######## EXCEPTION: 0xC0000005 at address: 0x00B124A7: ACCESS VIOLATION read attempt to address 0x0003861E Version: Unknown Version 08/07/15 00:30:44 ######## EXCEPTION: 0xC0000005 at address: 0x013324A7: ACCESS VIOLATION read attempt to address 0x00038626 Version: Unknown Version 08/07/15 00:30:52 ######## EXCEPTION: 0xC0000005 at address: 0x01AE24A7: ACCESS VIOLATION read attempt to address 0x00054746 Version: Unknown Version 08/07/15 01:40:11 ######## EXCEPTION: 0xC0000005 at address: 0x00B824A7: ACCESS VIOLATION read attempt to address 0x00060B3E Version: Unknown Version 08/07/15 02:13:24 ######## EXCEPTION: 0xC0000005 at address: 0x016024A7: ACCESS VIOLATION read attempt to address 0x000385E4 Version: Unknown Version 08/09/15 19:50:27 ######## EXCEPTION: 0xC0000005 at address: 0x01C224A7: ACCESS VIOLATION read attempt to address 0x000389EC Version: Unknown Version 08/09/15 20:02:41 ######## EXCEPTION: 0xC0000005 at address: 0x009CCBBB: ACCESS VIOLATION read attempt to address 0x00000018 Version: Unknown Version 09/04/15 22:28:15 ######## EXCEPTION: 0xC0000005 at address: 0x01C2CBBB: ACCESS VIOLATION read attempt to address 0x00000018 Version: Unknown Version 09/06/15 20:08:22 ######## EXCEPTION: 0xC0000005 at address: 0x0195CBBB: ACCESS VIOLATION read attempt to address 0x00000018 Version: Unknown Version 09/21/15 21:25:16 ######## EXCEPTION: 0xC0000005 at address: 0x0195CBBB: ACCESS VIOLATION read attempt to address 0x00000018 Version: Unknown Version 09/21/15 21:25:24 ######## EXCEPTION: 0xE06D7363 at address: 0x76F5C42D: Version: CK2/branches/2_4_3 25841 10/18/15 14:46:55 f:\dd\vctools\crt_bld\self_x86\crt\prebuild\eh\throw.cpp(157) +0 bytes (_CxxThrowException) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\pdx_core\virtualfilesystem.cpp(796) +0 bytes (CArchiveFile::Read) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\pdx_core\blob.cpp(114) +19 bytes (CBlob::Append) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\lexer.cpp(77) +0 bytes (CLexer::CLexer) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\culture.cpp(67) +26 bytes (CCultureDataBase::ReadCultures) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\loadingtasks.cpp(118) +0 bytes (CLoadCultureDatabaseTask::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\loadingtaskmanager.cpp(28) +0 bytes (`anonymous namespace'::TaskWaitFunc) c:\users\henrik\documents\projects\paradox development studios\external_libs\sdl-1.3.0\src\thread\sdl_thread.c(209) +6 bytes (SDL_RunThread) c:\users\henrik\documents\projects\paradox development studios\external_libs\sdl-1.3.0\src\thread\windows\sdl_systhread.c(87) +6 bytes (RunThread) f:\dd\vctools\crt_bld\self_x86\crt\src\threadex.c(314) +6 bytes (_callthreadstartex) f:\dd\vctools\crt_bld\self_x86\crt\src\threadex.c(292) +5 bytes (_threadstartex) ######## EXCEPTION: 0xE06D7363 at address: 0x76F5C42D: Version: CK2/branches/2_4_3 25841 10/18/15 14:47:14 f:\dd\vctools\crt_bld\self_x86\crt\prebuild\eh\throw.cpp(157) +0 bytes (_CxxThrowException) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\pdx_core\virtualfilesystem.cpp(796) +0 bytes (CArchiveFile::Read) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\pdx_core\blob.cpp(114) +19 bytes (CBlob::Append) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\lexer.cpp(77) +0 bytes (CLexer::CLexer) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\culture.cpp(67) +26 bytes (CCultureDataBase::ReadCultures) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\loadingtasks.cpp(118) +0 bytes (CLoadCultureDatabaseTask::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\loadingtaskmanager.cpp(28) +0 bytes (`anonymous namespace'::TaskWaitFunc) c:\users\henrik\documents\projects\paradox development studios\external_libs\sdl-1.3.0\src\thread\sdl_thread.c(209) +6 bytes (SDL_RunThread) c:\users\henrik\documents\projects\paradox development studios\external_libs\sdl-1.3.0\src\thread\windows\sdl_systhread.c(87) +6 bytes (RunThread) f:\dd\vctools\crt_bld\self_x86\crt\src\threadex.c(314) +6 bytes (_callthreadstartex) f:\dd\vctools\crt_bld\self_x86\crt\src\threadex.c(292) +5 bytes (_threadstartex) ######## EXCEPTION: 0xE06D7363 at address: 0x76F5C42D: Version: CK2/branches/2_4_3 25841 10/18/15 14:47:31 f:\dd\vctools\crt_bld\self_x86\crt\prebuild\eh\throw.cpp(157) +0 bytes (_CxxThrowException) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\pdx_core\virtualfilesystem.cpp(796) +0 bytes (CArchiveFile::Read) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\pdx_core\blob.cpp(114) +19 bytes (CBlob::Append) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\lexer.cpp(77) +0 bytes (CLexer::CLexer) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\culture.cpp(67) +26 bytes (CCultureDataBase::ReadCultures) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\loadingtasks.cpp(118) +0 bytes (CLoadCultureDatabaseTask::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\loadingtaskmanager.cpp(28) +0 bytes (`anonymous namespace'::TaskWaitFunc) c:\users\henrik\documents\projects\paradox development studios\external_libs\sdl-1.3.0\src\thread\sdl_thread.c(209) +6 bytes (SDL_RunThread) c:\users\henrik\documents\projects\paradox development studios\external_libs\sdl-1.3.0\src\thread\windows\sdl_systhread.c(87) +6 bytes (RunThread) f:\dd\vctools\crt_bld\self_x86\crt\src\threadex.c(314) +6 bytes (_callthreadstartex) f:\dd\vctools\crt_bld\self_x86\crt\src\threadex.c(292) +5 bytes (_threadstartex) ######## EXCEPTION: 0xC0000094 at address: 0x0101C881: INT DIVIDE BY ZERO Version: CK2/branches/2_5_1 27871 02/14/16 19:40:29 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\province.cpp(142) +10 bytes (CProvince::CProvince) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\map.cpp(332) +45 bytes (CMap::InitPostRead) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\persistent.cpp(60) +0 bytes (CPersistent::Read) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\map.cpp(95) +0 bytes (CMap::CreateFromFile) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(1061) +12 bytes (CCKApplication::LoadDatabases) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(698) +0 bytes (CCKApplication::InitGame) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(369) +0 bytes (CCKApplication::Init) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(794) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000094 at address: 0x0101C881: INT DIVIDE BY ZERO Version: CK2/branches/2_5_1 27871 02/14/16 19:41:36 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\province.cpp(142) +10 bytes (CProvince::CProvince) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\map.cpp(332) +45 bytes (CMap::InitPostRead) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\persistent.cpp(60) +0 bytes (CPersistent::Read) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\map.cpp(95) +0 bytes (CMap::CreateFromFile) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(1061) +12 bytes (CCKApplication::LoadDatabases) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(698) +0 bytes (CCKApplication::InitGame) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(369) +0 bytes (CCKApplication::Init) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(794) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000094 at address: 0x017EC881: INT DIVIDE BY ZERO Version: CK2/branches/2_5_1 27871 02/14/16 19:42:14 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\province.cpp(142) +10 bytes (CProvince::CProvince) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\map.cpp(332) +45 bytes (CMap::InitPostRead) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\persistent.cpp(60) +0 bytes (CPersistent::Read) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\map.cpp(95) +0 bytes (CMap::CreateFromFile) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(1061) +12 bytes (CCKApplication::LoadDatabases) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(698) +0 bytes (CCKApplication::InitGame) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(369) +0 bytes (CCKApplication::Init) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(794) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000094 at address: 0x013A513B: INT DIVIDE BY ZERO Version: CK2/branches/2_5_1 27871 02/14/16 20:14:56 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\character.cpp(1816) +11 bytes (CCharacter::InitSkillsAndTraits) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(6852) +0 bytes (CInGameIdler::RestoreDeviceObjects) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(449) +0 bytes (CApplication::UpdateOneFrame) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(505) +8 bytes (CApplication::Run) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(537) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000094 at address: 0x0199C881: INT DIVIDE BY ZERO Version: CK2/branches/2_5_1 27871 02/16/16 19:06:19 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\province.cpp(142) +10 bytes (CProvince::CProvince) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\map.cpp(332) +45 bytes (CMap::InitPostRead) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\persistent.cpp(60) +0 bytes (CPersistent::Read) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\map.cpp(95) +0 bytes (CMap::CreateFromFile) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(1061) +12 bytes (CCKApplication::LoadDatabases) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(698) +0 bytes (CCKApplication::InitGame) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(369) +0 bytes (CCKApplication::Init) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(794) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000094 at address: 0x008AC881: INT DIVIDE BY ZERO Version: CK2/branches/2_5_1 27871 02/16/16 19:09:27 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\province.cpp(142) +10 bytes (CProvince::CProvince) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\map.cpp(332) +45 bytes (CMap::InitPostRead) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\persistent.cpp(60) +0 bytes (CPersistent::Read) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\map.cpp(95) +0 bytes (CMap::CreateFromFile) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(1061) +12 bytes (CCKApplication::LoadDatabases) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(698) +0 bytes (CCKApplication::InitGame) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(369) +0 bytes (CCKApplication::Init) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(794) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000094 at address: 0x0062C881: INT DIVIDE BY ZERO Version: CK2/branches/2_5_1 27871 02/16/16 19:10:17 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\province.cpp(142) +10 bytes (CProvince::CProvince) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\map.cpp(332) +45 bytes (CMap::InitPostRead) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\persistent.cpp(60) +0 bytes (CPersistent::Read) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\map.cpp(95) +0 bytes (CMap::CreateFromFile) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(1061) +12 bytes (CCKApplication::LoadDatabases) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(698) +0 bytes (CCKApplication::InitGame) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(369) +0 bytes (CCKApplication::Init) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(794) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000005 at address: 0x00000000: ACCESS VIOLATION Version: CK2/branches/2_5_2 28350 04/05/16 16:33:39 (-nosymbols- PC == 0) ######## EXCEPTION: 0xC0000005 at address: 0x00982F36: ACCESS VIOLATION read attempt to address 0x00000000 Version: CK2/branches/2_5_2 28350 05/12/16 13:51:14 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\triggerimplementation.cpp(2306) +0 bytes (CGraphicalCultureTrigger::GetTargetCulture) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\triggerimplementation.cpp(2326) +13 bytes (CGraphicalCultureTrigger::Evaluate) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\trigger.cpp(1368) +11 bytes (CNorTrigger::Evaluate) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\trigger.cpp(1240) +17 bytes (CAndTrigger::Evaluate) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\meantimetohappen.cpp(389) +13 bytes (CBasicMTTH::GetRawChance) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\character_manager.cpp(1388) +28 bytes (CCharacterManager::IsValidPortraitPropertyValue) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\character.cpp(28560) +32 bytes (CCharacter::RefreshPortraitProperties) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3gui.cpp(620) +0 bytes (CEU3Gui::ApplyCharacterToButton) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3gui.cpp(265) +0 bytes (CEU3Gui::ApplyCharacter) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\gamesetup.cpp(1496) +0 bytes (CGameSetup::Update) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\frontend.cpp(1264) +0 bytes (CFrontEnd::UpdateStuff) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\frontend.cpp(439) +0 bytes (CFrontEnd::Idle) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(431) +0 bytes (CApplication::UpdateOneFrame) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(505) +8 bytes (CApplication::Run) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(537) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000005 at address: 0x00A02F36: ACCESS VIOLATION read attempt to address 0x00000000 Version: CK2/branches/2_5_2 28350 05/12/16 13:52:42 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\triggerimplementation.cpp(2306) +0 bytes (CGraphicalCultureTrigger::GetTargetCulture) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\triggerimplementation.cpp(2326) +13 bytes (CGraphicalCultureTrigger::Evaluate) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\trigger.cpp(1368) +11 bytes (CNorTrigger::Evaluate) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\trigger.cpp(1240) +17 bytes (CAndTrigger::Evaluate) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\meantimetohappen.cpp(389) +13 bytes (CBasicMTTH::GetRawChance) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\character_manager.cpp(1388) +28 bytes (CCharacterManager::IsValidPortraitPropertyValue) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\character.cpp(28560) +32 bytes (CCharacter::RefreshPortraitProperties) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3gui.cpp(620) +0 bytes (CEU3Gui::ApplyCharacterToButton) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3gui.cpp(265) +0 bytes (CEU3Gui::ApplyCharacter) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\gamesetup.cpp(1496) +0 bytes (CGameSetup::Update) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\frontend.cpp(1264) +0 bytes (CFrontEnd::UpdateStuff) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\frontend.cpp(439) +0 bytes (CFrontEnd::Idle) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(431) +0 bytes (CApplication::UpdateOneFrame) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(505) +8 bytes (CApplication::Run) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(537) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000005 at address: 0x01862F36: ACCESS VIOLATION read attempt to address 0x00000000 Version: CK2/branches/2_5_2 28350 05/12/16 20:20:50 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\triggerimplementation.cpp(2306) +0 bytes (CGraphicalCultureTrigger::GetTargetCulture) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\triggerimplementation.cpp(2326) +13 bytes (CGraphicalCultureTrigger::Evaluate) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\trigger.cpp(1302) +11 bytes (COrTrigger::Evaluate) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\trigger.cpp(1240) +17 bytes (CAndTrigger::Evaluate) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\meantimetohappen.cpp(389) +13 bytes (CBasicMTTH::GetRawChance) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\character_manager.cpp(1388) +28 bytes (CCharacterManager::IsValidPortraitPropertyValue) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\character.cpp(28560) +32 bytes (CCharacter::RefreshPortraitProperties) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3gui.cpp(620) +0 bytes (CEU3Gui::ApplyCharacterToButton) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3gui.cpp(265) +0 bytes (CEU3Gui::ApplyCharacter) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\gamesetup.cpp(1159) +0 bytes (CGameSetup::Update) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\frontend.cpp(1264) +0 bytes (CFrontEnd::UpdateStuff) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\frontend.cpp(439) +0 bytes (CFrontEnd::Idle) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(431) +0 bytes (CApplication::UpdateOneFrame) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(505) +8 bytes (CApplication::Run) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(537) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000005 at address: 0x008FA07D: ACCESS VIOLATION read attempt to address 0x00000018 Version: CK2/branches/2_6_1 31683 09/06/16 13:11:52 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\province.cpp(7069) +21 bytes (CProvince::GetBuildCost) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\constructioncommands.cpp(913) +0 bytes (CConstructExtraHoldingCommand::IsValidDesc) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\provinceview_extraholdings.cpp(281) +0 bytes (CExtraHoldingView::UpdateConstruction) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\provinceview_extraholdings.cpp(378) +0 bytes (CExtraHoldingView::UpdateWindow) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\provinceview.cpp(1866) +27 bytes (CProvinceView::ChangeProvince) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\provinceview.cpp(2106) +0 bytes (CProvinceView::Update) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\provinceview.cpp(3171) +0 bytes (CProvinceView::ToggleExtend) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\graphics\button.cpp(303) +10 bytes (CButtonObservable::NotifyClicked) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\graphics\buttonstandard.cpp(569) +19 bytes (CButtonStandard::ProcessInput) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\graphics\gui.cpp(525) +0 bytes (CGui::HandelInput) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(4133) +0 bytes (CInGameIdler::Idle) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(431) +0 bytes (CApplication::UpdateOneFrame) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(505) +8 bytes (CApplication::Run) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(559) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000005 at address: 0x00723876: ACCESS VIOLATION read attempt to address 0x00000000 Version: CK2/branches/2_6_1 31683 09/06/16 13:21:36 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\province.cpp(4725) +6 bytes (CProvince::DestroySettlement) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\provincehistory.cpp(423) +34 bytes (CProvinceSettlementChange::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\history.cpp(166) +0 bytes (CHistoryEntry::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\history.cpp(261) +0 bytes (CHistoryDataBase::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\loadingtasks.cpp(52) +0 bytes (CSettingUpTask::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\loadingtaskmanager.cpp(28) +0 bytes (`anonymous namespace'::TaskWaitFunc) c:\users\henrik\documents\projects\paradox development studios\external_libs\sdl-1.3.0\src\thread\sdl_thread.c(209) +6 bytes (SDL_RunThread) c:\users\henrik\documents\projects\paradox development studios\external_libs\sdl-1.3.0\src\thread\windows\sdl_systhread.c(87) +6 bytes (RunThread) f:\dd\vctools\crt_bld\self_x86\crt\src\threadex.c(314) +6 bytes (_callthreadstartex) f:\dd\vctools\crt_bld\self_x86\crt\src\threadex.c(292) +5 bytes (_threadstartex) ######## EXCEPTION: 0xC0000005 at address: 0x01463876: ACCESS VIOLATION read attempt to address 0x00000000 Version: CK2/branches/2_6_1 31683 09/06/16 13:34:59 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\province.cpp(4725) +6 bytes (CProvince::DestroySettlement) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\provincehistory.cpp(423) +34 bytes (CProvinceSettlementChange::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\history.cpp(166) +0 bytes (CHistoryEntry::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\history.cpp(261) +0 bytes (CHistoryDataBase::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\loadingtasks.cpp(52) +0 bytes (CSettingUpTask::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\loadingtaskmanager.cpp(28) +0 bytes (`anonymous namespace'::TaskWaitFunc) c:\users\henrik\documents\projects\paradox development studios\external_libs\sdl-1.3.0\src\thread\sdl_thread.c(209) +6 bytes (SDL_RunThread) c:\users\henrik\documents\projects\paradox development studios\external_libs\sdl-1.3.0\src\thread\windows\sdl_systhread.c(87) +6 bytes (RunThread) f:\dd\vctools\crt_bld\self_x86\crt\src\threadex.c(314) +6 bytes (_callthreadstartex) f:\dd\vctools\crt_bld\self_x86\crt\src\threadex.c(292) +5 bytes (_threadstartex) ######## EXCEPTION: 0xC0000005 at address: 0x01623876: ACCESS VIOLATION read attempt to address 0x00000000 Version: CK2/branches/2_6_1 31683 09/06/16 13:49:25 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\province.cpp(4725) +6 bytes (CProvince::DestroySettlement) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\provincehistory.cpp(423) +34 bytes (CProvinceSettlementChange::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\history.cpp(166) +0 bytes (CHistoryEntry::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\history.cpp(261) +0 bytes (CHistoryDataBase::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\loadingtasks.cpp(52) +0 bytes (CSettingUpTask::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\loadingtaskmanager.cpp(28) +0 bytes (`anonymous namespace'::TaskWaitFunc) c:\users\henrik\documents\projects\paradox development studios\external_libs\sdl-1.3.0\src\thread\sdl_thread.c(209) +6 bytes (SDL_RunThread) c:\users\henrik\documents\projects\paradox development studios\external_libs\sdl-1.3.0\src\thread\windows\sdl_systhread.c(87) +6 bytes (RunThread) f:\dd\vctools\crt_bld\self_x86\crt\src\threadex.c(314) +6 bytes (_callthreadstartex) f:\dd\vctools\crt_bld\self_x86\crt\src\threadex.c(292) +5 bytes (_threadstartex) ######## EXCEPTION: 0xC0000005 at address: 0x017D3876: ACCESS VIOLATION read attempt to address 0x00000000 Version: CK2/branches/2_6_1 31683 09/06/16 14:51:46 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\province.cpp(4725) +6 bytes (CProvince::DestroySettlement) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\provincehistory.cpp(423) +34 bytes (CProvinceSettlementChange::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\history.cpp(166) +0 bytes (CHistoryEntry::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\history.cpp(261) +0 bytes (CHistoryDataBase::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\loadingtasks.cpp(52) +0 bytes (CSettingUpTask::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\loadingtaskmanager.cpp(28) +0 bytes (`anonymous namespace'::TaskWaitFunc) c:\users\henrik\documents\projects\paradox development studios\external_libs\sdl-1.3.0\src\thread\sdl_thread.c(209) +6 bytes (SDL_RunThread) c:\users\henrik\documents\projects\paradox development studios\external_libs\sdl-1.3.0\src\thread\windows\sdl_systhread.c(87) +6 bytes (RunThread) f:\dd\vctools\crt_bld\self_x86\crt\src\threadex.c(314) +6 bytes (_callthreadstartex) f:\dd\vctools\crt_bld\self_x86\crt\src\threadex.c(292) +5 bytes (_threadstartex) ######## EXCEPTION: 0xC0000094 at address: 0x019DA861: INT DIVIDE BY ZERO Version: CK2/branches/2_6_1 31683 09/06/16 15:23:38 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\province.cpp(148) +10 bytes (CProvince::CProvince) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\map.cpp(337) +45 bytes (CMap::InitPostRead) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\persistent.cpp(60) +0 bytes (CPersistent::Read) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\map.cpp(100) +0 bytes (CMap::CreateFromFile) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(1071) +12 bytes (CCKApplication::LoadDatabases) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(706) +0 bytes (CCKApplication::InitGame) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(377) +0 bytes (CCKApplication::Init) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(823) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000094 at address: 0x019DA861: INT DIVIDE BY ZERO Version: CK2/branches/2_6_1 31683 09/06/16 15:26:25 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\province.cpp(148) +10 bytes (CProvince::CProvince) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\map.cpp(337) +45 bytes (CMap::InitPostRead) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\persistent.cpp(60) +0 bytes (CPersistent::Read) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\map.cpp(100) +0 bytes (CMap::CreateFromFile) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(1071) +12 bytes (CCKApplication::LoadDatabases) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(706) +0 bytes (CCKApplication::InitGame) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(377) +0 bytes (CCKApplication::Init) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(823) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000094 at address: 0x008DA861: INT DIVIDE BY ZERO Version: CK2/branches/2_6_1 31683 09/06/16 15:34:05 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\province.cpp(148) +10 bytes (CProvince::CProvince) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\map.cpp(337) +45 bytes (CMap::InitPostRead) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\persistent.cpp(60) +0 bytes (CPersistent::Read) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\map.cpp(100) +0 bytes (CMap::CreateFromFile) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(1071) +12 bytes (CCKApplication::LoadDatabases) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(706) +0 bytes (CCKApplication::InitGame) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(377) +0 bytes (CCKApplication::Init) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(823) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000005 at address: 0x01813876: ACCESS VIOLATION read attempt to address 0x00000000 Version: CK2/branches/2_6_1 31683 09/06/16 15:36:14 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\province.cpp(4725) +6 bytes (CProvince::DestroySettlement) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\provincehistory.cpp(423) +34 bytes (CProvinceSettlementChange::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\history.cpp(166) +0 bytes (CHistoryEntry::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\history.cpp(261) +0 bytes (CHistoryDataBase::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\loadingtasks.cpp(52) +0 bytes (CSettingUpTask::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\loadingtaskmanager.cpp(28) +0 bytes (`anonymous namespace'::TaskWaitFunc) c:\users\henrik\documents\projects\paradox development studios\external_libs\sdl-1.3.0\src\thread\sdl_thread.c(209) +6 bytes (SDL_RunThread) c:\users\henrik\documents\projects\paradox development studios\external_libs\sdl-1.3.0\src\thread\windows\sdl_systhread.c(87) +6 bytes (RunThread) f:\dd\vctools\crt_bld\self_x86\crt\src\threadex.c(314) +6 bytes (_callthreadstartex) f:\dd\vctools\crt_bld\self_x86\crt\src\threadex.c(292) +5 bytes (_threadstartex) ######## EXCEPTION: 0xC0000005 at address: 0x01813876: ACCESS VIOLATION read attempt to address 0x00000000 Version: CK2/branches/2_6_1 31683 09/06/16 15:40:29 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\province.cpp(4725) +6 bytes (CProvince::DestroySettlement) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\provincehistory.cpp(423) +34 bytes (CProvinceSettlementChange::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\history.cpp(166) +0 bytes (CHistoryEntry::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\history.cpp(261) +0 bytes (CHistoryDataBase::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\loadingtasks.cpp(52) +0 bytes (CSettingUpTask::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\loadingtaskmanager.cpp(28) +0 bytes (`anonymous namespace'::TaskWaitFunc) c:\users\henrik\documents\projects\paradox development studios\external_libs\sdl-1.3.0\src\thread\sdl_thread.c(209) +6 bytes (SDL_RunThread) c:\users\henrik\documents\projects\paradox development studios\external_libs\sdl-1.3.0\src\thread\windows\sdl_systhread.c(87) +6 bytes (RunThread) f:\dd\vctools\crt_bld\self_x86\crt\src\threadex.c(314) +6 bytes (_callthreadstartex) f:\dd\vctools\crt_bld\self_x86\crt\src\threadex.c(292) +5 bytes (_threadstartex) ######## EXCEPTION: 0xC0000094 at address: 0x017FA861: INT DIVIDE BY ZERO Version: CK2/branches/2_6_1 31683 09/06/16 15:41:29 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\province.cpp(148) +10 bytes (CProvince::CProvince) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\map.cpp(337) +45 bytes (CMap::InitPostRead) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\persistent.cpp(60) +0 bytes (CPersistent::Read) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\map.cpp(100) +0 bytes (CMap::CreateFromFile) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(1071) +12 bytes (CCKApplication::LoadDatabases) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(706) +0 bytes (CCKApplication::InitGame) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(377) +0 bytes (CCKApplication::Init) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(823) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000005 at address: 0x016D898D: ACCESS VIOLATION read attempt to address 0x00000000 Version: CK2/branches/2_6_1 31683 09/11/16 18:40:54 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\title.cpp(7608) +6 bytes (CLandedTitle::FindConstituentCounties) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\title.cpp(7606) +0 bytes (CLandedTitle::FindConstituentCounties) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\title.cpp(7794) +0 bytes (CLandedTitle::CanCreateTitle) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ai.cpp(3304) +31 bytes (CEU3AI::RecalcCreateAndUsurpTitles) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ai.cpp(1263) +0 bytes (CEU3AI::MonthlyUpdate) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ai.cpp(326) +0 bytes (CEU3AI::DailyUpdate) c:\jenkins\libs\external_libs\trunk\tbb\include\tbb\parallel_for.h(91) +18 bytes (tbb::internal::start_for,`anonymous namespace'::ProcessAIFunctor,tbb::auto_partitioner>::execute) z:\itt\branch_tbb30\tbb\1.0\src\tbb\custom_scheduler.h(421) +9 bytes (tbb::internal::custom_scheduler::local_wait_for_all) z:\itt\branch_tbb30\tbb\1.0\src\tbb\arena.cpp(102) +0 bytes (tbb::internal::arena::process) ######## EXCEPTION: 0xC0000005 at address: 0x016D898D: ACCESS VIOLATION read attempt to address 0x00000000 Version: CK2/branches/2_6_1 31683 09/11/16 18:41:00 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\title.cpp(7608) +6 bytes (CLandedTitle::FindConstituentCounties) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\title.cpp(7606) +0 bytes (CLandedTitle::FindConstituentCounties) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\title.cpp(7794) +0 bytes (CLandedTitle::CanCreateTitle) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ai.cpp(3304) +31 bytes (CEU3AI::RecalcCreateAndUsurpTitles) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ai.cpp(1263) +0 bytes (CEU3AI::MonthlyUpdate) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ai.cpp(326) +0 bytes (CEU3AI::DailyUpdate) c:\jenkins\libs\external_libs\trunk\tbb\include\tbb\parallel_for.h(91) +18 bytes (tbb::internal::start_for,`anonymous namespace'::ProcessAIFunctor,tbb::auto_partitioner>::execute) z:\itt\branch_tbb30\tbb\1.0\src\tbb\custom_scheduler.h(421) +9 bytes (tbb::internal::custom_scheduler::local_wait_for_all) z:\itt\branch_tbb30\tbb\1.0\src\tbb\scheduler.cpp(597) +0 bytes (tbb::internal::generic_scheduler::local_spawn_root_and_wait) ######## EXCEPTION: 0xC0000005 at address: 0x016D898D: ACCESS VIOLATION read attempt to address 0x00000000 Version: CK2/branches/2_6_1 31683 09/11/16 18:41:00 c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\title.cpp(7608) +6 bytes (CLandedTitle::FindConstituentCounties) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\title.cpp(7606) +0 bytes (CLandedTitle::FindConstituentCounties) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\title.cpp(7794) +0 bytes (CLandedTitle::CanCreateTitle) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ai.cpp(3304) +31 bytes (CEU3AI::RecalcCreateAndUsurpTitles) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ai.cpp(1263) +0 bytes (CEU3AI::MonthlyUpdate) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ai.cpp(326) +0 bytes (CEU3AI::DailyUpdate) c:\jenkins\libs\external_libs\trunk\tbb\include\tbb\parallel_for.h(91) +18 bytes (tbb::internal::start_for,`anonymous namespace'::ProcessAIFunctor,tbb::auto_partitioner>::execute) z:\itt\branch_tbb30\tbb\1.0\src\tbb\custom_scheduler.h(421) +9 bytes (tbb::internal::custom_scheduler::local_wait_for_all) z:\itt\branch_tbb30\tbb\1.0\src\tbb\arena.cpp(102) +0 bytes (tbb::internal::arena::process) ######## EXCEPTION: 0xC0000005 at address: 0x01D6C697: ACCESS VIOLATION read attempt to address 0x0000000C Version: CK2/branches/2_6_1 31683 09/12/16 00:20:12 c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\pdxsound.cpp(162) +43 bytes (ArchiveSeek) d:\projects\external_libs\sdl_mixer\music.c(470) +0 bytes (detect_music_type) d:\projects\external_libs\sdl_mixer\music.c(601) +7 bytes (Mix_LoadMUSType_RW) d:\projects\external_libs\sdl_mixer\music.c(586) +13 bytes (Mix_LoadMUS_RW) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\pdxsound.cpp(617) +12 bytes (CPdxSound::AddMusic) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(8598) +0 bytes (CInGameIdler::NextSong) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(4753) +16 bytes (CInGameIdler::HandleMusic) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(4432) +0 bytes (CInGameIdler::Idle) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(431) +0 bytes (CApplication::UpdateOneFrame) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(505) +8 bytes (CApplication::Run) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(559) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000005 at address: 0x01C4C697: ACCESS VIOLATION read attempt to address 0x0000000C Version: CK2/branches/2_6_1 31683 09/16/16 23:24:34 c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\pdxsound.cpp(162) +43 bytes (ArchiveSeek) d:\projects\external_libs\sdl_mixer\music.c(470) +0 bytes (detect_music_type) d:\projects\external_libs\sdl_mixer\music.c(601) +7 bytes (Mix_LoadMUSType_RW) d:\projects\external_libs\sdl_mixer\music.c(586) +13 bytes (Mix_LoadMUS_RW) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\pdxsound.cpp(617) +12 bytes (CPdxSound::AddMusic) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(8598) +0 bytes (CInGameIdler::NextSong) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(4753) +16 bytes (CInGameIdler::HandleMusic) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(4432) +0 bytes (CInGameIdler::Idle) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(431) +0 bytes (CApplication::UpdateOneFrame) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(505) +8 bytes (CApplication::Run) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(559) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000005 at address: 0x00A6C697: ACCESS VIOLATION read attempt to address 0x0000000C Version: CK2/branches/2_6_1 31683 09/18/16 18:52:23 c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\pdxsound.cpp(162) +43 bytes (ArchiveSeek) d:\projects\external_libs\sdl_mixer\music.c(470) +0 bytes (detect_music_type) d:\projects\external_libs\sdl_mixer\music.c(601) +7 bytes (Mix_LoadMUSType_RW) d:\projects\external_libs\sdl_mixer\music.c(586) +13 bytes (Mix_LoadMUS_RW) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\pdxsound.cpp(617) +12 bytes (CPdxSound::AddMusic) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(8598) +0 bytes (CInGameIdler::NextSong) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(4753) +16 bytes (CInGameIdler::HandleMusic) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(4432) +0 bytes (CInGameIdler::Idle) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(431) +0 bytes (CApplication::UpdateOneFrame) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(505) +8 bytes (CApplication::Run) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(559) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000005 at address: 0x01A5C697: ACCESS VIOLATION read attempt to address 0x0000000C Version: CK2/branches/2_6_1 31683 09/18/16 20:43:03 c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\pdxsound.cpp(162) +43 bytes (ArchiveSeek) d:\projects\external_libs\sdl_mixer\music.c(470) +0 bytes (detect_music_type) d:\projects\external_libs\sdl_mixer\music.c(601) +7 bytes (Mix_LoadMUSType_RW) d:\projects\external_libs\sdl_mixer\music.c(586) +13 bytes (Mix_LoadMUS_RW) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\pdxsound.cpp(617) +12 bytes (CPdxSound::AddMusic) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(8598) +0 bytes (CInGameIdler::NextSong) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(4753) +16 bytes (CInGameIdler::HandleMusic) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(4432) +0 bytes (CInGameIdler::Idle) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(431) +0 bytes (CApplication::UpdateOneFrame) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(505) +8 bytes (CApplication::Run) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(559) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000005 at address: 0x01A5C697: ACCESS VIOLATION read attempt to address 0x0000000C Version: CK2/branches/2_6_1 31683 09/18/16 21:25:00 c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\pdxsound.cpp(162) +43 bytes (ArchiveSeek) d:\projects\external_libs\sdl_mixer\music.c(470) +0 bytes (detect_music_type) d:\projects\external_libs\sdl_mixer\music.c(601) +7 bytes (Mix_LoadMUSType_RW) d:\projects\external_libs\sdl_mixer\music.c(586) +13 bytes (Mix_LoadMUS_RW) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\pdxsound.cpp(617) +12 bytes (CPdxSound::AddMusic) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(8598) +0 bytes (CInGameIdler::NextSong) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(4753) +16 bytes (CInGameIdler::HandleMusic) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(4432) +0 bytes (CInGameIdler::Idle) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(431) +0 bytes (CApplication::UpdateOneFrame) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(505) +8 bytes (CApplication::Run) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(559) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000005 at address: 0x0186C697: ACCESS VIOLATION read attempt to address 0x0000000C Version: CK2/branches/2_6_1 31683 09/19/16 15:48:30 c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\pdxsound.cpp(162) +43 bytes (ArchiveSeek) d:\projects\external_libs\sdl_mixer\music.c(470) +0 bytes (detect_music_type) d:\projects\external_libs\sdl_mixer\music.c(601) +7 bytes (Mix_LoadMUSType_RW) d:\projects\external_libs\sdl_mixer\music.c(586) +13 bytes (Mix_LoadMUS_RW) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\pdxsound.cpp(617) +12 bytes (CPdxSound::AddMusic) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(8598) +0 bytes (CInGameIdler::NextSong) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(4753) +16 bytes (CInGameIdler::HandleMusic) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(4432) +0 bytes (CInGameIdler::Idle) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(431) +0 bytes (CApplication::UpdateOneFrame) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\gamestate.cpp(2808) +350 bytes (CGameState::DailyUpdate) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\gamestate.cpp(2364) +0 bytes (CGameState::HandleDailyTick) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\timercommands.cpp(44) +0 bytes (CDailyTickCommand::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(1370) +0 bytes (CCKApplication::Update) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(3607) +11 bytes (CInGameIdler::Idle) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(431) +0 bytes (CApplication::UpdateOneFrame) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(505) +8 bytes (CApplication::Run) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(559) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000005 at address: 0x01D4C697: ACCESS VIOLATION read attempt to address 0x0000000C Version: CK2/branches/2_6_1 31683 09/19/16 21:31:16 c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\pdxsound.cpp(162) +43 bytes (ArchiveSeek) d:\projects\external_libs\sdl_mixer\music.c(470) +0 bytes (detect_music_type) d:\projects\external_libs\sdl_mixer\music.c(601) +7 bytes (Mix_LoadMUSType_RW) d:\projects\external_libs\sdl_mixer\music.c(586) +13 bytes (Mix_LoadMUS_RW) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\pdxsound.cpp(617) +12 bytes (CPdxSound::AddMusic) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(8598) +0 bytes (CInGameIdler::NextSong) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(4753) +16 bytes (CInGameIdler::HandleMusic) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(4432) +0 bytes (CInGameIdler::Idle) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(431) +0 bytes (CApplication::UpdateOneFrame) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(505) +8 bytes (CApplication::Run) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(559) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000005 at address: 0x0189C697: ACCESS VIOLATION read attempt to address 0x0000000C Version: CK2/branches/2_6_1 31683 09/20/16 16:55:41 c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\pdxsound.cpp(162) +43 bytes (ArchiveSeek) d:\projects\external_libs\sdl_mixer\music.c(470) +0 bytes (detect_music_type) d:\projects\external_libs\sdl_mixer\music.c(601) +7 bytes (Mix_LoadMUSType_RW) d:\projects\external_libs\sdl_mixer\music.c(586) +13 bytes (Mix_LoadMUS_RW) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\pdxsound.cpp(617) +12 bytes (CPdxSound::AddMusic) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(8598) +0 bytes (CInGameIdler::NextSong) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(4753) +16 bytes (CInGameIdler::HandleMusic) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(4432) +0 bytes (CInGameIdler::Idle) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(431) +0 bytes (CApplication::UpdateOneFrame) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(505) +8 bytes (CApplication::Run) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(559) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000094 at address: 0x0152138B: INT DIVIDE BY ZERO Version: CK2/branches/2_6_1 31683 09/20/16 20:31:21 f:\dd\vctools\crt_bld\SELF_X86\crt\src\INTEL\lldiv.asm(121) +0 bytes (_alldiv) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ai_king.cpp(4464) +17 bytes (CAIKing::UpdateMilitaryCampaigns) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\gamestate.cpp(2971) +0 bytes (CGameState::DailyUpdate) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\gamestate.cpp(2364) +0 bytes (CGameState::HandleDailyTick) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\timercommands.cpp(44) +0 bytes (CDailyTickCommand::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(1370) +0 bytes (CCKApplication::Update) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(3607) +11 bytes (CInGameIdler::Idle) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(431) +0 bytes (CApplication::UpdateOneFrame) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(505) +8 bytes (CApplication::Run) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(559) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000094 at address: 0x016E138B: INT DIVIDE BY ZERO Version: CK2/branches/2_6_1 31683 09/20/16 20:32:48 f:\dd\vctools\crt_bld\SELF_X86\crt\src\INTEL\lldiv.asm(121) +0 bytes (_alldiv) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ai_king.cpp(4464) +17 bytes (CAIKing::UpdateMilitaryCampaigns) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\gamestate.cpp(2971) +0 bytes (CGameState::DailyUpdate) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\gamestate.cpp(2364) +0 bytes (CGameState::HandleDailyTick) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\timercommands.cpp(44) +0 bytes (CDailyTickCommand::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(1370) +0 bytes (CCKApplication::Update) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(3607) +11 bytes (CInGameIdler::Idle) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(431) +0 bytes (CApplication::UpdateOneFrame) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(505) +8 bytes (CApplication::Run) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(559) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000094 at address: 0x017C138B: INT DIVIDE BY ZERO Version: CK2/branches/2_6_1 31683 09/20/16 20:33:43 f:\dd\vctools\crt_bld\SELF_X86\crt\src\INTEL\lldiv.asm(121) +0 bytes (_alldiv) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ai_king.cpp(4464) +17 bytes (CAIKing::UpdateMilitaryCampaigns) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\gamestate.cpp(2971) +0 bytes (CGameState::DailyUpdate) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\gamestate.cpp(2364) +0 bytes (CGameState::HandleDailyTick) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\timercommands.cpp(44) +0 bytes (CDailyTickCommand::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(1370) +0 bytes (CCKApplication::Update) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(3607) +11 bytes (CInGameIdler::Idle) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(431) +0 bytes (CApplication::UpdateOneFrame) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(505) +8 bytes (CApplication::Run) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(559) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000094 at address: 0x0186138B: INT DIVIDE BY ZERO Version: CK2/branches/2_6_1 31683 09/20/16 20:34:53 f:\dd\vctools\crt_bld\SELF_X86\crt\src\INTEL\lldiv.asm(121) +0 bytes (_alldiv) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ai_king.cpp(4464) +17 bytes (CAIKing::UpdateMilitaryCampaigns) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\gamestate.cpp(2971) +0 bytes (CGameState::DailyUpdate) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\gamestate.cpp(2364) +0 bytes (CGameState::HandleDailyTick) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\timercommands.cpp(44) +0 bytes (CDailyTickCommand::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(1370) +0 bytes (CCKApplication::Update) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(3607) +11 bytes (CInGameIdler::Idle) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(431) +0 bytes (CApplication::UpdateOneFrame) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(505) +8 bytes (CApplication::Run) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(559) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup) ######## EXCEPTION: 0xC0000094 at address: 0x0190138B: INT DIVIDE BY ZERO Version: CK2/branches/2_6_1 31683 09/20/16 20:47:16 f:\dd\vctools\crt_bld\SELF_X86\crt\src\INTEL\lldiv.asm(121) +0 bytes (_alldiv) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ai_king.cpp(4464) +17 bytes (CAIKing::UpdateMilitaryCampaigns) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\gamestate.cpp(2971) +0 bytes (CGameState::DailyUpdate) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\gamestate.cpp(2364) +0 bytes (CGameState::HandleDailyTick) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\timercommands.cpp(44) +0 bytes (CDailyTickCommand::Execute) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\ck_application.cpp(1370) +0 bytes (CCKApplication::Update) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\eu3idler.cpp(3607) +11 bytes (CInGameIdler::Idle) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(431) +0 bytes (CApplication::UpdateOneFrame) c:\jenkins\workspace\ck2-live-r-steam-windows\clausewitzii\clausewitzlib\application.cpp(505) +8 bytes (CApplication::Run) c:\jenkins\workspace\ck2-live-r-steam-windows\ck2\source\main.cpp(559) +0 bytes (SDL_main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(145) +13 bytes (main) c:\users\rikard.aslund\desktop\external_libs\sdl-1.3.0\src\main\windows\sdl_windows_main.c(202) +7 bytes (WinMain) f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c(275) +28 bytes (__tmainCRTStartup)