenderTexture is NULL, recreating for size: (x:0.00, y:0.00, width:120.00, height:150.00) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) UIConversationPortrait.OnPaperdollRenderTextureRecreated(): Reattaching paperdoll render texture. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SetRenderSize RenderTexture is NULL, recreating for size: (x:0.00, y:0.00, width:120.00, height:150.00) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) UIConversationPortrait.OnPaperdollRenderTextureRecreated(): Reattaching paperdoll render texture. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadedQuests(220) and QuestTrackers(220) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameState.Instance.NewGamePlusIteration = 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadedQuests(220) and QuestTrackers(220) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameState.Instance.NewGamePlusIteration = 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Sending telemetry event 'play_session_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UI Root (2D)/UICamera/ThingsEnabled/HUD/ScaledUI/LogFrameArea(BottomRight)/ConstantFrame/Minimizer/MinimizeLogWindow" (Filename: Line: 0) POPSLog: Pushing task: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Popping task: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Pushing task: 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Popping task: 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Pushing task: 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Popping task: 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Pushing task: 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Popping task: 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) AwardParadoxAccountRewards - Checking Last Reward Timestamp: 1/15/2018 4:03:20 AM LocalTime: 1/15/2018 4:42:52 AM (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) AwardParadoxAccountRewards() - Timespan between last reward and current time is too short SecondsPassed: 00:39:32 DurationNeeded: 86400 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Sending telemetry event 'spell_created' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Sending telemetry event 'combat_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Sending telemetry event 'used_created_spell' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Look rotation viewing vector is zero (Filename: Line: 82) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ClearAnimEventLists(): MISSING SHOW SLOT EVENTS! Owner: Player_NewCharacter(Clone)_0, AttackBase: Custom_Spell[Frenzy-Bolt-Mod_Chain_I-Mod_Recovery_III-Mod_Accuracy_IV], Variation: 901 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ClearAnimEventLists(): MISSING SHOW SLOT EVENTS! Owner: Player_NewCharacter(Clone)_0, AttackBase: Custom_Spell[Frenzy-Bolt-Mod_Chain_I-Mod_Recovery_III-Mod_Accuracy_IV], Variation: 901 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 0 empty status effects found! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ClearAnimEventLists(): MISSING SHOW SLOT EVENTS! Owner: Player_NewCharacter(Clone)_0, AttackBase: Custom_Spell[Frenzy-Bolt-Mod_Chain_I-Mod_Recovery_III-Mod_Accuracy_IV], Variation: 901 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Look rotation viewing vector is zero (Filename: Line: 82) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Raw is not in DamagePacket.DamageType (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ClearAnimEventLists(): MISSING SHOW SLOT EVENTS! Owner: Player_NewCharacter(Clone)_0, AttackBase: Custom_Spell[Frenzy-Bolt-Mod_Chain_I-Mod_Recovery_III-Mod_Accuracy_IV], Variation: 901 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Look rotation viewing vector is zero (Filename: Line: 82)