AWESOME POLITICAL MAP gfx/fx/pdxmap.lua - Swap for the high-saturation version. DONE FUN CRUSADES events/emf_crusades.txt - Event 2: Allow anyone to keep the kingdom. DONE CLEAR POLITICAL MAP common/cultures/00_cultures.txt - Replace "dynasty_title_names = yes" with "dynasty_title_names = no # yes". DONE FUN WARS AND COUNCILORS common/defines/emf_defines.lua - Add "NDefines.NMilitary.MONTHS_OF_UNDECIDED_WAR = 1". DONE - Add "NDefines.NCharacter.ASSIGN_ACTION_DAYS = 1". DONE NO ARBITRARY CAPITAL-MOVING/-REVOKING common/landed_titles/*.txt - Replace "\tcapital =" with "\tcreation_requires_capital = no\r\n\tcapital = 1700 #", shifting the title's capital to a random sea tile. (Manually undo this for mercenary/holy_order/controls_religion, Jerusalem/Israel, the WRE, the ERE, and the Latin Empire.) - Manually add the following stuff to the "allow" section of every empire, kingdom, and titular duchy (except mercenary/holy_order/controls_religion, Jerusalem/Israel, the WRE, the ERE, and the Latin Empire) that doesn't already have "always = no" or "from = { is_titular = no }". DONE!!! e_null = { allow = { or = { from = { is_titular = no } 1700 = { owner = { or = { is_liege_or_above = root character = root } } } } } } Also, allow k_jerusalem to assimilate. DONE NO ANNOYING POP-UP decisions/unit_decisions.txt - Make "recruit merchant ships" NOT high-priority! DONE NO DISINTEGRATIONS common/scripted_triggers/emf_empires_triggers.txt - Change realm_size requirements to "not = { realm_size = 1 }" for disintegration. DONE SED localisation ALL DONE - Al-Andalus/Andalusi becomes Andalusia/Andalusian - Holy Roman Empire/Imperial and Saint-Empire Romain/Imperial become HRE/HRE - Byzantine Empire/Byzantine becomes ERE/ERE - Papal States becomes Papacy - Patrimony of St. Peter becomes Ravenna (and short_name = no) - Ifriqiya/Ifriqiyan becomes Africa/African - Canary Islands becomes Canaries - Channel Islands becomes Jersey - Rus' becomes Russia - e_null's "" becomes "No Empire"/"No Empire's" - Seljuklar becomes Seljuk Empire/Seljuk - Great Moravia becomes Moravia IRKSOME GOVERNMENT FLAVOR common/government_flavor/00_government_flavor.txt - Remove "dynasty =". DONE FIX DISCONNECTED DUCHY map/adjacencies.csv - Add "814;1352;major_river;1835;-1;-1;-1;-1;Gabes-Northern Djerid". DONE REMOVE SPOUSE CONFUSION common/minor_titles/00_minor_titles.txt - title_ruler_consort: realm_in_name = no, so you know it's just a consort title. DONE CRUSADE START religious_events.txt - Catholic Crusades start when Jerusalem is held by a king-real-tier non-Christian with the Zealous trait. All the other crusade-/jihad-unlocking events depend on the relevant province's being held by a king-real-tier ruler, in addition to existing limitations. - Year-based triggers are removed. The year-based jihad trigger is changed to requiring a caliph who is king-real-tier and Zealous. DONE 774 = { # Jerusalem owner = { or = { and = { not = { religion_group = christian } higher_real_tier_than = duke trait = zealous } any_liege = { not = { religion_group = christian } higher_real_tier_than = duke trait = zealous } } } } CLAIMS ON DEFUNCT TITLES If a character has a claim of any kind on a title that has no holder (e.g., the ERE) or is no longer feudal (e.g., revolutionary France), that claim should become weak and inheritable ("pressed"). (MOVED TO ITS OWN EVENT FILE) character_event = { id = claims_on_defunct_titles.1 hide_window = yes trigger = { any_claim = { or = { has_holder = no is_republic = yes is_theocracy = yes } } } mean_time_to_happen = { years = 1 # Since the trigger can't discern between types of claims, this event will fire over and over for every character... A one-year MTTH seems sufficient. } immediate = { any_claim = { limit = { or = { has_holder = no is_republic = yes is_theocracy = yes } } add_weak_pressed_claim = root } } } Also, edit title_king_basic_allow in scripted triggers to let titular titles be created by claimants. DONE or = { is_de_jure_title = yes root = { has_claim = prev } } NON-USELESS FACTION ALERTS Make rebellious-faction alerts appear at 50% strength for non-4I (i.e., actually-rebellious) factions. DONE NO REPUBLICS WITH ONLY CASTLES republic_government potential: any_demesne_title = { holding_type = city } DONE DECAY FORESTALLMENT Reduce necessary Imperial Decay for reduction decision from 10 to 3. DONE Add more steps of decreased Imperial Decay for realms below 160 holdings in emf_decay.txt's emf_imperial.1851. DONE