Mono path[0] = 'D:/SteamApp/steamapps/common/Cities Skylines II/Cities2_Data/Managed' Mono config path = 'D:/SteamApp/steamapps/common/Cities Skylines II/MonoBleedingEdge/etc' Input System module state changed to: Initialized. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. Initialize engine version: 2022.3.62f2 (7670c08855a9) [Subsystems] Discovering subsystems at path D:/SteamApp/steamapps/common/Cities Skylines II/Cities2_Data/UnitySubsystems GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 4070 Ti (ID=0x2782) Vendor: NVIDIA VRAM: 11996 MB Driver: 32.0.15.8088 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 6.688 seconds - Finished resetting the current domain, in 0.001 seconds Initializing input. Using Windows.Gaming.Input Input initialized. Initialized touch support. [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. UnloadTime: 0.907000 ms Logs at C:/Users/richa/AppData/LocalLow/Colossal Order/Cities Skylines II/Logs Game version: 1.3.6f1 (1334.36470) [5962.14292] 0x00007ff9686a350d (UnityPlayer) UnityMain 0x00007ff9686a3288 (UnityPlayer) UnityMain 0x00007ff968689cd9 (UnityPlayer) UnityMain 0x00007ff968d29e51 (UnityPlayer) UnityMain 0x00007ff967d0b105 (UnityPlayer) 0x00000215544dd043 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000215544dcf5b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000215531df633 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000215544dcb10 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x00000215544dca38 (Mono JIT Code) UnityEngine.Debug:Log (object) 0x00000215544dc7eb (Mono JIT Code) Game.SceneFlow.GameManager:SetNativeStackTrace () 0x00000215534a0f8b (Mono JIT Code) Game.SceneFlow.GameManager/d__51:MoveNext () 0x00000215534a08d3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__51> (Game.SceneFlow.GameManager/d__51&) 0x00000215534a0433 (Mono JIT Code) Game.SceneFlow.GameManager:Awake () 0x00000214d76a81c8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff9674c4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff9673fd204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff9673fd37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff968479765 (UnityPlayer) 0x00007ff968412b44 (UnityPlayer) 0x00007ff96841300f (UnityPlayer) 0x00007ff968412a81 (UnityPlayer) 0x00007ff96848dd1f (UnityPlayer) 0x00007ff96826f7db (UnityPlayer) 0x00007ff96826f257 (UnityPlayer) 0x00007ff968270791 (UnityPlayer) 0x00007ff968270b95 (UnityPlayer) 0x00007ff96825e5d0 (UnityPlayer) 0x00007ff96825e6ff (UnityPlayer) 0x00007ff9684a8f76 (UnityPlayer) 0x00007ff9684a93ab (UnityPlayer) UnityMain 0x00007ff7a8c911f6 (Cities2) 0x00007ff9ec5e259d (KERNEL32) BaseThreadInitThunk 0x00007ff9ecf4af78 (ntdll) RtlUserThreadStart Type: Desktop OS: Windows 11 (10.0.22631) 64bit System memory: 31.825 GB Graphics device: NVIDIA GeForce RTX 4070 Ti (Version: Direct3D 11.0 [level 11.1]) Graphics memory: 11.715 GB Max texture size: 16384 Shader level: 50 3D textures: True Shadows: True Compute: True CPU: 13th Gen Intel(R) Core(TM) i9-13900KF Core count: 32 Platform: WindowsPlayer Screen resolution: 2560x1440x59 Window resolution: 1920x1200 DPI: 96 Rendering Threading Mode: LegacyJobified CLR: 4.0.30319.42000 Modding runtime: Builtin Scripting runtime: Mono 6.13.0 (Visual Studio built mono) 0x00007ff9686a350d (UnityPlayer) UnityMain 0x00007ff9686a3288 (UnityPlayer) UnityMain 0x00007ff968689cd9 (UnityPlayer) UnityMain 0x00007ff968d29e51 (UnityPlayer) UnityMain 0x00007ff967d0b105 (UnityPlayer) 0x00000215544dd043 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000215544dcf5b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000215531df633 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000215544dcb10 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x00000215544dca38 (Mono JIT Code) UnityEngine.Debug:Log (object) 0x00000215544dc80b (Mono JIT Code) Game.SceneFlow.GameManager:SetNativeStackTrace () 0x00000215534a0f8b (Mono JIT Code) Game.SceneFlow.GameManager/d__51:MoveNext () 0x00000215534a08d3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__51> (Game.SceneFlow.GameManager/d__51&) 0x00000215534a0433 (Mono JIT Code) Game.SceneFlow.GameManager:Awake () 0x00000214d76a81c8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff9674c4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff9673fd204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff9673fd37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff968479765 (UnityPlayer) 0x00007ff968412b44 (UnityPlayer) 0x00007ff96841300f (UnityPlayer) 0x00007ff968412a81 (UnityPlayer) 0x00007ff96848dd1f (UnityPlayer) 0x00007ff96826f7db (UnityPlayer) 0x00007ff96826f257 (UnityPlayer) 0x00007ff968270791 (UnityPlayer) 0x00007ff968270b95 (UnityPlayer) 0x00007ff96825e5d0 (UnityPlayer) 0x00007ff96825e6ff (UnityPlayer) 0x00007ff9684a8f76 (UnityPlayer) 0x00007ff9684a93ab (UnityPlayer) UnityMain 0x00007ff7a8c911f6 (Cities2) 0x00007ff9ec5e259d (KERNEL32) BaseThreadInitThunk 0x00007ff9ecf4af78 (ntdll) RtlUserThreadStart Setting breakpad minidump AppID = 949230 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561199198399523 [API loaded no] Virtual texturing: Created a 329MB VT cache, sizes 16368x8448x2(2 mips), format BC7 Virtual texturing: Created a 649MB VT cache, sizes 16368x11088x3(2 mips), format BC7 Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 402 unused Assets to reduce memory usage. Loaded Objects now: 194661. Total: 109.087000 ms (FindLiveObjects: 6.220600 ms CreateObjectMapping: 6.438100 ms MarkObjects: 95.985000 ms DeleteObjects: 0.443000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 194668. Total: 72.230600 ms (FindLiveObjects: 6.108800 ms CreateObjectMapping: 4.335600 ms MarkObjects: 61.527000 ms DeleteObjects: 0.258900 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 195070. Total: 108.407900 ms (FindLiveObjects: 5.629600 ms CreateObjectMapping: 5.469500 ms MarkObjects: 97.038400 ms DeleteObjects: 0.270100 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 195236. Total: 126.952500 ms (FindLiveObjects: 10.144400 ms CreateObjectMapping: 4.438100 ms MarkObjects: 112.001000 ms DeleteObjects: 0.368500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 195275. Total: 80.519900 ms (FindLiveObjects: 10.421900 ms CreateObjectMapping: 6.706900 ms MarkObjects: 63.069000 ms DeleteObjects: 0.321700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 195294. Total: 84.952700 ms (FindLiveObjects: 10.214900 ms CreateObjectMapping: 6.659000 ms MarkObjects: 67.727300 ms DeleteObjects: 0.351200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 195301. Total: 106.322500 ms (FindLiveObjects: 10.174700 ms CreateObjectMapping: 4.267000 ms MarkObjects: 91.573900 ms DeleteObjects: 0.306600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 195302. Total: 84.369500 ms (FindLiveObjects: 10.409500 ms CreateObjectMapping: 5.344700 ms MarkObjects: 68.256100 ms DeleteObjects: 0.358800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 195302. Total: 112.359400 ms (FindLiveObjects: 10.073200 ms CreateObjectMapping: 6.653800 ms MarkObjects: 95.312200 ms DeleteObjects: 0.319800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 195302. Total: 72.561600 ms (FindLiveObjects: 5.504300 ms CreateObjectMapping: 4.315100 ms MarkObjects: 62.410200 ms DeleteObjects: 0.331500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 196158. Total: 104.672800 ms (FindLiveObjects: 10.038800 ms CreateObjectMapping: 4.305600 ms MarkObjects: 90.026900 ms DeleteObjects: 0.301300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 196160. Total: 67.539800 ms (FindLiveObjects: 6.213700 ms CreateObjectMapping: 4.301900 ms MarkObjects: 56.693100 ms DeleteObjects: 0.330700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 196430. Total: 111.723600 ms (FindLiveObjects: 10.290300 ms CreateObjectMapping: 4.396200 ms MarkObjects: 96.684800 ms DeleteObjects: 0.352000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 196431. Total: 103.457400 ms (FindLiveObjects: 6.362700 ms CreateObjectMapping: 4.256800 ms MarkObjects: 92.545200 ms DeleteObjects: 0.292400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 196586. Total: 105.775800 ms (FindLiveObjects: 10.579800 ms CreateObjectMapping: 4.294900 ms MarkObjects: 90.512900 ms DeleteObjects: 0.387900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 196754. Total: 79.205600 ms (FindLiveObjects: 10.117000 ms CreateObjectMapping: 4.275000 ms MarkObjects: 64.449500 ms DeleteObjects: 0.363800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 196758. Total: 110.112300 ms (FindLiveObjects: 5.451700 ms CreateObjectMapping: 4.201900 ms MarkObjects: 100.148400 ms DeleteObjects: 0.309900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 196805. Total: 80.646600 ms (FindLiveObjects: 10.247600 ms CreateObjectMapping: 4.352300 ms MarkObjects: 65.736400 ms DeleteObjects: 0.310200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 196805. Total: 105.259000 ms (FindLiveObjects: 6.547900 ms CreateObjectMapping: 4.639300 ms MarkObjects: 93.760400 ms DeleteObjects: 0.310800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 196812. Total: 88.471500 ms (FindLiveObjects: 10.389000 ms CreateObjectMapping: 5.913000 ms MarkObjects: 71.822100 ms DeleteObjects: 0.346900 ms) Worker 234634 had incorrect TravelPurpose 10! Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 197036. Total: 77.154900 ms (FindLiveObjects: 10.270700 ms CreateObjectMapping: 4.265900 ms MarkObjects: 62.271800 ms DeleteObjects: 0.346200 ms) Worker 299039 had incorrect TravelPurpose 10! Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 197044. Total: 89.146400 ms (FindLiveObjects: 10.609500 ms CreateObjectMapping: 6.687500 ms MarkObjects: 71.537400 ms DeleteObjects: 0.311600 ms) Worker 243645 had incorrect TravelPurpose 10! Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 197089. Total: 113.266800 ms (FindLiveObjects: 10.371300 ms CreateObjectMapping: 6.835400 ms MarkObjects: 95.697300 ms DeleteObjects: 0.362500 ms) Virtual texturing: Deleting GPU cache BC7 RT Virtual texturing: Deleting GPU cache BC7 RT Game terminated due to timeout 0x00007ff9686a350d (UnityPlayer) UnityMain 0x00007ff9686a3288 (UnityPlayer) UnityMain 0x00007ff968689cd9 (UnityPlayer) UnityMain 0x00007ff968d29e51 (UnityPlayer) UnityMain 0x00007ff967d0b105 (UnityPlayer) 0x00000215544dd043 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000215544dcf5b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000215531df633 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000215544dcb10 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x00000215544dca38 (Mono JIT Code) UnityEngine.Debug:Log (object) 0x00000216b022c1bb (Mono JIT Code) Game.SceneFlow.GameManager/d__64:MoveNext () 0x00000215534b8bca (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x00000215532ace2e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000215532ac8cb (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000215534b8a7b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x000002155682981a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x00000215534bcd15 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x00000215534bcb73 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x00000215534b7807 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x00000215534b73a3 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x000002156aefffa3 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (bool) 0x00000215a37fdcd3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) 0x00000216b02afa9b (Mono JIT Code) Game.SceneFlow.AsyncHelpers/d__0:MoveNext () 0x00000215534b8bca (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x00000215532ace2e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000215532ac8cb (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000215534b8a7b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x00000215568296ca (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object) 0x00000215568295d4 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () 0x0000021556828ac3 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec () 0x00000215568288bb (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks () 0x00000213753f1575 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr) 0x00007ff9674c4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff9673fd204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff9673fd37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff9684aff69 (UnityPlayer) UnityMain 0x00007ff9682603f7 (UnityPlayer) 0x00007ff96824f778 (UnityPlayer) 0x00007ff96824f964 (UnityPlayer) 0x00007ff96824fe82 (UnityPlayer) 0x00007ff9684a33db (UnityPlayer) 0x00007ff9684a5dab (UnityPlayer) 0x00007ff9684a910b (UnityPlayer) 0x00007ff9684a93ab (UnityPlayer) UnityMain 0x00007ff7a8c911f6 (Cities2) 0x00007ff9ec5e259d (KERNEL32) BaseThreadInitThunk 0x00007ff9ecf4af78 (ntdll) RtlUserThreadStart Input System module state changed to: ShutdownInProgress. Input System polling thread exited. Input System module state changed to: Shutdown. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] Peak usage frame count: [8.0 KB-16.0 KB]: 862 frames, [16.0 KB-32.0 KB]: 1 frames, [32.0 KB-64.0 KB]: 939259 frames, [128.0 KB-256.0 KB]: 1 frames, [1.0 MB-2.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 28 frames Initial Block Size 4.0 MB Current Block Size 8.0 MB Peak Allocated Bytes 7.5 MB Overflow Count 9721 [ALLOC_TEMP_Job.Worker 18] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.1 KB Overflow Count 0 [ALLOC_TEMP_Loading.PreloadManager] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 205.2 KB Overflow Count 8 [ALLOC_TEMP_Background Job.Worker 8] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 10] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 16] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.1 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 6] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 4] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 194.9 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 27] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.1 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 14] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.1 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 17] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.1 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 146.5 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 12] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 1] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 1.7 KB Overflow Count 0 [ALLOC_TEMP_[GraniteSDK] Transcoder Thread] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 141 B Overflow Count 0 [ALLOC_TEMP_[GraniteSDK] Resolver Thread] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 139 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 5] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 138 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 13] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 11] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 2] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 147.1 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 3] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 1.6 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 0] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 20] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.1 KB Overflow Count 0 [ALLOC_TEMP_HIDInput] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 10.8 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 11] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.1 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 4] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_BatchDeleteObjects] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 30] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.1 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 6] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 17.9 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.1 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 21] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.1 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 26] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.1 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 5] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 8.4 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 9] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 25] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.1 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 14] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 29] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.1 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 13] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.1 KB Overflow Count 0 [ALLOC_TEMP_EnlightenWorker] x 8 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 15] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 2] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 28] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.1 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 22] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.1 KB Overflow Count 0 [ALLOC_TEMP_UnityGfxDeviceWorker] Initial Block Size 256.0 KB Current Block Size 296.0 KB Peak Allocated Bytes 292.6 KB Overflow Count 31 [ALLOC_TEMP_Background Job.Worker 7] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 9] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.1 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 8] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 31.9 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 7] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 32.5 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 23] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.1 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 1] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 146.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 10] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 31.5 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 15] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.1 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 24] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.1 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 12] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.1 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 19] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.1 KB Overflow Count 0 [ALLOC_TEMP_Loading.AsyncRead] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 342 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator Peak main deferred allocation count 35451 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 144 Subsections = 147456 buckets. Failed count: 105032408 32B: 41 Subsections = 20992 buckets. Failed count: 106953708 48B: 21 Subsections = 7168 buckets. Failed count: 183989634 64B: 19 Subsections = 4864 buckets. Failed count: 45750572 80B: 17 Subsections = 3481 buckets. Failed count: 34542913 96B: 5 Subsections = 853 buckets. Failed count: 41597795 112B: 4 Subsections = 585 buckets. Failed count: 8031350 128B: 5 Subsections = 640 buckets. Failed count: 66506895 [ALLOC_DEFAULT_MAIN] Peak usage frame count: [32.0 MB-64.0 MB]: 38 frames, [64.0 MB-128.0 MB]: 679 frames, [128.0 MB-256.0 MB]: 681 frames, [256.0 MB-0.50 GB]: 1066 frames, [0.50 GB-1.00 GB]: 937650 frames, [1.00 GB-2.00 GB]: 39 frames Requested Block Size 16.0 MB Peak Block count 40 Peak Allocated memory 1.22 GB Peak Large allocation bytes 0.70 GB [ALLOC_DEFAULT_THREAD] Peak usage frame count: [16.0 MB-32.0 MB]: 867 frames, [32.0 MB-64.0 MB]: 1 frames, [128.0 MB-256.0 MB]: 530 frames, [256.0 MB-0.50 GB]: 388726 frames, [0.50 GB-1.00 GB]: 550029 frames Requested Block Size 16.0 MB Peak Block count 36 Peak Allocated memory 0.83 GB Peak Large allocation bytes 420.3 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 0 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_2_FRAMES] Initial Block Size 2.0 MB Used Block Count 0 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 2 Overflow Count (full) 0 [ALLOC_TEMP_JOB_ASYNC (Background)] Initial Block Size 1.0 MB Used Block Count 1 Overflow Count (too large) 31 Overflow Count (full) 0 [ALLOC_GFX] Dual Thread Allocator Peak main deferred allocation count 14 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 144 Subsections = 147456 buckets. Failed count: 105032408 32B: 41 Subsections = 20992 buckets. Failed count: 106953708 48B: 21 Subsections = 7168 buckets. Failed count: 183989634 64B: 19 Subsections = 4864 buckets. Failed count: 45750572 80B: 17 Subsections = 3481 buckets. Failed count: 34542913 96B: 5 Subsections = 853 buckets. Failed count: 41597795 112B: 4 Subsections = 585 buckets. Failed count: 8031350 128B: 5 Subsections = 640 buckets. Failed count: 66506895 [ALLOC_GFX_MAIN] Peak usage frame count: [128.0 KB-256.0 KB]: 39 frames, [1.0 MB-2.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 829 frames, [4.0 MB-8.0 MB]: 1098 frames, [8.0 MB-16.0 MB]: 63094 frames, [16.0 MB-32.0 MB]: 345935 frames, [32.0 MB-64.0 MB]: 188848 frames, [64.0 MB-128.0 MB]: 340309 frames Requested Block Size 16.0 MB Peak Block count 6 Peak Allocated memory 122.9 MB Peak Large allocation bytes 117.3 MB [ALLOC_GFX_THREAD] Peak usage frame count: [8.0 KB-16.0 KB]: 869 frames, [16.0 KB-32.0 KB]: 1 frames, [32.0 KB-64.0 KB]: 30 frames, [128.0 KB-256.0 KB]: 1 frames, [256.0 KB-0.5 MB]: 1034 frames, [1.0 MB-2.0 MB]: 221 frames, [2.0 MB-4.0 MB]: 301999 frames, [4.0 MB-8.0 MB]: 220110 frames, [8.0 MB-16.0 MB]: 415888 frames Requested Block Size 16.0 MB Peak Block count 2 Peak Allocated memory 15.9 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS] Dual Thread Allocator Peak main deferred allocation count 45 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 144 Subsections = 147456 buckets. Failed count: 105032408 32B: 41 Subsections = 20992 buckets. Failed count: 106953708 48B: 21 Subsections = 7168 buckets. Failed count: 183989634 64B: 19 Subsections = 4864 buckets. Failed count: 45750572 80B: 17 Subsections = 3481 buckets. Failed count: 34542913 96B: 5 Subsections = 853 buckets. Failed count: 41597795 112B: 4 Subsections = 585 buckets. Failed count: 8031350 128B: 5 Subsections = 640 buckets. Failed count: 66506895 [ALLOC_CACHEOBJECTS_MAIN] Peak usage frame count: [32.0 MB-64.0 MB]: 39 frames, [64.0 MB-128.0 MB]: 1 frames, [256.0 MB-0.50 GB]: 940113 frames Requested Block Size 4.0 MB Peak Block count 67 Peak Allocated memory 311.0 MB Peak Large allocation bytes 84.5 MB [ALLOC_CACHEOBJECTS_THREAD] Peak usage frame count: [4.0 MB-8.0 MB]: 940153 frames Requested Block Size 4.0 MB Peak Block count 2 Peak Allocated memory 7.1 MB Peak Large allocation bytes 2.2 MB [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 144 Subsections = 147456 buckets. Failed count: 105032408 32B: 41 Subsections = 20992 buckets. Failed count: 106953708 48B: 21 Subsections = 7168 buckets. Failed count: 183989634 64B: 19 Subsections = 4864 buckets. Failed count: 45750572 80B: 17 Subsections = 3481 buckets. Failed count: 34542913 96B: 5 Subsections = 853 buckets. Failed count: 41597795 112B: 4 Subsections = 585 buckets. Failed count: 8031350 128B: 5 Subsections = 640 buckets. Failed count: 66506895 [ALLOC_TYPETREE_MAIN] Peak usage frame count: [8.0 KB-16.0 KB]: 40 frames, [128.0 KB-256.0 KB]: 940113 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 152.8 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] Peak usage frame count: [8.0 KB-16.0 KB]: 940153 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 14.0 KB Peak Large allocation bytes 0 B