Mono path[0] = 'D:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/Managed' Mono config path = 'D:/SteamLibrary/steamapps/common/Cities Skylines II/MonoBleedingEdge/etc' Input System module state changed to: Initialized. [PhysX] Initialized MultithreadedTaskDispatcher with 24 workers. Initialize engine version: 2022.3.60f1 (5f63fdee6d95) [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/UnitySubsystems GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 4090 (ID=0x2684) Vendor: NVIDIA VRAM: 24142 MB Driver: 32.0.15.8088 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.165 seconds - Finished resetting the current domain, in 0.001 seconds Initializing input. Using Windows.Gaming.Input Input initialized. Initialized touch support. [PhysX] Initialized MultithreadedTaskDispatcher with 24 workers. UnloadTime: 0.549600 ms Logs at C:/Users/jack4/AppData/LocalLow/Colossal Order/Cities Skylines II/Logs Game version: 1.3.3f1 (1166.34240) [5841.24389] 0x00007ffcb2fa304d (UnityPlayer) UnityMain 0x00007ffcb2fa2dc8 (UnityPlayer) UnityMain 0x00007ffcb2f897c9 (UnityPlayer) UnityMain 0x00007ffcb3629bf1 (UnityPlayer) UnityMain 0x00007ffcb260af25 (UnityPlayer) 0x0000024d12fecfb3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x0000024d12fececb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000024d10ac9f33 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000024d12feca80 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x0000024d12fec9a8 (Mono JIT Code) UnityEngine.Debug:Log (object) 0x0000024d12fec75b (Mono JIT Code) Game.SceneFlow.GameManager:SetNativeStackTrace () 0x0000024d12f7d6bb (Mono JIT Code) Game.SceneFlow.GameManager/d__51:MoveNext () 0x0000024d12f7d003 (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__51> (Game.SceneFlow.GameManager/d__51&) 0x0000024d12f7cb63 (Mono JIT Code) Game.SceneFlow.GameManager:Awake () 0x0000024b719a7dd8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffcb1dc4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffcb1cfd204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffcb1cfd37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffcb2d79115 (UnityPlayer) 0x00007ffcb2d130e4 (UnityPlayer) 0x00007ffcb2d135af (UnityPlayer) 0x00007ffcb2d13021 (UnityPlayer) 0x00007ffcb2d8d52f (UnityPlayer) 0x00007ffcb2b6ff0b (UnityPlayer) 0x00007ffcb2b6f987 (UnityPlayer) 0x00007ffcb2b70ec1 (UnityPlayer) 0x00007ffcb2b712c5 (UnityPlayer) 0x00007ffcb2b5ede0 (UnityPlayer) 0x00007ffcb2b5ef0f (UnityPlayer) 0x00007ffcb2da8318 (UnityPlayer) 0x00007ffcb2da874b (UnityPlayer) UnityMain 0x00007ff65c3711f2 (Cities2) 0x00007ffe3b09e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffe3be9c34c (ntdll) RtlUserThreadStart Type: Desktop OS: Windows 11 (10.0.26100) 64bit System memory: 63.114 GB Graphics device: NVIDIA GeForce RTX 4090 (Version: Direct3D 11.0 [level 11.1]) Graphics memory: 23.576 GB Max texture size: 16384 Shader level: 50 3D textures: True Shadows: True Compute: True CPU: AMD Ryzen 9 7900X3D 12-Core Processor Core count: 24 Platform: WindowsPlayer Screen resolution: 3440x1440x143 Window resolution: 3440x1440 DPI: 96 Rendering Threading Mode: LegacyJobified CLR: 4.0.30319.42000 Modding runtime: Builtin Scripting runtime: Mono 6.13.0 (Visual Studio built mono) 0x00007ffcb2fa304d (UnityPlayer) UnityMain 0x00007ffcb2fa2dc8 (UnityPlayer) UnityMain 0x00007ffcb2f897c9 (UnityPlayer) UnityMain 0x00007ffcb3629bf1 (UnityPlayer) UnityMain 0x00007ffcb260af25 (UnityPlayer) 0x0000024d12fecfb3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x0000024d12fececb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000024d10ac9f33 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000024d12feca80 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x0000024d12fec9a8 (Mono JIT Code) UnityEngine.Debug:Log (object) 0x0000024d12fec77b (Mono JIT Code) Game.SceneFlow.GameManager:SetNativeStackTrace () 0x0000024d12f7d6bb (Mono JIT Code) Game.SceneFlow.GameManager/d__51:MoveNext () 0x0000024d12f7d003 (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__51> (Game.SceneFlow.GameManager/d__51&) 0x0000024d12f7cb63 (Mono JIT Code) Game.SceneFlow.GameManager:Awake () 0x0000024b719a7dd8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffcb1dc4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffcb1cfd204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffcb1cfd37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffcb2d79115 (UnityPlayer) 0x00007ffcb2d130e4 (UnityPlayer) 0x00007ffcb2d135af (UnityPlayer) 0x00007ffcb2d13021 (UnityPlayer) 0x00007ffcb2d8d52f (UnityPlayer) 0x00007ffcb2b6ff0b (UnityPlayer) 0x00007ffcb2b6f987 (UnityPlayer) 0x00007ffcb2b70ec1 (UnityPlayer) 0x00007ffcb2b712c5 (UnityPlayer) 0x00007ffcb2b5ede0 (UnityPlayer) 0x00007ffcb2b5ef0f (UnityPlayer) 0x00007ffcb2da8318 (UnityPlayer) 0x00007ffcb2da874b (UnityPlayer) UnityMain 0x00007ff65c3711f2 (Cities2) 0x00007ffe3b09e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffe3be9c34c (ntdll) RtlUserThreadStart Setting breakpad minidump AppID = 949230 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198082439571 [API loaded no] Failed to get install_location from json 0x00007ffcb2fa304d (UnityPlayer) UnityMain 0x00007ffcb2fa2dc8 (UnityPlayer) UnityMain 0x00007ffcb2f897c9 (UnityPlayer) UnityMain 0x00007ffcb3629bf1 (UnityPlayer) UnityMain 0x00007ffcb260af25 (UnityPlayer) 0x0000024d12fecfb3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x0000024d12fececb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000024d10ac9f33 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000024d12feca80 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x0000024d7b0a2395 (Mono JIT Code) UnityEngine.Debug:LogError (object) 0x0000024d7b0a2323 (Mono JIT Code) Game.Modding.Toolchain.Dependencies.RiderPathLocator/Logger:Warn (string,System.Exception) 0x0000024d7b0a2203 (Mono JIT Code) Game.Modding.Toolchain.Dependencies.RiderPathLocator/SettingsJson:GetInstallLocationFromJson (string) 0x0000024d7b0a20f3 (Mono JIT Code) Game.Modding.Toolchain.Dependencies.RiderPathLocator:GetToolboxRiderRootPath (string) 0x0000024d7b0a1ed3 (Mono JIT Code) Game.Modding.Toolchain.Dependencies.RiderPathLocator:GetToolboxBaseDir () 0x0000024d7b0a183b (Mono JIT Code) Game.Modding.Toolchain.Dependencies.RiderPathLocator:CollectRiderInfosWindows () 0x0000024d7b0a14fb (Mono JIT Code) Game.Modding.Toolchain.Dependencies.RiderPathLocator:GetAllRiderPaths () 0x0000024d7b0a11f3 (Mono JIT Code) Game.Modding.Toolchain.Dependencies.RiderDependency:GetIDEVersion (System.Threading.CancellationToken) 0x0000024d7b092e5d (Mono JIT Code) Game.Modding.Toolchain.Dependencies.BaseIDEDependency/d__8:MoveNext () 0x0000024d7b092d2b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__8> (Game.Modding.Toolchain.Dependencies.BaseIDEDependency/d__8&) 0x0000024d7b092bdb (Mono JIT Code) Game.Modding.Toolchain.Dependencies.BaseIDEDependency:GetVersion (System.Threading.CancellationToken) 0x0000024d7b09283b (Mono JIT Code) Game.Modding.Toolchain.Dependencies.BaseIDEDependency/d__9:MoveNext () 0x0000024d7b09270b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__9> (Game.Modding.Toolchain.Dependencies.BaseIDEDependency/d__9&) 0x0000024d7b0925cb (Mono JIT Code) Game.Modding.Toolchain.Dependencies.BaseIDEDependency:IsInstalled (System.Threading.CancellationToken) 0x0000024d78f41d70 (Mono JIT Code) Game.Modding.Toolchain.IToolchainDependency/d__67:MoveNext () 0x0000024d78f41363 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__67> (Game.Modding.Toolchain.IToolchainDependency/d__67&) 0x0000024d78f4113b (Mono JIT Code) Game.Modding.Toolchain.IToolchainDependency:Refresh (Game.Modding.Toolchain.IToolchainDependency,System.Threading.CancellationToken) 0x0000024d78f40f93 (Mono JIT Code) Game.Modding.Toolchain.Dependencies.BaseDependency:Refresh (System.Threading.CancellationToken) 0x0000024d7b0923fa (Mono JIT Code) Game.Modding.Toolchain.Dependencies.CombinedDependency/<>c:b__70_0 (Game.Modding.Toolchain.IToolchainDependency,System.Threading.CancellationToken) 0x0000024d7b0923a9 (Mono JIT Code) Game.Modding.Toolchain.Dependencies.CombinedDependency/<>c__DisplayClass69_0:b__0 (Game.Modding.Toolchain.IToolchainDependency) 0x0000024d7b0921ee (Mono JIT Code) System.Linq.Enumerable/SelectArrayIterator`2:ToList () 0x0000024d0f4e7147 (Mono JIT Code) System.Linq.Enumerable:ToList (System.Collections.Generic.IEnumerable`1) 0x0000024d7b090413 (Mono JIT Code) Game.Modding.Toolchain.Dependencies.CombinedDependency/d__69:MoveNext () 0x0000024d7b08efdb (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__69> (Game.Modding.Toolchain.Dependencies.CombinedDependency/d__69&) 0x0000024d7b08ee8b (Mono JIT Code) Game.Modding.Toolchain.Dependencies.CombinedDependency:GetCombinedResult (Game.Modding.Toolchain.Dependencies.CombinedDependency/CombineType,System.Threading.CancellationToken,System.Func`3) 0x0000024d7b08e953 (Mono JIT Code) Game.Modding.Toolchain.Dependencies.CombinedDependency/d__70:MoveNext () 0x0000024d7b08e5d3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__70> (Game.Modding.Toolchain.Dependencies.CombinedDependency/d__70&) 0x0000024d7b08e49b (Mono JIT Code) Game.Modding.Toolchain.Dependencies.CombinedDependency:Refresh (System.Threading.CancellationToken) 0x0000024d78f40f31 (Mono JIT Code) Game.Modding.Toolchain.ToolchainDependencyManager/<>c__DisplayClass38_0:b__1 (Game.Modding.Toolchain.IToolchainDependency) 0x0000024d78f40aee (Mono JIT Code) System.Linq.Enumerable/SelectListIterator`2:MoveNext () 0x0000024d71c20d9a (Mono JIT Code) System.Threading.Tasks.Task:WhenAll (System.Collections.Generic.IEnumerable`1) 0x0000024d78f3d7ab (Mono JIT Code) Game.Modding.Toolchain.ToolchainDependencyManager/d__38:MoveNext () 0x0000024d78f3c323 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__38> (Game.Modding.Toolchain.ToolchainDependencyManager/d__38&) 0x0000024d78f3c063 (Mono JIT Code) Game.Modding.Toolchain.ToolchainDependencyManager:GetDeploymentState (System.Threading.CancellationToken,bool,bool) 0x0000024d78f3ba7b (Mono JIT Code) Game.Modding.Toolchain.ToolchainDependencyManager/<b__25_0>d:MoveNext () 0x0000024d78f3b59b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startb__25_0>d> (Game.Modding.Toolchain.ToolchainDependencyManager/<b__25_0>d&) 0x0000024d78f3ad63 (Mono JIT Code) Game.Modding.Toolchain.ToolchainDependencyManager:b__25_0 () 0x0000024d466beab5 (Mono JIT Code) System.Threading.Tasks.Task`1:InnerInvoke () 0x0000024d12f97244 (Mono JIT Code) System.Threading.Tasks.Task:Execute () 0x0000024d12f971f3 (Mono JIT Code) System.Threading.Tasks.Task:ExecutionContextCallback (object) 0x0000024d12d7942e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000024d12d78f7b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000024d12f9700b (Mono JIT Code) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) 0x0000024d12f96c6b (Mono JIT Code) System.Threading.Tasks.Task:ExecuteEntry (bool) 0x0000024d12f96b4b (Mono JIT Code) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () 0x0000024d12f8f69a (Mono JIT Code) System.Threading.ThreadPoolWorkQueue:Dispatch () 0x0000024d12f8e9cb (Mono JIT Code) System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () 0x0000024d12f8eb25 (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_bool (object,intptr,intptr,intptr) 0x00007ffcb1dc4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffcb1cfd204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffcb1d3e9cd (mono-2.0-bdwgc) mono_thread_has_sufficient_execution_stack 0x00007ffcb1d41c33 (mono-2.0-bdwgc) mono_thread_has_sufficient_execution_stack 0x00007ffcb1d2f9ab (mono-2.0-bdwgc) mono_profiler_init_etw 0x00007ffcb1d2fbbe (mono-2.0-bdwgc) mono_profiler_init_etw 0x00007ffe3b09e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffe3be9c34c (ntdll) RtlUserThreadStart [UI] [ERROR] Error: 'game.activeScreen.update' was not called before getValueUnsafe! While executing JS :15:23 0x00007ffcb2fa304d (UnityPlayer) UnityMain 0x00007ffcb2fa2dc8 (UnityPlayer) UnityMain 0x00007ffcb2f897c9 (UnityPlayer) UnityMain 0x00007ffcb3629bf1 (UnityPlayer) UnityMain 0x00007ffcb260af25 (UnityPlayer) 0x0000024d12fecfb3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x0000024d12fececb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000024d10aca5ca (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x0000024d10ac9d0b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000024d10ac99d1 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x0000024d10ac938d (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x0000024d7d335bd3 (Mono JIT Code) Colossal.Logging.UnityLogger:Error (object) 0x0000024d75e323be (Mono JIT Code) Colossal.UI.CoLogHandler:WriteLog (cohtml.Net.Severity,string,ulong) 0x0000024d75e31c78 (Mono JIT Code) cohtml.Net.LogHandler:SwigDirectorWriteLog (int,string,ulong,intptr) 0x0000024d75dfee23 (Mono JIT Code) (wrapper native-to-managed) cohtml.Net.LogHandler:SwigDirectorWriteLog (int,intptr,ulong,intptr) 0x00007ffcb5e751f5 (cohtml_Unity3DPlugin) CSharp_SystemCacheStats_ImageCacheStats_OrphanedImages_get 0x00007ffcb5e7e6cc (cohtml_Unity3DPlugin) FillUnityDefaultShaderMapping 0x00007ffcb5152717 (cohtml.WindowsDesktop) cohtml::IInternationalizationManager::IInternationalizationManager 0x00007ffcb5150a84 (cohtml.WindowsDesktop) cohtml::IInternationalizationManager::IInternationalizationManager 0x00007ffcb543a9ca (cohtml.WindowsDesktop) cohtml::IViewListener::IViewListener 0x00007ffcb543b2c2 (cohtml.WindowsDesktop) cohtml::IViewListener::IViewListener 0x00007ffca899227b (v8) v8::internal::Assembler::emit_xor 0x00007ffca89914e0 (v8) v8::internal::Assembler::emit_xor 0x00007ffca8991930 (v8) v8::internal::Assembler::emit_xor 0x00007ffca8991713 (v8) v8::internal::Assembler::emit_xor 0x00007ffca8762f10 (v8) v8::internal::Assembler::emit_xor 0x00007ffca86f0834 (v8) v8::internal::Assembler::emit_xor 0x00007ffca86f0834 (v8) v8::internal::Assembler::emit_xor 0x00007ffca86f0834 (v8) v8::internal::Assembler::emit_xor 0x00007ffca86f0834 (v8) v8::internal::Assembler::emit_xor 0x00007ffca86f0834 (v8) v8::internal::Assembler::emit_xor 0x00007ffca86f0834 (v8) v8::internal::Assembler::emit_xor 0x00007ffca86f0834 (v8) v8::internal::Assembler::emit_xor 0x00007ffca86f0834 (v8) v8::internal::Assembler::emit_xor 0x00007ffca86f0834 (v8) v8::internal::Assembler::emit_xor 0x00007ffca86f0834 (v8) v8::internal::Assembler::emit_xor 0x00007ffca86f0834 (v8) v8::internal::Assembler::emit_xor 0x00007ffca86f0834 (v8) v8::internal::Assembler::emit_xor 0x00007ffca86ee8ac (v8) v8::internal::Assembler::emit_xor 0x00007ffca86ee4af (v8) v8::internal::Assembler::emit_xor 0x00007ffca8a94038 (v8) v8::internal::Assembler::emit_xor 0x00007ffca8a937bf (v8) v8::internal::Assembler::emit_xor 0x00007ffca88cc86e (v8) v8::internal::Assembler::emit_xor 0x00007ffcb550ac35 (cohtml.WindowsDesktop) cohtml::IViewListener::IViewListener 0x00007ffcb52c6f00 (cohtml.WindowsDesktop) cohtml::media::IDemuxerPlaybackCallbacks::IDemuxerPlaybackCallbacks 0x00007ffcb550e1e1 (cohtml.WindowsDesktop) cohtml::ITimeZoneProvider::ITimeZoneProvider 0x00007ffcb53fce97 (cohtml.WindowsDesktop) cohtml::IViewListener::IViewListener 0x00007ffcb53fb574 (cohtml.WindowsDesktop) cohtml::IViewListener::IViewListener 0x00007ffcb5e82207 (cohtml_Unity3DPlugin) FillUnityDefaultShaderMapping 0x0000024d7b24a15f (Mono JIT Code) (wrapper managed-to-native) cohtml.Net.cohtmlNativePINVOKE:View_Advance (System.Runtime.InteropServices.HandleRef,uint,double) 0x0000024d7b24a04b (Mono JIT Code) cohtml.Net.View:Advance (uint,double) 0x0000024d7b249f5b (Mono JIT Code) Colossal.UI.UIView:Update () 0x0000024d7b249d9b (Mono JIT Code) Colossal.UI.UISystem:Update () 0x0000024d7b249bcb (Mono JIT Code) Colossal.UI.UIManager:Update () 0x0000024d7b249adb (Mono JIT Code) Game.SceneFlow.GameManager:UpdateUI () 0x0000024d166b7d73 (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x0000024b719a7dd8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffcb1dc4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffcb1cfd204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffcb1cfd37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffcb2d10436 (UnityPlayer) 0x00007ffcb2d10571 (UnityPlayer) 0x00007ffcb29e09e0 (UnityPlayer) 0x00007ffcb2b50048 (UnityPlayer) 0x00007ffcb2b50234 (UnityPlayer) 0x00007ffcb2b50752 (UnityPlayer) 0x00007ffcb2da277b (UnityPlayer) 0x00007ffcb2da514b (UnityPlayer) 0x00007ffcb2da84ab (UnityPlayer) 0x00007ffcb2da874b (UnityPlayer) UnityMain 0x00007ff65c3711f2 (Cities2) 0x00007ffe3b09e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffe3be9c34c (ntdll) RtlUserThreadStart [UI] [ERROR] JS Error: assetdb://gameui/index.js:1: Error: 'game.activeScreen.update' was not called before getValueUnsafe! 0x00007ffcb2fa304d (UnityPlayer) UnityMain 0x00007ffcb2fa2dc8 (UnityPlayer) UnityMain 0x00007ffcb2f897c9 (UnityPlayer) UnityMain 0x00007ffcb3629bf1 (UnityPlayer) UnityMain 0x00007ffcb260af25 (UnityPlayer) 0x0000024d12fecfb3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x0000024d12fececb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000024d10aca5ca (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x0000024d10ac9d0b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000024d10ac99d1 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x0000024d10ac938d (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x0000024d7d335bd3 (Mono JIT Code) Colossal.Logging.UnityLogger:Error (object) 0x0000024d75e323be (Mono JIT Code) Colossal.UI.CoLogHandler:WriteLog (cohtml.Net.Severity,string,ulong) 0x0000024d75e31c78 (Mono JIT Code) cohtml.Net.LogHandler:SwigDirectorWriteLog (int,string,ulong,intptr) 0x0000024d75dfee23 (Mono JIT Code) (wrapper native-to-managed) cohtml.Net.LogHandler:SwigDirectorWriteLog (int,intptr,ulong,intptr) 0x00007ffcb5e751f5 (cohtml_Unity3DPlugin) CSharp_SystemCacheStats_ImageCacheStats_OrphanedImages_get 0x00007ffcb5e7e6cc (cohtml_Unity3DPlugin) FillUnityDefaultShaderMapping 0x00007ffcb5510245 (cohtml.WindowsDesktop) cohtml::ITimeZoneProvider::ITimeZoneProvider 0x00007ffcb550eba3 (cohtml.WindowsDesktop) cohtml::ITimeZoneProvider::ITimeZoneProvider 0x00007ffcb550e1fe (cohtml.WindowsDesktop) cohtml::ITimeZoneProvider::ITimeZoneProvider 0x00007ffcb53fce97 (cohtml.WindowsDesktop) cohtml::IViewListener::IViewListener 0x00007ffcb53fb574 (cohtml.WindowsDesktop) cohtml::IViewListener::IViewListener 0x00007ffcb5e82207 (cohtml_Unity3DPlugin) FillUnityDefaultShaderMapping 0x0000024d7b24a15f (Mono JIT Code) (wrapper managed-to-native) cohtml.Net.cohtmlNativePINVOKE:View_Advance (System.Runtime.InteropServices.HandleRef,uint,double) 0x0000024d7b24a04b (Mono JIT Code) cohtml.Net.View:Advance (uint,double) 0x0000024d7b249f5b (Mono JIT Code) Colossal.UI.UIView:Update () 0x0000024d7b249d9b (Mono JIT Code) Colossal.UI.UISystem:Update () 0x0000024d7b249bcb (Mono JIT Code) Colossal.UI.UIManager:Update () 0x0000024d7b249adb (Mono JIT Code) Game.SceneFlow.GameManager:UpdateUI () 0x0000024d166b7d73 (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x0000024b719a7dd8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffcb1dc4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffcb1cfd204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffcb1cfd37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffcb2d10436 (UnityPlayer) 0x00007ffcb2d10571 (UnityPlayer) 0x00007ffcb29e09e0 (UnityPlayer) 0x00007ffcb2b50048 (UnityPlayer) 0x00007ffcb2b50234 (UnityPlayer) 0x00007ffcb2b50752 (UnityPlayer) 0x00007ffcb2da277b (UnityPlayer) 0x00007ffcb2da514b (UnityPlayer) 0x00007ffcb2da84ab (UnityPlayer) 0x00007ffcb2da874b (UnityPlayer) UnityMain 0x00007ff65c3711f2 (Cities2) 0x00007ffe3b09e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffe3be9c34c (ntdll) RtlUserThreadStart [UI] [ERROR] JS Error (Line): (()=>{var e={639:(e,t,n)=>{var s;s=function(e,t,n){"use strict";var s=void 0!==t;if((t=t||{})._Initialized)return t;var i=[2,0,3,0];function a(){this.events={}}function o(e,t){this.code=e,this.context=t}for(var r in a.prototype._createClear=function(e,n,s,i){return function(){var a=e.events[n];if(a){var o=-1;if(void 0===s){for(var r=0;rd__107:MoveNext () 0x0000024d7e581a1b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__107> (Colossal.PSI.PdxSdk.PdxSdkPlatform/d__107&) 0x0000024d7e5818d3 (Mono JIT Code) Colossal.PSI.PdxSdk.PdxSdkPlatform:CheckEntitlements (bool) 0x0000024d7e57783b (Mono JIT Code) Colossal.PSI.PdxSdk.PdxSdkPlatform/d__108:MoveNext () 0x0000024d12f94f82 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x0000024d12d7942e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000024d12d78f7b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000024d12f94e3b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x0000024d166bb11a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x0000024d12f99055 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x0000024d12f98eb3 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x0000024d12f93b47 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x0000024d12f936e3 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x0000024d45fa4ee3 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (bool) 0x0000024d70a44e33 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) 0x0000024d7e57ae3b (Mono JIT Code) Colossal.PSI.PdxSdk.PdxSdkPlatform/d__58:MoveNext () 0x0000024d12f94f82 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x0000024d12d7942e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000024d12d78f7b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000024d12f94e3b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x0000024d166bafca (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object) 0x0000024d166baed4 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () 0x0000024d166ba3c3 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec () 0x0000024d166ba1bb (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks () 0x0000024b73701575 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr) 0x00007ffcb1dc4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffcb1cfd204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffcb1cfd37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffcb2daf309 (UnityPlayer) UnityMain 0x00007ffcb2b60c07 (UnityPlayer) 0x00007ffcb2b50048 (UnityPlayer) 0x00007ffcb2b50234 (UnityPlayer) 0x00007ffcb2b50752 (UnityPlayer) 0x00007ffcb2da277b (UnityPlayer) 0x00007ffcb2da514b (UnityPlayer) 0x00007ffcb2da84ab (UnityPlayer) 0x00007ffcb2da874b (UnityPlayer) UnityMain 0x00007ff65c3711f2 (Cities2) 0x00007ffe3b09e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffe3be9c34c (ntdll) RtlUserThreadStart Virtual texturing: Created a 329MB VT cache, sizes 16368x8448x2(2 mips), format BC7 Virtual texturing: Created a 649MB VT cache, sizes 16368x11088x3(2 mips), format BC7 Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 389 unused Assets to reduce memory usage. Loaded Objects now: 189156. Total: 101.290400 ms (FindLiveObjects: 8.374700 ms CreateObjectMapping: 8.132800 ms MarkObjects: 84.426600 ms DeleteObjects: 0.356000 ms) Virtual texturing: Deleting GPU cache BC7 RT Virtual texturing: Deleting GPU cache BC7 RT Game terminated successfully 0x00007ffcb2fa304d (UnityPlayer) UnityMain 0x00007ffcb2fa2dc8 (UnityPlayer) UnityMain 0x00007ffcb2f897c9 (UnityPlayer) UnityMain 0x00007ffcb3629bf1 (UnityPlayer) UnityMain 0x00007ffcb260af25 (UnityPlayer) 0x0000024d12fecfb3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x0000024d12fececb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000024d10ac9f33 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000024d12feca80 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x0000024d12fec9a8 (Mono JIT Code) UnityEngine.Debug:Log (object) 0x0000024eace2e15b (Mono JIT Code) Game.SceneFlow.GameManager/d__64:MoveNext () 0x0000024d12f94f82 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x0000024d12d7942e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000024d12d78f7b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000024d12f94e3b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x0000024d166bb11a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x0000024d12f99055 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x0000024d12f98eb3 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x0000024d12f93b47 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x0000024d12f936e3 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x0000024d45fa4ee3 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (bool) 0x0000024d70a44e33 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) 0x0000024cc41fe04b (Mono JIT Code) Game.SceneFlow.AsyncHelpers/d__0:MoveNext () 0x0000024d12f94f82 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x0000024d12d7942e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000024d12d78f7b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000024d12f94e3b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x0000024d166bb11a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x0000024d12f99055 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x0000024d12f98eb3 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x0000024d12f93b47 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x0000024d12f936e3 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x0000024d45fa6b83 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (TResult_REF) 0x0000024d45fa6c03 (Mono JIT Code) System.Threading.Tasks.TaskFactory/CompleteOnInvokePromise:Invoke (System.Threading.Tasks.Task) 0x0000024d12f93a3c (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x0000024d12f936e3 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x0000024d12f934c3 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (System.Threading.Tasks.VoidTaskResult) 0x0000024d12f97f63 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.VoidTaskResult) 0x0000024d12f87e43 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.Task`1) 0x0000024d12f87d9b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult () 0x0000024cc41f8c6b (Mono JIT Code) Game.SceneFlow.GameManager/d__109:MoveNext () 0x0000024d12f94f82 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x0000024d12d7942e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000024d12d78f7b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000024d12f94e3b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x0000024d166bafca (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object) 0x0000024d166baed4 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () 0x0000024d166ba3c3 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec () 0x0000024d166ba1bb (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks () 0x0000024b73701575 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr) 0x00007ffcb1dc4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffcb1cfd204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffcb1cfd37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffcb2daf309 (UnityPlayer) UnityMain 0x00007ffcb2b60c07 (UnityPlayer) 0x00007ffcb2b50048 (UnityPlayer) 0x00007ffcb2b50234 (UnityPlayer) 0x00007ffcb2b50752 (UnityPlayer) 0x00007ffcb2da277b (UnityPlayer) 0x00007ffcb2da514b (UnityPlayer) 0x00007ffcb2da84ab (UnityPlayer) 0x00007ffcb2da874b (UnityPlayer) UnityMain 0x00007ff65c3711f2 (Cities2) 0x00007ffe3b09e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffe3be9c34c (ntdll) RtlUserThreadStart Input System module state changed to: ShutdownInProgress. Input System polling thread exited. Input System module state changed to: Shutdown. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] Peak usage frame count: [8.0 KB-16.0 KB]: 2220 frames, [16.0 KB-32.0 KB]: 1 frames, [32.0 KB-64.0 KB]: 9728 frames, [64.0 KB-128.0 KB]: 2 frames, [128.0 KB-256.0 KB]: 1 frames, [1.0 MB-2.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 2 frames, [4.0 MB-8.0 MB]: 5 frames Initial Block Size 4.0 MB Current Block Size 8.0 MB Peak Allocated Bytes 8.0 MB Overflow Count 61829 [ALLOC_TEMP_Job.Worker 18] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Loading.PreloadManager] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 198.5 KB Overflow Count 8 [ALLOC_TEMP_Background Job.Worker 8] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 10] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 16] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 6] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 4] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 17] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 14] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 3.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 12] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 1] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 1.7 KB Overflow Count 0 [ALLOC_TEMP_[GraniteSDK] Transcoder Thread] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 141 B Overflow Count 0 [ALLOC_TEMP_[GraniteSDK] Resolver Thread] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 139 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 5] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 138 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 13] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 11] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 2] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 3.2 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 3] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 0] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 20] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_HIDInput] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 10.9 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 11] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 4] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_BatchDeleteObjects] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 9] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 3.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 21] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 3.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 5] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 14] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 6] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 13] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_EnlightenWorker] x 6 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 15] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 2] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 1.6 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 7] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 22] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_UnityGfxDeviceWorker] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 70.5 KB Overflow Count 7 [ALLOC_TEMP_Job.Worker 9] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 8] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 7] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 1] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 3.2 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 10] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 15] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 19] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 3.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 12] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Loading.AsyncRead] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 306 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator Peak main deferred allocation count 2798 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 144 Subsections = 147456 buckets. Failed count: 1189619 32B: 42 Subsections = 21504 buckets. Failed count: 830121 48B: 20 Subsections = 6826 buckets. Failed count: 852161 64B: 19 Subsections = 4864 buckets. Failed count: 169962 80B: 17 Subsections = 3481 buckets. Failed count: 105051 96B: 5 Subsections = 853 buckets. Failed count: 335237 112B: 4 Subsections = 585 buckets. Failed count: 190403 128B: 5 Subsections = 640 buckets. Failed count: 70301 [ALLOC_DEFAULT_MAIN] Peak usage frame count: [32.0 MB-64.0 MB]: 98 frames, [64.0 MB-128.0 MB]: 1723 frames, [128.0 MB-256.0 MB]: 475 frames, [256.0 MB-0.50 GB]: 9664 frames Requested Block Size 16.0 MB Peak Block count 20 Peak Allocated memory 486.3 MB Peak Large allocation bytes 252.0 MB [ALLOC_DEFAULT_THREAD] Peak usage frame count: [16.0 MB-32.0 MB]: 2294 frames, [32.0 MB-64.0 MB]: 1 frames, [128.0 MB-256.0 MB]: 1 frames, [256.0 MB-0.50 GB]: 9664 frames Requested Block Size 16.0 MB Peak Block count 4 Peak Allocated memory 368.3 MB Peak Large allocation bytes 315.7 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 0 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_2_FRAMES] Initial Block Size 2.0 MB Used Block Count 0 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_ASYNC (Background)] Initial Block Size 1.0 MB Used Block Count 1 Overflow Count (too large) 6 Overflow Count (full) 0 [ALLOC_GFX] Dual Thread Allocator Peak main deferred allocation count 20 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 144 Subsections = 147456 buckets. Failed count: 1189619 32B: 42 Subsections = 21504 buckets. Failed count: 830121 48B: 20 Subsections = 6826 buckets. Failed count: 852161 64B: 19 Subsections = 4864 buckets. Failed count: 169962 80B: 17 Subsections = 3481 buckets. Failed count: 105051 96B: 5 Subsections = 853 buckets. Failed count: 335237 112B: 4 Subsections = 585 buckets. Failed count: 190403 128B: 5 Subsections = 640 buckets. Failed count: 70301 [ALLOC_GFX_MAIN] Peak usage frame count: [128.0 KB-256.0 KB]: 99 frames, [1.0 MB-2.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 2124 frames, [4.0 MB-8.0 MB]: 9731 frames, [16.0 MB-32.0 MB]: 2 frames, [32.0 MB-64.0 MB]: 2 frames, [64.0 MB-128.0 MB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 73.3 MB Peak Large allocation bytes 64.0 MB [ALLOC_GFX_THREAD] Peak usage frame count: [8.0 KB-16.0 KB]: 2229 frames, [16.0 KB-32.0 KB]: 1 frames, [128.0 KB-256.0 KB]: 2 frames, [256.0 KB-0.5 MB]: 7 frames, [0.5 MB-1.0 MB]: 9721 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 0.8 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS] Dual Thread Allocator Peak main deferred allocation count 45 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 144 Subsections = 147456 buckets. Failed count: 1189619 32B: 42 Subsections = 21504 buckets. Failed count: 830121 48B: 20 Subsections = 6826 buckets. Failed count: 852161 64B: 19 Subsections = 4864 buckets. Failed count: 169962 80B: 17 Subsections = 3481 buckets. Failed count: 105051 96B: 5 Subsections = 853 buckets. Failed count: 335237 112B: 4 Subsections = 585 buckets. Failed count: 190403 128B: 5 Subsections = 640 buckets. Failed count: 70301 [ALLOC_CACHEOBJECTS_MAIN] Peak usage frame count: [32.0 MB-64.0 MB]: 100 frames, [256.0 MB-0.50 GB]: 11860 frames Requested Block Size 4.0 MB Peak Block count 63 Peak Allocated memory 292.0 MB Peak Large allocation bytes 84.2 MB [ALLOC_CACHEOBJECTS_THREAD] Peak usage frame count: [2.0 MB-4.0 MB]: 11959 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 Peak Allocated memory 6.4 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 144 Subsections = 147456 buckets. Failed count: 1189619 32B: 42 Subsections = 21504 buckets. Failed count: 830121 48B: 20 Subsections = 6826 buckets. Failed count: 852161 64B: 19 Subsections = 4864 buckets. Failed count: 169962 80B: 17 Subsections = 3481 buckets. Failed count: 105051 96B: 5 Subsections = 853 buckets. Failed count: 335237 112B: 4 Subsections = 585 buckets. Failed count: 190403 128B: 5 Subsections = 640 buckets. Failed count: 70301 [ALLOC_TYPETREE_MAIN] Peak usage frame count: [8.0 KB-16.0 KB]: 100 frames, [128.0 KB-256.0 KB]: 11860 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 141.5 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] Peak usage frame count: [8.0 KB-16.0 KB]: 11960 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 14.0 KB Peak Large allocation bytes 0 B