Mono path[0] = 'C:/Program Files/WindowsApps/ParadoxInteractive.CitiesSkylinesII-PCEdition_1.3.3.0_x64__zfnrdv2de78ny/Cities2_Data/Managed' Mono config path = 'C:/Program Files/WindowsApps/ParadoxInteractive.CitiesSkylinesII-PCEdition_1.3.3.0_x64__zfnrdv2de78ny/MonoBleedingEdge/etc' Input System module state changed to: Initialized. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Initialize engine version: 2022.3.60f1 (5f63fdee6d95) [Subsystems] Discovering subsystems at path C:/Program Files/WindowsApps/ParadoxInteractive.CitiesSkylinesII-PCEdition_1.3.3.0_x64__zfnrdv2de78ny/Cities2_Data/UnitySubsystems GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon RX 6600 XT (ID=0x73ff) Vendor: ATI VRAM: 8146 MB Driver: 32.0.21013.1000 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.250 seconds - Finished resetting the current domain, in 0.001 seconds D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Using Windows.Gaming.Input Input initialized. Initialized touch support. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. UnloadTime: 0.492800 ms Logs at C:/Users/ihasc.DESKTOP-85IRNK3/AppData/LocalLow/Colossal Order/Cities Skylines II/Logs Game version: 1.3.3f1 (621.34240) [5841.24171] 0x00007ffbb80d304d (UnityPlayer) UnityMain 0x00007ffbb80d2dc8 (UnityPlayer) UnityMain 0x00007ffbb80b97c9 (UnityPlayer) UnityMain 0x00007ffbb8759bf1 (UnityPlayer) UnityMain 0x00007ffbb773af25 (UnityPlayer) 0x0000025f277fcfb3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x0000025f277fcecb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000025f25ed5613 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000025f277fca80 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x0000025f277fc9a8 (Mono JIT Code) UnityEngine.Debug:Log (object) 0x0000025f277fc75b (Mono JIT Code) Game.SceneFlow.GameManager:SetNativeStackTrace () 0x0000025f2773863b (Mono JIT Code) Game.SceneFlow.GameManager/d__51:MoveNext () 0x0000025f27737f83 (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__51> (Game.SceneFlow.GameManager/d__51&) 0x0000025f27737ae3 (Mono JIT Code) Game.SceneFlow.GameManager:Awake () 0x0000025f1d5d2bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffbb6ef4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffbb6e2d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffbb6e2d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffbb7ea9115 (UnityPlayer) 0x00007ffbb7e430e4 (UnityPlayer) 0x00007ffbb7e435af (UnityPlayer) 0x00007ffbb7e43021 (UnityPlayer) 0x00007ffbb7ebd52f (UnityPlayer) 0x00007ffbb7c9ff0b (UnityPlayer) 0x00007ffbb7c9f987 (UnityPlayer) 0x00007ffbb7ca0ec1 (UnityPlayer) 0x00007ffbb7ca12c5 (UnityPlayer) 0x00007ffbb7c8ede0 (UnityPlayer) 0x00007ffbb7c8ef0f (UnityPlayer) 0x00007ffbb7ed8318 (UnityPlayer) 0x00007ffbb7ed874b (UnityPlayer) UnityMain 0x00007ff747dd11f2 (Cities2) 0x00007ffca9a9e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffcaa85c34c (ntdll) RtlUserThreadStart Type: Desktop OS: Windows 11 (10.0.26100) 64bit System memory: 31.114 GB Graphics device: AMD Radeon RX 6600 XT (Version: Direct3D 11.0 [level 11.1]) Graphics memory: 7.955 GB Max texture size: 16384 Shader level: 50 3D textures: True Shadows: True Compute: True CPU: AMD Ryzen 7 7700X 8-Core Processor Core count: 16 Platform: WindowsPlayer Screen resolution: 1920x1080x240 Window resolution: 1920x1080 DPI: 96 Rendering Threading Mode: LegacyJobified CLR: 4.0.30319.42000 Modding runtime: Builtin Scripting runtime: Mono 6.13.0 (Visual Studio built mono) 0x00007ffbb80d304d (UnityPlayer) UnityMain 0x00007ffbb80d2dc8 (UnityPlayer) UnityMain 0x00007ffbb80b97c9 (UnityPlayer) UnityMain 0x00007ffbb8759bf1 (UnityPlayer) UnityMain 0x00007ffbb773af25 (UnityPlayer) 0x0000025f277fcfb3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x0000025f277fcecb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000025f25ed5613 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000025f277fca80 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x0000025f277fc9a8 (Mono JIT Code) UnityEngine.Debug:Log (object) 0x0000025f277fc77b (Mono JIT Code) Game.SceneFlow.GameManager:SetNativeStackTrace () 0x0000025f2773863b (Mono JIT Code) Game.SceneFlow.GameManager/d__51:MoveNext () 0x0000025f27737f83 (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__51> (Game.SceneFlow.GameManager/d__51&) 0x0000025f27737ae3 (Mono JIT Code) Game.SceneFlow.GameManager:Awake () 0x0000025f1d5d2bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffbb6ef4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffbb6e2d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffbb6e2d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffbb7ea9115 (UnityPlayer) 0x00007ffbb7e430e4 (UnityPlayer) 0x00007ffbb7e435af (UnityPlayer) 0x00007ffbb7e43021 (UnityPlayer) 0x00007ffbb7ebd52f (UnityPlayer) 0x00007ffbb7c9ff0b (UnityPlayer) 0x00007ffbb7c9f987 (UnityPlayer) 0x00007ffbb7ca0ec1 (UnityPlayer) 0x00007ffbb7ca12c5 (UnityPlayer) 0x00007ffbb7c8ede0 (UnityPlayer) 0x00007ffbb7c8ef0f (UnityPlayer) 0x00007ffbb7ed8318 (UnityPlayer) 0x00007ffbb7ed874b (UnityPlayer) UnityMain 0x00007ff747dd11f2 (Cities2) 0x00007ffca9a9e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffcaa85c34c (ntdll) RtlUserThreadStart [PdxSdk] [ERROR] Object reference not set to an instance of an object System.NullReferenceException: Object reference not set to an instance of an object at PDX.SDK.Internal.Service.Mods.ModsCache+<>c__DisplayClass29_0.b__1 (System.String f) [0x0011f] in <3b279abab5544dcb973c129b314b2f9a>:0 at PDX.SDK.Internal.Service.Mods.ModsCache.b__29_0 () [0x0016a] in <3b279abab5544dcb973c129b314b2f9a>:0 at PDX.SDK.Internal.Service.Mods.ModsCache.LockWhileAccessingFile[T] (System.Func`1[TResult] writeFunc) [0x000f4] in <3b279abab5544dcb973c129b314b2f9a>:0 at PDX.SDK.Internal.Service.Mods.ModsCache.LoadPlaysetsCache (System.Threading.CancellationToken cancellationToken) [0x00091] in <3b279abab5544dcb973c129b314b2f9a>:0 at PDX.SDK.Internal.Service.Mods.ModsCache.Init () [0x002eb] in <3b279abab5544dcb973c129b314b2f9a>:0 at PDX.SDK.Context.Init () [0x00211] in <3b279abab5544dcb973c129b314b2f9a>:0 at PDX.SDK.Context.Create (PDX.SDK.Contracts.Enums.Platform platform, System.String namespace, PDX.SDK.Contracts.Configuration.Config config) [0x00086] in <3b279abab5544dcb973c129b314b2f9a>:0 at Colossal.PSI.PdxSdk.PdxSdkPlatform.Initialize (System.Threading.CancellationToken token) [0x00225] in <7de39b063e5a47c5bb556cd2470a232c>:0 0x00007ffbb80d304d (UnityPlayer) UnityMain 0x00007ffbb80d2dc8 (UnityPlayer) UnityMain 0x00007ffbb80b97c9 (UnityPlayer) UnityMain 0x00007ffbb8759bf1 (UnityPlayer) UnityMain 0x00007ffbb773af25 (UnityPlayer) 0x0000025f277fcfb3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x0000025f277fcecb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000025f25ed5c12 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x0000025f25ed53eb (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000025f25ed50b1 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x0000025f25ed4a6d (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x0000025f7fe521d3 (Mono JIT Code) Colossal.Logging.UnityLogger:Error (System.Exception) 0x0000025f7fdbaa9e (Mono JIT Code) Colossal.PSI.PdxSdk.PdxSdkPlatform/d__89:MoveNext () 0x0000025f27760232 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x0000025f25de465e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000025f25de41db (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000025f277600eb (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x0000025f2b004d7a (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object) 0x0000025f2b004c84 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () 0x0000025f2b004173 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec () 0x0000025f2b003f6b (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks () 0x0000025d73591575 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr) 0x00007ffbb6ef4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffbb6e2d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffbb6e2d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffbb7edf309 (UnityPlayer) UnityMain 0x00007ffbb7c90c07 (UnityPlayer) 0x00007ffbb7c80048 (UnityPlayer) 0x00007ffbb7c80234 (UnityPlayer) 0x00007ffbb7c80752 (UnityPlayer) 0x00007ffbb7ed277b (UnityPlayer) 0x00007ffbb7ed514b (UnityPlayer) 0x00007ffbb7ed84ab (UnityPlayer) 0x00007ffbb7ed874b (UnityPlayer) UnityMain 0x00007ff747dd11f2 (Cities2) 0x00007ffca9a9e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffcaa85c34c (ntdll) RtlUserThreadStart [SceneFlow] [FATAL] Object reference not set to an instance of an object System.NullReferenceException: Object reference not set to an instance of an object at Colossal.PSI.PdxSdk.PdxSdkPlatform.get_modsRootPath () [0x00000] in <7de39b063e5a47c5bb556cd2470a232c>:0 at Colossal.IO.AssetDatabase.ParadoxModsDataSource.GetRootPath () [0x0000f] in :0 at Colossal.IO.AssetDatabase.ParadoxModsDataSource..ctor (Colossal.IO.AssetDatabase.IAssetFactory assetFactory) [0x00016] in :0 at Colossal.IO.AssetDatabase.ParadoxMods.get_dataSourceProvider () [0x00006] in :0 at Colossal.IO.AssetDatabase.AssetDatabase`1[T]..ctor (Colossal.IO.AssetDatabase.ParadoxMods descriptor) [0x0006c] in :0 at Colossal.IO.AssetDatabase.AssetDatabase`1[T].GetInstance (T descriptor) [0x00020] in :0 at Colossal.IO.AssetDatabase.AssetDatabase`1[T].get_instance () [0x00008] in :0 at Game.SceneFlow.GameManager.InitializeModManager (System.Boolean ignoreParadox) [0x0000b] in <8a60007245ed4e07b0c028f1140d038a>:0 at Game.SceneFlow.GameManager.Initialize () [0x004b6] in <8a60007245ed4e07b0c028f1140d038a>:0 0x00007ffbb80d304d (UnityPlayer) UnityMain 0x00007ffbb80d2dc8 (UnityPlayer) UnityMain 0x00007ffbb80b97c9 (UnityPlayer) UnityMain 0x00007ffbb8759bf1 (UnityPlayer) UnityMain 0x00007ffbb773af25 (UnityPlayer) 0x0000025f277fcfb3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x0000025f277fcecb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000025f25ed5c12 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x0000025f25ed53eb (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000025f25ed50b1 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x0000025f25ed4a6d (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x0000025f84dd6973 (Mono JIT Code) Colossal.Logging.UnityLogger:Fatal (System.Exception) 0x0000025ec987e4e2 (Mono JIT Code) Game.SceneFlow.GameManager/d__54:MoveNext () 0x0000025f27760232 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x0000025f25de465e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000025f25de41db (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x0000025f277600eb (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x0000025f2b004d7a (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object) 0x0000025f2b004c84 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () 0x0000025f2b004173 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec () 0x0000025f2b003f6b (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks () 0x0000025d73591575 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr) 0x00007ffbb6ef4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffbb6e2d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffbb6e2d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffbb7edf309 (UnityPlayer) UnityMain 0x00007ffbb7c90c07 (UnityPlayer) 0x00007ffbb7c80048 (UnityPlayer) 0x00007ffbb7c80234 (UnityPlayer) 0x00007ffbb7c80752 (UnityPlayer) 0x00007ffbb7ed277b (UnityPlayer) 0x00007ffbb7ed514b (UnityPlayer) 0x00007ffbb7ed84ab (UnityPlayer) 0x00007ffbb7ed874b (UnityPlayer) UnityMain 0x00007ff747dd11f2 (Cities2) 0x00007ffca9a9e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffcaa85c34c (ntdll) RtlUserThreadStart