############################################ #Al's divorce event id 169995 ############################################ #divorce your old wife if you have no sons character_event = { id = 169995 trigger = { #must be a man is_female = no #has some money to pay wealth = 500 #and some prominence to get another a wife prominence = 30 spouse = { #past child-bearing age age = 45 #for the rare case she is a queen is_ruler = no #or if you have a great relationship NOT = { is_friend = THIS } } #doesn't have a male living child NOT = { any_child = { is_female = no is_alive = yes } } } mean_time_to_happen = { years = 10 #if he has the have a son objective it should happen ASAP modifier = { has_objective = obj_have_a_son modifier = 0.1 } #way faster if the ruler modifier = { is_ruler = yes factor = 0.5 } #faster if richer modifier = { wealth = 1000 factor = 0.8 } modifier = { wealth = 2000 factor = 0.8 } #way faster if you hate your wife modifier = { spouse = { is_rival = THIS } factor = 0.1 } #or if she is ugly other than barren modifier = { spouse = { traits = ugly } factor = 0.7 } #or have no children at all modifier = { NOT = { num_of_children = 1 } factor = 0.2 } #slower if you do have some children modifier = { num_of_children = 1 factor = 1.1 } modifier = { num_of_children = 2 factor = 1.2 } modifier = { num_of_children = 3 factor = 1.4 } #faster if old modifier = { age = 40 factor = 0.7 } modifier = { age = 50 factor = 0.7 } modifier = { age = 60 factor = 0.6 } #slower if chaste or loving modifier = { OR = { traits = chaste traits = loving } factor = 1.5 } } title = "Your wife is old and you have no heirs" desc = "$CHARACTERNAME$'s wife has reached an age where she can no longer produce offspring but he still hasn't got an heir." option = { name = "Then I will divorce her and find a younger wife" ai_chance = { factor = 90 } #you pay her alimony spouse = { wealth = 500 } wealth = -500 #may make her very angry random = { chance = 40 spouse = { add_rival = THIS } } #and divorce her remove_spouse = yes } option = { name = "But I still love her" ai_chance = { factor = 10 } #you are faithful random = { chance = 40 remove_trait = lustful add_trait = chaste popularity = 5 } #you love her random = { chance = 20 remove_trait = cold add_trait = loving change_charisma = 1 } #she appreciates it spouse = { add_friend = THIS } } }