air_unit_type = 1 allowed_brigades = escort # 0 - Basic Naval Bomber model = { cost = 7 #13 buildtime = 100 #180 defaultorganisation = 30 morale = 30 manpower = 1 #2 maxspeed = 200 surfacedetectioncapability = 5 #0.5 airdetectioncapability = 0 surfacedefence = 6 airdefence = 2 airattack = 1 strategicattack = 0 softattack = 1 hardattack = 1 navalattack = 1 #4 range = 900 #800 supplyconsumption = 0.6 #1.0 fuelconsumption = 2 #3 upgrade_time_factor = 0.5 upgrade_cost_factor = 1.0 } # 1 - Improved Naval Bomber model = { cost = 9 #16 buildtime = 100 #180 defaultorganisation = 30 morale = 30 manpower = 1 #2 maxspeed = 300 surfacedetectioncapability = 7 #0.75 airdetectioncapability = 1 surfacedefence = 7 airdefence = 3 airattack = 2 strategicattack = 0 softattack = 1 hardattack = 1 #2 navalattack = 1 #6 range = 1300 #1000 supplyconsumption = 0.6 #1.2 fuelconsumption = 2 #3 upgrade_time_factor = 0.5 upgrade_cost_factor = 1.0 } # 2 - Advanced Naval Bomber model = { cost = 10 #18 buildtime = 100 #180 defaultorganisation = 30 morale = 30 manpower = 1.5 #3 maxspeed = 350 surfacedetectioncapability = 9 #1.25 airdetectioncapability = 1 surfacedefence = 8 airdefence = 4 airattack = 2 strategicattack = 0 softattack = 2 hardattack = 1 #3 navalattack = 2 #8 range = 1500 #1300 supplyconsumption = 1 #1.4 fuelconsumption = 2.1 #3.2 upgrade_time_factor = 0.5 upgrade_cost_factor = 1.0 } # 3 - Turbojet Naval Bomber model = { cost = 11 #21 buildtime = 100 #180 defaultorganisation = 30 morale = 30 manpower = 1.5 #3 maxspeed = 400 surfacedetectioncapability = 10 #1.00 airdetectioncapability = 1 surfacedefence = 10 airdefence = 5 airattack = 4 strategicattack = 0 softattack = 2 hardattack = 1 #4 navalattack = 2 #10 range = 1500 #1300 supplyconsumption = 1.2 #2.0 fuelconsumption = 2.2 #3.5 upgrade_time_factor = 0.5 upgrade_cost_factor = 1.0 } # 4 - Improved Turbojet Naval Bomber model = { cost = 11 #21 buildtime = 100 #180 defaultorganisation = 30 morale = 30 manpower = 1.5 #3 maxspeed = 500 surfacedetectioncapability = 12 #1.25 airdetectioncapability = 1 surfacedefence = 12 airdefence = 6 airattack = 4 strategicattack = 0 softattack = 2 hardattack = 2 #5 navalattack = 3 #12 range = 1800 #1400 supplyconsumption = 1.2 #2.0 fuelconsumption = 2.2 #3.5 upgrade_time_factor = 0.5 upgrade_cost_factor = 1.0 }