## ## ## ########## ## #### ## ## ############ ## #### #### ## ## ## ## #CP Panstwowa Fabryka Broni 161024 #CP Polska Szkoła Naukowa 161025 #CP PAK 161026 #TECH Akademia Wyszkolenia Kawalerii 161027 #TECH Akademia Wyszkolenia Oficerów 161028 #TECH Akademia Wyszkolenia Komandosów 161029 #TECH Laboratorium Broni Eksperymentalnej 161030 #E UR 161031 #E Peryskop odwracalny 161032 161087 161088 #E Melee 161033 #E Liga Obrony Powietrznej i Przeciwgazowej 161034 #E Enigma 161035 #E Liga Obrony Powietrznej i Przeciwgazowej funduje samoloty 161036 #E Wyrzutnik bomb Świąteckiego 161037 #CP PzInz 161040 #CP PZL 161041 #CP Gdynia 161042 #CP Centrum Wyszkolenia Oficerow Marynarki 161043 #FM/CP Wybór drogi gospodarczej 161045 #FM 1935 161046 #FM 1937 161047 #FM 1939 161048 #FM 1943 161049 #FM 1945 161050 #FM 1947 161051 #FM 1949 161052 #FM 1951 161053 #FM 1953 161054 #E Fleet development 161055 161056 161057 161058 161059 161060 161061 161062 161063 161064 161065 #E Preventive war 61039 161066 161067 161068 161069 161070 161071 161072 161073 161074 161075 161076 #E Czołg Pancernik 161089 #E Pociąg Pancerny 161077 #FM Podatki 161078 161079 #E Rejon Umocniony Hel 161080 161081 161082 #E Obszar Warowny Śląsk 161083 #E Commander-in-chief 161084 #E Poznan Fortress 161085 #E Amphibious tank 161086 #DEF Wojna obronna 161100 #DEF Wyczerpanie wojną Niemców 161101 161102 161103 #DEF Dywersja 161104 161105 161106 161107 161108 #DEF Victory events 161115 #E Demobilization 161091 #E Reforma rolna 161092 #E Postwar manpower growth 161093 #AXIS Pakt antykominternowski 161120 #E Danzig Liberation 161090 ############################################################################### # Wybor drogi gospodarczej ############################################################################### event = { id = 161045 random = no country = POL name = "Economic doctrine of a new country" desc = "Economic policy of Poland, especially after 1929, was best characterized by central planning and interventionism. However, in alternative timeline, Poland could choose the opposite route." date = { day = 1 month = january year = 1933 } offset = 1 deathdate = { day = 1 month = january year = 2000 } style = 2 picture = "news_paper" action_a = { name = "Choose central planning" #command = { type = sleepminister which = 60061 } #command = { type = sleepminister which = 60406 } command = { type = setflag which = PolEco value = 1 } command = { type = event which = 161033 where = POL when = 1 } command = { type = event which = 161034 where = POL when = 2 } command = { type = event which = 161035 where = POL when = 3 } command = { type = event which = 161077 where = POL when = 4 } command = { type = event which = 161092 where = POL when = 5 } command = { trigger = { NOT = { ai = POL } } type = unlock_division which = 18600 value = 107 } ai_chance = 100 } action_a = { name = "Choose free market" command = { type = headofgovernment which = 60208 } command = { type = headofstate which = 60407 } command = { type = foreignminister which = 60408 } command = { type = armamentminister which = 60061 } command = { type = domestic which = free_market value = 2 } command = { type = domestic which = democratic value = 3 } command = { type = domestic which = political_left value = 3 } #command = { type = sleepminister which = 60050 } #command = { type = sleepminister which = 60058 } #command = { type = sleepminister which = 60060 } #command = { type = sleepminister which = 60063 } #command = { type = sleepminister which = 60065 } #command = { type = sleepminister which = 60071 } #command = { type = sleepminister which = 60117 } #command = { type = sleepminister which = 60374 } #command = { type = sleepminister which = 60110 } command = { type = sleepteam which = 60004 } command = { type = sleepteam which = 60005 } command = { type = sleepteam which = 60006 } command = { type = sleepteam which = 60007 } command = { type = sleepteam which = 60008 } command = { type = sleepteam which = 60017 } command = { type = sleepteam which = 60018 } command = { type = sleepteam which = 60022 } command = { type = sleepteam which = 60023 } #command = { type = sleepteam which = 60025 } command = { type = sleepteam which = 60026 } command = { type = sleepteam which = 60027 } command = { type = sleepteam which = 60028 } command = { type = sleepteam which = 60032 } command = { type = sleepteam which = 60033 } command = { type = sleepteam which = 60036 } #command = { type = sleepteam which = 60012 } # Rayski command = { type = waketeam which = 160100 } # Cegielski command = { type = waketeam which = 160105 } # Lilipop command = { type = waketeam which = 160110 } # DWL command = { type = waketeam which = 160115 } command = { type = waketeam which = 160120 } command = { type = waketeam which = 160162 } command = { type = waketeam which = 160125 } command = { type = waketeam which = 160127 } command = { type = waketeam which = 160129 } command = { type = waketeam which = 160135 } command = { type = waketeam which = 160140 } command = { type = waketeam which = 160145 } command = { type = waketeam which = 160150 } #command = { type = waketeam which = 160155 } command = { type = trigger which = 161078 } command = { type = peacetime_ic_mod value = 20 } command = { trigger = { NOT = { ai = POL } } type = unlock_division which = 18600 value = 107 } command = { type = setflag which = PolEco value = 2 } command = { type = event which = 161033 where = POL when = 1 } command = { type = event which = 161034 where = POL when = 2 } command = { type = event which = 161035 where = POL when = 3 } command = { type = event which = 161077 where = POL when = 4 } command = { type = event which = 161092 where = POL when = 5 } } } ############################################################################### # Podatki ############################################################################### event = { id = 161078 random = no country = POL persistent = yes name = "New tax year" desc = "Free Market economy is quite different from central planned. Instead of taking high taxes from our citizens to build new factories we encourage people to invest their money on their own. Taxes are still collected, but only for needs of army, intel, etc. If we increase taxes, we can pay private companies to produce more goods for us, but the investments in the end of year will be smaller." style = 2 picture = "news_paper" action_a = { name = "Minimum" ai_chance = 0 command = { type = event which = 161079 where = POL when = 360 } command = { type = industrial_modifier which = total value = -75 } command = { type = dissent value = -15 } command = { type = setflag which = PolTax value = 1 } } action_b = { name = "Low" ai_chance = 0 command = { type = event which = 161079 where = POL when = 360 } command = { type = industrial_modifier which = total value = -50 } command = { type = dissent value = -10 } command = { type = setflag which = PolTax value = 2 } } action_c = { name = "Medium" ai_chance = 90 command = { type = event which = 161079 where = POL when = 360 } command = { type = industrial_modifier which = total value = -25 } command = { type = dissent value = -5 } command = { type = setflag which = PolTax value = 3 } } action_d = { name = "High" ai_chance = 10 command = { type = event which = 161078 where = POL when = 360 } command = { type = setflag which = PolTax value = 4 } } } event = { id = 161079 random = no country = POL name = "Private investments report" desc = "Several new investmets were made in this year." style = 2 picture = "news_paper" random = no persistent = yes action_a = { name = ACTION_NAME_OK # Great! command = { type = trigger which = 161078 } command = { trigger = { IC = { value = 200 } flag = { which = PolTax when = 0 value = 1 } } type = industrial_modifier which = total value = 90 } command = { trigger = { IC = { value = 200 } flag = { which = PolTax when = 0 value = 2 } } type = industrial_modifier which = total value = 60 } command = { trigger = { IC = { value = 200 } flag = { which = PolTax when = 0 value = 3 } } type = industrial_modifier which = total value = 30 } command = { trigger = { NOT = { IC = { value = 200 } } flag = { which = PolTax when = 0 value = 1 } } type = industrial_modifier which = total value = 75 } command = { trigger = { NOT = { IC = { value = 200 } } flag = { which = PolTax when = 0 value = 1 } } type = construct which = ic where = -1 value = 1 } command = { trigger = { NOT = { IC = { value = 200 } } flag = { which = PolTax when = 0 value = 1 } } type = construct which = ic where = -1 value = 1 } command = { trigger = { NOT = { IC = { value = 200 } } flag = { which = PolTax when = 0 value = 1 } } type = construct which = ic where = -1 value = 1 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 20 } flag = { which = PolTax when = 0 value = 1 } } type = construct which = ic where = -4 value = 3 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 40 } flag = { which = PolTax when = 0 value = 1 } } type = construct which = ic where = -4 value = 3 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 60 } flag = { which = PolTax when = 0 value = 1 } } type = construct which = ic where = -4 value = 3 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 80 } flag = { which = PolTax when = 0 value = 1 } } type = construct which = ic where = -4 value = 3 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 100 } flag = { which = PolTax when = 0 value = 1 } } type = construct which = ic where = -4 value = 3 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 120 } flag = { which = PolTax when = 0 value = 1 } } type = construct which = ic where = -4 value = 3 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 140 } flag = { which = PolTax when = 0 value = 1 } } type = construct which = ic where = -4 value = 3 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 160 } flag = { which = PolTax when = 0 value = 1 } } type = construct which = ic where = -4 value = 3 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 180 } flag = { which = PolTax when = 0 value = 1 } } type = construct which = ic where = -4 value = 3 } command = { trigger = { NOT = { IC = { value = 200 } } flag = { which = PolTax when = 0 value = 2 } } type = industrial_modifier which = total value = 50 } command = { trigger = { NOT = { IC = { value = 200 } } flag = { which = PolTax when = 0 value = 2 } } type = construct which = ic where = -1 value = 1 } command = { trigger = { NOT = { IC = { value = 200 } } flag = { which = PolTax when = 0 value = 2 } } type = construct which = ic where = -1 value = 1 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 20 } flag = { which = PolTax when = 0 value = 2 } } type = construct which = ic where = -4 value = 2 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 40 } flag = { which = PolTax when = 0 value = 2 } } type = construct which = ic where = -4 value = 2 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 60 } flag = { which = PolTax when = 0 value = 2 } } type = construct which = ic where = -4 value = 2 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 80 } flag = { which = PolTax when = 0 value = 2 } } type = construct which = ic where = -4 value = 2 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 100 } flag = { which = PolTax when = 0 value = 2 } } type = construct which = ic where = -4 value = 2 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 120 } flag = { which = PolTax when = 0 value = 2 } } type = construct which = ic where = -4 value = 2 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 140 } flag = { which = PolTax when = 0 value = 2 } } type = construct which = ic where = -4 value = 2 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 160 } flag = { which = PolTax when = 0 value = 2 } } type = construct which = ic where = -4 value = 2 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 180 } flag = { which = PolTax when = 0 value = 2 } } type = construct which = ic where = -4 value = 2 } command = { trigger = { NOT = { IC = { value = 200 } } flag = { which = PolTax when = 0 value = 3 } } type = industrial_modifier which = total value = 25 } command = { trigger = { NOT = { IC = { value = 200 } } flag = { which = PolTax when = 0 value = 3 } } type = construct which = ic where = -1 value = 1 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 20 } flag = { which = PolTax when = 0 value = 3 } } type = construct which = ic where = -4 value = 1 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 40 } flag = { which = PolTax when = 0 value = 3 } } type = construct which = ic where = -4 value = 1 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 60 } flag = { which = PolTax when = 0 value = 3 } } type = construct which = ic where = -4 value = 1 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 80 } flag = { which = PolTax when = 0 value = 3 } } type = construct which = ic where = -4 value = 1 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 100 } flag = { which = PolTax when = 0 value = 3 } } type = construct which = ic where = -4 value = 1 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 120 } flag = { which = PolTax when = 0 value = 3 } } type = construct which = ic where = -4 value = 1 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 140 } flag = { which = PolTax when = 0 value = 3 } } type = construct which = ic where = -4 value = 1 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 160 } flag = { which = PolTax when = 0 value = 3 } } type = construct which = ic where = -4 value = 1 } command = { trigger = { NOT = { IC = { value = 200 } } IC = { value = 180 } flag = { which = PolTax when = 0 value = 3 } } type = construct which = ic where = -4 value = 1 } } } ############################################################################### # Eventy wolnorynkowe ############################################################################### event = { id = 161046 random = no country = POL trigger = { exists = POL flag = { which = PolEco when = 0 value = 2 } } name = "Private businesses keep expanding" desc = "Because of our free market reforms, more and more businesses appear and keep expanding. " date = { day = 1 month = january year = 1935 } offset = 5 deathdate = { day = 1 month = january year = 2000 } style = 2 picture = "news_paper" action_a = { name = ACTION_NAME_OK # Great! # 1935 command = { type = industrial_modifier which = total value = 2 } command = { type = domestic which = free_market value = 1 } command = { type = sleepteam which = 160100 } command = { type = sleepteam which = 160105 } command = { type = sleepteam which = 160110 } command = { type = sleepteam which = 160115 } command = { type = sleepteam which = 160120 } command = { type = sleepteam which = 160162 } command = { type = sleepteam which = 160135 } command = { type = sleepteam which = 160140 } command = { type = sleepteam which = 160145 } command = { type = sleepteam which = 160150 } command = { type = waketeam which = 160101 } command = { type = waketeam which = 160106 } command = { type = waketeam which = 160111 } command = { type = waketeam which = 160116 } command = { type = waketeam which = 160121 } command = { type = waketeam which = 160163 } command = { type = waketeam which = 160136 } command = { type = waketeam which = 160141 } command = { type = waketeam which = 160146 } command = { type = waketeam which = 160151 } } } event = { id = 161047 random = no country = POL trigger = { exists = POL flag = { which = PolEco when = 0 value = 2 } event = 161046 } name = "Private businesses keep expanding" desc = "Because of our free market reforms, more and more businesses appear and keep expanding. " date = { day = 1 month = january year = 1937 } offset = 5 deathdate = { day = 1 month = january year = 2000 } style = 2 picture = "news_paper" action_a = { name = ACTION_NAME_OK # Great! # 1937 command = { type = industrial_modifier which = total value = 2 } command = { type = domestic which = free_market value = 1 } command = { type = sleepteam which = 160101 } command = { type = sleepteam which = 160106 } command = { type = sleepteam which = 160111 } command = { type = sleepteam which = 160116 } command = { type = sleepteam which = 160121 } command = { type = sleepteam which = 160163 } command = { type = sleepteam which = 160136 } command = { type = sleepteam which = 160141 } command = { type = sleepteam which = 160146 } command = { type = sleepteam which = 160151 } command = { type = waketeam which = 160102 } command = { type = waketeam which = 160107 } command = { type = waketeam which = 160112 } command = { type = waketeam which = 160117 } command = { type = waketeam which = 160122 } command = { trigger = { technology = 12110 # Converted Light Carrier } type = waketeam which = 160165 } command = { trigger = { NOT = { technology = 12110 } technology = 3650 # Improved Submarine } type = waketeam which = 160164 } command = { trigger = { NOT = { technology = 12110 } NOT = { technology = 3650 } } type = waketeam which = 160166 } command = { type = waketeam which = 160137 } command = { type = waketeam which = 160142 } command = { type = waketeam which = 160147 } command = { type = waketeam which = 160152 } command = { trigger = { technology = 12110 } type = local_setflag which = PolSMorska value = 1 } command = { trigger = { NOT = { technology = 12110 } technology = 3650 } type = local_setflag which = PolSMorska value = 2 } command = { trigger = { NOT = { technology = 12110 } NOT = { technology = 3650 } } type = local_setflag which = PolSMorska value = 3 } } } event = { id = 161048 random = no country = POL trigger = { exists = POL flag = { which = PolEco when = 0 value = 2 } event = 161047 } name = "Private businesses keep expanding" desc = "Because of our free market reforms, more and more businesses appear and keep expanding. " date = { day = 1 month = january year = 1939 } offset = 5 deathdate = { day = 1 month = january year = 2000 } style = 2 picture = "news_paper" action_a = { name = ACTION_NAME_OK # Great! # 1939 command = { type = industrial_modifier which = total value = 2 } command = { type = domestic which = free_market value = 1 } command = { type = sleepteam which = 160102 } command = { type = sleepteam which = 160107 } command = { type = sleepteam which = 160112 } command = { type = sleepteam which = 160117 } command = { type = sleepteam which = 160122 } command = { type = sleepteam which = 160164 } command = { type = sleepteam which = 160165 } command = { type = sleepteam which = 160166 } command = { type = sleepteam which = 160137 } command = { type = sleepteam which = 160142 } command = { type = sleepteam which = 160147 } command = { type = sleepteam which = 160152 } command = { type = waketeam which = 160103 } command = { type = waketeam which = 160108 } command = { type = waketeam which = 160113 } command = { type = waketeam which = 160118 } command = { type = waketeam which = 160123 } command = { trigger = { local_flag = { which = PolSMorska when = 0 value = 1 } # carrier technology = 3650 # Improved Submarine } type = waketeam which = 160167 } command = { trigger = { local_flag = { which = PolSMorska when = 0 value = 1 } NOT = { technology = 3650 } } type = waketeam which = 160168 } command = { trigger = { local_flag = { which = PolSMorska when = 0 value = 2 } # subs technology = 12110 # Converted Light Carrier } type = waketeam which = 160167 } command = { trigger = { local_flag = { which = PolSMorska when = 0 value = 2 } NOT = { technology = 12110 } } type = waketeam which = 160169 } command = { trigger = { local_flag = { which = PolSMorska when = 0 value = 3 } # electronics technology = 12110 # Early Air Carrier } type = waketeam which = 160168 } command = { trigger = { local_flag = { which = PolSMorska when = 0 value = 3 } NOT = { technology = 12110 } } type = waketeam which = 160169 } command = { type = waketeam which = 160138 } command = { type = waketeam which = 160143 } command = { type = waketeam which = 160148 } command = { type = waketeam which = 160153 } } } event = { id = 161049 random = no country = POL trigger = { exists = POL flag = { which = PolEco when = 0 value = 2 } event = 161048 } name = "Private businesses keep expanding" desc = "Because of our free market reforms, more and more businesses appear and keep expanding. " date = { day = 1 month = january year = 1943 } offset = 5 deathdate = { day = 1 month = january year = 2000 } style = 2 picture = "news_paper" action_a = { name = ACTION_NAME_OK # Great! # 1943 command = { type = industrial_modifier which = total value = 2 } command = { type = domestic which = free_market value = 1 } command = { type = sleepteam which = 160103 } command = { type = sleepteam which = 160108 } command = { type = sleepteam which = 160113 } command = { type = sleepteam which = 160118 } command = { type = sleepteam which = 160123 } command = { type = sleepteam which = 160167 } command = { type = sleepteam which = 160168 } command = { type = sleepteam which = 160169 } command = { type = sleepteam which = 160138 } command = { type = sleepteam which = 160143 } command = { type = sleepteam which = 160148 } command = { type = sleepteam which = 160153 } command = { type = waketeam which = 160104 } command = { type = waketeam which = 160109 } command = { type = waketeam which = 160114 } command = { type = waketeam which = 160119 } command = { type = waketeam which = 160124 } command = { type = waketeam which = 160170 } command = { type = waketeam which = 160139 } command = { type = waketeam which = 160144 } command = { type = waketeam which = 160149 } command = { type = waketeam which = 160154 } } } event = { id = 161050 random = no country = POL trigger = { exists = POL atwar = no flag = { which = PolEco when = 0 value = 2 } } name = "Polish Education development" desc = "In effect of our free market reforms, universities and schools develop rapidly." date = { day = 1 month = january year = 1941 } offset = 5 deathdate = { day = 1 month = january year = 2000 } style = 2 picture = "news_paper" action_a = { name = ACTION_NAME_OK # Great! command = { type = research_mod value = 10 } command = { type = domestic which = free_market value = 1 } command = { type = sleepteam which = 160125 } command = { type = sleepteam which = 160127 } command = { type = sleepteam which = 160129 } command = { type = waketeam which = 160126 } command = { type = waketeam which = 160128 } command = { type = waketeam which = 160130 } command = { type = waketeam which = 160155 } } } event = { id = 161051 random = no country = POL trigger = { exists = POL flag = { which = PolEco when = 0 value = 2 } } name = "Polish Space Industries develop" desc = "Perspectives of profits from space attract private investors." date = { day = 1 month = january year = 1947 } offset = 5 deathdate = { day = 1 month = january year = 2000 } style = 2 picture = "news_paper" action_a = { name = ACTION_NAME_OK # Great! command = { type = research_mod value = 2 } command = { type = industrial_modifier which = total value = 2 } command = { type = domestic which = free_market value = 1 } command = { type = waketeam which = 160131 } } } event = { id = 161052 random = no country = POL trigger = { exists = POL flag = { which = PolEco when = 0 value = 2 } } name = "Polish Space Industries develop" desc = "Perspectives of profits from space attract private investors." date = { day = 1 month = january year = 1949 } offset = 5 deathdate = { day = 1 month = january year = 2000 } style = 2 picture = "news_paper" action_a = { name = ACTION_NAME_OK # Great! command = { type = research_mod value = 3 } command = { type = industrial_modifier which = total value = 3 } command = { type = domestic which = free_market value = 1 } command = { type = sleepteam which = 160131 } command = { type = waketeam which = 160132 } } } event = { id = 161053 random = no country = POL trigger = { exists = POL flag = { which = PolEco when = 0 value = 2 } } name = "Polish Space Industries develop" desc = "Perspectives of profits from space attract private investors." date = { day = 1 month = january year = 1951 } offset = 5 deathdate = { day = 1 month = january year = 2000 } style = 2 picture = "news_paper" action_a = { name = ACTION_NAME_OK # Great! command = { type = research_mod value = 4 } command = { type = industrial_modifier which = total value = 4 } command = { type = domestic which = free_market value = 1 } command = { type = sleepteam which = 160132 } command = { type = waketeam which = 160133 } } } event = { id = 161054 random = no country = POL trigger = { exists = POL flag = { which = PolEco when = 0 value = 2 } } name = "Polish Space Industries develop" desc = "Perspectives of profits from space attract private investors." date = { day = 1 month = january year = 1953 } offset = 5 deathdate = { day = 1 month = january year = 2000 } style = 2 picture = "news_paper" action_a = { name = ACTION_NAME_OK # Great! command = { type = research_mod value = 5 } command = { type = industrial_modifier which = total value = 5 } command = { type = domestic which = free_market value = 1 } command = { type = sleepteam which = 160133 } command = { type = waketeam which = 160134 } } } ############################################################################### # Wojna prewencyjna ############################################################################### event = { id = 61039 random = no country = POL decision = { exists = POL exists = GER atwar = no NOT = { event = 61018 } } decision_trigger = { NOT = { event = 61018 } } trigger = { exists = POL exists = GER atwar = no } name = "Concept of preventive war with Germany" desc = "One of the most noted of Jozef Pilsudski's foreign policies was his rumored proposal to France to declare war on Germany after Adolf Hitler had come to power, in January 1933." style = 2 picture = "POL11" decision_picture = "decision_POL12" date = { day = 2 month = february year = 1933 } offset = 5 deathdate = { day = 14 month = november year = 1936 } action_a = { name = "The history will judge us - WAR!" ai_chance = 0 command = { type = dissent value = 6 } command = { type = domestic which = interventionism value = 3 } command = { type = domestic which = defense_lobby value = 1 } command = { type = end_non_aggression which = POL where = GER } command = { type = war which = GER } command = { type = relation which = ENG value = -20 } command = { type = belligerence which = POL value = 5 } command = { type = setflag which = PolPrevWar value = 1 } } action_b = { name = "Let them be afraid" ai_chance = 95 command = { type = domestic which = interventionism value = 1 } command = { trigger = { ai = no } type = money value = -5 } command = { type = belligerence which = POL value = 3 } } action_c = { name = "Certainly not!" ai_chance = 5 command = { type = relation which = GER value = 10 } command = { type = domestic which = interventionism value = -1 } } } event = { id = 161066 random = no country = GER trigger = { war = { country = GER country = POL } NOT = { ispuppet = POL } NOT = { lost_national = { country = POL value = 7 } } NOT = { control = { province = 232 data = GER } } # Warszawa OR = { AND = { NOT = { control = { province = 184 data = GER } } # Królewiec NOT = { control = { province = 167 data = GER } } # Breslau } NOT = { control = { province = 158 data = GER } } # Szczecin NOT = { control = { province = 159 data = GER } } # Meseritz NOT = { control = { province = 165 data = GER } } # Liegnitz } NOT = { event = 161070 } } date = { day = 2 month = february year = 1933 } offset = 3 deathdate = { day = 14 month = november year = 1938 } name = "Sue for peace with Poland" desc = "We are taking heavy casualties in war with Poland. Should we sue for peace?" style = 2 picture = "POL11" decision_picture = "decision_POL12" date = { day = 2 month = february year = 1933 } offset = 5 deathdate = { day = 14 month = november year = 1938 } action_a = { name = "Ask for peace conditions" command = { type = dissent value = 5 } command = { type = trigger which = 161067 } } } event = { id = 161067 random = no country = POL name = "Germans want peace" desc = "Germans are taking heavy casualties in the war. Should we start peace negotiations?" style = 2 picture = "news_paper" action_a = { name = "Agree for Allenstein and Gleiwitz" ai_chance = 40 command = { type = addclaim which = 185 } command = { type = addclaim which = 168 } command = { type = event which = 161068 where = GER when = 1 } } action_b = { name = "Demand lands on eastern side of Oder" ai_chance = 40 command = { type = addclaim which = 182 } # Tilsit command = { type = addclaim which = 183 } # Elbing command = { type = addclaim which = 184 } # Królewiec command = { type = addclaim which = 185 } # Allenstein command = { type = addclaim which = 155 } # Stolp command = { type = addclaim which = 161 } # Deutsch-Krone command = { type = addclaim which = 158 } # Szczecin command = { type = addclaim which = 159 } # Meseritz command = { type = addclaim which = 164 } # Opole command = { type = addclaim which = 165 } # Liegnitz command = { type = addclaim which = 166 } # Waldenburg command = { type = addclaim which = 167 } # Breslał command = { type = addclaim which = 168 } # Gleiwitz command = { type = event which = 161069 where = GER when = 1 } } action_b = { name = "We are not done yet" ai_chance = 20 command = { type = relation which = ENG value = -25 } command = { type = dissent value = 5 } command = { type = event which = 161076 where = GER when = 1 } } } event = { id = 161068 random = no country = GER name = "Poland accept our proposition" desc = "That went better than expected." style = 2 picture = "news_paper" action_a = { name = "We will get them back anyway" command = { type = secederegion which = POL value = Poland } command = { type = secedeprovince which = -1 value = 168 } command = { type = secedeprovince which = -1 value = 185 } command = { type = addclaim which = 168 } command = { type = addclaim which = 185 } command = { type = set_relation which = POL value = -25 } command = { type = peace which = POL } } } event = { id = 161069 random = no country = GER name = "Poland demand territory" desc = "Poland demand lands on eastern side of Oder." style = 2 picture = "news_paper" action_a = { name = ACTION_NAME_OK ai_chance = 50 command = { type = secederegion which = POL value = Poland } command = { type = dissent value = 10 } command = { type = addclaim which = 182 } command = { type = addclaim which = 183 } command = { type = addclaim which = 184 } command = { type = addclaim which = 185 } command = { type = addclaim which = 155 } command = { type = addclaim which = 161 } command = { type = addclaim which = 158 } command = { type = addclaim which = 159 } command = { type = addclaim which = 164 } command = { type = addclaim which = 165 } command = { type = addclaim which = 166 } command = { type = addclaim which = 167 } command = { type = addclaim which = 168 } command = { type = secedeprovince which = POL value = 182 } command = { type = secedeprovince which = POL value = 183 } command = { type = secedeprovince which = POL value = 184 } command = { type = secedeprovince which = POL value = 185 } command = { type = secedeprovince which = POL value = 155 } command = { type = secedeprovince which = POL value = 161 } command = { type = secedeprovince which = POL value = 158 } command = { type = secedeprovince which = POL value = 159 } command = { type = secedeprovince which = POL value = 164 } command = { type = secedeprovince which = POL value = 165 } command = { type = secedeprovince which = POL value = 166 } command = { type = secedeprovince which = POL value = 167 } command = { type = secedeprovince which = POL value = 168 } command = { type = set_relation which = POL value = -150 } command = { type = peace which = POL } command = { type = non_aggression which = POL where = GER } } action_b = { name = "Never! Form Volkssturm!" ai_chance = 50 command = { type = add_corps which = "Berlin Volksturm" value = land where = 163 } command = { type = add_division value = garrison where = -50 } command = { type = add_division value = garrison where = -50 } command = { type = add_division value = garrison where = -50 } command = { type = add_corps which = "Hamburg Volksturm" value = land where = 154 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_corps which = "Essen Volksturm" value = land where = 145 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_corps which = "Munich Volksturm" value = land where = 179 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_corps which = "Leipzig Volksturm" value = land where = 170 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_corps which = "Hannover Volksturm" value = land where = 146 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = manpowerpool value = -60 } command = { type = money value = -200 } } } event = { id = 161076 random = no country = GER name = "Poland ignored our proposition" desc = "We must prepare for defense quickly!" style = 2 picture = "news_paper" action_a = { name = "Form Volkssturm!" command = { type = add_corps which = "Berlin Volksturm" value = land where = 163 } command = { type = add_division value = garrison where = -50 } command = { type = add_division value = garrison where = -50 } command = { type = add_division value = garrison where = -50 } command = { type = add_corps which = "Hamburg Volksturm" value = land where = 154 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_corps which = "Essen Volksturm" value = land where = 145 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_corps which = "Munich Volksturm" value = land where = 179 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_corps which = "Leipzig Volksturm" value = land where = 170 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_corps which = "Hannover Volksturm" value = land where = 146 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = add_division value = militia where = -75 } command = { type = manpowerpool value = -60 } command = { type = money value = -200 } } } event = { id = 161070 random = no country = GER trigger = { war = { country = GER country = POL } NOT = { ispuppet = POL } NOT = { lost_national = { country = POL value = 7 } } OR = { NOT = { control = { province = 160 data = GER } } # Frankfurt Oder NOT = { control = { province = 156 data = GER } } # Neuroppin NOT = { control = { province = 157 data = GER } } # Potsdam } control = { province = 163 data = GER } } date = { day = 2 month = february year = 1933 } offset = 2 deathdate = { day = 14 month = november year = 1938 } name = "Berlin is under siege" desc = "The enemy is nigh. Should we abandon Berlin and move our government west?" style = 2 picture = "POL11" decision_picture = "decision_POL12" date = { day = 2 month = february year = 1933 } offset = 5 deathdate = { day = 14 month = november year = 1938 } action_a = { name = "Berlin will hold!" ai_chance = 50 command = { type = dissent value = -5 } command = { type = add_corps which = "Berlin Guard" value = land where = 163 } command = { type = add_division value = garrison where = -80 } command = { type = add_division value = garrison where = -80 } command = { type = add_division value = garrison where = -80 } command = { type = add_division value = garrison where = -80 } command = { type = add_division value = garrison where = -80 } command = { type = local_setflag which = GerBerlin } } action_b = { name = "Evacuate to Munich" ai_chance = 25 command = { type = dissent value = 5 } command = { type = capital which = 179 } command = { type = construct which = infrastructure where = 163 value = -30 } } action_b = { name = "Evacuate to Essen" ai_chance = 25 command = { type = dissent value = 5 } command = { type = capital which = 145 } command = { type = construct which = infrastructure where = 163 value = -30 } } } event = { id = 161071 random = no country = GER trigger = { war = { country = GER country = POL } NOT = { ispuppet = POL } NOT = { lost_national = { country = POL value = 7 } } NOT = { control = { province = 184 data = GER } } # Królewiec NOT = { control = { province = 167 data = GER } } # Katowice NOT = { control = { province = 158 data = GER } } # Szczecin NOT = { control = { province = 232 data = GER } } # Warszawa NOT = { control = { province = 163 data = GER } } # Berlin local_flag = GerBerlin } date = { day = 2 month = february year = 1933 } offset = 2 deathdate = { day = 14 month = november year = 1938 } name = "Berlin is conquered" desc = "We are on Poland's mercy." style = 2 picture = "POL11" decision_picture = "decision_POL12" date = { day = 2 month = february year = 1933 } offset = 5 deathdate = { day = 14 month = november year = 1938 } action_a = { name = "Disaster!" command = { type = dissent value = 5 } command = { type = trigger which = 161072 } command = { type = demobilize which = militia value = -24 } command = { type = demobilize which = garrison value = -24 } } } event = { id = 161072 random = no country = POL name = "German government captured!" desc = "Our armies have conquered Berlin and captured Hitler's government. What should we demand?" style = 2 picture = "news_paper" action_a = { name = "Demand lands on eastern side of Oder and install friendly government" ai_chance = 80 command = { type = addclaim which = 182 } # Tilsit command = { type = addclaim which = 183 } # Elbing command = { type = addclaim which = 184 } # Królewiec command = { type = addclaim which = 185 } # Allenstein command = { type = addclaim which = 155 } # Stolp command = { type = addclaim which = 161 } # Deutsch-Krone command = { type = addclaim which = 158 } # Szczecin command = { type = addclaim which = 159 } # Meseritz command = { type = addclaim which = 164 } # Opole command = { type = addclaim which = 165 } # Liegnitz command = { type = addclaim which = 166 } # Waldenburg command = { type = addclaim which = 167 } # Breslał command = { type = addclaim which = 168 } # Gleiwitz command = { type = relation which = GER value = 200 } command = { type = peace which = GER } command = { type = make_puppet which = GER } command = { type = coup_nation which = GER } command = { type = trigger which = 161073 } command = { type = inherit which = U06 value = 1 } command = { type = addcore which = 158 } command = { type = addcore which = 155 } command = { type = addcore which = 161 } command = { type = addcore which = 159 } command = { type = addcore which = 165 } command = { type = addcore which = 164 } command = { type = addcore which = 167 } command = { type = addcore which = 166 } command = { type = addcore which = 183 } command = { type = addcore which = 184 } command = { type = addcore which = 182 } } action_b = { name = "Annex!" ai_chance = 20 command = { type = relation which = ENG value = -25 } command = { type = inherit which = GER } command = { type = revolt which = 163 } command = { type = revolt which = 154 } command = { type = revolt which = 158 } command = { type = revolt which = 172 } command = { type = revolt which = 174 } command = { type = revolt which = 140 } command = { type = revolt which = 145 } command = { type = revolt which = 179 } command = { type = revolt which = 178 } command = { type = revolt which = 143 } command = { type = revolt which = 160 } command = { type = dissent value = 10 } command = { type = inherit which = U06 value = 1 } } } event = { id = 161073 random = no country = GER name = "Poland demand territory" desc = "Poland demand lands on eastern side of Oder." style = 2 picture = "news_paper" action_a = { name = "We have no other choice" ai_chance = 50 command = { type = secederegion which = POL value = Poland } command = { type = secedeprovince which = POL value = 182 } command = { type = secedeprovince which = POL value = 183 } command = { type = secedeprovince which = POL value = 184 } command = { type = secedeprovince which = POL value = 185 } command = { type = secedeprovince which = POL value = 155 } command = { type = secedeprovince which = POL value = 161 } command = { type = secedeprovince which = POL value = 158 } command = { type = secedeprovince which = POL value = 159 } command = { type = secedeprovince which = POL value = 164 } command = { type = secedeprovince which = POL value = 165 } command = { type = secedeprovince which = POL value = 166 } command = { type = secedeprovince which = POL value = 167 } command = { type = secedeprovince which = POL value = 168 } command = { type = country which = DFR } command = { type = set_relation which = POL value = 200 } } } event = { id = 161074 random = no country = GER trigger = { war = { country = GER country = POL } NOT = { ispuppet = POL } NOT = { lost_national = { country = POL value = 7 } } NOT = { control = { province = 184 data = GER } } # Królewiec NOT = { control = { province = 167 data = GER } } # Katowice NOT = { control = { province = 158 data = GER } } # Szczecin NOT = { control = { province = 232 data = GER } } # Warszawa NOT = { control = { province = 163 data = GER } } # Berlin NOT = { control = { province = 145 data = GER } } # Essen NOT = { control = { province = 138 data = GER } } # Frankfurt NOT = { control = { province = 179 data = GER } } # Munich } date = { day = 2 month = february year = 1933 } offset = 2 deathdate = { day = 14 month = november year = 1938 } name = "Germany is falling" desc = "The enemy bested us." style = 2 picture = "POL11" decision_picture = "decision_POL12" date = { day = 2 month = february year = 1933 } offset = 5 deathdate = { day = 14 month = november year = 1938 } action_a = { name = "Disaster!" command = { type = dissent value = 5 } command = { type = trigger which = 161075 } command = { type = demobilize which = militia value = -24 } command = { type = demobilize which = garrison value = -24 } } } event = { id = 161075 random = no country = POL name = "German territory is crippled!" desc = "Our armies have conquered major German provinces. They should agree to most of our demands." style = 2 picture = "news_paper" action_a = { name = "Demand lands on eastern side of Oder and install friendly government" ai_chance = 100 command = { type = addclaim which = 182 } # Tilsit command = { type = addclaim which = 183 } # Elbing command = { type = addclaim which = 184 } # Królewiec command = { type = addclaim which = 185 } # Allenstein command = { type = addclaim which = 155 } # Stolp command = { type = addclaim which = 161 } # Deutsch-Krone command = { type = addclaim which = 158 } # Szczecin command = { type = addclaim which = 159 } # Meseritz command = { type = addclaim which = 164 } # Opole command = { type = addclaim which = 165 } # Liegnitz command = { type = addclaim which = 166 } # Waldenburg command = { type = addclaim which = 167 } # Breslał command = { type = addclaim which = 168 } # Gleiwitz command = { type = relation which = GER value = 200 } command = { type = peace which = GER } command = { type = make_puppet which = GER } command = { type = coup_nation which = GER } command = { type = trigger which = 161073 } command = { type = inherit which = U06 value = 1 } command = { type = addcore which = 158 } command = { type = addcore which = 155 } command = { type = addcore which = 161 } command = { type = addcore which = 159 } command = { type = addcore which = 165 } command = { type = addcore which = 164 } command = { type = addcore which = 167 } command = { type = addcore which = 166 } command = { type = addcore which = 183 } command = { type = addcore which = 184 } command = { type = addcore which = 182 } } action_b = { name = "Annex!" ai_chance = 0 command = { type = relation which = ENG value = -25 } command = { type = inherit which = GER } command = { type = revolt which = 163 } command = { type = revolt which = 154 } command = { type = revolt which = 158 } command = { type = revolt which = 172 } command = { type = revolt which = 174 } command = { type = revolt which = 140 } command = { type = revolt which = 145 } command = { type = revolt which = 179 } command = { type = revolt which = 178 } command = { type = revolt which = 143 } command = { type = revolt which = 160 } command = { type = dissent value = 10 } command = { type = relation which = ENG value = -25 } command = { type = inherit which = U06 value = 1 } } } ############################################################################### # Pociąg Pancerny ############################################################################### event = { id = 161077 random = no country = POL name = "Armoured Trains" desc = "Armoured trains were mostly used during the Great War, but they can still quickly provide additional firepower to distant front while being highly resistant to low calliber weaponry. They are however vulnerable to air strinkes, encirclements and anti-tank weapons." style = 2 picture = "obs_unit" date = { day = 1 month = february year = 1932 } action_a = { name = "All aboard!" ai_chance = 100 command = { type = activate_unit_type which = d_01 } command = { type = strength_cap which = d_01 value = 10 } command = { trigger = { year = 1933 } type = new_model which = d_01 value = 1 } command = { trigger = { year = 1933 } type = scrap_model which = d_01 value = 0 } command = { trigger = { NOT = { year = 1933 } } type = new_model which = d_01 value = 0 } # command = { trigger = { # year = 1933 # atwar = yes # } type = money value = -100 } # command = { trigger = { # year = 1933 # atwar = yes # } type = add_division value = d_01 when = 2 where = -90 } # # command = { trigger = { # year = 1933 # atwar = no # } type = money value = -75 } # command = { trigger = { # year = 1933 # atwar = no # } type = add_division value = d_01 when = 1 where = -90 } # # command = { trigger = { # NOT = { year = 1933 } # } type = money value = -50 } # command = { trigger = { # NOT = { year = 1933 } # } type = add_division value = d_01 when = 0 where = -90 } } action_b = { name = "We are not interested in this kind of weapons." ai_chance = 0 command = { type = sleepevent which = 161077 } } } ############################################################################### # UR ############################################################################### event = { id = 161031 random = no country = POL name = "Wz. 35 anti-tank rifle" desc = EVT_3000045_DESC date = { day = 1 month = february year = 1938 } offset = 10 deathdate = { day = 1 month = january year = 2000 } style = 2 picture = "news_paper" action_a = { name = ACTION_NAME_OK # Great! command = { type = hard_attack which = infantry value = 1 } command = { type = hard_attack which = cavalry value = 2 } command = { type = hard_attack which = cavalry_brigade value = 1 } command = { type = soft_attack which = paratrooper value = 1 } command = { type = soft_attack which = bergsjaeger value = 1 } command = { type = soft_attack which = marine value = 1 } command = { type = hard_attack which = paratrooper value = 1 } command = { type = hard_attack which = bergsjaeger value = 1 } command = { type = hard_attack which = marine value = 1 } command = { type = hard_attack which = motorized value = 1 } command = { type = hard_attack which = mechanized value = 1 } } } ############################################################################### # Peryskop odwracalny ############################################################################### event = { id = 161032 random = no country = POL date = { day = 3 month = february year = 1937 } name = "The Gundlach Periscope" desc = "A revolutionary invention by Polish engineer Rudolf Gundlach, manufactured for Polish 7TP tanks since end of 1935 and patented in 1936 as Gundlach Peryskop obrotowy. It was the first device to allow the tank commander to have a 360-degree view from his turret with a single periscope." style = 2 picture = "news_paper" action_a = { name = ACTION_NAME_OK # Great! command = { type = hard_attack which = armor value = 1 } command = { type = hard_attack which = light_armor value = 1 } command = { type = hard_attack which = heavy_armor value = 0.5 } command = { type = hard_attack which = medium_armor value = 0.5 } command = { type = hard_attack which = light_armor_brigade value = 0.5 } command = { type = hard_attack which = armored_car value = 0.5 } } } event = { id = 161087 random = no country = POL date = { day = 3 month = february year = 1937 } offset = 10 deathdate = { day = 1 month = january year = 2000 } decision = { exists = POL event = 161032 } decision_trigger = { OR = { event = 2001029 alliance = { country = POL country = ENG } event = 161121 event = 161122 alliance = { country = POL country = GER } alliance = { country = POL country = CZE } } } trigger = { exists = POL event = 161032 OR = { event = 2001029 alliance = { country = POL country = ENG } event = 161121 event = 161122 alliance = { country = POL country = GER } alliance = { country = POL country = CZE } } } date = { day = 3 month = february year = 1937 } name = "License for The Gundlach Periscope" desc = "A revolutionary invention by Polish engineer Rudolf Gundlach, manufactured for Polish 7TP tanks since end of 1935 and patented in 1936 as Gundlach Peryskop obrotowy. It was the first device to allow the tank commander to have a 360-degree view from his turret with a single periscope." style = 2 picture = "news_paper" action_a = { name = "Give license to our allies" ai_chance = 100 command = { type = money value = 1 } command = { trigger = { OR = { alliance = { country = POL country = ENG } event = 2001029 } } type = event which = 161088 where = ENG when = 70 } command = { trigger = { OR = { alliance = { country = POL country = ENG } event = 2001029 } } type = event which = 161088 where = FRA when = 70 } command = { trigger = { OR = { alliance = { country = POL country = CAN } event = 2001029 } } type = event which = 161088 where = CAN when = 70 } command = { trigger = { OR = { alliance = { country = POL country = AST } event = 2001029 } } type = event which = 161088 where = AST when = 70} command = { trigger = { OR = { alliance = { country = POL country = ENG } event = 2001029 } } type = event which = 161088 where = USA when = 700 } command = { trigger = { OR = { alliance = { country = POL country = GER } event = 161121 event = 161122 } } type = event which = 161088 where = GER when = 70 } command = { trigger = { OR = { alliance = { country = POL country = GER } event = 161121 event = 161122 } } type = event which = 161088 where = JAP when = 140 } command = { trigger = { OR = { alliance = { country = POL country = GER } event = 161121 event = 161122 } } type = event which = 161088 where = ITA when = 110 } command = { trigger = { OR = { alliance = { country = POL country = CZE } } } type = event which = 161088 where = CZE when = 70 } } } event = { id = 161088 random = no name = "The Gundlach Periscope License" desc = "A revolutionary invention by Polish engineer Rudolf Gundlach, manufactured for Polish 7TP tanks since end of 1935 and patented in 1936 as Gundlach Peryskop obrotowy. It was the first device to allow the tank commander to have a 360-degree view from his turret with a single periscope." style = 2 picture = "news_paper" action_a = { name = ACTION_NAME_OK # Great! command = { type = hard_attack which = armor value = 1 } command = { type = hard_attack which = light_armor value = 1 } command = { type = hard_attack which = heavy_armor value = 0.5 } command = { type = hard_attack which = medium_armor value = 0.5 } command = { type = hard_attack which = light_armor_brigade value = 0.5 } command = { type = hard_attack which = armored_car value = 0.5 } } } ############################################################################### # Walka wrecz ############################################################################### event = { id = 161033 random = no country = POL name = "Melee combat tradition" desc = "Polish troops were heavily trained in hand-to-hand and bayonett combat and could heavily punish too confident enemy or surprise enemy with desperate breakthrough." style = 2 picture = "news_paper" action_a = { name = ACTION_NAME_OK # Great! command = { type = no_supplies_combat_mod which = cavalry value = 0.05 } command = { type = no_supplies_combat_mod which = land value = 0.05 } command = { type = urban_attack which = paratrooper value = 1.5 } command = { type = urban_defense which = paratrooper value = 2.5 } command = { type = urban_attack which = marine value = 1.5 } command = { type = urban_defense which = marine value = 2.5 } command = { type = urban_attack which = motorized value = 1.0 } command = { type = urban_defense which = motorized value = 2.0 } command = { type = urban_attack which = mechanized value = 1.0 } command = { type = urban_defense which = mechanized value = 2.0 } command = { type = urban_attack which = bergsjaeger value = 1.5 } command = { type = urban_defense which = bergsjaeger value = 2.5 } command = { type = urban_attack which = infantry value = 1.0 } command = { type = urban_defense which = infantry value = 2.0 } command = { type = urban_attack which = cavalry value = 2.0 } command = { type = urban_defense which = cavalry value = 2.0 } command = { type = urban_defense which = garrison value = 1.5 } command = { type = urban_attack which = militia value = 0.5 } command = { type = urban_defense which = militia value = 1.0 } } } ############################################################################### # Liga Obrony Powietrznej i Przeciwgazowej ############################################################################### event = { id = 161034 random = no country = POL name = "Airborne and Antigas Defence League" desc = "Liga Obrony Powietrznej i Przeciwgazowej was a mass Polish paramilitary organization founded in 1928. The League backed in all possible ways purchases of aviation equipment, development of aircraft as well as various airforce-oriented publications. Its members helped with construction of airfields, parachute towers, and League's activities, aimed at youth, helped the nation understand and support the aircraft." style = 2 picture = "POL26" action_a = { name = ACTION_NAME_OK # Great! command = { type = domestic which = defense_lobby value = 1 } command = { type = air_defense which = interceptor value = -1 } command = { type = air_defense which = multi_role value = -1 } command = { type = morale which = air value = 2 } command = { type = gain_tech which = 1670 } command = { type = max_organization which = paratrooper value = 5 } command = { type = surprise which = air value = 5 } command = { type = building_prod_mod which = flak value = 10 } } } ############################################################################### # Łamanie Enigmy ############################################################################### event = { id = 161035 random = no country = POL name = "Breaking Enigma" desc = "In the 1920s the German military began using a 3-rotor Enigma, whose security was increased in 1930 by the addition of a plugboard. The Polish Cipher Bureau sought to break it due to the threat that Poland faced from Germany, but its early attempts did not succeed. Near the beginning of 1929, the Polish Cipher Bureau realized that mathematicians may make good codebreakers; the bureau invited math students at Poznań University to take a class on cryptology." style = 2 picture = "news_paper" action_a = { name = "Let them work" ai_chance = 80 command = { type = intelligence which = us value = 20 } command = { type = surprise which = land value = 5 } command = { type = surprise which = air value = 2 } command = { type = surprise which = naval value = 10 } command = { type = army_detection which = us value = 5 } command = { type = sleepevent which = 161044 } } action_b = { name = "Fund them" ai_chance = 20 command = { type = free_money value = -0.2 } command = { type = intelligence which = us value = 40 } command = { type = surprise which = land value = 10 } command = { type = surprise which = air value = 5 } command = { type = surprise which = naval value = 15 } command = { type = army_detection which = us value = 10 } command = { type = gain_tech which = 5360 } command = { type = gain_tech which = 5380 } } } ############################################################################### # Liga Obrony Powietrznej i Przeciwgazowej funduje samoloty ############################################################################### event = { id = 161036 random = no country = POL name = "Airborne and Antigas Defence League" desc = "Liga Obrony Powietrznej i Przeciwgazowej in 30s transfered over 300 planes to areoclubs and training units, most of them in 1937." date = { day = 9 month = may year = 1937 } offset = 5 deathdate = { day = 1 month = january year = 2000 } style = 2 picture = "POL25" action_a = { name = "Retrofit some for offensive" ai_chance = 0 command = { type = money value = -120 } command = { type = dissent value = -1 } command = { type = domestic which = defense_lobby value = 1 } command = { type = add_corps which = "LOPP" value = air where = 232 } command = { type = add_division value = multi_role when = 4 where = -90 } command = { type = add_division value = cas when = 0 where = -90 } command = { type = add_division value = cas when = 0 where = -90 } command = { type = add_division value = tactical_bomber when = 5 where = -90 } } action_b = { name = "Retrofit some for defensive" ai_chance = 0 command = { type = money value = -120 } command = { type = dissent value = -1 } command = { type = domestic which = defense_lobby value = 1 } command = { type = add_corps which = "LOPP" value = air where = 232 } command = { type = add_division value = interceptor when = 7 where = -90 } command = { type = add_division value = multi_role when = 4 where = -90 } command = { type = add_division value = cas when = 0 where = -90 } command = { type = add_division value = naval_bomber when = 1 where = -90 } } action_c = { name = "Retrofit some for ultra-defensive" ai_chance = 0 command = { type = money value = -120 } command = { type = dissent value = -1 } command = { type = domestic which = defense_lobby value = 1 } command = { type = add_corps which = "LOPP" value = air where = 232 } command = { type = add_division value = interceptor when = 7 where = -90 } command = { type = add_division value = interceptor when = 7 where = -90 } command = { type = add_division value = multi_role when = 4 where = -90 } command = { type = add_division value = tactical_bomber when = 5 where = -90 } } action_d = { name = "Keep them as training units" ai_chance = 100 command = { type = dissent value = -1 } command = { type = domestic which = defense_lobby value = 1 } } } ############################################################################### # Wyrzutnik bomb Świąteckiego ############################################################################### event = { id = 161037 random = no country = POL name = "Swiatecki bomb slip" desc = "Swiatecki designed a bomb-release system in 1923. First use of his invention took place in 1925 when the Polish Navy mounted it in imported aircraft - Cant Z-506B. Swiatecki offered installing his invention in PZL.37 bomber, but due to personal conflict with Command, instead PZL's Alcana was installed. Alcanas however were susceptible to malfunction and needed costly modifications." date = { day = 25 month = february year = 1937 } offset = 5 deathdate = { day = 1 month = january year = 2000 } style = 2 picture = "POL28" action_a = { name = "This is in the jurisdiction of the Command" ai_chance = 90 command = { type = supply_consumption which = tactical_bomber value = 0.05 } } action_b = { name = "Use Swiatecki's invention" ai_chance = 10 command = { type = dissent value = 1 } command = { type = money value = -25 } command = { type = task_efficiency which = ground_attack value = 0.05 } command = { type = task_efficiency which = interdiction value = 0.05 } command = { type = task_efficiency which = convoy_air_raiding value = 0.05 } command = { type = task_efficiency which = logistical_strike value = 0.05 } command = { type = task_efficiency which = strategic_bombardment value = 0.05 } command = { type = task_efficiency which = port_strike value = 0.05 } command = { type = task_efficiency which = installation_strike value = 0.05 } } } ############################################################################### # Plany rozbudowy floty ############################################################################### event = { id = 161055 random = no country = POL decision = { exists = POL } decision_trigger = { } trigger = { exists = POL } name = "Fleet enlargement plans from 1936" desc = "In 1936 there was a plan to buy 3 battleships, 1 cruiser, 1 minesweeper, 12 destroyers, 12 submarine chasers and 25 submarines. Plan was never approved by the government due to high cost." style = 2 picture = "POL27" decision_picture = "decision_POL27" date = { day = 1 month = february year = 1936 } offset = 10 deathdate = { day = 1 month = september year = 1939 } action_a = { name = "Do it" ai_chance = 0 command = { type = free_money value = -1.5 } command = { type = event which = 161056 where = POL when = 360 } } action_b = { name = "It is far too expensive" ai_chance = 100 command = { type = dissent value = -1 } } } event = { id = 161056 random = no country = POL # Rok 1 name = "New destroyers arrived!" desc = "We succeded in purchasing ships. Shall we continue with the plan?" style = 2 picture = "POL27" action_a = { name = "Continue" command = { type = add_division value = destroyer when = 6 where = -20 } command = { type = damage_division which = "Flotylla Tralowcow" value = POL where = -20 } command = { type = event which = 161057 where = POL when = 360 } } action_b = { name = "Stop" command = { type = add_division value = destroyer when = 6 where = -20 } command = { type = damage_division which = "Flotylla Tralowcow" value = POL where = -20 } command = { type = free_money value = 1.5 } } } event = { id = 161057 random = no country = POL # Rok 2 name = "New submarines are ready!" desc = "We succeded in purchasing ships. Shall we continue with the plan?" style = 2 picture = "POL27" action_a = { name = "Continue" command = { type = add_division value = submarine when = 5 } command = { type = add_division value = submarine when = 5 } command = { type = add_division value = submarine when = 5 } command = { type = event which = 161058 where = POL when = 360 } } action_b = { name = "Stop" command = { type = add_division value = submarine when = 5 } command = { type = add_division value = submarine when = 5 } command = { type = add_division value = submarine when = 5 } command = { type = free_money value = 1.5 } } } event = { id = 161058 random = no country = POL # Rok 3 name = "Anti-sub ships arrived!" desc = "We succeded in purchasing ships. Shall we continue with the plan?" style = 2 picture = "POL27" action_a = { name = "Continue" command = { type = add_division value = destroyer when = 5 where = -20 } command = { type = add_division value = destroyer when = 5 where = -20 } command = { type = add_division value = destroyer when = 5 where = -20 } command = { type = event which = 161059 where = POL when = 360 } } action_b = { name = "Stop" command = { type = add_division value = destroyer when = 5 where = -20 } command = { type = add_division value = destroyer when = 5 where = -20 } command = { type = add_division value = destroyer when = 5 where = -20 } command = { type = free_money value = 1.5 } } } event = { id = 161059 random = no country = POL # Rok 4 name = "Battlecruiser operational!" desc = "We succeded in purchasing ships. Shall we continue with the plan?" style = 2 picture = "POL27" action_a = { name = "Continue" command = { type = add_division value = battlecruiser which = "ORP Gdansk" when = 3 where = naval_radar_l } command = { type = event which = 161060 where = POL when = 360 } } action_b = { name = "Stop" command = { type = add_division value = battlecruiser which = "ORP Gdansk" when = 3 where = naval_radar_l } command = { type = free_money value = 1.5 } } } event = { id = 161060 random = no country = POL # Rok 5 name = "First battleship ready!" desc = "We succeded in purchasing ships. Shall we continue with the plan?" style = 2 picture = "POL27" action_a = { name = "Continue" command = { type = add_division value = battleship which = "ORP Boleslaw Chrobry" when = 7 where = naval_fire_controll_l } command = { type = event which = 161061 where = POL when = 360 } } action_b = { name = "Stop" command = { type = add_division value = battleship which = "ORP Boleslaw Chrobry" when = 7 where = naval_fire_controll_l } command = { type = free_money value = 1.5 } } } event = { id = 161061 random = no country = POL # Rok 6 name = "Second battleship is here!" desc = "We succeded in purchasing ships. Shall we continue with the plan?" style = 2 picture = "POL27" action_a = { name = "Continue" command = { type = add_division value = battleship which = "ORP Stefan Batory" when = 7 where = naval_fire_controll_l } command = { type = event which = 161062 where = POL when = 360 } } action_b = { name = "Stop" command = { type = add_division value = battleship which = "ORP Stefan Batory" when = 7 where = naval_fire_controll_l } command = { type = free_money value = 1.5 } } } event = { id = 161062 random = no country = POL # Rok 7 name = "New destroyers are ready!" desc = "We succeded in purchasing ships. Shall we continue with the plan?" style = 2 picture = "POL27" action_a = { name = "Continue" command = { type = add_division value = destroyer when = 7 where = -20 } command = { type = event which = 161063 where = POL when = 360 } } action_b = { name = "Stop" command = { type = add_division value = destroyer when = 7 where = -20 } command = { type = free_money value = 1.5 } } } event = { id = 161063 random = no country = POL # Rok 8 name = "Destroyers operational!" desc = "We succeded in purchasing ships. Shall we continue with the plan?" style = 2 picture = "POL27" action_a = { name = "Continue" command = { type = add_division value = destroyer when = 7 where = -20 } command = { type = event which = 161064 where = POL when = 360 } } action_b = { name = "Stop" command = { type = add_division value = destroyer when = 7 where = -20 } command = { type = free_money value = 1.5 } } } event = { id = 161064 random = no country = POL # Rok 9 name = "Silent hunters arrived!" desc = "We succeded in purchasing ships. Shall we continue with the plan?" style = 2 picture = "POL27" action_a = { name = "Continue" command = { type = add_division value = submarine when = 7 } command = { type = add_division value = submarine when = 7 } command = { type = event which = 161065 where = POL when = 360 } } action_b = { name = "Stop" command = { type = add_division value = submarine when = 7 } command = { type = add_division value = submarine when = 7 } command = { type = free_money value = 1.5 } } } event = { id = 161065 random = no country = POL # Rok 10 name = "Pride of Polish Navy!" desc = "We succeded in purchasing ships. Our flagship is operational!" style = 2 picture = "POL27" action_a = { name = "Finished at last" command = { type = add_division value = battleship which = "ORP Kazimierz Wielki" when = 11 where = naval_fire_controll_l } command = { type = free_money value = 1.5 } } } ############################################################################### # Pancernik ############################################################################### event = { id = 161089 random = no country = POL trigger = { exists = POL } name = "PANCERNIK Super Heavy Tank Concept" desc = "Designed by Stanislaw Lem, famous science-fiction writer, for Soviet Army, would be 220-tone machine featuring 4 independent tracks, 10 meters long and 4 meters long - wider and heavier than German's Maus. Pancernik was supposed to have 152-155 mm cannon, 4 machine gun turrets and additional turret armed with anti-air guns." date = { day = 17 month = october year = 1944 } offset = 10 deathdate = { day = 1 month = january year = 2000 } style = 2 picture = "POL29" action_a = { name = "No one sane would build such land battleship, right? Right?!" command = { type = soft_attack which = super_heavy_armor value = 1 } command = { type = air_attack which = super_heavy_armor value = 1 } command = { type = softness which = super_heavy_armor value = -1 } command = { type = supply_consumption which = super_heavy_armor value = 0.1 } command = { type = fuel_consumption which = super_heavy_armor value = 0.2 } } } ############################################################################### # Inwestycje w zespoły naukowe ############################################################################### #################### PzInz #################### event = { id = 161040 random = no country = POL decision = { exists = POL money = 750 flag = { which = PolEco when = 0 value = 1 } } decision_trigger = { money = 1000 } trigger = { exists = POL money = 1000 flag = { which = PolEco when = 0 value = 1 } } name = "Investment in PzInz" desc = "With substantional investment, Panstwowe Zaklady Inzynierii will be able to compete with the best." style = 2 picture = "POL23" decision_picture = "decision_POL23" date = { day = 1 month = january year = 1939 } offset = 30 deathdate = { day = 1 month = december year = 2000 } action_a = { name = "Our tanks will have no match!" ai_chance = 100 command = { type = sleepteam which = 60007 } command = { type = waketeam which = 160052 } command = { type = money value = -1000 } } } #################### PZL #################### event = { id = 161041 random = no country = POL decision = { exists = POL money = 750 event = 670093 flag = { which = PolEco when = 0 value = 1 } } decision_trigger = { money = 1000 } trigger = { exists = POL money = 1000 event = 670093 flag = { which = PolEco when = 0 value = 1 } } name = "Investment in PZL" desc = "With substantional investment, we will be able to create state-of-the-art aircraft." style = 2 picture = "POL23" decision_picture = "decision_POL23" date = { day = 1 month = january year = 1933 } offset = 30 deathdate = { day = 1 month = december year = 2000 } action_a = { name = "Let us rule the skies!" #ai_chance = 100 command = { type = sleepteam which = 60008 } command = { type = waketeam which = 160051 } command = { type = money value = -1000 } } } #################### Gdynia #################### event = { id = 161042 random = no country = POL decision = { exists = POL money = 750 flag = { which = PolEco when = 0 value = 1 } } decision_trigger = { money = 1000 } trigger = { exists = POL money = 1000 flag = { which = PolEco when = 0 value = 1 } } name = "Investment in Gdynia shipyard" desc = "With substantional investment, our shipyard will be able to create the most powerful ships." style = 2 picture = "POL23" decision_picture = "decision_POL23" date = { day = 1 month = january year = 1941 } offset = 30 deathdate = { day = 1 month = december year = 2000 } action_a = { name = "Sees will be ours!" ai_chance = 100 command = { type = sleepteam which = 60035 } command = { type = waketeam which = 160053 } command = { type = money value = -1000 } } } #################### Centrum Wyszkolenia Oficerow Marynarki #################### event = { id = 161043 random = no country = POL decision = { exists = POL money = 750 } decision_trigger = { money = 1000 } trigger = { exists = POL money = 1000 } name = "Investment in marine warfare education" desc = "With substantional investment, we should be able to to train our soldiers to rule the sees." style = 2 picture = "POL23" decision_picture = "decision_POL23" date = { day = 1 month = january year = 1999 } # Currently disabled offset = 30 deathdate = { day = 1 month = december year = 2000 } action_a = { name = "From sea to sea and futher!" ai_chance = 100 #command = { type = waketeam which = 160054 } command = { type = money value = -1000 } } } #################### Panstwowa Fabryka Broni #################### event = { id = 161024 random = no country = POL decision = { exists = POL money = 750 flag = { which = PolEco when = 0 value = 1 } } decision_trigger = { money = 1000 } trigger = { exists = POL money = 1000 flag = { which = PolEco when = 0 value = 1 } } name = "Investment in Panstwowa Fabryka Broni" desc = "With substantional investment, we should be able to to make more powerful weapons." style = 2 picture = "POL23" decision_picture = "decision_POL23" date = { day = 1 month = january year = 1937 } offset = 30 deathdate = { day = 1 month = december year = 2000 } action_a = { name = "Restore the Commonwealth by superior firepower!" ai_chance = 100 command = { type = sleepteam which = 60023 } command = { type = waketeam which = 160055 } command = { type = money value = -1000 } } } #################### Polska Szkoła Naukowa #################### event = { id = 161025 random = no country = POL decision = { exists = POL money = 1500 flag = { which = PolEco when = 0 value = 1 } } decision_trigger = { money = 2000 } trigger = { exists = POL money = 2000 flag = { which = PolEco when = 0 value = 1 } } name = "Investment in Polish Science" desc = "With substantional investment, we should be able to grant our most talented scientists oportunity to combine their strength." style = 2 picture = "POL23" decision_picture = "decision_POL23" date = { day = 1 month = january year = 1937 } offset = 30 deathdate = { day = 1 month = december year = 2000 } action_a = { name = "Clever!" ai_chance = 100 command = { type = sleepteam which = 60003 } command = { type = sleepteam which = 60002 } command = { type = sleepteam which = 60011 } command = { type = sleepteam which = 60031 } command = { type = sleepteam which = 60014 } command = { type = sleepteam which = 60019 } command = { type = waketeam which = 160056 } command = { type = waketeam which = 160062 } command = { type = money value = -2000 } } } #################### PAK #################### event = { id = 161026 random = no country = POL decision = { exists = POL money = 2000 flag = { which = PolEco when = 0 value = 1 } } decision_trigger = { money = 5000 } trigger = { exists = POL money = 5000 } name = "Create Polish Space Agency" desc = "With substantional investment, we can have a chance to conquer the outer space." style = 2 picture = "POL23" decision_picture = "decision_POL23" date = { day = 1 month = january year = 1946 } offset = 30 deathdate = { day = 1 month = december year = 2000 } action_a = { name = "Poland can into space!" ai_chance = 100 command = { type = waketeam which = 160057 } command = { type = money value = -5000 } } } #################### Akademia Wyszkolenia Kawalerii #################### event = { id = 161027 random = no country = POL decision = { exists = POL OR = { technology = 6210 technology = 6920 year = 1941 } } decision_trigger = { money = 1000 } trigger = { exists = POL money = 1000 } name = "Create Academy of Mobile Warfare" desc = "With substantional investment, will be able to train our army to utilize doctrine of mobility." style = 2 picture = "POL23" decision_picture = "decision_POL23" date = { day = 1 month = january year = 1933 } offset = 30 deathdate = { day = 1 month = december year = 2000 } action_a = { name = "They ain see what hit em" ai_chance = 100 command = { type = waketeam which = 160058 } command = { type = money value = -1000 } } } #################### Akademia Wyszkolenia Oficerów #################### event = { id = 161028 random = no country = POL decision = { exists = POL OR = { technology = 6560 technology = 6010 technology = 6570 year = 1941 } } decision_trigger = { money = 1000 } trigger = { exists = POL money = 1000 } name = "Create Academy of Officer Training" desc = "With substantional investment, will be able to train our army more efficiently." style = 2 picture = "POL23" decision_picture = "decision_POL23" date = { day = 1 month = january year = 1933 } offset = 300 deathdate = { day = 1 month = december year = 2000 } action_a = { name = "They ain see what hit em" ai_chance = 100 command = { type = waketeam which = 160059 } command = { type = money value = -1000 } } } #################### Akademia Wyszkolenia Komandosów #################### event = { id = 161029 random = no country = POL decision = { exists = POL OR = { technology = 6390 year = 1941 } } decision_trigger = { money = 1000 } trigger = { exists = POL money = 1000 } name = "Create Academy of Commando Training" desc = "With substantional investment, will be able to train our special forces to be more effective." style = 2 picture = "POL23" decision_picture = "decision_POL23" date = { day = 1 month = january year = 1933 } offset = 30 deathdate = { day = 1 month = december year = 2000 } action_a = { name = "Mountains, coasts nor recluses won't hide you from us." ai_chance = 100 command = { type = waketeam which = 160060 } command = { type = money value = -1000 } } } #################### Laboratorium Broni Eksperymentalnej #################### event = { id = 161030 random = no country = POL decision = { exists = POL money = 1200 } decision_trigger = { money = 2000 } trigger = { exists = POL money = 2000 } name = "Create Experimental Weapon Lab" desc = "With substantional investment, we will be able to design more lethal weaponry." style = 2 picture = "POL23" decision_picture = "decision_POL23" date = { day = 1 month = january year = 1942 } offset = 30 deathdate = { day = 1 month = december year = 2000 } action_a = { name = "Why kill them with a gun when you can use a railgun?" ai_chance = 100 command = { type = waketeam which = 160061 } command = { type = money value = -2000 } } } #################### Biuro Wywiadu RP #################### event = { id = 161044 random = no country = POL decision = { exists = POL money = 500 intelligence = 20 } decision_trigger = { money = 1000 } trigger = { exists = POL money = 1000 } name = "Create Polish Intelligence Bureau" desc = "Investment in our Cipher Bureau gives results. With further investment we can convert it to an efficient intelligence service." style = 2 picture = "POL23" decision_picture = "decision_POL23" date = { day = 1 month = january year = 1933 } offset = 30 deathdate = { day = 1 month = december year = 2000 } action_a = { name = "Vigilo Confido!" command = { type = waketeam which = 160063 } command = { type = money value = -1000 } command = { type = free_money value = 0.2 } command = { type = intelligence which = them value = -20 } command = { type = surprise which = land value = 10 } command = { type = surprise which = air value = 10 } command = { type = surprise which = naval value = 10 } command = { type = army_detection which = them value = -10 } } } #################### Rejon Umocniony Hel #################### event = { id = 161080 random = no country = POL decision = { exists = POL } decision_trigger = { money = 500 } trigger = { exists = POL money = 500 } name = "Hel Fortified Area" desc = "Hel Fortified Area was a set of Polish fortifications, constructed on the Hel Peninsula in northern Poland, in close proximity to the interwar border of Poland and the Third Reich. It was created in 1936, upon a decree of President Ignacy Moscicki. It covered most part of the peninsula, and during Polish September Campaign, it was the last place of Poland to surrender to the invading Wehrmacht." style = 2 picture = "POL30" decision_picture = "decision_POL30" date = { day = 1 month = january year = 1933 } offset = 30 deathdate = { day = 1 month = december year = 2000 } action_a = { name = "Finish the base" ai_chance = 100 command = { type = money value = -500 } command = { type = construct which = coastal_fort where = 2760 value = 3 } command = { type = construct which = land_fort where = 2760 value = 2 } command = { type = construct which = naval_base where = 2760 value = 2 } command = { type = construct which = flak where = 2760 value = 2 } command = { type = construct which = radar_station where = 2760 value = 2 } command = { type = setflag which = RUH value = 2 } } action_b = { name = "We don't need it" ai_chance = 0 command = { type = sleepevent which = 161080 } } } event = { id = 161081 random = no country = POL persistent = yes decision = { exists = POL control = { province = 226 data = POL } # Gdynia flag = { which = RUH when = 0 value = 2 } } decision_trigger = { supplies = 300 oil = 300 control = { province = 226 data = POL } # Gdynia flag = { which = RUH when = 0 value = 2 } } trigger = { supplies = 300 oil = 300 control = { province = 226 data = POL } # Gdynia flag = { which = RUH when = 0 value = 2 } } name = "Supply Hel base" desc = "We can stockpile supplies and oil in Hel Fortified Area to supply ships and defending crew even if the base will be cut off." date = { day = 1 month = january year = 1933 } offset = 1 deathdate = { day = 1 month = december year = 2000 } style = 2 picture = "POL30" decision_picture = "decision_POL30" action_a = { name = "Go for it" ai_chance = 100 command = { type = supplies value = -300 } command = { type = oilpool value = -300 } command = { type = setflag which = RUH value = 1 } } } event = { id = 161082 random = no country = POL offset = 1 persistent = yes date = { day = 1 month = january year = 1933 } deathdate = { day = 1 month = december year = 2000 } trigger = { atwar = yes control = { province = 2760 data = POL } # Hel NOT = { control = { province = 226 data = POL } } # Gdynia flag = { which = RUH when = 0 value = 1 } } name = "Hel base is cut off" desc = "We can't supply Hel by land now. They must hold with resources stockpiled there." style = 2 picture = "POL30" decision_picture = "decision_POL30" action_a = { name = "OK" command = { type = supplies value = 300 where = 2760 } command = { type = oilpool value = 300 where = 2760 } command = { type = setflag which = RUH value = 2 } } } #################### Obszar Warowny Śląsk #################### event = { id = 161083 random = no country = POL persistent = yes decision = { exists = POL NOT = { AND = { building = { province = 221 type = land_fort value = 10 } building = { province = 2764 type = land_fort value = 10 } } } } decision_trigger = { money = 500 } trigger = { exists = POL money = 500 NOT = { AND = { building = { province = 221 type = land_fort value = 10 } building = { province = 2764 type = land_fort value = 10 } } } } name = "Fortified Area of Silesia" desc = "The Fortified Area of Silesia was a set of Polish fortifications, constructed along the interbellum border of Poland and Germany in the area of then-divided Upper Silesia. It spreads from the village of Przeczyce in the north to the town of Wyry in the south, along the line of sixty kilometers." style = 2 picture = "POL30" decision_picture = "decision_POL30" date = { day = 1 month = january year = 1933 } offset = 30 deathdate = { day = 1 month = december year = 2000 } action_a = { name = "Commence production" ai_chance = 90 command = { trigger = { NOT = { building = { province = 221 type = land_fort value = 10 } } } type = money value = -250 } command = { trigger = { NOT = { building = { province = 221 type = land_fort value = 10 } } } type = construct which = land_fort where = 221 value = 1 } command = { trigger = { NOT = { building = { province = 2764 type = land_fort value = 10 } } } type = money value = -250 } command = { trigger = { NOT = { building = { province = 2764 type = land_fort value = 10 } } } type = construct which = land_fort where = 2764 value = 1 } } action_b = { name = "We don't need it" command = { type = sleepevent which = 161083 } ai_chance = 10 } } #################### Obszar Umocniony Poznan #################### event = { id = 161085 random = no country = POL persistent = yes decision = { exists = POL NOT = { AND = { building = { province = 224 type = land_fort value = 10 } building = { province = 2761 type = land_fort value = 10 } } } } decision_trigger = { money = 500 } trigger = { exists = POL money = 500 NOT = { AND = { building = { province = 224 type = land_fort value = 10 } building = { province = 2761 type = land_fort value = 10 } } } } name = "Fortified Area of Poznan" desc = "General Tadeusz Kutrzeba proposed building fortifications in Wielkopolska due to its high strategical importance. Setting a defensive line there would allow offensive on Silesia and prevent shaping too linear front which would benefit Germans due to their superior transport capability." style = 2 picture = "POL30" decision_picture = "decision_POL30" date = { day = 1 month = january year = 1933 } offset = 30 deathdate = { day = 1 month = december year = 2000 } action_a = { name = "Commence production" command = { trigger = { NOT = { building = { province = 224 type = land_fort value = 10 } } } type = money value = -250 } command = { trigger = { NOT = { building = { province = 224 type = land_fort value = 10 } } } type = construct which = land_fort where = 224 value = 1 } command = { trigger = { NOT = { building = { province = 2761 type = land_fort value = 10 } } } type = money value = -250 } command = { trigger = { NOT = { building = { province = 2761 type = land_fort value = 10 } } } type = construct which = land_fort where = 2761 value = 1 } ai_chance = 5 } action_b = { name = "We don't need it" command = { type = sleepevent which = 161085 } ai_chance = 95 } } event = { id = 161084 random = no country = POL name = "Commander-in-chief after Pilsudski" desc = "After death of Jozef Pilsudzki we must decide who will be in charge of Army in case of war." style = 2 picture = "news_paper" action_a = { name = "Edward Rydz-Smigly (historical, trench warfare proponent)" ai_chance = 100 command = { type = waketeam which = 60050 } command = { type = dissent value = -1 } command = { type = chiefofstaff which = 60007 } command = { type = gain_tech which = 6120 } command = { type = gain_tech which = 6110 } } action_b = { name = "Tadeusz Kutrzeba (maneuver proponent)" command = { type = waketeam which = 60010 } command = { type = chiefofstaff which = 60409 } command = { type = gain_tech which = 6920 } command = { type = gain_tech which = 6930 } command = { type = gain_tech which = 6940 } command = { type = gain_tech which = 6950 } } action_c = { name = "Kazimierz Sosnkowski (mobility proponent)" command = { type = waketeam which = 60021 } command = { type = chiefofstaff which = 60142 } command = { type = gain_tech which = 6210 } command = { type = gain_tech which = 6220 } command = { type = gain_tech which = 6250 } command = { type = gain_tech which = 6260 } } action_c = { name = "Wladyslaw Sikorski (fire support proponent)" command = { type = waketeam which = 60038 } command = { type = chiefofstaff which = 60410 } command = { type = gain_tech which = 6010 } command = { type = gain_tech which = 6020 } command = { type = gain_tech which = 6040 } command = { type = gain_tech which = 6050 } } } event = { id = 161086 random = no country = POL name = "PzInz 130" desc = "PZInz 130 project was inspired by British design, but was entirely an independent idea. The basic structure, chassis and undercarriage were identical to those used by Habich in his PZInz 140, which eventually became the 4TP light tank. The prototype was delivered to the Polish Army on 2 October 1937. Extensively tested, during trials it covered over 3,500 kilometres (2,200 mi) without a serious defect." date = { day = 1 month = october year = 1937 } style = 2 picture = "POL31" action_a = { name = "Incorporate them into our armored forces" ai_chance = 5 command = { type = shore_attack which = light_armor_brigade value = 11 } command = { type = river_attack which = light_armor_brigade value = 5 } command = { type = swamp_attack which = light_armor_brigade value = 1 } command = { type = swamp_defense which = light_armor_brigade value = 1 } command = { type = swamp_move which = light_armor_brigade value = 5 } command = { type = softness which = light_armor_brigade value = 1 } command = { type = build_time which = light_armor_brigade value = 6 where = relative when = on_upgrade } } action_b = { name = "We don't need amphibious tanks" ai_chance = 95 command = { type = build_time which = light_armor_brigade value = -3 where = relative when = on_upgrade } } } ############################################################################### # Wojna obronna ############################################################################### event = { id = 161100 random = no country = POL trigger = { exists = POL war = { country = POL country = GER } event = 2013002 } name = "Poland defence plan" desc = "Attacked by stronger enemy, Poland is in tough position. But there is still hope! If we hold long enough, we might get help from our allies, while Germans will lose momentum over time." date = { day = 17 month = october year = 1938 } offset = 3 deathdate = { day = 1 month = january year = 1945 } style = 2 picture = "Poland_Invasion" action_a = { name = "Prepare for defense!" command = { type = event which = 161104 where = POL when = 0 } command = { type = event which = 161101 where = POL when = 0 } command = { type = event which = 161126 where = POL when = 0 } } } event = { id = 161115 random = no country = POL trigger = { exists = POL event = 161100 OR = { atwar = no NOT = { exists = GER } puppet = { country = GER country = POL } } } name = "Victory!" desc = "Attacked by stronger enemy, Poland stood bravely. Despite all the circumstances, we have pushed enemy back to their territory and punished for their unjust demands. With western border secured we can now have optimistic look on the future. However we must not forget about danger that lies on the East." date = { day = 17 month = october year = 1938 } offset = 3 deathdate = { day = 1 month = january year = 1960 } style = 2 picture = "Poland_Invasion" action_a = { name = "Glorious!" command = { type = morale which = land value = 5 } command = { type = morale which = air value = 5 } command = { type = morale which = naval value = 5 } command = { type = addclaim which = 182 } # Tilsit command = { type = addclaim which = 183 } # Elbing command = { type = addclaim which = 184 } # Królewiec command = { type = addclaim which = 185 } # Allenstein command = { type = addclaim which = 155 } # Stolp command = { type = addclaim which = 161 } # Deutsch-Krone command = { type = addclaim which = 158 } # Szczecin command = { type = addclaim which = 159 } # Meseritz command = { type = addclaim which = 164 } # Opole command = { type = addclaim which = 165 } # Liegnitz command = { type = addclaim which = 166 } # Waldenburg command = { type = addclaim which = 167 } # Breslał command = { type = addclaim which = 168 } # Gleiwitz command = { type = event which = 161116 where = POL when = 30 } command = { type = event which = 161093 where = POL when = 270 } # 270 command = { type = event which = 161117 where = HUN when = 1 } command = { type = sleepevent which = 161102 } command = { type = sleepevent which = 161105 } command = { type = sleepevent which = 161120 } command = { type = sleepevent which = 161124 } } } event = { id = 161127 random = no country = GER trigger = { NOT = { exists = POL } event = 161100 } name = "Poland conquered" desc = "Just like planned, Poland fall before our knees. Time for the foolish Western Allies." date = { day = 17 month = october year = 1938 } offset = 7 deathdate = { day = 1 month = january year = 1960 } style = 2 picture = "Poland_Invasion" action_a = { name = "Good" command = { type = dissent value = -5 } command = { type = sleepevent which = 161115 } command = { type = sleepevent which = 161102 } command = { type = sleepevent which = 161105 } command = { type = sleepevent which = 161120 } command = { type = sleepevent which = 161124 } } } # Add Fate of Germany event = { id = 161116 random = no country = POL name = "Incorporation of regained lands" desc = "Recovered Territories was an official term used by the People's Republic of Poland to describe the territory of the former Free City of Danzig and the parts of pre-war Germany that became part of Poland after World War II. They had been part of a Polish state during the medieval Piast dynasty. Over the centuries, however, they had become Germanized through the processes of German eastward settlement and political expansion and for the most part did not even contain a Polish-speaking minority." style = 2 picture = "news_paper" action_a = { name = "Great!" command = { type = dissent value = 20 } command = { type = addcore which = 182 } # Tilsit command = { type = addcore which = 183 } # Elbing command = { type = addcore which = 184 } # Królewiec command = { type = addcore which = 185 } # Allenstein command = { type = addcore which = 155 } # Stolp command = { type = addcore which = 161 } # Deutsch-Krone command = { type = addcore which = 158 } # Szczecin command = { type = addcore which = 159 } # Meseritz command = { type = addcore which = 164 } # Opole command = { type = addcore which = 165 } # Liegnitz command = { type = addcore which = 166 } # Waldenburg command = { type = addcore which = 167 } # Breslał command = { type = addcore which = 168 } # Gleiwitz } } event = { id = 161118 random = no country = POL trigger = { exists = POL exists = LIT event = 161115 control = { province = 261 data = POL } } name = "Fate of Klaipeda" desc = "With Germany dealt with we must decide what to do with Klaipeda. We can secede it to Lithuanians to improve our relations or keep it to ourselves. After all it was once a fief of Polish Kingdom." date = { day = 17 month = october year = 1938 } offset = 10 deathdate = { day = 1 month = january year = 1960 } style = 2 picture = "Poland_Invasion" action_a = { name = "Give it to Lithuania" command = { type = secedeprovince which = LIT value = 261 when = 1 } command = { type = relation which = LIT value = 100 } command = { type = event which = 161119 where = LIT when = 1 } } action_b = { name = "Keep it" command = { type = dissent value = 3 } command = { type = relation which = LIT value = -25 } command = { type = addcore which = 261 } } } event = { id = 161119 random = no country = LIT name = "Fate of Klaipeda" desc = "Poland seceded us Klaipeda" style = 2 picture = "Poland_Invasion" action_a = { name = "That is... Suprising." command = { type = relation which = POL value = 100 } command = { type = dissent value = -1 } command = { trigger = { ai = yes } type = ai which = "switch/lit_polfriendly.ai" } } } event = { id = 161117 random = no country = HUN name = "Nazi Germany is defeated" desc = "..." style = 2 picture = "Poland_Invasion" action_a = { name = "OK" command = { type = domestic which = democratic value = 2 } command = { type = relation which = POL value = 25 } command = { trigger = { ai = yes } type = ai which = "switch/hun_polfriendly.ai" } } } ############################################################################### # Wyczerpanie wojną Niemców ############################################################################### event = { id = 161101 random = no country = POL name = "Intelligence report: German morale" desc = "Germans convinced by Goebbels' propaganda and potential teritorial gains seem to support Reich's invasion, but with a bit of luck and lots of blood they may become our greatest ally. Only because of promises of great gains, Reich citizens are obedient to Hitler. With lack of progress in the invasion, inferior food production for such highly populated land and decreasing live standards, Germans will probably start showing disaffection and signs of dissent." style = 2 picture = "Poland_Invasion" action_a = { name = "God, Honor, Fatherland!" command = { type = event which = 161102 where = POL when = 7 } } } event = { id = 161102 random = no country = POL persistent = yes name = "Weekly Report - Dissent" desc = "Poland as defender side is more determined to win the war, therefore theirs dissent penalties will be lower than attacker's and won't be penaltized for prolonged fight." style = 2 picture = "Poland_Invasion" action_a = { name = "Pass news to the press" trigger = { OR = { NOT = { dissent = 1 } # dissent <1 NOT = { ai = POL } # POL kontroluje gracz } } command = { trigger = { NOT = { lost_national = { value = 15 } } # stracono <20% terytorium } type = dissent value = -2 } command = { trigger = { lost_national = { value = 15 } NOT = { lost_national = { value = 25 } } } type = dissent value = -1 } command = { trigger = { lost_national = { value = 25 } NOT = { lost_national = { value = 35 } } } type = dissent value = 0 } command = { trigger = { lost_national = { value = 35 } NOT = { lost_national = { value = 45 } } } type = dissent value = 1 } command = { trigger = { lost_national = { value = 45 } } type = dissent value = 2 } command = { type = event which = 161102 where = POL when = 7 } command = { type = event which = 161103 where = GER when = 0 } } action_b = { name = "Censor bad news" trigger = { OR = { dissent = 1 NOT = { ai = POL } # POL kontroluje gracz } } command = { type = money value = -25 } command = { trigger = { NOT = { lost_national = { value = 15 } } # stracono <20% terytorium } type = dissent value = -2.25 } command = { trigger = { lost_national = { value = 15 } NOT = { lost_national = { value = 25 } } } type = dissent value = -1.5 } command = { trigger = { lost_national = { value = 25 } NOT = { lost_national = { value = 35 } } } type = dissent value = -1 } command = { trigger = { lost_national = { value = 35 } NOT = { lost_national = { value = 45 } } } type = dissent value = -0.25 } command = { trigger = { lost_national = { value = 45 } } type = dissent value = 0.5 } command = { type = event which = 161102 where = POL when = 7 } command = { type = event which = 161103 where = GER when = 0 } } } event = { id = 161103 random = no country = GER persistent = yes name = "Weekly Report - Dissent" desc = "Germans suffer loss in live standard, but they will enjoy victories as long as they are achieved quickly. Prolonged fight will cause dissent as not all population is convinced to the war and we are not producing as much food per capita as our opponent." style = 2 picture = "Poland_Invasion" action_a = { name = "Pass news to the press" trigger = { OR = { NOT = { dissent = 1 } # dissent <1 NOT = { ai = GER } # GER kontroluje gracz } } command = { type = dissent value = -2 } command = { trigger = { incabinet = 88 # Goebbels is minister } type = dissent value = -1 } command = { trigger = { NOT = { lost_national = { value = 0 } } } type = dissent value = -3 } command = { trigger = { lost_national = { value = 0 } NOT = { lost_national = { value = 15 } } } type = dissent value = 1 } command = { trigger = { lost_national = { value = 15 } NOT = { lost_national = { value = 25 } } } type = dissent value = 4 } command = { trigger = { lost_national = { value = 25 } NOT = { lost_national = { value = 35 } } } type = dissent value = 7 } command = { trigger = { lost_national = { value = 35 } } type = dissent value = 10 } command = { trigger = { losses = 50 NOT = { losses = 75 } } type = dissent value = 0.5 } command = { trigger = { losses = 75 NOT = { losses = 100 } } type = dissent value = 0.75 } command = { trigger = { losses = 100 NOT = { losses = 125 } } type = dissent value = 1 } command = { trigger = { losses = 125 NOT = { losses = 150 } } type = dissent value = 1.25 } command = { trigger = { losses = 150 NOT = { losses = 175 } } type = dissent value = 1.5 } command = { trigger = { losses = 175 } type = dissent value = 2 } command = { trigger = { losses = { type = battleship value = 1 } NOT = { losses = { type = battleship value = 2 } } } type = dissent value = 1 } command = { trigger = { losses = { type = battleship value = 2 } NOT = { losses = { type = battleship value = 5 } } } type = dissent value = 2 } command = { trigger = { losses = { type = battleship value = 5 } } type = dissent value = 3 } command = { trigger = { year = 1940 month = 0 } type = dissent value = 0.5 } command = { trigger = { year = 1940 month = 3 } type = dissent value = 0.5 } command = { trigger = { year = 1940 month = 6 } type = dissent value = 0.5 } command = { trigger = { year = 1940 month = 9 } type = dissent value = 0.5 } command = { trigger = { year = 1941 month = 0 } type = dissent value = 0.5 } command = { trigger = { year = 1941 month = 3 } type = dissent value = 0.5 } command = { trigger = { year = 1941 month = 6 } type = dissent value = 0.5 } command = { trigger = { year = 1941 month = 9 } type = dissent value = 0.5 } } action_a = { name = "Censor bad news" trigger = { OR = { dissent = 1 NOT = { ai = GER } } } command = { type = money value = -25 } command = { type = dissent value = -2 } command = { trigger = { incabinet = 88 # Goebbels is minister } type = dissent value = -2 } command = { trigger = { NOT = { lost_national = { value = 0 } } } type = dissent value = -3 } command = { trigger = { lost_national = { value = 0 } NOT = { lost_national = { value = 15 } } } type = dissent value = 1 } command = { trigger = { lost_national = { value = 15 } NOT = { lost_national = { value = 25 } } } type = dissent value = 3 } command = { trigger = { lost_national = { value = 25 } NOT = { lost_national = { value = 35 } } } type = dissent value = 5 } command = { trigger = { lost_national = { value = 35 } } type = dissent value = 7 } command = { trigger = { losses = 50 NOT = { losses = 75 } } type = dissent value = 0.2 } command = { trigger = { losses = 75 NOT = { losses = 100 } } type = dissent value = 0.3 } command = { trigger = { losses = 100 NOT = { losses = 125 } } type = dissent value = 0.4 } command = { trigger = { losses = 125 NOT = { losses = 150 } } type = dissent value = 0.55 } command = { trigger = { losses = 150 NOT = { losses = 175 } } type = dissent value = 0.75 } command = { trigger = { losses = 175 } type = dissent value = 1 } command = { trigger = { losses = { type = battleship value = 1 } NOT = { losses = { type = battleship value = 2 } } } type = dissent value = 0.5 } command = { trigger = { losses = { type = battleship value = 2 } NOT = { losses = { type = battleship value = 5 } } } type = dissent value = 1 } command = { trigger = { losses = { type = battleship value = 5 } } type = dissent value = 2 } command = { trigger = { year = 1940 month = 0 } type = dissent value = 0.25 } command = { trigger = { year = 1940 month = 3 } type = dissent value = 0.25 } command = { trigger = { year = 1940 month = 6 } type = dissent value = 0.25 } command = { trigger = { year = 1940 month = 9 } type = dissent value = 0.25 } command = { trigger = { year = 1941 month = 0 } type = dissent value = 0.5 } command = { trigger = { year = 1941 month = 3 } type = dissent value = 0.5 } command = { trigger = { year = 1941 month = 6 } type = dissent value = 0.5 } command = { trigger = { year = 1941 month = 9 } type = dissent value = 0.5 } } } ############################################################################### # Dywersja ############################################################################### event = { id = 161104 random = no country = POL name = "Intelligence report: Sabotage" desc = "So it happened. Germans start ravaging our infrastructure and factories. But we have tooth too. Some of our methods can be... inelegant, but with a bit of luck we can decrease their morale, cause some dissent or at least distact Abwehra from offensive actions against us. If we want to survive we must take the fight to enemy's territory." style = 2 picture = "Poland_Invasion" action_a = { name = "OK" command = { type = setflag which = PolOpSuccess value = 1 } } action_b = { name = "No, focus on counterintelligence" ai_chance = 100 command = { type = intelligence which = them value = -10 } } } event = { id = 161105 random = no country = POL persistent = yes decision = { exists = POL flag = { which = PolOpSuccess when = 0 value = 1 } } trigger = { money = 100 flag = { which = PolOpSuccess when = 0 value = 1 } } name = "Conduct sabotage" desc = "We can increase our chances by increasing our services' level or completing hidden triggers typical for specific ones." date = { day = 2 month = february year = 1939 } offset = 5 deathdate = { day = 14 month = november year = 1950 } style = 2 picture = "obs_unit" decision_picture = "decision_obs_unit" action_a = { name = "Sabotage bridges on Oder" command = { type = money value = -40 } command = { type = setflag which = PolOpType value = 1 } command = { type = setflag which = PolOpSuccess value = 1 } command = { trigger = { random = 5 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 11 NOT = { random = 5 } random = 6 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 12 NOT = { random = 6 } random = 7 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 13 NOT = { random = 7 } random = 8 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 14 NOT = { random = 8 } random = 9 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 15 NOT = { random = 9 } random = 10 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 16 NOT = { random = 10 } random = 11 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 17 NOT = { random = 11 } random = 12 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 18 NOT = { random = 12 } random = 13 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 19 NOT = { random = 13 } random = 14 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 20 NOT = { random = 14 } random = 15 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intel_diff = { country = POL country = GER value = 1 } NOT = { random = 15 } random = 19 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intel_diff = { country = POL country = GER value = 6 } NOT = { random = 19 } random = 21 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intel_diff = { country = POL country = GER value = 11 } NOT = { random = 21 } random = 23 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intel_diff = { country = POL country = GER value = 16 } NOT = { random = 23 } random = 25 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { technology = 1870 NOT = { random = 25 } random = 30 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { technology = 5350 NOT = { random = 30 } random = 31 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { technology = 5360 NOT = { random = 31 } random = 32 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { technology = 5360 NOT = { random = 32 } random = 33 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { NOT = { flag = { which = PolOpSuccess when = 0 value = 2 } } } type = setflag which = PolOpSuccess value = 3 } command = { trigger = { flag = { which = PolOpSuccess when = 0 value = 3 } } type = event which = 161204 where = POL when = 3 } command = { trigger = { flag = { which = PolOpSuccess when = 0 value = 2 } } type = event which = 161203 where = GER when = 3 } command = { trigger = { flag = { which = PolOpSuccess when = 0 value = 2 } } type = event which = 161205 where = POL when = 3 } } action_b = { name = "Sabotage factory" command = { type = money value = -40 } command = { type = setflag which = PolOpType value = 2 } command = { type = setflag which = PolOpSuccess value = 1 } command = { trigger = { random = 5 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 11 NOT = { random = 5 } random = 6 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 12 NOT = { random = 6 } random = 7 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 13 NOT = { random = 7 } random = 8 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 14 NOT = { random = 8 } random = 9 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 15 NOT = { random = 9 } random = 10 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 16 NOT = { random = 10 } random = 11 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 17 NOT = { random = 11 } random = 12 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 18 NOT = { random = 12 } random = 13 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 19 NOT = { random = 13 } random = 14 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 20 NOT = { random = 14 } random = 15 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intel_diff = { country = POL country = GER value = 1 } NOT = { random = 15 } random = 19 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intel_diff = { country = POL country = GER value = 6 } NOT = { random = 19 } random = 21 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intel_diff = { country = POL country = GER value = 11 } NOT = { random = 21 } random = 23 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intel_diff = { country = POL country = GER value = 16 } NOT = { random = 23 } random = 25 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { technology = 1870 NOT = { random = 25 } random = 30 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { technology = 5350 NOT = { random = 30 } random = 31 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { technology = 5360 NOT = { random = 31 } random = 32 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { technology = 5360 NOT = { random = 32 } random = 33 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { NOT = { flag = { which = PolOpSuccess when = 0 value = 2 } } } type = setflag which = PolOpSuccess value = 3 } command = { trigger = { flag = { which = PolOpSuccess when = 0 value = 3 } } type = event which = 161204 where = POL when = 3 } command = { trigger = { flag = { which = PolOpSuccess when = 0 value = 2 } } type = event which = 161203 where = GER when = 3 } command = { trigger = { flag = { which = PolOpSuccess when = 0 value = 2 } } type = event which = 161205 where = POL when = 3 } } action_b = { name = "Destroy supply depot" command = { type = money value = -30 } command = { type = setflag which = PolOpType value = 3 } command = { type = setflag which = PolOpSuccess value = 1 } command = { trigger = { random = 5 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 11 NOT = { random = 5 } random = 6 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 12 NOT = { random = 6 } random = 7 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 13 NOT = { random = 7 } random = 8 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 14 NOT = { random = 8 } random = 9 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 15 NOT = { random = 9 } random = 10 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 16 NOT = { random = 10 } random = 11 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 17 NOT = { random = 11 } random = 12 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 18 NOT = { random = 12 } random = 13 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 19 NOT = { random = 13 } random = 14 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intelligence = 20 NOT = { random = 14 } random = 15 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intel_diff = { country = POL country = GER value = 1 } NOT = { random = 15 } random = 19 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intel_diff = { country = POL country = GER value = 6 } NOT = { random = 19 } random = 21 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intel_diff = { country = POL country = GER value = 11 } NOT = { random = 21 } random = 23 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { intel_diff = { country = POL country = GER value = 16 } NOT = { random = 23 } random = 25 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { technology = 1870 NOT = { random = 25 } random = 30 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { technology = 5350 NOT = { random = 30 } random = 31 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { technology = 5360 NOT = { random = 31 } random = 32 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { technology = 5360 NOT = { random = 32 } random = 33 } type = setflag which = PolOpSuccess value = 2 } command = { trigger = { NOT = { flag = { which = PolOpSuccess when = 0 value = 2 } } } type = setflag which = PolOpSuccess value = 3 } command = { trigger = { flag = { which = PolOpSuccess when = 0 value = 3 } } type = event which = 161107 where = POL when = 3 } command = { trigger = { flag = { which = PolOpSuccess when = 0 value = 2 } } type = event which = 161106 where = GER when = 3 } command = { trigger = { flag = { which = PolOpSuccess when = 0 value = 2 } } type = event which = 161108 where = POL when = 3 } } } event = { id = 161106 random = no persistent = yes country = GER name = "Poland performed sabotage act against us." desc = "We should consider funding Abwehra or finish Fall Weiss as soon as possible." style = 2 picture = "news_paper" action_a = { name = ACTION_NAME_OK command = { trigger = { control = { province = 158 data = GER } flag = { which = PolOpType when = 0 value = 1 } building = { province = 158 type = infrastructure value = 50 } } type = construct which = infrastructure where = 158 value = -30 } command = { trigger = { control = { province = 159 data = GER } flag = { which = PolOpType when = 0 value = 1 } building = { province = 159 type = infrastructure value = 50 } } type = construct which = infrastructure where = 159 value = -30 } command = { trigger = { control = { province = 165 data = GER } flag = { which = PolOpType when = 0 value = 1 } building = { province = 165 type = infrastructure value = 50 } } type = construct which = infrastructure where = 165 value = -30 } command = { trigger = { control = { province = 158 data = GER } flag = { which = PolOpType when = 0 value = 1 } NOT = { building = { province = 158 type = infrastructure value = 50 } } } type = construct which = infrastructure where = 158 value = -10 } command = { trigger = { control = { province = 159 data = GER } flag = { which = PolOpType when = 0 value = 1 } NOT = { building = { province = 159 type = infrastructure value = 50 } } } type = construct which = infrastructure where = 159 value = -10 } command = { trigger = { control = { province = 165 data = GER } flag = { which = PolOpType when = 0 value = 1 } NOT = { building = { province = 165 type = infrastructure value = 50 } } } type = construct which = infrastructure where = 165 value = -10 } command = { trigger = { flag = { which = PolOpType when = 0 value = 2 } } type = construct which = ic where = -4 value = -2 } command = { trigger = { flag = { which = PolOpType when = 0 value = 3 } } type = supplies value = -500 } command = { trigger = { flag = { which = PolOpType when = 0 value = 3 } } type = oilpool value = -500 } } } event = { id = 161107 random = no persistent = yes country = POL name = "Sabotage Failed" desc = "Our intelligence operation failed!" style = 2 picture = "news_paper" action_a = { name = "We will get them next time" command = { type = setflag which = PolOpSuccess value = 1 } } } event = { id = 161108 random = no persistent = yes country = POL name = "Sabotage Successful" desc = "Our intelligence operation succeded!" style = 2 picture = "news_paper" action_a = { name = "Great!" command = { type = setflag which = PolOpSuccess value = 1 } } } ############################################################################### # Polska w Pakcie Antykominternowskim ############################################################################### event = { id = 161120 random = no country = POL trigger = { OR = { event = 2001031 event = 2013004 } NOT = { war = { country = POL country = GER } } NOT = { event = 2003024 } NOT = { flag = { which = PolPrevWar when = 0 value = 1 } } NOT = { alliance = { country = POL country = SOV } } NOT = { alliance = { country = POL country = ENG } } NOT = { alliance = { country = POL country = GER } } } date = { day = 1 month = february year = 1938 } offset = 10 deathdate = { day = 1 month = january year = 2000 } name = "Anti-Comintern Pact Invitation" desc = "With British guarantees rejected we have received offer from Ribbentrop proposing us alliance against Stalin. In exchange for Danzig and exterritorial highway we will get similar railway and road through Danzig and open German market for our products." style = 2 picture = "Pact_of_Steel" action_a = { name = "Western democracies are obsolete and must perish! (full WW2)" ai_chance = 100 command = { type = dissent value = 10 } command = { type = leave_alliance } command = { type = trigger which = 161121 } command = { type = relation which = GER value = 150 } command = { type = relation which = ITA value = 50 } command = { type = relation which = JAP value = 50 } command = { type = relation which = ENG value = -100 } command = { type = relation which = FRA value = -50 } command = { type = relation which = SOV value = -150 } command = { type = domestic which = interventionism value = 1 } command = { type = sleepevent which = 161100 } command = { type = belligerence which = POL value = 1 } command = { type = addclaim which = 605 } command = { type = addclaim which = 606 } command = { type = addclaim which = 607 } command = { type = addclaim which = 608 } command = { type = addclaim which = 609 } command = { type = addclaim which = 610 } command = { type = addclaim which = 611 } command = { type = addclaim which = 612 } command = { type = addclaim which = 613 } command = { type = addclaim which = 614 } command = { type = addclaim which = 615 } command = { type = addclaim which = 616 } command = { type = addclaim which = 617 } command = { type = addclaim which = 618 } command = { type = addclaim which = 619 } command = { type = addclaim which = 620 } command = { type = addclaim which = 621 } command = { type = addclaim which = 622 } command = { type = addclaim which = 623 } command = { type = addclaim which = 624 } command = { type = addclaim which = 625 } command = { type = addclaim which = 626 } command = { type = addclaim which = 627 } command = { type = addclaim which = 628 } command = { type = addclaim which = 629 } command = { type = addclaim which = 630 } command = { type = addclaim which = 631 } command = { type = addclaim which = 632 } command = { type = addclaim which = 633 } command = { type = addclaim which = 634 } command = { type = addclaim which = 635 } command = { type = addclaim which = 636 } command = { type = addclaim which = 637 } command = { type = addclaim which = 638 } command = { type = addclaim which = 639 } command = { type = addclaim which = 640 } command = { type = addclaim which = 641 } command = { type = addclaim which = 1001 } command = { type = addclaim which = 1002 } command = { type = addclaim which = 1003 } command = { trigger = { ai = POL } type = ai which = "switch/POL_Defense_SOV.ai" } } action_b = { name = "Death to red devil on Kremlin! (only Barbarossa, no Pearl Harbor)" ai_chance = 0 command = { type = dissent value = 10 } command = { type = military_control which = POL where = GER value = 1 } command = { type = leave_alliance } command = { type = trigger which = 161122 } command = { type = relation which = GER value = 150 } command = { type = relation which = ITA value = 50 } command = { type = relation which = JAP value = 50 } command = { type = relation which = ENG value = -100 } command = { type = relation which = FRA value = -50 } command = { type = relation which = SOV value = -150 } command = { type = domestic which = interventionism value = 1 } command = { type = sleepevent which = 161100 } command = { type = belligerence which = POL value = 1 } command = { type = addclaim which = 605 } command = { type = addclaim which = 606 } command = { type = addclaim which = 607 } command = { type = addclaim which = 608 } command = { type = addclaim which = 609 } command = { type = addclaim which = 610 } command = { type = addclaim which = 611 } command = { type = addclaim which = 612 } command = { type = addclaim which = 613 } command = { type = addclaim which = 614 } command = { type = addclaim which = 615 } command = { type = addclaim which = 616 } command = { type = addclaim which = 617 } command = { type = addclaim which = 618 } command = { type = addclaim which = 619 } command = { type = addclaim which = 620 } command = { type = addclaim which = 621 } command = { type = addclaim which = 622 } command = { type = addclaim which = 623 } command = { type = addclaim which = 624 } command = { type = addclaim which = 625 } command = { type = addclaim which = 626 } command = { type = addclaim which = 627 } command = { type = addclaim which = 628 } command = { type = addclaim which = 629 } command = { type = addclaim which = 630 } command = { type = addclaim which = 631 } command = { type = addclaim which = 632 } command = { type = addclaim which = 633 } command = { type = addclaim which = 634 } command = { type = addclaim which = 635 } command = { type = addclaim which = 636 } command = { type = addclaim which = 637 } command = { type = addclaim which = 638 } command = { type = addclaim which = 639 } command = { type = addclaim which = 640 } command = { type = addclaim which = 641 } command = { trigger = { ai = POL } type = ai which = "switch/POL_Defense_SOV.ai" } } } event = { id = 161121 random = no country = GER save_date = yes name = "Poland accepts invitation to Anti-Comintern Pact" desc = "Let us pay attention to bigger fish now." style = 2 picture = "Pact_of_Steel" action_a = { name = ACTION_NAME_EXCELLENT command = { type = alliance which = POL when = 1 } command = { type = dissent value = -5 } command = { type = relation which = POL value = 150 } command = { type = relation which = ENG value = -25 } command = { type = relation which = FRA value = -25 } command = { type = relation which = SOV value = -50 } command = { type = inherit which = U06 value = 1 } command = { type = belligerence which = GER value = 1 } } } event = { id = 161122 random = no country = GER save_date = yes name = "Poland accepts invitation to Anti-Comintern Pact" desc = "Stalin's end in nigh" style = 2 picture = "Pact_of_Steel" action_a = { name = ACTION_NAME_EXCELLENT command = { type = alliance which = POL when = 1 } command = { type = dissent value = -5 } command = { type = relation which = POL value = 150 } command = { type = relation which = ENG value = -25 } command = { type = relation which = FRA value = -25 } command = { type = relation which = SOV value = -100 } command = { type = inherit which = U06 value = 1 } command = { type = belligerence which = GER value = 1 } } } event = { id = 161123 random = no country = POL decision = { exists = POL NOT = { atwar = SOV } event = 161122 } trigger = { exists = POL NOT = { atwar = SOV } event = 161122 OR = { NOT = { ai = POL } AND = { ai = POL year = 1940 month = 4 NOT = { month = 6 } } } } name = "Commence Barbarossa" desc = "It's time." style = 2 picture = "Wehrmacht" decision_picture = "decision_barbarossa" date = { day = 1 month = january year = 1933 } offset = 10 deathdate = { day = 1 month = december year = 2000 } action_a = { name = "evt_4700a" command = { type = war which = SOV } } } event = { id = 161124 random = no country = POL persistent = yes save_date = yes decision = { exists = POL atwar = GER event = 161100 OR = { relation = { which = ENG value = 150 } alliance = { country = ENG } } flag = { which = PolLLready when = 0 value = 1 } } decision_trigger = { OR = { atwar = no AND = { manpower = 1 OR = { carrier = 1 light_carrier = 1 escort_carrier = 3 battleship = 2 battlecruiser = 3 heavy_cruiser = 6 nuclear_submarine = 6 naval_bomber = 2 } OR = { control = { province = 226 data = -3 } control = { province = 181 data = -3 } control = { province = 183 data = -3 } control = { province = 184 data = -3 } control = { province = 261 data = -3 } control = { province = 155 data = -3 } control = { province = 158 data = -3 } control = { province = 259 data = -3 } } OR = { garrison = { country = -3 province = 2719 type = air size = 4 area = 1 } garrison = { country = -3 province = 290 type = air size = 4 area = 1 } } garrison = { country = -3 province = 2719 type = naval size = 2 area = 1 } garrison = { country = -3 province = 290 type = naval size = 2 area = 1 } NOT = { control = { province = 294 data = -2 } } } } } trigger = { exists = POL atwar = GER event = 161100 flag = { which = PolLLready when = 0 value = 1 } OR = { relation = { which = ENG value = 150 } alliance = { country = ENG } } OR = { atwar = no AND = { manpower = 1 OR = { carrier = 1 light_carrier = 1 escort_carrier = 3 battleship = 2 battlecruiser = 3 heavy_cruiser = 6 nuclear_submarine = 6 naval_bomber = 3 } OR = { control = { province = 226 data = -3 } control = { province = 181 data = -3 } control = { province = 183 data = -3 } control = { province = 184 data = -3 } control = { province = 261 data = -3 } control = { province = 155 data = -3 } control = { province = 158 data = -3 } control = { province = 259 data = -3 } } OR = { garrison = { country = -3 province = 2719 type = air size = 4 area = 1 } garrison = { country = -3 province = 290 type = air size = 4 area = 1 } } garrison = { country = -3 province = 2719 type = naval size = 2 area = 1 } garrison = { country = -3 province = 290 type = naval size = 2 area = 1 } NOT = { control = { province = 294 data = -2 } } } } } name = "Lend equipment from Great Britain" desc = "If we want to get help from England we must ensure safety for convoys. Firstly, we must have strong fleet or handful of naval bombers. Secondly, we must control port on Baltic (Hel is too small). Thirdly, we must have air and naval superiority over sea. Finally, Copenhagen must not be controlled by the enemy." style = 2 picture = "lend_lease" decision_picture = "decision_lend_lease" date = { day = 1 month = january year = 1933 } offset = 10 deathdate = { day = 1 month = december year = 2000 } action_a = { name = "Buy Spitfire Mk.I fighters" trigger = { manpower = 1 year = 1938 NOT = { year = 1940 } } command = { type = add_division value = multi_role when = 5 } command = { type = manpowerpool value = -1 } command = { type = money value = -50 } command = { type = supplies value = -500 } command = { type = relation which = ENG value = 5 } command = { type = event which = 161125 where = POL when = 7 } command = { type = setflag which = PolLLready value = 0 } } action_a = { name = "Buy Spitfire Mk.Vc fighters" trigger = { manpower = 1 year = 1940 NOT = { year = 1942 } } command = { type = add_division value = multi_role when = 6 } command = { type = manpowerpool value = -1 } command = { type = money value = -70 } command = { type = supplies value = -700 } command = { type = relation which = ENG value = 5 } command = { type = event which = 161125 where = POL when = 7 } command = { type = setflag which = PolLLready value = 0 } } action_a = { name = "Buy Spitfire Mk.IX fighters" trigger = { manpower = 1 year = 1942 } command = { type = add_division value = multi_role when = 7 } command = { type = manpowerpool value = -1 } command = { type = money value = -90 } command = { type = supplies value = -900 } command = { type = relation which = ENG value = 5 } command = { type = event which = 161125 where = POL when = 7 } command = { type = setflag which = PolLLready value = 0 } } action_b = { name = "Buy Hurricane Mk I interceptors" trigger = { manpower = 1 year = 1938 NOT = { year = 1940 } } command = { type = add_division value = interceptor when = 8 } command = { type = manpowerpool value = -1 } command = { type = money value = -50 } command = { type = supplies value = -500 } command = { type = relation which = ENG value = 5 } command = { type = event which = 161125 where = POL when = 7 } command = { type = setflag which = PolLLready value = 0 } } action_b = { name = "Buy Hurricane Mk IIA interceptors" trigger = { manpower = 1 year = 1940 NOT = { year = 1942 } } command = { type = add_division value = interceptor when = 9 } command = { type = manpowerpool value = -1 } command = { type = money value = -70 } command = { type = supplies value = -700 } command = { type = relation which = ENG value = 5 } command = { type = event which = 161125 where = POL when = 7 } command = { type = setflag which = PolLLready value = 0 } } action_b = { name = "Buy Spitfire Mk XIV interceptors" trigger = { manpower = 1 year = 1942 } command = { type = add_division value = interceptor when = 10 } command = { type = manpowerpool value = -1 } command = { type = money value = -90 } command = { type = supplies value = -900 } command = { type = relation which = ENG value = 5 } command = { type = event which = 161125 where = POL when = 7 } command = { type = setflag which = PolLLready value = 0 } } action_c = { name = "Buy Matilda tanks and obsolete infantry equipment" trigger = { manpower = 15.5 year = 1938 NOT = { year = 1940 } } command = { type = add_brigade value = heavy_armor when = 1 } command = { type = manpowerpool value = -2.5 } command = { type = money value = -50 } command = { type = supplies value = -500 } command = { type = relation which = ENG value = 5 } command = { type = event which = 161125 where = POL when = 7 } command = { type = setflag which = PolLLready value = 0 } } action_c = { name = "Buy Valentine tanks and obsolete infantry equipment" trigger = { manpower = 15.5 year = 1940 NOT = { year = 1942 } } command = { type = add_brigade value = heavy_armor when = 2 } command = { type = manpowerpool value = -2.5 } command = { type = money value = -70 } command = { type = supplies value = -700 } command = { type = relation which = ENG value = 5 } command = { type = event which = 161125 where = POL when = 7 } command = { type = setflag which = PolLLready value = 0 } } action_c = { name = "Buy Churchill IV tanks and obsolete infantry equipment" trigger = { manpower = 15.5 year = 1942 NOT = { year = 1944 } } command = { type = add_brigade value = heavy_armor when = 3 } command = { type = manpowerpool value = -2.5 } command = { type = money value = -90 } command = { type = supplies value = -900 } command = { type = relation which = ENG value = 5 } command = { type = event which = 161125 where = POL when = 7 } command = { type = setflag which = PolLLready value = 0 } } action_c = { name = "Buy Churchill VII tanks and obsolete infantry equipment" trigger = { manpower = 15.5 year = 1944 NOT = { year = 1955 } } command = { type = add_brigade value = heavy_armor when = 4 } command = { type = manpowerpool value = -2.5 } command = { type = money value = -110 } command = { type = supplies value = -1100 } command = { type = relation which = ENG value = 5 } command = { type = event which = 161125 where = POL when = 7 } command = { type = setflag which = PolLLready value = 0 } } action_c = { name = "Buy Conqueror tanks and obsolete infantry equipment" trigger = { manpower = 15.5 year = 1955 } command = { type = add_brigade value = heavy_armor when = 5 } command = { type = manpowerpool value = -2.5 } command = { type = money value = -130 } command = { type = supplies value = -1300 } command = { type = relation which = ENG value = 5 } command = { type = event which = 161125 where = POL when = 7 } command = { type = setflag which = PolLLready value = 0 } } } event = { id = 161125 random = no country = POL name = "Britain is ready for next delivery" desc = "We should prepare to escort the payload." style = 2 picture = "lend_lease" action = { name = ACTION_NAME_OK # Great! command = { type = setflag which = PolLLready value = 1 } } } event = { id = 161126 random = no country = POL name = "Intelligence report: British support" desc = "Appearently Great Britain is interested in sending material help to us, mainly aircarft. They also gave us licence to produce and repair Matilda heavy tank, so we probably can hope to purchase them as well in the future. However, they can ensure safety for convoy till the Denmark. Afterwards the Royal Navy would be susceptible to Kriegsmarine and Luftwaffe attacks. Therefore if we want aid, we must provide air and naval superiority over Baltic Sea, at least for few hours." style = 2 picture = "Poland_Invasion" action_a = { name = ACTION_NAME_OK # Great! command = { type = gain_tech which = 2100 } command = { type = setflag which = PolLLready value = 1 } } } ############################################################################### # Gdansk ############################################################################### event = { id = 161090 random = no country = POL name = "Gdansk liberated!" desc = "With Danzig retrieved from German hands we can now use it's shipyard." trigger = { exists = POL control = { province = 181 data = POL } atwar = no } date = { day = 1 month = february year = 1933 } offset = 30 deathdate = { day = 1 month = january year = 2000 } style = 2 picture = "news_paper" action_a = { name = ACTION_NAME_OK # Great! command = { type = waketeam which = 160171 } command = { type = addcore which = 181 where = POL } command = { type = construct which = ic where = 181 value = 2 } } } ############################################################################### # Demobilizacja ############################################################################### event = { id = 161091 random = no country = POL name = "Move manpower to reserve" desc = "By moving manpower to reserve we can reduce supply consumption during peace and organize them into new divisions." decision = { exists = POL atwar = no NOT = { ai = POL } } decision_trigger = { atwar = no } trigger = { exists = POL atwar = no NOT = { ai = POL } } date = { day = 1 month = february year = 1933 } offset = 10 deathdate = { day = 1 month = january year = 2000 } persistent = yes style = 2 picture = "Wehrmacht" decision_picture = "decision_german_total_war" action = { name = "Infantry to reserve" command = { type = strength which = infantry when = 0 where = 0 value = 0.33 } } action = { name = "Cavalry to reserve" command = { type = strength which = cavalry when = 0 where = 0 value = 0.33 } } action = { name = "Armored-Motorized to reserve" command = { type = strength which = motorized when = 0 where = 0 value = 0.33 } command = { type = strength which = mechanized when = 0 where = 0 value = 0.33 } command = { type = strength which = light_armor when = 0 where = 0 value = 0.33 } command = { type = strength which = armor when = 0 where = 0 value = 0.33 } } action = { name = "Commandos to reserve" command = { type = strength which = marine when = 0 where = 0 value = 0.33 } command = { type = strength which = paratrooper when = 0 where = 0 value = 0.33 } command = { type = strength which = bergsjaeger when = 0 where = 0 value = 0.33 } } action = { name = "Garrisons to reserve" command = { type = strength which = garrison when = 0 where = 0 value = 0.33 } command = { type = strength which = militia when = 0 where = 0 value = 0.33 } } } ############################################################################### # Reforma rolna ############################################################################### event = { id = 161092 random = no country = POL name = "Effects of Agrarian Reforms" desc = "In II RP 2 650 000 heactares were subdivided between peasants. Subdivision was obligatory, large farms could be reduced against owner's will and compensated with half of market price. " style = 2 picture = "news_paper" action = { name = "This is what we owe to the people" ai_chance = 100 command = { type = dissent value = -10 } command = { type = free_money value = 1 } command = { type = domestic which = free_market value = -1 } command = { type = industrial_modifier which = supplies value = -8 } } action = { name = "Agrarian Reforms were not accepted" ai_chance = 0 command = { type = dissent value = 2 } command = { type = domestic which = free_market value = 1 } command = { type = industrial_modifier which = supplies value = 2 } } } ############################################################################### # Powojenny wyż demograficzny ############################################################################### event = { id = 161093 random = no country = POL save_date = yes name = "Post-war Baby Boom" desc = "The baby boom occurred in countries that experienced tremendous damage from the war and were going through dramatic economic hardships. This effect will end after 10 years or because of war with major country (excluding Japan)." style = 2 picture = "news_paper" action = { name = "Great!" ai_chance = 100 command = { trigger = { #losses = 0 NOT = { losses = 90 } } type = free_manpower value = 0.025 } command = { trigger = { #losses = 0 NOT = { losses = 90 } } type = setflag which = PolBBvalue value = 1 } command = { trigger = { losses = 90 NOT = { losses = 180 } } type = free_manpower value = 0.05 } command = { trigger = { losses = 90 NOT = { losses = 180 } } type = setflag which = PolBBvalue value = 2 } command = { trigger = { losses = 180 NOT = { losses = 270 } } type = free_manpower value = 0.075 } command = { trigger = { losses = 180 NOT = { losses = 270 } } type = setflag which = PolBBvalue value = 3 } command = { trigger = { losses = 270 NOT = { losses = 360 } } type = free_manpower value = 0.1 } command = { trigger = { losses = 270 NOT = { losses = 360 } } type = setflag which = PolBBvalue value = 4 } command = { trigger = { losses = 360 NOT = { losses = 450 } } type = free_manpower value = 0.125 } command = { trigger = { losses = 360 NOT = { losses = 450 } } type = setflag which = PolBBvalue value = 5 } command = { trigger = { losses = 450 NOT = { losses = 540 } } type = free_manpower value = 0.15 } command = { trigger = { losses = 450 NOT = { losses = 540 } } type = setflag which = PolBBvalue value = 6 } command = { trigger = { losses = 540 NOT = { losses = 630 } } type = free_manpower value = 0.175 } command = { trigger = { losses = 540 NOT = { losses = 630 } } type = setflag which = PolBBvalue value = 7 } command = { trigger = { losses = 630 NOT = { losses = 720 } } type = free_manpower value = 0.2 } command = { trigger = { losses = 630 NOT = { losses = 720 } } type = setflag which = PolBBvalue value = 8 } command = { trigger = { losses = 720 NOT = { losses = 810 } } type = free_manpower value = 0.225 } command = { trigger = { losses = 720 NOT = { losses = 810 } } type = setflag which = PolBBvalue value = 9 } command = { trigger = { losses = 810 } type = free_manpower value = 0.25 } command = { trigger = { losses = 810 } type = setflag which = PolBBvalue value = 10 } command = { trigger = { losses = 810 NOT = { losses = 900 } } type = free_manpower value = 0.275 } command = { trigger = { losses = 810 NOT = { losses = 900 } } type = setflag which = PolBBvalue value = 11 } command = { trigger = { losses = 900 NOT = { losses = 990 } } type = free_manpower value = 0.3 } command = { trigger = { losses = 900 NOT = { losses = 990 } } type = setflag which = PolBBvalue value = 12 } command = { trigger = { losses = 990 NOT = { losses = 1080 } } type = free_manpower value = 0.325 } command = { trigger = { losses = 990 NOT = { losses = 1080 } } type = setflag which = PolBBvalue value = 13 } command = { trigger = { losses = 1080 NOT = { losses = 1170 } } type = free_manpower value = 0.35 } command = { trigger = { losses = 1080 NOT = { losses = 1170 } } type = setflag which = PolBBvalue value = 14 } command = { trigger = { losses = 1170 NOT = { losses = 1260 } } type = free_manpower value = 0.375 } command = { trigger = { losses = 1170 NOT = { losses = 1260 } } type = setflag which = PolBBvalue value = 15 } command = { trigger = { losses = 1260 NOT = { losses = 1350 } } type = free_manpower value = 0.4 } command = { trigger = { losses = 1260 NOT = { losses = 1350 } } type = setflag which = PolBBvalue value = 16 } command = { trigger = { losses = 1350 NOT = { losses = 1440 } } type = free_manpower value = 0.425 } command = { trigger = { losses = 1350 NOT = { losses = 1440 } } type = setflag which = PolBBvalue value = 17 } command = { trigger = { losses = 1440 NOT = { losses = 1530 } } type = free_manpower value = 0.45 } command = { trigger = { losses = 1440 NOT = { losses = 1530 } } type = setflag which = PolBBvalue value = 18 } command = { trigger = { losses = 1530 NOT = { losses = 1620 } } type = free_manpower value = 0.475 } command = { trigger = { losses = 1530 NOT = { losses = 1620 } } type = setflag which = PolBBvalue value = 19 } command = { trigger = { losses = 1620 } type = free_manpower value = 0.5 } command = { trigger = { losses = 1620 } type = setflag which = PolBBvalue value = 20 } } } event = { id = 161094 random = no country = POL trigger = { event = 161093 OR = { event = { id = 161093 days = 3600 } # 3600 war = { country = POL country = SOV } war = { country = POL country = ENG } war = { country = POL country = RUS } war = { country = POL country = USA } war = { country = POL country = GER } war = { country = POL country = DDR } war = { country = POL country = U08 } war = { country = POL country = FRA } } } name = "End of Baby Boom" desc = "Birth Rate returned to normal." date = { day = 1 month = february year = 1933 } offset = 270 # 270 deathdate = { day = 1 month = january year = 2000 } style = 2 picture = "news_paper" action = { name = "OK" ai_chance = 100 command = { trigger = { flag = { which = PolBBvalue when = 0 value = 1 } } type = free_manpower value = -0.025 } command = { trigger = { flag = { which = PolBBvalue when = 0 value = 2 } } type = free_manpower value = -0.05 } command = { trigger = { flag = { which = PolBBvalue when = 0 value = 3 } } type = free_manpower value = -0.075 } command = { trigger = { flag = { which = PolBBvalue when = 0 value = 4 } } type = free_manpower value = -0.1 } command = { trigger = { flag = { which = PolBBvalue when = 0 value = 5 } } type = free_manpower value = -0.125 } command = { trigger = { flag = { which = PolBBvalue when = 0 value = 6 } } type = free_manpower value = -0.15 } command = { trigger = { flag = { which = PolBBvalue when = 0 value = 7 } } type = free_manpower value = -0.175 } command = { trigger = { flag = { which = PolBBvalue when = 0 value = 8 } } type = free_manpower value = -0.2 } command = { trigger = { flag = { which = PolBBvalue when = 0 value = 9 } } type = free_manpower value = -0.225 } command = { trigger = { flag = { which = PolBBvalue when = 0 value = 10 } } type = free_manpower value = -0.25 } command = { trigger = { flag = { which = PolBBvalue when = 0 value = 11 } } type = free_manpower value = -0.275 } command = { trigger = { flag = { which = PolBBvalue when = 0 value = 12 } } type = free_manpower value = -0.3 } command = { trigger = { flag = { which = PolBBvalue when = 0 value = 13 } } type = free_manpower value = -0.325 } command = { trigger = { flag = { which = PolBBvalue when = 0 value = 14 } } type = free_manpower value = -0.35 } command = { trigger = { flag = { which = PolBBvalue when = 0 value = 15 } } type = free_manpower value = -0.375 } command = { trigger = { flag = { which = PolBBvalue when = 0 value = 16 } } type = free_manpower value = -0.4 } command = { trigger = { flag = { which = PolBBvalue when = 0 value = 17 } } type = free_manpower value = -0.425 } command = { trigger = { flag = { which = PolBBvalue when = 0 value = 18 } } type = free_manpower value = -0.45 } command = { trigger = { flag = { which = PolBBvalue when = 0 value = 19 } } type = free_manpower value = -0.475 } command = { trigger = { flag = { which = PolBBvalue when = 0 value = 20 } } type = free_manpower value = -0.5 } } } event = { id = 161095 country = POL random = no trigger = { nuked = { country = POL data = -1 where = 232 } # Warsaw owned = { province = 235 data = -1 } # Krakow control = { province = 235 data = -1 } # Krakow NOT = { nuked = { country = POL data = -1 where = 235 } } # Krakow } name = "cnuke_name" desc = "cnuke_desc" style = 2 picture = "nuke" date = { day = 5 month = march year = 1943 } # got the tech as us with a nuke research rush in may 43 offset = 9 deathdate = { day = 29 month = december year = 1963 } action = { name = "Cnuke_act" command = { type = capital which = 235 } # Krakow command = { type = dissent value = -1 } } }