# MODEL_26_ allowed_brigades = cag allowed_brigades = naval_anti_air_l allowed_brigades = naval_radar_l allowed_brigades = naval_improved_hull_l allowed_brigades = b_08 allowed_brigades = b_14 max_allowed_brigades = 5 # 0 - Converted Carrier (1922) model = { cost = 2.5 buildtime = 1020 defaultorganisation = 20 morale = 30 manpower = 1.5 maxspeed = 26 surfacedetectioncapability = 1 airdetectioncapability = 2 subdetectioncapability = 1 visibility = 100 seadefence = 32 airdefence = 30 seaattack = 0 convoyattack = 0 subattack = 0 airattack = 0 shorebombardment = 0 transportcapability = 0 range = 8000 supplyconsumption = 0.9 fuelconsumption = 1 distance = 0.05 reinforce_time = 0.4 reinforce_cost = 0.6 equipment = { carrier = 1 manpower = 1500 } } # 1 - Early Carrier (1930) model = { cost = 3 buildtime = 1080 defaultorganisation = 20 morale = 30 manpower = 1.6 maxspeed = 28 surfacedetectioncapability = 1 airdetectioncapability = 2 subdetectioncapability = 1 visibility = 100 seadefence = 31 airdefence = 30 seaattack = 0 convoyattack = 0 subattack = 0 airattack = 1 shorebombardment = 0 transportcapability = 0 range = 10000 supplyconsumption = 1.1 fuelconsumption = 1 distance = 0.05 reinforce_time = 0.4 reinforce_cost = 0.6 equipment = { carrier = 1 manpower = 1600 } } # 2 - Fleet Carrier (1934) model = { cost = 3.5 buildtime = 1140 defaultorganisation = 20 morale = 30 manpower = 1.8 maxspeed = 30 surfacedetectioncapability = 1 airdetectioncapability = 2 subdetectioncapability = 1 visibility = 100 seadefence = 30 airdefence = 28 seaattack = 1 convoyattack = 1 subattack = 0 airattack = 1 shorebombardment = 0 transportcapability = 0 range = 12000 supplyconsumption = 1.3 fuelconsumption = 1 distance = 0.05 reinforce_time = 0.4 reinforce_cost = 0.6 equipment = { carrier = 1 manpower = 1800 } } # 3 - Improved Carrier (1937) model = { cost = 4.5 buildtime = 1200 defaultorganisation = 20 morale = 30 manpower = 1.8 maxspeed = 30 surfacedetectioncapability = 1 airdetectioncapability = 2 subdetectioncapability = 1 visibility = 100 seadefence = 28 airdefence = 26 seaattack = 2 convoyattack = 2 subattack = 0 airattack = 3 shorebombardment = 1 transportcapability = 0 range = 14000 supplyconsumption = 1.5 fuelconsumption = 1 distance = 0.05 reinforce_time = 0.4 reinforce_cost = 0.6 equipment = { carrier = 1 manpower = 1800 } } # 4 - Semi-Modern Carrier (1940) model = { cost = 5.5 buildtime = 1320 defaultorganisation = 20 morale = 30 manpower = 2.8 maxspeed = 31 surfacedetectioncapability = 1 airdetectioncapability = 3 subdetectioncapability = 1 visibility = 100 seadefence = 25 airdefence = 25 seaattack = 3 convoyattack = 3 subattack = 0 airattack = 4 shorebombardment = 1 transportcapability = 0 range = 16000 supplyconsumption = 1.7 fuelconsumption = 1 distance = 0.05 reinforce_time = 0.4 reinforce_cost = 0.6 equipment = { carrier = 1 manpower = 2800 } } # 5 - Modern Carrier (1943) model = { cost = 6.5 buildtime = 1380 defaultorganisation = 20 morale = 30 manpower = 3.5 maxspeed = 32 surfacedetectioncapability = 1 airdetectioncapability = 4 subdetectioncapability = 1 visibility = 100 seadefence = 18 airdefence = 23 seaattack = 5 convoyattack = 5 subattack = 0 airattack = 5 shorebombardment = 1 transportcapability = 0 range = 18000 supplyconsumption = 2.3 fuelconsumption = 2 distance = 0.05 reinforce_time = 0.4 reinforce_cost = 0.6 equipment = { carrier = 1 manpower = 3500 } } # 6 - Advanced Carrier (1947) model = { cost = 7.5 buildtime = 1440 defaultorganisation = 20 morale = 30 manpower = 3.8 maxspeed = 33 surfacedetectioncapability = 1 airdetectioncapability = 5 subdetectioncapability = 1 visibility = 100 seadefence = 16 airdefence = 23 seaattack = 5 convoyattack = 5 subattack = 1 airattack = 6 shorebombardment = 2 transportcapability = 0 range = 20000 supplyconsumption = 2.5 fuelconsumption = 2 distance = 0.05 reinforce_time = 0.4 reinforce_cost = 0.6 equipment = { carrier = 1 manpower = 3800 } } # 7 - Supercarrier Carrier (1951) model = { cost = 8 buildtime = 1500 defaultorganisation = 20 morale = 30 manpower = 4 maxspeed = 34 surfacedetectioncapability = 1 airdetectioncapability = 5 subdetectioncapability = 1 visibility = 100 seadefence = 14 airdefence = 21 seaattack = 6 convoyattack = 6 subattack = 1 airattack = 6 shorebombardment = 2 transportcapability = 0 range = 20000 supplyconsumption = 2.5 fuelconsumption = 2 distance = 0.05 reinforce_time = 0.4 reinforce_cost = 0.6 equipment = { carrier = 1 manpower = 4000 } } # 8 - Nuclear Carrier (1957) model = { cost = 8.5 buildtime = 1560 defaultorganisation = 20 morale = 30 manpower = 5 maxspeed = 34 surfacedetectioncapability = 1 airdetectioncapability = 5 subdetectioncapability = 1 visibility = 100 seadefence = 14 airdefence = 21 seaattack = 6 convoyattack = 6 subattack = 1 airattack = 6 shorebombardment = 2 transportcapability = 0 range = 40000 supplyconsumption = 3.5 fuelconsumption = 0 distance = 0.05 reinforce_time = 0.4 reinforce_cost = 0.6 equipment = { carrier = 1 manpower = 5000 } } # 9 - Improved Nuclear Carrier (1967) model = { cost = 9 buildtime = 2506 defaultorganisation = 20 morale = 30 manpower = 5.5 maxspeed = 34 surfacedetectioncapability = 2 airdetectioncapability = 6 subdetectioncapability = 2 visibility = 100 seadefence = 15 airdefence = 22 seaattack = 7 convoyattack = 7 subattack = 2 airattack = 7 shorebombardment = 3 transportcapability = 0 range = 60000 supplyconsumption = 3.5 fuelconsumption = 0 distance = 0.05 reinforce_time = 0.4 reinforce_cost = 0.6 equipment = { carrier = 1 manpower = 5000 } }