[ERROR] Resolve error with 4c9f1646cd8bcee120cac2615e3c001a on DVNZ_Small_ParkingLot_Park01/DVNZ_Small_ParkingLot_Park01 (PrefabAsset:39ddb1ef0420148d7b5b77917c1b36a4 (mods_subscribed/93836_13/DVNZParkingLotParks.cok@DVNZ_Small_ParkingLot_Park01/DVNZ_Small_ParkingLot_Park01.Prefab) [assetdb://paradoxmods/mods_subscribed/93836_13/DVNZParkingLotParks.cok@DVNZ_Small_ParkingLot_Park01/DVNZ_Small_ParkingLot_Park01.Prefab] ArgumentNullException: Value cannot be null. Parameter name: type at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00003] in <58af53cbf2a1404e8a3caa8c7c295fd8>:0 at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <58af53cbf2a1404e8a3caa8c7c295fd8>:0 at Colossal.IO.AssetDatabase.PrefabAsset+PrefabReferenceResolver.TryResolveReference (System.Type serializedType, System.String id, System.Object& value) [0x0009e] in <83ab2467216c4a94834dc2201631b170>:0 Rethrow as ResolveReferenceException: Resolve error with 4c9f1646cd8bcee120cac2615e3c001a on DVNZ_Small_ParkingLot_Park01/DVNZ_Small_ParkingLot_Park01 (PrefabAsset:39ddb1ef0420148d7b5b77917c1b36a4 (mods_subscribed/93836_13/DVNZParkingLotParks.cok@DVNZ_Small_ParkingLot_Park01/DVNZ_Small_ParkingLot_Park01.Prefab) [assetdb://paradoxmods/mods_subscribed/93836_13/DVNZParkingLotParks.cok@DVNZ_Small_ParkingLot_Park01/DVNZ_Small_ParkingLot_Park01.Prefab] at Colossal.IO.AssetDatabase.PrefabAsset+PrefabReferenceResolver.TryResolveReference (System.Type serializedType, System.String id, System.Object& value) [0x00163] in <83ab2467216c4a94834dc2201631b170>:0 at Colossal.OdinSerializer.DeserializationContext.GetExternalObject (System.String id, System.Type serializedType) [0x00033] in <235c5369c86d42158dd46165e52c792f>:0 at Colossal.OdinSerializer.ComplexTypeSerializer`1[T].ReadValue (Colossal.OdinSerializer.IDataReader reader) [0x0064a] in <235c5369c86d42158dd46165e52c792f>:0 at Colossal.OdinSerializer.ArrayFormatter`1[T].DeserializeImplementation (T[]& value, Colossal.OdinSerializer.IDataReader reader) [0x00088] in <235c5369c86d42158dd46165e52c792f>:0 at Colossal.OdinSerializer.BaseFormatter`1[T].Deserialize (Colossal.OdinSerializer.IDataReader reader) [0x0007c] in <235c5369c86d42158dd46165e52c792f>:0 Colossal.Logging.CustomLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) Colossal.Logging.UnityLogger:Log(Level, String, Exception) Colossal.Logging.UnityLogger:Error(Exception) Colossal.IO.AssetDatabase.OdinLogger:LogException(Exception) Colossal.OdinSerializer.DebugContext:LogException(Exception) Colossal.OdinSerializer.BaseFormatter`1:Deserialize(IDataReader) Colossal.OdinSerializer.BaseFormatter`1:Colossal.OdinSerializer.IFormatter.Deserialize(IDataReader) Colossal.OdinSerializer.AnySerializer:ReadValueWeak(IDataReader) Colossal.OdinSerializer.ReflectionFormatter`1:DeserializeImplementation(AssetPackItem&, IDataReader) Colossal.OdinSerializer.BaseFormatter`1:Deserialize(IDataReader) Colossal.OdinSerializer.BaseFormatter`1:Colossal.OdinSerializer.IFormatter.Deserialize(IDataReader) Colossal.OdinSerializer.ComplexTypeSerializer`1:ReadValue(IDataReader) Colossal.OdinSerializer.ListFormatter`1:DeserializeImplementation(List`1&, IDataReader) Colossal.OdinSerializer.BaseFormatter`1:Deserialize(IDataReader) Colossal.OdinSerializer.BaseFormatter`1:Colossal.OdinSerializer.IFormatter.Deserialize(IDataReader) Colossal.OdinSerializer.AnySerializer:ReadValueWeak(IDataReader) Colossal.OdinSerializer.ReflectionFormatter`1:DeserializeImplementation(BuildingPrefab&, IDataReader) Colossal.OdinSerializer.BaseFormatter`1:Deserialize(IDataReader) Colossal.OdinSerializer.BaseFormatter`1:Colossal.OdinSerializer.IFormatter.Deserialize(IDataReader) Colossal.OdinSerializer.AnySerializer:ReadValueWeak(IDataReader) Colossal.OdinSerializer.SerializationUtility:DeserializeValueWeak(IDataReader) Colossal.OdinSerializer.SerializationUtility:DeserializeValueWeak(Stream, DataFormat, DeserializationContext) Colossal.IO.AssetDatabase.PrefabAsset:Load(HashSet`1) Colossal.IO.AssetDatabase.PrefabAsset:Load() Game.SceneFlow.<>c__DisplayClass106_3:<RegisterPdxSdk>g__OnEntryIsInActivePlaysetChanged|14(Hash128, Boolean) Colossal.IO.AssetDatabase.<OnActivePlaysetChanged>d__22:MoveNext() System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(<OnActivePlaysetChanged>d__22&) Colossal.IO.AssetDatabase.ParadoxModsDataSource:OnActivePlaysetChanged() Colossal.IO.AssetDatabase.<Populate>d__16:MoveNext() System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(<Populate>d__16&) Colossal.IO.AssetDatabase.ParadoxModsDataSource:Populate() Game.SceneFlow.<<RegisterPdxSdk>g__RegisterDatabase|9>d:MoveNext() System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(<<RegisterPdxSdk>g__RegisterDatabase|9>d&) Game.SceneFlow.<>c__DisplayClass106_1:<RegisterPdxSdk>g__RegisterDatabase|9() Game.SceneFlow.<<RegisterPdxSdk>b__4>d:MoveNext() System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task:FinishStageThree() System.Threading.Tasks.Task`1:TrySetResult(VoidTaskResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(VoidTaskResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult() Colossal.PSI.PdxSdk.<SyncMods>d__153:MoveNext() System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task:FinishStageThree() System.Threading.Tasks.Task`1:TrySetResult(Boolean) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Boolean) Colossal.PSI.PdxSdk.<IsLoggedIn>d__58:MoveNext() System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() System.Threading.Tasks.<>c:<.cctor>b__7_0(Object) UnityEngine.WorkRequest:Invoke() UnityEngine.UnitySynchronizationContext:Exec() UnityEngine.UnitySynchronizationContext:ExecuteTasks()