decisions = {
	# Start the Journey of Nerthus
	journey_of_nerthus = {
		is_high_prio = yes
		ai_check_interval = 60
		potential = {
			is_adult = yes
			OR = {
				religion = german_pagan
				religion = german_pagan_reformed
			}
			OR = {
				has_landed_title = d_german_pagan_reformed
				AND = {
					has_job_title = job_spiritual
					liege = {
						independent = yes
						NOR = {
							any_realm_lord = { has_landed_title = d_german_pagan_reformed }
							has_landed_title = d_german_pagan_reformed
						}
					}
				}
			}
			top_liege = {
				higher_tier_than = COUNT
				OR = {
					religion = german_pagan
					religion = german_pagan_reformed
				}
				NOT = { has_character_modifier = holding_large_feast }
				OR = {
					NOT = { has_character_flag = held_recent_feast }
					had_character_flag = { flag = held_recent_feast days = 365 }
				}
			}
			NOT = { has_character_flag = planning_journey_of_nerthus }
		}
		allow = {
			piety = 0
			custom_tooltip = {
				text = IS_NOT_BUSY
				hidden_tooltip = {
					is_not_busy_trigger = yes
					NOT = { is_inaccessible_trigger = yes }
					in_command_trigger = no
				}
			}
			custom_tooltip = {
				text = NO_REALM_WAR
				hidden_tooltip = {
					top_liege = {
						war = no
						NOT = { any_realm_lord = { war = yes } }
					}
				}
			}
			custom_tooltip = {
				text = NO_NERTHUS_LAST_10_YEARS
				hidden_tooltip = {
					top_liege = {
						primary_title = {
							OR = {
								NOT = { has_title_flag = recent_journey_of_nerthus }
								had_title_flag = { flag = recent_journey_of_nerthus days = 3650 }
							}
						}
					}
				}
			}
			NOT = { trait = incapable }
			prisoner = no
		}
		effect = {
			piety = 100
			custom_tooltip = { text = BEGIN_PLANNING_NERTHUS }
			hidden_tooltip = {
				set_character_flag = planning_journey_of_nerthus
				narrative_event = { id = Plus.2351 days = 1 }
			}
		}
		ai_will_do = {
			factor = 1
		}
	}
	
	#Plant new Irminsul
	irminsul_reborn = {
		is_high_prio = yes
		only_playable = yes
		ai_check_interval = 60
		potential = {
			OR = {
				religion = german_pagan
				religion = german_pagan_reformed
			}
			is_playable = yes
			has_global_flag = irminsul
			NOT = { has_global_flag = irminsul_reborn }
		}
		allow = {
			independent = yes
			higher_tier_than = DUKE
			completely_controls = c_braunschweig
			wealth = 250
		}
		effect = {
			wealth = -250
			prestige = 250
			piety = 250
			hidden_tooltip = {
				set_global_flag = irminsul_reborn
				narrative_event = { id = Plus.2356 }
			}
		}
		ai_will_do = {
			factor = 1
		}
	}
}