# This file contains standard embedded text for empire Initializers [StartingDetails1] init_effect = { prevent_anomaly = yes } init_effect = { random_tile = { limit = { has_blocker = no has_building = no num_adjacent_tiles > 3 } set_building = "building_capital_1" add_resource = { resource = food amount = 1 replace = yes } add_resource = { resource = minerals amount = 1 } random_neighboring_tile = { limit = { has_blocker = no has_building = no } set_building = "building_hydroponics_farm_1" add_resource = { resource = food amount = 1 replace = yes } } random_neighboring_tile = { limit = { has_blocker = no has_building = no } set_building = "building_power_plant_1" add_resource = { resource = energy amount = 1 replace = yes } } random_neighboring_tile = { limit = { has_blocker = no has_building = no } set_building = "building_power_plant_1" add_resource = { resource = energy amount = 1 replace = yes } } random_neighboring_tile = { limit = { has_blocker = no has_building = no } set_building = "building_mining_network_1" add_resource = { resource = minerals amount = 1 replace = yes } } } random_tile = { limit = { has_blocker = no has_building = no } set_building = "building_hydroponics_farm_1" add_resource = { resource = food amount = 1 replace = yes } } random_tile = { limit = { has_blocker = no has_building = no } set_building = "building_mining_network_1" add_resource = { resource = minerals amount = 1 replace = yes } } random_tile = { limit = { has_blocker = no has_building = no } set_blocker = "tb_failing_infrastructure" add_resource = { resource = engineering_research amount = 1 replace = yes } } random_tile = { limit = { has_blocker = no has_building = no } set_blocker = "tb_failing_infrastructure" add_resource = { resource = society_research amount = 1 replace = yes } } random_tile = { limit = { has_blocker = no has_building = no } set_blocker = "tb_failing_infrastructure" add_resource = { resource = physics_research amount = 1 replace = yes } } random_tile = { limit = { has_blocker = no has_building = no } set_blocker = "tb_decrepit_dwellings" add_resource = { resource = energy amount = 2 replace = yes } } random_tile = { limit = { has_blocker = no has_building = no } set_blocker = "tb_decrepit_dwellings" add_resource = { resource = food amount = 2 replace = yes } } random_tile = { limit = { has_blocker = no has_building = no } set_blocker = "tb_decrepit_dwellings" add_resource = { resource = minerals amount = 1 replace = yes } } random_tile = { limit = { has_blocker = no has_building = no } set_building = "building_power_plant_1" add_resource = { resource = energy amount = 1 replace = yes } } } change_orbit = @base_moon_distance [StartingDetails1Moon] init_effect = { prevent_anomaly = yes } init_effect = { random_tile = { limit = { has_blocker = no has_building = no num_adjacent_tiles > 3 } set_building = "building_capital_1" add_resource = { resource = food amount = 1 replace = yes } add_resource = { resource = minerals amount = 1 } random_neighboring_tile = { limit = { has_blocker = no has_building = no } set_building = "building_hydroponics_farm_1" add_resource = { resource = food amount = 1 replace = yes } } random_neighboring_tile = { limit = { has_blocker = no has_building = no } set_building = "building_power_plant_1" add_resource = { resource = energy amount = 1 replace = yes } } random_neighboring_tile = { limit = { has_blocker = no has_building = no } set_building = "building_power_plant_1" add_resource = { resource = energy amount = 1 replace = yes } } random_neighboring_tile = { limit = { has_blocker = no has_building = no } set_building = "building_mining_network_1" add_resource = { resource = minerals amount = 1 replace = yes } } } random_tile = { limit = { has_blocker = no has_building = no } set_building = "building_hydroponics_farm_1" add_resource = { resource = food amount = 1 replace = yes } } random_tile = { limit = { has_blocker = no has_building = no } set_building = "building_mining_network_1" add_resource = { resource = minerals amount = 1 replace = yes } } random_tile = { limit = { has_blocker = no has_building = no } set_blocker = "tb_failing_infrastructure" add_resource = { resource = engineering_research amount = 1 replace = yes } } random_tile = { limit = { has_blocker = no has_building = no } set_blocker = "tb_failing_infrastructure" add_resource = { resource = society_research amount = 1 replace = yes } } random_tile = { limit = { has_blocker = no has_building = no } set_blocker = "tb_failing_infrastructure" add_resource = { resource = physics_research amount = 1 replace = yes } } random_tile = { limit = { has_blocker = no has_building = no } set_blocker = "tb_decrepit_dwellings" add_resource = { resource = energy amount = 2 replace = yes } } random_tile = { limit = { has_blocker = no has_building = no } set_blocker = "tb_decrepit_dwellings" add_resource = { resource = food amount = 2 replace = yes } } random_tile = { limit = { has_blocker = no has_building = no } set_blocker = "tb_decrepit_dwellings" add_resource = { resource = minerals amount = 1 replace = yes } } random_tile = { limit = { has_blocker = no has_building = no } set_building = "building_power_plant_1" add_resource = { resource = energy amount = 1 replace = yes } } }