feudal_governments = { byzantine_imperial_government = { preferred_holdings = { CASTLE CITY } allowed_holdings = { CASTLE CITY FORT HOSPITAL } allowed_holdings_culture = { # Will not get the wrong government type penalty for tribes of the same culture TRIBAL } accepts_liege_governments = { # Gets the wrong religion modifier instead feudal_government merchant_republic_government } free_revoke_on_tiers = { count } free_revoke_on_governments_religion = { # Tribal vassals of other religions can have their titles revoked for free tribal_government muslim_government } potential = { primary_title = { title = e_byzantium } OR = { has_law = ze_administration_laws_2 has_law = crown_authority_4 } is_patrician = no } color = { 102 2 80 } barons_need_dynasty = yes can_build_tribal = no ignore_in_vassal_limit_calculation = { tribal_government } capital_move_delay = 200 can_usurp_kingdoms_and_empires = no can_create_empires = no can_demand_religious_conversion = yes gets_religion_opinion_penalties = yes gives_religion_opinion_penalties = yes vassal_government_opinion_penalties = no can_grant_kingdoms_and_empires_to_other_government_group = yes free_retract_vassalage = yes max_liege_tax max_liege_levy vassal_limit = 10 character_modifier = { monthly_character_piety = 1 } } feudal_government = { preferred_holdings = { CASTLE } allowed_holdings = { CASTLE FORT HOSPITAL } allowed_holdings_culture = { # Will not get the wrong government type penalty for tribes of the same culture TRIBAL } accepts_liege_governments = { # Gets the wrong religion modifier instead muslim_government theocratic_feudal_government chinese_imperial_government } free_revoke_on_governments_religion = { # Tribal vassals of other religions can have their titles revoked for free tribal_government } potential = { NAND = { controls_religion = yes NOT = { religion_group = muslim } NOT = { religion = norse_pagan_reformed } } NOT = { religion_group = muslim } NAND = { culture_group = tibetan_group OR = { religion = bon religion = buddhist } higher_tier_than = BARON } NAND = { tier = EMPEROR primary_title = { has_title_flag = pretender_chinese_empire } OR = { culture_group = chinese_group culture = khitan culture = tangut culture = jurchen has_character_flag = chinese_imperial_government_preserve } } is_patrician = no } color = { 91 133 207 } dukes_called_kings = yes barons_need_dynasty = yes can_build_tribal = no ignore_in_vassal_limit_calculation = { tribal_government } capital_move_delay = 600 } muslim_government = { preferred_holdings = { CASTLE } allowed_holdings = { CASTLE TEMPLE FORT HOSPITAL } allowed_holdings_culture = { # Will not get the wrong government type penalty for tribes of the same culture TRIBAL } accepts_liege_governments = { # Gets the wrong religion modifier instead feudal_government theocratic_feudal_government chinese_imperial_government } free_revoke_on_tiers = { duke } free_revoke_on_governments_religion = { # Tribal vassals of other religions can have their titles revoked for free tribal_government } frame_suffix = "_iqta" potential = { NAND = { controls_religion = yes NOT = { religion_group = muslim } NOT = { religion = norse_pagan_reformed } } religion_group = muslim NAND = { tier = EMPEROR primary_title = { has_title_flag = pretender_chinese_empire } OR = { culture_group = chinese_group culture = khitan culture = tangut culture = jurchen has_character_flag = chinese_imperial_government_preserve } } is_patrician = no } color = { 10 138 57 } uses_decadence = yes uses_piety_for_law_change = yes dukes_called_kings = yes barons_need_dynasty = yes have_gender_laws = no allows_matrilineal_marriage = no free_retract_vassalage = yes free_levies_in_offensive_war = yes # Took away the hardcoded stuff for muslims where they could raise levies without pissing off vassals if in an offensive war. can_build_tribal = no ignore_in_vassal_limit_calculation = { tribal_government } capital_move_delay = 600 } theocratic_feudal_government = { preferred_holdings = { CASTLE TEMPLE } allowed_holdings = { CASTLE TEMPLE FORT HOSPITAL } allowed_holdings_culture = { # Will not get the wrong government type penalty for tribes of the same culture TRIBAL } accepts_liege_governments = { # Gets the wrong religion modifier instead muslim_government theocracy_government feudal_government chinese_imperial_government } free_revoke_on_governments_religion = { # Tribal vassals of other religions can have their titles revoked for free tribal_government } frame_suffix = "_theocraticfeudal" potential = { NAND = { controls_religion = yes NOT = { religion_group = muslim } NOT = { religion = norse_pagan_reformed } } NOT = { religion_group = muslim } AND = { culture_group = tibetan_group OR = { religion = bon religion = buddhist } higher_tier_than = BARON } NAND = { tier = EMPEROR primary_title = { has_title_flag = pretender_chinese_empire } OR = { culture_group = chinese_group culture = khitan culture = tangut culture = jurchen has_character_flag = chinese_imperial_government_preserve } } is_patrician = no } color = { 207 145 90 } uses_piety_for_law_change = yes dukes_called_kings = yes barons_need_dynasty = yes can_build_tribal = no ignore_in_vassal_limit_calculation = { tribal_government } capital_move_delay = 600 } chinese_imperial_government = { preferred_holdings = { CASTLE CITY } allowed_holdings = { CASTLE CITY FORT HOSPITAL } allowed_holdings_culture = { # Will not get the wrong government type penalty for tribes of the same culture TRIBAL } accepts_liege_governments = { # Gets the wrong religion modifier instead feudal_government muslim_government theocratic_feudal_government } free_revoke_on_tiers = { duke } free_revoke_on_governments_religion = { # Tribal vassals of other religions can have their titles revoked for free tribal_government } frame_suffix = "_chineseimperial" potential = { tier = EMPEROR primary_title = { has_title_flag = pretender_chinese_empire } OR = { culture_group = chinese_group culture = khitan culture = tangut culture = jurchen has_character_f #keeps government when player is given culture change opton } is_patrician = no } color = { 118 255 163 } barons_need_dynasty = yes can_build_tribal = no ignore_in_vassal_limit_calculation = { tribal_government } capital_move_delay = 200 can_usurp_kingdoms_and_empires = no can_create_empires = no can_demand_religious_conversion = no gets_religion_opinion_penalties = no gives_religion_opinion_penalties = no vassal_government_opinion_penalties = no can_grant_kingdoms_and_empires_to_other_government_group = yes free_retract_vassalage = yes vassal_limit = 10 character_modifier = { monthly_character_piety = 1 } } }