#int allowed_brigades = b_22 #air tanker allowed_brigades = b_06 #aviation logistics upgrade = { type = cas upgrade_time_factor = 0.42 upgrade_cost_factor = 1.40 } upgrade = { type = multi_role upgrade_time_factor = 0.42 upgrade_cost_factor = 1.40 } # 0 - pre 1990 fighter model = { cost = 30 buildtime = 210 defaultorganisation = 30 morale = 80 manpower = 0.75 maxspeed = 500 surfacedetectioncapability = 7 airdetectioncapability = 10 surfacedefence = 3 airdefence = 7 airattack = 6 strategicattack = 0 softattack = 3 hardattack = 1 navalattack = 1 range = 600 supplyconsumption = 1.2 fuelconsumption = 2.1 upgrade_time_factor = 0.60 upgrade_cost_factor = 0.50 reinforce_time = 0.60 reinforce_cost = 0.50 equipment = { fighter = 10 manpower = 100 } } # 1 - Interceptor 1990 model = { cost = 30 buildtime = 210 defaultorganisation = 30 morale = 80 manpower = 0.75 maxspeed = 500 surfacedetectioncapability = 8 airdetectioncapability = 11 surfacedefence = 1 airdefence = 6 airattack = 8 strategicattack = 0 softattack = 1 hardattack = 0 navalattack = 0 range = 650 supplyconsumption = 1.3 fuelconsumption = 2.3 upgrade_time_factor = 0.60 upgrade_cost_factor = 0.50 reinforce_time = 0.60 reinforce_cost = 0.50 equipment = { fighter = 10 manpower = 100 } } # 2 - Interceptor 2000 model = { cost = 30 buildtime = 210 defaultorganisation = 30 morale = 80 manpower = 0.75 maxspeed = 500 surfacedetectioncapability = 9 airdetectioncapability = 12 surfacedefence = 1 airdefence = 5 airattack = 10 strategicattack = 0 softattack = 2 hardattack = 0 navalattack = 0 range = 800 supplyconsumption = 1.4 fuelconsumption = 2.5 upgrade_time_factor = 0.60 upgrade_cost_factor = 0.50 reinforce_time = 0.60 reinforce_cost = 0.50 equipment = { fighter = 10 manpower = 100 } } # 3 - Interceptor 2010 model = { cost = 30 buildtime = 210 defaultorganisation = 30 morale = 80 manpower = 0.75 maxspeed = 500 surfacedetectioncapability = 9 airdetectioncapability = 12 surfacedefence = 1 airdefence = 5 airattack = 12 strategicattack = 0 softattack = 2 hardattack = 0 navalattack = 0 range = 900 supplyconsumption = 1.4 fuelconsumption = 2.5 upgrade_time_factor = 0.60 upgrade_cost_factor = 0.50 reinforce_time = 0.60 reinforce_cost = 0.50 equipment = { fighter = 10 manpower = 100 } } # 4 - Interceptor 2015 model = { cost = 30 buildtime = 210 defaultorganisation = 30 morale = 80 manpower = 0.75 maxspeed = 500 surfacedetectioncapability = 9 airdetectioncapability = 12 surfacedefence = 1 airdefence = 3 airattack = 14 strategicattack = 0 softattack = 3 hardattack = 0 navalattack = 0 range = 1000 supplyconsumption = 1.4 fuelconsumption = 2.5 upgrade_time_factor = 0.60 upgrade_cost_factor = 0.50 reinforce_time = 0.60 reinforce_cost = 0.50 interceptor = -2 equipment = { fighter = 10 manpower = 100 } } # 5 - Interceptor 2018 model = { cost = 30 buildtime = 220 defaultorganisation = 30 morale = 80 manpower = 0.75 maxspeed = 500 surfacedetectioncapability = 9 airdetectioncapability = 12 surfacedefence = 3 airdefence = 1 airattack = 16 strategicattack = 2 softattack = 3 hardattack = 0 navalattack = 0 range = 1200 supplyconsumption = 1.4 fuelconsumption = 2.5 upgrade_time_factor = 0.60 upgrade_cost_factor = 0.50 reinforce_time = 0.60 reinforce_cost = 0.50 interceptor = -2 equipment = { fighter = 10 manpower = 100 } } # 6 - Interceptor 2021 model = { cost = 30 buildtime = 220 defaultorganisation = 30 morale = 80 manpower = 0.75 maxspeed = 500 surfacedetectioncapability = 9 airdetectioncapability = 12 surfacedefence = 3 airdefence = 1 airattack = 20 strategicattack = 2 softattack = 3 hardattack = 0 navalattack = 0 range = 1400 supplyconsumption = 1.4 fuelconsumption = 2.5 upgrade_time_factor = 0.60 upgrade_cost_factor = 0.50 reinforce_time = 0.60 reinforce_cost = 0.50 interceptor = -2 equipment = { fighter = 10 manpower = 100 } } # 7 - Interceptor 2025 model = { cost = 30 buildtime = 220 defaultorganisation = 30 morale = 80 manpower = 0.75 maxspeed = 500 surfacedetectioncapability = 9 airdetectioncapability = 12 surfacedefence = 3 airdefence = 1 airattack = 24 strategicattack = 2 softattack = 3 hardattack = 0 navalattack = 0 range = 1500 supplyconsumption = 1.4 fuelconsumption = 2.5 upgrade_time_factor = 0.60 upgrade_cost_factor = 0.50 reinforce_time = 0.60 reinforce_cost = 0.50 interceptor = -2 equipment = { fighter = 10 manpower = 100 } }