[graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [graphics.cpp:1107]: No font with name [fixedwindow.cpp:2962]: interface/minimappanel.gui: Missing Button 'custom_mapmode_0' in window 'minimap_panel'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Icon 'loot_capability' in window 'actual'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing TextBox 'loot_capability' in window 'actual'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Icon 'unitstrength_land' in window 'actual'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing TextBox 'unitstrength_land' in window 'actual'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Icon 'unitattrition' in window 'actual'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing TextBox 'unitattrition' in window 'actual'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Icon 'unitstrength_land' in window 'actual'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing TextBox 'unitstrength_land' in window 'actual'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Icon 'unitstrength_land' in window 'actual'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing TextBox 'unitstrength_land' in window 'actual'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/reorg_window_main.gui: Missing InstantTextBox 'left_list_hint' in window 'reorg_window'. [fixedwindow.cpp:2962]: interface/reorg_window_main.gui: Missing InstantTextBox 'right_list_hint' in window 'reorg_window'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Icon 'unitstrength_land' in window 'actual'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing TextBox 'unitstrength_land' in window 'actual'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [fixedwindow.cpp:2962]: interface/settings.gui: Missing Button 'autopause_countryview_button' in window 'menu_settings_GAME'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [fixedwindow.cpp:2962]: interface/provinceview.gui: Missing Icon 'remove_parliament' in window 'top_section_window'. [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [province.cpp:6162]: FAILED TO CLEAR SPY ACTION [province.cpp:6162]: FAILED TO CLEAR SPY ACTION [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'Our_unit_type_1_4_text' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'Our_unit_type_2_4_text' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'Our_unit_type_3_4_text' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'Enemy_unit_type_4_1_text' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'Enemy_unit_type_4_2_text' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'Enemy_unit_type_4_3_text' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing Icon 'Our_unit_type_4' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing Icon 'Enemy_unit_type_4' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'captured_ships_amount' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'captured_ships_label' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'OurLost' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'EnemyLost' in window 'EndOfLandCombatPopup'. [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Icon 'unitstrength_land' in window 'actual'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing TextBox 'unitstrength_land' in window 'actual'. [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [effectimplementation.cpp:11087]: Script error! Script Object Token: "add_opinion", Context: "flavor_mlo.5.a", Error: Trying to set opinion against itself [effectimplementation.cpp:11087]: Script error! Script Object Token: "add_opinion", Context: "flavor_mlo.5.a", Error: Trying to set opinion against itself [effectimplementation.cpp:11087]: Script error! Script Object Token: "add_opinion", Context: "flavor_mlo.5.a", Error: Trying to set opinion against itself [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'Our_unit_type_1_4_text' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'Our_unit_type_2_4_text' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'Our_unit_type_3_4_text' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'Enemy_unit_type_4_1_text' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'Enemy_unit_type_4_2_text' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'Enemy_unit_type_4_3_text' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing Icon 'Our_unit_type_4' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing Icon 'Enemy_unit_type_4' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'captured_ships_amount' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'captured_ships_label' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'OurLost' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'EnemyLost' in window 'EndOfLandCombatPopup'. [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Icon 'unitstrength_land' in window 'actual'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing TextBox 'unitstrength_land' in window 'actual'. [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'Our_unit_type_1_4_text' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'Our_unit_type_2_4_text' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'Our_unit_type_3_4_text' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'Enemy_unit_type_4_1_text' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'Enemy_unit_type_4_2_text' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'Enemy_unit_type_4_3_text' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing Icon 'Our_unit_type_4' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing Icon 'Enemy_unit_type_4' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'captured_ships_amount' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'captured_ships_label' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'OurLost' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'EnemyLost' in window 'EndOfLandCombatPopup'. [fixedwindow.cpp:2962]: interface/countrygovernmentview.gui: Missing Overlapping Elements Box 'modifiers_box_5' in window 'countrygovernmentview'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Icon 'loot_capability' in window 'actual'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing TextBox 'loot_capability' in window 'actual'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Icon 'unitstrength_land' in window 'actual'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing TextBox 'unitstrength_land' in window 'actual'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing Icon 'our_siege_value' in window 'EndOfNavalCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing Icon 'siege_icon1' in window 'EndOfNavalCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing Icon 'enemy_siege_value' in window 'EndOfNavalCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing Icon 'siege_icon2' in window 'EndOfNavalCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'OurLost' in window 'EndOfNavalCombatPopup'. [fixedwindow.cpp:2962]: interface/end_of_combat.gui: Missing InstantTextBox 'EnemyLost' in window 'EndOfNavalCombatPopup'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Icon 'unitattrition' in window 'actual'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing TextBox 'unitattrition' in window 'actual'. [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [fixedwindow.cpp:2962]: interface/unitpanel_card.gui: Missing Button 'unit4_type' in window 'land_units'. [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [triggerimplementation.cpp:27226]: Script error! Script Object Token: "economic_ideas", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid() [diplomacy.cpp:225]: !pRelation CDiplomacy::RemActive