[01:51:05][virtualfilesystem_physfs.cpp:814]: Mounted Data: R:/Steam/steamapps/common/Victoria 3/clausewitz [01:51:05][virtualfilesystem_physfs.cpp:814]: Mounted Data: R:/Steam/steamapps/common/Victoria 3/jomini [01:51:05][virtualfilesystem_physfs.cpp:814]: Mounted Data: R:/Steam/steamapps/common/Victoria 3/platform_specific_game_data [01:51:05][virtualfilesystem_physfs.cpp:814]: Mounted Data: R:/Steam/steamapps/common/Victoria 3/game [01:51:05][jomini_game_setup.cpp:130]: Log system initialized. [01:51:05][pdx_task.cpp:238]: Spawning 31 worker threads [01:51:05][systemsettings.cpp:327]: "default_settings_v1_file" is not defined in path.settings. Default "pdx_default_settings.json" will be used. [01:51:05][systemsettings.cpp:327]: "default_settings_file" is not defined in path.settings. Default "pdx_default_settings.txt" will be used. [01:51:05][pdx_json_settings.cpp:239]: [SPdxJsonSettingsIO] Failed to open "pdx_default_settings.json" for read. Reason : "Failed to open file pdx_default_settings.json. File does not exist in any of the mounted locations.". [01:51:05][systemsettings.cpp:327]: "settings_v1_file" is not defined in path.settings. Default "pdx_settings.json" will be used. [01:51:05][systemsettings.cpp:327]: "settings_file" is not defined in path.settings. Default "pdx_settings.txt" will be used. [01:51:06][defines.cpp:181]: Define 'HQ_DEFENSE_MIN_WANTED_GARRISON' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [01:51:06][main.cpp:536]: Total startup duration: 0.5843028 seconds [01:51:06][contextowner.cpp:536]: Universe: steam [01:51:06][gfx_dx11_master_context.cpp:149]: Adapter 0: NVIDIA GeForce RTX 3070 (8018.00 MB) [01:51:06][gfx_dx11_master_context.cpp:149]: Adapter 1: Intel(R) UHD Graphics 770 (128.00 MB) [01:51:06][gfx_dx11_master_context.cpp:149]: Adapter 2: Microsoft Basic Render Driver (0.00 MB) [01:51:06][gfx_dx11_master_context.cpp:149]: Selected adapter: NVIDIA GeForce RTX 3070 (8018.00 MB) [01:51:06][gfx_dx11_master_context.cpp:296]: VendorId: 4318 [01:51:06][gfx_dx11_master_context.cpp:297]: DeviceId: 9348 [01:51:06][gfx_dx11_master_context.cpp:298]: SubSysId: 956503138 [01:51:06][gfx_dx11_master_context.cpp:299]: Revision: 161 [01:51:06][pdx_json_settings.cpp:309]: [SPdxJsonSettingsIO] "pdx_settings.json" file lacks "multi_sampling" setting in "Graphics" category. [01:51:06][pdx_audio2.cpp:506]: Legacy setting: audio_profile_headphones_path, use audio_profiles setting instead [01:51:06][pdx_audio2.cpp:513]: Legacy setting: audio_profile_tv_path, use audio_profiles setting instead [01:51:06][pdx_audio2.cpp:520]: Legacy setting: audio_profile_nightmode_path, use audio_profiles setting instead [01:51:06][pdx_audio2.cpp:580]: Creating FMOD sound engine [01:51:06][pdx_pops_wrapper.cpp:591]: [POPS Wrapper] Attempting to login to POPS with auth token (state: Offline) [01:51:06][pdx_pops_login.cpp:668]: [POPS Login] Waiting for logging in [01:51:07][pdx_pops_wrapper.cpp:914]: [POPS Wrapper] Login result: LoggedIn (message: ). Running 3 callbacks [01:51:08][pdx_pops_wrapper.cpp:1088]: [POPS Wrapper] OnAccountGetDetailsCallback: success [01:51:08][pdx_pops_wrapper.cpp:1050]: [POPS Wrapper] OnUpdateSocialProfileCallback: success [01:51:08][pdx_pops_wrapper.cpp:1061]: [POPS Wrapper] Retrieved profile for 7e4dfba7-7178-4354-a727-d937e3c43504 (VorHerre) [01:51:11][pdx_pops_login.cpp:681]: [POPS Login]: Waited for 5.0005661 seconds, result: AwaitingCallback [01:51:11][jominiapplication.cpp:571]: DLC: Victoria 2 Remastered Soundtrack|dlc/dlc001_preorder/dlc001.dlc Free Trains Pack|dlc/dlc009_trains_pack/dlc009_trains_pack.dlc Mod: [01:51:11][virtualfilesystem_physfs.cpp:814]: Mounted Data: R:/Steam/steamapps/common/Victoria 3/game/dlc/dlc001_preorder [01:51:11][virtualfilesystem_physfs.cpp:814]: Mounted Data: R:/Steam/steamapps/common/Victoria 3/game/dlc/dlc009_trains_pack [01:51:11][defines.cpp:181]: Define 'HQ_DEFENSE_MIN_WANTED_GARRISON' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [01:51:11][pdx_matchmaking.cpp:70]: Matchmaking Interface: Nakama [01:51:11][contextowner.cpp:771]: Initializing Gui Editor: 0.0005709 [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/models'(.asset, , -1) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'fonts'(.font, , -1) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gui'(.gui, , -1) [01:51:11][application.cpp:1020]: Starting checksum calculation [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/loadingscreens'(.dds, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/frontend/interface/frontend'(.dds, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/script_values'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/scripted_effects'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/scripted_triggers'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/scripted_modifiers'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/scripted_lists'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/scripted_guis'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/scripted_rules'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/customizable_localization'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/named_colors'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/coat_of_arms/coat_of_arms'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/coat_of_arms/template_lists'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/ethnicities'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/genes'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/portraits/accessory_variations'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/portraits/accessories'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/portraits/portrait_animations'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/portraits/cameras/'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/portraits/environments/'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/portraits/portrait_modifiers'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/game_concepts'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/ai_strategies'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/alert_types'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/ao_stances'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/bookmarks'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/buildings'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/building_groups'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/buy_packages'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/pop_needs'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/cultures'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/country_types'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/country_ranks'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/diplomatic_actions'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/diplomatic_plays'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/dynamic_country_names'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/game_rules'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/goods'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/ideologies'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/interest_groups'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/interest_group_traits'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/government_types'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/lens_on_click_options'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/on_actions'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/objectives'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/objective_subgoals'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/objective_subgoal_categories'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/opinion_modifiers'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/notification_types'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/proposal_types'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/pin_types'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/laws'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/institutions'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/journal_entries'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/law_groups'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/pop_types'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/pop_types/pop_types'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/portraits'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/production_types'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/religions'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/sub_unit_definitions'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/subject_types'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/state_traits'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/strategic_regions'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/technology/eras'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/technology/technology'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/character_traits'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/character_templates'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/modifiers'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/modifier_types'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/country_definitions'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/country_formation'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/country_creation'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/terrain'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'events'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'map_data/state_regions'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'event_pictures'(.txt, , -1) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/map/city_data/city_types'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/map/spline_network/route_graphics'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/map/spline_network/military_route_graphics'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/achievements'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/map/gradient_border_settings'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'gfx/frontend/interface/frontend'(.dds, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/map/map_modes'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/map_interaction_types'(.txt, , 0) [01:51:11][virtualfilesystem.cpp:416]: Starting pre-enumerating 'localization/replace'(.yml, , 0) [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'gfx/portraits/cameras/'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'gfx/loadingscreens'(.dds, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/scripted_effects'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/scripted_modifiers'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/scripted_guis'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'gfx/portraits/accessories'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'gfx/portraits/portrait_animations'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/scripted_triggers'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/script_values'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/scripted_lists'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/scripted_rules'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/bookmarks'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'gfx/portraits/environments/'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/ao_stances'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/customizable_localization'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/genes'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'gfx/portraits/portrait_modifiers'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'gfx/portraits/accessory_variations'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/named_colors'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/ethnicities'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/coat_of_arms/coat_of_arms'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/ai_strategies'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/game_concepts'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/lens_on_click_options'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/coat_of_arms/template_lists'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/alert_types'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/buildings'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/building_groups'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/notification_types'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/pin_types'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/pop_needs'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/buy_packages'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/pop_types/pop_types'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/portraits'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/cultures'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/production_types'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/diplomatic_actions'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/sub_unit_definitions'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/country_ranks'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/technology/technology'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/country_types'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/diplomatic_plays'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/technology/eras'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/game_rules'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/dynamic_country_names'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/goods'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/interest_group_traits'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/ideologies'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/government_types'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/objectives'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/interest_groups'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/opinion_modifiers'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/on_actions'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/objective_subgoal_categories'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'event_pictures'(.txt, , -1) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/objective_subgoals'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/proposal_types'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/law_groups'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/pop_types'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/laws'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'map_data/state_regions'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/institutions'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'gfx/map/spline_network/military_route_graphics'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'events'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'gfx/map/spline_network/route_graphics'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/subject_types'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'localization/replace'(.yml, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'gfx/map/map_modes'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'gfx/map/city_data/city_types'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/state_traits'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'gfx/map/gradient_border_settings'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/journal_entries'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/character_traits'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/religions'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/modifiers'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/modifier_types'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/strategic_regions'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/country_creation'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/map_interaction_types'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/country_formation'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/country_definitions'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/achievements'(.txt, , 0) in 0.000 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/character_templates'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'common/terrain'(.txt, , 0) in 0.001 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'fonts'(.font, , -1) in 0.002 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'gui'(.gui, , -1) in 0.004 seconds [01:51:11][virtualfilesystem.cpp:388]: Done enumerating 'gfx/models'(.asset, , -1) in 0.127 seconds [01:51:11][pdxassetutil.cpp:291]: ThreadedInitTextureLookup: gfx/models [01:51:11][pdxassetutil.cpp:299]: ThreadedInitTextureLookup found 7177 files [01:51:12][pdx_json_settings.cpp:309]: [SPdxJsonSettingsIO] "pdx_settings.json" file lacks "volume.vca:/Master" setting in "Audio" category. [01:51:12][pdx_font.cpp:85]: Loading fonts/Open_Sans/OpenSans-Regular.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansJP-Regular.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansKR-Regular.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansSC-Regular.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSans-Regular.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/Open_Sans/OpenSans-Italic.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansJP-Light.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansKR-Light.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansSC-Light.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSans-Italic.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/Open_Sans/OpenSans-Bold.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansJP-Bold.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansKR-Bold.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansSC-Bold.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSans-Bold.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/Open_Sans/OpenSans-BoldItalic.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansJP-Medium.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansKR-Medium.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansSC-Medium.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSans-BoldItalic.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/Open_Sans/OpenSans-ExtraBold.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansJP-Black.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansKR-Black.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansSC-Black.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSans-Bold.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/Open_Sans/OpenSans-ExtraBoldItalic.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansJP-Black.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansKR-Black.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansSC-Black.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSans-BoldItalic.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/Roboto_Mono/RobotoMono-Regular.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/Roboto_Mono/RobotoMono-Bold.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/Roboto_Mono/RobotoMono-Italic.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/Roboto_Mono/RobotoMono-BoldItalic.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/Open_Sans/OpenSans-Regular.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansJP-Regular.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansKR-Regular.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansSC-Regular.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSans-Regular.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/Open_Sans/OpenSans-Italic.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansJP-Light.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansKR-Light.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansSC-Light.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSans-Italic.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/Open_Sans/OpenSans-Bold.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansJP-Bold.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansKR-Bold.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansSC-Bold.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSans-Bold.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/Open_Sans/OpenSans-BoldItalic.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansJP-Medium.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansKR-Medium.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansSC-Medium.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSans-BoldItalic.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/Open_Sans/OpenSans-ExtraBold.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansJP-Black.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansKR-Black.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansSC-Black.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSans-Bold.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/Open_Sans/OpenSans-ExtraBoldItalic.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansJP-Black.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansKR-Black.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSansSC-Black.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSans-BoldItalic.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/PlayfairDisplay/PlayfairDisplay-Regular.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/ZenOldMincho/ZenOldMincho-Regular.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/SB-Aggro/SB-Aggro-M.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSerif/NotoSerifSC-Black.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSans-Regular.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/PlayfairDisplay/PlayfairDisplay-Bold.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/ZenOldMincho/ZenOldMincho-Bold.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/SB-Aggro/SB-Aggro-B.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSerif/NotoSerifSC-Bold.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSans-Bold.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/PlayfairDisplay/PlayfairDisplay-Italic.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/ZenOldMincho/ZenOldMincho-Black.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/SB-Aggro/SB-Aggro-B.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSerif/NotoSerifSC-Light.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSans-Italic.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/EBGaramond/EBGaramond-Medium.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSerif/NotoSerifJP-Regular.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/MaruBuri/MaruBuri-SemiBold.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSerif/NotoSerifSC-Regular.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSerif/NotoSerif-Regular.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/EBGaramond/EBGaramond-Bold.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSerif/NotoSerifJP-Bold.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/MaruBuri/MaruBuri-Bold.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSerif/NotoSerifSC-Bold.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSerif/NotoSerif-Bold.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/EBGaramond/EBGaramond-Italic.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSerif/NotoSerifJP-Light.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/ParadoxVictorian/ParadoxVictorian-Condensed.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/SawarabiMincho/SawarabiMincho-Regular.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/GunglipbakmulgwanClassicM/GunglipbakmulgwanClassicM.ttf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSerif/NotoSerifSC-Black.otf [01:51:12][pdx_font.cpp:85]: Loading fonts/NotoSans/NotoSans-Bold.ttf [01:51:12][pdx_json_settings.cpp:409]: [SPdxJsonSettingsIO] Category:"System" Setting:"common" won't be written [01:51:12][jomini_social.cpp:20]: Created Jomini Social [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/add_consumption_tax_menu.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/add_consumption_tax_menu.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/add_wargoal_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/add_wargoal_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/battle.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/battle.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/block_windows.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/block_windows.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/budget_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/budget_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/build_urban_buildings_menu.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/build_urban_buildings_menu.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/building_details_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/building_details_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/building_workforce_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/building_workforce_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/color_blind_modes.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/color_blind_modes.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/combat_unit_types.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/combat_unit_types.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/commander_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/commander_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/companies_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/companies_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/console.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/console.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/construction_queue.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/construction_queue.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/cooltip.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/cooltip.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/core.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/core.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/countries_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/countries_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/country_diplomacy_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/country_diplomacy_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/country_formation_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/country_formation_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/country_interactions_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/country_interactions_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/country_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/country_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/country_politics_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/country_politics_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/credits_window.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/credits_window.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/culture_info_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/culture_info_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/culture_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/culture_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/cursor.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/cursor.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/custom_tooltip.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/custom_tooltip.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/debug_menues.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/debug_menues.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/decisions_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/decisions_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/default_jomini_loading_screen.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/default_jomini_loading_screen.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/diplomatic_overview.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/diplomatic_overview.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/diplomatic_play_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/diplomatic_play_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/election_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/election_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/empty_state.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/empty_state.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/error_deer.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/error_deer.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/eventwindow.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/eventwindow.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/front_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/front_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend_credits.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend_credits.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend_ingame_loadingscreen.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend_ingame_loadingscreen.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/game_rules.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/game_rules.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/gameover_screen.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/gameover_screen.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/generate_character.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/generate_character.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/goods_local_prices_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/goods_local_prices_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/goods_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/goods_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/goods_state_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/goods_state_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/goods_texticons.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/goods_texticons.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/goods_usage_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/goods_usage_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/graph_tooltips.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/graph_tooltips.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/hacks.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/hacks.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/hq_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/hq_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/important_actions_list.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/important_actions_list.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/in_game_menu_logo.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/in_game_menu_logo.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/information_panel_bar.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/information_panel_bar.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/information_panels_types.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/information_panels_types.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/ingame_hud.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/ingame_hud.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/interest_group_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/interest_group_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/journal.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/journal.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/journal_entry.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/journal_entry.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/laws_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/laws_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/layers.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/layers.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/lens_toolbar.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/lens_toolbar.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/location_finder.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/location_finder.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_interaction.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_interaction.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_list_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_list_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_list_panel_one_point_six.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_list_panel_one_point_six.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_markers.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_markers.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_notifications.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_notifications.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/mapeditor_customizations.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/mapeditor_customizations.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/mapeditor_spline_strip_tool.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/mapeditor_spline_strip_tool.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/market_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/market_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/market_states_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/market_states_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/market_trade_routes_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/market_trade_routes_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/market_trade_suggestions.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/market_trade_suggestions.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/message_settings.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/message_settings.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/military_formation_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/military_formation_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/military_panel_formations.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/military_panel_formations.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/military_panel_hqs.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/military_panel_hqs.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/minimap.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/minimap.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/modifier_debugger.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/modifier_debugger.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/modifiers_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/modifiers_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/multiplayer_frontend.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/multiplayer_frontend.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/multiplayer_frontend_types.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/multiplayer_frontend_types.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/multiplayer_lobby.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/multiplayer_lobby.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/multiplayer_lobby_types.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/multiplayer_lobby_types.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/multiplayer_serverbrowser.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/multiplayer_serverbrowser.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/multiplayer_setup.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/multiplayer_setup.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/multiplayer_types.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/multiplayer_types.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/naval_invasion_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/naval_invasion_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/naval_invasion_planner.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/naval_invasion_planner.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/notifications.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/notifications.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/objective_types.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/objective_types.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/outliner.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/outliner.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/outliner_framework.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/outliner_framework.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/outliner_ongoing_types.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/outliner_ongoing_types.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/outliner_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/outliner_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/outliner_pinnable_types.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/outliner_pinnable_types.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/panel_military.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/panel_military.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/party_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/party_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/political_movement_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/political_movement_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/politics_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/politics_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/politics_panel_change_law.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/politics_panel_change_law.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/politics_panel_constitution.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/politics_panel_constitution.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/politics_panel_institutions.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/politics_panel_institutions.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/politics_panel_overview.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/politics_panel_overview.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/politics_panel_reform_government.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/politics_panel_reform_government.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/politics_panel_types.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/politics_panel_types.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/pop_browser_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/pop_browser_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/pop_details_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/pop_details_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/pops_overview.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/pops_overview.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/popups.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/popups.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/portrait_editor_window.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/portrait_editor_window.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/production_methods.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/production_methods.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/profiler.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/profiler.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/religion_info_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/religion_info_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/right_click_menu.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/right_click_menu.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/save_game_analyzer.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/save_game_analyzer.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/sea_region_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/sea_region_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/state_population_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/state_population_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/states_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/states_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/states_panel_buildings.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/states_panel_buildings.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/states_panel_modifiers.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/states_panel_modifiers.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/sway_country_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/sway_country_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/switch_production_method_menu.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/switch_production_method_menu.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/table_tooltips.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/table_tooltips.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tech_tree.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tech_tree.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/textformatting.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/textformatting.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/texticons.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/texticons.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/theme_selector_window.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/theme_selector_window.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/ticktask_debugger.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/ticktask_debugger.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/timemanip.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/timemanip.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tool_property_draggable_types.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tool_property_draggable_types.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tool_property_randomizable_types.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tool_property_randomizable_types.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tool_property_ranged_types.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tool_property_ranged_types.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tools_property_path.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tools_property_path.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/toolslayout.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/toolslayout.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/toolspropertytypes.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/toolspropertytypes.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/toolstypes.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/toolstypes.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tooltip.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tooltip.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/topbar.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/topbar.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/topfrontend.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/topfrontend.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/transfer_formation.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/transfer_formation.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tutorial_highlight.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tutorial_highlight.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tutorial_popup.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tutorial_popup.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/war_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/war_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/window_component_library.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/window_component_library.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/POPS/create_social_profile_window.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/POPS/create_social_profile_window.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/POPS/create_social_profile_window_base.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/POPS/create_social_profile_window_base.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/POPS/pops_base_types.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/POPS/pops_base_types.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/POPS/pops_create_account_window.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/POPS/pops_create_account_window.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/POPS/pops_create_account_window_instanced.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/POPS/pops_create_account_window_instanced.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/POPS/pops_error_message_box.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/POPS/pops_error_message_box.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/POPS/pops_error_message_box_instanced.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/POPS/pops_error_message_box_instanced.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/POPS/pops_login_window.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/POPS/pops_login_window.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/POPS/pops_login_window_instanced.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/POPS/pops_login_window_instanced.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/POPS/pops_status_widget.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/POPS/pops_status_widget.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/achievements/jomini_achievements_types.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/achievements/jomini_achievements_types.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/achievements/jomini_achievements_window.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/achievements/jomini_achievements_window.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/achievements/popup.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/achievements/popup.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/applicationutils/console.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/applicationutils/console.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/applicationutils/curve_editor.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/applicationutils/curve_editor.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/applicationutils/drawcmds_viewer.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/applicationutils/drawcmds_viewer.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/applicationutils/settings.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/applicationutils/settings.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/applicationutils/texture_importer.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/applicationutils/texture_importer.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/applicationutils/texture_list.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/applicationutils/texture_list.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/applicationutils/texture_viewer.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/applicationutils/texture_viewer.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_bundle_properties.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_bundle_properties.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_common_properties.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_common_properties.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_custom_properties.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_custom_properties.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_dialogs.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_dialogs.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_dialogs_grid_properties.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_dialogs_grid_properties.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_dialogs_properties.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_dialogs_properties.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_search.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_search.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_editor.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_editor.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_editor_player.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_editor_player.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_editor_properties_tab.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_editor_properties_tab.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_event_editor.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_event_editor.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/frontend_bookmarks.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/frontend_bookmarks.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/frontend_dlc.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/frontend_dlc.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/frontend_ingame_menu.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/frontend_ingame_menu.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/frontend_load.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/frontend_load.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/frontend_loadingscreen.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/frontend_loadingscreen.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/frontend_main.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/frontend_main.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/frontend_mp_game_setup.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/frontend_mp_game_setup.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/window_resign_confirmation.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/window_resign_confirmation.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/window_save_game.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/window_save_game.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/shared/animation.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/shared/animation.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/shared/backgrounds.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/shared/backgrounds.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/shared/buttons.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/shared/buttons.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/shared/buttons_icons.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/shared/buttons_icons.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/shared/colors.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/shared/colors.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/shared/defaults.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/shared/defaults.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/shared/edit_boxes.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/shared/edit_boxes.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/shared/fonts.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/shared/fonts.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/shared/hud.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/shared/hud.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/shared/icons.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/shared/icons.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/shared/labels.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/shared/labels.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/shared/lists.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/shared/lists.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/shared/sounds.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/shared/sounds.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/shared/textformatting.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/shared/textformatting.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/frontend/shared/windows.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/frontend/shared/windows.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/gui_animation_editor/gui_animation_curve_editor_dockable.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/gui_animation_editor/gui_animation_curve_editor_dockable.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/gui_animation_editor/gui_animation_editor_dockable.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/gui_animation_editor/gui_animation_editor_dockable.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/gui_animation_editor/gui_animation_editor_properties.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/gui_animation_editor/gui_animation_editor_properties.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor_datatypes.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor_datatypes.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor_outliner.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor_outliner.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor_properties.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor_properties.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor_toolbar.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor_toolbar.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/jomini/basetextformatting.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/jomini/basetextformatting.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/jomini/credits/credits_base.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/jomini/credits/credits_base.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/jomini/encyclopedia/jomini_encyclopedia.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/jomini/encyclopedia/jomini_encyclopedia.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/jomini/music_player/music_player_mini_controller.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/jomini/music_player/music_player_mini_controller.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/jomini/music_player/music_player_view.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/jomini/music_player/music_player_view.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/log_viewer/log_viewer.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/log_viewer/log_viewer.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/brush_settings_widget.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/brush_settings_widget.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/custom_brushes.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/custom_brushes.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/detail_data_dockable.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/detail_data_dockable.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/export_tool.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/export_tool.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/eyedropper.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/eyedropper.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/heightmap_painter.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/heightmap_painter.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/heightmap_resolution.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/heightmap_resolution.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/import_tool.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/import_tool.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/map_content.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/map_content.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/map_editor_defaults.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/map_editor_defaults.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/map_object_painter.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/map_object_painter.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/mapcontent_editor.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/mapcontent_editor.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/mapeditor.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/mapeditor.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/mapobjects.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/mapobjects.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/mapobjects_mapcontent.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/mapobjects_mapcontent.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/mask_painter.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/mask_painter.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/mask_painter_map_content.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/mask_painter_map_content.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/material_browser.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/material_browser.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/material_brush.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/material_brush.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/materials_list.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/materials_list.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/materialsetter.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/materialsetter.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/preview_mask.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/preview_mask.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/smart_brush.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/smart_brush.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/spline_adjustment_tool.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_adjustment_tool.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/spline_inspector_dockable.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_inspector_dockable.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/spline_river_tool.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_river_tool.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/spline_strip_tool.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_strip_tool.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/spline_tools_map_content.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_tools_map_content.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/spline_viewport.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_viewport.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/map_editor/spline_visibility_widget.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_visibility_widget.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/node_editor/define_proxy_node_window.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/node_editor/define_proxy_node_window.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/node_editor/graph_panel.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/node_editor/graph_panel.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/node_editor/infobox_node_window.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/node_editor/infobox_node_window.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/node_editor/node_editor.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/node_editor/node_editor.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/node_editor/node_tools_properties.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/node_editor/node_tools_properties.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/node_editor/search_list_window.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/node_editor/search_list_window.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/node_editor/select_from_int_node_window.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/node_editor/select_from_int_node_window.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/node_editor/use_proxy_node_window.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/node_editor/use_proxy_node_window.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/node_editor/viewport.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/node_editor/viewport.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/notifications/jomini_message.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/notifications/jomini_message.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/notifications/notification_overlay.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/notifications/notification_overlay.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/object_explorer/common.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/object_explorer/common.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/object_explorer/common_inspector.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/object_explorer/common_inspector.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/object_explorer/object_browser.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/object_explorer/object_browser.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/object_explorer/object_inspector.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/object_explorer/object_inspector.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/object_explorer/scope_debug_inspector.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/object_explorer/scope_debug_inspector.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/object_explorer/scope_object_provider.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/object_explorer/scope_object_provider.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/object_explorer/script_runner_inspector.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/object_explorer/script_runner_inspector.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/object_explorer/variable_inspector.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/object_explorer/variable_inspector.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/object_explorer/variable_list_inspector.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/object_explorer/variable_list_inspector.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/particle_editor/particle_editor_userdata_dialog.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/particle_editor/particle_editor_userdata_dialog.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/particle_editor/particle_nodes.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/particle_editor/particle_nodes.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/script_profiler/script_profiler.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/script_profiler/script_profiler.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/settings/editor_setting_types.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/settings/editor_setting_types.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/settings/setting_types.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/settings/setting_types.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/settings/settings.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/settings/settings.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/shared/animation_curves.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/shared/animation_curves.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/shared/animations.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/shared/animations.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/shared/animations_frame_by_frame.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/shared/animations_frame_by_frame.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/shared/animations_special.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/shared/animations_special.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/shared/backgrounds.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/shared/backgrounds.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/shared/button_icons.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/shared/button_icons.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/shared/buttons.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/shared/buttons.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/shared/character.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/shared/character.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/shared/defaults.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/shared/defaults.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/shared/dividers.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/shared/dividers.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/shared/dropdown.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/shared/dropdown.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/shared/flags.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/shared/flags.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/shared/layout.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/shared/layout.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/shared/progressbars.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/shared/progressbars.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/shared/selections.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/shared/selections.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/shared/sounds.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/shared/sounds.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/shared/special_buttons.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/shared/special_buttons.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/shared/tab_bars.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/shared/tab_bars.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/shared/textures.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/shared/textures.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/social/add_friend_window.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/social/add_friend_window.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/social/add_friend_window_base.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/social/add_friend_window_base.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/social/chat_window.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/social/chat_window.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/social/chat_window_base.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/social/chat_window_base.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/social/friend_list_window.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/social/friend_list_window.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/social/friend_list_window_base.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/social/friend_list_window_base.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/social/remove_friend_confirm_window.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/social/remove_friend_confirm_window.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/social/remove_friend_confirm_window_base.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/social/remove_friend_confirm_window_base.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/social/social_base_types.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/social/social_base_types.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/social/social_chat_notification_window.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/social/social_chat_notification_window.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/social/social_chat_notification_window_base.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/social/social_chat_notification_window_base.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/social/social_widget.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/social/social_widget.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tools/backgrounds.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tools/backgrounds.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tools/dockable_layout_manager.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tools/dockable_layout_manager.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tools/dropdown.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tools/dropdown.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tools/foldouts.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tools/foldouts.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tools/gfx_skin_editor.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tools/gfx_skin_editor.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tools/gruvbox_colors.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tools/gruvbox_colors.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tools/helper.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tools/helper.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tools/indents.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tools/indents.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tools/notifications.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tools/notifications.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tools/save_dialog.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tools/save_dialog.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tools/slider.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tools/slider.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tools/table.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tools/table.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tools/tool_options.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tools/tool_options.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tools/toolbox.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tools/toolbox.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tools/tools_style.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tools/tools_style.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/tweaker/tweaker.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/tweaker/tweaker.gui" is complete [01:51:12][pdx_gui_assetfactory.cpp:684]: [LoadAssetsGUI] Loading "gui/undo_history_viewer/undo_history_viewer.gui" [01:51:12][pdx_gui_assetfactory.cpp:691]: [LoadAssetsGUI] Loading of "gui/undo_history_viewer/undo_history_viewer.gui" is complete [01:51:13][pdx_data_factory.cpp:1341]: Failed to find type 'FilterablePropertyList' in 'FilterablePropertyList.Search'. [01:51:13][pdx_data_factory.cpp:1348]: Could not find promote for 'FilterablePropertyList' in 'FilterablePropertyList.Search'. [01:51:13][pdx_data_factory.cpp:1032]: Failed converting statement for 'FilterablePropertyList.Search' [01:51:13][pdx_data_factory.cpp:1341]: Failed to find type 'FilterablePropertyList' in 'FilterablePropertyList.GetSearchText'. [01:51:13][pdx_data_factory.cpp:1348]: Could not find promote for 'FilterablePropertyList' in 'FilterablePropertyList.GetSearchText'. [01:51:13][pdx_data_factory.cpp:1032]: Failed converting statement for 'FilterablePropertyList.GetSearchText' [01:51:13][pdx_data_factory.cpp:1341]: Failed to find type 'FilterablePropertyList' in 'FilterablePropertyList.ClearSearchText'. [01:51:13][pdx_data_factory.cpp:1348]: Could not find promote for 'FilterablePropertyList' in 'FilterablePropertyList.ClearSearchText'. [01:51:13][pdx_data_factory.cpp:1032]: Failed converting statement for 'FilterablePropertyList.ClearSearchText' [01:51:13][pdx_data_factory.cpp:1341]: Failed to find type 'FilterablePropertyList' in 'FilterablePropertyList.GetPropertiesLabel'. [01:51:13][pdx_data_factory.cpp:1348]: Could not find promote for 'FilterablePropertyList' in 'FilterablePropertyList.GetPropertiesLabel'. [01:51:13][pdx_data_factory.cpp:1032]: Failed converting statement for 'FilterablePropertyList.GetPropertiesLabel' [01:51:14][pdx_data_factory.cpp:1341]: Failed to find type 'FilterablePropertyList' in 'FilterablePropertyList.Search'. [01:51:14][pdx_data_factory.cpp:1348]: Could not find promote for 'FilterablePropertyList' in 'FilterablePropertyList.Search'. [01:51:14][pdx_data_factory.cpp:1032]: Failed converting statement for 'FilterablePropertyList.Search' [01:51:14][pdx_data_factory.cpp:1341]: Failed to find type 'FilterablePropertyList' in 'FilterablePropertyList.GetSearchText'. [01:51:14][pdx_data_factory.cpp:1348]: Could not find promote for 'FilterablePropertyList' in 'FilterablePropertyList.GetSearchText'. [01:51:14][pdx_data_factory.cpp:1032]: Failed converting statement for 'FilterablePropertyList.GetSearchText' [01:51:14][pdx_data_factory.cpp:1341]: Failed to find type 'FilterablePropertyList' in 'FilterablePropertyList.ClearSearchText'. [01:51:14][pdx_data_factory.cpp:1348]: Could not find promote for 'FilterablePropertyList' in 'FilterablePropertyList.ClearSearchText'. [01:51:14][pdx_data_factory.cpp:1032]: Failed converting statement for 'FilterablePropertyList.ClearSearchText' [01:51:14][pdx_data_factory.cpp:1341]: Failed to find type 'FilterablePropertyList' in 'FilterablePropertyList.GetPropertiesLabel'. [01:51:14][pdx_data_factory.cpp:1348]: Could not find promote for 'FilterablePropertyList' in 'FilterablePropertyList.GetPropertiesLabel'. [01:51:14][pdx_data_factory.cpp:1032]: Failed converting statement for 'FilterablePropertyList.GetPropertiesLabel' [01:51:15][pdx_data_factory.cpp:1341]: Failed to find type 'FilterablePropertyList' in 'FilterablePropertyList.Search'. [01:51:15][pdx_data_factory.cpp:1348]: Could not find promote for 'FilterablePropertyList' in 'FilterablePropertyList.Search'. [01:51:15][pdx_data_factory.cpp:1032]: Failed converting statement for 'FilterablePropertyList.Search' [01:51:15][pdx_data_factory.cpp:1341]: Failed to find type 'FilterablePropertyList' in 'FilterablePropertyList.GetSearchText'. [01:51:15][pdx_data_factory.cpp:1348]: Could not find promote for 'FilterablePropertyList' in 'FilterablePropertyList.GetSearchText'. [01:51:15][pdx_data_factory.cpp:1032]: Failed converting statement for 'FilterablePropertyList.GetSearchText' [01:51:15][pdx_data_factory.cpp:1341]: Failed to find type 'FilterablePropertyList' in 'FilterablePropertyList.ClearSearchText'. [01:51:15][pdx_data_factory.cpp:1348]: Could not find promote for 'FilterablePropertyList' in 'FilterablePropertyList.ClearSearchText'. [01:51:15][pdx_data_factory.cpp:1032]: Failed converting statement for 'FilterablePropertyList.ClearSearchText' [01:51:15][pdx_data_factory.cpp:1341]: Failed to find type 'FilterablePropertyList' in 'FilterablePropertyList.GetPropertiesLabel'. [01:51:15][pdx_data_factory.cpp:1348]: Could not find promote for 'FilterablePropertyList' in 'FilterablePropertyList.GetPropertiesLabel'. [01:51:15][pdx_data_factory.cpp:1032]: Failed converting statement for 'FilterablePropertyList.GetPropertiesLabel' [01:51:18][pdx_3dtypes.cpp:138]: Total time "multi_test_object_mesh" in 130 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "male_head_mesh" in 95 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "diorama_battle_squad_ground_01_mesh" in 92 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "shader_test_mesh" in 84 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "male_body_mesh" in 77 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "female_body_mesh" in 77 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "female_head_mesh" in 74 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_navy_dreadnought_generic_mesh" in 60 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "shader_test_simple_mesh" in 60 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_navy_frigate_generic_mesh" in 54 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_infantry_african_t3_mesh" in 52 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_infantry_southasian_t3_mesh" in 52 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_barricade_line_01_mesh" in 48 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "tree_savanna_001_mesh" in 48 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "asian_urban_residential_rich_03_mesh" in 47 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "generic_battleship_mesh" in 46 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "multi_test_object_roughness_mesh" in 46 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "wonder_white_house_01_mesh" in 44 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_transport_railroad_infantrycart_generic_mesh" in 42 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_navy_scoutcruiser_generic_mesh" in 42 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "asian_city_govadmin_01_mesh" in 40 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "canal_panamacanal_01_mesh" in 39 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_navy_submarine_generic_mesh" in 38 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "european_port_fishingwharf_01_mesh" in 38 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_infantry_european_t2_mesh" in 38 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "european_train_locomotive_01_mesh" in 37 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "african_urban_city_residential_mid_03_mesh" in 37 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "cliff_canyon_09_mesh" in 37 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "wonder_taj_mahal_01_mesh" in 37 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "latin_port_shipyard_01_mesh" in 37 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "latin_urban_city_residential_mid_03_mesh" in 37 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "generic_aerial_bleriotxi_01_mesh" in 36 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "asian_lighthouse_01_mesh" in 36 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "arabic_urban_city_residential_rich_03_mesh" in 36 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "arabic_forestry_loggingcamp_02_mesh" in 35 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "oak_tree_01_mesh" in 35 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "latin_port_navalbase_01_mesh" in 34 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "tools_manufactory_01_mesh" in 34 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "latin_rural_residential_poor_02_mesh" in 34 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "generic_trench_infantry_mesh" in 34 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "tree_rainforest_004_mesh" in 34 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "canal_suezcanal_under_construction_01_mesh" in 34 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "generic_ship_of_the_line_mesh" in 34 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_props_artillery_siege_01_mesh" in 33 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_infantry_southasian_t2_mesh" in 32 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "windmill_01_mesh" in 31 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "scaffolding_02_mesh" in 31 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "wonder_capitol_building_mesh" in 30 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "arabic_rural_farm_centerpiece_01_mesh" in 29 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "wild_west_town_mesh" in 29 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_transport_naval_rowboat_generic_mesh" in 29 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "arabic_port_centerpiece_02_mesh" in 28 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "generic_ironclad_ship_mesh" in 28 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "wonder_vatican_city_01_mesh" in 28 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_infantry_african_general_mesh" in 28 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_infantry_eastasian_t2_mesh" in 28 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_artillery_siege_generic_mesh" in 27 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "arabic_forestry_scatter_01_mesh" in 27 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "train_cargo_log_02_mesh" in 26 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "european_port_01_1s_0d_2f_mesh" in 26 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "european_rural_plantation_01_mesh" in 26 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "european_port_02_mesh" in 26 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "railroad_bridge_01_large_mesh" in 26 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "tree_palm_01_mesh" in 26 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "european_port_01_mesh" in 26 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_infantry_eastasian_t3_mesh" in 26 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "african_city_tradecenter_01_mesh" in 25 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_cavalry_horse_white_01_mesh" in 25 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_basecamp_generic_mesh" in 25 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "tree_bush_03_mesh" in 25 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_props_test_mesh" in 25 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "male_top_layer_south_american_gaucho_01_mesh" in 24 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_props_artillery_cannon_02_mesh" in 24 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "tree_savanna_004_mesh" in 24 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_infantry_european_general_mesh" in 24 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "european_port_01_1s_1d_1f_mesh" in 24 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_tank_heavy_generic_mesh" in 24 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "asian_forestry_centerpiece_01_mesh" in 24 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "revolution_flag_mesh" in 24 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "tree_cypress_002_mesh" in 24 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "lake_mesh" in 24 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "male_outfit_ethiopian_common_01_mesh" in 23 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "arabic_urban_city_residential_poor_02_mesh" in 23 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "wonder_wallofchina_01_mesh" in 23 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "male_outfit_european_carnaval_pierrot_01_mesh" in 23 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_infantry_european_t1_mesh" in 23 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "papermap_cloth_01_mesh" in 22 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "african_port_docks_01_mesh" in 22 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "tree_bush_01_mesh" in 22 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "diorama_battle_skirmish_ground_01_mesh" in 22 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_infantry_african_t2_mesh" in 22 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_infantry_european_t3_mesh" in 22 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "arabic_line_infantry_mesh" in 21 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_medical_firstaid_mesh" in 21 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "latin_forestry_centerpiece_01_mesh" in 20 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_infantry_arabic_general_mesh" in 20 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_infantry_southasian_general_mesh" in 20 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "latin_mining_coaldepo_01_mesh" in 20 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_battle_sword_mesh" in 20 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "vfx_ui_plane_gameover_mesh" in 20 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "iceberg_01_mesh" in 20 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "horse_cart_01_mesh" in 20 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_infantry_african_t1_mesh" in 20 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "generic_rural_forestry_camp_02_mesh" in 20 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "male_outfit_native_american_01_high_mesh" in 20 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "european_province_farm_01_mesh" in 20 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_infantry_eastasian_t1_mesh" in 20 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_arms_lance_mesh" in 20 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_infantry_arabic_t1_mesh" in 20 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "southern_plantation_mesh" in 20 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "diorama_battle_trench_ground_01_mesh" in 20 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "generic_ship_cargo_01_mesh" in 19 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "cliff_canyon_01_mesh" in 19 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "diorama_battle_mechanized_ground_01_mesh" in 19 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "wonders_central_park_mesh" in 19 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "asian_forestry_camp_02_mesh" in 18 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "rock_granite_01_mesh" in 18 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "female_teeth_mesh" in 18 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "ui_flag_01_mesh" in 18 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_navy_destroyer_generic_mesh" in 18 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "papermap_extension_top_mesh" in 18 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "wonder_wallofchinatower_01_mesh" in 17 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_navy_carrier_generic_mesh" in 17 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "generic_siege_artillery_mesh" in 17 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "wonder_angkorwat_01_mesh" in 17 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_infantry_nativeamerican_t1_mesh" in 17 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_occupation_flag_mesh" in 17 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "male_hair_european_08_pope_cap1_mesh" in 16 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "prop_basket_mesh" in 16 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_infantry_arabic_t3_mesh" in 16 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "generic_forestry_lumberdepo_02_mesh" in 16 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "latin_lighthouse_01_mesh" in 16 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "asian_line_infantry_mesh" in 16 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_infantry_arabic_t2_mesh" in 16 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "asian_urban_port_shipyard_01_mesh" in 16 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "latin_urban_city_townsquare_skyscraper_01_mesh" in 16 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "male_hair_european_15_mesh" in 16 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "naval_order_base_mesh" in 15 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "cliff_canyon_04_mesh" in 15 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "african_mining_coaldepo_01_mesh" in 15 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "arabic_mobile_artillery_mesh" in 15 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "male_beard_european_05_mesh" in 15 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "cliff_canyon_16_mesh" in 15 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "wonder_saint_basils_cathedral_01_mesh" in 15 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "male_legwear_slavic_01_low_mesh" in 15 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "male_civilian_coat_european_02_mesh" in 15 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "male_headgear_ethiopian_royal_01_mesh" in 15 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "male_outfit_polynesian_01_high_mesh" in 15 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_cavalry_horse_beige_01_mesh" in 15 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_infantry_eastasian_general_mesh" in 15 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "male_hair_european_04_pope_cap1_mesh" in 14 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_infantry_southasian_t1_mesh" in 14 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "female_headgear_european_agitator_02_mesh" in 14 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "african_irregular_infantry_mesh" in 14 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "male_outfit_slavic_01_high_mesh" in 14 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "arabic_port_navalbase_01_mesh" in 14 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "female_hair_queen_victoria_mesh" in 14 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "asian_irregular_infantry_mesh" in 14 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "european_urban_residential_rich_03_mesh" in 13 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "naval_order_raiding_mesh" in 13 ms 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[01:51:18][pdx_3dtypes.cpp:138]: Total time "cliff_canyon_11_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "audio_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "rockformation_sandstone_03_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "naval_order_patrol_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "wonder_wallofchinaend_02_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "generic_rural_mining_entrance_01_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "train_cargo_coal_01_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "debug_height_object_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "generic_forestry_lumberpile_02_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "male_coat_historical_john_brown_01_bs_infant_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "cliff_canyon_06_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "prop_glasses_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "vulture_01_frame_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "eagle_01_frame_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "tree_fir_005_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_arms_chauchat_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_arms_mauser98_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "latin_port_docks_01_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "test_sphere_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_arms_brownbess_bayonet_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "papermap_table_bottom_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "tree_palm_02_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "asian_forestry_camp_01_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "papermap_object_divider_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "generic_forestry_lumberdepo_01_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_diorama_decal_1x1_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "asian_forestry_lumberdepo_01_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "male_glasses_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_diorama_decal_4x4_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_diorama_decal_6x6_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "cliff_canyon_07_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "latin_furniture_manufactory_01_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "vfx_ui_plane_war_panel_fire_plane_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_arms_tommygun_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "oak_tree_02_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "tree_bush_02_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "generic_rural_mining_coaldepo_02_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "male_mustache_victor_emmanuel_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "duck_01_frame_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_arms_flamethrower_tank_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "tree_bush_04_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_arms_mauser98_bayonet_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "cliff_canyon_05_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "cube_test_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "wonder_wallofchina_09_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_arms_dreyseneedle_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "cube_long_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "military_arms_saber_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "furniture_manufactory_01_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "bird_duck_01_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "prop_ledger_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "european_rural_building_rich_01_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "oak_tree_03_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "test_object_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "mesh_not_found_fallback_object" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "dirtroad_bridge_01_small_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "female_prop_nudity_accessory_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "cliff_canyon_02_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "test_lake_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "tree_baobab_04_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "latin_tools_manufactory_01_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "test_cube_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "tree_fir_003_mesh" in 0 ms [01:51:18][pdx_3dtypes.cpp:138]: Total time "arabic_urban_port_dockyard_01_mesh" in 0 ms [01:51:20][pdx_online_telemetry.cpp:25]: [telemetry] quality:custom [01:51:20][pdx_online_telemetry.cpp:25]: [telemetry] shadowmap_resolution:2048x2048 [01:51:20][pdx_online_telemetry.cpp:25]: [telemetry] texture_quality:ultra [01:51:20][pdx_online_telemetry.cpp:43]: [telemetry] bloom_enabled:0 [01:51:20][pdx_online_telemetry.cpp:25]: [telemetry] anti_aliasing:MSAAx8 [01:51:20][pdx_online_telemetry.cpp:25]: [telemetry] scale:1 [01:51:20][pdx_json_settings.cpp:409]: [SPdxJsonSettingsIO] Category:"System" Setting:"common" won't be written [01:51:22][pdx_pops_wrapper.cpp:510]: CPopsWrapper::Update: AwaitingCallback -> LoggedIn [01:51:22][pdx_pops_login.cpp:688]: [POPS Login] Login Succeeded [01:51:22][player.cpp:153]: CJominiPlayers:::DeleteAllPlayers - #0 players [01:51:22][portraitmanager.cpp:1060]: Initializing portrait color palettes. [01:51:25][pdx_persistent_reader.cpp:252]: Error: "Invalid read of province reference, no string & no number: , near line: 1" in file: "" near line: 1 [01:51:25][pdx_persistent_reader.cpp:252]: Error: "Failed to read key reference: : , near line: 1" in file: "" near line: 1 [01:51:25][pdx_persistent_reader.cpp:252]: Error: "Failed to read key reference: : , near line: 1" in file: "" near line: 1 [01:51:25][pdx_persistent_reader.cpp:252]: Error: "Failed to read key reference: : , near line: 1" in file: "" near line: 1 [01:51:25][pdx_persistent_reader.cpp:252]: Error: "Failed to read key reference: : , near line: 1" in file: "" near line: 1 [01:51:27][jomini_mapobject_manager.cpp:3091]: CMapObjectManager::GetVisibleObjects: invalid camera index 0 requested. [01:51:34][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [01:51:55][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [01:52:07][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [01:52:51][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [01:52:57][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [01:53:05][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Anarchist Society Created [01:53:05][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Conservative Party Created [01:53:05][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Free Trade Party Created [01:53:05][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Liberal Party Created [01:53:05][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Patriotic Party Created [01:53:07][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [01:53:07][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: Patriotic Party Disbanded [01:53:09][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [01:53:42][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [01:54:26][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [01:54:39][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [01:55:07][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [01:55:24][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [01:55:24][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Agrarian Party Created [01:55:27][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Radical Party Created [01:55:27][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: Christian Party Disbanded [01:55:27][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Conservative Party Created [01:55:27][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [01:55:37][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetStaticModifier('low_command_limit').GetDesc)': ')' [01:55:39][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [01:55:39][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: Nazi Party Disbanded [01:55:39][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: Progress Party Disbanded [01:55:39][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Free-minded People's Party Created [01:55:56][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [01:55:58][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [01:56:25][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Communist Party Created [01:56:25][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Liberal Party Created [01:56:25][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: Free Trade Party Disbanded [01:56:25][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: Liberal Party Disbanded [01:56:27][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [01:56:29][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [01:56:46][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [01:56:50][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [01:57:01][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [01:57:26][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [01:57:28][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Christian Party Created [01:57:28][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Social Democratic Party Created [01:57:29][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [01:57:31][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [01:57:35][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [01:57:52][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Agrarian Party Created [01:57:56][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: Conservative Party Disbanded [01:57:58][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Progress Party Created [01:57:58][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: SPD Created [01:57:58][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: Communist Party Disbanded [01:57:58][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: National People's Party Disbanded [01:57:58][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: SPD Disbanded [01:57:58][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Christian Party Created [01:57:58][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: Progress Party Disbanded [01:58:00][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: Christian Party Disbanded [01:58:00][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: National People's Party Created [01:58:00][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [01:58:08][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: National People's Party Disbanded [01:58:15][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: Free Trade Party Disbanded [01:58:15][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Patriotic Party Created [01:58:31][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [01:58:36][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [01:59:26][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [01:59:26][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Agrarian Party Created [01:59:26][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Free Trade Party Created [01:59:32][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [01:59:36][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [01:59:36][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: Agrarian League Disbanded [01:59:36][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Communist Party Created [01:59:45][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [01:59:56][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [02:00:10][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: Free Trade Party Disbanded [02:00:12][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [02:00:26][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Free-minded People's Party Created [02:00:26][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: National People's Party Created [02:00:28][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [02:00:55][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [02:01:01][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [02:01:42][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [02:01:42][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: Progress Party Disbanded [02:01:42][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Anarchist Society Created [02:01:42][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Communist Party Created [02:01:42][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Free-minded People's Party Created [02:01:59][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [02:02:02][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [02:02:13][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [02:02:13][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: Democratic Party Disbanded [02:02:24][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [02:02:41][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Communist Party Created [02:02:41][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Conservative Party Created [02:02:41][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Liberal Party Created [02:02:41][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: Liberal Party Disbanded [02:02:43][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [02:02:43][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [02:02:47][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: Liberal Party Disbanded [02:02:47][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: Radical Party Disbanded [02:04:36][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [02:04:38][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [02:05:00][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [02:05:00][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Agrarian Party Created [02:05:34][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [02:06:03][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [02:06:03][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [02:06:07][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [02:06:37][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [02:07:02][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [02:07:03][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [02:07:05][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [02:07:06][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [02:07:09][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [02:07:09][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Communist Party Created [02:07:12][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [02:07:18][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [02:07:18][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Catholic Party Created [02:07:52][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [02:08:04][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [02:08:08][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [02:08:25][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [02:08:25][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Conservative Party Created [02:08:25][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Free Trade Party Created [02:08:25][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Liberal Party Created [02:08:31][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Conservative Party Created [02:08:31][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: Conservative Party Disbanded [02:08:31][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Faith Party Created [02:08:31][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [02:08:33][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [02:08:34][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [02:08:34][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [02:08:34][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Nazi Party Created [02:08:34][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Progress Party Created [02:08:34][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Christian Party Created [02:08:34][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: SPD Created [02:08:38][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [02:08:38][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: Catholic Party Disbanded [02:08:40][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3846: Social Democratic Party Created [02:08:41][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [02:08:44][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [02:08:59][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3868: Election Campaign Ended [02:09:00][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3854: SPD Disbanded [02:09:09][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 3861: Election Campaign Started [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE' [02:09:26][pdx_data_callstack.cpp:362]: New data types contain a 'Character' data context, but the provided one has the wrong constness. Wanted: non-const; Got: const [02:09:26][pdx_data_localize.cpp:151]: Data error in loc string 'DATA_CHARACTER_TOOLTIP_IN_BATTLE'