Mono path[0] = 'F:/Steam/steamapps/common/Cities Skylines II/Cities2_Data/Managed' Mono config path = 'F:/Steam/steamapps/common/Cities Skylines II/MonoBleedingEdge/etc' Input System module state changed to: Initialized. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Initialize engine version: 2022.3.60f1 (5f63fdee6d95) [Subsystems] Discovering subsystems at path F:/Steam/steamapps/common/Cities Skylines II/Cities2_Data/UnitySubsystems GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 4090 (ID=0x2684) Vendor: NVIDIA VRAM: 24142 MB Driver: 32.0.15.7216 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 4.288 seconds - Finished resetting the current domain, in 0.001 seconds Initializing input. Using Windows.Gaming.Input Input initialized. Initialized touch support. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. UnloadTime: 6.115100 ms Logs at C:/Users/xmyuh/AppData/LocalLow/Colossal Order/Cities Skylines II/Logs Game version: 1.3.3f1 (1166.34240) [5841.24389] 0x00007ffc0d8b304d (UnityPlayer) UnityMain 0x00007ffc0d8b2dc8 (UnityPlayer) UnityMain 0x00007ffc0d8997c9 (UnityPlayer) UnityMain 0x00007ffc0df39bf1 (UnityPlayer) UnityMain 0x00007ffc0cf1af25 (UnityPlayer) 0x000001b527981db3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001b527981ccb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527663473 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527981880 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x000001b5279817a8 (Mono JIT Code) UnityEngine.Debug:Log (object) 0x000001b52798155b (Mono JIT Code) Game.SceneFlow.GameManager:SetNativeStackTrace () 0x000001b5278d6c9b (Mono JIT Code) Game.SceneFlow.GameManager/d__51:MoveNext () 0x000001b5278d65e3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__51> (Game.SceneFlow.GameManager/d__51&) 0x000001b5278d6143 (Mono JIT Code) Game.SceneFlow.GameManager:Awake () 0x000001b4c6162bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffc0c6d4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffc0c60d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffc0c60d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffc0d689115 (UnityPlayer) 0x00007ffc0d6230e4 (UnityPlayer) 0x00007ffc0d6235af (UnityPlayer) 0x00007ffc0d623021 (UnityPlayer) 0x00007ffc0d69d52f (UnityPlayer) 0x00007ffc0d47ff0b (UnityPlayer) 0x00007ffc0d47f987 (UnityPlayer) 0x00007ffc0d480ec1 (UnityPlayer) 0x00007ffc0d4812c5 (UnityPlayer) 0x00007ffc0d46ede0 (UnityPlayer) 0x00007ffc0d46ef0f (UnityPlayer) 0x00007ffc0d6b8318 (UnityPlayer) 0x00007ffc0d6b874b (UnityPlayer) UnityMain 0x00007ff7227011f2 (Cities2) 0x00007ffcca41e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffccb77c34c (ntdll) RtlUserThreadStart Type: Desktop OS: Windows 11 (10.0.26100) 64bit System memory: 61.585 GB Graphics device: NVIDIA GeForce RTX 4090 (Version: Direct3D 11.0 [level 11.1]) Graphics memory: 23.576 GB Max texture size: 16384 Shader level: 50 3D textures: True Shadows: True Compute: True CPU: AMD Ryzen 7 9800X3D 8-Core Processor Core count: 16 Platform: WindowsPlayer Screen resolution: 3840x2160x59 Window resolution: 3840x2160 DPI: 144 Rendering Threading Mode: LegacyJobified CLR: 4.0.30319.42000 Modding runtime: Builtin Scripting runtime: Mono 6.13.0 (Visual Studio built mono) 0x00007ffc0d8b304d (UnityPlayer) UnityMain 0x00007ffc0d8b2dc8 (UnityPlayer) UnityMain 0x00007ffc0d8997c9 (UnityPlayer) UnityMain 0x00007ffc0df39bf1 (UnityPlayer) UnityMain 0x00007ffc0cf1af25 (UnityPlayer) 0x000001b527981db3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001b527981ccb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527663473 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527981880 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x000001b5279817a8 (Mono JIT Code) UnityEngine.Debug:Log (object) 0x000001b52798157b (Mono JIT Code) Game.SceneFlow.GameManager:SetNativeStackTrace () 0x000001b5278d6c9b (Mono JIT Code) Game.SceneFlow.GameManager/d__51:MoveNext () 0x000001b5278d65e3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__51> (Game.SceneFlow.GameManager/d__51&) 0x000001b5278d6143 (Mono JIT Code) Game.SceneFlow.GameManager:Awake () 0x000001b4c6162bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffc0c6d4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffc0c60d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffc0c60d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffc0d689115 (UnityPlayer) 0x00007ffc0d6230e4 (UnityPlayer) 0x00007ffc0d6235af (UnityPlayer) 0x00007ffc0d623021 (UnityPlayer) 0x00007ffc0d69d52f (UnityPlayer) 0x00007ffc0d47ff0b (UnityPlayer) 0x00007ffc0d47f987 (UnityPlayer) 0x00007ffc0d480ec1 (UnityPlayer) 0x00007ffc0d4812c5 (UnityPlayer) 0x00007ffc0d46ede0 (UnityPlayer) 0x00007ffc0d46ef0f (UnityPlayer) 0x00007ffc0d6b8318 (UnityPlayer) 0x00007ffc0d6b874b (UnityPlayer) UnityMain 0x00007ff7227011f2 (Cities2) 0x00007ffcca41e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffccb77c34c (ntdll) RtlUserThreadStart [Discord] [WARN] Could not initialize Discord Discord.ResultException: InternalError at Discord.Discord..ctor (System.Int64 clientId, System.UInt64 flags) [0x00327] in <29e68e41e62f439eb10e0b3e4c67d128>:0 at Colossal.PSI.Discord.DiscordRichPresence.Initialize (System.Threading.CancellationToken token) [0x00020] in <02b24b37049c45eea9962b9e81871eae>:0 0x00007ffc0d8b304d (UnityPlayer) UnityMain 0x00007ffc0d8b2dc8 (UnityPlayer) UnityMain 0x00007ffc0d8997c9 (UnityPlayer) UnityMain 0x00007ffc0df39bf1 (UnityPlayer) UnityMain 0x00007ffc0cf1af25 (UnityPlayer) 0x000001b527981db3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001b527981ccb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527663a72 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001b52766324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527662f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001b5276628cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000001b59125d0cb (Mono JIT Code) Colossal.Logging.UnityLogger:Warn (System.Exception,object) 0x000001b591220e36 (Mono JIT Code) Colossal.PSI.Discord.DiscordRichPresence:Initialize (System.Threading.CancellationToken) 0x000001b56e07f718 (Mono JIT Code) Colossal.PSI.Common.PlatformManager/<>c__DisplayClass121_0:b__1 (Colossal.PSI.Common.IPlatformServiceIntegration) 0x000001b56e07f62c (Mono JIT Code) System.Linq.Enumerable/SelectEnumerableIterator`2:MoveNext () 0x000001b56e07efc2 (Mono JIT Code) System.Threading.Tasks.Task:WhenAll (System.Collections.Generic.IEnumerable`1>) 0x000001b56e076cdb (Mono JIT Code) Colossal.PSI.Common.PlatformManager/d__121:MoveNext () 0x000001b56e0767e3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__121> (Colossal.PSI.Common.PlatformManager/d__121&) 0x000001b56e0764fb (Mono JIT Code) Colossal.PSI.Common.PlatformManager:Initialize (System.Threading.CancellationToken) 0x000001b56df6ec2b (Mono JIT Code) Game.SceneFlow.GameManager/d__107:MoveNext () 0x000001b56df6dbd3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__107> (Game.SceneFlow.GameManager/d__107&) 0x000001b56df6da7b (Mono JIT Code) Game.SceneFlow.GameManager:InitializePlatformManager () 0x000001b56d9688fb (Mono JIT Code) Game.SceneFlow.GameManager/d__54:MoveNext () 0x000001b56d9681ab (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__54> (Game.SceneFlow.GameManager/d__54&) 0x000001b56d968083 (Mono JIT Code) Game.SceneFlow.GameManager:Initialize () 0x000001b5278d71eb (Mono JIT Code) Game.SceneFlow.GameManager/d__51:MoveNext () 0x000001b5278ef2f2 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x000001b5276e285e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001b5276e263b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001b5278ef1ab (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x000001b52c034d3a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x000001b5278f2fa5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x000001b5278f2e03 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x000001b5278edf37 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x000001b5278eda53 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x000001b5278ed833 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (System.Threading.Tasks.VoidTaskResult) 0x000001b5278f1eb3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.VoidTaskResult) 0x000001b5278e16b3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.Task`1) 0x000001b5278e160b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult () 0x000001b5278daabb (Mono JIT Code) Colossal.FileSystem.Capabilities/d__7:MoveNext () 0x000001b5278ef2f2 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x000001b5276e285e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001b5276e263b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001b5278ef1ab (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x000001b52c034bea (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object) 0x000001b52c034af4 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () 0x000001b52c033fe3 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec () 0x000001b52c033ddb (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks () 0x000001b304e81575 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr) 0x00007ffc0c6d4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffc0c60d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffc0c60d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffc0d6bf309 (UnityPlayer) UnityMain 0x00007ffc0d470c07 (UnityPlayer) 0x00007ffc0d460048 (UnityPlayer) 0x00007ffc0d460234 (UnityPlayer) 0x00007ffc0d460752 (UnityPlayer) 0x00007ffc0d6b277b (UnityPlayer) 0x00007ffc0d6b514b (UnityPlayer) 0x00007ffc0d6b84ab (UnityPlayer) 0x00007ffc0d6b874b (UnityPlayer) UnityMain 0x00007ff7227011f2 (Cities2) 0x00007ffcca41e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffccb77c34c (ntdll) RtlUserThreadStart Setting breakpad minidump AppID = 949230 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198202614095 [API loaded no] Virtual texturing: Created a 329MB VT cache, sizes 16368x8448x2(2 mips), format BC7 Virtual texturing: Created a 649MB VT cache, sizes 16368x11088x3(2 mips), format BC7 Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 389 unused Assets to reduce memory usage. Loaded Objects now: 189126. Total: 69.309700 ms (FindLiveObjects: 6.432600 ms CreateObjectMapping: 7.435400 ms MarkObjects: 55.165400 ms DeleteObjects: 0.275700 ms) [SceneFlow] [WARN] Trying to add null prefab in FR_FireHouse01/ObjectSubObjects 0x00007ffc0d8b304d (UnityPlayer) UnityMain 0x00007ffc0d8b2dc8 (UnityPlayer) UnityMain 0x00007ffc0d8997c9 (UnityPlayer) UnityMain 0x00007ffc0df39bf1 (UnityPlayer) UnityMain 0x00007ffc0cf1af25 (UnityPlayer) 0x000001b527981db3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001b527981ccb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527663b0a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001b52766324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527662f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001b5276628cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000001b56560f9e3 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object,object) 0x000001b5bdd94fd9 (Mono JIT Code) Game.Prefabs.PrefabSystem:AddPrefab (Game.Prefabs.PrefabBase,string,Game.Prefabs.PrefabBase,Game.Prefabs.ComponentBase) 0x000001b708da13cb (Mono JIT Code) Game.Prefabs.PrefabInitializeSystem:OnUpdate () 0x000001b67df0b90b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001b67df063df (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001b6d7a3be23 (Mono JIT Code) Game.Prefabs.PrefabSystem:OnUpdate () 0x000001b67df0b90b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001b67df063df (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001b59f4d0723 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001b52c031983 (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001b4c6162bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffc0c6d4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffc0c60d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffc0c60d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffc0d620436 (UnityPlayer) 0x00007ffc0d620571 (UnityPlayer) 0x00007ffc0d2f09e0 (UnityPlayer) 0x00007ffc0d460048 (UnityPlayer) 0x00007ffc0d460234 (UnityPlayer) 0x00007ffc0d460752 (UnityPlayer) 0x00007ffc0d6b277b (UnityPlayer) 0x00007ffc0d6b514b (UnityPlayer) 0x00007ffc0d6b84ab (UnityPlayer) 0x00007ffc0d6b874b (UnityPlayer) UnityMain 0x00007ff7227011f2 (Cities2) 0x00007ffcca41e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffccb77c34c (ntdll) RtlUserThreadStart [SceneFlow] [WARN] Trying to add null prefab in FR_FireHouse01/ObjectSubObjects 0x00007ffc0d8b304d (UnityPlayer) UnityMain 0x00007ffc0d8b2dc8 (UnityPlayer) UnityMain 0x00007ffc0d8997c9 (UnityPlayer) UnityMain 0x00007ffc0df39bf1 (UnityPlayer) UnityMain 0x00007ffc0cf1af25 (UnityPlayer) 0x000001b527981db3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001b527981ccb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527663b0a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001b52766324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527662f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001b5276628cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000001b56560f9e3 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object,object) 0x000001b5bdd94fd9 (Mono JIT Code) Game.Prefabs.PrefabSystem:AddPrefab (Game.Prefabs.PrefabBase,string,Game.Prefabs.PrefabBase,Game.Prefabs.ComponentBase) 0x000001b708da13cb (Mono JIT Code) Game.Prefabs.PrefabInitializeSystem:OnUpdate () 0x000001b67df0b90b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001b67df063df (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001b6d7a3be23 (Mono JIT Code) Game.Prefabs.PrefabSystem:OnUpdate () 0x000001b67df0b90b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001b67df063df (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001b59f4d0723 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001b52c031983 (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001b4c6162bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffc0c6d4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffc0c60d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffc0c60d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffc0d620436 (UnityPlayer) 0x00007ffc0d620571 (UnityPlayer) 0x00007ffc0d2f09e0 (UnityPlayer) 0x00007ffc0d460048 (UnityPlayer) 0x00007ffc0d460234 (UnityPlayer) 0x00007ffc0d460752 (UnityPlayer) 0x00007ffc0d6b277b (UnityPlayer) 0x00007ffc0d6b514b (UnityPlayer) 0x00007ffc0d6b84ab (UnityPlayer) 0x00007ffc0d6b874b (UnityPlayer) UnityMain 0x00007ff7227011f2 (Cities2) 0x00007ffcca41e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffccb77c34c (ntdll) RtlUserThreadStart [SceneFlow] [WARN] Trying to add null prefab in FR_FireHouse01/ObjectSubObjects 0x00007ffc0d8b304d (UnityPlayer) UnityMain 0x00007ffc0d8b2dc8 (UnityPlayer) UnityMain 0x00007ffc0d8997c9 (UnityPlayer) UnityMain 0x00007ffc0df39bf1 (UnityPlayer) UnityMain 0x00007ffc0cf1af25 (UnityPlayer) 0x000001b527981db3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001b527981ccb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527663b0a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001b52766324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527662f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001b5276628cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000001b56560f9e3 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object,object) 0x000001b5bdd94fd9 (Mono JIT Code) Game.Prefabs.PrefabSystem:AddPrefab (Game.Prefabs.PrefabBase,string,Game.Prefabs.PrefabBase,Game.Prefabs.ComponentBase) 0x000001b708da13cb (Mono JIT Code) Game.Prefabs.PrefabInitializeSystem:OnUpdate () 0x000001b67df0b90b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001b67df063df (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001b6d7a3be23 (Mono JIT Code) Game.Prefabs.PrefabSystem:OnUpdate () 0x000001b67df0b90b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001b67df063df (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001b59f4d0723 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001b52c031983 (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001b4c6162bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffc0c6d4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffc0c60d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffc0c60d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffc0d620436 (UnityPlayer) 0x00007ffc0d620571 (UnityPlayer) 0x00007ffc0d2f09e0 (UnityPlayer) 0x00007ffc0d460048 (UnityPlayer) 0x00007ffc0d460234 (UnityPlayer) 0x00007ffc0d460752 (UnityPlayer) 0x00007ffc0d6b277b (UnityPlayer) 0x00007ffc0d6b514b (UnityPlayer) 0x00007ffc0d6b84ab (UnityPlayer) 0x00007ffc0d6b874b (UnityPlayer) UnityMain 0x00007ff7227011f2 (Cities2) 0x00007ffcca41e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffccb77c34c (ntdll) RtlUserThreadStart Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 206605. Total: 74.677300 ms (FindLiveObjects: 7.355300 ms CreateObjectMapping: 6.598300 ms MarkObjects: 60.646300 ms DeleteObjects: 0.076900 ms) [SceneFlow] [WARN] Unknown prefab ID: ExpenseStatistic:Expenses 0x00007ffc0d8b304d (UnityPlayer) UnityMain 0x00007ffc0d8b2dc8 (UnityPlayer) UnityMain 0x00007ffc0d8997c9 (UnityPlayer) UnityMain 0x00007ffc0df39bf1 (UnityPlayer) UnityMain 0x00007ffc0cf1af25 (UnityPlayer) 0x000001b527981db3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001b527981ccb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527663b0a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001b52766324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527662f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001b5276628cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000001b6c5d60673 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object) 0x000001b6c5d6026d (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID) 0x000001b6c5d4de93 (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate () 0x000001b67df0b90b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001b67df063df (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001b56564d6f3 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x000001b67df0b90b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001b67df063df (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001b59f4d0723 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001b52c031983 (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001b4c6162bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffc0c6d4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffc0c60d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffc0c60d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffc0d620436 (UnityPlayer) 0x00007ffc0d620571 (UnityPlayer) 0x00007ffc0d2f09e0 (UnityPlayer) 0x00007ffc0d460048 (UnityPlayer) 0x00007ffc0d460234 (UnityPlayer) 0x00007ffc0d460752 (UnityPlayer) 0x00007ffc0d6b277b (UnityPlayer) 0x00007ffc0d6b514b (UnityPlayer) 0x00007ffc0d6b84ab (UnityPlayer) 0x00007ffc0d6b874b (UnityPlayer) UnityMain 0x00007ff7227011f2 (Cities2) 0x00007ffcca41e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffccb77c34c (ntdll) RtlUserThreadStart [SceneFlow] [WARN] Unknown prefab ID: IncomeStatistic:Income 0x00007ffc0d8b304d (UnityPlayer) UnityMain 0x00007ffc0d8b2dc8 (UnityPlayer) UnityMain 0x00007ffc0d8997c9 (UnityPlayer) UnityMain 0x00007ffc0df39bf1 (UnityPlayer) UnityMain 0x00007ffc0cf1af25 (UnityPlayer) 0x000001b527981db3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001b527981ccb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527663b0a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001b52766324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527662f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001b5276628cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000001b6c5d60673 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object) 0x000001b6c5d6026d (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID) 0x000001b6c5d4de93 (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate () 0x000001b67df0b90b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001b67df063df (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001b56564d6f3 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x000001b67df0b90b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001b67df063df (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001b59f4d0723 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001b52c031983 (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001b4c6162bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffc0c6d4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffc0c60d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffc0c60d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffc0d620436 (UnityPlayer) 0x00007ffc0d620571 (UnityPlayer) 0x00007ffc0d2f09e0 (UnityPlayer) 0x00007ffc0d460048 (UnityPlayer) 0x00007ffc0d460234 (UnityPlayer) 0x00007ffc0d460752 (UnityPlayer) 0x00007ffc0d6b277b (UnityPlayer) 0x00007ffc0d6b514b (UnityPlayer) 0x00007ffc0d6b84ab (UnityPlayer) 0x00007ffc0d6b874b (UnityPlayer) UnityMain 0x00007ff7227011f2 (Cities2) 0x00007ffcca41e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffccb77c34c (ntdll) RtlUserThreadStart [SceneFlow] [WARN] Unknown prefab ID: LevelStatistic:WellbeingLevel 0x00007ffc0d8b304d (UnityPlayer) UnityMain 0x00007ffc0d8b2dc8 (UnityPlayer) UnityMain 0x00007ffc0d8997c9 (UnityPlayer) UnityMain 0x00007ffc0df39bf1 (UnityPlayer) UnityMain 0x00007ffc0cf1af25 (UnityPlayer) 0x000001b527981db3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001b527981ccb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527663b0a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001b52766324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527662f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001b5276628cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000001b6c5d60673 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object) 0x000001b6c5d6026d (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID) 0x000001b6c5d4de93 (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate () 0x000001b67df0b90b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001b67df063df (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001b56564d6f3 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x000001b67df0b90b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001b67df063df (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001b59f4d0723 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001b52c031983 (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001b4c6162bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffc0c6d4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffc0c60d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffc0c60d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffc0d620436 (UnityPlayer) 0x00007ffc0d620571 (UnityPlayer) 0x00007ffc0d2f09e0 (UnityPlayer) 0x00007ffc0d460048 (UnityPlayer) 0x00007ffc0d460234 (UnityPlayer) 0x00007ffc0d460752 (UnityPlayer) 0x00007ffc0d6b277b (UnityPlayer) 0x00007ffc0d6b514b (UnityPlayer) 0x00007ffc0d6b84ab (UnityPlayer) 0x00007ffc0d6b874b (UnityPlayer) UnityMain 0x00007ff7227011f2 (Cities2) 0x00007ffcca41e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffccb77c34c (ntdll) RtlUserThreadStart [SceneFlow] [WARN] Unknown prefab ID: LevelStatistic:HealthLevel 0x00007ffc0d8b304d (UnityPlayer) UnityMain 0x00007ffc0d8b2dc8 (UnityPlayer) UnityMain 0x00007ffc0d8997c9 (UnityPlayer) UnityMain 0x00007ffc0df39bf1 (UnityPlayer) UnityMain 0x00007ffc0cf1af25 (UnityPlayer) 0x000001b527981db3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001b527981ccb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527663b0a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001b52766324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527662f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001b5276628cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000001b6c5d60673 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object) 0x000001b6c5d6026d (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID) 0x000001b6c5d4de93 (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate () 0x000001b67df0b90b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001b67df063df (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001b56564d6f3 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x000001b67df0b90b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001b67df063df (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001b59f4d0723 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001b52c031983 (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001b4c6162bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffc0c6d4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffc0c60d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffc0c60d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffc0d620436 (UnityPlayer) 0x00007ffc0d620571 (UnityPlayer) 0x00007ffc0d2f09e0 (UnityPlayer) 0x00007ffc0d460048 (UnityPlayer) 0x00007ffc0d460234 (UnityPlayer) 0x00007ffc0d460752 (UnityPlayer) 0x00007ffc0d6b277b (UnityPlayer) 0x00007ffc0d6b514b (UnityPlayer) 0x00007ffc0d6b84ab (UnityPlayer) 0x00007ffc0d6b874b (UnityPlayer) UnityMain 0x00007ff7227011f2 (Cities2) 0x00007ffcca41e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffccb77c34c (ntdll) RtlUserThreadStart Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 208795. Total: 99.019900 ms (FindLiveObjects: 7.633200 ms CreateObjectMapping: 6.762600 ms MarkObjects: 84.541500 ms DeleteObjects: 0.082300 ms) GPU instance buffer size changing to: 80 MB 0x00007ffc0d8b304d (UnityPlayer) UnityMain 0x00007ffc0d8b2dc8 (UnityPlayer) UnityMain 0x00007ffc0d8997c9 (UnityPlayer) UnityMain 0x00007ffc0df39bf1 (UnityPlayer) UnityMain 0x00007ffc0cf1af25 (UnityPlayer) 0x000001b527981db3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001b527981ccb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527663473 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527662f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001b6af63cd8d (Mono JIT Code) UnityEngine.Debug:LogFormat (string,object[]) 0x000001b70916c973 (Mono JIT Code) Colossal.Rendering.ManagedBatches`1:StartUpload (Colossal.Rendering.NativeBatchInstances`4,Colossal.Rendering.NativeSubBatches`4) 0x000001b70916c583 (Mono JIT Code) Game.Rendering.BatchUploadSystem:OnUpdate () 0x000001b67df0b90b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001b67df063df (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001b59f4e0533 (Mono JIT Code) Game.SceneFlow.GameManager:PostUpdateWorld () 0x000001b52c0319a3 (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001b4c6162bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffc0c6d4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffc0c60d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffc0c60d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffc0d620436 (UnityPlayer) 0x00007ffc0d620571 (UnityPlayer) 0x00007ffc0d2f09e0 (UnityPlayer) 0x00007ffc0d460048 (UnityPlayer) 0x00007ffc0d460234 (UnityPlayer) 0x00007ffc0d460752 (UnityPlayer) 0x00007ffc0d6b277b (UnityPlayer) 0x00007ffc0d6b514b (UnityPlayer) 0x00007ffc0d6b84ab (UnityPlayer) 0x00007ffc0d6b874b (UnityPlayer) UnityMain 0x00007ff7227011f2 (Cities2) 0x00007ffcca41e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffccb77c34c (ntdll) RtlUserThreadStart GPU instance buffer size changing to: 96 MB 0x00007ffc0d8b304d (UnityPlayer) UnityMain 0x00007ffc0d8b2dc8 (UnityPlayer) UnityMain 0x00007ffc0d8997c9 (UnityPlayer) UnityMain 0x00007ffc0df39bf1 (UnityPlayer) UnityMain 0x00007ffc0cf1af25 (UnityPlayer) 0x000001b527981db3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001b527981ccb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527663473 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527662f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001b6af63cd8d (Mono JIT Code) UnityEngine.Debug:LogFormat (string,object[]) 0x000001b70916c973 (Mono JIT Code) Colossal.Rendering.ManagedBatches`1:StartUpload (Colossal.Rendering.NativeBatchInstances`4,Colossal.Rendering.NativeSubBatches`4) 0x000001b70916c583 (Mono JIT Code) Game.Rendering.BatchUploadSystem:OnUpdate () 0x000001b67df0b90b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001b67df063df (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001b59f4e0533 (Mono JIT Code) Game.SceneFlow.GameManager:PostUpdateWorld () 0x000001b52c0319a3 (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001b4c6162bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffc0c6d4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffc0c60d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffc0c60d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffc0d620436 (UnityPlayer) 0x00007ffc0d620571 (UnityPlayer) 0x00007ffc0d2f09e0 (UnityPlayer) 0x00007ffc0d460048 (UnityPlayer) 0x00007ffc0d460234 (UnityPlayer) 0x00007ffc0d460752 (UnityPlayer) 0x00007ffc0d6b277b (UnityPlayer) 0x00007ffc0d6b514b (UnityPlayer) 0x00007ffc0d6b84ab (UnityPlayer) 0x00007ffc0d6b874b (UnityPlayer) UnityMain 0x00007ff7227011f2 (Cities2) 0x00007ffcca41e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffccb77c34c (ntdll) RtlUserThreadStart GPU instance buffer size changing to: 112 MB 0x00007ffc0d8b304d (UnityPlayer) UnityMain 0x00007ffc0d8b2dc8 (UnityPlayer) UnityMain 0x00007ffc0d8997c9 (UnityPlayer) UnityMain 0x00007ffc0df39bf1 (UnityPlayer) UnityMain 0x00007ffc0cf1af25 (UnityPlayer) 0x000001b527981db3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001b527981ccb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527663473 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001b527662f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001b6af63cd8d (Mono JIT Code) UnityEngine.Debug:LogFormat (string,object[]) 0x000001b70916c973 (Mono JIT Code) Colossal.Rendering.ManagedBatches`1:StartUpload (Colossal.Rendering.NativeBatchInstances`4,Colossal.Rendering.NativeSubBatches`4) 0x000001b70916c583 (Mono JIT Code) Game.Rendering.BatchUploadSystem:OnUpdate () 0x000001b67df0b90b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001b67df063df (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001b59f4e0533 (Mono JIT Code) Game.SceneFlow.GameManager:PostUpdateWorld () 0x000001b52c0319a3 (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001b4c6162bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffc0c6d4b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffc0c60d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffc0c60d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffc0d620436 (UnityPlayer) 0x00007ffc0d620571 (UnityPlayer) 0x00007ffc0d2f09e0 (UnityPlayer) 0x00007ffc0d460048 (UnityPlayer) 0x00007ffc0d460234 (UnityPlayer) 0x00007ffc0d460752 (UnityPlayer) 0x00007ffc0d6b277b (UnityPlayer) 0x00007ffc0d6b514b (UnityPlayer) 0x00007ffc0d6b84ab (UnityPlayer) 0x00007ffc0d6b874b (UnityPlayer) UnityMain 0x00007ff7227011f2 (Cities2) 0x00007ffcca41e8d7 (KERNEL32) BaseThreadInitThunk 0x00007ffccb77c34c (ntdll) RtlUserThreadStart Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 386 unused Assets to reduce memory usage. Loaded Objects now: 210235. Total: 76.556400 ms (FindLiveObjects: 9.194400 ms CreateObjectMapping: 6.798700 ms MarkObjects: 60.234300 ms DeleteObjects: 0.328800 ms) ================================================================= Native Crash Reporting ================================================================= Got a UNKNOWN while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= ================================================================= Managed Stacktrace: ================================================================= =================================================================