# All global modifiers are here. They are applied from certain game-features. # #icon_frame = 1 # green frame #icon_frame = 2 # yellow frame #icon_frame = 3 # red frame # Effects are fully scriptable here. # The names can NOT be removed or changed since the code references them ########################################################################## # Star Trek Horizons Modifiers ########################################################################## #Federation Formation Handicap federation_formation_handicap = { tile_resource_minerals_mult = -0.2 tile_resource_energy_mult = -0.2 all_technology_research_speed = -0.2 spaceport_ship_build_speed_mult = -0.2 spaceport_ship_build_cost_mult = 0.2 } #AI buff ai_superiority_handicap = { tile_resource_minerals_mult = 0.15 tile_resource_energy_mult = 0.15 tile_resource_physics_research_mult = 0.15 tile_resource_society_research_mult = 0.15 tile_resource_engineering_research_mult = 0.15 } #The Terratin Incident Miniature Population miniature_population = { tile_resource_society_research_mult = 0.10 tile_resource_engineering_research_mult = 0.10 tile_resource_physics_research_mult = 0.10 icon = "gfx/interface/icons/planet_modifiers/pm_miniature_population.dds" icon_frame = 1 } #Sword of Kahless Found - Positive em_sword_of_kahless_unifying = { pop_happiness = 0.05 tile_resource_society_research_mult = 0.01 tile_resource_engineering_research_mult = 0.01 tile_resource_physics_research_mult = 0.01 tile_resource_minerals_mult = 0.01 tile_resource_energy_mult = 0.01 icon_frame = 1 } #Sword of Kahless Found - Negative em_sword_of_kahless_dividing = { pop_happiness = -0.05 tile_resource_society_research_mult = -0.01 tile_resource_engineering_research_mult = -0.01 tile_resource_physics_research_mult = -0.01 icon_frame = 3 } #Praxis malus pm_praxis_debris = { tile_resource_minerals_mult = -0.2 tile_resource_energy_mult = -0.2 tile_resource_food_mult = -0.2 pop_ethic_shift = 0.05 icon = "gfx/interface/icons/planet_modifiers/pm_asteroid_belt.dds" icon_frame = 1 } #Strange New World malus pm_pollen_hallucinogen = { pop_happiness = -0.20 tile_resource_society_research_mult = -0.10 pop_ethic_shift = 0.10 icon = "gfx/interface/icons/planet_modifiers/pm_atmospheric_hallucinogen.dds" icon_frame = 3 } #The Never Ending Sacrifice bonus em_the_never_ending_sacrifice = { pop_happiness = 0.01 pop_ethic_shift = -0.04 icon = "gfx/interface/icons/empire_modifiers/em_cardassian_literature.dds" icon_frame = 1 } #The Never Ending Sacrifice bonus em_enigma_tales = { pop_happiness = 0.04 pop_ethic_shift = -0.01 icon = "gfx/interface/icons/empire_modifiers/em_cardassian_literature.dds" icon_frame = 1 } #The Never Ending Sacrifice bonus em_meditations_on_a_crimson_shadow = { ship_upkeep_mult = -0.02 army_upkeep_mult = -0.02 navy_size_mult = 0.05 icon = "gfx/interface/icons/empire_modifiers/em_cardassian_literature.dds" icon_frame = 1 } #Federation Member pm_federation_member_world = { planet_border_mult = -0.75 } #Minor Race em_minor_race_borders = { planet_border_mult = -0.99 } mars_colony = { pop_environment_tolerance = 0.50 } #Sword of Kahless Found - Positive em_country_united = { pop_happiness = 0.05 tile_resource_society_research_mult = 0.01 tile_resource_engineering_research_mult = 0.01 tile_resource_physics_research_mult = 0.01 tile_resource_minerals_mult = 0.01 tile_resource_energy_mult = 0.01 icon_frame = 1 } #Sword of Kahless Found - Negative em_country_divided = { pop_happiness = -0.05 tile_resource_society_research_mult = -0.01 tile_resource_engineering_research_mult = -0.01 tile_resource_physics_research_mult = -0.01 icon_frame = 1 } ####Era Buffs##### #TOS erabuff_tos = { ship_hitpoints_mult = 0.05 ship_armor_add = 3 ship_shield_hp_mult = 0.05 ship_weapon_damage = 0.05 } #TMP erabuff_tmp = { ship_hitpoints_mult = 0.10 ship_armor_add = 6 ship_shield_hp_mult = 0.10 ship_weapon_damage = 0.10 } #TNG erabuff_tng = { ship_hitpoints_mult = 0.20 ship_armor_add = 9 ship_shield_hp_mult = 0.20 ship_weapon_damage = 0.20 } #TNG2 erabuff_tng2 = { ship_hitpoints_mult = 0.25 ship_armor_add = 12 ship_shield_hp_mult = 0.25 ship_weapon_damage = 0.25 } ####Era Hero Ship Buffs##### #TOS herobuff_tos = { ship_hitpoints_mult = 0.08 ship_armor_add = 5 ship_shield_hp_mult = 0.08 ship_weapon_damage = 0.08 } #TMP herobuff_tmp = { ship_hitpoints_mult = 0.13 ship_armor_add = 8 ship_shield_hp_mult = 0.13 ship_weapon_damage = 0.13 } #TNG herobuff_tng = { ship_hitpoints_mult = 0.23 ship_armor_add = 11 ship_shield_hp_mult = 0.23 ship_weapon_damage = 0.23 } #TNG2 herobuff_tng2 = { ship_hitpoints_mult = 0.28 ship_armor_add = 15 ship_shield_hp_mult = 0.28 ship_weapon_damage = 0.28 }