[20:13:44][virtualfilesystem_physfs.cpp:460]: Mounted Data: D:/Steam/steamapps/common/Victoria 3/clausewitz [20:13:44][virtualfilesystem_physfs.cpp:460]: Mounted Data: D:/Steam/steamapps/common/Victoria 3/jomini [20:13:44][virtualfilesystem_physfs.cpp:460]: Mounted Data: D:/Steam/steamapps/common/Victoria 3/platform_specific_game_data [20:13:44][virtualfilesystem_physfs.cpp:460]: Mounted Data: D:/Steam/steamapps/common/Victoria 3/game [20:13:44][jomini_game_setup.cpp:134]: Log system initialized. [20:13:44][pdx_task.cpp:75]: Spawning 31 worker threads [20:13:44][systemsettings.cpp:332]: "default_settings_v1_file" is not defined in path.settings. Default "pdx_default_settings.json" will be used. [20:13:44][systemsettings.cpp:332]: "settings_v1_file" is not defined in path.settings. Default "pdx_settings.json" will be used. [20:13:44][pdx_json_settings.cpp:343]: [SPdxJsonSettingsIO] Failed to read "language" setting. Reason : ""l_russian" is not part of enum" [20:13:44][defines.cpp:181]: Define 'name' defined in 'common/defines/00_audio_persistent_objects.txt' not specified. Maybe a define macro is missing [20:13:44][defines.cpp:181]: Define 'scope' defined in 'common/defines/00_audio_persistent_objects.txt' not specified. Maybe a define macro is missing [20:13:44][defines.cpp:181]: Define 'CIVIL_WAR_UPRISING_STATE_EXCESSIVE_ARMY_FRACTION' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:13:44][defines.cpp:181]: Define 'TRADE_CENTER_ADVANTAGE_TREATY_PORT_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:13:44][defines.cpp:181]: Define 'BUILDING_MAX_PROFIT_TO_PAUSE_HIRES' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:13:44][defines.cpp:181]: Define 'WORLD_MARKET_MONOPOLY_MIN_SHARE' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:13:44][defines.cpp:181]: Define 'WAR_GOAL_EXECUTION_PRIORITY_FOREIGN_INVESTMENT_RIGHTS' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:13:44][pdxfilewatcher_windows.cpp:363]: Invalid path passed in Directories: C:/Users/Иван/Documents/Paradox Interactive/Victoria 3/tools_import [20:13:44][main.cpp:559]: Total startup duration: 0.2977565 seconds [20:13:44][pdx_account.cpp:600]: Starting up PDX SDK [20:13:44][gfx_vk_master_context.cpp:122]: Could not parse game version, or game version not present! Defaulting to 1.0.0 [20:13:44][pdx_json_settings.cpp:325]: [SPdxJsonSettingsIO] "pdx_settings.json" file lacks "device" setting in "Graphics" category. [20:13:44][gfx_vk_master_context.cpp:932]: Instance ApiVersion: 1.4.303 [20:13:44][gfx_vk_master_context.cpp:937]: Instance extensions: [20:13:44][gfx_vk_master_context.cpp:940]: VK_KHR_device_group_creation [20:13:44][gfx_vk_master_context.cpp:940]: VK_KHR_display [20:13:44][gfx_vk_master_context.cpp:940]: VK_KHR_external_fence_capabilities [20:13:44][gfx_vk_master_context.cpp:940]: VK_KHR_external_memory_capabilities [20:13:44][gfx_vk_master_context.cpp:940]: VK_KHR_external_semaphore_capabilities [20:13:44][gfx_vk_master_context.cpp:940]: VK_KHR_get_display_properties2 [20:13:44][gfx_vk_master_context.cpp:940]: VK_KHR_get_physical_device_properties2 [20:13:44][gfx_vk_master_context.cpp:940]: VK_KHR_get_surface_capabilities2 [20:13:44][gfx_vk_master_context.cpp:940]: VK_KHR_surface [20:13:44][gfx_vk_master_context.cpp:940]: VK_KHR_surface_protected_capabilities [20:13:44][gfx_vk_master_context.cpp:940]: VK_KHR_win32_surface [20:13:44][gfx_vk_master_context.cpp:940]: VK_EXT_debug_report [20:13:44][gfx_vk_master_context.cpp:940]: VK_EXT_debug_utils [20:13:44][gfx_vk_master_context.cpp:940]: VK_EXT_direct_mode_display [20:13:44][gfx_vk_master_context.cpp:940]: VK_EXT_surface_maintenance1 [20:13:44][gfx_vk_master_context.cpp:940]: VK_EXT_swapchain_colorspace [20:13:44][gfx_vk_master_context.cpp:940]: VK_NV_external_memory_capabilities [20:13:44][gfx_vk_master_context.cpp:940]: VK_KHR_portability_enumeration [20:13:44][gfx_vk_master_context.cpp:940]: VK_LUNARG_direct_driver_loading [20:13:44][gfx_vk_master_context.cpp:943]: Instance layers: [20:13:44][gfx_vk_master_context.cpp:946]: VK_LAYER_NV_optimus [20:13:44][gfx_vk_master_context.cpp:946]: VK_LAYER_NV_present [20:13:44][gfx_vk_master_context.cpp:946]: VK_LAYER_OW_OVERLAY [20:13:44][gfx_vk_master_context.cpp:946]: VK_LAYER_OW_OBS_HOOK [20:13:44][gfx_vk_master_context.cpp:946]: VK_LAYER_RENDERDOC_Capture [20:13:44][gfx_vk_master_context.cpp:946]: VK_LAYER_OBS_HOOK [20:13:44][gfx_vk_master_context.cpp:946]: VK_LAYER_VALVE_steam_overlay [20:13:44][gfx_vk_master_context.cpp:946]: VK_LAYER_VALVE_steam_fossilize [20:13:44][gfx_vk_master_context.cpp:946]: VK_LAYER_EOS_Overlay [20:13:44][gfx_vk_master_context.cpp:946]: VK_LAYER_EOS_Overlay [20:13:44][gfx_vk_master_context.cpp:122]: Could not parse game version, or game version not present! Defaulting to 1.0.0 [20:13:44][gfx_vk_master_context.cpp:1100]: Adapter #0: [20:13:44][gfx_vk_master_context.cpp:343]: API Version: 1.4.303 [20:13:44][gfx_vk_master_context.cpp:345]: Driver Version: 576.208.0 (2416771072) [20:13:44][gfx_vk_master_context.cpp:347]: Vendor: nVidia (4318) [20:13:44][gfx_vk_master_context.cpp:349]: Device Type: DiscreteGpu [20:13:44][gfx_vk_master_context.cpp:350]: Device Name: NVIDIA GeForce RTX 4060 Ti [20:13:44][gfx_vk_master_context.cpp:351]: Device ID: 10243 [20:13:44][gfx_vk_master_context.cpp:358]: Driver ID: NvidiaProprietary [20:13:44][gfx_vk_master_context.cpp:359]: Driver Name: NVIDIA [20:13:44][gfx_vk_master_context.cpp:360]: Driver Info: 576.52 [20:13:44][gfx_vk_master_context.cpp:1137]: Device extensions: [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_16bit_storage [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_8bit_storage [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_acceleration_structure [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_bind_memory2 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_buffer_device_address [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_calibrated_timestamps [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_compute_shader_derivatives [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_cooperative_matrix [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_copy_commands2 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_create_renderpass2 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_dedicated_allocation [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_deferred_host_operations [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_depth_stencil_resolve [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_descriptor_update_template [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_device_group [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_draw_indirect_count [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_driver_properties [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_dynamic_rendering [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_dynamic_rendering_local_read [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_external_fence [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_external_fence_win32 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_external_memory [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_external_memory_win32 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_external_semaphore [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_external_semaphore_win32 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_format_feature_flags2 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_fragment_shader_barycentric [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_fragment_shading_rate [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_get_memory_requirements2 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_global_priority [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_image_format_list [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_imageless_framebuffer [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_index_type_uint8 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_line_rasterization [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_load_store_op_none [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_maintenance1 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_maintenance2 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_maintenance3 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_maintenance4 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_maintenance5 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_maintenance6 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_maintenance7 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_map_memory2 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_multiview [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_pipeline_binary [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_pipeline_executable_properties [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_pipeline_library [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_present_id [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_present_wait [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_push_descriptor [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_ray_query [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_ray_tracing_maintenance1 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_ray_tracing_pipeline [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_ray_tracing_position_fetch [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_relaxed_block_layout [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_sampler_mirror_clamp_to_edge [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_sampler_ycbcr_conversion [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_separate_depth_stencil_layouts [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_shader_atomic_int64 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_shader_clock [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_shader_draw_parameters [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_shader_expect_assume [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_shader_float16_int8 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_shader_float_controls [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_shader_float_controls2 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_shader_integer_dot_product [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_shader_maximal_reconvergence [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_shader_non_semantic_info [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_shader_quad_control [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_shader_relaxed_extended_instruction [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_shader_subgroup_extended_types [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_shader_subgroup_rotate [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_shader_subgroup_uniform_control_flow [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_shader_terminate_invocation [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_spirv_1_4 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_storage_buffer_storage_class [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_swapchain [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_swapchain_mutable_format [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_synchronization2 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_timeline_semaphore [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_uniform_buffer_standard_layout [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_variable_pointers [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_vertex_attribute_divisor [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_video_decode_av1 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_video_decode_h264 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_video_decode_h265 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_video_decode_queue [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_video_encode_av1 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_video_encode_h264 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_video_encode_h265 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_video_encode_quantization_map [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_video_encode_queue [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_video_maintenance1 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_video_maintenance2 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_video_queue [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_vulkan_memory_model [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_win32_keyed_mutex [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_workgroup_memory_explicit_layout [20:13:44][gfx_vk_master_context.cpp:1140]: VK_KHR_zero_initialize_workgroup_memory [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_4444_formats [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_attachment_feedback_loop_dynamic_state [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_attachment_feedback_loop_layout [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_blend_operation_advanced [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_border_color_swizzle [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_buffer_device_address [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_calibrated_timestamps [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_color_write_enable [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_conditional_rendering [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_conservative_rasterization [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_custom_border_color [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_depth_bias_control [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_depth_clamp_control [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_depth_clamp_zero_one [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_depth_clip_control [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_depth_clip_enable [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_depth_range_unrestricted [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_descriptor_buffer [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_descriptor_indexing [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_device_address_binding_report [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_device_fault [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_device_generated_commands [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_discard_rectangles [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_dynamic_rendering_unused_attachments [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_extended_dynamic_state [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_extended_dynamic_state2 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_extended_dynamic_state3 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_external_memory_host [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_fragment_shader_interlock [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_full_screen_exclusive [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_global_priority [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_global_priority_query [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_graphics_pipeline_library [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_hdr_metadata [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_host_image_copy [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_host_query_reset [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_image_2d_view_of_3d [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_image_robustness [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_image_sliced_view_of_3d [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_image_view_min_lod [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_index_type_uint8 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_inline_uniform_block [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_legacy_vertex_attributes [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_line_rasterization [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_load_store_op_none [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_memory_budget [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_memory_priority [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_mesh_shader [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_multi_draw [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_mutable_descriptor_type [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_nested_command_buffer [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_non_seamless_cube_map [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_opacity_micromap [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_pageable_device_local_memory [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_pci_bus_info [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_pipeline_creation_cache_control [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_pipeline_creation_feedback [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_pipeline_library_group_handles [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_pipeline_robustness [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_post_depth_coverage [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_present_mode_fifo_latest_ready [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_primitive_topology_list_restart [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_primitives_generated_query [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_private_data [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_provoking_vertex [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_queue_family_foreign [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_robustness2 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_sample_locations [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_sampler_filter_minmax [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_scalar_block_layout [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_separate_stencil_usage [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_shader_atomic_float [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_shader_demote_to_helper_invocation [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_shader_image_atomic_int64 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_shader_module_identifier [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_shader_object [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_shader_replicated_composites [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_shader_subgroup_ballot [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_shader_subgroup_vote [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_shader_viewport_index_layer [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_subgroup_size_control [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_swapchain_maintenance1 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_texel_buffer_alignment [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_tooling_info [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_transform_feedback [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_vertex_attribute_divisor [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_vertex_attribute_robustness [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_vertex_input_dynamic_state [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_ycbcr_2plane_444_formats [20:13:44][gfx_vk_master_context.cpp:1140]: VK_EXT_ycbcr_image_arrays [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_acquire_winrt_display [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_clip_space_w_scaling [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_cluster_acceleration_structure [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_compute_shader_derivatives [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_cooperative_matrix [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_cooperative_matrix2 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_cooperative_vector [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_copy_memory_indirect [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_corner_sampled_image [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_coverage_reduction_mode [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_cuda_kernel_launch [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_dedicated_allocation [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_dedicated_allocation_image_aliasing [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_descriptor_pool_overallocation [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_device_diagnostic_checkpoints [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_device_diagnostics_config [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_device_generated_commands [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_device_generated_commands_compute [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_disk_cache_utils [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_external_compute_queue [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_external_memory [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_external_memory_win32 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_fill_rectangle [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_fragment_coverage_to_color [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_fragment_shader_barycentric [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_fragment_shading_rate_enums [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_framebuffer_mixed_samples [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_geometry_shader_passthrough [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_inherited_viewport_scissor [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_internal_nvpresent [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_linear_color_attachment [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_low_latency [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_low_latency2 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_memory_decompression [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_mesh_shader [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_optical_flow [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_partitioned_acceleration_structure [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_present_metering [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_raw_access_chains [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_ray_tracing [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_ray_tracing_invocation_reorder [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_ray_tracing_motion_blur [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_representative_fragment_test [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_sample_mask_override_coverage [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_scissor_exclusive [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_shader_atomic_float16_vector [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_shader_image_footprint [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_shader_sm_builtins [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_shader_subgroup_partitioned [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_shading_rate_image [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_viewport_array2 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_viewport_swizzle [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NV_win32_keyed_mutex [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NVX_binary_import [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NVX_image_view_handle [20:13:44][gfx_vk_master_context.cpp:1140]: VK_NVX_multiview_per_view_attributes [20:13:44][gfx_vk_master_context.cpp:1140]: VK_AMD_buffer_marker [20:13:44][gfx_vk_master_context.cpp:1140]: VK_GOOGLE_hlsl_functionality1 [20:13:44][gfx_vk_master_context.cpp:1140]: VK_GOOGLE_user_type [20:13:44][gfx_vk_master_context.cpp:1274]: Selected device: [20:13:44][gfx_vk_master_context.cpp:343]: API Version: 1.4.303 [20:13:44][gfx_vk_master_context.cpp:345]: Driver Version: 576.208.0 (2416771072) [20:13:44][gfx_vk_master_context.cpp:347]: Vendor: nVidia (4318) [20:13:44][gfx_vk_master_context.cpp:349]: Device Type: Discre