Mono path[0] = 'D:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/Managed' Mono config path = 'D:/SteamLibrary/steamapps/common/Cities Skylines II/MonoBleedingEdge/etc' Input System module state changed to: Initialized. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Initialize engine version: 2022.3.60f1 (5f63fdee6d95) [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/UnitySubsystems GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3080 (ID=0x2216) Vendor: NVIDIA VRAM: 10053 MB Driver: 32.0.15.7602 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 6.945 seconds - Finished resetting the current domain, in 0.001 seconds Initializing input. Using Windows.Gaming.Input Input initialized. Initialized touch support. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. UnloadTime: 0.977200 ms Logs at C:/Users/brand/AppData/LocalLow/Colossal Order/Cities Skylines II/Logs Game version: 1.3.3f1 (1166.34240) [5841.24389] 0x00007ffc0309304d (UnityPlayer) UnityMain 0x00007ffc03092dc8 (UnityPlayer) UnityMain 0x00007ffc030797c9 (UnityPlayer) UnityMain 0x00007ffc03719bf1 (UnityPlayer) UnityMain 0x00007ffc026faf25 (UnityPlayer) 0x000001862cca1353 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001862cca126b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001862cae3473 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001862cca0e20 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x000001862cca0d48 (Mono JIT Code) UnityEngine.Debug:Log (object) 0x000001862cca0afb (Mono JIT Code) Game.SceneFlow.GameManager:SetNativeStackTrace () 0x000001862cc765fb (Mono JIT Code) Game.SceneFlow.GameManager/d__51:MoveNext () 0x000001862cc75f43 (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__51> (Game.SceneFlow.GameManager/d__51&) 0x000001862cc75aa3 (Mono JIT Code) Game.SceneFlow.GameManager:Awake () 0x00000185d0432bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffc01eb4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffc01ded204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffc01ded37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffc02e69115 (UnityPlayer) 0x00007ffc02e030e4 (UnityPlayer) 0x00007ffc02e035af (UnityPlayer) 0x00007ffc02e03021 (UnityPlayer) 0x00007ffc02e7d52f (UnityPlayer) 0x00007ffc02c5ff0b (UnityPlayer) 0x00007ffc02c5f987 (UnityPlayer) 0x00007ffc02c60ec1 (UnityPlayer) 0x00007ffc02c612c5 (UnityPlayer) 0x00007ffc02c4ede0 (UnityPlayer) 0x00007ffc02c4ef0f (UnityPlayer) 0x00007ffc02e98318 (UnityPlayer) 0x00007ffc02e9874b (UnityPlayer) UnityMain 0x00007ff7768611f2 (Cities2) 0x00007ffc9886e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffc997fc34c (ntdll) RtlUserThreadStart Type: Desktop OS: Windows 11 (10.0.26100) 64bit System memory: 63.918 GB Graphics device: NVIDIA GeForce RTX 3080 (Version: Direct3D 11.0 [level 11.1]) Graphics memory: 9.817 GB Max texture size: 16384 Shader level: 50 3D textures: True Shadows: True Compute: True CPU: AMD Ryzen 7 5800X 8-Core Processor Core count: 16 Platform: WindowsPlayer Screen resolution: 3840x2160x60 Window resolution: 3840x2160 DPI: 144 Rendering Threading Mode: LegacyJobified CLR: 4.0.30319.42000 Modding runtime: Builtin Scripting runtime: Mono 6.13.0 (Visual Studio built mono) 0x00007ffc0309304d (UnityPlayer) UnityMain 0x00007ffc03092dc8 (UnityPlayer) UnityMain 0x00007ffc030797c9 (UnityPlayer) UnityMain 0x00007ffc03719bf1 (UnityPlayer) UnityMain 0x00007ffc026faf25 (UnityPlayer) 0x000001862cca1353 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001862cca126b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001862cae3473 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001862cca0e20 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x000001862cca0d48 (Mono JIT Code) UnityEngine.Debug:Log (object) 0x000001862cca0b1b (Mono JIT Code) Game.SceneFlow.GameManager:SetNativeStackTrace () 0x000001862cc765fb (Mono JIT Code) Game.SceneFlow.GameManager/d__51:MoveNext () 0x000001862cc75f43 (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__51> (Game.SceneFlow.GameManager/d__51&) 0x000001862cc75aa3 (Mono JIT Code) Game.SceneFlow.GameManager:Awake () 0x00000185d0432bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffc01eb4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffc01ded204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffc01ded37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffc02e69115 (UnityPlayer) 0x00007ffc02e030e4 (UnityPlayer) 0x00007ffc02e035af (UnityPlayer) 0x00007ffc02e03021 (UnityPlayer) 0x00007ffc02e7d52f (UnityPlayer) 0x00007ffc02c5ff0b (UnityPlayer) 0x00007ffc02c5f987 (UnityPlayer) 0x00007ffc02c60ec1 (UnityPlayer) 0x00007ffc02c612c5 (UnityPlayer) 0x00007ffc02c4ede0 (UnityPlayer) 0x00007ffc02c4ef0f (UnityPlayer) 0x00007ffc02e98318 (UnityPlayer) 0x00007ffc02e9874b (UnityPlayer) UnityMain 0x00007ff7768611f2 (Cities2) 0x00007ffc9886e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffc997fc34c (ntdll) RtlUserThreadStart [Discord] [WARN] Could not initialize Discord Discord.ResultException: InternalError at Discord.Discord..ctor (System.Int64 clientId, System.UInt64 flags) [0x00327] in <29e68e41e62f439eb10e0b3e4c67d128>:0 at Colossal.PSI.Discord.DiscordRichPresence.Initialize (System.Threading.CancellationToken token) [0x00020] in <02b24b37049c45eea9962b9e81871eae>:0 0x00007ffc0309304d (UnityPlayer) UnityMain 0x00007ffc03092dc8 (UnityPlayer) UnityMain 0x00007ffc030797c9 (UnityPlayer) UnityMain 0x00007ffc03719bf1 (UnityPlayer) UnityMain 0x00007ffc026faf25 (UnityPlayer) 0x000001862cca1353 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001862cca126b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001862cae3a72 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001862cae324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001862cae2f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001862cae28cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x00000186925cfd7b (Mono JIT Code) Colossal.Logging.UnityLogger:Warn (System.Exception,object) 0x00000186736327f6 (Mono JIT Code) Colossal.PSI.Discord.DiscordRichPresence:Initialize (System.Threading.CancellationToken) 0x00000186736320a8 (Mono JIT Code) Colossal.PSI.Common.PlatformManager/<>c__DisplayClass121_0:b__1 (Colossal.PSI.Common.IPlatformServiceIntegration) 0x0000018673631d3c (Mono JIT Code) System.Linq.Enumerable/SelectEnumerableIterator`2:MoveNext () 0x0000018673631122 (Mono JIT Code) System.Threading.Tasks.Task:WhenAll (System.Collections.Generic.IEnumerable`1>) 0x000001867362972b (Mono JIT Code) Colossal.PSI.Common.PlatformManager/d__121:MoveNext () 0x0000018673629233 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__121> (Colossal.PSI.Common.PlatformManager/d__121&) 0x0000018673628f4b (Mono JIT Code) Colossal.PSI.Common.PlatformManager:Initialize (System.Threading.CancellationToken) 0x0000018673621e2b (Mono JIT Code) Game.SceneFlow.GameManager/d__107:MoveNext () 0x0000018673620dd3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__107> (Game.SceneFlow.GameManager/d__107&) 0x0000018673620c7b (Mono JIT Code) Game.SceneFlow.GameManager:InitializePlatformManager () 0x000001867346c1eb (Mono JIT Code) Game.SceneFlow.GameManager/d__54:MoveNext () 0x000001867346ba9b (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__54> (Game.SceneFlow.GameManager/d__54&) 0x000001867346b973 (Mono JIT Code) Game.SceneFlow.GameManager:Initialize () 0x000001862cc76b4b (Mono JIT Code) Game.SceneFlow.GameManager/d__51:MoveNext () 0x000001862cc8f272 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x000001862cb625fe (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001862cb6201b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001862cc8f12b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x0000018631e0805a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x000001862cc92585 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x000001862cc923e3 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x000001862cc8deb7 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x000001862cc8da53 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x000001862cc8d503 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (System.Threading.Tasks.VoidTaskResult) 0x000001862cc91493 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.VoidTaskResult) 0x000001862cc816b3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.Task`1) 0x000001862cc8160b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult () 0x000001862cc7a41b (Mono JIT Code) Colossal.FileSystem.Capabilities/d__7:MoveNext () 0x000001862cc8f272 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x000001862cb625fe (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001862cb6201b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001862cc8f12b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x0000018631e07f0a (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object) 0x0000018631e07e14 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () 0x0000018631e07303 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec () 0x0000018631e070fb (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks () 0x0000018450221575 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr) 0x00007ffc01eb4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffc01ded204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffc01ded37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffc02e9f309 (UnityPlayer) UnityMain 0x00007ffc02c50c07 (UnityPlayer) 0x00007ffc02c40048 (UnityPlayer) 0x00007ffc02c40234 (UnityPlayer) 0x00007ffc02c40752 (UnityPlayer) 0x00007ffc02e9277b (UnityPlayer) 0x00007ffc02e9514b (UnityPlayer) 0x00007ffc02e984ab (UnityPlayer) 0x00007ffc02e9874b (UnityPlayer) UnityMain 0x00007ff7768611f2 (Cities2) 0x00007ffc9886e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffc997fc34c (ntdll) RtlUserThreadStart Setting breakpad minidump AppID = 949230 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198995812968 [API loaded no] [FileSystem] [ERROR] Error occurred creating 6ad388d8935538fd08124d40e13f7150 [EmploymentTracker.coc] (EmploymentTracker) Colossal.IO.AssetDatabase.COCParser+COCParserUnexpectedEndException: Unexpected end of input at 1:209 from 1:1 at Colossal.IO.AssetDatabase.COCParser.FindOpenBrace () [0x0006e] in :0 at Colossal.IO.AssetDatabase.COCParser.Parse (System.String source, System.Collections.Generic.IReadOnlyList`1[System.String]& outReport) [0x000ef] in :0 at Colossal.IO.AssetDatabase.DefaultAssetFactory.CreateSettingAssets (Colossal.IO.AssetDatabase.Identifier id, Colossal.IO.AssetDatabase.IAssetDatabase db) [0x00034] in :0 at Colossal.IO.AssetDatabase.DefaultAssetFactory.CreateAndRegisterAsset[T] (System.Type type, Colossal.IO.AssetDatabase.Identifier id, Colossal.IO.AssetDatabase.IAssetDatabase db) [0x00010] in :0 at Colossal.IO.AssetDatabase.AssetDatabase`1[T].PopulateFromDataSource (System.Boolean priorityData, System.Threading.CancellationToken ct, Colossal.TaskProgress progress) [0x001c1] in :0 0x00007ffc0309304d (UnityPlayer) UnityMain 0x00007ffc03092dc8 (UnityPlayer) UnityMain 0x00007ffc030797c9 (UnityPlayer) UnityMain 0x00007ffc03719bf1 (UnityPlayer) UnityMain 0x00007ffc026faf25 (UnityPlayer) 0x000001862cca1353 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001862cca126b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001862cae3a72 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001862cae324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001862cae2f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001862cae28cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x00000186734848ab (Mono JIT Code) Colossal.Logging.UnityLogger:ErrorFormat (System.Exception,string,object,object) 0x000001869678fbe7 (Mono JIT Code) Colossal.IO.AssetDatabase.AssetDatabase`1/d__105:MoveNext () 0x000001869678ef4b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__105> (Colossal.IO.AssetDatabase.AssetDatabase`1/d__105&) 0x000001869678ede3 (Mono JIT Code) Colossal.IO.AssetDatabase.AssetDatabase`1:PopulateFromDataSource (bool,System.Threading.CancellationToken,Colossal.TaskProgress) 0x000001869678e70b (Mono JIT Code) Colossal.IO.AssetDatabase.AssetDatabase/<>c__DisplayClass100_0/<g__UpdateDatabase|0>d:MoveNext () 0x000001869678e453 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startc__DisplayClass100_0/<g__UpdateDatabase|0>d> (Colossal.IO.AssetDatabase.AssetDatabase/<>c__DisplayClass100_0/<g__UpdateDatabase|0>d&) 0x000001869678e31b (Mono JIT Code) Colossal.IO.AssetDatabase.AssetDatabase/<>c__DisplayClass100_0:g__UpdateDatabase|0 (Colossal.IO.AssetDatabase.IAssetDatabaseInternal) 0x0000018673631d3c (Mono JIT Code) System.Linq.Enumerable/SelectEnumerableIterator`2:MoveNext () 0x00000185680548da (Mono JIT Code) System.Threading.Tasks.Task:WhenAll (System.Collections.Generic.IEnumerable`1) 0x000001869678dabb (Mono JIT Code) Colossal.IO.AssetDatabase.AssetDatabase/<>c__DisplayClass100_0/<b__1>d:MoveNext () 0x000001869678d2eb (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startc__DisplayClass100_0/<b__1>d> (Colossal.IO.AssetDatabase.AssetDatabase/<>c__DisplayClass100_0/<b__1>d&) 0x000001869678cf23 (Mono JIT Code) Colossal.IO.AssetDatabase.AssetDatabase/<>c__DisplayClass100_0:b__1 () 0x000001867362fe45 (Mono JIT Code) System.Threading.Tasks.Task`1:InnerInvoke () 0x000001862cc90774 (Mono JIT Code) System.Threading.Tasks.Task:Execute () 0x000001862cc90723 (Mono JIT Code) System.Threading.Tasks.Task:ExecutionContextCallback (object) 0x000001862cb625fe (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001862cb6201b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001862cc9053b (Mono JIT Code) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) 0x000001862cc9019b (Mono JIT Code) System.Threading.Tasks.Task:ExecuteEntry (bool) 0x000001862cc9007b (Mono JIT Code) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () 0x000001862cc88e4a (Mono JIT Code) System.Threading.ThreadPoolWorkQueue:Dispatch () 0x000001862cc8823b (Mono JIT Code) System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () 0x000001862cc88395 (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_bool (object,intptr,intptr,intptr) 0x00007ffc01eb4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffc01ded204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffc01e2e9cd (mono-2.0-bdwgc) mono_thread_has_sufficient_execution_stack 0x00007ffc01e31c33 (mono-2.0-bdwgc) mono_thread_has_sufficient_execution_stack 0x00007ffc01e1f9ab (mono-2.0-bdwgc) mono_profiler_init_etw 0x00007ffc01e1fbbe (mono-2.0-bdwgc) mono_profiler_init_etw 0x00007ffc9886e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffc997fc34c (ntdll) RtlUserThreadStart [FileSystem] [ERROR] Error occurred creating 9d1a044eef4c0b36c7eb3e6311106521 [K45_XTM_settings.coc] (K45_XTM_settings) Colossal.IO.AssetDatabase.COCParser+COCParserUnexpectedEndException: Unexpected end of input at 1:120 from 1:1 at Colossal.IO.AssetDatabase.COCParser.FindOpenBrace () [0x0006e] in :0 at Colossal.IO.AssetDatabase.COCParser.Parse (System.String source, System.Collections.Generic.IReadOnlyList`1[System.String]& outReport) [0x000ef] in :0 at Colossal.IO.AssetDatabase.DefaultAssetFactory.CreateSettingAssets (Colossal.IO.AssetDatabase.Identifier id, Colossal.IO.AssetDatabase.IAssetDatabase db) [0x00034] in :0 at Colossal.IO.AssetDatabase.DefaultAssetFactory.CreateAndRegisterAsset[T] (System.Type type, Colossal.IO.AssetDatabase.Identifier id, Colossal.IO.AssetDatabase.IAssetDatabase db) [0x00010] in :0 at Colossal.IO.AssetDatabase.AssetDatabase`1[T].PopulateFromDataSource (System.Boolean priorityData, System.Threading.CancellationToken ct, Colossal.TaskProgress progress) [0x001c1] in :0 0x00007ffc0309304d (UnityPlayer) UnityMain 0x00007ffc03092dc8 (UnityPlayer) UnityMain 0x00007ffc030797c9 (UnityPlayer) UnityMain 0x00007ffc03719bf1 (UnityPlayer) UnityMain 0x00007ffc026faf25 (UnityPlayer) 0x000001862cca1353 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001862cca126b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001862cae3a72 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001862cae324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001862cae2f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001862cae28cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x00000186734848ab (Mono JIT Code) Colossal.Logging.UnityLogger:ErrorFormat (System.Exception,string,object,object) 0x000001869678fbe7 (Mono JIT Code) Colossal.IO.AssetDatabase.AssetDatabase`1/d__105:MoveNext () 0x000001869678ef4b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__105> (Colossal.IO.AssetDatabase.AssetDatabase`1/d__105&) 0x000001869678ede3 (Mono JIT Code) Colossal.IO.AssetDatabase.AssetDatabase`1:PopulateFromDataSource (bool,System.Threading.CancellationToken,Colossal.TaskProgress) 0x000001869678e70b (Mono JIT Code) Colossal.IO.AssetDatabase.AssetDatabase/<>c__DisplayClass100_0/<g__UpdateDatabase|0>d:MoveNext () 0x000001869678e453 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startc__DisplayClass100_0/<g__UpdateDatabase|0>d> (Colossal.IO.AssetDatabase.AssetDatabase/<>c__DisplayClass100_0/<g__UpdateDatabase|0>d&) 0x000001869678e31b (Mono JIT Code) Colossal.IO.AssetDatabase.AssetDatabase/<>c__DisplayClass100_0:g__UpdateDatabase|0 (Colossal.IO.AssetDatabase.IAssetDatabaseInternal) 0x0000018673631d3c (Mono JIT Code) System.Linq.Enumerable/SelectEnumerableIterator`2:MoveNext () 0x00000185680548da (Mono JIT Code) System.Threading.Tasks.Task:WhenAll (System.Collections.Generic.IEnumerable`1) 0x000001869678dabb (Mono JIT Code) Colossal.IO.AssetDatabase.AssetDatabase/<>c__DisplayClass100_0/<b__1>d:MoveNext () 0x000001869678d2eb (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startc__DisplayClass100_0/<b__1>d> (Colossal.IO.AssetDatabase.AssetDatabase/<>c__DisplayClass100_0/<b__1>d&) 0x000001869678cf23 (Mono JIT Code) Colossal.IO.AssetDatabase.AssetDatabase/<>c__DisplayClass100_0:b__1 () 0x000001867362fe45 (Mono JIT Code) System.Threading.Tasks.Task`1:InnerInvoke () 0x000001862cc90774 (Mono JIT Code) System.Threading.Tasks.Task:Execute () 0x000001862cc90723 (Mono JIT Code) System.Threading.Tasks.Task:ExecutionContextCallback (object) 0x000001862cb625fe (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001862cb6201b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001862cc9053b (Mono JIT Code) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) 0x000001862cc9019b (Mono JIT Code) System.Threading.Tasks.Task:ExecuteEntry (bool) 0x000001862cc9007b (Mono JIT Code) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () 0x000001862cc88e4a (Mono JIT Code) System.Threading.ThreadPoolWorkQueue:Dispatch () 0x000001862cc8823b (Mono JIT Code) System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () 0x000001862cc88395 (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_bool (object,intptr,intptr,intptr) 0x00007ffc01eb4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffc01ded204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffc01e2e9cd (mono-2.0-bdwgc) mono_thread_has_sufficient_execution_stack 0x00007ffc01e31c33 (mono-2.0-bdwgc) mono_thread_has_sufficient_execution_stack 0x00007ffc01e1f9ab (mono-2.0-bdwgc) mono_profiler_init_etw 0x00007ffc01e1fbbe (mono-2.0-bdwgc) mono_profiler_init_etw 0x00007ffc9886e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffc997fc34c (ntdll) RtlUserThreadStart Virtual texturing: Created a 329MB VT cache, sizes 16368x8448x2(2 mips), format BC7 Virtual texturing: Created a 649MB VT cache, sizes 16368x11088x3(2 mips), format BC7 Fallback handler could not load library D:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001878B5DB8C0.dll [SkyveMod] [ERROR] Object reference not set to an instance of an object System.NullReferenceException: Object reference not set to an instance of an object at Skyve.Mod.CS2.SkyveMod.UpdateDlcInfo () [0x00037] in E:\Programming\Skyve-CS2\Skyve.Mod.CS2\SkyveMod.cs:136 0x00007ffc0309304d (UnityPlayer) UnityMain 0x00007ffc03092dc8 (UnityPlayer) UnityMain 0x00007ffc030797c9 (UnityPlayer) UnityMain 0x00007ffc03719bf1 (UnityPlayer) UnityMain 0x00007ffc026faf25 (UnityPlayer) 0x000001862cca1353 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001862cca126b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001862cae3a72 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001862cae324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001862cae2f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001862cae28cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x00000187edb41973 (Mono JIT Code) Colossal.Logging.UnityLogger:Error (System.Exception) 0x00000187edb41684 (Mono JIT Code) Skyve.Mod.CS2.SkyveMod:UpdateDlcInfo () (at E:/Programming/Skyve-CS2/Skyve.Mod.CS2/SkyveMod.cs:154) 0x00000187edb3040b (Mono JIT Code) Skyve.Mod.CS2.SkyveMod:OnLoad (Game.UpdateSystem) (at E:/Programming/Skyve-CS2/Skyve.Mod.CS2/SkyveMod.cs:80) 0x00000187edb1fc25 (Mono JIT Code) Game.Modding.ModManager/ModInfo:OnLoad (Game.UpdateSystem) 0x00000187edb2870b (Mono JIT Code) Game.Modding.ModManager/ModInfo:Load (Game.UpdateSystem) 0x00000187edb27a83 (Mono JIT Code) Game.Modding.ModManager:InitializeMods (Game.UpdateSystem) 0x00000187edb0c793 (Mono JIT Code) Game.Modding.ModManager:Initialize (Game.UpdateSystem) 0x00000186c2ddf51b (Mono JIT Code) Game.SceneFlow.GameManager:InitializeModManager (bool) 0x00000187edae0af3 (Mono JIT Code) Game.SceneFlow.GameManager/<>c__DisplayClass105_1/<g__RegisterDatabase|9>d:MoveNext () 0x000001862cc8f272 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x000001862cb625fe (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001862cb6201b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001862cc8f12b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x0000018631e0805a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x000001862cc92585 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x000001862cc923e3 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x000001862cc8deb7 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x000001862cc8da53 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x000001862cc8d503 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (System.Threading.Tasks.VoidTaskResult) 0x000001862cc91493 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.VoidTaskResult) 0x000001862cc816b3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.Task`1) 0x000001862cc8160b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult () 0x00000187edae1ff3 (Mono JIT Code) Colossal.IO.AssetDatabase.ParadoxModsDataSource/d__17:MoveNext () 0x000001862cc8f272 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x000001862cb625fe (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001862cb6201b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001862cc8f12b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x0000018631e0805a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x000001862cc92585 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x000001862cc923e3 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x000001862cc8deb7 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x000001862cc8da53 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x000001862cc8d503 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (System.Threading.Tasks.VoidTaskResult) 0x000001862cc91493 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.VoidTaskResult) 0x000001862cc816b3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.Task`1) 0x000001862cc8160b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult () 0x00000187edae41bb (Mono JIT Code) Colossal.IO.AssetDatabase.ParadoxModsDataSource/d__25:MoveNext () 0x000001862cc8f272 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x000001862cb625fe (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001862cb6201b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001862cc8f12b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x0000018631e0805a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x000001862cc92585 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x000001862cc923e3 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x000001862cc8deb7 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x000001862cc8da53 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x000001862cc8d503 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (System.Threading.Tasks.VoidTaskResult) 0x000001862cc91493 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.VoidTaskResult) 0x000001862cc816b3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.Task`1) 0x000001862cc8160b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult () 0x00000187edb0b533 (Mono JIT Code) Game.Threading.TimedScope/TimedHandle/d__3:MoveNext () 0x000001862cc8f272 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x000001862cb625fe (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001862cb6201b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001862cc8f12b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x0000018631e07f0a (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object) 0x0000018631e07e14 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () 0x0000018631e07303 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec () 0x0000018631e070fb (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks () 0x0000018450221575 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr) 0x00007ffc01eb4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffc01ded204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffc01ded37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffc02e9f309 (UnityPlayer) UnityMain 0x00007ffc02c50c07 (UnityPlayer) 0x00007ffc02c40048 (UnityPlayer) 0x00007ffc02c40234 (UnityPlayer) 0x00007ffc02c40752 (UnityPlayer) 0x00007ffc02e9277b (UnityPlayer) 0x00007ffc02e9514b (UnityPlayer) 0x00007ffc02e984ab (UnityPlayer) 0x00007ffc02e9874b (UnityPlayer) UnityMain 0x00007ff7768611f2 (Cities2) 0x00007ffc9886e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffc997fc34c (ntdll) RtlUserThreadStart Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 389 unused Assets to reduce memory usage. Loaded Objects now: 186581. Total: 134.320100 ms (FindLiveObjects: 7.557100 ms CreateObjectMapping: 11.051800 ms MarkObjects: 115.146000 ms DeleteObjects: 0.564700 ms) Virtual texturing: Deleting GPU cache BC7 RT Virtual texturing: Deleting GPU cache BC7 RT Game terminated successfully 0x00007ffc0309304d (UnityPlayer) UnityMain 0x00007ffc03092dc8 (UnityPlayer) UnityMain 0x00007ffc030797c9 (UnityPlayer) UnityMain 0x00007ffc03719bf1 (UnityPlayer) UnityMain 0x00007ffc026faf25 (UnityPlayer) 0x000001862cca1353 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001862cca126b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001862cae3473 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001862cca0e20 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x000001862cca0d48 (Mono JIT Code) UnityEngine.Debug:Log (object) 0x00000187bb22db5b (Mono JIT Code) Game.SceneFlow.GameManager/d__64:MoveNext () 0x000001862cc8f272 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x000001862cb625fe (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001862cb6201b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001862cc8f12b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x0000018631e0805a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x000001862cc92585 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x000001862cc923e3 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x000001862cc8deb7 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x000001862cc8da53 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x0000018673467693 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (bool) 0x00000186925d5533 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) 0x00000187bb2a9b3b (Mono JIT Code) Game.SceneFlow.AsyncHelpers/d__0:MoveNext () 0x000001862cc8f272 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x000001862cb625fe (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001862cb6201b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001862cc8f12b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x0000018631e0805a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x000001862cc92585 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x000001862cc923e3 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x000001862cc8deb7 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x000001862cc8da53 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x0000018673469333 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (TResult_REF) 0x00000186734693b3 (Mono JIT Code) System.Threading.Tasks.TaskFactory/CompleteOnInvokePromise:Invoke (System.Threading.Tasks.Task) 0x000001862cc8ddac (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x000001862cc8da53 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x000001862cc8d503 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (System.Threading.Tasks.VoidTaskResult) 0x000001862cc91493 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.VoidTaskResult) 0x000001862cc816b3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.Task`1) 0x000001862cc8160b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult () 0x00000187bb298dab (Mono JIT Code) Game.SceneFlow.GameManager/d__109:MoveNext () 0x000001862cc8f272 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x000001862cb625fe (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001862cb6201b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001862cc8f12b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x0000018631e07f0a (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object) 0x0000018631e07e14 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () 0x0000018631e07303 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec () 0x0000018631e070fb (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks () 0x0000018450221575 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr) 0x00007ffc01eb4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffc01ded204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffc01ded37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffc02e9f309 (UnityPlayer) UnityMain 0x00007ffc02c50c07 (UnityPlayer) 0x00007ffc02c40048 (UnityPlayer) 0x00007ffc02c40234 (UnityPlayer) 0x00007ffc02c40752 (UnityPlayer) 0x00007ffc02e9277b (UnityPlayer) 0x00007ffc02e9514b (UnityPlayer) 0x00007ffc02e984ab (UnityPlayer) 0x00007ffc02e9874b (UnityPlayer) UnityMain 0x00007ff7768611f2 (Cities2) 0x00007ffc9886e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffc997fc34c (ntdll) RtlUserThreadStart Input System module state changed to: ShutdownInProgress. Input System polling thread exited. Input System module state changed to: Shutdown. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] Peak usage frame count: [8.0 KB-16.0 KB]: 632 frames, [32.0 KB-64.0 KB]: 1551 frames, [64.0 KB-128.0 KB]: 2 frames, [128.0 KB-256.0 KB]: 2 frames, [1.0 MB-2.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 4 frames, [4.0 MB-8.0 MB]: 5 frames Initial Block Size 4.0 MB Current Block Size 8.0 MB Peak Allocated Bytes 8.0 MB Overflow Count 61813 [ALLOC_TEMP_Loading.AsyncRead] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 303 B Overflow Count 0 [ALLOC_TEMP_Loading.PreloadManager] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 198.5 KB Overflow Count 10 [ALLOC_TEMP_Background Job.Worker 8] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 6] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 10] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 9] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 14] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 5] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 6] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 4] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 14] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 3.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 3.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 13] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 12] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_EnlightenWorker] x 4 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 15] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 1] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 1.7 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 2] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 1.7 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 7] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_[GraniteSDK] Transcoder Thread] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 141 B Overflow Count 0 [ALLOC_TEMP_[GraniteSDK] Resolver Thread] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 139 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 5] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_UnityGfxDeviceWorker] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 70.5 KB Overflow Count 7 [ALLOC_TEMP_Job.Worker 9] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 138 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 13] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 8] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 7] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 1] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 3.2 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 2] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 3.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 3] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 11] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 10] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 0] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_HIDInput] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 10.8 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 11] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 12] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 4] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 1.6 KB Overflow Count 0 [ALLOC_TEMP_BatchDeleteObjects] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator Peak main deferred allocation count 2632 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 144 Subsections = 147456 buckets. Failed count: 384647 32B: 42 Subsections = 21504 buckets. Failed count: 228555 48B: 20 Subsections = 6826 buckets. Failed count: 192696 64B: 19 Subsections = 4864 buckets. Failed count: 39589 80B: 17 Subsections = 3481 buckets. Failed count: 28733 96B: 5 Subsections = 853 buckets. Failed count: 78005 112B: 4 Subsections = 585 buckets. Failed count: 35053 128B: 5 Subsections = 640 buckets. Failed count: 33271 [ALLOC_DEFAULT_MAIN] Peak usage frame count: [32.0 MB-64.0 MB]: 45 frames, [64.0 MB-128.0 MB]: 355 frames, [128.0 MB-256.0 MB]: 274 frames, [256.0 MB-0.50 GB]: 1523 frames Requested Block Size 16.0 MB Peak Block count 19 Peak Allocated memory 476.4 MB Peak Large allocation bytes 252.0 MB [ALLOC_DEFAULT_THREAD] Peak usage frame count: [8.0 MB-16.0 MB]: 640 frames, [16.0 MB-32.0 MB]: 33 frames, [128.0 MB-256.0 MB]: 1 frames, [256.0 MB-0.50 GB]: 1523 frames Requested Block Size 16.0 MB Peak Block count 5 Peak Allocated memory 366.6 MB Peak Large allocation bytes 301.7 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 0 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_2_FRAMES] Initial Block Size 2.0 MB Used Block Count 0 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_ASYNC (Background)] Initial Block Size 1.0 MB Used Block Count 1 Overflow Count (too large) 6 Overflow Count (full) 0 [ALLOC_GFX] Dual Thread Allocator Peak main deferred allocation count 20 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 144 Subsections = 147456 buckets. Failed count: 384647 32B: 42 Subsections = 21504 buckets. Failed count: 228555 48B: 20 Subsections = 6826 buckets. Failed count: 192696 64B: 19 Subsections = 4864 buckets. Failed count: 39589 80B: 17 Subsections = 3481 buckets. Failed count: 28733 96B: 5 Subsections = 853 buckets. Failed count: 78005 112B: 4 Subsections = 585 buckets. Failed count: 35053 128B: 5 Subsections = 640 buckets. Failed count: 33271 [ALLOC_GFX_MAIN] Peak usage frame count: [128.0 KB-256.0 KB]: 46 frames, [1.0 MB-2.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 591 frames, [4.0 MB-8.0 MB]: 1553 frames, [16.0 MB-32.0 MB]: 2 frames, [32.0 MB-64.0 MB]: 3 frames, [64.0 MB-128.0 MB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 69.3 MB Peak Large allocation bytes 64.0 MB [ALLOC_GFX_THREAD] Peak usage frame count: [8.0 KB-16.0 KB]: 642 frames, [16.0 KB-32.0 KB]: 1 frames, [256.0 KB-0.5 MB]: 1 frames, [0.5 MB-1.0 MB]: 1553 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 0.7 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS] Dual Thread Allocator Peak main deferred allocation count 45 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 144 Subsections = 147456 buckets. Failed count: 384647 32B: 42 Subsections = 21504 buckets. Failed count: 228555 48B: 20 Subsections = 6826 buckets. Failed count: 192696 64B: 19 Subsections = 4864 buckets. Failed count: 39589 80B: 17 Subsections = 3481 buckets. Failed count: 28733 96B: 5 Subsections = 853 buckets. Failed count: 78005 112B: 4 Subsections = 585 buckets. Failed count: 35053 128B: 5 Subsections = 640 buckets. Failed count: 33271 [ALLOC_CACHEOBJECTS_MAIN] Peak usage frame count: [32.0 MB-64.0 MB]: 47 frames, [256.0 MB-0.50 GB]: 2150 frames Requested Block Size 4.0 MB Peak Block count 63 Peak Allocated memory 292.0 MB Peak Large allocation bytes 84.2 MB [ALLOC_CACHEOBJECTS_THREAD] Peak usage frame count: [2.0 MB-4.0 MB]: 2196 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 Peak Allocated memory 6.4 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 144 Subsections = 147456 buckets. Failed count: 384647 32B: 42 Subsections = 21504 buckets. Failed count: 228555 48B: 20 Subsections = 6826 buckets. Failed count: 192696 64B: 19 Subsections = 4864 buckets. Failed count: 39589 80B: 17 Subsections = 3481 buckets. Failed count: 28733 96B: 5 Subsections = 853 buckets. Failed count: 78005 112B: 4 Subsections = 585 buckets. Failed count: 35053 128B: 5 Subsections = 640 buckets. Failed count: 33271 [ALLOC_TYPETREE_MAIN] Peak usage frame count: [8.0 KB-16.0 KB]: 47 frames, [128.0 KB-256.0 KB]: 2150 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 141.5 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] Peak usage frame count: [8.0 KB-16.0 KB]: 2197 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 14.0 KB Peak Large allocation bytes 0 B