[2025-06-15 09:47:45,755] [INFO] Odin Serializer ArchitectureInfo initialization with defaults (all unaligned read/writes disabled). [2025-06-15 09:47:45,786] [INFO] Odin Serializer detected whitelisted runtime platform WindowsPlayer and memory read test succeeded; enabling all unaligned memory read/writes. [2025-06-15 09:47:46,554] [INFO] Command line: Cities2.exe --pdx-launcher-session-token ************************************ --paradox-account-userid ************************************ --continuelastsave -developerMode [2025-06-15 09:47:51,516] [INFO] GameManager created! (5489.3437ms) [2025-06-15 09:47:52,001] [INFO] Applying resolution: 2560x1600x120Hz Fullscreen [2025-06-15 09:47:52,003] [INFO] Creating ECS world [2025-06-15 09:48:07,181] [INFO] Date: 06/15/2025 01:48:07 Game version: 1.3.3f1 (1166.34240) [5841.24389] Windows Steamworks Game configuration: Release (Mono) COre version: 1.0.0f1 (0.0) [0.0] Localization version: 1.0.0a1 (1166.34240) [5841.24351] UI version: 1.0.0f1 (1166.34240) [5841.24351] Unity version: 2022.3.60f1 Cohtml version: 1.64.0.7 ATL Version: 3.4.1.0 Steamworks.NET Version: 20.2.0 Steamworks SDK Version: 1.57 Steam API DLL Version: 08.02.21.95 Landmark Buildings: 1.3.3f1 (1166.34240) [5841.24389] San Francisco Set: 1.3.3f1 (1166.34240) [5841.24389] CS 1 Treasure Hunt: 1.3.3f1 (1166.34240) [5841.24389] Bridges And Ports: 1.3.3f1 (1166.34240) [5841.24389] Deluxe Relax Radio: 1.0.1f1 (1166.34240) [5841.25260] Game: 1.3.3f1 (1166.34240) [5841.26906] [2025-06-15 09:48:07,182] [INFO] Type: Desktop OS: Windows 11 (10.0.26100) 64bit System memory: 31.730 GB Graphics device: NVIDIA GeForce RTX 3070 Ti Laptop GPU (Version: Direct3D 11.0 [level 11.1]) Graphics memory: 7.830 GB Max texture size: 16384 Shader level: 50 3D textures: True Shadows: True Compute: True CPU: 12th Gen Intel(R) Core(TM) i9-12900H Core count: 20 Platform: WindowsPlayer Screen resolution: 2560x1600x165 Window resolution: 2560x1600 DPI: 120 Rendering Threading Mode: LegacyJobified CLR: 4.0.30319.42000 Modding runtime: Builtin Scripting runtime: Mono 6.13.0 (Visual Studio built mono) [2025-06-15 09:48:07,186] [INFO] Configuration: {"startGame":"00000000000000000000000000000000","disablePDXSDK":false,"noThumbnails":false,"profilerTarget":null,"saveAllSettings":false,"cleanupSettings":true,"developerMode":true,"uiDeveloperMode":false,"qaDeveloperMode":false,"duplicateLogToDefault":false,"disableUserSection":false,"disableModding":false,"disableCodeModding":false,"captureStdout":"None","showHelp":null,"continuelastsave":true} [2025-06-15 09:48:07,655] [INFO] Added 7614/7614 explicitly referenced prefabs in 0.3645895s [2025-06-15 09:48:07,754] [INFO] LoadAssetLibraryAsync performed in 617.7113ms [2025-06-15 09:48:13,700] [INFO] Added 7614/7614 explicitly referenced prefabs in 0.0081153s [2025-06-15 09:48:13,803] [INFO] LoadAssetLibraryAsync performed in 267.3084ms [2025-06-15 09:48:17,875] [INFO] Added 7614/7614 explicitly referenced prefabs in 0.0069553s [2025-06-15 09:48:17,977] [INFO] LoadAssetLibraryAsync performed in 255.738ms [2025-06-15 09:48:18,087] [INFO] Creating ECS systems [2025-06-15 09:48:20,020] [INFO] Applying resolution: 2560x1600x120Hz Fullscreen [2025-06-15 09:48:20,026] [INFO] Initializing VT with mipbias 0 - Trilinear [2025-06-15 09:48:20,493] [INFO] Current resolution: 2560x1600x120Hz Fullscreen - Current quality settings: DynamicResolutionScaleSettings: High - AntiAliasingQualitySettings: High - CloudsQualitySettings: Disabled - FogQualitySettings: Disabled - VolumetricsQualitySettings: Disabled - SSAOQualitySettings: High - SSGIQualitySettings: High - SSRQualitySettings: High - DepthOfFieldQualitySettings: High - MotionBlurQualitySettings: High - ShadowsQualitySettings: High - TerrainQualitySettings: High - WaterQualitySettings: High - LevelOfDetailQualitySettings: High - AnimationQualitySettings: High - TextureQualitySettings: High [2025-06-15 09:48:20,891] [INFO] Loaded 131 prefabs in 0.1921693s [2025-06-15 09:48:40,162] [INFO] Boot completed [2025-06-15 09:48:40,165] [INFO] Starting game from 'Vanilla city 1.4 (SaveGameMetadata:1d0ecc0ba0d5a514e4b7c51f6108f2d3 [assetdb://steamcloud/Vanilla%20city%201.4.cok@Vanilla%20city%201.4.SaveGameMetadata])' [2025-06-15 09:48:40,424] [INFO] Loading mode Game with purpose LoadGame [2025-06-15 09:48:40,428] [INFO] GameManager initialized! (52088.8734ms) [2025-06-15 09:48:42,355] [INFO] Serialized version: 1.3.3f1 (1166.34240) [5841.24389] [2025-06-15 09:48:42,356] [INFO] Format tags: ShortLaneOptimization, HomelessAndWorkerFix, CompanyAndCargoFix, TradeCostFix, TerrainSystemCleanup, FishResource, AquacultureLandAmbience, BpPrefabData, ContentPrefabInCityConfiguration, SeagullAmbience, BPDLCAchievement, StandingLegOffset [2025-06-15 09:48:42,570] [WARN] Unknown prefab ID: BuildingPrefab:JP_Wastewater Treatment Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:42,654] [WARN] Unknown prefab ID: BuildingPrefab:CN_CityHall Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:42,737] [WARN] Unknown prefab ID: BuildingPrefab:USNE_ElementarySchool01 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:42,824] [WARN] Unknown prefab ID: BuildingPrefab:FR_FireHouse01 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:42,905] [WARN] Unknown prefab ID: BuildingPrefab:JP_Fire Station Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:42,984] [WARN] Unknown prefab ID: BuildingPrefab:JP_Fire House Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:43,067] [WARN] Unknown prefab ID: BuildingPrefab:USSW_FireStation Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:43,152] [WARN] Unknown prefab ID: BuildingExtensionPrefab:JP_HighSchool01_Ext02 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:43,244] [WARN] Unknown prefab ID: BuildingExtensionPrefab:EE_PostOffice02_Ext01 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:43,336] [WARN] Unknown prefab ID: BuildingExtensionPrefab:EE_PostOffice02_Ext02 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:43,416] [WARN] Unknown prefab ID: BuildingExtensionPrefab:JP_Hospital01_Ext01 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:43,497] [WARN] Unknown prefab ID: BuildingPrefab:JP_Radio Mast Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:43,589] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 01 - Tall (Pillar) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:43,671] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Metal Garden Gate 02 - Tall Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:43,757] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 04 - Short (2m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:43,852] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 03 - Tall (2m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:43,944] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 05 - Tall (Pillar) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:44,028] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 04 - Tall (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:44,110] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Metal Garden Gate 03 - Tall Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:44,193] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Shed 03 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:44,277] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Metal Railing 01 - Tall (2m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:44,357] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 03 - Tall (Pillar) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:44,437] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Rotary Washing Line 01 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:44,520] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 05 - Tall (2m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:44,610] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Shed 01 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:44,692] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 03 - Tall (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:44,778] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 03 - Short (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:44,860] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 01 - Tall (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:44,944] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 04 - Short (Pillar) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:45,027] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 05 - Short (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:45,111] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Shed 02 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:45,196] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wheelie Bin (120Ltr) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:45,278] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Room 03 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:45,364] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 05 - Short (Pillar) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:45,452] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Hedge 01 - Short (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:45,534] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Estate Gate 03 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:45,619] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Metal Garden Gate 03 - Short Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:45,704] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 03 - Short (Pillar) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:45,789] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-ShedHalf Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:45,876] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-SchoolProps-GateClosed Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:45,971] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-BikeShelter4m Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:46,060] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-SchoolProps-GateOpen Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:46,150] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-ShedFull Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:46,232] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Room 05 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:46,762] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 04 - Tall (Pillar) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:46,846] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Metal Drive Gate 03 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:46,933] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 05 - Tall (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:47,015] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wheelie Bin (240Ltr) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:47,094] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Metal Railing 01 - Tall (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:47,173] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 04 - Short (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:47,257] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 01 - Tall (2m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:47,342] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 02 - Short (2m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:47,436] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 02 - Tall (Pillar) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:47,523] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Rotary Washing Line 02 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:47,614] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Room 04 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:47,696] [WARN] Unknown prefab ID: StaticObjectPrefab:Supermarket Shopping Trolley x1 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:47,779] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Metal Garden Gate 01 - Tall Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:47,860] [WARN] Unknown prefab ID: StaticObjectPrefab:Supermarket Shopping Trolley x6 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:47,944] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Room 02 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:48,027] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 02 - Tall (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:48,113] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Shed 06 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:48,195] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Metal Garden Gate 01 - Short Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:48,280] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Estate Gate 02 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:48,364] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Metal Drive Gate 01 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:48,448] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Rotary Washing Line 03 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:48,537] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 04 - Tall (2m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:48,627] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Hedge 01 - Tall (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:48,707] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 02 - Tall (2m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:48,790] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 02 - Short (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:48,873] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Estate Gate 01 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:48,957] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 03 - Short (2m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:49,042] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 05 - Short (2m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:49,124] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Hedge 01 - Short (2m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:49,205] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wheelie Bin (660Ltr) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:49,291] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Hedge 01 - Tall (2m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:49,371] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Wall 02 - Short (Pillar) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:49,467] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Garden Room 01 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:49,548] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-SchoolProps-StorageShed Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:49,636] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-SchoolProps-Pool Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:49,719] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-Wall-CBlock-Breeze Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:49,803] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-Wall-A-2mHole Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:49,891] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-Wall-CBlock Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:49,978] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-Wall-A-1m Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:50,062] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-Partition-1m Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:50,147] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-Fence-Expand-BL1m Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:50,231] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-WaterHeater Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:50,311] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-Partition-075m Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:50,393] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-Fence-RollB-1m Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:50,473] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-EmergencyLadder Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:50,560] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-Wall-C-Gate Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:50,644] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-Gate-A Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:50,730] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-SchoolProps-SignHS Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:50,814] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-Fence-Waffle Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:50,899] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-Wall-A-Corner Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:50,981] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-Partition-125m Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:51,066] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-Fence-Expand-B1m Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:51,148] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-Fence-RollB-L1m Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:51,230] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-Fence-Roof Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:51,314] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-Fence-Roll-2m Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:51,398] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-Fence-Roll-L1m Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:51,479] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-Fence-Roll-C1m Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:51,569] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-SchoolProps-BallFence Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:51,658] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-ResProps-Wall-A-2m Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:51,747] [WARN] Unknown prefab ID: StaticObjectPrefab:FR_LeadChSquareCap Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:51,830] [WARN] Unknown prefab ID: StaticObjectPrefab:FR_PlaRubWall8m Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:51,914] [WARN] Unknown prefab ID: StaticObjectPrefab:FR_PlaRubWall16m Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:51,996] [WARN] Unknown prefab ID: StaticObjectPrefab:FR_ZincVentShort Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:52,079] [WARN] Unknown prefab ID: StaticObjectPrefab:dJP-SchoolProps-SignES Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:52,162] [WARN] Unknown prefab ID: StaticObjectPrefab:EE_ResidentialMedium01L5x6x3Details Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:52,247] [WARN] Unknown prefab ID: StaticObjectPrefab:EE_ResidentialMedium01CornerLL5x4x3Details Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:52,330] [WARN] Unknown prefab ID: StaticObjectPrefab:EE_ResidentialMedium01CornerL5x2x2Details Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:52,420] [WARN] Unknown prefab ID: StaticObjectPrefab:EE_ResidentialMedium01CornerL5x4x3Details Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:52,503] [WARN] Unknown prefab ID: StaticObjectPrefab:EE_ResidentialMedium01L5x4x3Details Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:52,587] [WARN] Unknown prefab ID: StaticObjectPrefab:EE_ResidentialMedium01L5x2x2Details Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:52,671] [WARN] Unknown prefab ID: StaticObjectPrefab:EE_ResidentialMedium01CornerLL5x3x3Details Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:52,760] [WARN] Unknown prefab ID: StaticObjectPrefab:EE_ResidentialMedium01CornerL5x3x2Details Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:52,840] [WARN] Unknown prefab ID: StaticObjectPrefab:EE_ResidentialMedium01L5x5x3Details Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:52,927] [WARN] Unknown prefab ID: StaticObjectPrefab:EE_ResidentialMedium01L5x3x2Details Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:53,010] [WARN] Unknown prefab ID: StaticObjectPrefab:EE_ResidentialMedium01L5x3x3Details Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:53,097] [WARN] Unknown prefab ID: StaticObjectPrefab:EE_ResidentialMedium01CornerL5x3x3Details Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:53,186] [WARN] Unknown prefab ID: StaticObjectPrefab:EE_ResidentialMedium01L5x6x4Details Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:53,270] [WARN] Unknown prefab ID: StaticObjectPrefab:EE_ResidentialMedium01CornerLL5x2x2Details Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:53,353] [WARN] Unknown prefab ID: StaticObjectPrefab:EE_ResidentialMedium01L5x4x2Details Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:53,438] [WARN] Unknown prefab ID: StaticObjectPrefab:EE_ResidentialMedium01CornerLL5x3x2Details Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:53,523] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 03 - Tall Brown (2m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:53,610] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 01 - Short Brown (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:53,696] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 01 - Tall Green (2m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:53,778] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 01 - Tall Brown (2m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:53,861] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Gate 02 - Tall (Brown) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:53,941] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 02 - Short Red (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:54,025] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 02 - Tall Brown (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:54,115] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 01 - Short Green (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:54,199] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 01 - Tall Red (2m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:54,282] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 02 - Tall Red (2m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:54,364] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 03 - Short Green (2m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:54,454] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Gate 01 - Tall (Green) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:54,560] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 01 - Short Red (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:54,744] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 03 - Short Brown (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:54,935] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 02 - Tall Brown (2m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:55,126] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 02 - Tall Red (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:55,318] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 02 - Short Green (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:55,515] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Gate 02 - Tall (Green) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:55,715] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Gate 02 - Tall (Red) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:55,904] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 03 - Tall Green (2m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:56,097] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 03 - Short Green (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:56,283] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 02 - Tall Green (2m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:56,477] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Satellite Dish Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:56,670] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Gate 03 - Short (Brown) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:56,862] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 03 - Tall Red (2m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:57,058] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 03 - Tall Brown (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:57,257] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Gate 02 - Short (Red) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:57,452] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 01 - Tall Green (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:57,656] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 01 - Tall Red (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:57,856] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 03 - Tall Red (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:58,064] [WARN] Unknown prefab ID: StaticObjectPrefab:UK TV Aerial (Wall Mount) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:58,231] [WARN] Unknown prefab ID: StaticObjectPrefab:UK TV Aerial (Chimney Mount) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:58,436] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 01 - Tall Brown (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:58,636] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 03 - Tall Green (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:58,835] [WARN] Unknown prefab ID: StaticObjectPrefab:UK Wooden Garden Fence 02 - Tall Green (4m) Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:59,024] [WARN] Unknown prefab ID: BuildingExtensionPrefab:UK Parish Church Expansion 2 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:59,209] [WARN] Unknown prefab ID: BuildingExtensionPrefab:UK Parish Church Expansion 1 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:59,400] [WARN] Unknown prefab ID: BuildingExtensionPrefab:CN_RedStoneElementarySchool_Ext01 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:59,592] [WARN] Unknown prefab ID: BuildingExtensionPrefab:FR_CrematoriumExtension01 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:59,787] [WARN] Unknown prefab ID: BuildingExtensionPrefab:USNE_ElementarySchool01_Ext01 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:48:59,980] [WARN] Unknown prefab ID: BuildingExtensionPrefab:UK Urban Primary Expansion 2 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:49:00,176] [WARN] Unknown prefab ID: BuildingExtensionPrefab:UK Urban Primary Expansion 1 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:49:00,377] [WARN] Unknown prefab ID: BuildingExtensionPrefab:UK Suburban Primary Expansion 2 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:49:00,572] [WARN] Unknown prefab ID: BuildingExtensionPrefab:UK Suburban Primary Expansion 1 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:49:00,767] [WARN] Unknown prefab ID: BuildingPrefab:EE_OfficeSignature01 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:49:00,960] [WARN] Unknown prefab ID: BuildingPrefab:EE_OfficeSignature02 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:49:01,154] [WARN] Unknown prefab ID: BuildingPrefab:CN_ModernLibrary Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:49:01,347] [WARN] Unknown prefab ID: BuildingExtensionPrefab:CN_GuestHouse Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:49:01,541] [WARN] Unknown prefab ID: BuildingPrefab:EE_MedicalCenter Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:49:01,734] [WARN] Unknown prefab ID: BuildingPrefab:USNE_MedicalClinic01 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:49:01,925] [WARN] Unknown prefab ID: BuildingPrefab:JP_Hospital01 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:49:02,123] [WARN] Unknown prefab ID: BuildingPrefab:JP_MedicalClinic01 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:49:02,317] [WARN] Unknown prefab ID: BuildingPrefab:CN_BonusOfficeHigh01a_L2_4x4 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:49:02,516] [WARN] Unknown prefab ID: BuildingPrefab:CN_BonusOfficeHigh01a_L2_3x2 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:49:02,727] [WARN] Unknown prefab ID: BuildingPrefab:CN_BonusOfficeHigh01a_L1_3x2 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:49:02,929] [WARN] Unknown prefab ID: BuildingPrefab:CN_BonusOfficeHigh01a_L3_3x2 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:49:03,134] [WARN] Unknown prefab ID: BuildingPrefab:CN_BonusOfficeHigh01a_L3_4x4 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:49:03,347] [WARN] Unknown prefab ID: BuildingPrefab:CN_BonusOfficeHigh01a_L4_3x2 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:49:03,562] [WARN] Unknown prefab ID: BuildingPrefab:CN_BonusOfficeHigh03_L3_6x6 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:49:03,766] [WARN] Unknown prefab ID: BuildingPrefab:CN_BonusOfficeHigh01a_L2_2x2 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:49:03,985] [WARN] Unknown prefab ID: BuildingPrefab:CN_BonusOfficeHigh01a_L1_2x2 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update() [2025-06-15 09:49:04,165] [WARN] Unknown prefab ID: BuildingPrefab:CN_HighOffice01_L3_6x6 Game.Prefabs.PrefabSystem:AddObsoleteID(Entity, PrefabID) Game.Serialization.ResolvePrefabsSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.Serialization.LoadGameSystem:OnUpdate() Unity.Entities.SystemBase:Update() Game.UpdateSystem:Update(SystemUpdatePhase) Game.SceneFlow.GameManager:UpdateWorld() Game.SceneFlow.GameManager:Update()