Initialize engine version: 5.3.5p3 (4c1fbb057dc3) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.4198] Renderer: NVIDIA GeForce GT 320M Vendor: NVIDIA VRAM: 978 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\MySql.Data.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\MySql.Data.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\OEICommon.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\OEICommon.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\OEIFormats.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\OEIFormats.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\GalaxyCSharp.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\GalaxyCSharp.dll into Unity Child Domain - Completed reload, in 0.265 seconds Platform assembly: D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\System.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0 Initialized touch support. UnloadTime: 1.003153 ms Distribution Platform = Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ---- GAME BUILD VERSION: 21 ---- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Set Environment Variable MONO_XMLSERIALIZER_THS: no (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState.Start() - Creating RenderTexture (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) PopsApiWrapper: Universe = steam, Universe ID = 76561198075098342 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Init complete Context: 133908320 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'hardware_report' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 10 Unused Serialized files (Serialized files now loaded: 23) Sending telemetry event 'game_language' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState RenderTexture created the first time (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Starting SaveGame Loader Thread (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UnloadTime: 0.409866 ms End SaveGame Loader Thread NumSaves: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Shader warmup: 35 shaders 416 combinations 1.008s Platform assembly: D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\System.Configuration.dll (this message is harmless) QUEST PRELOAD - Thread Started NumFiles: 198 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ASYNC LOADING INGAMEGLOBAL.PREFAB (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Platform assembly: D:\SteamLibrary\steamapps\common\Tyranny\Tyranny_Data\Managed\Mono.Security.dll (this message is harmless) ASYNC LOADING CLASSBASEDINSTRUCTIONSETS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ASYNC LOADING RECIPES (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 164 unused Assets to reduce memory usage. Loaded Objects now: 10336. Total: 35.835449 ms (FindLiveObjects: 1.397621 ms CreateObjectMapping: 0.962393 ms MarkObjects: 33.078701 ms DeleteObjects: 0.395373 ms) ASYNC LOADING OF INGAMEGLOBAL.PREFAB COMPLETED. TOTAL TIME = 17.97054 seconds. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Preload Thread Ended (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OnlineServicesManager::Coroutine_WaitAndLoginWithAccountToken() - Result: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ASYNC LOADING OF CLASSBASEDINSTRUCTIONSETS COMPLETED. TOTAL TIME = 22.31454 seconds. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ASYNC LOADING OF RECIPES COMPLETED. TOTAL TIME = 26.85229 seconds. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Loading Save Game: Siofra e45d60c44735469a8ea60c8c0dbdf9c0 .savegame (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0802_DisfavoredCamp. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState: Difficulty being changed: [Easy] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Easy] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) INSTANTIATING IN-GAME GLOBAL RESOURCE. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) INSTANTIATION OF IN-GAME GLOBAL RESOURCE COMPLETED IN 0.2009087 SECONDS. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- TRANSITION TO EMPTY LEVEL -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'scene_transition' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 Unused Serialized files (Serialized files now loaded: 23) UnloadTime: 35.496235 ms -------- CALLING SYSTEM.GC.COLLECT -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- SYSTEM.GC.COLLECT COMPLETE (Total Time: 0.03333664) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- TRANSITION TO EMPTY LEVEL COMPLETE (Total Time: 0.2181816) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 22638 unused Assets to reduce memory usage. Loaded Objects now: 51208. Total: 197.369888 ms (FindLiveObjects: 9.390694 ms CreateObjectMapping: 21.888220 ms MarkObjects: 154.953461 ms DeleteObjects: 11.135230 ms) -------- TRANSITION TO LEVEL AR_0802_DISFAVOREDCAMP-------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The referenced script on this Behaviour (Game Object 'DynamicPass') is missing! (Filename: Line: 1655) Unloading 18 Unused Serialized files (Serialized files now loaded: 23) UnloadTime: 5.104986 ms -------- TRANSITION TO LEVEL AR_0802_DISFAVOREDCAMP COMPLETE (Total Time: 4.12682) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) PE_GameRender.CreateRenderTargets() - W: 1360 H: 768 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) PR_GAMERENDER.CREATERENDERTARGETS: CALLING RESOURCES.UNLOADUNUSEDASSETS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 18659 unused Assets to reduce memory usage. Loaded Objects now: 105425. Total: 336.890198 ms (FindLiveObjects: 22.165842 ms CreateObjectMapping: 26.681164 ms MarkObjects: 264.462952 ms DeleteObjects: 23.579767 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 24) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 105441. Total: 720.928589 ms (FindLiveObjects: 24.851938 ms CreateObjectMapping: 18.559471 ms MarkObjects: 677.105042 ms DeleteObjects: 0.410772 ms) SetRenderSize RenderTexture is NULL, recreating for size: (x:0.00, y:0.00, width:120.00, height:150.00) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UIConversationPortrait.OnPaperdollRenderTextureRecreated(): Reattaching paperdoll render texture. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetRenderSize RenderTexture is NULL, recreating for size: (x:0.00, y:0.00, width:120.00, height:150.00) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UIConversationPortrait.OnPaperdollRenderTextureRecreated(): Reattaching paperdoll render texture. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.GetAIController(): GameObject Comp_Defender(Clone)_2 with GUID b1a7e801-0000-0000-0000-000000000000 doesn't have an AI Package Controller. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AISetPatrolPoint(): Couldn't find AIPackageController on GameObject with InstanceID GUID b1a7e801-0000-0000-0000-000000000000 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'play_session_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) AwardParadoxAccountRewards - Checking Last Reward Timestamp: 12/1/2016 4:41:25 PM LocalTime: 12/2/2016 1:08:28 PM (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) AwardParadoxAccountRewards() - Timespan between last reward and current time is too short SecondsPassed: 20:27:03 DurationNeeded: 86400 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Easy] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Easy] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Easy] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetRenderSize RenderTexture is NULL, recreating for size: (x:0.00, y:0.00, width:120.00, height:150.00) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UIConversationPortrait.OnPaperdollRenderTextureRecreated(): Reattaching paperdoll render texture. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetRenderSize RenderTexture is NULL, recreating for size: (x:0.00, y:0.00, width:460.00, height:500.00) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UI slot out of bounds. Reordering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UI slot out of bounds. Reordering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'spell_created' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0808_VendriensWell_Citadel_02. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- TRANSITION TO EMPTY LEVEL -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'scene_transition' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 9 Unused Serialized files (Serialized files now loaded: 24) UnloadTime: 818.061951 ms -------- CALLING SYSTEM.GC.COLLECT -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- SYSTEM.GC.COLLECT COMPLETE (Total Time: 0.1028748) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- TRANSITION TO EMPTY LEVEL COMPLETE (Total Time: 1.438202) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 26808 unused Assets to reduce memory usage. Loaded Objects now: 135448. Total: 500.228943 ms (FindLiveObjects: 28.704229 ms CreateObjectMapping: 38.704060 ms MarkObjects: 355.835083 ms DeleteObjects: 76.983765 ms) -------- TRANSITION TO LEVEL AR_0808_VENDRIENSWELL_CITADEL_02-------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The referenced script on this Behaviour (Game Object 'DynamicPass') is missing! (Filename: Line: 1655) Unloading 23 Unused Serialized files (Serialized files now loaded: 23) UnloadTime: 17.216648 ms -------- TRANSITION TO LEVEL AR_0808_VENDRIENSWELL_CITADEL_02 COMPLETE (Total Time: 3.757416) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 163136. Total: 431.656708 ms (FindLiveObjects: 33.037487 ms CreateObjectMapping: 29.864986 ms MarkObjects: 367.969849 ms DeleteObjects: 0.783048 ms) The default AI state cannot be set because the state stack is not empty. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The default AI state cannot be set because the state stack is not empty. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The default AI state cannot be set because the state stack is not empty. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The default AI state cannot be set because the state stack is not empty. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Look rotation viewing vector is zero (Filename: Line: 82) Dynamically unloading a sound that hasn't finished loading yet. If you see this message a lot, some scripts may be doing too many dynamic load/unload operations which will negatively affect performance. (Filename: Line: 119) Sending telemetry event 'used_created_spell' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dynamically unloading a sound that hasn't finished loading yet. If you see this message a lot, some scripts may be doing too many dynamic load/unload operations which will negatively affect performance. (Filename: Line: 119) Sending telemetry event 'combat_ended' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to subscribe to null animation controller (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'used_created_spell' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_ended' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'level_up' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Look rotation viewing vector is zero (Filename: Line: 82) Sending telemetry event 'combat_ended' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 12 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 13 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 12 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 13 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 14 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 14 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ClearAnimEventLists(): MISSING SHOW SLOT EVENTS! Owner: CRE_VG_SunSoldier_M, AttackBase: ABL_VG_SunSoldier_ImpalingThrow, Variation: 134 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_ended' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Look rotation viewing vector is zero (Filename: Line: 82) ClearAnimEventLists(): MISSING SHOW SLOT EVENTS! Owner: CRE_Bind_StormSage_M_Barrier, AttackBase: Custom_Spell[Strengthen-Cone], Variation: 904 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Look rotation viewing vector is zero (Filename: Line: 82) Sending telemetry event 'combat_ended' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AISetPatrolPoint(): Couldn't find AIPackageController on GameObject with InstanceID GUID 00000000-0000-0000-0000-000000000000 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AISetPatrolPoint(): Couldn't find AIPackageController on GameObject with InstanceID GUID 00000000-0000-0000-0000-000000000000 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AISetPatrolPoint(): Couldn't find AIPackageController on GameObject with InstanceID GUID 00000000-0000-0000-0000-000000000000 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AIPathToPoint(): Couldn't find AIPackageController on GameObject with InstanceID GUID 00000000-0000-0000-0000-000000000000 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AIPathToPoint(): Couldn't find AIPackageController on GameObject with InstanceID GUID 00000000-0000-0000-0000-000000000000 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AIPathToPoint(): Couldn't find AIPackageController on GameObject with InstanceID GUID 00000000-0000-0000-0000-000000000000 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AIPathToPoint(): Couldn't find AIPackageController on GameObject with InstanceID GUID 33f73d99-c594-4f6d-9cfd-b5aea042ed20 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AISetPatrolPoint(): Couldn't find AIPackageController on GameObject with InstanceID GUID b1e70dd3-c4cf-4cea-8d59-735f25779640 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AIPathToPoint(): Couldn't find AIPackageController on GameObject with InstanceID GUID 33f73d99-c594-4f6d-9cfd-b5aea042ed20 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AIPathToPoint(): Couldn't find AIPackageController on GameObject with InstanceID GUID b1e70dd3-c4cf-4cea-8d59-735f25779640 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AISetPatrolPoint(): Couldn't find AIPackageController on GameObject with InstanceID GUID b1e70dd3-c4cf-4cea-8d59-735f25779640 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0807_VendriansWell_Citadel. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- TRANSITION TO EMPTY LEVEL -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'scene_transition' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 4 Unused Serialized files (Serialized files now loaded: 24) UnloadTime: 489.077393 ms -------- CALLING SYSTEM.GC.COLLECT -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- SYSTEM.GC.COLLECT COMPLETE (Total Time: 0.119751) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- TRANSITION TO EMPTY LEVEL COMPLETE (Total Time: 1.183472) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 53564 unused Assets to reduce memory usage. Loaded Objects now: 143680. Total: 642.748718 ms (FindLiveObjects: 39.458126 ms CreateObjectMapping: 118.003456 ms MarkObjects: 337.907379 ms DeleteObjects: 147.378418 ms) -------- TRANSITION TO LEVEL AR_0807_VENDRIANSWELL_CITADEL-------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The referenced script on this Behaviour (Game Object 'DynamicPass') is missing! (Filename: Line: 1655) Unloading 24 Unused Serialized files (Serialized files now loaded: 23) UnloadTime: 21.313501 ms -------- TRANSITION TO LEVEL AR_0807_VENDRIANSWELL_CITADEL COMPLETE (Total Time: 3.197632) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 14515 unused Assets to reduce memory usage. Loaded Objects now: 181811. Total: 697.018677 ms (FindLiveObjects: 65.307777 ms CreateObjectMapping: 128.178101 ms MarkObjects: 491.821014 ms DeleteObjects: 11.709949 ms) Fixing up save for redundant ability objects from consumables. GameObject: IT_CONS_HealingPotionFine(Clone)(Clone) (UnityEngine.GameObject) on Owner: Comp_MobileDamage(Clone)_1 (UnityEngine.GameObject) InstanceID: -714984 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AIPathToPoint(): Couldn't find AIPackageController on GameObject with InstanceID GUID 122de4f5-0464-42e9-b7f3-44a8928a4c60 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 15 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 15 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 17 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 17 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 19 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 19 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0809_VendriensWell_Keep. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- TRANSITION TO EMPTY LEVEL -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'scene_transition' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 5 Unused Serialized files (Serialized files now loaded: 24) UnloadTime: 299.845062 ms -------- CALLING SYSTEM.GC.COLLECT -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- SYSTEM.GC.COLLECT COMPLETE (Total Time: 0.1054688) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- TRANSITION TO EMPTY LEVEL COMPLETE (Total Time: 0.8900146) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 28382 unused Assets to reduce memory usage. Loaded Objects now: 144460. Total: 495.190094 ms (FindLiveObjects: 33.991276 ms CreateObjectMapping: 38.291931 ms MarkObjects: 352.121826 ms DeleteObjects: 70.783691 ms) -------- TRANSITION TO LEVEL AR_0809_VENDRIENSWELL_KEEP-------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 20 Unused Serialized files (Serialized files now loaded: 23) UnloadTime: 19.228844 ms -------- TRANSITION TO LEVEL AR_0809_VENDRIENSWELL_KEEP COMPLETE (Total Time: 2.161743) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 8423 unused Assets to reduce memory usage. Loaded Objects now: 180549. Total: 2654.250000 ms (FindLiveObjects: 41.255196 ms CreateObjectMapping: 39.995708 ms MarkObjects: 2564.617920 ms DeleteObjects: 8.380294 ms) POPSLog: Pushing task: 20 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 20 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 21 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 21 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 22 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 22 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ClearAnimEventLists(): MISSING SHOW SLOT EVENTS! Owner: CRE_Bind_StormSage_M, AttackBase: Custom_Spell[Strengthen-Cone], Variation: 904 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Look rotation viewing vector is zero (Filename: Line: 82) Sending telemetry event 'combo_use' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_ended' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_ended' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 23 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 24 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 23 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 25 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 24 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 26 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 25 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 26 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 27 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 27 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ClearAnimEventLists(): MISSING SHOW SLOT EVENTS! Owner: CRE_Bind_FrostSageApprentice_F, AttackBase: Custom_Spell[Frost-Cone], Variation: 904 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_ended' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'spell_created' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ClearAnimEventLists(): MISSING SHOW SLOT EVENTS! Owner: CRE_Bind_StormSage_M_Speaker_02, AttackBase: Custom_Spell[Strengthen-Cone], Variation: 904 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'used_created_spell' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Look rotation viewing vector is zero (Filename: Line: 82) Sending telemetry event 'level_up' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'level_up' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Look rotation viewing vector is zero (Filename: Line: 82) Sending telemetry event 'combat_ended' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0810_VendriensWell_SkyPillar. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- TRANSITION TO EMPTY LEVEL -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'scene_transition' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 4 Unused Serialized files (Serialized files now loaded: 24) UnloadTime: 119.550079 ms -------- CALLING SYSTEM.GC.COLLECT -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- SYSTEM.GC.COLLECT COMPLETE (Total Time: 0.1179199) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- TRANSITION TO EMPTY LEVEL COMPLETE (Total Time: 0.7821045) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 25780 unused Assets to reduce memory usage. Loaded Objects now: 145502. Total: 494.339569 ms (FindLiveObjects: 32.399368 ms CreateObjectMapping: 36.550568 ms MarkObjects: 330.689667 ms DeleteObjects: 94.698593 ms) -------- TRANSITION TO LEVEL AR_0810_VENDRIENSWELL_SKYPILLAR-------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The referenced script on this Behaviour (Game Object 'DynamicPass') is missing! (Filename: Line: 1655) Unloading 21 Unused Serialized files (Serialized files now loaded: 23) UnloadTime: 23.893167 ms -------- TRANSITION TO LEVEL AR_0810_VENDRIENSWELL_SKYPILLAR COMPLETE (Total Time: 4.944946) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 14096 unused Assets to reduce memory usage. Loaded Objects now: 181574. Total: 575.464539 ms (FindLiveObjects: 30.522587 ms CreateObjectMapping: 41.124763 ms MarkObjects: 492.647095 ms DeleteObjects: 11.168744 ms) POPSLog: Pushing task: 28 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 29 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 28 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 30 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 29 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 31 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 30 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 31 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AIPathToPoint(): Couldn't find AIPackageController on GameObject with InstanceID GUID 59647f0d-aef0-4278-ab4d-88eff379e0b0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AIPathToPoint(): Couldn't find AIPackageController on GameObject with InstanceID GUID a10818fb-d01a-4440-a971-032abaa56a2a (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'used_created_spell' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Look rotation viewing vector is zero (Filename: Line: 82) Sending telemetry event 'combo_use' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ClearAnimEventLists(): MISSING SHOW SLOT EVENTS! Owner: Player_NewCharacter(Clone)_0, AttackBase: BloodSoaksStone_PC_Attack(Clone), Variation: 526 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Look rotation viewing vector is zero (Filename: Line: 82) Sending telemetry event 'level_up' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_ended' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'quest_completed' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'achievement' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0001_Stronghold_01. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- TRANSITION TO EMPTY LEVEL -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'scene_transition' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 5 Unused Serialized files (Serialized files now loaded: 24) UnloadTime: 102.418571 ms -------- CALLING SYSTEM.GC.COLLECT -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- SYSTEM.GC.COLLECT COMPLETE (Total Time: 0.1433105) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- TRANSITION TO EMPTY LEVEL COMPLETE (Total Time: 0.8249512) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 29492 unused Assets to reduce memory usage. Loaded Objects now: 146622. Total: 558.274597 ms (FindLiveObjects: 31.461430 ms CreateObjectMapping: 45.344349 ms MarkObjects: 388.603088 ms DeleteObjects: 92.863480 ms) -------- TRANSITION TO LEVEL AR_0001_STRONGHOLD_01-------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The referenced script on this Behaviour (Game Object 'DynamicPass') is missing! (Filename: Line: 1655) Unloading 4 Unused Serialized files (Serialized files now loaded: 23) UnloadTime: 14.922757 ms -------- TRANSITION TO LEVEL AR_0001_STRONGHOLD_01 COMPLETE (Total Time: 2.279297) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3478 unused Assets to reduce memory usage. Loaded Objects now: 156405. Total: 394.844391 ms (FindLiveObjects: 29.802488 ms CreateObjectMapping: 22.697989 ms MarkObjects: 339.156891 ms DeleteObjects: 3.185182 ms) POPSLog: Pushing task: 33 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 34 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 35 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 33 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 34 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 36 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 35 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 37 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 36 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 38 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 37 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 39 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 38 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 39 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'achievement' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 40 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 40 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ERROR: Failed to execute flow chart script data/design/conversations/00_stronghold/00_cv_pillar_first_arrival_act1_end_anarchist.conversation Void ReputationRemovePoints(FactionName, Axis, ChangeStrength, Int32)( Comp_RangedMagic Positive Major 308). See log for more information. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Failed to execute flow chart script data/design/conversations/00_stronghold/00_cv_pillar_first_arrival_act1_end_anarchist.conversation Void ReputationRemovePoints(FactionName, Axis, ChangeStrength, Int32)( Comp_RangedMagic Positive Major 308). System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. at System.Collections.BitArray.Get (Int32 index) [0x00000] in :0 at ConversationManager.GetNodeCompleted (.Conversation convo, Int32 nodeID) [0x00000] in :0 at UIConversationManager.HasConversationNodeBeenCompletedAlready () [0x00000] in :0 at Game.ReputationManager.RemoveReputation (SDK.Reputation rep, Axis axis, ChangeStrength strength, Int32 reasonIndex, Boolean ignoreLinkedReputations) [0x00000] in :0 at Game.ReputationManager.RemoveReputation (Int32 factionId, Axis axis, ChangeStrength strength, Int32 reasonIndex, Boolean ignoreLinkedReputations) [0x00000] in :0 at Scripts.ReputationRemovePoints (FactionName id, Axis axis, ChangeStrength strength, Int32 reasonIndex) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at FlowChart.ExecuteScript (OEIFormats.FlowCharts.ScriptCall scriptCall, .FlowChartPlayer player) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'spire_unlock' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'companion_usage' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'act_end' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'companion_usage' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) b1a7e806-0000-0000-0000-000000000000 could not be found! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'quest_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'quest_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Adding Worldmap Bypass When Traveling From: SkyPillar_VendriensWell To: AR_0201_Lethians_Crossing Ambush Type: AR_0203_Ironhaul_Trail Ambush Region: -388236904 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0203_Ironhaul_Trail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- TRANSITION TO EMPTY LEVEL -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 Unused Serialized files (Serialized files now loaded: 24) Sending telemetry event 'scene_transition' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UnloadTime: 72.674507 ms -------- CALLING SYSTEM.GC.COLLECT -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- SYSTEM.GC.COLLECT COMPLETE (Total Time: 0.1347656) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- TRANSITION TO EMPTY LEVEL COMPLETE (Total Time: 0.8120117) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 16826 unused Assets to reduce memory usage. Loaded Objects now: 153324. Total: 564.368225 ms (FindLiveObjects: 29.664810 ms CreateObjectMapping: 36.789688 ms MarkObjects: 445.130219 ms DeleteObjects: 52.782177 ms) -------- TRANSITION TO LEVEL AR_0203_IRONHAUL_TRAIL-------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 17 Unused Serialized files (Serialized files now loaded: 23) UnloadTime: 15.640136 ms -------- TRANSITION TO LEVEL AR_0203_IRONHAUL_TRAIL COMPLETE (Total Time: 5.536377) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setting up 1 worker threads for Enlighten. Thread -> id: 1ef8 -> priority: 1 Unloading 8636 unused Assets to reduce memory usage. Loaded Objects now: 164186. Total: 458.722839 ms (FindLiveObjects: 26.782612 ms CreateObjectMapping: 26.763592 ms MarkObjects: 398.180359 ms DeleteObjects: 6.994448 ms) The default AI state cannot be set because the state stack is not empty. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The default AI state cannot be set because the state stack is not empty. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The default AI state cannot be set because the state stack is not empty. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The default AI state cannot be set because the state stack is not empty. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 41 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 41 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 42 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 42 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 43 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 43 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AIForceAttack(): Couldn't find AIPackageController on GameObject with InstanceID GUID 814848f3-0954-4502-8c5a-e7fb032404e9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AIForceAttack(): Couldn't find AIPackageController on GameObject with InstanceID GUID 814848f3-0954-4502-8c5a-e7fb032404e9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AIForceAttack(): Couldn't find AIPackageController on GameObject with InstanceID GUID 814848f3-0954-4502-8c5a-e7fb032404e9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AIForceAttack(): Couldn't find AIPackageController on GameObject with InstanceID GUID 814848f3-0954-4502-8c5a-e7fb032404e9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Look rotation viewing vector is zero (Filename: Line: 82) Sending telemetry event 'combat_ended' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0201_Lethians_Crossing. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- TRANSITION TO EMPTY LEVEL -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'scene_transition' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 10 Unused Serialized files (Serialized files now loaded: 24) UnloadTime: 83.120888 ms -------- CALLING SYSTEM.GC.COLLECT -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- SYSTEM.GC.COLLECT COMPLETE (Total Time: 0.1308594) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- TRANSITION TO EMPTY LEVEL COMPLETE (Total Time: 0.8579102) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 11659 unused Assets to reduce memory usage. Loaded Objects now: 153604. Total: 532.942200 ms (FindLiveObjects: 37.321838 ms CreateObjectMapping: 30.758995 ms MarkObjects: 427.891388 ms DeleteObjects: 36.968582 ms) -------- TRANSITION TO LEVEL AR_0201_LETHIANS_CROSSING-------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The referenced script on this Behaviour (Game Object 'DynamicPass') is missing! (Filename: Line: 1655) Unloading 13 Unused Serialized files (Serialized files now loaded: 23) UnloadTime: 17.112032 ms -------- TRANSITION TO LEVEL AR_0201_LETHIANS_CROSSING COMPLETE (Total Time: 4.821777) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 2290 unused Assets to reduce memory usage. Loaded Objects now: 196060. Total: 3072.546143 ms (FindLiveObjects: 46.717968 ms CreateObjectMapping: 53.080635 ms MarkObjects: 2968.212158 ms DeleteObjects: 4.533438 ms) The default AI state cannot be set because the state stack is not empty. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The default AI state cannot be set because the state stack is not empty. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The default AI state cannot be set because the state stack is not empty. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The default AI state cannot be set because the state stack is not empty. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 44 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 45 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Coroutine_IncrementCommunityKey - Request timed out! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 46 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 44 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 45 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 47 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 46 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 47 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 48 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 48 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'quest_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AISetPatrolPoint(): Couldn't find AIPackageController on GameObject with InstanceID GUID 7efd34aa-e8c0-4bb0-95da-3efb7d66f492 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AISetPatrolPoint(): Couldn't find AIPackageController on GameObject with InstanceID GUID 01b6fa65-bd09-4c0f-bd4a-7dff6ce32308 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AISetPatrolPoint(): Couldn't find AIPackageController on GameObject with InstanceID GUID 7efd34aa-e8c0-4bb0-95da-3efb7d66f492 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AISetPatrolPoint(): Couldn't find AIPackageController on GameObject with InstanceID GUID 01b6fa65-bd09-4c0f-bd4a-7dff6ce32308 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AISetPatrolPoint(): Couldn't find AIPackageController on GameObject with InstanceID GUID 2c726835-10a7-4121-a7e8-8bb237cb9187 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Scripts.AISetPatrolPoint(): Couldn't find AIPackageController on GameObject with InstanceID GUID 1f592af4-6145-4c90-b67b-45d0d514dc94 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Look rotation viewing vector is zero (Filename: Line: 82) Look rotation viewing vector is zero (Filename: Line: 82) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_ended' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 49 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 50 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find StatusEffectParamsOrigin for Status Effect: 5% Damage Reduction (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 49 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 51 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 50 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 52 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 51 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 52 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 53 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 53 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GAMERESOURCES.CLEARASSETREFERENCES: CALLING RESOURCES.UNLOADUNUSEDASSETS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GAMERESOURCES.CLEARASSETREFERENCES: CALLING SYSTEM.GC.COLLECT (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Shutdown complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)