Initialize engine version: 5.4.4p4 (0415a3f705c9) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvd3dumx.dll 22.21.13.8476] Renderer: NVIDIA GeForce GTX 650 Ti Vendor: NVIDIA VRAM: 2017 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\MySql.Data.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\MySql.Data.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\OEICommon.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\OEICommon.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\OEIFormats.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\OEIFormats.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\PopsApiWrapper.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\PopsApiWrapper.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\GalaxyCSharp.dll into Unity Child Domain - Completed reload, in 0.060 seconds Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on UISceneTransitionSubstitutes This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\System.Xml.dll (this message is harmless) OnLevelWasLoaded was found on HudEngagementManager This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on GlobalTimerManager This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on UIBarkString This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on CompanionInstanceID This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on InstanceID This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on AnimationController This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on FXAnimationController This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on UICharacterOptions This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on GameState This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on SpecificCharacterInstanceID This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. UnloadTime: 0.948310 ms Distribution Platform = Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ---- GAME BUILD VERSION: 59 ---- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Set Environment Variable MONO_XMLSERIALIZER_THS: no (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameState.Start() - Creating RenderTexture (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PopsApiWrapper: Universe = steam, Universe ID = 76561198093516410 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Initializing file IO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Init complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Sending telemetry event 'hardware_report' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 10 Unused Serialized files (Serialized files now loaded: 23) Sending telemetry event 'game_language' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameState RenderTexture created the first time (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Starting SaveGame Loader Thread (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) UnloadTime: 0.140190 ms Shader warmup: 47 shaders 447 combinations 0.764s Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\System.Configuration.dll (this message is harmless) QUEST PRELOAD - Thread Started NumFiles: 200 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UI Root (2D)/NewsParent/LargeNews/ImageCarausel/SpritePrevImage" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UI Root (2D)/NewsParent/LargeNews/NewsArea/SpritePrev" (Filename: Line: 0) ASYNC LOADING INGAMEGLOBAL.PREFAB (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Tyranny\Data\Managed\Mono.Security.dll (this message is harmless) ASYNC LOADING CLASSBASEDINSTRUCTIONSETS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ASYNC LOADING RECIPES (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 12158. Total: 22.391417 ms (FindLiveObjects: 0.796112 ms CreateObjectMapping: 0.331413 ms MarkObjects: 19.817862 ms DeleteObjects: 1.440027 ms) ZIP FILE WAS CORRUPT! C:\Users\Brady Family\Saved Games\Tyranny\Katar d484a84814e94a2a93675913f8042775 .savegame, Exception = C:/Users/BRADYF~1/AppData/Local/Temp/Obsidian Entertainment/Tyranny\loadedSave.zip is not a valid zip file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ASYNC LOADING OF INGAMEGLOBAL.PREFAB COMPLETED. TOTAL TIME = 8.452021 seconds. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preload Thread Ended (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Pushing task: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: [CDiskstorage] Error reading failed achievement calls cache, file IO or root path not set (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Popping task: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnlineServicesManager::Coroutine_WaitAndLoginWithAccountToken() - Result: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Pushing task: 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Popping task: 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ASYNC LOADING OF CLASSBASEDINSTRUCTIONSETS COMPLETED. TOTAL TIME = 14.6525 seconds. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) End SaveGame Loader Thread NumSaves: 87 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ASYNC LOADING OF RECIPES COMPLETED. TOTAL TIME = 17.30382 seconds. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading Save Game: Dalamar 668c6c9a4a8e4124b65d331f94f62a51 2autosave.savegame (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0803_ScarletChorusCamp. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameState: Difficulty being changed: [Easy] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameOptions: Difficulty being changed: [Easy] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) INSTANTIATING IN-GAME GLOBAL RESOURCE. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) INSTANTIATION OF IN-GAME GLOBAL RESOURCE COMPLETED IN 0.1096764 SECONDS. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -------- TRANSITION TO EMPTY LEVEL -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Sending telemetry event 'scene_transition' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 23) UnloadTime: 23.861164 ms -------- CALLING SYSTEM.GC.COLLECT -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -------- SYSTEM.GC.COLLECT COMPLETE (Total Time: 0.01690865) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -------- TRANSITION TO EMPTY LEVEL COMPLETE (Total Time: 0.1020927) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 22682 unused Assets to reduce memory usage. Loaded Objects now: 56605. Total: 120.211502 ms (FindLiveObjects: 3.677067 ms CreateObjectMapping: 10.528679 ms MarkObjects: 75.461388 ms DeleteObjects: 30.543766 ms) -------- TRANSITION TO LEVEL AR_0803_SCARLETCHORUSCAMP-------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) The referenced script on this Behaviour (Game Object 'DynamicPass') is missing! (Filename: Line: 1656) Unloading 19 Unused Serialized files (Serialized files now loaded: 23) UnloadTime: 2.791497 ms -------- TRANSITION TO LEVEL AR_0803_SCARLETCHORUSCAMP COMPLETE (Total Time: 0.9271774) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadAsset(): Unable to find f_hum_bas_hair06.fbx in any asset bundle. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadAsset(): Unable to load asset 'assets/data/art/character/Female/HUM/BAS/Hair/F_HUM_BAS_Hair06.fbx'. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadAsset(): Unable to find f_hum_bas_facialhair03.fbx in any asset bundle. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadAsset(): Unable to load asset 'assets/data/art/character/Female/HUM/BAS/Face/F_HUM_BAS_Facialhair03.fbx'. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PE_GameRender.CreateRenderTargets() - W: 1280 H: 720 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PR_GAMERENDER.CREATERENDERTARGETS: CALLING RESOURCES.UNLOADUNUSEDASSETS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 26708 unused Assets to reduce memory usage. Loaded Objects now: 105340. Total: 154.401428 ms (FindLiveObjects: 9.649113 ms CreateObjectMapping: 13.443556 ms MarkObjects: 120.192894 ms DeleteObjects: 11.115256 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 24) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 105362. Total: 135.489243 ms (FindLiveObjects: 6.919455 ms CreateObjectMapping: 9.468997 ms MarkObjects: 118.908966 ms DeleteObjects: 0.190622 ms) SetRenderSize RenderTexture is NULL, recreating for size: (x:0.00, y:0.00, width:120.00, height:150.00) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) UIConversationPortrait.OnPaperdollRenderTextureRecreated(): Reattaching paperdoll render texture. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SetRenderSize RenderTexture is NULL, recreating for size: (x:0.00, y:0.00, width:120.00, height:150.00) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) UIConversationPortrait.OnPaperdollRenderTextureRecreated(): Reattaching paperdoll render texture. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SetRenderSize RenderTexture is NULL, recreating for size: (x:0.00, y:0.00, width:120.00, height:150.00) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) UIConversationPortrait.OnPaperdollRenderTextureRecreated(): Reattaching paperdoll render texture. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SetRenderSize RenderTexture is NULL, recreating for size: (x:0.00, y:0.00, width:120.00, height:150.00) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) UIConversationPortrait.OnPaperdollRenderTextureRecreated(): Reattaching paperdoll render texture. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameState.Instance.NewGamePlusIteration = 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameState.Instance.NewGamePlusIteration = 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Sending telemetry event 'play_session_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UI Root (2D)/UICamera/ThingsEnabled/HUD/ScaledUI/LogFrameArea(BottomRight)/ConstantFrame/Minimizer/MinimizeLogWindow" (Filename: Line: 0) POPSLog: Pushing task: 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Popping task: 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Pushing task: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Popping task: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Pushing task: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Popping task: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Pushing task: 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Popping task: 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) AwardParadoxAccountRewards - Checking Last Reward Timestamp: 7/1/2017 6:34:46 AM LocalTime: 7/1/2017 10:04:45 PM (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) AwardParadoxAccountRewards() - Timespan between last reward and current time is too short SecondsPassed: 15:29:59 DurationNeeded: 86400 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Could not find string for Table text/game/gui.stringtable ID 4403 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadAsset(): Unable to find vx1_wpn_shld_ir_senturoms_bulwark in any asset bundle. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadAsset(): Unable to load asset 'vx1_WPN_SHLD_IR_Senturoms_Bulwark'. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadAsset(): Unable to find vx1_cloth_helm_hood_of_the_rixatrix in any asset bundle. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadAsset(): Unable to load asset 'vx1_Cloth_HELM_Hood_of_the_Rixatrix'. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0801_EdgeringRuins. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -------- TRANSITION TO EMPTY LEVEL -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Sending telemetry event 'scene_transition' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 9 Unused Serialized files (Serialized files now loaded: 24) UnloadTime: 324.472351 ms -------- CALLING SYSTEM.GC.COLLECT -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -------- SYSTEM.GC.COLLECT COMPLETE (Total Time: 0.03434753) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -------- TRANSITION TO EMPTY LEVEL COMPLETE (Total Time: 0.7131653) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 14007 unused Assets to reduce memory usage. Loaded Objects now: 128421. Total: 302.011871 ms (FindLiveObjects: 8.282633 ms CreateObjectMapping: 11.665511 ms MarkObjects: 135.192047 ms DeleteObjects: 146.871078 ms) -------- TRANSITION TO LEVEL AR_0801_EDGERINGRUINS-------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) The referenced script on this Behaviour (Game Object 'DynamicPass') is missing! (Filename: Line: 1656) Unloading 15 Unused Serialized files (Serialized files now loaded: 23) UnloadTime: 5.795231 ms -------- TRANSITION TO LEVEL AR_0801_EDGERINGRUINS COMPLETE (Total Time: 0.79245) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 27855 unused Assets to reduce memory usage. Loaded Objects now: 166704. Total: 231.663681 ms (FindLiveObjects: 14.929813 ms CreateObjectMapping: 19.571703 ms MarkObjects: 172.283630 ms DeleteObjects: 24.877918 ms) POPSLog: Pushing task: 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Popping task: 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Pushing task: 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Popping task: 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Pushing task: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Popping task: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up 2 worker threads for Enlighten. Thread -> id: 310 -> priority: 1 Thread -> id: 1640 -> priority: 1 GAMERESOURCES.CLEARASSETREFERENCES: CALLING RESOURCES.UNLOADUNUSEDASSETS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GAMERESOURCES.CLEARASSETREFERENCES: CALLING SYSTEM.GC.COLLECT (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Shutdown complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)