####################################### # # Evangelical Religion Events # # Event ID evangelical.1-evangelical.9999 reserved # ####################################### namespace = evangelical #Beginning Events #1 [hidden] Reformation begins; fires for patriarch only to lower the amount of characters it fires for #2 Westphalia treatise is published; text for non-Emperor players #3 Emperor is informed of the Treatise and chooses how to respond #4 Emperor has the monk executed; ends or worsens the Reformation #5 Through Martial prowess, the Emperor ends the Reformation #6 [hidden] Decide outcome of Option A; Nobility Annoyed or Reformation Ends #7 [hidden] Decide outcome of Option B; Martyr or Reformation Ends #8 Option A Succeeds; MA boost, General Opinion Boost #9 Option A Fails; MA hit, Nobility Furious at Tyranny #10 Option B Succeeds; MA boost, Revolt Risk Reduced #11 Option B Fails; MA hit, Heretic Rebellions #12 Vassals informed of Emperor's success [martial skill] #13 Vassals informed of Emperor's failure [martial skill] #14 The Council of Augusta is held; Emperor chooses approach #15 Through Diplomatic prowess, the Emperor ends the Reformation #16 Through Learning prowess, the Emperor ends the Reformation #17 Through Intrigue prowess, the Emperor ends the Reformation #18 [hidden] Decide outcome of the Council of Augusta #19 The Council succeeds at ending the Reformation #20 The Council is a mixed event; the Reformation goes underground #21 The Council is a disaster; the Reformation is at full strength #22 Vassals informed of a successful council #23 Vassals informed of a divided council #24 Vassals informed of an unsuccessful council #25 Vassals informed of Emperor's decision to ignore the monk #26 [hidden] Decide whether talk of heresy has died out or worsened #27 Emperor informed that the monk's words have been forgotten #28 Emperor informed that the monk's words have spread like wildfire; Reformation at full force #29 Vassals told of an ended reformation #30 Vassals told of the reformation strengthening #31 Noble's convert to heresy #101 Convention of Atlanta restored #102 Convention of Chapel Hill restored #103 Convention of Chicago restored #104 Convention of St Louis restored #105 Convention of Washington restored #201 Antinomian Revival Begins in Random Province #202 Ruler/Chaplain investigates the revival #203 Decides outcome of revival #204 Revival has ended #205 Revival has converted province to Antinomian faith #206 Ruler/Chaplain converts to Antinomian faith #207 Liege is informed of Chaplain's conversion #208 Liege is informed of Vassal Non-Chaplain's conversion #209 Liege is informed of Chaplain success at ending revival #210 Liege is informed of Chaplains failure to end the revival #211 Liege converts to Antinomian faith #212 Liege refuses to convert # augusta council event; fires for patriarch; ma authority occurs here # council of augusta; text for players # first conversion decision; sets the HCC into chaos with heresiarchs throughout the empire # reserved # antinomian # charismatic # mormon # americanist # consumerist # revelationist # occultist # high church # Imperial Church is established; # NOT = { has_global_flag = imperial_church_established } # NOT = { has_global_flag = authority_maintained } # NOT = { has_global_flag = underground_heresy } # NOT = { has_global_flag = evangelical_reformation } #Initial start to reformation-ONLY FOR PATRIARCH character_event = { id = evangelical.1 desc = "EVTDESC_bounce" hide_window = yes trigger = { year = 2667 has_dlc = "Legacy of Rome" religion = evangelical controls_religion = yes NOT = { has_global_flag = evangelical_reformation } NOT = { has_global_flag = westphalian_treatise } NOT = { has_global_flag = imperial_church_established } NOT = { has_global_flag = authority_maintained } NOT = { has_global_flag = underground_heresy } } mean_time_to_happen = { days = 5 } immediate = { set_global_flag = westphalian_treatise } option = { name = EVTOPTA_eva.1 any_playable_ruler = { limit = { ai = no religion_group = christian NOT = { has_landed_title = e_dixie } } narrative_event = { id = evangelical.2 days = 15 random = 20 } } any_playable_ruler = { limit = { has_landed_title = e_dixie } narrative_event = { id = evangelical.3 days = 25 random = 40 } } } } #Monk writes treatise on Westphalian religious rights narrative_event = { id = evangelical.2 title = "EVTNAME_eva.2" desc = "EVTDESC_eva.2" picture = "GFX_evt_monk" border = "GFX_event_narrative_frame_religion" is_triggered_only = yes ai = no religion_group = christian option = { name = EVTOPTA_eva.2 trigger = { religion_group = christian religion = high_church NOT = { is_heresy_of = evangelical religion = evangelical } } } option = { name = EVTOPTB_eva.2 trigger = { religion = evangelical NOT = { has_landed_title = e_dixie } } } option = { name = EVTOPTC_eva.2 trigger = { is_heretic = yes is_heresy_of = evangelical NOT = { religion = high_church } } } } #Monk's Treatise; Emperor responds narrative_event = { id = evangelical.3 title = "EVTNAME_eva.3" desc = "EVTDESC_eva.3" picture = "GFX_evt_book_carolingian_script" border = "GFX_event_narrative_frame_religion" is_triggered_only = yes option = { name = EVTOPTA_eva.3 prestige = -50 piety = -50 ai_chance = { factor = 33 } liege = { any_realm_character = { limit = { is_theocracy = yes } opinion = { modifier = westphalia_monk_displeased who = ROOT years = 5} } } liege = { any_realm_character = { limit = { is_feudal = yes is_republic = yes is_tribal = yes is_nomadic = yes } opinion = { modifier = westphalia_monk_pleased who = ROOT years = 5} } } set_global_flag = monk_ignored religion_authority = { modifier = heresy_ignored } any_playable_ruler = { limit = { religion_group = christian ai = no NOT = { has_landed_title = e_dixie } } narrative_event = { id = evangelical.25 days = 20 random = 40 } } } option = { name = EVTOPTB_eva.3 narrative_event = { id = evangelical.14 days = 8 random = 16 } ai_chance = { factor = 34 } } option = { name = EVTOPTC_eva.3 ai_chance = { factor = 33 } liege = { any_realm_character = { limit = { is_theocracy = yes } opinion = { modifier = westphalia_monk_pleased who = ROOT years = 5} } } liege = { any_realm_character = { limit = { is_feudal = yes is_republic = yes is_tribal = yes is_nomadic = yes } opinion = { modifier = westphalia_monk_displeased who = ROOT years = 5} } } narrative_event = { id = evangelical.4 days = 8 random = 16 } } } #Monk Executed narrative_event = { id = "evangelical.4" title = "EVTNAME_eva.4" desc = "EVTDESC_eva.4" picture = "GFX_evt_beheading" border = "GFX_event_narrative_frame_religion" is_triggered_only = yes option = { name = EVTOPTA_eva.4 character_event = { id = evangelical.6 } ai_chance = { factor = 50 } } option = { name = EVTOPTB_eva.4 character_event = { id = evangelical.7 } ai_chance = { factor = 50 } } option = { name = EVTOPTC_eva.4 trigger = { martial = 18 } tooltip_info = martial ai_chance = { factor = 500 } character_event = { id = evangelical.5 } } } #Reformation Ended through Martial Skill character_event = { id = evangelical.5 desc = "EVTDESC_eva.5" picture = "GFX_evt_holy_emperor" is_triggered_only = yes option = { name = EVTOPTA_eva.5 prestige = 200 piety = 200 random = { chance = 30 add_trait = zealous } any_playable_ruler = { limit = { religion_group = christian NOT = { has_landed_title = e_dixie } } narrative_event = { id = evangelical.12 days = 5 random = 10} } } } character_event = { id = evangelical.6 hide_window = yes desc = "EVTDESC_bounce" is_triggered_only = yes immediate = { random_list = { 70 = { set_global_flag = reformation_bad } 30 = { set_global_flag = reformation_good } } if = { limit = { has_global_flag = reformation_good has_landed_title = e_dixie } narrative_event = { id = evangelical.8 days = 2 random = 6 } } if = { limit = { has_global_flag = reformation_bad has_landed_title = e_dixie } narrative_event = { id = evangelical.9 days = 2 random = 6 } } } option = { } } character_event = { id = evangelical.7 desc = "EVTDESC_bounce" hide_window = yes is_triggered_only = yes immediate = { random_list = { 75 = { set_global_flag = reformation_bad } 25 = { set_global_flag = reformation_good } } if = { limit = { has_global_flag = reformation_good has_landed_title = e_dixie } narrative_event = { id = evangelical.10 days = 2 random = 6 } } if = { limit = { has_global_flag = reformation_bad has_landed_title = e_dixie } narrative_event = { id = evangelical.11 days = 2 random = 6 } } } option = { } } # Nobility Intimidated narrative_event = { id = evangelical.8 desc = "EVTDESC_eva.8" title = "EVTNAME_eva.8" picture = "GFX_evt_emissary" is_triggered_only = yes immediate = { clr_global_flag = reformation_good any_realm_character = { limit = { is_landed = yes } remove_opinion = { who = THIS modifier = westphalia_monk_displeased } opinion = { modifier = opinion_defeated_rebels who = ROOT years = 5 } } } option = { name = EVTOPTA_eva.8 piety = 100 prestige = 250 random = { chance = 30 add_trait = zealous } any_playable_ruler = { limit = { religion_group = christian ai = no NOT = { has_landed_title = e_dixie } } narrative_event = { id = evangelical.12 days = 10 random = 15} } } } #Nobility Furious narrative_event = { id = evangelical.9 desc = "EVTDESC_eva.9" title = "EVTNAME_eva.9" picture = "GFX_evt_shadowy_cabal" is_triggered_only = yes immediate = { clr_global_flag = reformation_bad any_realm_character = { remove_opinion = { who = PREV modifier = westphalia_monk_displeased } if = { limit = { is_landed = yes is_feudal = yes } } opinion = { modifier = westphalian_tyranny who = ROOT months = 30 } } } option = { name = EVTOPTA_eva.9 religion_authority = { modifier = evangelical_reformation } piety = 100 prestige = -100 any_playable_ruler = { limit = { religion_group = christian ai = no NOT = { has_landed_title = e_dixie } } narrative_event = { id = evangelical.13 days = 10 random = 15} } } } #Revolt Risk Reduction narrative_event = { id = evangelical.10 desc = "EVTDESC_eva.10" title = "EVTNAME_eva.10" picture = "GFX_evt_stone_church" is_triggered_only = yes immediate = { clr_global_flag = reformation_good } option = { name = EVTOPTA_eva.10 add_character_modifier = { name = crushed_major_revolt months = 60 } any_realm_character = { limit = { is_landed = yes has_opinion_modifier = { who = ROOT modifier = westphalia_monk_displeased } } remove_opinion = { who = THIS modifier = westphalia_monk_displeased } } any_playable_ruler = { limit = { religion_group = christian ai = no NOT = { has_landed_title = e_dixie } } narrative_event = { id = evangelical.12 days = 10 random = 15} } } } #Heretic Rebellions narrative_event = { id = evangelical.11 desc = "EVTDESC_eva.11" title = "EVTNAME_eva.11" picture = "GFX_evt_peasants" is_triggered_only = yes immediate = { clr_global_flag = reformation_bad } option = { name = EVTOPTA_eva.11 religion_authority = { modifier = evangelical_reformation } add_character_modifier = { name = inspirational_martyr months = 24 } any_playable_ruler = { limit = { religion_group = christian ai = no NOT = { has_landed_title = e_dixie } } narrative_event = { id = evangelical.13 days = 10 random = 15} } } } #Vassals informed of Success-Execution narrative_event = { id = evangelical.12 title = "EVTNAME_eva.12" desc = "EVTDESC_eva.12" picture = "GFX_evt_holy_emperor" border = "GFX_event_narrative_frame_religion" is_triggered_only = yes ai = no only_rulers = yes religion_group = christian option = { name = EVTOPTA_eva.12 trigger = { religion_group = christian religion = high_church NOT = { is_heresy_of = evangelical religion = evangelical } } } option = { name = EVTOPTB_eva.12 trigger = { religion = evangelical NOT = { has_landed_title = e_dixie } } } option = { name = EVTOPTC_eva.12 trigger = { is_heretic = yes is_heresy_of = evangelical NOT = { religion = high_church } } } } #Vassals informed of Failure-Execution narrative_event = { id = evangelical.13 title = "EVTNAME_eva.13" desc = "EVTDESC_eva.13" picture = "GFX_evt_heretic" border = "GFX_event_narrative_frame_religion" is_triggered_only = yes ai = no only_rulers = yes religion_group = christian option = { name = EVTOPTA_eva.13 trigger = { religion_group = christian religion = high_church NOT = { is_heresy_of = evangelical religion = evangelical } } } option = { name = EVTOPTB_eva.13 trigger = { religion = evangelical NOT = { has_landed_title = e_dixie } } } option = { name = EVTOPTC_eva.13 trigger = { is_heretic = yes is_heresy_of = evangelical NOT = { religion = high_church } } } } #Council of Augusta occurs narrative_event = { id = evangelical.14 title = EVTNAME_eva.14 desc = EVTDESC_eva.14 border = "GFX_event_narrative_frame_religion" picture = "GFX_evt_church_council" is_triggered_only = yes only_rulers = yes option = { name = EVTOPTA_eva.14 trigger = { diplomacy = 18 } tooltip_info = diplomacy ROOT = { narrative_event = { id = evangelical.15 days = 10 random = 20 } } ai_chance = { factor = 500 } } option = { name = EVTOPTB_eva.14 trigger = { learning = 18 } tooltip_info = learning narrative_event = { id = evangelical.16 days = 10 random = 20 } ai_chance = { factor = 500 } } option = { name = EVTOPTC_eva.14 trigger = { intrigue = 18 } tooltip_info = intrigue narrative_event = { id = evangelical.17 days = 10 random = 20 } ai_chance = { factor = 500 } } option = { name = EVTOPTD_eva.14 character_event = { id = evangelical.18 days = 10 random = 20 } } } narrative_event = { id = evangelical.15 # Diplomatic resolution desc = EVTDESC_eva.15 title = "EVTNAME_eva.15" picture = "GFX_evt_emissary" is_triggered_only = yes option = { name = EVTOPTA_eva.15 prestige = 200 piety = 200 random = { chance = 45 add_trait = zealous } random = { chance = 45 add_trait = just } random = { chance = 10 add_trait = diligent } any_realm_character = { limit = { is_ruler = yes } opinion = { modifier = opinion_defeated_rebels who = ROOT years = 5 } } any_playable_ruler = { limit = { religion_group = christian NOT = { has_landed_title = e_dixie } } narrative_event = { id = evangelical.22 days = 5 random = 15 } } } } narrative_event = { id = evangelical.16 # Learning resolution desc = EVTDESC_eva.16 title = "EVTNAME_eva.16" picture = "GFX_evt_icon" is_triggered_only = yes option = { name = EVTOPTA_eva.16 prestige = 200 piety = 300 random = { chance = 30 add_trait = zealous } add_trait = theologian any_playable_ruler = { limit = { religion_group = christian NOT = { has_landed_title = e_dixie } } narrative_event = { id = evangelical.22 days = 5 random = 15 } } } } narrative_event = { id = evangelical.17 # Intrigue resolution title = "EVTNAME_eva.17" desc = EVTDESC_eva.17 picture = "GFX_evt_shadowy_cabal" is_triggered_only = yes option = { name = EVTOPTA_eva.17 prestige = 200 piety = 300 random = { chance = 30 add_trait = zealous } add_trait = schemer any_playable_ruler = { limit = { religion_group = christian NOT = { has_landed_title = e_dixie } } narrative_event = { id = evangelical.22 days = 5 random = 15 } } } } character_event = { id = evangelical.18 #decide on outcome of Council of Augusta desc = EVTDESC_bounce hide_window = yes is_triggered_only = yes immediate = { random_list = { 35 = { set_variable = { which = "council" value = 0 } } 25 = { set_variable = { which = "council" value = 1 } } 20 = { set_variable = { which = "council" value = 2 } } 15 = { set_variable = { which = "council" value = 3 } } 5 = { set_variable = { which = "council" value = 4 } } } if = { limit = { trait = detached_priest } change_variable = { which = "council" value = -2 } } if = { limit = { trait = martial_cleric } change_variable = { which = "council" value = 1 } } if = { limit = { trait = scholarly_theologian } change_variable = { which = "council" value = 2 } } if = { limit = { trait = mastermind_theologian } change_variable = { which = "council" value = 3 } } if = { limit = { trait = quick } change_variable = { which = "council" value = 1 } } if = { limit = { trait = genius } change_variable = { which = "council" value = 2 } } if = { limit = { trait = slow } change_variable = { which = "council" value = -1 } } if = { limit = { trait = imbecile } change_variable = { which = "council" value = -3 } } if = { limit = { trait = inbred } change_variable = { which = "council" value = -5 } } if = { limit = { trait = scholar } change_variable = { which = "council" value = 2 } } if = { limit = { trait = theologian } change_variable = { which = "council" value = 3 } } if = { limit = { trait = mystic } change_variable = { which = "council" value = -3 } } if = { limit = { trait = just } change_variable = { which = "council" value = 2 } } if = { limit = { learning = 12 } change_variable = { which = "council" value = 1 } } if = { limit = { learning = 16 } change_variable = { which = "council" value = 1 } } if = { limit = { NOT = { learning = 8 } } change_variable = { which = "council" value = -1 } } if = { limit = { NOT = { learning = 4 } } change_variable = { which = "council" value = -1 } } if = { limit = { check_variable = { which = "council" value = 10 } } narrative_event = { id = evangelical.19 days = 5 random = 15 } } if = { limit = { check_variable = { which = "council" value = 6 } NOT = { check_variable = { which = "council" value = 10 } } } narrative_event = { id = evangelical.20 days = 5 random = 15 } } if = { limit = { NOT = { check_variable = { which = "council" value = 6 } } } narrative_event = { id = evangelical.21 days = 5 random = 15 } } } option = { } } narrative_event = { #Council Ends the Reformation id = evangelical.19 desc = "EVTDESC_eva.19" title = "EVTNAME_eva.19" picture = "GFX_evt_holy_emperor" border = "GFX_event_narrative_frame_religion" is_triggered_only = yes option = { name = "EVTOPTA_eva.19" prestige = 250 piety = 250 random = { chance = 30 add_trait = zealous } religion_authority = { modifier = evangelical_authority_maintained } set_global_flag = authority_maintained any_playable_ruler = { limit = { religion_group = christian NOT = { has_landed_title = e_dixie } } narrative_event = { id = evangelical.22 days = 5 random = 15 } } } } narrative_event = { #The Reformation at half-strength id = evangelical.20 desc = "EVTDESC_eva.20" title = "EVTNAME_eva.20" picture = "GFX_evt_shadowy_cabal" border = "GFX_event_narrative_frame_religion" is_triggered_only = yes option = { name = "EVTOPTA_eva.20" prestige = 50 piety = 50 add_trait = zealous religion_authority = { modifier = underground_heresy } set_global_flag = underground_heresy any_playable_ruler = { limit = { religion_group = christian NOT = { has_landed_title = e_dixie } } narrative_event = { id = evangelical.23 days = 5 random = 15 } } } } #The Reformation at full-strength narrative_event = { id = evangelical.21 desc = "EVTDESC_eva.21" title = "EVTNAME_eva.21" picture = "GFX_evt_scandal" border = "GFX_event_narrative_frame_religion" is_triggered_only = yes option = { name = "EVTOPTA_eva.21" prestige = -100 piety = -100 set_global_flag = evangelical_reformation religion_authority = { modifier = evangelical_reformation } any_playable_ruler = { limit = { religion_group = christian NOT = { has_landed_title = e_dixie } } narrative_event = { id = evangelical.24 } } } } #Council of Augusta succeeds narrative_event = { id = evangelical.22 desc = "EVTDESC_eva.22" title = "EVTNAME_eva.22" picture = "GFX_evt_cathedral" border = "GFX_event_narrative_frame_religion" is_triggered_only = yes ai = no option = { name = EVTOPTA_eva.22 trigger = { religion_group = christian religion = high_church NOT = { is_heresy_of = evangelical religion = evangelical } } } option = { name = EVTOPTB_eva.22 trigger = { religion = evangelical NOT = { has_landed_title = e_dixie } } } option = { name = EVTOPTC_eva.22 trigger = { is_heretic = yes is_heresy_of = evangelical NOT = { religion = high_church } } } } narrative_event = { #Council of Augusta sends heresy underground id = evangelical.23 desc = "EVTDESC_eva.23" title = "EVTNAME_eva.23" picture = "GFX_evt_shadowy_cabal" border = "GFX_event_narrative_frame_religion" is_triggered_only = yes ai = no option = { name = EVTOPTA_eva.23 trigger = { religion_group = christian religion = high_church NOT = { is_heresy_of = evangelical religion = evangelical } } } option = { name = EVTOPTB_eva.23 trigger = { religion = evangelical NOT = { has_landed_title = e_dixie } } } option = { name = EVTOPTC_eva.23 trigger = { is_heretic = yes is_heresy_of = evangelical NOT = { religion = high_church } } } } narrative_event = { #Council of Augusta fails id = evangelical.24 desc = "EVTDESC_eva.24" title = "EVTNAME_eva.24" picture = "GFX_evt_church_council" border = "GFX_event_narrative_frame_religion" is_triggered_only = yes ai = no option = { name = EVTOPTA_eva.24 trigger = { religion_group = christian religion = high_church NOT = { is_heresy_of = evangelical religion = evangelical } } } option = { name = EVTOPTB_eva.24 trigger = { religion = evangelical NOT = { has_landed_title = e_dixie } } } option = { name = EVTOPTC_eva.24 trigger = { is_heretic = yes is_heresy_of = evangelical NOT = { religion = high_church } } } } character_event = { #Vassals informed of Emperor's decision to ignore the monk id = evangelical.25 desc = "EVTDESC_eva.25" picture = "GFX_evt_pope_feast" is_triggered_only = yes ai = no option = { name = EVTOPTA_eva.25 trigger = { religion_group = christian religion = high_church NOT = { is_heresy_of = evangelical religion = evangelical } } } option = { name = EVTOPTB_eva.25 trigger = { religion = evangelical NOT = { has_landed_title = e_dixie } } } option = { name = EVTOPTC_eva.25 trigger = { is_heretic = yes is_heresy_of = evangelical NOT = { religion = high_church } } } } character_event = { #Decide Ignoring the Monk Outcome id = evangelical.26 desc = "EVTDESC_bounce" hide_window = yes trigger = { has_global_flag = monk_ignored year = 2667 has_dlc = "Legacy of Rome" religion = evangelical controls_religion = yes } mean_time_to_happen = { months = 18 } immediate = { random_list = { 90 = { set_global_flag = reformation_bad } 10 = { set_global_flag = reformation_good } } if = { limit = { has_global_flag = reformation_good } narrative_event = { id = evangelical.27 days = 5 random = 15 } } if = { limit = { has_global_flag = reformation_bad } narrative_event = { id = evangelical.28 days = 5 random = 15 } } } option = {} } narrative_event = { id = evangelical.27 desc = "EVTDESC_eva.27" title = "EVTNAME_eva.27" picture = "GFX_evt_drunk" border = "GFX_event_narrative_frame_religion" is_triggered_only = yes option = { prestige = 50 piety = 50 name = EVTOPTA_eva.27 any_playable_ruler = { limit = { religion_group = christian NOT = { has_landed_title = e_dixie } } narrative_event = { id = evangelical.29 days = 5 random = 15 } } } } narrative_event = { id = evangelical.28 desc = "EVTDESC_eva.28" title = "EVTNAME_eva.28" picture = "GFX_evt_heretic" border = "GFX_event_narrative_frame_religion" is_triggered_only = yes option = { name = "EVTOPTA_eva.28" prestige = -250 piety = -250 random = { chance = 50 add_trait = slothful } set_global_flag = evangelical_reformation any_playable_ruler = { limit = { religion_group = christian NOT = { has_landed_title = e_dixie } } narrative_event = { id = evangelical.30 } } } } narrative_event = { #Monks Ideas Fail id = evangelical.29 desc = "EVTDESC_eva.29" title = "EVTNAME_eva.29" picture = "GFX_evt_drunk" border = "GFX_event_narrative_frame_religion" is_triggered_only = yes ai = no option = { name = EVTOPTA_eva.29 trigger = { religion_group = christian religion = high_church NOT = { is_heresy_of = evangelical religion = evangelical } } } option = { name = EVTOPTB_eva.29 trigger = { religion = evangelical NOT = { has_landed_title = e_dixie } } } option = { name = EVTOPTC_eva.29 trigger = { is_heretic = yes is_heresy_of = evangelical NOT = { religion = high_church } } } } narrative_event = { id = evangelical.30 desc = "EVTDESC_eva.30" title = "EVTNAME_eva.30" picture = "GFX_evt_heretic" border = "GFX_event_narrative_frame_religion" is_triggered_only = yes ai = no option = { name = EVTOPTA_eva.30 trigger = { religion_group = christian religion = high_church NOT = { is_heresy_of = evangelical religion = evangelical } } } option = { name = EVTOPTB_eva.30 trigger = { religion = evangelical NOT = { has_landed_title = e_dixie } } } option = { name = EVTOPTC_eva.30 trigger = { is_heretic = yes is_heresy_of = evangelical NOT = { religion = high_church } } } } #Ruler converts to heresy after the Council of Augusta character_event = { id = evangelical.31 desc = EVTDESC_eva.31 picture = GFX_evt_heretic border = GFX_event_normal_frame_religion only_rulers = yes religion = evangelical min_age = 16 prisoner = no trigger = { religion = evangelical vassal_of = e_dixie has_global_flag = westphalian_treatise has_global_flag = evangelical_reformation NOT = { has_global_flag = imperial_church_established } NOT = { has_character_flag = remain_evangelical } NOT = { has_landed_title = e_dixie } NOT = { has_landed_title = k_evangelical } NOT = { holy_order = yes } } mean_time_to_happen = { days = 35 } option = { name = "EVTOPTA_eva.31" ai_chance = { factor = 20 modifier = { factor = 5 trait = cynical } modifier = { factor = 5 trait = ambitious } } religion = charismatic any_courtier = { religion = ROOT } capital_scope = { religion = ROOT } add_trait = heresiarch } option = { name = EVTOPTB_eva.31 ai_chance = { factor = 20 modifier = { factor = 5 trait = cynical } modifier = { factor = 5 trait = ambitious } } religion = antinomian any_courtier = { religion = ROOT } capital_scope = { religion = ROOT } add_trait = heresiarch } option = { name = EVTOPTC_eva.31 set_character_flag = remain_evangelical ai_chance = { factor = 60 modifier = { factor = 5 trait = humble } modifier = { factor = 5 trait = content } modifier = { factor = 5 trait = craven } modifier = { factor = 20 trait = zealous } } random = { chance = 30 add_trait = zealous } } } #Ecumenical Seat of Atlanta character_event = { id = evangelical.101 desc = EVTDESC_eva.101 picture = GFX_evt_bishop_byzantine trigger = { has_dlc = "Legacy of Rome" NOT = { has_global_flag = pat_atlanta } religion = evangelical has_landed_title = e_dixie completely_controls = c_atlanta } mean_time_to_happen = { days = 1 } option = { name = EVTOPTA_eva.101 set_global_flag = pat_atlanta piety = 100 } } #Ecumenical Seat of Chapel Hill character_event = { id = evangelical.102 desc = EVTDESC_eva.102 picture = GFX_evt_bishop_byzantine trigger = { has_dlc = "Legacy of Rome" NOT = { has_global_flag = pat_chapel_hill } religion = evangelical has_landed_title = e_dixie completely_controls = c_chapel_hill } mean_time_to_happen = { days = 1 } option = { name = EVTOPTA_eva.102 set_global_flag = pat_chapel_hill piety = 100 } } #Ecumenical Seat of Chicago character_event = { id = evangelical.103 desc = EVTDESC_eva.103 picture = GFX_evt_bishop_byzantine trigger = { has_dlc = "Legacy of Rome" NOT = { has_global_flag = pat_chicago } religion = evangelical has_landed_title = e_dixie completely_controls = c_chicago } mean_time_to_happen = { days = 1 } option = { name = EVTOPTA_eva.103 set_global_flag = pat_chicago piety = 100 } } #Ecumenical Seat of St Louis character_event = { id = evangelical.104 desc = EVTDESC_eva.104 picture = GFX_evt_bishop_byzantine trigger = { has_dlc = "Legacy of Rome" NOT = { has_global_flag = pat_st_louis } religion = evangelical has_landed_title = e_dixie completely_controls = c_st_louis } mean_time_to_happen = { days = 1 } option = { name = EVTOPTA_eva.104 set_global_flag = pat_st_louis piety = 100 } } #Ecumenical Seat of Washington character_event = { id = evangelical.105 desc = EVTDESC_eva.105 picture = GFX_evt_bishop_byzantine trigger = { has_dlc = "Legacy of Rome" NOT = { has_global_flag = pat_washington } religion = evangelical has_landed_title = e_dixie completely_controls = c_washington } mean_time_to_happen = { days = 1 } option = { name = EVTOPTA_eva.105 set_global_flag = pat_washington piety = 100 } } #Antinomian Revival province_event = { id = evangelical.201 desc = EVTDESC_eva.201 picture = GFX_evt_heretic trigger = { NOT = { has_province_modifier = antinomian_revival } NOT = { has_province_modifier = religious_unrest } NOT = { has_province_modifier = resist_revival } has_global_flag = evangelical_reformation OR = { has_province_modifier = burned_over holder_scope = { religion = evangelical NOT = { religion_authority = 0.8 } } } } mean_time_to_happen = { months = 30 modifier = { factor = 0.8 trait = lustful } modifier = { factor = 0.8 trait = gluttonous } modifier = { factor = 0.8 trait = greedy } modifier = { factor = 0.8 trait = slothful } modifier = { factor = 0.8 trait = envious } modifier = { factor = 0.8 trait = wroth } modifier = { factor = 0.8 trait = proud } } immediate = { add_province_modifier = { name = antinomian_revival duration = 1460 } add_province_modifier = { name = religious_tension duration = 90 } } option = { name = EVTOPTA_eva.201 #liege examines the revival holder_scope = { character_event = { id = evangelical.202 days = 3 } } ai_chance = { factor = 10 } } option = { name = EVTOPTB_eva.201 #send the lord spiritual holder_scope = { job_spiritual = { character_event = { id = evangelical.202 days = 3 } } } ai_chance = { factor = 10 } } option = { name = EVTOPTC_eva.201 #allow it to take its course religion = antinomian add_province_modifier = { name = burned_over duration = 912 } piety = -25 ai_chance = { factor = 5 } } option = { name = EVTOPTD_eva.201 #suppress the revival violently remove_province_modifier = religious_tension remove_province_modifier = antinomian_revival add_province_modifier = { name = religious_unrest duration = 60 } ai_chance = { factor = 5 } } } character_event = { id = evangelical.202 desc = EVTDESC_eva.202 picture = GFX_evt_heretic is_triggered_only = yes trigger = { NOT = { religion = antinomian } } option = { #convert name = EVTOPTA_eva.202 FROM = { religion = antinomian } FROM = { add_province_modifier = { name = burned_over duration = 912 } } hidden_tooltip = { character_event = { id = evangelical.206 } } custom_tooltip = { text = TXT_atom_revival_convert } ai_chance = { factor = 10 modifier = { factor = 2 NOT = { religion_authority = 0.5 } } modifier = { factor = 2 NOT = { religion_authority = 0.4 } } modifier = { factor = 2 NOT = { religion_authority = 0.3 } } } } option = { #resist name = EVTOPTB_eva.202 hidden_tooltip = { FROM = { holder_scope = { character_event = { id = evangelical.203 days = 6 } } } } ai_chance = { factor = 10 modifier = { factor = 2 religion_authority = 0.8 } modifier = { factor = 2 religion_authority = 0.7 } modifier = { factor = 2 religion_authority = 0.6 } } } option = { #reconvert name = EVTOPC_eva.202 trigger = { learning = 12 } tooltip_info = learning ai_chance = { factor = 100 } character_event = { id = evangelical.213 days = 5 } } } province_event = { id = evangelical.203 hide_window = yes desc = EVTDESC_bounce is_triggered_only = yes immediate = { random_list = { 35 = { set_province_flag = revival_ends } 65 = { set_province_flag = revival_succeeds } } if = { limit = { has_province_flag = revival_ends } FROM = { character_event = { id = evangelical.204 days = 5 random = 8} } } if = { limit = { has_province_flag = revival_succeeds } FROM = { character_event = { id = evangelical.205 days = 5 random = 8} } } } option = { } } character_event = { id = evangelical.204 desc = EVTDESC_eva.204 picture = GFX_evt_stone_church is_triggered_only = yes immediate = { clr_province_flag = revival_ends } option = { name = EVTOPTA_eva.204 FROMFROMFROM = { add_province_modifier = { name = resist_revival duration = 720 } } piety = 25 hidden_tooltip = { liege = { character_event = { id = evangelical.209 } } } } } character_event = { id = evangelical.205 desc = EVTDESC_eva.205 picture = GFX_evt_bad_news is_triggered_only = yes immediate = { clr_province_flag = revival_succeeds } option = { name = EVTOPTA_eva.205 FROMFROMFROM = { add_province_modifier = { name = burned_over duration = 720 } } FROMFROMFROM = { religion = antinomian } piety = -5 hidden_tooltip = { liege = { character_event = { id = evangelical.210 } } } } } character_event = { id = evangelical.206 desc = EVTDESC_eva.206 picture = GFX_evt_knight_kneeling is_triggered_only = yes immediate = { religion_authority = { modifier = ruler_converted_to } } option = { name = EVTOPTA_eva.206 trigger = { has_job_title = job_spiritual } religion = antinomian hidden_tooltip = { liege = { character_event = { id = evangelical.207 } } } } option = { name = EVTOPTB_eva.206 trigger = { NOT = { has_job_title = job_spiritual } } religion = antinomian hidden_tooltip = { liege = { character_event = { id = evangelical.208 } } } } } character_event = { id = evangelical.207 desc = EVTDESC_eva.207 picture = GFX_evt_heretic is_triggered_only = yes option = { name = EVTOPTA_eva.207 religion = antinomian FROM = { character_event = { id = evangelical.211 } } } option = { name = EVTOPTB_eva.207 FROM = { character_event = { id = evangelical.212 } } } } character_event = { id = evangelical.208 desc = EVTDESC_eva.208 picture = GFX_evt_knight_kneeling is_triggered_only = yes option = { name = EVTOPTA_eva.208 } } character_event = { id = evangelical.209 desc = EVTDESC_eva.209 picture = GFX_evt_stone_church is_triggered_only = yes option = { name = EVTOPTA_eva.209 } } character_event = { id = evangelical.210 desc = EVTDESC_eva.210 picture = GFX_evt_bad_news is_triggered_only = yes option = { name = EVTOPTA_eva.210 } } character_event = { id = evangelical.211 desc = EVTDESC_eva.211 picture = GFX_evt_knight_kneeling is_triggered_only = yes option = { name = EVTOPTA_eva.211 } } character_event = { id = evangelical.212 desc = EVTDESC_eva.212 picture = GFX_evt_scandal is_triggered_only = yes option = { name = EVTOPTA_eva.212 } } character_event = { id = evangelical.213 desc = EVTDESC_eva.204 picture = GFX_evt_stone_church is_triggered_only = yes immediate = { clr_province_flag = revival_ends } option = { name = EVTOPTA_eva.204 FROMFROM = { add_province_modifier = { name = resist_revival duration = 720 } } piety = 25 hidden_tooltip = { liege = { character_event = { id = evangelical.209 } } } } }