Initialize engine version: 5.3.5p3 (4c1fbb057dc3) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [aticfx32.dll 21.19.137.1] Renderer: AMD Radeon R9 200 Series Vendor: ATI VRAM: 2029 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 Begin MonoManager ReloadAssembly Platform assembly: E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\UnityEngine.dll (this message is harmless) Loading E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\MySql.Data.dll (this message is harmless) Loading E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\MySql.Data.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\OEICommon.dll (this message is harmless) Loading E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\OEICommon.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\OEIFormats.dll (this message is harmless) Loading E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\OEIFormats.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\GalaxyCSharp.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\GalaxyCSharp.dll into Unity Child Domain - Completed reload, in 0.358 seconds Platform assembly: E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\System.dll (this message is harmless) Platform assembly: E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. UnloadTime: 0.761688 ms Distribution Platform = Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ---- GAME BUILD VERSION: 8 ---- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Set Environment Variable MONO_XMLSERIALIZER_THS: no (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState.Start() - Creating RenderTexture (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) PopsApiWrapper: Universe = steam, Universe ID = 76561198142136389 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Init complete Context: 8456520 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to load ParadoxAccountData from disk. Reason: Could not find file "C:\Users\Scott\AppData\LocalLow\Obsidian Entertainment\Tyranny\ParadoxAccountData.dat". (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'hardware_report' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 10 Unused Serialized files (Serialized files now loaded: 23) Sending telemetry event 'game_language' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState RenderTexture created the first time (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Starting SaveGame Loader Thread (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UnloadTime: 0.214622 ms End SaveGame Loader Thread NumSaves: 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Shader warmup: 35 shaders 416 combinations 1.078s Platform assembly: E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\System.Configuration.dll (this message is harmless) QUEST PRELOAD - Thread Started NumFiles: 198 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Platform assembly: E:\Steam\steamapps\common\Tyranny\Tyranny_Data\Managed\Mono.Security.dll (this message is harmless) Unloading 394 unused Assets to reduce memory usage. Loaded Objects now: 10329. Total: 22.249336 ms (FindLiveObjects: 0.859466 ms CreateObjectMapping: 1.058933 ms MarkObjects: 19.302803 ms DeleteObjects: 1.014933 ms) GameOptions: Difficulty being changed: [Easy] -> [Easy] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Easy] -> [Normal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Normal] -> [Easy] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Easy] -> [Easy] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Preload Thread Ended (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 12 Unused Serialized files (Serialized files now loaded: 23) UnloadTime: 20.394981 ms Unloading 17312 unused Assets to reduce memory usage. Loaded Objects now: 46906. Total: 86.825211 ms (FindLiveObjects: 2.986133 ms CreateObjectMapping: 5.855911 ms MarkObjects: 69.808456 ms DeleteObjects: 8.168356 ms) PE_GameRender.CreateRenderTargets() - W: 1920 H: 1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) PR_GAMERENDER.CREATERENDERTARGETS: CALLING RESOURCES.UNLOADUNUSEDASSETS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 4 Unused Serialized files (Serialized files now loaded: 23) Unloading 17935 unused Assets to reduce memory usage. Loaded Objects now: 60742. Total: 118.741348 ms (FindLiveObjects: 4.573067 ms CreateObjectMapping: 10.120490 ms MarkObjects: 97.167168 ms DeleteObjects: 6.874756 ms) SetRenderSize RenderTexture is NULL, recreating for size: (x:0.00, y:0.00, width:120.00, height:150.00) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UIConversationPortrait.OnPaperdollRenderTextureRecreated(): Reattaching paperdoll render texture. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetRenderSize RenderTexture is NULL, recreating for size: (x:0.00, y:0.00, width:120.00, height:150.00) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UIConversationPortrait.OnPaperdollRenderTextureRecreated(): Reattaching paperdoll render texture. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LifePath is missing its area music. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'play_session_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameState Render Texture recreated frame count lost: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'conquest_complete' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'character_created' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0801_EdgeringRuins. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Not authorized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OnlineServicesManager::Coroutine_IncrementCommunityDecisionOutcome - Unable to perform increment for decision decisions:background:background_warmage: Not authorized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OnlineServicesManager::Coroutine_IncrementCommunityDecisionOutcome - Failed to increment decision: decisions:background:background_warmage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- TRANSITION TO EMPTY LEVEL -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'scene_transition' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 7 Unused Serialized files (Serialized files now loaded: 24) UnloadTime: 118.426018 ms -------- CALLING SYSTEM.GC.COLLECT -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- SYSTEM.GC.COLLECT COMPLETE (Total Time: 0.02734375) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -------- TRANSITION TO EMPTY LEVEL COMPLETE (Total Time: 0.3481445) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 8662 unused Assets to reduce memory usage. Loaded Objects now: 94626. Total: 150.042465 ms (FindLiveObjects: 7.065423 ms CreateObjectMapping: 9.144667 ms MarkObjects: 114.921165 ms DeleteObjects: 18.904846 ms) -------- TRANSITION TO LEVEL AR_0801_EDGERINGRUINS-------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The referenced script on this Behaviour (Game Object 'DynamicPass') is missing! (Filename: Line: 1655) Unloading 15 Unused Serialized files (Serialized files now loaded: 23) UnloadTime: 4.888889 ms -------- TRANSITION TO LEVEL AR_0801_EDGERINGRUINS COMPLETE (Total Time: 1.675598) -------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 27340 unused Assets to reduce memory usage. Loaded Objects now: 131335. Total: 185.868256 ms (FindLiveObjects: 10.179156 ms CreateObjectMapping: 10.360045 ms MarkObjects: 151.543350 ms DeleteObjects: 13.779822 ms) POPSLog: Pushing task: 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Not authorized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OnlineServicesManager::Coroutine_TransmitAllPlaythroughData - Unable to transmit key value pairs for playthrough: 2b32c194-ae14-44f4-9bda-40fb7f71b242 Reason: Not authorized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OnlineServicesManager::Coroutine_TransmitAllPlaythroughData - Unable to transmit key value pairs for playthrough. END() returned false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Not authorized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OnlineServicesManager::Coroutine_ProviderKeyValueSet - Unable to perform set End() Key: 2b32c194-ae14-44f4-9bda-40fb7f71b242/character_name Val: Rim Punch Reason: Not authorized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Not authorized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OnlineServicesManager::Coroutine_ProviderKeyValueSet - Unable to perform set End() Key: 2b32c194-ae14-44f4-9bda-40fb7f71b242/character_image Val: duelistfighter_f_black_lg.png Reason: Not authorized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'quest_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Not authorized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OnlineServicesManager::Coroutine_TransmitAllPlaythroughData - Unable to transmit key value pairs for playthrough: 2b32c194-ae14-44f4-9bda-40fb7f71b242 Reason: Not authorized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OnlineServicesManager::Coroutine_TransmitAllPlaythroughData - Unable to transmit key value pairs for playthrough. END() returned false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Not authorized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OnlineServicesManager::Coroutine_ProviderKeyValueSet - Unable to perform set End() Key: 2b32c194-ae14-44f4-9bda-40fb7f71b242/character_name Val: Rim Punch Reason: Not authorized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Pushing task: 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) POPSLog: Popping task: 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Not authorized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OnlineServicesManager::Coroutine_ProviderKeyValueSet - Unable to perform set End() Key: 2b32c194-ae14-44f4-9bda-40fb7f71b242/character_image Val: duelistfighter_f_black_lg.png Reason: Not authorized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetRenderSize RenderTexture is NULL, recreating for size: (x:0.00, y:0.00, width:460.00, height:500.00) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Paperdoll Character doesn't have the specified bone (primaryScabbard) for Weapon Attachment. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'quest_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Easy] -> [Easy] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Easy] -> [Easy] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Easy] -> [Easy] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameOptions: Difficulty being changed: [Easy] -> [Easy] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_ended' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_ended' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ClearAnimEventLists(): MISSING SHOW SLOT EVENTS! Owner: CRE_VG_SunSoldier_F, AttackBase: WPN_ENEMY_1H_BR_Javelin_VendrienGuard(Clone), Variation: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_ended' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Sending telemetry event 'combat_started' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Look rotation viewing vector is zero (Filename: Line: 82) Sending telemetry event 'combo_use' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ClearAnimEventLists(): MISSING SHOW SLOT EVENTS! Owner: Player_NewCharacter(Clone)_0, AttackBase: BloodSoaksStone_PC_Attack(Clone), Variation: 526 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)