MillenniaSaveGameCPrompt.AWorldStateCPrompt.AWorldStateܞ,CPrompt.ACombatManagerStateCombatManagerStateCPrompt.AEntityStateSharedAttachmentsCPrompt.AGameSnapshotDebugSnapshotsCPrompt.AGameState GameStateCPrompt.ALandmarkManagerStateLandmarkManagerStateCPrompt.AMapCreateParams MapParamsCPrompt.ANetworkManagerStateNetworkManagerStateSystem.Boolean IsAutoSave"System.Collections.Generic.List`1CPrompt.ACityState CityStates CPrompt.ACulturePowerCulturePowers CPrompt.ADeck ManagedDecks  Entities CPrompt.AGameAlertState AlertStatesPendingAlertStates CPrompt.AGoodsInfoLoaderGoodsInfoStates CPrompt.ALocationState Locations CPrompt.ALooseMeshState LooseMeshes CPrompt.APlayerState PlayerStates CPrompt.ATownState TownStates System.Int32CurrentPlayerSystem.StringCurrentLightingProfileName! UserTitleCPrompt.ACombatManagerState CPrompt.ACombatCaptureStoredCombats NextCombatIDCPrompt.ACombatCapture"Ӹ>CPrompt.ACombatCaptureRound CurrentRoundCPrompt.ATileCoord TileCoord!CPrompt.SerializableDictionary`2!CPrompt.ACombatProxyStaticDataUnitStaticDataDict IncludeAirRounds $Rounds AttackerPlayer AttackerPlayerSubtype DefenderEraIndex DefenderPlayer DefenderPlayerSubtype ID TurnNumber WinningPlayerSystem.SingleFortificationBonus*RiverCrossingBonus*TacticsModifierAttacker*TacticsModifierDefender*TacticsValueAttacker*TacticsValueDefender!AttackerArmyName!AttackerLeader!AttackerLeaderDisplayName!AttackerPlayerName!BattleContext! BattleName! BattleYear!DefenderArmyName!DefenderLeader!DefenderLeaderDisplayName!DefenderPlayerName! TerrainTypeCPrompt.ACombatCaptureRound$  CPrompt.ACombatCaptureEventEvents CPrompt.ACombatProxyProxiesCPrompt.ACombatCaptureEvent+ CPrompt.ACombatCaptureEventType EventType * EventParams ! EventKeys!EventSourceID!EventTargetID! LogMessageCPrompt.AEntityStateǽ Attachments CombatDeckCPrompt.AGameDataStateGameDataStateCPrompt.ATileState TileStateCPrompt.EntityFactionFaction IsRemoved%System.Collections.Generic.HashSet`1 TrackedRoadCoords1Tags InstanceID PlayerNum UnitLayer! Location! OriginCoord! PrefabName!TypeIDCPrompt.AGameDataState2  CPrompt.ABuffStateBuffs CPrompt.AGameDataEntry FloatState CPrompt.AGameDataStringEntry StringStateCPrompt.ABuffState7^ CPrompt.BuffEffectEntryEffects Duration ExpirationTurn LastAppliedDecayTurn OriginTurn*Decay* DecayLimit*StrengthModifier! DisplayName!ID! IconNameCPrompt.BuffEffectEntry=Ȍ CPrompt.GameDataModifierType ModifierType DisplayAsPercentage* Modifier!KeyCPrompt.ADeck CardBackHorizontal DebugDeck MaintainOrderWhenShuffled PerPlayer RedirectAttachmentsToCollection ReshuffleWhenEmpty CPrompt.ACardCurrentA DefinitionAHistory1 CardTags! DeckName! DeckSoundCPrompt.ACard@2@LinkCardSourceCPrompt.ATagDict CardTags CPrompt.CardEffectExecutionTypeExecutionType AllowDuplicates AutoExecute BurnAfterReading PlayLimitTrackerPerPlayer RefreshUseCountEachTurn UseActionPoint CPrompt.ACardChoiceChoices CPrompt.ACardRequirementPrereqs1 LinkedCards Count Duration InstanceID Layer PlayLimit RefreshUseCountValue UseCount!CardSpriteName!FrameSpriteName!ID!Import!PlayLimitTracker!SubtypeCPrompt.ATagDictB׆1TagsCPrompt.AGameSnapshotϡ  %CPrompt.AGameSnapshot_BasePlayerInfoBasePlayerInfos #CPrompt.AGameSnapshot_TurnSnapshotTurnSnapshots MapSizeX MapSizeY Version!GameID#CPrompt.AGameSnapshot_TurnSnapshotJ/CPrompt.AGameSnapshot_SerializableDictionary`2 (CPrompt.AGameSnapshot_PerTurnPlayerInfo PlayerInfos CPrompt.AGameSnapshot_Event GlobalEvents AgeNumber BarbCamps MinorNations TurnNumber!AgeCPrompt.AGameSnapshot_EventO!Data! EventType(CPrompt.AGameSnapshot_PerTurnPlayerInfoM~*L *DiplomaticVibesL !DiplomaticStatusL! UnitsL!*ResourceIncomeTResourceUpkeepT ResourcesTScoreBreakdownTSoFabPEvents &CPrompt.AGameSnapshot_PerTurnCityInfoCities )CPrompt.AGameSnapshot_PerTurnOutpostInfo Outposts (CPrompt.AGameSnapshot_PerTurnVassalInfoVassals1ChosenDomains1Techs CurrentAge*CultureMeterMax*CurrentTechProgress*MilitaryPower*Score! CurrentTech! Religion%CPrompt.AGameSnapshot_BasePlayerInfoHƮ  AIDifficulty ID!AIPersonality!Color!Name!Nation! PlayerTypeCPrompt.AGameState42 GameDataCPrompt.AGameResultLog ResultLogCPrompt.GamePhase CurrentPhase GameIsValidForTelemetry IsGameOver OnlineGame ShouldDoAutosaves CPrompt.ACrisisHistoryEntryCrisisHistory CPrompt.AEntityFreeIDInfoEntityFreeIDs CPrompt.AEntityInfoEntry EntityInfo CPrompt.AEntityNameTableState NameTables  CombatSimulationSeeds1 ChosenAges1ExistingReligions "CommandManagerExecutableCommandID $CommandManagerLastExecutedCommandID CurrentPlayerID NextAutosaveTurn NextFreeCommandID NextFreeFakeNeutralPlayerOffset NextFreeStackID Seed TurnCountSystem.Random GameRand! FullLogText!GameIDCPrompt.AEntityFreeIDInfo_ FreeID!TypeIDCPrompt.ACrisisHistoryEntry] CPrompt.ACrisisHistoryEntryType EntryType TurnCount* ChargeDelta! CrisisName!SourceCPrompt.AGameResultLog[ CPrompt.AGameResultLogEntry LogEntries MaxLogSize NextEventID!GameIDCPrompt.AGameResultLogEntryhCPrompt.ResultLogEntryType EntryType EventID PlayerNum TargetPlayer Turn VisiblePlayers! Payload1! Payload2! Payload3CPrompt.ALandmarkManagerState ePlacedLandmarkKeys1ActiveExpeditionKeys1ActiveExpeditionValues1PlacedLandmarkValuesCPrompt.AMapCreateParams  TestMode UseHotseatSave CPrompt.ABiomeDataParam BiomeParams CPrompt.APlayerSetupState PlayerSetup Height Seed Width!AdvancedStart! BiomeSetID!CreationBuildVer!SizeIDCPrompt.APlayerSetupStatem CPrompt.APlayerType PlayerType IsCustomNation IsSplinterNation1StartupBonuses AIDifficulty ColorProfileIndex!CityNameCollection! ConfigID!Flag! NationName! Personality! PlayerName!PublicSaveInfoURL!PublicSaveURL!SplinterPlayerName!TownNameCollectionCPrompt.ABiomeDataParamk*Value!IDCPrompt.ANetworkManagerState  System.UInt64UserIDsCPrompt.ACityState  %ControlledLocationsrLinkedTownLocations CPrompt.ATradeEntry TradeEntries1 ActiveNeeds1ProductionQueue PlayerNum! EntityIDCPrompt.ATradeEntrys Active Import! GoodsTypeCPrompt.ACulturePowerꑱ CPrompt.AParamHelper ParamHelperCPrompt.CultureEffectType EffectTypeCPrompt.CulturePowerType PowerType1Params1Tags Cooldown!Cost!Domain!ID! IconNameCPrompt.AParamHelperu“1ParamsCPrompt.AGameAlertStateۺCPrompt.AGameAlertSeverity SeverityCPrompt.AGameAlertType AlertType% TargetCoord AllowCancelWhenRequired IsPersistent PlayerNum SourcePlayerNum TargetParam! TargetCardID!TargetEntityID!TargetStringParamCPrompt.AGoodsInfoLoader㧾 1ConsumeValues1Tags* TradeValue!Chain!IDCPrompt.ALocationStateϒ$2 GameData% TileCoord BlockMovement CPrompt.ADecorRemovalZoneStateDecorSocketRemovalZones CPrompt.ARoadTrackerEntry RoadTrackers CPrompt.ATerrainChunkRegenDataChunkSculptStateseEdgeInfoStateeIsVisibleStorageCounteIsVisibleStoragePlayerseTransportRegionPlayerseTransportRegionValues1IndexedMeshIDs PlayerNum TerrainVariation!ID! TerrainTypeSystem.UInt16 RoadStatepIsRevealedStorageCPrompt.ATerrainChunkRegenData~ AreAlphasSet AreHeightsSet ChunkIndex*LastRegenTimeCPrompt.ARoadTrackerEntry|  AnchorHash1 AnchorHash2 DirCPrompt.ADecorRemovalZoneStatez *PosX*PosY*PosZ*RadiusCPrompt.ALooseMeshStateSystem.Single[] Position RotationScale! PrefabPathCPrompt.APlayerStateԺ8"CPrompt.AArmyGroupControllerStateGroupController2 GameDataCPrompt.APlayerAIStateAIStatem SetupStateo PlayerType IsEliminated ReadyForCommands CPrompt.ADataAlert DataAlerts CPrompt.ADecisionHistoryDecisionHistoryListDecks %CPrompt.AHierarchicalDebugCollectionPreviousTurnDebugs CPrompt.APendingEventInfoPendingEventse SpecAges1 ActionCards1HelpTopicHistory1MovementTypeOverrides1PendingEventKeys1PlayerMessages1 SpecNames1Unlocks1 UpkeepKeys AutoReportTurn NextFreeTransportRegionID PlayerNumfAIRand! CurrentTech! PlatformID! PlayerNameCPrompt.APendingEventInfo TurnNumber! CardName%CPrompt.AHierarchicalDebugCollection#CPrompt.AHierarchicalDebugDataNodeRoot.CPrompt.AHierarchicalDebugDataNode_EntityNote.CPrompt.AHierarchicalDebugDataNode_EntityNoteփ % EntityCoord  Children EntityID PlayerID* HealthFrac* HealthyPower* UnitPower! EntityType!Message2CPrompt.AHierarchicalDebugDataNode_AIScoreAtCoord2CPrompt.AHierarchicalDebugDataNode_AIScoreAtCoord%Coord Children*Score!Message+CPrompt.AHierarchicalDebugDataNode_AIScore+CPrompt.AHierarchicalDebugDataNode_AIScoreͯ  Children*Score!Message2CPrompt.AHierarchicalDebugDataNode_MessageAtCoord2CPrompt.AHierarchicalDebugDataNode_MessageAtCoord%Coord Children!Message+CPrompt.AHierarchicalDebugDataNode_Message+CPrompt.AHierarchicalDebugDataNode_Messageॡ  Children!MessageCPrompt.ADecisionHistory CPrompt.AWeightedValueTable`1! DecisionWVTCPrompt.ProductionFilter DecisionType TurnNum!DecisionChoice!DecisionTarget!Note|CPrompt.AWeightedValueTable`1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]6CPrompt.ADataAlert   AlertsTriggered0 Thresholds* HighestFrac*MaxVal!DataKey! MessageKey"CPrompt.AArmyGroupControllerState CPrompt.AArmyGroupGroups NextFreeGroupID PlayerNumCPrompt.AArmyGroupݙCPrompt.AArmyGroupRoleRoleCPrompt.AArmyGroupTask CurrentTask% HomeCoord DebugFirstTaskUpdate RecheckGroup CPrompt.AArmyStackStacks DelayTurns ID !NumTurnsWaitingForReinforcements !NumTurnsWaitingFrontReassignmentCPrompt.AArmyStack % TileCoord DebugStack HasBeenRemoved StackID StuckTurnsCPrompt.AArmyGroupTask CPrompt.AArmyGroupTaskType TaskType% TargetCoord AllowSubtasks CPrompt.AArmyGroupSubtask Subtasks1Params ToleranceCPrompt.AArmyGroupSubtaskȬ  SubtaskStackCoordHash SubtaskTargetCoordHashCPrompt.AArmyGroupRoleCPrompt.AArmyGroupRoleType RoleTypeCPrompt.BehaviorType BehaviorType FrontID MergePriorityCPrompt.ATownState ! EntityIDCPrompt.ATileCoord% System.Int16XYCPrompt.ACombatProxyStaticData'ǁ CPrompt.ABuffProxyBuffs CPrompt.ACombatModifierProxy ModifiersCPrompt.ACombatModifierProxyĐ CPrompt.EffectOperatorModOp& pRoundEventDictionary !CPrompt.ACombatModifierConditionModConditions*ModVal!ModStat!CPrompt.ACombatModifierCondition CPrompt.ACombatModifierTypeModTypeCPrompt.CombatRoleModRole IsTagParam ModParamInt! ModParamCPrompt.ABuffProxy׬Z>Effects!BuffID! BuffNameCPrompt.APlayerAIStateͅ CPrompt.APlayerAIDataView DataView RebuildGoalTags CPrompt.APlayerAIOperationBase OperationsePendingChoiceMessages1ActiveGoalCards1 GoalTags1InactiveGoalCards1StartingBuilds NextOperationID NumTurnsNoDomain$CPrompt.APlayerAIOperation_TakeCity$CPrompt.APlayerAIOperation_TakeCity,CPrompt.APlayerAIOperation_TakeCity+OpState CurrentStateeReinforcingArmies AssignedArmy FightCommitTurns OperationID PlayerID StagingLocation TargetFrontCPrompt.APlayerAIDataVieŵ 6OutbreakTiles CPrompt.ADataViewArmyArmies CPrompt.ADataViewEntity RawEntities CPrompt.ADataViewFrontFronts NextFreeFrontID PlayerNumCPrompt.ADataViewFront䮹 CPrompt.ADataViewFrontType FrontType%FrontRegionCoord% TileCoord FrontID TileRadiusCPrompt.ADataViewEntityf%KnownPosition LastSeen PlayerNum! EntityIDCPrompt.ADataViewArmy PlayerNum* ArmyStrength* EntityCount!ArmyCenterPosAsStringCPrompt.ACombatProxy-˚ CPrompt.ACombatProxyType ProxyType CPrompt.ACombatProxyDataEntryData PlayerNum!EntityTypeInfo!IDCPrompt.ACombatProxyDataEntry *Val!KeyCPrompt.ATileState3⠩CPrompt.ATileSlotStateConstructionSlotState TileSlotStates CPrompt.WorkerInfoWorkerPoolInfoeWorkerPoolData SpriteVariationIndex! CityCenter! RecipeNameCPrompt.WorkerInfoCPrompt.WorkerType WorkerType! WorkerDataCPrompt.ATileSlotStateCPrompt.TileSlotModifierWorkerSlotModifier WorkerSlot SlotIndex! WorkerDataCPrompt.AGameDataEntry9͘ *Value!KeyCPrompt.AGameDataStringEntry;Ԫ!Key!ValueCPrompt.ACardChoiceD싢 CompactTooltipEffects CPrompt.ACardEffectEffectsG Requirements! ChoiceID!TooltipHeaderKeyCPrompt.ACardEffectǞ &CPrompt.CardEffectTriggerTriggerCPrompt.CardEffectType EffectType AISkipEvaluation DisplayAsPercentage DisplayWithoutOperator EvaluateInTooltip Hidden HiddenInLog HiddenInTooltip HideTargetInTooltip ReverseOnPassive UseNonTargetedTooltip CPrompt.AFilterEntryEffectFilters TargetLimit!ExtraTargetParam!Payload! PayloadParam!Target! TriggerParamCPrompt.AFilterEntryè CPrompt.CardEffectFilterFilter! FilterParamCPrompt.ACardRequirementF (CPrompt.CardRequirementTypeReqType AddToEntityBuffer Hidden HideIfMet HideIfUnmet IsCost OnlyCheckForExecution ShowAsPercentage SkipUntargetedEvaluation SwapTooltipArguments UseAltFormat UseBooleanFormat UseCustomFormat UsePlainFormat!CustomFormatKey!EntityBufferFilterCard!Req!Target2!Target! TooltipHint&CPrompt.AGameSnapshot_PerTurnCityInfoU졂 $S ImprovementsSReligiousPopsTNeedSatisfactionTNeedsT ReligionsTResourceIncome CPrompt.AGameSnapshot_TownInfoTowns1 Buildings Pop TileArea UnrestLevel*CurrentProductionProgress*GrowthProgress*OverallNeedSatisfaction*Unrest* UnrestDelta!CurrentProduction!NameCPrompt.AGameSnapshot_TownInfoז  Level!Specialization)CPrompt.AGameSnapshot_PerTurnOutpostInfoWߍS Improvements! OutpostType(CPrompt.AGameSnapshot_PerTurnVassalInfoY‹ S ImprovementsSReligiousPopsT ReligionsTResourceIncomeTowns1 Buildings Pop TileArea*GrowthProgress* Integration*IntegrationNeeded* Prosperity!NameCPrompt.AEntityInfoEntryaCPrompt.AEntityInfoInfo!TypeIDCPrompt.AEntityInfoخ(4FactionCPrompt.TileSpriteType SpriteType ImportResolved1 ActionCards1ActionCardsTurnStart1 Attachments1PlacementData1RevealHiddenData1 StartingData1Tags SpriteVariations UnitLayer UpdatePriority* MapScale!ID!Icon! IconName!Import! Portrait!TileSpriteNameCPrompt.AEntityNameTableStatec䢧 CPrompt.NameTableType TableTypee UsageCounts1Names!IDW <?NS_CombatEffectivenessUNIT_SCOUT-20@?NS_CombatEffectivenessUNIT_BARBARIAN-28?? AA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_BARBARIAN-28UNIT_SCOUT-20NBarbarians: Barbarian attacks Scout Cavalry (7 ATK vs 48 DEF) for 1.46 Damage<?NS_CombatEffectivenessUNIT_SCOUT-20@?NS_CombatEffectivenessUNIT_BARBARIAN-28ii)Aii)ALKB6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_SCOUT-20UNIT_BARBARIAN-28ZThe Aztec Empire: Scout Cavalry attacks Barbarian (14.4 ATK vs 13.6 DEF) for 10.59 DamageDA StatHealthHBStatHealthMaxUUA StatCommandAStatCommandMaxff@ StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevel UNIT_SCOUTUNIT_SCOUT-20@ StatHealthHBStatHealthMax1B StatCommand\BStatCommandMax@ StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_BARBARIANUNIT_BARBARIAN-288+HUNIT_SCOUT-20dk? StatAttack CombatPromotionBuff|Level_2_ATK+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitlel? StatDefense CombatPromotionBuff|Level_2_DEF+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitlez0 ? StatDefense0 ? StatDefense: TypeRanged@ StatDefenseL  Barbarian@ StatDefense/ ? StatAttackK   Barbarian@ StatAttackUNIT_BARBARIAN-28C   ? StatDefense0 ? StatDefense/ ? StatAttacke<?NS_CombatEffectivenessUNIT_SCOUT-20@?NS_CombatEffectivenessUNIT_BARBARIAN-28`A StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxff@ StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevel UNIT_SCOUTUNIT_SCOUT-20A StatHealthHBStatHealthMax\B StatCommand\BStatCommandMax@ StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_BARBARIANUNIT_BARBARIAN-28e<?NS_CombatEffectivenessUNIT_SCOUT-20@?NS_CombatEffectivenessUNIT_BARBARIAN-28`A StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxff@ StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevel UNIT_SCOUTUNIT_SCOUT-20A StatHealthHBStatHealthMax\B StatCommand\BStatCommandMax@ StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_BARBARIANUNIT_BARBARIAN-28e<?NS_CombatEffectivenessUNIT_SCOUT-20@?NS_CombatEffectivenessUNIT_BARBARIAN-28`A StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxff@ StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevel UNIT_SCOUTUNIT_SCOUT-20A StatHealthHBStatHealthMax\B StatCommand\BStatCommandMax@ StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_BARBARIANUNIT_BARBARIAN-28e<?NS_CombatEffectivenessUNIT_SCOUT-20@?NS_CombatEffectivenessUNIT_BARBARIAN-28`A StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxff@ StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevel UNIT_SCOUTUNIT_SCOUT-20A StatHealthHBStatHealthMax\B StatCommand\BStatCommandMax@ StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_BARBARIANUNIT_BARBARIAN-28e<?NS_CombatEffectivenessUNIT_SCOUT-20@?NS_CombatEffectivenessUNIT_BARBARIAN-28`A StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxff@ StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevel UNIT_SCOUTUNIT_SCOUT-20A StatHealthHBStatHealthMax\B StatCommand\BStatCommandMax@ StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_BARBARIANUNIT_BARBARIAN-28(<?NS_CombatEffectivenessUNIT_SCOUT-20@?NS_CombatEffectivenessUNIT_BARBARIAN-28??DAUUA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_BARBARIAN-28UNIT_SCOUT-20NBarbarians: Barbarian attacks Scout Cavalry (7 ATK vs 48 DEF) for 1.46 Damage<?NS_CombatEffectivenessUNIT_SCOUT-20@?NS_CombatEffectivenessUNIT_BARBARIAN-28ii)Aii)A@1B6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_SCOUT-20UNIT_BARBARIAN-28ZThe Aztec Empire: Scout Cavalry attacks Barbarian (14.4 ATK vs 13.6 DEF) for 10.59 Damage<?NS_CombatEffectivenessUNIT_SCOUT-20@?NS_CombatEffectivenessUNIT_BARBARIAN-28`A StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxff@ StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevel UNIT_SCOUTUNIT_SCOUT-20A StatHealthHBStatHealthMax\B StatCommand\BStatCommandMax@ StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_BARBARIANUNIT_BARBARIAN-28<?NS_CombatEffectivenessUNIT_SCOUT-20@?NS_CombatEffectivenessUNIT_BARBARIAN-28?? AA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_BARBARIAN-28UNIT_SCOUT-20NBarbarians: Barbarian attacks Scout Cavalry (7 ATK vs 48 DEF) for 1.46 Damage<?NS_CombatEffectivenessUNIT_SCOUT-20@?NS_CombatEffectivenessUNIT_BARBARIAN-28ii)Aii)ALKB6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_SCOUT-20UNIT_BARBARIAN-28ZThe Aztec Empire: Scout Cavalry attacks Barbarian (14.4 ATK vs 13.6 DEF) for 10.59 DamageDA StatHealthHBStatHealthMaxUUA StatCommandAStatCommandMaxff@ StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevel UNIT_SCOUTUNIT_SCOUT-20@ StatHealthHBStatHealthMax1B StatCommand\BStatCommandMax@ StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_BARBARIANUNIT_BARBARIAN-28 \ ???? 6th ArmyThe Aztec EmpireBattle in the Wilderness 2500 BCEBarbarian TribeBarbarian Tribe TT_HILLS,<??NS_CombatEffectivenessUNIT_LEADER_1-11@?NS_CombatEffectivenessUNIT_RAIDERBAND-1@?NS_CombatEffectivenessUNIT_RAIDERBAND-0;?NS_CombatEffectiveness UNIT_SPEAR-4@@sA B6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_LEADER_1-11 UNIT_SPEAR-4?Zulu: Leader attacks Spear (7.7 ATK vs 16 DEF) for 4.81 DamageAA@A6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_RAIDERBAND-1 UNIT_SPEAR-4EZulu: Raider Band attacks Spear (13.2 ATK vs 16 DEF) for 8.25 DamageAAA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_RAIDERBAND-0 UNIT_SPEAR-4EZulu: Raider Band attacks Spear (13.2 ATK vs 16 DEF) for 8.25 DamageHB StatHealthHBStatHealthMax B StatCommand BStatCommandMax@ StatAttack A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_1UNIT_LEADER_1-11#B StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@A StatAttack0A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_RAIDERBANDUNIT_RAIDERBAND-1#B StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@A StatAttack0A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_RAIDERBANDUNIT_RAIDERBAND-0A StatHealthHBStatHealthMax B StatCommand BStatCommandMax0A StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_SPEAR UNIT_SPEAR-4.UNIT_LEADER_1-11!0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack8 Barbarian@ StatAttackUNIT_RAIDERBAND-1_T0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack: TypeCavalry@ StatAttack8 Barbarian@ StatAttackUNIT_RAIDERBAND-0_T0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack: TypeCavalry@ StatAttack8 Barbarian@ StatAttack UNIT_SPEAR-4_T0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack: TypeCavalry@ StatAttack8 Barbarian@ StatAttack ??NS_CombatEffectivenessUNIT_LEADER_1-11@?NS_CombatEffectivenessUNIT_RAIDERBAND-1@?NS_CombatEffectivenessUNIT_RAIDERBAND-0;?NS_CombatEffectiveness UNIT_SPEAR-4HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax@ StatAttack A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_1UNIT_LEADER_1-11#B StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@A StatAttack0A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_RAIDERBANDUNIT_RAIDERBAND-1#B StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@A StatAttack0A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_RAIDERBANDUNIT_RAIDERBAND-0A StatHealthHBStatHealthMax B StatCommand BStatCommandMax0A StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_SPEAR UNIT_SPEAR-4 ??NS_CombatEffectivenessUNIT_LEADER_1-11@?NS_CombatEffectivenessUNIT_RAIDERBAND-1@?NS_CombatEffectivenessUNIT_RAIDERBAND-0;?NS_CombatEffectiveness UNIT_SPEAR-4HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax@ StatAttack A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_1UNIT_LEADER_1-11#B StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@A StatAttack0A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_RAIDERBANDUNIT_RAIDERBAND-1#B StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@A StatAttack0A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_RAIDERBANDUNIT_RAIDERBAND-0A StatHealthHBStatHealthMax B StatCommand BStatCommandMax0A StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_SPEAR UNIT_SPEAR-4 ??NS_CombatEffectivenessUNIT_LEADER_1-11@?NS_CombatEffectivenessUNIT_RAIDERBAND-1@?NS_CombatEffectivenessUNIT_RAIDERBAND-0;?NS_CombatEffectiveness UNIT_SPEAR-4HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax@ StatAttack A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_1UNIT_LEADER_1-11#B StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@A StatAttack0A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_RAIDERBANDUNIT_RAIDERBAND-1#B StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@A StatAttack0A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_RAIDERBANDUNIT_RAIDERBAND-0A StatHealthHBStatHealthMax B StatCommand BStatCommandMax0A StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_SPEAR UNIT_SPEAR-4 ??NS_CombatEffectivenessUNIT_LEADER_1-11@?NS_CombatEffectivenessUNIT_RAIDERBAND-1@?NS_CombatEffectivenessUNIT_RAIDERBAND-0;?NS_CombatEffectiveness UNIT_SPEAR-4HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax@ StatAttack A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_1UNIT_LEADER_1-11#B StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@A StatAttack0A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_RAIDERBANDUNIT_RAIDERBAND-1#B StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@A StatAttack0A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_RAIDERBANDUNIT_RAIDERBAND-0A StatHealthHBStatHealthMax B StatCommand BStatCommandMax0A StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_SPEAR UNIT_SPEAR-4 ??NS_CombatEffectivenessUNIT_LEADER_1-11@?NS_CombatEffectivenessUNIT_RAIDERBAND-1@?NS_CombatEffectivenessUNIT_RAIDERBAND-0;?NS_CombatEffectiveness UNIT_SPEAR-4HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax@ StatAttack A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_1UNIT_LEADER_1-11#B StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@A StatAttack0A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_RAIDERBANDUNIT_RAIDERBAND-1#B StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@A StatAttack0A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_RAIDERBANDUNIT_RAIDERBAND-0A StatHealthHBStatHealthMax B StatCommand BStatCommandMax0A StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_SPEAR UNIT_SPEAR-4<??NS_CombatEffectivenessUNIT_LEADER_1-11@?NS_CombatEffectivenessUNIT_RAIDERBAND-1@?NS_CombatEffectivenessUNIT_RAIDERBAND-0;?NS_CombatEffectiveness UNIT_SPEAR-4@@sA B6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_LEADER_1-11 UNIT_SPEAR-4?Zulu: Leader attacks Spear (7.7 ATK vs 16 DEF) for 4.81 DamageAA@A6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_RAIDERBAND-1 UNIT_SPEAR-4EZulu: Raider Band attacks Spear (13.2 ATK vs 16 DEF) for 8.25 DamageAAA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_RAIDERBAND-0 UNIT_SPEAR-4EZulu: Raider Band attacks Spear (13.2 ATK vs 16 DEF) for 8.25 DamageHB StatHealthHBStatHealthMax B StatCommand BStatCommandMax@ StatAttack A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_1UNIT_LEADER_1-11#B StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@A StatAttack0A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_RAIDERBANDUNIT_RAIDERBAND-1#B StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@A StatAttack0A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_RAIDERBANDUNIT_RAIDERBAND-0A StatHealthHBStatHealthMax B StatCommand BStatCommandMax0A StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_SPEAR UNIT_SPEAR-4^??̌??? 9th ArmyLeader-GENERIC_AGE1LeaderZuluBattle in the Wilderness 2400 BCE 12th ArmyRussia TT_GRASSLAND8C ]t@]t@t!BA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_ARCHER-7UNIT_CHARIOT-2CRussia: Archer attacks Chariot (6 ATK vs 13.2 DEF) for 4.55 Damage=?NS_CombatEffectivenessUNIT_CHARIOT-2=?NS_CombatEffectivenessUNIT_SETTLER-6<?NS_CombatEffectivenessUNIT_ARCHER-7=?NS_CombatEffectivenessUNIT_ARCHER-118@8@8,BPA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_SETTLER-6UNIT_ARCHER-7@Zulu: Settler attacks Archer (5 ATK vs 7.2 DEF) for 6.94 Damage=?NS_CombatEffectivenessUNIT_CHARIOT-2=?NS_CombatEffectivenessUNIT_SETTLER-6<?NS_CombatEffectivenessUNIT_ARCHER-7=?NS_CombatEffectivenessUNIT_ARCHER-119CB9B6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_CHARIOT-2UNIT_ARCHER-7VZulu: Chariot attacks Archer (35.2 ATK vs 7.2 DEF) for 48.89 Damage and -97.78 Morale4B StatHealthHBStatHealthMaxA StatCommand BStatCommandMax̌A StatAttack33SA StatDefense?NS_CombatEffectiveness?StatPromotionLevel UNIT_CHARIOTUNIT_CHARIOT-2n6B StatHealthHBStatHealthMaxn۶@ StatCommand AStatCommandMax@ StatAttack`A StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_SETTLERUNIT_SETTLER-6HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@ StatAttack@ StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_ARCHERUNIT_ARCHER-7 StatHealthHBStatHealthMax StatCommandAStatCommandMax33@ StatAttack33@ StatDefense?NS_CombatEffectiveness?StatPromotionLevel UNIT_ARCHERUNIT_ARCHER-116UUNIT_CHARIOT-2Pǩ? StatAttack CombatPromotionBuff|Level_1_ATK+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitleľ? StatDefense CombatPromotionBuff|Level_1_DEF+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitlef0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttackL  TypeRanged@ StatAttack8 Barbarian@ StatAttackUNIT_SETTLER-6!0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack8 Barbarian@ StatAttackUNIT_ARCHER-7\Q0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack7 TypeLine @ StatAttack8 Barbarian@ StatAttackUNIT_ARCHER-11;ǩ? StatAttack CombatPromotionBuff|Level_1_ATK+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitleľ? StatDefense CombatPromotionBuff|Level_1_DEF+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitleQ0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack7 TypeLine @ StatAttack8 Barbarian@ StatAttack/)=?NS_CombatEffectivenessUNIT_CHARIOT-2=?NS_CombatEffectivenessUNIT_SETTLER-6<?NS_CombatEffectivenessUNIT_ARCHER-7=?NS_CombatEffectivenessUNIT_ARCHER-11HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax̌A StatAttack33SA StatDefense?NS_CombatEffectiveness?StatPromotionLevel UNIT_CHARIOTUNIT_CHARIOT-2HB StatHealthHBStatHealthMax A StatCommand AStatCommandMax@ StatAttack`A StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_SETTLERUNIT_SETTLER-6HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@ StatAttack@ StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_ARCHERUNIT_ARCHER-7HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax33@ StatAttack33@ StatDefense?NS_CombatEffectiveness?StatPromotionLevel UNIT_ARCHERUNIT_ARCHER-11=?NS_CombatEffectivenessUNIT_CHARIOT-2=?NS_CombatEffectivenessUNIT_SETTLER-6<?NS_CombatEffectivenessUNIT_ARCHER-7=?NS_CombatEffectivenessUNIT_ARCHER-11HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax̌A StatAttack33SA StatDefense?NS_CombatEffectiveness?StatPromotionLevel UNIT_CHARIOTUNIT_CHARIOT-2HB StatHealthHBStatHealthMax A StatCommand AStatCommandMax@ StatAttack`A StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_SETTLERUNIT_SETTLER-6HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@ StatAttack@ StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_ARCHERUNIT_ARCHER-7HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax33@ StatAttack33@ StatDefense?NS_CombatEffectiveness?StatPromotionLevel UNIT_ARCHERUNIT_ARCHER-11=?NS_CombatEffectivenessUNIT_CHARIOT-2=?NS_CombatEffectivenessUNIT_SETTLER-6<?NS_CombatEffectivenessUNIT_ARCHER-7=?NS_CombatEffectivenessUNIT_ARCHER-11HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax̌A StatAttack33SA StatDefense?NS_CombatEffectiveness?StatPromotionLevel UNIT_CHARIOTUNIT_CHARIOT-2HB StatHealthHBStatHealthMax A StatCommand AStatCommandMax@ StatAttack`A StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_SETTLERUNIT_SETTLER-6HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@ StatAttack@ StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_ARCHERUNIT_ARCHER-7HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax33@ StatAttack33@ StatDefense?NS_CombatEffectiveness?StatPromotionLevel UNIT_ARCHERUNIT_ARCHER-11=?NS_CombatEffectivenessUNIT_CHARIOT-2=?NS_CombatEffectivenessUNIT_SETTLER-6<?NS_CombatEffectivenessUNIT_ARCHER-7=?NS_CombatEffectivenessUNIT_ARCHER-11HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax̌A StatAttack33SA StatDefense?NS_CombatEffectiveness?StatPromotionLevel UNIT_CHARIOTUNIT_CHARIOT-2HB StatHealthHBStatHealthMax A StatCommand AStatCommandMax@ StatAttack`A StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_SETTLERUNIT_SETTLER-6HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@ StatAttack@ StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_ARCHERUNIT_ARCHER-7HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax33@ StatAttack33@ StatDefense?NS_CombatEffectiveness?StatPromotionLevel UNIT_ARCHERUNIT_ARCHER-11=?NS_CombatEffectivenessUNIT_CHARIOT-2=?NS_CombatEffectivenessUNIT_SETTLER-6<?NS_CombatEffectivenessUNIT_ARCHER-7=?NS_CombatEffectivenessUNIT_ARCHER-11HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax̌A StatAttack33SA StatDefense?NS_CombatEffectiveness?StatPromotionLevel UNIT_CHARIOTUNIT_CHARIOT-2HB StatHealthHBStatHealthMax A StatCommand AStatCommandMax@ StatAttack`A StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_SETTLERUNIT_SETTLER-6HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@ StatAttack@ StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_ARCHERUNIT_ARCHER-7HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax33@ StatAttack33@ StatDefense?NS_CombatEffectiveness?StatPromotionLevel UNIT_ARCHERUNIT_ARCHER-11 @@4BA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_ARCHER-11UNIT_CHARIOT-2BRussia: Archer attacks Chariot (6.6 ATK vs 13.2 DEF) for 5 Damage$@$@n6Bn۶@6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_ARCHER-7UNIT_SETTLER-6ARussia: Archer attacks Settler (6 ATK vs 14 DEF) for 4.29 Damage=?NS_CombatEffectivenessUNIT_CHARIOT-2=?NS_CombatEffectivenessUNIT_SETTLER-6<?NS_CombatEffectivenessUNIT_ARCHER-7=?NS_CombatEffectivenessUNIT_ARCHER-11,@,@Z.BjZA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_SETTLER-6UNIT_ARCHER-11AZulu: Settler attacks Archer (5 ATK vs 7.92 DEF) for 6.31 Damage=?NS_CombatEffectivenessUNIT_CHARIOT-2=?NS_CombatEffectivenessUNIT_SETTLER-6<?NS_CombatEffectivenessUNIT_ARCHER-7=?NS_CombatEffectivenessUNIT_ARCHER-111BDZB6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_CHARIOT-2UNIT_ARCHER-11WZulu: Chariot attacks Archer (35.2 ATK vs 7.92 DEF) for 44.44 Damage and -88.89 Morale=?NS_CombatEffectivenessUNIT_CHARIOT-2=?NS_CombatEffectivenessUNIT_SETTLER-6<?NS_CombatEffectivenessUNIT_ARCHER-7=?NS_CombatEffectivenessUNIT_ARCHER-11HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax̌A StatAttack33SA StatDefense?NS_CombatEffectiveness?StatPromotionLevel UNIT_CHARIOTUNIT_CHARIOT-2HB StatHealthHBStatHealthMax A StatCommand AStatCommandMax@ StatAttack`A StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_SETTLERUNIT_SETTLER-6HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@ StatAttack@ StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_ARCHERUNIT_ARCHER-7HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax33@ StatAttack33@ StatDefense?NS_CombatEffectiveness?StatPromotionLevel UNIT_ARCHERUNIT_ARCHER-11C ]t@]t@t!BA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_ARCHER-7UNIT_CHARIOT-2CRussia: Archer attacks Chariot (6 ATK vs 13.2 DEF) for 4.55 Damage=?NS_CombatEffectivenessUNIT_CHARIOT-2=?NS_CombatEffectivenessUNIT_SETTLER-6<?NS_CombatEffectivenessUNIT_ARCHER-7=?NS_CombatEffectivenessUNIT_ARCHER-118@8@8,BPA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_SETTLER-6UNIT_ARCHER-7@Zulu: Settler attacks Archer (5 ATK vs 7.2 DEF) for 6.94 Damage=?NS_CombatEffectivenessUNIT_CHARIOT-2=?NS_CombatEffectivenessUNIT_SETTLER-6<?NS_CombatEffectivenessUNIT_ARCHER-7=?NS_CombatEffectivenessUNIT_ARCHER-119CB9B6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_CHARIOT-2UNIT_ARCHER-7VZulu: Chariot attacks Archer (35.2 ATK vs 7.2 DEF) for 48.89 Damage and -97.78 Morale4B StatHealthHBStatHealthMaxA StatCommand BStatCommandMax̌A StatAttack33SA StatDefense?NS_CombatEffectiveness?StatPromotionLevel UNIT_CHARIOTUNIT_CHARIOT-2n6B StatHealthHBStatHealthMaxn۶@ StatCommand AStatCommandMax@ StatAttack`A StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_SETTLERUNIT_SETTLER-6HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@ StatAttack@ StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_ARCHERUNIT_ARCHER-7 StatHealthHBStatHealthMax StatCommandAStatCommandMax33@ StatAttack33@ StatDefense?NS_CombatEffectiveness?StatPromotionLevel UNIT_ARCHERUNIT_ARCHER-11^???? 16th ArmyZuluBattle in the Wilderness 2400 BCE 14th ArmyRussia TT_HILLSn"$4HB\B6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_WATERTRANSPORT-4UNIT_BARBCANOE-42NFrance: Water Transport attacks Barbarian Canoe (0 ATK vs 8 DEF) for 0 Damage@@B@6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_BARBCANOE-42UNIT_WATERTRANSPORT-4VBarbarians: Barbarian Canoe attacks Water Transport (7 ATK vs 16 DEF) for 4.38 Damage@?NS_CombatEffectivenessUNIT_BARBCANOE-42D?NS_CombatEffectivenessUNIT_WATERTRANSPORT-4HB StatHealthHBStatHealthMax\B StatCommand\BStatCommandMax@ StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_BARBCANOEUNIT_BARBCANOE-42%B StatHealthHBStatHealthMax4A StatCommandAStatCommandMax StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_WATERTRANSPORTUNIT_WATERTRANSPORT-42UNIT_BARBCANOE-420 ? StatDefense0 ? StatDefense/ ? StatAttackUNIT_WATERTRANSPORT-4YN0 ? StatDefense0 ? StatDefenseU  Barbarian@ StatDefense/ ? StatAttackT  Barbarian@ StatAttack ~@?NS_CombatEffectivenessUNIT_BARBCANOE-42D?NS_CombatEffectivenessUNIT_WATERTRANSPORT-4HB StatHealthHBStatHealthMax\B StatCommand\BStatCommandMax@ StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_BARBCANOEUNIT_BARBCANOE-42HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_WATERTRANSPORTUNIT_WATERTRANSPORT-4~@?NS_CombatEffectivenessUNIT_BARBCANOE-42D?NS_CombatEffectivenessUNIT_WATERTRANSPORT-4HB StatHealthHBStatHealthMax\B StatCommand\BStatCommandMax@ StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_BARBCANOEUNIT_BARBCANOE-42HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_WATERTRANSPORTUNIT_WATERTRANSPORT-4~@?NS_CombatEffectivenessUNIT_BARBCANOE-42D?NS_CombatEffectivenessUNIT_WATERTRANSPORT-4HB StatHealthHBStatHealthMax\B StatCommand\BStatCommandMax@ StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_BARBCANOEUNIT_BARBCANOE-42HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_WATERTRANSPORTUNIT_WATERTRANSPORT-4~@?NS_CombatEffectivenessUNIT_BARBCANOE-42D?NS_CombatEffectivenessUNIT_WATERTRANSPORT-4HB StatHealthHBStatHealthMax\B StatCommand\BStatCommandMax@ StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_BARBCANOEUNIT_BARBCANOE-42HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_WATERTRANSPORTUNIT_WATERTRANSPORT-4~@?NS_CombatEffectivenessUNIT_BARBCANOE-42D?NS_CombatEffectivenessUNIT_WATERTRANSPORT-4HB StatHealthHBStatHealthMax\B StatCommand\BStatCommandMax@ StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_BARBCANOEUNIT_BARBCANOE-42HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_WATERTRANSPORTUNIT_WATERTRANSPORT-4$4HB\B6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_WATERTRANSPORT-4UNIT_BARBCANOE-42NFrance: Water Transport attacks Barbarian Canoe (0 ATK vs 8 DEF) for 0 Damage@@6BzA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_BARBCANOE-42UNIT_WATERTRANSPORT-4VBarbarians: Barbarian Canoe attacks Water Transport (7 ATK vs 16 DEF) for 4.38 Damage@?NS_CombatEffectivenessUNIT_BARBCANOE-42D?NS_CombatEffectivenessUNIT_WATERTRANSPORT-4HB StatHealthHBStatHealthMax\B StatCommand\BStatCommandMax@ StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_BARBCANOEUNIT_BARBCANOE-42HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_WATERTRANSPORTUNIT_WATERTRANSPORT-4$4@@%B4A6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_BARBCANOE-42UNIT_WATERTRANSPORT-4VBarbarians: Barbarian Canoe attacks Water Transport (7 ATK vs 16 DEF) for 4.38 DamageHB\B6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_WATERTRANSPORT-4UNIT_BARBCANOE-42NFrance: Water Transport attacks Barbarian Canoe (0 ATK vs 8 DEF) for 0 Damage@?NS_CombatEffectivenessUNIT_BARBCANOE-42D?NS_CombatEffectivenessUNIT_WATERTRANSPORT-4HB StatHealthHBStatHealthMax\B StatCommand\BStatCommandMax@ StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_BARBCANOEUNIT_BARBCANOE-426B StatHealthHBStatHealthMaxzA StatCommandAStatCommandMax StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_WATERTRANSPORTUNIT_WATERTRANSPORT-4~@?NS_CombatEffectivenessUNIT_BARBCANOE-42D?NS_CombatEffectivenessUNIT_WATERTRANSPORT-4HB StatHealthHBStatHealthMax\B StatCommand\BStatCommandMax@ StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_BARBCANOEUNIT_BARBCANOE-42%B StatHealthHBStatHealthMax4A StatCommandAStatCommandMax StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_WATERTRANSPORTUNIT_WATERTRANSPORT-4$4HB\B6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_WATERTRANSPORT-4UNIT_BARBCANOE-42NFrance: Water Transport attacks Barbarian Canoe (0 ATK vs 8 DEF) for 0 Damage@@B@6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_BARBCANOE-42UNIT_WATERTRANSPORT-4VBarbarians: Barbarian Canoe attacks Water Transport (7 ATK vs 16 DEF) for 4.38 Damage@?NS_CombatEffectivenessUNIT_BARBCANOE-42D?NS_CombatEffectivenessUNIT_WATERTRANSPORT-4HB StatHealthHBStatHealthMax\B StatCommand\BStatCommandMax@ StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_BARBCANOEUNIT_BARBCANOE-42%B StatHealthHBStatHealthMax4A StatCommandAStatCommandMax StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_WATERTRANSPORTUNIT_WATERTRANSPORT-4 ` ????Barbarian TribeBarbarian TribeSeaBattle on the Water 2300 BCE 16th NavyFrance TT_WATERa!0-0 &K&?AgeActive-AGE14/CardTurnDelay:TECHAGE1-HELP_TURN_18:TGTPLR-1:14/CardTurnDelay:TECHAGE1-HELP_TURN_11:TGTPLR-1:13.CardTurnDelay:TECHAGE1-HELP_TURN_9:TGTPLR-1:13.CardTurnDelay:TECHAGE1-HELP_TURN_7:TGTPLR-1:14/CardTurnDelay:TECHAGE2-HELP_TURN_10:TGTPLR-1:13.CardTurnDelay:TECHAGE2-HELP_TURN_4:TGTPLR-1:13.CardTurnDelay:TECHAGE2-HELP_TURN_3:TGTPLR-1:1?EntityDiscovery-B_CAPITAL(?#EntityDiscovery-B_TOWNSPEC_DEFAULT9?4EntityDiscovery-PROJECT_GENERATE_IMPROVEMENT_POINTS"?EntityDiscovery-UNIT_WARBAND ?EntityDiscovery-UNIT_SCOUT ?EntityDiscovery-UNIT_CANOE?EntityDiscovery-B_DOLMEN ?EntityDiscovery-B_PALISADE"?EntityDiscovery-B_TOWNCENTER$?EntityDiscovery-B_TILEIMP_DOCK+?&EntityDiscovery-B_TILEIMP_HUNTINGCAMP*?%EntityDiscovery-B_TILEIMP_WOODCUTTER'?"EntityDiscovery-B_TILEIMP_PASTURE,?'EntityDiscovery-B_TILEIMP_FISHINGBOATS*?%EntityDiscovery-B_TOWNSPEC_DEFAULT_2*?%EntityDiscovery-B_TOWNSPEC_DEFAULT_3*?%EntityDiscovery-B_TOWNSPEC_DEFAULT_4%? EntityDiscovery-B_FOODSTOCKPILE$?EntityDiscovery-B_TILEIMP_FARM*?%EntityDiscovery-B_TILEIMP_PLANTATION?EntityDiscovery-B_COUNCIL!?EntityDiscovery-UNIT_ARCHER?EntityDiscovery-B_LOOKOUT'?"EntityDiscovery-B_TILEIMP_CLAYPIT3@.CardTurnDelay:TECHAGE1-HELP_TURN_2:TGTPLR-2:23@@.CardTurnDelay:TECHAGE1-HELP_TURN_3:TGTPLR-2:23@.CardTurnDelay:TECHAGE1-HELP_TURN_5:TGTPLR-2:23@.CardTurnDelay:TECHAGE1-HELP_TURN_7:TGTPLR-2:23A.CardTurnDelay:TECHAGE1-HELP_TURN_9:TGTPLR-2:240A/CardTurnDelay:TECHAGE1-HELP_TURN_11:TGTPLR-2:24A/CardTurnDelay:TECHAGE1-HELP_TURN_18:TGTPLR-2:23@.CardTurnDelay:TECHAGE1-HELP_TURN_2:TGTPLR-3:33@@.CardTurnDelay:TECHAGE1-HELP_TURN_3:TGTPLR-3:33@.CardTurnDelay:TECHAGE1-HELP_TURN_5:TGTPLR-3:33@.CardTurnDelay:TECHAGE1-HELP_TURN_7:TGTPLR-3:33A.CardTurnDelay:TECHAGE1-HELP_TURN_9:TGTPLR-3:340A/CardTurnDelay:TECHAGE1-HELP_TURN_11:TGTPLR-3:34A/CardTurnDelay:TECHAGE1-HELP_TURN_18:TGTPLR-3:33@.CardTurnDelay:TECHAGE1-HELP_TURN_2:TGTPLR-4:43@@.CardTurnDelay:TECHAGE1-HELP_TURN_3:TGTPLR-4:43@.CardTurnDelay:TECHAGE1-HELP_TURN_5:TGTPLR-4:43@.CardTurnDelay:TECHAGE1-HELP_TURN_7:TGTPLR-4:43A.CardTurnDelay:TECHAGE1-HELP_TURN_9:TGTPLR-4:440A/CardTurnDelay:TECHAGE1-HELP_TURN_11:TGTPLR-4:44A/CardTurnDelay:TECHAGE1-HELP_TURN_18:TGTPLR-4:43@.CardTurnDelay:TECHAGE1-HELP_TURN_2:TGTPLR-5:53@@.CardTurnDelay:TECHAGE1-HELP_TURN_3:TGTPLR-5:53@.CardTurnDelay:TECHAGE1-HELP_TURN_5:TGTPLR-5:53@.CardTurnDelay:TECHAGE1-HELP_TURN_7:TGTPLR-5:53A.CardTurnDelay:TECHAGE1-HELP_TURN_9:TGTPLR-5:540A/CardTurnDelay:TECHAGE1-HELP_TURN_11:TGTPLR-5:54A/CardTurnDelay:TECHAGE1-HELP_TURN_18:TGTPLR-5:53@.CardTurnDelay:TECHAGE1-HELP_TURN_2:TGTPLR-6:63@@.CardTurnDelay:TECHAGE1-HELP_TURN_3:TGTPLR-6:63@.CardTurnDelay:TECHAGE1-HELP_TURN_5:TGTPLR-6:63@.CardTurnDelay:TECHAGE1-HELP_TURN_7:TGTPLR-6:63A.CardTurnDelay:TECHAGE1-HELP_TURN_9:TGTPLR-6:640A/CardTurnDelay:TECHAGE1-HELP_TURN_11:TGTPLR-6:64A/CardTurnDelay:TECHAGE1-HELP_TURN_18:TGTPLR-6:63@.CardTurnDelay:TECHAGE1-HELP_TURN_2:TGTPLR-7:73@@.CardTurnDelay:TECHAGE1-HELP_TURN_3:TGTPLR-7:73@.CardTurnDelay:TECHAGE1-HELP_TURN_5:TGTPLR-7:73@.CardTurnDelay:TECHAGE1-HELP_TURN_7:TGTPLR-7:73A.CardTurnDelay:TECHAGE1-HELP_TURN_9:TGTPLR-7:740A/CardTurnDelay:TECHAGE1-HELP_TURN_11:TGTPLR-7:74A/CardTurnDelay:TECHAGE1-HELP_TURN_18:TGTPLR-7:73@.CardTurnDelay:TECHAGE1-HELP_TURN_2:TGTPLR-8:83@@.CardTurnDelay:TECHAGE1-HELP_TURN_3:TGTPLR-8:83@.CardTurnDelay:TECHAGE1-HELP_TURN_5:TGTPLR-8:83@.CardTurnDelay:TECHAGE1-HELP_TURN_7:TGTPLR-8:83A.CardTurnDelay:TECHAGE1-HELP_TURN_9:TGTPLR-8:840A/CardTurnDelay:TECHAGE1-HELP_TURN_11:TGTPLR-8:84A/CardTurnDelay:TECHAGE1-HELP_TURN_18:TGTPLR-8:8 BAvailableDiploDemandCoin-1 -sBAvailableDiploDemandCoin-2  [CAvailableDiploDemandCoin-3 OCAvailableDiploDemandCoin-4 3CAvailableDiploDemandCoin-5 /CAvailableDiploDemandCoin-6 _v[CAvailableDiploDemandCoin-7 gqCAvailableDiploDemandCoin-8?AgeActive-AGE2?AgeBegin-CRISISBLOOD@;CardTurnDelay:TECHAGE3_CRISISBLOOD-SPAWNWARLORD:TGTPLR-1:1@A;CardTurnDelay:TECHAGE3_CRISISBLOOD-SPAWNWARLORD:TGTPLR-2:2@A;CardTurnDelay:TECHAGE3_CRISISBLOOD-SPAWNWARLORD:TGTPLR-3:3@A;CardTurnDelay:TECHAGE3_CRISISBLOOD-SPAWNWARLORD:TGTPLR-4:4@A;CardTurnDelay:TECHAGE3_CRISISBLOOD-SPAWNWARLORD:TGTPLR-5:5@A;CardTurnDelay:TECHAGE3_CRISISBLOOD-SPAWNWARLORD:TGTPLR-6:6@A;CardTurnDelay:TECHAGE3_CRISISBLOOD-SPAWNWARLORD:TGTPLR-7:7@A;CardTurnDelay:TECHAGE3_CRISISBLOOD-SPAWNWARLORD:TGTPLR-8:83.CardTurnDelay:TECHAGE1-HELP_TURN_2:TGTPLR-1:13.CardTurnDelay:TECHAGE1-HELP_TURN_3:TGTPLR-1:13.CardTurnDelay:TECHAGE1-HELP_TURN_5:TGTPLR-1:14/CardTurnDelay:TECHAGE2-HELP_TURN_15:TGTPLR-1:1"?EntityDiscovery-B_ENCAMPMENT ?EntityDiscovery-B_WORKCAMP#?EntityDiscovery-B_MEETINGHALL(?#EntityDiscovery-B_TILEIMP_DWELLING ?EntityDiscovery-UNIT_GUARD(?#EntityDiscovery-B_TILEIMP_SHELLDYE$?EntityDiscovery-UNIT_BOWHUNTER'?"EntityDiscovery-B_TILEIMP_PYRAMID"?EntityDiscovery-B_HIPPODROME ?EntityDiscovery-UNIT_ENVOY%? EntityDiscovery-B_TILEIMP_MOUND(?#EntityDiscovery-B_TOWNSPEC_MOUND_2(?#EntityDiscovery-B_TOWNSPEC_MOUND_3(?#EntityDiscovery-B_TOWNSPEC_MOUND_4(?#EntityDiscovery-B_TOWNSPEC_MOUND_5'?"EntityDiscovery-B_TILEIMP_OUTPOST)?$EntityDiscovery-B_TILEIMP_TRADEPOST'?"EntityDiscovery-B_TOWNSPEC_FARM_2)?$EntityDiscovery-B_TOWNSPEC_LUMBER_2'?"EntityDiscovery-B_TOWNSPEC_MINE_2*?%EntityDiscovery-B_TOWNSPEC_COASTAL_2?EntityDiscovery-B_TEMPLE$?EntityDiscovery-B_TILEIMP_VATS%? EntityDiscovery-B_TILEIMP_PRESS&?!EntityDiscovery-B_TILEIMP_WEAVER?EntityDiscovery-B_CRANE&?!EntityDiscovery-B_TILEIMP_SAWPIT$?EntityDiscovery-B_TILEIMP_KILN$?EntityDiscovery-B_TILEIMP_MILL ?EntityDiscovery-UNIT_SPEAR"?EntityDiscovery-UNIT_CHARIOT?EntityDiscovery-B_MARKET&?!EntityDiscovery-B_TILEIMP_QUARRY+?&EntityDiscovery-B_TILEIMP_STONECUTTER#?EntityDiscovery-UNIT_ENGINEER$?EntityDiscovery-B_TILEIMP_MINE!?EntityDiscovery-UNIT_GALLEY?AgeSunset-AGE13A.CardTurnDelay:TECHAGE2-HELP_TURN_3:TGTPLR-2:23A.CardTurnDelay:TECHAGE2-HELP_TURN_4:TGTPLR-2:24A/CardTurnDelay:TECHAGE2-HELP_TURN_10:TGTPLR-2:24B/CardTurnDelay:TECHAGE2-HELP_TURN_15:TGTPLR-2:23A.CardTurnDelay:TECHAGE2-HELP_TURN_3:TGTPLR-8:83A.CardTurnDelay:TECHAGE2-HELP_TURN_4:TGTPLR-8:84A/CardTurnDelay:TECHAGE2-HELP_TURN_10:TGTPLR-8:84B/CardTurnDelay:TECHAGE2-HELP_TURN_15:TGTPLR-8:8)?$DomainSelectionCount-GODKINGDYNASTY!?DomainSelectionCount-NATURE(?#DomainSelectionCount-RITUALHUNTERS3A.CardTurnDelay:TECHAGE2-HELP_TURN_3:TGTPLR-3:33A.CardTurnDelay:TECHAGE2-HELP_TURN_4:TGTPLR-3:34A/CardTurnDelay:TECHAGE2-HELP_TURN_10:TGTPLR-3:34B/CardTurnDelay:TECHAGE2-HELP_TURN_15:TGTPLR-3:33A.CardTurnDelay:TECHAGE2-HELP_TURN_3:TGTPLR-4:43A.CardTurnDelay:TECHAGE2-HELP_TURN_4:TGTPLR-4:44A/CardTurnDelay:TECHAGE2-HELP_TURN_10:TGTPLR-4:44B/CardTurnDelay:TECHAGE2-HELP_TURN_15:TGTPLR-4:4!?DomainSelectionCount-RAIDER3A.CardTurnDelay:TECHAGE2-HELP_TURN_3:TGTPLR-6:63A.CardTurnDelay:TECHAGE2-HELP_TURN_4:TGTPLR-6:64A/CardTurnDelay:TECHAGE2-HELP_TURN_10:TGTPLR-6:64 B/CardTurnDelay:TECHAGE2-HELP_TURN_15:TGTPLR-6:63A.CardTurnDelay:TECHAGE2-HELP_TURN_3:TGTPLR-7:73A.CardTurnDelay:TECHAGE2-HELP_TURN_4:TGTPLR-7:74A/CardTurnDelay:TECHAGE2-HELP_TURN_10:TGTPLR-7:74 B/CardTurnDelay:TECHAGE2-HELP_TURN_15:TGTPLR-7:7(?#DomainSelectionCount-MOUNDBUILDERS'?"DomainSelectionCount-WARRIORELITE"?EntityDiscovery-UNIT_SPARTAN3A.CardTurnDelay:TECHAGE2-HELP_TURN_3:TGTPLR-5:53A.CardTurnDelay:TECHAGE2-HELP_TURN_4:TGTPLR-5:54B/CardTurnDelay:TECHAGE2-HELP_TURN_10:TGTPLR-5:54B/CardTurnDelay:TECHAGE2-HELP_TURN_15:TGTPLR-5:5(?#DomainSelectionCount-OLYMPICLEGACY?AgeActive-HEROES#?EntityDiscovery-UNIT_CROSSBOW?EntityDiscovery-B_GRANARY?EntityDiscovery-B_WATCH%? EntityDiscovery-B_TILEIMP_TRASH'?"EntityDiscovery-B_TILEIMP_FURNACE)?$EntityDiscovery-B_TILEIMP_TOOLSMITH+?&EntityDiscovery-B_TILEIMP_WEAPONSMITH"?EntityDiscovery-UNIT_CAVALRY#?EntityDiscovery-UNIT_CATAPULT)?$EntityDiscovery-UNIT_CATAPULTBIREME"?EntityDiscovery-B_STONEWALLS#?EntityDiscovery-B_STONETOWERS ?EntityDiscovery-B_HEROHALL*?%EntityDiscovery-B_TILEIMP_PAPERMAKER%? EntityDiscovery-B_TILEIMP_POETS!?EntityDiscovery-B_BATHHOUSE!?EntityDiscovery-B_MAUSOLEUM%? EntityDiscovery-B_TILEIMP_LODGE$?EntityDiscovery-B_TILEIMP_OVEN?EntityDiscovery-B_ORACLE(?#EntityDiscovery-B_TILEIMP_OFFERING&?!EntityDiscovery-B_TILEIMP_CHARMS(?#EntityDiscovery-B_TILEIMP_TALISMAN?AgeSunset-AGE2-?(DomainSelectionCount-GOVIMPERIALDYNASTY+?&EntityDiscovery-B_HISTORICALCAPITAL_3+?&EntityDiscovery-B_HISTORICALCAPITAL_5+?&EntityDiscovery-B_HISTORICALCAPITAL_71+AgeSunset-HEROES:3TECHAGE3_HEROES-SUNSETii1Dallas42-40Vologda63-25Nobamba56-17 Alexandria21-27 @ Bordeaux28-20 Tepeaca56-36Cologne42-13Nagoya28-34NEWGAME2. EXPLORE-DESIGNStrange DesignsTrue#13Barbarian Tribe|Zulu36EXPLORE-TECHAGE1-FINDSCOUT Lost ScoutsTrue%EXPLORE-NOMADSNomadsTrue# 23Zulu|Barbarian Tribe&"EXPLORE-NOMADSNomadsTrue$4+&ExplorationGainKnowledgePoints%(GovernmentSpawnTown61-25E*#TILEACTIONS-LANDMARK_REVEAL_REWARDDiscover LandmarkFalse,Vologda63-252.Nobamba56-1720 Alexandria21-2722 @ Bordeaux28-2024 Tepeaca56-3626Cologne42-1328Nagoya28-342: 5&< GovernmentBuffRegion56-17%> GovernmentSpawnTown19-272@ EXPLORE-MYSTERYMysterious VillageTrue%B EXPLORE-TEMPLETempleTrue%D  @GovernmentSpawnTown27-19&F  GovernmentSpawnTown54-35&H GovernmentSpawnTown42-15&J GovernmentSpawnTown26-33'L 37Barbarian Tribe|GermanyN 6P Tampa42-402ER #TILEACTIONS-LANDMARK_REVEAL_REWARDDiscover LandmarkFalseET @#TILEACTIONS-LANDMARK_REVEAL_REWARDDiscover LandmarkFalseFV #TILEACTIONS-LANDMARK_REVEAL_REWARDDiscover LandmarkFalse'X 47Germany|Barbarian Tribe0Z 51"Barbarian Tribe|The United States\70^61"The United States|Barbarian Tribe'`EXPLORE-AUCTIONAuctionTrue8bEXPLORE-TECHAGE1-FINDARCHER Lost ArchersTrue0d 70!The Aztec Empire|Barbarian TribeFf#TILEACTIONS-LANDMARK_REVEAL_REWARDDiscover LandmarkFalse0h 86!Barbarian Tribe|The Aztec Empirej8lVologda63-253nNobamba56-173p Alexandria21-273%r @EXPLORE-NOMADSNomadsTruet @ Bordeaux28-203&v EXPLORE-NOMADSNomadsTruex Tepeaca56-363(zEXPLORE-AUCTIONAuctionTrue|Cologne42-133~Nagoya28-3439$WarfareSpawnUnits42-40'GovernmentBuffRegion63-25(EXPLORE-AUCTIONAuctionTrue9EXPLORE-TECHAGE1-FINDARCHER Lost ArchersTrue* EXPLORE-ARTIFACT ArtifactTrue(90Germany|Barbarian Tribe+EXPLORE-ARTIFACT ArtifactTrue'108Barbarian Tribe|Japan)117Barbarian Tribe|Germany10  PMT_Greeting PMT_Greeting%120Zulu|Barbarian Tribe%133Zulu|Barbarian TribeF @#TILEACTIONS-LANDMARK_REVEAL_REWARDDiscover LandmarkFalse' B140France|Barbarian Tribe  PMT_Greeting2 150!The Aztec Empire|Barbarian Tribe2 160!The Aztec Empire|Barbarian Tribe)170Germany|Barbarian Tribe)187Germany|Barbarian Tribe'198Japan|Barbarian Tribe' B205Barbarian Tribe|France2211"Barbarian Tribe|The United States' 222Barbarian Tribe|Russia112231"The United States|Barbarian Tribe2241"The United States|Barbarian Tribe PMT_Greeting' GovernmentBuffRegion21-272 256!The Aztec Empire|Barbarian Tribe7 BARBARIAN-FUNCTIONALFunctional GizmoTrue PMT_Greeting2 266!Barbarian Tribe|The Aztec Empire' B275Barbarian Tribe|France12 280Russia|SpartaVologda63-254&GovernmentSpawnTown54-16 PMT_GreetingNobamba56-174 Alexandria21-274" B290France|Persepolis' B305France|Barbarian Tribe @ Bordeaux28-2042 316!The Aztec Empire|Barbarian Tribe Tepeaca56-364Cologne42-1344EXPLORE-MYSTERYMysterious VillageTrueNagoya28-344)327Barbarian Tribe|Germany2 336!Barbarian Tribe|The Aztec Empire13Tampa42-403 340Russia|Sparta3EXPLORE-MYSTERYMysterious VillageTrue%"350Rome|Barbarian Tribe%"360Rome|Barbarian Tribe, @ExplorationGainKnowledgePoints" B370France|Persepolis* @EXPLORE-ARTIFACT ArtifactTrue' B380France|Barbarian Tribe( GovernmentBuffRegion56-36(GovernmentBuffRegion42-13)397Germany|Barbarian Tribe*GovernmentSpawnSettler28-34(GovernmentBuffRegion28-34%"404Barbarian Tribe|Rome'410Barbarian Tribe|Japan' B425Barbarian Tribe|France' B430Barbarian Tribe|France' 442Barbarian Tribe|Russia2 450!Barbarian Tribe|The Aztec Empire14 460Russia|SpartaF#TILEACTIONS-LANDMARK_REVEAL_REWARDDiscover LandmarkFalse) @GovernmentSpawnSettler28-20" B470France|Persepolis' B485France|Barbarian Tribe8EXPLORE-TECHAGE1-FINDSCOUT Lost ScoutsTrue'490Barbarian Tribe|Japan' B505Barbarian Tribe|France)517Barbarian Tribe|Germany152521"The United States|Barbarian Tribe PMT_Greeting&EXPLORE-TEMPLETempleTrueF #TILEACTIONS-LANDMARK_REVEAL_REWARDDiscover LandmarkFalse%"534Rome|Barbarian Tribe2 BARBARIAN-WEALDCamp in the WealdTrue PMT_Greeting)540Germany|Barbarian Tribe)557Germany|Barbarian Tribe8EXPLORE-TECHAGE1-FINDSCOUT Lost ScoutsTrue'560Japan|Barbarian Tribe'578Barbarian Tribe|Japan)587Barbarian Tribe|Germany)597Barbarian Tribe|Germany 16/ EXPLORE-DESIGNStrange DesignsTrue2 600"The United States|Barbarian Tribe' GovernmentBuffRegion63-25 PMT_Greeting5  PMT_GreetingYou have met another Nation' 612Russia|Barbarian Tribe Vologda63-255 Nobamba56-175% "620Rome|Barbarian Tribe% "634Rome|Barbarian Tribe Alexandria21-275F @#TILEACTIONS-LANDMARK_REVEAL_REWARDDiscover LandmarkFalse  @ Bordeaux28-204  Tepeaca56-365) 647Germany|Barbarian Tribe Cologne42-135 Nagoya28-344' 658Barbarian Tribe|Japan% "664Barbarian Tribe|Rome' 678Barbarian Tribe|Japan"172"680"The United States|Barbarian Tribe,"ExplorationGainKnowledgePoints"Age of Bronze"Age of BronzeF"#TILEACTIONS-LANDMARK_REVEAL_REWARDDiscover LandmarkFalse%""694Rome|Barbarian Tribe:" EXPLORE-TECHAGE1-FINDWARBAND Lost WarbandTrue "@Nantes25-21: " PMT_Choice"PLAYERACTIONS-DIPLOOPENBORDERSENDG "#TILEACTIONS-LANDMARK_REVEAL_REWARDDiscover LandmarkFalse+"EXPLORE-ARTIFACT ArtifactTrue'"708Japan|Barbarian Tribe"Age of Bronze'"718Barbarian Tribe|Japan)"727Barbarian Tribe|Germany$182$731"The United States|Barbarian Tribe6$BARBARIAN-TECHAGE2-CROSSBOW CrossbowsTrue$GODKINGDYNASTY@$"PLAYERACTIONS-DIPLOOPENBORDERRECV Open BordersFalseB $PMT_ChoiceResponse"PLAYERACTIONS-DIPLOOPENBORDERRECV'$ 742Russia|Barbarian Tribe'$ 752Russia|Barbarian Tribe%$760Zulu|Barbarian Tribe%$773Zulu|Barbarian Tribe6$BARBARIAN-FUNCTIONALFunctional GizmoTrue%$780Zulu|Barbarian Tribe+ $EXPLORE-ARTIFACT ArtifactTrue%$WarfareVolunteers42-13)$797Germany|Barbarian Tribe7$BARBARIAN-FUNCTIONALFunctional GizmoTrue)$800Germany|Barbarian Tribe)$817Germany|Barbarian Tribe2 $826!Barbarian Tribe|The Aztec Empire2$831"Barbarian Tribe|The United States)$847Barbarian Tribe|Germany2$851"Barbarian Tribe|The United States' $B865Barbarian Tribe|France)$877Barbarian Tribe|Germany%$883Barbarian Tribe|Zulu&19%&893Zulu|Barbarian Tribe&Age of Bronze& Age of Bronze &` PMT_Greeting2 &906!The Aztec Empire|Barbarian Tribe)&917Germany|Barbarian Tribe&Kyoto22-37)&920Barbarian Tribe|Germany(20(Tampa42-404)(GovernmentSpawnSettler63-25(Vologda63-255 ( DR_Hostile ( PMT_Greeting6( PMT_None!PLAYERACTIONS-DIPLOHOSTILEUNILAT%(930Zulu|Barbarian Tribe(Nobamba56-176 (` PMT_Greeting( Alexandria21-276 (@ Bordeaux28-205 ( PMT_Greeting (Tepeaca56-366 (Age of Bronze ( PMT_Greeting(Cologne42-136(Age of Bronze'(940Japan|Barbarian Tribe'(958Japan|Barbarian Tribe(Nagoya28-345%(963Barbarian Tribe|Zulu*21'* 970Russia|Barbarian Tribe:*EXPLORE-TECHAGE2-FINDCHARIOT Lost ChariotTrue'* 980Russia|Barbarian Tribe* PMT_Greeting5 * PMT_GreetingYou have met another Nation'* GovernmentBuffRegion21-27 * PMT_Greeting**GovernmentSpawnSettler42-13(*GovernmentBuffRegion42-13,22', 990Russia|Barbarian Tribe$,WarfareVolunteers56-17., !EngineeringGainImprovementPoints, PMT_Greeting ,P PMT_Greeting , PMT_Greeting6  , PMT_GreetingYou have met another Nation, PMT_Greeting3,1001"Barbarian Tribe|The United States.23(. 1012Russia|Barbarian Tribe(. 1020Russia|Barbarian Tribe'.GovernmentBuffRegion56-17 .P PMT_Greeting' .@GovernmentBuffRegion28-20: .@EXPLORE-TECHAGE1-FINDWARBAND Lost WarbandTrue .@Age of Bronze( .GovernmentBuffRegion56-36(.GovernmentBuffRegion28-34(. 1030Barbarian Tribe|Russia024$0WarfareVolunteers63-25'0GovernmentBuffRegion63-25(0 1042Russia|Barbarian Tribe(0 1050Russia|Barbarian Tribe0Moscow63-320Vologda63-256&01060Zulu|Barbarian Tribe0Nobamba56-177)0 GovernmentSpawnSettler21-27( 0B1070France|Barbarian Tribe 0@ Bordeaux28-206*01080Germany|Barbarian Tribe0Cologne42-1360Nagoya28-346*01097Barbarian Tribe|Germany225(2 1100Russia|Barbarian Tribe2 Alexandria21-276G 2#TILEACTIONS-LANDMARK_REVEAL_REWARDDiscover LandmarkFalse 2Tepeaca56-367*21117Barbarian Tribe|Germany3 21126!Barbarian Tribe|The Aztec Empire426341131"The United States|Barbarian Tribe(4ExplorationSpawnScout42-40F4#TILEACTIONS-LANDMARK_REVEAL_REWARDDiscover LandmarkFalse(4 1142Russia|Barbarian Tribe/4EXPLORE-DESIGNStrange DesignsTrue(4 1150Russia|Barbarian Tribe 4 PMT_Greeting+ 4EXPLORE-ARTIFACT ArtifactTrue 4 PMT_Greeting341161"Barbarian Tribe|The United States627(6 1170Russia|Barbarian Tribe(6 1180Russia|Barbarian Tribe(6 1190Russia|Barbarian Tribe6 Byzantium25-25 6 PMT_Greeting( 6B1205France|Barbarian Tribe( 6GovernmentBuffRegion56-36 6 PMT_Greeting6Hamburg47-17(61210Barbarian Tribe|Japan&61223Barbarian Tribe|Zulu828&8GovernmentSpawnTown44-398 PMT_Greeting8Sparta56-26F8#TILEACTIONS-LANDMARK_REVEAL_REWARDDiscover LandmarkFalse(8 1232Russia|Barbarian Tribe68BARBARIAN-TECHAGE2-CROSSBOW CrossbowsTrue(8 1242Russia|Barbarian Tribe(8 1250Russia|Barbarian Tribe8Vologda63-257&81263Zulu|Barbarian Tribe8Nobamba56-1783 81270!The Aztec Empire|Barbarian Tribe8 PMT_Greeting:29&:GovTribalSpawnUnits44-39&:EXPLORE-ORATOROratorTrue&:GovTribalSpawnUnits54-16$: WarfareVolunteers21-27$: WarfareSpawnUnits19-27: Alexandria21-277( :B1280France|Barbarian Tribe : WarfareHeal46-213 :1290!The Aztec Empire|Barbarian Tribe :Tepeaca56-3683:1301"Barbarian Tribe|The United States*:1317Barbarian Tribe|Germany3 :1326!Barbarian Tribe|The Aztec Empire<301<EXPLORE-WILDERPEOPLE Wild PeopleTrue<0 PMT_Greeting) <@DiplomacySpawnMerchant27-19( 31>Tampa42-405>0 PMT_Greeting&>1403Zulu|Barbarian Tribe >@ WarfareHeal36-24>London37-17(>1418Japan|Barbarian Tribe*>BARBARIAN-JOIN New ChiefTrue(>1428Japan|Barbarian Tribe2>EXPLORE-WILDERPEOPLE Wild PeopleTrue>Nagoya28-347&>1433Barbarian Tribe|Zulu@323@1441"The United States|Barbarian Tribe'@GovernmentBuffRegion63-25@Vologda63-258%@WarfareRaiderSpawn56-17!@1450Zulu|Västerås@Nobamba56-179( @B1465France|Barbarian Tribe3 @1476!The Aztec Empire|Barbarian Tribe@Cologne42-137@Dendera33-39(@ 1482Barbarian Tribe|Russia3 @1496!Barbarian Tribe|The Aztec EmpireB33B WarfareHeal49-26(B 1502Russia|Barbarian Tribe  B` DR_Hostile6 B` PMT_None!PLAYERACTIONS-DIPLOHOSTILEUNILATB Alexandria21-278( BB1515France|Barbarian Tribe, BEngineeringSpawnEngineer54-350 BEXPLORE-DESIGNStrange DesignsTrue BTepeaca56-369(BGovernmentBuffRegion42-13B PMT_Greeting6 B PMT_GreetingYou have met another NationB PMT_Greeting*B1527Germany|Barbarian Tribe(B1530Japan|Barbarian TribeBKyoto22-372D348D PMT_Choice!PLAYERACTIONS-DIPLOUNHOSTILESENDD1542 Russia|Zulu(D 1550Russia|Barbarian TribeXD!PLAYERACTIONS-DIPLOUNHOSTILERECV&Diplomatic Action: Restore NeutralityFalse@DPMT_ChoiceResponse!PLAYERACTIONS-DIPLOUNHOSTILERECV&D1563Zulu|Barbarian TribeD PMT_GreetingD Elis14-30 D@ WarfareHeal34-24 D@ Bordeaux28-208 D WarfareHeal59-42(D1578Japan|Barbarian Tribe(D 1582Barbarian Tribe|Russia3 D1596!Barbarian Tribe|The Aztec Empire(D1608Barbarian Tribe|Japan(D 1610Barbarian Tribe|Russia3D1621"Barbarian Tribe|The United States3D1630"Barbarian Tribe|The United StatesF35GF"INNOVATION-GODKINGDYNASTY-OBELISKInnovation: ObelisksTrue&FGovTribalSpawnUnits46-39&F1643Zulu|Barbarian Tribe&F1650Zulu|Barbarian Tribe F PMT_Greeting F PMT_Greeting F@Nantes25-212( FGovernmentBuffRegion56-36  F DR_Hostile F PMT_Greeting F PMT_Greeting7 F PMT_None!PLAYERACTIONS-DIPLOHOSTILEUNILAT*  F PMT_NoneDeclare Hostilities*F1667Germany|Barbarian Tribe*F1670Germany|Barbarian Tribe&F"1684Barbarian Tribe|Rome*F1690Barbarian Tribe|Germany3F1701"Barbarian Tribe|The United StatesH36H WarfareHeal43-26<HEXPLORE-TECHAGE2-FINDMERCHANTLost MerchantTrueHVologda63-259%HWarfareRaiderSpawn54-16H$ PMT_Greeting5 H$ PMT_GreetingYou have met another Nation&H"1714Rome|Barbarian Tribe HD PMT_Greeting5  HD PMT_GreetingYou have met another Nation*H1727Germany|Barbarian Tribe7HBARBARIAN-TECHAGE2-CATAPULT CatapultsTrue*H1737Germany|Barbarian Tribe*HGovernmentSpawnSettler28-34(H1748Barbarian Tribe|Japan*H1757Barbarian Tribe|GermanyJ37J WarfareHeal41-33'JGovernmentBuffRegion56-17$J WarfareSpawnUnits19-27*J EXPLORE-ARTIFACT ArtifactTrueJ Alexandria21-279' J@GovernmentBuffRegion28-203 J1766!The Aztec Empire|Barbarian Tribe8 JEXPLORE-TECHAGE1-FINDSCOUT Lost ScoutsTrue JTepeaca56-3610:J PMT_Choice"PLAYERACTIONS-DIPLOOPENBORDERSEND/J!EngineeringGainImprovementPoints'JGovernmentSpawnTown20-38JNagoya28-347JKyoto22-3733 J1776!Barbarian Tribe|The Aztec EmpireL383L1781"The United States|Barbarian TribeL( PMT_GreetingFL#TILEACTIONS-LANDMARK_REVEAL_REWARDDiscover LandmarkFalseL1792 Russia|Zulu@L"PLAYERACTIONS-DIPLOOPENBORDERRECV Open BordersFalseBLPMT_ChoiceResponse"PLAYERACTIONS-DIPLOOPENBORDERRECV&L1800Zulu|Barbarian TribeLNobamba56-1710L( PMT_Greeting  L DR_Hostile7 L PMT_None!PLAYERACTIONS-DIPLOHOSTILEUNILAT L@ Bordeaux28-2093 L1816!The Aztec Empire|Barbarian TribeL PMT_Greeting*L1827Germany|Barbarian TribeL PMT_Greeting3 L1836!Barbarian Tribe|The Aztec EmpireN39 NH PMT_GreetingN1842 Russia|ZuluN WarfareHeal36-14N Västerås45-24N1853 Zulu|Russia NH PMT_Greeting N@Nantes25-213 N WarfareHeal37-333 N1866!The Aztec Empire|Barbarian Tribe'NGovTribalSpawnUnits42-15P40P WarfareHeal39-27&PGovernmentSpawnTown56-24(P 1872Russia|Barbarian Tribe2PBARBARIAN-WEALDCamp in the WealdTruePSparta56-262PVologda63-2510)PGovernmentSpawnSettler56-17P WarfareHeal58-25.P !EngineeringGainImprovementPoints P WarfareHeal54-453 P1880!The Aztec Empire|Barbarian Tribe*P1890Germany|Barbarian Tribe! P1907Germany|France(P 1912Barbarian Tribe|RussiaR413R1920"The United States|Barbarian Tribe)RDiplomacySpawnMerchant63-259R0 PMT_Choice"PLAYERACTIONS-DIPLOOPENBORDERSEND3 R1936!The Aztec Empire|Barbarian Tribe; RBARBARIAN-ARTIFACTDistinguished ArtifactTrue-RExplorationGainKnowledgePoints*R1947Germany|Barbarian Tribe4RBARBARIAN-TECHAGE2-CAVALRYCavalryTrue! R1957Germany|FranceR WarfareHeal22-32'RDiplomacySpawnEnvoy22-37RNagoya28-348RKyoto22-374*R1967Barbarian Tribe|GermanyT42$TWarfareSpawnUnits46-39T1973 Russia|Zulu@T"PLAYERACTIONS-DIPLOOPENBORDERRECV Open BordersFalseAT0PMT_ChoiceResponse"PLAYERACTIONS-DIPLOOPENBORDERRECVT1983 Zulu|RussiaTNobamba56-1710T Alexandria21-2710 T@ Bordeaux28-2010  T DR_Hostile TIkonion51-407 T PMT_None!PLAYERACTIONS-DIPLOHOSTILEUNILAT:T PMT_Choice"PLAYERACTIONS-DIPLOOPENBORDERSEND*T1997Germany|Barbarian Tribe T DR_Hostile T PMT_Greeting7T PMT_None!PLAYERACTIONS-DIPLOHOSTILEUNILAT(T2000Japan|Barbarian Tribe(T 2012Barbarian Tribe|RussiaV433V2020"The United States|Barbarian Tribe@V"PLAYERACTIONS-DIPLOOPENBORDERRECV Open BordersFalseBVPMT_ChoiceResponse"PLAYERACTIONS-DIPLOOPENBORDERRECVV2032 Russia|ZuluV2042 Russia|Zulu%VWarfareRaiderSpawn56-17V PMT_GreetingV2053 Zulu|Russia&V GovernmentSpawnTown26-26 V Byzantium25-252 V@Nantes25-214/ V!EngineeringGainImprovementPoints V PMT_Greeting3 V2066!The Aztec Empire|Barbarian Tribe VTepeaca56-3611 VAge of Heroes% VWarfareVolunteers42-13* V2077Germany|Barbarian Tribe VCologne42-138 V PMT_Greeting6 V PMT_GreetingYou have met another Nation V PMT_Greeting( V2088Japan|Barbarian Tribe4 VBARBARIAN-TECHAGE2-CAVALRYCavalryTrue3 V2091"Barbarian Tribe|The United States X443 X2101"The United States|Barbarian Tribe2 XBARBARIAN-WEALDCamp in the WealdTrue X PMT_AIWarning$ X PMT_AIWarning A Warning$ XWarfareVolunteers63-25. X!EngineeringGainImprovementPoints X2113 Russia|Zulu XSparta56-263 X WarfareHeal34-12 X WarfareHeal20-35* X2127Barbarian Tribe|Germany3 X2131"Barbarian Tribe|The United States Z451 ZEXPEDITION-QUEST-2 Local LegendFalse$ ZWarfareVolunteers42-40 ZTampa42-406 Z2143 Russia|Zulu) Z@GovernmentSpawnSettler25-21 Z@ Persepolis35-26* ZGovernmentSpawnSettler56-36* ZGovernmentRevolutionCultureG Z!PLAYERACTIONS-CULTURE_REVOLUTIONPeaceful RevolutionFalse3 Z2150!The Aztec Empire|Barbarian Tribe* Z2167Germany|Barbarian Tribe% ZWarfareVolunteers22-37 ZSapporo26-41 ZKyoto22-375 ZNagoya28-349 \46 \Vologda63-2511& \GovTribalSpawnUnits54-165 \EXPEDITION-QUEST-3Mythical MonsterFalse+ \EXPLORE-RIVERDAM River DamTrue \@ WarfareHeal18-293 \2176!The Aztec Empire|Barbarian Tribe: \ PMT_Choice"PLAYERACTIONS-DIPLOOPENBORDERSEND ^47G ^EXPEDITION-QUEST-DRAGONGATEThe Dragon Gate WaterfallFalse ^ DR_Hostile6 ^ PMT_None!PLAYERACTIONS-DIPLOHOSTILEUNILAT) ^ PMT_NoneDeclare Hostilities@ ^"PLAYERACTIONS-DIPLOOPENBORDERRECV Open BordersFalseB ^PMT_ChoiceResponse"PLAYERACTIONS-DIPLOOPENBORDERRECV+ ^EngineeringSpawnEngineer54-16 ^DR_War9 ^ PMT_None$PLAYERACTIONS-DIPLODECLAREWARUNILAT ^2183 Zulu|Russia ^2193 Zulu|Russia ^ Alexandria21-2711 ^ Byzantium25-253. ^@!EngineeringGainImprovementPoints ^@Nantes25-214 ^Cologne42-139 `48) `GovernmentSpawnSettler42-40 `Sparta56-264$ `WarfareVolunteers54-16 `Nobamba56-1711 `@ Bordeaux28-2011$ `Tlatlauhquitepec57-40/ `!EngineeringGainImprovementPoints `Hamburg47-172( `B2205Barbarian Tribe|France b49 S0NBJQHg"MT_RICE MT_SHELLSjMT_BARBARIAN_CAMP$MT_FLAXMT_TUNA$ MT_OLIVES* MT_ELEPHANT. MT_GRAPES8MT_GAME& MT_COTTON MT_TOBACCO0MT_REMOTE_CAMP<MT_HYDROTHERMALVENTBMT_COAL" MT_MARBLEx MT_AETHER MT_COFFEE MT_CATTLE MT_SPICE6MT_PETROLEUM_WATERMT_TEA MT_WHEAT8MT_IRON^MT_REWARD_CAMP_WATERMT_GOLD MT_PETROLEUM^ MT_CORAL~MT_REWARD_CAMP MT_SHEEP, MT_RAREEARTH0MT_NEUTRAL_TOWN,MT_CITYCENTER MT_EMPTY, B_CAPITALv UNIT_WARBAND B_HOMELANDF UNIT_SCOUTMT_LANDMARK_OCEAN-BRMT_LANDMARK_YOSEMITEMT_LANDMARK_SAHARAMT_LANDMARK_EVERESTMT_LANDMARK_AMAZONMT_LANDMARK_GCMT_LANDMARK_FUJIMT_LANDMARK_TMMT_LANDMARK_BOREALIS MT_LANDMARK_DEFAULTMT_LANDMARK_SUNDARBANSUNIT_BARBARIAN8 UNIT_MILITIAB_TOWNB_TOWNSPEC_DEFAULT*UNIT_LEADER_1|UNIT_PALISADE B_PALISADEUNIT_BARBMILITIA B_DOLMEN B_TOWNCENTER$B_TILEIMP_WOODCUTTERB_FOODSTOCKPILEB_TILEIMP_CLAYPITB_TILEIMP_PLANTATION B_COUNCIL$ UNIT_ARCHER UNIT_SETTLERB_TILEIMP_PASTURE B_LOOKOUTB_TILEIMP_FARMNUNIT_BARBMILITIA_LVL_2LUNIT_MILITIA_LVL_2 UNIT_CHARIOTUNIT_RAIDERBANDB_TILEIMP_DWELLING UNIT_WARLORD UNIT_SPARTANB_MEETINGHALL UNIT_ENVOYB_TILEIMP_MOUND UNIT_BOWHUNTER B_ENCAMPMENTlUNIT_BARBCANOE@UNIT_BARBARIAN_LVL_2"UNIT_BARBARCHER B_WORKCAMP UNIT_ENGINEERUNIT_CROSSBOW6 UNIT_SPEARB_TILEIMP_HUNTINGCAMPUNIT_MERCHANT B_MARKETB_TILEIMP_STONECUTTERB_TILEIMP_OUTPOSTB_TILEIMP_TRADEPOSTUNIT_CATAPULTB_CRANE UNIT_LOOKOUT B_TEMPLEJMT_LANDMARK_QUEST UNIT_HERO UNIT_CAVALRYUNIT_MILITIA_LVL_3B_TILEIMP_SAWPIT UNIT_WATERTRANSPORT I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDStatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,0'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot= CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_BASEUNIT_BASE_NOHEAL UNIT_BASE&$UNITACTIONS-STANDARD_RECOVERCOMMANDStatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,0'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot= CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_BASE_NOHEALUNIT_BASE_NOHEALI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDStatHealth,50StatHealthMax,50StatUnrestSuppression,2StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootG Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_COMBAT UNIT_BASE UNIT_COMBAT&$UNITACTIONS-STANDARD_RECOVERCOMMANDStatHealth,50StatHealthMax,50StatUnrestSuppression,2StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootG Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_COMBAT_NOHEALUNIT_BASE_NOHEALUNIT_COMBAT_NOHEAL(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKcUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1+ Improvement BuildingNeutralAttackTarget?IMPROVEMENT_BASEIMPROVEMENT_BASE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK/AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?CITYBUILDING_BASECITYBUILDING_BASE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKStatAirUnitCapacity,1Y TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor?TOWNSPEC_BASETOWNSPEC_BASE'I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND$&ConstructionCost-ResCityProduction,45ProgressiveCostModifier,1.5PopulationCost,1RevealRadius,1StatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatUnrestSuppression,0'StatUnrestGenerationInEnemyTerritory,0AIBuildWeight,30AIBuildWeightPerUnit,-50AIBuildWeightPerCity,-7.5AIBuildWeightPerCityCountCap,5UseAction-50,NONE,UseAction-100,UNITACTIONS-SETTLER_BUILDCITY/TriggerOnSelfKilled,UNITACTIONS-SETTLER_KILLED FilterAge,1*EntityAudioEvent-EntityMove,UnitMove-FootBUnitMemberPrefab,Entities/Units/NonBuildable/Settler/Unit_SettlerStatOrgDamageFactor,1RazeValueMultiplier,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitL ScalingStatsCombatType:CT_MobileWeightUnitByExistingCountWeightUnitByCityCountTagAIBehavior-BT_Settle NonStackingAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_SETTLERUnitIcon_Flag UNIT_BASESettlerPortrait UNIT_SETTLERI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDoRevealRadius,1AIBuildWeight,0StatUnrestSuppression,0'StatUnrestGenerationInEnemyTerritory,0UseAction-50,NONE.UseAction-100,UNITACTIONS-PROSPECTOR_PROSPECTActionCharges,1RUnitMemberPrefab,Entities/Units/NonBuildable/StoneProspector/Unit_StoneProspectorStatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot NonCombatantTagAIBehavior-BT_Prospector!GameDataKillAtZero-ActionCharges NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_PROSPECTORUnitIcon_Pickaxe UNIT_BASEProspectorPortraitUNIT_PROSPECTORrI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#RevealRadius,1AIBuildWeight,0StatUnrestSuppression,0'StatUnrestGenerationInEnemyTerritory,0UseAction-50,NONE,UseAction-100,UNITACTIONS-ENVOY_ENABLEDIPLO-UseAction-101,UNITACTIONS-ENVOY_DEPLOYVASSAL/UseAction-102,UNITACTIONS-ENVOY_VASSALIZEMINOR-TriggerOnSelfKilled,UNITACTIONS-ENVOY_KILLEDActionCharges,1StatVassalIntegration,1 StatDeployedVassalIntegration,1>UnitMemberPrefab,Entities/Units/NonBuildable/Envoy/Unit_EnvoyStatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Envoy!GameDataKillAtZero-ActionCharges NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_ENVOYUnitIcon_Scroll UNIT_BASEEnvoyPortrait UNIT_ENVOYI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDRevealRadius,1AIBuildWeight,0StatUnrestSuppression,0'StatUnrestGenerationInEnemyTerritory,0UseAction-50,NONE0UseAction-100,UNITACTIONS-ENGINEER_BUILDOUTPOST0TriggerOnSelfKilled,UNITACTIONS-ENGINEER_KILLEDBUnitMemberPrefab,Entities/Units/NonBuildable/Pioneer/Unit_PioneerStatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Footp NonCombatantTagAIBehavior-BT_Engineer NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_ENGINEERUnitIcon_Shovel UNIT_BASEEngineerPortraitUNIT_ENGINEERI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND7"RevealRadius,1AIBuildWeight,0StatUnrestSuppression,0'StatUnrestGenerationInEnemyTerritory,0UseAction-50,NONE2UseAction-100,UNITACTIONS-MERCHANT_DEPLOY_FOREIGN4UseAction-101,UNITACTIONS-MERCHANT_DEPLOY_TERRITORY0TriggerOnSelfKilled,UNITACTIONS-MERCHANT_KILLED*EntityAudioEvent-EntityMove,UnitMove-Cart-StatDeployedResourceGenerator-ResCoin-Base,56StatDeployedResourceGenerator-ResCoin-PerPopulation,1StatDeployedProsperity,0.1DUnitMemberPrefab,Entities/Units/NonBuildable/Merchant/Unit_MerchantStatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_MerchantCreateImportRoute NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_MERCHANTUnitIcon_CoinBag UNIT_BASEMerchantPortraitUNIT_MERCHANT3I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND'RevealRadius,4&ConstructionCost-ResCityProduction,10Upkeep-ResCoin,0.5StatHealth,50StatHealthMax,50StatCommand,20StatCommandMax,20StatMovement,30StatMovementMax,30 StatAttack,6StatDefense,8-CombatMod-StatDefense-Target:+TypeRanged,2.0StatTargetPriority,150AIBuildWeight,1.5AIBuildWeightPerUnit,-0.85 FilterAge,1UseAction-50,NONE+UseAction-100,UNITACTIONS-SCOUT_RETURNHOME)UseAction-101,UNITACTIONS-SCOUT_SELFHEAL.UseAction-103,UNITACTIONS-SCOUT_CLAIMLANDMARK+EntityAudioEvent-EntityMove,UnitMove-HorseUpgradeLine-Scout,1%UpgradeResource,ResDomainExploration"LeaderPromotionType,UNIT_LEADER_1LeaderPromotionCost,106UnitMemberPrefab,Entities/Units/Army/Scout/Unit_ScoutStatUnrestSuppression,2StatOrgDamageFactor,1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitTrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_DEBUGSCOUTUnitIcon_Spyglass UNIT_SCOUTScoutPortraitUNIT_DEBUGSCOUT  StatHealth,100StatHealthMax,100StatCommand,999StatCommandMax,999 StatAttack,0StatDefense,7StatTargetPriority,500+CombatMod-StatDefense-Target:+TypeRanged,2,CombatMod-StatDefense-Target:+TypeCavalry,2 Unit CombatWallDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefense TypeDefenses CanBeSieged$DefenderTrackStatusFromCombatResultNoFortificationBonusCombatType:CT_LineCombatAttackType:CAT_None?UNIT_WALL_BASEUNIT_WALL_BASE_StatCommand,999StatCommandMax,999StatHealth,50StatHealthMax,50 StatAttack,6StatDefense,7  UnitDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefense TypeDefenses CanBeSieged$DefenderTrackStatusFromCombatResultNoFortificationBonus CombatTowerCombatType:CT_Line CombatAttackType:CAT_ProjectileDamageTakenSoundWallDestroyedSoundWall?UNIT_TOWER_BASEUNIT_TOWER_BASE StatCommand,30StatCommandMax,30StatHealth,50StatHealthMax,50 StatAttack,6StatDefense,8StatTargetPriority,199-CombatMod-StatDefense-Target:+TypeRanged,2.0>UnitMemberPrefab,Entities/Units/Defenses/Militia/Unit_Militia@DestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefenseCombatType:CT_Line TypeLine TypeMilitiaMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierUnit?UNIT_MILITIA_BASEUnitIcon_PitchforkMilitiaPortraitUNIT_MILITIA_BASE StatCommand,30StatCommandMax,30StatHealth,50StatHealthMax,50 StatAttack,6StatDefense,8StatTargetPriority,199-CombatMod-StatDefense-Target:+TypeRanged,2.0>UnitMemberPrefab,Entities/Units/Defenses/Militia/Unit_Militia\CombatAttackType:CAT_DirectDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefenseCombatType:CT_Line TypeLine TypeMilitiaMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierUnit? UNIT_MILITIAUnitIcon_PitchforkUNIT_MILITIA_BASEMilitiaPortrait UNIT_MILITIA StatAttack,9StatDefense,13@UnitMemberPrefab,Entities/Units/Defenses/Militia2/Unit_Militia2StatCommand,30StatCommandMax,30StatHealth,50StatHealthMax,50StatTargetPriority,199-CombatMod-StatDefense-Target:+TypeRanged,2.0\CombatAttackType:CAT_DirectDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefenseCombatType:CT_Line TypeLine TypeMilitiaMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierUnit?UNIT_MILITIA_LVL_2UnitIcon_PitchforkUNIT_MILITIA_BASEMilitia2PortraitUNIT_MILITIA_LVL_2 StatAttack,12StatDefense,17@UnitMemberPrefab,Entities/Units/Defenses/Militia3/Unit_Militia3StatCommand,30StatCommandMax,30StatHealth,50StatHealthMax,50StatTargetPriority,199-CombatMod-StatDefense-Target:+TypeRanged,2.0\CombatAttackType:CAT_DirectDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefenseCombatType:CT_Line TypeLine TypeMilitiaMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierUnit?UNIT_MILITIA_LVL_3UnitIcon_PitchforkUNIT_MILITIA_BASEMilitia3PortraitUNIT_MILITIA_LVL_3 StatAttack,15StatDefense,22@UnitMemberPrefab,Entities/Units/Defenses/Militia4/Unit_Militia4StatCommand,30StatCommandMax,30StatHealth,50StatHealthMax,50StatTargetPriority,199-CombatMod-StatDefense-Target:+TypeRanged,2.0\CombatAttackType:CAT_DirectDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefenseCombatType:CT_Line TypeLine TypeMilitiaMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierUnit?UNIT_MILITIA_LVL_4UnitIcon_PitchforkUNIT_MILITIA_BASEMilitia4PortraitUNIT_MILITIA_LVL_4 StatAttack,19StatDefense,27@UnitMemberPrefab,Entities/Units/Defenses/Militia5/Unit_Militia5StatCommand,30StatCommandMax,30StatHealth,50StatHealthMax,50StatTargetPriority,199-CombatMod-StatDefense-Target:+TypeRanged,2.0\CombatAttackType:CAT_DirectDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefenseCombatType:CT_Line TypeLine TypeMilitiaMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierUnit?UNIT_MILITIA_LVL_5UnitIcon_PitchforkUNIT_MILITIA_BASEMilitia5PortraitUNIT_MILITIA_LVL_5  StatAttack,22StatDefense,31@UnitMemberPrefab,Entities/Units/Defenses/Militia6/Unit_Militia6StatCommand,30StatCommandMax,30StatHealth,50StatHealthMax,50StatTargetPriority,199-CombatMod-StatDefense-Target:+TypeRanged,2.0 CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGun ProjectileFiredSoundMusketMultiDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefenseCombatType:CT_Line TypeLine TypeMilitiaMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodVoicePainSoundHumanSoldierUnit?UNIT_MILITIA_LVL_6UnitIcon_PitchforkUNIT_MILITIA_BASEMilitia6PortraitUNIT_MILITIA_LVL_6  StatAttack,25StatDefense,36@UnitMemberPrefab,Entities/Units/Defenses/Militia7/Unit_Militia7StatCommand,30StatCommandMax,30StatHealth,50StatHealthMax,50StatTargetPriority,199-CombatMod-StatDefense-Target:+TypeRanged,2.0 CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGun ProjectileFiredSoundMusketMultiDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefenseCombatType:CT_Line TypeLine TypeMilitiaMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodVoicePainSoundHumanSoldierUnit?UNIT_MILITIA_LVL_7UnitIcon_PitchforkUNIT_MILITIA_BASEMilitia7PortraitUNIT_MILITIA_LVL_7 StatAttack,29StatDefense,41@UnitMemberPrefab,Entities/Units/Defenses/Militia8/Unit_Militia8StatCommand,30StatCommandMax,30StatHealth,50StatHealthMax,50StatTargetPriority,199-CombatMod-StatDefense-Target:+TypeRanged,2.0 CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefenseCombatType:CT_Line TypeLine TypeMilitiaMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodVoicePainSoundHumanSoldierUnit?UNIT_MILITIA_LVL_8UnitIcon_PitchforkUNIT_MILITIA_BASEMilitia8PortraitUNIT_MILITIA_LVL_8 StatAttack,32StatDefense,46@UnitMemberPrefab,Entities/Units/Defenses/Militia9/Unit_Militia9StatCommand,30StatCommandMax,30StatHealth,50StatHealthMax,50StatTargetPriority,199-CombatMod-StatDefense-Target:+TypeRanged,2.0 CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefenseCombatType:CT_Line TypeLine TypeMilitiaMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodVoicePainSoundHumanSoldierUnit?UNIT_MILITIA_LVL_9UnitIcon_PitchforkUNIT_MILITIA_BASEMilitia9PortraitUNIT_MILITIA_LVL_9$  StatAttack,35StatDefense,50BUnitMemberPrefab,Entities/Units/Defenses/Militia10/Unit_Militia10StatCommand,30StatCommandMax,30StatHealth,50StatHealthMax,50StatTargetPriority,199-CombatMod-StatDefense-Target:+TypeRanged,2.0 CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefenseCombatType:CT_Line TypeLine TypeMilitiaMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodVoicePainSoundHumanSoldierUnit?UNIT_MILITIA_LVL_10UnitIcon_PitchforkUNIT_MILITIA_BASEMilitia10PortraitUNIT_MILITIA_LVL_10C2I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND^RevealRadius,1StatMovement,20StatMovementMax,20StatCommand,40StatCommandMax,40StatTargetPriority,199(UseAction-201,UNITACTIONS-LEADER_RETIRE@UnitMemberPrefab,Entities/Units/NonBuildable/Leader/Unit_LeaderStatHealth,50StatHealthMax,50StatUnrestSuppression,2 StatAttack,5StatDefense,5StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_LEADERUnitIcon_LeaderStar UNIT_COMBATLeaderPortrait UNIT_LEADERI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND"&ConstructionCost-ResCityProduction,13Upkeep-ResCoin,2RevealRadius,1StatMovement,20StatMovementMax,20 StatAttack,7StatDefense,10StatTactics,1 FilterAge,1LeaderRetireValue,10@UnitMemberPrefab,Entities/Units/NonBuildable/Leader/Unit_LeaderStatCommand,40StatCommandMax,40StatTargetPriority,199(UseAction-201,UNITACTIONS-LEADER_RETIREStatHealth,50StatHealthMax,50StatUnrestSuppression,2StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot>%AutoAttachLeader:Leader-GENERIC_AGE1AttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_LEADER_1UnitIcon_LeaderStar UNIT_LEADERLeaderPortraitUNIT_LEADER_1I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND!&ConstructionCost-ResCityProduction,13Upkeep-ResCoin,2RevealRadius,1StatMovement,30StatMovementMax,30StatAttack,11StatDefense,16StatTactics,2LeaderRetireValue,15BUnitMemberPrefab,Entities/Units/NonBuildable/Leader2/Unit_Leader2StatCommand,40StatCommandMax,40StatTargetPriority,199(UseAction-201,UNITACTIONS-LEADER_RETIREStatHealth,50StatHealthMax,50StatUnrestSuppression,2StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Footm%AutoAttachLeader:Leader-GENERIC_AGE2AttackSoundLineMetalDamageTakenSoundLineArmorRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_LEADER_2UnitIcon_LeaderStar UNIT_LEADERLeader2PortraitUNIT_LEADER_2I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND!&ConstructionCost-ResCityProduction,58Upkeep-ResCoin,6RevealRadius,2StatMovement,30StatMovementMax,30StatAttack,15StatDefense,22StatTactics,3LeaderRetireValue,20BUnitMemberPrefab,Entities/Units/NonBuildable/Leader3/Unit_Leader3StatCommand,40StatCommandMax,40StatTargetPriority,199(UseAction-201,UNITACTIONS-LEADER_RETIREStatHealth,50StatHealthMax,50StatUnrestSuppression,2StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Footm%AutoAttachLeader:Leader-GENERIC_AGE3AttackSoundLineMetalDamageTakenSoundLineArmorRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_LEADER_3UnitIcon_LeaderStar UNIT_LEADERLeader3PortraitUNIT_LEADER_3I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND!&ConstructionCost-ResCityProduction,80Upkeep-ResCoin,8RevealRadius,2StatMovement,30StatMovementMax,30StatAttack,19StatDefense,28StatTactics,4LeaderRetireValue,25BUnitMemberPrefab,Entities/Units/NonBuildable/Leader4/Unit_Leader4StatCommand,40StatCommandMax,40StatTargetPriority,199(UseAction-201,UNITACTIONS-LEADER_RETIREStatHealth,50StatHealthMax,50StatUnrestSuppression,2StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Footm%AutoAttachLeader:Leader-GENERIC_AGE4AttackSoundLineMetalDamageTakenSoundLineArmorRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_LEADER_4UnitIcon_LeaderStar UNIT_LEADERLeader4PortraitUNIT_LEADER_4I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND!&ConstructionCost-ResCityProduction,97Upkeep-ResCoin,10RevealRadius,2StatMovement,30StatMovementMax,30StatAttack,23StatDefense,34StatTactics,5LeaderRetireValue,30BUnitMemberPrefab,Entities/Units/NonBuildable/Leader5/Unit_Leader5StatCommand,40StatCommandMax,40StatTargetPriority,199(UseAction-201,UNITACTIONS-LEADER_RETIREStatHealth,50StatHealthMax,50StatUnrestSuppression,2StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Footm%AutoAttachLeader:Leader-GENERIC_AGE5AttackSoundLineMetalDamageTakenSoundLineArmorRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_LEADER_5UnitIcon_LeaderStar UNIT_LEADERLeader5PortraitUNIT_LEADER_5(I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND!'ConstructionCost-ResCityProduction,151Upkeep-ResCoin,12RevealRadius,2StatMovement,40StatMovementMax,40StatAttack,28StatDefense,39StatTactics,6LeaderRetireValue,35BUnitMemberPrefab,Entities/Units/NonBuildable/Leader6/Unit_Leader6StatCommand,40StatCommandMax,40StatTargetPriority,199(UseAction-201,UNITACTIONS-LEADER_RETIREStatHealth,50StatHealthMax,50StatUnrestSuppression,2StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot%AutoAttachLeader:Leader-GENERIC_AGE6CombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGunProjectileFiredSoundGunRoutedSoundLineAttackSoundGunDamageTakenSoundLineMemberDeadSoundLine TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_LEADER_6UnitIcon_LeaderStar UNIT_LEADERLeader6PortraitUNIT_LEADER_6(I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND!'ConstructionCost-ResCityProduction,182Upkeep-ResCoin,14RevealRadius,2StatMovement,40StatMovementMax,40StatAttack,32StatDefense,45StatTactics,7LeaderRetireValue,40BUnitMemberPrefab,Entities/Units/NonBuildable/Leader7/Unit_Leader7StatCommand,40StatCommandMax,40StatTargetPriority,199(UseAction-201,UNITACTIONS-LEADER_RETIREStatHealth,50StatHealthMax,50StatUnrestSuppression,2StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot%AutoAttachLeader:Leader-GENERIC_AGE7CombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGunProjectileFiredSoundGunRoutedSoundLineAttackSoundGunDamageTakenSoundLineMemberDeadSoundLine TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_LEADER_7UnitIcon_LeaderStar UNIT_LEADERLeader7PortraitUNIT_LEADER_7/I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND!'ConstructionCost-ResCityProduction,220Upkeep-ResCoin,16RevealRadius,2StatMovement,40StatMovementMax,40StatAttack,36StatDefense,51StatTactics,8LeaderRetireValue,45BUnitMemberPrefab,Entities/Units/NonBuildable/Leader8/Unit_Leader8StatCommand,40StatCommandMax,40StatTargetPriority,199(UseAction-201,UNITACTIONS-LEADER_RETIREStatHealth,50StatHealthMax,50StatUnrestSuppression,2StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot%AutoAttachLeader:Leader-GENERIC_AGE8CombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLine TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_LEADER_8UnitIcon_LeaderStar UNIT_LEADERLeader8PortraitUNIT_LEADER_8/I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND!'ConstructionCost-ResCityProduction,253Upkeep-ResCoin,18RevealRadius,2StatMovement,40StatMovementMax,40StatAttack,40StatDefense,57StatTactics,9LeaderRetireValue,50BUnitMemberPrefab,Entities/Units/NonBuildable/Leader9/Unit_Leader9StatCommand,40StatCommandMax,40StatTargetPriority,199(UseAction-201,UNITACTIONS-LEADER_RETIREStatHealth,50StatHealthMax,50StatUnrestSuppression,2StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot%AutoAttachLeader:Leader-GENERIC_AGE9CombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLine TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_LEADER_9UnitIcon_LeaderStar UNIT_LEADERLeader9PortraitUNIT_LEADER_97#I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND!'ConstructionCost-ResCityProduction,282Upkeep-ResCoin,20RevealRadius,2StatMovement,40StatMovementMax,40StatAttack,44StatDefense,63StatTactics,10LeaderRetireValue,50DUnitMemberPrefab,Entities/Units/NonBuildable/Leader10/Unit_Leader10StatCommand,40StatCommandMax,40StatTargetPriority,199(UseAction-201,UNITACTIONS-LEADER_RETIREStatHealth,50StatHealthMax,50StatUnrestSuppression,2StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot&AutoAttachLeader:Leader-GENERIC_AGE10CombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGun ProjectileFiredSoundLaserSingleDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLine TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_LEADER_10UnitIcon_LeaderStar UNIT_LEADERLeader10PortraitUNIT_LEADER_10I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND%ConstructionCost-ResCityProduction,7StatCommand,20StatCommandMax,20StatHealth,50StatHealthMax,50StatMovement,30StatMovementMax,30 StatAttack,0StatDefense,8StatUnrestSuppression,0RevealRadius,1 FilterAge,12UseAction-51,UNITACTIONS-STANDARD_TRANSPORTUNLOADUseAction-52,NONE*EntityAudioEvent-EntityMove,UnitMove-BoatStatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit TypeLineCombatType:CT_Ranged CombatAttackType:CAT_ProjectileWaterMovementWaterTransport NavalTargetIgnoreForScoringRoutedSoundBoatDestroyedSoundEarlyBoats CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_TRANSPORTUnitIcon_TransportShip UNIT_BASEWaterTransportPortraitUNIT_TRANSPORTR9I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDY StatAttack,0StatDefense,8RevealRadius,1HUnitMemberPrefab,Entities/Units/Navy/WaterTransport/Unit_WaterTransport%ConstructionCost-ResCityProduction,7StatCommand,20StatCommandMax,20StatHealth,50StatHealthMax,50StatMovement,30StatMovementMax,30StatUnrestSuppression,0 FilterAge,12UseAction-51,UNITACTIONS-STANDARD_TRANSPORTUNLOADUseAction-52,NONE*EntityAudioEvent-EntityMove,UnitMove-BoatStatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit ShallowWater ShipTestDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats TypeLineCombatType:CT_Ranged CombatAttackType:CAT_ProjectileWaterMovementWaterTransport NavalTargetIgnoreForScoring CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_WATERTRANSPORTUnitIcon_TransportShipUNIT_TRANSPORTWaterTransportPortraitUNIT_WATERTRANSPORTL/I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDb StatAttack,0StatDefense,20StatMovement,50StatMovementMax,50RevealRadius,2PUnitMemberPrefab,Entities/Units/Navy/DeepWaterTransport/Unit_DeepWaterTransport%ConstructionCost-ResCityProduction,7StatCommand,20StatCommandMax,20StatHealth,50StatHealthMax,50StatUnrestSuppression,0 FilterAge,12UseAction-51,UNITACTIONS-STANDARD_TRANSPORTUNLOADUseAction-52,NONE*EntityAudioEvent-EntityMove,UnitMove-BoatStatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats TypeLineCombatType:CT_Ranged CombatAttackType:CAT_ProjectileWaterMovementWaterTransport NavalTargetIgnoreForScoring CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_DEEPWATERTRANSPORTUnitIcon_TransportShipUNIT_TRANSPORTDeepWaterBoatPortraitUNIT_DEEPWATERTRANSPORTI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDStatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20 StatAttack,7StatDefense,10NeutralSubtype,1StatTargetPriority,200StatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootCombatType:CT_LineCombatAttackType:CAT_Direct TypeLineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_REBEL_BASEUnitIcon_Flame UNIT_COMBATRebelPortraitUNIT_REBEL_BASEI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDD StatAttack,7StatDefense,10UnitMemberPrefab,Entities/Units/Enemy_Army/Rebel2/Unit_Rebel2StatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20NeutralSubtype,1StatTargetPriority,200StatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootAttackSoundLineMetal2 BarbarianDoesNotTriggerBloodAgeNeutralCampSpawnPlacerCreateNewNationWhenInvadingMagnetSpawnRevoltCombatType:CT_LineCombatAttackType:CAT_Direct TypeLineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_REBEL_LVL_2UnitIcon_FlameUNIT_REBEL_LVL_1Rebel2PortraitUNIT_REBEL_LVL_2I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDGStatAttack,15StatDefense,22>UnitMemberPrefab,Entities/Units/Enemy_Army/Rebel3/Unit_Rebel3StatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20NeutralSubtype,1StatTargetPriority,200StatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootAttackSoundLineMetal2 BarbarianDoesNotTriggerBloodAgeNeutralCampSpawnPlacerCreateNewNationWhenInvadingMagnetSpawnRevoltCombatType:CT_LineCombatAttackType:CAT_Direct TypeLineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_REBEL_LVL_3UnitIcon_FlameUNIT_REBEL_LVL_1Rebel3PortraitUNIT_REBEL_LVL_3I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDGStatAttack,19StatDefense,28>UnitMemberPrefab,Entities/Units/Enemy_Army/Rebel4/Unit_Rebel4StatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20NeutralSubtype,1StatTargetPriority,200StatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootAttackSoundLineMetal3 BarbarianDoesNotTriggerBloodAgeNeutralCampSpawnPlacerCreateNewNationWhenInvadingMagnetSpawnRevoltCombatType:CT_LineCombatAttackType:CAT_Direct TypeLineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_REBEL_LVL_4UnitIcon_FlameUNIT_REBEL_LVL_1Rebel4PortraitUNIT_REBEL_LVL_4I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDGStatAttack,23StatDefense,34>UnitMemberPrefab,Entities/Units/Enemy_Army/Rebel5/Unit_Rebel5StatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20NeutralSubtype,1StatTargetPriority,200StatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootAttackSoundLineMetal3 BarbarianDoesNotTriggerBloodAgeNeutralCampSpawnPlacerCreateNewNationWhenInvadingMagnetSpawnRevoltCombatType:CT_LineCombatAttackType:CAT_Direct TypeLineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_REBEL_LVL_5UnitIcon_FlameUNIT_REBEL_LVL_1Rebel5PortraitUNIT_REBEL_LVL_5I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDGStatAttack,28StatDefense,39>UnitMemberPrefab,Entities/Units/Enemy_Army/Rebel6/Unit_Rebel6StatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20NeutralSubtype,1StatTargetPriority,200StatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootAttackSoundLineMetal4 BarbarianDoesNotTriggerBloodAgeNeutralCampSpawnPlacerCreateNewNationWhenInvadingMagnetSpawnRevoltCombatType:CT_LineCombatAttackType:CAT_Direct TypeLineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_REBEL_LVL_6UnitIcon_FlameUNIT_REBEL_LVL_1Rebel6PortraitUNIT_REBEL_LVL_6I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDGStatAttack,32StatDefense,45>UnitMemberPrefab,Entities/Units/Enemy_Army/Rebel7/Unit_Rebel7StatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20NeutralSubtype,1StatTargetPriority,200StatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootAttackSoundLineMetal4 BarbarianDoesNotTriggerBloodAgeNeutralCampSpawnPlacerCreateNewNationWhenInvadingMagnetSpawnRevoltCombatType:CT_LineCombatAttackType:CAT_Direct TypeLineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_REBEL_LVL_7UnitIcon_FlameUNIT_REBEL_LVL_1Rebel7PortraitUNIT_REBEL_LVL_7I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDGStatAttack,36StatDefense,51>UnitMemberPrefab,Entities/Units/Enemy_Army/Rebel8/Unit_Rebel8StatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20NeutralSubtype,1StatTargetPriority,200StatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootAttackSoundLineMetal5 BarbarianDoesNotTriggerBloodAgeNeutralCampSpawnPlacerCreateNewNationWhenInvadingMagnetSpawnRevoltCombatType:CT_LineCombatAttackType:CAT_Direct TypeLineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_REBEL_LVL_8UnitIcon_FlameUNIT_REBEL_LVL_1Rebel8PortraitUNIT_REBEL_LVL_8I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDGStatAttack,40StatDefense,57>UnitMemberPrefab,Entities/Units/Enemy_Army/Rebel9/Unit_Rebel9StatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20NeutralSubtype,1StatTargetPriority,200StatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootAttackSoundLineMetal5 BarbarianDoesNotTriggerBloodAgeNeutralCampSpawnPlacerCreateNewNationWhenInvadingMagnetSpawnRevoltCombatType:CT_LineCombatAttackType:CAT_Direct TypeLineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_REBEL_LVL_9UnitIcon_FlameUNIT_REBEL_LVL_1Rebel9PortraitUNIT_REBEL_LVL_9I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDIStatAttack,44StatDefense,63@UnitMemberPrefab,Entities/Units/Enemy_Army/Rebel10/Unit_Rebel10StatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20NeutralSubtype,1StatTargetPriority,200StatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootAttackSoundLineMetal5 BarbarianDoesNotTriggerBloodAgeNeutralCampSpawnPlacerCreateNewNationWhenInvadingMagnetSpawnRevoltCombatType:CT_LineCombatAttackType:CAT_Direct TypeLineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_REBEL_LVL_10UnitIcon_FlameUNIT_REBEL_LVL_1Rebel10PortraitUNIT_REBEL_LVL_10kWI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDFStatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20 StatAttack,7StatDefense,8 FilterAge,1StatTargetPriority,200DUnitMemberPrefab,Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianStatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootPCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_BARBARIANUnitIcon_HornedHelm UNIT_COMBATBarbarianPortraitUNIT_BARBARIAN|bI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDHStatAttack,12StatDefense,13DUnitMemberPrefab,Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianStatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20 FilterAge,1StatTargetPriority,200StatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootPCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_BARBARIAN_LVL_2UnitIcon_HornedHelmUNIT_BARBARIANBarbarianPortraitUNIT_BARBARIAN_LVL_2|bI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDHStatAttack,16StatDefense,19DUnitMemberPrefab,Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianStatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20 FilterAge,1StatTargetPriority,200StatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootPCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_BARBARIAN_LVL_3UnitIcon_HornedHelmUNIT_BARBARIANBarbarianPortraitUNIT_BARBARIAN_LVL_3;)I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND"&ConstructionCost-ResCityProduction,34Upkeep-ResCoin,3StatAttack,22StatDefense,22StatTactics,2StatTargetPriority,199KUnitMemberPrefab,Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianWarlord3SourceOverlayImageName,UI/Icons/ResInnovation-Icon5SourceOverlayTooltip,Game-Resource-InnovationPerTurnStatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20 FilterAge,1StatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot^TrainableUnitCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_WARLORDUnitIcon_HornedHelmLeaderUNIT_BARBARIANBarbarianWarlordPortrait UNIT_WARLORDI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDwStatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20StatAttack,12StatDefense,8 FilterAge,1*CombatMod-StatAttack-Target:+TypeLine,2.5JUnitMemberPrefab,Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianArcherStatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootvCombatType:CT_Ranged TypeRanged BarbarianDoesNotTriggerBloodAgeCombatTargetingRandomNeutralCampSpawnPlacerAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_BARBARCHERUnitIcon_Arrow UNIT_COMBATBarbArcherPortraitUNIT_BARBARCHERuI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDxStatAttack,18StatDefense,12JUnitMemberPrefab,Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianArcherStatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20 FilterAge,1*CombatMod-StatAttack-Target:+TypeLine,2.5StatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot5CombatType:CT_Ranged TypeRanged BarbarianDoesNotTriggerBloodAgeCombatTargetingRandomNeutralCampSpawnPlacerAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_BARBARCHER_LVL_2UnitIcon_ArrowUNIT_BARBARCHERBarbArcherPortraitUNIT_BARBARCHER_LVL_2I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND{StatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,30StatMovementMax,30StatAttack,21StatDefense,14StatOrgDamageFactor,2.0StatTargetPriority,150 FilterAge,1,CombatMod-StatAttack-Target:+TypeRanged,2.0IUnitMemberPrefab,Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianHorseStatUnrestSuppression,2RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot|CombatType:CT_MobileCombatAttackType:CAT_DirectCombatTargetingLowestHealth TypeCavalry TypeMobile BarbarianDoesNotTriggerBloodAgeNeutralCampSpawnPlacerAttackBegunSoundCavalryAttackOverSoundCavalryAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseMemberDeadSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_BARBHORSEUnitIcon_Horseshoe UNIT_COMBATBarbHorsePortraitUNIT_BARBHORSE6"I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND StatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,40StatMovementMax,40 StatAttack,7StatDefense,8StatUnrestSuppression,0 FilterAge,1UseAction-51,NONEUseAction-52,NONE?UnitMemberPrefab,Entities/Units/Enemy_Navy/Unit_BarbarianCanoeStatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootT BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_BARBCANOEUnitIcon_AncientShip1 UNIT_COMBATBarbCanoePortraitUNIT_BARBCANOEG-I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND StatAttack,11StatDefense,14?UnitMemberPrefab,Entities/Units/Enemy_Navy/Unit_BarbarianCanoeStatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,40StatMovementMax,40StatUnrestSuppression,0 FilterAge,1UseAction-51,NONEUseAction-52,NONEStatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootT BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_BARBCANOE_LVL_2UnitIcon_AncientShip1UNIT_BARBCANOEBarbCanoePortraitUNIT_BARBCANOE_LVL_2u_StatCommand,50StatCommandMax,50StatHealth,50StatHealthMax,50 StatAttack,6StatDefense,8StatTargetPriority,199DUnitMemberPrefab,Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian5DestroyAtEndOfCombatCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier?UNIT_BARBMILITIAUnitIcon_PitchforkBarbMilitiaPortraitUNIT_BARBMILITIAwStatAttack,10StatDefense,14DUnitMemberPrefab,Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianStatCommand,50StatCommandMax,50StatHealth,50StatHealthMax,50StatTargetPriority,1995DestroyAtEndOfCombatCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier?UNIT_BARBMILITIA_LVL_2UnitIcon_PitchforkUNIT_BARBMILITIABarbMilitiaPortraitUNIT_BARBMILITIA_LVL_2wStatAttack,14StatDefense,19DUnitMemberPrefab,Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianStatCommand,50StatCommandMax,50StatHealth,50StatHealthMax,50StatTargetPriority,1995DestroyAtEndOfCombatCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier?UNIT_BARBMILITIA_LVL_3UnitIcon_PitchforkUNIT_BARBMILITIABarbMilitiaPortraitUNIT_BARBMILITIA_LVL_3wStatAttack,18StatDefense,25DUnitMemberPrefab,Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianStatCommand,50StatCommandMax,50StatHealth,50StatHealthMax,50StatTargetPriority,1995DestroyAtEndOfCombatCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier?UNIT_BARBMILITIA_LVL_4UnitIcon_PitchforkUNIT_BARBMILITIABarbMilitiaPortraitUNIT_BARBMILITIA_LVL_4CR$Generate-ResImprovementPointsCost,5 Generate-ResImprovementPoints,1 FilterAge,1@ CityProjectAutoRepeatProductionQueueNoFixedConstructionCost?$PROJECT_GENERATE_IMPROVEMENT_POINTS)PROJECT_GENERATE_IMPROVEMENT_POINTS-ICON$PROJECT_GENERATE_IMPROVEMENT_POINTS8Generate-ResCoinCost,3Generate-ResCoin,2 FilterAge,4@ CityProjectAutoRepeatProductionQueueNoFixedConstructionCost?PROJECT_GENERATE_WEALTHPROJECT_GENERATE_WEALTH-ICONPROJECT_GENERATE_WEALTHCGenerate-ResKnowledgeCost,10Generate-ResKnowledge,1 FilterAge,4@ CityProjectAutoRepeatProductionQueueNoFixedConstructionCost?PROJECT_GENERATE_KNOWLEDGE PROJECT_GENERATE_KNOWLEDGE-ICONPROJECT_GENERATE_KNOWLEDGEJ Generate-ResDomainWarfareCost,3Generate-ResDomainWarfare,1 FilterAge,6@ CityProjectAutoRepeatProductionQueueNoFixedConstructionCost?PROJECT_GENERATE_WARFAREPROJECT_GENERATE_WARFARE-ICONPROJECT_GENERATE_WARFAREHGenerate-ResCityIdeologyCost,4Generate-ResCityIdeology,1 FilterAge,8@ CityProjectAutoRepeatProductionQueueNoFixedConstructionCost?PROJECT_GENERATE_IDEOLOGYPROJECT_GENERATE_IDEOLOGY-ICONPROJECT_GENERATE_IDEOLOGYwGenerate-ResCultureCost,3Generate-ResCulture,1 FilterAge,8FSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-POPCULTUREASourceOverlayTooltip,DomainSpecialization-POPCULTURE-DisplayName@ CityProjectAutoRepeatProductionQueueNoFixedConstructionCost?PROJECT_GENERATE_CULTUREPROJECT_GENERATE_CULTURE-ICONPROJECT_GENERATE_CULTURE)'UNITACTIONS-STANDARD_RESOURCEGENERATOR ResImprovementPoints,0 ResCoin,0ResKnowledge,0 ResCulture,0ResCityProduction,0ResCityFood,0ResCityHousing,0ResCityExpansionPoints,0ResDomainGovernment,0RegionalEfficiency,1.0OutbreakChance,0UpkeepCategory,CITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs? B_CAPITAL B_CAPITAL)'UNITACTIONS-STANDARD_RESOURCEGENERATOR FilterAge,1= Homeland Building CityBuildingRelocateOnPlayerOwnerChange? B_HOMELAND B_HOMELANDwk)'UNITACTIONS-STANDARD_RESOURCEGENERATOR)DefaultSpecialization,B_TOWNSPEC_DEFAULTUpkeepCategory,TOWN+EntityAudioEvent-EntitySelected,SelectTownResCityExpansionPoints,1~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation?B_TOWNB_TOWN)'UNITACTIONS-STANDARD_RESOURCEGENERATOR6(ResCityFaith-[SELF:BuildingReligion],10 FilterAge,1 Building CityBuilding?B_RELIGION_BIRTHPLACEB_RELIGION_BIRTHPLACEO8(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK,EntityPrefab,Improvements/B_TILEIMP_OUTPOST)UseAction-200,UNITACTIONS-OUTPOST_UNPACKInvasionDrawDeck,NEUTRALTOWNNeutralBorderRadius,1TileDefenders-0,UNIT_MILITIATileDefenders-1,UNIT_MILITIATileDefenders-2,UNIT_MILITIATileDefenders-3,UNIT_PALISADEH NeutralTown&GameDataTooltip-StatIntegrationChanceMapTile RoadTarget BlockSettlerCreateLocationPrefabDrawCardWhenInvadedEliminateNearPlayerStartCreateDiscoveryWhenMadeVisibleHasTileDefendersAIAttackTargetAttackableNeutralAssignNeutralNameNeutralConversionTargetAlwaysShowDetailText IsDefended RoadAnchor CanBeSieged?MT_NEUTRAL_TOWNMT_NEUTRAL_TOWNmTR/EntityAudioEvent-EntitySelected,SelectLandmarkLandmarkUnclaimed,1 ResCulture,2 MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural?MT_LANDMARK_DEFAULTMT_LANDMARK_DEFAULTvfResCityProduction,2/EntityAudioEvent-EntitySelected,SelectLandmarkLandmarkUnclaimed,1 ResCulture,2 MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural?MT_LANDMARK_TMMT_LANDMARK_DEFAULTMT_LANDMARK_TM~iResDomainExploration,1/EntityAudioEvent-EntitySelected,SelectLandmarkLandmarkUnclaimed,1 ResCulture,2 MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural?MT_LANDMARK_EVERESTMT_LANDMARK_DEFAULTMT_LANDMARK_EVERESTtbResDomainArts,1/EntityAudioEvent-EntitySelected,SelectLandmarkLandmarkUnclaimed,1 ResCulture,2 MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural?MT_LANDMARK_FUJIMT_LANDMARK_DEFAULTMT_LANDMARK_FUJI}iResDomainExploration,1/EntityAudioEvent-EntitySelected,SelectLandmarkLandmarkUnclaimed,1 ResCulture,2 MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural?MT_LANDMARK_AMAZONMT_LANDMARK_DEFAULTMT_LANDMARK_AMAZONiResDomainExploration,1/EntityAudioEvent-EntitySelected,SelectLandmarkLandmarkUnclaimed,1 ResCulture,2 MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural?MT_LANDMARK_CONGOLESEMT_LANDMARK_DEFAULTMT_LANDMARK_CONGOLESEzfResCityProduction,2/EntityAudioEvent-EntitySelected,SelectLandmarkLandmarkUnclaimed,1 ResCulture,2 MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural?MT_LANDMARK_BORNEOMT_LANDMARK_DEFAULTMT_LANDMARK_BORNEO~hResDomainGovernment,1/EntityAudioEvent-EntitySelected,SelectLandmarkLandmarkUnclaimed,1 ResCulture,2 MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural?MT_LANDMARK_YOSEMITEMT_LANDMARK_DEFAULTMT_LANDMARK_YOSEMITEgResDomainDiplomacy,1/EntityAudioEvent-EntitySelected,SelectLandmarkLandmarkUnclaimed,1 ResCulture,2 MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural?MT_LANDMARK_SUNDARBANSMT_LANDMARK_DEFAULTMT_LANDMARK_SUNDARBANS{gResDomainDiplomacy,1/EntityAudioEvent-EntitySelected,SelectLandmarkLandmarkUnclaimed,1 ResCulture,2 MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural?MT_LANDMARK_SAHARAMT_LANDMARK_DEFAULTMT_LANDMARK_SAHARArbResDomainArts,1/EntityAudioEvent-EntitySelected,SelectLandmarkLandmarkUnclaimed,1 ResCulture,2 MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural?MT_LANDMARK_GCMT_LANDMARK_DEFAULTMT_LANDMARK_GCxbResDomainArts,1/EntityAudioEvent-EntitySelected,SelectLandmarkLandmarkUnclaimed,1 ResCulture,2 MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural?MT_LANDMARK_BOREALISMT_LANDMARK_DEFAULTMT_LANDMARK_BOREALISxhResDomainGovernment,1/EntityAudioEvent-EntitySelected,SelectLandmarkLandmarkUnclaimed,1 ResCulture,2 MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural?MT_LANDMARK_FWMT_LANDMARK_DEFAULTMT_LANDMARK_FWhR ResCulture,1/EntityAudioEvent-EntitySelected,SelectLandmarkLandmarkUnclaimed,1 MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural?MT_LANDMARK_OCEAN-BRMT_LANDMARK_DEFAULTMT_LANDMARK_OCEAN-BRiResDomainEngineering,1/EntityAudioEvent-EntitySelected,SelectLandmarkLandmarkUnclaimed,1 ResCulture,2 MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural?MT_LANDMARK_OCEAN-MOHERMT_LANDMARK_DEFAULTMT_LANDMARK_OCEAN-MOHER1/EntityAudioEvent-EntitySelected,SelectLandmarknMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest?MT_LANDMARK_QUESTMT_LANDMARK_QUEST#1/EntityAudioEvent-EntitySelected,SelectLandmark MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkNaturalLandmarkCityOfGold?MT_LANDMARK_CITYOFGOLDMT_LANDMARK_CITYOFGOLDnTILEACTIONS-STANDARD_WORKL(GoodsProduction-PT_CITYOFGOLD-Chalice,1WorkerSlot-0,WT_Empty AIValue,2.5 CityOfGoldTileMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget?MT_CITYOFGOLDBONUS_TILE_BASEMT_CITYOFGOLDvTILEACTIONS-STANDARD_WORKO+GoodsProduction-PT_CITYOFGOLD-YouthWater,1WorkerSlot-0,WT_Empty AIValue,2.5 CityOfGoldTileMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget?MT_FOUNTAINOFYOUTHBONUS_TILE_BASEMT_FOUNTAINOFYOUTHpTILEACTIONS-STANDARD_WORKQ-GoodsProduction-PT_CITYOFGOLD-HunterTrophy,1WorkerSlot-0,WT_Empty AIValue,2.5 CityOfGoldTileMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget? MT_XIBALBABONUS_TILE_BASE MT_XIBALBA~lTILEACTIONS-STANDARD_WORKK'GoodsProduction-PT_CITYOFGOLD-Sarira,1WorkerSlot-0,WT_Empty AIValue,2.5 CityOfGoldTileMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget? MT_SHAMBHALABONUS_TILE_BASE MT_SHAMBHALAxjTILEACTIONS-STANDARD_WORKM)GoodsProduction-PT_CITYOFGOLD-SongDrum,1WorkerSlot-0,WT_Empty AIValue,2.5 CityOfGoldTileMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget? MT_BEYULBONUS_TILE_BASE MT_BEYULqTILEACTIONS-STANDARD_WORKN*GoodsProduction-PT_CITYOFGOLD-HolyRelic,1WorkerSlot-0,WT_Empty AIValue,2.5 CityOfGoldTileMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget?MT_SEVENCITIESBONUS_TILE_BASEMT_SEVENCITIESqTILEACTIONS-STANDARD_WORKQ-GoodsProduction-PT_CITYOFGOLD-LostArtifact,1WorkerSlot-0,WT_Empty AIValue,2.5 CityOfGoldTileMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget? MT_ATLANTISBONUS_TILE_BASE MT_ATLANTIS{lTILEACTIONS-STANDARD_WORKN*GoodsProduction-PT_CITYOFGOLD-NobleGift,1WorkerSlot-0,WT_Empty AIValue,2.5 CityOfGoldTileMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget? MT_AVALONBONUS_TILE_BASE MT_AVALON|nTILEACTIONS-STANDARD_WORKQ-GoodsProduction-PT_CITYOFGOLD-WeatherStone,1WorkerSlot-0,WT_Empty AIValue,2.5 CityOfGoldTileMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget? MT_BUYANBONUS_TILE_BASE MT_BUYAN{lTILEACTIONS-STANDARD_WORKN*GoodsProduction-PT_CITYOFGOLD-HolyBells,1WorkerSlot-0,WT_Empty AIValue,2.5 CityOfGoldTileMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget? MT_KITEZHBONUS_TILE_BASE MT_KITEZHqVTILEACTIONS-STANDARD_WORK$WorkerSlot-0,WT_Empty AIValue,2.5 ResourceIcon:AlienTechMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget?MT_MOTHERSHIPWRECKAGEBONUS_TILE_BASEMT_MOTHERSHIPWRECKAGEE.e#TILEACTIONS-NEUTRAL_ROGUEAISPAWNERTILEACTIONS-GENERATOR_CHARGE#TILEACTIONS-GENERATOR_SPAWNROGUEAIGeneratorChargePerTurn,1GeneratorCharge,1GeneratorChargeMax,2GeneratorChargeConsumed,2+TileDefenders-0,UNIT_ROBOTSOLDIER_DEFENDERStatAirUnitCapacity,2 MapTileCreateLocationPrefabDestroyWhenInvadedNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefenders?MT_ROGUEAIFACTORYMT_ROGUEAIFACTORY:%(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,800ResCityPowerRequired,4ResDomainDiplomacy,3UpgradeLine-Diplomacy,5RequiredRegionLevel,3CountLimit-Nation,1AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGsDataLinkAction:PLAYER:RelationshipDiplomacyIncome,TECHAGE10_VICTORYTRANSCENDENCE-DIPLOFACILITY_DATALINKACTION_BUFF&TooltipItemizeDiplomaticRelationshipsAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_DIPLOFACILITYCITYBUILDING_BASEB_DIPLOFACILITYh(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,800StatUnrestSuppression,50 ResCoin,20RequiredRegionLevel,2UpgradeLine-Police,5 FilterAge,10AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_SOCIALWORKOFFICECITYBUILDING_BASEB_SOCIALWORKOFFICEu](&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,800ResCityPowerRequired,4ResInnovationPerTurn,5RequiredRegionLevel,8 FilterAge,10AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_INNOVATIONCENTERCITYBUILDING_BASEB_INNOVATIONCENTERt[(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK8 *ConstructionCost-ResImprovementPoints,100.EntityPrefab,Improvements/B_TILEIMP_ALGAEFARMResCityPowerRequired,2ResCityFood,20WorkableResCityFood,10FarmTownBonusValue,1CoastalTownBonusValue,1ExtraWorkerSlots,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-GatherFarmTownBonusCoastalTownBonus Improvement BuildingNeutralAttackTarget?B_TILEIMP_ALGAEFARMIMPROVEMENT_BASEB_TILEIMP_ALGAEFARMK0(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK# *ConstructionCost-ResImprovementPoints,1000EntityPrefab,Improvements/B_TILEIMP_MEGAHOUSINGResCityPowerRequired,2ResCityHousing,50StatUnrest,10WorkableResCityFood,12UpgradeLine-Apartment,5UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousing Improvement BuildingNeutralAttackTarget?B_TILEIMP_MEGAHOUSINGIMPROVEMENT_BASEB_TILEIMP_MEGAHOUSINGF#(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK *ConstructionCost-ResImprovementPoints,1008EntityPrefab,Improvements/B_TILEIMP_MULTICULTURALCENTERResDomainArts,4 ResCulture,2WorkableResDomainArts,2UpgradeLine-CultureCenter,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Civic Improvement BuildingNeutralAttackTarget?B_TILEIMP_MULTICULTURALCENTERIMPROVEMENT_BASEB_TILEIMP_MULTICULTURALCENTER(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKd $ConstructionCost-ResSpecialists,1501EntityPrefab,Improvements/B_TILEIMP_MEGAMONUMENTResDomainGovernment,10ResDomainWarfare,10ResDomainExploration,10ResDomainDiplomacy,10ResDomainEngineering,10ResDomainArts,10WorkableResCulture,10CountLimit-Nation,1UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicAutoDestroyOnConvert Improvement BuildingNeutralAttackTarget?B_TILEIMP_MEGAMONUMENTIMPROVEMENT_BASEB_TILEIMP_MEGAMONUMENT(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKB *ConstructionCost-ResImprovementPoints,1001EntityPrefab,Improvements/B_TILEIMP_NATIONALPARKResDomainExploration,1WorkableResCoin,20FTriggerOnSelfBuild,TECHAGE10_VICTORYTRANSCENDENCE-NATIONALPARK_REWARDCountLimit-Region,1UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain,BuildRequirementAdjacentTag-LandmarkNaturalImprovementCategory-CivicNoDestroyActionAIHint-NationalPark Improvement BuildingNeutralAttackTarget?B_TILEIMP_NATIONALPARKIMPROVEMENT_BASEB_TILEIMP_NATIONALPARKI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND"'ConstructionCost-ResCityProduction,340Upkeep-ResCoin,16StatHealth,50StatHealthMax,50StatCommand,20StatCommandMax,20StatMovement,20StatMovementMax,20StatAttack,15StatDefense,22TriggerOnLocalImprovementBuilt,UNITACTIONS-TILEHARVEST_CANCEL3TriggerOnSelfKilled,UNITACTIONS-UTILITYSHIP_KILLED&TileHarvestTag,ALLPLAYERS-FishHarvest"TileHarvestProductionCode,PT_FISH FilterAge,1AIBuildWeight,1.25*EntityAudioEvent-EntityMove,UnitMove-BoatBUnitMemberPrefab,Entities/Units/Navy/UtilityShip/Unit_UtilityShipStatOrgDamageFactor,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitTrainableUnit TypeLine$RequiredImprovementTag:DocksPresentWaterMovement ShallowWater ShipTestTrackBySpawnRegionDestroyIfSpawnRegionLostShowSpawnRegionInTooltip NavalTargetTagAIBehavior-BT_Harvest NonStacking PreGunpowderCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackSoundFishProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_UTILITYSHIPUnitIcon_FishingShip UNIT_COMBATUtilityBoatPortraitUNIT_UTILITYSHIP StatAttack,0StatDefense,7@UnitMemberPrefab,Entities/Units/Defenses/Palisade/Unit_PalisadeStatHealth,100StatHealthMax,100StatCommand,999StatCommandMax,999StatTargetPriority,500+CombatMod-StatDefense-Target:+TypeRanged,2,CombatMod-StatDefense-Target:+TypeCavalry,2VDoesNotTriggerBloodAgeAttackBegunSoundGateWoodOpenDamageTakenSoundWallDestroyedSoundWallAttackOverSoundGateWoodCloseUnit CombatWallDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefense TypeDefenses CanBeSieged$DefenderTrackStatusFromCombatResultNoFortificationBonusCombatType:CT_LineCombatAttackType:CAT_None?UNIT_PALISADEUNIT_WALL_BASEPalisadePortraitUNIT_PALISADE StatAttack,6StatDefense,7+CombatMod-StatDefense-Target:+TypeRanged,2,CombatMod-StatDefense-Target:+TypeCavalry,2>UnitMemberPrefab,Entities/Units/Defenses/Lookout/Unit_LookoutStatCommand,999StatCommandMax,999StatHealth,50StatHealthMax,508AttackBegunSoundBowProjectileFiredSoundBowUnitDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefense TypeDefenses CanBeSieged$DefenderTrackStatusFromCombatResultNoFortificationBonus CombatTowerCombatType:CT_Line CombatAttackType:CAT_ProjectileDamageTakenSoundWallDestroyedSoundWall? UNIT_LOOKOUTUNIT_TOWER_BASELookoutPortrait UNIT_LOOKOUT(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,100ResCityExpansionPoints,68TriggerOnSelfBuild,TECHAGE3-MONUMENT_ONSELFBUILDTRIGGERUpgradeLine-CapMonument,2 FilterAge,3AIBuildWeight,3.5UpkeepCategory,CAPBUILDING@AIHint-Monument Building CityBuildingCityBuildingConstructed? B_MONUMENTCITYBUILDING_BASE B_MONUMENTZK(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,100ResCityFood,15StatBonusRegionLevel,1UpgradeLine-CapFood,2 FilterAge,3AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_GRANARYCITYBUILDING_BASE B_GRANARYug(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,100ResCityProduction,4StatExportSlotCount,1UpgradeLine-Warehouses,1RequiredRegionLevel,2 FilterAge,3AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_STORESCITYBUILDING_BASE B_STORESG:(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK&ConstructionCost-ResCityProduction,80StatUnrestSuppression,10UpgradeLine-Police,1 FilterAge,3AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_WATCHCITYBUILDING_BASEB_WATCH1$(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKy&ConstructionCost-ResCityProduction,60ResDomainArts,1UpgradeLine-Plaza,1AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_PLAZACITYBUILDING_BASEB_PLAZAhX(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,100ResCitySanitation,5StatBonusRegionLevel,1UpgradeLine-CitySanitation,1 FilterAge,3AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_AQUEDUCTCITYBUILDING_BASE B_AQUEDUCTdU(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,100ResDomainArts,1 ResCoin,5UpgradeLine-Theater,1RequiredRegionLevel,2 FilterAge,3AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_THEATERCITYBUILDING_BASE B_THEATERv(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,150ResDomainWarfare,1 ResCulture,1StatUnrestSuppression,10UpgradeLine-Stadium,1RequiredRegionLevel,3 FilterAge,3AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_COLOSSEUMCITYBUILDING_BASE B_COLOSSEUMYJ(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,110ResKnowledge,1UpgradeLine-Library,1RequiredRegionLevel,3 FilterAge,3AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_LIBRARYCITYBUILDING_BASE B_LIBRARY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK&ConstructionCost-ResCityProduction,70UpgradeLine-Walls,2 FilterAge,30CityBuildingDefenders-0,UNIT_STONEFORTIFICATIONAIBuildWeight,3.5UpkeepCategory,CAPBUILDING_SpartansFortifications CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed? B_STONEWALLSCITYBUILDING_BASE B_STONEWALLS)(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK' 7TriggerOnSelfBuild,TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER&ConstructionCost-ResCityProduction,70ResDomainExploration,1UpgradeLine-Towers,2 FilterAge,3(CityBuildingDefenders-0,UNIT_STONETOWER%CityAction-0,TILEACTIONS-CITY_ATTACKCityAttackStrength,40AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGnSpartansFortifications CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed?B_STONETOWERSCITYBUILDING_BASEB_STONETOWERSaF(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK&ConstructionCost-ResCityProduction,50ResDomainGovernment,2UpgradeLine-CityGov,2 FilterAge,3AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_HISTORICALCAPITAL_3CITYBUILDING_BASEB_HISTORICALCAPITAL_33 (&UNITACTIONS-STANDARD_TOWNBUILDINGWORK) &ConstructionCost-ResCityProduction,86ResDomainGovernment,2ResDomainDiplomacy,1UpgradeLine-CityGov,3 FilterAge,3FSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVKINGDOMASourceOverlayTooltip,DomainSpecialization-GOVKINGDOM-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGvGovernmentCapital CapitalAge3AIHint-SeatOfPowerAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_SEATOFPOWERCITYBUILDING_BASEB_SEATOFPOWER(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKS &ConstructionCost-ResCityProduction,86ResDomainGovernment,3StatUnrestSuppression,4ResCityExpansionPoints,4CountLimit-Nation,1 FilterAge,3NSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVIMPERIALDYNASTYISourceOverlayTooltip,DomainSpecialization-GOVIMPERIALDYNASTY-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGTDataLinkAction:PLAYER:TotalPopulation,GOVIMPERIALDYNASTY-PALACE_DATALINKACTION_BUFFGovernmentCapital CapitalAge3PalaceAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed? B_PALACECITYBUILDING_BASE B_PALACEA+(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,250 ResCulture,1ResCityFood,20CountLimit-Nation,1RequiredRegionLevel,3 FilterAge,33SourceOverlayImageName,UI/Icons/ResInnovation-Icon5SourceOverlayTooltip,Game-Resource-InnovationPerTurnAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGRDataLinkAction:PLAYER:TotalPopulation,TECHAGE3-GARDENSBABYLON_DATALINKACTION_BUFFAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_GARDENSBABYLONCITYBUILDING_BASEB_GARDENSBABYLON%(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKH 'ConstructionCost-ResCityProduction,250 ResCulture,1ResCityProduction,102TriggerOnSelfBuild,TECHAGE3-COLOSSUS_TRIGGER_BUFFCountLimit-Nation,1RequiredRegionLevel,3 FilterAge,33SourceOverlayImageName,UI/Icons/ResInnovation-Icon5SourceOverlayTooltip,Game-Resource-InnovationPerTurnAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGEAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_COLOSSUSRHODECITYBUILDING_BASEB_COLOSSUSRHODEC-(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKd 'ConstructionCost-ResCityProduction,250 ResCulture,1ResDomainExploration,1ResCityProduction,10CountLimit-Nation,1RequiredRegionLevel,3 FilterAge,37TriggerOnSelfBuild,TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER3SourceOverlayImageName,UI/Icons/ResInnovation-Icon5SourceOverlayTooltip,Game-Resource-InnovationPerTurnAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGEAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_LIGHTHOUSEALEXCITYBUILDING_BASEB_LIGHTHOUSEALEX?*(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK)ConstructionCost-ResImprovementPoints,32*EntityPrefab,Improvements/B_TILEIMP_TRASHResCitySanitation,4WorkableResCitySanitation,4UpgradeLine-Trash,1UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationTrashAIHint-Trash1 Improvement BuildingNeutralAttackTarget?B_TILEIMP_TRASHIMPROVEMENT_BASEB_TILEIMP_TRASH%(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,24)EntityPrefab,Improvements/B_TILEIMP_OVEN%WorkableConvertGoods-Flour-2-Bread,2UpgradeLine-Oven,1ImprovementSort,020AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget?B_TILEIMP_OVENIMPROVEMENT_BASEB_TILEIMP_OVENB*(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,16.EntityPrefab,Improvements/B_TILEIMP_APARTMENTResCityHousing,15 StatUnrest,4WorkableResCoin,5UpgradeLine-Apartment,1UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing Improvement BuildingNeutralAttackTarget?B_TILEIMP_QUARTERSIMPROVEMENT_BASEB_TILEIMP_QUARTERSv_(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK> )ConstructionCost-ResImprovementPoints,20,EntityPrefab,Improvements/B_TILEIMP_FURNACE-WorkableConvertGoods-+CanMakeMetal-1-Ingot,1WorkableResDomainEngineering,1UpgradeLine-Furnace,1ImprovementSort,410AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1FurnaceIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-MetalBlastFurnaceFurnaceBuff Improvement BuildingNeutralAttackTarget?B_TILEIMP_FURNACEIMPROVEMENT_BASEB_TILEIMP_FURNACEkR(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK6 )ConstructionCost-ResImprovementPoints,24.EntityPrefab,Improvements/B_TILEIMP_TOOLSMITH%WorkableConvertGoods-Ingot-2-Tools,2WorkableResDomainEngineering,1UpgradeLine-Tools,1ImprovementSort,430AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-MetalRotaryGrindstoneBellows Improvement BuildingNeutralAttackTarget?B_TILEIMP_TOOLSMITHIMPROVEMENT_BASEB_TILEIMP_TOOLSMITHR7(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,240EntityPrefab,Improvements/B_TILEIMP_WEAPONSMITH&WorkableConvertGoods-Ingot-1-Spears,1UpgradeLine-Weapons,1ImprovementSort,420AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Metal DrawPlate WeaponSmith Improvement BuildingNeutralAttackTarget?B_TILEIMP_WEAPONSMITHIMPROVEMENT_BASEB_TILEIMP_WEAPONSMITH~(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK] )ConstructionCost-ResImprovementPoints,26/EntityPrefab,Improvements/B_TILEIMP_PAPERMAKER$WorkableConvertGoods-Logs-1-Paper,1WorkableResDomainDiplomacy,1UpgradeLine-Papermaker,1ImprovementSort,740AIBuildWeight,2$AIWeightAdjustOnImprovementCount,-1UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1WeightUnitByExistingCountIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Woodwork Improvement BuildingNeutralAttackTarget?B_TILEIMP_PAPERMAKERIMPROVEMENT_BASEB_TILEIMP_PAPERMAKERo(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKF )ConstructionCost-ResImprovementPoints,30+EntityPrefab,Improvements/B_TILEIMP_SCRIBE+WorkableConvertGoods-Paper-1-Manuscripts,1UpgradeLine-PrintingPress,1ImprovementSort,750AIBuildWeight,4$AIWeightAdjustOnImprovementCount,-1UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1WeightUnitByExistingCountIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain!ImprovementCategory-ProfessionalScribes Improvement BuildingNeutralAttackTarget?B_TILEIMP_SCRIBEIMPROVEMENT_BASEB_TILEIMP_SCRIBEU=(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK7 )ConstructionCost-ResImprovementPoints,24-EntityPrefab,Improvements/B_TILEIMP_SCULPTOR.WorkableConvertGoods-+CanMakeStone-2-Statue,1WorkableResCulture,1UpgradeLine-Sculptor,1ImprovementSort,820AIBuildWeight,1UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClay Improvement BuildingNeutralAttackTarget?B_TILEIMP_SCULPTORIMPROVEMENT_BASEB_TILEIMP_SCULPTORI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#&ConstructionCost-ResCityProduction,50Upkeep-ResCoin,3RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,20StatCommandMax,20StatMovement,30StatMovementMax,30StatAttack,16StatDefense,16StatOrgDamageFactor,1*CombatMod-StatAttack-Target:+TypeLine,2.5UpgradeLine-Ranged,3 FilterAge,3"LeaderPromotionType,UNIT_LEADER_3LeaderPromotionCost,33z'UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS+UNITACTIONS-TOWNSPEC_CIVILBUNKER_TOWNBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORKv SpecLevel,2*EntityPrefab,Towns/B_TOWNSPEC_CIVILBUNKER(CityBuildingDefenders-0,UNIT_NEOLUDDITEStatAirUnitCapacity,1 %SpecPromote-B_TOWNSPEC_CIVILBUNKER_3 EvaluateActionForPredictedYieldTownSpecialization/AITownSpecializationMatch-CivilBunkerTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor?B_TOWNSPEC_CIVILBUNKER_2B_TOWNSPEC_CIVILBUNKER_BASEB_TOWNSPEC_CIVILBUNKER_2\>z'UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS+UNITACTIONS-TOWNSPEC_CIVILBUNKER_TOWNBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORKv SpecLevel,3*EntityPrefab,Towns/B_TOWNSPEC_CIVILBUNKER(CityBuildingDefenders-0,UNIT_NEOLUDDITEStatAirUnitCapacity,1 %SpecPromote-B_TOWNSPEC_CIVILBUNKER_4 EvaluateActionForPredictedYieldTownSpecialization/AITownSpecializationMatch-CivilBunkerTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor?B_TOWNSPEC_CIVILBUNKER_3B_TOWNSPEC_CIVILBUNKER_BASEB_TOWNSPEC_CIVILBUNKER_3\>z'UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS+UNITACTIONS-TOWNSPEC_CIVILBUNKER_TOWNBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORKv SpecLevel,4*EntityPrefab,Towns/B_TOWNSPEC_CIVILBUNKER(CityBuildingDefenders-0,UNIT_NEOLUDDITEStatAirUnitCapacity,1 %SpecPromote-B_TOWNSPEC_CIVILBUNKER_5 EvaluateActionForPredictedYieldTownSpecialization/AITownSpecializationMatch-CivilBunkerTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor?B_TOWNSPEC_CIVILBUNKER_4B_TOWNSPEC_CIVILBUNKER_BASEB_TOWNSPEC_CIVILBUNKER_4E'z'UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS+UNITACTIONS-TOWNSPEC_CIVILBUNKER_TOWNBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORKv SpecLevel,5*EntityPrefab,Towns/B_TOWNSPEC_CIVILBUNKER(CityBuildingDefenders-0,UNIT_NEOLUDDITEStatAirUnitCapacity,1 LevelFiveTown EvaluateActionForPredictedYieldTownSpecialization/AITownSpecializationMatch-CivilBunkerTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor?B_TOWNSPEC_CIVILBUNKER_5B_TOWNSPEC_CIVILBUNKER_BASEB_TOWNSPEC_CIVILBUNKER_5(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK] $ConstructionCost-ResSpecialists,120+EntityPrefab,Improvements/B_TILEIMP_AICOREResCityPowerRequired,2ResCityInformation,8WorkableResCityPowerRequired,2WorkableResKnowledge,2StatAlignmentDecayValue,-6CivilBunkerTownBonusValue,1UpgradeLine-Lab,6UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-ComputingHasAlignmentDecayAiCoreAIHint-AiCoreCivilBunkerTownBonus Improvement BuildingNeutralAttackTarget?B_TILEIMP_AICOREIMPROVEMENT_BASEB_TILEIMP_AICOREI'(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK $ConstructionCost-ResSpecialists,1007EntityPrefab,Improvements/B_TILEIMP_BRAINCHIPEDUCATIONResCityEducation,20WorkableResCityEducation,20UpgradeLine-PublicSchool,4UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget?B_TILEIMP_BRAINCHIPEDUCATIONIMPROVEMENT_BASEB_TILEIMP_BRAINCHIPEDUCATION(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKV #ConstructionCost-ResSpecialists,80/EntityPrefab,Improvements/B_TILEIMP_TECHBUNKERResCityPowerRequired,2/WorkableConvertGoods-Computers-2-AIDisruptor,2StatAlignmentDecayValue,-6ImprovementSort,540CivilBunkerTownBonusValue,1AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-ComputingHasAlignmentDecayCivilBunkerTownBonusModernization Improvement BuildingNeutralAttackTarget?B_TILEIMP_TECHBUNKERIMPROVEMENT_BASEB_TILEIMP_TECHBUNKERR8(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK" #ConstructionCost-ResSpecialists,80/EntityPrefab,Improvements/B_TILEIMP_CRYPTOMINEResCityPowerRequired,62WorkableConvertGoods-Computers-2-CryptoCurrency,2ImprovementSort,550AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-ComputingModernization Improvement BuildingNeutralAttackTarget?B_TILEIMP_CRYPTOMINEIMPROVEMENT_BASEB_TILEIMP_CRYPTOMINEdG(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK@ $ConstructionCost-ResSpecialists,1002EntityPrefab,Improvements/B_TILEIMP_BRAINCOMPUTERResCityPowerRequired,2ResSpecialists,4WorkableResSpecialists,4WorkableResKnowledge,2ExtraWorkerSlots,2UpgradeLine-LiterarySalon,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Civic Improvement BuildingNeutralAttackTarget?B_TILEIMP_BRAINCOMPUTERIMPROVEMENT_BASEB_TILEIMP_BRAINCOMPUTER(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK$ConstructionCost-ResSpecialists,100-EntityPrefab,Improvements/B_TILEIMP_AIBEACONUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 OutpostImprovementStandardOutpostImprovementCastleOutpostImprovement BuildRequirementTag-OpenTerrainImprovementCategory-SpecialAiCore Improvement BuildingNeutralAttackTarget?B_TILEIMP_AIBEACONIMPROVEMENT_BASEB_TILEIMP_AIBEACONhUNITACTIONS-ROGUEAI_RAZEAICORE#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDP#'ConstructionCost-ResCityProduction,400Upkeep-ResCoin,16RevealRadius,2StatHealth,100StatHealthMax,100StatCommand,80StatCommandMax,80StatMovement,40StatMovementMax,40StatAttack,110StatDefense,100+CombatMod-StatAttack-Target:+TypeArmor,2.0-CombatMod-StatAttack-Target:+TypeCavalry,2.0JUnitMemberPrefab,Entities/Units/Enemy_Army/RobotSoldier/Unit_RobotSoldier3SourceOverlayImageName,UI/Icons/ResInnovation-Icon5SourceOverlayTooltip,Game-Resource-InnovationPerTurnNeutralSubtype,5StatUnrestSuppression,2StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootTrainableUnit TypeLineTypeProjectileRogueAINeutralCannotWanderNeutralCannotRaidNeutralSpecialSeekTag:AiCoreNeutralSeekCanFindBuildingsCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundBigLaserProjectileFiredSoundBigLaserDamageTakenSoundMetalRobotRoutedSoundRobotMemberDeadSoundRobot Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_ROBOTSOLDIERUnitIcon_Metalhead UNIT_COMBATRobotSoldierPortraitUNIT_ROBOTSOLDIER, hUNITACTIONS-ROGUEAI_RAZEAICORE#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDP#'ConstructionCost-ResCityProduction,400Upkeep-ResCoin,16RevealRadius,2StatHealth,100StatHealthMax,100StatCommand,80StatCommandMax,80StatMovement,40StatMovementMax,40StatAttack,110StatDefense,100+CombatMod-StatAttack-Target:+TypeArmor,2.0-CombatMod-StatAttack-Target:+TypeCavalry,2.0JUnitMemberPrefab,Entities/Units/Enemy_Army/RobotSoldier/Unit_RobotSoldier3SourceOverlayImageName,UI/Icons/ResInnovation-Icon5SourceOverlayTooltip,Game-Resource-InnovationPerTurnNeutralSubtype,5StatUnrestSuppression,2StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootDestroyAtEndOfCombat$DefenderTrackStatusFromCombatResultTrainableUnit TypeLineTypeProjectileRogueAINeutralCannotWanderNeutralCannotRaidNeutralSpecialSeekTag:AiCoreNeutralSeekCanFindBuildingsCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundBigLaserProjectileFiredSoundBigLaserDamageTakenSoundMetalRobotRoutedSoundRobotMemberDeadSoundRobot Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_ROBOTSOLDIER_DEFENDERUnitIcon_MetalheadUNIT_ROBOTSOLDIERRobotSoldierPortraitUNIT_ROBOTSOLDIER_DEFENDERI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND!'ConstructionCost-ResCityProduction,400RevealRadius,2StatCommand,80StatCommandMax,80StatHealth,50StatHealthMax,50StatMovement,70StatMovementMax,70StatAttack,92StatDefense,26StatUnrestSuppression,0UpgradeLine-Antiship,5"CombatMod-StatDefense-Alone:0,3.0%UpgradeResource,ResDomainExplorationUseAction-51,NONEUseAction-52,NONE*EntityAudioEvent-EntityMove,UnitMove-BoatNUnitMemberPrefab,Entities/Units/Enemy_Navy/RobotSubmarine/Unit_RobotSubmarineNeutralSubtype,5StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitRogueAIWaterMovement NavalTargetCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundSubAttackSoundSubProjectileFiredSoundSubDamageTakenSoundMetalBoatRoutedSoundBoatDestroyedSoundSubs Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_ROBOTSUBMARINEUnitIcon_Metalhead UNIT_COMBATRobotSubmarinePortraitUNIT_ROBOTSUBMARINE.I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND!'ConstructionCost-ResCityProduction,400StatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,0StatMovementMax,0StatAttack,206StatDefense,135.CombatMod-StatAttack-Target:+TypeDefenses,2.5-CombatMod-StatAttack-Target:+NavalTarget,2.5StatAirInterceptRange,0StatAirAttackRange,8NeutralSubtype,50EntityAudioEvent-EntityMove,UnitMove-JetFighterStatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitRogueAIActInBombingRoundAirDefenseTargetAirInterceptionTargetAirTargetingOnlyArmyGroupIgnoreUnitCanAttackNavalTargetsAirUnit AirBomberNoRiverCrossingPenaltyCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundAirBomberAttackSoundAirBomberProjectileFiredSoundAirBomberDamageTakenSoundMetalRobotDestroyedSoundMachine Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_ROBOTDRONEUnitIcon_Metalhead UNIT_COMBATRobotDronePortraitUNIT_ROBOTDRONEVAI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND:$'ConstructionCost-ResCityProduction,285Upkeep-ResCoin,16RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,30StatCommandMax,30StatMovement,40StatMovementMax,40StatAttack,33StatDefense,47+CombatMod-StatAttack-Target:+TypeArmor,2.0-CombatMod-StatAttack-Target:+TypeCavalry,2.0)CombatMod-StatAttack-Target:+RogueAI,2.5 FilterAge,10#LeaderPromotionType,UNIT_LEADER_10LeaderPromotionCost,140StatTargetPriority,200@UnitMemberPrefab,Entities/Units/Army/NeoLuddite/Unit_NeoLudditeStatUnrestSuppression,2StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootETrainableUnit TypeLineCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier AIHint-GuardAIHint-NeoLuddite Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_NEOLUDDITEUnitIcon_Pitchfork UNIT_COMBATNeoLudditePortraitUNIT_NEOLUDDITEI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDN%'ConstructionCost-ResCityProduction,450Upkeep-ResCoin,16RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,40StatMovementMax,40StatAttack,44StatDefense,63+CombatMod-StatAttack-Target:+TypeArmor,2.0-CombatMod-StatAttack-Target:+TypeCavalry,2.0)CombatMod-StatAttack-Target:+RogueAI,2.0 FilterAge,10UpgradeLine-Infantry,11StatTargetPriority,200#LeaderPromotionType,UNIT_LEADER_10LeaderPromotionCost,123 'ConstructionCost-ResCityProduction,330StatUnrestSuppression,6ResDomainGovernment,3ResDomainWarfare,1UpgradeLine-CityGov,5 FilterAge,5ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVEMPIRE@SourceOverlayTooltip,DomainSpecialization-GOVEMPIRE-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGyGovernmentCapital CapitalAge5AIHint-EmporersPalaceAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_EMPERORSPALACECITYBUILDING_BASEB_EMPERORSPALACEm(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK) 'ConstructionCost-ResCityProduction,300StatUnrestSuppression,6 FilterAge,5RequiredRegionLevel,4CountLimit-Nation,1ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVEMPIRE@SourceOverlayTooltip,DomainSpecialization-GOVEMPIRE-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGWDataLinkAction:PLAYER:GovernorBuffEffect,GOVEMPIRE-GOVERNORSOFFICE_DATALINKACTION_BUFF CapitalAge5AIHint-GovernorsOfficeAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_GOVERNORSOFFICECITYBUILDING_BASEB_GOVERNORSOFFICE7((&UNITACTIONS-STANDARD_TOWNBUILDINGWORKV 'ConstructionCost-ResCityProduction,3001TriggerOnSelfBuild,TECHAGE5-SISTINE_ARTWORK_BUFFResDomainArts,1!ResCityFaith-{PlayerReligion},20CountLimit-Nation,1RequiredRegionLevel,3 FilterAge,53SourceOverlayImageName,UI/Icons/ResInnovation-Icon5SourceOverlayTooltip,Game-Resource-InnovationPerTurnAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGURequireReligionAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed? B_SISTINECITYBUILDING_BASE B_SISTINEjY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK}'ConstructionCost-ResCityProduction,300 ResCulture,1ResDomainEngineering,1ResDomainWarfare,1FortificationBonus,1.2'CityBuildingDefenders-0,UNIT_GREATWALLCountLimit-Nation,1RequiredRegionLevel,3 FilterAge,53SourceOverlayImageName,UI/Icons/ResInnovation-Icon5SourceOverlayTooltip,Game-Resource-InnovationPerTurnUpgradeLine-Walls,4AIBuildWeight,3.5UpkeepCategory,CAPBUILDING] CanBeSieged AIHint-WallAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed? B_GREATWALLCITYBUILDING_BASE B_GREATWALLW>(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK' )ConstructionCost-ResImprovementPoints,36.EntityPrefab,Improvements/B_TILEIMP_CLAYPIT_2.WorkableGoodsSpecial-TileProduction-PT_CLAY,2MineTownBonusValue,1UpgradeLine-Claypit,2ImprovementSort,301UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-Gather Improvement BuildingNeutralAttackTarget?B_TILEIMP_CLAYPIT_2IMPROVEMENT_BASEB_TILEIMP_CLAYPIT_2aG(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK6 )ConstructionCost-ResImprovementPoints,36/EntityPrefab,Improvements/B_TILEIMP_BRICKWORKS%WorkableConvertGoods-Clay-3-Bricks,3WorkableResDomainEngineering,2UpgradeLine-Kiln,2ImprovementSort,311AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClay Ceramics Improvement BuildingNeutralAttackTarget?B_TILEIMP_BRICKWORKSIMPROVEMENT_BASEB_TILEIMP_BRICKWORKSM5(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK# )ConstructionCost-ResImprovementPoints,36-EntityPrefab,Improvements/B_TILEIMP_DEEPMINE.WorkableGoodsSpecial-TileProduction-PT_MINE,2MineTownBonusValue,1UpgradeLine-Mine,2ImprovementSort,401UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-Gather Improvement BuildingNeutralAttackTarget?B_TILEIMP_DEEPMINEIMPROVEMENT_BASEB_TILEIMP_DEEPMINEmQ(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKC )ConstructionCost-ResImprovementPoints,401EntityPrefab,Improvements/B_TILEIMP_BLASTFURNACE-WorkableConvertGoods-+CanMakeMetal-2-Ingot,2WorkableResDomainEngineering,2UpgradeLine-Furnace,2ImprovementSort,411AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1FurnaceIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Metal Improvement BuildingNeutralAttackTarget?B_TILEIMP_BLASTFURNACEIMPROVEMENT_BASEB_TILEIMP_BLASTFURNACEQ:(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK6 )ConstructionCost-ResImprovementPoints,36,EntityPrefab,Improvements/B_TILEIMP_SAWMILL%WorkableConvertGoods-Logs-4-Lumber,4WorkableResDomainEngineering,1UpgradeLine-Sawmill,2ImprovementSort,711AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 BuildRequirementTag-OpenTerrainIgnoreTerrainWorkerCodeImprovementCategory-Woodwork Improvement BuildingNeutralAttackTarget?B_TILEIMP_SAWMILLIMPROVEMENT_BASEB_TILEIMP_SAWMILL`E(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK> )ConstructionCost-ResImprovementPoints,360EntityPrefab,Improvements/B_TILEIMP_TEXTILEMILL0WorkableConvertGoods-+CanMakeCloth-2-Textiles,2WorkableResDomainArts,1UpgradeLine-Textile,2ImprovementSort,131AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Textile Improvement BuildingNeutralAttackTarget?B_TILEIMP_TEXTILEMILLIMPROVEMENT_BASEB_TILEIMP_TEXTILEMILLW>(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK8 )ConstructionCost-ResImprovementPoints,36.EntityPrefab,Improvements/B_TILEIMP_PAPERMILL$WorkableConvertGoods-Logs-2-Paper,2WorkableResDomainDiplomacy,2UpgradeLine-Papermaker,2ImprovementSort,741AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Woodwork Improvement BuildingNeutralAttackTarget?B_TILEIMP_PAPERMILLIMPROVEMENT_BASEB_TILEIMP_PAPERMILLV9(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK# )ConstructionCost-ResImprovementPoints,362EntityPrefab,Improvements/B_TILEIMP_PRINTINGPRESS%WorkableConvertGoods-Paper-1-Books,1UpgradeLine-PrintingPress,2ImprovementSort,751AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain!ImprovementCategory-ProfessionalScribes Improvement BuildingNeutralAttackTarget?B_TILEIMP_PRINTINGPRESSIMPROVEMENT_BASEB_TILEIMP_PRINTINGPRESS(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,36+EntityPrefab,Improvements/B_TILEIMP_HARBOR ResCoin,2WorkableResCoin,3WorkableResDomainExploration,1CoastalTownBonusValue,1UpgradeLine-Docks,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1,IgnoreTerrainWorkerCode DocksPresentHarborPresentSetSpawnCoordFirstBuildSetSpawnCoordBuildRequirementTag-DeepWater!BuildRequirementTag-ShallowWater-BuildRequirementMovementTypeAdjacent-MT_LandCoastalTownBonusImprovementCategory-Gather FaceShoreDocks Improvement BuildingNeutralAttackTarget?B_TILEIMP_HARBORIMPROVEMENT_BASEB_TILEIMP_HARBOR5 (&UNITACTIONS-STANDARD_TOWNBUILDINGWORK)ConstructionCost-ResImprovementPoints,22*EntityPrefab,Improvements/B_TILEIMP_HOUSEResCityHousing,12WorkableResCoin,5UpgradeLine-Housing,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTarget?B_TILEIMP_HOUSEIMPROVEMENT_BASEB_TILEIMP_HOUSE((&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,36.EntityPrefab,Improvements/B_TILEIMP_WORKHOUSEResCityHousing,30 StatUnrest,6WorkableResCoin,10UpgradeLine-Apartment,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousing Improvement BuildingNeutralAttackTarget?B_TILEIMP_WORKHOUSEIMPROVEMENT_BASEB_TILEIMP_WORKHOUSE (&UNITACTIONS-STANDARD_TOWNBUILDINGWORK)ConstructionCost-ResImprovementPoints,36.EntityPrefab,Improvements/B_TILEIMP_TRASHHEAPResCitySanitation,8WorkableResCitySanitation,8UpgradeLine-Trash,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTarget?B_TILEIMP_TRASHHEAPIMPROVEMENT_BASEB_TILEIMP_TRASHHEAPI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND)'ConstructionCost-ResCityProduction,150Upkeep-ResCoin,7RevealRadius,3StatHealth,50StatHealthMax,50StatCommand,20StatCommandMax,20StatMovement,40StatMovementMax,40StatAttack,23StatDefense,31-CombatMod-StatDefense-Target:+TypeRanged,2.0StatTargetPriority,150 StatExpeditionChanceNatural,0.5 FilterAge,5UseAction-50,NONE+UseAction-100,UNITACTIONS-SCOUT_RETURNHOME)UseAction-101,UNITACTIONS-SCOUT_SELFHEAL.UseAction-102,UNITACTIONS-SCOUT_CLAIMLANDMARK.UseAction-103,UNITACTIONS-EXPLORER_EXPEDITION*EntityAudioEvent-EntityMove,UnitMove-FootUpgradeLine-Scout,2%UpgradeResource,ResDomainExploration"LeaderPromotionType,UNIT_LEADER_5LeaderPromotionCost,54AIBuildWeight,1.5AIBuildWeightPerUnit,-0.85(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,300ResCityProduction,2ResDomainWarfare,1 FilterAge,5AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_WARFAREENGINEERCITYBUILDING_BASEB_WARFAREENGINEER(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,300ResDomainArts,2 ResCulture,1BTriggerOnSelfBuild,TECHAGE5_DISCOVERY-BAROQUEMUSIC_ONBUILDTRIGGERRequiredRegionLevel,2UpgradeLine-ArtHouse,2 FilterAge,5AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_BAROQUEMUSICCITYBUILDING_BASEB_BAROQUEMUSIC`L(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,300ResDomainDiplomacy,1ResDomainGovernment,1 ResCulture,1 FilterAge,5AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_CANTONOFFICECITYBUILDING_BASEB_CANTONOFFICEfR(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,300StatUnrestSuppression,8ResCityLuxury,8 FilterAge,5RequiredRegionLevel,4AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_COURTPAINTERCITYBUILDING_BASEB_COURTPAINTERjK(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK> )ConstructionCost-ResImprovementPoints,244EntityPrefab,Improvements/B_TILEIMP_BAROQUESCULPTOR.WorkableConvertGoods-+CanMakeStone-2-Statue,2WorkableResCulture,1UpgradeLine-Sculptor,2ImprovementSort,821AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClay Improvement BuildingNeutralAttackTarget?B_TILEIMP_BAROQUESCULPTORIMPROVEMENT_BASEB_TILEIMP_BAROQUESCULPTORpP(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,365EntityPrefab,Improvements/B_TILEIMP_CULTURALDISTRICTWorkableResDomainArts,2WorkableResCulture,1UpgradeLine-CultureCenter,1UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1#BuildRequirementTag-CityOfGoldTileIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-GatherAIHint-CulturalDistrict Improvement BuildingNeutralAttackTarget?B_TILEIMP_CULTURALDISTRICTIMPROVEMENT_BASEB_TILEIMP_CULTURALDISTRICTK5(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK)ConstructionCost-ResImprovementPoints,28+EntityPrefab,Improvements/B_TILEIMP_MUSEUM4WorkableGoodsSpecial-TileProduction-PT_CITYOFGOLD,1AIBuildWeight,1.2ImprovementSort,900UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1#BuildRequirementTag-CityOfGoldTile EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeImprovementCategory-Gather Improvement BuildingNeutralAttackTarget?B_TILEIMP_MUSEUMIMPROVEMENT_BASEB_TILEIMP_MUSEUM I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND*'ConstructionCost-ResCityProduction,175Upkeep-ResCoin,7RevealRadius,3StatHealth,50StatHealthMax,50StatCommand,20StatCommandMax,20StatMovement,40StatMovementMax,40StatAttack,23StatDefense,30-CombatMod-StatDefense-Target:+TypeRanged,2.0StatTargetPriority,150#StatExpeditionChanceCityOfGold,0.5 StatExpeditionChanceNatural,0.5 FilterAge,5UseAction-50,NONE+UseAction-100,UNITACTIONS-SCOUT_RETURNHOME)UseAction-101,UNITACTIONS-SCOUT_SELFHEAL.UseAction-102,UNITACTIONS-SCOUT_CLAIMLANDMARK.UseAction-103,UNITACTIONS-EXPLORER_EXPEDITION+EntityAudioEvent-EntityMove,UnitMove-HorseUpgradeLine-Scout,3%UpgradeResource,ResDomainExploration"LeaderPromotionType,UNIT_LEADER_5LeaderPromotionCost,54AIBuildWeight,1.5AIBuildWeightPerUnit,-0.85DUnitMemberPrefab,Entities/Units/Army/Conquistador/Unit_ConquistadorStatUnrestSuppression,2StatOrgDamageFactor,1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit0CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_CONQUISTADORUnitIcon_Spyglass UNIT_COMBATConquistadorPortraitUNIT_CONQUISTADORsI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND!'ConstructionCost-ResCityProduction,125Upkeep-ResCoin,7RevealRadius,2StatUnrestSuppression,0'StatUnrestGenerationInEnemyTerritory,0 FilterAge,5UseAction-50,NONE0UseAction-100,UNITACTIONS-ORNITHOPTER_SPAWNBIRDAIBuildWeight,1.5AIBuildWeightPerUnit,-0.85RUnitMemberPrefab,Entities/Units/Army/OrnithopterEngineer/Unit_OrnithopterEngineerObsoleteAge,7StatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1RazeValueMultiplier,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot TrainableUnit$RequiredBuildingTag:WorkshopPresent NonCombatantExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_ExploreAIHint-OrnithopterEngineer Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_ORNITHOPTERENGINEERUnitIcon_Orinthopter UNIT_COMBATOrnithopterPortraitUNIT_ORNITHOPTERENGINEER}'%UNITACTIONS-ORNITHOPTER_SELFDESTRUCTI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND)RevealRadius,2AIBuildWeight,0StatMovement,60StatMovementMax,60UseAction-50,NONEJUnitMemberPrefab,Entities/Units/NonBuildable/Ornithopter/Unit_OrnithopterStatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10 StatAttack,5StatDefense,5StatOrgDamageFactor,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,0'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Footc NonCombatantTagAIBehavior-BT_Explore CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_ORNITHOPTERBIRDUnitIcon_Orinthopter UNIT_BASEOrnithopterBirdPortraitUNIT_ORNITHOPTERBIRDN9&$UNITACTIONS-STANDARD_RECOVERCOMMAND#'ConstructionCost-ResCityProduction,175Upkeep-ResCoin,7RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,50StatCommandMax,50StatMovement,30StatMovementMax,30StatAttack,34StatDefense,25StatOrgDamageFactor,2.0StatTargetPriority,150,CombatMod-StatAttack-Target:+TypeRanged,2.0 FilterAge,5+UseAction-100,UNITACTIONS-MACHINA_SELFHEALUpgradeLine-Shock,5ObsoleteAge,7+EntityAudioEvent-EntityMove,UnitMove-Horse@UnitMemberPrefab,Entities/Units/Army/MechKnight/Unit_MechknightStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitTrainableUnit$RequiredBuildingTag:WorkshopPresent TypeArmor TypeMobileKnightCombatTargetingLowestHealth AutomataCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundMechCavalryAttackSoundLineSwordDamageTakenSoundMetalRobotRoutedSoundMechHorseMemberDeadSoundMechCavalryAIHint-ArmyUnitAIHint-MechanicalKnight Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_MECHKNIGHTUnitIcon_MechanicalHorseUNIT_COMBAT_NOHEALMechanicalKnightPortraitUNIT_MECHKNIGHT2&$UNITACTIONS-STANDARD_RECOVERCOMMAND"'ConstructionCost-ResCityProduction,150Upkeep-ResCoin,7StatHealth,50StatHealthMax,50StatCommand,50StatCommandMax,50StatMovement,30StatMovementMax,30StatAttack,30StatDefense,17.CombatMod-StatAttack-Target:+TypeDefenses,2.0UpgradeLine-Artillery,3 FilterAge,5+UseAction-100,UNITACTIONS-MACHINA_SELFHEAL*EntityAudioEvent-EntityMove,UnitMove-CartFUnitMemberPrefab,Entities/Units/Army/GiantCrossbow/Unit_GiantCrossbowStatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnityTrainableUnit$RequiredBuildingTag:WorkshopPresent TypeSiegeCannon AutomataCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundBallistaAttackSoundLineMetalProjectileFiredSoundCrossbowDamageTakenSoundMachineRoutedSoundMachineDestroyedSoundMachineAIHint-ArmyUnitAIHint-GiantCrossbow Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_GIANTCROSSBOWUnitIcon_SiegeEngineUNIT_COMBAT_NOHEALGiantCrossbowPortraitUNIT_GIANTCROSSBOWI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND"'ConstructionCost-ResCityProduction,150Upkeep-ResCoin,7RevealRadius,3StatCommand,20StatCommandMax,20StatHealth,50StatHealthMax,50StatMovement,50StatMovementMax,50StatAttack,23StatDefense,33StatUnrestSuppression,0UpgradeLine-Warship,4%UpgradeResource,ResDomainExplorationStatTargetPriority,200UseAction-51,NONEUseAction-52,NONE4UseAction-100,UNITACTIONS-CARAVEL_SPAWNCONQUISTADOR FilterAge,5*EntityAudioEvent-EntityMove,UnitMove-BoatAIBuildWeight,1.5AIBuildWeightPerUnit,-0.85:UnitMemberPrefab,Entities/Units/Navy/Caravel/Unit_CaravelStatOrgDamageFactor,1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitzTrainableUnit%RequiredImprovementTag:HarborPresent TypeReconWaterMovement NavalTargetDiscoveryNavalCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundCannonAttackSoundCannonProjectileFiredSoundCannonDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoatsAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_CARAVELUnitIcon_AncientShip1 UNIT_COMBATCaravelPortrait UNIT_CARAVELI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND"'ConstructionCost-ResCityProduction,150Upkeep-ResCoin,7RevealRadius,1StatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,50StatMovementMax,50StatAttack,29StatDefense,33StatUnrestSuppression,0UseAction-51,NONEUseAction-52,NONE FilterAge,5*EntityAudioEvent-EntityMove,UnitMove-BoatUpgradeLine-Antiship,1StatTargetPriority,100ObsoleteAge,7%UpgradeResource,ResDomainExplorationDUnitMemberPrefab,Entities/Units/Navy/ScorpionBoat/Unit_ScorpionBoatStatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitTrainableUnit%RequiredImprovementTag:HarborPresent TypeReconWaterMovement NavalTargetDiscoveryNavalCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundEngineBoatAttackOverSoundEngineBoatAttackSoundLineShipRamMetalDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoatsAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_SCORPIONBOATUnitIcon_AncientShip1 UNIT_COMBATScorpionBoatPortraitUNIT_SCORPIONBOAT|(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,750ResCityPowerRequired,2ResKnowledge,4ResCityEducation,6ResDomainExploration,1 FilterAge,9RequiredRegionLevel,3AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_BIORESEARCHLABCITYBUILDING_BASEB_BIORESEARCHLAB(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,750ResCityPowerRequired,2ResCityHousing,10ResCityInformation,10(RegionalEfficiencyResCityProduction,1.2RequiredRegionLevel,4 FilterAge,9AIBuildWeight,3.5UpkeepCategory,CAPBUILDING8Housing Building CityBuildingCityBuildingConstructed?B_MIXEDZONEHOUSINGCITYBUILDING_BASEB_MIXEDZONEHOUSING}(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,750ResCityPowerRequired,1StatUnrestSuppression,30 ResCoin,20UpgradeLine-Police,4RequiredRegionLevel,2 FilterAge,9AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_COMMUNITYCENTERCITYBUILDING_BASEB_COMMUNITYCENTERzb(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,750ResDomainArts,3 ResCulture,3RequiredRegionLevel,2UpgradeLine-ArtHouse,4 FilterAge,9AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_PEACEANDLOVECOOPCITYBUILDING_BASEB_PEACEANDLOVECOOP\Q(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,750ResInnovationPerTurn,1StatUnrestSuppression,20RequiredRegionLevel,4 FilterAge,9AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_EPACITYBUILDING_BASEB_EPAz'UNITACTIONS-TOWNSPEC_ECOLOGY_TOWNBONUS+UNITACTIONS-TOWNSPEC_ECOLOGY_MAXBONUSCHECK&UNITACTIONS-STANDARD_TOWNBUILDINGWORKJ&EntityPrefab,Towns/B_TOWNSPEC_ECOLOGY SpecLevel,1StatAirUnitCapacity,1 EvaluateActionForPredictedYieldTownSpecialization EcologyTown TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor?B_TOWNSPEC_ECOLOGYBASETOWNSPEC_BASEB_TOWNSPEC_ECOLOGYBASEz'UNITACTIONS-TOWNSPEC_ECOLOGY_TOWNBONUS+UNITACTIONS-TOWNSPEC_ECOLOGY_MAXBONUSCHECK&UNITACTIONS-STANDARD_TOWNBUILDINGWORKJ SpecLevel,1&EntityPrefab,Towns/B_TOWNSPEC_ECOLOGYStatAirUnitCapacity,1 !SpecPromote-B_TOWNSPEC_ECOLOGY_2 EvaluateActionForPredictedYieldTownSpecialization EcologyTown TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor?B_TOWNSPEC_ECOLOGYB_TOWNSPEC_ECOLOGYBASEB_TOWNSPEC_ECOLOGYz'UNITACTIONS-TOWNSPEC_ECOLOGY_TOWNBONUS+UNITACTIONS-TOWNSPEC_ECOLOGY_MAXBONUSCHECK&UNITACTIONS-STANDARD_TOWNBUILDINGWORKJ SpecLevel,2&EntityPrefab,Towns/B_TOWNSPEC_ECOLOGYStatAirUnitCapacity,1 !SpecPromote-B_TOWNSPEC_ECOLOGY_3 EvaluateActionForPredictedYieldTownSpecialization EcologyTown TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor?B_TOWNSPEC_ECOLOGY_2B_TOWNSPEC_ECOLOGYBASEB_TOWNSPEC_ECOLOGY_2z'UNITACTIONS-TOWNSPEC_ECOLOGY_TOWNBONUS+UNITACTIONS-TOWNSPEC_ECOLOGY_MAXBONUSCHECK&UNITACTIONS-STANDARD_TOWNBUILDINGWORKJ SpecLevel,3&EntityPrefab,Towns/B_TOWNSPEC_ECOLOGYStatAirUnitCapacity,1 !SpecPromote-B_TOWNSPEC_ECOLOGY_4 EvaluateActionForPredictedYieldTownSpecialization EcologyTown TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor?B_TOWNSPEC_ECOLOGY_3B_TOWNSPEC_ECOLOGYBASEB_TOWNSPEC_ECOLOGY_3z'UNITACTIONS-TOWNSPEC_ECOLOGY_TOWNBONUS+UNITACTIONS-TOWNSPEC_ECOLOGY_MAXBONUSCHECK&UNITACTIONS-STANDARD_TOWNBUILDINGWORKJ SpecLevel,4&EntityPrefab,Towns/B_TOWNSPEC_ECOLOGYStatAirUnitCapacity,1 !SpecPromote-B_TOWNSPEC_ECOLOGY_5 EvaluateActionForPredictedYieldTownSpecialization EcologyTown TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor?B_TOWNSPEC_ECOLOGY_4B_TOWNSPEC_ECOLOGYBASEB_TOWNSPEC_ECOLOGY_4z'UNITACTIONS-TOWNSPEC_ECOLOGY_TOWNBONUS+UNITACTIONS-TOWNSPEC_ECOLOGY_MAXBONUSCHECK&UNITACTIONS-STANDARD_TOWNBUILDINGWORKJ SpecLevel,5&EntityPrefab,Towns/B_TOWNSPEC_ECOLOGYStatAirUnitCapacity,1 LevelFiveTown EvaluateActionForPredictedYieldTownSpecialization EcologyTown TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor?B_TOWNSPEC_ECOLOGY_5B_TOWNSPEC_ECOLOGYBASEB_TOWNSPEC_ECOLOGY_5_?(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK- )ConstructionCost-ResImprovementPoints,905EntityPrefab,Improvements/B_TILEIMP_COMMUNITYHOUSINGResCityPowerRequired,1ResCityHousing,45StatUnrestSuppression,8WorkableResCoin,12UpgradeLine-Apartment,4UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousing Improvement BuildingNeutralAttackTarget?B_TILEIMP_COMMUNITYHOUSINGIMPROVEMENT_BASEB_TILEIMP_COMMUNITYHOUSING{N&UNITACTIONS-TIDALPOWER_DEEPWATERBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORK#ConstructionCost-ResSpecialists,90/EntityPrefab,Improvements/B_TILEIMP_TIDALPOWERWorkableResCityPower,5ResCityPower,10CoastalTownBonusValue,1UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCodeCoastalTownBonusBuildRequirementTag-DeepWater!BuildRequirementTag-ShallowWater-BuildRequirementMovementTypeAdjacent-MT_LandImprovementCategory-Power Improvement BuildingNeutralAttackTarget?B_TILEIMP_TIDALPOWERIMPROVEMENT_BASEB_TILEIMP_TIDALPOWERJ"UNITACTIONS-GEOTHERMAL_POWERBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORK#ConstructionCost-ResSpecialists,90/EntityPrefab,Improvements/B_TILEIMP_GEOTHERMALWorkableResCityPower,5ResCityPower,10UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1~IgnoreTerrainWorkerCode!BuildRequirementTerrain-TT_HILLSImprovementCategory-Power Improvement BuildingNeutralAttackTarget?B_TILEIMP_GEOTHERMALIMPROVEMENT_BASEB_TILEIMP_GEOTHERMALDUNITACTIONS-FARM_RIVERBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORKf )ConstructionCost-ResImprovementPoints,90,EntityPrefab,Improvements/B_TILEIMP_GMOFARM.WorkableGoodsSpecial-TileProduction-PT_FARM,4WorkableResCityFood,16ResCityPowerRequired,4FarmTownBonusValue,1UpgradeLine-Farming,4ExtraWorkerSlots,1ImprovementSort,004UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 %BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural ModernFarmFarms Improvement BuildingNeutralAttackTarget?B_TILEIMP_GMOFARMIMPROVEMENT_BASEB_TILEIMP_GMOFARMc(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK> #ConstructionCost-ResSpecialists,903EntityPrefab,Improvements/B_TILEIMP_MEATSUBSTITUTEWorkableGoodsMeat,3WorkableResDomainExploration,1WorkableResCoin,15FarmTownBonusValue,1UpgradeLine-Pasture,3ImprovementSort,202UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainFarmTownBonusImprovementCategory-GatherModernization Improvement BuildingNeutralAttackTarget?B_TILEIMP_MEATSUBSTITUTEIMPROVEMENT_BASEB_TILEIMP_MEATSUBSTITUTE7(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK  )ConstructionCost-ResImprovementPoints,805EntityPrefab,Improvements/B_TILEIMP_PUBLICARTINSTALLResDomainArts,2 ResCulture,1WorkableResCoin,15UpgradeLine-CultureCenter,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Civic Improvement BuildingNeutralAttackTarget?B_TILEIMP_PUBLICARTINSTALLIMPROVEMENT_BASEB_TILEIMP_PUBLICARTINSTALL(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKa$ConstructionCost-ResSpecialists,100-EntityPrefab,Improvements/B_TILEIMP_ARCOLOGYResDomainGovernment,5ResDomainWarfare,5ResDomainExploration,5ResDomainDiplomacy,5ResDomainEngineering,5ResDomainArts,5 ResCulture,5CountLimit-Nation,1AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicAIHint-ArcologyAutoDestroyOnConvert Improvement BuildingNeutralAttackTarget?B_TILEIMP_ARCOLOGYIMPROVEMENT_BASEB_TILEIMP_ARCOLOGYI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#'ConstructionCost-ResCityProduction,300Upkeep-ResCoin,12StatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,20StatMovementMax,20StatAttack,20StatDefense,32UnitMemberPrefab,Entities/Units/Army/EarlyTank/Unit_EarlyTankStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitOTrainableUnit TypeMobile TypeArmorCombatTargetingLowestHealthCombatType:CT_Mobile CombatAttackType:CAT_ProjectileAttackBegunSoundCannonAttackSoundCannonProjectileFiredSoundCannonDamageTakenSoundMetalTankRoutedSoundTankDestroyedSoundMachineAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_EARLYTANKUnitIcon_Tread UNIT_COMBATEarlytankPortraitUNIT_EARLYTANKH1I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND)$'ConstructionCost-ResCityProduction,303Upkeep-ResCoin,10RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,35StatCommandMax,35StatMovement,60StatMovementMax,60StatAttack,32StatDefense,45StatOrgDamageFactor,1-CombatMod-StatAttack-Target:+TypeCavalry,2.0StatTargetPriority,200UpgradeLine-Mobile,7 FilterAge,7+UseAction-100,UNITACTIONS-SCOUT_RETURNHOME+EntityAudioEvent-EntityMove,UnitMove-Horse"LeaderPromotionType,UNIT_LEADER_7LeaderPromotionCost,101DUnitMemberPrefab,Entities/Units/Army/MountedRifle/Unit_MountedRifleStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit@TrainableUnit TypeLineTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundGunDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_MOUNTEDRIFLEUnitIcon_GallopHorse UNIT_COMBATMountedriflePortraitUNIT_MOUNTEDRIFLEI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND"'ConstructionCost-ResCityProduction,255Upkeep-ResCoin,10StatCommand,20StatCommandMax,20StatHealth,50StatHealthMax,50StatMovement,30StatMovementMax,30StatAttack,42StatDefense,28.CombatMod-StatAttack-Target:+TypeDefenses,2.5UpgradeLine-Artillery,6=UseAction-100,UNITACTIONS-SIEGE_DAMAGEDEFENSES_FIELDHOWITZER FilterAge,7 $ConstructionCost-ResSpecialists,100/EntityPrefab,Improvements/B_TILEIMP_COLONYSHIP WorkableResColonyShipProgress,1GTriggerOnSelfBuild,TECHAGE10_VICTORYCOLONYSHIP-COLONYSHIP_BUILDTRIGGER FilterAge,10CountLimit-Nation,1UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-SpecialAIHint-ConstructionPadAutoDestroyOnConvert Improvement BuildingNeutralAttackTarget?B_TILEIMP_COLONYSHIPIMPROVEMENT_BASEB_TILEIMP_COLONYSHIP(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKq $ConstructionCost-ResSpecialists,1004EntityPrefab,Improvements/B_TILEIMP_TITANIUMFOUNDRY-WorkableConvertGoods-Steel-4-TitaniumAlloy,4WorkableResDomainEngineering,1WorkableResCityPowerRequired,5UpgradeLine-Tools,6ExtraWorkerSlots,2ImprovementSort,460AIBuildWeight,4UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-MetalRebellionTargetAIHint-TitaniumFoundry Improvement BuildingNeutralAttackTarget?B_TILEIMP_TITANIUMFOUNDRYIMPROVEMENT_BASEB_TILEIMP_TITANIUMFOUNDRY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKa $ConstructionCost-ResSpecialists,1204EntityPrefab,Improvements/B_TILEIMP_PLASTEELFACTORY0WorkableConvertGoods-TitaniumAlloy-6-Plasteel,6WorkableResDomainEngineering,1 WorkableResCityPowerRequired,10ExtraWorkerSlots,2ImprovementSort,461AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-MetalRebellionTargetFactoryAIHint-PlasteelFactory Improvement BuildingNeutralAttackTarget?B_TILEIMP_PLASTEELFACTORYIMPROVEMENT_BASEB_TILEIMP_PLASTEELFACTORY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKq $ConstructionCost-ResSpecialists,1002EntityPrefab,Improvements/B_TILEIMP_STEELCRUCIBLE-WorkableConvertGoods-+CanMakeMetal-4-Steel,4WorkableResDomainEngineering,3WorkableResCityPowerRequired,4ExtraWorkerSlots,1UpgradeLine-Furnace,4ImprovementSort,411AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-MetalRebellionTargetFactoryModernization Improvement BuildingNeutralAttackTarget?B_TILEIMP_STEELCRUCIBLEIMPROVEMENT_BASEB_TILEIMP_STEELCRUCIBLEl(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKe *ConstructionCost-ResImprovementPoints,1002EntityPrefab,Improvements/B_TILEIMP_MEGAWAREHOUSEResCityPowerRequired,2WorkableResCoin,203TriggerOnSelfBuild,UNITACTIONS-MEGAWAREHOUSE_BUILD5TriggerOnSelfKilled,UNITACTIONS-MEGAWAREHOUSE_KILLEDCountLimit-Region,1UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Civic Improvement BuildingNeutralAttackTarget?B_TILEIMP_MEGAWAREHOUSEIMPROVEMENT_BASEB_TILEIMP_MEGAWAREHOUSE*(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK#ConstructionCost-ResSpecialists,801EntityPrefab,Improvements/B_TILEIMP_FRACKINGWELLWorkableGoodsPetroleum,1ExtraWorkerSlots,2ImprovementSort,611UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-GatherRebellionTarget Improvement BuildingNeutralAttackTarget?B_TILEIMP_FRACKINGWELLIMPROVEMENT_BASEB_TILEIMP_FRACKINGWELL\?(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK8 *ConstructionCost-ResImprovementPoints,1002EntityPrefab,Improvements/B_TILEIMP_CRUDEREFINERY(WorkableConvertGoods-Petroleum-4-Fuel,4ExtraWorkerSlots,1UpgradeLine-OilRefinery,2ImprovementSort,612AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Power Improvement BuildingNeutralAttackTarget?B_TILEIMP_CRUDEREFINERYIMPROVEMENT_BASEB_TILEIMP_CRUDEREFINERYV<(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK8 $ConstructionCost-ResSpecialists,100/EntityPrefab,Improvements/B_TILEIMP_POWERPLANTResCityPower,2$WorkableConvertGoods-Coal-4-Power,4ExtraWorkerSlots,1ImprovementSort,602UpgradeLine-CoalPower,3AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1} BuildRequirementTag-OpenTerrainIgnoreTerrainWorkerCodeImprovementCategory-Power Improvement BuildingNeutralAttackTarget?B_TILEIMP_POWERPLANTIMPROVEMENT_BASEB_TILEIMP_POWERPLANTK2(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK' *ConstructionCost-ResImprovementPoints,100.EntityPrefab,Improvements/B_TILEIMP_LABORCAMPResCityPowerRequired,2ResCityHousing,50StatUnrest,10WorkableResCityProduction,12UpgradeLine-Apartment,5UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousing Improvement BuildingNeutralAttackTarget?B_TILEIMP_LABORCAMPIMPROVEMENT_BASEB_TILEIMP_LABORCAMPY9(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK/ $ConstructionCost-ResSpecialists,1005EntityPrefab,Improvements/B_TILEIMP_ENTERTAINMENTSIMResCityLuxury,4StatUnrestSuppression,16WorkableResCityPowerRequired,2WorkableResCityLuxury,4WorkableResCoin,10UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Civic Improvement BuildingNeutralAttackTarget?B_TILEIMP_ENTERTAINMENTSIMIMPROVEMENT_BASEB_TILEIMP_ENTERTAINMENTSIM; (&UNITACTIONS-STANDARD_TOWNBUILDINGWORK $ConstructionCost-ResSpecialists,1000EntityPrefab,Improvements/B_TILEIMP_RESEARCHSIMResDomainExploration,1ResCityEducation,8WorkableResCityPowerRequired,2WorkableResCityEducation,8UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Civic Improvement BuildingNeutralAttackTarget?B_TILEIMP_RESEARCHSIMIMPROVEMENT_BASEB_TILEIMP_RESEARCHSIMI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDH"RevealRadius,1UseAction-50,NONE.UseAction-100,UNITACTIONS-PROSPECTOR_PROSPECT3UseAction-101,UNITACTIONS-IRON_PROSPECTOR_PROSPECT6UseAction-102,UNITACTIONS-RAREPROSPECTOR_COALPROSPECT5UseAction-103,UNITACTIONS-RAREPROSPECTOR_OILPROSPECT;UseAction-104,UNITACTIONS-RAREPROSPECTOR_RAREEARTHPROSPECTActionCharges,1PUnitMemberPrefab,Entities/Units/NonBuildable/RareProspector/Unit_RareProspectorStatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,0'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot NonCombatantTagAIBehavior-BT_Prospector!GameDataKillAtZero-ActionCharges CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_RAREPROSPECTORUnitIcon_Pickaxe UNIT_BASERareProspectorPortraitUNIT_RAREPROSPECTORV,I&Generate-ResColonyShipProgressCost,10!Generate-ResColonyShipProgress,1Y CityProjectAutoRepeatProductionQueueNoFixedConstructionCostAIHint-ColonyShipProject?%PROJECT_GENERATE_COLONYSHIP_PROGRESS*PROJECT_GENERATE_COLONYSHIP_PROGRESS-ICON%PROJECT_GENERATE_COLONYSHIP_PROGRESS~d(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,550FortificationBonus,1.2ResDomainWarfare,1 FilterAge,8UpgradeLine-Walls,6AIBuildWeight,3.5UpkeepCategory,CAPBUILDING< AIHint-Wall Building CityBuildingCityBuildingConstructed?B_CIVILDEFENSECENTERCITYBUILDING_BASEB_CIVILDEFENSECENTERO=(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,600ResImprovementPoints,4UpgradeLine-Crane,6 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_TOWERCRANECITYBUILDING_BASE B_TOWERCRANE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK  'ConstructionCost-ResCityProduction,600 ResCulture,1ResKnowledge,1 ResCityFaith-{PlayerReligion},6ResCityIdeology,4UpgradeLine-CATHEDRAL,3CReligionRenameFormat,Game-Misc-ReligionRenameFormat-NationalTemple FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDING\RequireReligionReligionNameOverrideTemple Building CityBuildingCityBuildingConstructed?B_NATIONALTEMPLECITYBUILDING_BASEB_NATIONALTEMPLE:&(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKt'ConstructionCost-ResCityProduction,550ResCityIdeology,2 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_RADIOSTATIONCITYBUILDING_BASEB_RADIOSTATIONlZ(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,600ResCityPowerRequired,1ResCityIdeology,5 ResCoin,20 FilterAge,8UpgradeLine-Media,1AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_FILMSTUDIOCITYBUILDING_BASE B_FILMSTUDIO{_(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,500ResDomainArts,2 ResCoin,20ResCityIdeology,4UpgradeLine-Theater,3 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_PERFORMINGARTSCENTERCITYBUILDING_BASEB_PERFORMINGARTSCENTER(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,600ResCityPowerRequired,1 ResCulture,2ResCityIdeology,5 ResCoin,10StatUnrestSuppression,20UpgradeLine-Stadium,2RequiredRegionLevel,3 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_SPORTSSTADIUMCITYBUILDING_BASEB_SPORTSSTADIUMp(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,600ResCityPowerRequired,1 ResCulture,3UpgradeLine-Communications,2RequiredRegionLevel,7 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_TELEPHONEEXCHANGECITYBUILDING_BASEB_TELEPHONEEXCHANGExb(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,600NeedAdjust-NEEDEDUCATION,3 ResCoin,30UpgradeLine-Bank,3 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGCVentureCapitalists Building CityBuildingCityBuildingConstructed?B_INVESTMENTBANKCITYBUILDING_BASEB_INVESTMENTBANK(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK  'ConstructionCost-ResCityProduction,650NeedAdjust-NEEDEDUCATION,3ResSpecialists,57TriggerOnSelfBuild,TECHAGE8-ACADEMY_ONSELFBUILDTRIGGERUpgradeLine-AcademyScience,2CountLimit-Nation,1RequiredRegionLevel,6 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGEAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_NATIONALSCIENCEACADEMYCITYBUILDING_BASEB_NATIONALSCIENCEACADEMYu(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,600NeedAdjust-NEEDEDUCATION,3ResCityPowerRequired,2 ResCoin,20RequiredRegionLevel,4 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGCAirliftDestination Building CityBuildingCityBuildingConstructed? B_AIRPORTCITYBUILDING_BASE B_AIRPORTw(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,600ResDomainDiplomacy,2 ResCulture,2StatImportSlotCount,3UpgradeLine-Market,4RequiredRegionLevel,2 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_SHOPPINGMALLCITYBUILDING_BASEB_SHOPPINGMALL(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,700ResDomainExploration,1*StatMegaprojectBonusChance-SPACERACE,0.05NeedAdjust-NEEDEDUCATION,3ResCityPowerRequired,1;TriggerOnSelfBuild,TECHAGE8-SPACECENTER_ONSELFBUILDTRIGGER FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGCAIHint-SpaceCenter Building CityBuildingCityBuildingConstructed?B_SPACECENTERCITYBUILDING_BASEB_SPACECENTER(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK8 'ConstructionCost-ResCityProduction,500ResCityPowerRequired,17TriggerOnSelfBuild,TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGERResDomainExploration,1!CityBuildingDefenders-0,UNIT_SAM%CityAction-0,TILEACTIONS-CITY_ATTACKCityAttackStrength,80UpgradeLine-Towers,5 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGW CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed?B_SAMCITYBUILDING_BASEB_SAMy(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,550NeedAdjust-NEEDEDUCATION,3ResCityIdeology,5CountLimit-Nation,1RequiredRegionLevel,4 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGAAIHint-FactionHQ Building CityBuildingCityBuildingConstructed? B_FACTIONHQCITYBUILDING_BASE B_FACTIONHQbG(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,500ResDomainGovernment,4UpgradeLine-CityGov,6 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_HISTORICALCAPITAL_7CITYBUILDING_BASEB_HISTORICALCAPITAL_7lU(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKV 'ConstructionCost-ResCityProduction,650ResDomainGovernment,4!RegionalEfficiencyResKnowledge,1 ResCoin,5UpgradeLine-CityGov,7 FilterAge,8QSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVDEMOCRATICREPUBLICLSourceOverlayTooltip,DomainSpecialization-GOVDEMOCRATICREPUBLIC-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGzGovernmentCapital CapitalAge8AIHint-ExecutiveOfficeAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_EXECUTIVEOFFICECITYBUILDING_BASEB_EXECUTIVEOFFICEI/(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,600 FilterAge,8QSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVDEMOCRATICREPUBLICLSourceOverlayTooltip,DomainSpecialization-GOVDEMOCRATICREPUBLIC-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGcDataLinkAction:PLAYER:TotalPopulation,GOVDEMOCRATICREPUBLIC-CONGRESSIONALHALLS_DATALINKACTION_BUFFAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_CONGRESSIONALHALLSCITYBUILDING_BASEB_CONGRESSIONALHALLS8)(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK0 'ConstructionCost-ResCityProduction,650ResDomainGovernment,4ResImprovementPoints,1UpgradeLine-CityGov,7 FilterAge,8HSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVCOMMUNISTCSourceOverlayTooltip,DomainSpecialization-GOVCOMMUNIST-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDING|GovernmentCapital CapitalAge8AIHint-GovernmentComplexAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed? B_COMPLEXCITYBUILDING_BASE B_COMPLEX(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK\ 'ConstructionCost-ResCityProduction,650ResDomainGovernment,4 ResCityFaith-{PlayerReligion},5StatUnrestSuppression,16UpgradeLine-CityGov,7 FilterAge,8MSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVFUNDAMENTALISTHSourceOverlayTooltip,DomainSpecialization-GOVFUNDAMENTALIST-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGiDataLinkAction:PLAYER:ControlledReligionGlobalPopFrac,GOVFUNDAMENTALIST-RELIGIOUSLAW_DATALINKACTION_BUFFGovernmentCapital CapitalAge8AIHint-SacredCapitalAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_SACREDCAPITALCITYBUILDING_BASEB_SACREDCAPITAL(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,600RegionalEfficiencyResCoin,1.1 FilterAge,8RequiredRegionLevel,4CSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-BANKING>SourceOverlayTooltip,DomainSpecialization-BANKING-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGJAIHint-WallStreetBuilding Building CityBuildingCityBuildingConstructed? B_WALLSTREETCITYBUILDING_BASE B_WALLSTREETGenerate-ResSpecialistsCost,10Generate-ResSpecialists,1 FilterAge,8GSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SPACEAGENCYBSourceOverlayTooltip,DomainSpecialization-SPACEAGENCY-DisplayName@ CityProjectAutoRepeatProductionQueueNoFixedConstructionCost?PROJECT_GENERATE_SPECIALISTS"PROJECT_GENERATE_SPECIALISTS-ICONPROJECT_GENERATE_SPECIALISTS^=(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK@ 'ConstructionCost-ResCityProduction,600ResInnovationPerTurn,2*StatMegaprojectBonusChance-SPACERACE,0.15CountLimit-Nation,1 FilterAge,8GSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SPACEAGENCYBSourceOverlayTooltip,DomainSpecialization-SPACEAGENCY-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGn)AIHint-NationalAerospaceFacilityBuildingAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_NATIONALAEROSPACEFACILITYCITYBUILDING_BASEB_NATIONALAEROSPACEFACILITY&(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,600ResKnowledge,9CountLimit-Nation,1 FilterAge,8GSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SPACEAGENCYBSourceOverlayTooltip,DomainSpecialization-SPACEAGENCY-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGl'AIHint-CommunicationsSatelliteBuildingAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_COMMUNICATIONSSATELLITECITYBUILDING_BASEB_COMMUNICATIONSSATELLITE  (&UNITACTIONS-STANDARD_TOWNBUILDINGWORK5 'ConstructionCost-ResCityProduction,600ResCityIdeology,5ResCityInformation,5ResCityPowerRequired,4 FilterAge,8MSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MEDIACONGLOMERATEHSourceOverlayTooltip,DomainSpecialization-MEDIACONGLOMERATE-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGOAIHint-BroadcastStudioBuilding Building CityBuildingCityBuildingConstructed?B_BROADCASTSTUDIOCITYBUILDING_BASEB_BROADCASTSTUDIO(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK/ 'ConstructionCost-ResCityProduction,600ResDomainArts,1 ResCulture,2ResCityPowerRequired,2ResCityIdeology,5 FilterAge,8FSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-POPCULTUREASourceOverlayTooltip,DomainSpecialization-POPCULTURE-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGIAIHint-DanceClubBuilding Building CityBuildingCityBuildingConstructed? B_DANCECLUBCITYBUILDING_BASE B_DANCECLUB:(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKC 'ConstructionCost-ResCityProduction,600ResCityProduction,20ResCityPowerRequired,6RequiredRegionLevel,4ResCityIdeology,2 FilterAge,8ISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MODERNIZATIONDSourceOverlayTooltip,DomainSpecialization-MODERNIZATION-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGS#AIHint-HighSpeedExpresswayBuilding Building CityBuildingCityBuildingConstructed?B_HIGHSPEEDEXPRESSWAYCITYBUILDING_BASEB_HIGHSPEEDEXPRESSWAY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK4 'ConstructionCost-ResCityProduction,600ResImprovementPoints,2ResCityPowerRequired,2StatBonusRegionLevel,1 FilterAge,8ISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MODERNIZATIONDSourceOverlayTooltip,DomainSpecialization-MODERNIZATION-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDING>SubwayPresent Building CityBuildingCityBuildingConstructed? B_SUBWAYCITYBUILDING_BASE B_SUBWAY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,600ResCityPowerRequired,1NeedAdjust-NEEDEDUCATION,3ResKnowledge,4ResDomainGovernment,1ResSpecialists,3ResCityIdeology,4UpgradeLine-Institute,2 FilterAge,8RequiredRegionLevel,7LSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-POLITICALSCIENCEGSourceOverlayTooltip,DomainSpecialization-POLITICALSCIENCE-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGYDataLinkAction:PLAYER:DRCount-DR_Alliance,POLITICALSCIENCE-THINKTANK_DATALINKACTION_BUFFAIHint-ThinkTankBuildingAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed? B_THINKTANKCITYBUILDING_BASE B_THINKTANKO4(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK/ #ConstructionCost-ResSpecialists,800EntityPrefab,Improvements/B_TILEIMP_OILREFINERY(WorkableConvertGoods-Petroleum-2-Fuel,2ExtraWorkerSlots,1UpgradeLine-OilRefinery,1ImprovementSort,611AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Power Improvement BuildingNeutralAttackTarget?B_TILEIMP_OILREFINERYIMPROVEMENT_BASEB_TILEIMP_OILREFINERYi(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK= )ConstructionCost-ResImprovementPoints,526EntityPrefab,Improvements/B_TILEIMP_APARTMENTBUILDINGWorkableResCityPowerRequired,2ResCityHousing,40ResCityIdeology,2 StatUnrest,8WorkableResCoin,12UpgradeLine-Apartment,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousingAIHint-ApartmentBuilding Improvement BuildingNeutralAttackTarget?B_TILEIMP_APARTMENTBUILDINGIMPROVEMENT_BASEB_TILEIMP_APARTMENTBUILDINGk(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKA )ConstructionCost-ResImprovementPoints,584EntityPrefab,Improvements/B_TILEIMP_CLOTHINGFACTORY+WorkableConvertGoods-Textiles-2-Clothing,2WorkableResCityPowerRequired,2ExtraWorkerSlots,1ImprovementSort,133AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-TextileFactoryAIHint-ClothingFactory Improvement BuildingNeutralAttackTarget?B_TILEIMP_CLOTHINGFACTORYIMPROVEMENT_BASEB_TILEIMP_CLOTHINGFACTORYl(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKb )ConstructionCost-ResImprovementPoints,603EntityPrefab,Improvements/B_TILEIMP_GOURMETKITCHEN7WorkableConvertGoods-+CanMakeDelicacies-3-Delicacies,3WorkableResCityPowerRequired,2ExtraWorkerSlots,1UpgradeLine-Kitchen,2ImprovementSort,151AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget?B_TILEIMP_GOURMETKITCHENIMPROVEMENT_BASEB_TILEIMP_GOURMETKITCHEN{(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKn )ConstructionCost-ResImprovementPoints,608EntityPrefab,Improvements/B_TILEIMP_JEWELRYMANUFACTURER&WorkableConvertGoods-Gold-3-Jewelry,3WorkableResCityPowerRequired,2ExtraWorkerSlots,1WorkableResDomainArts,2UpgradeLine-Jeweler,2ImprovementSort,471AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Metal Improvement BuildingNeutralAttackTarget?B_TILEIMP_JEWELRYMANUFACTURERIMPROVEMENT_BASEB_TILEIMP_JEWELRYMANUFACTURERS5(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,603EntityPrefab,Improvements/B_TILEIMP_SCHOOLDISTRICTResCityEducation,6ResCityIdeology,2WorkableResCityEducation,10UpgradeLine-PublicSchool,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget?B_TILEIMP_SCHOOLDISTRICTIMPROVEMENT_BASEB_TILEIMP_SCHOOLDISTRICT(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK)ConstructionCost-ResImprovementPoints,80/EntityPrefab,Improvements/B_TILEIMP_BRAINTRUSTResSpecialists,2WorkableResSpecialists,4UpgradeLine-LiterarySalon,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Civic Improvement BuildingNeutralAttackTarget?B_TILEIMP_BRAINTRUSTIMPROVEMENT_BASEB_TILEIMP_BRAINTRUST(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK\ )ConstructionCost-ResImprovementPoints,800EntityPrefab,Improvements/B_TILEIMP_MACHINESHOP*WorkableConvertGoods-Steel-4-PowerTools,4WorkableResDomainEngineering,1WorkableResCityPowerRequired,2UpgradeLine-Tools,3ImprovementSort,432AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-MetalRotaryGrindstoneBellowsModernization Improvement BuildingNeutralAttackTarget?B_TILEIMP_MACHINESHOPIMPROVEMENT_BASEB_TILEIMP_MACHINESHOP(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKs )ConstructionCost-ResImprovementPoints,809EntityPrefab,Improvements/B_TILEIMP_DEFENSEMANUFACTURING(WorkableConvertGoods-Steel-2-Missiles,2WorkableResCityPowerRequired,2WorkableResCityIdeology,2UpgradeLine-Weapons,3ExtraWorkerSlots,1ImprovementSort,422AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Metal DrawPlate WeaponSmith Improvement BuildingNeutralAttackTarget?B_TILEIMP_DEFENSEMANUFACTURINGIMPROVEMENT_BASEB_TILEIMP_DEFENSEMANUFACTURINGO2(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,802EntityPrefab,Improvements/B_TILEIMP_CONCRETEPLANTWorkableGoodsConcrete,3WorkableResDomainEngineering,3UpgradeLine-Kiln,3ImprovementSort,312UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-GatherModernization Improvement BuildingNeutralAttackTarget?B_TILEIMP_CONCRETEPLANTIMPROVEMENT_BASEB_TILEIMP_CONCRETEPLANTk(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKH )ConstructionCost-ResImprovementPoints,800EntityPrefab,Improvements/B_TILEIMP_BLASTQUARRY/WorkableGoodsSpecial-TileProduction-PT_STONE,4WorkableResCityPowerRequired,2MineTownBonusValue,1UpgradeLine-Quarry,2ImprovementSort,801UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherModernization Improvement BuildingNeutralAttackTarget?B_TILEIMP_BLASTQUARRYIMPROVEMENT_BASEB_TILEIMP_BLASTQUARRY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,60+EntityPrefab,Improvements/B_TILEIMP_MARINA ResCoin,10WorkableResCoin,6WorkableResDomainExploration,1CoastalTownBonusValue,1UpgradeLine-Docks,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1:IgnoreTerrainWorkerCode DocksPresentHarborPresentSetSpawnCoordFirstBuildSetSpawnCoordCoastalTownBonusBuildRequirementTag-DeepWater!BuildRequirementTag-ShallowWater-BuildRequirementMovementTypeAdjacent-MT_LandImprovementCategory-Gather FaceShoreDocksModernization Improvement BuildingNeutralAttackTarget?B_TILEIMP_MARINAIMPROVEMENT_BASEB_TILEIMP_MARINAvW(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK+ #ConstructionCost-ResSpecialists,804EntityPrefab,Improvements/B_TILEIMP_COMPUTERFACTORY.WorkableConvertGoods-RareMetals-1-Computers,1WorkableResCityPowerRequired,2ImprovementSort,510AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-ComputingFactoryAIHint-ComputerFactory Improvement BuildingNeutralAttackTarget?B_TILEIMP_COMPUTERFACTORYIMPROVEMENT_BASEB_TILEIMP_COMPUTERFACTORYoT(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKA #ConstructionCost-ResSpecialists,800EntityPrefab,Improvements/B_TILEIMP_COMPUTERLAB6WorkableConvertGoods-Computers-1-ComputerSimulation,1WorkableResCityPowerRequired,2UpgradeLine-Lab,4ImprovementSort,525AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Computing Computers Improvement BuildingNeutralAttackTarget?B_TILEIMP_COMPUTERLABIMPROVEMENT_BASEB_TILEIMP_COMPUTERLABbL(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKH #ConstructionCost-ResSpecialists,80+EntityPrefab,Improvements/B_TILEIMP_OFFICE(WorkableConvertGoods-Computers-1-Data,1WorkableResCityPowerRequired,3UpgradeLine-DataCenter,1ExtraWorkerSlots,1ImprovementSort,530AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Computing Improvement BuildingNeutralAttackTarget?B_TILEIMP_OFFICEIMPROVEMENT_BASEB_TILEIMP_OFFICEaB(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK9 )ConstructionCost-ResImprovementPoints,804EntityPrefab,Improvements/B_TILEIMP_CARMANUFACTURER#WorkableConvertGoods-Steel-2-Car,1WorkableResCityPowerRequired,2ExtraWorkerSlots,1ImprovementSort,450AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Metal Improvement BuildingNeutralAttackTarget?B_TILEIMP_CARMANUFACTURERIMPROVEMENT_BASEB_TILEIMP_CARMANUFACTURERL4J"UNITACTIONS-WINDFARM_TERRAINBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORK#ConstructionCost-ResSpecialists,50-EntityPrefab,Improvements/B_TILEIMP_WINDFARMWorkableResCityPower,3ResCityPower,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainBuildRequirementTag-HillsImprovementCategory-PowerNoWorkerAssignmentOnCreation Improvement BuildingNeutralAttackTarget?B_TILEIMP_WINDFARMIMPROVEMENT_BASEB_TILEIMP_WINDFARMG((&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,724EntityPrefab,Improvements/B_TILEIMP_RECYCLINGCENTERResCitySanitation,12WorkableResCitySanitation,12UpgradeLine-Trash,5ExtraWorkerSlots,1UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTarget?B_TILEIMP_RECYCLINGCENTERIMPROVEMENT_BASEB_TILEIMP_RECYCLINGCENTER*(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,530EntityPrefab,Improvements/B_TILEIMP_CORPORATERDNeedAdjust-NEEDIDEOLOGY,1;WorkableConvertGoods-ComputerSimulation-1-AResearchPaper,1WorkableResKnowledge,4WorkableResDomainExploration,1QSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVDEMOCRATICREPUBLICLSourceOverlayTooltip,DomainSpecialization-GOVDEMOCRATICREPUBLIC-DisplayNameAIBuildWeight,4UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-GatherAutoDestroyOnConvert Improvement BuildingNeutralAttackTarget?B_TILEIMP_CORPORATERDIMPROVEMENT_BASEB_TILEIMP_CORPORATERDy[DUNITACTIONS-FARM_RIVERBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORK)ConstructionCost-ResImprovementPoints,753EntityPrefab,Improvements/B_TILEIMP_COLLECTIVEFARM.WorkableGoodsSpecial-TileProduction-PT_FARM,3WorkableResCityPowerRequired,2NeedAdjust-NEEDIDEOLOGY,1ResCityHousing,5FarmTownBonusValue,1UpgradeLine-Farming,4ImprovementSort,003HSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVCOMMUNISTCSourceOverlayTooltip,DomainSpecialization-GOVCOMMUNIST-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCode%BuildRequirementTerrain-TT_GRASSLANDFarmTownBonusImprovementCategory-GatherScytheFarmsAutoDestroyOnConvert Improvement BuildingNeutralAttackTarget?B_TILEIMP_COLLECTIVEFARMIMPROVEMENT_BASEB_TILEIMP_COLLECTIVEFARM.GOVCOMMUNIST-SOVIETFACTORY_IDEOLOGY_TOWNBONUS0GOVCOMMUNIST-SOVIETFACTORY_PRODUCTION_TOWNBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORK)ConstructionCost-ResImprovementPoints,532EntityPrefab,Improvements/B_TILEIMP_SOVIETFACTORY*WorkableConvertGoods-Steel-2-PowerTools,2WorkableResDomainEngineering,1WorkableResCityPowerRequired,2NeedAdjust-NEEDIDEOLOGY,1ExtraWorkerSlots,1ImprovementSort,433HSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVCOMMUNISTCSourceOverlayTooltip,DomainSpecialization-GOVCOMMUNIST-DisplayNameAIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-MetalAIHint-SovietFactoryAutoDestroyOnConvert Improvement BuildingNeutralAttackTarget?B_TILEIMP_SOVIETFACTORYIMPROVEMENT_BASEB_TILEIMP_SOVIETFACTORY> (&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,603EntityPrefab,Improvements/B_TILEIMP_TRACTPUBLISHER.WorkableConvertGoods-Paper-4-ReligiousTract,4UpgradeLine-ReligiousScribe,3ImprovementSort,772MSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVFUNDAMENTALISTHSourceOverlayTooltip,DomainSpecialization-GOVFUNDAMENTALIST-DisplayNameAIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain!ImprovementCategory-ProfessionalRequireReligionReligiousBuildingAIHint-TractPublisherAutoDestroyOnConvert Improvement BuildingNeutralAttackTarget?B_TILEIMP_TRACTPUBLISHERIMPROVEMENT_BASEB_TILEIMP_TRACTPUBLISHER(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,30.EntityPrefab,Improvements/B_TILEIMP_MEDIALINEResDomainArts,1WorkableGoodsMedia,1CountLimit-Region,1MSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MEDIACONGLOMERATEHSourceOverlayTooltip,DomainSpecialization-MEDIACONGLOMERATE-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain!ImprovementCategory-ProfessionalNoWorkerAssignmentOnCreationAIHint-MediaLine Improvement BuildingNeutralAttackTarget?B_TILEIMP_MEDIALINEIMPROVEMENT_BASEB_TILEIMP_MEDIALINE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,507EntityPrefab,Improvements/B_TILEIMP_DISTRIBUTIONCENTERExtraWorkerSlots,1ResCityPowerRequired,5WorkableResCityProduction,4WorkableResImprovementPoints,2ISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MODERNIZATIONDSourceOverlayTooltip,DomainSpecialization-MODERNIZATION-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-GatherNoWorkerAssignmentOnCreationAIHint-DistributionCenter Improvement BuildingNeutralAttackTarget?B_TILEIMP_DISTRIBUTIONCENTERIMPROVEMENT_BASEB_TILEIMP_DISTRIBUTIONCENTER(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,507EntityPrefab,Improvements/B_TILEIMP_VIDEOGAMEDEVELOPER.WorkableConvertGoods-Computers-1-VideoGames,1ISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SILICONVALLEYDSourceOverlayTooltip,DomainSpecialization-SILICONVALLEY-DisplayNameAIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-ComputingNoWorkerAssignmentOnCreationAIHint-VideoGameDeveloper Improvement BuildingNeutralAttackTarget?B_TILEIMP_VIDEOGAMEDEVELOPERIMPROVEMENT_BASEB_TILEIMP_VIDEOGAMEDEVELOPERpYI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND)$'ConstructionCost-ResCityProduction,300Upkeep-ResCoin,8RevealRadius,2StatCommand,40StatCommandMax,40StatHealth,50StatHealthMax,50StatMovement,40StatMovementMax,40StatAttack,36StatDefense,51StatOrgDamageFactor,1+CombatMod-StatAttack-Target:+TypeArmor,2.0-CombatMod-StatAttack-Target:+TypeCavalry,2.0 FilterAge,8UpgradeLine-Infantry,8StatTargetPriority,200"LeaderPromotionType,UNIT_LEADER_8LeaderPromotionCost,123DUnitMemberPrefab,Entities/Units/Army/AssaultRifle/Unit_AssaultRifleStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootnTrainableUnit(RequiredBuildingTag:MilitaryBasePresent TypeLineTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_ASSAULTRIFLEUnitIcon_Rifle UNIT_COMBATAssaultRiflePortraitUNIT_ASSAULTRIFLE&I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#'ConstructionCost-ResCityProduction,300Upkeep-ResCoin,8RevealRadius,2StatCommand,40StatCommandMax,40StatHealth,50StatHealthMax,50StatMovement,40StatMovementMax,40StatAttack,29StatDefense,41*CombatMod-StatAttack-Target:+TypeLine,2.5StatOrgDamageFactor,1UpgradeLine-Assault,8StatTargetPriority,200 FilterAge,8"LeaderPromotionType,UNIT_LEADER_8LeaderPromotionCost,123FUnitMemberPrefab,Entities/Units/Army/SubMachineGun/Unit_SubMachineGunStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootnTrainableUnit TypeLineTypeProjectile(RequiredBuildingTag:MilitaryBasePresentCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_SMG UnitIcon_SMG UNIT_COMBAT SmgPortrait UNIT_SMG9+I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#'ConstructionCost-ResCityProduction,330Upkeep-ResCoin,8RevealRadius,2StatCommand,35StatCommandMax,35StatHealth,50StatHealthMax,50StatMovement,40StatMovementMax,40StatAttack,49StatDefense,39StatOrgDamageFactor,2StatTargetPriority,150,CombatMod-StatAttack-Target:+TypeRanged,2.00EntityAudioEvent-EntityMove,UnitMove-TankModern FilterAge,8UpgradeLine-Shock,9"LeaderPromotionType,UNIT_LEADER_8LeaderPromotionCost,123HUnitMemberPrefab,Entities/Units/Army/MainBattleTank/Unit_MainBattleTankStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitwTrainableUnit(RequiredBuildingTag:MilitaryBasePresent TypeMobile TypeArmorCombatTargetingLowestHealthCombatType:CT_Mobile CombatAttackType:CAT_ProjectileAttackBegunSoundCannonAttackSoundCannonProjectileFiredSoundCannonDamageTakenSoundMetalTankRoutedSoundTankDestroyedSoundMachineAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_MBTUnitIcon_Tread UNIT_COMBAT MbtPortrait UNIT_MBT~jI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDR%'ConstructionCost-ResCityProduction,308Upkeep-ResCoin,9RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,35StatCommandMax,35StatMovement,70StatMovementMax,70StatAttack,36StatDefense,51StatOrgDamageFactor,1-CombatMod-StatAttack-Target:+TypeCavalry,2.0+CombatMod-StatAttack-Target:+TypeArmor,2.0StatTargetPriority,200UpgradeLine-Mobile,8 FilterAge,8+UseAction-100,UNITACTIONS-SCOUT_RETURNHOME0EntityAudioEvent-EntityMove,UnitMove-Helicopter"LeaderPromotionType,UNIT_LEADER_8LeaderPromotionCost,123>UnitMemberPrefab,Entities/Units/Army/AirMobile/Unit_AirMobileStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitWTrainableUnit TypeLine(RequiredBuildingTag:MilitaryBasePresentCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackSoundGun ProjectileFiredSoundRifleSingleDamageTakenSoundMetalTankFlatDestroyedSoundMachineRoutedSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_AIRMOBILEUnitIcon_Helicopter UNIT_COMBATAirmobilePortraitUNIT_AIRMOBILE(I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#'ConstructionCost-ResCityProduction,280Upkeep-ResCoin,8StatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,20StatMovementMax,20StatAttack,24StatDefense,35UnitMemberPrefab,Entities/Units/Navy/Destroyer/Unit_DestroyerStatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitdTrainableUnit TypeLine%RequiredImprovementTag:HarborPresentWaterMovement NavalTargetCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundCannonAttackSoundCannonProjectileFiredSoundCannonDamageTakenSoundMetalBoatRoutedSoundBoatDestroyedSoundShipsAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_DESTROYERUnitIcon_ModernShip UNIT_COMBATDestroyerPortraitUNIT_DESTROYERI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND"'ConstructionCost-ResCityProduction,300Upkeep-ResCoin,8RevealRadius,2StatCommand,40StatCommandMax,40StatHealth,50StatHealthMax,50StatMovement,70StatMovementMax,70StatAttack,68StatDefense,20StatUnrestSuppression,0UpgradeLine-Antiship,3"CombatMod-StatDefense-Alone:0,3.0AIBuildWeight,0.1%UpgradeResource,ResDomainExplorationUseAction-51,NONEUseAction-52,NONE FilterAge,8*EntityAudioEvent-EntityMove,UnitMove-Boat>UnitMemberPrefab,Entities/Units/Navy/Submarine/Unit_SubmarineStatOrgDamageFactor,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitQTrainableUnit%RequiredImprovementTag:HarborPresentWaterMovement NavalTargetCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundSubAttackSoundSubProjectileFiredSoundSubDamageTakenSoundMetalBoatRoutedSoundBoatDestroyedSoundSubsAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_SUBMARINEUnitIcon_Submarine UNIT_COMBATSubmarinePortraitUNIT_SUBMARINE4I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND"'ConstructionCost-ResCityProduction,300Upkeep-ResCoin,8StatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,0StatMovementMax,0StatAttack,93StatDefense,77StatUnrestSuppression,0)CombatMod-StatAttack-Target:+AirUnit,2.5StatAirInterceptRange,5AIBuildWeight,1UpgradeLine-Fighter,2 FilterAge,86EntityAudioEvent-EntityMove,UnitMove-PropellorFighterAUnitMemberPrefab,Entities/Units/Air/PropFighter/Unit_PropFighterStatOrgDamageFactor,1RevealRadius,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitzTrainableUnitActInAirCombatRoundsAirDefenseTargetAirToAirTargetAirTargetingOnlyArmyGroupIgnoreUnitAirUnitNoRiverCrossingPenaltyCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundAirPropellerAttackSoundGunProjectileFiredSoundAirFighterDamageTakenSoundMachineDestroyedSoundMachine Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_PROP_FIGHTERUnitIcon_PropFighter UNIT_COMBATPropFighterPortraitUNIT_PROP_FIGHTERI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND $'ConstructionCost-ResCityProduction,310Upkeep-ResCoin,8StatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,0StatMovementMax,0StatAttack,109StatDefense,60StatUnrestSuppression,0.CombatMod-StatAttack-Target:+TypeDefenses,2.0-CombatMod-StatAttack-Target:+NavalTarget,2.0StatAirAttackRange,6StatAirInterceptRange,0AIBuildWeight,1UpgradeLine-Bomber,2 FilterAge,85EntityAudioEvent-EntityMove,UnitMove-PropellorBomber?UnitMemberPrefab,Entities/Units/Air/PropBomber/Unit_PropBomberStatOrgDamageFactor,1RevealRadius,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitTrainableUnitActInBombingRoundAirDefenseTargetAirInterceptionTargetAirTargetingOnlyArmyGroupIgnoreUnitCanAttackNavalTargetsAirUnit AirBomberNoRiverCrossingPenaltyCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundAirPropellerAttackSoundAirBomberProjectileFiredSoundAirBomberDamageTakenSoundMachineDestroyedSoundMachine Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_PROP_BOMBERUnitIcon_PropBomber UNIT_COMBATPropBomberPortraitUNIT_PROP_BOMBERI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND%'ConstructionCost-ResCityProduction,330Upkeep-ResCoin,8StatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,0StatMovementMax,0StatAttack,101StatDefense,84)CombatMod-StatAttack-Target:+AirUnit,2.5StatAirAttackRange,0StatUnrestSuppression,0StatAirInterceptRange,6AIBuildWeight,1ObsoleteAge,10 FilterAge,9GSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SPACEAGENCYBSourceOverlayTooltip,DomainSpecialization-SPACEAGENCY-DisplayName0EntityAudioEvent-EntityMove,UnitMove-JetFighterVUnitMemberPrefab,Entities/Units/NationalSpirit/SupersonicLancer/Unit_SupersonicLancerStatOrgDamageFactor,1RevealRadius,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitTrainableUnitActInAirCombatRoundsAirDefenseTargetAirToAirTargetAirTargetingOnlyArmyGroupIgnoreUnitAirUnitNoRiverCrossingPenaltyCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundAirJetAttackSoundGunProjectileFiredSoundAirFighterDamageTakenSoundMachineDestroyedSoundMachineAIHint-SuperSonicLancerUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_SUPERSONICLANCERUnitIcon_Missile UNIT_COMBATSupersonicLancerPortraitUNIT_SUPERSONICLANCERI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND&'ConstructionCost-ResCityProduction,350Upkeep-ResCoin,10RevealRadius,3StatCommand,40StatCommandMax,40StatHealth,50StatHealthMax,50StatMovement,40StatMovementMax,40StatAttack,38StatDefense,53StatOrgDamageFactor,1+CombatMod-StatAttack-Target:+TypeArmor,2.5-CombatMod-StatAttack-Target:+TypeCavalry,2.0 FilterAge,8+UseAction-100,UNITACTIONS-SCOUT_RETURNHOMEStatTargetPriority,200"LeaderPromotionType,UNIT_LEADER_8LeaderPromotionCost,123PUnitMemberPrefab,Entities/Units/NationalSpirit/SpecialForces/Unit_SpecialForcesMSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SPECIALOPERATIONSHSourceOverlayTooltip,DomainSpecialization-SPECIALOPERATIONS-DisplayNameStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootJTrainableUnit(RequiredBuildingTag:MilitaryBasePresent TypeLineTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_SPECIALFORCESUnitIcon_DeathHeadBeret UNIT_COMBATSpecialForcesPortraitUNIT_SPECIALFORCESI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDm"&ConstructionCost-ResCityProduction,50RevealRadius,1StatUnrestSuppression,0'StatUnrestGenerationInEnemyTerritory,06UseAction-100,UNITACTIONS-CELEBRITY_CULTURAL_MOVEMENT0UseAction-101,UNITACTIONS-CELEBRITY_DEPLOY_CITYHUnitMemberPrefab,Entities/Units/NationalSpirit/Celebrity/Unit_CelebrityDeployedGoods-FashionLine,1FSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-POPCULTUREASourceOverlayTooltip,DomainSpecialization-POPCULTURE-DisplayNameStatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootEnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Artist NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_CELEBRITYUnitIcon_Sunglasses UNIT_BASECelebrityPortraitUNIT_CELEBRITY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,700ResCityProduction,30ResDomainEngineering,3ResCityPowerRequired,2UpgradeLine-CityWorks,5 FilterAge,9AIBuildWeight,3.5UpkeepCategory,CAPBUILDING@WorkshopPresent Building CityBuildingCityBuildingConstructed?B_CHIEFENGINEEROFFICECITYBUILDING_BASEB_CHIEFENGINEEROFFICE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,700ResCityPowerRequired,4NeedAdjust-NEEDEDUCATION,4 ResCulture,3ResCityInformation,10 FilterAge,9RequiredRegionLevel,7UpgradeLine-Communications,3AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_INTERNETCITYBUILDING_BASE B_INTERNET|(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,500NeedAdjust-NEEDEDUCATION,1ResCityPower,10StatBonusRegionLevel,1UpgradeLine-Grid,2RequiredRegionLevel,2 FilterAge,9AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_SMARTGRIDCITYBUILDING_BASE B_SMARTGRID(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,700ResCityPowerRequired,2ResKnowledge,4ResCityInformation,10ResCityEducation,6UpgradeLine-Library,3 FilterAge,9RequiredRegionLevel,3AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_DIGITALLIBRARYCITYBUILDING_BASEB_DIGITALLIBRARY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,700ResCityPowerRequired,4NeedAdjust-NEEDEDUCATION,2ResCityProduction,28StatExportSlotCount,4UpgradeLine-Warehouses,4 FilterAge,9RequiredRegionLevel,2AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_FULFILMENTCENTERCITYBUILDING_BASEB_FULFILMENTCENTERb(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,700StatUnrestSuppression,30UpgradeLine-Police,4RequiredRegionLevel,2 FilterAge,9AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_NATIONALSECURITYOFFICECITYBUILDING_BASEB_NATIONALSECURITYOFFICEe(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,700ResCitySanitation,50StatBonusRegionLevel,1UpgradeLine-CitySanitation,4 FilterAge,9AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_WASTEWATERPROCESSINGCITYBUILDING_BASEB_WASTEWATERPROCESSING{(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,750ResCityEducation,8ResCityLuxury,8StatBonusRegionLevel,1UpgradeLine-Museum,2RequiredRegionLevel,6 FilterAge,9AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_NATIONALMUSEUMCITYBUILDING_BASEB_NATIONALMUSEUMs(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,750ResCityPowerRequired,2ResCityIdeology,10ResCityInformation,10 ResCoin,20UpgradeLine-Media,2 FilterAge,9AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_MEDIANETWORKCITYBUILDING_BASEB_MEDIANETWORKq(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKi #ConstructionCost-ResSpecialists,90/EntityPrefab,Improvements/B_TILEIMP_DATACENTER(WorkableConvertGoods-Computers-3-Data,3WorkableResCityInformation,5WorkableResCityPowerRequired,5UpgradeLine-DataCenter,2ExtraWorkerSlots,2ImprovementSort,531AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Computing Improvement BuildingNeutralAttackTarget?B_TILEIMP_DATACENTERIMPROVEMENT_BASEB_TILEIMP_DATACENTER{`(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK= )ConstructionCost-ResImprovementPoints,900EntityPrefab,Improvements/B_TILEIMP_OPENPITMINE.WorkableGoodsSpecial-TileProduction-PT_MINE,3ResCityPowerRequired,4MineTownBonusValue,1UpgradeLine-Mine,3ImprovementSort,402UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherModernization Improvement BuildingNeutralAttackTarget?B_TILEIMP_OPENPITMINEIMPROVEMENT_BASEB_TILEIMP_OPENPITMINEDUNITACTIONS-FARM_RIVERBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORKQ )ConstructionCost-ResImprovementPoints,90.EntityPrefab,Improvements/B_TILEIMP_DRONEFARM.WorkableGoodsSpecial-TileProduction-PT_FARM,4ResCityPowerRequired,4FarmTownBonusValue,1UpgradeLine-Farming,4ExtraWorkerSlots,1ImprovementSort,004UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 %BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural ModernFarmFarms Improvement BuildingNeutralAttackTarget?B_TILEIMP_DRONEFARMIMPROVEMENT_BASEB_TILEIMP_DRONEFARMK#UNITACTIONS-SOLARFARM_TERRAINBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORK#ConstructionCost-ResSpecialists,80.EntityPrefab,Improvements/B_TILEIMP_SOLARFARMWorkableResCityPower,5ResCityPower,10UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Power Improvement BuildingNeutralAttackTarget?B_TILEIMP_SOLARFARMIMPROVEMENT_BASEB_TILEIMP_SOLARFARMeO(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,60+EntityPrefab,Improvements/B_TILEIMP_SUBURBResCityPowerRequired,2ResCityHousing,20ResCitySanitation,10WorkableResCoin,10UpgradeLine-Housing,5UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTarget?B_TILEIMP_SUBURBIMPROVEMENT_BASEB_TILEIMP_SUBURB(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK< $ConstructionCost-ResSpecialists,1002EntityPrefab,Improvements/B_TILEIMP_SUPERCOMPUTER6WorkableConvertGoods-Computers-2-ComputerSimulation,2ResCityPowerRequired,8UpgradeLine-Lab,5ImprovementSort,526AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-ComputingAiCoreHasAlignmentDecay ComputersAIHint-SuperComputer Improvement BuildingNeutralAttackTarget?B_TILEIMP_SUPERCOMPUTERIMPROVEMENT_BASEB_TILEIMP_SUPERCOMPUTERM:I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#'ConstructionCost-ResCityProduction,350Upkeep-ResCoin,14RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,20StatCommandMax,20StatMovement,40StatMovementMax,40StatAttack,46StatDefense,46StatOrgDamageFactor,1*CombatMod-StatAttack-Target:+TypeLine,2.5UpgradeLine-Ranged,8 FilterAge,9"LeaderPromotionType,UNIT_LEADER_9LeaderPromotionCost,140LUnitMemberPrefab,Entities/Units/Army/ModernMachineGun/Unit_ModernMachineGunStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootyTrainableUnit TypeRanged(RequiredBuildingTag:MilitaryBasePresentCombatTargetingRandomCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_MODERNMGUnitIcon_MachineGun UNIT_COMBATModernMGPortraitUNIT_MODERNMG I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND "'ConstructionCost-ResCityProduction,375Upkeep-ResCoin,14StatCommand,20StatCommandMax,20StatHealth,50StatHealthMax,50StatMovement,40StatMovementMax,40StatAttack,54StatDefense,36.CombatMod-StatAttack-Target:+TypeDefenses,2.5UpgradeLine-Artillery,7?UseAction-100,UNITACTIONS-SIEGE_DAMAGEDEFENSES_GUIDEDARTILLERY FilterAge,9JUnitMemberPrefab,Entities/Units/Army/GuidedArtillery/Unit_GuidedArtilleryStatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot TypeSiegeTrainableUnitCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundMissileAttackSoundCannonProjectileFiredSoundAirMissileDamageTakenSoundMachineRoutedSoundMachineDestroyedSoundMachine Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_GUIDEDARTILLERYUnitIcon_Artillery UNIT_COMBATGuidedArtPortraitUNIT_GUIDEDARTILLERYzaI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#'ConstructionCost-ResCityProduction,600Upkeep-ResCoin,28StatCommand,40StatCommandMax,40StatHealth,100StatHealthMax,100StatMovement,70StatMovementMax,70StatAttack,145StatDefense,65StatUnrestSuppression,0UpgradeLine-NavalBombardment,4.CombatMod-StatAttack-Target:+TypeDefenses,4.0RevealRadius,2%UpgradeResource,ResDomainExplorationUseAction-51,NONEUseAction-52,NONE?UseAction-100,UNITACTIONS-SIEGE_DAMAGEDEFENSES_GUIDEDARTILLERY FilterAge,9*EntityAudioEvent-EntityMove,UnitMove-BoatHUnitMemberPrefab,Entities/Units/Navy/MissileCruiser/Unit_MissileCruiserStatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitNavalBombardierActInNavalBombardRound TypeSiegeTrainableUnit%RequiredImprovementTag:HarborPresentWaterMovement NavalTargetCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundMissileAttackSoundCannonProjectileFiredSoundAirMissileDamageTakenSoundMetalBoatRoutedSoundBoatDestroyedSoundMachineAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_MISSILECRUISERUnitIcon_ModernShip UNIT_COMBATMissilecruiserPortraitUNIT_MISSILECRUISERI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND"'ConstructionCost-ResCityProduction,350Upkeep-ResCoin,14RevealRadius,2StatCommand,40StatCommandMax,40StatHealth,50StatHealthMax,50StatMovement,70StatMovementMax,70StatAttack,76StatDefense,22StatUnrestSuppression,0UpgradeLine-Antiship,4"CombatMod-StatDefense-Alone:0,3.0AIBuildWeight,0.1%UpgradeResource,ResDomainExplorationUseAction-51,NONEUseAction-52,NONE FilterAge,9*EntityAudioEvent-EntityMove,UnitMove-BoatUnitMemberPrefab,Entities/Units/NationalSpirit/Vtol/Unit_VTOLMSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SPECIALOPERATIONSHSourceOverlayTooltip,DomainSpecialization-SPECIALOPERATIONS-DisplayNameStatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitTrainableUnitActInAirCombatRoundsAirDefenseTargetAirToAirTargetAirTargetingOnlyArmyGroupIgnoreUnitAirUnitNoRiverCrossingPenaltyCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundAirPropellerAttackSoundGunProjectileFiredSoundAirFighterDamageTakenSoundMachineDestroyedSoundMachineAIHint-VTOLUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_VTOLUnitIcon_JetFighter UNIT_COMBAT VTOLPortrait UNIT_VTOL(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,200ResDomainWarfare,1;TriggerOnUnitBuilt,UNITACTIONS-BARRACKS_ONUNITBUILDTRIGGERRequiredRegionLevel,2UpgradeLine-Warcamp,2 FilterAge,4AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGMBarracksPresent TrainingCamp Building CityBuildingCityBuildingConstructed? B_BARRACKSCITYBUILDING_BASE B_BARRACKSym(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,200ResDomainWarfare,1"CityBuildingDefenders-0,UNIT_KEEPUpgradeLine-Walls,3 FilterAge,4AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed?B_KEEPCITYBUILDING_BASEB_KEEPTD(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,200 ResCoin,10 FilterAge,4UpgradeLine-Bank,1RequiredRegionLevel,4AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_TREASURYCITYBUILDING_BASE B_TREASURY~j(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,200ResDomainDiplomacy,1StatImportSlotCount,2UpgradeLine-Market,2RequiredRegionLevel,2 FilterAge,4AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_MARKETSQUARECITYBUILDING_BASEB_MARKETSQUAREsc(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,200ResCityProduction,8ResDomainEngineering,1UpgradeLine-CityWorks,2 FilterAge,4AIBuildWeight,3.5UpkeepCategory,CAPBUILDING@WorkshopPresent Building CityBuildingCityBuildingConstructed? B_WORKSHOPCITYBUILDING_BASE B_WORKSHOP(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK  'ConstructionCost-ResCityProduction,220 ResCulture,1ResKnowledge,1 ResCityFaith-{PlayerReligion},4UpgradeLine-CATHEDRAL,2 FilterAge,4RequiredRegionLevel,2@ReligionRenameFormat,Game-Misc-ReligionRenameFormat-LargeTempleAIBuildWeight,3.5UpkeepCategory,CAPBUILDING\RequireReligionReligionNameOverrideTemple Building CityBuildingCityBuildingConstructed?B_LARGETEMPLECITYBUILDING_BASEB_LARGETEMPLE}c(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,220ResKnowledge,1UpgradeLine-University,1 FilterAge,4RequiredRegionLevel,4AIBuildWeight,3.5UpkeepCategory,CAPBUILDING; University Building CityBuildingCityBuildingConstructed?B_MEDIEVALUNIVERSITYCITYBUILDING_BASEB_MEDIEVALUNIVERSITYP@(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,180 ResCityFaith-{PlayerReligion},4 FilterAge,4AIBuildWeight,3.5UpkeepCategory,CAPBUILDING@RequireReligion Building CityBuildingCityBuildingConstructed? B_HOLYSITECITYBUILDING_BASE B_HOLYSITEcO(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,200ResKnowledge,2RequiredRegionLevel,2UpgradeLine-Council,2 FilterAge,4AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_PRIVYCOUNCILCITYBUILDING_BASEB_PRIVYCOUNCIL(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,200UpgradeLine-Diplomacy,1 FilterAge,4RequiredRegionLevel,3CountLimit-Nation,1AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGYDataLinkAction:PLAYER:RelationshipDiplomacyIncome,TECHAGE4-GREATHALL_DATALINKACTION_BUFF&TooltipItemizeDiplomaticRelationshipsAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed? B_GREATHALLCITYBUILDING_BASE B_GREATHALLlX(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKe 'ConstructionCost-ResCityProduction,200ResDomainWarfare,1 ResCityFaith-{PlayerReligion},47TriggerOnSelfBuild,CRUSADERS-HEADQUARTERS_BUILDTRIGGERCountLimit-Nation,1 FilterAge,4ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-CRUSADERS@SourceOverlayTooltip,DomainSpecialization-CRUSADERS-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGqRequireReligionAIHint-HeadquartersBuildingAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_HEADQUARTERSCITYBUILDING_BASEB_HEADQUARTERS(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,150NeedAdjust-NEEDFAITH,5 ResCoin,15 FilterAge,4ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-CRUSADERS@SourceOverlayTooltip,DomainSpecialization-CRUSADERS-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDING^AIHint-ReliquaryBuildingAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed? B_RELIQUARYCITYBUILDING_BASE B_RELIQUARY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,200ResCityLuxury,6 FilterAge,4ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MACHINERY@SourceOverlayTooltip,DomainSpecialization-MACHINERY-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGJAIHint-ClockTowerBuilding Building CityBuildingCityBuildingConstructed?B_CLOCK_TOWERCITYBUILDING_BASEB_CLOCK_TOWERoX(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK! 'ConstructionCost-ResCityProduction,220ResKnowledge,1ResDomainExploration,1CountLimit-Nation,1 FilterAge,4ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-EXPLORERS@SourceOverlayTooltip,DomainSpecialization-EXPLORERS-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGODataLinkAction:PLAYER:CompletedExpeditions,EXPLORERS-GUILD_DATALINKACTION_BUFFAIHint-ExplorersGuildBuildingAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_EXPLORERS_GUILDCITYBUILDING_BASEB_EXPLORERS_GUILDUB(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK- 'ConstructionCost-ResCityProduction,280 ResCulture,1ResCityProduction,10FortificationBonus,1.2CountLimit-Nation,1RequiredRegionLevel,3 FilterAge,43SourceOverlayImageName,UI/Icons/ResInnovation-Icon5SourceOverlayTooltip,Game-Resource-InnovationPerTurnAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGODataLinkAction:PLAYER:TotalPopulation,TECHAGE4-MACHUPICCHU_DATALINKACTION_BUFFAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_MACHUPICCHUCITYBUILDING_BASEB_MACHUPICCHU(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKA 'ConstructionCost-ResCityProduction,280 ResCulture,1 ResCoin,205TriggerOnSelfBuild,TECHAGE4-CHICHENITZA_JEWELRY_BUFFCountLimit-Nation,1RequiredRegionLevel,3 FilterAge,43SourceOverlayImageName,UI/Icons/ResInnovation-Icon5SourceOverlayTooltip,Game-Resource-InnovationPerTurnAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGEAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_CHICHENITZACITYBUILDING_BASEB_CHICHENITZA4!(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKK 'ConstructionCost-ResCityProduction,280 ResCulture,1!ResCityFaith-{PlayerReligion},20)TriggerOnTurnStart,TECHAGE4-SENSOJI_BUFFCountLimit-Nation,1RequiredRegionLevel,3 FilterAge,43SourceOverlayImageName,UI/Icons/ResInnovation-Icon5SourceOverlayTooltip,Game-Resource-InnovationPerTurnAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGURequireReligionAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_SENSOTEMPLECITYBUILDING_BASEB_SENSOTEMPLEC,(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK) )ConstructionCost-ResImprovementPoints,32,EntityPrefab,Improvements/B_TILEIMP_KITCHEN7WorkableConvertGoods-+CanMakeDelicacies-2-Delicacies,2UpgradeLine-Kitchen,1ImprovementSort,150AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget?B_TILEIMP_KITCHENIMPROVEMENT_BASEB_TILEIMP_KITCHENB-GUNITACTIONS-VILLA_TERRAINBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,29*EntityPrefab,Improvements/B_TILEIMP_VILLAResCityHousing,10WorkableResCoin,10WorkableResCityLuxury,1UpgradeLine-Villa,1UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousing Improvement BuildingNeutralAttackTarget?B_TILEIMP_VILLAIMPROVEMENT_BASEB_TILEIMP_VILLAt(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKJ )ConstructionCost-ResImprovementPoints,280EntityPrefab,Improvements/B_TILEIMP_LOGGINGCAMP.WorkableGoodsSpecial-TileProduction-PT_WOOD,1WorkableResCityProduction,4UpgradeLine-Woodcutter,2LumberTownBonusValue,1ImprovementSort,701UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget?B_TILEIMP_LOGGINGCAMPIMPROVEMENT_BASEB_TILEIMP_LOGGINGCAMP7!(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,28+EntityPrefab,Improvements/B_TILEIMP_WINERY/WorkableConvertGoods-+CanMakeWine-2-FineWine,2UpgradeLine-Winery,2ImprovementSort,111AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget?B_TILEIMP_WINERYIMPROVEMENT_BASEB_TILEIMP_WINERYs(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK/ )ConstructionCost-ResImprovementPoints,283EntityPrefab,Improvements/B_TILEIMP_FISHINGBOATS_2.WorkableGoodsSpecial-TileProduction-PT_FISH,2CoastalTownBonusValue,1UpgradeLine-Fishing,2ImprovementSort,221UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShore Improvement BuildingNeutralAttackTarget?B_TILEIMP_FISHINGBOATS_2IMPROVEMENT_BASEB_TILEIMP_FISHINGBOATS_2}(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKE )ConstructionCost-ResImprovementPoints,28*EntityPrefab,Improvements/B_TILEIMP_RANCH1WorkableGoodsSpecial-TileProduction-PT_PASTURE,2WorkableResDomainExploration,1FarmTownBonusValue,1UpgradeLine-Pasture,2ImprovementSort,201UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 BuildRequirementTile-MT_CATTLEBuildRequirementTile-MT_SHEEPIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-Gather AIHint-Ranch Improvement BuildingNeutralAttackTarget?B_TILEIMP_RANCHIMPROVEMENT_BASEB_TILEIMP_RANCHDUNITACTIONS-FARM_RIVERBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORK( )ConstructionCost-ResImprovementPoints,28/EntityPrefab,Improvements/B_TILEIMP_PLOWEDFARM.WorkableGoodsSpecial-TileProduction-PT_FARM,2FarmTownBonusValue,1UpgradeLine-Farming,2ImprovementSort,002UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 %BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmScytheFarmsAIHint-PlowedFarm Improvement BuildingNeutralAttackTarget?B_TILEIMP_PLOWEDFARMIMPROVEMENT_BASEB_TILEIMP_PLOWEDFARMDUNITACTIONS-FARM_RIVERBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORK^ )ConstructionCost-ResImprovementPoints,284EntityPrefab,Improvements/B_TILEIMP_LARGEPLANTATION4WorkableGoodsSpecial-TileProduction-PT_PLANTATION,2WorkableResCityFood,4FarmTownBonusValue,1AIBuildWeight,1.2UpgradeLine-Plantation,2ImprovementSort,102UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget?B_TILEIMP_LARGEPLANTATIONIMPROVEMENT_BASEB_TILEIMP_LARGEPLANTATIONH1(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK0 )ConstructionCost-ResImprovementPoints,28,EntityPrefab,Improvements/B_TILEIMP_JEWELER&WorkableConvertGoods-Gold-2-Jewelry,2WorkableResDomainArts,1UpgradeLine-Jeweler,1ImprovementSort,470AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Metal Improvement BuildingNeutralAttackTarget?B_TILEIMP_JEWELERIMPROVEMENT_BASEB_TILEIMP_JEWELERa(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK/ )ConstructionCost-ResImprovementPoints,284EntityPrefab,Improvements/B_TILEIMP_RELIGIOUSSCRIBE-WorkableConvertGoods-Paper-2-ReligiousText,2UpgradeLine-ReligiousScribe,1ImprovementSort,770AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain!ImprovementCategory-ProfessionalRequireReligionReligiousBuilding Improvement BuildingNeutralAttackTarget?B_TILEIMP_RELIGIOUSSCRIBEIMPROVEMENT_BASEB_TILEIMP_RELIGIOUSSCRIBE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,15.EntityPrefab,Improvements/B_TILEIMP_MONASTERY ResCityFaith-{PlayerReligion},4GoodsReligiousText,1ResDomainArts,1GSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-THEOLOGIANSBSourceOverlayTooltip,DomainSpecialization-THEOLOGIANS-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 OutpostImprovementStandardOutpostImprovementImprovementCategory-Civic!BuildRequirementTerrain-TT_HILLSAIHint-MonasteryRequireReligion Improvement BuildingNeutralAttackTarget?B_TILEIMP_MONASTERYIMPROVEMENT_BASEB_TILEIMP_MONASTERY~h(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKF)ConstructionCost-ResImprovementPoints,20+EntityPrefab,Improvements/B_TILEIMP_TAVERN GoodsMead,1DSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-CHIVALRY?SourceOverlayTooltip,DomainSpecialization-CHIVALRY-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1OutpostImprovementCastleOutpostImprovementImprovementCategory-Civic BuildRequirementTag-OpenTerrainAIHint-Tavern Improvement BuildingNeutralAttackTarget?B_TILEIMP_TAVERNIMPROVEMENT_BASEB_TILEIMP_TAVERN(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,353EntityPrefab,Improvements/B_TILEIMP_TAPESTRYWEAVER(WorkableConvertGoods-Cloth-1-Tapestry,1UpgradeLine-Tapestry,1ImprovementSort,150DSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-CHIVALRY?SourceOverlayTooltip,DomainSpecialization-CHIVALRY-DisplayNameAIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-TextileReligiousBuildingAIHint-TapestryWeaver Improvement BuildingNeutralAttackTarget?B_TILEIMP_TAPESTRYWEAVERIMPROVEMENT_BASEB_TILEIMP_TAPESTRYWEAVER(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKg )ConstructionCost-ResImprovementPoints,501EntityPrefab,Improvements/B_TILEIMP_CARAVANSERAIResDomainDiplomacy,2CountLimit-Region,3CSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-TRADERS>SourceOverlayTooltip,DomainSpecialization-TRADERS-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1BuildRequirementTag-DesertOutpostImprovementStandardOutpostImprovementImprovementCategory-CivicAIHint-Caravanserai Improvement BuildingNeutralAttackTarget?B_TILEIMP_CARAVANSERAIIMPROVEMENT_BASEB_TILEIMP_CARAVANSERAIo(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,20*EntityPrefab,Improvements/B_TILEIMP_SHOENWorkableResDomainGovernment,1WorkableResDomainDiplomacy,1.TriggerOnTurnStart,SHOGUNATE-SHOEN_DAIMYOBUFFESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SHOGUNATE@SourceOverlayTooltip,DomainSpecialization-SHOGUNATE-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IShoenIgnoreTerrainWorkerCode Improvement BuildingNeutralAttackTarget?B_TILEIMP_SHOENIMPROVEMENT_BASEB_TILEIMP_SHOEN(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,30+EntityPrefab,Improvements/B_TILEIMP_TINKER(WorkableConvertGoods-Tools-2-Machines,2WorkableResDomainEngineering,1ImprovementSort,461ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MACHINERY@SourceOverlayTooltip,DomainSpecialization-MACHINERY-DisplayNameAIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-MetalAIHint-Tinker Improvement BuildingNeutralAttackTarget?B_TILEIMP_TINKERIMPROVEMENT_BASEB_TILEIMP_TINKERI8I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#'ConstructionCost-ResCityProduction,125Upkeep-ResCoin,5RevealRadius,1StatHealth,50StatHealthMax,50StatCommand,35StatCommandMax,35StatMovement,30StatMovementMax,30StatAttack,27StatDefense,21StatOrgDamageFactor,2.0StatTargetPriority,150,CombatMod-StatAttack-Target:+TypeRanged,2.0 FilterAge,4UpgradeLine-Shock,3+EntityAudioEvent-EntityMove,UnitMove-Horse"LeaderPromotionType,UNIT_LEADER_4LeaderPromotionCost,458UnitMemberPrefab,Entities/Units/Army/Knight/Unit_KnightStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitTrainableUnit TypeCavalry TypeMobileKnightCombatTargetingLowestHealth PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundCavalryAttackOverSoundCavalryAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseMemberDeadSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-KnightUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_KNIGHTUnitIcon_Horseshoe UNIT_COMBATKnightPortrait UNIT_KNIGHTI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#'ConstructionCost-ResCityProduction,100Upkeep-ResCoin,5RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,30StatMovementMax,30StatAttack,19StatDefense,28StatOrgDamageFactor,1-CombatMod-StatAttack-Target:+TypeCavalry,2.0 FilterAge,4UpgradeLine-Infantry,4StatTargetPriority,200"LeaderPromotionType,UNIT_LEADER_4LeaderPromotionCost,454UnitMemberPrefab,Entities/Units/Army/Pike/Unit_PikeStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootOTrainableUnit TypeLine JaguarBuff PreGunpowderCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_PIKEUnitIcon_Spear UNIT_COMBAT PikePortrait UNIT_PIKE;'I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#'ConstructionCost-ResCityProduction,100Upkeep-ResCoin,5RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,30StatMovementMax,30StatAttack,15StatDefense,22StatOrgDamageFactor,1UpgradeLine-Assault,4StatTargetPriority,200*CombatMod-StatAttack-Target:+TypeLine,3.0 FilterAge,4"LeaderPromotionType,UNIT_LEADER_4LeaderPromotionCost,45>UnitMemberPrefab,Entities/Units/Army/LongSword/Unit_LongswordStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootxTrainableUnit TypeLine$RequiredBuildingTag:BarracksPresentTypeLineAssault PreGunpowderCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_LONGSWORDUnitIcon_Sword UNIT_COMBATLongswordPortraitUNIT_LONGSWORDI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDs!'ConstructionCost-ResCityProduction,100Upkeep-ResCoin,5RevealRadius,3StatCommand,40StatCommandMax,40StatHealth,50StatHealthMax,50StatMovement,40StatMovementMax,40StatAttack,19StatDefense,28StatUnrestSuppression,0UpgradeLine-Warship,3%UpgradeResource,ResDomainExplorationStatTargetPriority,200UseAction-51,NONEUseAction-52,NONE FilterAge,4AIBuildWeight,0.1*EntityAudioEvent-EntityMove,UnitMove-Boat2UnitMemberPrefab,Entities/Units/Navy/Cog/Unit_CogStatOrgDamageFactor,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit|TrainableUnit TypeLine$RequiredImprovementTag:DocksPresentWaterMovement ShallowWater NavalTarget ShipTest PreGunpowderCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoatsAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_COGUnitIcon_AncientShip1 UNIT_COMBAT CogPortrait UNIT_COG StatAttack,0StatDefense,268UnitMemberPrefab,Entities/Units/Defenses/Keep/Unit_KeepStatHealth,100StatHealthMax,100StatCommand,999StatCommandMax,999StatTargetPriority,500+CombatMod-StatDefense-Target:+TypeRanged,2,CombatMod-StatDefense-Target:+TypeCavalry,2_ CombatAttackType:CAT_ProjectileAttackBegunSoundGateWoodOpenDamageTakenSoundWallDestroyedSoundWallAttackOverSoundGateWoodCloseUnit CombatWallDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefense TypeDefenses CanBeSieged$DefenderTrackStatusFromCombatResultNoFortificationBonusCombatType:CT_LineCombatAttackType:CAT_None? UNIT_CASTLEUNIT_WALL_BASECastlePortrait UNIT_CASTLE|m StatAttack,0StatDefense,268UnitMemberPrefab,Entities/Units/Defenses/Keep/Unit_KeepStatHealth,100StatHealthMax,100StatCommand,999StatCommandMax,999StatTargetPriority,500+CombatMod-StatDefense-Target:+TypeRanged,2,CombatMod-StatDefense-Target:+TypeCavalry,2 DamageTakenSoundWallDestroyedSoundWallUnit CombatWallDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefense TypeDefenses CanBeSieged$DefenderTrackStatusFromCombatResultNoFortificationBonusCombatType:CT_LineCombatAttackType:CAT_None? UNIT_KEEPUNIT_WALL_BASE KeepPortrait UNIT_KEEP'I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND('ConstructionCost-ResCityProduction,100Upkeep-ResCoin,5RevealRadius,1StatHealth,50StatHealthMax,50StatCommand,30StatCommandMax,30StatMovement,40StatMovementMax,40StatAttack,19StatDefense,28StatTargetPriority,200ObsoleteAge,6StatOrgDamageFactor,1.0-CombatMod-StatAttack-Target:+TypeCavalry,2.00CombatMod-StatAttack-UnitFriendly:UNIT_KHAN,1.2 FilterAge,4+UseAction-100,UNITACTIONS-SCOUT_RETURNHOME+EntityAudioEvent-EntityMove,UnitMove-Horse,SourceOverlayImageName,Domains/Domain-HORDE"LeaderPromotionType,UNIT_LEADER_4LeaderPromotionCost,45ASourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-HORDEUnitMemberPrefab,Entities/Units/NationalSpirit/Khan/Unit_KhanStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitCombatTargetingRandom%AutoAttachLeader:Leader-GENERIC_AGE4HordeKhanLeader TypeLine PreGunpowderCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit#GameDataTooltip-KhanTurnsRemaining Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_KHANUnitIcon_GenghisStatue UNIT_COMBAT KhanPortrait UNIT_KHANI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND%'ConstructionCost-ResCityProduction,100Upkeep-ResCoin,5RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,35StatCommandMax,35StatMovement,40StatMovementMax,40StatAttack,32StatDefense,26StatOrgDamageFactor,2.0StatTargetPriority,150,CombatMod-StatAttack-Target:+TypeRanged,2.0 FilterAge,4ObsoleteAge,6"LeaderPromotionType,UNIT_LEADER_5LeaderPromotionCost,54ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-CRUSADERS@SourceOverlayTooltip,DomainSpecialization-CRUSADERS-DisplayNameLUnitMemberPrefab,Entities/Units/NationalSpirit/OrderKnight/Unit_OrderKnightStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootCombatTargetingLowestHealthTrainableUnit TypeMobile TypeCavalryKnight PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-OrderKnightUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_ORDERKNIGHTUnitIcon_OrderKnight UNIT_COMBATOrderKnightPortraitUNIT_ORDERKNIGHTI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND?#'ConstructionCost-ResCityProduction,100Upkeep-ResCoin,10RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,30StatMovementMax,30StatAttack,15StatDefense,22StatTactics,4StatUnrestSuppression,8 FilterAge,4StatTargetPriority,199ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SHOGUNATE@SourceOverlayTooltip,DomainSpecialization-SHOGUNATE-DisplayName-CombatMod-StatAttack-Target:+TypeCavalry,1.3BUnitMemberPrefab,Entities/Units/NationalSpirit/Daimyo/Unit_DaimyoStatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot ShogunateAutoAttachLeader:Leader-DAIMYO TypeLineLeaderTagAILimitType-LeaderTagAIIgnoreLimitTypeDaimyo PreGunpowderCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_DAIMYOUnitIcon_SamuraiHelm1 UNIT_COMBATDaimyoPortrait UNIT_DAIMYOzI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND%#'ConstructionCost-ResCityProduction,100Upkeep-ResCoin,12RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,50StatCommandMax,50StatMovement,30StatMovementMax,30StatAttack,28StatDefense,36StatUnrestSuppression,12StatTactics,5 FilterAge,4StatTargetPriority,199ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SHOGUNATE@SourceOverlayTooltip,DomainSpecialization-SHOGUNATE-DisplayNameActionCharges,99+EntityAudioEvent-EntityMove,UnitMove-HorseBUnitMemberPrefab,Entities/Units/NationalSpirit/Shogun/Unit_ShogunStatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit ShogunateAutoAttachLeader:Leader-DAIMYO TypeLineLeaderTagAILimitType-LeaderTagAIIgnoreLimitTypeDaimyo PreGunpowderCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundCavalryAttackOverSoundCavalryAttackSoundLineSwordDamageTakenSoundLineRoutedSoundHorseMemberDeadSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_SHOGUNUnitIcon_SamuraiHelm2 UNIT_COMBATShogunPortrait UNIT_SHOGUNI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND&'ConstructionCost-ResCityProduction,125Upkeep-ResCoin,5RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,100StatCommandMax,100StatMovement,30StatMovementMax,30StatAttack,26StatDefense,34StatOrgDamageFactor,1ObsoleteAge,6StatTargetPriority,200ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SHOGUNATE@SourceOverlayTooltip,DomainSpecialization-SHOGUNATE-DisplayName2CombatMod-StatAttack-UnitFriendly:UNIT_SHOGUN,1.53CombatMod-StatDefense-UnitFriendly:UNIT_SHOGUN,1.5 FilterAge,4"LeaderPromotionType,UNIT_LEADER_5LeaderPromotionCost,54DUnitMemberPrefab,Entities/Units/NationalSpirit/Samurai/Unit_SamuraiStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Footq ShogunateTrainableUnit TypeLineTypeLineAssault PreGunpowderCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineSwordDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-SamuraiUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_SAMURAIUnitIcon_SamuraiSword UNIT_COMBATSamuraiPortrait UNIT_SAMURAII#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND!'ConstructionCost-ResCityProduction,100Upkeep-ResCoin,2StatHealth,50StatHealthMax,50StatCommand,20StatCommandMax,20StatAttack,13StatDefense,18UseAction-50,NONE,UseAction-100,UNITACTIONS-PEASANT_BUILDFARMDUnitMemberPrefab,Entities/Units/NationalSpirit/Peasant/Unit_PeasantDSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-CHIVALRY?SourceOverlayTooltip,DomainSpecialization-CHIVALRY-DisplayNameStatMovement,30StatMovementMax,30StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,0'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot; TypeLine TypeMilitiaPeasant PreGunpowderCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierUnit NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValue? UNIT_PEASANTUnitIcon_Pitchfork UNIT_BASEPeasantPortrait UNIT_PEASANTwr StatCommand,30StatCommandMax,30StatHealth,50StatHealthMax,50StatAttack,22StatDefense,28StatTargetPriority,199CSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-TRADERS>SourceOverlayTooltip,DomainSpecialization-TRADERS-DisplayNameNUnitMemberPrefab,Entities/Units/NationalSpirit/CaravanGuard/Unit_CaravanGuard-CombatMod-StatDefense-Target:+TypeRanged,2.0UnitDestroyAtEndOfCombatCombatType:CT_LineCombatAttackType:CAT_Direct TypeLine TypeMilitiaMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitGameDataTooltip-StatAttackGameDataTooltip-StatDefenseAttackSoundLineWood?UNIT_CARAVANGUARDUnitIcon_ScimitarUNIT_MILITIA_BASECaravanGuardPortraitUNIT_CARAVANGUARDhI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND!'ConstructionCost-ResCityProduction,100RevealRadius,1AIBuildWeight,0UseAction-50,NONE3UseAction-100,UNITACTIONS-IRON_PROSPECTOR_PROSPECTActionCharges,1ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MACHINERY@SourceOverlayTooltip,DomainSpecialization-MACHINERY-DisplayNameHUnitMemberPrefab,Entities/Units/NonBuildable/Prospector/Unit_ProspectorStatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,0'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot NonCombatantTagAIBehavior-BT_Prospector!GameDataKillAtZero-ActionCharges NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_IRON_PROSPECTORUnitIcon_Pickaxe UNIT_BASEIronProspectorUNIT_IRON_PROSPECTORI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND%&ConstructionCost-ResCityProduction,80Upkeep-ResCoin,5RevealRadius,2StatCommand,20StatCommandMax,20StatHealth,50StatHealthMax,50StatMovement,30StatMovementMax,30StatAttack,24StatDefense,16StatOrgDamageFactor,1.CombatMod-StatAttack-Target:+TypeDefenses,2.5+UseAction-100,UNITACTIONS-TREBUCHET_UNPACK9UseAction-101,UNITACTIONS-SIEGE_DAMAGEDEFENSES_TREBUCHET FilterAge,4*EntityAudioEvent-EntityMove,UnitMove-CartHUnitMemberPrefab,Entities/Units/NationalSpirit/Trebuchet/Unit_TrebuchetESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MACHINERY@SourceOverlayTooltip,DomainSpecialization-MACHINERY-DisplayNameObsoleteAge,6StatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit?TrainableUnit TypeSiege PreGunpowderCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundCatapultAttackSoundCatapultProjectileFiredSoundCannonDamageTakenSoundMachineRoutedSoundMachineDestroyedSoundMachineAIHint-TrebuchetUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_TREBUCHETUnitIcon_SiegeEngine UNIT_COMBATTrebuchetPortraitUNIT_TREBUCHETxhI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND-$'ConstructionCost-ResCityProduction,100Upkeep-ResCoin,5RevealRadius,3StatCommand,40StatCommandMax,40StatHealth,50StatHealthMax,50StatMovement,50StatMovementMax,50StatAttack,23StatDefense,34StatUnrestSuppression,0%UpgradeResource,ResDomainExplorationStatTargetPriority,200UseAction-51,NONEUseAction-52,NONE9UseAction-101,UNITACTIONS-EXPLORERS_KNARR_EXPLORER_SPAWN FilterAge,4AIBuildWeight,0.1*EntityAudioEvent-EntityMove,UnitMove-Boat6UnitMemberPrefab,Entities/Units/Navy/Knarr/Unit_KnarrESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-EXPLORERS@SourceOverlayTooltip,DomainSpecialization-EXPLORERS-DisplayNameObsoleteAge,6StatOrgDamageFactor,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitTrainableUnit TypeLine$RequiredImprovementTag:DocksPresentWaterMovement NavalTarget ShipTest PreGunpowderCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoatsAIHint-ArmyUnitAIHint-KnarrUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_KNARRUnitIcon_AncientShip2 UNIT_COMBATKnarrPortrait UNIT_KNARRyI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDT%'ConstructionCost-ResCityProduction,110Upkeep-ResCoin,6RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,30StatMovementMax,30StatAttack,20StatDefense,30StatOrgDamageFactor,1-CombatMod-StatAttack-Target:+TypeCavalry,2.0 FilterAge,4ObsoleteAge,6StatTargetPriority,200"LeaderPromotionType,UNIT_LEADER_5LeaderPromotionCost,543SourceOverlayImageName,UI/Icons/ResInnovation-Icon5SourceOverlayTooltip,Game-Resource-InnovationPerTurnSourceOverlayTooltip,DomainSpecialization-SULTANS-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGEAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed? B_NEWPALACECITYBUILDING_BASE B_NEWPALACE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK$'ConstructionCost-ResCityProduction,380UpgradeLine-Walls,5 FilterAge,6-CityBuildingDefenders-0,UNIT_THEODOSIANWALLSCSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SULTANS>SourceOverlayTooltip,DomainSpecialization-SULTANS-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDING[AIHint-TheodosianWallsBuilding AIHint-Wall Building CityBuildingCityBuildingConstructed?B_THEODOSIANWALLSCITYBUILDING_BASEB_THEODOSIANWALLS>&(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKA 'ConstructionCost-ResCityProduction,380ResCitySanitation,10RequiredRegionLevel,4 FilterAge,63TriggerOnSelfBuild,SULTANS-B_ENGINEERSQUARTER_BUFFCSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SULTANS>SourceOverlayTooltip,DomainSpecialization-SULTANS-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDING_SultanBuilding AIHint-EngineersQuarterBuilding Building CityBuildingCityBuildingConstructed?B_ENGINEERSQUARTERCITYBUILDING_BASEB_ENGINEERSQUARTERS7(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKJ 'ConstructionCost-ResCityProduction,380ResCityLuxury,5 ResCoin,5RequiredRegionLevel,4 FilterAge,67TriggerOnSelfBuild,SULTANS-B_TRADEADVISORSQUARTER_BUFFCSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SULTANS>SourceOverlayTooltip,DomainSpecialization-SULTANS-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGcSultanBuilding$AIHint-TradeAdvisorsQuarterBuilding Building CityBuildingCityBuildingConstructed?B_TRADEADVISORSQUARTERCITYBUILDING_BASEB_TRADEADVISORSQUARTER\<(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKG 'ConstructionCost-ResCityProduction,380ResCityEducation,5RequiredRegionLevel,4 FilterAge,6;TriggerOnSelfBuild,SULTANS-B_EDUCATIONADVISORSQUARTER_BUFFCSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SULTANS>SourceOverlayTooltip,DomainSpecialization-SULTANS-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGgSultanBuilding(AIHint-EducationAdvisorsQuarterBuilding Building CityBuildingCityBuildingConstructed?B_EDUCATIONADVISORSQUARTERCITYBUILDING_BASEB_EDUCATIONADVISORSQUARTER(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,380ResDomainArts,1 ResCulture,5 FilterAge,6HSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GREATMASTERSCSourceOverlayTooltip,DomainSpecialization-GREATMASTERS-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGLAIHint-ConservatoryBuilding Building CityBuildingCityBuildingConstructed?B_CONSERVATORYCITYBUILDING_BASEB_CONSERVATORY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK) 'ConstructionCost-ResCityProduction,400GoodsForeignManuscripts,0CountLimit-Nation,1RequiredRegionLevel,4 FilterAge,6DSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SCHOLARS?SourceOverlayTooltip,DomainSpecialization-SCHOLARS-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDING bDataLinkAction:PLAYER:DRCount-DR_OpenBorders,SCHOLARS-GREATLIBRARY_OPENBORDER_DATALINKACTION_BUFF]DataLinkAction:PLAYER:DRCount-DR_Alliance,SCHOLARS-GREATLIBRARY_ALLIANCE_DATALINKACTION_BUFFAIHint-GreatLibraryBuildingAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_GREATLIBRARYCITYBUILDING_BASEB_GREATLIBRARY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,380 GoodsBooks,1ResCityEducation,5 FilterAge,6DSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SCHOLARS?SourceOverlayTooltip,DomainSpecialization-SCHOLARS-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDING] GreatLibrary AIHint-ScholarlySocietyBuilding Building CityBuildingCityBuildingConstructed?B_SCHOLARLYSOCIETYCITYBUILDING_BASEB_SCHOLARLYSOCIETY+(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,48+EntityPrefab,Improvements/B_TILEIMP_BAKERY%WorkableConvertGoods-Flour-4-Bread,4UpgradeLine-Oven,2ImprovementSort,021AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget?B_TILEIMP_BAKERYIMPROVEMENT_BASEB_TILEIMP_BAKERYmV(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK< )ConstructionCost-ResImprovementPoints,36,EntityPrefab,Improvements/B_TILEIMP_FOUNDRY-WorkableConvertGoods-+CanMakeTools-4-Tools,4WorkableResDomainEngineering,1UpgradeLine-Tools,2ImprovementSort,431AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-MetalRotaryGrindstoneBellows Improvement BuildingNeutralAttackTarget?B_TILEIMP_FOUNDRYIMPROVEMENT_BASEB_TILEIMP_FOUNDRYO8(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK! )ConstructionCost-ResImprovementPoints,36,EntityPrefab,Improvements/B_TILEIMP_ARSENAL/WorkableConvertGoods-+CanMakeRifles-2-Rifles,2UpgradeLine-Weapons,2ImprovementSort,421AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Metal DrawPlate WeaponSmith Improvement BuildingNeutralAttackTarget?B_TILEIMP_ARSENALIMPROVEMENT_BASEB_TILEIMP_ARSENAL:(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK)ConstructionCost-ResImprovementPoints,441EntityPrefab,Improvements/B_TILEIMP_PUBLICSCHOOLResCityEducation,3WorkableResCityEducation,5UpgradeLine-PublicSchool,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget?B_TILEIMP_PUBLICSCHOOLIMPROVEMENT_BASEB_TILEIMP_PUBLICSCHOOLN3(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK' #ConstructionCost-ResSpecialists,300EntityPrefab,Improvements/B_TILEIMP_COFFEEHOUSE5WorkableConvertGoods-+CanMakeAnalytics-1-AResearch,1StatUnrestSuppression,4ImprovementSort,140AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain!ImprovementCategory-Professional Improvement BuildingNeutralAttackTarget?B_TILEIMP_COFFEEHOUSEIMPROVEMENT_BASEB_TILEIMP_COFFEEHOUSE2(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK)ConstructionCost-ResImprovementPoints,442EntityPrefab,Improvements/B_TILEIMP_LITERARYSALONNeedAdjust-NEEDEDUCATION,1WorkableResSpecialists,2UpgradeLine-LiterarySalon,1UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Civic Improvement BuildingNeutralAttackTarget?B_TILEIMP_LITERARYSALONIMPROVEMENT_BASEB_TILEIMP_LITERARYSALON(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK "ConstructionCost-ResSpecialists,52EntityPrefab,Improvements/B_TILEIMP_INVENTORS_LABNeedAdjust-NEEDEDUCATION,1WorkableGoodsInventions,1UpgradeLine-Lab,1ImprovementSort,520ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-INVENTORS@SourceOverlayTooltip,DomainSpecialization-INVENTORS-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain!ImprovementCategory-Professional LaboratoryAutoDestroyOnConvert Improvement BuildingNeutralAttackTarget?B_TILEIMP_INVENTORS_LABIMPROVEMENT_BASEB_TILEIMP_INVENTORS_LAB(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK #ConstructionCost-ResSpecialists,10:EntityPrefab,Improvements/B_TILEIMP_POWERED_INVENTORS_LABNeedAdjust-NEEDEDUCATION,1ResCityPowerRequired,1WorkableGoodsInventions,2UpgradeLine-Lab,2ImprovementSort,521ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-INVENTORS@SourceOverlayTooltip,DomainSpecialization-INVENTORS-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain!ImprovementCategory-Professional LaboratoryAutoDestroyOnConvert Improvement BuildingNeutralAttackTarget? B_TILEIMP_POWERED_INVENTORS_LABIMPROVEMENT_BASE B_TILEIMP_POWERED_INVENTORS_LAB(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK} #ConstructionCost-ResSpecialists,451EntityPrefab,Improvements/B_TILEIMP_VOLTAIC_PILENeedAdjust-NEEDEDUCATION,2WorkableResCityPower,1ResCityPower,1ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-INVENTORS@SourceOverlayTooltip,DomainSpecialization-INVENTORS-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 BuildRequirementTag-OpenTerrainIgnoreTerrainWorkerCodeImprovementCategory-PowerAIHint-VoltaicPileAutoDestroyOnConvert Improvement BuildingNeutralAttackTarget?B_TILEIMP_VOLTAIC_PILEIMPROVEMENT_BASEB_TILEIMP_VOLTAIC_PILE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK #ConstructionCost-ResSpecialists,45.EntityPrefab,Improvements/B_TILEIMP_WORLDFAIR8WorkableConvertGoods-+CanMakeExhibition-1-Exhibitions,1ExtraWorkerSlots,1ImprovementSort,560ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-INVENTORS@SourceOverlayTooltip,DomainSpecialization-INVENTORS-DisplayNameAIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 BuildRequirementTag-OpenTerrainIgnoreTerrainWorkerCode!ImprovementCategory-ProfessionalAutoDestroyOnConvert Improvement BuildingNeutralAttackTarget?B_TILEIMP_WORLDFAIRIMPROVEMENT_BASEB_TILEIMP_WORLDFAIR (&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,601EntityPrefab,Improvements/B_TILEIMP_TRADEFACTORY'GoodsSpecial-TileProduction-ANYBONUS,2UpgradeLine-TradePost,2AIBuildWeight,4GSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-COLONIALISMBSourceOverlayTooltip,DomainSpecialization-COLONIALISM-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 TradePost$BuildRequirementTag-TradePostTargetOutpostImprovementStandardOutpostImprovementCastleOutpostImprovementImprovementCategory-Gather WaterVisualsAIHint-TradeFactory FaceShore Improvement BuildingNeutralAttackTarget?B_TILEIMP_TRADEFACTORYIMPROVEMENT_BASEB_TILEIMP_TRADEFACTORYDUNITACTIONS-FARM_RIVERBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,45/EntityPrefab,Improvements/B_TILEIMP_JUNGLEFARM.WorkableGoodsSpecial-TileProduction-PT_FARM,4FarmTownBonusValue,1ImprovementSort,003JSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-WARRIORPRIESTSESourceOverlayTooltip,DomainSpecialization-WARRIORPRIESTS-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 "BuildRequirementTerrain-TT_JUNGLEIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural ModernFarmScytheFarmAIHint-JungleFarm Improvement BuildingNeutralAttackTarget?B_TILEIMP_JUNGLEFARMIMPROVEMENT_BASEB_TILEIMP_JUNGLEFARMO'UNITACTIONS-PYRAMIDTEMPLE_TERRAINBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,202EntityPrefab,Improvements/B_TILEIMP_PYRAMIDTEMPLE ResCityFaith-{PlayerReligion},6(WorkableResCityFaith-{PlayerReligion},6 ResCulture,1CountLimit-Region,1AIBuildWeight,1JSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-WARRIORPRIESTSESourceOverlayTooltip,DomainSpecialization-WARRIORPRIESTS-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1|"BuildRequirementTerrain-TT_JUNGLEImprovementCategory-CivicAIHint-PyramidTemple Improvement BuildingNeutralAttackTarget?B_TILEIMP_PYRAMIDTEMPLEIMPROVEMENT_BASEB_TILEIMP_PYRAMIDTEMPLE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKv )ConstructionCost-ResImprovementPoints,604EntityPrefab,Improvements/B_TILEIMP_PMCTRAININGCAMP ResCoin,3ResDomainWarfare,1AIBuildWeight,4GSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MERCENARIESBSourceOverlayTooltip,DomainSpecialization-MERCENARIES-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1OutpostImprovementStandardOutpostImprovementImprovementCategory-Civic BuildRequirementTag-OpenTerrainAIHint-PMCTrainingCamp Improvement BuildingNeutralAttackTarget?B_TILEIMP_PMCTRAININGCAMPIMPROVEMENT_BASEB_TILEIMP_PMCTRAININGCAMP (&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,183EntityPrefab,Improvements/B_TILEIMP_COURTYARDHOMESResCityHousing,15WorkableResCoin,7CommunityBonusValue,1UpgradeLine-Housing,3CSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SULTANS>SourceOverlayTooltip,DomainSpecialization-SULTANS-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationCommunityBonusHousing ModernHouseAIHint-CourtyardHomes Improvement BuildingNeutralAttackTarget?B_TILEIMP_COURTYARDHOMESIMPROVEMENT_BASEB_TILEIMP_COURTYARDHOMES(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,18/EntityPrefab,Improvements/B_TILEIMP_TRANSLATOR2WorkableConvertGoods-ForeignManuscripts-3-Books,3DSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SCHOLARS?SourceOverlayTooltip,DomainSpecialization-SCHOLARS-DisplayNameAIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain!ImprovementCategory-ProfessionalScribesAIHint-TranslatorAutoDestroyOnConvert Improvement BuildingNeutralAttackTarget?B_TILEIMP_TRANSLATORIMPROVEMENT_BASEB_TILEIMP_TRANSLATOR.I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#'ConstructionCost-ResCityProduction,200Upkeep-ResCoin,9RevealRadius,2StatCommand,40StatCommandMax,40StatHealth,50StatHealthMax,50StatMovement,30StatMovementMax,30StatAttack,28StatDefense,39StatOrgDamageFactor,1-CombatMod-StatAttack-Target:+TypeCavalry,2.0 FilterAge,6UpgradeLine-Infantry,7StatTargetPriority,200"LeaderPromotionType,UNIT_LEADER_6LeaderPromotionCost,848UnitMemberPrefab,Entities/Units/Army/Musket/Unit_MusketStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootvTrainableUnit$RequiredBuildingTag:BarracksPresent TypeLine JaguarBuffTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGun ProjectileFiredSoundMusketMultiRoutedSoundLineAttackSoundGunDamageTakenSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_MUSKETUnitIcon_Rifle UNIT_COMBATMusketPortrait UNIT_MUSKET4 I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#'ConstructionCost-ResCityProduction,200Upkeep-ResCoin,9RevealRadius,2StatCommand,40StatCommandMax,40StatHealth,50StatHealthMax,50StatMovement,30StatMovementMax,30StatAttack,22StatDefense,32StatOrgDamageFactor,1*CombatMod-StatAttack-Target:+TypeLine,2.5UpgradeLine-Assault,6StatTargetPriority,200 FilterAge,6"LeaderPromotionType,UNIT_LEADER_6LeaderPromotionCost,84>UnitMemberPrefab,Entities/Units/Army/Grenadier/Unit_GrenadierStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootoTrainableUnit TypeLineTypeProjectile$RequiredBuildingTag:BarracksPresentCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGrenadeProjectileFiredSoundJavelinRoutedSoundLineAttackSoundGrenadeDamageTakenSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_GRENADIERUnitIcon_Grenade UNIT_COMBATGrenadierPortraitUNIT_GRENADIER5 I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#'ConstructionCost-ResCityProduction,210Upkeep-ResCoin,9RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,35StatCommandMax,35StatMovement,40StatMovementMax,40StatAttack,38StatDefense,30StatOrgDamageFactor,2StatTargetPriority,150,CombatMod-StatAttack-Target:+TypeRanged,2.0 FilterAge,6UpgradeLine-Shock,6+EntityAudioEvent-EntityMove,UnitMove-Horse"LeaderPromotionType,UNIT_LEADER_6LeaderPromotionCost,84@UnitMemberPrefab,Entities/Units/Army/Cuirassier/Unit_CuirassierStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnithTrainableUnit TypeMobile TypeCavalryCombatTargetingLowestHealthCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundCavalryAttackOverSoundCavalryAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseMemberDeadSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_CUIRASSIERUnitIcon_Horseshoe UNIT_COMBATCuirassierPortraitUNIT_CUIRASSIERiRI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND5%'ConstructionCost-ResCityProduction,180Upkeep-ResCoin,9RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,20StatCommandMax,20StatMovement,30StatMovementMax,30StatAttack,19StatDefense,25 FilterAge,62UseAction-100,UNITACTIONS-RECONBALLOON_STARTRECON0UseAction-101,UNITACTIONS-RECONBALLOON_ENDRECON IsBusy,0-EntityAudioEvent-EntityMove,UnitMove-Balloon"LeaderPromotionType,UNIT_LEADER_6LeaderPromotionCost,84DUnitMemberPrefab,Entities/Units/Army/ReconBalloon/Unit_ReconBalloonObsoleteAge,8StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,0'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit[TrainableUnit TypeMobileTypeMobileReconExplorationRevealMapTargetCombatType:CT_Mobile CombatAttackType:CAT_ProjectileAttackBegunSoundGunProjectileFiredSoundGunAttackSoundGunDamageTakenSoundLineRoutedSoundLineDestroyedSoundMachineVoicePainSoundHumanSoldierAIHint-ReconBalloon CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_RECONBALLOONUnitIcon_Balloon UNIT_BASEReconBalloonPortraitUNIT_RECONBALLOONI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND%'ConstructionCost-ResCityProduction,220Upkeep-ResCoin,9RevealRadius,2StatCommand,40StatCommandMax,40StatHealth,50StatHealthMax,50StatMovement,30StatMovementMax,30StatAttack,32StatDefense,45StatOrgDamageFactor,1+CombatMod-StatAttack-Terrain:TT_JUNGLE,1.5,CombatMod-StatDefense-Terrain:TT_JUNGLE,1.5 FilterAge,6StatTargetPriority,200"LeaderPromotionType,UNIT_LEADER_7LeaderPromotionCost,101JSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-WARRIORPRIESTSESourceOverlayTooltip,DomainSpecialization-WARRIORPRIESTS-DisplayNameBUnitMemberPrefab,Entities/Units/NationalSpirit/Jaguar/Unit_JaguarStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootqTrainableUnit$RequiredBuildingTag:BarracksPresent TypeLineDamageTakenSoundLineCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_JAGUARUnitIcon_Jaguar UNIT_COMBATJaguarPortrait UNIT_JAGUARI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND}!'ConstructionCost-ResCityProduction,200Upkeep-ResCoin,9RevealRadius,3StatCommand,40StatCommandMax,40StatHealth,50StatHealthMax,50StatMovement,60StatMovementMax,60StatAttack,28StatDefense,39StatUnrestSuppression,0UpgradeLine-Warship,6%UpgradeResource,ResDomainExplorationStatTargetPriority,200UseAction-51,NONEUseAction-52,NONE FilterAge,6AIBuildWeight,0.1*EntityAudioEvent-EntityMove,UnitMove-BoatSourceOverlayTooltip,DomainSpecialization-SULTANS-DisplayNameDUnitMemberPrefab,Entities/Units/NationalSpirit/Basilic/Unit_BasilicStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit,TrainableUnit TypeSiegeCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundCannonAttackSoundCannonProjectileFiredSoundCannonDamageTakenSoundMachineRoutedSoundMachineDestroyedSoundMachineAIHint-BasilicUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_BASILICUnitIcon_Cannon UNIT_COMBATBasilicPortrait UNIT_BASILIC StatAttack,0StatDefense,40NUnitMemberPrefab,Entities/Units/Defenses/TheodosianWalls/Unit_TheodosianWallsStatHealth,100StatHealthMax,100StatCommand,999StatCommandMax,999StatTargetPriority,500+CombatMod-StatDefense-Target:+TypeRanged,2,CombatMod-StatDefense-Target:+TypeCavalry,2nDamageTakenSoundWallDestroyedSoundWallAttackBegunSoundGateStoneOpenAttackOverSoundGateStoneCloseAttackSoundCannonProjectileFiredSoundCannonUnit CombatWallDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefense TypeDefenses CanBeSieged$DefenderTrackStatusFromCombatResultNoFortificationBonusCombatType:CT_LineCombatAttackType:CAT_None?UNIT_THEODOSIANWALLSUNIT_WALL_BASETheodosianWallPortraitUNIT_THEODOSIANWALLS~I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDa$'ConstructionCost-ResCityProduction,200Upkeep-ResCoin,16RevealRadius,2StatCommand,40StatCommandMax,40StatHealth,50StatHealthMax,50StatMovement,30StatMovementMax,30StatAttack,28StatDefense,39StatTactics,8 FilterAge,6+EntityAudioEvent-EntityMove,UnitMove-HorseStatTargetPriority,99LeaderRetireValue,45(UseAction-201,UNITACTIONS-LEADER_RETIREHSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-FIELDMARSHALCSourceOverlayTooltip,DomainSpecialization-FIELDMARSHAL-DisplayNameNUnitMemberPrefab,Entities/Units/NationalSpirit/FieldMarshal/Unit_FieldMarshalStatUnrestSuppression,2StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitU%AutoAttachLeader:Leader-GENERIC_AGE6CombatType:CT_LineCombatAttackType:CAT_Direct TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_FIELDMARSHALUnitIcon_GallopHorse UNIT_COMBATFieldMarshalPortraitUNIT_FIELDMARSHALI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND%'ConstructionCost-ResCityProduction,220Upkeep-ResCoin,16RevealRadius,2StatCommand,40StatCommandMax,40StatHealth,60StatHealthMax,60StatMovement,30StatMovementMax,30StatAttack,25StatDefense,36StatOrgDamageFactor,1*CombatMod-StatAttack-Target:+TypeLine,2.5ObsoleteAge,8StatTargetPriority,200 FilterAge,6"LeaderPromotionType,UNIT_LEADER_6LeaderPromotionCost,84XUnitMemberPrefab,Entities/Units/NationalSpirit/OldGuardGrenadier/Unit_OldGuardGrenadierHSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-FIELDMARSHALCSourceOverlayTooltip,DomainSpecialization-FIELDMARSHAL-DisplayNameStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootTrainableUnit TypeLineTypeProjectile$RequiredBuildingTag:BarracksPresentCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGun ProjectileFiredSoundMusketMultiRoutedSoundLineAttackSoundGunDamageTakenSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-OGGrenadierUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_OLDGUARDGRENADIERUnitIcon_Grenade UNIT_COMBATOldGuardGrenadierPortraitUNIT_OLDGUARDGRENADIERI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND%'ConstructionCost-ResCityProduction,245Upkeep-ResCoin,16RevealRadius,2StatHealth,60StatHealthMax,60StatCommand,35StatCommandMax,35StatMovement,40StatMovementMax,40StatAttack,43StatDefense,35StatOrgDamageFactor,2StatTargetPriority,150,CombatMod-StatAttack-Target:+TypeRanged,2.0 FilterAge,6ObsoleteAge,8+EntityAudioEvent-EntityMove,UnitMove-Horse"LeaderPromotionType,UNIT_LEADER_6LeaderPromotionCost,84HSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-FIELDMARSHALCSourceOverlayTooltip,DomainSpecialization-FIELDMARSHAL-DisplayNameTUnitMemberPrefab,Entities/Units/NationalSpirit/OldGuardCavalry/Unit_OldGuardCavalryStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitrTrainableUnit TypeMobile TypeCavalryCombatTargetingLowestHealthCombatType:CT_Mobile CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundGunDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-OGCavalryUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_OLDGUARDCAVALRYUnitIcon_Horseshoe UNIT_COMBATOldGuardCavalryPortraitUNIT_OLDGUARDCAVALRY=,I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND &ConstructionCost-ResCityProduction,50RevealRadius,1'StatUnrestGenerationInEnemyTerritory,03UseAction-100,UNITACTIONS-ARTIST_CULTURAL_MOVEMENT-UseAction-101,UNITACTIONS-ARTIST_DEPLOY_CITY@UnitMemberPrefab,Entities/Units/NonBuildable/Artist/Unit_ArtistDeployedGoods-ArtWork,1StatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,0StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Artist NonStackingArtistCanDoCulturalMovement CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_ARTISTUnitIcon_Palette UNIT_BASEArtistPortrait UNIT_ARTIST8!I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#'ConstructionCost-ResCityProduction,130RevealRadius,1'StatUnrestGenerationInEnemyTerritory,03UseAction-100,UNITACTIONS-ARTIST_CULTURAL_MOVEMENT4UseAction-101,UNITACTIONS-MASTER_ARTIST_DEPLOY_CITY8UseAction-102,UNITACTIONS-GREATMASTERS-APPRENTICE_SPAWNDeployedGoods-Masterpiece,1HSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GREATMASTERSCSourceOverlayTooltip,DomainSpecialization-GREATMASTERS-DisplayNameNUnitMemberPrefab,Entities/Units/NationalSpirit/MasterArtist/Unit_MasterArtistStatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,0StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_MasterArtist NonStackingArtistCanDoCulturalMovement CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_MASTERARTISTUnitIcon_PaletteMaster UNIT_BASEMasterArtistPortraitUNIT_MASTERARTISTI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDo"&ConstructionCost-ResCityProduction,10RevealRadius,1'StatUnrestGenerationInEnemyTerritory,0-UseAction-101,UNITACTIONS-ARTIST_DEPLOY_CITY9UseAction-102,UNITACTIONS-GREATMASTERS-UPGRADE_TO_ARTISTDeployedGoods-ArtWork,1HSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GREATMASTERSCSourceOverlayTooltip,DomainSpecialization-GREATMASTERS-DisplayNameJUnitMemberPrefab,Entities/Units/NationalSpirit/Apprentice/Unit_ApprenticeStatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,0StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Artist NonStackingArtist CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_APPRENTICEUnitIcon_PaletteApprentice UNIT_BASEApprenticePortraitUNIT_APPRENTICE[K(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK&ConstructionCost-ResCityProduction,80ResKnowledge,1ResDomainExploration,1UpgradeLine-Library,1 FilterAge,3AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_HEROHALLCITYBUILDING_BASE B_HEROHALLjY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,100ResCitySanitation,8StatBonusRegionLevel,1 FilterAge,3UpgradeLine-CitySanitation,1AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_BATHHOUSECITYBUILDING_BASE B_BATHHOUSE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK&ConstructionCost-ResCityProduction,90ResCityExpansionPoints,6 ResCulture,18TriggerOnSelfBuild,TECHAGE3-MONUMENT_ONSELFBUILDTRIGGERUpgradeLine-CapMonument,2 FilterAge,3AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_MAUSOLEUMCITYBUILDING_BASE B_MAUSOLEUMfX(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,160ResDomainArts,1 ResCulture,1RequiredRegionLevel,2UpgradeLine-ArtHouse,1 FilterAge,3AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_ORACLECITYBUILDING_BASE B_ORACLE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,120 ResCulture,1StatUnrestSuppression,5 FilterAge,3CountLimit-Nation,1AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGbDataLinkAction:PLAYER:LandmarksCompletedQuest,TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFFAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed? B_PARTHENONCITYBUILDING_BASE B_PARTHENONU@(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK2 )ConstructionCost-ResImprovementPoints,30*EntityPrefab,Improvements/B_TILEIMP_POETS%WorkableConvertGoods-Paper-1-Poems,1WorkableResKnowledge,1UpgradeLine-PrintingPress,1ImprovementSort,760AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain!ImprovementCategory-ProfessionalScribes Improvement BuildingNeutralAttackTarget?B_TILEIMP_POETSIMPROVEMENT_BASEB_TILEIMP_POETSE0(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK  )ConstructionCost-ResImprovementPoints,20*EntityPrefab,Improvements/B_TILEIMP_LODGEResCityHousing,15 StatUnrest,4WorkableResDomainExploration,1UpgradeLine-Apartment,1UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing Improvement BuildingNeutralAttackTarget?B_TILEIMP_LODGEIMPROVEMENT_BASEB_TILEIMP_LODGE3(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,24-EntityPrefab,Improvements/B_TILEIMP_OFFERING'WorkableConvertGoods-Gold-2-Offering,2WorkableResCulture,1ImprovementSort,480AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Metal Improvement BuildingNeutralAttackTarget?B_TILEIMP_OFFERINGIMPROVEMENT_BASEB_TILEIMP_OFFERINGW?(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK9 )ConstructionCost-ResImprovementPoints,24-EntityPrefab,Improvements/B_TILEIMP_TALISMAN0WorkableConvertGoods-+CanMakeStone-2-Talisman,2WorkableResCulture,1UpgradeLine-Sculptor,1ImprovementSort,830AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClay Improvement BuildingNeutralAttackTarget?B_TILEIMP_TALISMANIMPROVEMENT_BASEB_TILEIMP_TALISMANJ4(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK1 )ConstructionCost-ResImprovementPoints,24+EntityPrefab,Improvements/B_TILEIMP_CHARMS%WorkableConvertGoods-Logs-2-Charms,2WorkableResDomainArts,1UpgradeLine-Woodworker,1ImprovementSort,720AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Woodwork Improvement BuildingNeutralAttackTarget?B_TILEIMP_CHARMSIMPROVEMENT_BASEB_TILEIMP_CHARMSI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND StatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,30StatMovementMax,30StatAttack,17StatDefense,22StatTactics,3StatTargetPriority,199LeaderRetireValue,20%UseAction-100,UNITACTIONS-HERO_QUEST(UseAction-201,UNITACTIONS-LEADER_RETIRE TypeLine PreGunpowderCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierNotHeroAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_ONIUnitIcon_OniHeaddress UNIT_COMBAT OniPortrait UNIT_ONII#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND!&ConstructionCost-ResCityProduction,98Upkeep-ResCoin,1RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,20StatMovementMax,20StatAttack,15StatDefense,23 TypeLine PreGunpowderCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierNotHeroAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_JACKALGUARDUnitIcon_Jackal UNIT_COMBATJackalPortraitUNIT_JACKALGUARD(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK&ConstructionCost-ResCityProduction,48=TriggerOnUnitBuilt,UNITACTIONS-ENCAMPMENT_ONUNITBUILDTRIGGERResDomainWarfare,1UpgradeLine-Warcamp,1RequiredRegionLevel,2 FilterAge,2AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGOEncampmentPresent TrainingCamp Building CityBuildingCityBuildingConstructed? B_ENCAMPMENTCITYBUILDING_BASE B_ENCAMPMENTbR(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK&ConstructionCost-ResCityProduction,48ResCityProduction,2ResDomainEngineering,1UpgradeLine-CityWorks,1 FilterAge,2AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_WORKCAMPCITYBUILDING_BASE B_WORKCAMP{h(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK&ConstructionCost-ResCityProduction,30ResDomainDiplomacy,1UpgradeLine-Diplomacy,1CountLimit-Nation,1 FilterAge,2AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGEAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_MEETINGHALLCITYBUILDING_BASEB_MEETINGHALLD7(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK&ConstructionCost-ResCityProduction,40ResImprovementPoints,1UpgradeLine-Crane,1 FilterAge,2AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_CRANECITYBUILDING_BASEB_CRANE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK &ConstructionCost-ResCityProduction,50 ResCulture,1ResKnowledge,1UpgradeLine-CATHEDRAL,1 FilterAge,2RequiredRegionLevel,2@ReligionRenameFormat,Game-Misc-ReligionRenameFormat-BasicTempleAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGEReligionNameOverride Building CityBuildingCityBuildingConstructed? B_TEMPLECITYBUILDING_BASE B_TEMPLE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK &ConstructionCost-ResCityProduction,50ResDomainDiplomacy,1 FilterAge,2StatImportSlotCount,1UpgradeLine-Market,1RequiredRegionLevel,2!HelpTopicOnBuild,BLDGHELP_MARKETAIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_MARKETCITYBUILDING_BASE B_MARKET(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK&ConstructionCost-ResCityProduction,48ResDomainWarfare,1ResDomainDiplomacy,1 FilterAge,24SourceOverlayImageName,Domains/Domain-OLYMPICLEGACYDSourceOverlayTooltip,DomainSpecialization-OLYMPICLEGACY-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_GYMNASIUMCITYBUILDING_BASE B_GYMNASIUMr`(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK( &ConstructionCost-ResCityProduction,48 ResCulture,1StatUnrestSuppression,12 FilterAge,2ISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-OLYMPICLEGACYDSourceOverlayTooltip,DomainSpecialization-OLYMPICLEGACY-DisplayNameCountLimit-Nation,1AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGYDataLinkAction:PLAYER:EnabledDiplomacyCount,OLYMPICLEGACY-HIPPODROME_DATALINKACTION_BUFFAIHint-HippodromeBuildingAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed? B_HIPPODROMECITYBUILDING_BASE B_HIPPODROMEA)(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK)ConstructionCost-ResImprovementPoints,10-EntityPrefab,Improvements/B_TILEIMP_DWELLINGResCityHousing,5WorkableResCoin,1UpgradeLine-Housing,1UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 NoWorkerAssignmentOnCreationIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousingAIHint-Dwelling Improvement BuildingNeutralAttackTarget?B_TILEIMP_DWELLINGIMPROVEMENT_BASEB_TILEIMP_DWELLING-(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,19)EntityPrefab,Improvements/B_TILEIMP_VATS+WorkableConvertGoods-+CanMakeWine-2-Wine,2UpgradeLine-Winery,1ImprovementSort,110AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget?B_TILEIMP_VATSIMPROVEMENT_BASEB_TILEIMP_VATSjV(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK0 )ConstructionCost-ResImprovementPoints,19)EntityPrefab,Improvements/B_TILEIMP_KILN%WorkableConvertGoods-Clay-1-Bricks,1WorkableResDomainEngineering,1UpgradeLine-Kiln,1ImprovementSort,310AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClay CeramicsAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget?B_TILEIMP_KILNIMPROVEMENT_BASEB_TILEIMP_KILNXB(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK$ )ConstructionCost-ResImprovementPoints,14+EntityPrefab,Improvements/B_TILEIMP_QUARRY/WorkableGoodsSpecial-TileProduction-PT_STONE,1MineTownBonusValue,1UpgradeLine-Quarry,1ImprovementSort,800UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-Quarry Improvement BuildingNeutralAttackTarget?B_TILEIMP_QUARRYIMPROVEMENT_BASEB_TILEIMP_QUARRYf(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKD )ConstructionCost-ResImprovementPoints,190EntityPrefab,Improvements/B_TILEIMP_STONECUTTER3WorkableConvertGoods-+CanMakeStone-1-Stoneblocks,1WorkableResDomainEngineering,1WorkableResCoin,2ImprovementSort,810AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClayRuralAIHint-StoneCutter Improvement BuildingNeutralAttackTarget?B_TILEIMP_STONECUTTERIMPROVEMENT_BASEB_TILEIMP_STONECUTTERVB(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,21)EntityPrefab,Improvements/B_TILEIMP_MINE.WorkableGoodsSpecial-TileProduction-PT_MINE,1MineTownBonusValue,1UpgradeLine-Mine,1ImprovementSort,400UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTarget?B_TILEIMP_MINEIMPROVEMENT_BASEB_TILEIMP_MINEH4(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,16)EntityPrefab,Improvements/B_TILEIMP_MILL-WorkableConvertGoods-+CanMakeFlour-2-Flour,2UpgradeLine-Mill,1ImprovementSort,010AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CookingAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget?B_TILEIMP_MILLIMPROVEMENT_BASEB_TILEIMP_MILL6!(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK  )ConstructionCost-ResImprovementPoints,17*EntityPrefab,Improvements/B_TILEIMP_PRESS)WorkableConvertGoods-+CanMakeOil-2-Oil,2WorkableResDomainDiplomacy,1ImprovementSort,120AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget?B_TILEIMP_PRESSIMPROVEMENT_BASEB_TILEIMP_PRESS6 (&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,17+EntityPrefab,Improvements/B_TILEIMP_WEAVER-WorkableConvertGoods-+CanMakeCloth-2-Cloth,2UpgradeLine-Textile,1ImprovementSort,130AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Textile Improvement BuildingNeutralAttackTarget?B_TILEIMP_WEAVERIMPROVEMENT_BASEB_TILEIMP_WEAVERiS(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK5 )ConstructionCost-ResImprovementPoints,17+EntityPrefab,Improvements/B_TILEIMP_SAWPIT%WorkableConvertGoods-Logs-3-Lumber,3WorkableResDomainEngineering,1UpgradeLine-Sawmill,1ImprovementSort,710AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 BuildRequirementTag-OpenTerrainIgnoreTerrainWorkerCodeImprovementCategory-WoodworkAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget?B_TILEIMP_SAWPITIMPROVEMENT_BASEB_TILEIMP_SAWPIT(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,300EntityPrefab,Improvements/B_TILEIMP_BENTPYRAMID!WorkableResCityExpansionPoints,4WorkableResCulture,1CountLimit-Region,1UpgradeLine-GodKingPyramid,1JSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GODKINGDYNASTYESourceOverlayTooltip,DomainSpecialization-GODKINGDYNASTY-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Civic FuneralRite PyramidsAIHint-Pyramid Improvement BuildingNeutralAttackTarget?B_TILEIMP_PYRAMIDIMPROVEMENT_BASEB_TILEIMP_PYRAMID (&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 1EntityPrefab,Improvements/B_TILEIMP_GREATPYRAMIDResCityExpansionPoints,4ResDomainGovernment,1 ResCulture,2WorkableResDomainEngineering,1CountLimit-Region,1UpgradeLine-GodKingPyramid,2JSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GODKINGDYNASTYESourceOverlayTooltip,DomainSpecialization-GODKINGDYNASTY-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 NoWorkerAssignmentOnCreationIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Civic PyramidsAutoDestroyOnConvert Improvement BuildingNeutralAttackTarget?B_TILEIMP_PYRAMIDTOMBIMPROVEMENT_BASEB_TILEIMP_PYRAMIDTOMB(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,18-EntityPrefab,Improvements/B_TILEIMP_SHELLDYE#WorkableConvertGoods-Shell-1-Dye,1ImprovementSort,230DSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-EARLYSEA?SourceOverlayTooltip,DomainSpecialization-EARLYSEA-DisplayNameAIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain!ImprovementCategory-ProfessionalAIHint-ShellDyeAutoDestroyOnConvert Improvement BuildingNeutralAttackTarget?B_TILEIMP_SHELLDYEIMPROVEMENT_BASEB_TILEIMP_SHELLDYE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKn )ConstructionCost-ResImprovementPoints,12*EntityPrefab,Improvements/B_TILEIMP_MOUNDWorkableResCulture,2MoundTownBonusValue,1ISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MOUNDBUILDERSDSourceOverlayTooltip,DomainSpecialization-MOUNDBUILDERS-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 MoundTownBonusIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain%BuildRequirementTerrain-TT_GRASSLANDNoWorkerAssignmentOnCreationImprovementCategory-Civic AIHint-Mound Improvement BuildingNeutralAttackTarget?B_TILEIMP_MOUNDIMPROVEMENT_BASEB_TILEIMP_MOUNDt'UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS%UNITACTIONS-TOWNSPEC_MOUND_TOWNBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORKL(EntityPrefab,Towns/B_TOWNSPEC_DEFAULT_1 SpecLevel,1StatAirUnitCapacity,1 EvaluateActionForPredictedYieldTownSpecialization)AITownSpecializationMatch-MoundTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor?B_TOWNSPEC_MOUNDTOWNSPEC_BASEB_TOWNSPEC_MOUND t'UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS%UNITACTIONS-TOWNSPEC_MOUND_TOWNBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORKL(EntityPrefab,Towns/B_TOWNSPEC_DEFAULT_2 SpecLevel,2StatAirUnitCapacity,1 SpecPromote-B_TOWNSPEC_MOUND_3 EvaluateActionForPredictedYieldTownSpecialization)AITownSpecializationMatch-MoundTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor?B_TOWNSPEC_MOUND_2B_TOWNSPEC_MOUNDB_TOWNSPEC_MOUND_2 t'UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS%UNITACTIONS-TOWNSPEC_MOUND_TOWNBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORKL(EntityPrefab,Towns/B_TOWNSPEC_DEFAULT_3 SpecLevel,3StatAirUnitCapacity,1 SpecPromote-B_TOWNSPEC_MOUND_4 EvaluateActionForPredictedYieldTownSpecialization)AITownSpecializationMatch-MoundTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor?B_TOWNSPEC_MOUND_3B_TOWNSPEC_MOUNDB_TOWNSPEC_MOUND_3 t'UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS%UNITACTIONS-TOWNSPEC_MOUND_TOWNBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORKL(EntityPrefab,Towns/B_TOWNSPEC_DEFAULT_4 SpecLevel,4StatAirUnitCapacity,1 SpecPromote-B_TOWNSPEC_MOUND_5 EvaluateActionForPredictedYieldTownSpecialization)AITownSpecializationMatch-MoundTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor?B_TOWNSPEC_MOUND_4B_TOWNSPEC_MOUNDB_TOWNSPEC_MOUND_4t'UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS%UNITACTIONS-TOWNSPEC_MOUND_TOWNBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORKL(EntityPrefab,Towns/B_TOWNSPEC_DEFAULT_5 SpecLevel,5StatAirUnitCapacity,1 LevelFiveTown EvaluateActionForPredictedYieldTownSpecialization)AITownSpecializationMatch-MoundTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor?B_TOWNSPEC_MOUND_5B_TOWNSPEC_MOUNDB_TOWNSPEC_MOUND_5I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#&ConstructionCost-ResCityProduction,20Upkeep-ResCoin,1StatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,20StatMovementMax,20 StatAttack,7StatDefense,10TriggerOnLocalImprovementBuilt,UNITACTIONS-TILEHARVEST_CANCEL&TileHarvestTag,ALLPLAYERS-HuntHarvest"TileHarvestProductionCode,PT_HUNTHUnitMemberPrefab,Entities/Units/NationalSpirit/BowHunter/Unit_BowHunterStatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootTrainableUnit TypeRangedCombatTargetingRandomTrackBySpawnRegionDestroyIfSpawnRegionLostShowSpawnRegionInTooltipTagAIBehavior-BT_Harvest NonStacking PreGunpowderCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-BowHunter Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_BOWHUNTERUnitIcon_Arrow UNIT_COMBATBowHunterPortraitUNIT_BOWHUNTER(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,700NeedAdjust-NEEDEDUCATION,4ResCityPower,16#RegionalEfficiencyResCityPower,1.2UpgradeLine-CentralPower,2RequiredRegionLevel,4 FilterAge,9AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_HIGHENERGYBATTERYCITYBUILDING_BASEB_HIGHENERGYBATTERY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK$ConstructionCost-ResSpecialists,1003EntityPrefab,Improvements/B_TILEIMP_WRECKSALVAGERSWorkableGoodsAlienTech,1ImprovementSort,920AIBuildWeight,4UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1qImprovementCategory-Gather+BuildRequirementTile-MT_MOTHERSHIPWRECKAGE Improvement BuildingNeutralAttackTarget?B_TILEIMP_WRECKSALVAGERSIMPROVEMENT_BASEB_TILEIMP_WRECKSALVAGERSDUNITACTIONS-FARM_RIVERBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORK: )ConstructionCost-ResImprovementPoints,800EntityPrefab,Improvements/B_TILEIMP_HYDROPONICSWorkableGoodsWheat,4ResCityPowerRequired,4FarmTownBonusValue,1UpgradeLine-Farming,4ExtraWorkerSlots,1ImprovementSort,004UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 BuildRequirementTag-OpenTerrainIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural ModernFarmFarmsModernization Improvement BuildingNeutralAttackTarget?B_TILEIMP_HYDROPONICSIMPROVEMENT_BASEB_TILEIMP_HYDROPONICS_:(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK $ConstructionCost-ResSpecialists,120:EntityPrefab,Improvements/B_TILEIMP_MATTERENERGYCONDENSER%WorkableConvertGoods-Steel-2-Power,2ExtraWorkerSlots,2ImprovementSort,602AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-PowerModernization Improvement BuildingNeutralAttackTarget? B_TILEIMP_MATTERENERGYCONDENSERIMPROVEMENT_BASE B_TILEIMP_MATTERENERGYCONDENSERxJ$UNITACTIONS-MOTHERSHIP_RANDOMEFFECT$UNITACTIONS-STANDARD_RECOVERCOMMANDStatHealth,500StatHealthMax,500StatCommand,999StatCommandMax,999StatMovement,0StatMovementMax,0StatAttack,175StatDefense,1002TriggerOnSelfKilled,UNITACTIONS-MOTHERSHIP_KILLEDFUnitMemberPrefab,Entities/Units/Enemy_Army/Mothership/Unit_MothershipNeutralSubtype,4StatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot* TypeAlienArmyGroupIgnoreUnitCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundMothershipAttackSoundLaserCannonProjectileFiredSoundBigLaserDamageTakenSoundMetalRobotRoutedSoundRobotMemberDeadSoundMachine Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_MOTHERSHIP UnitIcon_UFOUNIT_COMBAT_NOHEALAlienMothershipPortraitUNIT_MOTHERSHIPj!UNITACTIONS-INVADER_RAZEGOODTILE#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDRStatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,0StatMovementMax,30StatAttack,36StatDefense,48NeutralSubtype,4JUnitMemberPrefab,Entities/Units/Enemy_Army/AlienInvader/Unit_AlienInvaderStatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Footc TypeAlien TypeLineNeutralCannotWanderNeutralCannotRaid NeutralSpecialSeekTag:BonusTileCombatType:CT_Line CombatAttackType:CAT_ProjectileProjectileFiredSoundLaserMultiAttackBegunSoundLaserCannonDamageTakenSoundMetalRobotRoutedSoundRobotMemberDeadSoundAlienVoicePainSoundAlien Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_ALIENINVADERUnitIcon_AlienInvader UNIT_COMBATAlienInvaderPortraitUNIT_ALIENINVADERj!UNITACTIONS-INVADER_RAZEGOODTILE#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDVStatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,0StatMovementMax,50StatAttack,36StatDefense,48StatUnrestSuppression,0NeutralSubtype,4NUnitMemberPrefab,Entities/Units/Enemy_Navy/AlienSubmarine/Unit_AlienSubmarineStatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootU TypeAlien TypeLineNeutralCannotWanderNeutralCannotRaid NeutralSpecialSeekTag:BonusTileWaterMovement NavalTargetCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundCannonAttackSoundCannonDamageTakenSoundMetalBoatRoutedSoundBoatDestroyedSoundSubs Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_ALIENINVADER_NAVYUnitIcon_AlienInvader UNIT_COMBATAlienInvaderNavyPortraitUNIT_ALIENINVADER_NAVYI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDO$'ConstructionCost-ResCityProduction,325Upkeep-ResCoin,14StatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,20StatMovementMax,20StatAttack,26StatDefense,40+CombatMod-StatAttack-Target:+TypeAlien,2.5UnitMemberPrefab,Entities/Units/Army/Berserker/Unit_BerserkerStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootdTrainableUnit TypeLineEncampmentBuffMilitaryBaseBuff PreGunpowderCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_BERSERKERUnitIcon_Sword UNIT_COMBATBerserkerPortraitUNIT_BERSERKER StatAttack,0StatDefense,18DUnitMemberPrefab,Entities/Units/Defenses/SkullWalls/Unit_SkullWallsStatHealth,100StatHealthMax,100StatCommand,999StatCommandMax,999StatTargetPriority,500+CombatMod-StatDefense-Target:+TypeRanged,2,CombatMod-StatDefense-Target:+TypeCavalry,2 DamageTakenSoundWallDestroyedSoundWallUnit CombatWallDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefense TypeDefenses CanBeSieged$DefenderTrackStatusFromCombatResultNoFortificationBonusCombatType:CT_LineCombatAttackType:CAT_None?UNIT_SKULLFORTIFICATIONUNIT_WALL_BASESkullWallPortraitUNIT_SKULLFORTIFICATION StatAttack,10StatDefense,12StatOrgDamageFactor,2.0+CombatMod-StatDefense-Target:+TypeRanged,2,CombatMod-StatDefense-Target:+TypeCavalry,2DUnitMemberPrefab,Entities/Units/Defenses/SkullTower/Unit_SkullTowerStatCommand,999StatCommandMax,999StatHealth,50StatHealthMax,508DamageTakenSoundWallDestroyedSoundWallAttackBegunSoundBowProjectileFiredSoundBowUnitDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefense TypeDefenses CanBeSieged$DefenderTrackStatusFromCombatResultNoFortificationBonus CombatTowerCombatType:CT_Line CombatAttackType:CAT_Projectile?UNIT_SKULLTOWERUNIT_TOWER_BASESkullTowerPortraitUNIT_SKULLTOWERI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDStatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20StatAttack,22StatDefense,22StatTactics,3StatTargetPriority,200LeaderRetireValue,20(UseAction-201,UNITACTIONS-LEADER_RETIREKUnitMemberPrefab,Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianWarlordStatUnrestSuppression,2StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot, TypeLineLeader%AutoAttachLeader:Leader-GENERIC_AGE3 PreGunpowderCombatType:CT_LineCombatAttackType:CAT_DirectTagAILimitType-LeaderAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_WARLEADERUnitIcon_HornedHelmLeader UNIT_COMBATBarbarianWarlordPortraitUNIT_WARLEADERz(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,550ResCityPowerRequired,1ResCityIdeology,10 ResCoin,10StatUnrestSuppression,10UpgradeLine-Media,1 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_PROPAGANDASTUDIOCITYBUILDING_BASEB_PROPAGANDASTUDIO`O(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,550ResDomainWarfare,1StatUnrestSuppression,10ResCityIdeology,2 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_YOUTHCAMPCITYBUILDING_BASE B_YOUTHCAMP(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,550ResDomainGovernment,1ResDomainWarfare,1ResDomainExploration,1ResCityIdeology,5(RegionalEfficiencyResCityProduction,1.1CountLimit-Nation,1RequiredRegionLevel,4 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGEAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_COMMANDCENTERCITYBUILDING_BASEB_COMMANDCENTERpa(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,550StatAirUnitCapacity,1ResDomainWarfare,1RequiredRegionLevel,4 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGCAirliftDestination Building CityBuildingCityBuildingConstructed? B_AIRBASECITYBUILDING_BASE B_AIRBASE\E(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,550NeedAdjust-NEEDEDUCATION,4ResDomainDiplomacy,3ResCityIdeology,5UpgradeLine-Diplomacy,4 FilterAge,8RequiredRegionLevel,3CountLimit-Nation,1AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGoDataLinkAction:PLAYER:RelationshipDiplomacyIncome,TECHAGE8_VICTORYGENERALS-FOREIGNOFFICE_2_DATALINKACTION_BUFF&TooltipItemizeDiplomaticRelationshipsAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_FOREIGNOFFICE_2CITYBUILDING_BASEB_FOREIGNOFFICE_2Q9(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,750ResDomainGovernment,2ResDomainWarfare,2ResCityIdeology,2 FilterAge,8UpgradeLine-CityGov,6CTriggerOnUnitBuilt,UNITACTIONS-GOVERNMENTBUNKER_ONUNITBUILDTRIGGERISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVAUTOCRATICDSourceOverlayTooltip,DomainSpecialization-GOVAUTOCRATIC-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_GOVERNMENTBUNKERCITYBUILDING_BASEB_GOVERNMENTBUNKER(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKr 'ConstructionCost-ResCityProduction,600ResDomainWarfare,2DTriggerOnUnitBuilt,UNITACTIONS-ROYALTRAININGCAMP_ONUNITBUILDTRIGGERUpgradeLine-Warcamp,4RequiredRegionLevel,2 FilterAge,8ISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVAUTOCRATICDSourceOverlayTooltip,DomainSpecialization-GOVAUTOCRATIC-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGMilitaryBasePresentBarracksPresent TrainingCampAIHint-RoyalTrainingFieldAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_ROYALTRAININGFIELDCITYBUILDING_BASEB_ROYALTRAININGFIELDhD(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK6 )ConstructionCost-ResImprovementPoints,729EntityPrefab,Improvements/B_TILEIMP_MILITARYTRAININGCAMPWorkableResCityPowerRequired,2ResCityHousing,40 StatUnrest,8WorkableResDomainWarfare,2UpgradeLine-Apartment,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Civic Improvement BuildingNeutralAttackTarget?B_TILEIMP_MILITARYTRAININGCAMPIMPROVEMENT_BASEB_TILEIMP_MILITARYTRAININGCAMPoT(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKO )ConstructionCost-ResImprovementPoints,800EntityPrefab,Improvements/B_TILEIMP_SLAGFOUNDRY#WorkableConvertGoods-Gold-2-Slag,2WorkableResCityPowerRequired,2WorkableResCityIdeology,4ExtraWorkerSlots,1ImprovementSort,493AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Metal Improvement BuildingNeutralAttackTarget?B_TILEIMP_SLAGFOUNDRYIMPROVEMENT_BASEB_TILEIMP_SLAGFOUNDRY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,80/EntityPrefab,Improvements/B_TILEIMP_MREKITCHEN0WorkableConvertGoods-+CanMakeDelicacies-3-MRE,3WorkableResDomainWarfare,1WorkableResCityPowerRequired,2WorkableResCityIdeology,4ExtraWorkerSlots,1UpgradeLine-Kitchen,2ImprovementSort,151AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget?B_TILEIMP_MREKITCHENIMPROVEMENT_BASEB_TILEIMP_MREKITCHENf(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKW )ConstructionCost-ResImprovementPoints,800EntityPrefab,Improvements/B_TILEIMP_RAGSFACTORY+WorkableConvertGoods-+CanMakeRags-2-Rags,2WorkableResCityPowerRequired,2WorkableResCityIdeology,4ExtraWorkerSlots,1ImprovementSort,135AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-TextileFactory Improvement BuildingNeutralAttackTarget?B_TILEIMP_RAGSFACTORYIMPROVEMENT_BASEB_TILEIMP_RAGSFACTORYeM(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKG #ConstructionCost-ResSpecialists,80-EntityPrefab,Improvements/B_TILEIMP_WARGAMES,WorkableConvertGoods-Computers-2-WarGames,2WorkableResCityPowerRequired,2UpgradeLine-Lab,4ExtraWorkerSlots,1ImprovementSort,524AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Computing Improvement BuildingNeutralAttackTarget?B_TILEIMP_WARGAMESIMPROVEMENT_BASEB_TILEIMP_WARGAMESI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND"'ConstructionCost-ResCityProduction,200Upkeep-ResCoin,12RevealRadius,2StatCommand,40StatCommandMax,40StatHealth,50StatHealthMax,50StatMovement,40StatMovementMax,40StatAttack,28StatDefense,40)CombatMod-StatAttack-Target:+AirUnit,8.0StatOrgDamageFactor,1StatTargetPriority,200 FilterAge,8"LeaderPromotionType,UNIT_LEADER_8LeaderPromotionCost,123JUnitMemberPrefab,Entities/Units/Army/AntiAirInfantry/Unit_AntiAirInfantryStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootIActInAirDefenseRoundTrainableUnit TypeLineTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundMissileAttackSoundGrenadeDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-DefensiveUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_ANTIAIRINFANTUnitIcon_PropFighterX UNIT_COMBATAntiAirInfantryPortraitUNIT_ANTIAIRINFANTI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND"'ConstructionCost-ResCityProduction,200Upkeep-ResCoin,12RevealRadius,2StatCommand,40StatCommandMax,40StatHealth,50StatHealthMax,50StatMovement,40StatMovementMax,40StatAttack,30StatDefense,44+CombatMod-StatAttack-Target:+TypeArmor,3.0StatOrgDamageFactor,1StatTargetPriority,200 FilterAge,8"LeaderPromotionType,UNIT_LEADER_8LeaderPromotionCost,123LUnitMemberPrefab,Entities/Units/Army/AntiTankInfantry/Unit_AntiTankInfantryStatUnrestSuppression,2AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot/TrainableUnit TypeLineTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundMissileAttackSoundGrenadeDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_ANTITANKINFANTUnitIcon_TreadX UNIT_COMBATAntiTankInfantryPortraitUNIT_ANTITANKINFANTZBI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDe StatAttack,0StatDefense,51StatMovement,70StatMovementMax,70RevealRadius,2SUnitMemberPrefab,Entities/Units/NonBuildable_Navy/NavyTransport/Unit_NavyTransport%ConstructionCost-ResCityProduction,7StatCommand,20StatCommandMax,20StatHealth,50StatHealthMax,50StatUnrestSuppression,0 FilterAge,12UseAction-51,UNITACTIONS-STANDARD_TRANSPORTUNLOADUseAction-52,NONE*EntityAudioEvent-EntityMove,UnitMove-BoatStatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitDamageTakenSoundMetalBoatRoutedSoundBoatDestroyedSoundMachine TypeLineCombatType:CT_Ranged CombatAttackType:CAT_ProjectileWaterMovementWaterTransport NavalTargetIgnoreForScoringDestroyedSoundEarlyBoats CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_NAVYTRANSPORTUnitIcon_TransportShipUNIT_TRANSPORTNavyTransportPortraitUNIT_NAVYTRANSPORT I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND&'ConstructionCost-ResCityProduction,210Upkeep-ResCoin,10RevealRadius,2StatCommand,40StatCommandMax,40StatHealth,50StatHealthMax,50StatMovement,40StatMovementMax,40StatAttack,31StatDefense,43+CombatMod-StatAttack-Target:+TypeArmor,2.0-CombatMod-StatAttack-Target:+TypeCavalry,2.0 FilterAge,8UpgradeLine-Infantry,8StatTargetPriority,200"LeaderPromotionType,UNIT_LEADER_8LeaderPromotionCost,123DUnitMemberPrefab,Entities/Units/Army/ShockTrooper/Unit_ShockTrooperISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVAUTOCRATICDSourceOverlayTooltip,DomainSpecialization-GOVAUTOCRATIC-DisplayNameStatUnrestSuppression,2StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootTrainableUnit(RequiredBuildingTag:MilitaryBasePresent TypeLineTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundRifleMultiDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-ShockTroop Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_SHOCKTROOPUnitIcon_Rifle UNIT_COMBATShockTroopPortraitUNIT_SHOCKTROOPD+I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND!StatTactics,10:UnitMemberPrefab,Entities/Units/Army/General/Unit_General'ConstructionCost-ResCityProduction,220Upkeep-ResCoin,16RevealRadius,2StatMovement,40StatMovementMax,40StatAttack,36StatDefense,51LeaderRetireValue,45StatCommand,40StatCommandMax,40StatTargetPriority,199(UseAction-201,UNITACTIONS-LEADER_RETIREStatHealth,50StatHealthMax,50StatUnrestSuppression,2StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootGeneral%AutoAttachLeader:Leader-GENERIC_AGE8CombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLine TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_LEADER_GENERALUnitIcon_LeaderStarUNIT_LEADER_8LeaderGeneralPortraitUNIT_LEADER_GENERALW=I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND!StatTactics,16JUnitMemberPrefab,Entities/Units/Army/GeneralFiveStar/Unit_GeneralFiveStar'ConstructionCost-ResCityProduction,220Upkeep-ResCoin,16RevealRadius,2StatMovement,40StatMovementMax,40StatAttack,36StatDefense,51LeaderRetireValue,45StatCommand,40StatCommandMax,40StatTargetPriority,199(UseAction-201,UNITACTIONS-LEADER_RETIREStatHealth,50StatHealthMax,50StatUnrestSuppression,2StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootGeneral%AutoAttachLeader:Leader-GENERIC_AGE8CombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLine TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_LEADER_FIVESTARUnitIcon_LeaderStarUNIT_LEADER_8LeaderFiveStarPortraitUNIT_LEADER_FIVESTAR(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,500ResCitySanitation,25!ResCityFaith-{PlayerReligion},10StatBonusRegionLevel,1UpgradeLine-CitySanitation,3 FilterAge,7AIBuildWeight,3.5UpkeepCategory,CAPBUILDING@RequireReligion Building CityBuildingCityBuildingConstructed? B_CEMETERYCITYBUILDING_BASE B_CEMETERY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,500ResCityFood,30!ResCityFaith-{PlayerReligion},10StatUnrestSuppression,10StatBonusRegionLevel,1 FilterAge,7UpgradeLine-CapFood,3AIBuildWeight,3.5UpkeepCategory,CAPBUILDING@RequireReligion Building CityBuildingCityBuildingConstructed? B_FOODBANKCITYBUILDING_BASE B_FOODBANK(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,500ResCityExpansionPoints,10!ResCityFaith-{PlayerReligion},10ResCityLuxury,10UpgradeLine-CapMonument,3 FilterAge,7AIBuildWeight,3.5UpkeepCategory,CAPBUILDING@RequireReligion Building CityBuildingCityBuildingConstructed? B_ICONSTATUECITYBUILDING_BASE B_ICONSTATUEnS(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,500NeedAdjust-NEEDEDUCATION,1ResDomainGovernment,1ResDomainDiplomacy,1 ResCityFaith-{PlayerReligion},8RequiredRegionLevel,4CountLimit-Nation,1 FilterAge,7AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGRequireReligion]DataLinkAction:PLAYER:RelationshipDiplomacyIncome,TECHAGE7-FOREIGNOFFICE_DATALINKACTION_BUFF&TooltipItemizeDiplomaticRelationshipsAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed?B_STATERELIGIONOFFICECITYBUILDING_BASEB_STATERELIGIONOFFICE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKo )ConstructionCost-ResImprovementPoints,506EntityPrefab,Improvements/B_TILEIMP_TEXTILETAPESTRIES+WorkableConvertGoods-Textiles-1-Tapestry,2(WorkableResCityFaith-{PlayerReligion},8UpgradeLine-Tapestry,2WorkableResCityPowerRequired,1ImprovementSort,151AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 RequireReligionIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-TextileReligiousBuildingAIHint-TextileTapestryModernization Improvement BuildingNeutralAttackTarget?B_TILEIMP_TEXTILETAPESTRIESIMPROVEMENT_BASEB_TILEIMP_TEXTILETAPESTRIES(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK? )ConstructionCost-ResImprovementPoints,50/EntityPrefab,Improvements/B_TILEIMP_WOODWORKER(WorkableConvertGoods-Logs-1-Woodworks,1WorkableResCityPowerRequired,1UpgradeLine-Woodworker,2ImprovementSort,730AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 RequireReligionIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-WoodworkReligiousBuildingAIHint-WoodWorkerModernization Improvement BuildingNeutralAttackTarget?B_TILEIMP_WOODWORKERIMPROVEMENT_BASEB_TILEIMP_WOODWORKER(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKE )ConstructionCost-ResImprovementPoints,501EntityPrefab,Improvements/B_TILEIMP_HOLYSCULPTOR.WorkableConvertGoods-+CanMakeStone-3-Statue,3WorkableResCityPowerRequired,1UpgradeLine-Sculptor,3ImprovementSort,822AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 RequireReligionIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClayReligiousBuildingAIHint-HolySculptorModernization Improvement BuildingNeutralAttackTarget?B_TILEIMP_HOLYSCULPTORIMPROVEMENT_BASEB_TILEIMP_HOLYSCULPTORT=(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,40,EntityPrefab,Improvements/B_TILEIMP_ABBEY_2 ResCityFaith-{PlayerReligion},8GoodsReligiousText,2AIBuildWeight,1UpgradeLine-OutpostAbbey,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 BuildRequirementTag-OpenTerrainOutpostImprovementCastleOutpostImprovementImprovementCategory-CivicRequireReligion Improvement BuildingNeutralAttackTarget?B_TILEIMP_ABBEY_2IMPROVEMENT_BASEB_TILEIMP_ABBEY_2I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND2$'ConstructionCost-ResCityProduction,250Upkeep-ResCoin,10RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,20StatCommandMax,20StatMovement,20StatMovementMax,20StatAttack,35StatDefense,13*CombatMod-StatAttack-Target:+TypeLine,2.5(CombatMod-StatAttack-Role:CR_Defender,2UpgradeLine-Ranged,6 FilterAge,7"LeaderPromotionType,UNIT_LEADER_7LeaderPromotionCost,101TUnitMemberPrefab,Entities/Units/Army/StationaryMachineGun/Unit_StationaryMachineGunStatUnrestSuppression,2StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootTrainableUnit(RequiredBuildingTag:MilitaryBasePresent TypeRangedCombatTargetingRandomCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-DefensiveUnitAIHint-StationaryMachineGun Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_STATIONARYMGUnitIcon_MachineGun UNIT_COMBATStationaryMGPortraitUNIT_STATIONARYMG% w LondonNewcastle upon Tyne Manchester Liverpool BirminghamBristolYork CanterburyGlasgowBelfastCardiff EdinburghBritishCityNamesG TelfordIpswich Huddersfield PeterboroughPoole Gateshead SunderlandMorpeth Whitley BayNorth ShieldsSouth Shields WallsendHoughton-le-SpringJarrowNewburnRye Tewkesbury Faversham StamfordAlnwickLudlow Ashbourne WinchelseaExeterOxford Nottingham WinchesterBritishTownNames|  R Madrid BarcelonaSevilleGrenadaCordoba Valencia ZaragozaMalagaMurciaToledoSpanishCityNames Valdemoro OrihuelaRubiManresaGetxoBadajozCadiz Saragossa SalamancaLeonVigo MarbellaBilbaoCuenca TrujilloAlmagroLaredoOliteRonda CalatayudHaro Ayamonte BanyolesGranadaSpanishTownNameso  G Paris MarseilleNiceLyon Bordeaux ToulouseNantesRouen MontpellierFrenchCityNamesAvignon Le Havre CarcassonneOrleansDijonVerdunLille ClermontLe MansAmiensMetzToursLimogesCaenReimsTroyesAix-en-Provence PoitiersGapPauVienneValenceAgenToulonFrenchTownNames  _ Dallas Washington New YorkSeattleMiami Los AngelesHoustonChicago Pittsburgh PhiladelphiaAmericanCityNames MinneapolisAustin New OrleansRedmondAlbanyMonowiBoise SpringfieldLincoln FranklinBoston ArlingtonLodiPlano Savannah Flagstaff Burlington Portland Wilmington Lawrence Sacramento Annapolis Galveston JeannetteAmericanTownNames  ] Sao PauloRio de Janeiro Brasilia Salvador FortalezaBelo HorizonteManaus CuritibaRecifeBrazilianCityNames  AnanindeuaSerraCaxias do SulCaruaruNatalAssis Campo GrandeJundiai Boa Vista Porto VelhoFrancaBetimDiadema Paulista Vila RicaSantosGoiasBelemParaty OuroPreto Sao LuisCuiabaMariana Porto AlegreBrazilianTownNames  [ BeijingXi'anNanjingLuoyang HangzhouAnyangKaifeng ZhengzhouSuzhou Shanghai ShenzhenChinaCityNamesHuanbei LaosichengLuodaiNanxunTanheli WangchengWuhuang XiangyangXitangZhuxianPingyao ZhouzhuangLouyang YangzhaiHefeiXiamenGuilinWuhanJinanYantaiNingbo ChangshaChengduDatongChinaTownNamest  L BerlinHamburgMunichCologne Stuttgart Dusseldorf DortmundEssenLeipzigGermanCityNamesErfurtMainzRostockKasselHagenBad EmsAachenColditz WiesbadenPotsdam Magdeburg Bad SulzaMeppenCalw Rothenburg Frankfurt Hannover Wuppertal AugsburgBremen HeidelburgTrier FreiburgDresdenGermanTownNames ] AthensSpartaThebesCorinthDelphiArgosAbdera PergamonOlympia SyracuseKnossosNafplioGreekCityNamesPylos AchilleionIosBolbaeCryaDymeEngyonMiletusCyreneEphesus ZephyriaAeginaEretriaLarissaChalcisPlataeaElisMegaraRhodes MarathonMycenaeNaxosPriene EpidarusGreekTownNamesx  Q Champa AmaravatiDelhi Bangalore Hyderabad IndraprasthaKolkataBhopalLucknowIndiaCityNamesMaliniKarnal Jalahalli SidhapuraJadigenahalli Koramangala Chikkajala Purana QilaChandraketugarh Rajapura Kodungallur VijayanagaraHarappaMahasthangarhAgraPuriHampiMysuruShimlaJodhpur DarjeelingKochi RishikeshMaduraiIndiaTownNamesk  A EdoKyotoOsaka YokohamaNagoya HiroshimaSapporoFukuokaKobeJapaneseCityNamesKogaAbikoOkinawaOshuNaritaTodaIkomaIwakuraMiyoshiOgaHakushuTanabeHaglYoshidaNiigataNaraSendai Hakodate Kanazawa KurashikiAomoriMatsueToyamaNaganoJapaneseTownNames  g Stockholm GöteborgMalmöUppsalaUpplands Väsby VästeråsÖrebro Linköping HelsingborgSigtunaSwedishCityNamesSkaraLund Kungälv SödertäljeVisbyKalmarVarberg NyköpingArbogaVaxholm Falköping Falsterbo HalmstadBoras Sundsvall ÖstersundÖrnsköldsvikGälveLuleå HarnösandFalun Karlskrona KristianstadYstadSwedishTownNames  X Roma MediolanumRavenna Treverorum Singidunum Byzantium Nicomedia Caesarea AlexandriaRomanCityNamesCaralisLiguria Mogontiacum VindobonaVirunum Hispalis TarentumAsculumLutetia EmboracumAelia CapitolinaOstiaPompeii Bovianum ThessalonicaVerona AquileiaAntiochTarracoMassilaArlateTimgad HerculaneumNimesRomanTownNamess  J Babylon Pasargadae EcbatanaSusa PersepolisArbelaSardisTaxilaAnshanPersianCityNamesRhages HecatompylosOpisUrukIssusTushpa ThapsacusGanzakMazacaBactra Maracanda ArachotiXanthosIkonionShirazNisaQom BishapurRhagaGordionMervIsfahan Ctesiphon Dura-EuroposPersianTownNamess  I MemphisItjtawyAvarisAbydos Akhetaten Pi-RamessesTanisLuxorAmarnaEgyptianCityNames HeliopolisHerakleopolisAswan Elephantine Anu SimbelNapataSaqqaraRosetta DamiettaGizaLahumSaisMeydum HermopolisEdfuMendes BubastisCusaeEsna Kom OmboAkoris NaucratisBusirisDenderaEgyptianTownNamesl  C IzmirBursaEdirne IstanbulAnkaraKonyaErzurumAntakyaBaghdadOttomanCityNames GeliboluFilibeRuscukTirnovaNigboluOhri SilistreAvlonyaSelanikYanhaAtinaTrabzonTabrizSmyrnaTripoliSofia DamascusTokatEdrineAleppoBilecikSivas DiyabakirManisaOttomanTownNames|  R MoscowSaint Petersburg NovgorodSuzdal SmolenskRyazanVologdaTverKazanPermRussianCityNames SamaraSaratovUfaTyumenTobolskBerezovSurgutObdorsk MangazeyaTomsk Kuznetsk Yeniseisk KrasnoyarskIrkutskKurskTambov ArkhangelskOmskYekaterinburg Krasnodar ChelyabinskIzhevsk Vladivostok NovosibirskRussianTownNames  d Tenochtitlan TlacopanTexcocoTolucaTlachcoTepecoacuilcoTepeacaTetzapotitlanTlatlauhquitepecAztecCityNames Axocopan Cihuatlan Coixtlahuaca Cotaxtla Cauhuacan Huatusco HuaxtepecOcuilan Quiauhteopan Sacunusco Xilotepec Xocotilan Yoaltepec MalinalcoChalcoXalapaTulaOtumbaAtlixcoAcolmanTezcuco Chalcatzingo XaltocanCholulaAztecTownNames  ^ UlundiNongomauMgungundlovu Eziqwaqweni GingindlovuCeza Bulawayo KwaDukuzaNobambaDurbanZuluCityNames Isandwana Babanango Maqongqo Ngqumbazi NdondakusukaIntombeHlobane Dumazulu HlatikhuluMsebeoNdini Tshaneni MhlatuzeGqokliPongola Mahlabatini MthonjaneniTungelaMthatha Nyakamubi IsipheziQunu KwamashuMlambongwenyaZuluTownNames)''Hero: AchillesHero: PerseusHero: HerculesHero: OrpheusHero: TheseusHero: DaedalusHero: GilgameshHero: Sun Wukong Hero: Hou YiHero: Hua MulanHero: KintarōHero: MomotarōHero: Watanabe no TsunaHero: Minamoto no YorimitsuHero: Svipdagr Hero: SigurdHero: Ragnar LodbrokHero: Helgi HundingsbaneHero: Romulus Hero: RemusHero: Beowulf Hero: KarnaHero: El ÇidHero: Mu GuiyingHero: Pierre TerrailHero: Alexander the GreatHero: Robin HoodHero: VikramadityaHero: Odysseus Hero: LucentHero: Lancelot du LacHero: Don QuixoteHero: ArtemisiaHero: Joan of ArcHero: AtalantaHero: CamillaHero: BrunhildHero: AmanirenasHero: TomyrisLeadersAge3Heroes:FmܦebΣĠƌ3TECHAGE1-BASETECHAGE2-BASETECHAGE3_HEROES-BASEQQdQ0 b9ج Ǭm҆Dzډˇٞ ݱ擠ݛfֶܸ ͟ ޒ毭 ֏ ľ ΋ ̖ א Lj ˙ ھ&޾ ؐ Kǫ   Ⱦs Turn 1 [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points Turn 2 Turn 3 [UI-FullLog-AdventureCardFormat] Turn 4 Turn 5 Turn 6 Turn 7 Turn 8 Turn 9 [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points Turn 10 Turn 11 Turn 12 Turn 13 Turn 14 Turn 15 Turn 16 [UI-FullLog-AdventureCardFormat] Turn 17 [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points Turn 18 [UI-FullLog-AdventureCardFormat] Turn 19 Turn 20 Turn 21 Turn 22 Turn 23 Turn 24 Turn 25 [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points Turn 26 Turn 27 Turn 28 [Vassalize Minor Nation] -1 Action Charges Turn 29 Turn 30 [UI-FullLog-AdventureCardFormat] Turn 31 [Vassalize Minor Nation] -1 Action Charges [[TILEACTIONS-VASSAL_INTEGRATE-CardTitle]] -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Government XPLINKEND Turn 32 [Vassalize Minor Nation] -1 Action Charges Turn 33 [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points Turn 34 [Vassalize Minor Nation] -1 Action Charges Turn 35 [UI-FullLog-AdventureCardFormat] [[TILEACTIONS-VASSAL_INTEGRATE-CardTitle]] -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Government XPLINKEND Turn 36 Turn 37 [Survivalist] -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Exploration XPLINKEND Turn 38 [[TILEACTIONS-VASSAL_INTEGRATE-CardTitle]] -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Government XPLINKEND Turn 39 [Vassalize Minor Nation] -1 Action Charges Turn 40 Turn 41 [[TILEACTIONS-VASSAL_INTEGRATE-CardTitle]] -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Government XPLINKEND [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points [[TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]] -8 Charge Points Turn 42 [Vassalize Minor Nation] -1 Action Charges Turn 43 Turn 44 [UI-FullLog-AdventureCardFormat] [Regroup] -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Exploration XPLINKEND Turn 45 [UI-FullLog-AdventureCardFormat] [Regroup] -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Exploration XPLINKEND [Vassalize Minor Nation] -1 Action Charges Turn 46 Turn 47 [UI-FullLog-AdventureCardFormat] [[TILEACTIONS-VASSAL_INTEGRATE-CardTitle]] -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Government XPLINKEND Turn 48 Turn 49 S0NBJQH2Ȁ ΀0؀Ҁր܀րҀx䀘ʀh怠hP̀€xꀈƀPʀ2 LM_OCEAN_A LM_FOREST_A LM_DESERT_ALM_MOUNTAIN_A LM_JUNGLE_A LM_DESERT_BLM_MOUNTAIN_BLM_MOUNTAIN_REPEAT LM_TUNDRA_ALM_FOREST_REPEAT LM_SWAMP_ALM_FOREST_REPEATLM_FOREST_REPEATLM_FOREST_REPEATLM_FOREST_REPEATLM_MOUNTAIN_REPEATLM_QUEST_TEST_ALM_QUEST_TEST_CLM_QUEST_TEST_CLM_QUEST_TEST_BLM_QUEST_TEST_CLM_QUEST_TEST_CLM_QUEST_TEST_CLM_QUEST_TEST_ALM_QUEST_TEST_ALM_QUEST_TEST_ALM_QUEST_TEST_BLM_QUEST_TEST_ALM_QUEST_TEST_CLM_QUEST_TEST_CLM_QUEST_TWINSLM_QUEST_HUITZILOPOCHTLILM_QUEST_BETAALLM_QUEST_SIRENLM_QUEST_KRISHNA LM_QUEST_KOILM_QUEST_ARJUNALM_QUEST_BILOKOLM_QUEST_RAKSHASALM_QUEST_YUDHISHTHIRALM_QUEST_NYAMINYAMILM_QUEST_WORLDTREELM_QUEST_DURYODHANALM_QUEST_JADELM_QUEST_AXOLOTLLM_QUEST_ICARUSLM_QUEST_FLEECELM_QUEST_AESIR LM_QUEST_ONILM_QUEST_APEPD(&TECHAGE1-STARTUPBONUS-CAPITAL_CULTUREAmericanCityNamesamerica Flag_AmericaUnited StatesAIP_Isolationist MysterioAmericanTownNames(&TECHAGE1-STARTUPBONUS-CAPITAL_CULTURERussianCityNamesrussia Flags_RussiaRussia AIP_BullyRussianTownNamesq TECHAGE1-STARTUPBONUS-WARBANDZuluCityNameszulu Flags_ZuluZuluAIP_AggressiveZuluTownNamesw$"TECHAGE1-STARTUPBONUS-FASTER_NAVYRomanCityNamesrome Flag_ItalyRomeAIP_AggressiveRomanTownNamesz%#TECHAGE1-STARTUPBONUS-CAPITAL_FOOD FrenchCityNamesfrance Flag_FranceFrance AIP_BullyFrenchTownNames|*(TECHAGE1-STARTUPBONUS-CAPITAL_INFLUENCE AztecCityNamesaztec Flags_AztecAztecs AIP_BullyAztecTownNamesz TECHAGE1-STARTUPBONUS-WARFAREGermanCityNamesgermany Flag_GermanyGermany AIP_CarefulGermanTownNames+)TECHAGE1-STARTUPBONUS-CAPITAL_PRODUCTIONJapaneseCityNamesjapan Flag_JapanJapanAIP_IsolationistJapaneseTownNameslPangea 1.0.12.FMediumyR*()())*'*)+(+),'+',()'('(()*()*&**+*,),&,'p NEEDFOOD NEEDHOUSINGNEEDSANITATION NEEDLUXURYNEEDEDUCATION NEEDFAITH NEEDPOWER NEEDIDEOLOGYNEEDINFORMATION  B_TEMPLEMT_CITYCENTER-0I.'-'-(.(/'/(.& MT_EMPTY-118. 877889989788p NEEDFOOD NEEDHOUSINGNEEDSANITATION NEEDLUXURYNEEDEDUCATION NEEDFAITH NEEDPOWER NEEDIDEOLOGYNEEDINFORMATION B_ENCAMPMENTMT_CITYCENTER-13^?>>??@@==<=<>@?@AA<;;=;= TradeGoodsp NEEDFOOD NEEDHOUSINGNEEDSANITATION NEEDLUXURYNEEDEDUCATION NEEDFAITH NEEDPOWER NEEDIDEOLOGYNEEDINFORMATIONMT_CITYCENTER-1? >> ??!@@ p NEEDFOOD NEEDHOUSINGNEEDSANITATION NEEDLUXURYNEEDEDUCATION NEEDFAITH NEEDPOWER NEEDIDEOLOGYNEEDINFORMATIONMT_CITYCENTER-10IA@@AABB MT_EMPTY-164E433445 MT_EMPTY-186-,,--..p NEEDFOOD NEEDHOUSINGNEEDSANITATION NEEDLUXURYNEEDEDUCATION NEEDFAITH NEEDPOWER NEEDIDEOLOGYNEEDINFORMATIONMT_CITYCENTER-17V877889967656598:::6896 TradeGoodsp NEEDFOOD NEEDHOUSINGNEEDSANITATION NEEDLUXURYNEEDEDUCATION NEEDFAITH NEEDPOWER NEEDIDEOLOGYNEEDINFORMATIONMT_CITYCENTER-2Rp NEEDFOOD NEEDHOUSINGNEEDSANITATION NEEDLUXURYNEEDEDUCATION NEEDFAITH NEEDPOWER NEEDIDEOLOGYNEEDINFORMATION  B_MARKETMT_CITYCENTER-3& p NEEDFOOD NEEDHOUSINGNEEDSANITATION NEEDLUXURYNEEDEDUCATION NEEDFAITH NEEDPOWER NEEDIDEOLOGYNEEDINFORMATIONMT_CITYCENTER-11  p NEEDFOOD NEEDHOUSINGNEEDSANITATION NEEDLUXURYNEEDEDUCATION NEEDFAITH NEEDPOWER NEEDIDEOLOGYNEEDINFORMATIONMT_CITYCENTER-16p NEEDFOOD NEEDHOUSINGNEEDSANITATION NEEDLUXURYNEEDEDUCATION NEEDFAITH NEEDPOWER NEEDIDEOLOGYNEEDINFORMATIONB_FOODSTOCKPILE MT_CITYCENTER-8Jp NEEDFOOD NEEDHOUSINGNEEDSANITATION NEEDLUXURYNEEDEDUCATION NEEDFAITH NEEDPOWER NEEDIDEOLOGYNEEDINFORMATION MT_CITYCENTER-4#""##$$p NEEDFOOD NEEDHOUSINGNEEDSANITATION NEEDLUXURYNEEDEDUCATION NEEDFAITH NEEDPOWER NEEDIDEOLOGYNEEDINFORMATION MT_CITYCENTER-199(8'8(9'9):':(p NEEDFOOD NEEDHOUSINGNEEDSANITATION NEEDLUXURYNEEDEDUCATION NEEDFAITH NEEDPOWER NEEDIDEOLOGYNEEDINFORMATION MT_CITYCENTER-213(2'2(3'3)4'4(p NEEDFOOD NEEDHOUSINGNEEDSANITATION NEEDLUXURYNEEDEDUCATION NEEDFAITH NEEDPOWER NEEDIDEOLOGYNEEDINFORMATION MT_CITYCENTER-18j8$7$7%8#8%9$9%6#7#6$6"5#5$7&8&9&:#:%7"5%6!5"4$9#8":$6# TradeGoodsp NEEDFOOD NEEDHOUSINGNEEDSANITATION NEEDLUXURYNEEDEDUCATION NEEDFAITH NEEDPOWER NEEDIDEOLOGYNEEDINFORMATION MT_CITYCENTER-5I#""##$$ MT_EMPTY-179 n* ) )* *+ +*)+*+)) ( + ,(,*+),(* , , * TradeGoodsp NEEDFOOD NEEDHOUSINGNEEDSANITATION NEEDLUXURYNEEDEDUCATION NEEDFAITH NEEDPOWER NEEDIDEOLOGYNEEDINFORMATIONMT_CITYCENTER-6/..//00p NEEDFOOD NEEDHOUSINGNEEDSANITATION NEEDLUXURYNEEDEDUCATION NEEDFAITH NEEDPOWER NEEDIDEOLOGYNEEDINFORMATION UNIT_WARBANDMT_CITYCENTER-12%$$%%&&p NEEDFOOD NEEDHOUSINGNEEDSANITATION NEEDLUXURYNEEDEDUCATION NEEDFAITH NEEDPOWER NEEDIDEOLOGYNEEDINFORMATIONMT_CITYCENTER-14N""#!#"#!!"!" # # # ! TradeGoodsp NEEDFOOD NEEDHOUSINGNEEDSANITATION NEEDLUXURYNEEDEDUCATION NEEDFAITH NEEDPOWER NEEDIDEOLOGYNEEDINFORMATIONMT_CITYCENTER-76 %%&$&%&&%''&'& TradeGoodsp NEEDFOOD NEEDHOUSINGNEEDSANITATION NEEDLUXURYNEEDEDUCATION NEEDFAITH NEEDPOWER NEEDIDEOLOGYNEEDINFORMATION  UNIT_SPEARMT_CITYCENTER-9!' & '!&!("&"'p NEEDFOOD NEEDHOUSINGNEEDSANITATION NEEDLUXURYNEEDEDUCATION NEEDFAITH NEEDPOWER NEEDIDEOLOGYNEEDINFORMATIONMT_CITYCENTER-15))*(*)*p NEEDFOOD NEEDHOUSINGNEEDSANITATION NEEDLUXURYNEEDEDUCATION NEEDFAITH NEEDPOWER NEEDIDEOLOGYNEEDINFORMATIONMT_CITYCENTER-20ΈJETarget-Immediate,1ResourceType,ResChaosPerTurnResourceAmount,-10ETarget-Immediate,1ResourceType,ResChaosPerTurnResourceAmount,-10 DomainArtsArtsReduceChaos PROPAGANDATarget-Region,FRIENDLYTarget-RegionReligion,NONE%RequiresPlayerData,CreatedReligion:0%TargetingPrefabName,ValidTargetHover AIWeight,3%AIWeightConditional-DuringAges-1-3,0&AIWeightConditional-DuringAges-6-10,0Target-Region,FRIENDLYTarget-RegionReligion,NONE%RequiresPlayerData,CreatedReligion:0%TargetingPrefabName,ValidTargetHover AIWeight,3%AIWeightConditional-DuringAges-1-3,0&AIWeightConditional-DuringAges-6-10,0 DomainArtsArtsReligionCreateCREATE_RELIGIONSpawnUnitType,UNIT_ARTISTTarget-Settlement,FRIENDLYTarget-TerrainTag,Land%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.204AIWeightConditional-HasAnyUnitWithTag-UNIT_ARTIST,0SpawnUnitType,UNIT_ARTISTTarget-Settlement,FRIENDLYTarget-TerrainTag,Land%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.204AIWeightConditional-HasAnyUnitWithTag-UNIT_ARTIST,0ResDomainArts,50 DomainArtsArtsSpawnArtist SPAWN_ARTIST|Target-Region,FRIENDLY%TargetingPrefabName,ValidTargetHoverResourceType,StatUnrestResourceAmount,-50)CostByAge,33:33:33:44:55:66:77:88:99:110Target-Region,FRIENDLY%TargetingPrefabName,ValidTargetHoverResourceType,StatUnrestResourceAmount,-50)CostByAge,33:33:33:44:55:66:77:88:99:110ResDomainArts,33 DomainArtsArtsReduceUnrestREDUCE_UNRESTcTarget-Region,FRIENDLY%TargetingPrefabName,ValidTargetHover)CardName,TECHAGE3-ARTSIMMIGRATION_EFFECT AIWeight,5ProgressiveCost,1.20 Target-Region,FRIENDLY%TargetingPrefabName,ValidTargetHover)CardName,TECHAGE3-ARTSIMMIGRATION_EFFECT AIWeight,5ProgressiveCost,1.20 ResDomainArts,30 DomainArtsArtsImmigration IMMIGRATIONIsnTarget-Vassal,FRIENDLY0CardName,TECHAGE2-PROMOTECULTURALEXPORTS_EFFECT%TargetingPrefabName,ValidTargetHover nTarget-Vassal,FRIENDLY0CardName,TECHAGE2-PROMOTECULTURALEXPORTS_EFFECT%TargetingPrefabName,ValidTargetHover ResDomainArts,30 DomainArtsArtsPromoteCulturalExportsPROMOTE_CULTURAL_EXPORTStTarget-Region,FRIENDLYTarget-RegionReligion,ANY%TargetingPrefabName,ValidTargetHover AIWeight,2*CostByAge,50:50:50:50:60:70:80:90:100:110Target-Region,FRIENDLYTarget-RegionReligion,ANY%TargetingPrefabName,ValidTargetHover AIWeight,2*CostByAge,50:50:50:50:60:70:80:90:100:110ResDomainArts,50 DomainArtsArtsReligionAdoptADOPT_RELIGIONTarget-Settlement,FRIENDLYTarget-EntityTag,+CityCenterRequiresStateReligion,1,CardName,TECHAGE4-SPREADRELIGIONSELF_EFFECT%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20 Target-Settlement,FRIENDLYTarget-EntityTag,+CityCenterRequiresStateReligion,1,CardName,TECHAGE4-SPREADRELIGIONSELF_EFFECT%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20ResDomainArts,30 DomainArtsArtsSpreadReligionSelfSPREAD_RELIGION_SELFTarget-Settlement,ENEMYTarget-EntityTag,+CityCenterTarget-Visible,1RequiresStateReligion,1(CardName,TECHAGE4-SPREADRELIGION_EFFECT%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20 Target-Settlement,ENEMYTarget-EntityTag,+CityCenterTarget-Visible,1RequiresStateReligion,1(CardName,TECHAGE4-SPREADRELIGION_EFFECT%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20ResDomainArts,30 DomainArtsArtsSpreadReligionSPREAD_RELIGION  Target-Region,FRIENDLYTarget-TerrainTag,LandSpawnUnitType,UNIT_HEROSpawnUnitCount,1%TargetingPrefabName,ValidTargetHoverExpirationAge,4 AIWeight,5LinkedPower,ArtsProphecy_22AIWeightConditional-HasAnyUnitWithTag-UNIT_HERO,0 Target-Region,FRIENDLYTarget-TerrainTag,LandSpawnUnitType,UNIT_HEROSpawnUnitCount,1%TargetingPrefabName,ValidTargetHoverExpirationAge,4 AIWeight,5LinkedPower,ArtsProphecy_22AIWeightConditional-HasAnyUnitWithTag-UNIT_HERO,0 DomainArts ArtsProphecy PROPHECYC>Target-Immediate,1)CardName,TECHAGE3_HEROES-PROPHECY_EFFECT >Target-Immediate,1)CardName,TECHAGE3_HEROES-PROPHECY_EFFECTArtsProphecy_2SpawnUnitType,UNIT_CLERGYTarget-Settlement,FRIENDLYTarget-TerrainTag,LandRequiresStateReligion,1SpawnUnitCount,1ExpirationAge,8%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20SpawnUnitType,UNIT_CLERGYTarget-Settlement,FRIENDLYTarget-TerrainTag,LandRequiresStateReligion,1SpawnUnitCount,1ExpirationAge,8%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20ResDomainArts,30 DomainArtsArtsSpawnClergyCLERGYwTarget-Region,FRIENDLY.CardName,TECHAGE4_CRISISPLAGUE-CLEANSE_EFFECT%TargetingPrefabName,ValidTargetHoverExpirationAge,5!AISpecialWeightLogic,ArtsCleanse Target-Region,FRIENDLY.CardName,TECHAGE4_CRISISPLAGUE-CLEANSE_EFFECT%TargetingPrefabName,ValidTargetHoverExpirationAge,5!AISpecialWeightLogic,ArtsCleanse DomainArts ArtsCleanseCLEANSEH}Target-Immediate,1RequiresStateReligion,1@CardName,TECHAGE5_CRISISINTOLERANCE-NATIONALHOLIDAY_POWERTARGETExpirationAge,8 }Target-Immediate,1RequiresStateReligion,1@CardName,TECHAGE5_CRISISINTOLERANCE-NATIONALHOLIDAY_POWERTARGETExpirationAge,8 DomainArtsArtsNationalHolidayNATIONAL_HOLIDAYTarget-Settlement,FRIENDLYTarget-EntityTag,+CityCenterRequiresStateReligion,1@CardName,TECHAGE5_CRISISINTOLERANCE-REGIONALHOLIDAY_POWERTARGET%TargetingPrefabName,ValidTargetHover)CostByAge,30:30:30:30:30:45:60:75:90:105 Target-Settlement,FRIENDLYTarget-EntityTag,+CityCenterRequiresStateReligion,1@CardName,TECHAGE5_CRISISINTOLERANCE-REGIONALHOLIDAY_POWERTARGET%TargetingPrefabName,ValidTargetHover)CostByAge,30:30:30:30:30:45:60:75:90:105ResDomainArts,30 DomainArtsArtsRegionalHolidayREGIONAL_HOLIDAY[Target-Immediate,17CardName,TECHAGE7_CRISISIGNORANCE-REDUCE_TECH_A_EFFECT&AIWeightConditional-DuringAges-8-10,0ExpirationAge,8 Target-Immediate,17CardName,TECHAGE7_CRISISIGNORANCE-REDUCE_TECH_A_EFFECT&AIWeightConditional-DuringAges-8-10,0ExpirationAge,8ResDomainArts,25 DomainArtsArtsReduceTechAREDUCE_TECH_A2upTarget-Immediate,1RequiresStateReligion,1CCardName,TECHAGE7_VICTORYHARMONY-RELIGIOUSCELEBRATION_TARGETREGION pTarget-Immediate,1RequiresStateReligion,1CCardName,TECHAGE7_VICTORYHARMONY-RELIGIOUSCELEBRATION_TARGETREGION DomainArtsArtsReligiousCeremonyRELIGIOUS_CEREMONYTarget-EntityTag,+RiotTarget-Territory,FRIENDLY.CardName,TECHAGE8_CRISISDYSTOPIA-DESTROY_RIOT%TargetingPrefabName,ValidTargetHover!AITargetHint-1,FriendlyTerritory$LinkedPower,ArtsNonViolentProtest_2AICanReservePower,10 Target-EntityTag,+RiotTarget-Territory,FRIENDLY.CardName,TECHAGE8_CRISISDYSTOPIA-DESTROY_RIOT%TargetingPrefabName,ValidTargetHover!AITargetHint-1,FriendlyTerritory$LinkedPower,ArtsNonViolentProtest_2AICanReservePower,10ResDomainArts,30 DomainArtsArtsNonViolentProtest RIOT_PROTESTZTarget-Region,FRIENDLY1BuffEffect,RegionalEfficiency:GDMT_Multiply:0.85BuffTargetRegion,1BuffDuration,4 BuffIcon,CITYBUFF-CONQUERUNRESTTarget-Region,FRIENDLY1BuffEffect,RegionalEfficiency:GDMT_Multiply:0.85BuffTargetRegion,1BuffDuration,4 BuffIcon,CITYBUFF-CONQUERUNREST DomainArtsArtsNonViolentProtest_2*jeTarget-Region,FRIENDLYPopulationDelta,1%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20eTarget-Region,FRIENDLYPopulationDelta,1%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20ResDomainArts,30 DomainArtsArtsVisitorsClonePodVISITORS_CLONEPOD8wrTarget-Immediate,13CardName,TECHAGE10_VICTORYROGUEAI-ROBOTLOVE_EFFECTProgressiveCost,1.20AICanReservePower,10 rTarget-Immediate,13CardName,TECHAGE10_VICTORYROGUEAI-ROBOTLOVE_EFFECTProgressiveCost,1.20AICanReservePower,10ResDomainArts,30 DomainArtsArtsAIRobotLove ROBOT_LOVETarget-Territory,ENEMY!Target-EntityTag,RebellionTargetTarget-Visible,16CardName,TECHAGE10_VICTORYCOLONYSHIP-REBELLION_TARGET%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20 Target-Territory,ENEMY!Target-EntityTag,RebellionTargetTarget-Visible,16CardName,TECHAGE10_VICTORYCOLONYSHIP-REBELLION_TARGET%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20ResDomainArts,30 DomainArtsArtsInciteRebellionINCITE_REBELLION"e`Target-Immediate,1%ResourceType,ResSocialFabricWildcardResourceAmount,1ProgressiveCost,1.20`Target-Immediate,1%ResourceType,ResSocialFabricWildcardResourceAmount,1ProgressiveCost,1.20ResDomainArts,100 DomainArtsArtsMoldSocialFabricMOLD_SOCIAL_FABRICTarget-Region,FRIENDLY%TargetingPrefabName,ValidTargetHover;BuffEffect,RegionalEfficiencyResCulture:GDMT_Multiply:1.25BuffTargetRegion,1BuffDuration,4BuffIcon,ResCultureProgressiveCost,1.20Target-Region,FRIENDLY%TargetingPrefabName,ValidTargetHover;BuffEffect,RegionalEfficiencyResCulture:GDMT_Multiply:1.25BuffTargetRegion,1BuffDuration,4BuffIcon,ResCultureProgressiveCost,1.20ResDomainArts,30 DomainArtsArtsCultureFestivalCULTURE_FESTIVALq Target-Settlement,FRIENDLYTarget-EntityTag,+CityCenter$Target-RegionReligionMinFollowers,1#Target-RegionReligionMinHeretics,1RequiresStateReligion,1$CardName,THEOLOGIANS-MIRACLE_EFFECT%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20 AIWeight,10GSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-THEOLOGIANSBSourceOverlayTooltip,DomainSpecialization-THEOLOGIANS-DisplayName  Target-Settlement,FRIENDLYTarget-EntityTag,+CityCenter$Target-RegionReligionMinFollowers,1#Target-RegionReligionMinHeretics,1RequiresStateReligion,1$CardName,THEOLOGIANS-MIRACLE_EFFECT%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20 AIWeight,10GSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-THEOLOGIANSBSourceOverlayTooltip,DomainSpecialization-THEOLOGIANS-DisplayName DomainArtsArtsTheologiansPromoteMiraclesPROMOTE_MIRACLES|Target-Region,FRIENDLY%TargetingPrefabName,ValidTargetHoverPopulationDelta,2 AIWeight,7+CostByAge,30:40:50:60:70:80:90:100:110:120HSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GREATMASTERSCSourceOverlayTooltip,DomainSpecialization-GREATMASTERS-DisplayNameTarget-Region,FRIENDLY%TargetingPrefabName,ValidTargetHoverPopulationDelta,2 AIWeight,7+CostByAge,30:40:50:60:70:80:90:100:110:120HSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GREATMASTERSCSourceOverlayTooltip,DomainSpecialization-GREATMASTERS-DisplayNameResDomainArts,30 DomainArtsArtsGuildTrainingGUILD_TRAINING#Target-Region,FRIENDLY%TargetingPrefabName,ValidTargetHoverResourceType,StatUnrestResourceAmount,-250)CostByAge,30:30:30:40:50:60:70:80:90:100HSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GREATMASTERSCSourceOverlayTooltip,DomainSpecialization-GREATMASTERS-DisplayNameTarget-Region,FRIENDLY%TargetingPrefabName,ValidTargetHoverResourceType,StatUnrestResourceAmount,-250)CostByAge,30:30:30:40:50:60:70:80:90:100HSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GREATMASTERSCSourceOverlayTooltip,DomainSpecialization-GREATMASTERS-DisplayNameResDomainArts,33 DomainArtsArtsPublicExhibitionPUBLIC_EXHIBITION(CardName,GREATMASTERS-GOLDENAGE_TRIGGERTarget-Immediate,1 AIWeight,2HSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GREATMASTERSCSourceOverlayTooltip,DomainSpecialization-GREATMASTERS-DisplayName (CardName,GREATMASTERS-GOLDENAGE_TRIGGERTarget-Immediate,1 AIWeight,2HSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GREATMASTERSCSourceOverlayTooltip,DomainSpecialization-GREATMASTERS-DisplayName DomainArtsArtsGoldenAge GOLDEN_AGE Target-Immediate,15CardName,GOVFUNDAMENTALIST-CULTURALREVOLUTION_EFFECTMSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVFUNDAMENTALISTHSourceOverlayTooltip,DomainSpecialization-GOVFUNDAMENTALIST-DisplayName Target-Immediate,15CardName,GOVFUNDAMENTALIST-CULTURALREVOLUTION_EFFECTMSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVFUNDAMENTALISTHSourceOverlayTooltip,DomainSpecialization-GOVFUNDAMENTALIST-DisplayName DomainArts%ArtsFundamentalistCulturalRevolutionCULTURAL_REVOLUTION Target-Immediate,1/CardName,MEDIACONGLOMERATE-FIRESIDECHAT_TARGETMSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MEDIACONGLOMERATEHSourceOverlayTooltip,DomainSpecialization-MEDIACONGLOMERATE-DisplayName Target-Immediate,1/CardName,MEDIACONGLOMERATE-FIRESIDECHAT_TARGETMSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MEDIACONGLOMERATEHSourceOverlayTooltip,DomainSpecialization-MEDIACONGLOMERATE-DisplayName DomainArts"ArtsMediaConglomerateFireSideChatFIRESIDE_CHATE@Target-Region,FRIENDLY1CardName,MEDIACONGLOMERATE-NEWSCYCLE_CAPITALBUFFMSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MEDIACONGLOMERATEHSourceOverlayTooltip,DomainSpecialization-MEDIACONGLOMERATE-DisplayName%TargetingPrefabName,ValidTargetHover AIWeight,21LinkedPower,ArtsMediaConglomerateNewsCycleLinked @Target-Region,FRIENDLY1CardName,MEDIACONGLOMERATE-NEWSCYCLE_CAPITALBUFFMSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MEDIACONGLOMERATEHSourceOverlayTooltip,DomainSpecialization-MEDIACONGLOMERATE-DisplayName%TargetingPrefabName,ValidTargetHover AIWeight,21LinkedPower,ArtsMediaConglomerateNewsCycleLinkedResDomainArts,50 DomainArtsArtsMediaConglomerateNewsCycle NEWS_CYCLEHxs Target-Region,FRIENDLYTarget-TerrainTag,LandIgnoreSpawnSpaceRequirement,1SpawnUnitType,UNIT_CELEBRITYSpawnUnitCount,1%TargetingPrefabName,ValidTargetHoverFSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-POPCULTUREASourceOverlayTooltip,DomainSpecialization-POPCULTURE-DisplayNameProgressiveCost,1.27AIWeightConditional-HasAnyUnitWithTag-UNIT_CELEBRITY,0s Target-Region,FRIENDLYTarget-TerrainTag,LandIgnoreSpawnSpaceRequirement,1SpawnUnitType,UNIT_CELEBRITYSpawnUnitCount,1%TargetingPrefabName,ValidTargetHoverFSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-POPCULTUREASourceOverlayTooltip,DomainSpecialization-POPCULTURE-DisplayNameProgressiveCost,1.27AIWeightConditional-HasAnyUnitWithTag-UNIT_CELEBRITY,0ResDomainArts,50 DomainArtsArtsPopCultureZeitgeistCREATE_CELEBRITYQL%TargetingPrefabName,ValidTargetHover AIWeight,5SoundCustomName,SpawnTownL%TargetingPrefabName,ValidTargetHover AIWeight,5SoundCustomName,SpawnTownDomainGovernmentGovernmentSpawnTown ADD_TOWNTarget-Region,FRIENDLY1BuffEffect,RegionalEfficiency:GDMT_Multiply:1.25BuffTargetRegion,1BuffDuration,8BuffDisplayAsPercent,1BuffIcon,ResDomainGovernment%TargetingPrefabName,ValidTargetHover AIWeight,2Target-Region,FRIENDLY1BuffEffect,RegionalEfficiency:GDMT_Multiply:1.25BuffTargetRegion,1BuffDuration,8BuffDisplayAsPercent,1BuffIcon,ResDomainGovernment%TargetingPrefabName,ValidTargetHover AIWeight,2DomainGovernmentGovernmentBuffRegionLOCAL_REFORMSe`Target-Outpost,FRIENDLY!Target-OutpostValidTownConvert,1%TargetingPrefabName,ValidTargetHover`Target-Outpost,FRIENDLY!Target-OutpostValidTownConvert,1%TargetingPrefabName,ValidTargetHoverDomainGovernmentGovernmentConvertOutpostToTownABSORB_OUTPOST=Target-Immediate,1RequiresAvailableGovernment,1*CardName,PLAYERACTIONS-CULTURE_REVOLUTIONBAIWeightConditional-GameDataBoolean-AllowPeacefulRevolution,999995AIWeightConditional-Special-NoAvailableGovernments,0AIWeightConditional-NONE,0 Target-Immediate,1RequiresAvailableGovernment,1*CardName,PLAYERACTIONS-CULTURE_REVOLUTIONBAIWeightConditional-GameDataBoolean-AllowPeacefulRevolution,999995AIWeightConditional-Special-NoAvailableGovernments,0AIWeightConditional-NONE,0DomainGovernmentGovernmentRevolutionCultureREVOLUTION_PEACEFUL\WTarget-Immediate,1%ResourceType,ResSocialFabricWildcardResourceAmount,1 AIWeight,15WTarget-Immediate,1%ResourceType,ResSocialFabricWildcardResourceAmount,1 AIWeight,15DomainGovernmentGovernmentSocialDoctrine SENSATIONRzu Target-Region,FREEPOP^FRIENDLYIgnoreSpawnSpaceRequirement,1Target-TerrainTag,LandSpawnUnitType,UNIT_SETTLERSpawnUnitCount,1)LinkedPower,GovernmentSpawnSettlerLinked%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.2 AIWeight,8ShowHelpAlert,1,AIWeightConditional-Special-AtRegionLimit,05AIWeightConditional-HasAnyUnitWithTag-UNIT_SETTLER,0AICanReservePower,10u Target-Region,FREEPOP^FRIENDLYIgnoreSpawnSpaceRequirement,1Target-TerrainTag,LandSpawnUnitType,UNIT_SETTLERSpawnUnitCount,1)LinkedPower,GovernmentSpawnSettlerLinked%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.2 AIWeight,8ShowHelpAlert,1,AIWeightConditional-Special-AtRegionLimit,05AIWeightConditional-HasAnyUnitWithTag-UNIT_SETTLER,0AICanReservePower,10ResDomainGovernment,30DomainGovernmentGovernmentSpawnSettler ADD_SETTLERwPopulationDelta,-1PopulationDelta,-1DomainGovernmentGovernmentSpawnSettlerLinkedTarget-Immediate,1RequiresAvailableGovernment,1)CardName,PLAYERACTIONS-DIRECT_REVOLUTION(CostByAge,50:50:50:50:50:50:50:50:50:50 AIWeight,0AICanReservePower,10 Target-Immediate,1RequiresAvailableGovernment,1)CardName,PLAYERACTIONS-DIRECT_REVOLUTION(CostByAge,50:50:50:50:50:50:50:50:50:50 AIWeight,0AICanReservePower,10ResDomainGovernment,50DomainGovernmentGovernmentRevolutionDirect REVOLUTIONTarget-Settlement,FRIENDLYTarget-EntityTag,+CityCenterRequiresStateReligion,1%TargetingPrefabName,ValidTargetHover%CardName,TECHAGE5-INQUISITION_EFFECT Target-Settlement,FRIENDLYTarget-EntityTag,+CityCenterRequiresStateReligion,1%TargetingPrefabName,ValidTargetHover%CardName,TECHAGE5-INQUISITION_EFFECTResDomainGovernment,25DomainGovernmentGovernmentInquisition INQUISITION<Target-Region,FRIENDLYResourceType,StatUnrestResourceAmount,-50%TargetingPrefabName,ValidTargetHoverExpirationAge,7!AITargetHint-1,FriendlyTerritory'LinkedPower,GovernmentControlCultist_2&AIWeightConditional-DuringAges-7-10,0Target-Region,FRIENDLYResourceType,StatUnrestResourceAmount,-50%TargetingPrefabName,ValidTargetHoverExpirationAge,7!AITargetHint-1,FriendlyTerritory'LinkedPower,GovernmentControlCultist_2&AIWeightConditional-DuringAges-7-10,0ResDomainGovernment,20DomainGovernmentGovernmentControlCultistCULTIST_CONTROLC|Target-Region,FRIENDLY!BuffEffect,StatUnrest:GDMT_Add:5BuffTargetRegion,1BuffDuration,5 BuffIcon,CITYBUFF-CONQUERUNREST|Target-Region,FRIENDLY!BuffEffect,StatUnrest:GDMT_Add:5BuffTargetRegion,1BuffDuration,5 BuffIcon,CITYBUFF-CONQUERUNRESTDomainGovernmentGovernmentControlCultist_2Target-Settlement,FRIENDLYTarget-EntityTag,+CityCenterRequiresStateReligion,1%TargetingPrefabName,ValidTargetHover7CardName,TECHAGE5_CRISISINTOLERANCE-INQUISITION_EFFECT Target-Settlement,FRIENDLYTarget-EntityTag,+CityCenterRequiresStateReligion,1%TargetingPrefabName,ValidTargetHover7CardName,TECHAGE5_CRISISINTOLERANCE-INQUISITION_EFFECTResDomainGovernment,25DomainGovernment!GovernmentIntoleranceInquisition INQUISITIONj{ Target-Territory,FRIENDLY Target-EntityTag,+HarborPresent Target-TerrainTag,WaterMovementIgnoreSpawnSpaceRequirement,12CardName,TECHAGE8_UTOPIA-SPAWNOCEANSETTLER_TARGET%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.2ShowHelpAlert,1 AIWeight,8,AIWeightConditional-Special-AtRegionLimit,0:AIWeightConditional-HasAnyUnitWithTag-UNIT_OCEANSETTLER,0AICanReservePower,10 { Target-Territory,FRIENDLY Target-EntityTag,+HarborPresent Target-TerrainTag,WaterMovementIgnoreSpawnSpaceRequirement,12CardName,TECHAGE8_UTOPIA-SPAWNOCEANSETTLER_TARGET%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.2ShowHelpAlert,1 AIWeight,8,AIWeightConditional-Special-AtRegionLimit,0:AIWeightConditional-HasAnyUnitWithTag-UNIT_OCEANSETTLER,0AICanReservePower,10ResDomainGovernment,30DomainGovernmentGovernmentSpawnOceanSettlerSPAWN_OCEANSETTLER7Target-EntityTag,+RiotTarget-Territory,FRIENDLY.CardName,TECHAGE8_CRISISDYSTOPIA-DESTROY_RIOT%TargetingPrefabName,ValidTargetHover!AITargetHint-1,FriendlyTerritory)LinkedPower,GovernmentAddressGrievance_2AICanReservePower,10 Target-EntityTag,+RiotTarget-Territory,FRIENDLY.CardName,TECHAGE8_CRISISDYSTOPIA-DESTROY_RIOT%TargetingPrefabName,ValidTargetHover!AITargetHint-1,FriendlyTerritory)LinkedPower,GovernmentAddressGrievance_2AICanReservePower,10ResDomainGovernment,20DomainGovernmentGovernmentAddressGrievance RIOT_ADDRESSE|Target-Region,FRIENDLY!BuffEffect,StatUnrest:GDMT_Add:8BuffTargetRegion,1BuffDuration,5 BuffIcon,CITYBUFF-CONQUERUNREST|Target-Region,FRIENDLY!BuffEffect,StatUnrest:GDMT_Add:8BuffTargetRegion,1BuffDuration,5 BuffIcon,CITYBUFF-CONQUERUNRESTDomainGovernmentGovernmentAddressGrievance_2Target-Region,FRIENDLY4CardName,TECHAGE9_CRISISVISITORS-DUPLICATORS_EFFECT%TargetingPrefabName,ValidTargetHover(CostByAge,50:50:50:50:50:50:50:50:50:80 Target-Region,FRIENDLY4CardName,TECHAGE9_CRISISVISITORS-DUPLICATORS_EFFECT%TargetingPrefabName,ValidTargetHover(CostByAge,50:50:50:50:50:50:50:50:50:80 ResDomainGovernment,50DomainGovernmentGovernmentVisitorsDuplicatorsVISITORS_DUPLICATORTarget-Region,FREEPOP^FRIENDLY>CardName,TECHAGE10_VICTORYARCHANGEL-EMIGRATION_GAINPOP_TARGET%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20 Target-Region,FREEPOP^FRIENDLY>CardName,TECHAGE10_VICTORYARCHANGEL-EMIGRATION_GAINPOP_TARGET%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20ResDomainGovernment,100DomainGovernmentGovernmentEmigrationGOV_EMMIGRATIONTarget-Settlement,FRIENDLYTarget-TerrainTag,LandSpawnUnitType,UNIT_WARBANDSpawnUnitCount,1%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20 AIWeight,0.1&AIWeightConditional-DuringAges-3-10,0Target-Settlement,FRIENDLYTarget-TerrainTag,LandSpawnUnitType,UNIT_WARBANDSpawnUnitCount,1%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20 AIWeight,0.1&AIWeightConditional-DuringAges-3-10,0ResDomainGovernment,10DomainGovernmentGovTribalSpawnUnitsTRIBAL_SPAWN_UNITSFA Target-Vassal,FRIENDLYTarget-TerrainTag,LandSpawnUnitType,UNIT_SPEARSpawnUnitCount,2%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20&AIWeightConditional-DuringAges-5-10,0FSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVKINGDOMASourceOverlayTooltip,DomainSpecialization-GOVKINGDOM-DisplayNameA Target-Vassal,FRIENDLYTarget-TerrainTag,LandSpawnUnitType,UNIT_SPEARSpawnUnitCount,2%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20&AIWeightConditional-DuringAges-5-10,0FSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVKINGDOMASourceOverlayTooltip,DomainSpecialization-GOVKINGDOM-DisplayName ResDomainGovernment,20DomainGovernmentGovernmentSpawnImmortalsKINGDOM_SPAWN_IMMORTALSjTarget-Vassal,FRIENDLY%CardName,GOVKINGDOM-REAPTAXES_EFFECTFSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVKINGDOMASourceOverlayTooltip,DomainSpecialization-GOVKINGDOM-DisplayName%TargetingPrefabName,ValidTargetHoverAICanReservePower,10 Target-Vassal,FRIENDLY%CardName,GOVKINGDOM-REAPTAXES_EFFECTFSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVKINGDOMASourceOverlayTooltip,DomainSpecialization-GOVKINGDOM-DisplayName%TargetingPrefabName,ValidTargetHoverAICanReservePower,10ResDomainGovernment,20DomainGovernmentGovernmentReapTaxesKINGDOM_REAP_TAXES Target-Vassal,FRIENDLY.CardName,GOVKINGDOM-COMMISSIONRESEARCH_EFFECT%TargetingPrefabName,ValidTargetHoverFSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVKINGDOMASourceOverlayTooltip,DomainSpecialization-GOVKINGDOM-DisplayNameAICanReservePower,10 Target-Vassal,FRIENDLY.CardName,GOVKINGDOM-COMMISSIONRESEARCH_EFFECT%TargetingPrefabName,ValidTargetHoverFSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVKINGDOMASourceOverlayTooltip,DomainSpecialization-GOVKINGDOM-DisplayNameAICanReservePower,10ResDomainGovernment,20DomainGovernmentGovernmentCommissionResearchKINGDOM_COMMISSION_RESEARCH[VTarget-Region,FRIENDLYTarget-TerrainTag,Land/CardName,GOVIMPERIALDYNASTY-SPAWNPALACE_EFFECT%TargetingPrefabName,ValidTargetHover&AIWeightConditional-DuringAges-5-10,0NSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVIMPERIALDYNASTYISourceOverlayTooltip,DomainSpecialization-GOVIMPERIALDYNASTY-DisplayNameAICanReservePower,10 VTarget-Region,FRIENDLYTarget-TerrainTag,Land/CardName,GOVIMPERIALDYNASTY-SPAWNPALACE_EFFECT%TargetingPrefabName,ValidTargetHover&AIWeightConditional-DuringAges-5-10,0NSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVIMPERIALDYNASTYISourceOverlayTooltip,DomainSpecialization-GOVIMPERIALDYNASTY-DisplayNameAICanReservePower,10ResDomainGovernment,20DomainGovernmentGovernmentSpawnPalace SPAWN_PALACEATarget-Immediate,1.CardName,GOVMONARCHY-OATHOFFEALTY_FINDVASSALS&AIWeightConditional-DuringAges-8-10,0GSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVMONARCHYBSourceOverlayTooltip,DomainSpecialization-GOVMONARCHY-DisplayName Target-Immediate,1.CardName,GOVMONARCHY-OATHOFFEALTY_FINDVASSALS&AIWeightConditional-DuringAges-8-10,0GSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVMONARCHYBSourceOverlayTooltip,DomainSpecialization-GOVMONARCHY-DisplayNameDomainGovernmentGovernmentMonarchyOathOfFealtyOATH_OF_FEALTY Target-Region,FRIENDLY?BuffEffect,RegionalEfficiencyResCityIdeology:GDMT_Multiply:1.2BuffTargetRegion,1BuffDuration,5CBuffIcon,UI/Icons/NationalSpirit/NSIconSmall-GOVDEMOCRATICREPUBLICQSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVDEMOCRATICREPUBLICLSourceOverlayTooltip,DomainSpecialization-GOVDEMOCRATICREPUBLIC-DisplayName%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20 AIWeight,4 Target-Region,FRIENDLY?BuffEffect,RegionalEfficiencyResCityIdeology:GDMT_Multiply:1.2BuffTargetRegion,1BuffDuration,5CBuffIcon,UI/Icons/NationalSpirit/NSIconSmall-GOVDEMOCRATICREPUBLICQSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVDEMOCRATICREPUBLICLSourceOverlayTooltip,DomainSpecialization-GOVDEMOCRATICREPUBLIC-DisplayName%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20 AIWeight,4 ResDomainGovernment,10DomainGovernmentGovDemocraticRepublicTownHall TOWN_HALLLGTarget-Settlement,FRIENDLY>CardName,GOVDEMOCRATICREPUBLIC-COMMISSIONRESEARCH_CAPITALBUFFQSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVDEMOCRATICREPUBLICLSourceOverlayTooltip,DomainSpecialization-GOVDEMOCRATICREPUBLIC-DisplayName%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20AICanReservePower,10 GTarget-Settlement,FRIENDLY>CardName,GOVDEMOCRATICREPUBLIC-COMMISSIONRESEARCH_CAPITALBUFFQSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVDEMOCRATICREPUBLICLSourceOverlayTooltip,DomainSpecialization-GOVDEMOCRATICREPUBLIC-DisplayName%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20AICanReservePower,10ResDomainGovernment,100DomainGovernment/GovDemocraticRepublicCommissionResearchProjectCOMMISSION_RESEARCH_PROJECT.Target-Immediate,14CardName,GOVDEMOCRATICREPUBLIC-UNITEDWESTAND_EFFECTQSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVDEMOCRATICREPUBLICLSourceOverlayTooltip,DomainSpecialization-GOVDEMOCRATICREPUBLIC-DisplayName Target-Immediate,14CardName,GOVDEMOCRATICREPUBLIC-UNITEDWESTAND_EFFECTQSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVDEMOCRATICREPUBLICLSourceOverlayTooltip,DomainSpecialization-GOVDEMOCRATICREPUBLIC-DisplayNameDomainGovernment#GovDemocraticRepublicUnitedWeStandUNITED_WE_STANDE@Target-EntityTag,+GeneralTarget-Territory,FRIENDLYTarget-EnemyUnitsPresent,FALSE.CardName,GOVAUTOCRATIC-PROMOTE_GENERAL_EFFECTISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVAUTOCRATICDSourceOverlayTooltip,DomainSpecialization-GOVAUTOCRATIC-DisplayName%TargetingPrefabName,ValidTargetHover AIWeight,2 @Target-EntityTag,+GeneralTarget-Territory,FRIENDLYTarget-EnemyUnitsPresent,FALSE.CardName,GOVAUTOCRATIC-PROMOTE_GENERAL_EFFECTISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVAUTOCRATICDSourceOverlayTooltip,DomainSpecialization-GOVAUTOCRATIC-DisplayName%TargetingPrefabName,ValidTargetHover AIWeight,2DomainWarfare!WarfareAutocraticFiveStarGeneralPROMOTE_FIVE_STARTarget-Immediate,1'CardName,GOVAUTOCRATIC-THEDRAFT_EFFECTISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVAUTOCRATICDSourceOverlayTooltip,DomainSpecialization-GOVAUTOCRATIC-DisplayName Target-Immediate,1'CardName,GOVAUTOCRATIC-THEDRAFT_EFFECTISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVAUTOCRATICDSourceOverlayTooltip,DomainSpecialization-GOVAUTOCRATIC-DisplayNameDomainWarfareWarfareAutocraticTheDraft THE_DRAFT/*Target-Settlement,FRIENDLYTarget-TerrainTag,LandSpawnUnitType,UNIT_SHOCKTROOPSpawnUnitCount,4%TargetingPrefabName,ValidTargetHoverISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVAUTOCRATICDSourceOverlayTooltip,DomainSpecialization-GOVAUTOCRATIC-DisplayNameProgressiveCost,1.20*Target-Settlement,FRIENDLYTarget-TerrainTag,LandSpawnUnitType,UNIT_SHOCKTROOPSpawnUnitCount,4%TargetingPrefabName,ValidTargetHoverISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVAUTOCRATICDSourceOverlayTooltip,DomainSpecialization-GOVAUTOCRATIC-DisplayNameProgressiveCost,1.20ResDomainWarfare,25DomainWarfare#WarfareAutocraticConscriptSoldiersCONSCRIPT_SOLDIERSA<Target-Settlement,ENEMY&Target-RequireAdjacentEntity,+General%CardName,GOVAUTOCRATIC-COUP_TARGET_1%TargetingPrefabName,ValidTargetHoverISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVAUTOCRATICDSourceOverlayTooltip,DomainSpecialization-GOVAUTOCRATIC-DisplayNameExpirationAge,9AICanReservePower,10 <Target-Settlement,ENEMY&Target-RequireAdjacentEntity,+General%CardName,GOVAUTOCRATIC-COUP_TARGET_1%TargetingPrefabName,ValidTargetHoverISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVAUTOCRATICDSourceOverlayTooltip,DomainSpecialization-GOVAUTOCRATIC-DisplayNameExpirationAge,9AICanReservePower,10ResDomainWarfare,50DomainWarfareWarfareAutocraticCoupCOUPe&Target-RequireAdjacentEntity,+General&CardName,UNITACTIONS-AIRSTRIKE_EFFECT%TargetingPrefabName,ValidTargetHoverISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVAUTOCRATICDSourceOverlayTooltip,DomainSpecialization-GOVAUTOCRATIC-DisplayName &Target-RequireAdjacentEntity,+General&CardName,UNITACTIONS-AIRSTRIKE_EFFECT%TargetingPrefabName,ValidTargetHoverISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVAUTOCRATICDSourceOverlayTooltip,DomainSpecialization-GOVAUTOCRATIC-DisplayNameResDomainWarfare,50DomainWarfareWarfareAutocraticAirStrike AIR_STRIKE2-Target-Region,FRIENDLYTarget-TerrainTag,Land.CardName,GOVFUNDAMENTALIST-SPAWNPALACE_EFFECT%TargetingPrefabName,ValidTargetHoverMSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVFUNDAMENTALISTHSourceOverlayTooltip,DomainSpecialization-GOVFUNDAMENTALIST-DisplayNameAICanReservePower,10 -Target-Region,FRIENDLYTarget-TerrainTag,Land.CardName,GOVFUNDAMENTALIST-SPAWNPALACE_EFFECT%TargetingPrefabName,ValidTargetHoverMSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVFUNDAMENTALISTHSourceOverlayTooltip,DomainSpecialization-GOVFUNDAMENTALIST-DisplayNameAICanReservePower,10ResDomainGovernment,60DomainGovernmentGovernmentSpawnSacredPalaceSPAWN_SACREDPALACETarget-Immediate,1*CardName,CHIVALRY-CALLBANNERS_FINDVASSALSDSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-CHIVALRY?SourceOverlayTooltip,DomainSpecialization-CHIVALRY-DisplayName Target-Immediate,1*CardName,CHIVALRY-CALLBANNERS_FINDVASSALSDSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-CHIVALRY?SourceOverlayTooltip,DomainSpecialization-CHIVALRY-DisplayName DomainArtsGovernmentChivalryCallBanners CALL_BANNERS Target-Region,FREEPOP^FRIENDLYTarget-TerrainTag,LandSpawnUnitType,UNIT_SETTLERSpawnUnitCount,1IgnoreSpawnSpaceRequirement,1-LinkedPower,GovernmentChivalrySpawnSettler_2%TargetingPrefabName,ValidTargetHoverDSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-CHIVALRY?SourceOverlayTooltip,DomainSpecialization-CHIVALRY-DisplayName AIWeight,85AIWeightConditional-HasAnyUnitWithTag-UNIT_SETTLER,0&AIWeightConditional-DuringAges-6-10,0AICanReservePower,10 Target-Region,FREEPOP^FRIENDLYTarget-TerrainTag,LandSpawnUnitType,UNIT_SETTLERSpawnUnitCount,1IgnoreSpawnSpaceRequirement,1-LinkedPower,GovernmentChivalrySpawnSettler_2%TargetingPrefabName,ValidTargetHoverDSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-CHIVALRY?SourceOverlayTooltip,DomainSpecialization-CHIVALRY-DisplayName AIWeight,85AIWeightConditional-HasAnyUnitWithTag-UNIT_SETTLER,0&AIWeightConditional-DuringAges-6-10,0AICanReservePower,10 DomainArtsGovernmentChivalrySpawnSettler GRANT_FIEF3ytSpawnUnitType,UNIT_KNIGHTSpawnUnitCount,1IgnoreSpawnSpaceRequirement,1)LinkedPower,GovernmentSpawnSettlerLinkedtSpawnUnitType,UNIT_KNIGHTSpawnUnitCount,1IgnoreSpawnSpaceRequirement,1)LinkedPower,GovernmentSpawnSettlerLinked DomainArts!GovernmentChivalrySpawnSettler_2C>Target-Territory,FRIENDLYTarget-EnemyUnitsPresent,FALSE$CardName,MERCENARIES-SPAWNMERCENARY%TargetingPrefabName,ValidTargetHoverGSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MERCENARIESBSourceOverlayTooltip,DomainSpecialization-MERCENARIES-DisplayName AIWeight,8&AIWeightConditional-DuringAges-8-10,0 >Target-Territory,FRIENDLYTarget-EnemyUnitsPresent,FALSE$CardName,MERCENARIES-SPAWNMERCENARY%TargetingPrefabName,ValidTargetHoverGSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MERCENARIESBSourceOverlayTooltip,DomainSpecialization-MERCENARIES-DisplayName AIWeight,8&AIWeightConditional-DuringAges-8-10,0ResDomainWarfare,20DomainWarfare"WarfareMercenariesHireMercenaries HIRE_MERCS Target-UnitStack,NEUTRALTarget-Visible,1"CardName,PLAYERACTIONS-POWERBRIBE%TargetingPrefabName,ValidTargetHover(CostByAge,20:20:30:40:50:60:70:80:80:80GSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MERCENARIESBSourceOverlayTooltip,DomainSpecialization-MERCENARIES-DisplayName!AITargetHint-1,FriendlyTerritory4LinkedPower,WarfareMercenariesAmbush_SpawnMercenary&AIWeightConditional-DuringAges-8-10,0  Target-UnitStack,NEUTRALTarget-Visible,1"CardName,PLAYERACTIONS-POWERBRIBE%TargetingPrefabName,ValidTargetHover(CostByAge,20:20:30:40:50:60:70:80:80:80GSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MERCENARIESBSourceOverlayTooltip,DomainSpecialization-MERCENARIES-DisplayName!AITargetHint-1,FriendlyTerritory4LinkedPower,WarfareMercenariesAmbush_SpawnMercenary&AIWeightConditional-DuringAges-8-10,0ResDomainWarfare,20DomainWarfareWarfareMercenariesAmbushAMBUSHSN(Target-Territory,FRIENDLY|NEUTRAL|ENEMY$CardName,MERCENARIES-SPAWNMERCENARY N(Target-Territory,FRIENDLY|NEUTRAL|ENEMY$CardName,MERCENARIES-SPAWNMERCENARYDomainWarfare(WarfareMercenariesAmbush_SpawnMercenary0`[ Target-EntityTag,+UnitTarget-EnemyUnitsPresent,FALSE0CardName,MERCENARIES-CONTRACTTERMINATION_EFFECTGSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MERCENARIESBSourceOverlayTooltip,DomainSpecialization-MERCENARIES-DisplayName%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.2 AIWeight,8&AIWeightConditional-DuringAges-8-10,0 [ Target-EntityTag,+UnitTarget-EnemyUnitsPresent,FALSE0CardName,MERCENARIES-CONTRACTTERMINATION_EFFECTGSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MERCENARIESBSourceOverlayTooltip,DomainSpecialization-MERCENARIES-DisplayName%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.2 AIWeight,8&AIWeightConditional-DuringAges-8-10,0ResDomainWarfare,20DomainWarfare&WarfareMercenariesContractTerminationCONTRACT_TERMINATIONTarget-Settlement,FRIENDLYTarget-TerrainTag,Land%TargetingPrefabName,ValidTargetHover)CardName,PLAYERACTIONS-WARFARESPAWNUNITS AIWeight,0.1SoundCustomName,SpawnUnit Target-Settlement,FRIENDLYTarget-TerrainTag,Land%TargetingPrefabName,ValidTargetHover)CardName,PLAYERACTIONS-WARFARESPAWNUNITS AIWeight,0.1SoundCustomName,SpawnUnitDomainWarfareWarfareSpawnUnits RAISE_ARMYTarget-Settlement,FRIENDLYTarget-TerrainTag,Land%TargetingPrefabName,ValidTargetHover)CardName,PLAYERACTIONS-WARFAREVOLUNTEERSProgressiveCost,1.20 AIWeight,0.1 Target-Settlement,FRIENDLYTarget-TerrainTag,Land%TargetingPrefabName,ValidTargetHover)CardName,PLAYERACTIONS-WARFAREVOLUNTEERSProgressiveCost,1.20 AIWeight,0.1ResDomainWarfare,25DomainWarfareWarfareVolunteers VOLUNTEERSTarget-UnitStack,INJURED"Target-Territory,FRIENDLY|NEUTRALHealPercent,0.4%TargetingPrefabName,ValidTargetHover(CostByAge,10:10:10:16:16:16:33:33:50:50LinkedPower,WarfareHealCardTarget-UnitStack,INJURED"Target-Territory,FRIENDLY|NEUTRALHealPercent,0.4%TargetingPrefabName,ValidTargetHover(CostByAge,10:10:10:16:16:16:33:33:50:50LinkedPower,WarfareHealCardResDomainWarfare,10DomainWarfare WarfareHealREINFORCEMENTSATarget-EnemyUnitsPresent,FALSE%TargetingPrefabName,ValidTargetHoverCardName,TECHAGE2-WARFAREHEAL2LinkedPower,WarfareHealCard2 Target-EnemyUnitsPresent,FALSE%TargetingPrefabName,ValidTargetHoverCardName,TECHAGE2-WARFAREHEAL2LinkedPower,WarfareHealCard2DomainWarfareWarfareHealCardidTarget-EnemyUnitsPresent,FALSE%TargetingPrefabName,ValidTargetHoverCardName,TECHAGE2-WARFAREHEAL dTarget-EnemyUnitsPresent,FALSE%TargetingPrefabName,ValidTargetHoverCardName,TECHAGE2-WARFAREHEALDomainWarfareWarfareHealCard2Target-UnitStack,NOTFULLMOVETarget-EnemyUnitsPresent,FALSETarget-TerrainTag,LandHealPercent,1.0%TargetingPrefabName,ValidTargetHover(CostByAge,15:15:15:30:30:30:60:60:90:90LinkedPower,WarfareMoveCardTarget-UnitStack,NOTFULLMOVETarget-EnemyUnitsPresent,FALSETarget-TerrainTag,LandHealPercent,1.0%TargetingPrefabName,ValidTargetHover(CostByAge,15:15:15:30:30:30:60:60:90:90LinkedPower,WarfareMoveCardResDomainWarfare,5DomainWarfare WarfareMove FORCED_MARCH3{Target-EntityTag,+UnitTarget-EnemyUnitsPresent,FALSE%TargetingPrefabName,ValidTargetHoverCardName,TECHAGE2-WARFAREMOVE {Target-EntityTag,+UnitTarget-EnemyUnitsPresent,FALSE%TargetingPrefabName,ValidTargetHoverCardName,TECHAGE2-WARFAREMOVEDomainWarfareWarfareMoveCardNTarget-Territory,NEUTRALTarget-EnemyUnitsPresent,FALSE&Target-TerrainTag,BarbCampSpawnTargetTarget-Visible,1%TargetingPrefabName,ValidTargetHover1CardName,TECHAGE3_CRISISBLOOD-SPAWNBARBARIANCAMPExpirationAge,5&AIWeightConditional-DuringAges-5-10,0 Target-Territory,NEUTRALTarget-EnemyUnitsPresent,FALSE&Target-TerrainTag,BarbCampSpawnTargetTarget-Visible,1%TargetingPrefabName,ValidTargetHover1CardName,TECHAGE3_CRISISBLOOD-SPAWNBARBARIANCAMPExpirationAge,5&AIWeightConditional-DuringAges-5-10,0DomainWarfareWarfareSpawnBarbariansSPAWN_BARBARIANS Target-EntityTag,+BarbarianCamp"Target-Territory,FRIENDLY|NEUTRALTarget-TerrainTag,LandTarget-Visible,1#SpawnUnitType,UNIT_BARBARIAN_LVL_3SpawnUnitCount,2%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20ExpirationAge,5&AIWeightConditional-DuringAges-5-10,0 Target-EntityTag,+BarbarianCamp"Target-Territory,FRIENDLY|NEUTRALTarget-TerrainTag,LandTarget-Visible,1#SpawnUnitType,UNIT_BARBARIAN_LVL_3SpawnUnitCount,2%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20ExpirationAge,5&AIWeightConditional-DuringAges-5-10,0ResDomainWarfare,40DomainWarfareWarfareConvertBarbariansCONVERT_BARBARIANSTarget-Settlement,FRIENDLYTarget-TerrainTag,LandSpawnUnitType,UNIT_WARLORD%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20ExpirationAge,5Target-Settlement,FRIENDLYTarget-TerrainTag,LandSpawnUnitType,UNIT_WARLORD%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20ExpirationAge,5ResDomainWarfare,40DomainWarfareWarfareSpawnLeader SPAWN_LEADERHealPercent,1Target-UnitStack,INJURED"Target-Territory,FRIENDLY|NEUTRAL%TargetingPrefabName,ValidTargetHoverExpirationAge,5&AIWeightConditional-DuringAges-5-10,0HealPercent,1Target-UnitStack,INJURED"Target-Territory,FRIENDLY|NEUTRAL%TargetingPrefabName,ValidTargetHoverExpirationAge,5&AIWeightConditional-DuringAges-5-10,0ResDomainWarfare,30DomainWarfareWarfareEyeOfRa EYE_OF_RA,Target-EntityTag,+CombatantTarget-EnemyUnitsPresent,TRUETarget-Visible,1%TargetingPrefabName,ValidTargetHover6CardName,TECHAGE5_VICTORYCONQUEST-WARESPIONAGE_EFFECTExpirationAge,6&AIWeightConditional-DuringAges-6-10,0 AIWeight,3 Target-EntityTag,+CombatantTarget-EnemyUnitsPresent,TRUETarget-Visible,1%TargetingPrefabName,ValidTargetHover6CardName,TECHAGE5_VICTORYCONQUEST-WARESPIONAGE_EFFECTExpirationAge,6&AIWeightConditional-DuringAges-6-10,0 AIWeight,3ResDomainWarfare,30DomainWarfareWarfareEspionage ESPIONAGETarget-Settlement,ENEMYTarget-Visible,1%TargetingPrefabName,ValidTargetHover:CardName,TECHAGE5_VICTORYCONQUEST-WAROPENGATES_CITYTARGETExpirationAge,6&AIWeightConditional-DuringAges-6-10,0 AIWeight,3 Target-Settlement,ENEMYTarget-Visible,1%TargetingPrefabName,ValidTargetHover:CardName,TECHAGE5_VICTORYCONQUEST-WAROPENGATES_CITYTARGETExpirationAge,6&AIWeightConditional-DuringAges-6-10,0 AIWeight,3ResDomainWarfare,50DomainWarfareWarfareOpenGates OPEN_GATESTarget-Settlement,FRIENDLYTarget-TerrainTag,Land%TargetingPrefabName,ValidTargetHover2CardName,TECHAGE5_VICTORYCONQUEST-RESUPPLY_EFFECTProgressiveCost,1.20ExpirationAge,6&AIWeightConditional-DuringAges-6-10,0 AIWeight,3 Target-Settlement,FRIENDLYTarget-TerrainTag,Land%TargetingPrefabName,ValidTargetHover2CardName,TECHAGE5_VICTORYCONQUEST-RESUPPLY_EFFECTProgressiveCost,1.20ExpirationAge,6&AIWeightConditional-DuringAges-6-10,0 AIWeight,3ResDomainWarfare,30DomainWarfareWarfareSpawnResupply RESUPPLYTarget-Settlement,ENEMYRevealRadius,5%TargetingPrefabName,ValidTargetHoverExpirationAge,6&AIWeightConditional-DuringAges-6-10,0 AIWeight,3 Target-Settlement,ENEMYRevealRadius,5%TargetingPrefabName,ValidTargetHoverExpirationAge,6&AIWeightConditional-DuringAges-6-10,0 AIWeight,3ResDomainWarfare,30DomainWarfareWarfareMilitaryIntelligenceMILITARY_INTELoTarget-Immediate,1ResourceType,ResChaosResourceAmount,-100"LinkedPower,WarfareOrderCultist_2&AIWeightConditional-DuringAges-7-10,0Target-Immediate,1ResourceType,ResChaosResourceAmount,-100"LinkedPower,WarfareOrderCultist_2&AIWeightConditional-DuringAges-7-10,0ResDomainWarfare,20DomainWarfareWarfareOrderCultistCULTIST_ORDERIDTarget-Immediate,1ResourceType,ResChaosPerTurnResourceAmount,10DTarget-Immediate,1ResourceType,ResChaosPerTurnResourceAmount,10DomainWarfareWarfareOrderCultist_28wrTarget-Immediate,17CardName,TECHAGE7_CRISISOLDONES-CULTISTUPRISING_EFFECT&AIWeightConditional-DuringAges-7-10,0 rTarget-Immediate,17CardName,TECHAGE7_CRISISOLDONES-CULTISTUPRISING_EFFECT&AIWeightConditional-DuringAges-7-10,0DomainWarfareWarfareCultistUprisingCULTIST_UPRISINGdTarget-Immediate,17CardName,TECHAGE7_CRISISIGNORANCE-REDUCE_TECH_B_EFFECT&AIWeightConditional-DuringAges-8-10,0ExpirationAge,8 Target-Immediate,17CardName,TECHAGE7_CRISISIGNORANCE-REDUCE_TECH_B_EFFECT&AIWeightConditional-DuringAges-8-10,0ExpirationAge,8ResDomainWarfare,25DomainWarfareWarfareReduceTechBREDUCE_TECH_BTarget-EntityTag,+OutpostCoreTarget-Territory,ENEMY+Target-RequireAdjacentEntity,UNIT_MERCHANT%TargetingPrefabName,ValidTargetHover,CardName,TECHAGE8_UTOPIA-RAZEOUTPOST_EFFECTProgressiveCost,1.20 AIWeight,0 Target-EntityTag,+OutpostCoreTarget-Territory,ENEMY+Target-RequireAdjacentEntity,UNIT_MERCHANT%TargetingPrefabName,ValidTargetHover,CardName,TECHAGE8_UTOPIA-RAZEOUTPOST_EFFECTProgressiveCost,1.20 AIWeight,0ResDomainWarfare,30DomainWarfareWarfareRazeOutpost RAZE_OUTPOSTA Target-EntityTag,+OutpostCoreTarget-Territory,FRIENDLYTarget-TerrainTag,Land SpawnUnitType,UNIT_ASSAULTRIFLESpawnUnitCount,2%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20&AIWeightConditional-DuringAges-9-10,0 AIWeight,0.1 Target-EntityTag,+OutpostCoreTarget-Territory,FRIENDLYTarget-TerrainTag,Land SpawnUnitType,UNIT_ASSAULTRIFLESpawnUnitCount,2%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20&AIWeightConditional-DuringAges-9-10,0 AIWeight,0.1ResDomainWarfare,50DomainWarfareWarfareRaiseDefensesRAISE_DEFENSESTarget-UnitStack,INJURED"Target-Territory,FRIENDLY|NEUTRALTarget-TerrainTag,LandHealPercent,1%TargetingPrefabName,ValidTargetHover)CostByAge,10:20:30:40:50:60:70:80:90:100LinkedPower,WarfareAirEVAC_2Target-UnitStack,INJURED"Target-Territory,FRIENDLY|NEUTRALTarget-TerrainTag,LandHealPercent,1%TargetingPrefabName,ValidTargetHover)CostByAge,10:20:30:40:50:60:70:80:90:100LinkedPower,WarfareAirEVAC_2ResDomainWarfare,30DomainWarfareWarfareAirEVAC AIR_EVACQL"Target-Territory,FRIENDLY|NEUTRAL(CardName,TECHAGE8_UTOPIA-AIREVAC_TARGET L"Target-Territory,FRIENDLY|NEUTRAL(CardName,TECHAGE8_UTOPIA-AIREVAC_TARGETDomainWarfareWarfareAirEVAC_2aTarget-EntityTag,+RiotTarget-Territory,FRIENDLY.CardName,TECHAGE8_CRISISDYSTOPIA-DESTROY_RIOT%TargetingPrefabName,ValidTargetHover!AITargetHint-1,FriendlyTerritory LinkedPower,WarfareRemoveRiot_2&AIWeightConditional-DuringAges-9-10,0AICanReservePower,10 Target-EntityTag,+RiotTarget-Territory,FRIENDLY.CardName,TECHAGE8_CRISISDYSTOPIA-DESTROY_RIOT%TargetingPrefabName,ValidTargetHover!AITargetHint-1,FriendlyTerritory LinkedPower,WarfareRemoveRiot_2&AIWeightConditional-DuringAges-9-10,0AICanReservePower,10ResDomainWarfare,20DomainWarfareWarfareRemoveRiot RIOT_REMOVEA<Target-Immediate,1ResourceType,ResChaosResourceAmount,5<Target-Immediate,1ResourceType,ResChaosResourceAmount,5DomainGovernmentWarfareRemoveRiot_2a Target-Territory,NEUTRALTarget-EnemyUnitsPresent,FALSETarget-TerrainTag,LandTarget-Visible,1SpawnUnitType,UNIT_AIRMOBILESpawnUnitCount,1%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20&AIWeightConditional-DuringAges-9-10,0 AIWeight,0.1 Target-Territory,NEUTRALTarget-EnemyUnitsPresent,FALSETarget-TerrainTag,LandTarget-Visible,1SpawnUnitType,UNIT_AIRMOBILESpawnUnitCount,1%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20&AIWeightConditional-DuringAges-9-10,0 AIWeight,0.1ResDomainWarfare,50DomainWarfareWarfareDropParatrooperDROP_PARATROOPERTarget-EnemyUnitsPresent,TRUE"Target-Territory,FRIENDLY|NEUTRAL-CardName,TECHAGE9_CRISISVISITORS-BOMB_TARGET%TargetingPrefabName,ValidTargetHover)CostByAge,10:20:30:40:50:60:70:80:90:100AICanReservePower,10 Target-EnemyUnitsPresent,TRUE"Target-Territory,FRIENDLY|NEUTRAL-CardName,TECHAGE9_CRISISVISITORS-BOMB_TARGET%TargetingPrefabName,ValidTargetHover)CostByAge,10:20:30:40:50:60:70:80:90:100AICanReservePower,10ResDomainWarfare,90DomainWarfareWarfareVisitorsBombVISITORS_BOMBS~yTarget-UnitStack,INJUREDHealPercent,0.5%TargetingPrefabName,ValidTargetHover)CostByAge,10:20:30:40:50:60:70:80:90:100yTarget-UnitStack,INJUREDHealPercent,0.5%TargetingPrefabName,ValidTargetHover)CostByAge,10:20:30:40:50:60:70:80:90:100ResDomainWarfare,90DomainWarfareWarfareVisitorsHealVISITORS_HEALTarget-Territory,FRIENDLYTarget-EnemyUnitsPresent,TRUETarget-EntityTag,+RogueAI1CardName,TECHAGE10_VICTORYROGUEAI-HOTWIRE_EFFECTProgressiveCost,1.20%TargetingPrefabName,ValidTargetHover Target-Territory,FRIENDLYTarget-EnemyUnitsPresent,TRUETarget-EntityTag,+RogueAI1CardName,TECHAGE10_VICTORYROGUEAI-HOTWIRE_EFFECTProgressiveCost,1.20%TargetingPrefabName,ValidTargetHoverResDomainWarfare,50DomainWarfareWarfareAIHotwire AI_HOTWIRETarget-Territory,ENEMYTarget-EntityTag,+AiCoreTarget-Visible,16CardName,TECHAGE10_VICTORYROGUEAI-MALWAREPATCH_EFFECTProgressiveCost,1.20%TargetingPrefabName,ValidTargetHover Target-Territory,ENEMYTarget-EntityTag,+AiCoreTarget-Visible,16CardName,TECHAGE10_VICTORYROGUEAI-MALWAREPATCH_EFFECTProgressiveCost,1.20%TargetingPrefabName,ValidTargetHoverResDomainWarfare,50DomainWarfareWarfareAIMalwarePatchMALWARE_PATCH<sn Target-Settlement,FRIENDLYTarget-EnemyUnitsPresent,FALSETarget-TerrainTag,LandSpawnUnitType,UNIT_RAIDERBANDSpawnUnitCount,2%TargetingPrefabName,ValidTargetHoverBSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-RAIDER=SourceOverlayTooltip,DomainSpecialization-RAIDER-DisplayNameProgressiveCost,1.20 AIWeight,0.1&AIWeightConditional-DuringAges-4-10,0n Target-Settlement,FRIENDLYTarget-EnemyUnitsPresent,FALSETarget-TerrainTag,LandSpawnUnitType,UNIT_RAIDERBANDSpawnUnitCount,2%TargetingPrefabName,ValidTargetHoverBSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-RAIDER=SourceOverlayTooltip,DomainSpecialization-RAIDER-DisplayNameProgressiveCost,1.20 AIWeight,0.1&AIWeightConditional-DuringAges-4-10,0ResDomainWarfare,20DomainWarfareWarfareRaiderSpawnSPAWN_RAIDERS:to -Target-RequireAdjacentEntity,UNIT_RAIDERBANDTarget-Settlement,ENEMYResourceType,ResCoinResourceAmount,25"LinkedPower,WarfareRaiderPillage2%TargetingPrefabName,ValidTargetHoverBSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-RAIDER=SourceOverlayTooltip,DomainSpecialization-RAIDER-DisplayNameProgressiveCost,1.20&AIWeightConditional-DuringAges-4-10,0o -Target-RequireAdjacentEntity,UNIT_RAIDERBANDTarget-Settlement,ENEMYResourceType,ResCoinResourceAmount,25"LinkedPower,WarfareRaiderPillage2%TargetingPrefabName,ValidTargetHoverBSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-RAIDER=SourceOverlayTooltip,DomainSpecialization-RAIDER-DisplayNameProgressiveCost,1.20&AIWeightConditional-DuringAges-4-10,0ResDomainWarfare,10DomainWarfareWarfareRaiderPillagePILLAGETarget-AutoValidate,TRUE%TargetingPrefabName,ValidTargetHover1BuffEffect,RegionalEfficiency:GDMT_Multiply:0.90BuffTargetRegion,1BuffDuration,24BuffIcon,UI/Icons/NationalSpirit/NSIconSmall-RAIDER AIWeight,0Target-AutoValidate,TRUE%TargetingPrefabName,ValidTargetHover1BuffEffect,RegionalEfficiency:GDMT_Multiply:0.90BuffTargetRegion,1BuffDuration,24BuffIcon,UI/Icons/NationalSpirit/NSIconSmall-RAIDER AIWeight,0DomainWarfareWarfareRaiderPillage2;6Target-Settlement,FRIENDLYTarget-TerrainTag,LandSpawnUnitType,UNIT_SPARTANSpawnUnitCount,2HSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-WARRIORELITECSourceOverlayTooltip,DomainSpecialization-WARRIORELITE-DisplayName%TargetingPrefabName,ValidTargetHover&AIWeightConditional-DuringAges-4-10,06Target-Settlement,FRIENDLYTarget-TerrainTag,LandSpawnUnitType,UNIT_SPARTANSpawnUnitCount,2HSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-WARRIORELITECSourceOverlayTooltip,DomainSpecialization-WARRIORELITE-DisplayName%TargetingPrefabName,ValidTargetHover&AIWeightConditional-DuringAges-4-10,0DomainWarfare WarfareWarriorEliteSpawnSpartanSPARTANGBTarget-UnitStack,INJUREDTarget-Territory,FRIENDLYHealPercent,1HSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-WARRIORELITECSourceOverlayTooltip,DomainSpecialization-WARRIORELITE-DisplayName%TargetingPrefabName,ValidTargetHover)CostByAge,30:30:30:40:50:60:70:80:90:100&AIWeightConditional-DuringAges-4-10,0BTarget-UnitStack,INJUREDTarget-Territory,FRIENDLYHealPercent,1HSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-WARRIORELITECSourceOverlayTooltip,DomainSpecialization-WARRIORELITE-DisplayName%TargetingPrefabName,ValidTargetHover)CostByAge,30:30:30:40:50:60:70:80:90:100&AIWeightConditional-DuringAges-4-10,0ResDomainWarfare,30DomainWarfareWarfareWarriorEliteReserves RESERVESXS Target-Settlement,FRIENDLYTarget-EnemyUnitsPresent,FALSETarget-TerrainTag,LandSpawnUnitType,UNIT_ORDERKNIGHTSpawnUnitCount,4ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-CRUSADERS@SourceOverlayTooltip,DomainSpecialization-CRUSADERS-DisplayName%TargetingPrefabName,ValidTargetHover&AIWeightConditional-DuringAges-6-10,0S Target-Settlement,FRIENDLYTarget-EnemyUnitsPresent,FALSETarget-TerrainTag,LandSpawnUnitType,UNIT_ORDERKNIGHTSpawnUnitCount,4ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-CRUSADERS@SourceOverlayTooltip,DomainSpecialization-CRUSADERS-DisplayName%TargetingPrefabName,ValidTargetHover&AIWeightConditional-DuringAges-6-10,0DomainWarfareWarfareCrusadersSpawnCrusadeCRUSADERM Target-Territory,ENEMYTarget-EnemyUnitsPresent,FALSETarget-TerrainTag,LandTarget-Visible,1%TargetingPrefabName,ValidTargetHoverASourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-HORDESourceOverlayTooltip,DomainSpecialization-BANKING-DisplayName Target-Vassal,FRIENDLY%TargetingPrefabName,ValidTargetHover"ResourceType,StatVassalProsperityResourceAmount,0.5ProgressiveCost,1.20CSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-BANKING>SourceOverlayTooltip,DomainSpecialization-BANKING-DisplayNameResDomainDiplomacy,50DomainDiplomacyDiplomacyForeignInvestmentFOREIGN_INVESTMENT9Target-Vassal,FRIENDLYPopulationDelta,1%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20CSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-BANKING>SourceOverlayTooltip,DomainSpecialization-BANKING-DisplayNameTarget-Vassal,FRIENDLYPopulationDelta,1%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20CSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-BANKING>SourceOverlayTooltip,DomainSpecialization-BANKING-DisplayNameResDomainDiplomacy,30DomainDiplomacyDiplomacyVisaSponsorshipVISA_SPONSORSHIP'"Target-Settlement,FRIENDLYTarget-TerrainTag,LandSpawnUnitType,UNIT_DAIMYO%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SHOGUNATE@SourceOverlayTooltip,DomainSpecialization-SHOGUNATE-DisplayNameAICanReservePower,10"Target-Settlement,FRIENDLYTarget-TerrainTag,LandSpawnUnitType,UNIT_DAIMYO%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SHOGUNATE@SourceOverlayTooltip,DomainSpecialization-SHOGUNATE-DisplayNameAICanReservePower,10ResDomainDiplomacy,20DomainDiplomacyShogunateSpawnDaimyoDAIMYO~Target-EntityTag,+DaimyoTarget-EnemyUnitsPresent,FALSE(CardName,SHOGUNATE-SHOGUN_PROMOTESHOGUN%TargetingPrefabName,ValidTargetHoverESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SHOGUNATE@SourceOverlayTooltip,DomainSpecialization-SHOGUNATE-DisplayName AIWeight,200 Target-EntityTag,+DaimyoTarget-EnemyUnitsPresent,FALSE(CardName,SHOGUNATE-SHOGUN_PROMOTESHOGUN%TargetingPrefabName,ValidTargetHoverESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SHOGUNATE@SourceOverlayTooltip,DomainSpecialization-SHOGUNATE-DisplayName AIWeight,200DomainDiplomacyShogunatePromoteShogunSHOGUN&je Target-Territory,NEUTRALTarget-EntityTag,+UnitTarget-EnemyUnitsPresent,FALSETarget-TerrainTag,LandGSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-COLONIALISMBSourceOverlayTooltip,DomainSpecialization-COLONIALISM-DisplayName)CardName,COLONIALISM-SPAWNOUTPOST_EFFECT%TargetingPrefabName,ValidTargetHover&AIWeightConditional-DuringAges-8-10,0 e Target-Territory,NEUTRALTarget-EntityTag,+UnitTarget-EnemyUnitsPresent,FALSETarget-TerrainTag,LandGSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-COLONIALISMBSourceOverlayTooltip,DomainSpecialization-COLONIALISM-DisplayName)CardName,COLONIALISM-SPAWNOUTPOST_EFFECT%TargetingPrefabName,ValidTargetHover&AIWeightConditional-DuringAges-8-10,0DomainDiplomacy!DiplomacyColonialismSpawnOutpost PLACER_CLAIMYTTarget-EntityTag,+NeutralTownTarget-EnemyUnitsPresent,FALSETarget-Visible,10CardName,COLONIALISM-CLAIMNEUTRALCAPITAL_EFFECTGSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-COLONIALISMBSourceOverlayTooltip,DomainSpecialization-COLONIALISM-DisplayName%TargetingPrefabName,ValidTargetHover&AIWeightConditional-DuringAges-8-10,0 TTarget-EntityTag,+NeutralTownTarget-EnemyUnitsPresent,FALSETarget-Visible,10CardName,COLONIALISM-CLAIMNEUTRALCAPITAL_EFFECTGSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-COLONIALISMBSourceOverlayTooltip,DomainSpecialization-COLONIALISM-DisplayName%TargetingPrefabName,ValidTargetHover&AIWeightConditional-DuringAges-8-10,0DomainDiplomacy"DiplomacyColonialismEminentDomainEMINENT_DOMAIN2Target-Immediate,1'CardName,COLONIALISM-DEMANDFEALTY_BUFF&AIWeightConditional-DuringAges-8-10,0GSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-COLONIALISMBSourceOverlayTooltip,DomainSpecialization-COLONIALISM-DisplayName Target-Immediate,1'CardName,COLONIALISM-DEMANDFEALTY_BUFF&AIWeightConditional-DuringAges-8-10,0GSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-COLONIALISMBSourceOverlayTooltip,DomainSpecialization-COLONIALISM-DisplayNameDomainDiplomacy!DiplomacyColonialismDemandFealty DEMANDFEALTY-(Target-Territory,NEUTRALTarget-ClosestOwnedTile,1Target-ValidateExpansion,1LSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-POLITICALSCIENCEGSourceOverlayTooltip,DomainSpecialization-POLITICALSCIENCE-DisplayName%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20 AIWeight,3 (Target-Territory,NEUTRALTarget-ClosestOwnedTile,1Target-ValidateExpansion,1LSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-POLITICALSCIENCEGSourceOverlayTooltip,DomainSpecialization-POLITICALSCIENCE-DisplayName%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20 AIWeight,3ResDomainDiplomacy,30DomainDiplomacyPoliticalScienceAnnexation ANNEXATION -CardName,POLITICALSCIENCE-IMMIGRATION_EFFECTTarget-Vassal,ENEMYLSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-POLITICALSCIENCEGSourceOverlayTooltip,DomainSpecialization-POLITICALSCIENCE-DisplayName%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20 AIWeight,3 -CardName,POLITICALSCIENCE-IMMIGRATION_EFFECTTarget-Vassal,ENEMYLSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-POLITICALSCIENCEGSourceOverlayTooltip,DomainSpecialization-POLITICALSCIENCE-DisplayName%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20 AIWeight,3DomainDiplomacy%PoliticalScienceImmigrationMarketingIMMIGRATION_MARKETING;6Target-Territory,FRIENDLYTarget-TerrainTag,Land+CardName,POLITICALSCIENCE-ARTICLE_5_EFFECTLSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-POLITICALSCIENCEGSourceOverlayTooltip,DomainSpecialization-POLITICALSCIENCE-DisplayName%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20 AIWeight,3 6Target-Territory,FRIENDLYTarget-TerrainTag,Land+CardName,POLITICALSCIENCE-ARTICLE_5_EFFECTLSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-POLITICALSCIENCEGSourceOverlayTooltip,DomainSpecialization-POLITICALSCIENCE-DisplayName%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20 AIWeight,3ResDomainDiplomacy,80DomainDiplomacyPoliticalScienceArticle5 ARTICLE_FIVEITarget-Immediate,10CardName,POLITICALSCIENCE-WELFARE_STATE_TRIGGERLSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-POLITICALSCIENCEGSourceOverlayTooltip,DomainSpecialization-POLITICALSCIENCE-DisplayNameProgressiveCost,1.20 AIWeight,3 Target-Immediate,10CardName,POLITICALSCIENCE-WELFARE_STATE_TRIGGERLSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-POLITICALSCIENCEGSourceOverlayTooltip,DomainSpecialization-POLITICALSCIENCE-DisplayNameProgressiveCost,1.20 AIWeight,3DomainDiplomacyPoliticalScienceWelfareStateWELFARE_STATETO Target-Region,ENEMYTarget-Visible,1ResourceType,StatUnrestResourceAmount,50LSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-POLITICALSCIENCEGSourceOverlayTooltip,DomainSpecialization-POLITICALSCIENCE-DisplayName%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.201LinkedPower,PoliticalScienceRadicalizationLinkedO Target-Region,ENEMYTarget-Visible,1ResourceType,StatUnrestResourceAmount,50LSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-POLITICALSCIENCEGSourceOverlayTooltip,DomainSpecialization-POLITICALSCIENCE-DisplayName%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.201LinkedPower,PoliticalScienceRadicalizationLinked ResDomainDiplomacy,40DomainDiplomacyPoliticalScienceRadicalizationRADICALIZATIONKFTarget-Region,ENEMY0CardName,POLITICALSCIENCE-RADICALIZATION_EFFECT FTarget-Region,ENEMY0CardName,POLITICALSCIENCE-RADICALIZATION_EFFECT%PoliticalScienceRadicalizationLinked@;Target-Immediate,1&CardName,TECHAGE1-INCREASE_INNOVATION ;Target-Immediate,1&CardName,TECHAGE1-INCREASE_INNOVATIONDomainEngineeringEngineeringIncreaseInnovation CUTTING_EDGETqlTarget-Immediate,1"ResourceType,ResImprovementPointsResourceAmount,10ProgressiveCost,1.20AIWeight,0.25lTarget-Immediate,1"ResourceType,ResImprovementPointsResourceAmount,10ProgressiveCost,1.20AIWeight,0.25ResDomainEngineering,10DomainEngineering!EngineeringGainImprovementPointsPUBLIC_IMPROVEMENTSTarget-Settlement,FRIENDLYTarget-TerrainTag,Land%TargetingPrefabName,ValidTargetHoverSpawnUnitType,UNIT_ENGINEERProgressiveCost,1.20ShowHelpAlert,16AIWeightConditional-HasAnyUnitWithTag-UNIT_ENGINEER,0Target-Settlement,FRIENDLYTarget-TerrainTag,Land%TargetingPrefabName,ValidTargetHoverSpawnUnitType,UNIT_ENGINEERProgressiveCost,1.20ShowHelpAlert,16AIWeightConditional-HasAnyUnitWithTag-UNIT_ENGINEER,0ResDomainEngineering,24DomainEngineeringEngineeringSpawnEngineerSPAWN_PIONEER(d_%TargetingPrefabName,ValidTargetHover(CostByAge,25:25:25:30:30:30:40:40:50:50ShowHelpAlert,1_%TargetingPrefabName,ValidTargetHover(CostByAge,25:25:25:30:30:30:40:40:50:50ShowHelpAlert,1ResDomainEngineering,25DomainEngineeringEngineeringPromoteTown EXPAND_TOWN"Target-EntityTag,+RebuildableTownTarget-Territory,FRIENDLYADJTarget-EnemyUnitsPresent,FALSETarget-TownRebuildValidate,1%TargetingPrefabName,ValidTargetHover*CostByAge,25:25:25:50:50:50:75:75:100:100"Target-EntityTag,+RebuildableTownTarget-Territory,FRIENDLYADJTarget-EnemyUnitsPresent,FALSETarget-TownRebuildValidate,1%TargetingPrefabName,ValidTargetHover*CostByAge,25:25:25:50:50:50:75:75:100:100ResDomainEngineering,25DomainEngineeringEngineeringRebuildTown REBUILD_TOWN4mhTarget-Territory,FRIENDLY'CardName,TECHAGE5-DEFORESTATION_EFFECT%TargetingPrefabName,ValidTargetHover hTarget-Territory,FRIENDLY'CardName,TECHAGE5-DEFORESTATION_EFFECT%TargetingPrefabName,ValidTargetHoverResDomainEngineering,50DomainEngineeringEngineeringClearCut CLEARCUTTarget-Territory,FRIENDLY'CardName,TECHAGE5-DEFORESTATION_EFFECT%TargetingPrefabName,ValidTargetHover-LinkedPower,EngineeringGainImprovementPoints Target-Territory,FRIENDLY'CardName,TECHAGE5-DEFORESTATION_EFFECT%TargetingPrefabName,ValidTargetHover-LinkedPower,EngineeringGainImprovementPointsResDomainEngineering,50DomainEngineeringEngineeringDeforestationDEFORESTATIONpTarget-Immediate,17CardName,TECHAGE7_CRISISIGNORANCE-REDUCE_TECH_C_EFFECTExpirationAge,8&AIWeightConditional-DuringAges-8-10,0 Target-Immediate,17CardName,TECHAGE7_CRISISIGNORANCE-REDUCE_TECH_C_EFFECTExpirationAge,8&AIWeightConditional-DuringAges-8-10,0ResDomainEngineering,25DomainEngineeringEngineeringReduceTechCREDUCE_TECH_CTarget-Territory,FRIENDLY1CardName,TECHAGE9_ECOLOGY-FLATTENMOUNTAIN_EFFECT%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20'AIWeightConditional-DuringAges-10-11,0 AIWeight,0 Target-Territory,FRIENDLY1CardName,TECHAGE9_ECOLOGY-FLATTENMOUNTAIN_EFFECT%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20'AIWeightConditional-DuringAges-10-11,0 AIWeight,0ResDomainEngineering,50DomainEngineeringEngineeringFlattenMountainFLATTEN_MOUNTAINTarget-Territory,FRIENDLY/CardName,TECHAGE9_ECOLOGY-CREATESANDBAR_EFFECT%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20'AIWeightConditional-DuringAges-10-11,0 AIWeight,0 Target-Territory,FRIENDLY/CardName,TECHAGE9_ECOLOGY-CREATESANDBAR_EFFECT%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20'AIWeightConditional-DuringAges-10-11,0 AIWeight,0ResDomainEngineering,50DomainEngineeringEngineeringCreateSandbarCREATE_SANDBARTarget-Immediate,1"ResourceType,ResImprovementPointsResourceAmount,40ProgressiveCost,1.20,LinkedPower,EngineeringVisitorsFabricator_2'AIWeightConditional-DuringAges-10-11,0Target-Immediate,1"ResourceType,ResImprovementPointsResourceAmount,40ProgressiveCost,1.20,LinkedPower,EngineeringVisitorsFabricator_2'AIWeightConditional-DuringAges-10-11,0ResDomainEngineering,30DomainEngineeringEngineeringVisitorsFabricatorVISITORS_FABRICATORHCTarget-Immediate,1ResourceType,ResSpecialistsResourceAmount,20CTarget-Immediate,1ResourceType,ResSpecialistsResourceAmount,20DomainEngineering EngineeringVisitorsFabricator_2RMTarget-Immediate,18CardName,TECHAGE10_VICTORYROGUEAI-AICORESECURITY_EFFECT MTarget-Immediate,18CardName,TECHAGE10_VICTORYROGUEAI-AICORESECURITY_EFFECTDomainEngineeringEngineeringAICoreSecurityCORE_SECURITYTarget-Immediate,10CardName,GOVCOMMUNIST-SEIZETHEMEANS_FINDREGIONSHSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVCOMMUNISTCSourceOverlayTooltip,DomainSpecialization-GOVCOMMUNIST-DisplayName Target-Immediate,10CardName,GOVCOMMUNIST-SEIZETHEMEANS_FINDREGIONSHSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVCOMMUNISTCSourceOverlayTooltip,DomainSpecialization-GOVCOMMUNIST-DisplayNameDomainEngineering%EngineeringGovCommunistSeizeTheMeansSEIZE_THE_MEANS6c^ Target-EntityTag,TownSpecTarget-Territory,FRIENDLY*CardName,GOVCOMMUNIST-FIVEYEARPLAN_TARGETHSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVCOMMUNISTCSourceOverlayTooltip,DomainSpecialization-GOVCOMMUNIST-DisplayName%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20$AISpecialWeightLogic,TownMaxPromoteAICanReservePower,10 ^ Target-EntityTag,TownSpecTarget-Territory,FRIENDLY*CardName,GOVCOMMUNIST-FIVEYEARPLAN_TARGETHSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVCOMMUNISTCSourceOverlayTooltip,DomainSpecialization-GOVCOMMUNIST-DisplayName%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20$AISpecialWeightLogic,TownMaxPromoteAICanReservePower,10ResDomainEngineering,50DomainEngineering$EngineeringGovCommunistFiveYearPlanFIVE_YEAR_PLANfa Target-EntityTag,+FuneralRiteTarget-Territory,FRIENDLY,CardName,GODKINGDYNASTY-FUNERALRITES_EFFECT%TargetingPrefabName,ValidTargetHover AIWeight,10&AIWeightConditional-DuringAges-4-10,0JSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GODKINGDYNASTYESourceOverlayTooltip,DomainSpecialization-GODKINGDYNASTY-DisplayNameAICanReservePower,10 a Target-EntityTag,+FuneralRiteTarget-Territory,FRIENDLY,CardName,GODKINGDYNASTY-FUNERALRITES_EFFECT%TargetingPrefabName,ValidTargetHover AIWeight,10&AIWeightConditional-DuringAges-4-10,0JSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GODKINGDYNASTYESourceOverlayTooltip,DomainSpecialization-GODKINGDYNASTY-DisplayNameAICanReservePower,10DomainEngineeringEngineeringGodKingFuneralRitesFUNERAL_RITES Target-Settlement,FRIENDLY%TargetingPrefabName,ValidTargetHoverBBuffEffect,RegionalEfficiencyResCityProduction:GDMT_Multiply:1.25BuffTargetRegion,1BuffDuration,4SourceOverlayTooltip,DomainSpecialization-SULTANS-DisplayName%TargetingPrefabName,ValidTargetHover)LinkedPower,EngineeringSpawnPalaceLinked&AIWeightConditional-DuringAges-8-10,0AICanReservePower,10 ^ Target-Region,FRIENDLYTarget-TerrainTag,Land$CardName,SULTANS-SPAWNPALACE_EFFECTCSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SULTANS>SourceOverlayTooltip,DomainSpecialization-SULTANS-DisplayName%TargetingPrefabName,ValidTargetHover)LinkedPower,EngineeringSpawnPalaceLinked&AIWeightConditional-DuringAges-8-10,0AICanReservePower,10DomainEngineeringEngineeringSultansSpawnPalaceTHE_NEW_PALACEvPopulationDelta,3PopulationDelta,3DomainEngineeringEngineeringSpawnPalaceLinkeda~y Target-Settlement,FRIENDLYTarget-TerrainTag,Land#SpawnUnitType,UNIT_IRON_PROSPECTORESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MACHINERY@SourceOverlayTooltip,DomainSpecialization-MACHINERY-DisplayName%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20=AIWeightConditional-HasAnyUnitWithTag-UNIT_IRON_PROSPECTOR,0&AIWeightConditional-DuringAges-6-10,0y Target-Settlement,FRIENDLYTarget-TerrainTag,Land#SpawnUnitType,UNIT_IRON_PROSPECTORESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MACHINERY@SourceOverlayTooltip,DomainSpecialization-MACHINERY-DisplayName%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.20=AIWeightConditional-HasAnyUnitWithTag-UNIT_IRON_PROSPECTOR,0&AIWeightConditional-DuringAges-6-10,0ResDomainEngineering,20DomainEngineeringMachinerySpawnProspectorADD_PROSPECTORXS Target-Territory,FRIENDLYTarget-TerrainTag,Land%TargetingPrefabName,ValidTargetHover'CardName,INVENTORS-INVENTORS_LAB_SPAWNESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-INVENTORS@SourceOverlayTooltip,DomainSpecialization-INVENTORS-DisplayNameProgressiveCost,1.2&AIWeightConditional-DuringAges-8-10,0AICanReservePower,10 S Target-Territory,FRIENDLYTarget-TerrainTag,Land%TargetingPrefabName,ValidTargetHover'CardName,INVENTORS-INVENTORS_LAB_SPAWNESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-INVENTORS@SourceOverlayTooltip,DomainSpecialization-INVENTORS-DisplayNameProgressiveCost,1.2&AIWeightConditional-DuringAges-8-10,0AICanReservePower,10ResDomainEngineering,25DomainEngineeringEngineeringInventorsLabINVENTORS_LAB@;Target-Territory,FRIENDLYTarget-TerrainTag,Land%TargetingPrefabName,ValidTargetHover$CardName,INVENTORS-WORLDFAIR_EFFECTESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-INVENTORS@SourceOverlayTooltip,DomainSpecialization-INVENTORS-DisplayNameProgressiveCost,1.2&AIWeightConditional-DuringAges-8-10,0 ;Target-Territory,FRIENDLYTarget-TerrainTag,Land%TargetingPrefabName,ValidTargetHover$CardName,INVENTORS-WORLDFAIR_EFFECTESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-INVENTORS@SourceOverlayTooltip,DomainSpecialization-INVENTORS-DisplayNameProgressiveCost,1.2&AIWeightConditional-DuringAges-8-10,0DomainEngineeringEngineeringWorldFair WORLDFAIR Target-Region,FRIENDLY4CardName,MODERNIZATION-RAPIDDEVELOPMENT_CAPITALBUFFISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MODERNIZATIONDSourceOverlayTooltip,DomainSpecialization-MODERNIZATION-DisplayName%TargetingPrefabName,ValidTargetHover AIWeight,2  Target-Region,FRIENDLY4CardName,MODERNIZATION-RAPIDDEVELOPMENT_CAPITALBUFFISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MODERNIZATIONDSourceOverlayTooltip,DomainSpecialization-MODERNIZATION-DisplayName%TargetingPrefabName,ValidTargetHover AIWeight,2DomainEngineering)EngineeringModernizationRapidDevelopmentRAPID_DEVELOPMENT=8Target-EntityTag,+CapitalTarget-Territory,FRIENDLYTarget-TerrainTag,Land%CardName,MODERNIZATION-SUBWAY_EFFECTISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MODERNIZATIONDSourceOverlayTooltip,DomainSpecialization-MODERNIZATION-DisplayName%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.5 8Target-EntityTag,+CapitalTarget-Territory,FRIENDLYTarget-TerrainTag,Land%CardName,MODERNIZATION-SUBWAY_EFFECTISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MODERNIZATIONDSourceOverlayTooltip,DomainSpecialization-MODERNIZATION-DisplayName%TargetingPrefabName,ValidTargetHoverProgressiveCost,1.5ResDomainEngineering,30DomainEngineeringEngineeringModernizationSubwaySUBWAYE@ Target-Territory,ENEMYTarget-EntityTag,+CityCenterTarget-Visible,17CardName,TECHAGE10_VICTORYARCHANGEL-LASERATTACK_EFFECT%TargetingPrefabName,LaserTargetHoverSpecialPowerOverlay,1AIDelayExecution,1HAIDelayExecutionOptions,ValidateTarget:DelaySpending:RequireObservationPostObservationDelay,2AICanReservePower,10 @ Target-Territory,ENEMYTarget-EntityTag,+CityCenterTarget-Visible,17CardName,TECHAGE10_VICTORYARCHANGEL-LASERATTACK_EFFECT%TargetingPrefabName,LaserTargetHoverSpecialPowerOverlay,1AIDelayExecution,1HAIDelayExecutionOptions,ValidateTarget:DelaySpending:RequireObservationPostObservationDelay,2AICanReservePower,10ResSpecialPowerCharge,10DomainSpecialArchangelLaserAttack LASER_ATTACK=8Target-Immediate,1#CardName,TECHAGE5-GOVERNMENT_SOFAB 8Target-Immediate,1#CardName,TECHAGE5-GOVERNMENT_SOFAB ResDomainGovernment,100DomainGovernmentGovernmentSofab ORGANIZATION:5Target-Immediate,1 CardName,TECHAGE5-WARFARE_SOFAB 5Target-Immediate,1 CardName,TECHAGE5-WARFARE_SOFAB ResDomainWarfare,100DomainWarfare WarfareSofab TENACITY>9Target-Immediate,1$CardName,TECHAGE5-EXPLORATION_SOFAB 9Target-Immediate,1$CardName,TECHAGE5-EXPLORATION_SOFAB ResDomainExploration,100DomainExplorationExplorationSofabINSIGHT>9Target-Immediate,1$CardName,TECHAGE5-ENGINEERING_SOFAB 9Target-Immediate,1$CardName,TECHAGE5-ENGINEERING_SOFAB ResDomainEngineering,100DomainEngineeringEngineeringSofab INGENUITY<7Target-Immediate,1"CardName,TECHAGE5-DIPLOMACY_SOFAB 7Target-Immediate,1"CardName,TECHAGE5-DIPLOMACY_SOFAB ResDomainDiplomacy,100DomainDiplomacyDiplomacySofab TOLERANCE72Target-Immediate,1CardName,TECHAGE5-ARTS_SOFAB 2Target-Immediate,1CardName,TECHAGE5-ARTS_SOFAB ResDomainArts,100 DomainArts ArtsSofab COMMUNITYTarget-EntityTag,+MonumentTarget-EnemyUnitsPresent,FALSE8CardName,TECHAGE4_MONUMENTS-DEDICATEMONUMENT_GOVERNMENT%TargetingPrefabName,ValidTargetHoverExpirationAge,5 Target-EntityTag,+MonumentTarget-EnemyUnitsPresent,FALSE8CardName,TECHAGE4_MONUMENTS-DEDICATEMONUMENT_GOVERNMENT%TargetingPrefabName,ValidTargetHoverExpirationAge,5ResDomainGovernment,20DomainGovernmentGovernmentDedicateMonumentDEDICATE_GOVERNMENTTarget-EntityTag,+MonumentTarget-EnemyUnitsPresent,FALSE9CardName,TECHAGE4_MONUMENTS-DEDICATEMONUMENT_EXPLORATION%TargetingPrefabName,ValidTargetHoverExpirationAge,5 Target-EntityTag,+MonumentTarget-EnemyUnitsPresent,FALSE9CardName,TECHAGE4_MONUMENTS-DEDICATEMONUMENT_EXPLORATION%TargetingPrefabName,ValidTargetHoverExpirationAge,5ResDomainExploration,20DomainExplorationExplorationDedicateMonumentDEDICATE_EXPLORATIONTarget-EntityTag,+MonumentTarget-EnemyUnitsPresent,FALSE5CardName,TECHAGE4_MONUMENTS-DEDICATEMONUMENT_WARFARE%TargetingPrefabName,ValidTargetHoverExpirationAge,5 Target-EntityTag,+MonumentTarget-EnemyUnitsPresent,FALSE5CardName,TECHAGE4_MONUMENTS-DEDICATEMONUMENT_WARFARE%TargetingPrefabName,ValidTargetHoverExpirationAge,5ResDomainWarfare,20DomainWarfareWarfareDedicateMonumentDEDICATE_WARFARETarget-EntityTag,+MonumentTarget-EnemyUnitsPresent,FALSE9CardName,TECHAGE4_MONUMENTS-DEDICATEMONUMENT_ENGINEERING%TargetingPrefabName,ValidTargetHoverExpirationAge,5 Target-EntityTag,+MonumentTarget-EnemyUnitsPresent,FALSE9CardName,TECHAGE4_MONUMENTS-DEDICATEMONUMENT_ENGINEERING%TargetingPrefabName,ValidTargetHoverExpirationAge,5ResDomainEngineering,20DomainEngineeringEngineeringDedicateMonumentDEDICATE_ENGINEERINGTarget-EntityTag,+MonumentTarget-EnemyUnitsPresent,FALSE7CardName,TECHAGE4_MONUMENTS-DEDICATEMONUMENT_DIPLOMACY%TargetingPrefabName,ValidTargetHoverExpirationAge,5 Target-EntityTag,+MonumentTarget-EnemyUnitsPresent,FALSE7CardName,TECHAGE4_MONUMENTS-DEDICATEMONUMENT_DIPLOMACY%TargetingPrefabName,ValidTargetHoverExpirationAge,5ResDomainDiplomacy,20DomainDiplomacyDiplomacyDedicateMonumentDEDICATE_DIPLOMACYTarget-EntityTag,+MonumentTarget-EnemyUnitsPresent,FALSE2CardName,TECHAGE4_MONUMENTS-DEDICATEMONUMENT_ARTS%TargetingPrefabName,ValidTargetHoverExpirationAge,5 Target-EntityTag,+MonumentTarget-EnemyUnitsPresent,FALSE2CardName,TECHAGE4_MONUMENTS-DEDICATEMONUMENT_ARTS%TargetingPrefabName,ValidTargetHoverExpirationAge,5ResDomainArts,20 DomainArtsArtsDedicateMonumentDEDICATE_ARTSWRTarget-Immediate,1=CardName,TECHAGE10_VICTORYTRANSCENDENCE-PROJECTATLAS_VICTORY RTarget-Immediate,1=CardName,TECHAGE10_VICTORYTRANSCENDENCE-PROJECTATLAS_VICTORYDomainGovernmentProjectAtlasVictoryPROJECT_ATLASvZp*%HorizontalDisplayUseActionButtonsnhZT0ResInnovationPerTurn,MUL,#INNOVATION_CARD_DECAYPLAYERINNOVATION-AUTOMATICe*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Event%HorizontalDisplayUseActionButtons INNOVATION#"d_ForceEffectAsBuff DomainTier:2 DomainAge:3#DomainResource:ResDomainGovernmentAIHint-Kingdom W PLAYERACTIONS-CHANGEGOVERNMENTPlayCardPassive:truePLAYERJ GOVKINGDOM-BASE_BUILDINGBUFFENTTAG,+CapitalK GOVKINGDOM-BASE_HOMELANDBUFFENTTAG,+HomelandrNTriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFF,GOVKINGDOM-BASE_BUILDINGBUFFPLAYERtPTriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFF,GOVKINGDOM-BASE_HOMELANDBUFFPLAYERH GOVKINGDOM,+AddToInnovationDeck INNOVATIONJ&PowerCostScalar-GovernmentSofab,ADD,1PLAYERG#PowerCostScalar-WarfareSofab,ADD,1PLAYERK'PowerCostScalar-ExplorationSofab,ADD,1PLAYERK'PowerCostScalar-EngineeringSofab,ADD,1PLAYERI%PowerCostScalar-DiplomacySofab,ADD,1PLAYERD PowerCostScalar-ArtsSofab,ADD,1PLAYERGOVKINGDOM-AUTOMATIC CST_TechoForceEffectAsBuff 9ResKnowledge,ADD,3 ENT,EXECAResImprovementPoints,ADD,2 ENT,EXEC@ResDomainGovernment,ADD,2 ENT,EXEC/) +Homeland ENT,EXECGOVKINGDOM-BASE_HOMELANDBUFF"ForceEffectAsBuff| 8ResCityFood,ADD,2 ENT,EXEC;ResCityHousing,ADD,1 ENT,EXEC>ResCitySanitation,ADD,1 ENT,EXEC=ResCityEducation,ADD,1 ENT,EXEC9ResCityPower,ADD,1 ENT,EXEC?ResCityInformation,ADD,1 ENT,EXEC>ResCityProduction,ADD,4 ENT,EXECCResCityExpansionPoints,ADD,3 ENT,EXEC7ResCulture,ADD,2 ENT,EXEC4ResCoin,ADD,3 ENT,EXEC.( +Capital ENT,EXECGOVKINGDOM-BASE_BUILDINGBUFF<7ForceEffectAsBuff#PurchaseCost-ResDomainGovernment:0 ,#B_SEATOFPOWERE GOVKINGDOM-INCREASEMAXENTTAG,+HomelandG)Proxy-GovernmentStarter-DomainXP-TooltipA#Proxy-GovernmentStarter-IP-TooltipGOVKINGDOM-STARTERIDEAL CST_Tech'"ForceEffectAsBuffNotReversibleyk D ResImprovementPointsMax,SET,200PLAYER>ResSpecialistsMax,SET,200PLAYER9ResArcanaMax,SET,200PLAYER@ResDomainWarfareMax,SET,200PLAYERD ResDomainExplorationMax,SET,200PLAYERCResDomainGovernmentMax,SET,200PLAYER=ResDomainArtsMax,SET,200PLAYERD ResDomainEngineeringMax,SET,200PLAYERBResDomainDiplomacyMax,SET,200PLAYERGOVKINGDOM-INCREASEMAX=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:30mgYS/PowerCostScalar-GovernmentSpawnSettler,SUB,0.3PLAYERGOVKINGDOM-SETTLEPROVINCES CST_Tech=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:30jdVP,PowerCostScalar-DiplomacySpawnEnvoy,SUB,0.3PLAYERGOVKINGDOM-ANNEXPROVINCES CST_Tech=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:30pj\V2CulturePowerUnlock-GovernmentSpawnImmortals,ADD,1PLAYERGOVKINGDOM-IMMORTALS CST_Tech=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:40keWQ-CulturePowerUnlock-GovernmentReapTaxes,ADD,1PLAYERGOVKINGDOM-REAPTAXES CST_Tech/ke "GOVKINGDOM-REAPTAXES_VASSALEFFECT&ENTTAGATLOC,CityCenter,EXTERNALTARGET_YStatVassalProsperity,GTE,0.5&ENTTAGATLOC,CityCenter,EXTERNALTARGETGOVKINGDOM-REAPTAXES_EFFECT JNS_TempResCoin,SET,10TemporaryInternal:truec/NS_TempResCoin,MUL,[SELF:StatVassalProsperity]TemporaryInternal:trueY%NS_TempResCoin,MUL,[SELF:Population]TemporaryInternal:trueF"ResCoin,ADD,[SELF:NS_TempResCoin]PLAYER;StatVassalProsperity,SUB,0.5"GOVKINGDOM-REAPTAXES_VASSALEFFECT=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:40tn`Z6CulturePowerUnlock-GovernmentCommissionResearch,ADD,1PLAYERGOVKINGDOM-COMMISSIONRESEARCH CST_TechAtn +GOVKINGDOM-COMMISSIONRESEARCH_VASSALEFFECT&ENTTAGATLOC,CityCenter,EXTERNALTARGET_YStatVassalProsperity,GTE,0.5&ENTTAGATLOC,CityCenter,EXTERNALTARGET%GOVKINGDOM-COMMISSIONRESEARCH_EFFECT+NNS_TempResKnowledge,SET,1TemporaryInternal:trueh4NS_TempResKnowledge,MUL,[SELF:StatVassalProsperity]TemporaryInternal:true^*NS_TempResKnowledge,MUL,[SELF:Population]TemporaryInternal:trueP,ResKnowledge,ADD,[SELF:NS_TempResKnowledge]PLAYER;StatVassalProsperity,SUB,0.5+GOVKINGDOM-COMMISSIONRESEARCH_VASSALEFFECT=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:50c]OI%#VASSAL_PROSPERITY_PER_TURN,ADD,0.05PLAYERGOVKINGDOM-INSTALLSATRAP CST_Techz94$PurchaseCost-ResDomainGovernment:80NotReversibleBAllowPeacefulRevolution,SET,1PLAYER@ResInnovationPerTurn,ADD,10PLAYERP "GOVKINGDOM-COMPLETED_HOMELANDBUFFENTTAG,+Homeland GOVKINGDOM-COMPLETED CST_TechForceEffectAsBuff~x=7ResCulture,ADD,2 ENT,EXEC/) +Homeland ENT,EXEC"GOVKINGDOM-COMPLETED_HOMELANDBUFF%>9AddToInnovationDeckHorizontalDisplayUseActionButtonsAR  GOVKINGDOM-BENDTHEKNEE_UNITBUFFENTTAG,+PreGunpowderwSTriggerOnEntityCreateTag-+PreGunpowder-BENDTHEKNEE,GOVKINGDOM-BENDTHEKNEE_UNITBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER.( GOVKINGDOMPLAYER Cards/Events/InnovationPainting"INNOVATION-GOVKINGDOM-BENDTHEKNEE CST_EventForceEffectAsBuffqk]W1CombatMod-StatAttack-Target:+TypeMilitia,ADD,1.2 ENT,EXEC GOVKINGDOM-BENDTHEKNEE_UNITBUFF >9AddToInnovationDeckHorizontalDisplayUseActionButtons+H GOVKINGDOM-PAYHOMAGE_BUFFENTTAG,+FarmTownkGTriggerOnEntityCreateTag-+FarmTown-PAYHOMAGE,GOVKINGDOM-PAYHOMAGE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER.( GOVKINGDOMPLAYER Cards/Events/InnovationPainting INNOVATION-GOVKINGDOM-PAYHOMAGE CST_EventForceEffectAsBuffNH:4ResCoin,ADD,4 ENT,EXECGOVKINGDOM-PAYHOMAGE_BUFF GOVKINGDOM~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event NEUTRALTOWNEE%  ShowTechNotification AgeBaseTech AgeTech:10 VictoryAge8AgeImage:Cards/Techs/Ages/Age10_Transcendence_3840x2160*AgeNotificationCallout-0:CONCEPT_FINALAGE/AgeNotificationCallout-1:CONCEPT_TRANSCENDANCE2AgeNotificationCallout-2:CONCEPT_HIGHSOCIALFABRIC MusicEra:5S/CurrentAge,TECHAGE10_VICTORYTRANSCENDENCE-BASEPLAYER\ &TECHAGE10_VICTORYTRANSCENDENCE-ACTIVEPlayCardPassive:trueGAMEd ,TECHAGE10_VICTORYCOLONYSHIP-STANDARDUPDATESPlayCardPassive:truePLAYER:"CHECKEASTEREGGVICTORYPLAYER85Age10TranscendenceUnlocks35VictoryTranscendence\4TECHAGE10_VICTORYTRANSCENDENCE,+AddToInnovationDeck INNOVATIONR/TECHAGE10_VICTORYTRANSCENDENCE,+AddToChaosDeckCHAOS$TECHAGE10_VICTORYTRANSCENDENCE-BASE CST_TechMH4TechRequirement:TECHAGE10_VICTORYTRANSCENDENCE-BASETechCostBase:1200^XJ>|IconPath:UI/Icons/Culture Powers/TOLERANCE-ICON,Tooltip:TECHAGE10_VICTORYTRANSCENDENCE-GLOBALCOOPERATION-Proxy-SocialFabricp 8TECHAGE10_VICTORYTRANSCENDENCE-GLOBALCOOPERATION_EFFECTPlayCardPassive:truePLAYER.#B_DIPLOFACILITYoKDiplomaticAction-TECHAGE10_VICTORYTRANSCENDENCE-CULTURALEXCHANGESEND,SET,1PLAYER>oIconPath:UI/SocialFabricButton,Tooltip:TECHAGE10_VICTORYTRANSCENDENCE-GLOBALCOOPERATION-Proxy-CulturalExchange1TECHAGE10_VICTORYTRANSCENDENCE-GLOBALCOOPERATION CST_TechMH4TechRequirement:TECHAGE10_VICTORYTRANSCENDENCE-BASETechCostBase:1200>|IconPath:UI/Icons/Culture Powers/ORGANIZATION-ICON,Tooltip:TECHAGE10_VICTORYTRANSCENDENCE-UTOPIANWELFARE-Proxy-SocialFabricm 5TECHAGE10_VICTORYTRANSCENDENCE-UTOPIANWELFARE_EFFECTPlayCardPassive:truePLAYER2#B_TILEIMP_ALGAEFARM4#B_TILEIMP_MEGAHOUSING8#B_TILEIMP_EDUCATIONCENTER.TECHAGE10_VICTORYTRANSCENDENCE-UTOPIANWELFARE CST_TechMH4TechRequirement:TECHAGE10_VICTORYTRANSCENDENCE-BASETechCostBase:1200 >oIconPath:UI/Icons/Culture Powers/COMMUNITY-ICON,Tooltip:TECHAGE10_VICTORYTRANSCENDENCE-ARTS-Proxy-SocialFabricc +TECHAGE10_VICTORYTRANSCENDENCE-ARTS_EFFECTPlayCardPassive:truePLAYER<#B_TILEIMP_MULTICULTURALCENTERQ-CulturePowerUnlock-ArtsCultureFestival,SET,1PLAYER>fIconPath:UI/Icons/Culture Powers/CULTURE_FESTIVAL-ICON,Tooltip:CulturePowerUnlock-ArtsCultureFestivalR.CulturePowerUnlock-ArtsMoldSocialFabric,SET,1PLAYER>|IconPath:UI/Icons/Culture Powers/MOLD_SOCIAL_FABRIC-Icon,Tooltip:TECHAGE10_VICTORYTRANSCENDENCE-ARTS-Proxy-MoldSocialFabric$TECHAGE10_VICTORYTRANSCENDENCE-ARTS CST_TechMH4TechRequirement:TECHAGE10_VICTORYTRANSCENDENCE-BASETechCostBase:1200QK=>tIconPath:UI/Icons/Culture Powers/INGENUITY-ICON,Tooltip:TECHAGE10_VICTORYTRANSCENDENCE-MONUMENTS-Proxy-SocialFabrich 0TECHAGE10_VICTORYTRANSCENDENCE-MONUMENTS_EFFECTPlayCardPassive:truePLAYER5#B_TILEIMP_MEGAMONUMENT)TECHAGE10_VICTORYTRANSCENDENCE-MONUMENTS CST_TechMH4TechRequirement:TECHAGE10_VICTORYTRANSCENDENCE-BASETechCostBase:1200SM?>tIconPath:UI/Icons/Culture Powers/INSIGHT-ICON,Tooltip:TECHAGE10_VICTORYTRANSCENDENCE-EXPLORATION-Proxy-SocialFabricj 2TECHAGE10_VICTORYTRANSCENDENCE-EXPLORATION_EFFECTPlayCardPassive:truePLAYER5#B_TILEIMP_NATIONALPARK+TECHAGE10_VICTORYTRANSCENDENCE-EXPLORATION CST_Tech%MH4TechRequirement:TECHAGE10_VICTORYTRANSCENDENCE-BASETechCostBase:1200ztf>pIconPath:UI/Icons/Culture Powers/TENACITY-ICON,Tooltip:TECHAGE10_VICTORYTRANSCENDENCE-UNREST-Proxy-SocialFabrice -TECHAGE10_VICTORYTRANSCENDENCE-UNREST_EFFECTPlayCardPassive:truePLAYER0#UNIT_SOCIALWORKER1#B_SOCIALWORKOFFICE&TECHAGE10_VICTORYTRANSCENDENCE-UNREST CST_TechMH4TechRequirement:TECHAGE10_VICTORYTRANSCENDENCE-BASETechCostBase:1300@ResInnovationPerTurn,ADD,10PLAYER>mIconPath:UI/Icons/CONCEPT_Innovation-Icon,Tooltip:TECHAGE10_VICTORYTRANSCENDENCE-INNOVATION-Proxy-InnovationBResSocialFabricWildcard,ADD,1PLAYER>dIconPath:UI/SocialFabricButton,Tooltip:TECHAGE10_VICTORYTRANSCENDENCE-REPEATABLE_SOFAB-Proxy-Income1#B_INNOVATIONCENTER*TECHAGE10_VICTORYTRANSCENDENCE-INNOVATION CST_Techg\W4TechRequirement:TECHAGE10_VICTORYTRANSCENDENCE-BASETechCostBase:1300TechRepeatableBResSocialFabricWildcard,ADD,2PLAYER>dIconPath:UI/SocialFabricButton,Tooltip:TECHAGE10_VICTORYTRANSCENDENCE-REPEATABLE_SOFAB-Proxy-Income5ResCoin,ADD,5000PLAYER>lIconPath:UI/Icons/CONCEPT_Wealth-Icon,Tooltip:TECHAGE10_VICTORYTRANSCENDENCE-REPEATABLE_WEALTH-Proxy-Income*TECHAGE10_VICTORYTRANSCENDENCE-REPEATABLE CST_TechhbTN*SocialFabricValue-DomainExploration,ADD,1PLAYER3TECHAGE10_VICTORYTRANSCENDENCE-NATIONALPARK_REWARDeForceEffectAsBuffn:NS_TempDiplomacy,ADD,[PLAYER:RelationshipDiplomacyIncome]TemporaryInternal:trueKNS_TempDiplomacy,ADD,3TemporaryInternal:trueKNS_TempDiplomacy,MUL,3TemporaryInternal:trueM/ResDomainDiplomacy,ADD,[SELF:NS_TempDiplomacy]`5TECHAGE10_VICTORYTRANSCENDENCE-DiploFacility-TooltipFormatParam:3ATECHAGE10_VICTORYTRANSCENDENCE-DIPLOFACILITY_DATALINKACTION_BUFF@;'PlaySoundEvent:DiplomaticEventNegativeEnvoyPlayerAction'!|0 PMT_Choice?ChoiceCard:TECHAGE10_VICTORYTRANSCENDENCE-CULTURALEXCHANGERECVPLAYER,EXTERNALTARGET=DR_Alliance,TRUEPLAYER,EXTERNALTARGETL/ResDomainDiplomacy,GTE,#DIPLOMACY_EMBASSY_COSTPLAYER4TECHAGE10_VICTORYTRANSCENDENCE-CULTURALEXCHANGESENDForceEffectAsBuffDefaultChoice:0MarkChoiceAsDecline:0MarkChoiceAsAccept:1 AIResponseWeights-0:AIA_Anger=6@AIResponseWeights-1:AIA_Compliant=2,AIA_Fear=6,AIA_Warmonger=-2/!UPlayerRelationship-{CurrentPlayer}-{ExternalTargetPlayer},SUB,#DIPLOMACY_FAVOR_SMALL BuffDecay:2PLAYER,EXTERNALTARGETUPlayerRelationship-{ExternalTargetPlayer}-{CurrentPlayer},SUB,#DIPLOMACY_FAVOR_SMALL BuffDecay:2PLAYERVPlayerRelationship-{CurrentPlayer}-{ExternalTargetPlayer},ADD,#DIPLOMACY_FAVOR_MEDIUM BuffDecay:-2PLAYER,EXTERNALTARGETVPlayerRelationship-{ExternalTargetPlayer}-{CurrentPlayer},ADD,#DIPLOMACY_FAVOR_MEDIUM BuffDecay:-2PLAYERQResSocialFabricWildcard,ADD,1PLAYER,EXTERNALTARGETBResSocialFabricWildcard,ADD,1PLAYER4TECHAGE10_VICTORYTRANSCENDENCE-CULTURALEXCHANGERECVCSocialFabricValue-DomainDiplomacy,ADD,[PLAYER:DRCount-DR_Alliance]$PopupNotify:GlobalCooperationRewardPLAYER8TECHAGE10_VICTORYTRANSCENDENCE-GLOBALCOOPERATION_EFFECTwo5NS_UtopianWelfareReward,SET,[PLAYER:TotalPopulation]TemporaryInternal:truePLAYERnNS_UtopianWelfareReward,DIV,75,TemporaryInternal:true,ForceFloorValue:truePLAYERHSocialFabricValue-DomainGovernment,ADD,[PLAYER:NS_UtopianWelfareReward]!PopupNotify:UtopianWelfareRewardPLAYER5TECHAGE10_VICTORYTRANSCENDENCE-UTOPIANWELFARE_EFFECTvs9NS_CommunityCultureReward,SET,[PLAYER:StatCultureNeeded]TemporaryInternal:truePLAYERp!NS_CommunityCultureReward,DIV,80,TemporaryInternal:true,ForceFloorValue:truePLAYERDSocialFabricValue-DomainArts,ADD,[PLAYER:NS_CommunityCultureReward]PopupNotify:ArtsCultureRewardPLAYER+TECHAGE10_VICTORYTRANSCENDENCE-ARTS_EFFECTEZ NS_PlayerImprovementCount,SET,0TemporaryInternal:truePLAYERc 2TECHAGE10_VICTORYTRANSCENDENCE-MONUMENTS_GETCOUNTENTTAG,+Improvementq"NS_PlayerImprovementCount,DIV,100,TemporaryInternal:true,ForceFloorValue:truePLAYERKSocialFabricValue-DomainEngineering,ADD,[PLAYER:NS_PlayerImprovementCount]PopupNotify:MonumentsRewardPLAYER0TECHAGE10_VICTORYTRANSCENDENCE-MONUMENTS_EFFECTJD NS_PlayerImprovementCount,ADD,1PLAYER2, +Improvement ENT,EXEC2TECHAGE10_VICTORYTRANSCENDENCE-MONUMENTS_GETCOUNTwqc]#NS_PlayerLandmarksControlled,SET,0TemporaryInternal:truePLAYERa 4TECHAGE10_VICTORYTRANSCENDENCE-EXPLORATION_GETCOUNTENTTAG,LandmarkNSocialFabricValue-DomainExploration,ADD,[PLAYER:NS_PlayerLandmarksControlled]&PopupNotify:ExplorationLandmarkRewardPLAYER2TECHAGE10_VICTORYTRANSCENDENCE-EXPLORATION_EFFECTwqc]#NS_PlayerLandmarksControlled,ADD,1TemporaryInternal:truePLAYER4TECHAGE10_VICTORYTRANSCENDENCE-EXPLORATION_GETCOUNTMG9E!NS_PlayerRegionsUnrestZero,SET,0PLAYERb /TECHAGE10_VICTORYTRANSCENDENCE-UNREST_GETCOUNTENTTYPE,MT_CITYCENTERHSocialFabricValue-DomainWarfare,ADD,[PLAYER:NS_PlayerRegionsUnrestZero]PopupNotify:UnrestRewardPLAYER-TECHAGE10_VICTORYTRANSCENDENCE-UNREST_EFFECTDa[!NS_PlayerRegionsUnrestZero,ADD,1TemporaryInternal:truePLAYERk/StatUnrest,EQ,0 ENT,EXEC2 SUBREGION,FALSE LOC,EXECLOC/TECHAGE10_VICTORYTRANSCENDENCE-UNREST_GETCOUNT2[9AgeSunset-AGE10:10,TECHAGE10_VICTORYTRANSCENDENCE-SUNSETGAMEYPersistentActionCard-TRANSCENDENCEVICTORY,TECHAGE10_VICTORYTRANSCENDENCE-CHECKFORVICTORYPLAYER,ALLPLAYERSs 0TECHAGE10_VICTORYTRANSCENDENCE-WARTIMEPENALTIESPlayCardPassive:truePLAYER,ALLPLAYERSJ#RELIGION_SECULARISM,ADD,3PLAYER,ALLPLAYERS&TECHAGE10_VICTORYTRANSCENDENCE-ACTIVEAgeActive-AGE107?9VICTORYTRANSCENDENCEPLAYERE?"SocialFabricTracksCompleted,GTE,6PLAYER8VICTORYPROJECTATLASPLAYER4TECHAGE10_VICTORYTRANSCENDENCE-PROJECTATLAS_VICTORYv>9AddToInnovationDeckHorizontalDisplayUseActionButtonsVHBResSocialFabricWildcard,ADD,2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting*INNOVATION-VICTORYTRANSCENDENCE-WILDCARDS CST_Eventu>9AddToInnovationDeckHorizontalDisplayUseActionButtonsTF@ResDomainGovernment,ADD,100PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting+INNOVATION-VICTORYTRANSCENDENCE-GOVERNMENT CST_Evento>9AddToInnovationDeckHorizontalDisplayUseActionButtonsQC=ResDomainWarfare,ADD,100PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting(INNOVATION-VICTORYTRANSCENDENCE-WARFARE CST_Eventw>9AddToInnovationDeckHorizontalDisplayUseActionButtonsUGAResDomainExploration,ADD,100PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting,INNOVATION-VICTORYTRANSCENDENCE-EXPLORATION CST_Eventw>9AddToInnovationDeckHorizontalDisplayUseActionButtonsUGAResDomainEngineering,ADD,100PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting,INNOVATION-VICTORYTRANSCENDENCE-ENGINEERING CST_Events>9AddToInnovationDeckHorizontalDisplayUseActionButtonsSE?ResDomainDiplomacy,ADD,100PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting*INNOVATION-VICTORYTRANSCENDENCE-DIPLOMACY CST_Eventi>9AddToInnovationDeckHorizontalDisplayUseActionButtonsN@:ResDomainArts,ADD,100PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting%INNOVATION-VICTORYTRANSCENDENCE-ARTS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIhZT 0TECHAGE10_VICTORYTRANSCENDENCE-CHAOS_INSURGENCYREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERCards/Events/ChaosPainting&CHAOS-VICTORYTRANSCENDENCE-INSURGENCY CST_EventUNIT,[PLAYER:RevoltSpawnType]wIconPath:Entities/Portraits/MilitiaPortrait,Tooltip:TECHAGE1-DEFENSE-Proxy-Militia,InfopediaLink:ITT_Unit|UNIT_MILITIA;ResDomainWarfare,ADD,5PLAYER>IconPath:UI/Icons/CONCEPT_Warfare-Icon,Tooltip:TECHAGE1-DEFENSE-Proxy-WarXP,FormatParam:5,InfopediaLink:ITT_Misc|CONCEPT_RESDOMAINWARFAREGUNIT,UNIT_ARCHERLOC,ENTTYPELOC,B_CAPITAL>tIconPath:Entities/Portraits/ArcherPortrait,Tooltip:TECHAGE1-DEFENSE-Proxy-Archer,InfopediaLink:ITT_Unit|UNIT_ARCHERTECHAGE1-DEFENSE CST_TechD?TechRequirement:TECHAGE1-BASETechCostBase:11TechLayout:0,3.((# B_LOOKOUTFUNIT,UNIT_SCOUTLOC,ENTTYPELOC,B_CAPITAL>pIconPath:Entities/Portraits/ScoutPortrait,Tooltip:TECHAGE1-SCOUTS-Proxy-Scout,InfopediaLink:ITT_Unit|UNIT_SCOUT:3TT_DEEPFOREST,MT_LandPLAYER63TT_JUNGLE,MT_LandPLAYER>vIconPath:UI/Icons/Proxy_MoveForest-Icon,Tooltip:TECHAGE1-SCOUTS-Proxy-Movement,InfopediaLink:ITT_Misc|CONCEPT_TERRAINTECHAGE1-SCOUTS CST_TechD?TechRequirement:TECHAGE1-BASETechCostBase:11TechLayout:0,4`ZL0#B_TILEIMP_CLAYPITb>ProjectOutputFactor-PROJECT_GENERATE_IMPROVEMENT_POINTS,ADD,1PLAYER>IconPath:Entities/Portraits/PROJECT_GENERATE_IMPROVEMENT_POINTS-ICON,Tooltip:TECHAGE1-WORKERS-Proxy-LevyWorkers,InfopediaLink:ITT_Misc|CONCEPT_PROJECTS?ResImprovementPoints,ADD,8PLAYER>IconPath:UI/Icons/CONCEPT_Improvement-Icon,Tooltip:TECHAGE1-WORKERS-Proxy-IP,FormatParam:8,InfopediaLink:ITT_Misc|CONCEPT_RESIMPROVEMENTPOINTSTECHAGE1-WORKERS CST_Techa[MGUNIT,UNIT_ARCHERLOC,ENTTYPELOC,B_CAPITALTECHAGE1-STARTUPBONUS-ARCHERb\NHUNIT,UNIT_WARBANDLOC,ENTTYPELOC,B_CAPITALTECHAGE1-STARTUPBONUS-WARBAND`ZLFUNIT,UNIT_SCOUTLOC,ENTTYPELOC,B_CAPITALTECHAGE1-STARTUPBONUS-SCOUTUOA;ResDomainWarfare,ADD,5PLAYERTECHAGE1-STARTUPBONUS-WARFAREZTF@ResImprovementPoints,ADD,10PLAYER"TECHAGE1-STARTUPBONUS-IMPROVEMENTYSE?ResInnovationPerTurn,ADD,5PLAYER!TECHAGE1-STARTUPBONUS-INNOVATIONd] .TECHAGE1-STARTUPBONUS-CAPITAL_PRODUCTION_BUFFENTTYPE,B_CAPITALeTriggerOnEntityCreateType-B_CAPITAL-CAPITAL_PRODUCTION,TECHAGE1-STARTUPBONUS-CAPITAL_PRODUCTION_BUFFPLAYER)TECHAGE1-STARTUPBONUS-CAPITAL_PRODUCTIONForceEffectAsBuffXRD>ResCityProduction,ADD,1 ENT,EXEC.TECHAGE1-STARTUPBONUS-CAPITAL_PRODUCTION_BUFFLW (TECHAGE1-STARTUPBONUS-CAPITAL_FOOD_BUFFENTTYPE,B_CAPITAL}YTriggerOnEntityCreateType-B_CAPITAL-CAPITAL_FOOD,TECHAGE1-STARTUPBONUS-CAPITAL_FOOD_BUFFPLAYER#TECHAGE1-STARTUPBONUS-CAPITAL_FOODForceEffectAsBuffRL>8ResCityFood,ADD,2 ENT,EXEC(TECHAGE1-STARTUPBONUS-CAPITAL_FOOD_BUFF`\ -TECHAGE1-STARTUPBONUS-CAPITAL_INFLUENCE_BUFFENTTYPE,B_CAPITALcTriggerOnEntityCreateType-B_CAPITAL-CAPITAL_INFLUENCE,TECHAGE1-STARTUPBONUS-CAPITAL_INFLUENCE_BUFFPLAYER(TECHAGE1-STARTUPBONUS-CAPITAL_INFLUENCEForceEffectAsBuff]WICResCityExpansionPoints,ADD,2 ENT,EXEC-TECHAGE1-STARTUPBONUS-CAPITAL_INFLUENCE_BUFFTY *TECHAGE1-STARTUPBONUS-CAPITAL_UNREST_BUFFENTTYPE,B_CAPITAL]TriggerOnEntityCreateType-B_CAPITAL-CAPITAL_UNREST,TECHAGE1-STARTUPBONUS-CAPITAL_UNREST_BUFFPLAYER%TECHAGE1-STARTUPBONUS-CAPITAL_UNRESTForceEffectAsBuff\VHBStatUnrestSuppression,ADD,2 ENT,EXEC*TECHAGE1-STARTUPBONUS-CAPITAL_UNREST_BUFFZ[ +TECHAGE1-STARTUPBONUS-CAPITAL_CULTURE_BUFFENTTYPE,B_HOMELAND`TriggerOnEntityCreateType-B_HOMELAND-CAPITAL_CULTURE,TECHAGE1-STARTUPBONUS-CAPITAL_CULTURE_BUFFPLAYER&TECHAGE1-STARTUPBONUS-CAPITAL_CULTUREForceEffectAsBuffQK=7ResCulture,ADD,1 ENT,EXEC+TECHAGE1-STARTUPBONUS-CAPITAL_CULTURE_BUFFForceEffectAsBuffmgYS/PowerCostScalar-GovernmentSpawnSettler,SUB,0.1PLAYER'TECHAGE1-STARTUPBONUS-CHEAPER_SETTLERSForceEffectAsBuffjdVP,PowerCostScalar-DiplomacySpawnEnvoy,SUB,0.1PLAYER%TECHAGE1-STARTUPBONUS-CHEAPER_ENVOYSForceEffectAsBuffoi[U1PowerCostScalar-EngineeringSpawnEngineer,SUB,0.1PLAYER&TECHAGE1-STARTUPBONUS-CHEAPER_PIONEERForceEffectAsBuffpj\V2PowerCostScalar-ExplorationClaimTerritory,SUB,0.1PLAYER-TECHAGE1-STARTUPBONUS-CHEAPER_CLAIMTERRITORYgaSM)#VASSAL_SETTLER_START_PROSPERITY,ADD,0.5PLAYER1TECHAGE1-STARTUPBONUS-STARTING_VASSAL_PROSPERITYWQC=#RUSH_CONVERSION,MUL,0.9PLAYER(TECHAGE1-STARTUPBONUS-CHEAPER_RUSH_COSTyUTriggerOnEntityCreateTag-+Scout-FASTER_SCOUTS,TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFFPLAYER$TECHAGE1-STARTUPBONUS-FASTER_SCOUTS[TriggerOnEntityCreateTag-+WaterMovement-FASTER_NAVY,TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFFPLAYER"TECHAGE1-STARTUPBONUS-FASTER_NAVYcTriggerOnEntityCreateTag-+NonCombatant-FASTER_NONCOMBATANTS,TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFFPLAYER+TECHAGE1-STARTUPBONUS-FASTER_NONCOMBATANTSForceEffectAsBuffWQC=StatMovementMax,ADD,10 ENT,EXEC'TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFFlTriggerOnEntityCreateTag-+Leader-IMPROVED_LEADER_TACTICS,TECHAGE1-STARTUPBONUS-IMPROVED_LEADER_TACTICS_BUFFPLAYER.TECHAGE1-STARTUPBONUS-IMPROVED_LEADER_TACTICSForceEffectAsBuffRL>8StatTactics,ADD,1 ENT,EXEC3TECHAGE1-STARTUPBONUS-IMPROVED_LEADER_TACTICS_BUFFs@BonusResource-ResCoin,SUB,1PLAYERJ&BonusResource-ResCityProduction,SUB,1PLAYERK'#AI_DIFFICULTY_BUFF_VS_NEUTRAL,SUB,0.0PLAYERL "TECHAGE1-AIBUFF_VSBARBARIANS_BUFF ENTTAG,+UnitqMTriggerOnEntityCreateTag-Unit-VSBARBARIANS,TECHAGE1-AIBUFF_VSBARBARIANS_BUFFPLAYERO "TECHAGE1-AIBUFF_VSBARBARIANS_BUFFENTTAG,+CapitaltPTriggerOnEntityCreateTag-Capital-VSBARBARIANS,TECHAGE1-AIBUFF_VSBARBARIANS_BUFFPLAYER(TECHAGE1-DIFFICULTY_VALUES_ADL_VERYEASY3-K'#AI_DIFFICULTY_BUFF_VS_NEUTRAL,ADD,0.5PLAYERL "TECHAGE1-AIBUFF_VSBARBARIANS_BUFF ENTTAG,+UnitqMTriggerOnEntityCreateTag-Unit-VSBARBARIANS,TECHAGE1-AIBUFF_VSBARBARIANS_BUFFPLAYERO "TECHAGE1-AIBUFF_VSBARBARIANS_BUFFENTTAG,+CapitaltPTriggerOnEntityCreateTag-Capital-VSBARBARIANS,TECHAGE1-AIBUFF_VSBARBARIANS_BUFFPLAYER:#FOOD_PER_POP,SUB,0.5PLAYER$TECHAGE1-DIFFICULTY_VALUES_ADL_EASYA@BonusResource-ResCoin,ADD,2PLAYERD BonusResource-ResCityFood,ADD,1PLAYERJ&BonusResource-ResCityProduction,ADD,1PLAYERH$BonusResource-ResKnowledge,ADD,0.15PLAYERL(#AI_DIFFICULTY_COIN_BONUS_PER_AGE,ADD,2PLAYERL(#AI_DIFFICULTY_PROD_BONUS_PER_AGE,ADD,1PLAYERS/#AI_DIFFICULTY_KNOWLEDGE_BONUS_PER_AGE,ADD,0.5PLAYERK'#AI_LANDMARK_THRESHOLD_DEFAULT,ADD,0.4PLAYERI%#AI_DIFFICULTY_BUFF_VS_NEUTRAL,ADD,1PLAYERL "TECHAGE1-AIBUFF_VSBARBARIANS_BUFF ENTTAG,+UnitqMTriggerOnEntityCreateTag-Unit-VSBARBARIANS,TECHAGE1-AIBUFF_VSBARBARIANS_BUFFPLAYERO "TECHAGE1-AIBUFF_VSBARBARIANS_BUFFENTTAG,+CapitaltPTriggerOnEntityCreateTag-Capital-VSBARBARIANS,TECHAGE1-AIBUFF_VSBARBARIANS_BUFFPLAYER:#FOOD_PER_POP,SUB,1.0PLAYERA#AI_ATTACK_TOWN_CHANCE,SET,1PLAYER(TECHAGE1-DIFFICULTY_VALUES_ADL_STANDARD{ugHUNIT,UNIT_SETTLERLOC,ENTTYPELOC,B_CAPITAL@BonusResource-ResCoin,ADD,2PLAYERD BonusResource-ResCityFood,ADD,1PLAYERJ&BonusResource-ResCityProduction,ADD,2PLAYERG#BonusResource-ResKnowledge,ADD,0.5PLAYERM)BonusResource-ResImprovementPoints,ADD,2PLAYERL(#AI_DIFFICULTY_COIN_BONUS_PER_AGE,ADD,2PLAYERL(#AI_DIFFICULTY_PROD_BONUS_PER_AGE,ADD,2PLAYERT0#AI_DIFFICULTY_KNOWLEDGE_BONUS_PER_AGE,ADD,0.25PLAYERO+#AI_DIFFICULTY_CULTURE_BONUS_PER_AGE,ADD,1PLAYERJ&#AI_DIFFICULTY_IP_BONUS_PER_AGE,ADD,1PLAYERK'#AI_LANDMARK_THRESHOLD_DEFAULT,ADD,0.8PLAYERK'#AI_DIFFICULTY_BUFF_VS_NEUTRAL,ADD,1.5PLAYERL "TECHAGE1-AIBUFF_VSBARBARIANS_BUFF ENTTAG,+UnitqMTriggerOnEntityCreateTag-Unit-VSBARBARIANS,TECHAGE1-AIBUFF_VSBARBARIANS_BUFFPLAYERO "TECHAGE1-AIBUFF_VSBARBARIANS_BUFFENTTAG,+CapitaltPTriggerOnEntityCreateTag-Capital-VSBARBARIANS,TECHAGE1-AIBUFF_VSBARBARIANS_BUFFPLAYER:#FOOD_PER_POP,SUB,1.2PLAYERA#AI_ATTACK_TOWN_CHANCE,SET,1PLAYERU1#AI_SETTLER_MIN_DIST_TO_OTHER_CONTROLPOINT,SET,3PLAYER$TECHAGE1-DIFFICULTY_VALUES_ADL_HARD5HUNIT,UNIT_SETTLERLOC,ENTTYPELOC,B_CAPITAL@BonusResource-ResCoin,ADD,5PLAYERD BonusResource-ResCityFood,ADD,2PLAYERJ&BonusResource-ResCityProduction,ADD,8PLAYERE!BonusResource-ResKnowledge,ADD,1PLAYERJ&BonusResource-ResCitySanitation,ADD,2PLAYERI%BonusResource-ResDomainWarfare,ADD,3PLAYERM)BonusResource-ResImprovementPoints,ADD,3PLAYERL(#AI_DIFFICULTY_COIN_BONUS_PER_AGE,ADD,4PLAYERL(#AI_DIFFICULTY_PROD_BONUS_PER_AGE,ADD,8PLAYERS/#AI_DIFFICULTY_KNOWLEDGE_BONUS_PER_AGE,ADD,0.5PLAYERO+#AI_DIFFICULTY_CULTURE_BONUS_PER_AGE,ADD,4PLAYERJ&#AI_DIFFICULTY_IP_BONUS_PER_AGE,ADD,2PLAYERK'#AI_LANDMARK_THRESHOLD_DEFAULT,ADD,0.8PLAYERI%#AI_DIFFICULTY_BUFF_VS_NEUTRAL,ADD,2PLAYERL "TECHAGE1-AIBUFF_VSBARBARIANS_BUFF ENTTAG,+UnitqMTriggerOnEntityCreateTag-Unit-VSBARBARIANS,TECHAGE1-AIBUFF_VSBARBARIANS_BUFFPLAYERO "TECHAGE1-AIBUFF_VSBARBARIANS_BUFFENTTAG,+CapitaltPTriggerOnEntityCreateTag-Capital-VSBARBARIANS,TECHAGE1-AIBUFF_VSBARBARIANS_BUFFPLAYER:#FOOD_PER_POP,SUB,1.5PLAYERA#AI_ATTACK_TOWN_CHANCE,SET,1PLAYERU1#AI_SETTLER_MIN_DIST_TO_OTHER_CONTROLPOINT,SET,2PLAYER>#SANITATION_PER_POP,SUB,1PLAYER@#SANITATION_FREE_POP,ADD,10PLAYER;#FAITH_FREE_POP,ADD,10PLAYER(TECHAGE1-DIFFICULTY_VALUES_ADL_VERYHARDjForceEffectAsBuffpJCombatMod-StatAttack-Target:+Barbarian,ADD,#AI_DIFFICULTY_BUFF_VS_NEUTRAL ENT,EXECqKCombatMod-StatDefense-Target:+Barbarian,ADD,#AI_DIFFICULTY_BUFF_VS_NEUTRAL ENT,EXEC"TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-)REMOVE ENT,EXEC=StatBorderVision,ADD,1 ENT,EXEC,)APPLY ENT,EXEC$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGEROI;5"BORDEREXPAND,100REGION#TECHAGE1-DOLMEN_ONSELFBUILDTRIGGER'>WarSpawnUnit2,UNIT_ARCHERPLAYER=WarSpawnUnit2Value,SET,2PLAYER;5WarSpawnUnit2Value,LT,2PLAYERTECHAGE1-WARSPAWN_ARCHERCHECKrl^X4ResInnovationPerTurn,ADD,#INNOVATION_INCREASE_VALUEPLAYERTECHAGE1-INCREASE_INNOVATION.)ForceEffectAsBuffAddDurationToTooltip[UGARegionalEfficiency,MUL,0.8 ENT,EXEC UI/Icons/ResChaos-IconTECHAGE1-CHAOS_ILLNESS_EFFECT).-1 ENT,EXECQStatUnrest,ADD,10ForceEffectNotAsBuff:true ENT,EXECTECHAGE1-CHAOS_RIOT_EFFECT]WIC!AgeSunset-AGE1:1,TECHAGE1-SUNSETGAMETECHAGE1-ACTIVEAgeActive-AGE1kTECHAGE1-SUNSETAgeSunset-AGE1PlayPassiveWhenDelayedb\NH5Goods%InfopediaLink:ITT_Misc|CONCEPT_GOODSTECHAGE1-HELP_TURN_2PlayPassiveWhenDelayedB<.(5 LandmarksTECHAGE1-HELP_TURN_3PlayPassiveWhenDelayednhZT5 CulturePower*InfopediaLink:ITT_Misc|CONCEPT_RESCULTURETECHAGE1-HELP_TURN_5PlayPassiveWhenDelayedicUO5 BasicCombat&InfopediaLink:ITT_Misc|CONCEPT_COMBATTECHAGE1-HELP_TURN_7PlayPassiveWhenDelayed=7)#5UndoTECHAGE1-HELP_TURN_9PlayPassiveWhenDelayedxrd^5 Improvements4InfopediaLink:ITT_Misc|CONCEPT_RESIMPROVEMENTPOINTSTECHAGE1-HELP_TURN_11PlayPassiveWhenDelayedlfX(5 Veterancy&5LeadersTECHAGE1-HELP_TURN_18@:,&.2REGIONTECHAGE1-NEUTRAL_MIGRATION TECHAGE1ijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventSOCIETY}FA DomainAge:4"DomainResource:ResDomainDiplomacyAIHint-Shogunate93%GSHOGUNATE,+AddToInnovationDeck INNOVATIONG SHOGUNATE-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERSHOGUNATE-AUTOMATIC CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECSHOGUNATE-DEFAULT_BUFFH*%#PurchaseCost-ResDomainDiplomacy:60+# UNIT_SAMURAI> Game-Misc-Tooltip-IconLineBreakIUNIT,UNIT_SAMURAILOC,ENTTYPELOC,B_HOMELANDSHOGUNATE-SAMURAI CST_Tech<7ForceEffectAsBuff#PurchaseCost-ResDomainDiplomacy:60 R.CulturePowerUnlock-ShogunateSpawnDaimyo,ADD,1PLAYER*# UNIT_DAIMYOF SHOGUNATE-CAPITAL_BUFFENTTYPE,B_CAPITALjFTriggerOnEntityCreateType-B_CAPITAL-DAIMYOBUFF,SHOGUNATE-CAPITAL_BUFFPLAYERJ SHOGUNATE-CAPITAL_BUFFENTTYPE,MT_CITYCENTERnJTriggerOnEntityCreateType-MT_CITYCENTER-DAIMYOBUFF,SHOGUNATE-CAPITAL_BUFFPLAYERSHOGUNATE-DAIMYO CST_Techqk]W1TriggerOnTurnStart,SHOGUNATE-ADMIN_STARTTURNBUFF ENT,EXECSHOGUNATE-CAPITAL_BUFFA SHOGUNATE-ADMIN_SHOGUNBUFF ENT,EXECA SHOGUNATE-ADMIN_DAIMYOBUFF ENT,EXECSHOGUNATE-ADMIN_STARTTURNBUFFSForceEffectAsBuffGARegionalEfficiency,ADD,0.1 ENT,EXECu4UNIT_SHOGUN,GTE,1 LOC,EXECLOC7ShogunateInnovation,GTE,1PLAYER"Entities/Portraits/ShogunPortraitSHOGUNATE-ADMIN_SHOGUNBUFFForceEffectAsBuffGARegionalEfficiency,ADD,0.1 ENT,EXEC5/ Daimyo,GTE,1 LOC,EXECLOC"Entities/Portraits/DaimyoPortraitSHOGUNATE-ADMIN_DAIMYOBUFFq=8ForceEffectAsBuff$PurchaseCost-ResDomainDiplomacy:100P !SHOGUNATE-RIGHTTOSTRIKE_UNITBUFFENTTAG,+ShogunatevRTriggerOnEntityCreateTag-Shogunate-RIGHTTOSTRIKE,SHOGUNATE-RIGHTTOSTRIKE_UNITBUFFPLAYERSHOGUNATE-RIGHTTOSTRIKE CST_TechForceEffectAsBuff\VHBStatUnrestSuppression,MUL,2 ENT,EXEC!SHOGUNATE-RIGHTTOSTRIKE_UNITBUFFS=8ForceEffectAsBuff$PurchaseCost-ResDomainDiplomacy:100T0CulturePowerUnlock-ShogunatePromoteShogun,ADD,1PLAYER*# UNIT_SHOGUN3-SHOGUNATE-DAIMYO,TRUESHOGUNATE-SHOGUN CST_Tech'@ "ENTTAGATLOC,Daimyo,EXTERNALTARGETAUNIT,UNIT_SHOGUNLOC,EXTERNALTARGET4.UNIT_SHOGUN,EQ,0PLAYERSHOGUNATE-SHOGUN_PROMOTESHOGUN~+&$PurchaseCost-ResDomainDiplomacy:125N*#WAR_UNREST_AGGRESSOR_UNJUSTIFIED,MUL,0.5PLAYERA#WAR_UNREST_PER_TURN,MUL,0.5PLAYERM)#WAR_UNREST_JUSTIFIED_WAR_FACTOR,MUL,0.5PLAYERSHOGUNATE-WARRIOR_GOVERNMENT CST_Techm+&$PurchaseCost-ResDomainDiplomacy:125F SHOGUNATE-SHOEN_BUFFENTTYPE,UNIT_SHOGUNeATriggerOnEntityCreateType-UNIT_SHOGUN-SHOEN,SHOGUNATE-SHOEN_BUFFPLAYER3-SHOGUNATE-SHOGUN,TRUESHOGUNATE-SHOEN CST_TechgaSM'UseAction-103,UNITACTIONS-SHOGUN_SHOEN ENT,EXECSHOGUNATE-SHOEN_BUFF?ForceEffectAsBuffG!WorkableResDomainDiplomacy,ADD,1 ENT,EXECH"WorkableResDomainGovernment,ADD,1 ENT,EXEC0* Daimyo,GTE,1REGIONSHOGUNATE-SHOEN_DAIMYOBUFFy+&$PurchaseCost-ResDomainDiplomacy:125I SHOGUNATE-ALLIANCE_BUFFENTTYPE,UNIT_SHOGUNkGTriggerOnEntityCreateType-UNIT_SHOGUN-ALLIANCE,SHOGUNATE-ALLIANCE_BUFFPLAYER3-SHOGUNATE-SHOGUN,TRUESHOGUNATE-ALLIANCE CST_Techpj\V0UseAction-102,UNITACTIONS-SHOGUN_VASSALIZEMINOR ENT,EXECSHOGUNATE-ALLIANCE_BUFF)$"PurchaseCost-ResDomainDiplomacy:1=Game-NationalSpirit-AgeWarningL(SocialFabricValue-DomainDiplomacy,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakF SHOGUNATE-LEGACY_BUFFENTTYPE,B_HOMELANDrNTriggerOnEntityCreateTag-Homeland-SHOGUNATE_LEGACY_BUFF,SHOGUNATE-LEGACY_BUFFPLAYER0* Daimyo,GTE,4PLAYERSHOGUNATE-QUEST CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECSHOGUNATE-LEGACY_BUFFJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIRD>ShogunateInnovation,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPainting(INNOVATION-SHOGUNATE-ADMINISTRATIVEWORK CST_Event SHOGUNATE))lgForceEffectAsBuff DomainTier:2 DomainAge:3#DomainResource:ResDomainGovernmentAIHint-ImperialDynasty<6( W PLAYERACTIONS-CHANGEGOVERNMENTPlayCardPassive:truePLAYERR %GOVIMPERIALDYNASTY-BASE_BUILDINGBUFFENTTAG,+CapitalS %GOVIMPERIALDYNASTY-BASE_HOMELANDBUFFENTTAG,+HomelandzVTriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFF,GOVIMPERIALDYNASTY-BASE_BUILDINGBUFFPLAYER|XTriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFF,GOVIMPERIALDYNASTY-BASE_HOMELANDBUFFPLAYERP(GOVIMPERIALDYNASTY,+AddToInnovationDeck INNOVATIONJ&PowerCostScalar-GovernmentSofab,ADD,1PLAYERG#PowerCostScalar-WarfareSofab,ADD,1PLAYERK'PowerCostScalar-ExplorationSofab,ADD,1PLAYERK'PowerCostScalar-EngineeringSofab,ADD,1PLAYERI%PowerCostScalar-DiplomacySofab,ADD,1PLAYERD PowerCostScalar-ArtsSofab,ADD,1PLAYERGOVIMPERIALDYNASTY-AUTOMATIC CST_Tech% ForceEffectAsBuff DomainAge:3>8 9ResKnowledge,ADD,0 ENT,EXEC7ResCulture,ADD,2 ENT,EXECAResImprovementPoints,ADD,0 ENT,EXEC4ResCoin,ADD,3 ENT,EXEC>ResCityProduction,ADD,5 ENT,EXECCResCityExpansionPoints,ADD,5 ENT,EXEC8ResCityFood,ADD,4 ENT,EXEC;ResCityHousing,ADD,2 ENT,EXEC>ResCitySanitation,ADD,2 ENT,EXEC=ResCityEducation,ADD,1 ENT,EXEC9ResCityPower,ADD,1 ENT,EXEC?ResCityInformation,ADD,1 ENT,EXEC.( +Capital ENT,EXEC%GOVIMPERIALDYNASTY-BASE_BUILDINGBUFFwForceEffectAsBuff 9ResKnowledge,ADD,3 ENT,EXECAResImprovementPoints,ADD,2 ENT,EXEC@ResDomainGovernment,ADD,2 ENT,EXEC/) +Homeland ENT,EXEC%GOVIMPERIALDYNASTY-BASE_HOMELANDBUFFRMForceEffectAsBuff#PurchaseCost-ResDomainGovernment:0DomainRewardClaimed-6NH:S/CulturePowerUnlock-GovernmentSpawnPalace,ADD,1PLAYERM GOVIMPERIALDYNASTY-INCREASEMAXENTTAG,+HomelandG)Proxy-GovernmentStarter-DomainXP-TooltipA#Proxy-GovernmentStarter-IP-Tooltip GOVIMPERIALDYNASTY-STARTERIDEAL CST_Tech'"ForceEffectAsBuffNotReversibleyk D ResImprovementPointsMax,SET,200PLAYER>ResSpecialistsMax,SET,200PLAYER9ResArcanaMax,SET,200PLAYER@ResDomainWarfareMax,SET,200PLAYERD ResDomainExplorationMax,SET,200PLAYERCResDomainGovernmentMax,SET,200PLAYER=ResDomainArtsMax,SET,200PLAYERD ResDomainEngineeringMax,SET,200PLAYERBResDomainDiplomacyMax,SET,200PLAYERGOVIMPERIALDYNASTY-INCREASEMAXHBBUILDING,B_PALACELOC,EXTERNALTARGET1+B_PALACE,EQ,0PLAYER1+B_PALACE,EQ,0PLAYER&GOVIMPERIALDYNASTY-SPAWNPALACE_EFFECTJIDForceEffectAsBuffChoiceTag-0-HideIfUnmetChoiceTag-1-HideIfUnmeth4NS_TempBuffAmountProduction,SET,[REGION:Population]TemporaryInternal:trueX$NS_TempBuffAmountProduction,MUL,0.5TemporaryInternal:trueW9ResCityProduction,ADD,[SELF:NS_TempBuffAmountProduction]Z-GOVIMPERIALDYNASTY-ProductionMandate-TooltipFormatParam:0.5GA*GOVIMPERIALDYNASTY-PRODUCTIONMANDATE,TRUEqd0TempBuffAmountKnowledge,SET,[REGION:Population]TemporaryInternal:trueT TempBuffAmountKnowledge,MUL,0.2TemporaryInternal:trueN0ResKnowledge,ADD,[SELF:TempBuffAmountKnowledge]Y,GOVIMPERIALDYNASTY-KnowledgeMandate-TooltipFormatParam:0.2F@)GOVIMPERIALDYNASTY-KNOWLEDGEMANDATE,TRUE.GOVIMPERIALDYNASTY-PALACE_DATALINKACTION_BUFFq=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:30N #GOVIMPERIALDYNASTY-FIVEGRAINS_BUFFENTTAG,+FarmsrNTriggerOnEntityCreateTag-+Farms-FIVEGRAINS,GOVIMPERIALDYNASTY-FIVEGRAINS_BUFFPLAYERGOVIMPERIALDYNASTY-FIVEGRAINS CST_TechForceEffectAsBuffRL>8ResCityFood,ADD,1 ENT,EXEC#GOVIMPERIALDYNASTY-FIVEGRAINS_BUFF=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:30V (GOVIMPERIALDYNASTY-STATEPROSPERITY_BUFFENTTYPE,B_PALACE[TriggerOnEntityCreateType-B_PALACE-STATEPROSPERITY,GOVIMPERIALDYNASTY-STATEPROSPERITY_BUFFPLAYER#GOVIMPERIALDYNASTY-STATEPROSPERITY CST_TechForceEffectAsBuff[UGAStatBonusRegionLevel,ADD,1 ENT,EXEC(GOVIMPERIALDYNASTY-STATEPROSPERITY_BUFFm=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:40N !GOVIMPERIALDYNASTY-FENGSHUI_BUFFENTTAG,+HousingpLTriggerOnEntityCreateTag-+Housing-FENGSHUI,GOVIMPERIALDYNASTY-FENGSHUI_BUFFPLAYERGOVIMPERIALDYNASTY-FENGSHUI CST_TechForceEffectAsBuffUOA;ResCityHousing,ADD,1 ENT,EXEC!GOVIMPERIALDYNASTY-FENGSHUI_BUFFb94$PurchaseCost-ResDomainGovernment:40NotReversibleR4GOVIMPERIALDYNASTY-PRODUCTIONMANDATE-Effect-Tooltip\ .GOVIMPERIALDYNASTY-PALACE_DATALINKACTION_BUFFENTTYPE,B_PALACE%GOVIMPERIALDYNASTY-PRODUCTIONMANDATE CST_Techq=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:50N #GOVIMPERIALDYNASTY-CITYSEWAGE_BUFFENTTAG,+TrashrNTriggerOnEntityCreateTag-+Trash-CITYSEWAGE,GOVIMPERIALDYNASTY-CITYSEWAGE_BUFFPLAYERGOVIMPERIALDYNASTY-CITYSEWAGE CST_TechForceEffectAsBuffXRD>ResCitySanitation,ADD,1 ENT,EXEC#GOVIMPERIALDYNASTY-CITYSEWAGE_BUFF`94$PurchaseCost-ResDomainGovernment:50NotReversibleQ3GOVIMPERIALDYNASTY-KNOWLEDGEMANDATE-Effect-Tooltip\ .GOVIMPERIALDYNASTY-PALACE_DATALINKACTION_BUFFENTTYPE,B_PALACE$GOVIMPERIALDYNASTY-KNOWLEDGEMANDATE CST_Tech94$PurchaseCost-ResDomainGovernment:80NotReversibleBAllowPeacefulRevolution,SET,1PLAYER@ResInnovationPerTurn,ADD,10PLAYERX *GOVIMPERIALDYNASTY-COMPLETED_HOMELANDBUFFENTTAG,+Homeland GOVIMPERIALDYNASTY-COMPLETED CST_TechForceEffectAsBuff~x=7ResCulture,ADD,2 ENT,EXEC/) +Homeland ENT,EXEC*GOVIMPERIALDYNASTY-COMPLETED_HOMELANDBUFF#*%HorizontalDisplayUseActionButtonsDT 'GOVIMPERIALDYNASTY-ROYALGUARD_UNITBUFFENTTAG,+MilitiaxTTriggerOnEntityCreateTag-+Militia-ROYALGUARD,GOVIMPERIALDYNASTY-ROYALGUARD_UNITBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER60GOVIMPERIALDYNASTYPLAYER Cards/Events/InnovationPainting)INNOVATION-GOVIMPERIALDYNASTY-ROYALGUARD CST_EventYForceEffectAsBuffy7StatAttack,ADD,5 ENT,EXEC8StatDefense,ADD,5 ENT,EXEC^,B_PALACE,GTE,1PLAYER( +Militia ENT,EXEC'GOVIMPERIALDYNASTY-ROYALGUARD_UNITBUFFy>9AddToInnovationDeckHorizontalDisplayUseActionButtonsPV +GOVIMPERIALDYNASTY-CARRIAGEPROCESSION_BUFFENTTAG,Palace^TriggerOnEntityCreateTag-Palace-CARRIAGEPROCESSION,GOVIMPERIALDYNASTY-CARRIAGEPROCESSION_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERd0GOVIMPERIALDYNASTYPLAYER* Palace,GTE,1PLAYER Cards/Events/InnovationPainting1INNOVATION-GOVIMPERIALDYNASTY-CARRIAGEPROCESSION CST_EventForceEffectAsBuffQK=7ResCulture,ADD,1 ENT,EXEC+GOVIMPERIALDYNASTY-CARRIAGEPROCESSION_BUFFGOVIMPERIALDYNASTYa\"DomainResource:ResDomainDiplomacy AIWeight:0.1 DomainAge:8AIHint-InternationalFinanciers5/!E BANKING-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYEREBANKING,+AddToInnovationDeck INNOVATIONBANKING-AUTOMATIC CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECBANKING-DEFAULT_BUFF+&$PurchaseCost-ResDomainDiplomacy:180xrd5ResCoin,ADD,5000PLAYER> Game-Misc-Tooltip-IconLineBreakY !BANKING-VENTURE_CAPITALISTS_BUFFENTTAG,+VentureCapitalistsbTriggerOnEntityCreateTag-+VentureCapitalists-VENTURE_CAPITALISTS,BANKING-VENTURE_CAPITALISTS_BUFFPLAYERBANKING-VENTURE_CAPITALISTS CST_TechForceEffectAsBuffOI;5ResCoin,ADD,10 ENT,EXEC!BANKING-VENTURE_CAPITALISTS_BUFF+&$PurchaseCost-ResDomainDiplomacy:200E?1+# B_WALLSTREETBANKING-WALL_STREET CST_Tech+&$PurchaseCost-ResDomainDiplomacy:200WQC=#INTEREST_INCOME_COIN,ADD,0.01BANKING-COMPOUND_INTEREST CST_Techy+&$PurchaseCost-ResDomainDiplomacy:225X4CulturePowerUnlock-DiplomacyForeignInvestment,SET,1PLAYER> Game-Misc-Tooltip-IconLineBreakC#VASSAL_PROSPERITY_MAX,ADD,0.5PLAYERBANKING-FOREIGN_INVESTMENT CST_Tech+&$PurchaseCost-ResDomainDiplomacy:225pj\V2CulturePowerUnlock-DiplomacyVisaSponsorship,SET,1PLAYERBANKING-VISA_SPONSORSHIP CST_Techh=8ForceEffectAsBuff$PurchaseCost-ResDomainDiplomacy:250J BANKING-PERSONAL_VAULTS_BUFFENTTAG,+HousingsOTriggerOnEntityCreateTag-+Housing-PERSONAL_VAULTS,BANKING-PERSONAL_VAULTS_BUFFPLAYERBANKING-PERSONAL_VAULTS CST_TechForceEffectAsBuffNH:4ResCoin,ADD,5 ENT,EXECBANKING-PERSONAL_VAULTS_BUFF+&$PurchaseCost-ResDomainDiplomacy:250_YKE'#TREATY_EFFFICIENCY-TREATYCOIN,MUL,1.5BANKING-OFFSHORE_BANK CST_Tech)$"PurchaseCost-ResDomainDiplomacy:1SM L(SocialFabricValue-DomainDiplomacy,ADD,1PLAYERD BANKING-LEGACY_BUFFENTTYPE,B_HOMELANDnJTriggerOnEntityCreateTag-Homeland-BANKING_LEGACY_BUFF,BANKING-LEGACY_BUFFPLAYER5/ResCoin,GTE,25000PLAYER BANKING-LEGACY CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECBANKING-LEGACY_BUFF >9AddToInnovationDeckHorizontalDisplayUseActionButtons(D BANKING-CRYPTOCURRENCYENTTAG,+CapitallHTriggerOnEntityCreateTag-+Capital-CRYPTOCURRENCY,BANKING-CRYPTOCURRENCYPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting#INNOVATION-BANKING-DIGITALCURRENCY CST_EventForceEffectAsBuffZTF@GoodsCryptoCurrency,ADD,1 ENT,EXECBANKING-CRYPTOCURRENCYBANKING,ED) kfForceEffectAsBuff DomainTier:5 DomainAge:8#DomainResource:ResDomainGovernmentAIHint-Fundamentalist  W PLAYERACTIONS-CHANGEGOVERNMENTPlayCardPassive:truePLAYERQ $GOVFUNDAMENTALIST-BASE_BUILDINGBUFFENTTAG,+CapitalR $GOVFUNDAMENTALIST-BASE_HOMELANDBUFFENTTAG,+HomelandyUTriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFF,GOVFUNDAMENTALIST-BASE_BUILDINGBUFFPLAYER{WTriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFF,GOVFUNDAMENTALIST-BASE_HOMELANDBUFFPLAYERO'GOVFUNDAMENTALIST,+AddToInnovationDeck INNOVATIONX $GOVFUNDAMENTALIST-RADIOSTATION_BUFFENTTYPE,B_RADIOSTATIONaTriggerOnEntityCreateType-B_RADIOSTATION-FUNDAMENTALISTRADIO,GOVFUNDAMENTALIST-RADIOSTATION_BUFFPLAYER` *GOVFUNDAMENTALIST-RELIGIOUS_IDEOLOGY_BUFFENTTAG,ReligiousBuildinghTriggerOnEntityCreateTag-ReligiousBuilding-RELIGIOUS_IDEOLOGY,GOVFUNDAMENTALIST-RELIGIOUS_IDEOLOGY_BUFFPLAYERY5CulturePowerUnlock-GovernmentRevolutionCulture,SET,0PLAYERX4CulturePowerUnlock-GovernmentRevolutionDirect,SET,0PLAYER;Faction,FUNDAMENTALISTPLAYER>IdeologyNeedEnabled,ADD,1PLAYERW !GOVFUNDAMENTALIST-FACTIONREWARDSPlayCardPassive:trueGAMEwSFactionRankLeaderBonusActive-FUNDAMENTALIST,GOVFUNDAMENTALIST-FACTIONLEADER_ACTIVEPLAYER[FactionRankPersonalBonusActive-FUNDAMENTALIST,GOVFUNDAMENTALIST-FACTIONPERSONALRANK_ACTIVEPLAYER8"APPLYFACTIONREWARDSPLAYERJ&PowerCostScalar-GovernmentSofab,ADD,3PLAYERG#PowerCostScalar-WarfareSofab,ADD,3PLAYERK'PowerCostScalar-ExplorationSofab,ADD,3PLAYERK'PowerCostScalar-EngineeringSofab,ADD,3PLAYERI%PowerCostScalar-DiplomacySofab,ADD,3PLAYERD PowerCostScalar-ArtsSofab,ADD,3PLAYER82HasReligion,ANY:TRUEPLAYERGOVFUNDAMENTALIST-AUTOMATIC CST_TechKE7cAFactionReward-FUNDAMENTALIST-0,GOVFUNDAMENTALIST-FACTIONREWARD_0GAMEcAFactionReward-FUNDAMENTALIST-1,GOVFUNDAMENTALIST-FACTIONREWARD_1GAMEcAFactionReward-FUNDAMENTALIST-2,GOVFUNDAMENTALIST-FACTIONREWARD_2GAME!GOVFUNDAMENTALIST-FACTIONREWARDSFactionActive-FundamentalistForceEffectAsBuff?9 9ResKnowledge,ADD,0 ENT,EXEC7ResCulture,ADD,4 ENT,EXECAResImprovementPoints,ADD,0 ENT,EXEC5ResCoin,ADD,13 ENT,EXEC>ResCityProduction,ADD,5 ENT,EXECCResCityExpansionPoints,ADD,5 ENT,EXEC8ResCityFood,ADD,2 ENT,EXEC;ResCityHousing,ADD,1 ENT,EXEC>ResCitySanitation,ADD,1 ENT,EXEC=ResCityEducation,ADD,1 ENT,EXEC9ResCityPower,ADD,1 ENT,EXEC?ResCityInformation,ADD,1 ENT,EXEC.( +Capital ENT,EXEC$GOVFUNDAMENTALIST-BASE_BUILDINGBUFFvForceEffectAsBuff 9ResKnowledge,ADD,6 ENT,EXEC@ResDomainGovernment,ADD,4 ENT,EXECAResImprovementPoints,ADD,4 ENT,EXEC/) +Homeland ENT,EXEC$GOVFUNDAMENTALIST-BASE_HOMELANDBUFFForceEffectAsBuffe_QK%ResCityFaith-{PlayerReligion},ADD,10 ENT,EXEC$GOVFUNDAMENTALIST-RADIOSTATION_BUFFForceEffectAsBuffOI;5ResCityIdeology,ADD,10*GOVFUNDAMENTALIST-RELIGIOUS_IDEOLOGY_BUFF+OIBUILDING,B_SACREDCAPITALLOC,EXTERNALTARGET82B_SACREDCAPITAL,EQ,0PLAYER82B_SACREDCAPITAL,EQ,0PLAYER%GOVFUNDAMENTALIST-SPAWNPALACE_EFFECTnForceEffectAsBuff\ +GOVFUNDAMENTALIST-FACTION_RELIGIOUS_GLOBALENTTYPE,B_FACTIONHQ`TriggerOnEntityCreateType-B_FACTIONHQ-FACTION_GLOBAL,GOVFUNDAMENTALIST-FACTION_RELIGIOUS_GLOBALPLAYER'GOVFUNDAMENTALIST-FACTIONLEADER_ACTIVEForceEffectAsBuffe_QK%ResCityFaith-{PlayerReligion},ADD,10 ENT,EXEC+GOVFUNDAMENTALIST-FACTION_RELIGIOUS_GLOBALtForceEffectAsBuff\ +GOVFUNDAMENTALIST-FACTION_RELIGIOUS_LEADERENTTYPE,B_FACTIONHQ`TriggerOnEntityCreateType-B_FACTIONHQ-FACTION_LEADER,GOVFUNDAMENTALIST-FACTION_RELIGIOUS_LEADERPLAYER-GOVFUNDAMENTALIST-FACTIONPERSONALRANK_ACTIVEForceEffectAsBuffe_QK%ResCityFaith-{PlayerReligion},ADD,10 ENT,EXEC+GOVFUNDAMENTALIST-FACTION_RELIGIOUS_LEADERFactionThreshold:2500WQC=#B_TILEIMP_TRACTPUBLISHERPLAYER-Entities/Icons/B_TILEIMP_TRACTPUBLISHER-ICON"GOVFUNDAMENTALIST-FACTIONREWARD_0FactionThreshold:5000] 'GOVFUNDAMENTALIST-FACTIONREWARD_1_BUFFENTTAG,EducationBuildinggTriggerOnEntityCreateTag-EducationBuilding-FACTIONREWARD_1_BUFF,GOVFUNDAMENTALIST-FACTIONREWARD_1_BUFFPLAYERUI/Icons/Proxy-Icon"GOVFUNDAMENTALIST-FACTIONREWARD_1J$ResCityFaith-{PlayerReligion},ADD,5 ENT,EXEC<ResCityIdeology,ADD,5 ENT,EXEC'GOVFUNDAMENTALIST-FACTIONREWARD_1_BUFFFactionThreshold:12500YSE?#RELIGION_SECULARISM,SUB,2PLAYERUI/Icons/Proxy-Icon"GOVFUNDAMENTALIST-FACTIONREWARD_2<7ForceEffectAsBuff#PurchaseCost-ResDomainGovernment:0b\N.#B_SACREDCAPITALL GOVFUNDAMENTALIST-INCREASEMAXENTTAG,+Homeland*# B_FACTIONHQM/Proxy-GovernmentStarter-DomainXP-Tier4-TooltipG)Proxy-GovernmentStarter-IP-Tier4-TooltipGOVFUNDAMENTALIST-STARTERIDEAL CST_Tech:'"ForceEffectAsBuffNotReversible BResSocialFabricWildcard,ADD,1PLAYERD ResImprovementPointsMax,SET,400PLAYER>ResSpecialistsMax,SET,400PLAYER9ResArcanaMax,SET,400PLAYER@ResDomainWarfareMax,SET,400PLAYERD ResDomainExplorationMax,SET,400PLAYERCResDomainGovernmentMax,SET,400PLAYER=ResDomainArtsMax,SET,400PLAYERD ResDomainEngineeringMax,SET,400PLAYERBResDomainDiplomacyMax,SET,400PLAYERGOVFUNDAMENTALIST-INCREASEMAX>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:150nhZT'GOVFUNDAMENTALIST-SacredPalace-TooltipFormatParam:0.2GOVFUNDAMENTALIST-RELIGIOUSLAW CST_TechR1,ForceEffectAsBuffChoiceTag-0-HideIfUnmeteh4NS_TempGovBuff,SET,[REGION:StateReligionPopulation]TemporaryInternal:trueKNS_TempGovBuff,MUL,0.2TemporaryInternal:trueL.ResDomainGovernment,ADD,[SELF:NS_TempGovBuff]T'GOVFUNDAMENTALIST-SacredPalace-TooltipFormatParam:0.2GA$GOVFUNDAMENTALIST-RELIGIOUSLAW,TRUEPLAYER3GOVFUNDAMENTALIST-RELIGIOUSLAW_DATALINKACTION_BUFF>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:150b ,GOVFUNDAMENTALIST-CULTURALEXCELLENCE_EFFECTENTTAG,ReligiousBuildingjTriggerOnEntityCreateTag-ReligiousBuilding-CULTURALEXCELLENCE,GOVFUNDAMENTALIST-CULTURALEXCELLENCE_EFFECTPLAYER%GOVFUNDAMENTALIST-CULTURALEXCELLENCE CST_Tech!ForceEffectAsBuffCanUndo}wic=TriggerOnTurnStart,GOVFUNDAMENTALIST-CULTURALEXCELLENCE_BUFF ENT,EXEC,GOVFUNDAMENTALIST-CULTURALEXCELLENCE_EFFECTForceEffectAsBuff@:ResDomainArts,ADD,2 ENT,EXECOI$StateReligionPopulationFrac,GTE,0.5REGION,EXECLOC*GOVFUNDAMENTALIST-CULTURALEXCELLENCE_BUFF>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:180X ,GOVFUNDAMENTALIST-MINISTRYOFINDUSTRY_EFFECTENTTAG,Factory`TriggerOnEntityCreateTag-Factory-MINISTRYOFINDUSTRY,GOVFUNDAMENTALIST-MINISTRYOFINDUSTRY_EFFECTPLAYER%GOVFUNDAMENTALIST-MINISTRYOFINDUSTRY CST_Tech!ForceEffectAsBuffCanUndo}wic=TriggerOnTurnStart,GOVFUNDAMENTALIST-MINISTRYOFINDUSTRY_BUFF ENT,EXEC,GOVFUNDAMENTALIST-MINISTRYOFINDUSTRY_EFFECT]ForceEffectAsBuffAResDomainEngineering,ADD,2 ENT,EXEC>ResCityProduction,ADD,2 ENT,EXECOI$StateReligionPopulationFrac,GTE,0.5REGION,EXECLOC*GOVFUNDAMENTALIST-MINISTRYOFINDUSTRY_BUFF>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:180[ 1GOVFUNDAMENTALIST-ECONOMICDEVELOPMENTPLAN_EFFECT ENTTAG,DockshTriggerOnEntityCreateTag-Docks-ECONOMICDEVELOPMENTPLAN,GOVFUNDAMENTALIST-ECONOMICDEVELOPMENTPLAN_EFFECTPLAYER*GOVFUNDAMENTALIST-ECONOMICDEVELOPMENTPLAN CST_Tech!ForceEffectAsBuffCanUndo|nhBTriggerOnTurnStart,GOVFUNDAMENTALIST-ECONOMICDEVELOPMENTPLAN_BUFF ENT,EXEC1GOVFUNDAMENTALIST-ECONOMICDEVELOPMENTPLAN_EFFECTYForceEffectAsBuffAResDomainExploration,ADD,2 ENT,EXEC5ResCoin,ADD,10 ENT,EXECOI$StateReligionPopulationFrac,GTE,0.5REGION,EXECLOC/GOVFUNDAMENTALIST-ECONOMICDEVELOPMENTPLAN_BUFF>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:180\ +GOVFUNDAMENTALIST-DEATHTOOURENEMIES_EFFECTENTTAG,TrainingCampcTriggerOnEntityCreateTag-TrainingCamp-DEATHTOOURENEMIES,GOVFUNDAMENTALIST-DEATHTOOURENEMIES_EFFECTPLAYER$GOVFUNDAMENTALIST-DEATHTOOURENEMIES CST_Tech!ForceEffectAsBuffCanUndo|vhbResDomainDiplomacy,ADD,25PLAYER9ResDomainArts,ADD,25PLAYER@0 PMT_DenouncePLAYER,EXTERNALTARGETl@PlayerRelationship-{CurrentPlayer}-{ExternalTargetPlayer},GTE,0PLAYER,EXTERNALTARGETO#HasReligion,{PlayerReligion}:FALSEPLAYER,EXTERNALTARGET)GOVFUNDAMENTALIST-DENOUNCEHEATHENSUNILAT>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:200|vhb>CulturePowerUnlock-ArtsFundamentalistCulturalRevolution,ADD,1PLAYER%GOVFUNDAMENTALIST-CULTURALREVOLUTION CST_Tech^?ResDomainGovernment,ADD,50PLAYER@ResDomainExploration,ADD,50PLAYER<ResDomainWarfare,ADD,50PLAYER@ResDomainEngineering,ADD,50PLAYER>ResDomainDiplomacy,ADD,50PLAYER9ResDomainArts,ADD,50PLAYERW 3GOVFUNDAMENTALIST-CULTURALREVOLUTION_UNREST_EFFECTREGION,GOVFUNDAMENTALIST-CULTURALREVOLUTION_EFFECTRL>8StatUnrest,SUB,50 ENT,EXEC3GOVFUNDAMENTALIST-CULTURALREVOLUTION_UNREST_EFFECT>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:200YSE?#RELIGION_SECULARISM,SUB,2PLAYER"GOVFUNDAMENTALIST-ONETRUERELIGION CST_TechC:5%PurchaseCost-ResDomainGovernment:225NotReversible@ResInnovationPerTurn,ADD,10PLAYERW )GOVFUNDAMENTALIST-COMPLETED_HOMELANDBUFFENTTAG,+Homeland GOVFUNDAMENTALIST-COMPLETED CST_TechForceEffectAsBuff~x=7ResCulture,ADD,2 ENT,EXEC/) +Homeland ENT,EXEC)GOVFUNDAMENTALIST-COMPLETED_HOMELANDBUFFS>9AddToInnovationDeckHorizontalDisplayUseActionButtonsgc 'GOVFUNDAMENTALIST-NEORELIGIOUSODE_BUFFENTTYPE,B_PERFORMINGARTSCENTERhTriggerOnEntityCreateType-B_PERFORMINGARTSCENTER-NEORELIGIOUSODE,GOVFUNDAMENTALIST-NEORELIGIOUSODE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting-INNOVATION-GOVFUNDAMENTALIST-NEORELIGIOUSODE CST_EventForceEffectAsBuffd^PJ$ResCityFaith-{PlayerReligion},ADD,3 ENT,EXEC'GOVFUNDAMENTALIST-NEORELIGIOUSODE_BUFFGOVFUNDAMENTALIST UT-ql TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:3 DefaultAge.AgeImage:Cards/Techs/Ages/Age3_Iron_3840x2160-AgeNotificationCallout-0:CONCEPT_DOMAINSAGE34CalloutRedirect-CONCEPT_DOMAINSAGE3:CONCEPT_DOMAINS,AgeNotificationCallout-1:CONCEPT_GOVERNMENT*AgeNotificationCallout-2:CONCEPT_IRONGOLD5CalloutRedirect-CONCEPT_IRONGOLD:CONCEPT_HIDDENGOODS MusicEra:2`ZL=CurrentAge,TECHAGE3-BASEPLAYERF TECHAGE3-ACTIVEPlayCardPassive:trueGAMEQ TECHAGE3-STANDARDUPDATESPlayCardPassive:truePLAYER,#UNIT_CROSSBOWX  TECHAGE3-WARSPAWN_CROSSBOWCHECKPlayCardPassive:truePLAYER(# B_GRANARY)# B_MONUMENT&#B_WATCH'# B_STORES&#B_PLAZA.#B_TILEIMP_TRASHD TECHAGE3-HELP_TURN_2 TurnDelay:2PLAYERD TECHAGE3-HELP_TURN_3 TurnDelay:3PLAYER*5 Age3Unlocks<TECHAGE3,+AddToChaosDeckCHAOSFTECHAGE3,+AddToInnovationDeck INNOVATIONDTECHAGE3,+AddToBarbarianDeck BARBARIAN@TECHAGE3,+AddToExploreDeckEXPLORETECHAGE3-BASE CST_Tech=Y !PLAYERACTIONS-DIFFICULTY_PER_AGEPlayCardPassive:truePLAYER&'MT_GOLD&'MT_IRON&'MT_COALN*TownDefenderEntityType,UNIT_MILITIA_LVL_3PLAYERN*CityDefenderEntityType,UNIT_MILITIA_LVL_3PLAYERE!RevoltSpawnType,UNIT_REBEL_LVL_3PLAYERT #PLAYERACTIONS-NONCOM_AGE3_STATBUFFENTTAG,ScalingStatsvRTriggerOnEntityCreateTag-ScalingStats-STATBUFF,PLAYERACTIONS-NONCOM_AGE3_STATBUFFPLAYERY5CulturePowerUnlock-GovernmentRevolutionCulture,SET,1PLAYERX4CulturePowerUnlock-GovernmentRevolutionDirect,SET,1PLAYERX4CulturePowerUnlock-ExplorationSpawnProspector,SET,1PLAYERN*CulturePowerUnlock-ArtsReduceUnrest,ADD,1PLAYERM)CulturePowerUnlock-ArtsImmigration,SET,1PLAYER`# DomainSpecialization,GOVKINGDOM)5 Revolution7#EUREKA_KNOWLEDGE,SET,258#CI_CASHOUT_VALUE,MUL,1.56#CI_XPGAIN_VALUE,SET,75:#REWARD_XPGAIN_VALUE,SET,30K-#WARNING_THRESHOLD_IMPROVEMENT_POINTS,SET,50TECHAGE3-STANDARDUPDATES+@WarSpawnUnit2,UNIT_CROSSBOWPLAYER=WarSpawnUnit2Value,SET,3PLAYER;5WarSpawnUnit2Value,LT,3PLAYER TECHAGE3-WARSPAWN_CROSSBOWCHECKETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE3-BASE,3/TechCostAdjustPerTechWithReq:0.1,TECHAGE3-BASETechCostBase:100TechLayout:4,2 AIValue:4 AgeAdvanceh6$TECHAGE4_MONUMENTS-BASE(( ROADS,ALL4.B_MONUMENT,GTE,3PLAYER$TECHAGE3-TECHAGE4_MONUMENTS_ADVANCE CST_TechETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE3-BASE,3/TechCostAdjustPerTechWithReq:0.1,TECHAGE3-BASETechCostBase:115TechLayout:4,2 AIValue:4 AgeAdvance5TelemetryNameOverride:TECHAGE3-TECHAGE4_BASE_ADVANCErl^,$TECHAGE4-BASE(( ROADS,ALLTECHAGE3-ADVANCE CST_TechETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE3-BASE,3/TechCostAdjustPerTechWithReq:0.1,TECHAGE3-BASETechCostBase:100TechLayout:4,0 AIValue:4 AgeAdvanceCrisisAgeAdvancek9$TECHAGE4_CRISISPLAGUE-BASE(( ROADS,ALLke+TECHAGE3-TECHAGE4_CRISISPLAGUE_ADVANCE-REQStatCrisisPlagueCharge,GTE,20PLAYER'TECHAGE3-TECHAGE4_CRISISPLAGUE_ADVANCE CST_TechFD?TechRequirement:TECHAGE3-BASETechCostBase:56TechLayout:0,10#B_TILEIMP_FURNACE2#B_TILEIMP_TOOLSMITH4#B_TILEIMP_WEAPONSMITHTECHAGE3-SMELTING CST_Tech'D?TechRequirement:TECHAGE3-BASETechCostBase:42TechLayout:0,2+# UNIT_CAVALRYD TECHAGE3-EXPANSIONBUFFENTTAG,+Capitalb>TriggerOnEntityCreateTag-Capital-HORSE,TECHAGE3-EXPANSIONBUFFPLAYER>IconPath:UI/Icons/CONCEPT_Influence-Icon,Tooltip:TECHAGE3-HORSE-Proxy-ExpansionBuff,FormatParam:1,InfopediaLink:ITT_Misc|CONCEPT_RESCITYEXPANSIONPOINTS<ResDomainWarfare,ADD,20PLAYER>IconPath:UI/Icons/CONCEPT_Warfare-Icon,Tooltip:TECHAGE1-DEFENSE-Proxy-WarXP,FormatParam:20,InfopediaLink:ITT_Misc|CONCEPT_RESDOMAINWARFARETECHAGE3-HORSE CST_TechmD?TechRequirement:TECHAGE3-BASETechCostBase:67TechLayout:0,3,#UNIT_CATAPULT2#UNIT_CATAPULTBIREME+# B_STONEWALLS,#B_STONETOWERSTECHAGE3-CONSTRUCTION CST_Tech9D?TechRequirement:TECHAGE3-BASETechCostBase:57TechLayout:2,0(# B_LIBRARY3#B_TILEIMP_PAPERMAKER/#B_TILEIMP_SCRIBETECHAGE3-SCRIBES CST_TechD?TechRequirement:TECHAGE3-BASETechCostBase:42TechLayout:2,1qk])# B_AQUEDUCT-#B_TILEIMP_OVEN1#B_TILEIMP_QUARTERS.#TOWN_CAP,ADD,1>tIconPath:UI/Icons/Proxy_TownCap-Icon,Tooltip:GameStrings-Proxy-TownCapIncrease,InfopediaLink:ITT_Misc|CONCEPT_TOWNSTECHAGE3-INFRASTRUCTURE CST_TechD?TechRequirement:TECHAGE3-BASETechCostBase:64TechLayout:2,3}wi(# B_THEATER*# B_COLOSSEUM1#B_TILEIMP_SCULPTORM)CulturePowerUnlock-ArtsSpawnArtist,SET,1PLAYER>eIconPath:UI/Icons/Culture Powers/SPAWN_ARTIST-Icon,Tooltip:Game-Culture-ArtsSpawnArtist-PowerTooltipTECHAGE3-ARTS CST_Tech;5.1REGION,EXTERNALTARGETD>Population,LTE,10REGION,EXTERNALTARGET TECHAGE3-ARTSIMMIGRATION_EFFECTOI;5"BORDEREXPAND,100REGION%TECHAGE3-MONUMENT_ONSELFBUILDTRIGGERICResCityExpansionPoints,ADD,1 ENT,EXEC.( +Capital ENT,EXECTECHAGE3-EXPANSIONBUFFQC!AgeSunset-AGE3:3,TECHAGE3-SUNSETGAMEY TECHAGE3-PLAYERACTIVEPlayCardPassive:truePLAYER,ALLPLAYERS> TECHAGE4_CRISISPLAGUE-BEGINGAMETECHAGE3-ACTIVEAgeActive-AGE3E7TECHAGE3-PLAYERACTIVEPLAYER,ALLPLAYERSm>PersistentActionCard-TECHAGE4_CRISISPLAGUE_CHECKPLAYER,DELETEPLAYER,ALLPLAYERSvGPersistentActionCardPerRegion-TECHAGE4_CRISISPLAGUE_CHECKREGION,DELETEPLAYER,ALLPLAYERSL;CLEAR,StatCrisisPlagueChargePLAYER,ALLPLAYERSTECHAGE3-SUNSETAgeSunset-AGE3*ForceEffectAsBuffa=ConstructionCostFactor-B_TILEIMP_MINE,SUB,#AGE3_MINEDISCOUNTPLAYERL(#POPGROWTH_BASE,ADD,#AGE3_POPGROWTHBUFFPLAYERTECHAGE3-PLAYERACTIVEu>9AddToInnovationDeckHorizontalDisplayUseActionButtons=/)# UNIT_SWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE3-SWORD CST_Eventy>9AddToInnovationDeckHorizontalDisplayUseActionButtons?1+# UNIT_HOPLITEVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE3-HOPLITE CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#B_COLOSSUSRHODEVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE3-COLOSSUS CST_Event4ForceEffectAsBuffF TECHAGE3-COLOSSUS_DOCK_BUFF ENTTAG,DockshDTriggerOnEntityCreateTag-Docks-COLOSSUS,TECHAGE3-COLOSSUS_DOCK_BUFFPLAYERTECHAGE3-COLOSSUS_TRIGGER_BUFFForceEffectAsBuff_YKEWorkableResDomainWarfare,ADD,1 ENT,EXECTECHAGE3-COLOSSUS_DOCK_BUFF[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsC5/#B_GARDENSBABYLONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE3-GARDENS CST_EventForceEffectAsBuffrl^b.NS_TempBuffAmountArts,SET,[REGION:Population]TemporaryInternal:trueRNS_TempBuffAmountArts,MUL,0.1TemporaryInternal:trueM/ResDomainArts,ADD,[SELF:NS_TempBuffAmountArts]KTECHAGE3-GardensArtXP-TooltipFormatParam:0.1,TECHAGE3-GARDENSBABYLON_DATALINKACTION_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtonsdVP,ConsumeGoodBonus-Bricks-ResDomainArts,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE3-CERAMICS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons8L TECHAGE3-SHIELDFORMATION_BUFFENTTAG,+TypeLinetPTriggerOnEntityCreateTag-TypeLine-SHIELDFORMATION,TECHAGE3-SHIELDFORMATION_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPainting$INNOVATION-TECHAGE3-SHIELDFORMATION CST_EventForceEffectAsBuffoi[U/CombatMod-StatDefense-Target:+TypeRanged,ADD,2 ENT,EXECTECHAGE3-SHIELDFORMATION_BUFF*%HorizontalDisplayUseActionButtons[MG#ResDomainArts,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERR#ANY,3PLAYER%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE3-ARTS CST_Event]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_WARLORD9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYER,ALLPLAYERSI=TECHAGE3-BARBARIANS-POPUPPLAYER,ALLPLAYERSr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE3-BARBARIANS CST_EventE@FromRevolutionHorizontalDisplayUseActionButtons UseMirrorUIcUO $TECHAGE3-CHAOS_COUP_SHUTDOWN_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,4PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE3-COUP CST_Event.)ForceEffectAsBuffAddDurationToTooltip[UGARegionalEfficiency,MUL,0.5 ENT,EXECUI/Icons/CITYBUFF-CULTURE-Icon$TECHAGE3-CHAOS_COUP_SHUTDOWN_EFFECTE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIbTN #TECHAGE3-LIVINGAMONGANIMALS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERW$NONE,4PLAYER) Trash,GTE,1PLAYERCards/Events/ChaosPainting"CHAOS-TECHAGE3-LIVINGAMONGANIMALS CST_EventSM?9IsRazed,SET,1ENTTAG,+Trash#TECHAGE3-LIVINGAMONGANIMALS_EFFECTE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIXJD DestroyImprovements:TRUEENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,4PLAYER.B_MONUMENT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE3-RUINS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE3-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,4PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE3-REBELLION CST_EventTN@fUNIT,UNIT_REBEL_LVL_3(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCfUNIT,UNIT_REBEL_LVL_3(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCfUNIT,UNIT_REBEL_LVL_3(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCTECHAGE3-REBELLION_EFFECT61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET}8UNIT,UNIT_PIKE LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-PIKE CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET:UNIT,UNIT_KNIGHT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-KNIGHT CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET=UNIT,UNIT_LONGSWORD LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-LONGSWORD CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_CROSSBOW LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCROSSBOW CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_CAVALRY LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCAVALRY CST_Event2-AddToExploreDeckUniversalAddToExploreDeck RD>UNIT,UNIT_PROSPECTOR LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePainting EXPLORE-TECHAGE3-FINDPROSPECTOR CST_EventPlayPassiveWhenDelayedgaSM5Plague)InfopediaLink:ITT_Misc|CONCEPT_PLAGUEAGETECHAGE3-HELP_TURN_2PlayPassiveWhenDelayedkeWQ5DomesticExport%InfopediaLink:ITT_Misc|CONCEPT_TRADETECHAGE3-HELP_TURN_3 TECHAGE3:W:]d_ TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:8 CrisisAgeCrisisName:CRISISDYSTOPIA2AgeImage:Cards/Techs/Ages/Age8_Dystopia_3840x2160&AgeNotificationCallout-0:CONCEPT_RIOT*AgeNotificationCallout-2:CONCEPT_FACTIONS4CalloutRedirect-CONCEPT_FACTIONS:CONCEPT_GOVERNMENT+AgeNotificationCallout-3:CONCEPT_SPACERACE MusicEra:4AIAgeRule:DystopiaL(CurrentAge,TECHAGE8_CRISISDYSTOPIA-BASEPLAYERU TECHAGE8_CRISISDYSTOPIA-ACTIVEPlayCardPassive:trueGAMEQ TECHAGE8-STANDARDUPDATESPlayCardPassive:truePLAYER^ &TECHAGE8_CRISISDYSTOPIA-LIGHTINGCHECKPlayCardPassive:truePLAYER'# UNIT_SMGd ,TECHAGE8_CRISISDYSTOPIA-WARSPAWN_SMGCHECK_1PlayCardPassive:truePLAYERU TECHAGE8-WARSPAWN_SMGCHECK_2PlayCardPassive:truePLAYER-#UNIT_SUBMARINE-#UNIT_DESTROYER+# B_TOWERCRANE/#B_NATIONALTEMPLE-#B_RADIOSTATION9#B_TILEIMP_STANDARDDISTRICT8#B_TILEIMP_CLOTHINGFACTORYG)#BONUS_WORKER_POPULATION_INTERVAL,ADD,1025Age8DystopiaUnlocks15SpaceRaceAvailableU-TECHAGE8_CRISISDYSTOPIA,+AddToInnovationDeck INNOVATIONO'TECHAGE8,+UniversalAddToInnovationDeck INNOVATIONK(TECHAGE8_CRISISDYSTOPIA,+AddToChaosDeckCHAOSE"TECHAGE8,+UniversalAddToChaosDeckCHAOSE#'DomainSpecialization,GOVFUNDAMENTALIST@#"DomainSpecialization,GOVCOMMUNISTI#+DomainSpecialization,GOVDEMOCRATICREPUBLICTECHAGE8_CRISISDYSTOPIA-BASE CST_Tech2,DPROFILE,BLOODLF)IsAgeSetter-TECHAGE8_CRISISDYSTOPIA,EQ,1PLAYER&TECHAGE8_CRISISDYSTOPIA-LIGHTINGCHECKw;WarSpawnUnit1,UNIT_SMGPLAYER?WarVolunteersUnit,UNIT_SMGPLAYER>WarSpawnUnit1Value,SET,11PLAYER<6WarSpawnUnit1Value,LT,11PLAYER,TECHAGE8_CRISISDYSTOPIA-WARSPAWN_SMGCHECK_1TTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE8_CRISISDYSTOPIA-BASE,4>TechCostAdjustPerTechWithReq:0.1,TECHAGE8_CRISISDYSTOPIA-BASETechCostBase:1200TechLayout:4,2 AIValue:4 AgeAdvanceDTelemetryNameOverride:TECHAGE8_CRISISDYSTOPIA-TECHAGE9_BASE_ADVANCErl^,$TECHAGE9-BASE(( ROADS,ALL TECHAGE8_CRISISDYSTOPIA-ADVANCE CST_Tech)TOTechCostBase:800TechLayout:0,2-TechRequirement:TECHAGE8_CRISISDYSTOPIA-BASE_YK'# UNIT_MBT4#B_TILEIMP_MACHINESHOP=#B_TILEIMP_DEFENSEMANUFACTURING6#B_TILEIMP_CONCRETEPLANT4#B_TILEIMP_BLASTQUARRY/#B_TILEIMP_MARINA'TECHAGE8_CRISISDYSTOPIA-HEAVYMACHINERYTECHAGE8-HEAVYMACHINERY CST_TechTOTechCostBase:750TechLayout:0,3-TechRequirement:TECHAGE8_CRISISDYSTOPIA-BASE"-#UNIT_AIRMOBILE0#UNIT_PROP_FIGHTER/#UNIT_PROP_BOMBER1#B_TILEIMP_AIRFIELD;AirUnitsUnlocked,SET,1PLAYER#TECHAGE8_CRISISDYSTOPIA-AIRWARFARETECHAGE8-AIRWARFARE CST_TechTOTechCostBase:850TechLayout:2,0-TechRequirement:TECHAGE8_CRISISDYSTOPIA-BASE7#B_NATIONALSCIENCEACADEMY8#B_TILEIMP_COMPUTERFACTORY4#B_TILEIMP_COMPUTERLAB/#B_TILEIMP_OFFICE"TECHAGE8_CRISISDYSTOPIA-COMPUTINGTECHAGE8-COMPUTING CST_TechoE@-TechRequirement:TECHAGE8_CRISISDYSTOPIA-BASETechCostBase:750,#B_SPACECENTER0#B_NATIONALPASTIME7#B_TILEIMP_SCHOOLDISTRICTX4CulturePowerUnlock-GovernmentAddressGrievance,SET,1PLAYER>IconPath:UI/Icons/Culture Powers/RIOT_ADDRESS-ICON,Tooltip:TECHAGE8_CRISISDYSTOPIA-NATIONALISM-Proxy-AddressGrievance,InfopediaLink:ITT_Misc|CONCEPT_RIOT$TECHAGE8_CRISISDYSTOPIA-NATIONALISM CST_Tech\E@-TechRequirement:TECHAGE8_CRISISDYSTOPIA-BASETechCostBase:7000#UNIT_ASSAULTRIFLE.#UNIT_RIOTPOLICE/#B_RIOTBARRICADES3#B_EMERGENCYBROADCAST3#MAX_ARMY_SIZE,ADD,1>yIconPath:UI/Icons/Proxy_ArmyCap-Icon,Tooltip:GameStrings-Proxy-MaxArmySizeIncrease,InfopediaLink:ITT_Misc|CONCEPT_ARMIES'TECHAGE8_CRISISDYSTOPIA-LAWENFORCEMENT CST_TechlE@-TechRequirement:TECHAGE8_CRISISDYSTOPIA-BASETechCostBase:8002#B_TILEIMP_MEGAPOWER># B_TILEIMP_OILREFINERY_POLLUTION9#B_TILEIMP_TRASHINCINERATOR$TECHAGE8_CRISISDYSTOPIA-FOSSILFUELS CST_Tech6E@-TechRequirement:TECHAGE8_CRISISDYSTOPIA-BASETechCostBase:800~'# B_PUNKHQ5#B_PERFORMINGARTSCENTERS/CulturePowerUnlock-ArtsNonViolentProtest,SET,1PLAYER>IconPath:UI/Icons/Culture Powers/RIOT_PROTEST-ICON,Tooltip:TECHAGE8_CRISISDYSTOPIA-COUNTERCULTURE-Proxy-NonViolentProtest,InfopediaLink:ITT_Misc|CONCEPT_RIOT'TECHAGE8_CRISISDYSTOPIA-COUNTERCULTURE CST_TechE@-TechRequirement:TECHAGE8_CRISISDYSTOPIA-BASETechCostBase:750sm_%#B_FEMA0#B_TILEIMP_SHELTER*TECHAGE8_CRISISDYSTOPIA-EMERGENCYRESPONSE CST_TechRL>8#CI_CASHOUT_VALUE,MUL,0.8%TECHAGE8_CRISISDYSTOPIA-FEMA_ONBUILDTN@:ResChaosPerTurn,ADD,5PLAYER$TECHAGE8_CRISISDYSTOPIA-RIOT_EFFECT*ShowCrisisMeterDecorz%IC&SimDeckCardDrawTracker-ResChaos,GTE,3PLAYER5Cards/Techs/TECHAGE7-TECHAGE8_CRISISDYSTOPIA_ADVANCE*TECHAGE8_CRISISDYSTOPIA-CHARGE_PER_PLAYER~ \:AgeSunset-CRISISDYSTOPIA:8,TECHAGE8_CRISISDYSTOPIA-SUNSETGAMEFResChaosPerTurn,ADD,10PLAYER,ALLPLAYERSJ#RELIGION_SECULARISM,ADD,3PLAYER,ALLPLAYERSh %TECHAGE8_CRISISDYSTOPIA-PLAYERACTIVEPlayCardPassive:truePLAYER,ALLPLAYERSmPersistentActionCardPerRegion-CRISISDYSTOPIA_SETRIOTCHANCE,TECHAGE8_CRISISDYSTOPIA-SPAWNRIOT_SETREGIONCHANCEPLAYER,ALLPLAYERS`PersistentActionCardPerRegion-CRISISDYSTOPIA_SPAWNRIOT,TECHAGE8_CRISISDYSTOPIA-SPAWNRIOT_REGIONPLAYER,ALLPLAYERSOStatRiotChance,SET,0.1ENTTAG,ALLPLAYERS-+CapitalO+CulturePowerUnlock-WarfareRemoveRiot,SET,1PLAYER;%TECHAGE8_CRISISDYSTOPIA-BASETECHAGE8_CRISISDYSTOPIA-ACTIVEAgeActive-CRISISDYSTOPIATN@T7%TECHAGE8_CRISISDYSTOPIA-PLAYERACTIVEPLAYER,ALLPLAYERSqBPersistentActionCardPerRegion-CRISISDYSTOPIA_SETRIOTCHANCE,DELETEPLAYER,ALLPLAYERSm>PersistentActionCardPerRegion-CRISISDYSTOPIA_SPAWNRIOT,DELETEPLAYER,ALLPLAYERSTECHAGE8_CRISISDYSTOPIA-SUNSETAgeSunset-CRISISDYSTOPIA.i 1TECHAGE8_CRISISDYSTOPIA-SPAWNRIOTS_INITIALPLAYERPlayCardPassive:truePLAYERKUNIT,UNIT_RIOTPOLICELOC,ENTTYPELOC,B_CAPITAL%TECHAGE8_CRISISDYSTOPIA-PLAYERACTIVEo=StatRiotPerRegion,SET,10PLAYERS/StatRiotPerRegion,DIV,[PLAYER:StatRegionCount]PLAYERU 1TECHAGE8_CRISISDYSTOPIA-SPAWNRIOTS_INITIALREGIONREGION1TECHAGE8_CRISISDYSTOPIA-SPAWNRIOTS_INITIALPLAYER0BUILDING,B_RIOTdMaxSpawnDistance:-1,WarnOnFailure:false,SpawnLimit:[PLAYER:StatRiotPerRegion],SpawnExcludeTag:+RiotLOC,REGIONLOCTAG,+Improvement1TECHAGE8_CRISISDYSTOPIA-SPAWNRIOTS_INITIALREGION@;PersistentActionAutoRepeatNoTooltipEffects HiddenActionY;NS_RiotChance,SET,SPECIALVAL:BUILDINGREGION:StatRiotChancegINS_RiotChance,ADD,SPECIALVAL:TILETAGREGION:+HasRiotChance:StatRiotChanceB$NS_RiotChance,MUL,[SELF:Population]4NS_NeedsFloor,SET,0.1H*NS_NeedsFloor,ADD,[SELF:NeedAverageUnmet]E'NS_RiotChance,MUL,[SELF:NS_NeedsFloor]2TECHAGE8_CRISISDYSTOPIA-SPAWNRIOT_SETREGIONCHANCE@;PersistentActionAutoRepeatNoTooltipEffects HiddenActionBUILDING,B_RIOTKMaxSpawnDistance:-1,WarnOnFailure:false,SpawnExcludeTag:+Riot,SpawnLimit:1LOC,REGIONLOCTAG,+Improvement[SELF:NS_RiotChance],A;[INVERTSELF:NS_RiotChance],B)TECHAGE8_CRISISDYSTOPIA-SPAWNRIOT_REGIONc]OI +ENTTAGATLOC,ALLPLAYERS-Riot,EXTERNALTARGET%TECHAGE8_CRISISDYSTOPIA-DESTROY_RIOT>9AddToInnovationDeckHorizontalDisplayUseActionButtonsI;KResChaosPerTurn,ADD,10PLAYER,ALLKNOWNPLAYERS;ResChaosPerTurn,SUB,10PLAYER]=)TECHAGE8_CRISISDYSTOPIA-INNOVATION_CHAOSPLAYER,ALLKNOWNPLAYERSF(INNOVATION-CRISISDYSTOPIA-CHAOS-TooltipVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYER Cards/Events/InnovationPainting INNOVATION-CRISISDYSTOPIA-CHAOS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIm_Y *TECHAGE8_CRISISDYSTOPIA-ACIDRAIN_CITYBUFFENTTAG,CityCenterr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYERCards/Events/ChaosPaintingCHAOS-CRISISDYSTOPIA-ACIDRAIN CST_Event.)ForceEffectAsBuffAddDurationToTooltipf`RL&RegionalEfficiencyResCityFood,MUL,0.8 ENT,EXECUI/Icons/ResChaos-Icon*TECHAGE8_CRISISDYSTOPIA-ACIDRAIN_CITYBUFFE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIZLF  (ENTTAG,BuildRequirementTag-ShallowWaterr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYERCards/Events/ChaosPaintingCHAOS-CRISISDYSTOPIA-FLOODS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIE71  ENTTAG,Improvementr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYERCards/Events/ChaosPaintingCHAOS-CRISISDYSTOPIA-FIRES CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI}oi 1TECHAGE8_CRISISDYSTOPIA-SPAWNRIOTS_INITIALPLAYERPlayCardPassive:truePLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,9Cards/Events/ChaosPaintingCHAOS-CRISISDYSTOPIA-RIOTS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIbTN *TECHAGE8_CRISISDYSTOPIA-EARTHQUAKE_EFFECTREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYERCards/Events/ChaosPainting CHAOS-CRISISDYSTOPIA-EARTHQUAKE CST_Event]WICC40CanKillUnits:trueENTTAGREGION,Unit*TECHAGE8_CRISISDYSTOPIA-EARTHQUAKE_EFFECTTECHAGE8_CRISISDYSTOPIA:C> DomainAge:4DomainResource:ResDomainArtsAIHint-Theologians=7)I THEOLOGIANS-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERI!THEOLOGIANS,+AddToInnovationDeck INNOVATIONTHEOLOGIANS-AUTOMATIC CST_TechForceEffectAsBuffTN@:ResDomainArts,ADD,1 ENT,EXECTHEOLOGIANS-DEFAULT_BUFF% PurchaseCost-ResDomainArts:60LF82#B_TILEIMP_MONASTERYTHEOLOGIANS-MONASTERY CST_Tech)% PurchaseCost-ResDomainArts:60mgCConsumeGoodBonus-ReligiousText-ResCityFaith-{PlayerReligion},ADD,1PLAYER82HasReligion,ANY:TRUEPLAYERTHEOLOGIANS-DOCTRINE CST_Tech&!PurchaseCost-ResDomainArts:100D>c *THEOLOGIANS-ILLUMINATEDWORKS_BUILDINGBUFFENTTYPE,B_TILEIMP_MONASTERYiTriggerOnEntityCreateType-B_TILEIMP_MONASTERY-ILLUMINATEDWORKS,THEOLOGIANS-ILLUMINATEDWORKS_BUILDINGBUFFPLAYER82THEOLOGIANS-MONASTERY,TRUETHEOLOGIANS-ILLUMINATEDWORKS CST_TechForceEffectAsBuffOI;5ResCoin,ADD,10 ENT,EXEC*THEOLOGIANS-ILLUMINATEDWORKS_BUILDINGBUFF&!PurchaseCost-ResDomainArts:100$U &THEOLOGIANS-RITUALPRAYER_BUILDINGBUFFENTTYPE,B_CAPITAL{WTriggerOnEntityCreateType-B_CAPITAL-RITUALPRAYER,THEOLOGIANS-RITUALPRAYER_BUILDINGBUFFPLAYER82HasReligion,ANY:TRUEPLAYERTHEOLOGIANS-RITUALPRAYER CST_TechForceEffectAsBuffd^PJ$ResCityFaith-{PlayerReligion},ADD,5 ENT,EXEC&THEOLOGIANS-RITUALPRAYER_BUILDINGBUFF&!PurchaseCost-ResDomainArts:100& V +THEOLOGIANS-DIVINEINSPIRATION_BUILDINGBUFFENTTAG,Temple|XTriggerOnEntityCreateTag-Temple-RITUALPRAYER,THEOLOGIANS-DIVINEINSPIRATION_BUILDINGBUFFPLAYER82HasReligion,ANY:TRUEPLAYERTHEOLOGIANS-DIVINEINSPIRATION CST_TechForceEffectAsBuff~xjd>TriggerOnTurnStart,THEOLOGIANS-DIVINEINSPIRATION_TARGETREGION ENT,EXEC+THEOLOGIANS-DIVINEINSPIRATION_BUILDINGBUFFD>0P*SelfArtsPerTenPop,SET,[REGION:Population] ENT,EXEC?SelfArtsPerTenPop,DIV,10 ENT,EXECK %THEOLOGIANS-DIVINEINSPIRATION_EFFECT ENT,EXECD&THEOLOGIANS-DIVINEINSPIRATION-Tooltip+THEOLOGIANS-DIVINEINSPIRATION_TARGETREGIONForceEffectAsBuffkeWQ+ResDomainArts,ADD,[SELF:SelfArtsPerTenPop] ENT,EXEC%THEOLOGIANS-DIVINEINSPIRATION_EFFECT&&!PurchaseCost-ResDomainArts:150b\8CulturePowerUnlock-ArtsTheologiansPromoteMiracles,SET,1PLAYER82HasReligion,ANY:TRUEPLAYERTHEOLOGIANS-PROMOTEMIRACLES CST_Techf`RL"CONVERTRELIGIONPOPFRAC,1REGION,EXTERNALTARGETTHEOLOGIANS-MIRACLE_EFFECT!&!PurchaseCost-ResDomainArts:150ZT0#RELIGION_BONUS_POPULATION_REWARD_AT_FULL,MUL,2PLAYER82HasReligion,ANY:TRUEPLAYERTHEOLOGIANS-RELIGIOUSEDUCATION CST_TechU$PurchaseCost-ResDomainArts:1G#SocialFabricValue-DomainArts,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakH THEOLOGIANS-LEGACY_BUFFENTTYPE,B_HOMELANDvRTriggerOnEntityCreateTag-Homeland-THEOLOGIANS_LEGACY_BUFF,THEOLOGIANS-LEGACY_BUFFPLAYER@:SameReligionGlobalPop,GTE,40PLAYERTHEOLOGIANS-QUEST CST_TechForceEffectAsBuffTN@:ResDomainArts,ADD,1 ENT,EXECTHEOLOGIANS-LEGACY_BUFFKJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIZZ !THEOLOGIANS-MISSIONARYORDER_BUFFENTTYPE,B_TILEIMP_MONASTERYdTriggerOnEntityCreateType-B_TILEIMP_MONASTERY-MISSIONARYORDER_BUFF,THEOLOGIANS-MISSIONARYORDER_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPainting'INNOVATION-THEOLOGIANS-MISSIONARYORDER CST_EventForceEffectAsBuff9ResKnowledge,ADD,1 ENT,EXEC?ResDomainDiplomacy,ADD,1 ENT,EXEC!THEOLOGIANS-MISSIONARYORDER_BUFF THEOLOGIANSqGB DomainAge:2 DomainResource:ResDomainWarfareAIHint-WarriorElite}oJ"WARRIORELITE,+AddToInnovationDeck INNOVATION@WARRIORELITE,+AddToChaosDeckCHAOSJ WARRIORELITE-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERWARRIORELITE-AUTOMATIC CST_TechForceEffectAsBuff=ResDomainWarfare,ADD,1 ENT,EXECHUNIT,UNIT_SPARTANLOC,ENTTYPELOC,B_CAPITALWARRIORELITE-DEFAULT_BUFF>9!PurchaseCost-ResDomainWarfare:25DomainRewardClaimed-7wqc]9CulturePowerUnlock-WarfareWarriorEliteSpawnSpartan,SET,1PLAYER!WARRIORELITE-SPARTANCULTUREPOWER CST_Techr>9!PurchaseCost-ResDomainWarfare:25DomainRewardClaimed-7R  WARRIORELITE-SYSSITION_UNITBUFFENTTYPE,UNIT_SPARTANuQTriggerOnEntityCreateType-UNIT_SPARTAN-SYSSITION,WARRIORELITE-SYSSITION_UNITBUFFPLAYERWARRIORELITE-SYSSITION CST_TechForceEffectAsBuffUOA;Upkeep-ResCoin,MUL,0 ENT,EXEC WARRIORELITE-SYSSITION_UNITBUFF>9!PurchaseCost-ResDomainWarfare:35DomainRewardClaimed-7V $WARRIORELITE-SHIELDPHALANX_UNITBUFFENTTYPE,UNIT_SPARTAN}YTriggerOnEntityCreateType-UNIT_SPARTAN-SHIELDPHALANX,WARRIORELITE-SHIELDPHALANX_UNITBUFFPLAYERWARRIORELITE-SHIELDPHALANX CST_TechForceEffectAsBuffRL>8StatDefense,ADD,6 ENT,EXEC$WARRIORELITE-SHIELDPHALANX_UNITBUFF8(#!PurchaseCost-ResDomainWarfare:35Q !WARRIORELITE-FORTIFICATIONS_BUFFENTTAG,+CombatWallyUTriggerOnEntityCreateTag-+CombatWall-FORTIFICATIONS,WARRIORELITE-FORTIFICATIONS_BUFFPLAYERR !WARRIORELITE-FORTIFICATIONS_BUFFENTTAG,+CombatTowerzVTriggerOnEntityCreateTag-+CombatTower-FORTIFICATIONS,WARRIORELITE-FORTIFICATIONS_BUFFPLAYERWARRIORELITE-FORTIFICATIONS CST_TechForceEffectAsBuffVPB<StatHealthMax,MUL,1.2 ENT,EXEC!WARRIORELITE-FORTIFICATIONS_BUFF(#!PurchaseCost-ResDomainWarfare:35XRD> #FORTIFY_DEFENSE_FACTOR,ADD,0.5WARRIORELITE-CONDITIONING CST_Tech(#!PurchaseCost-ResDomainWarfare:60RL>8#FORTIFY_PASSIVE_XP,ADD,1WARRIORELITE-GUARDEXPERIENCE CST_Tech(#!PurchaseCost-ResDomainWarfare:60sm_Y5CulturePowerUnlock-WarfareWarriorEliteReserves,SET,1PLAYERWARRIORELITE-RESERVES CST_Tech'" PurchaseCost-ResDomainWarfare:1c]=Game-NationalSpirit-AgeWarning;Game-GameData-Misc-LineBreakJ&SocialFabricValue-DomainWarfare,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakI WARRIORELITE-LEGACY_BUFFENTTYPE,B_HOMELANDxTTriggerOnEntityCreateTag-Homeland-WARRIORELITE_LEGACY_BUFF,WARRIORELITE-LEGACY_BUFFPLAYER60UNIT_SPARTAN,GTE,5PLAYERWARRIORELITE-QUEST CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECWARRIORELITE-LEGACY_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons;P WARRIORELITE-MARTIAL_UNITBUFFENTTYPE,UNIT_SPARTANsOTriggerOnEntityCreateTag-UNIT_SPARTAN-MARTIALLAW,WARRIORELITE-MARTIAL_UNITBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting#INNOVATION-WARRIORELITE-MARTIALLAW CST_EventForceEffectAsBuff\VHBStatUnrestSuppression,ADD,4 ENT,EXECWARRIORELITE-MARTIAL_UNITBUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtonsDQ WARRIORELITE-TRAINING_UNITBUFFENTTYPE,UNIT_SPARTAN{WTriggerOnEntityCreateType-UNIT_SPARTAN-TRAININGREGIMENT,WARRIORELITE-TRAINING_UNITBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting)INNOVATION-WARRIORELITE-TRAININGREGIMENT CST_EventForceEffectAsBuffWQC=StatMovementMax,ADD,10 ENT,EXECWARRIORELITE-TRAINING_UNITBUFF WARRIORELITEoK@@; DomainAge:4 DomainResource:ResDomainWarfare AIHint-KhansCHORDE,+AddToInnovationDeck INNOVATION9HORDE,+AddToChaosDeckCHAOSC HORDE-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERFUNIT,UNIT_KHANLOC,ENTTYPELOC,B_HOMELANDHORDE-AUTOMATIC CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECHORDE-DEFAULT_BUFF]WIC=UNITACTIONS-KHAN_DEATH_MESSAGEPLAYERHORDE-KHAN_DEATH(#!PurchaseCost-ResDomainWarfare:70VPB<NeutralImmunity-0,SET,1PLAYER HORDE-KHAN CST_Tech|(#!PurchaseCost-ResDomainWarfare:70 MUNIT,UNIT_HORSEARCHERLOC,ENTTYPELOC,B_HOMELANDMUNIT,UNIT_HORSEARCHERLOC,ENTTYPELOC,B_HOMELANDMUNIT,UNIT_HORSEARCHERLOC,ENTTYPELOC,B_HOMELANDHORDE-HORSE_ARCHER CST_Tech(#!PurchaseCost-ResDomainWarfare:70rl^X4CulturePowerUnlock-WarfareHordeInciteConflict,SET,1PLAYERHORDE-INCITECONFLICT CST_Tech}wicUNIT,UNIT_BARBARIAN_LVL_3SpawnEntityPlayer:NEUTRALLOC,EXTERNALTARGETHORDE-INCITECONFLICT_EFFECT)$"PurchaseCost-ResDomainWarfare:100d^PJ HORDE-UNITETRIBES_KHANBUFFENTTYPE,UNIT_KHANHORDE-UNITE_TRIBES CST_TechForceEffectAsBuffmgYS-UseAction-100,UNITACTIONS-HORDE_UNITE_TRIBES ENT,EXECHORDE-UNITETRIBES_KHANBUFF)$"PurchaseCost-ResDomainWarfare:100_YKE HORDE-KESHIG_KHANBUFFENTTYPE,UNIT_KHAN HORDE-KESHIG CST_TechRForceEffectAsBuff@StatAttack,ADD,4ENTTYPE,UNIT_KHANAStatDefense,ADD,4ENTTYPE,UNIT_KHANP!UseAction-101,UNITACTIONS-KESHIGENTTYPE,UNIT_KHANHORDE-KESHIG_KHANBUFFX)$"PurchaseCost-ResDomainWarfare:125O HORDE-COMPOSITE_BOW_BUFFENTTYPE,UNIT_HORSEARCHERvRTriggerOnEntityCreateType-UNIT_HORSEARCHER-COMPOSITE_BOW,HORDE-COMPOSITE_BOW_BUFFPLAYERHORDE-COMPOSITE_BOW CST_TechForceEffectAsBuffy7StatAttack,ADD,4 ENT,EXEC8StatDefense,ADD,4 ENT,EXECHORDE-COMPOSITE_BOW_BUFF)$"PurchaseCost-ResDomainWarfare:160keWQ-CulturePowerUnlock-WarfareHordeWarCall,SET,1PLAYERHORDE-CALL_TO_WAR CST_TechjdVP HORDE-CALL_TO_WAR_SPAWNHORDEENTTYPE,MT_CITYCENTERHORDE-CALL_TO_WAR_FINDREGIONS%?UNIT,UNIT_HORSEARCHER LOC,EXECLOC?UNIT,UNIT_HORSEARCHER LOC,EXECLOC71 ISVASSAL,FALSE LOC,EXECLOCHORDE-CALL_TO_WAR_SPAWNHORDE'" PurchaseCost-ResDomainWarfare:1SM=Game-NationalSpirit-AgeWarning;Game-GameData-Misc-LineBreakJ&SocialFabricValue-DomainWarfare,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakB HORDE-LEGACY_BUFFENTTYPE,B_HOMELANDjFTriggerOnEntityCreateTag-Homeland-HORDE_LEGACY_BUFF,HORDE-LEGACY_BUFFPLAYER;5UNIT_HORSEARCHER,GTE,10PLAYER  HORDE-QUEST CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECHORDE-LEGACY_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons>P  HORDE-PAXMONGOLICA_BUILDINGBUFFENTTAG,OutpostCorevRTriggerOnEntityCreateTag-OutpostCore-PAXMONGOLICA,HORDE-PAXMONGOLICA_BUILDINGBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-HORDE-PAXMONGOLICA CST_EventForceEffectAsBuffNH:4ResCoin,ADD,5 ENT,EXEC HORDE-PAXMONGOLICA_BUILDINGBUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons]OJ HORDE-WARHORSES_BUFFENTTYPE,B_TILEIMP_RANCHmITriggerOnEntityCreateType-B_TILEIMP_RANCH-WARHORSES,HORDE-WARHORSES_BUFFPLAYERL HORDE-WARHORSES_BUFFENTTYPE,B_TILEIMP_PASTUREoKTriggerOnEntityCreateType-B_TILEIMP_PASTURE-WARHORSES,HORDE-WARHORSES_BUFFPLAYERP HORDE-WARHORSES_BUFFENTTYPE,B_TILEIMP_PLAGUERANCHsOTriggerOnEntityCreateType-B_TILEIMP_PLAGUERANCH-WARHORSES,HORDE-WARHORSES_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-HORDE-WARHORSES CST_EventForceEffectAsBuff_YKEWorkableResDomainWarfare,ADD,1 ENT,EXECHORDE-WARHORSES_BUFFHORDE[4\W AIWeight:0.1 DomainAge:2$DomainResource:ResDomainExplorationAIHint-AncientSeafarerswqcFEARLYSEA,+AddToInnovationDeck INNOVATION<EARLYSEA,+AddToChaosDeckCHAOSF EARLYSEA-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYEREARLYSEA-AUTOMATIC CST_TechForceEffectAsBuff[UGAResDomainExploration,ADD,1 ENT,EXECEARLYSEA-DEFAULT_BUFFf`RLUNIT,UNIT_GALLEYLOC,ENTTYPELOC,B_TILEIMP_DOCKEARLYSEA-SPAWNGALLEYN>9ForceEffectAsBuff%PurchaseCost-ResDomainExploration:25P,TerrainExpansionCostFactor-TT_WATER,SUB,1.0PLAYERT0TerrainExpansionCostFactor-TT_DEEPWATER,SUB,1.0PLAYEREARLYSEA-CALLOFTHESEA CST_Tech,'%PurchaseCost-ResDomainExploration:25b\L EARLYSEA-SAFEPASSAGE_UNITBUFFENTTAG,+EarlySeaqMTriggerOnEntityCreateTag-+EarlySea-SAFEPASSAGE,EARLYSEA-SAFEPASSAGE_UNITBUFFPLAYERM EARLYSEA-SPAWNGALLEYPlayCardPassive:truePLAYER82B_TILEIMP_DOCK,GTE,1PLAYEREARLYSEA-SAFEPASSAGE CST_TechForceEffectAsBuffy7StatAttack,ADD,7 ENT,EXEC8StatDefense,ADD,7 ENT,EXECEARLYSEA-SAFEPASSAGE_UNITBUFF,'%PurchaseCost-ResDomainExploration:25 Y5PowerCostScalar-ExplorationSpawnUtilityShip,SUB,0.70PLAYER^:PowerCostProgressive-ExplorationSpawnUtilityShip,SUB,0.10PLAYER>8TECHAGE2-SHIPBUILDING,TRUEPLAYEREARLYSEA-UTILITY_SHIP_SPAWN_DP CST_TechR>9ForceEffectAsBuff%PurchaseCost-ResDomainExploration:30C EARLYSEA-LIGHTHOUSE_BUFF ENTTAG,DocksgCTriggerOnEntityCreateTag-Docks-LIGHTHOUSE,EARLYSEA-LIGHTHOUSE_BUFFPLAYEREARLYSEA-LIGHTHOUSE CST_TechForceEffectAsBuff9RevealRadius,ADD,3 ENT,EXECF WorkableResCityProduction,ADD,1 ENT,EXECEARLYSEA-LIGHTHOUSE_BUFF>9ForceEffectAsBuff%PurchaseCost-ResDomainExploration:30[ %EARLYSEA-EXPERIENCEDSAILORS_UNITBUFFENTTYPE,UNIT_UTILITYSHIPcTriggerOnEntityCreateType-UNIT_UTILITYSHIP-EXPERIENCEDSAILORS,EARLYSEA-EXPERIENCEDSAILORS_UNITBUFFPLAYEREARLYSEA-EXPERIENCEDSAILORS CST_Tech>ForceEffectAsBuff=StatMovementMax,ADD,10 ENT,EXEC8StatDefense,ADD,5 ENT,EXEC9RevealRadius,ADD,1 ENT,EXEC%EARLYSEA-EXPERIENCEDSAILORS_UNITBUFF/,'%PurchaseCost-ResDomainExploration:65(' MT_SHELLS> Game-Misc-Tooltip-IconLineBreak1#B_TILEIMP_SHELLDYEEARLYSEA-SHELLDYE CST_TechN>9ForceEffectAsBuff%PurchaseCost-ResDomainExploration:65G EARLYSEA-NETS_BUFFENTTAG,+ImprovedByNetseATriggerOnEntityCreateTag-+ImprovedByNets-NETS,EARLYSEA-NETS_BUFFPLAYEREARLYSEA-NETS CST_TechForceEffectAsBuffrl^X2WorkableGoodsSpecial-TileProduction-PT_FISH,ADD,1 ENT,EXECEARLYSEA-NETS_BUFFQ+&$PurchaseCost-ResDomainExploration:1N*SocialFabricValue-DomainExploration,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakE EARLYSEA-LEGACY_BUFFENTTYPE,B_HOMELANDpLTriggerOnEntityCreateTag-Homeland-EARLYSEA_LEGACY_BUFF,EARLYSEA-LEGACY_BUFFPLAYER:4UNIT_UTILITYSHIP,GTE,5PLAYEREARLYSEA-QUEST CST_TechForceEffectAsBuff[UGAResDomainExploration,ADD,1 ENT,EXECEARLYSEA-LEGACY_BUFF=JEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIM)ConsumeGoodBonus-Shell-ResCityFood,ADD,1PLAYERT0ConsumeGoodBonus-Dye-ResDomainExploration,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERb$NONE,4PLAYER4EARLYSEA-SHELLDYE,TRUEPLAYER Cards/Events/InnovationPainting"INNOVATION-EARLYSEA-HELICICULTURE CST_Event EARLYSEAJE DomainAge:2"DomainResource:ResDomainDiplomacyAIHint-OlympicLegacyA;-K OLYMPICLEGACY-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERK#OLYMPICLEGACY,+AddToInnovationDeck INNOVATIONOLYMPICLEGACY-AUTOMATIC CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECOLYMPICLEGACY-DEFAULT_BUFF@;#PurchaseCost-ResDomainDiplomacy:20DomainRewardClaimed-5lfXR.CulturePowerUnlock-DiplomacyOlympicHost,SET,1PLAYEROLYMPICLEGACY-OLYMPIC_HOST CST_Tech[UGA OLYMPICSPlayCardPassive:truePLAYEROLYMPICLEGACY-OLYMPICHOST*%#PurchaseCost-ResDomainDiplomacy:30E?1+# B_HIPPODROMEOLYMPICLEGACY-HIPPODROME CST_TechForceEffectAsBuff$L.ResCulture,ADD,[PLAYER:EnabledDiplomacyCount]L!OLYMPICLEGACY-Hippodrome-TooltipFormatParam:1j"OLYMPICLEGACY-Hippodrome-Tooltip2+FormatParam:[PLAYER:EnabledDiplomacyCount]-OLYMPICLEGACY-HIPPODROME_DATALINKACTION_BUFF@;#PurchaseCost-ResDomainDiplomacy:30DomainRewardClaimed-5PJ<P,PowerCostScalar-DiplomacySpawnEnvoy,SUB,0.3PLAYERU1PowerCostProgressive-DiplomacySpawnEnvoy,SUB,0.1PLAYER> Game-Misc-Tooltip-IconLineBreakGUNIT,UNIT_ENVOYLOC,ENTTYPELOC,B_HOMELANDOLYMPICLEGACY-NEUTRAL_GROUND CST_Techq*%#PurchaseCost-ResDomainDiplomacy:40T $OLYMPICLEGACY-MARATHON_RUNNERS_BUFFENTTYPE,UNIT_ENVOY~ZTriggerOnEntityCreateType-UNIT_ENVOY-MARATHON_RUNNERS,OLYMPICLEGACY-MARATHON_RUNNERS_BUFFPLAYEROLYMPICLEGACY-MARATHON_RUNNERS CST_TechForceEffectAsBuffWQC=StatMovementMax,ADD,10 ENT,EXEC$OLYMPICLEGACY-MARATHON_RUNNERS_BUFFE*%#PurchaseCost-ResDomainDiplomacy:40H OLYMPICLEGACY-KLIMAX_BUFFENTTAG,+TypeLinehDTriggerOnEntityCreateTag-+TypeLine-KLIMAX,OLYMPICLEGACY-KLIMAX_BUFFPLAYEROLYMPICLEGACY-KLIMAX CST_TechForceEffectAsBuffTN@:StatDefense,MUL,1.1 ENT,EXECOLYMPICLEGACY-KLIMAX_BUFF*%#PurchaseCost-ResDomainDiplomacy:60_YKE'OLYMPICLEGACY-OLYMPIC_COMMERCE-TooltipOLYMPICLEGACY-OLYMPIC_COMMERCE CST_Tech*%#PurchaseCost-ResDomainDiplomacy:60\VHB$OLYMPICLEGACY-RECORDKEEPING-TooltipOLYMPICLEGACY-RECORDKEEPING CST_Techf)$"PurchaseCost-ResDomainDiplomacy:1L(SocialFabricValue-DomainDiplomacy,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakJ OLYMPICLEGACY-LEGACY_BUFFENTTYPE,B_HOMELANDzVTriggerOnEntityCreateTag-Homeland-OLYMPICLEGACY_LEGACY_BUFF,OLYMPICLEGACY-LEGACY_BUFFPLAYER?9EnabledDiplomacyCount,GTE,3PLAYER OLYMPICLEGACY-QUEST CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECOLYMPICLEGACY-LEGACY_BUFF$JEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUI5L OLYMPICLEGACY-BEARER_BUFFENTTYPE,B_HIPPODROMEqMTriggerOnEntityCreateType-B_HIPPODROME-BEARER_BUFF,OLYMPICLEGACY-BEARER_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPainting%INNOVATION-OLYMPICLEGACY-TORCHBEARER CST_EventForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,2 ENT,EXECOLYMPICLEGACY-BEARER_BUFFOLYMPICLEGACYrK8@; DomainAge:4DomainResource:ResDomainArtsAIHint-ChivalryF CHIVALRY-DEFAULT_BUFFENTTYPE,B_HOMELANDrNTriggerOnEntityCreateTag-Homeland-CHIVALRY_DEFAULT_BUFF,CHIVALRY-DEFAULT_BUFFPLAYERC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERFCHIVALRY,+AddToInnovationDeck INNOVATIONCHIVALRY-AUTOMATIC CST_TechForceEffectAsBuffTN@:ResDomainArts,ADD,1 ENT,EXECCHIVALRY-DEFAULT_BUFF% PurchaseCost-ResDomainArts:60a[MG##VASSAL_POPGROWTH_PER_TURN,MUL,1.5PLAYERCHIVALRY-MEDIEVALMEDICINE CST_Tech% PurchaseCost-ResDomainArts:60uoa[7CulturePowerUnlock-GovernmentChivalryCallBanners,SET,1PLAYERCHIVALRY-CALLBANNERS CST_Tech \V #CHIVALRY-CALLBANNERS_SPAWNPEASANTSENTTYPE,MT_CITYCENTERE?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTER!CHIVALRY-CALLBANNERS_FINDVASSALSz8UNIT,UNIT_PEASANT ENT,EXEC8UNIT,UNIT_PEASANT ENT,EXEC82CityIsVassal,GTE,1 ENT,EXEC#CHIVALRY-CALLBANNERS_SPAWNPEASANTS% PurchaseCost-ResDomainArts:60QK=7#B_TILEIMP_TAPESTRYWEAVERCHIVALRY-TAPESTRYWEAVER CST_Tech&!PurchaseCost-ResDomainArts:100 O CHIVALRY-DUBBING_PEASANTBUFFENTTYPE,UNIT_PEASANTpLTriggerOnEntityCreateType-UNIT_PEASANT-DUBBING,CHIVALRY-DUBBING_PEASANTBUFFPLAYER71CHIVALRY-CALLBANNERS,TRUECHIVALRY-DUBBING CST_TechForceEffectAsBuffjdVP*UseAction-101,UNITACTIONS-PEASANT_DUBBING ENT,EXECCHIVALRY-DUBBING_PEASANTBUFF&!PurchaseCost-ResDomainArts:100IC5/#B_TILEIMP_TAVERNCHIVALRY-TAVERN CST_Tech&!PurchaseCost-ResDomainArts:125vpb\8CulturePowerUnlock-GovernmentChivalrySpawnSettler,SET,1PLAYERCHIVALRY-GRANTFIEF CST_TechV&!PurchaseCost-ResDomainArts:125T CHIVALRY-MAJESTY_BUILDINGBUFFENTTYPE,B_TILEIMP_CASTLEuQTriggerOnEntityCreateType-B_TILEIMP_CASTLE-MAJESTY,CHIVALRY-MAJESTY_BUILDINGBUFFPLAYERCHIVALRY-MAJESTY CST_TechForceEffectAsBuffv7ResCulture,ADD,1 ENT,EXEC5ResCoin,ADD,12 ENT,EXECCHIVALRY-MAJESTY_BUILDINGBUFFC$PurchaseCost-ResDomainArts:1G#SocialFabricValue-DomainArts,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakE CHIVALRY-LEGACY_BUFFENTTYPE,B_HOMELANDpLTriggerOnEntityCreateTag-Homeland-CHIVALRY_LEGACY_BUFF,CHIVALRY-LEGACY_BUFFPLAYER:4B_TILEIMP_CASTLE,GTE,2PLAYERCHIVALRY-QUEST CST_TechForceEffectAsBuffTN@:ResDomainArts,ADD,1 ENT,EXECCHIVALRY-LEGACY_BUFFBJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIMP %CHIVALRY-KNIGHTSOFTHEROUNDTABLE_BUFFENTTAG,KnightaTriggerOnEntityCreateTag-Knight-KNIGHTSOFTHEROUNDTABLE_BUFF,CHIVALRY-KNIGHTSOFTHEROUNDTABLE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPainting+INNOVATION-CHIVALRY-KNIGHTSOFTHEROUNDTABLE CST_EventForceEffectAsBuff}8StatDefense,ADD,5 ENT,EXEC;StatCommandMax,ADD,5 ENT,EXEC%CHIVALRY-KNIGHTSOFTHEROUNDTABLE_BUFF CHIVALRYD? DomainAge:4"DomainResource:ResDomainDiplomacyAIHint-Traders5/!E TRADERS-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERETRADERS,+AddToInnovationDeck INNOVATIONTRADERS-AUTOMATIC CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECTRADERS-DEFAULT_BUFF~*%#PurchaseCost-ResDomainDiplomacy:70Z #TRADERS-WELL_TRAVELED_ROUTES_APPLYENTTYPE,B_TILEIMP_OUTPOSTcTriggerOnEntityCreateType-B_TILEIMP_OUTPOST-WELL_TRAVELED_ROUTES,TRADERS-WELL_TRAVELED_ROUTES_BUFFPLAYERTRADERS-WELL_TRAVELED_ROUTES CST_Tech\ForceEffectAsBuff4ResCoin,ADD,5 ENT,EXEC-)REMOVE ENT,EXEC=StatBorderVision,ADD,1 ENT,EXEC,)APPLY ENT,EXEC#TRADERS-WELL_TRAVELED_ROUTES_APPLYForceEffectAsBuff{4ResCoin,ADD,5 ENT,EXEC=StatBorderVision,ADD,1 ENT,EXEC"TRADERS-WELL_TRAVELED_ROUTES_BUFFe*%#PurchaseCost-ResDomainDiplomacy:70S TRADERS-CARAVAN_GUARDS_BUFFENTTYPE,B_TILEIMP_OUTPOST{WTriggerOnEntityCreateType-B_TILEIMP_OUTPOST-CARAVAN_GUARDS,TRADERS-CARAVAN_GUARDS_BUFFPLAYERTRADERS-CARAVAN_GUARDS CST_TechwForceEffectAsBuff P*CityBuildingDefenders-0,UNIT_CARAVANGUARD ENT,EXECP*CityBuildingDefenders-1,UNIT_CARAVANGUARD ENT,EXECP*CityBuildingDefenders-2,UNIT_CARAVANGUARD ENT,EXECTRADERS-CARAVAN_GUARDS_BUFF*%#PurchaseCost-ResDomainDiplomacy:70OI;5#B_TILEIMP_CARAVANSERAITRADERS-CARAVANSERAI CST_Tech+&$PurchaseCost-ResDomainDiplomacy:100A;-'' MT_SPICETRADERS-SPICE CST_Tech+&$PurchaseCost-ResDomainDiplomacy:100RL>b>DiplomaticAction-PLAYERACTIONS-DIPLO_WEALTHYGIFT_UNILAT,SET,1PLAYER6TRADERS-WEALTHY-TooltipR.#WEALTH_GIFT_SPICE_COST,SET,#WEALTH_GIFT_COSTPLAYERB#WEALTH_GIFT_SPICE_COST,MUL,5PLAYERTRADERS-WEALTHY CST_TechO+&$PurchaseCost-ResDomainDiplomacy:125V #TRADERS-OPPORTUNISTS_MERCHANT_BUFFENTTYPE,UNIT_MERCHANTaTriggerOnEntityCreateType-UNIT_MERCHANT-OPPORTUNISTS_MERCHANT,TRADERS-OPPORTUNISTS_MERCHANT_BUFFPLAYERT "TRADERS-OPPORTUNISTS_SETTLER_BUFFENTTYPE,UNIT_SETTLER^TriggerOnEntityCreateType-UNIT_SETTLER-OPPORTUNISTS_SETTLER,TRADERS-OPPORTUNISTS_SETTLER_BUFFPLAYERTRADERS-OPPORTUNISTS CST_Tech|nhBUseAction-151,UNITACTIONS-TRADERS-OPPORTUNISTS_CONVERT_TO_SETTLER ENT,EXEC#TRADERS-OPPORTUNISTS_MERCHANT_BUFF}oiCUseAction-152,UNITACTIONS-TRADERS-OPPORTUNISTS_CONVERT_TO_MERCHANT ENT,EXEC"TRADERS-OPPORTUNISTS_SETTLER_BUFF=8ForceEffectAsBuff$PurchaseCost-ResDomainDiplomacy:160qk]W3ConstructionCostFactor-B_TILEIMP_TRADEPOST,SUB,1.0PLAYERTRADERS-TRADE_NETWORK CST_TechC)$"PurchaseCost-ResDomainDiplomacy:1L(SocialFabricValue-DomainDiplomacy,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakD TRADERS-LEGACY_BUFFENTTYPE,B_HOMELANDnJTriggerOnEntityCreateTag-Homeland-TRADERS_LEGACY_BUFF,TRADERS-LEGACY_BUFFPLAYER4.TradePost,GTE,10PLAYER TRADERS-QUEST CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECTRADERS-LEGACY_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons;K TRADERS-TRADINGCOMPANY_BUFFENTTYPE,B_CAPITALxTTriggerOnEntityCreateType-B_CAPITAL-TRADINGCOMPANY_BUFF,TRADERS-TRADINGCOMPANY_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPainting"INNOVATION-TRADERS-TRADINGCOMPANY CST_EventForceEffectAsBuffZTF@StatImportSlotCount,ADD,1 ENT,EXECTRADERS-TRADINGCOMPANY_BUFFTRADERST! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event CanUndoEXPLORE_WATER==' faForceEffectAsBuff DomainTier:5 DomainAge:8#DomainResource:ResDomainGovernmentAIHint-CommunismW PLAYERACTIONS-CHANGEGOVERNMENTPlayCardPassive:truePLAYERS PLAYERACTIONS-SECULAR_GOVTPlayCardPassive:truePLAYERL GOVCOMMUNIST-BASE_BUILDINGBUFFENTTAG,+CapitalM GOVCOMMUNIST-BASE_HOMELANDBUFFENTTAG,+HomelandtPTriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFF,GOVCOMMUNIST-BASE_BUILDINGBUFFPLAYERvRTriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFF,GOVCOMMUNIST-BASE_HOMELANDBUFFPLAYERJ"GOVCOMMUNIST,+AddToInnovationDeck INNOVATIONM GOVCOMMUNIST-FACTIONHQ_BUFFENTTYPE,B_FACTIONHQyUTriggerOnEntityCreateType-B_FACTIONHQ-COMMUNISTFACTIONHQ,GOVCOMMUNIST-FACTIONHQ_BUFFPLAYERS GOVCOMMUNIST-RADIOSTATION_BUFFENTTYPE,B_RADIOSTATION^TriggerOnEntityCreateType-B_RADIOSTATION-COMMUNISTRADIOSTATION,GOVCOMMUNIST-RADIOSTATION_BUFFPLAYERY5CulturePowerUnlock-GovernmentRevolutionCulture,SET,0PLAYERX4CulturePowerUnlock-GovernmentRevolutionDirect,SET,0PLAYER6Faction,COMMUNISTPLAYER>IdeologyNeedEnabled,ADD,1PLAYERR GOVCOMMUNIST-FACTIONREWARDSPlayCardPassive:trueGAMEmIFactionRankLeaderBonusActive-COMMUNIST,GOVCOMMUNIST-FACTIONLEADER_ACTIVEPLAYERuQFactionRankPersonalBonusActive-COMMUNIST,GOVCOMMUNIST-FACTIONPERSONALRANK_ACTIVEPLAYER8"APPLYFACTIONREWARDSPLAYERJ&PowerCostScalar-GovernmentSofab,ADD,3PLAYERG#PowerCostScalar-WarfareSofab,ADD,3PLAYERK'PowerCostScalar-ExplorationSofab,ADD,3PLAYERK'PowerCostScalar-EngineeringSofab,ADD,3PLAYERI%PowerCostScalar-DiplomacySofab,ADD,3PLAYERD PowerCostScalar-ArtsSofab,ADD,3PLAYERGOVCOMMUNIST-AUTOMATIC CST_Tech-'Y7FactionReward-COMMUNIST-0,GOVCOMMUNIST-FACTIONREWARD_0GAMEY7FactionReward-COMMUNIST-1,GOVCOMMUNIST-FACTIONREWARD_1GAMEY7FactionReward-COMMUNIST-2,GOVCOMMUNIST-FACTIONREWARD_2GAMEGOVCOMMUNIST-FACTIONREWARDSFactionActive-CommunistForceEffectAsBuff>8 9ResKnowledge,ADD,0 ENT,EXEC7ResCulture,ADD,6 ENT,EXECAResImprovementPoints,ADD,1 ENT,EXEC4ResCoin,ADD,8 ENT,EXEC>ResCityProduction,ADD,5 ENT,EXECCResCityExpansionPoints,ADD,5 ENT,EXEC8ResCityFood,ADD,4 ENT,EXEC;ResCityHousing,ADD,2 ENT,EXEC>ResCitySanitation,ADD,2 ENT,EXEC=ResCityEducation,ADD,1 ENT,EXEC9ResCityPower,ADD,1 ENT,EXEC?ResCityInformation,ADD,1 ENT,EXEC.( +Capital ENT,EXECGOVCOMMUNIST-BASE_BUILDINGBUFFqForceEffectAsBuff 9ResKnowledge,ADD,6 ENT,EXECAResImprovementPoints,ADD,4 ENT,EXEC@ResDomainGovernment,ADD,4 ENT,EXEC/) +Homeland ENT,EXECGOVCOMMUNIST-BASE_HOMELANDBUFFForceEffectAsBuffXRD>ResCityProduction,ADD,4 ENT,EXECGOVCOMMUNIST-FACTIONHQ_BUFFForceEffectAsBuff]WICStatUnrestSuppression,ADD,10 ENT,EXECGOVCOMMUNIST-RADIOSTATION_BUFF<7ForceEffectAsBuff#PurchaseCost-ResDomainGovernment:0WQC(# B_COMPLEXG GOVCOMMUNIST-INCREASEMAXENTTAG,+Homeland*# B_FACTIONHQM/Proxy-GovernmentStarter-DomainXP-Tier4-TooltipG)Proxy-GovernmentStarter-IP-Tier4-TooltipGOVCOMMUNIST-STARTERIDEAL CST_Tech5'"ForceEffectAsBuffNotReversible BResSocialFabricWildcard,ADD,1PLAYERD ResImprovementPointsMax,SET,400PLAYER>ResSpecialistsMax,SET,400PLAYER9ResArcanaMax,SET,400PLAYER@ResDomainWarfareMax,SET,400PLAYERD ResDomainExplorationMax,SET,400PLAYERCResDomainGovernmentMax,SET,400PLAYER=ResDomainArtsMax,SET,400PLAYERD ResDomainEngineeringMax,SET,400PLAYERBResDomainDiplomacyMax,SET,400PLAYERGOVCOMMUNIST-INCREASEMAX,'%PurchaseCost-ResDomainGovernment:150e_QK-GOVCOMMUNIST-STATEENTERPRISE-TownBuffTooltipGOVCOMMUNIST-STATEENTERPRISE CST_Techb>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:150H GOVCOMMUNIST-SOVIETFARMS_BUFF ENTTAG,FarmsmITriggerOnEntityCreateTag-Farms-SOVIETFARMS,GOVCOMMUNIST-SOVIETFARMS_BUFFPLAYERGOVCOMMUNIST-SOVIETFARMS CST_Tech ForceEffectAsBuff@WorkableResCityFood,ADD,2 ENT,EXECDWorkableResCityIdeology,ADD,2 ENT,EXECGOVCOMMUNIST-SOVIETFARMS_BUFF0>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:150N*#MAX_INDIVIDUAL_NEED_SATISFACTION,SUB,0.5PLAYERH$#LUXURY_PER_POP,SUB,#LUXURY_PER_POPPLAYERZ +GOVCOMMUNIST-PROLETARIATREGIME_CAPITALBUFFENTTAG,CityCenteraTriggerOnEntityCreateTag-CityCenter-PROLETARIATREGIME,GOVCOMMUNIST-PROLETARIATREGIME_CAPITALBUFFPLAYERGOVCOMMUNIST-PROLETARIATREGIME CST_TechForceEffectAsBuff[UGARegionalEfficiency,ADD,0.1 ENT,EXEC1UI/Icons/NationalSpirit/NSIconSmall-GOVCOMMUNIST+GOVCOMMUNIST-PROLETARIATREGIME_CAPITALBUFF >9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:180{uga=CulturePowerUnlock-EngineeringGovCommunistFiveYearPlan,ADD,1PLAYERGOVCOMMUNIST-FIVEYEARPLAN CST_Techw@6CET_TownPromoteLOC,EXTERNALTARGETb !GOVCOMMUNIST-FIVEYEARPLAN_EFFECT$ENTTAGATLOC,TownSpec,EXTERNALTARGETa[!SpecLevel,LT,#TOWN_PROMOTION_CAP$ENTTAGATLOC,TownSpec,EXTERNALTARGET!GOVCOMMUNIST-FIVEYEARPLAN_TARGETb 96CET_TownPromote LOC,EXECLOC[ !GOVCOMMUNIST-FIVEYEARPLAN_EFFECTENTTAGATLOC,TownSpec,EXECLOCZT!SpecLevel,LT,#TOWN_PROMOTION_CAPENTTAGATLOC,TownSpec,EXECLOC!GOVCOMMUNIST-FIVEYEARPLAN_EFFECTn>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:180L  GOVCOMMUNIST-SOVIETHOUSING_BUFFENTTAG,HousingsOTriggerOnEntityCreateTag-Housing-SOVIETHOUSING,GOVCOMMUNIST-SOVIETHOUSING_BUFFPLAYERGOVCOMMUNIST-SOVIETHOUSING CST_TechForceEffectAsBuffCWorkableResCityHousing,ADD,2 ENT,EXECDWorkableResCityIdeology,ADD,2 ENT,EXEC GOVCOMMUNIST-SOVIETHOUSING_BUFF>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:180f`RL(ConstructionCostFactor-UNIT_MBT,SUB,0.5PLAYERGOVCOMMUNIST-HEAVYARMAMENT CST_Tech>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:200VPB<GOVCOMMUNIST-FROMEACH-TooltipGOVCOMMUNIST-FROMEACH CST_Techa1,ForceEffectAsBuffChoiceTag-0-HideIfUnmetzTResCityProduction,ADD,SPECIALVAL:ENTITYTAGRADIUS:1:MineTownBonus:MineTownBonusValue ENT,EXEC>8GOVCOMMUNIST-FROMEACH,TRUEPLAYER0GOVCOMMUNIST-SOVIETFACTORY_PRODUCTION_TOWNBONUS>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:200TN@:GOVCOMMUNIST-TOEACH-TooltipGOVCOMMUNIST-TOEACH CST_Tech[1,ForceEffectAsBuffChoiceTag-0-HideIfUnmet~xRResCityIdeology,ADD,SPECIALVAL:ENTITYTAGRADIUS:1:MineTownBonus:MineTownBonusValue ENT,EXEC<6GOVCOMMUNIST-TOEACH,TRUEPLAYER.GOVCOMMUNIST-SOVIETFACTORY_IDEOLOGY_TOWNBONUS9:5%PurchaseCost-ResDomainGovernment:225NotReversible@ResInnovationPerTurn,ADD,10PLAYERR $GOVCOMMUNIST-COMPLETED_HOMELANDBUFFENTTAG,+Homeland GOVCOMMUNIST-COMPLETED CST_TechForceEffectAsBuff~x=7ResCulture,ADD,2 ENT,EXEC/) +Homeland ENT,EXEC$GOVCOMMUNIST-COMPLETED_HOMELANDBUFFFactionThreshold:2500PJ<6#B_TILEIMP_SOVIETFACTORY,Entities/Icons/B_TILEIMP_SOVIETFACTORY-ICONGOVCOMMUNIST-FACTIONREWARD_0FactionThreshold:5000QK=7#B_TILEIMP_COLLECTIVEFARM-Entities/Icons/B_TILEIMP_COLLECTIVEFARM-ICONGOVCOMMUNIST-FACTIONREWARD_1FactionThreshold:12500c]Ob>CulturePowerUnlock-EngineeringGovCommunistSeizeTheMeans,ADD,1PLAYER[ (GOVCOMMUNIST-SEIZETHEMEANS_PIONEER_BUFFENTTYPE,UNIT_ENGINEER`TriggerOnEntityCreateType-UNIT_ENGINEER-SEIZE_THE_MEANS,GOVCOMMUNIST-SEIZETHEMEANS_PIONEER_BUFFPLAYER-UI/Icons/Culture Powers/SEIZE_THE_MEANS-ICONGOVCOMMUNIST-FACTIONREWARD_2f`RL (GOVCOMMUNIST-SEIZETHEMEANS_SPAWNPIONEERREGION'GOVCOMMUNIST-SEIZETHEMEANS_FINDREGIONSB<UNIT,UNIT_ENGINEER LOC,EXECLOC71 ISVASSAL,FALSE LOC,EXECLOC(GOVCOMMUNIST-SEIZETHEMEANS_SPAWNPIONEER$U/UseAction-150,UNITACTIONS-PIONEER_SPAWNFACTORY ENT,EXECR,UseAction-151,UNITACTIONS-PIONEER_SPAWNFARM ENT,EXEC(GOVCOMMUNIST-SEIZETHEMEANS_PIONEER_BUFFForceEffectAsBuff"k 8GOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTIONENTTAG,+MineTownBonusuTriggerOnEntityCreateTag-+MineTownBonus-FACTIONCOMMUNISTLEAD,GOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTIONPLAYER"UI/Icons/CONCEPT_HIDDENGOODS-Icon"GOVCOMMUNIST-FACTIONLEADER_ACTIVEForceEffectAsBuffXRD>ResCityProduction,ADD,4 ENT,EXEC8GOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTIONForceEffectAsBuff("l 9GOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONALENTTAG,+MineTownBonuszTriggerOnEntityCreateTag-+MineTownBonus-FACTIONCOMMUNISTPERSONAL,GOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONALPLAYER"UI/Icons/CONCEPT_HIDDENGOODS-Icon(GOVCOMMUNIST-FACTIONPERSONALRANK_ACTIVEForceEffectAsBuffXRD>ResCityProduction,ADD,4 ENT,EXEC9GOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL>>9AddToInnovationDeckHorizontalDisplayUseActionButtonsQU (GOVCOMMUNIST-BRUTALISTARCHITECTURE_BUFFENTTAG,+Housing`TriggerOnEntityCreateTag-+Housing-BRUTALISTARCHITECTURE,GOVCOMMUNIST-BRUTALISTARCHITECTURE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting.INNOVATION-GOVCOMMUNIST-BRUTALISTARCHITECTURE CST_EventForceEffectAsBuffXRD>ResCityProduction,ADD,4 ENT,EXEC(GOVCOMMUNIST-BRUTALISTARCHITECTURE_BUFF">9AddToInnovationDeckHorizontalDisplayUseActionButtons<N !GOVCOMMUNIST-GUARANTEEDJOBS_BUFFENTTAG,+FactoryvRTriggerOnEntityCreateTag-+Factory-GUARANTEEDJOBS,GOVCOMMUNIST-GUARANTEEDJOBS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting'INNOVATION-GOVCOMMUNIST-GUARANTEEDJOBS CST_EventForceEffectAsBuffVPB<ResCityIdeology,ADD,4 ENT,EXEC!GOVCOMMUNIST-GUARANTEEDJOBS_BUFF GOVCOMMUNISTHC DomainAge:4$DomainResource:ResDomainExplorationAIHint-Explorers93%G EXPLORERS-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERGEXPLORERS,+AddToInnovationDeck INNOVATIONEXPLORERS-AUTOMATIC CST_TechForceEffectAsBuff[UGAResDomainExploration,ADD,1 ENT,EXECEXPLORERS-DEFAULT_BUFF,'%PurchaseCost-ResDomainExploration:60/),#UNIT_EXPLORERV2CulturePowerUnlock-ExplorationSpawnExplorer,SET,1PLAYER> Game-Misc-Tooltip-IconLineBreakIUNIT,UNIT_EXPLORERLOC,ENTTYPELOC,B_CAPITALEXPLORERS-EARLY_EXPLORERS CST_Tech,'%PurchaseCost-ResDomainExploration:60VPB<NeutralImmunity-0,SET,1PLAYEREXPLORERS-FEARSOME_APPEARANCE CST_Tech,'%PurchaseCost-ResDomainExploration:85C=/)# UNIT_KNARREXPLORERS-KNARR CST_Techg,'%PurchaseCost-ResDomainExploration:85O !EXPLORERS-VETERAN_EXPLORERS_BUFFENTTAG,+ExplorerzVTriggerOnEntityCreateTag-+Explorer-VETERAN_EXPLORERS,EXPLORERS-VETERAN_EXPLORERS_BUFFPLAYEREXPLORERS-VETERAN_EXPLORERS CST_TechForceEffectAsBuffe_QK%StatExpeditionChanceNatural,ADD,0.25 ENT,EXEC!EXPLORERS-VETERAN_EXPLORERS_BUFF-(&PurchaseCost-ResDomainExploration:125JD60#B_EXPLORERS_GUILDEXPLORERS-EXPLORERS_GUILD CST_TechtForceEffectAsBuffM/ResKnowledge,ADD,[PLAYER:CompletedExpeditions]U7ResDomainExploration,ADD,[PLAYER:CompletedExpeditions]L!EXPLORERS-ExplorersGuild-TooltipFormatParam:1M"EXPLORERS-ExplorersGuild-Tooltip2FormatParam:1i"EXPLORERS-ExplorersGuild-Tooltip3*FormatParam:[PLAYER:CompletedExpeditions];5B_EXPLORERS_GUILD,GTE,1PLAYER$EXPLORERS-GUILD_DATALINKACTION_BUFF-(&PurchaseCost-ResDomainExploration:125GA3-'MT_REMOTE_CAMPEXPLORERS-TRADE_NETWORKS CST_Tech-(&PurchaseCost-ResDomainExploration:160[UGA1"ENTTAG,ALLPLAYERS-LandmarkNaturalEXPLORERS-LANDMARKS CST_TechY+&$PurchaseCost-ResDomainExploration:1N*SocialFabricValue-DomainExploration,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakF EXPLORERS-LEGACY_BUFFENTTYPE,B_HOMELANDrNTriggerOnEntityCreateTag-Homeland-EXPLORERS_LEGACY_BUFF,EXPLORERS-LEGACY_BUFFPLAYER>8CompletedExpeditions,GTE,3PLAYER EXPLORERS-QUEST CST_TechForceEffectAsBuff[UGAResDomainExploration,ADD,1 ENT,EXECEXPLORERS-LEGACY_BUFF,'AddToInnovationDeckUseActionButtonsfXR.CulturePowerUnlock-ExplorationTradeMaps,SET,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPainting#INNOVATION-EXPLORERS-CARTOGRAPHERS CST_Event EXPLORERSJE DomainAge:2$DomainResource:ResDomainExplorationAIHint-Naturalistsqk]DNATURE,+AddToInnovationDeck INNOVATION:NATURE,+AddToChaosDeckCHAOSD NATURE-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERNATURE-AUTOMATIC CST_TechForceEffectAsBuff[UGAResDomainExploration,ADD,1 ENT,EXECNATURE-DEFAULT_BUFFB=%PurchaseCost-ResDomainExploration:25DomainRewardClaimed-2nhZT0WorkableBonusResource-ResCityFood-+Forage,ADD,1PLAYERNATURE-EXPERTFORAGE CST_TechNB=%PurchaseCost-ResDomainExploration:25DomainRewardClaimed-2O+TerrainExpansionCostFactor-TT_FOREST,SUB,1PLAYERS/TerrainExpansionCostFactor-TT_DEEPFOREST,SUB,1PLAYERNATURE-FORESTPEOPLE CST_TechvB=%PurchaseCost-ResDomainExploration:30DomainRewardClaimed-2P #NATURE-COMMUNALLIVING_BUILDINGBUFFENTTAG,+CapitalxTTriggerOnEntityCreateTag-+Capital-COMMUNALLIVING,NATURE-COMMUNALLIVING_BUILDINGBUFFPLAYERNATURE-COMMUNALLIVING CST_TechForceEffectAsBuff{A;ResCityHousing,ADD,2 ENT,EXEC.( +Capital ENT,EXEC#NATURE-COMMUNALLIVING_BUILDINGBUFFZ,'%PurchaseCost-ResDomainExploration:30O NATURE-KNOWNTERRAIN_UNITBUFFENTTAG,+PreGunpowderuQTriggerOnEntityCreateTag-+PreGunpowder-KNOWNTERRAIN,NATURE-KNOWNTERRAIN_UNITBUFFPLAYERNATURE-KNOWNTERRAIN CST_TechForceEffectAsBuffyke?CombatMod-StatDefense-Terrain:TT_FOREST-Role:CR_Defender,ADD,3 ENT,EXECNATURE-KNOWNTERRAIN_UNITBUFFD,'%PurchaseCost-ResDomainExploration:50I NATURE-GARDENS_BUILDINGBUFFENTTAG,+HousingjFTriggerOnEntityCreateTag-+Housing-GARDENS,NATURE-GARDENS_BUILDINGBUFFPLAYERNATURE-GARDENS CST_TechForceEffectAsBuffRL>8ResCityFood,ADD,2 ENT,EXECNATURE-GARDENS_BUILDINGBUFF B=%PurchaseCost-ResDomainExploration:50DomainRewardClaimed-2I%TerrainMoveCostAdjust-+Forest,SUB,10PLAYER,4+ForestPLAYERNATURE-PATHFINDERS CST_Tech,'%PurchaseCost-ResDomainExploration:70oi[U1WorkableBonusResource-ResCulture-+Forest,ADD,0.5PLAYERNATURE-SACREDFOREST CST_Tech@+&$PurchaseCost-ResDomainExploration:1N*SocialFabricValue-DomainExploration,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakC NATURE-LEGACY_BUFFENTTYPE,B_HOMELANDlHTriggerOnEntityCreateTag-Homeland-NATURE_LEGACY_BUFF,NATURE-LEGACY_BUFFPLAYER1+Housing,GTE,5PLAYER  NATURE-QUEST CST_TechForceEffectAsBuff[UGAResDomainExploration,ADD,1 ENT,EXECNATURE-LEGACY_BUFFJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIk]W3WorkableBonusResource-ResCityHousing-+Forest,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-NATURE-TREEHOUSES CST_EventNATURELG DomainAge:2$DomainResource:ResDomainEngineeringAIHint-MoundbuildersA;-K MOUNDBUILDERS-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERK#MOUNDBUILDERS,+AddToInnovationDeck INNOVATIONMOUNDBUILDERS-AUTOMATIC CST_TechForceEffectAsBuff[UGAResDomainEngineering,ADD,1 ENT,EXECMOUNDBUILDERS-DEFAULT_BUFFB=%PurchaseCost-ResDomainEngineering:15DomainRewardClaimed-4HB4.#B_TILEIMP_MOUNDMOUNDBUILDERS-BURIAL_MOUNDS CST_Tech,'%PurchaseCost-ResDomainEngineering:35\ 'MOUNDBUILDERS-COMMONER_CREMATIONS_BUFFENTTYPE,B_TILEIMP_MOUNDeTriggerOnEntityCreateType-B_TILEIMP_MOUND-COMMONER_CREMATIONS,MOUNDBUILDERS-COMMONER_CREMATIONS_BUFFPLAYER"MOUNDBUILDERS-COMMONER_CREMATIONS CST_TechForceEffectAsBuffXRD>ResCitySanitation,ADD,3 ENT,EXEC'MOUNDBUILDERS-COMMONER_CREMATIONS_BUFF>9ForceEffectAsBuff%PurchaseCost-ResDomainEngineering:35lfXR.ConstructionCostFactor-B_TILEIMP_FARM,SUB,0.5PLAYERMOUNDBUILDERS-CHEAPER_FARMS CST_Techa,'%PurchaseCost-ResDomainEngineering:35O  MOUNDBUILDERS-REGION_LEVEL_BUFFENTTYPE,B_CAPITALuQTriggerOnEntityCreateType-B_CAPITAL-REGION_LEVEL,MOUNDBUILDERS-REGION_LEVEL_BUFFPLAYERMOUNDBUILDERS-REGION_LEVEL CST_TechForceEffectAsBuff[UGAStatBonusRegionLevel,ADD,1 ENT,EXEC MOUNDBUILDERS-REGION_LEVEL_BUFF,'%PurchaseCost-ResDomainEngineering:50>1#B_TOWNSPEC_MOUND_21#B_TOWNSPEC_MOUND_31#B_TOWNSPEC_MOUND_471#B_TOWNSPEC_MOUND_5B<MODERNIZATION-PVCPLUMBING,TRUEPLAYERMOUNDBUILDERS-MOUND_TOWN CST_Tech,'%PurchaseCost-ResDomainEngineering:50lfXR.TerrainExpansionCostFactor-TT_GRASSLAND,SUB,1PLAYER"MOUNDBUILDERS-GRASSLAND_EXPANSION CST_Tech,'%PurchaseCost-ResDomainEngineering:60NH:4#FOOD_PER_POP,MUL,0.5MOUNDBUILDERS-FOOD_NEED CST_Techd+&$PurchaseCost-ResDomainEngineering:1N*SocialFabricValue-DomainEngineering,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakJ MOUNDBUILDERS-LEGACY_BUFFENTTYPE,B_HOMELANDzVTriggerOnEntityCreateTag-Homeland-MOUNDBUILDERS_LEGACY_BUFF,MOUNDBUILDERS-LEGACY_BUFFPLAYER93B_TILEIMP_MOUND,GTE,5PLAYERMOUNDBUILDERS-QUEST CST_TechForceEffectAsBuff[UGAResDomainEngineering,ADD,1 ENT,EXECMOUNDBUILDERS-LEGACY_BUFF3JEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUI>P MOUNDBUILDERS-TERRACE_BUFFENTTYPE,B_TILEIMP_MOUNDvRTriggerOnEntityCreateType-B_TILEIMP_MOUND-TERRACE_BUFF,MOUNDBUILDERS-TERRACE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPainting+INNOVATION-MOUNDBUILDERS-MULTILEVELTERRACE CST_EventForceEffectAsBuff[UGAResImprovementPoints,ADD,1 ENT,EXECMOUNDBUILDERS-TERRACE_BUFFMOUNDBUILDERS//K ShowTechNotification AgeBaseTech AgeTech:10 VictoryAge4AgeImage:Cards/Techs/Ages/Age10_Archangel_3840x2160*AgeNotificationCallout-0:CONCEPT_FINALAGE+AgeNotificationCallout-1:CONCEPT_ARCHANGEL0AgeNotificationCallout-2:CONCEPT_HIGHPOPULATION MusicEra:5AIAgeRule:Archangel O+CurrentAge,TECHAGE10_VICTORYARCHANGEL-BASEPLAYERX "TECHAGE10_VICTORYARCHANGEL-ACTIVEPlayCardPassive:trueGAMEd ,TECHAGE10_VICTORYCOLONYSHIP-STANDARDUPDATESPlayCardPassive:truePLAYER7#B_TILEIMP_LASERSATELLITE45Age10ArchangelUnlocks/5VictoryArchangelX0TECHAGE10_VICTORYARCHANGEL,+AddToInnovationDeck INNOVATIONN+TECHAGE10_VICTORYARCHANGEL,+AddToChaosDeckCHAOSX5TECHAGE10_VICTORYCOLONYSHIP,+UniversalAddToChaosDeckCHAOS TECHAGE10_VICTORYARCHANGEL-BASE CST_TechID0TechRequirement:TECHAGE10_VICTORYARCHANGEL-BASETechCostBase:1200?9++# UNIT_AIRIFLE?WarSpawnUnit1,UNIT_AIRIFLEPLAYER?WarSpawnUnit2,UNIT_AIRIFLEPLAYERCWarVolunteersUnit,UNIT_AIRIFLEPLAYER)# UNIT_AISUB2TECHAGE10_VICTORYARCHANGEL-ARTIFICIALINTELLIGENCE CST_TechYID0TechRequirement:TECHAGE10_VICTORYARCHANGEL-BASETechCostBase:1300*# UNIT_AITANK,#UNIT_AIBOMBER|XTriggerOnInvadeTown-ARCHANGEL_DEVASTATION,TECHAGE10_VICTORYARCHANGEL-DEVASTATION_EFFECTPLAYERz>\IconPath:UI/Icons/Unrest-3,Tooltip:TECHAGE10_VICTORYARCHANGEL-DEVASTATION-Proxy-DestroyTown;AirUnitsUnlocked,SET,1PLAYER'TECHAGE10_VICTORYARCHANGEL-DEVASTATION CST_Tech%ID0TechRequirement:TECHAGE10_VICTORYARCHANGEL-BASETechCostBase:1400|n+# B_CITYSHIELD9#B_TILEIMP_FUSIONPOWERPLANT"TECHAGE10_VICTORYARCHANGEL-FUSION CST_Tech%ID0TechRequirement:TECHAGE10_VICTORYARCHANGEL-BASETechCostBase:1300vpb+# B_WEAPONSLAB-#B_RADIATIONLAB.TECHAGE10_VICTORYARCHANGEL-MILITARYINDUSTRIAL CST_TechID0TechRequirement:TECHAGE10_VICTORYARCHANGEL-BASETechCostBase:1300Q-CulturePowerUnlock-ArtsInciteRebellion,SET,1PLAYER>wIconPath:UI/Icons/Culture Powers/INCITE_REBELLION-ICON,Tooltip:TECHAGE10_VICTORYARCHANGEL-INTERVENTION-Proxy-Rebellion(TECHAGE10_VICTORYARCHANGEL-INTERVENTION CST_Tech\ID0TechRequirement:TECHAGE10_VICTORYARCHANGEL-BASETechCostBase:13001#B_TILEIMP_HIGHRISE5#B_TILEIMP_RESORTCASINO8#B_TILEIMP_EDUCATIONCENTERR.CulturePowerUnlock-GovernmentEmigration,SET,1PLAYER>yIconPath:UI/Icons/Culture Powers/GOV_EMMIGRATION-ICON,Tooltip:TECHAGE10_VICTORYARCHANGEL-SOCIALPOLICIES-Proxy-Emigration*TECHAGE10_VICTORYARCHANGEL-SOCIALPOLICIES CST_TechID0TechRequirement:TECHAGE10_VICTORYARCHANGEL-BASETechCostBase:1300?#POPGROWTH_HIGHSAT,ADD,0.2PLAYER>qIconPath:UI/Icons/Culture Powers/Proxy_Population_small,Tooltip:TECHAGE10_VICTORYARCHANGEL-CLONING-Proxy-HighSatD #POPGROWTH_VERYHIGHSAT,ADD,0.25PLAYER>uIconPath:UI/Icons/Culture Powers/Proxy_Population_large,Tooltip:TECHAGE10_VICTORYARCHANGEL-CLONING-Proxy-VeryHighSat2#B_TILEIMP_CLONEFARM#TECHAGE10_VICTORYARCHANGEL-CLONING CST_TechsXS0TechRequirement:TECHAGE10_VICTORYARCHANGEL-BASETechCostBase:1200TechRepeatableAResSpecialPowerCharge,ADD,10PLAYER>}IconPath:Cards/Techs/TECHAGE10_VICTORYARCHANGEL-REPEATABLE,Tooltip:TECHAGE10_VICTORYARCHANGEL-REPEATABLE_CHARGE-Proxy-Income5ResCoin,ADD,5000PLAYER>hIconPath:UI/Icons/CONCEPT_Wealth-Icon,Tooltip:TECHAGE10_VICTORYARCHANGEL-REPEATABLE_WEALTH-Proxy-Income&TECHAGE10_VICTORYARCHANGEL-REPEATABLE CST_TechHB4.. SCALE,0.5REGION.TECHAGE10_VICTORYARCHANGEL-DEVASTATION_EFFECTyR.CulturePowerUnlock-ArchangelLaserAttack,SET,1PLAYER@ResSpecialPowerCharge,SET,0PLAYERQ-SpecialPowerChargeMeter,ArchangelLaserAttackPLAYER=TECHAGE10_VICTORYARCHANGEL-LASERSATELLITE_ONSELFBUILDTRIGGERlR.CulturePowerUnlock-ArchangelLaserAttack,SET,0PLAYER@ResSpecialPowerCharge,SET,0PLAYERCSpecialPowerChargeMeter,DELETEPLAYER>TECHAGE10_VICTORYARCHANGEL-LASERSATELLITE_ONSELFKILLEDTRIGGERForceEffectAsBuffc]OI%#ARCHANGEL_DESTROY_THRESHOLD,MUL,1.5PLAYER9TECHAGE10_VICTORYARCHANGEL-WEAPONSLAB_ONSELFBUILDTRIGGERwqc]79TECHAGE10_VICTORYARCHANGEL-WEAPONSLAB_ONSELFBUILDTRIGGERPLAYER:TECHAGE10_VICTORYARCHANGEL-WEAPONSLAB_ONSELFKILLEDTRIGGERJ\IsEmigrationTarget,SET,1&ENTTAGATLOC,CityCenter,EXTERNALTARGETd 5TECHAGE10_VICTORYARCHANGEL-EMIGRATION_GAINPOP_EFFECTENTTAG,CityCenter5TECHAGE10_VICTORYARCHANGEL-EMIGRATION_GAINPOP_TARGET4.(.1 ENT,EXECr7IsEmigrationTarget,LT,1 ENT,EXEC1 ISVASSAL,FALSE LOC,EXECLOC).-1 ENT,EXECR4TECHAGE10_VICTORYARCHANGEL-EMIGRATION-CustomTooltip?IsEmigrationTarget,SET,0 ENT,EXEC>8IsEmigrationTarget,GTE,1 ENT,EXEC5TECHAGE10_VICTORYARCHANGEL-EMIGRATION_GAINPOP_EFFECTGA3W5AgeSunset-AGE10:10,TECHAGE10_VICTORYARCHANGEL-SUNSETGAMEUPersistentActionCard-CONQUESTVICTORYCHECK,TECHAGE10_VICTORYARCHANGEL-CHECKFORVICTORYPLAYER,ALLPLAYERSJ#RELIGION_SECULARISM,ADD,3PLAYER,ALLPLAYERS"TECHAGE10_VICTORYARCHANGEL-ACTIVEAgeActive-AGE10E!ShowCrisisValuesAsPercent;5VICTORYARCHANGELPLAYERE?"TotalOtherPopulationRatio,GTE,1.0PLAYER8Cards/Techs/TECHAGE9-TECHAGE10_VICTORYARCHANGEL_ADVANCE+TECHAGE10_VICTORYARCHANGEL-CHECKFORVICTORYOJChoiceTag-1-HideIfUnmetChoiceTag-2-HideIfUnmetChoiceTag-3-HideIfUnmetR 4ENT,FINDTAGLOCRAD,ALLPLAYERS-+Unit,EXTERNALTARGET,1Y ;ENT,FINDTAGLOCRAD,ALLPLAYERS-+Improvement,EXTERNALTARGET,1@ResSpecialPowerCharge,SET,0PLAYEREFX/LaserBeamParticleLOC,EXTERNALTARGET-ArchangelLaserG0PMT_ArchangelAttackPLAYER,EXTERNALTARGETD4 REGION,EXTERNALTARGETS5TECHAGE10_VICTORYARCHANGEL-LASERATTACK_DESTROYREGIONEALLPLAYERS-LaserShield,EQ,0LOC,EXTERNALTARGETX,Population,LTE,#ARCHANGEL_DESTROY_THRESHOLDREGION,EXTERNALTARGET XR.SCALE,#ARCHANGEL_DESTROY_SCALEREGION,EXTERNALTARGETEALLPLAYERS-LaserShield,EQ,0LOC,EXTERNALTARGETW+Population,GT,#ARCHANGEL_DESTROY_THRESHOLDREGION,EXTERNALTARGETVP 2ENTTAGATLOC,ALLPLAYERS-LaserShield,EXTERNALTARGETLFALLPLAYERS-LaserShield,GTE,1LOC,EXTERNALTARGET.TECHAGE10_VICTORYARCHANGEL-LASERATTACK_EFFECT\>9AddToInnovationDeckHorizontalDisplayUseActionButtons:,&.2REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting,INNOVATION-VICTORYARCHANGEL-MASSIMMIGRATION CST_Eventu>9AddToInnovationDeckHorizontalDisplayUseActionButtonsUGAResSpecialPowerCharge,ADD,10PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting*INNOVATION-VICTORYARCHANGEL-RESERVEENERGY CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsI%#ARCHANGEL_DESTROY_THRESHOLD,MUL,1.5PLAYERE!#ARCHANGEL_DESTROY_SCALE,MUL,0.5PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting*INNOVATION-VICTORYARCHANGEL-LASERUPGRADES CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI;-'.-1REGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYERCards/Events/ChaosPainting&CHAOS-VICTORYARCHANGEL-MASSEMIGRATION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUITF@ResSpecialPowerCharge,SUB,5PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYERCards/Events/ChaosPainting#CHAOS-VICTORYARCHANGEL-COMSFAILURE CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsl^X -TECHAGE10_VICTORYCOLONYSHIP-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERE?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPainting!CHAOS-VICTORYARCHANGEL-REBELLION CST_EventTECHAGE10_VICTORYARCHANGEL%XW9"GrantExpeditionAchievementTF@ResDomainExploration,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN_0 CST_Eventm"GrantExpeditionAchievementSE?ResDomainGovernment,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.3LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.3LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN_1 CST_EventF"GrantExpeditionAchievementTF@ResDomainExploration,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN_2 CST_Eventq"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECHResDomainEngineering,ADD,100PLAYERSUCCESS?ResKnowledge,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN_3 CST_EventA"GrantExpeditionAchievementTF@ResDomainExploration,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN-EVEREST_0 CST_Evento"GrantExpeditionAchievementM?9ResDomainArts,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN-EVEREST_1 CST_Event "GrantExpeditionAchievementuM?9ResDomainArts,ADD,30PLAYERp%?9ResDomainExploration,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN-EVEREST_2 CST_Eventw"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECHResDomainEngineering,ADD,100PLAYERSUCCESS=ResCulture,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN-EVEREST_3 CST_Event@"GrantExpeditionAchievementM?9ResDomainArts,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN-FUJI_0 CST_Eventl"GrantExpeditionAchievementM?9ResDomainArts,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN-FUJI_1 CST_Event1"GrantExpeditionAchievement@ResDomainExploration,ADD,50PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION9ResDomainArts,ADD,35PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION3% Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN-FUJI_2 CST_Eventt"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECHResDomainEngineering,ADD,100PLAYERSUCCESS=ResCulture,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN-FUJI_3 CST_Event5"GrantExpeditionAchievementRD>ResDomainDiplomacy,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-JUNGLE_0 CST_Event9"GrantExpeditionAchievementM?9ResDomainArts,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-JUNGLE_1 CST_Event"GrantExpeditionAchievementn3ResCoin,ADD,50PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER@ResDomainExploration,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-JUNGLE_2 CST_Evento"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECHResDomainExploration,ADD,100PLAYERSUCCESS?ResKnowledge,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-JUNGLE_3 CST_Event@"GrantExpeditionAchievementRD>ResDomainDiplomacy,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION=7ResDomainDiplomacy,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-AMAZON_0 CST_Event?"GrantExpeditionAchievementSE?ResDomainGovernment,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-AMAZON_1 CST_Event"GrantExpeditionAchievement<ResDomainWarfare,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION>ResDomainDiplomacy,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-AMAZON_2 CST_Eventm"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECHResDomainExploration,ADD,100PLAYERSUCCESS=ResCulture,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-AMAZON_3 CST_Event8"GrantExpeditionAchievementRD>ResDomainDiplomacy,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-CONGOLESE_0 CST_Event"GrantExpeditionAchievementYM?9ResDomainArts,ADD,30PLAYERTF@ResDomainExploration,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-CONGOLESE_1 CST_Event"GrantExpeditionAchievement<ResDomainWarfare,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION>ResDomainDiplomacy,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-CONGOLESE_2 CST_Eventp"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECHResDomainExploration,ADD,100PLAYERSUCCESS=ResCulture,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-CONGOLESE_3 CST_Event>"GrantExpeditionAchievementRD>ResDomainDiplomacy,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-BORNEO_0 CST_Event"GrantExpeditionAchievement.3ResCoin,ADD,50PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-BORNEO_1 CST_EventY"GrantExpeditionAchievementm_Y-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-BORNEO_2 CST_Eventm"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECHResDomainExploration,ADD,100PLAYERSUCCESS=ResCulture,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-BORNEO_3 CST_Event7"GrantExpeditionAchievementG93ResCoin,ADD,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-DEEPFOREST_0 CST_Eventz"GrantExpeditionAchievementSE?ResDomainGovernment,ADD,30PLAYER3ResCoin,ADD,50PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-DEEPFOREST_1 CST_Event"GrantExpeditionAchievementm_Y-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-DEEPFOREST_2 CST_Events"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECHResDomainExploration,ADD,100PLAYERSUCCESS?ResKnowledge,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-DEEPFOREST_3 CST_Event5"GrantExpeditionAchievementG93ResCoin,ADD,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-YOSEMITE_0 CST_Event"GrantExpeditionAchievement<ResDomainWarfare,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION>ResDomainDiplomacy,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-YOSEMITE_1 CST_Event"GrantExpeditionAchievement;@ResDomainEngineering,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-YOSEMITE_2 CST_Evento"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECHResDomainExploration,ADD,100PLAYERSUCCESS=ResCulture,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-YOSEMITE_3 CST_Event@"GrantExpeditionAchievementPB<ResDomainWarfare,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-SUNDARBANS_0 CST_Event"GrantExpeditionAchievement0_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-SUNDARBANS_1 CST_Event"GrantExpeditionAchievementm_Y-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITIONo%>8ResDomainGovernment,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION82ResDomainArts,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-SUNDARBANS_2 CST_Events"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECHResDomainExploration,ADD,100PLAYERSUCCESS?ResKnowledge,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-SUNDARBANS_3 CST_Event"GrantExpeditionAchievement>ResDomainDiplomacy,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-DESERT-SAHARA_0 CST_Eventr"GrantExpeditionAchievementSE?ResDomainGovernment,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-DESERT-SAHARA_1 CST_EventR"GrantExpeditionAchievementm_Y-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITIONp%?9ResDomainEngineering,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-DESERT-SAHARA_2 CST_Eventp"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECDResDomainWarfare,ADD,100PLAYERSUCCESS=ResCulture,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-DESERT-SAHARA_3 CST_Event>"GrantExpeditionAchievementM?9ResDomainArts,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION=7ResDomainDiplomacy,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-DESERT-GC_0 CST_EventF"GrantExpeditionAchievementSE?ResDomainGovernment,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-DESERT-GC_1 CST_EventN"GrantExpeditionAchievementm_Y-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITIONp%?9ResDomainExploration,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-DESERT-GC_2 CST_Eventl"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECDResDomainWarfare,ADD,100PLAYERSUCCESS=ResCulture,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-DESERT-GC_3 CST_EventC"GrantExpeditionAchievementTF@ResDomainExploration,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-TUNDRA-FW_0 CST_Event"GrantExpeditionAchievement 9ResDomainArts,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-TUNDRA-FW_1 CST_Event"GrantExpeditionAchievementn3ResCoin,ADD,50PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER@ResDomainExploration,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-TUNDRA-FW_2 CST_Eventp"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECFResDomainDiplomacy,ADD,100PLAYERSUCCESS?ResKnowledge,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-TUNDRA-FW_3 CST_Event@"GrantExpeditionAchievementTF@ResDomainExploration,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-TUNDRA-BOREALIS_0 CST_Event"GrantExpeditionAchievement 9ResDomainArts,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION>ResDomainDiplomacy,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-TUNDRA-BOREALIS_1 CST_EventT"GrantExpeditionAchievementm_Y-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITIONp%?9ResDomainEngineering,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-TUNDRA-BOREALIS_2 CST_Eventt"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECFResDomainDiplomacy,ADD,100PLAYERSUCCESS=ResCulture,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-TUNDRA-BOREALIS_3 CST_EventF"GrantExpeditionAchievementTF@ResDomainExploration,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-OCEAN-BR_0 CST_Event"GrantExpeditionAchievement9ResDomainArts,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION@ResDomainExploration,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-OCEAN-BR_1 CST_Event"GrantExpeditionAchievement-3ResCoin,ADD,50PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYERp%?9ResDomainExploration,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-OCEAN-BR_2 CST_Eventh"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECAResDomainArts,ADD,100PLAYERSUCCESS=ResCulture,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-OCEAN-BR_3 CST_EventI"GrantExpeditionAchievementTF@ResDomainExploration,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-OCEAN-MOHER_0 CST_Eventp"GrantExpeditionAchievementSE?ResDomainGovernment,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-OCEAN-MOHER_1 CST_Event^"GrantExpeditionAchievementm_Y-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-OCEAN-MOHER_2 CST_Eventk"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECAResDomainArts,ADD,100PLAYERSUCCESS=ResCulture,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-OCEAN-MOHER_3 CST_Eventr"GrantExpeditionAchievement7ResKnowledge,ADD,4PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-1 CST_Event{"GrantExpeditionAchievement@ResDomainExploration,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-2 CST_Eventw"GrantExpeditionAchievement<ResDomainWarfare,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-3 CST_Eventm"GrantExpeditionAchievement@ResDomainExploration,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION<ResDomainWarfare,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-BILOKO CST_Eventn"GrantExpeditionAchievement9ResDomainArts,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION@ResDomainEngineering,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-NYAMINYAMI CST_Eventf"GrantExpeditionAchievement9ResDomainArts,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION3ResCoin,ADD,50PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPainting!EXPEDITION-QUEST-HUITZILOPOCHTLI CST_Eventm"GrantExpeditionAchievement@ResDomainExploration,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION>ResDomainDiplomacy,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-JADE CST_Eventi"GrantExpeditionAchievement@ResInnovationPerTurn,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION;ResChaosPerTurn,SUB,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-KOI CST_Eventp"GrantExpeditionAchievement@ResDomainExploration,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION>ResDomainDiplomacy,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-PHARAOH CST_EventL"GrantExpeditionAchievement@ResDomainExploration,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION4ResCoin,ADD,100PLAYERPC50CanKillUnits:falseENTTAGATLOC,Combatant,EXECLOC_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-SIREN CST_Eventk"GrantExpeditionAchievement<ResDomainWarfare,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION>ResDomainDiplomacy,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-ARJUNA CST_Eventj"GrantExpeditionAchievement9ResDomainArts,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION<ResDomainWarfare,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-DURYODHANA CST_Event`"GrantExpeditionAchievement3ResCoin,ADD,50PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION6ResCulture,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-YUDHISHTHIRA CST_Eventf"GrantExpeditionAchievement>ResDomainDiplomacy,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION6ResCulture,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-KRISHNA CST_EventH"GrantExpeditionAchievementOStatCombatXP,ADD,20ENTTAGATLOC,Combatant,EXECLOC_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION<ResDomainWarfare,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-RAKSHASA CST_Eventa"GrantExpeditionAchievement9ResDomainArts,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION8ResKnowledge,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-TWINS CST_Eventl"GrantExpeditionAchievement@ResDomainExploration,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION8ResKnowledge,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-WORLDTREE CST_Eventk"GrantExpeditionAchievement@ResDomainExploration,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION6ResCulture,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-DRAGONGATE CST_Evento"GrantExpeditionAchievement>ResDomainDiplomacy,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION?ResDomainGovernment,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-REGALIA CST_Eventn"GrantExpeditionAchievement?ResDomainGovernment,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION>ResDomainDiplomacy,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-BETAAL CST_Eventd"GrantExpeditionAchievement3ResCoin,ADD,50PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION8ResKnowledge,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONq F EXPEDITION-ANASI_BUFFENTTYPE,B_HOMELANDmITriggerOnEntityCreateType-B_HOMELAND-ANASIBLESSING,EXPEDITION-ANASI_BUFFPLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONE?"TECHAGE3_HEROES-STORYTELLING,TRUEPLAYERCards/Events/QuestPaintingEXPEDITION-QUEST-ANASI CST_Event4/ForceEffectAsBuffGrantExpeditionAchievementIC5/ResCulture,ADD,1EXPEDITION-ANASI_BUFF"GrantExpeditionAchievementu@ResDomainExploration,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION<ResDomainWarfare,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONC#HEALTHRECOVERFRACAUTO,ADD,0.1PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONE?"TECHAGE3_HEROES-STORYTELLING,TRUEPLAYERCards/Events/QuestPaintingEXPEDITION-QUEST-AXOLOTL CST_Eventx"GrantExpeditionAchievement@ResDomainExploration,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION9ResDomainArts,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONq G EXPEDITION-QUEENMOTHER_BUFFENTTAG,LeaderlHTriggerOnEntityCreateTag-Leader-QUEENMOTHER,EXPEDITION-QUEENMOTHER_BUFFPLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONE?"TECHAGE3_HEROES-STORYTELLING,TRUEPLAYERCards/Events/QuestPaintingEXPEDITION-QUEST-QUEENMOTHER CST_Event4/ForceEffectAsBuffGrantExpeditionAchievementRL>8StatTactics,ADD,1 ENT,EXECEXPEDITION-QUEENMOTHER_BUFFh"GrantExpeditionAchievementLStatHealth,SET,1ENTTAGATLOC,Combatant,EXECLOCOStatCombatXP,ADD,10ENTTAGATLOC,Combatant,EXECLOC_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION<ResDomainWarfare,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONL(CulturePowerUnlock-WarfareEyeOfRa,SET,1PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONE?"TECHAGE3_HEROES-STORYTELLING,TRUEPLAYERCards/Events/QuestPaintingEXPEDITION-QUEST-APEP CST_Event6"GrantExpeditionAchievement@ResDomainEngineering,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION3ResCoin,ADD,50PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION<?UNIT,UNIT_JACKALGUARD LOC,EXECLOC?UNIT,UNIT_JACKALGUARD LOC,EXECLOC_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONE?"TECHAGE3_HEROES-STORYTELLING,TRUEPLAYERCards/Events/QuestPaintingEXPEDITION-QUEST-DUAT CST_Event"GrantExpeditionAchievementz>ResDomainDiplomacy,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION?ResDomainGovernment,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONG##VASSAL_INTEGRATION_PER_TURN,ADD,1PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONE?"TECHAGE3_HEROES-STORYTELLING,TRUEPLAYERCards/Events/QuestPaintingEXPEDITION-QUEST-FLEECE CST_Event"GrantExpeditionAchievementn>ResDomainDiplomacy,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION@ResDomainEngineering,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION:UNIT,UNIT_ICARUS LOC,EXECLOC_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONE?"TECHAGE3_HEROES-STORYTELLING,TRUEPLAYERCards/Events/QuestPaintingEXPEDITION-QUEST-ICARUS CST_Event"GrantExpeditionAchievement<ResDomainWarfare,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION?ResDomainGovernment,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION{*L EXPEDITION-KURUKSHETRA_BUFFENTTYPE,B_HOMELANDqMTriggerOnEntityCreateType-B_HOMELAND-KURUKSHETRA,EXPEDITION-KURUKSHETRA_BUFFPLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONE?"TECHAGE3_HEROES-STORYTELLING,TRUEPLAYERCards/Events/QuestPaintingEXPEDITION-QUEST-KURUKSHETRA CST_Event4/ForceEffectAsBuffGrantExpeditionAchievementUOA;ResCityExpansionPoints,ADD,5EXPEDITION-KURUKSHETRA_BUFF "GrantExpeditionAchievement~@ResDomainExploration,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION<ResDomainWarfare,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONL(ConsumeGoodBonus-Meat-ResCityFood,ADD,1PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONE?"TECHAGE3_HEROES-STORYTELLING,TRUEPLAYERCards/Events/QuestPaintingEXPEDITION-QUEST-AESIR CST_EventB"GrantExpeditionAchievementI EXPEDITION-ONIRECRUITENTTYPE,MT_CITYCENTER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION3 EXPEDITION-ONIATTACK_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION:I EXPEDITION-ONIRECRUITENTTYPE,MT_CITYCENTER3 EXPEDITION-ONIATTACK_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONE?"TECHAGE3_HEROES-STORYTELLING,TRUEPLAYERCards/Events/QuestPaintingEXPEDITION-QUEST-DEMONGATE CST_Event)"GrantExpeditionAchievement/TileNotSettlement,TileTerrainTag:+LandMovementUNIT,UNIT_ONI9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:2PLAYER,ALLKNOWNPLAYERSEXPEDITION-ONIATTACK)"GrantExpeditionAchievementx7UNIT,UNIT_ONI LOC,EXECLOC7UNIT,UNIT_ONI LOC,EXECLOC71 ISVASSAL,FALSE LOC,EXECLOCEXPEDITION-ONIRECRUITC"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYERTF@ResDomainExploration,ADD,30PLAYER Cards/Events/CityOfGoldPainting EXPEDITION-CITYOFGOLD-DEFAULT_0 CST_Event/"GrantExpeditionAchievementm_Y-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITIONp%?9ResDomainExploration,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/CityOfGoldPainting EXPEDITION-CITYOFGOLD-DEFAULT_1 CST_Event@"GrantExpeditionAchievementM?9ResDomainArts,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION82ResDomainArts,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION=7ResDomainDiplomacy,GTE,30PLAYER Cards/Events/CityOfGoldPainting EXPEDITION-CITYOFGOLD-DEFAULT_2 CST_Event"GrantExpeditionAchievement93%8"EXPEDITIONRESOLVE ENT,EXEC=ResCulture,ADD,50PLAYERSUCCESSf!MT_CITYOFGOLD&CreateTilePlayer:MATCH_PREVIOUS_OWNERLOC,EXPEDITIONSUCCESS[ EXPEDITION-TESTCITY_PAYOFFSPlayCardPassive:truePLAYERSUCCESSf"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE Cards/Events/CityOfGoldPainting EXPEDITION-CITYOFGOLD-DEFAULT_3 CST_Event"GrantExpeditionAchievementF@ResInnovationPerTurn,ADD,10PLAYERA;$TECHAGE5_DISCOVERY-REPARATIONS,TRUEEXPEDITION-TESTCITY_PAYOFFSD"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYERTF@ResDomainExploration,ADD,30PLAYER Cards/Events/CityOfGoldPainting!EXPEDITION-CITYOFGOLD-ELDORADO_0 CST_Event"GrantExpeditionAchievementp%?9ResDomainExploration,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A+  ENT,EXEC30,B Cards/Events/CityOfGoldPainting!EXPEDITION-CITYOFGOLD-ELDORADO_1 CST_EventX"GrantExpeditionAchievement5ResCulture,ADD,5PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITIONl%;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER Cards/Events/CityOfGoldPainting!EXPEDITION-CITYOFGOLD-ELDORADO_2 CST_Event"GrantExpeditionAchievement71#8"EXPEDITIONRESOLVE ENT,EXEC;ResCoin,ADD,200PLAYERSUCCESSf!MT_CITYOFGOLD&CreateTilePlayer:MATCH_PREVIOUS_OWNERLOC,EXPEDITIONSUCCESS[ EXPEDITION-TESTCITY_PAYOFFSPlayCardPassive:truePLAYERSUCCESSf"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE Cards/Events/CityOfGoldPainting!EXPEDITION-CITYOFGOLD-ELDORADO_3 CST_EventK"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYERTF@ResDomainExploration,ADD,30PLAYER Cards/Events/CityOfGoldPainting(EXPEDITION-CITYOFGOLD-FOUNTAINOFYOUTH_0 CST_EventE"GrantExpeditionAchievementG93ResCoin,ADD,25PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION3ResCoin,ADD,50PLAYER Cards/Events/CityOfGoldPainting(EXPEDITION-CITYOFGOLD-FOUNTAINOFYOUTH_1 CST_EventN"GrantExpeditionAchievementTF@ResDomainExploration,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A+  ENT,EXEC30,B Cards/Events/CityOfGoldPainting(EXPEDITION-CITYOFGOLD-FOUNTAINOFYOUTH_2 CST_Event"GrantExpeditionAchievement>8*8"EXPEDITIONRESOLVE ENT,EXEC=ResCulture,ADD,50PLAYERSUCCESSk!MT_FOUNTAINOFYOUTH&CreateTilePlayer:MATCH_PREVIOUS_OWNERLOC,EXPEDITIONSUCCESS[ EXPEDITION-TESTCITY_PAYOFFSPlayCardPassive:truePLAYERSUCCESSf"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE Cards/Events/CityOfGoldPainting(EXPEDITION-CITYOFGOLD-FOUNTAINOFYOUTH_3 CST_EventC"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYERTF@ResDomainExploration,ADD,30PLAYER Cards/Events/CityOfGoldPainting EXPEDITION-CITYOFGOLD-XIBALBA_0 CST_Event"GrantExpeditionAchievementFG93ResCoin,ADD,25PLAYERTF@ResDomainExploration,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION2,ResCoin,GTE,50PLAYER Cards/Events/CityOfGoldPainting EXPEDITION-CITYOFGOLD-XIBALBA_1 CST_Event#"GrantExpeditionAchievement3%]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A+  ENT,EXEC30,B_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION=7ResDomainDiplomacy,GTE,30PLAYER Cards/Events/CityOfGoldPainting EXPEDITION-CITYOFGOLD-XIBALBA_2 CST_Event"GrantExpeditionAchievement=7)8"EXPEDITIONRESOLVE ENT,EXECDResDomainWarfare,ADD,100PLAYERSUCCESSc! MT_XIBALBA&CreateTilePlayer:MATCH_PREVIOUS_OWNERLOC,EXPEDITIONSUCCESS[ EXPEDITION-TESTCITY_PAYOFFSPlayCardPassive:truePLAYERSUCCESSf"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE Cards/Events/CityOfGoldPainting EXPEDITION-CITYOFGOLD-XIBALBA_3 CST_EventE"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYERTF@ResDomainExploration,ADD,30PLAYER Cards/Events/CityOfGoldPainting"EXPEDITION-CITYOFGOLD-SHAMBHALA_0 CST_Event"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A+  ENT,EXEC30,B Cards/Events/CityOfGoldPainting"EXPEDITION-CITYOFGOLD-SHAMBHALA_1 CST_Event*"GrantExpeditionAchievement3%_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION82ResDomainArts,GTE,30PLAYER9ResDomainArts,ADD,50PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION Cards/Events/CityOfGoldPainting"EXPEDITION-CITYOFGOLD-SHAMBHALA_2 CST_Event"GrantExpeditionAchievement<6(8"EXPEDITIONRESOLVE ENT,EXECAResDomainArts,ADD,100PLAYERSUCCESSe! MT_SHAMBHALA&CreateTilePlayer:MATCH_PREVIOUS_OWNERLOC,EXPEDITIONSUCCESS[ EXPEDITION-TESTCITY_PAYOFFSPlayCardPassive:truePLAYERSUCCESSf"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE Cards/Events/CityOfGoldPainting"EXPEDITION-CITYOFGOLD-SHAMBHALA_3 CST_EventA"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYERTF@ResDomainExploration,ADD,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-BEYUL_0 CST_Event+"GrantExpeditionAchievement3%_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION=7ResDomainDiplomacy,GTE,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-BEYUL_1 CST_Event "GrantExpeditionAchievementm_Y-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITIONc%2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-BEYUL_2 CST_Event"GrantExpeditionAchievement82$8"EXPEDITIONRESOLVE ENT,EXECAResDomainArts,ADD,100PLAYERSUCCESSa! MT_BEYUL&CreateTilePlayer:MATCH_PREVIOUS_OWNERLOC,EXPEDITIONSUCCESS[ EXPEDITION-TESTCITY_PAYOFFSPlayCardPassive:truePLAYERSUCCESSf"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-BEYUL_3 CST_EventG"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYERTF@ResDomainExploration,ADD,30PLAYER Cards/Events/CityOfGoldPainting$EXPEDITION-CITYOFGOLD-SEVENCITIES_0 CST_Event"GrantExpeditionAchievement?G93ResCoin,ADD,50PlayerM?9ResDomainArts,ADD,30Player_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER Cards/Events/CityOfGoldPainting$EXPEDITION-CITYOFGOLD-SEVENCITIES_1 CST_Event)"GrantExpeditionAchievement3%_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A+  ENT,EXEC30,B Cards/Events/CityOfGoldPainting$EXPEDITION-CITYOFGOLD-SEVENCITIES_2 CST_Event"GrantExpeditionAchievement>8*8"EXPEDITIONRESOLVE ENT,EXECAResDomainArts,ADD,100PLAYERSUCCESSg!MT_SEVENCITIES&CreateTilePlayer:MATCH_PREVIOUS_OWNERLOC,EXPEDITIONSUCCESS[ EXPEDITION-TESTCITY_PAYOFFSPlayCardPassive:truePLAYERSUCCESSf"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE Cards/Events/CityOfGoldPainting$EXPEDITION-CITYOFGOLD-SEVENCITIES_3 CST_EventD"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYERTF@ResDomainExploration,ADD,30PLAYER Cards/Events/CityOfGoldPainting!EXPEDITION-CITYOFGOLD-ATLANTIS_0 CST_EventQ"GrantExpeditionAchievementTF@ResDomainExploration,ADD,30Player_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/CityOfGoldPainting!EXPEDITION-CITYOFGOLD-ATLANTIS_1 CST_Event"GrantExpeditionAchievementJM?9ResDomainArts,ADD,30PlayerG93ResCoin,ADD,50Player_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION=7ResDomainDiplomacy,GTE,30PLAYER Cards/Events/CityOfGoldPainting!EXPEDITION-CITYOFGOLD-ATLANTIS_2 CST_Event"GrantExpeditionAchievement71#8"EXPEDITIONRESOLVE ENT,EXEC=ResCulture,ADD,50PLAYERSUCCESSd! MT_ATLANTIS&CreateTilePlayer:MATCH_PREVIOUS_OWNERLOC,EXPEDITIONSUCCESS[ EXPEDITION-TESTCITY_PAYOFFSPlayCardPassive:truePLAYERSUCCESSf"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE Cards/Events/CityOfGoldPainting!EXPEDITION-CITYOFGOLD-ATLANTIS_3 CST_EventB"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYERTF@ResDomainExploration,ADD,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-AVALON_0 CST_Event5"GrantExpeditionAchievement@ResDomainExploration,ADD,30PlayerY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION3%_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-AVALON_1 CST_EventI"GrantExpeditionAchievementTF@ResDomainExploration,ADD,30Player_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION=7ResDomainDiplomacy,GTE,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-AVALON_2 CST_Event"GrantExpeditionAchievement>8*8"EXPEDITIONRESOLVE ENT,EXECFResDomainDiplomacy,ADD,100PLAYERSUCCESSb! MT_AVALON&CreateTilePlayer:MATCH_PREVIOUS_OWNERLOC,EXPEDITIONSUCCESS[ EXPEDITION-TESTCITY_PAYOFFSPlayCardPassive:truePLAYERSUCCESSf"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-AVALON_3 CST_EventA"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYERTF@ResDomainExploration,ADD,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-BUYAN_0 CST_Event-"GrantExpeditionAchievement3%_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-BUYAN_1 CST_Event "GrantExpeditionAchievementm_Y-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITIONc%2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-BUYAN_2 CST_Event"GrantExpeditionAchievement4. 8"EXPEDITIONRESOLVE ENT,EXEC=ResCulture,ADD,50PLAYERSUCCESSa! MT_BUYAN&CreateTilePlayer:MATCH_PREVIOUS_OWNERLOC,EXPEDITIONSUCCESS[ EXPEDITION-TESTCITY_PAYOFFSPlayCardPassive:truePLAYERSUCCESSf"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-BUYAN_3 CST_EventB"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYERTF@ResDomainExploration,ADD,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-KITEZH_0 CST_Event"GrantExpeditionAchievement>ResDomainDiplomacy,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A+  ENT,EXEC30,B_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-KITEZH_1 CST_Eventa"GrantExpeditionAchievementm_Y-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION82ResDomainArts,GTE,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-KITEZH_2 CST_Event"GrantExpeditionAchievement5/!8"EXPEDITIONRESOLVE ENT,EXEC=ResCulture,ADD,50PLAYERSUCCESSb! MT_KITEZH&CreateTilePlayer:MATCH_PREVIOUS_OWNERLOC,EXPEDITIONSUCCESS[ EXPEDITION-TESTCITY_PAYOFFSPlayCardPassive:truePLAYERSUCCESSf"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-KITEZH_3 CST_EventGrantExpeditionAchievement EXPEDITION%98A'" TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:6 CrisisAgeCrisisName:CRISISHERESY0AgeImage:Cards/Techs/Ages/Age6_Heresy_3840x2160*AgeNotificationCallout-0:CONCEPT_CULTISTS-AgeNotificationCallout-1:CONCEPT_SPECIALISTS2AgeNotificationCallout-2:CONCEPT_SPECIALIZATIONS6 MusicEra:3 J&CurrentAge,TECHAGE6_CRISISHERESY-BASEPLAYERS TECHAGE6_CRISISHERESY-ACTIVEPlayCardPassive:trueGAMEQ TECHAGE6-STANDARDUPDATESPlayCardPassive:truePLAYER\ $TECHAGE6_CRISISHERESY-LIGHTINGCHECKPlayCardPassive:truePLAYER*# UNIT_MUSKETV TECHAGE6-WARSPAWN_MUSKETCHECKPlayCardPassive:truePLAYER,#UNIT_MANOFWAR'# B_MUSEUM05Age6HeresyUnlocksS+TECHAGE6_CRISISHERESY,+AddToInnovationDeck INNOVATIONO'TECHAGE6,+UniversalAddToInnovationDeck INNOVATIONI&TECHAGE6_CRISISHERESY,+AddToChaosDeckCHAOSE"TECHAGE6,+UniversalAddToChaosDeckCHAOSTECHAGE6_CRISISHERESY-BASE CST_Tech2,DPROFILE,BLOODJD'IsAgeSetter-TECHAGE6_CRISISHERESY,EQ,1PLAYER$TECHAGE6_CRISISHERESY-LIGHTINGCHECKRTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE6_CRISISHERESY-BASE,4IconPath:Entities/Portraits/MerchantPortrait,Tooltip:TECHAGE6-MERCANTILISM-Proxy-Merchant,InfopediaLink:ITT_Unit|UNIT_MERCHANT#TECHAGE6_CRISISHERESY-MERCANTILISMTECHAGE6-MERCANTILISM CST_TechRMTechCostBase:387TechLayout:0,2+TechRequirement:TECHAGE6_CRISISHERESY-BASE0*/#B_TILEIMP_COLONYIUNIT,UNIT_SETTLERLOC,ENTTYPELOC,B_HOMELAND>xIconPath:Entities/Portraits/SettlerPortrait,Tooltip:TECHAGE6-COLONIES-Proxy-Settler,InfopediaLink:ITT_Unit|UNIT_SETTLERTECHAGE6_CRISISHERESY-COLONIESTECHAGE6-COLONIES CST_TechC>+TechRequirement:TECHAGE6_CRISISHERESY-BASETechCostBase:411D>0/#B_MORALITYPOLICE/#B_TILEIMP_CEREAL.#TOWN_CAP,ADD,1>tIconPath:UI/Icons/Proxy_TownCap-Icon,Tooltip:GameStrings-Proxy-TownCapIncrease,InfopediaLink:ITT_Misc|CONCEPT_TOWNS TECHAGE6_CRISISHERESY-REFORMERS CST_TechC>+TechRequirement:TECHAGE6_CRISISHERESY-BASETechCostBase:400r.#B_TEMPLELIBRARY:#B_TILEIMP_THEOLOGICALSCHOOLTECHAGE6_CRISISHERESY-RIGOR CST_TechC>+TechRequirement:TECHAGE6_CRISISHERESY-BASETechCostBase:41982$,#B_CENTRALBANK/#B_NATIONALSTATUEV2CulturePowerUnlock-GovernmentControlCultist,SET,1PLAYER>hIconPath:UI/Icons/Culture Powers/CULTIST_CONTROL-ICON,Tooltip:TECHAGE6_CRISISHERESY-ORDER-Proxy-ControlQ-CulturePowerUnlock-WarfareOrderCultist,SET,1PLAYER>dIconPath:UI/Icons/Culture Powers/CULTIST_ORDER-ICON,Tooltip:TECHAGE6_CRISISHERESY-ORDER-Proxy-OrderTECHAGE6_CRISISHERESY-ORDER CST_TechC>+TechRequirement:TECHAGE6_CRISISHERESY-BASETechCostBase:378SM?0#UNIT_CULTISTGUARD3#UNIT_MERCHANTCAVALRY3#MAX_ARMY_SIZE,ADD,1>yIconPath:UI/Icons/Proxy_ArmyCap-Icon,Tooltip:GameStrings-Proxy-MaxArmySizeIncrease,InfopediaLink:ITT_Misc|CONCEPT_ARMIES&TECHAGE6_CRISISHERESY-PRIVATESECURITY CST_Tech}6StatUnrest,SUB,20REGION=UNIT,UNIT_CULTISTGUARD ENT,EXEC,TECHAGE6_CRISISHERESY-MORALITYPOLICE_EFFECT72PersistentActionAutoRepeatShowCrisisMeterDecorr%A;StatCrisisHeresyCharge,GTE,20PLAYERGAStatCrisisHeresyCharge,ADD,1PLAYER@:CultureInDecline,BOOL_TRUE,0PLAYER3Cards/Techs/TECHAGE5-TECHAGE6_CRISISHERESY_ADVANCE(TECHAGE6_CRISISHERESY-CHARGE_PER_PLAYERw  X6AgeSunset-CRISISHERESY:6,TECHAGE6_CRISISHERESY-SUNSETGAMEFResChaosPerTurn,ADD,10PLAYER,ALLPLAYERS`1EntityTracking-UNIT_CULTIST-CultistTracker,SET,1PLAYER,ALLPLAYERSf7EntityTracking-UNIT_CULTISTLEADER-CultistTracker,SET,1PLAYER,ALLPLAYERSc (TECHAGE6_CRISISHERESY-SPAWNCULTIST_CITYENTTAG,ALLPLAYERS-+CityCenter] (TECHAGE6_CRISISHERESY-SPAWNCULTIST_TOWNENTTAG,ALLPLAYERS-+TownoPersistentActionCardPerRegion-CRISISHERESY_SETCULTISTCHANCE,TECHAGE6_CRISISHERESY-SPAWNCULTIST_SETREGIONCHANCEPLAYER,ALLPLAYERSbPersistentActionCardPerRegion-CRISISHERESY_SPAWNCULTIST,TECHAGE6_CRISISHERESY-SPAWNCULTIST_REGIONPLAYER,ALLPLAYERSNCultistChance,SET,0.1ENTTAG,ALLPLAYERS-+CapitalPPersistentActionCard-CRISISOLDONES_CHECK,TECHAGE7_CRISISOLDONES-OLDONE_CHARGINGPLAYER,ALLPLAYERSn?PersistentActionDataTrigger-CRISISOLDONES_CHECK,CultistTrackerPLAYER,ALLPLAYERS9%TECHAGE6_CRISISHERESY-BASETECHAGE6_CRISISHERESY-ACTIVEAgeActive-CRISISHERESY! R7#TECHAGE6_CRISISHERESY-PLAYERACTIVEPLAYER,ALLPLAYERSrCPersistentActionCardPerRegion-CRISISHERESY_SETCULTISTCHANCE,DELETEPLAYER,ALLPLAYERSn?PersistentActionCardPerRegion-CRISISHERESY_SPAWNCULTIST,DELETEPLAYER,ALLPLAYERS_0PersistentActionCard-CRISISOLDONES_CHECK,DELETEPLAYER,ALLPLAYERSf7PersistentActionDataTrigger-CRISISOLDONES_CHECK,DELETEPLAYER,ALLPLAYERSTECHAGE6_CRISISHERESY-SUNSETAgeSunset-CRISISHERESY?O)CultistSpawnPerPop,SET,[SELF:Population] ENT,EXECTCultistSpawnPerPop,DIV,10ForceFloorValue:true ENT,EXEC?CultistSpawnPerPop,SUB,1 ENT,EXECE?CultistSpawnPerPop,SET,1 ENT,EXEC=7CultistSpawnPerPop,LT,1 ENT,EXECF8UNIT,UNIT_CULTISTLEADER9AddToInnovationDeckHorizontalDisplayUseActionButtonsEU %TECHAGE6_CRISISHERESY-HOLYTOOLS_BUFFENTTAG,WeaponSmithxTTriggerOnEntityCreateTag-WeaponSmith-HOLYTOOLS,TECHAGE6_CRISISHERESY-HOLYTOOLS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER$NONE,7PLAYER2HasReligion,ANY:TRUEPLAYER/WeaponSmith,GTE,1PLAYER Cards/Events/InnovationPainting"INNOVATION-CRISISHERESY-HOLYTOOLS CST_EventForceEffectAsBufflfXR,WorkableResCityFaith-{PlayerReligion},ADD,1 ENT,EXEC%TECHAGE6_CRISISHERESY-HOLYTOOLS_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons_` )TECHAGE6_CRISISHERESY-PURGECULTISTS_BUFFENTTYPE,UNIT_CULTISTGUARDcTriggerOnEntityCreateType-UNIT_CULTISTGUARD-PURGECULTISTS,TECHAGE6_CRISISHERESY-PURGECULTISTS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERv$NONE,7PLAYERH+TECHAGE6_CRISISHERESY-PRIVATESECURITY,TRUEPLAYER Cards/Events/InnovationPainting&INNOVATION-CRISISHERESY-PURGECULTISTS CST_EventCForceEffectAsBuff=StatMovementMax,ADD,10 ENT,EXEC:StatMovement,ADD,10 ENT,EXEC8StatAttack,ADD,10 ENT,EXEC)TECHAGE6_CRISISHERESY-PURGECULTISTS_BUFF]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIj\V +TECHAGE6_CRISISHERESY-CHAOS_CULTIST_ATTACKENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERWNONE,7/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-CRISISHERESY-ASSAULT CST_Event4IsRazed,SET,1 ENT,EXECTUNIT,UNIT_CULTISTSpawnEntityPlayer:NEUTRAL LOC,EXECLOC+TECHAGE6_CRISISHERESY-CHAOS_CULTIST_ATTACK]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI`RL (TECHAGE6_CRISISHERESY-CULTUPRISING_BUFFREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,7Cards/Events/ChaosPainting CHAOS-CRISISHERESY-CULTUPRISING CST_EventQStatCombatXP,ADD,10 ENTTAGREGION,ALLPLAYERS-CultistN0TECHAGE6_CRISISHERESY-CULTUPRISING_BUFF-Tooltip(TECHAGE6_CRISISHERESY-CULTUPRISING_BUFFTECHAGE6_CRISISHERESYJ# #rl)# SELF71 ISVASSAL,FALSE LOC,EXECLOC'UNITACTIONS-STANDARD_RESOURCEGENERATOR% WorkActionHiddenp.(  SELF,WORK60 ISWORKED,TRUE LOC,EXECLOC<.(  SELF,NONE&UNITACTIONS-STANDARD_TOWNBUILDINGWORK/ImprovementBuiltHFX/FX_BuildImprovement Variant LOC,EXECLOCUNITACTIONS-STANDARD_BUILDSFX\1,ForceEffectAsBuffChoiceTag-1-HideIfUnmetrTNS_AdjcentBonusCount,ADD,SPECIALVAL:ENTITYTAGRADIUS:1:Improvement:DefaultBonusValueS5NS_AdjcentBonusValue,ADD,[SELF:NS_AdjcentBonusCount]NH*NS_AdjcentBonusValue,MUL,[SELF:SpecLevel]5/SpecLevel,GTE,2 ENT,EXECZLF(ResCoin,ADD,[SELF:NS_AdjcentBonusValue]'UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUSCForceEffectAsBuff> Game-GameData-Misc-NewLineBreaky[NS_AdjcentFarmBonusCount,ADD,SPECIALVAL:ENTITYTAGRADIUS:1:FarmTownBonus:FarmTownBonusValue[=NS_AdjcentFarmBonusValue,ADD,[SELF:NS_AdjcentFarmBonusCount]L.NS_AdjcentFarmBonusValue,MUL,[SELF:SpecLevel]N0ResCityFood,ADD,[SELF:NS_AdjcentFarmBonusValue]$UNITACTIONS-TOWNSPEC_FARM_TOWNBONUSYForceEffectAsBuff> Game-GameData-Misc-NewLineBreakaNS_AdjcentLumberBonusCount,ADD,SPECIALVAL:ENTITYTAGRADIUS:1:LumberTownBonus:LumberTownBonusValue_ANS_AdjcentLumberBonusValue,ADD,[SELF:NS_AdjcentLumberBonusCount]N0NS_AdjcentLumberBonusValue,MUL,[SELF:SpecLevel]V8ResCityProduction,ADD,[SELF:NS_AdjcentLumberBonusValue]&UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUSf1,ForceEffectAsBuffChoiceTag-1-HideIfUnmet|n> Game-GameData-Misc-NewLineBreaky[NS_AdjcentMineBonusCount,ADD,SPECIALVAL:ENTITYTAGRADIUS:1:MineTownBonus:MineTownBonusValue[=NS_AdjcentMineBonusValue,ADD,[SELF:NS_AdjcentMineBonusCount]J,NS_FakeMiningTownLevel,ADD,[SELF:SpecLevel]A;NS_FakeMiningTownLevel,ADD,1E?"GOVCOMMUNIST-STATEENTERPRISE,TRUEPLAYERY;NS_AdjcentMineBonusValue,MUL,[SELF:NS_FakeMiningTownLevel]T6ResCityProduction,ADD,[SELF:NS_AdjcentMineBonusValue]$UNITACTIONS-TOWNSPEC_MINE_TOWNBONUSWForceEffectAsBuff> Game-GameData-Misc-NewLineBreakdNS_AdjcentCoastalBonusCount,ADD,SPECIALVAL:ENTITYTAGRADIUS:1:CoastalTownBonus:CoastalTownBonusValueaCNS_AdjcentCoastalBonusValue,ADD,[SELF:NS_AdjcentCoastalBonusCount]O1NS_AdjcentCoastalBonusValue,MUL,[SELF:SpecLevel]M/ResCoin,ADD,[SELF:NS_AdjcentCoastalBonusValue]'UNITACTIONS-TOWNSPEC_COASTAL_TOWNBONUSQForceEffectAsBuff> Game-GameData-Misc-NewLineBreak|^NS_AdjcentMoundBonusCount,ADD,SPECIALVAL:ENTITYTAGRADIUS:1:MoundTownBonus:MoundTownBonusValue]?NS_AdjcentMoundBonusValue,ADD,[SELF:NS_AdjcentMoundBonusCount]M/NS_AdjcentMoundBonusValue,MUL,[SELF:SpecLevel]U7ResCitySanitation,ADD,[SELF:NS_AdjcentMoundBonusValue]%UNITACTIONS-TOWNSPEC_MOUND_TOWNBONUS.ForceEffectAsBuffeNS_AdjcentEcocityBonusCount,ADD,SPECIALVAL:TERRAINTAGRADIUS:1:EcologyTownBonus:EcologyTownBonusValueaCNS_AdjcentEcocityBonusValue,ADD,[SELF:NS_AdjcentEcocityBonusCount]O1NS_AdjcentEcocityBonusValue,MUL,[SELF:SpecLevel]hJNS_AdjcentEcocityCultureBonusValue,ADD,[SELF:NS_AdjcentEcocityBonusValue]I+NS_AdjcentEcocityCultureBonusValue,MUL,0.5Q3ResCityFood,ADD,[SELF:NS_AdjcentEcocityBonusValue]W9ResCulture,ADD,[SELF:NS_AdjcentEcocityCultureBonusValue]'UNITACTIONS-TOWNSPEC_ECOLOGY_TOWNBONUSb,G!HasMaximumEcologyTownBonus,SET,1 ENT,EXECE!HasMaximumEcologyTownBonus,ADD,1PLAYERA"NS_AdjcentEcocityBonusCount,GTE,6 ENT,EXEC? HasMaximumEcologyTownBonus,LT,1 ENT,EXEC,G!HasMaximumEcologyTownBonus,SET,0 ENT,EXECE!HasMaximumEcologyTownBonus,SUB,1PLAYER@!NS_AdjcentEcocityBonusCount,LT,6 ENT,EXEC@!HasMaximumEcologyTownBonus,GTE,1 ENT,EXEC+UNITACTIONS-TOWNSPEC_ECOLOGY_MAXBONUSCHECKForceEffectAsBuff > Game-GameData-Misc-NewLineBreakpNS_AdjcentCivilBunkerBonusCount,ADD,SPECIALVAL:ENTITYTAGRADIUS:1:CivilBunkerTownBonus:CivilBunkerTownBonusValueiKNS_AdjcentCivilBunkerBonusValue,ADD,[SELF:NS_AdjcentCivilBunkerBonusCount]S5NS_AdjcentCivilBunkerBonusValue,MUL,[SELF:SpecLevel]aCStatAlignmentDecayValue,ADD,[SELF:NS_AdjcentCivilBunkerBonusValue]+UNITACTIONS-TOWNSPEC_CIVILBUNKER_TOWNBONUS1,ForceEffectAsBuffChoiceTag-0-HideIfUnmet{u60ResCityFood,ADD,13-  RIVER,TRUE LOC,EXECLOCUNITACTIONS-FARM_RIVERBONUSIDForceEffectAsBuffChoiceTag-0-HideIfUnmetChoiceTag-1-HideIfUnmetQ}71ResCityPower,ADD,3:4 TERRAINTAG,+Hills LOC,EXECLOCtnPResCityPower,ADD,SPECIALVAL:TERRAINTAGRADIUS:1:WindFarmBonus:WindFarmBonusValueJD "TERRAINTAGADJACENT,+WaterMovement LOC,EXECLOC"UNITACTIONS-WINDFARM_TERRAINBONUS 1,ForceEffectAsBuffChoiceTag-0-HideIfUnmet82ResCityPower,ADD,10;5 TERRAINTAG,+Desert LOC,EXECLOC#UNITACTIONS-SOLARFARM_TERRAINBONUSF1,ForceEffectAsBuffChoiceTag-0-HideIfUnmetv2ResCityLuxury,ADD,1:StatUnrestSuppression,ADD,4>8 TERRAINTAG,+Grassland LOC,EXECLOCUNITACTIONS-VILLA_TERRAINBONUS1,ForceEffectAsBuffChoiceTag-0-HideIfUnmet71ResCityPower,ADD,5>8 TERRAINTAG,+DeepWater LOC,EXECLOC&UNITACTIONS-TIDALPOWER_DEEPWATERBONUS1,ForceEffectAsBuffChoiceTag-0-HideIfUnmet{71ResCityPower,ADD,582BonusTile,GTE,1 LOC,EXECLOC"UNITACTIONS-GEOTHERMAL_POWERBONUSb!NeutralEvalWithoutCommandE?!StatCommand,ADD,#COMMANDRECOVERY;5 TERRITORY,FRIENDLY LOC,EXECLOCWIC%StatCommand,ADD,#COMMANDRECOVERYBASE$UNITACTIONS-STANDARD_RECOVERCOMMAND!NeutralEvalWithoutCommand&F(TempHealAmount,SET,[SELF:StatHealthMax]H*TempHealAmount,MUL,#HEALTHRECOVERFRACAUTOC%StatHealth,ADD,[SELF:TempHealAmount];5 TERRITORY,FRIENDLY LOC,EXECLOC_F(TempHealAmount,SET,[SELF:StatHealthMax]K-TempHealAmount,MUL,#HEALTHRECOVERFRACFORTIFYC%StatHealth,ADD,[SELF:TempHealAmount]q= TERRITORY,ENEMY_OR_NEUTRAL LOC,EXECLOC*MovedThisTurn,EQ,0#UNITACTIONS-STANDARD_RECOVERHEALTHi =76CET_SpawnTown LOC,EXECLOCL/ResDomainEngineering,GTE,#OUTPOST_TO_TOWN_COSTPLAYER5 TERRITORY,FRIENDLY LOC,EXECLOC2 SUBREGION,FALSE LOC,EXECLOC"UNITACTIONS-OUTPOST_CONVERTTOTOWNMForceEffectAsBuffbStatAttack,MUL,1.1*ForceBuff:CombatPromotionBuff|Level_1_ATK ENT,EXECcStatDefense,MUL,1.1*ForceBuff:CombatPromotionBuff|Level_1_DEF ENT,EXEC!UNITACTIONS-COMBATXP_PROMOTION_1ForceEffectAsBuff{ugaStatTactics,ADD,1*ForceBuff:CombatPromotionBuff|Level_1_TAC ENT,EXEC(UNITACTIONS-COMBATXP_PROMOTION_1_LEADERMForceEffectAsBuffbStatAttack,MUL,1.2*ForceBuff:CombatPromotionBuff|Level_2_ATK ENT,EXECcStatDefense,MUL,1.2*ForceBuff:CombatPromotionBuff|Level_2_DEF ENT,EXEC!UNITACTIONS-COMBATXP_PROMOTION_2ForceEffectAsBuff{ugaStatTactics,ADD,2*ForceBuff:CombatPromotionBuff|Level_2_TAC ENT,EXEC(UNITACTIONS-COMBATXP_PROMOTION_2_LEADERMForceEffectAsBuffbStatAttack,MUL,1.3*ForceBuff:CombatPromotionBuff|Level_3_ATK ENT,EXECcStatDefense,MUL,1.3*ForceBuff:CombatPromotionBuff|Level_3_DEF ENT,EXEC!UNITACTIONS-COMBATXP_PROMOTION_3ForceEffectAsBuff{ugaStatTactics,ADD,3*ForceBuff:CombatPromotionBuff|Level_3_TAC ENT,EXEC(UNITACTIONS-COMBATXP_PROMOTION_3_LEADERMForceEffectAsBuffbStatAttack,MUL,1.4*ForceBuff:CombatPromotionBuff|Level_4_ATK ENT,EXECcStatDefense,MUL,1.4*ForceBuff:CombatPromotionBuff|Level_4_DEF ENT,EXEC!UNITACTIONS-COMBATXP_PROMOTION_4ForceEffectAsBuff{ugaStatTactics,ADD,4*ForceBuff:CombatPromotionBuff|Level_4_TAC ENT,EXEC(UNITACTIONS-COMBATXP_PROMOTION_4_LEADERMForceEffectAsBuffbStatAttack,MUL,1.5*ForceBuff:CombatPromotionBuff|Level_5_ATK ENT,EXECcStatDefense,MUL,1.5*ForceBuff:CombatPromotionBuff|Level_5_DEF ENT,EXEC!UNITACTIONS-COMBATXP_PROMOTION_5ForceEffectAsBuff{ugaStatTactics,ADD,5*ForceBuff:CombatPromotionBuff|Level_5_TAC ENT,EXEC(UNITACTIONS-COMBATXP_PROMOTION_5_LEADERwa\/MarkupDisplayByBooleanGameData-ArmyGuardStatusCanUndoUnitActionAffectsGroup SortOrder:2<ArmyGuardStatus,BOOL_TOGGLE,0K-UNITACTIONS-STANDARD_GUARDTOGGLE-TooltipInfo!UI/Icons/Unit Actions/GUARD-Icon!UNITACTIONS-STANDARD_GUARDTOGGLE2-CanUndoUnitActionAffectsGroup SortOrder:14MarkedAsNotIdle,SET,1K-UNITACTIONS-STANDARD_MARKNOTIDLE-TooltipInfo-"CLEARSELECTION2,MarkedAsNotIdle,EQ,02UI/Icons/Unit Actions/STANDARD_MARK_NOT_IDLE-ICON!UNITACTIONS-STANDARD_MARKNOTIDLEB=UnitActionAffectsGroupHideIfInvalidCanUndoSortOrder:85093"ATTEMPTMULTITURNMOVE`)StatMovement,GT,0-HasMultiTurnMove,EQ,1 HideIfUnmetCanUndomVIsRazed,SET,1+ENTTAGATLOC,ALLPLAYERS-Improvement,EXECLOCB$NS_TempRazeVal,SET,#RAZE_COIN_VALUEL.NS_TempRazeVal,MUL,[SELF:RazeValueMultiplier]F"ResCoin,ADD,[SELF:NS_TempRazeVal]PLAYER-"ACTIONCOMPLETE2+StatMovement,GTE,102 TERRITORY,ENEMY LOC,EXECLOC2 DR_War,TRUEPLAYER,LOCOWNER?ALLPLAYERS-Improvement,GTE,1 LOC,EXECLOCN IsRazed,EQ,0+ENTTAGATLOC,ALLPLAYERS-Improvement,EXECLOC)UI/Icons/Unit Actions/STANDARD_RAZE-IconUNITACTIONS-STANDARD_RAZE+d_RequireAbilityTarget HideIfUnmetCanUndoUnitActionAffectsGroupUnitActionApplyToAllSelectedKE2,"TRANSPORTLOAD+StatMovement,GTE,10@#TransportLoadAbilityUnlocked,GTE,1PLAYERW 5TERRAINTAGADJACENT,[PLAYER:TransportLoadTerrainType] LOC,EXECLOCV -TERRAINTAG,[PLAYER:TransportLoadTerrainType]LOC,EXTERNALTARGETM $HASSTACKSPACE,TRUE,[SELF:PlayerNum]LOC,EXTERNALTARGETA TILE,SPECIALUNLOADRULESLOC,EXTERNALTARGETC TILEDIST,LTE,1 LOC,EXECLOCLOC,EXTERNALTARGET*UI/Icons/Unit Actions/TRANSPORT_LOAD-Icon#UNITACTIONS-STANDARD_TRANSPORTLOADXSRequireAbilityTargetCanUndoUnitActionAffectsGroupUnitActionApplyToAllSelected4."TRANSPORTUNLOAD+StatMovement,GTE,10: TERRAINTAGADJACENT,Land LOC,EXECLOCC TILEDIST,LTE,1 LOC,EXECLOCLOC,EXTERNALTARGETM $HASSTACKSPACE,TRUE,[SELF:PlayerNum]LOC,EXTERNALTARGETA TILE,SPECIALUNLOADRULESLOC,EXTERNALTARGET9 TERRAINTAG,LandLOC,EXTERNALTARGET,UI/Icons/Unit Actions/TRANSPORT_UNLOAD-Icon%UNITACTIONS-STANDARD_TRANSPORTUNLOADd_ HideIfUnmetRequireAbilityTargetCanUndoUnitActionAffectsGroupUnitActionApplyToAllSelected&"AIRLIFTd>FIconPath:UI/Icons/Proxy-Icon,Tooltip:TECHAGE8-LOGISTICS-Proxy-Airlift2UnitMove-Helicopter+StatMovement,GTE,105 TERRITORY,FRIENDLY LOC,EXECLOCBAirliftDestination,GTE,1LOC,EXTERNALTARGET:AirliftAbilityUnlocked,GTE,1PLAYER#UI/Icons/Unit Actions/AIRLIFT-ICONUNITACTIONS-STANDARD_AIRLIFT3.UseConfirmationDialogCanUndoSortOrder:999pj\+ EntityDelete'  ENT,EXEC#UI/Icons/Unit Actions/DISBAND-IconUNITACTIONS-STANDARD_KILLSELF% UseConfirmationDialogCanUndo1+W1NS_TempDomainValue,SET,[SELF:StatPromotionLevel] ENT,EXEC7NS_TempDomainValue,DIV,47NS_TempDomainValue,ADD,1V0NS_TempDomainValue,MUL,[SELF:LeaderRetireValue] ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_TempDomainValue]PLAYER'  ENT,EXEC6UnitActionSpecialRetire60StatPromotionLevel,GTE,1)UI/Icons/Unit Actions/LEADER_RETIRE-IconUNITACTIONS-LEADER_RETIREn=UNIT,UNIT_MERCENARY LOC,EXECLOC-"ACTIONCOMPLETE5UnitActionSpecialSpawn1+StatMovement,GTE,10&UI/Icons/Unit Actions/SECURITY_DETAIL"UNITACTIONS-LEADER_SPAWNMERCENARY!ValidAction-BT_Prospector2,8;Game-GameData-Misc-LineBreakx!MT_GOLDHCreateTilePlayer:MATCH_PREVIOUS_OWNER,PreserveExistingImprovements:true LOC,EXECLOC8UnitActionSpecialProspect;UI-Tooltip-EffectDestroySelf@ TERRITORY,FRIENDLY_OR_NEUTRAL LOC,EXECLOC7 TILE,EMPTY_OR_HIDDEN LOC,EXECLOC4 TERRAINTAG,+Hills LOC,EXECLOC+ActionCharges,GTE,1/UI/Icons/Unit Actions/PROSPECTOR_PROSPECT-ICON UNITACTIONS-PROSPECTOR_PROSPECTuv2<ENT,REQTARGETDEPLOY:UnitActionSpecialDeployCityuo-UNITACTIONS-ENVOY_DEPLOYFILTERFRIENDLYVASSALALLPLAYERS-CityCenter,GTE,1LOC,TILERADIUS,1#UI/Icons/Unit Actions/deployVassalUNITACTIONS-ENVOY_DEPLOYVASSAL 5 TERRITORY,FRIENDLY LOC,EXECLOC1 SUBREGION,TRUE LOC,EXECLOC; VASSALCANINTEGRATE,FALSE LOC,EXECLOCW 5DEPLOYEDUNITTYPE,UNIT_ENVOY,[PLAYER:PlayerNum],FALSE LOC,EXECLOC-UNITACTIONS-ENVOY_DEPLOYFILTERFRIENDLYVASSALValidAction-BT_EnvoyTNg" ENABLEDIPLO1RepeatableBuffStrength:50,RepeatableBuffDecay:-1ENT,REQTARGET6DiplomaticEventNegativef$UNITACTIONS-ENVOY_ENABLEDIPLOFILTERALLPLAYERS-CityCenter,GTE,1LOC,TILERADIUS,1+ActionCharges,GTE,1#UI/Icons/Unit Actions/deployRegionUNITACTIONS-ENVOY_ENABLEDIPLOs2 TERRITORY,ENEMY LOC,EXECLOC7 DR_War,FALSEPLAYER,EXECENTOWNER$UNITACTIONS-ENVOY_ENABLEDIPLOFILTER,'ValidAction-BT_EnvoyAIUseUnitAction)rFX/FX_EstablishEnvoy@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,1v"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,13UnitActionSettleCity8 TERRITORY,FAKENEUTRAL LOC,EXECLOC+ActionCharges,GTE,12MovedThisTurn,BOOL_FALSE,01UI/Icons/Unit Actions/ENVOY_VASSALIZE_MINOR-ICON!UNITACTIONS-ENVOY_VASSALIZEMINORRL(PowerUseCount-DiplomacySpawnEnvoy,SUB,1PLAYERKE(PowerUseCount-DiplomacySpawnEnvoy,GTE,1PLAYERUNITACTIONS-ENVOY_KILLEDValidAction-BT_Merchantv2<ENT,REQTARGETDEPLOY:UnitActionSpecialDeployCityjd"UNITACTIONS-MERCHANT_DEPLOYFILTERALLPLAYERS-CityCenter,GTE,1LOC,TILERADIUS,1#UI/Icons/Unit Actions/deployRegion$UNITACTIONS-MERCHANT_DEPLOY_FOREIGN>2 TERRITORY,ENEMY LOC,EXECLOC7 DR_War,FALSEPLAYER,EXECENTOWNERZ 8DEPLOYEDUNITTYPE,UNIT_MERCHANT,[PLAYER:PlayerNum],FALSE LOC,EXECLOC"UNITACTIONS-MERCHANT_DEPLOYFILTERValidAction-BT_Merchantv2<ENT,REQTARGETDEPLOY:UnitActionSpecialDeployCitytn,UNITACTIONS-MERCHANT_DEPLOYFILTER_TERRITORYALLPLAYERS-CityCenter,GTE,1LOC,TILERADIUS,1#UI/Icons/Unit Actions/deployVassal&UNITACTIONS-MERCHANT_DEPLOY_TERRITORYD5 TERRITORY,FRIENDLY LOC,EXECLOC0 ISVASSAL,TRUE LOC,EXECLOCZ 8DEPLOYEDUNITTYPE,UNIT_MERCHANT,[PLAYER:PlayerNum],FALSE LOC,EXECLOC,UNITACTIONS-MERCHANT_DEPLOYFILTER_TERRITORYUO+PowerUseCount-DiplomacySpawnMerchant,SUB,1PLAYERNH+PowerUseCount-DiplomacySpawnMerchant,GTE,1PLAYERUNITACTIONS-MERCHANT_KILLEDValidAction-BT_Settle|v7!MT_CITYCENTER LOC,EXECLOCc:StatVassalProsperity,ADD,#VASSAL_SETTLER_START_PROSPERITY LOC,EXECLOC< SuppressTriggers:TRUE ENT,EXEC3UnitActionSettleCityO2MovedThisTurn,BOOL_FALSE,0iALLPLAYERS-BlockSettler,EQ,0#LOC,TILERADIUS,#BUILDCITY_DISTANCE#BUILDCITY_DISTANCE4 TERRITORY,NEUTRAL LOC,EXECLOC7 TILE,EMPTY_OR_HIDDEN LOC,EXECLOC3 BORDERDIST,GTE,2 LOC,EXECLOC.UI/Icons/Unit Actions/SETTLER_BUILD_CITY-ICONUNITACTIONS-SETTLER_BUILDCITYUO+PowerUseCount-GovernmentSpawnSettler,SUB,1PLAYERNH+PowerUseCount-GovernmentSpawnSettler,GTE,1PLAYERUNITACTIONS-SETTLER_KILLEDValidAction-BT_EngineerF@COUTPOST,B_TILEIMP_OUTPOST LOC,EXECLOC< SuppressTriggers:TRUE ENT,EXEC2MovedThisTurn,BOOL_FALSE,04 TERRITORY,NEUTRAL LOC,EXECLOC7 TILE,EMPTY_OR_HIDDEN LOC,EXECLOC2UI/Icons/Unit Actions/ENGINEER_BUILD_OUTPOST-ICON"UNITACTIONS-ENGINEER_BUILDOUTPOST WQ-PowerUseCount-EngineeringSpawnEngineer,SUB,1PLAYERPJ-PowerUseCount-EngineeringSpawnEngineer,GTE,1PLAYERUNITACTIONS-ENGINEER_KILLEDzZT0PowerUseCount-ExplorationSpawnUtilityShip,SUB,1PLAYERSM0PowerUseCount-ExplorationSpawnUtilityShip,GTE,1PLAYERYS/PowerUseCount-ExplorationEarlySeaUtility,SUB,1PLAYERRL/PowerUseCount-ExplorationEarlySeaUtility,GTE,1PLAYERUNITACTIONS-UTILITYSHIP_KILLEDU% UseConfirmationDialogCanUndo9UNIT,UNIT_ENGINEER ENT,EXEC'  ENT,EXEC:UnitActionSpecialDeployCity*UI/Icons/Unit Actions/OUTPOST_UNPACK-IconUNITACTIONS-OUTPOST_UNPACKValidAction-BT_Harvest601IsHarvesting,SET,18"UPDATETILEHARVEST ENT,EXEC-"ACTIONCOMPLETE5UnitActionBeginHarvestG>[SELF:TileHarvestTag],GTE,1 LOC,EXECLOC3Improvement,EQ,0 LOC,EXECLOC@ TERRITORY,FRIENDLY_OR_NEUTRAL LOC,EXECLOCUIsHarvesting,EQ,0-ENT,FINDTAGLOCRAD,ALLPLAYERS-+Unit,EXECLOC,0+StatMovement,GTE,10)UI/Icons/Unit Actions/START_HARVEST-IconUNITACTIONS-TILEHARVEST_BEGIN CanUndovp1IsHarvesting,SET,08"UPDATETILEHARVEST ENT,EXECN(StatMovement,SET,[SELF:StatMovementMax] ENT,EXEC6UnitActionCancelHarveste)IsHarvesting,EQ,12MovedThisTurn,BOOL_FALSE,0*UI/Icons/Unit Actions/CANCEL_HARVEST-IconUNITACTIONS-TILEHARVEST_CANCEL@:1IsHarvesting,SET,08"UPDATETILEHARVEST ENT,EXECN(StatMovement,SET,[SELF:StatMovementMax] ENT,EXEC6UnitActionCancelHarvest/)IsHarvesting,EQ,1*UI/Icons/Unit Actions/CANCEL_HARVEST-Icon$UNITACTIONS-TILEHARVEST_FORCECANCEL|@:StatCombatXP,ADD,10 ENT,EXEC0* +Combatant ENT,EXEC*UNITACTIONS-ENCAMPMENT_ONUNITBUILDTRIGGER|@:StatCombatXP,ADD,20 ENT,EXEC0* +Combatant ENT,EXEC(UNITACTIONS-BARRACKS_ONUNITBUILDTRIGGER|@:StatCombatXP,ADD,30 ENT,EXEC0* +Combatant ENT,EXEC,UNITACTIONS-MILITARYBASE_ONUNITBUILDTRIGGER|@:StatCombatXP,ADD,40 ENT,EXEC0* +Combatant ENT,EXEC1UNITACTIONS-ROYALTRAININGCAMP_ONUNITBUILDTRIGGER|@:StatCombatXP,ADD,30 ENT,EXEC0* +Combatant ENT,EXEC(UNITACTIONS-VRCOMBAT_ONUNITBUILDTRIGGER|@:StatCombatXP,ADD,10 ENT,EXEC0* +Combatant ENT,EXEC-UNITACTIONS-PROVINGGROUND_ONUNITBUILDTRIGGERF CanUndo?UNIT,UNIT_UTILITYSHIP LOC,EXECLOCH$DockSpawnUtilityRewardGranted,SET,1PLAYERF@#DockSpawnUtilityRewardGranted,EQ,0PLAYERUNITACTIONS-DOCK_SPAWNUTILITYMForceEffectAsBuffLStatImportSlotCount,ADD,4ENTTAGREGION,CapitalOStatImportSlotCount,ADD,4ENTTAGREGION,CityCenter,Entities/Icons/B_TILEIMP_MEGAWAREHOUSE-ICON UNITACTIONS-MEGAWAREHOUSE_BUILDR7 UNITACTIONS-MEGAWAREHOUSE_BUILDENTTAGREGION,CapitalU7 UNITACTIONS-MEGAWAREHOUSE_BUILDENTTAGREGION,CityCenter!UNITACTIONS-MEGAWAREHOUSE_KILLEDF@B$StatHealth,SET,[SELF:StatHealthMax]4UnitActionSpecialHeal4 TERRITORY,NEUTRAL LOC,EXECLOC8ResDomainExploration,GTE,5PLAYER:#StatHealth,LT,[SELF:StatHealthMax]+UI/Icons/Unit Actions/SCOUT_SELF_HEAL-ICONUNITACTIONS-SCOUT_SELFHEALf`)" RETURNHOME-"ACTIONCOMPLETEv4 TERRITORY,NEUTRAL LOC,EXECLOC8ResDomainExploration,GTE,5PLAYER+UI/Icons/Unit Actions/SCOUT_TURN_HOME-ICONUNITACTIONS-SCOUT_RETURNHOMEhb<"LANDMARKCLAIMLOC,REQTARGETLOC3LandmarkRevealPLAYER-"ACTIONCOMPLETE?UI-Tooltip-HasAnyMovesStatMovement,GT,0c%Game-GameData-Misc-LandmarkUnclaimedLandmarkUnclaimed,GTE,1LOC,TILERADIUS,10UI/Icons/Unit Actions/SCOUT_CLAIM_LANDMARK-ICON UNITACTIONS-SCOUT_CLAIMLANDMARKDAIUseUnitAction"DAMAGEDEFENSESRDamageDefensesStrength:0.75,DamageDefensesAttack:7,DamageDefensesTag:+CanBeSiegedLOC,REQTARGETLOC-"ACTIONCOMPLETE7DestroyedSoundWallPLAYERCFX/FX_CannonExplosionPoof LOC,EXECLOCTMisc/CityAttackParticleRotateToTargetLOC,REQTARGETLOCFFX/FX_CityExplosionPoofLOC,REQTARGETLOC2MovedThisTurn,BOOL_FALSE,0H!HOSTILEPLAYERS-CanBeSieged,GTE,1LOC,TILERADIUS,15ResDomainWarfare,GTE,10PLAYER%UI/Icons/Unit Actions/SIEGE_DEFENSES!UNITACTIONS-SIEGE_DAMAGEDEFENSES2AIUseUnitAction"DAMAGEDEFENSESSDamageDefensesStrength:0.75,DamageDefensesAttack:20,DamageDefensesTag:+CanBeSiegedLOC,REQTARGETLOC-"ACTIONCOMPLETE7DestroyedSoundWallPLAYERCFX/FX_CannonExplosionPoof LOC,EXECLOCFFX/FX_CityExplosionPoofLOC,REQTARGETLOC2MovedThisTurn,BOOL_FALSE,0H!HOSTILEPLAYERS-CanBeSieged,GTE,1LOC,TILERADIUS,15ResDomainWarfare,GTE,10PLAYER7 IsTrebuchetUnpacked,BOOL_TRUE,0%UI/Icons/Unit Actions/SIEGE_DEFENSES+UNITACTIONS-SIEGE_DAMAGEDEFENSES_TREBUCHETAIUseUnitActiona["DAMAGEDEFENSESSDamageDefensesStrength:0.33,DamageDefensesAttack:33,DamageDefensesTag:+CanBeSiegedLOC,REQTARGETLOC-"ACTIONCOMPLETE7DestroyedSoundWallPLAYERCFX/FX_CannonExplosionPoof LOC,EXECLOCFFX/FX_CityExplosionPoofLOC,REQTARGETLOC2MovedThisTurn,BOOL_FALSE,0H!HOSTILEPLAYERS-CanBeSieged,GTE,1LOC,TILERADIUS,15ResDomainWarfare,GTE,10PLAYER%UI/Icons/Unit Actions/SIEGE_DEFENSES(UNITACTIONS-SIEGE_DAMAGEDEFENSES_CANNON.AIUseUnitAction"DAMAGEDEFENSESSDamageDefensesStrength:0.75,DamageDefensesAttack:45,DamageDefensesTag:+CanBeSiegedLOC,REQTARGETLOC-"ACTIONCOMPLETE7DestroyedSoundWallPLAYER5UnitActionSpecialSeigeCFX/FX_CannonExplosionPoof LOC,EXECLOCFFX/FX_CityExplosionPoofLOC,REQTARGETLOC2MovedThisTurn,BOOL_FALSE,0H!HOSTILEPLAYERS-CanBeSieged,GTE,1LOC,TILERADIUS,15ResDomainWarfare,GTE,10PLAYER%UI/Icons/Unit Actions/SIEGE_DEFENSES)UNITACTIONS-SIEGE_DAMAGEDEFENSES_BASILICAIUseUnitActiona["DAMAGEDEFENSESSDamageDefensesStrength:0.75,DamageDefensesAttack:50,DamageDefensesTag:+CanBeSiegedLOC,REQTARGETLOC-"ACTIONCOMPLETE7DestroyedSoundWallPLAYERCFX/FX_CannonExplosionPoof LOC,EXECLOCFFX/FX_CityExplosionPoofLOC,REQTARGETLOC2MovedThisTurn,BOOL_FALSE,0H!HOSTILEPLAYERS-CanBeSieged,GTE,1LOC,TILERADIUS,15ResDomainWarfare,GTE,10PLAYER%UI/Icons/Unit Actions/SIEGE_DEFENSES/UNITACTIONS-SIEGE_DAMAGEDEFENSES_FIELDHOWITZERAIUseUnitActiona["DAMAGEDEFENSESSDamageDefensesStrength:0.75,DamageDefensesAttack:60,DamageDefensesTag:+CanBeSiegedLOC,REQTARGETLOC-"ACTIONCOMPLETE7DestroyedSoundWallPLAYERCFX/FX_CannonExplosionPoof LOC,EXECLOCFFX/FX_CityExplosionPoofLOC,REQTARGETLOC2MovedThisTurn,BOOL_FALSE,0H!HOSTILEPLAYERS-CanBeSieged,GTE,1LOC,TILERADIUS,15ResDomainWarfare,GTE,10PLAYER%UI/Icons/Unit Actions/SIEGE_DEFENSES1UNITACTIONS-SIEGE_DAMAGEDEFENSES_GUIDEDARTILLERYa."EXPEDITIONBEGIN-"ACTIONCOMPLETE:StatCombatXP,ADD,10 ENT,EXEC'8ResDomainExploration,GTE,5PLAYER+StatMovement,GTE,10m&UNITACTIONS-EXPLORER_EXPEDITIONFILTER!ALLPLAYERS-LandmarkNatural,GTE,1LOC,TILERADIUS,1ELandmarkComplete,BOOL_FALSE,0LOC,TILERADIUS,1/UI/Icons/Unit Actions/EXPLORER_EXPEDITION-Icon UNITACTIONS-EXPLORER_EXPEDITIONSM?9LandmarkUnclaimed,EQ,0 LOC,EXECLOC&UNITACTIONS-EXPLORER_EXPEDITIONFILTER*+ IsBusy,SET,12MovedThisTurn,SET,1I #UNITACTIONS-RECONBALLOON_RECONBUFF ENT,EXEC-"ACTIONCOMPLETEA#UnitActionSpecialReconBalloonStart`+IsBusy,BOOL_FALSE,0+StatMovement,GTE,10%UI/Icons/Unit Actions/DEPLOY_BALLOON$UNITACTIONS-RECONBALLOON_STARTRECONHideIfInvalidke+ IsBusy,SET,0I7#UNITACTIONS-RECONBALLOON_RECONBUFF ENT,EXEC-"ACTIONCOMPLETE@"UnitActionSpecialReconBalloonStopf*IsBusy,BOOL_TRUE,12MovedThisTurn,BOOL_FALSE,0%UI/Icons/Unit Actions/RECALL_BALLOON"UNITACTIONS-RECONBALLOON_ENDRECONForceEffectAsBuff~p1RevealRadius,ADD,25StatMovementMax,SUB,29#UNITACTIONS-RECONBALLOON_RECONBUFF5ResCulture,ADD,1PLAYER6UnitActionSpecialRetire'  ENT,EXECUNITACTIONS-HERO_ASCENDR."EXPEDITIONBEGIN-"ACTIONCOMPLETEBLandmarksCompletedQuest,ADD,1PLAYER'2MovedThisTurn,BOOL_FALSE,0Q QUESTFORMATALLPLAYERS-LandmarkQuest,GTE,1LOC,TILERADIUS,1ELandmarkComplete,BOOL_FALSE,0LOC,TILERADIUS,1M&QuestXPNeeded,LTE,[SELF:StatCombatXP]LOC,TILERADIUS,1!UI/Icons/Unit Actions/HERO_QUESTUNITACTIONS-HERO_QUEST}wR UNITACTIONS-ICARUS_FLY ENT,EXEC[SELF:FlightChance],AUActionCharges,SUB,1 ENT,EXEC[INVERTSELF:FlightChance],BC%UNITACTIONS-ICARUS_FLY-EffectTooltips+ActionCharges,GTE,1>'StatMovement,LT,[SELF:StatMovementMax])UI/Icons/Unit Actions/ICARUS_ATTEMPT_FLYUNITACTIONS-ICARUS_ATTEMPTFLY;FlightChance,SUB,0.1 ENT,EXEC:StatMovement,ADD,10 ENT,EXECUNITACTIONS-ICARUS_FLYVP*FlightChance,SET,[SELF:FlightChanceStart] ENT,EXEC1+ActionCharges,GTE,1UNITACTIONS-ICARUS_FLYRESETQ -TECHAGE4_MONUMENTS-BUILDSUPERMONUMENT_CHOICEPLAYERS5UNITACTIONS-FOUNDATION_UPGRADETOMONUMENT-TooltipInfo?9ResMonumentProgress,GTE,100PLAYER,UI/Icons/Unit Actions/UPGRADE_SUPERMONUMENT)UNITACTIONS-FOUNDATION_UPGRADETOMONUMENT6@20REGION,EXTERNALTARGET6ResCulture,ADD,20PLAYER6UnitActionSpecialRetire'  ENT,EXECCALLPLAYERS-CityCenter,GTE,1LOC,TILERADIUS,12HasReligion,ANY:TRUEPLAYER2MovedThisTurn,BOOL_FALSE,0"UI/Icons/Unit Actions/PROSELYTIZEUNITACTIONS-CLERGY_PROSELYTIZEG}< ENTTAGATLOC,+Outbreak,EXECLOC7UnitActionSpecialCleanse>8ResImprovementPoints,GTE,5PLAYER'UI/Icons/Unit Actions/CLEANSE_OUTBREAKUNITACTIONS-OUTBREAK_CLEANSE0-(AIUseUnitActionAIUseCondition-HEALERY UNITACTIONS-HEALER_HEALEFFECTENTTAGATLOC,Combatant,EXECLOC-"ACTIONCOMPLETE4UnitActionSpecialHeal@ TERRITORY,FRIENDLY_OR_NEUTRAL LOC,EXECLOC2MovedThisTurn,BOOL_FALSE,0@StatHealth,LT,50ENTTAGATLOC,Unit,EXECLOC"UI/Icons/Unit Actions/HEALER_HEALUNITACTIONS-HEALER_HEALx\(TempHealAmount,SET,[SELF:StatHealthMax]TemporaryInternal:true^*TempHealAmount,MUL,#HEALTHRECOVERFRACAUTOTemporaryInternal:true0StatHealth,ADD,204UnitActionSpecialHealD&StatCommand,ADD,[SELF:StatCommandMax]UNITACTIONS-HEALER_HEALEFFECT-(AIUseUnitActionUseConfirmationDialog'!O 1ENT,FINDTAGLOCRAD,ALLPLAYERS-+Outbreak,EXECLOC,17UnitActionSpecialCleanseBALLPLAYERS-+Outbreak,GTE,1LOC,TILERADIUS,19ResDomainExploration,GTE,10PLAYER#UI/Icons/Unit Actions/CLEANSE_AREAUNITACTIONS-HEALER_CLEANSEUseConfirmationDialog`Z=BUILDING,B_OUTBREAK LOC,EXECLOC'  ENT,EXEC+ EntityDelete2 TERRITORY,ENEMY LOC,EXECLOC2 DR_War,TRUEPLAYER,LOCOWNER?ALLPLAYERS-Improvement,GTE,1 LOC,EXECLOC&UI/Icons/Unit Actions/CREATE_OUTBREAKUNITACTIONS-CREATE_OUTBREAK2,CUNIT,UNIT_ORNITHOPTERBIRD LOC,EXECLOC-"ACTIONCOMPLETE5UnitActionSpecialSpawnm+StatMovement,GTE,108ResDomainEngineering,GTE,5PLAYER(UI/Icons/Unit Actions/SPAWN_ORNITHOPTER"UNITACTIONS-ORNITHOPTER_SPAWNBIRDpj\'  ENT,EXEC+ EntityDelete%UNITACTIONS-ORNITHOPTER_SELFDESTRUCTRLB$StatHealth,SET,[SELF:StatHealthMax]4UnitActionSpecialHeal@ TERRITORY,FRIENDLY_OR_NEUTRAL LOC,EXECLOC8ResDomainEngineering,GTE,5PLAYER:#StatHealth,LT,[SELF:StatHealthMax]%UI/Icons/Unit Actions/REPAIR_MACHINAUNITACTIONS-MACHINA_SELFHEALwq@UNIT,UNIT_CONQUISTADOR LOC,EXECLOC-"ACTIONCOMPLETE5UnitActionSpecialSpawn+StatMovement,GTE,109ResDomainExploration,GTE,60PLAYERC !TERRAINTAGADJACENT,+LandMovement LOC,EXECLOC)UI/Icons/Unit Actions/SPAWN_CONQUISTADOR&UNITACTIONS-CARAVEL_SPAWNCONQUISTADOR,&<UNIT,UNIT_ENGINEER LOC,EXECLOC-"ACTIONCOMPLETE5UnitActionSpecialSpawnn+StatMovement,GTE,109ResDomainEngineering,GTE,60PLAYER$UI/Icons/Unit Actions/SPAWN_PIONEER&UNITACTIONS-CONQUISTADOR_SPAWNPIONEER2-+AbilityTarget-SoundEvent:CityAttackPrepareF@3-"ACTIONCOMPLETE< ENEMYUNITCOUNT,GTE,1LOC,TILERADIUS,12MovedThisTurn,BOOL_FALSE,0> ENEMYUNITCOUNT,GTE,1LOC,EXTERNALTARGETC TILEDIST,LTE,1 LOC,EXECLOCLOC,EXTERNALTARGETUNITACTIONS-ARTILLERY_STRIKEic5"REMOVEHERETICS,1REGION'  ENT,EXEC;UnitActionSpecialInquisition>ALLPLAYERS-CityCenter,GTE,1 LOC,EXECLOC2MovedThisTurn,BOOL_FALSE,04 HERETICPOPS,GTE,1 LOC,EXECLOC)UI/Icons/Culture Powers/INQUISITION-ICON#UNITACTIONS-INQUISITOR_INQUISITION#ValidAction-BT_GatherArcanavpE 'ENTTAGATLOC,ALLPLAYERS-+Arcana,EXECLOC5ResArcana,ADD,10PLAYER2StatMovement,SUB,106UnitActionSpecialArcanap+StatMovement,GTE,10;ALLPLAYERS-+Arcana,GTE,1 LOC,EXECLOC$UI/Icons/Unit Actions/GATHER_ARCANA#UNITACTIONS-ALCHEMIST_GATHERARCANA83ValidAction-BT_SettleAIHINT-AquaticSettleScorer)?!MT_CITYCENTER_AQUATIC LOC,EXECLOCc:StatVassalProsperity,ADD,#VASSAL_SETTLER_START_PROSPERITY LOC,EXECLOC< SuppressTriggers:TRUE ENT,EXEC9UnitActionSettleCityPLAYER2MovedThisTurn,BOOL_FALSE,0iALLPLAYERS-BlockSettler,EQ,0#LOC,TILERADIUS,#BUILDCITY_DISTANCE#BUILDCITY_DISTANCE8 TERRAINTAG,+DeepWater LOC,EXECLOC4 TERRITORY,NEUTRAL LOC,EXECLOC7 TILE,EMPTY_OR_HIDDEN LOC,EXECLOC3 BORDERDIST,GTE,2 LOC,EXECLOC7UI/Icons/Unit Actions/OCEANSETTLER_BUILDOCEANCITY-ICON(UNITACTIONS-OCEANSETTLER_BUILDOCEANCITYZT0PowerUseCount-GovernmentSpawnOceanSettler,SUB,1PLAYERSM0PowerUseCount-GovernmentSpawnOceanSettler,GTE,1PLAYER UNITACTIONS-OCEANSETTLER_KILLEDUseConfirmationDialog |K -ENT,FINDTAGLOCRAD,ALLPLAYERS-+Riot,EXECLOC,1'  ENT,EXEC}5 TERRITORY,FRIENDLY LOC,EXECLOC>ALLPLAYERS-+Riot,GTE,1LOC,TILERADIUS,1*UI/Icons/Unit Actions/RIOTPOLICE_DISPERSE UNITACTIONS-RIOTPOLICE_DISPERSE|@:StatCombatXP,ADD,10 ENT,EXEC0* +Combatant ENT,EXEC0UNITACTIONS-GOVERNMENTBUNKER_ONUNITBUILDTRIGGERSM UNITACTIONS-AIRSTRIKE_EFFECTLOC,EXTERNALTARGET*:GOVAUTOCRATIC-AIRSTRIKE,TRUEPLAYER)StatMovement,GT,05ResDomainWarfare,GTE,50PLAYERC TILEDIST,LTE,1 LOC,EXECLOCLOC,EXTERNALTARGET9 TERRITORY,ENEMYLOC,EXTERNALTARGET!UI/Icons/Unit Actions/AIR_STRIKEUNITACTIONS-GENERAL_AIRSTRIKELF8P 2ENTTAGATLOC,ALLPLAYERS-Improvement,EXTERNALTARGET\C50CanKillUnits:true+ENTTAGATLOC,ALLPLAYERS-Unit,EXTERNALTARGETEFX/ExplosionParticleLOC,EXTERNALTARGET5AttackBegunSoundCannonUNITACTIONS-AIRSTRIKE_EFFECT7< SuppressTriggers:TRUE ENT,EXEC>FX/AlienWarpParticle LOC,EXECLOC+ EntityDeletex2 TERRITORY,ENEMY LOC,EXECLOC<ALLPLAYERS-VisitorsTarget,EQ,0REGIONYK\ UNITACTIONS-MOTHERSHIP_EMPPlayCardViaCommand:true ENT,EXEC20,AlUNIT,UNIT_ALIENINVADER$SpawnExcludeTag:ArmyGroupIgnoreUnitLOC,TILERADIUS,140,BNUNIT,UNIT_ALIENINVADER_NAVYLOC,TILERADIUS,110,C#30,D$UNITACTIONS-MOTHERSHIP_RANDOMEFFECT1,RequireObservationPostObservationDelay:2]C50CanKillUnits:true,ENT,FINDTAGLOCRAD,ALLPLAYERS-Unit,EXECLOC,1HFX/MothershipExplosionParticle LOC,EXECLOCD>ALLPLAYERS-Unit,GTE,10LOC,TILERADIUS,1UNITACTIONS-MOTHERSHIP_EMP~xjd!MT_MOTHERSHIPWRECKAGE&CreateTilePlayer:MATCH_PREVIOUS_OWNER LOC,EXECLOCUNITACTIONS-MOTHERSHIP_KILLEDke (UNITACTIONS-INVADER_RAZEGOODTILE_EFFECTPlayCardViaCommand:true ENT,EXEC}=ALLPLAYERS-BonusTile,GTE,1 LOC,EXECLOC6AlienInvaderChargePoints,GTE,1C=AlienInvaderChargePoints,ADD,1C=ALLPLAYERS-BonusTile,GTE,1 LOC,EXECLOC!UNITACTIONS-INVADER_RAZEGOODTILE1,RequireObservationPostObservationDelay:2Ozla DestroyImprovements:TRUE+ENTTAGATLOC,ALLPLAYERS-Improvement,EXECLOCG )ENTTAGATLOC,ALLPLAYERS-BonusTile,EXECLOC3B TT_DESERT LOC,EXECLOC>FX/AlienWarpParticle LOC,EXECLOC= ENTTAGATLOC,+TypeAlien,EXECLOCke %UNITACTIONS-RESISTANCE_SPAWNMODERNMG#ENTTAGREGION,ALLPLAYERS-CityCenterTN(TECHAGE9_CRISISVISITORS-RESISTANCE,TRUEPLAYER,LOCOWNER(UNITACTIONS-INVADER_RAZEGOODTILE_EFFECTVPB<UNIT,UNIT_MODERNMG LOC,EXECLOC%UNITACTIONS-RESISTANCE_SPAWNMODERNMG!ValidAction-BT_Prospector2,8;Game-GameData-Misc-LineBreakx!MT_COALHCreateTilePlayer:MATCH_PREVIOUS_OWNER,PreserveExistingImprovements:true LOC,EXECLOC8UnitActionSpecialProspect;UI-Tooltip-EffectDestroySelf@ TERRITORY,FRIENDLY_OR_NEUTRAL LOC,EXECLOC7 TILE,EMPTY_OR_HIDDEN LOC,EXECLOC4 TERRAINTAG,+Hills LOC,EXECLOC+ActionCharges,GTE,1$UI/Icons/Unit Actions/PROSPECT_COAL(UNITACTIONS-RAREPROSPECTOR_COALPROSPECT!ValidAction-BT_Prospector82=;Game-GameData-Misc-LineBreak}! MT_PETROLEUMHCreateTilePlayer:MATCH_PREVIOUS_OWNER,PreserveExistingImprovements:true LOC,EXECLOC8UnitActionSpecialProspect;UI-Tooltip-EffectDestroySelf@ TERRITORY,FRIENDLY_OR_NEUTRAL LOC,EXECLOC7 TILE,EMPTY_OR_HIDDEN LOC,EXECLOC5 TERRAINTAG,+Desert LOC,EXECLOC+ActionCharges,GTE,1#UI/Icons/Unit Actions/PROSPECT_OIL'UNITACTIONS-RAREPROSPECTOR_OILPROSPECT!ValidAction-BT_Prospector71=;Game-GameData-Misc-LineBreak}! MT_RAREEARTHHCreateTilePlayer:MATCH_PREVIOUS_OWNER,PreserveExistingImprovements:true LOC,EXECLOC8UnitActionSpecialProspect;UI-Tooltip-EffectDestroySelf@ TERRITORY,FRIENDLY_OR_NEUTRAL LOC,EXECLOC7 TILE,EMPTY_OR_HIDDEN LOC,EXECLOC4 TERRAINTAG,+Hills LOC,EXECLOC+ActionCharges,GTE,1)UI/Icons/Unit Actions/PROSPECT_RAREEARTH-UNITACTIONS-RAREPROSPECTOR_RAREEARTHPROSPECTA #ENTTAGATLOC,+CorruptedCore,EXECLOCC%UnitActionSpecialCorruptedCoreRepairv2ResSpecialists,GTE,5PLAYER:ALLPLAYERS-RogueAI,LT,1 LOC,EXECLOC'UI/Icons/Unit Actions/CORRUPTED_REPAIRUNITACTIONS-CORRUPTED_REPAIRZnh %UNITACTIONS-ROGUEAI_SPAWNCORRUPTCORE&ENTTAGATLOC,ALLPLAYERS-AiCore,EXECLOC:ALLPLAYERS-AiCore,GTE,1 LOC,EXECLOC@ALLPLAYERS-CorruptedCore,LT,1 LOC,EXECLOCUNITACTIONS-ROGUEAI_RAZEAICOREvpb\BUILDING,B_CORRUPTEDCORESpawnEntityPlayer:LOCOWNER LOC,EXECLOC%UNITACTIONS-ROGUEAI_SPAWNCORRUPTCOREE?/ LOC,REQTARGETLOC?UNIT,UNIT_HORSEARCHER LOC,EXECLOC5UnitActionSpecialSpawnCALLPLAYERS-+Barbarian,GTE,1LOC,TILERADIUS,15ResDomainWarfare,GTE,10PLAYER#UI/Icons/Unit Actions/KHAN_TRIBUTEUNITACTIONS-HORDE_TRIBUTEw HideIfUnmetCanUndoVIsRazed,SET,1+ENTTAGATLOC,ALLPLAYERS-Improvement,EXECLOCB$NS_TempRazeVal,SET,#RAZE_COIN_VALUEL.NS_TempRazeVal,MUL,[SELF:RazeValueMultiplier]F"ResCoin,ADD,[SELF:NS_TempRazeVal]PLAYER@ResImprovementPoints,ADD,20PLAYER-"ACTIONCOMPLETE2+StatMovement,GTE,102 TERRITORY,ENEMY LOC,EXECLOC2 DR_War,TRUEPLAYER,LOCOWNER?ALLPLAYERS-Improvement,GTE,1 LOC,EXECLOCN IsRazed,EQ,0+ENTTAGATLOC,ALLPLAYERS-Improvement,EXECLOC!UI/Icons/Unit Actions/HORDE_RAZEUNITACTIONS-HORDE_RAZECanUndoAIUseUnitAction{BBUILDING,B_TILEIMP_SHOEN LOC,EXECLOC-"ACTIONCOMPLETEG UNITACTIONS-STANDARD_BUILDSFX LOC,EXECLOC9ResImprovementPoints,GTE,20PLAYER5 TERRITORY,FRIENDLY LOC,EXECLOC2 SUBREGION,FALSE LOC,EXECLOC: TERRAINTAG,+OpenTerrain LOC,EXECLOC7 TILE,EMPTY_OR_HIDDEN LOC,EXECLOC3Improvement,EQ,0 LOC,EXECLOCIB_TILEIMP_SHOEN,EQ,0LOC,REGIONLOCTAG,+Improvement(UI/Icons/Unit Actions/SHOGUN_SHOEN-IconUNITACTIONS-SHOGUN_SHOEN,'ValidAction-BT_EnvoyAIUseUnitAction)rFX/FX_EstablishEnvoy@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,1v"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,13UnitActionSettleCity8 TERRITORY,FAKENEUTRAL LOC,EXECLOC+ActionCharges,GTE,12MovedThisTurn,BOOL_FALSE,01UI/Icons/Unit Actions/ENVOY_VASSALIZE_MINOR-ICON"UNITACTIONS-SHOGUN_VASSALIZEMINOR$ABUILDING,B_TILEIMP_FARM LOC,EXECLOC'  ENT,EXECG UNITACTIONS-STANDARD_BUILDSFX LOC,EXECLOCU2MovedThisTurn,BOOL_FALSE,05 TERRITORY,FRIENDLY LOC,EXECLOC2 SUBREGION,FALSE LOC,EXECLOC8 TERRAINTAG,+Grassland LOC,EXECLOC7 TILE,EMPTY_OR_HIDDEN LOC,EXECLOC3Improvement,EQ,0 LOC,EXECLOC#Entities/Icons/B_TILEIMP_FARM-ICONUNITACTIONS-PEASANT_BUILDFARMa3UnitMove-HorsePLAYER:UNIT,UNIT_KNIGHT LOC,EXECLOC'  ENT,EXEC93StatCombatXP,GTE,10 ENT,EXEC"Entities/Portraits/KnightPortraitUNITACTIONS-PEASANT_DUBBING!ValidAction-BT_Prospector2,8;Game-GameData-Misc-LineBreakx!MT_IRONHCreateTilePlayer:MATCH_PREVIOUS_OWNER,PreserveExistingImprovements:true LOC,EXECLOC8UnitActionSpecialProspect;UI-Tooltip-EffectDestroySelf@ TERRITORY,FRIENDLY_OR_NEUTRAL LOC,EXECLOC7 TILE,EMPTY_OR_HIDDEN LOC,EXECLOC4 TERRAINTAG,+Hills LOC,EXECLOC+ActionCharges,GTE,1$UI/Icons/Unit Actions/PROSPECT_IRON%UNITACTIONS-IRON_PROSPECTOR_PROSPECTxt=UNIT,UNIT_TREBUCHET LOC,EXECLOC-"ACTIONCOMPLETEn+StatMovement,GTE,109ResDomainEngineering,GTE,30PLAYER'UI/Icons/Culture Powers/TREBUCHET-ICON'UNITACTIONS-PIONEER_CONSTRUCTTREBUCHETdx8IsTrebuchetUnpacked,SET,12MovedThisTurn,SET,1-"ACTIONCOMPLETEH "UNITACTIONS-TREBUCHET_UNPACK_BUFF ENT,EXEC0UnitActionGenericO)UseAction-100,UNITACTIONS-TREBUCHET_PACK ENT,EXECe0IsTrebuchetUnpacked,LT,1+StatMovement,GTE,10"UI/Icons/Unit Actions/UNPACK-ICONUNITACTIONS-TREBUCHET_UNPACK4D8IsTrebuchetUnpacked,SET,0-"ACTIONCOMPLETEH7"UNITACTIONS-TREBUCHET_UNPACK_BUFF ENT,EXEC0UnitActionGenericQ+UseAction-100,UNITACTIONS-TREBUCHET_UNPACK ENT,EXECm1IsTrebuchetUnpacked,GTE,12MovedThisTurn,BOOL_FALSE,0 UI/Icons/Unit Actions/PACK-ICONUNITACTIONS-TREBUCHET_PACK!ForceEffectAsBuff/StatAttack,MUL,20StatDefense,MUL,25StatMovementMax,SUB,20"UNITACTIONS-TREBUCHET_UNPACK_BUFFC=< SuppressTriggers:TRUE ENT,EXEC;UNIT,UNIT_SETTLER LOC,EXECLOC5UnitActionSpecialSpawnw5 TERRITORY,FRIENDLY LOC,EXECLOC8ResDomainGovernment,GTE,30PLAYER;UI/Icons/Unit Actions/OPPORTUNISTS_CONVERT_TO_SETTLER-ICON4UNITACTIONS-TRADERS-OPPORTUNISTS_CONVERT_TO_SETTLERC=< SuppressTriggers:TRUE ENT,EXEC<UNIT,UNIT_MERCHANT LOC,EXECLOC5UnitActionSpecialSpawnv5 TERRITORY,FRIENDLY LOC,EXECLOC7ResDomainDiplomacy,GTE,24PLAYERUNIT,UNIT_APPRENTICE LOC,EXECLOC5UnitActionSpecialSpawn2 TERRITORY,ENEMY LOC,EXECLOCr1UNITACTIONS-GREATMASTERS-APPRENTICE_SPAWN_FILTERALLPLAYERS-CityCenter,EQ,1LOC,TILERADIUS,1.UI/Icons/Unit Actions/ARTIST_APPRENTICE_SPAWN*UNITACTIONS-GREATMASTERS-APPRENTICE_SPAWN`ZLF$GreatMasterApprenticeGenerated,LT,1 LOC,EXECLOC1UNITACTIONS-GREATMASTERS-APPRENTICE_SPAWN_FILTERSAIUseUnitActionk:UNIT,UNIT_ARTIST LOC,EXECLOC'  ENT,EXEC82ResDomainArts,GTE,75PLAYER-UI/Icons/Unit Actions/UPGRADE_TO_ARTIST-ICON+UNITACTIONS-GREATMASTERS-UPGRADE_TO_ARTIST?9?UNIT,UNIT_HORSEARCHER LOC,EXECLOC?UNIT,UNIT_HORSEARCHER LOC,EXECLOCT 6ENT,FINDTAGLOCRAD,ALLPLAYERS-+BarbarianCamp,EXECLOC,1MG ALLPLAYERS-+BarbarianCamp,GTE,1LOC,TILERADIUS,1(UI/Icons/Unit Actions/KHAN_UNITE_TRIBESUNITACTIONS-HORDE_UNITE_TRIBESdv?UNIT,UNIT_HORSEARCHER LOC,EXECLOC-"ACTIONCOMPLETEq5ResDomainWarfare,GTE,25PLAYER2MovedThisTurn,BOOL_FALSE,0"UI/Icons/Unit Actions/KESHIG-ICONUNITACTIONS-KESHIGY HideIfUnmetCanUndoyVIsRazed,SET,1+ENTTAGATLOC,ALLPLAYERS-Improvement,EXECLOCH$NS_TempRazeVal,SET,#RAZE_COIN_VALUEPLAYERR.NS_TempRazeVal,MUL,[SELF:RazeValueMultiplier]PLAYERF"ResCoin,ADD,[SELF:NS_TempRazeVal]PLAYER-"ACTIONCOMPLETE8+StatMovement,GTE,102 TERRITORY,ENEMY LOC,EXECLOC8DR_Alliance,FALSEPLAYER,LOCOWNER?ALLPLAYERS-Improvement,GTE,1 LOC,EXECLOCN IsRazed,EQ,0+ENTTAGATLOC,ALLPLAYERS-Improvement,EXECLOC)UI/Icons/Unit Actions/STANDARD_RAZE-Icon#UNITACTIONS-SPECIALOPERATIONS_RAZENK=7KhanTurnsRemaining,SUB,1\'  ENT,EXEC+ EntityDelete5/KhanTurnsRemaining,LT,1%UNITACTIONS-HORDE_REMOVEACTIONCHARGE UNITACTIONSJJ%#   TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:4 VariantAge3AgeImage:Cards/Techs/Ages/Age4_Monuments_3840x2160+AgeNotificationCallout-0:CONCEPT_MONUMENTS0AgeNotificationCallout-1:CONCEPT_SUPERMONUMENTS*AgeNotificationCallout-2:CONCEPT_RELIGION MusicEra:3G#CurrentAge,TECHAGE4_MONUMENTS-BASEPLAYERR TECHAGE4_MONUMENTS-ACTIVEPlayCardPassive:truePLAYERQ TECHAGE4-STANDARDUPDATESPlayCardPassive:truePLAYERY !TECHAGE4_MONUMENTS-LIGHTINGCHECKPlayCardPassive:truePLAYERP,CulturePowerUnlock-ArtsReligionCreate,ADD,1PLAYER(# UNIT_PIKET TECHAGE4-WARSPAWN_PIKECHECKPlayCardPassive:truePLAYER)# B_TREASURY8#B_TILEIMP_RELIGIOUSSCRIBE1#B_TILEIMP_MONUMENT/#B_TILEIMP_CASTLEX4CulturePowerUnlock-GovernmentDedicateMonument,SET,1PLAYERU1CulturePowerUnlock-WarfareDedicateMonument,SET,1PLAYERY5CulturePowerUnlock-ExplorationDedicateMonument,SET,1PLAYERY5CulturePowerUnlock-EngineeringDedicateMonument,SET,1PLAYERW3CulturePowerUnlock-DiplomacyDedicateMonument,SET,1PLAYERR.CulturePowerUnlock-ArtsDedicateMonument,SET,1PLAYER35Age4MonumentsUnlocks-5SuperMonumentsN TECHAGE4_MONUMENTS-HELP_TURN_1 TurnDelay:1PLAYERP(TECHAGE4_MONUMENTS,+AddToInnovationDeck INNOVATIONO'TECHAGE4,+UniversalAddToInnovationDeck INNOVATIONF#TECHAGE4_MONUMENTS,+AddToChaosDeckCHAOSE"TECHAGE4,+UniversalAddToChaosDeckCHAOSM&TECHAGE4,+UniversalAddToBarbarianDeck BARBARIANI$TECHAGE4,+UniversalAddToExploreDeckEXPLORETECHAGE4_MONUMENTS-BASE CST_Tech3-DPROFILE,HEROESGA$IsAgeSetter-TECHAGE4_MONUMENTS,EQ,1PLAYER!TECHAGE4_MONUMENTS-LIGHTINGCHECKOTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE4_MONUMENTS-BASE,39TechCostAdjustPerTechWithReq:0.1,TECHAGE4_MONUMENTS-BASETechCostBase:360TechLayout:4,2 AIValue:4 AgeAdvance?TelemetryNameOverride:TECHAGE4_MONUMENTS-TECHAGE5_BASE_ADVANCEF@2,$TECHAGE5-BASETECHAGE4_MONUMENTS-ADVANCE CST_Techt@;TechCostBase:158(TechRequirement:TECHAGE4_MONUMENTS-BASE3#B_MEDIEVALUNIVERSITY-#B_PRIVYCOUNCIL9#PROJECT_GENERATE_KNOWLEDGE&TECHAGE4_MONUMENTS-MEDIEVALUNIVERSITYTECHAGE4-MEDIEVALUNIVERSITY CST_Tech%@;TechCostBase:170(TechRequirement:TECHAGE4_MONUMENTS-BASE|vh'# UNIT_COG7#B_TILEIMP_FISHINGBOATS_2TECHAGE4_MONUMENTS-DRYCOMPASSTECHAGE4-DRYCOMPASS CST_TechUP(TechRequirement:TECHAGE4_MONUMENTS-BASETechCostBase:187AIHint-GrandProjects.#B_GRANDWORKSHOP6#B_TILEIMP_LATHEWORKSHOP4#B_TILEIMP_LOGGINGCAMP@#"PROJECT_GENERATE_MONUMENTPROGRESS!TECHAGE4_MONUMENTS-GRANDPROJECTS CST_Tech@;(TechRequirement:TECHAGE4_MONUMENTS-BASETechCostBase:164C=/-#B_MARKETSQUARE.#B_TILEIMP_VILLA0#B_TILEIMP_JEWELER/#B_TILEIMP_WINERY6#PROJECT_GENERATE_WEALTHW3CulturePowerUnlock-DiplomacyBulkRawMaterials,SET,1PLAYER>IconPath:UI/Icons/Culture Powers/BULK_RAW_MATERIALS-ICON,Tooltip:TECHAGE4_MONUMENTS-TRADENETWORKS-Proxy-BulkRawMaterials,InfopediaLink:ITT_Misc|CONCEPT_RESDOMAINDIPLOMACY!TECHAGE4_MONUMENTS-TRADENETWORKS CST_Techd@;(TechRequirement:TECHAGE4_MONUMENTS-BASETechCostBase:167*# UNIT_KNIGHT0#UNIT_MERCCROSSBOW)# B_MERCHALL5#B_TILEIMP_CASTLEARMORYV2CulturePowerUnlock-DiplomacyHireMercenaries,SET,1PLAYER>IconPath:UI/Icons/Culture Powers/HIRE_MERCS-ICON,Tooltip:TECHAGE4_MONUMENTS-MERCENARIES-Proxy-HireMercenaries,InfopediaLink:ITT_Misc|CONCEPT_RESDOMAINDIPLOMACY3#MAX_ARMY_SIZE,ADD,1>yIconPath:UI/Icons/Proxy_ArmyCap-Icon,Tooltip:GameStrings-Proxy-MaxArmySizeIncrease,InfopediaLink:ITT_Misc|CONCEPT_ARMIESTECHAGE4_MONUMENTS-MERCENARIES CST_Tech@;(TechRequirement:TECHAGE4_MONUMENTS-BASETechCostBase:172GA3,#B_GRANDTEMPLE.#B_TILEIMP_ABBEYM)CulturePowerUnlock-ArtsSpawnClergy,SET,1PLAYER>IconPath:UI/Icons/Culture Powers/CLERGY-ICON,Tooltip:TECHAGE4_MONUMENTS-WORSHIP-Proxy-ArtsClergy,InfopediaLink:ITT_Misc|CONCEPT_RESDOMAINARTSd *TECHAGE4_MONUMENTS-WORSHIP_FOUNDATIONBUFFENTTYPE,B_TILEIMP_FOUNDATIONpTriggerOnEntityCreateType-B_TILEIMP_FOUNDATION-WORSHIP_FOUNDATIONBUFF,TECHAGE4_MONUMENTS-WORSHIP_FOUNDATIONBUFFPLAYER>IconPath:Entities/Icons/B_TILEIMP_SUPERMONUMENT_FORESTTEMPLE-ICON,Tooltip:TECHAGE4_MONUMENTS-WORSHIP-Proxy-FoundationWorkerBuff,InfopediaLink:ITT_Misc|CONCEPT_POPULATIONTECHAGE4_MONUMENTS-WORSHIP CST_Tech@;(TechRequirement:TECHAGE4_MONUMENTS-BASETechCostBase:164 4#B_TILEIMP_MIGRANTFARM:#B_TILEIMP_MIGRANTPLANTATION.#B_TILEIMP_RANCH3#B_TILEIMP_CASTLETOWN0#B_TILEIMP_KITCHENR.CulturePowerUnlock-DiplomacyImmigration,SET,1PLAYER>IconPath:UI/Icons/Culture Powers/TOURISM-ICON,Tooltip:TECHAGE4_MONUMENTS-IMMIGRATION-Proxy-Immigration,InfopediaLink:ITT_Misc|CONCEPT_RESDOMAINDIPLOMACY8#TOWN_PROMOTION_CAP,ADD,1>IconPath:UI/Icons/Proxy_TownLevel-Icon,Tooltip:GameStrings-Proxy-TownPromotionCapIncrease,InfopediaLink:ITT_Misc|CONCEPT_TOWNSTECHAGE4_MONUMENTS-IMMIGRATION CST_TechvVUNIT,UNIT_KNIGHTUseSimpleTooltip:trueLOC,EXTERNALTARGETVUNIT,UNIT_KNIGHTUseSimpleTooltip:trueLOC,EXTERNALTARGET\UNIT,UNIT_MERCCROSSBOWUseSimpleTooltip:trueLOC,EXTERNALTARGET\UNIT,UNIT_MERCCROSSBOWUseSimpleTooltip:trueLOC,EXTERNALTARGET*TECHAGE4_MONUMENTS-HIREMERCENARIES_EFFECTForceEffectAsBuffWQC=ExtraWorkerSlots,ADD,1 ENT,EXEC*TECHAGE4_MONUMENTS-WORSHIP_FOUNDATIONBUFFR0AgeSunset-MONUMENTS:4,TECHAGE4_MONUMENTS-SUNSETGAMEc  TECHAGE4_MONUMENTS-PLAYERACTIVEPlayCardPassive:truePLAYER,ALLPLAYERS;CREATE,ResMonumentProgressdDataAlertThresholds:0.5|0.8|1.0,DataAlertMaxVal:100,DataAlertMessageKey:TECHAGE4_MONUMENTS-PROGRESSPLAYER,ALLPLAYERS[PersistentActionCard-TECHAGE4_MONUMENTS_SUPERMONUMENT,TECHAGE4_MONUMENTS-SUPERMONUMENTGOALPLAYER,ALLPLAYERSQPersistentActionDataTrigger-TECHAGE4_MONUMENTS_SUPERMONUMENT,ResMonumentProgressPLAYER,ALLPLAYERSTECHAGE4_MONUMENTS-ACTIVEAgeActive-MONUMENTS4O7 TECHAGE4_MONUMENTS-PLAYERACTIVEPLAYER,ALLPLAYERSc  TECHAGE4_MONUMENTS-PLAYERSUNSETPlayCardPassive:truePLAYER,ALLPLAYERSTECHAGE4_MONUMENTS-SUNSETAgeSunset-MONUMENTSForceEffectAsBuffB<.] -TECHAGE4_MONUMENTS-MONUMENTACTIVE_PLAYERBUFFENTTYPE,B_HOMELANDlTriggerOnEntityCreateType-B_HOMELAND-MONUMENTACTIVE_PLAYERBUFF,TECHAGE4_MONUMENTS-MONUMENTACTIVE_PLAYERBUFFPLAYER3#B_TILEIMP_FOUNDATION TECHAGE4_MONUMENTS-PLAYERACTIVE>a=PersistentActionCard-TECHAGE4_MONUMENTS_SUPERMONUMENT,DELETEPLAYERhDPersistentActionDataTrigger-TECHAGE4_MONUMENTS_SUPERMONUMENT,DELETEPLAYER TECHAGE4_MONUMENTS-PLAYERSUNSETForceEffectAsBuffoi[U/ResImprovementPoints,ADD,#AGE3MONUMENTS_IPGAIN ENT,EXEC-TECHAGE4_MONUMENTS-MONUMENTACTIVE_PLAYERBUFF:WQ3TECHAGE4_MONUMENTS-BUILDSUPERMONUMENT_GOAL-Tooltip?9ResMonumentProgress,GTE,100PLAYER7Entities/Icons/B_TILEIMP_SUPERMONUMENT_REPEATABLE-ICON%TECHAGE4_MONUMENTS-SUPERMONUMENTGOAL6uo 5TECHAGE4_MONUMENTS-BUILDSUPERMONUMENT_PALACEFORTRESSENTTYPE,B_TILEIMP_FOUNDATIONZT,B_TILEIMP_SUPERMONUMENT_PALACEFORTRESS,LT,1PLAYER,ALLPLAYERSsm 3TECHAGE4_MONUMENTS-BUILDSUPERMONUMENT_TEMPLEBAZAARENTTYPE,B_TILEIMP_FOUNDATIONXR*B_TILEIMP_SUPERMONUMENT_TEMPLEBAZAAR,LT,1PLAYER,ALLPLAYERSsm 3TECHAGE4_MONUMENTS-BUILDSUPERMONUMENT_FORESTTEMPLEENTTYPE,B_TILEIMP_FOUNDATIONXR*B_TILEIMP_SUPERMONUMENT_FORESTTEMPLE,LT,1PLAYER,ALLPLAYERSsm 3TECHAGE4_MONUMENTS-BUILDSUPERMONUMENT_PALACETEMPLEENTTYPE,B_TILEIMP_FOUNDATIONXR*B_TILEIMP_SUPERMONUMENT_PALACETEMPLE,LT,1PLAYER,ALLPLAYERSh .TECHAGE4_MONUMENTS-BUILDSUPERMONUMENT_DEFAULTENTTYPE,B_TILEIMP_FOUNDATION@ResImprovementPoints,ADD,50PLAYER0Cards/Techs/TECHAGE3-TECHAGE4_MONUMENTS_ADVANCE-TECHAGE4_MONUMENTS-BUILDSUPERMONUMENT_CHOICEm? DestroyImprovements:TRUE ENT,EXECY0BUILDING,B_TILEIMP_SUPERMONUMENT_PALACEFORTRESS LOC,EXECLOCG UNITACTIONS-STANDARD_BUILDSFX LOC,EXECLOC5TECHAGE4_MONUMENTS-BUILDSUPERMONUMENT_PALACEFORTRESSi? DestroyImprovements:TRUE ENT,EXECW.BUILDING,B_TILEIMP_SUPERMONUMENT_TEMPLEBAZAAR LOC,EXECLOCG UNITACTIONS-STANDARD_BUILDSFX LOC,EXECLOC3TECHAGE4_MONUMENTS-BUILDSUPERMONUMENT_TEMPLEBAZAARi? DestroyImprovements:TRUE ENT,EXECW.BUILDING,B_TILEIMP_SUPERMONUMENT_FORESTTEMPLE LOC,EXECLOCG UNITACTIONS-STANDARD_BUILDSFX LOC,EXECLOC3TECHAGE4_MONUMENTS-BUILDSUPERMONUMENT_FORESTTEMPLEi? DestroyImprovements:TRUE ENT,EXECW.BUILDING,B_TILEIMP_SUPERMONUMENT_PALACETEMPLE LOC,EXECLOCG UNITACTIONS-STANDARD_BUILDSFX LOC,EXECLOC3TECHAGE4_MONUMENTS-BUILDSUPERMONUMENT_PALACETEMPLEb? DestroyImprovements:TRUE ENT,EXECU,BUILDING,B_TILEIMP_SUPERMONUMENT_REPEATABLE LOC,EXECLOCG UNITACTIONS-STANDARD_BUILDSFX LOC,EXECLOC.TECHAGE4_MONUMENTS-BUILDSUPERMONUMENT_DEFAULTZ DestroyImprovements:TRUE$ENTTAGATLOC,Monument,EXTERNALTARGETW'BUILDING,B_TILEIMP_MONUMENT_GOVERNMENTLOC,EXTERNALTARGETG UNITACTIONS-STANDARD_BUILDSFX LOC,EXECLOC/TECHAGE4_MONUMENTS-DEDICATEMONUMENT_GOVERNMENTZ DestroyImprovements:TRUE$ENTTAGATLOC,Monument,EXTERNALTARGETX(BUILDING,B_TILEIMP_MONUMENT_EXPLORATIONLOC,EXTERNALTARGETG UNITACTIONS-STANDARD_BUILDSFX LOC,EXECLOC0TECHAGE4_MONUMENTS-DEDICATEMONUMENT_EXPLORATIONzZ DestroyImprovements:TRUE$ENTTAGATLOC,Monument,EXTERNALTARGETT$BUILDING,B_TILEIMP_MONUMENT_WARFARELOC,EXTERNALTARGETG UNITACTIONS-STANDARD_BUILDSFX LOC,EXECLOC,TECHAGE4_MONUMENTS-DEDICATEMONUMENT_WARFAREZ DestroyImprovements:TRUE$ENTTAGATLOC,Monument,EXTERNALTARGETX(BUILDING,B_TILEIMP_MONUMENT_ENGINEERINGLOC,EXTERNALTARGETG UNITACTIONS-STANDARD_BUILDSFX LOC,EXECLOC0TECHAGE4_MONUMENTS-DEDICATEMONUMENT_ENGINEERING~Z DestroyImprovements:TRUE$ENTTAGATLOC,Monument,EXTERNALTARGETV&BUILDING,B_TILEIMP_MONUMENT_DIPLOMACYLOC,EXTERNALTARGETG UNITACTIONS-STANDARD_BUILDSFX LOC,EXECLOC.TECHAGE4_MONUMENTS-DEDICATEMONUMENT_DIPLOMACYtZ DestroyImprovements:TRUE$ENTTAGATLOC,Monument,EXTERNALTARGETQ!BUILDING,B_TILEIMP_MONUMENT_ARTSLOC,EXTERNALTARGETG UNITACTIONS-STANDARD_BUILDSFX LOC,EXECLOC)TECHAGE4_MONUMENTS-DEDICATEMONUMENT_ARTSPlayPassiveWhenDelayedB<.(5 MonumentsTECHAGE4_MONUMENTS-HELP_TURN_1>9AddToInnovationDeckHorizontalDisplayUseActionButtonsoa[7ConsumeGoodBonus-Stoneblocks-ResMonumentProgress,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/InnovationPaintingINNOVATION-MONUMENTS-STONEWORK CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsj c +TECHAGE4_MONUMENTS-MULTIFACTEDREGIONS_BUFFENTTYPE,B_TILEIMP_MONUMENTkTriggerOnEntityCreateType-B_TILEIMP_MONUMENT-MULTIFACTEDREGIONS,TECHAGE4_MONUMENTS-MULTIFACTEDREGIONS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERd$NONE,5PLAYER6B_TILEIMP_MONUMENT,GTE,1PLAYER Cards/Events/InnovationPainting(INNOVATION-MONUMENTS-MULTIFACTEDREGIONS CST_EventForceEffectAsBuffXRD>CountLimit-Region,ADD,1 ENT,EXEC+TECHAGE4_MONUMENTS-MULTIFACTEDREGIONS_BUFFE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUISE?ResMonumentProgress,SUB,10PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER`NONE,58ResMonumentProgress,GTE,10PLAYERCards/Events/ChaosPaintingCHAOS-MONUMENTS-SETBACKS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIOA; ENTTYPE,B_TILEIMP_FOUNDATIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER`NONE,58B_TILEIMP_FOUNDATION,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-MONUMENTS-FAILURE CST_EventnlgAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIForceEffectAsBuffAddDurationToTooltip"W3CulturePowerUnlock-DiplomacyBulkRawMaterials,SUB,1PLAYER7MONUMENTS-CUTOFF-Tooltipr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERxNONE,5P3CulturePowerUnlock-DiplomacyBulkRawMaterials,GTE,1PLAYER Cards/Events/ChaosPaintingCHAOS-MONUMENTS-CUTOFF CST_EventTECHAGE4_MONUMENTSITI"U%  TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:4 CrisisAge0AgeImage:Cards/Techs/Ages/Age4_Plague_3840x2160CrisisName:CRISISPLAGUE+AgeNotificationCallout-0:CONCEPT_PLAGUEAGE*AgeNotificationCallout-1:CONCEPT_RELIGION2AgeNotificationCallout-2:CONCEPT_SPECIALIZATIONS4 MusicEra:3J&CurrentAge,TECHAGE4_CRISISPLAGUE-BASEPLAYERU TECHAGE4_CRISISPLAGUE-ACTIVEPlayCardPassive:truePLAYERQ TECHAGE4-STANDARDUPDATESPlayCardPassive:truePLAYER\ $TECHAGE4_CRISISPLAGUE-LIGHTINGCHECKPlayCardPassive:truePLAYERP,CulturePowerUnlock-ArtsReligionCreate,ADD,1PLAYER*# UNIT_KNIGHT)# B_TREASURY7#B_TILEIMP_FISHINGBOATS_28#B_TILEIMP_RELIGIOUSSCRIBE/#B_TILEIMP_CASTLES+TECHAGE4_CRISISPLAGUE,+AddToInnovationDeck INNOVATIONO'TECHAGE4,+UniversalAddToInnovationDeck INNOVATIONI&TECHAGE4_CRISISPLAGUE,+AddToChaosDeckCHAOSE"TECHAGE4,+UniversalAddToChaosDeckCHAOSM&TECHAGE4,+UniversalAddToBarbarianDeck BARBARIANI$TECHAGE4,+UniversalAddToExploreDeckEXPLORE05Age4PlagueUnlocksTECHAGE4_CRISISPLAGUE-BASE CST_Tech2,DPROFILE,BLOODJD'IsAgeSetter-TECHAGE4_CRISISPLAGUE,EQ,1PLAYER$TECHAGE4_CRISISPLAGUE-LIGHTINGCHECK RTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE4_CRISISPLAGUE-BASE,3TechCostBase:187+TechRequirement:TECHAGE4_CRISISPLAGUE-BASE{ug)# B_WORKSHOP4#B_TILEIMP_LOGGINGCAMPTECHAGE4_CRISISPLAGUE-MACHINESTECHAGE4-MACHINES CST_TechC>TechCostBase:167+TechRequirement:TECHAGE4_CRISISPLAGUE-BASE(# UNIT_PIKET TECHAGE4-WARSPAWN_PIKECHECKPlayCardPassive:truePLAYER-#UNIT_LONGSWORD)# B_BARRACKS5#B_TILEIMP_CASTLEARMORY3#MAX_ARMY_SIZE,ADD,1>yIconPath:UI/Icons/Proxy_ArmyCap-Icon,Tooltip:GameStrings-Proxy-MaxArmySizeIncrease,InfopediaLink:ITT_Misc|CONCEPT_ARMIES'TECHAGE4_CRISISPLAGUE-PROFESSIONALARMYTECHAGE4-PROFESSIONALARMY CST_TechxC>+TechRequirement:TECHAGE4_CRISISPLAGUE-BASETechCostBase:1643#B_TILEIMP_PLAGUEFARM4#B_TILEIMP_PLAGUERANCH9#B_TILEIMP_PLAGUEPLANTATION3#B_TILEIMP_CASTLETOWN8#TOWN_PROMOTION_CAP,ADD,1>IconPath:UI/Icons/Proxy_TownLevel-Icon,Tooltip:GameStrings-Proxy-TownPromotionCapIncrease,InfopediaLink:ITT_Misc|CONCEPT_TOWNS'TECHAGE4_CRISISPLAGUE-EFFICIENTFARMING CST_Tech:C>+TechRequirement:TECHAGE4_CRISISPLAGUE-BASETechCostBase:172)# B_HOLYSITE,#B_LARGETEMPLE.#B_TILEIMP_ABBEYI%CulturePowerUnlock-ArtsCleanse,SET,1PLAYER>IconPath:UI/Icons/Proxy-Cleanse,Tooltip:TECHAGE4_CRISISPLAGUE-PIOUSUNIVERSITY-Proxy-ArtsCleanse,InfopediaLink:ITT_Misc|CONCEPT_RESCULTURE TECHAGE4_CRISISPLAGUE-SANCTUARY CST_TechFC>+TechRequirement:TECHAGE4_CRISISPLAGUE-BASETechCostBase:164.#B_MARKETMANAGER0#B_TILEIMP_JEWELER/#B_TILEIMP_WINERY0#B_TILEIMP_KITCHENY5ConsumeGoodBonus-+PlantationGood-ResCityLuxury,ADD,1PLAYER>hIconPath:UI/Icons/Proxy-LuxuryFromPlant,Tooltip:TECHAGE4_CRISISPLAGUE-MARKETCAPTURE-Proxy-MarketCaptureP,#OUTBREAKCHANCE_PERIMPORTEXPORTSLOT,MUL,0.5PLAYER>gIconPath:Entities/Icons/B_OUTBREAK-ICON,Tooltip:TECHAGE4_CRISISPLAGUE-MARKETCAPTURE-Proxy-MarketSafety$TECHAGE4_CRISISPLAGUE-MARKETCAPTURE CST_TechQL+TechRequirement:TECHAGE4_CRISISPLAGUE-BASETechCostBase:162AIHint-Humors0#B_PIOUSUNIVERISTY0#B_PHYSICIANSGUILD0#UNIT_PLAGUEDOCTORZ *TECHAGE4_CRISISPLAGUE-CREATEOUTBREAK_BUFFENTTYPE,UNIT_ENVOYcTriggerOnEntityCreateType-UNIT_ENVOY-CREATEOUTBREAK_BUFF,TECHAGE4_CRISISPLAGUE-CREATEOUTBREAK_BUFFPLAYER>dIconPath:Entities/Portraits/EnvoyPortrait,Tooltip:TECHAGE4_CRISISPLAGUE-HUMORS-Proxy-CreateOutbreakC#OUTBREAKCHANCE_PERPOP,MUL,0.5PLAYERx>ZIconPath:Entities/Icons/B_OUTBREAK-ICON,Tooltip:TECHAGE4_CRISISPLAGUE-HUMORS-Proxy-HumorsTECHAGE4_CRISISPLAGUE-HUMORS CST_TechC>+TechRequirement:TECHAGE4_CRISISPLAGUE-BASETechCostBase:158a[M0#UNIT_DARKAGEGUARDd ,TECHAGE4_CRISISPLAGUE-WARSPAWN_DARKBOWCHECKPlayCardPassive:truePLAYER+# B_BARRICADES'# B_TURRETS &TECHAGE4_CRISISPLAGUE-QUARANTINE_BUFFENTTAG,OutbreakwSTriggerOnEntityCreateTag-Outbreak-QUARANTINE,TECHAGE4_CRISISPLAGUE-QUARANTINE_BUFFPLAYER>aIconPath:Entities/Icons/B_OUTBREAK-ICON,Tooltip:TECHAGE4_CRISISPLAGUE-ISOLATION-Proxy-Quarantine TECHAGE4_CRISISPLAGUE-ISOLATION CST_Tech$D WarSpawnUnit1,UNIT_DARKAGEGUARDPLAYERH$WarVolunteersUnit,UNIT_DARKAGEGUARDPLAYER=WarSpawnUnit1Value,SET,5PLAYER;5WarSpawnUnit1Value,LT,5PLAYER,TECHAGE4_CRISISPLAGUE-WARSPAWN_DARKBOWCHECK}o5 ENTTAGREGION,+Outbreak0UnitActionGeneric%TECHAGE4_CRISISPLAGUE-CLEANSE_EFFECTForceEffectAsBuffb\NH*UseAction-150,UNITACTIONS-CREATE_OUTBREAK*TECHAGE4_CRISISPLAGUE-CREATEOUTBREAK_BUFFForceEffectAsBuff?GeneratorChargeMax,MUL,2 ENT,EXECDGeneratorChargeConsumed,MUL,2 ENT,EXEC&TECHAGE4_CRISISPLAGUE-QUARANTINE_BUFF\]PersistentActionCard-TECHAGE4_CRISISPLAGUE_CHECKPLAYER,TECHAGE4_CRISISPLAGUE-CHECK_PERPLAYERPLAYER,ALLPLAYERSfPersistentActionCardPerRegion-TECHAGE4_CRISISPLAGUE_CHECKREGION,TECHAGE4_CRISISPLAGUE-CHECK_PERREGIONPLAYER,ALLPLAYERS;CREATE,StatCrisisPlagueChargeeDataAlertThresholds:0.5|0.8|1.0,DataAlertMaxVal:20,DataAlertMessageKey:TECHAGE4_CRISISPLAGUE-WARNINGPLAYER,ALLPLAYERSTECHAGE4_CRISISPLAGUE-BEGINAgeBegin-CRISISPLAGUEPersistentActionAutoRepeatShowDeltaValueCrisisMeterShowCrisisMeterDecor+DeltaValueStat:StatCrisisPlagueChargeDeltaUseChoiceSeparators*ChoiceTag-2-ComposeChoiceTooltipByRegions*ChoiceTag-3-ComposeChoiceTooltipByRegions{RL.TECHAGE4_CRISISPLAGUE-CHECK_PERREGION-TooltipA;StatCrisisPlagueCharge,GTE,20PLAYERN@:TempPlagueChargeValue,SET,0@:TempPlagueChargeValue,ADD,3? NeedTarget-NEEDSANITATION,GTE,1 ENT,EXECF'NeedSatisfaction-NEEDSANITATION,LT,0.5 ENT,EXEC&@:TempPlagueChargeValue,ADD,1? NeedTarget-NEEDSANITATION,GTE,1 ENT,EXECG(NeedSatisfaction-NEEDSANITATION,GTE,0.5 ENT,EXECF'NeedSatisfaction-NEEDSANITATION,LT,1.0 ENT,EXEC@:TempPlagueChargeValue,ADD,0? NeedTarget-NEEDSANITATION,GTE,1 ENT,EXECE&NeedSatisfaction-NEEDSANITATION,GTE,1 ENT,EXECHB TECHAGE4_CRISISPLAGUE-TALLY ENT,EXECE? NeedTarget-NEEDSANITATION,GTE,1 ENT,EXEC3Cards/Techs/TECHAGE3-TECHAGE4_CRISISPLAGUE_ADVANCE&TECHAGE4_CRISISPLAGUE-CHECK_PERREGION"PersistentActionAutoRepeat`ZLF"StatCrisisPlagueChargeDelta,SET,0PLAYER&TECHAGE4_CRISISPLAGUE-CHECK_PERPLAYER.\8StatCrisisPlagueCharge,ADD,[SELF:TempPlagueChargeValue]PLAYERa=StatCrisisPlagueChargeDelta,ADD,[SELF:TempPlagueChargeValue]PLAYERTECHAGE4_CRISISPLAGUE-TALLYZTFX6AgeSunset-CRISISPLAGUE:4,TECHAGE4_CRISISPLAGUE-SUNSETGAMEFResChaosPerTurn,ADD,10PLAYER,ALLPLAYERSfPersistentActionCardPerRegion-TECHAGE4_CRISISPLAGUE_OUTBREAK1,TECHAGE4_CRISISPLAGUE-SETOUTBREAKCHANCEPLAYER,ALLPLAYERScPersistentActionCardPerRegion-TECHAGE4_CRISISPLAGUE_OUTBREAK2,TECHAGE4_CRISISPLAGUE-SPAWNOUTBREAKSPLAYER,ALLPLAYERSP5 Outbreaks)InfopediaLink:ITT_Misc|CONCEPT_OUTBREAKSP.$SCALE,#AGE4PLAGUE_AGESTARTPOPCHANGELOC,ALLREGIONSY=*TECHAGE4_CRISISPLAGUE-DECIMATE_POPULATIONPLAYER,ALLPLAYERSf #TECHAGE4_CRISISPLAGUE-PLAYERACTIVEPlayCardPassive:truePLAYER,ALLPLAYERSTECHAGE4_CRISISPLAGUE-ACTIVEAgeActive-CRISISPLAGUEM )TECHAGE4_CRISISPLAGUE-PLAGUE_STARTREGIONREGIONMUNIT,UNIT_PLAGUEDOCTORLOC,ENTTYPELOC,B_CAPITAL#TECHAGE4_CRISISPLAGUE-PLAYERACTIVEBUILDING,B_OUTBREAKOMaxSpawnDistance:-1,WarnOnFailure:false,SpawnExcludeTag:+Outbreak,SpawnLimit:1LOC,REGIONLOCTAG,+Improvement)TECHAGE4_CRISISPLAGUE-PLAGUE_STARTREGIONC=/tEPersistentActionCardPerRegion-TECHAGE4_CRISISPLAGUE_OUTBREAK1,DELETEPLAYER,ALLPLAYERStEPersistentActionCardPerRegion-TECHAGE4_CRISISPLAGUE_OUTBREAK2,DELETEPLAYER,ALLPLAYERS9 ENTTAG,ALLPLAYERS-OutbreakTECHAGE4_CRISISPLAGUE-SUNSETAgeSunset-CRISISPLAGUEA@;PersistentActionAutoRepeatNoTooltipEffects HiddenAction kTempOutbreakChanceFromBuildingsImprovements,SET,SPECIALVAL:TILETAGREGION:+HasOutbreakChance:OutbreakChancewYTempOutbreakChanceFromBuildingsImprovements,ADD,SPECIALVAL:BUILDINGREGION:OutbreakChancewYTempOutbreakChanceFromImportExportSlot,SET,SPECIALVAL:BUILDINGREGION:StatImportSlotCountwYTempOutbreakChanceFromImportExportSlot,ADD,SPECIALVAL:BUILDINGREGION:StatExportSlotCountmOTempOutbreakChanceFromImportExportSlot,MUL,#OUTBREAKCHANCE_PERIMPORTEXPORTSLOTZBUILDING,B_OUTBREAKOMaxSpawnDistance:-1,WarnOnFailure:false,SpawnExcludeTag:+Outbreak,SpawnLimit:1LOC,REGIONLOCTAG,+Improvement[SELF:OutbreakChance],A<[INVERTSELF:OutbreakChance],B82 SUBREGION,FALSE LOC,EXECLOC%TECHAGE4_CRISISPLAGUE-SPAWNOUTBREAKS94AddToChaosDeckHorizontalDisplayUseActionButtonsbTN *TECHAGE4_CRISISPLAGUE-MASSOUTBREAK_EFFECTREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,5Cards/Events/ChaosPainting CHAOS-CRISISPLAGUE-MASSOUTBREAK CST_Event*ForceEffectAsBuffBUILDING,B_OUTBREAKOMaxSpawnDistance:-1,WarnOnFailure:false,SpawnExcludeTag:+Outbreak,SpawnLimit:1LOC,REGIONLOCTAG,+Improvement*TECHAGE4_CRISISPLAGUE-MASSOUTBREAK_EFFECTLKFForceEffectAsBuffAddToChaosDeckHorizontalDisplayUseActionButtonsjW *TECHAGE4_CRISISPLAGUE-DEADLYMUTATION_BUFFENTTAG,Outbreak[TriggerOnEntityCreateTag-Outbreak-DEADLYMUTATION,TECHAGE4_CRISISPLAGUE-DEADLYMUTATION_BUFFPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,5Cards/Events/ChaosPainting"CHAOS-CRISISPLAGUE-DEADLYMUTATION CST_EventForceEffectAsBuff]WICGeneratorChargePerTurn,ADD,1 ENT,EXEC*TECHAGE4_CRISISPLAGUE-DEADLYMUTATION_BUFF94AddToChaosDeckHorizontalDisplayUseActionButtonsUGA#OUTBREAKCHANCE_BASE,ADD,0.1PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,5Cards/Events/ChaosPainting!CHAOS-CRISISPLAGUE-VIRALMUTATION CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons=R $TECHAGE4_CRISISPLAGUE-MEDICINE_BUFFENTTAG,+OutbreaksOTriggerOnEntityCreateTag-Outbreak-MEDICINE,TECHAGE4_CRISISPLAGUE-MEDICINE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/InnovationPainting!INNOVATION-CRISISPLAGUE-MEDICINE CST_EventForceEffectAsBuffQK=7ResCulture,ADD,2 ENT,EXEC$TECHAGE4_CRISISPLAGUE-MEDICINE_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtonsk]W3ConsumeGoodBonus-ReligiousTract-ResKnowledge,ADD,2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER`$NONE,5PLAYER2HasReligion,ANY:TRUEPLAYER Cards/Events/InnovationPainting&INNOVATION-CRISISPLAGUE-COSMICINSIGHT CST_Event+>9AddToInnovationDeckHorizontalDisplayUseActionButtonsMZ #TECHAGE4_CRISISPLAGUE-POISONS_BUFFENTTYPE,UNIT_PLAGUEDOCTOR{WTriggerOnEntityCreateType-UNIT_PLAGUEDOCTOR-POISONS,TECHAGE4_CRISISPLAGUE-POISONS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/InnovationPainting INNOVATION-CRISISPLAGUE-POISONS CST_EventForceEffectAsBuffRL>8StatAttack,ADD,10 ENT,EXEC#TECHAGE4_CRISISPLAGUE-POISONS_BUFFTECHAGE4_CRISISPLAGUE)e%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_EventPLAGUE7IH'<7 TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:5 CrisisAgeCrisisName:CRISISINTOLERANCE5AgeImage:Cards/Techs/Ages/Age5_Intolerance_3840x21602AgeNotificationCallout-0:CONCEPT_AGEOFINTOLERANCE4AgeNotificationCallout-1:CONCEPT_RELIGIOUSBUILDINGS.AgeNotificationCallout-2:CONCEPT_SOCIALFABRIC MusicEra:3tn`O+CurrentAge,TECHAGE5_CRISISINTOLERANCE-BASEPLAYERX "TECHAGE5_CRISISINTOLERANCE-ACTIVEPlayCardPassive:trueGAMEQ TECHAGE5-STANDARDUPDATESPlayCardPassive:truePLAYERa )TECHAGE5_CRISISINTOLERANCE-LIGHTINGCHECKPlayCardPassive:truePLAYER+# UNIT_DRAGOON,#UNIT_EXPLORER-#B_GRANDTHEATER.#B_TILEIMP_HOUSE^:CulturePowerUnlock-GovernmentIntoleranceInquisition,SET,1PLAYERV2CulturePowerUnlock-ExplorationSpawnExplorer,SET,1PLAYER55Age5IntoleranceUnlocksV 'TECHAGE5_CRISISINTOLERANCE-HELP_TURN_1 TurnDelay:1PLAYERV 'TECHAGE5_CRISISINTOLERANCE-HELP_TURN_2 TurnDelay:2PLAYERV 'TECHAGE5_CRISISINTOLERANCE-HELP_TURN_3 TurnDelay:3PLAYERV 'TECHAGE5_CRISISINTOLERANCE-HELP_TURN_4 TurnDelay:4PLAYERX0TECHAGE5_CRISISINTOLERANCE,+AddToInnovationDeck INNOVATIONO'TECHAGE5,+UniversalAddToInnovationDeck INNOVATIONN+TECHAGE5_CRISISINTOLERANCE,+AddToChaosDeckCHAOSE"TECHAGE5,+UniversalAddToChaosDeckCHAOSDTECHAGE5,+AddToBarbarianDeck BARBARIAN@TECHAGE5,+AddToExploreDeckEXPLORE TECHAGE5_CRISISINTOLERANCE-BASE CST_Tech2,DPROFILE,BLOODOI,IsAgeSetter-TECHAGE5_CRISISINTOLERANCE,EQ,1PLAYER)TECHAGE5_CRISISINTOLERANCE-LIGHTINGCHECKWTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE5_CRISISINTOLERANCE-BASE,3ATechCostAdjustPerTechWithReq:0.1,TECHAGE5_CRISISINTOLERANCE-BASETechCostBase:410TechLayout:4,2 AIValue:4 AgeAdvanceGTelemetryNameOverride:TECHAGE5_CRISISINTOLERANCE-TECHAGE6_BASE_ADVANCEF@2,$TECHAGE6-BASE#TECHAGE5_CRISISINTOLERANCE-ADVANCE CST_TechJHCTechCostBase:2460TechRequirement:TECHAGE5_CRISISINTOLERANCE-BASE}+# UNIT_CARRACK/#B_TILEIMP_HARBORP,TransportEntityType,UNIT_DEEPWATERTRANSPORTPLAYERL(TransportLoadTerrainType,+WaterMovementPLAYERq>SIconPath:UI/Icons/Proxy_DeepWater-Icon,Tooltip:TECHAGE5-NAVIGATION-Proxy-DeepWater&TECHAGE5_CRISISINTOLERANCE-NAVIGATIONTECHAGE5-NAVIGATION CST_TechHCTechCostBase:2820TechRequirement:TECHAGE5_CRISISINTOLERANCE-BASE1#B_TILEIMP_DEEPMINE5#B_TILEIMP_BLASTFURNACE2#B_TILEIMP_CLAYPIT_23#B_TILEIMP_BRICKWORKS0#B_TILEIMP_SAWMILLQ-CulturePowerUnlock-EngineeringClearCut,ADD,1PLAYER>cIconPath:UI/Icons/Culture Powers/CLEARCUT-ICON,Tooltip:TECHAGE5-HEAVYMACHINERY-Proxy-Deforestation*TECHAGE5_CRISISINTOLERANCE-HEAVYMACHINERYTECHAGE5-HEAVYMACHINERY CST_TechHC0TechRequirement:TECHAGE5_CRISISINTOLERANCE-BASETechCostBase:284GA3-#B_LIFTINGTOWER+# B_WAREHOUSES)# B_FOUNTAIN2#B_TILEIMP_ALMSHOUSE2#B_TILEIMP_TRASHHEAP4#B_TILEIMP_TEXTILEMILL'TECHAGE5_CRISISINTOLERANCE-BELEVOLENCE CST_Tech/HC0TechRequirement:TECHAGE5_CRISISINTOLERANCE-BASETechCostBase:270q2#B_TILEIMP_PAPERMILL5#B_TILEIMP_TRACTPRINTER*TECHAGE5_CRISISINTOLERANCE-INDOCTRINATION CST_Tech>HC0TechRequirement:TECHAGE5_CRISISINTOLERANCE-BASETechCostBase:246.#UNIT_INQUISITOR8#B_TILEIMP_RELIGIOUSSCHOOL0#B_TILEIMP_MISSIONV2CulturePowerUnlock-GovernmentSocialDoctrine,SET,1PLAYER>eIconPath:UI/Icons/Culture Powers/SENSATION-ICON,Tooltip:TECHAGE5-ADMINISTRATION-Proxy-SocialDoctrine%TECHAGE5_CRISISINTOLERANCE-STATUSQUO CST_TechdHC0TechRequirement:TECHAGE5_CRISISINTOLERANCE-BASETechCostBase:287/#UNIT_HOLYAVENGERo 7TECHAGE5_CRISISINTOLERANCE-WARSPAWN_HOLYAVENGERCHECK_1PlayCardPassive:truePLAYERo 7TECHAGE5_CRISISINTOLERANCE-WARSPAWN_HOLYAVENGERCHECK_2PlayCardPassive:truePLAYER*# UNIT_CANNON.#UNIT_BOMBVESSEL,#UNIT_ARQUEBUS%TECHAGE5_CRISISINTOLERANCE-HOLYORDER CST_TechHC0TechRequirement:TECHAGE5_CRISISINTOLERANCE-BASETechCostBase:260%+# B_GRANDPLAZAQ-CulturePowerUnlock-ArtsRegionalHoliday,SET,1PLAYER>yIconPath:UI/Icons/Culture Powers/REGIONAL_HOLIDAY-ICON,Tooltip:TECHAGE5_CRISISINTOLERANCE-HOLIDAYS-Proxy-RegionalHolidayQ-CulturePowerUnlock-ArtsNationalHoliday,SET,1PLAYER>yIconPath:UI/Icons/Culture Powers/NATIONAL_HOLIDAY-ICON,Tooltip:TECHAGE5_CRISISINTOLERANCE-HOLIDAYS-Proxy-NationalHoliday$TECHAGE5_CRISISINTOLERANCE-HOLIDAYS CST_Tech"CWarSpawnUnit1,UNIT_HOLYAVENGERPLAYERG#WarVolunteersUnit,UNIT_HOLYAVENGERPLAYER=WarSpawnUnit1Value,SET,6PLAYER;5WarSpawnUnit1Value,LT,6PLAYER7TECHAGE5_CRISISINTOLERANCE-WARSPAWN_HOLYAVENGERCHECK_1ECWarSpawnUnit2,UNIT_HOLYAVENGERPLAYER=WarSpawnUnit2Value,SET,6PLAYER;5WarSpawnUnit2Value,LT,6PLAYER7TECHAGE5_CRISISINTOLERANCE-WARSPAWN_HOLYAVENGERCHECK_2L|v 2TECHAGE5_CRISISINTOLERANCE-REGIONALHOLIDAY_EFFECT'ENTTAGATLOC,+CityCenter,EXTERNALTARGETPJStateReligionPopulation,GTE,1REGION,EXTERNALTARGET7TECHAGE5_CRISISINTOLERANCE-REGIONALHOLIDAY_POWERTARGETaT6NS_TempWealthBonus,SET,[SELF:StateReligionPopulation]8NS_TempWealthBonus,MUL,25J&ResCoin,ADD,[SELF:NS_TempWealthBonus]PLAYER2TECHAGE5_CRISISINTOLERANCE-REGIONALHOLIDAY_EFFECT$c] 2TECHAGE5_CRISISINTOLERANCE-NATIONALHOLIDAY_EFFECTENT,REQTARGETA;StateReligionPopulation,GTE,1REGION7TECHAGE5_CRISISINTOLERANCE-NATIONALHOLIDAY_POWERTARGET`R4NS_TempArtsBonus,SET,[SELF:StateReligionPopulation]5NS_TempArtsBonus,MUL,5N*ResDomainArts,ADD,[SELF:NS_TempArtsBonus]PLAYER2TECHAGE5_CRISISINTOLERANCE-NATIONALHOLIDAY_EFFECT<D"REMOVEHERETICS,1REGION,EXTERNALTARGET6@20REGION,EXTERNALTARGETA; HERETICPOPS,GTE,1LOC,EXTERNALTARGET.TECHAGE5_CRISISINTOLERANCE-INQUISITION_EFFECT7.)ForceEffectAsBuffAddDurationToTooltipICStatUnrestSuppression,ADD,10 ENT,EXECOI$StateReligionPopulationFrac,GTE,0.5REGION,EXECLOC/TECHAGE5_CRISISINTOLERANCE-PLAZA_RELIGIOUSBUFFvaPersistentActionCard-TECHAGE5_CRISISINTOLERANCE_CHECK,TECHAGE5_CRISISINTOLERANCE-CHECK_PERPLAYERPLAYER,ALLPLAYERSjPersistentActionCardPerRegion-TECHAGE5_CRISISINTOLERANCE_CHECK,TECHAGE5_CRISISINTOLERANCE-CHECK_PERREGIONPLAYER,ALLPLAYERS;#CREATE,StatCrisisIntoleranceChargejDataAlertThresholds:0.5|0.8|1.0,DataAlertMaxVal:20,DataAlertMessageKey:TECHAGE5_CRISISINTOLERANCE-WARNINGPLAYER,ALLPLAYERS!TECHAGE5_CRISISINTOLERANCE-BEGINAgeBegin-CRISISIGNORANCEPersistentActionAutoRepeatShowDeltaValueCrisisMeter0DeltaValueStat:StatCrisisIntoleranceChargeDeltaUseChoiceSeparators*ChoiceTag-2-ComposeChoiceTooltipByRegions*ChoiceTag-3-ComposeChoiceTooltipByRegionsShowCrisisMeterDecorvWQ3TECHAGE5_CRISISINTOLERANCE-CHECK_PERREGION-TooltipF@#StatCrisisIntoleranceCharge,GTE,20PLAYERSE?!TempIntoleranceChargeValue,SET,0E?!TempIntoleranceChargeValue,ADD,3:NeedTarget-NEEDFAITH,GTE,1 ENT,EXECA"NeedSatisfaction-NEEDFAITH,LT,0.5 ENT,EXECE?!TempIntoleranceChargeValue,ADD,1:NeedTarget-NEEDFAITH,GTE,1 ENT,EXECB#NeedSatisfaction-NEEDFAITH,GTE,0.5 ENT,EXECA"NeedSatisfaction-NEEDFAITH,LT,1.0 ENT,EXECE?!TempIntoleranceChargeValue,ADD,0:NeedTarget-NEEDFAITH,GTE,1 ENT,EXEC@!NeedSatisfaction-NEEDFAITH,GTE,1 ENT,EXECMG !TECHAGE5_CRISISINTOLERANCE-TALLY ENT,EXEC@:NeedTarget-NEEDFAITH,GTE,1 ENT,EXEC8Cards/Techs/TECHAGE4-TECHAGE5_CRISISINTOLERANCE_ADVANCE+TECHAGE5_CRISISINTOLERANCE-CHECK_PERREGION"PersistentActionAutoRepeate_QK'StatCrisisIntoleranceChargeDelta,SET,0PLAYER+TECHAGE5_CRISISINTOLERANCE-CHECK_PERPLAYERGfBStatCrisisIntoleranceCharge,ADD,[SELF:TempIntoleranceChargeValue]PLAYERkGStatCrisisIntoleranceChargeDelta,ADD,[SELF:TempIntoleranceChargeValue]PLAYER!TECHAGE5_CRISISINTOLERANCE-TALLYb@AgeSunset-CRISISINTOLERANCE:5,TECHAGE5_CRISISINTOLERANCE-SUNSETGAMEFResChaosPerTurn,ADD,10PLAYER,ALLPLAYERSdTriggerOnEntityCreateType-B_TILEIMP_MISSION-AGEREWARD,TECHAGE5_CRISISINTOLERANCE-MISSIONBUILDREWARDPLAYER,ALLPLAYERSk (TECHAGE5_CRISISINTOLERANCE-PLAYERACTIVEPlayCardPassive:truePLAYER,ALLPLAYERS>% TECHAGE5_CRISISINTOLERANCE-BASE"TECHAGE5_CRISISINTOLERANCE-ACTIVEAgeActive-CRISISINTOLERANCEPJ<W7(TECHAGE5_CRISISINTOLERANCE-PLAYERACTIVEPLAYER,ALLPLAYERSl=TriggerOnEntityCreateType-B_TILEIMP_MISSION-AGEREWARD,DELETEPLAYER,ALLPLAYERSk (TECHAGE5_CRISISINTOLERANCE-PLAYERSUNSETPlayCardPassive:truePLAYER,ALLPLAYERS"TECHAGE5_CRISISINTOLERANCE-SUNSETAgeSunset-CRISISINTOLERANCE2ForceEffectAsBuffT0#RELIGION_BONUS_POPULATION_REWARD_AT_FULL,MUL,2PLAYERL(#AI_RELIGION_RELATIONSHIP_SAME,MUL,1.25PLAYERL(#AI_RELIGION_RELATIONSHIP_NEUTRAL,MUL,2PLAYERJ&#AI_RELIGION_RELATIONSHIP_OTHER,MUL,2PLAYERa=#CHAOS_FROM_REGION_CONQUEST,MUL,#MULTIAGE_CHAOSREDUCTION_MULPLAYER(TECHAGE5_CRISISINTOLERANCE-PLAYERACTIVE\VH8#BUILDREWARD,ADD,10PLAYER@ResCulture,ADD,#BUILDREWARDPLAYER9Age4CastleBuildBonusPLAYERI=%AGE5_INTOLERANCE-MISSION_BUILD_BONUSPLAYER8#BUILDREWARD,SUB,10PLAYER.TECHAGE5_CRISISINTOLERANCE-MISSIONBUILDREWARD.TECHAGE5_CRISISINTOLERANCE-MISSIONBUILDREWARDu(TECHAGE5_CRISISINTOLERANCE-PLAYERSUNSET>9AddToInnovationDeckHorizontalDisplayUseActionButtonsoa[7ConsumeGoodBonus-ReligiousTract-ResDomainWarfare,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPainting$INNOVATION-CRISISINTOLERANCE-FERVOR CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonstf`9AddToInnovationDeckHorizontalDisplayUseActionButtons]OIUNIT,UNIT_INQUISITORSpawnPerRegion:1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPainting)INNOVATION-CRISISINTOLERANCE-INQUISITION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsse_ 0TECHAGE5_CRISISINTOLERANCE-AGNOSTICISM_CITYBUFFENTTAG,CityCenterr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER`$NONE,6PLAYER2HasReligion,ANY:TRUEPLAYERCards/Events/ChaosPainting$CHAOS-CRISISINTOLERANCE-AGNOSTICISM CST_Event .)ForceEffectAsBuffAddDurationToTooltipgaSM'RegionalEfficiencyResCityFaith,MUL,0.8 ENT,EXEC UI/Icons/ResChaos-Icon0TECHAGE5_CRISISINTOLERANCE-AGNOSTICISM_CITYBUFFPKFAddToChaosDeckHorizontalDisplayUseActionButtonsForceEffectAsBuff3C#FAITH_PER_RELIGIOUS_POP,ADD,1PLAYER\ -TECHAGE5_CRISISINTOLERANCE-ZEALOTRY_CITYBUFFENTTAG,CityCenterr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER`$NONE,6PLAYER2HasReligion,ANY:TRUEPLAYER Cards/Events/ChaosPainting!CHAOS-CRISISINTOLERANCE-ZEALOTRY CST_Event.)ForceEffectAsBuffAddDurationToTooltip_YKE#FAITH_PER_RELIGIOUS_POP,ADD,1 ENT,EXEC UI/Icons/ResChaos-Icon-TECHAGE5_CRISISINTOLERANCE-ZEALOTRY_CITYBUFF94AddToChaosDeckHorizontalDisplayUseActionButtons<.(@-30REGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER`$NONE,6PLAYER2HasReligion,ANY:TRUEPLAYERCards/Events/ChaosPainting&CHAOS-CRISISINTOLERANCE-VIOLENTSCHISM CST_EventPlayPassiveWhenDelayedKE715ReligiousBuildings'TECHAGE5_CRISISINTOLERANCE-HELP_TURN_1PlayPassiveWhenDelayedMG935IntoleranceDiplomacy'TECHAGE5_CRISISINTOLERANCE-HELP_TURN_2PlayPassiveWhenDelayedRL>85IntoleranceAdoptionReward'TECHAGE5_CRISISINTOLERANCE-HELP_TURN_3PlayPassiveWhenDelayedGA3-5ReligionUnrest'TECHAGE5_CRISISINTOLERANCE-HELP_TURN_4TECHAGE5_CRISISINTOLERANCE'' TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:7 VariantAge0AgeImage:Cards/Techs/Ages/Age7_Aether_3840x2160(AgeNotificationCallout-0:CONCEPT_AETHER*AgeNotificationCallout-1:CONCEPT_AUTOMATA*AgeNotificationCallout-2:CONCEPT_AIRFORCE MusicEra:4KE7D CurrentAge,TECHAGE7_AETHER-BASEPLAYERO TECHAGE7_AETHER-ACTIVEPlayCardPassive:truePLAYERQ TECHAGE7-STANDARDUPDATESPlayCardPassive:truePLAYERV TECHAGE7_AETHER-LIGHTINGCHECKPlayCardPassive:truePLAYER0#UNIT_MOUNTEDRIFLE\ $TECHAGE7-WARSPAWN_MOUNTEDRIFLECHECKPlayCardPassive:truePLAYER+# UNIT_EARLYMGCWarVolunteersUnit,UNIT_EARLYMGPLAYER-#B_MILITARYBASE8#B_TILEIMP_AETHERHARVESTER05Age7AetherUnlocks%5AetherS/TerrainExpansionCostFactor-TT_MOUNTAIN,SUB,1.0PLAYERM%TECHAGE7_AETHER,+AddToInnovationDeck INNOVATIONO'TECHAGE7,+UniversalAddToInnovationDeck INNOVATIONC TECHAGE7_AETHER,+AddToChaosDeckCHAOSE"TECHAGE7,+UniversalAddToChaosDeckCHAOSDTECHAGE7,+AddToBarbarianDeck BARBARIAN@TECHAGE7,+AddToExploreDeckEXPLORETECHAGE7_AETHER-BASE CST_Tech3-DPROFILE,HEROESD>!IsAgeSetter-TECHAGE7_AETHER,EQ,1PLAYERTECHAGE7_AETHER-LIGHTINGCHECKLTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE7_AETHER-BASE,46TechCostAdjustPerTechWithReq:0.1,TECHAGE7_AETHER-BASETechCostBase:1100TechLayout:4,2 AIValue:4 AgeAdvancemIconPath:UI/Icons/CONCEPT_Innovation-Icon,Tooltip:TECHAGE10_VICTORYTRANSCENDENCE-INNOVATION-Proxy-InnovationTECHAGE7_AETHER-RAILTECHAGE7-RAIL CST_Tech=8TechCostBase:500%TechRequirement:TECHAGE7_AETHER-BASEOI;'# B_SEWERS-#B_GROCERYSTORE8#TOWN_PROMOTION_CAP,ADD,1>IconPath:UI/Icons/Proxy_TownLevel-Icon,Tooltip:GameStrings-Proxy-TownPromotionCapIncrease,InfopediaLink:ITT_Misc|CONCEPT_TOWNSTECHAGE7_AETHER-URBANIZATIONTECHAGE7-URBANIZATION CST_Tech=8%TechRequirement:TECHAGE7_AETHER-BASETechCostBase:550+# UNIT_AIRSHIP0#UNIT_STEAMFIGHTER)# B_SKYHOTEL(# B_AIRTAXI4#B_TILEIMP_CLOUDESTATEMUNIT,UNIT_STEAMFIGHTERLOC,ENTTYPELOC,B_CAPITAL|>^IconPath:Entities/Portraits/SteamFighterPortrait,Tooltip:GameStrings-Proxy-SpawnSteamFighters;AirUnitsUnlocked,SET,1PLAYERTECHAGE7_AETHER-LIGHTERTHANAIR CST_Tech=8%TechRequirement:TECHAGE7_AETHER-BASETechCostBase:500,#UNIT_NAUTILUS9#B_TILEIMP_SECRETLABORATORY7#B_TILEIMP_AETHERREFINERY5#B_TILEIMP_POWERSTATIONTECHAGE7_AETHER-MADSCIENCE CST_Tech=8%TechRequirement:TECHAGE7_AETHER-BASETechCostBase:600t-#B_ASSEMBLYLINE1#B_TILEIMP_AUTOFARM7#B_TILEIMP_AUTOPLANTATION2#B_TILEIMP_AUTOPAPER4#B_TILEIMP_AUTOSAWMILL4#B_TILEIMP_AUTOTEXTILE'5 AutomataTECHAGE7_AETHER-AUTOMATA CST_Techb=8%TechRequirement:TECHAGE7_AETHER-BASETechCostBase:650,#UNIT_LANDSHIP/#UNIT_DREADNOUGHT5#B_TILEIMP_STEAMTRAWLER+' MT_RAREEARTHy>[IconPath:UI/Icons/GoodsRareMetals-Icon,Tooltip:TECHAGE7_AETHER-EXOTICMETAL-Proxy-RareEarth6#B_TILEIMP_RAREEARTHMINE5#B_TILEIMP_STEELFURNACETECHAGE7_AETHER-EXOTICMETAL CST_Tech=8%TechRequirement:TECHAGE7_AETHER-BASETechCostBase:6500#B_TILEIMP_OILWELL+' MT_PETROLEUMu>WIconPath:UI/Icons/GoodsPetroleum-Icon,Tooltip:TECHAGE7_AETHER-EXOTICPOWER-Proxy-PetrolTECHAGE7_AETHER-EXOTICPOWER CST_TechL*AgeSunset-AETHER:7,TECHAGE7_AETHER-SUNSETGAME` TECHAGE7_AETHER-PLAYERACTIVEPlayCardPassive:truePLAYER,ALLPLAYERS>  ENTTAG,ALLPLAYERS-BarbarianCamp: ENTTAG,ALLPLAYERS-BarbarianJ#RELIGION_SECULARISM,ADD,2PLAYER,ALLPLAYERSTECHAGE7_AETHER-ACTIVEAgeActive-AETHER{ug5StatUnrest,SET,0REGION(' MT_AETHERTECHAGE7_AETHER-PLAYERACTIVEtTECHAGE7_AETHER-SUNSETAgeSunset-AETHERE>9AddToInnovationDeckHorizontalDisplayUseActionButtonsfc $TECHAGE7_AETHER-AETHERMACHINES_BUFF"ENTTYPE,B_TILEIMP_AETHERHARVESTERgTriggerOnEntityCreateType-B_TILEIMP_AETHERHARVESTER-AETHERMACHINES,TECHAGE7_AETHER-AETHERMACHINES_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting!INNOVATION-AETHER-AETHERMACHINES CST_EventForceEffectAsBuffF WorkableResCityProduction,ADD,4 ENT,EXECI#WorkableResDomainEngineering,ADD,1 ENT,EXEC$TECHAGE7_AETHER-AETHERMACHINES_BUFF'>9AddToInnovationDeckHorizontalDisplayUseActionButtonsGS %TECHAGE7_AETHER-AETHEREXPERTISE_BUFFENTTAG,Steampunk|XTriggerOnEntityCreateTag-Steampunk-AETHEREXPERTISE,TECHAGE7_AETHER-AETHEREXPERTISE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting"INNOVATION-AETHER-AETHEREXPERTISE CST_EventForceEffectAsBuffWQC=Upkeep-ResCoin,MUL,0.5 ENT,EXEC%TECHAGE7_AETHER-AETHEREXPERTISE_BUFFE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIK=7  ENTTAG,AetherImprovementr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERc$NONE,8PLAYER5AetherImprovement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AETHER-OVERCLOCK CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUITF@  "ENTTYPE,B_TILEIMP_AETHERHARVESTERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERk$NONE,8PLAYER= B_TILEIMP_AETHERHARVESTER,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AETHER-ELECTROSTATIC CST_Eventzlf %TECHAGE7_AETHER-ELECTROSTATIC_EFFECT$ENTTAGREGION,ALLPLAYERS-AetherCloud%TECHAGE7_AETHER-ELECTROSTATIC_TARGETXRD>  ENTTAGATLOC,Improvement,EXECLOC%TECHAGE7_AETHER-ELECTROSTATIC_EFFECTTECHAGE7_AETHER76#"RepeatOnSuccess WorkAction)# TILE_"  WORKER_ANY3Improvement,EQ,0 LOC,EXECLOCTILEACTIONS-STANDARD_WORKjdVP2GeneratorCharge,ADD,[SELF:GeneratorChargePerTurn]TILEACTIONS-GENERATOR_CHARGE^XJD&TECHAGE4_CRISISPLAGUE-OutbreakTooltip-'  ENT,EXECJ3GeneratorCharge,GTE,[SELF:GeneratorChargeConsumed]=&GeneratorSpawnDestroySelf,BOOL_TRUE,0wq#BUILDING,[SELF:GeneratorSpawnType]&MaxSpawnDistance:2,WarnOnFailure:true LOC,EXECLOCPJ3GeneratorCharge,GTE,[SELF:GeneratorChargeConsumed]$TILEACTIONS-GENERATOR_SPAWNBUILDINGA;UNIT,GeneratorSpawnTypeWWeightedMultiValString:1,MaxSpawnDistance:2,WarnOnFailure:false,BoostAquaticWeights:10 LOC,EXECLOC>'SpawnedPop,LT,#BARBARIAN_SPAWN_POP_CAPJ3GeneratorCharge,GTE,[SELF:GeneratorChargeConsumed] TILEACTIONS-GENERATOR_SPAWNBARBz :TotalPopulation,SET,0PLAYER9#MAX_ARMY_SIZE,SET,2PLAYERM)BarbarianCampSpawnType,MT_BARBARIAN_CAMPPLAYERR.BarbarianLandingPartySpawnType,UNIT_BARBARIANPLAYERE!NeutralTechTurnSchedule,20:50:90PLAYERH$GeneratorSpawnType-0,UNIT_BARBARIANPLAYERE!GeneratorSpawnTypeWeight-0,SET,1PLAYER:3TT_DEEPFOREST,MT_LandPLAYER63TT_JUNGLE,MT_LandPLAYER!TILEACTIONS-BARBARIAN_TECH-SETUP})# 9#MAX_ARMY_SIZE,SET,3PLAYERC#BARBARIAN_SPAWN_POP_CAP,SET,7PLAYERX4BarbarianLandingPartySpawnType,UNIT_BARBARIAN_LVL_2PLAYERN*GeneratorSpawnType-0,UNIT_BARBARIAN_LVL_2PLAYERI%GeneratorSpawnType-1,UNIT_BARBARCHERPLAYERE!GeneratorSpawnTypeWeight-1,SET,1PLAYERH$GeneratorSpawnType-2,UNIT_BARBCANOEPLAYERE!GeneratorSpawnTypeWeight-2,SET,1PLAYERY "TILEACTIONS-BARBARIAN_DEFENDERS_0ENTTYPE,MT_BARBARIAN_CAMPU  TILEACTIONS-NEUTRAL_DEFENDERS_0ENTTYPE,MT_NEUTRAL_TOWNTILEACTIONS-BARBARIAN_TECH-0gaSM'TileDefenders-0,UNIT_BARBMILITIA_LVL_2 ENT,EXEC"TILEACTIONS-BARBARIAN_DEFENDERS_0TI#TileDefenders-0,UNIT_MILITIA_LVL_2 ENT,EXECI#TileDefenders-1,UNIT_MILITIA_LVL_2 ENT,EXECI#TileDefenders-2,UNIT_MILITIA_LVL_2 ENT,EXEC TILEACTIONS-NEUTRAL_DEFENDERS_0b\NX4BarbarianLandingPartySpawnType,UNIT_BARBARIAN_LVL_3PLAYERN*GeneratorSpawnType-0,UNIT_BARBARIAN_LVL_3PLAYERO+GeneratorSpawnType-1,UNIT_BARBARCHER_LVL_2PLAYERH$GeneratorSpawnType-3,UNIT_BARBHORSEPLAYERE!GeneratorSpawnTypeWeight-3,SET,1PLAYERY "TILEACTIONS-BARBARIAN_DEFENDERS_1ENTTYPE,MT_BARBARIAN_CAMPU  TILEACTIONS-NEUTRAL_DEFENDERS_1ENTTYPE,MT_NEUTRAL_TOWNTILEACTIONS-BARBARIAN_TECH-1gaSM'TileDefenders-0,UNIT_BARBMILITIA_LVL_3 ENT,EXEC"TILEACTIONS-BARBARIAN_DEFENDERS_1TI#TileDefenders-0,UNIT_MILITIA_LVL_3 ENT,EXECI#TileDefenders-1,UNIT_MILITIA_LVL_3 ENT,EXECI#TileDefenders-2,UNIT_MILITIA_LVL_3 ENT,EXEC TILEACTIONS-NEUTRAL_DEFENDERS_1r N*GeneratorSpawnType-2,UNIT_BARBCANOE_LVL_2PLAYERY "TILEACTIONS-BARBARIAN_DEFENDERS_2ENTTYPE,MT_BARBARIAN_CAMPU  TILEACTIONS-NEUTRAL_DEFENDERS_2ENTTYPE,MT_NEUTRAL_TOWNTILEACTIONS-BARBARIAN_TECH-2gaSM'TileDefenders-0,UNIT_BARBMILITIA_LVL_4 ENT,EXEC"TILEACTIONS-BARBARIAN_DEFENDERS_2OI;I#TileDefenders-0,UNIT_MILITIA_LVL_4 ENT,EXECI#TileDefenders-1,UNIT_MILITIA_LVL_4 ENT,EXECI#TileDefenders-2,UNIT_MILITIA_LVL_4 ENT,EXECN(TileDefenders-3,UNIT_STONEFORTIFICATION ENT,EXEC TILEACTIONS-NEUTRAL_DEFENDERS_2^YRequireAbilityTarget+AbilityTarget-SoundEvent:CityAttackPrepareShowValidAttackTargetsXR" CITYATTACK*CityAttackEffectPrefab:CityAttackParticlemr 7Game-Operator-Req-GameData-GTE-CustomStyle-CityAttack1ENEMYUNITCOUNT,GTE,1LOC,TILERADIUS,1h7Game-Operator-Req-GameData-GTE-CustomStyle-CityAttack2CityAttacksRemaining,GTE,1> ENEMYUNITCOUNT,GTE,1LOC,EXTERNALTARGETC TILEDIST,LTE,1 LOC,EXECLOCLOC,EXTERNALTARGET'UI/Icons/Unit Actions/CITY_ATTACK-IconTILEACTIONS-CITY_ATTACKV?9"INTEGRATEVASSAL LOC,EXECLOCS6ResDomainGovernment,GTE,#VASSAL_INTEGRATION_COST_NEXTPLAYERT=StatVassalIntegration,GTE,[SELF:StatVassalIntegrationNeeded]TILEACTIONS-VASSAL_INTEGRATErlO1NS_TempNextBoostCost,SET,#VASSAL_BOOST_COST_BASE\>NS_TempNextBoostCostIncrease,SET,#VASSAL_BOOST_COST_PER_LEVEL[=NS_TempNextBoostCostIncrease,MUL,[SELF:StatVassalProsperity][=NS_TempNextBoostCost,ADD,[SELF:NS_TempNextBoostCostIncrease]T6StatVassalProsperity,ADD,#VASSAL_PROSPERITY_BOOST_AMTE(ResCoin,GTE,[SELF:NS_TempNextBoostCost]PLAYERF/StatVassalProsperity,LT,#VASSAL_PROSPERITY_MAX"TILEACTIONS-VASSAL_BOOSTINTEGRATEForceEffectAsBuff}9RegionalEfficiency,MUL,0.9:ResChaosPerTurn,ADD,1PLAYERUI/Icons/Unrest-1TILEACTIONS-UNREST_PENALTY-1ForceEffectAsBuff}9RegionalEfficiency,MUL,0.7:ResChaosPerTurn,ADD,2PLAYERUI/Icons/Unrest-2TILEACTIONS-UNREST_PENALTY-2ForceEffectAsBuff}9RegionalEfficiency,MUL,0.7:ResChaosPerTurn,ADD,2PLAYERUI/Icons/Unrest-3TILEACTIONS-UNREST_PENALTY-3" EventTimer:5PendingRevoltMG9UNIT,[PLAYER:RevoltSpawnType]AlertTargetSelf:true,AlertTargetCard:true,AlertCanCancel:truePLAYERTILEACTIONS-UNREST_EVENT-3ForceEffectAsBuff}9RegionalEfficiency,MUL,0.5:ResChaosPerTurn,ADD,3PLAYERUI/Icons/Unrest-4TILEACTIONS-UNREST_PENALTY-4" EventTimer:5PendingRevoltMG9UNIT,[PLAYER:RevoltSpawnType]AlertTargetSelf:true,AlertTargetCard:true,AlertCanCancel:truePLAYERTILEACTIONS-UNREST_EVENT-4ForceEffectAsBuff}9RegionalEfficiency,MUL,0.5:ResChaosPerTurn,ADD,3PLAYERUI/Icons/Unrest-5TILEACTIONS-UNREST_PENALTY-5@" EventTimer:5PendingRevoltUNIT,[PLAYER:RevoltSpawnType]AlertTargetSelf:true,AlertTargetCard:true,AlertCanCancel:truePLAYERTILEACTIONS-UNREST_EVENT-5ForceEffectAsBuff}9RegionalEfficiency,MUL,0.5:ResChaosPerTurn,ADD,3PLAYERUI/Icons/Unrest-6TILEACTIONS-UNREST_PENALTY-6T" EventTimer:5PendingRevoltq:GAT_RevoltEvent>AlertTargetSelf:true,AlertTargetCard:true,AlertCanCancel:truePLAYERX TILEACTIONS-UNREST_FINALEVENTPlayCardAsEvent:true ENT,EXECTILEACTIONS-UNREST_EVENT-6U>8StatUnrest,SUB,30 ENT,EXECA;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERG93" CITYSPLINTER ENT,EXECCards/Events/UnrestPaintingTILEACTIONS-UNREST_FINALEVENT CST_Event"CanUndoDontSetUndoContext?ResDomainExploration,ADD,5PLAYERHFX/FX_LandmarkDiscoveryLOC,EXTERNALTARGETTILEACTIONS-LANDMARK_DISCOVERY`?ResDomainExploration,ADD,5PLAYER?StatClaimedLandmarks,ADD,1PLAYER:StatCombatXP,ADD,10 ENT,EXEC$Cards/Events/RevealLandmarkPainting#TILEACTIONS-LANDMARK_REVEAL_REWARD CST_Event7ForceEffectAsBuff-RegionalEfficiencyResCityProduction,MUL,0.75OForceBuff:TBNEEDPOWER|DEBUFF1|_BUFFEXECID_|RegionalEfficiencyResCityProductionUI/Icons/ResCityPower75-IconTILEACTIONS-NEEDPOWER_DEBUFF_17ForceEffectAsBuff-RegionalEfficiencyResCityProduction,MUL,0.25OForceBuff:TBNEEDPOWER|DEBUFF2|_BUFFEXECID_|RegionalEfficiencyResCityProductionUI/Icons/ResCityPower25-IconTILEACTIONS-NEEDPOWER_DEBUFF_2'XJD&TECHAGE4_CRISISPLAGUE-OutbreakTooltipl'  ENT,EXEC'.-1REGIONbResDomainGovernment,MUL,1%PopupNotify:OutbreakPopulationKilledPLAYERN=*TECHAGE4_CRISISPLAGUE-OUTBREAK_DESTROYPOPPLAYERPJ3GeneratorCharge,GTE,[SELF:GeneratorChargeConsumed]"TILEACTIONS-OUTBREAK_SELFDESTRUCTIUNIT,GeneratorSpawnTypeRogueAI@WeightedMultiValString:1,MaxSpawnDistance:2,WarnOnFailure:false LOC,EXECLOCPJ3GeneratorCharge,GTE,[SELF:GeneratorChargeConsumed]#TILEACTIONS-GENERATOR_SPAWNROGUEAId^PR.GeneratorSpawnTypeRogueAI-0,UNIT_ROBOTSOLDIERPLAYERL(GeneratorSpawnTypeRogueAIWeight-0,SET,2PLAYERT0GeneratorSpawnTypeRogueAI-1,UNIT_ROBOTSUBMARINEPLAYERL(GeneratorSpawnTypeRogueAIWeight-1,SET,1PLAYER#TILEACTIONS-NEUTRAL_ROGUEAISPAWNERNeutralSpawnSetter-ROGUEAI TILEACTIONSPP*G  ShowTechNotification AgeBaseTech AgeTech:10 CrisisAge2AgeImage:Cards/Techs/Ages/Age10_RogueAI_3840x2160+AgeNotificationCallout-0:CONCEPT_ALIGNMENT)AgeNotificationCallout-1:CONCEPT_ROGUEAI*AgeNotificationCallout-2:CONCEPT_FINALAGE MusicEra:5AIAgeRule:Singularity M)CurrentAge,TECHAGE10_VICTORYROGUEAI-BASEPLAYERV  TECHAGE10_VICTORYROGUEAI-ACTIVEPlayCardPassive:trueGAMEd ,TECHAGE10_VICTORYCOLONYSHIP-STANDARDUPDATESPlayCardPassive:truePLAYER/#B_SANITATIONBOTS+# B_WORKERBOTS1#B_CONSTRUCTIONBOTS;#B_TILEIMP_BRAINCHIPEDUCATIONV.TECHAGE10_VICTORYROGUEAI,+AddToInnovationDeck INNOVATIONL)TECHAGE10_VICTORYROGUEAI,+AddToChaosDeckCHAOS65Age10SingularityUnlocksTECHAGE10_VICTORYROGUEAI-BASE CST_TechGB.TechRequirement:TECHAGE10_VICTORYROGUEAI-BASETechCostBase:2000IC5/#B_TILEIMP_AICORE+TECHAGE10_VICTORYROGUEAI-AIPERSONALITYCORE CST_TechGB.TechRequirement:TECHAGE10_VICTORYROGUEAI-BASETechCostBase:1200?9+/#B_AICOREFIREWALLW3CulturePowerUnlock-EngineeringAICoreSecurity,SET,1PLAYER>yIconPath:UI/Icons/Culture Powers/CORE_SECURITY-ICON,Tooltip:TECHAGE10_VICTORYROGUEAI-FIREWALLSECURITY-Proxy-CoreSecurity*TECHAGE10_VICTORYROGUEAI-FIREWALLSECURITY CST_TechGB.TechRequirement:TECHAGE10_VICTORYROGUEAI-BASETechCostBase:1100 .#UNIT_NEOLUDDITE0#B_AIDISRUPTORWALL7#B_TOWNSPEC_CIVILBUNKER_27#B_TOWNSPEC_CIVILBUNKER_37#B_TOWNSPEC_CIVILBUNKER_4p 8TECHAGE10_VICTORYROGUEAI-PVCPLUMBING_CIVILBUNKER_EFFECTPlayCardPassive:truePLAYER>sIconPath:UI/Icons/Culture Powers/ADD_TOWN-ICON,Tooltip:TECHAGE10_VICTORYROGUEAI-NATIONALSECURITY-Proxy-CivilBunkerM)CulturePowerUnlock-ArtsAIRobotLove,SET,1PLAYER>sIconPath:UI/Icons/Culture Powers/ROBOT_LOVE-ICON,Tooltip:TECHAGE10_VICTORYROGUEAI-NATIONALSECURITY-Proxy-RobotLove*TECHAGE10_VICTORYROGUEAI-NATIONALSECURITY CST_TechGB.TechRequirement:TECHAGE10_VICTORYROGUEAI-BASETechCostBase:1100KE7,#UNIT_EMPRIFLE+# UNIT_EMPTANK0#UNIT_EMPDESTROYER.#UNIT_EMPFIGHTER-#UNIT_EMPBOMBER;AirUnitsUnlocked,SET,1PLAYERTECHAGE10_VICTORYROGUEAI-EMP CST_Tech~GB.TechRequirement:TECHAGE10_VICTORYROGUEAI-BASETechCostBase:1200N*CulturePowerUnlock-WarfareAIHotwire,SET,1PLAYER>iIconPath:UI/Icons/Culture Powers/AI_HOTWIRE-ICON,Tooltip:TECHAGE10_VICTORYROGUEAI-BLACKHAT-Proxy-HotwireS/CulturePowerUnlock-WarfareAIMalwarePatch,SET,1PLAYER>qIconPath:UI/Icons/Culture Powers/MALWARE_PATCH-ICON,Tooltip:TECHAGE10_VICTORYROGUEAI-BLACKHAT-Proxy-MalwarePatch"TECHAGE10_VICTORYROGUEAI-BLACKHAT CST_Tech^GB.TechRequirement:TECHAGE10_VICTORYROGUEAI-BASETechCostBase:13001#B_TILEIMP_AIBEACON3#B_TILEIMP_TECHBUNKER3#B_TILEIMP_CRYPTOMINE&TECHAGE10_VICTORYROGUEAI-AIRGAPISLAND CST_TechBGB.TechRequirement:TECHAGE10_VICTORYROGUEAI-BASETechCostBase:1300)# B_THECLOUD6#B_TILEIMP_BRAINCOMPUTERlHDiplomaticAction-TECHAGE10_VICTORYROGUEAI-DIPLOCLOUDCOMPUTINGSEND,SET,1PLAYER>IconPath:Cards/Techs/TECHAGE10_VICTORYROGUEAI-ADVANCEDCOMPUTING,Tooltip:TECHAGE10_VICTORYROGUEAI-ADVANCEDCOMPUTING-Proxy-NeuralExchange+TECHAGE10_VICTORYROGUEAI-ADVANCEDCOMPUTING CST_TechVQ.TechRequirement:TECHAGE10_VICTORYROGUEAI-BASETechCostBase:1200TechRepeatableA;StatAIAlignment,ADD,50PLAYER>|IconPath:Cards/Techs/TECHAGE10_VICTORYROGUEAI-REPEATABLE,Tooltip:TECHAGE10_VICTORYROGUEAI-REPEATABLE_ALIGNMENT-Proxy-Income5ResCoin,ADD,5000PLAYER>fIconPath:UI/Icons/CONCEPT_Wealth-Icon,Tooltip:TECHAGE10_VICTORYROGUEAI-REPEATABLE_WEALTH-Proxy-IncomeB<StatAIAlignment,SET,100PLAYER;5StatAIAlignment,GTE,100PLAYER$TECHAGE10_VICTORYROGUEAI-REPEATABLE CST_Tech=7#B_TOWNSPEC_CIVILBUNKER_5B<MODERNIZATION-PVCPLUMBING,TRUEPLAYER8TECHAGE10_VICTORYROGUEAI-PVCPLUMBING_CIVILBUNKER_EFFECTHOA;StatAIAlignment,ADD,50PLAYERB<StatAIAlignment,SET,100PLAYER;5StatAIAlignment,GTE,100PLAYER/TECHAGE10_VICTORYROGUEAI-AICORESECURITY_EFFECT);StatAIAlignment,ADD,10PLAYERCStatPlayerAlignmentDecay,SUB,1PLAYERB<StatAIAlignment,SET,100PLAYER;5StatAIAlignment,GTE,100PLAYER*TECHAGE10_VICTORYROGUEAI-ROBOTLOVE_EFFECTgaSMA/ENTTAGATLOC,ALLPLAYERS-+RogueAI,EXTERNALTARGET(TECHAGE10_VICTORYROGUEAI-HOTWIRE_EFFECTOIBUILDING,B_CORRUPTEDCORELOC,EXTERNALTARGETB<CorruptedCore,EQ,0LOC,EXTERNALTARGET-TECHAGE10_VICTORYROGUEAI-MALWAREPATCH_EFFECTXRD>CloudComputingCount,ADD,1PLAYER/TECHAGE10_VICTORYROGUEAI-THECLOUD_BUILDTRIGGERForceEffectAsBuffvpbg3NS_TempBuffAmount,SET,[PLAYER:CloudComputingCount]TemporaryInternal:trueLNS_TempBuffAmount,MUL,2TemporaryInternal:trueH*ResKnowledge,ADD,[SELF:NS_TempBuffAmount]U*TECHAGE10_VICTORYROGUEAI-TheCloud-TooltipFormatParam:2'TECHAGE10_VICTORYROGUEAI-THECLOUD_BUFF?XS?AIActionWeight:AIA_Warmonger=-3,AIA_Fear=4,AIA_ProactiveNice=3EnvoyPlayerActiony0 PMT_Choice9AddToInnovationDeckHorizontalDisplayUseActionButtonsJ<6#UNIT_ROBOTSOLDIERPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting*INNOVATION-VICTORYROGUEAI-REVERSEENGINEER CST_Event >9AddToInnovationDeckHorizontalDisplayUseActionButtonsMX *TECHAGE10_VICTORYROGUEAI-DISASSEMBLE_BUFFENTTAG,Combatant}YTriggerOnEntityCreateTag-Combatant-DISASSEMBLE,TECHAGE10_VICTORYROGUEAI-DISASSEMBLE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting&INNOVATION-VICTORYROGUEAI-DISASSEMBLE CST_Event4ForceEffectAsBuffQ+CombatMod-StatAttack-Target:+RogueAI,ADD,2 ENT,EXECR,CombatMod-StatDefense-Target:+RogueAI,ADD,2 ENT,EXEC*TECHAGE10_VICTORYROGUEAI-DISASSEMBLE_BUFF}>9AddToInnovationDeckHorizontalDisplayUseActionButtonsXJD StatPlayerAlignmentDecay,SUB,10PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting/INNOVATION-VICTORYROGUEAI-PATCHVULNERABILITIES CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIQOTileNotSettlement,TileEmpty,TileType:TILE_NEUTRAL,TileTerrainTag:+LandMovementUNIT,UNIT_ROBOTSOLDIER9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:4,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-VICTORYROGUEAI-ASSAULT CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIb!YTileType:TILE_NEUTRAL,TileClear,TileEmpty,TileNotSettlement,TileTerrainTag:+LandMovementMT_ROGUEAIFACTORYECreateTilePlayer:MATCH_PREVIOUS_OWNER,SpawnPerRegion:1,SpawnRadius:5PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERCards/Events/ChaosPainting"CHAOS-VICTORYROGUEAI-ENCROACHMENT CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIdVP %TECHAGE10_VICTORYROGUEAI-AICORE_FAILENTTAG,AiCorer%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERCards/Events/ChaosPainting CHAOS-VICTORYROGUEAI-CORRUPTION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsl^X -TECHAGE10_VICTORYCOLONYSHIP-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERE?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-VICTORYROGUEAI-REBELLION CST_EventTECHAGE10_VICTORYROGUEAI`_2 ShowTechNotification AgeBaseTech AgeTech:5 DefaultAge5AgeImage:Cards/Techs/Ages/Age5_Renaissance_3840x2160.AgeNotificationCallout-0:CONCEPT_SOCIALFABRIC,AgeNotificationCallout-1:CONCEPT_GOVERNMENT-AgeNotificationCallout-2:CONCEPT_EXPEDITIONS MusicEra:3}wi=CurrentAge,TECHAGE5-BASEPLAYERF TECHAGE5-ACTIVEPlayCardPassive:trueGAMEQ TECHAGE5-STANDARDUPDATESPlayCardPassive:truePLAYERO TECHAGE5-LIGHTINGCHECKPlayCardPassive:truePLAYER+# UNIT_DRAGOON,#UNIT_EXPLORERIUNIT,UNIT_EXPLORERLOC,ENTTYPELOC,B_CAPITAL,#UNIT_RESERVES-#B_GRANDTHEATER.#B_TILEIMP_HOUSES/CulturePowerUnlock-GovernmentInquisition,SET,1PLAYERV2CulturePowerUnlock-ExplorationSpawnExplorer,SET,1PLAYERFTECHAGE5,+AddToInnovationDeck INNOVATION<TECHAGE5,+AddToChaosDeckCHAOSDTECHAGE5,+AddToBarbarianDeck BARBARIAN@TECHAGE5,+AddToExploreDeckEXPLORE*5 Age5UnlocksTECHAGE5-BASE CST_Tech{u,&DDEFAULT=7IsAgeSetter-TECHAGE5,EQ,1PLAYERTECHAGE5-LIGHTINGCHECKLY !PLAYERACTIONS-DIFFICULTY_PER_AGEPlayCardPassive:truePLAYER=SocialFabricActive,SET,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERN*TownDefenderEntityType,UNIT_MILITIA_LVL_5PLAYERN*CityDefenderEntityType,UNIT_MILITIA_LVL_5PLAYERE!RevoltSpawnType,UNIT_REBEL_LVL_5PLAYERT #PLAYERACTIONS-NONCOM_AGE5_STATBUFFENTTAG,ScalingStatsvRTriggerOnEntityCreateTag-ScalingStats-STATBUFF,PLAYERACTIONS-NONCOM_AGE5_STATBUFFPLAYER?#!DomainSpecialization,GOVREPUBLIC?#!DomainSpecialization,GOVMONARCHY=#DomainSpecialization,GOVEMPIRE+5 SocialFabric*5 ExpeditionsM)CulturePowerUnlock-GovernmentSofab,SET,1PLAYERJ&CulturePowerUnlock-WarfareSofab,SET,1PLAYERN*CulturePowerUnlock-ExplorationSofab,SET,1PLAYERN*CulturePowerUnlock-EngineeringSofab,SET,1PLAYERL(CulturePowerUnlock-DiplomacySofab,SET,1PLAYERG#CulturePowerUnlock-ArtsSofab,SET,1PLAYER8#EUREKA_KNOWLEDGE,SET,1309#CI_CASHOUT_VALUE,MUL,1.257#CI_XPGAIN_VALUE,SET,125:#REWARD_XPGAIN_VALUE,SET,50K-#WARNING_THRESHOLD_IMPROVEMENT_POINTS,SET,70TECHAGE5-STANDARDUPDATESETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE5-BASE,3/TechCostAdjustPerTechWithReq:0.1,TECHAGE5-BASETechCostBase:385 AIValue:4 AgeAdvance:4$TECHAGE6_ALCHEMY-BASErl&TECHAGE5-TECHAGE6_ALCHEMY_ADVANCE-REQ*SocialFabricValue-DomainExploration,GTE,5PLAYER"TECHAGE5-TECHAGE6_ALCHEMY_ADVANCE CST_TecheETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE5-BASE,3/TechCostAdjustPerTechWithReq:0.1,TECHAGE5-BASETechCostBase:410 AIValue:4 AgeAdvance5TelemetryNameOverride:TECHAGE5-TECHAGE6_BASE_ADVANCEF@2,$TECHAGE6-BASETECHAGE5-ADVANCE CST_TechETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE5-BASE,3/TechCostAdjustPerTechWithReq:0.1,TECHAGE5-BASETechCostBase:385 AIValue:4 AgeAdvanceCrisisAgeAdvance?9$TECHAGE6_CRISISHERESY-BASEke+TECHAGE5-TECHAGE6_CRISISHERESY_ADVANCE-REQStatCrisisHeresyCharge,GTE,20PLAYER'TECHAGE5-TECHAGE6_CRISISHERESY_ADVANCE CST_Tech 61TechRequirement:TECHAGE5-BASETechCostBase:270r2#B_TILEIMP_PAPERMILL6#B_TILEIMP_PRINTINGPRESSTECHAGE5-PRINTINGPRESS CST_Teche61TechRequirement:TECHAGE5-BASETechCostBase:284-#B_LIFTINGTOWER+# B_WATERWORKS2#B_TILEIMP_WORKHOUSE2#B_TILEIMP_TRASHHEAPTECHAGE5-PUBLICWORKS CST_Tech61TechRequirement:TECHAGE5-BASETechCostBase:243$V2CulturePowerUnlock-GovernmentSocialDoctrine,SET,1PLAYER>IconPath:UI/Icons/Culture Powers/SENSATION-ICON,Tooltip:TECHAGE5-ADMINISTRATION-Proxy-SocialDoctrine,InfopediaLink:ITT_Misc|CONCEPT_SOCIALFABRICTECHAGE5-ADMINISTRATION CST_Tech61TechRequirement:TECHAGE5-BASETechCostBase:246}+# UNIT_CARRACK/#B_TILEIMP_HARBORP,TransportEntityType,UNIT_DEEPWATERTRANSPORTPLAYERL(TransportLoadTerrainType,+WaterMovementPLAYERq>SIconPath:UI/Icons/Proxy_DeepWater-Icon,Tooltip:TECHAGE5-NAVIGATION-Proxy-DeepWaterTECHAGE5-NAVIGATION CST_Tech61TechRequirement:TECHAGE5-BASETechCostBase:275+# B_WAREHOUSES4#B_TILEIMP_TEXTILEMILLb>ProjectOutputFactor-PROJECT_GENERATE_IMPROVEMENT_POINTS,ADD,1PLAYER>IconPath:Entities/Portraits/PROJECT_GENERATE_IMPROVEMENT_POINTS-ICON,Tooltip:TECHAGE5-FINANCE-Proxy-LevyWorkers,InfopediaLink:ITT_Misc|CONCEPT_PROJECTSTECHAGE5-FINANCE CST_Tech61TechRequirement:TECHAGE5-BASETechCostBase:287,#UNIT_ARQUEBUSX  TECHAGE5-WARSPAWN_ARQUEBUSCHECKPlayCardPassive:truePLAYER*# UNIT_CANNON.#UNIT_BOMBVESSELTECHAGE5-GUNPOWDER CST_Tech61TechRequirement:TECHAGE5-BASETechCostBase:2821#B_TILEIMP_DEEPMINE5#B_TILEIMP_BLASTFURNACE2#B_TILEIMP_CLAYPIT_23#B_TILEIMP_BRICKWORKS0#B_TILEIMP_SAWMILLQ-CulturePowerUnlock-EngineeringClearCut,ADD,1PLAYER>cIconPath:UI/Icons/Culture Powers/CLEARCUT-ICON,Tooltip:TECHAGE5-HEAVYMACHINERY-Proxy-DeforestationTECHAGE5-HEAVYMACHINERY CST_Tech+@WarSpawnUnit2,UNIT_ARQUEBUSPLAYER=WarSpawnUnit2Value,SET,5PLAYER;5WarSpawnUnit2Value,LT,5PLAYER TECHAGE5-WARSPAWN_ARQUEBUSCHECKOI;5"BORDEREXPAND,375REGION'TECHAGE5-DEEDOFFICE_ONSELFBUILDTRIGGERxSM)SocialFabricValue-DomainGovernment,ADD,1PLAYERb\?SocialFabricValue-DomainGovernment,LT,#SOCIAL_FABRIC_MAX_VALUEPLAYERb\?SocialFabricValue-DomainGovernment,LT,#SOCIAL_FABRIC_MAX_VALUEPLAYERTECHAGE5-GOVERNMENT_SOFABlPJ&SocialFabricValue-DomainWarfare,ADD,1PLAYER_YSocialFabricValue-DomainDiplomacy,LT,#SOCIAL_FABRIC_MAX_VALUEPLAYERa[>SocialFabricValue-DomainDiplomacy,LT,#SOCIAL_FABRIC_MAX_VALUEPLAYERTECHAGE5-DIPLOMACY_SOFAB`MG#SocialFabricValue-DomainArts,ADD,1PLAYER\V9SocialFabricValue-DomainArts,LT,#SOCIAL_FABRIC_MAX_VALUEPLAYER\V9SocialFabricValue-DomainArts,LT,#SOCIAL_FABRIC_MAX_VALUEPLAYERTECHAGE5-ARTS_SOFABJD"REMOVEHERETICS,1REGION,EXTERNALTARGETA; HERETICPOPS,GTE,1LOC,EXTERNALTARGETTECHAGE5-INQUISITION_EFFECTh C!AgeSunset-AGE5:5,TECHAGE5-SUNSETGAMEzKTriggerOnEntityCreateType-UNIT_ARTIST-AGEREWARD,TECHAGE5-ARTISTBUILDREWARDPLAYER,ALLPLAYERSPPersistentActionCard-CRISISHERESY_CHECK,TECHAGE6_CRISISHERESY-CHARGE_PER_PLAYERPLAYER,ALLPLAYERS;CREATE,StatCrisisHeresyChargeeDataAlertThresholds:0.5|0.8|1.0,DataAlertMaxVal:20,DataAlertMessageKey:TECHAGE6_CRISISHERESY-WARNINGPLAYER,ALLPLAYERSTECHAGE5-ACTIVEAgeActive-AGE52,f7TriggerOnEntityCreateType-UNIT_ARTIST-AGEREWARD,DELETEPLAYER,ALLPLAYERS^/PersistentActionCard-CRISISHERESY_CHECK,DELETEPLAYER,ALLPLAYERSL;CLEAR,StatCrisisHeresyChargePLAYER,ALLPLAYERSTECHAGE5-SUNSETAgeSunset-AGE5OI;8#BUILDREWARD,ADD,10PLAYER@ResCulture,ADD,#BUILDREWARDPLAYER9Age4CastleBuildBonusPLAYER<=AGE5-ARTIST_BUILD_BONUSPLAYER8#BUILDREWARD,SUB,10PLAYERTECHAGE5-ARTISTBUILDREWARDAGE5-ARTISTBUILDREWARD~N 0ENTTAGATLOC,ALLPLAYERS-BonusTile,EXTERNALTARGET=B TT_GRASSLANDLOC,EXTERNALTARGETDALLPLAYERS-Settlement,LT,1LOC,EXTERNALTARGETI  TERRAINTAG,+DeforestationTargetLOC,EXTERNALTARGETBALLPLAYERS-Landmark,LT,1LOC,EXTERNALTARGETTECHAGE5-DEFORESTATION_EFFECT>9AddToInnovationDeckHorizontalDisplayUseActionButtonsD60#UNIT_ARMORVEHICLEVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPainting#INNOVATION-TECHAGE5-ARMOREDVEHICLE CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtons<.(# B_SISTINEVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER`$NONE,6PLAYER2HasReligion,ANY:TRUEPLAYER Cards/Events/InnovationPainting"INNOVATION-TECHAGE5-SISTINECHAPEL CST_EventForceEffectAsBufficUO+ConsumeGoodBonus-+Artwork-ResCulture,ADD,1PLAYERTECHAGE5-SISTINE_ARTWORK_BUFFC>0*# B_GREATWALLVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-GREATWALL CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonscUO+ConsumeGoodBonus-Books-ResDomainArts,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-HUMANISM CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsM)SocialFabricValue-DomainGovernment,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE5-ORGANIZATION CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsJ&SocialFabricValue-DomainWarfare,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-TENACITY CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsN*SocialFabricValue-DomainExploration,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-INSIGHT CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsL(SocialFabricValue-DomainDiplomacy,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-TOLERANCE CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsN*SocialFabricValue-DomainEngineering,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-INGENUITY CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsG#SocialFabricValue-DomainArts,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-COMMUNITY CST_Eventv]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIPOTileNotSettlement,TileEmpty,TileType:TILE_NEUTRAL,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_59SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER[$NONE,6PLAYER-B_CAPITAL,GTE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE5-ANTICOLONIALS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI`RL TECHAGE5-STAGNATION_CITYBUFFENTTAG,CityCenterr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE5-STAGNATION CST_Event.)ForceEffectAsBuffAddDurationToTooltipe_QK%RegionalEfficiencyResCulture,MUL,0.5 ENT,EXEC UI/Icons/ResChaos-IconTECHAGE5-STAGNATION_CITYBUFF+lgAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIForceEffectAsBuffAddDurationToTooltip*J&#CULTURE_UPKEEP_BASE_PER_REGION,MUL,2PLAYERL TECHAGE5-REGIONDRAG_CITYBUFFENTTAG,CityCenterr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/ChaosPaintingCHAOS-TECHAGE5-REGIONDRAG CST_Event.)ForceEffectAsBuffAddDurationToTooltipf`RL&#CULTURE_UPKEEP_BASE_PER_REGION,MUL,2 ENT,EXEC UI/Icons/ResChaos-IconTECHAGE5-REGIONDRAG_CITYBUFFQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE5-REBELLION CST_EventTN@fUNIT,UNIT_REBEL_LVL_5(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCfUNIT,UNIT_REBEL_LVL_5(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCfUNIT,UNIT_REBEL_LVL_5(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCTECHAGE5-REBELLION_EFFECT61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET:UNIT,UNIT_MUSKET LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-MUSKET CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET=UNIT,UNIT_GRENADIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-GRENADIER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET>UNIT,UNIT_CUIRASSIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-CUIRASSIER CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_EXPLORER LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDEXPLORER CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_ARQUEBUS LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDARQUEBUS CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_DRAGOON LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDDRAGOON CST_Event TECHAGE576 TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:5 VariantAge3AgeImage:Cards/Techs/Ages/Age5_Discovery_3840x21600AgeNotificationCallout-0:CONCEPT_AGEOFDISCOVERY.AgeNotificationCallout-1:CONCEPT_CITIESOFGOLD.AgeNotificationCallout-2:CONCEPT_WATERREWARDS MusicEra:3G#CurrentAge,TECHAGE5_DISCOVERY-BASEPLAYERR TECHAGE5_DISCOVERY-ACTIVEPlayCardPassive:truePLAYERQ TECHAGE5-STANDARDUPDATESPlayCardPassive:truePLAYERY !TECHAGE5_DISCOVERY-LIGHTINGCHECKPlayCardPassive:truePLAYER+# UNIT_DRAGOON0#UNIT_CONQUISTADORMUNIT,UNIT_CONQUISTADORLOC,ENTTYPELOC,B_CAPITAL,#UNIT_RESERVES+# B_WATERWORKS-#B_GRANDTHEATER2#B_TILEIMP_TRASHHEAP.#B_TILEIMP_HOUSEZ6CulturePowerUnlock-ExplorationSpawnConquistador,SET,1PLAYER35Age5DiscoveryUnlocks+5 CitiesOfGoldP(TECHAGE5_DISCOVERY,+AddToInnovationDeck INNOVATIONO'TECHAGE5,+UniversalAddToInnovationDeck INNOVATIONF#TECHAGE5_DISCOVERY,+AddToChaosDeckCHAOSE"TECHAGE5,+UniversalAddToChaosDeckCHAOSDTECHAGE5,+AddToBarbarianDeck BARBARIANI$TECHAGE5,+UniversalAddToExploreDeckEXPLORETECHAGE5_DISCOVERY-BASE CST_Tech3-DPROFILE,HEROESGA$IsAgeSetter-TECHAGE5_DISCOVERY,EQ,1PLAYER!TECHAGE5_DISCOVERY-LIGHTINGCHECKOTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE5_DISCOVERY-BASE,39TechCostAdjustPerTechWithReq:0.1,TECHAGE5_DISCOVERY-BASETechCostBase:410TechLayout:4,2 AIValue:4 AgeAdvance?TelemetryNameOverride:TECHAGE5_DISCOVERY-TECHAGE6_BASE_ADVANCEF@2,$TECHAGE6-BASETECHAGE5_DISCOVERY-ADVANCE CST_Tech5@;TechCostBase:270(TechRequirement:TECHAGE5_DISCOVERY-BASEr2#B_TILEIMP_PAPERMILL6#B_TILEIMP_PRINTINGPRESS!TECHAGE5_DISCOVERY-PRINTINGPRESSTECHAGE5-PRINTINGPRESS CST_Tech@;(TechRequirement:TECHAGE5_DISCOVERY-BASETechCostBase:246 +# UNIT_CARAVEL0#UNIT_SCORPIONBOAT.#UNIT_BOMBVESSEL-#B_TRADECOMPANY/#B_TILEIMP_HARBORP,TransportEntityType,UNIT_DEEPWATERTRANSPORTPLAYERL(TransportLoadTerrainType,+WaterMovementPLAYERq>SIconPath:UI/Icons/Proxy_DeepWater-Icon,Tooltip:TECHAGE5-NAVIGATION-Proxy-DeepWaterMUNIT,UNIT_CARAVELLOC,ENTTYPELOC,B_TILEIMP_DOCK>{IconPath:Entities/Portraits/CaravelPortrait,Tooltip:TECHAGE5-OPENSAILING-Proxy-Caravel,InfopediaLink:ITT_Unit|UNIT_CARAVELTECHAGE5_DISCOVERY-OPENSAILING CST_Tech@;(TechRequirement:TECHAGE5_DISCOVERY-BASETechCostBase:282 -#B_LIFTINGTOWER.#B_CIVILENGINEER2#B_TILEIMP_CLAYPIT_23#B_TILEIMP_BRICKWORKS0#B_TILEIMP_SAWMILLb>ProjectOutputFactor-PROJECT_GENERATE_IMPROVEMENT_POINTS,ADD,1PLAYER>IconPath:Entities/Portraits/PROJECT_GENERATE_IMPROVEMENT_POINTS-ICON,Tooltip:TECHAGE5-FINANCE-Proxy-LevyWorkers,InfopediaLink:ITT_Misc|CONCEPT_PROJECTSQ-CulturePowerUnlock-EngineeringClearCut,ADD,1PLAYER>cIconPath:UI/Icons/Culture Powers/CLEARCUT-ICON,Tooltip:TECHAGE5-HEAVYMACHINERY-Proxy-Deforestation(TECHAGE5_DISCOVERY-TECHNICALENGINEERING CST_TechN@;(TechRequirement:TECHAGE5_DISCOVERY-BASETechCostBase:264-#B_BAROQUEMUSIC8#B_TILEIMP_BAROQUESCULPTOR4#B_TILEIMP_TEXTILEMILLTECHAGE5_DISCOVERY-BAROQUE CST_Tech@;(TechRequirement:TECHAGE5_DISCOVERY-BASETechCostBase:250#7#UNIT_ORNITHOPTERENGINEER.#UNIT_MECHKNIGHT1#UNIT_GIANTCROSSBOWg /TECHAGE5_DISCOVERY-WARSPAWN_GIANTCROSSBOWCHECKPlayCardPassive:truePLAYERTECHAGE5_DISCOVERY-AUTOMACHINA CST_Tech@;(TechRequirement:TECHAGE5_DISCOVERY-BASETechCostBase:282>8*-#B_CANTONOFFICE9#B_TILEIMP_CULTURALDISTRICT>hIconPath:UI/Icons/CONCEPT_Innovation-Icon,Tooltip:TECHAGE5_DISCOVERY-REPARATIONS-Proxy-StudentOfCulture,#UNIT_ARQUEBUSTECHAGE5_DISCOVERY-REPARATIONS CST_Tech%@;(TechRequirement:TECHAGE5_DISCOVERY-BASETechCostBase:273{ -#B_COURTPAINTER/#B_TILEIMP_MUSEUMV2CulturePowerUnlock-GovernmentSocialDoctrine,SET,1PLAYER>IconPath:UI/Icons/Culture Powers/SENSATION-ICON,Tooltip:TECHAGE5-ADMINISTRATION-Proxy-SocialDoctrine,InfopediaLink:ITT_Misc|CONCEPT_SOCIALFABRIC[ ,TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFFENTTAG,+Combatant_TriggerOnEntityCreateTag-Combatant-FEARANDSURPRISE,TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFFPLAYER>mIconPath:UI/Icons/Proxy-DiscoveryFearAndSurprise,Tooltip:TECHAGE5_DISCOVERY-NOBLECOURT-Proxy-FearAndSurprisef /TECHAGE5_DISCOVERY-RUTHLESSEFFICIENCY_UNITBUFFENTTYPE,UNIT_CONQUISTADORnTriggerOnEntityCreateType-UNIT_CONQUISTADOR-RUTHLESSEFFICIENCY,TECHAGE5_DISCOVERY-RUTHLESSEFFICIENCY_UNITBUFFPLAYER>pIconPath:Entities/Portraits/ConquistadorPortrait,Tooltip:TECHAGE5_DISCOVERY-NOBLECOURT-Proxy-RuthlessEfficiencyTECHAGE5_DISCOVERY-NOBLECOURT CST_Tech?E!WarSpawnUnit2,UNIT_GIANTCROSSBOWPLAYER=WarSpawnUnit2Value,SET,7PLAYER;5WarSpawnUnit2Value,LT,7PLAYER/TECHAGE5_DISCOVERY-WARSPAWN_GIANTCROSSBOWCHECK\VHBResSocialFabricWildcard,ADD,1PLAYER/TECHAGE5_DISCOVERY-BAROQUEMUSIC_ONBUILDTRIGGERForceEffectAsBuffoi[U/CombatMod-StatAttack-Target:+Barbarian,ADD,2.5 ENT,EXEC,TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFFtn`Z4UseAction-104,UNITACTIONS-CONQUISTADOR_SPAWNPIONEER ENT,EXEC/TECHAGE5_DISCOVERY-RUTHLESSEFFICIENCY_UNITBUFF*Q/AgeSunset-LOSTCITY:5,TECHAGE5_DISCOVERY-SUNSETGAME89AddToInnovationDeckHorizontalDisplayUseActionButtons;P "TECHAGE5_DISCOVERY-PINOCCHIO_BUFFENTTAG,+AutomatasOTriggerOnEntityCreateTag-+Automata-PINOCCHIO,TECHAGE5_DISCOVERY-PINOCCHIO_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERo$NONE,6PLAYERA$TECHAGE5_DISCOVERY-AUTOMACHINA,TRUEPLAYER Cards/Events/InnovationPaintingINNOVATION-DISCOVERY-PINOCCHIO CST_EventForceEffectAsBuffvpb\6TriggerOnTurnStart,UNITACTIONS-STANDARD_RECOVERHEALTH ENT,EXEC"TECHAGE5_DISCOVERY-PINOCCHIO_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtonsj\V2ConsumeGoodBonus-Books-ResDomainEngineering,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPainting(INNOVATION-DISCOVERY-INVENTORMANUSCRIPT CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsQ-ConstructionCostFactor-UNIT_MANOFWAR,SUB,0.5PLAYERS/ConstructionCostFactor-UNIT_BOMBVESSEL,SUB,0.5PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-DISCOVERY-DRYDOCKS CST_EventNE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIo^ 'TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFENTTYPE,UNIT_CONQUISTADOR}YTriggerOnEntityCreateType-Explorer-DANGEROUSLANDS,TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-DANGEROUSLANDS CST_Event%ForceEffectAsBuffM'StatExpeditionChanceCityOfGold,MUL,0.8 ENT,EXECJ$StatExpeditionChanceNatural,MUL,0.8 ENT,EXEC'TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIn`Z (TECHAGE5_DISCOVERY-DANGEROUSWATERS_BUFFENTTAG,WaterMovementr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPainting CHAOS-DISCOVERY-DANGEROUSWATERS CST_Event.)ForceEffectAsBuffAddDurationToTooltipUOA;Upkeep-ResCoin,MUL,2 ENT,EXEC (TECHAGE5_DISCOVERY-DANGEROUSWATERS_BUFF1E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIYZTileNotSettlement,TileEmpty,TileTerrainTag:+WaterMovement,AllowLand:false,AllowWater:trueUNIT,UNIT_PRIVATEER9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:3,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-PIRATES CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-DISCOVERY-REBELLION CST_EventTECHAGE5_DISCOVERY99 TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:9 VariantAge1AgeImage:Cards/Techs/Ages/Age9_Ecology_3840x2160.AgeNotificationCallout-0:CONCEPT_TERRAFORMING-AgeNotificationCallout-1:CONCEPT_ECOLOGYTOWN*AgeNotificationCallout-2:CONCEPT_ARCOLOGYAIAgeRule:Ecology MusicEra:5VPBE!CurrentAge,TECHAGE9_ECOLOGY-BASEPLAYERN TECHAGE9_ECOLOGY-ACTIVEPlayCardPassive:trueGAMEQ TECHAGE9-STANDARDUPDATESPlayCardPassive:truePLAYERW TECHAGE9_ECOLOGY-LIGHTINGCHECKPlayCardPassive:truePLAYER/#UNIT_PEACEKEEPER/#B_NATIONALMUSEUM4#B_CHIEFENGINEEROFFICE5#B_WASTEWATERPROCESSING9#B_TILEIMP_COMMUNITYHOUSING/#B_TILEIMP_SUBURBN&TECHAGE9_ECOLOGY,+AddToInnovationDeck INNOVATIONO'TECHAGE9,+UniversalAddToInnovationDeck INNOVATIOND!TECHAGE9_ECOLOGY,+AddToChaosDeckCHAOSDTECHAGE9,+AddToBarbarianDeck BARBARIAN@TECHAGE9,+AddToExploreDeckEXPLORE15Age9EcologyUnlocksTECHAGE9_ECOLOGY-BASE CST_Tech3-DPROFILE,HEROESE?"IsAgeSetter-TECHAGE9_ECOLOGY,EQ,1PLAYERTECHAGE9_ECOLOGY-LIGHTINGCHECKnMTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE9_ECOLOGY-BASE,47TechCostAdjustPerTechWithReq:0.1,TECHAGE9_ECOLOGY-BASETechCostBase:1450 AgeAdvanceYSE?$!TECHAGE10_VICTORYCOLONYSHIP-BASE5TECHAGE9_ECOLOGY-TECHAGE10_VICTORYCOLONYSHIP_ADVANCE CST_TechMTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE9_ECOLOGY-BASE,47TechCostAdjustPerTechWithReq:0.1,TECHAGE9_ECOLOGY-BASETechCostBase:1450 AgeAdvanceD>$ TECHAGE10_VICTORYARCHANGEL-BASE5/B_SMARTGRID,GTE,5PLAYER4TECHAGE9_ECOLOGY-TECHAGE10_VICTORYARCHANGEL_ADVANCE CST_TechMTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE9_ECOLOGY-BASE,47TechCostAdjustPerTechWithReq:0.1,TECHAGE9_ECOLOGY-BASETechCostBase:1450 AgeAdvanceHB$$TECHAGE10_VICTORYTRANSCENDENCE-BASExr4TECHAGE9-TECHAGE10_VICTORYTRANSCENDENCE_ADVANCE-REQ"SocialFabricTracksCompleted,GTE,2PLAYER8TECHAGE9_ECOLOGY-TECHAGE10_VICTORYTRANSCENDENCE_ADVANCE CST_TechMTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE9_ECOLOGY-BASE,47TechCostAdjustPerTechWithReq:0.1,TECHAGE9_ECOLOGY-BASETechCostBase:1450 AgeAdvanceCrisisAgeAdvanceB<$TECHAGE10_VICTORYROGUEAI-BASEoi.TECHAGE9-TECHAGE10_VICTORYROGUEAI_ADVANCE-REQStatCrisisRogueAICharge,GTE,30PLAYER2TECHAGE9_ECOLOGY-TECHAGE10_VICTORYROGUEAI_ADVANCE CST_Tech>9TechCostBase:750&TechRequirement:TECHAGE9_ECOLOGY-BASEtn`)# B_INTERNET-#B_MEDIANETWORKTECHAGE9_ECOLOGY-NETWORKSTECHAGE9-NETWORKS CST_Tech>9TechCostBase:800&TechRequirement:TECHAGE9_ECOLOGY-BASE`ZL/#B_DIGITALLIBRARY3#B_TILEIMP_DATACENTER6#B_TILEIMP_SUPERCOMPUTER3"REMOVEBLACKMAPPLAYERk>MIconPath:UI/Icons/Proxy_FogClear,Tooltip:TECHAGE9-INFORMATION-Proxy-MapClearTECHAGE9_ECOLOGY-INFORMATIONTECHAGE9-INFORMATION CST_Techz>9&TechRequirement:TECHAGE9_ECOLOGY-BASETechCostBase:800*# B_SMARTGRID2#B_TILEIMP_SOLARFARM3#B_TILEIMP_TIDALPOWER3#B_TILEIMP_GEOTHERMALTECHAGE9_ECOLOGY-GREENPOWER CST_TechN>9&TechRequirement:TECHAGE9_ECOLOGY-BASETechCostBase:700/#B_BIORESEARCHLAB0#B_TILEIMP_GMOFARM7#B_TILEIMP_MEATSUBSTITUTE TECHAGE9_ECOLOGY-BIOENGINEERING CST_Techg>9&TechRequirement:TECHAGE9_ECOLOGY-BASETechCostBase:750P,CulturePowerUnlock-ExplorationEcoBomb,SET,1PLAYER>eIconPath:UI/Icons/Culture Powers/ECO_BOMB-ICON,Tooltip:TECHAGE9_ECOLOGY-ECOENGINEERING-Proxy-EcoBombX4CulturePowerUnlock-EngineeringFlattenMountain,SET,1PLAYER>uIconPath:UI/Icons/Culture Powers/FLATTEN_MOUNTAIN-ICON,Tooltip:TECHAGE9_ECOLOGY-ECOENGINEERING-Proxy-FlattenMountainV2CulturePowerUnlock-EngineeringCreateSandbar,SET,1PLAYER>qIconPath:UI/Icons/Culture Powers/CREATE_SANDBAR-ICON,Tooltip:TECHAGE9_ECOLOGY-ECOENGINEERING-Proxy-CreateSandbar TECHAGE9_ECOLOGY-ECOENGINEERING CST_Tech>9&TechRequirement:TECHAGE9_ECOLOGY-BASETechCostBase:800b\N1#B_MIXEDZONEHOUSING0#B_COMMUNITYCENTER1#B_FULFILMENTCENTERQ-#IMPROVEMENT_DESTROY_REFUND_PERCENTAGE,MUL,3PLAYER>oIconPath:UI/Icons/Unit Actions/DISBAND-ICON,Tooltip:TECHAGE9_ECOLOGY-URBANENGINEERING-Proxy-RefundImprovements.#TOWN_CAP,ADD,1>tIconPath:UI/Icons/Proxy_TownCap-Icon,Tooltip:GameStrings-Proxy-TownCapIncrease,InfopediaLink:ITT_Misc|CONCEPT_TOWNS"TECHAGE9_ECOLOGY-URBANENGINEERING CST_TechD>9&TechRequirement:TECHAGE9_ECOLOGY-BASETechCostBase:7001#B_PEACEANDLOVECOOP$#B_EPA9#B_TILEIMP_PUBLICARTINSTALLTECHAGE9_ECOLOGY-PEACEANDLOVE CST_Tech>9&TechRequirement:TECHAGE9_ECOLOGY-BASETechCostBase:700KE71#B_TILEIMP_ARCOLOGYTECHAGE9_ECOLOGY-ARCOLOGY CST_Tech60IB TT_GRASSLANDtChangeTerrainRadius:3,ChangeTerrainTag:+PlantGrowthTarget,ChangeTerrainLimit:5,ChangeTerrainClearTileTag:+BonusTileLOC,EXTERNALTARGETN 0ENTTAGATLOC,ALLPLAYERS-BonusTile,EXTERNALTARGET=B TT_GRASSLANDLOC,EXTERNALTARGETDALLPLAYERS-Settlement,LT,1LOC,EXTERNALTARGETG TERRAINTAG,+PlantGrowthTargetLOC,EXTERNALTARGETBALLPLAYERS-Landmark,LT,1LOC,EXTERNALTARGET TECHAGE9_ECOLOGY-ECOBOMB_EFFECT(N 0ENTTAGATLOC,ALLPLAYERS-BonusTile,EXTERNALTARGET=B TT_GRASSLANDLOC,EXTERNALTARGET&DALLPLAYERS-Settlement,LT,1LOC,EXTERNALTARGETG TERRAINTAGNOTFOUND,+GrasslandLOC,EXTERNALTARGETG TERRAINTAG,+PlantGrowthTargetLOC,EXTERNALTARGETBALLPLAYERS-Landmark,LT,1LOC,EXTERNALTARGET$TECHAGE9_ECOLOGY-PLANTGROWTH_EFFECT$N 0ENTTAGATLOC,ALLPLAYERS-BonusTile,EXTERNALTARGET:B TT_FORESTLOC,EXTERNALTARGET$DALLPLAYERS-Settlement,LT,1LOC,EXTERNALTARGETD TERRAINTAGNOTFOUND,+ForestLOC,EXTERNALTARGETH TERRAINTAG,+ForestGrowthTargetLOC,EXTERNALTARGETBALLPLAYERS-Landmark,LT,1LOC,EXTERNALTARGET%TECHAGE9_ECOLOGY-FORESTGROWTH_EFFECTuoN 0ENTTAGATLOC,ALLPLAYERS-BonusTile,EXTERNALTARGET9B TT_HILLSLOC,EXTERNALTARGETDALLPLAYERS-Settlement,LT,1LOC,EXTERNALTARGET> TERRAINTAG,+MountainLOC,EXTERNALTARGETBALLPLAYERS-Landmark,LT,1LOC,EXTERNALTARGET(TECHAGE9_ECOLOGY-FLATTENMOUNTAIN_EFFECTN 0ENTTAGATLOC,ALLPLAYERS-BonusTile,EXTERNALTARGET:B TT_DESERTLOC,EXTERNALTARGETDALLPLAYERS-Settlement,LT,1LOC,EXTERNALTARGETC TERRAINTAG,+WaterMovementLOC,EXTERNALTARGET4 +Unit,EQ,0LOC,EXTERNALTARGETBALLPLAYERS-Landmark,LT,1LOC,EXTERNALTARGET&TECHAGE9_ECOLOGY-CREATESANDBAR_EFFECTZ O-AgeSunset-ECOGREEN:9,TECHAGE9_ECOLOGY-SUNSETGAMExIPersistentActionCard-ECOLOGYTOWN_QUEST,TECHAGE9_ECOLOGY-ECOLOGYQUESTGOALPLAYER,ALLPLAYERSxIPersistentActionDataTrigger-ECOLOGYTOWN_QUEST,HasMaximumEcologyTownBonusPLAYER,ALLPLAYERSa TECHAGE9_ECOLOGY-PLAYERACTIVEPlayCardPassive:truePLAYER,ALLPLAYERS`1CulturePowerUnlock-ExplorationForestGrowth,SET,1PLAYER,ALLPLAYERS_0CulturePowerUnlock-ExplorationPlantGrowth,SET,1PLAYER,ALLPLAYERSa2CulturePowerUnlock-EngineeringDeforestation,SET,1PLAYER,ALLPLAYERS\-CulturePowerUnlock-EngineeringClearCut,SET,0PLAYER,ALLPLAYERSU TECHAGE10_VICTORYROGUEAI-BEGINPlayCardPassive:trueGAMEJ#RELIGION_SECULARISM,ADD,3PLAYER,ALLPLAYERSTECHAGE9_ECOLOGY-ACTIVEAgeActive-ECOGREEN>8*].PersistentActionCard-ECOLOGYTOWN_QUEST,DELETEPLAYER,ALLPLAYERSd5PersistentActionDataTrigger-ECOLOGYTOWN_QUEST,DELETEPLAYER,ALLPLAYERS[ %TECHAGE10_VICTORYROGUEAI-BEGIN_CLEARPlayCardPassive:trueGAMETECHAGE9_ECOLOGY-SUNSETAgeSunset-ECOGREEN^9#B_TOWNSPEC_ECOLOGY_2PLAYER9#B_TOWNSPEC_ECOLOGY_3PLAYER9#B_TOWNSPEC_ECOLOGY_4PLAYER?9#B_TOWNSPEC_ECOLOGY_5PLAYERB<MODERNIZATION-PVCPLUMBING,TRUEPLAYERTECHAGE9_ECOLOGY-PLAYERACTIVE=[UResCulture,ADD,100PopupNotify:EcologyQuestRewardPLAYERD>!HasMaximumEcologyTownBonus,GTE,3PLAYER4Cards/Techs/TECHAGE9_ECOLOGY-ECOLOGYTOWN_QUEST-ICON"TECHAGE9_ECOLOGY-ECOLOGYQUESTGOAL>9AddToInnovationDeckHorizontalDisplayUseActionButtons(X4ConstructionCostFactor-B_TILEIMP_TIDALPOWER,SUB,0.5PLAYERX4ConstructionCostFactor-B_TILEIMP_GEOTHERMAL,SUB,0.5PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-ECOLOGY-INVESTMENTS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsT0PowerCostScalar-ExplorationForestGrowth,SUB,0.3PLAYERS/PowerCostScalar-ExplorationPlantGrowth,SUB,0.3PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting INNOVATION-ECOLOGY-TERRAFORMING CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons$W3PowerCostScalar-EngineeringFlattenMountain,SUB,0.3PLAYERU1PowerCostScalar-EngineeringCreateSandbar,SUB,0.3PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-ECOLOGY-EARTHMOVING CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI_QK 'TECHAGE9_ECOLOGY-ECOSYSTEMSHOCK_TARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYERCards/Events/ChaosPaintingCHAOS-ECOLOGY-ECOSYSTEMSHOCK CST_Eventwqc] 'TECHAGE9_ECOLOGY-ECOSYSTEMSHOCK_EFFECTENTTAGREGION,Improvement'TECHAGE9_ECOLOGY-ECOSYSTEMSHOCK_TARGET!G )ENTTAGATLOC,ALLPLAYERS-BonusTile,EXECLOC'  ENT,EXEC3B TT_DESERT LOC,EXECLOC'TECHAGE9_ECOLOGY-ECOSYSTEMSHOCK_EFFECTTECHAGE9_ECOLOGY2W2  TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:8 VariantAge0AgeImage:Cards/Techs/Ages/Age8_Utopia_3840x2160-AgeNotificationCallout-0:CONCEPT_OCEANREGION,AgeNotificationCallout-1:CONCEPT_BRAINCORAL*AgeNotificationCallout-2:CONCEPT_FACTIONS MusicEra:460"D CurrentAge,TECHAGE8_UTOPIA-BASEPLAYERO TECHAGE8_UTOPIA-ACTIVEPlayCardPassive:truePLAYERQ TECHAGE8-STANDARDUPDATESPlayCardPassive:truePLAYERV TECHAGE8_UTOPIA-LIGHTINGCHECKPlayCardPassive:truePLAYER0#UNIT_ASSAULTRIFLE\ $TECHAGE8-WARSPAWN_ASSAULTRIFLECHECKPlayCardPassive:truePLAYER1#UNIT_NATIONALGUARD-#UNIT_DESTROYER+# B_TOWERCRANE/#B_NATIONALTEMPLE-#B_RADIOSTATION1#B_DS_COMMANDCENTER4#DS_PROJECT_INNOVATION4#B_TILEIMP_OILREFINERY/#B_TILEIMP_FABLAB7#B_TILEIMP_TRAININGCENTER1#B_TILEIMP_ARTHOUSE8#B_TILEIMP_CLOTHINGFACTORYcTriggerOnEntityCreateType-B_TILEIMP_HARBOR-MARINA_SPAWNSETTLER,TECHAGE8_UTOPIA-MARINA_SPAWNSETTLERPLAYERG)#BONUS_WORKER_POPULATION_INTERVAL,ADD,10M%TECHAGE8_UTOPIA,+AddToInnovationDeck INNOVATIONC TECHAGE8_UTOPIA,+AddToChaosDeckCHAOSE"TECHAGE8,+UniversalAddToChaosDeckCHAOS05Age8UtopiaUnlocksE#'DomainSpecialization,GOVFUNDAMENTALIST@#"DomainSpecialization,GOVCOMMUNISTI#+DomainSpecialization,GOVDEMOCRATICREPUBLICTECHAGE8_UTOPIA-BASE CST_Tech3-DPROFILE,HEROESD>!IsAgeSetter-TECHAGE8_UTOPIA,EQ,1PLAYERTECHAGE8_UTOPIA-LIGHTINGCHECKLTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE8_UTOPIA-BASE,46TechCostAdjustPerTechWithReq:0.1,TECHAGE8_UTOPIA-BASETechCostBase:1200 AIValue:4 AgeAdvancezIconPath:UI/Icons/Culture Powers/Proxy-WorkerPopulationBonus-Icon,Tooltip:GameStrings-Proxy-BonusWorkerPopulationIntervalTECHAGE8_UTOPIA-ENTERPRISETECHAGE8-ENTERPRISE CST_TechLGTechCostBase:850TechLayout:2,0%TechRequirement:TECHAGE8_UTOPIA-BASE7#B_NATIONALSCIENCEACADEMY8#B_TILEIMP_COMPUTERFACTORY4#B_TILEIMP_COMPUTERLAB/#B_TILEIMP_OFFICETECHAGE8_UTOPIA-COMPUTINGTECHAGE8-COMPUTING CST_TechLGTechCostBase:800TechLayout:2,1%TechRequirement:TECHAGE8_UTOPIA-BASE=7)(# B_AIRPORT-#B_SHOPPINGMALL8#B_TILEIMP_CARMANUFACTURER3#MAX_ARMY_SIZE,ADD,1>yIconPath:UI/Icons/Proxy_ArmyCap-Icon,Tooltip:GameStrings-Proxy-MaxArmySizeIncrease,InfopediaLink:ITT_Misc|CONCEPT_ARMIESAAirliftAbilityUnlocked,SET,1PLAYERs>UIconPath:UI/Icons/Unit Actions/AIRLIFT-ICON,Tooltip:TECHAGE8-LOGISTICS-Proxy-AirliftTECHAGE8_UTOPIA-LOGISTICSTECHAGE8-LOGISTICS CST_TechLGTechCostBase:800TechLayout:0,2%TechRequirement:TECHAGE8_UTOPIA-BASE_YK'# UNIT_MBT4#B_TILEIMP_MACHINESHOP=#B_TILEIMP_DEFENSEMANUFACTURING6#B_TILEIMP_CONCRETEPLANT4#B_TILEIMP_BLASTQUARRY/#B_TILEIMP_MARINATECHAGE8_UTOPIA-HEAVYMACHINERYTECHAGE8-HEAVYMACHINERY CST_Tech=8%TechRequirement:TECHAGE8_UTOPIA-BASETechCostBase:750uoa+# B_STATEMEDIA5#B_PERFORMINGARTSCENTER9#B_TILEIMP_SPONSOREDHOUSING8#B_TILEIMP_REGIONALCUISINE9#B_TILEIMP_INDUSTRIALBAKERY=#B_TILEIMP_BEAUTIFICATIONCENTERTECHAGE8_UTOPIA-SUPERIDEOLOGY CST_Tech=8%TechRequirement:TECHAGE8_UTOPIA-BASETechCostBase:750"/#UNIT_NAVALRAIDER].CulturePowerUnlock-WarfareRaiseDefenses,SET,1PLAYER,ALLPLAYERS>eIconPath:UI/Icons/Culture Powers/RAISE_DEFENSES-ICON,Tooltip:CulturePowerUnlock-WarfareRaiseDefenses[,CulturePowerUnlock-WarfareRazeOutpost,SET,1PLAYER,ALLPLAYERS>pIconPath:UI/Icons/Culture Powers/RAZE_OUTPOST-ICON,Tooltip:TECHAGE8_UTOPIA-MARKETINTERFERENCE-Proxy-RazeOutpost#TECHAGE8_UTOPIA-MARKETINTERFERENCE CST_Tech<=8%TechRequirement:TECHAGE8_UTOPIA-BASETechCostBase:8003#UNIT_PROPINTERCEPTOR1#B_TILEIMP_AIRFIELDW(CulturePowerUnlock-WarfareAirEVAC,SET,1PLAYER,ALLPLAYERS>gIconPath:UI/Icons/Culture Powers/AIR_EVAC-ICON,Tooltip:TECHAGE8_UTOPIA-PROTECTEDAIRSPACE-Proxy-AirEVAC;AirUnitsUnlocked,SET,1PLAYER"TECHAGE8_UTOPIA-PROTECTEDAIRSPACE CST_TechW=8%TechRequirement:TECHAGE8_UTOPIA-BASETechCostBase:850;#B_DS_SPECIALOPERATIONSCENTER4#B_TILEIMP_RANDDCENTER9#B_TILEIMP_BIOMEDICALCENTERTECHAGE8_UTOPIA-OCEANIA CST_TechZTF@UNIT,UNIT_OCEANSETTLER LOC,EXECLOC$TECHAGE8_UTOPIA-MARINA_SPAWNSETTLERTECHAGE8_UTOPIA-MARINA_SETTLERfIsRazed,SET,1;ENTTAGREGION,ALLPLAYERS-+OutpostImprovement,EXTERNALTARGETAResCoin,ADD,#RAZE_COIN_VALUEPLAYER#TECHAGE8_UTOPIA-RAZEOUTPOST_EFFECT\ TECHAGE8_UTOPIA-AIREVAC_EFFECT ENTTAGATLOC,Unit,EXTERNALTARGET2Card-Return-To-CityTECHAGE8_UTOPIA-AIREVAC_TARGETKE71" RETURNHOME ENT,EXECTECHAGE8_UTOPIA-AIREVAC_EFFECT[UG L*AgeSunset-UTOPIA:8,TECHAGE8_UTOPIA-SUNSETGAME` TECHAGE8_UTOPIA-PLAYERACTIVEPlayCardPassive:truePLAYER,ALLPLAYERSJ#RELIGION_SECULARISM,ADD,3PLAYER,ALLPLAYERS%5Utopiad5CulturePowerUnlock-GovernmentSpawnOceanSettler,SET,1PLAYER,ALLPLAYERS>#B_DS_HUSBANDRYPLAYER,ALLPLAYERS@#B_DS_SURFACEBUOYPLAYER,ALLPLAYERSD#DS_PROJECT_KNOWLEDGEPLAYER,ALLPLAYERSA#B_TILEIMP_BIODOMEPLAYER,ALLPLAYERSH#B_TILEIMP_CORALHARVESTERPLAYER,ALLPLAYERSO# B_TILEIMP_HYDROTHERMALGENERATORPLAYER,ALLPLAYERSTECHAGE8_UTOPIA-ACTIVEAgeActive-UTOPIAf`RL7TECHAGE8_UTOPIA-PLAYERACTIVEPLAYER,ALLPLAYERSTECHAGE8_UTOPIA-SUNSETAgeSunset-UTOPIAForceEffectAsBuff2, S/#WAR_UNREST_PER_TURN,MUL,#AGE8UTOPIA_WARUNRESTPLAYERiEConstructionCostFactor-UNIT_BATTLESHIP,SUB,#AGE8UTOPIA_NAVALDISCOUNTPLAYERfBConstructionCostFactor-UNIT_CARRIER,SUB,#AGE8UTOPIA_NAVALDISCOUNTPLAYERhDConstructionCostFactor-UNIT_DESTROYER,SUB,#AGE8UTOPIA_NAVALDISCOUNTPLAYERhDConstructionCostFactor-UNIT_SUBMARINE,SUB,#AGE8UTOPIA_NAVALDISCOUNTPLAYERjFConstructionCostFactor-UNIT_NAVALRAIDER,SUB,#AGE8UTOPIA_NAVALDISCOUNTPLAYER-' MT_CORALPLAYER8'MT_HYDROTHERMALVENTPLAYER7'MT_PETROLEUM_WATERPLAYERTECHAGE8_UTOPIA-PLAYERACTIVE86.-1REGION,EXTERNALTARGETGUNIT,UNIT_OCEANSETTLERLOC,EXTERNALTARGET?9CityCenter,LT,1LOC,EXTERNALTARGET)TECHAGE8_UTOPIA-SPAWNOCEANSETTLER_TARGET >9AddToInnovationDeckHorizontalDisplayUseActionButtonsDT !TECHAGE8_UTOPIA-RULETHESEAS_BUFFENTTAG,+WaterMovementxTTriggerOnEntityCreateTag-WaterMovement-RULETHESEAS,TECHAGE8_UTOPIA-RULETHESEAS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYER Cards/Events/InnovationPaintingINNOVATION-UTOPIA-RULETHESEAS CST_EventForceEffectAsBuffRL>8StatAttack,ADD,10 ENT,EXEC!TECHAGE8_UTOPIA-RULETHESEAS_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtonsN@:#B_TILEIMP_BLASTQUARRY_WATERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYER Cards/Events/InnovationPaintingINNOVATION-UTOPIA-DEEPQUARRY CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIQC=StatUnrest,ADD,60ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER_$NONE,9PLAYER1AquaticRegion,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-UTOPIA-CLAUSTROPHOBE CST_Event,E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIWVTileClear,TileNotSettlement,TileTerrainTag:+DeepWater,AllowLand:false,AllowWater:trueUNIT,UNIT_NAVALRAIDER9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:3,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYERCards/Events/ChaosPaintingCHAOS-UTOPIA-RAIDERS CST_EventTECHAGE8_UTOPIA>r>!  TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:7 DefaultAge4AgeImage:Cards/Techs/Ages/Age7_Revolution_3840x2160,AgeNotificationCallout-0:CONCEPT_NEEDSPOWER*AgeNotificationCallout-1:CONCEPT_AIRFORCE1AgeNotificationCallout-2:CONCEPT_REVOLUTIONARIES MusicEra:4v=CurrentAge,TECHAGE7-BASEPLAYERF TECHAGE7-ACTIVEPlayCardPassive:trueGAMEQ TECHAGE7-STANDARDUPDATESPlayCardPassive:truePLAYERO TECHAGE7-LIGHTINGCHECKPlayCardPassive:truePLAYER+' MT_PETROLEUM+' MT_RAREEARTH0#UNIT_MOUNTEDRIFLE\ $TECHAGE7-WARSPAWN_MOUNTEDRIFLECHECKPlayCardPassive:truePLAYER*# B_POWERGRID1#B_TILEIMP_CHATEAUX0#B_TILEIMP_OILWELLFTECHAGE7,+AddToInnovationDeck INNOVATION<TECHAGE7,+AddToChaosDeckCHAOS*5 Age7UnlocksTECHAGE7-BASE CST_Tech{u,&DDEFAULT=7IsAgeSetter-TECHAGE7,EQ,1PLAYERTECHAGE7-LIGHTINGCHECK$D WarSpawnUnit1,UNIT_MOUNTEDRIFLEPLAYERH$WarVolunteersUnit,UNIT_MOUNTEDRIFLEPLAYER=WarSpawnUnit1Value,SET,9PLAYER;5WarSpawnUnit1Value,LT,9PLAYER$TECHAGE7-WARSPAWN_MOUNTEDRIFLECHECK4. Y !PLAYERACTIONS-DIFFICULTY_PER_AGEPlayCardPassive:truePLAYERG#PrefabAppend:MT_CITYCENTER,-MODERNPLAYERM)PrefabAppend:+TownSpecialization,-MODERNPLAYER0(ENT,MT_CITYCENTER9(ENTTAG,+TownSpecialization8#EUREKA_KNOWLEDGE,SET,2156#CI_CASHOUT_VALUE,DIV,66#CI_CASHOUT_VALUE,MUL,77#CI_XPGAIN_VALUE,SET,175N*TownDefenderEntityType,UNIT_MILITIA_LVL_7PLAYERN*CityDefenderEntityType,UNIT_MILITIA_LVL_7PLAYERE!RevoltSpawnType,UNIT_REBEL_LVL_7PLAYER'5 AirUnits$5Power0#B_TOWNSPEC_FARM_42#B_TOWNSPEC_LUMBER_40#B_TOWNSPEC_MINE_43#B_TOWNSPEC_COASTAL_4E!RevoltSpawnType,UNIT_REBEL_LVL_7PLAYERT #PLAYERACTIONS-NONCOM_AGE7_STATBUFFENTTAG,ScalingStatsvRTriggerOnEntityCreateTag-ScalingStats-STATBUFF,PLAYERACTIONS-NONCOM_AGE7_STATBUFFPLAYERL.#WARNING_THRESHOLD_IMPROVEMENT_POINTS,SET,100E'#WARNING_THRESHOLD_SPECIALISTS,SET,100TECHAGE7-STANDARDUPDATESETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE7-BASE,4/TechCostAdjustPerTechWithReq:0.1,TECHAGE7-BASETechCostBase:1050 AIValue:4 AgeAdvance93$TECHAGE8_UTOPIA-BASErl%TECHAGE7-TECHAGE8_UTOPIA_ADVANCE-REQ+SimDeckCardDrawTracker-ResInnovation,GTE,3PLAYER!TECHAGE7-TECHAGE8_UTOPIA_ADVANCE CST_TechfETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE7-BASE,4/TechCostAdjustPerTechWithReq:0.1,TECHAGE7-BASETechCostBase:1100 AIValue:4 AgeAdvance5TelemetryNameOverride:TECHAGE7-TECHAGE8_BASE_ADVANCEF@2,$TECHAGE8-BASETECHAGE7-ADVANCE CST_TechETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE7-BASE,4/TechCostAdjustPerTechWithReq:0.1,TECHAGE7-BASETechCostBase:1050 AIValue:4 AgeAdvanceCrisisAgeAdvanceA;$TECHAGE8_CRISISDYSTOPIA-BASEuo-TECHAGE7-TECHAGE8_CRISISDYSTOPIA_ADVANCE-REQ&SimDeckCardDrawTracker-ResChaos,GTE,3PLAYER)TECHAGE7-TECHAGE8_CRISISDYSTOPIA_ADVANCE CST_TechETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE7-BASE,4/TechCostAdjustPerTechWithReq:0.1,TECHAGE7-BASETechCostBase:1100 AIValue:10 AgeAdvanceB<$TECHAGE8_VICTORYGENERALS-BASEuo.TECHAGE7-TECHAGE8_VICTORYGENERALS_ADVANCE-REQ%TotalStrengthVsTopRivalRatio,GTE,1.5PLAYER*TECHAGE7-TECHAGE8_VICTORYGENERALS_ADVANCE CST_Techs61TechRequirement:TECHAGE7-BASETechCostBase:5000#B_TELEGRAPHOFFICE2#B_RESEARCHINSTITUTE8#B_TILEIMP_PUBLISHINGHOUSE.#B_FOREIGNOFFICETECHAGE7-COMMUNICATION CST_Tech61TechRequirement:TECHAGE7-BASETechCostBase:450.#B_CONTAINERYARD@ResInnovationPerTurn,ADD,10PLAYER>mIconPath:UI/Icons/CONCEPT_Innovation-Icon,Tooltip:TECHAGE10_VICTORYTRANSCENDENCE-INNOVATION-Proxy-InnovationTECHAGE7-RAIL CST_Tech61TechRequirement:TECHAGE7-BASETechCostBase:500OI;'# B_SEWERS-#B_GROCERYSTORE8#TOWN_PROMOTION_CAP,ADD,1>IconPath:UI/Icons/Proxy_TownLevel-Icon,Tooltip:GameStrings-Proxy-TownPromotionCapIncrease,InfopediaLink:ITT_Misc|CONCEPT_TOWNSTECHAGE7-URBANIZATION CST_Tech61TechRequirement:TECHAGE7-BASETechCostBase:4503#UNIT_BIPLANE_FIGHTER2#UNIT_BIPLANE_BOMBERPUNIT,UNIT_BIPLANE_FIGHTERLOC,ENTTYPELOC,B_CAPITAL>bIconPath:Entities/Portraits/BiplaneFighterPortrait,Tooltip:GameStrings-Proxy-SpawnBiplaneFighters;AirUnitsUnlocked,SET,1PLAYERTECHAGE7-AERONAUTICS CST_Tech61TechRequirement:TECHAGE7-BASETechCostBase:550-'7#B_TILEIMP_FERTILIZEDFARM5#B_TILEIMP_POWERSTATION3#B_TILEIMP_LABORATORY-#B_CENTRALPOWER7#B_TILEIMP_MILLINGFACTORYTECHAGE7-APPLIEDSCIENCE CST_Tech61TechRequirement:TECHAGE7-BASETechCostBase:500hbT-#B_ASSEMBLYLINE5#B_TILEIMP_PAPERFACTORY7#B_TILEIMP_POWEREDSAWMILL7#B_TILEIMP_TEXTILEFACTORY5#B_TILEIMP_STEAMTRAWLER5#B_TILEIMP_CIGARFACTORYTECHAGE7-INDUSTRIALIZATION CST_Techi61TechRequirement:TECHAGE7-BASETechCostBase:5506#B_TILEIMP_RAREEARTHMINE5#B_TILEIMP_STEELFURNACE-#UNIT_EARLYTANK.#UNIT_BATTLESHIPTECHAGE7-STEEL CST_Tech61TechRequirement:TECHAGE7-BASETechCostBase:500 +# UNIT_EARLYMGCWarVolunteersUnit,UNIT_EARLYMGPLAYER,#UNIT_HOWITZER,#B_AIRDEFENSES-#B_MILITARYBASETECHAGE7-MILITARIZATION CST_TechForceEffectAsBuffzv:NS_TempDiplomacy,SET,[PLAYER:RelationshipDiplomacyIncome]TemporaryInternal:true ENT,EXECSNS_TempDiplomacy,MUL,2TemporaryInternal:true ENT,EXECU/ResDomainDiplomacy,ADD,[SELF:NS_TempDiplomacy] ENT,EXECJTECHAGE7-ForeignOffice-TooltipFormatParam:2+TECHAGE7-FOREIGNOFFICE_DATALINKACTION_BUFF C!AgeSunset-AGE7:7,TECHAGE7-SUNSETGAME< TECHAGE7-REVOLUTION_BEGINGAMEJ#RELIGION_SECULARISM,ADD,2PLAYER,ALLPLAYERSTPersistentActionCard-CRISISDYSTOPIA_CHECK,TECHAGE8_CRISISDYSTOPIA-CHARGE_PER_PLAYERPLAYER,ALLPLAYERSQPersistentActionDataTrigger-CRISISDYSTOPIA_CHECK,SimDeckCardDrawTracker-ResChaosPLAYER,ALLPLAYERS;'CREATE,SimDeckCardDrawTracker-ResChaosfDataAlertThresholds:0.5|0.8|1.0,DataAlertMaxVal:3,DataAlertMessageKey:TECHAGE8_CRISISDYSTOPIA-WARNINGPLAYER,ALLPLAYERSTECHAGE7-ACTIVEAgeActive-AGE7>8*`1PersistentActionCard-CRISISDYSTOPIA_CHECK,DELETEPLAYER,ALLPLAYERSg8PersistentActionDataTrigger-CRISISDYSTOPIA_CHECK,DELETEPLAYER,ALLPLAYERSU;&CLEAR,SimDeckCardDrawTracker-ResChaosPLAYER,ALLPLAYERSTECHAGE7-SUNSETAgeSunset-AGE7ic )TECHAGE7-REVOLUTION_SPAWNREVOLUTIONARIES TurnDelay:8PLAYER,ALLPLAYERS$NONE,7TECHAGE7-REVOLUTION_BEGIN;PlayPassiveWhenDelayed9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_79SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:4,SpawnRadius:3PLAYER)TECHAGE7-REVOLUTION_SPAWNREVOLUTIONARIES>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE7-ARMORPIERCE_BUFFENTTYPE,UNIT_EARLYMGqMTriggerOnEntityCreateType-UNIT_EARLYMG-ARMORPIERCE,TECHAGE7-ARMORPIERCE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting INNOVATION-TECHAGE7-ARMORPIERCE CST_EventForceEffectAsBuffmgYS-CombatMod-StatAttack-Target:+TypeArmor,ADD,2 ENT,EXECTECHAGE7-ARMORPIERCE_BUFF'>9AddToInnovationDeckHorizontalDisplayUseActionButtonsAN "TECHAGE7-POWERINFRASTRUCTURE_BUFFENTTAG,Factory{WTriggerOnEntityCreateTag-Factory-POWERINFRASTRUCTURE,TECHAGE7-POWERINFRASTRUCTURE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting(INNOVATION-TECHAGE7-POWERINFRASTRUCTURE CST_EventForceEffectAsBuff[UGAResCityPowerRequired,SUB,1 ENT,EXEC"TECHAGE7-POWERINFRASTRUCTURE_BUFF[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsR.ConsumeGoodBonus-Petroleum-ResCityPower,ADD,1PLAYERM)ConsumeGoodBonus-Coal-ResCityPower,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting'INNOVATION-TECHAGE7-INTERNALCOMBUSTION CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsE71# UNIT_SOLDIERPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE7-SOLDIER CST_Event]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE7-CHAOS_LUDDITE_ATTACKENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,8PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE7-LUDDITES CST_Event4IsRazed,SET,1 ENT,EXECXUNIT,UNIT_REBEL_LVL_7SpawnEntityPlayer:NEUTRAL LOC,EXECLOCTECHAGE7-CHAOS_LUDDITE_ATTACK]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI!H TECHAGE7-REVOLT_CITYBUFFENTTAG,CityCenterE!#POPULATION_UNREST_PER_POP,MUL,2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE7-REVOLT CST_Event.)ForceEffectAsBuffAddDurationToTooltipa[MG!#POPULATION_UNREST_PER_POP,MUL,2 ENT,EXECUI/Icons/ResChaos-IconTECHAGE7-REVOLT_CITYBUFFQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE7-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,8PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE7-REBELLION CST_EventTN@fUNIT,UNIT_REBEL_LVL_7(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCfUNIT,UNIT_REBEL_LVL_7(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCfUNIT,UNIT_REBEL_LVL_7(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCTECHAGE7-REBELLION_EFFECT TECHAGE7ëL7aUNIT,[PLAYER:WarSpawnUnit1]UseSimpleTooltip:trueLOC,EXTERNALTARGETaUNIT,[PLAYER:WarSpawnUnit2]UseSimpleTooltip:trueLOC,EXTERNALTARGET PLAYERACTIONS-WARFARESPAWNUNITSyke UNIT,[PLAYER:WarVolunteersUnit]UseSimpleTooltip:trueLOC,EXTERNALTARGET PLAYERACTIONS-WARFAREVOLUNTEERSChoiceTag-1-HideIfUnmetG#ResKnowledge,ADD,#EUREKA_KNOWLEDGEPLAYER>#EUREKA_KNOWLEDGE,MUL,0.8PLAYERi$;Game-GameData-Misc-LineBreakK'NS_TempKnowledge,SET,#EUREKA_KNOWLEDGEPLAYER=NS_TempKnowledge,MUL,0.5PLAYERO+ResKnowledge,ADD,[PLAYER:NS_TempKnowledge]PLAYER93SCHOLARS-PARADIGMSHIFT,TRUE PLAYERACTIONS-EXPLORATIONEUREKA=8AIWeight-Choice:0-1AIWeight-Choice:1-0HideSentInLogA;Game-GameData-Misc-LineBreakBAllowPeacefulRevolution,SET,0PLAYER<-DialogPanelBrowser,RESTRICTED)+ RESTRICTEDA;AllowPeacefulRevolution,GTE,1PLAYER9+%,PLAYER>8HasPossibleGovernment,TRUEPLAYER0Cards/Events/CultureRevolutionPainting_Peaceful!PLAYERACTIONS-CULTURE_REVOLUTION CST_Event=8AIWeight-Choice:0-1AIWeight-Choice:1-0HideSentInLogG9;ResChaosPerTurn,ADD,20PLAYERBAllowPeacefulRevolution,SET,0PLAYERATECHAGE3,+FromRevolution DECK,CHAOS<-DialogPanelBrowser,RESTRICTED)+ RESTRICTEDSE?ResDomainGovernment,ADD,50PLAYER>8HasPossibleGovernment,TRUEPLAYER.Cards/Events/DirectRevolutionPainting_Violent PLAYERACTIONS-DIRECT_REVOLUTION CST_Eventvpb\ (PLAYERACTIONS-REBUILDGOVERNMENTBUILDINGREGION,REQTARGETREGION;5GovernmentCapital,GTE,1PLAYERPLAYERACTIONS-CHANGEGOVERNMENT~NotReversible1 ENTTAG,CapitalAge34#B_HISTORICALCAPITAL_3HBUILDING,B_HISTORICALCAPITAL_3 LOC,EXECLOC:4CapitalAge3,GTE,1 LOC,EXECLOC1 ENTTAG,CapitalAge54#B_HISTORICALCAPITAL_5HBUILDING,B_HISTORICALCAPITAL_5 LOC,EXECLOC:4CapitalAge5,GTE,1 LOC,EXECLOC1 ENTTAG,CapitalAge84#B_HISTORICALCAPITAL_7HBUILDING,B_HISTORICALCAPITAL_7 LOC,EXECLOC:4CapitalAge8,GTE,1 LOC,EXECLOC(PLAYERACTIONS-REBUILDGOVERNMENTBUILDINGSM?9StatDefense,SET,14 ENT,EXEC#PLAYERACTIONS-NONCOM_AGE2_STATBUFFSM?9StatDefense,SET,20 ENT,EXEC#PLAYERACTIONS-NONCOM_AGE3_STATBUFFSM?9StatDefense,SET,25 ENT,EXEC#PLAYERACTIONS-NONCOM_AGE4_STATBUFFSM?9StatDefense,SET,30 ENT,EXEC#PLAYERACTIONS-NONCOM_AGE5_STATBUFFSM?9StatDefense,SET,36 ENT,EXEC#PLAYERACTIONS-NONCOM_AGE6_STATBUFFSM?9StatDefense,SET,42 ENT,EXEC#PLAYERACTIONS-NONCOM_AGE7_STATBUFFSM?9StatDefense,SET,48 ENT,EXEC#PLAYERACTIONS-NONCOM_AGE8_STATBUFFSM?9StatDefense,SET,53 ENT,EXEC#PLAYERACTIONS-NONCOM_AGE9_STATBUFFSM?9StatDefense,SET,60 ENT,EXEC$PLAYERACTIONS-NONCOM_AGE10_STATBUFF #`!WarCountAggressorAny,BOOL_TRUE,0PLAYERUPlayerRelationship-{CurrentPlayer}-{ExternalTargetPlayer},ADD,#DIPLOMACY_FAVOR_SMALL BuffDecay:-2PLAYER,EXTERNALTARGETVPlayerRelationship-{ExternalTargetPlayer}-{CurrentPlayer},SUB,#DIPLOMACY_FAVOR_MEDIUM BuffDecay:2PLAYER1DR_Peace,{CurrentPlayer}MSendMessageToTargets:true,DiploMessageType:PMT_DiplomaticStatusDemandedTruce1PLAYER,ALLPLAYERSBYDIPLOMATICRELATIONSHIP:DR_War#PLAYERACTIONS-DIPLODEMANDTRUCERECVvq]AIActionWeight:AIA_Warmonger=2,AIA_Friendship=-4,AIA_Anger=3,AIA_Fear=-2,AIA_ProactiveMean=1EnvoyPlayerAction k0 PMT_Choice.ChoiceCard:PLAYERACTIONS-DIPLODEMANDTRUCERECVPLAYER,EXTERNALTARGETO1PLAYERACTIONS-DIPLODEMANDTRUCESEND-CustomTooltipR4PLAYERACTIONS-DIPLOOPINIONEXPLANATION-ChoiceTooltip9 DR_War,FALSEPLAYER,EXTERNALTARGETM!WarCountAggressorAny,BOOL_TRUE,0PLAYER,EXTERNALTARGETI,ResDomainDiplomacy,GTE,#DIPLOMACY_GIFT_COSTPLAYER#PLAYERACTIONS-DIPLODEMANDTRUCESENDvq]AIActionWeight:AIA_Warmonger=2,AIA_Friendship=-4,AIA_Anger=3,AIA_Fear=-2,AIA_ProactiveMean=1EnvoyPlayerAction& <0 PMT_ChoiceMChoiceCard:PLAYERACTIONS-DIPLODEMANDRELIGIONRECV,PlayerMessageParam:RELIGIONPLAYER,EXTERNALTARGETR4PLAYERACTIONS-DIPLODEMANDRELIGIONSEND-CustomTooltipR4PLAYERACTIONS-DIPLOOPINIONEXPLANATION-ChoiceTooltip2HasReligion,ANY:TRUEPLAYERO#HasReligion,{PlayerReligion}:FALSEPLAYER,EXTERNALTARGETI,ResDomainDiplomacy,GTE,#DIPLOMACY_GIFT_COSTPLAYER&PLAYERACTIONS-DIPLODEMANDRELIGIONSENDForceEffectAsBuffDefaultChoice:0MarkChoiceAsDecline:0MarkChoiceAsAccept:1 AIResponseWeights-0:AIA_Anger=6@AIResponseWeights-1:AIA_Compliant=2,AIA_Fear=6,AIA_Warmonger=-2VPlayerRelationship-{CurrentPlayer}-{ExternalTargetPlayer},SUB,#DIPLOMACY_FAVOR_MEDIUM BuffDecay:2PLAYER,EXTERNALTARGETVPlayerRelationship-{ExternalTargetPlayer}-{CurrentPlayer},SUB,#DIPLOMACY_FAVOR_MEDIUM BuffDecay:2PLAYERj0 PMT_Choice-ChoiceCard:PLAYERACTIONS-DIPLODEMANDREJECTEDPLAYER,EXTERNALTARGETS5PLAYERACTIONS-DIPLODEMANDREJECTED-EnableJustifiedWarrUPlayerRelationship-{CurrentPlayer}-{ExternalTargetPlayer},ADD,#DIPLOMACY_FAVOR_SMALL BuffDecay:-2PLAYER,EXTERNALTARGETVPlayerRelationship-{ExternalTargetPlayer}-{CurrentPlayer},SUB,#DIPLOMACY_FAVOR_MEDIUM BuffDecay:2PLAYERK"'ADOPTRELIGION,{PlayerMessageDataParam}PLAYER&PLAYERACTIONS-DIPLODEMANDRELIGIONRECViForceEffectAsBuffDefaultChoice:0MarkChoiceAsDecline:0MarkChoiceAsAccept:1%AIResponseWeights-0:AIA_Warmonger=-1MAIResponseWeights-1:AIA_Compliant=3,AIA_Fear=6,AIA_Friendship=2,AIA_Anger=-5M3%y?CREATE@TreatyResType:ResKnowledge,TreatyValue:{PlayerMessageDataParam}PLAYER,EXTERNALTARGET;Game-GameData-Misc-LineBreakF@HasTreaty,ANY:FALSEPLAYER,EXTERNALTARGET&PLAYERACTIONS-DIPLOTREATYRESEARCHRECVMAIActionWeight:AIA_Warmonger=-2,AIA_Fear=5,AIA_ProactiveNice=2,AIA_Anger=-10EmbassyRequiredAction TreatyActionShowTreatyInfoOnButton0 PMT_ChoiceSChoiceCard:PLAYERACTIONS-DIPLOTREATYRESEARCHRECV,PlayerMessageParam:TREATYRESEARCHPLAYER,EXTERNALTARGETD&PLAYERACTIONS-DIPLOTREATYSEND-TooltipFHasTreaty,ANY:FALSEPLAYER,EXTERNALTARGETPLAYERD'HasEmbassy-{ExternalTargetPlayer},EQ,1PLAYERF)ResDomainDiplomacy,GTE,#TREATY_SEND_COSTPLAYER&PLAYERACTIONS-DIPLOTREATYRESEARCHSEND`ForceEffectAsBuffDefaultChoice:0MarkChoiceAsDecline:0MarkChoiceAsAccept:1%AIResponseWeights-0:AIA_Warmonger=-1MAIResponseWeights-1:AIA_Compliant=3,AIA_Fear=6,AIA_Friendship=2,AIA_Anger=-5H3% t?CREATE;TreatyResType:ResCoin,TreatyValue:{PlayerMessageDataParam}PLAYER,EXTERNALTARGET;Game-GameData-Misc-LineBreakF@HasTreaty,ANY:FALSEPLAYER,EXTERNALTARGET"PLAYERACTIONS-DIPLOTREATYCOINRECVMAIActionWeight:AIA_Warmonger=-2,AIA_Fear=5,AIA_ProactiveNice=2,AIA_Anger=-10EmbassyRequiredAction TreatyActionShowTreatyInfoOnButton0 PMT_ChoiceKChoiceCard:PLAYERACTIONS-DIPLOTREATYCOINRECV,PlayerMessageParam:TREATYCOINPLAYER,EXTERNALTARGETD&PLAYERACTIONS-DIPLOTREATYSEND-TooltipFHasTreaty,ANY:FALSEPLAYER,EXTERNALTARGETPLAYERD'HasEmbassy-{ExternalTargetPlayer},EQ,1PLAYERF)ResDomainDiplomacy,GTE,#TREATY_SEND_COSTPLAYER"PLAYERACTIONS-DIPLOTREATYCOINSENDfForceEffectAsBuffDefaultChoice:0MarkChoiceAsDecline:0MarkChoiceAsAccept:1%AIResponseWeights-0:AIA_Warmonger=-1MAIResponseWeights-1:AIA_Compliant=3,AIA_Fear=6,AIA_Friendship=2,AIA_Anger=-5K3%w?CREATE>TreatyResType:ResCulture,TreatyValue:{PlayerMessageDataParam}PLAYER,EXTERNALTARGET;Game-GameData-Misc-LineBreakF@HasTreaty,ANY:FALSEPLAYER,EXTERNALTARGET%PLAYERACTIONS-DIPLOTREATYCULTURERECVMAIActionWeight:AIA_Warmonger=-2,AIA_Fear=5,AIA_ProactiveNice=2,AIA_Anger=-10EmbassyRequiredAction TreatyActionShowTreatyInfoOnButton0 PMT_ChoiceQChoiceCard:PLAYERACTIONS-DIPLOTREATYCULTURERECV,PlayerMessageParam:TREATYCULTUREPLAYER,EXTERNALTARGETD&PLAYERACTIONS-DIPLOTREATYSEND-TooltipFHasTreaty,ANY:FALSEPLAYER,EXTERNALTARGETPLAYERD'HasEmbassy-{ExternalTargetPlayer},EQ,1PLAYERF)ResDomainDiplomacy,GTE,#TREATY_SEND_COSTPLAYER%PLAYERACTIONS-DIPLOTREATYCULTURESENDql9 ForceEffectAsBuffaAIActionWeight:AIA_Warmonger=6,AIA_Friendship=-10,AIA_Anger=7,AIA_Fear=-2,AIA_ProactiveMean=0.25AIChaosWeight:25=-5AITurnLimiter:30$AITurnLimitOverride-ADL_VeryHard:25AIRequireWarPreparationAIWarTargetPlayBoost'PlaySoundEvent:DiplomaticEventNegativeStandardPlayerActionAIHint-DeclareWar^1DR_War,{CurrentPlayer}IsJustifiedWar:falsePLAYER,EXTERNALTARGETTPlayerRelationship-{CurrentPlayer}-{ExternalTargetPlayer},SUB,#DIPLOMACY_FAVOR_HUGE BuffDecay:2PLAYER,EXTERNALTARGETPPlayerRelationship-{CurrentPlayer}-{TargetPlayer},ADD,#DIPLOMACY_WAR_REPUTATION"BuffDecay:2,EvaluateOpMarkup:truePLAYER,ALLKNOWNPLAYERSn1StatUnrest,ADD,#WAR_UNREST_AGGRESSOR_UNJUSTIFIEDForceEffectNotAsBuff:trueREGION;0PMT_WarPLAYER,EXTERNALTARGETR4PLAYERACTIONS-DIPLOOPINIONEXPLANATION-ChoiceTooltipB<DR_Hostile,TRUEPLAYER,EXTERNALTARGET$PLAYERACTIONS-DIPLODECLAREWARUNILAT?AIActionWeight:AIA_Warmonger=-2,AIA_Fear=5,AIA_ProactiveNice=1AIChaosWeight:25=10StandardPlayerActionForceNiceDiplomacyButtonAIHint-DeclarePeacee0 PMT_Choice(ChoiceCard:PLAYERACTIONS-DIPLOPEACERECVPLAYER,EXTERNALTARGETI+PLAYERACTIONS-DIPLOPEACESEND-EffectTooltip>8 DR_War,TRUEPLAYER,EXTERNALTARGETPLAYERACTIONS-DIPLOPEACESENDForceEffectAsBuffDefaultChoice:0MarkChoiceAsDecline:0MarkChoiceAsAccept:1$AIResponseWeights-0:AIA_Warmonger=1@AIResponseWeights-1:AIA_Compliant=3,AIA_Fear=6,AIA_Warmonger=-2AIChaosResponseWeight-1:30=20HideSentInLogf3%)L1DR_Peace,{CurrentPlayer}PLAYER,EXTERNALTARGETY !PLAYERACTIONS-PEACE_REDUCEUNRESTPlayCardPassive:truePLAYERh !PLAYERACTIONS-PEACE_REDUCEUNRESTPlayCardPassive:truePLAYER,EXTERNALTARGETPLAYERACTIONS-DIPLOPEACERECVicUOStatUnrest,SUB,50ForceEffectNotAsBuff:trueREGION!PLAYERACTIONS-PEACE_REDUCEUNRESTForceEffectAsBuffDefaultChoice:0MarkChoiceAsDecline:0MarkChoiceAsAccept:1$AIResponseWeights-0:AIA_Warmonger=1@AIResponseWeights-1:AIA_Compliant=5,AIA_Fear=7,AIA_Warmonger=-3HideSentInLog3%`RL1DR_Peace,{CurrentPlayer}PLAYER,EXTERNALTARGET!PLAYERACTIONS-DIPLOUNHOSTILERECV[V?AIActionWeight:AIA_Warmonger=-3,AIA_Fear=4,AIA_ProactiveNice=1StandardPlayerAction i0 PMT_Choice,ChoiceCard:PLAYERACTIONS-DIPLOUNHOSTILERECVPLAYER,EXTERNALTARGETI+PLAYERACTIONS-DIPLOPEACESEND-EffectTooltipB<DR_Hostile,TRUEPLAYER,EXTERNALTARGET!PLAYERACTIONS-DIPLOUNHOSTILESENDup?AIActionWeight:AIA_Warmonger=-3,AIA_Fear=4,AIA_ProactiveNice=3StandardPlayerActionAIHint-DeclareOpenBordersj0 PMT_Choice-ChoiceCard:PLAYERACTIONS-DIPLOOPENBORDERRECVPLAYER,EXTERNALTARGETN0PLAYERACTIONS-DIPLOOPENBORDERSEND-EffectTooltip@:DR_Peace,TRUEPLAYER,EXTERNALTARGET"PLAYERACTIONS-DIPLOOPENBORDERSENDDefaultChoice:0MarkChoiceAsDecline:0MarkChoiceAsAccept:10AIResponseWeights-0:AIA_Warmonger=2,AIA_Anger=5RAIResponseWeights-1:AIA_Compliant=5,AIA_Fear=6,AIA_Warmonger=-2,AIA_Friendship=10ForceEffectAsBuffHideSentInLog3%UGR1DR_OpenBorders,{CurrentPlayer}PLAYER,EXTERNALTARGETVPlayerRelationship-{CurrentPlayer}-{ExternalTargetPlayer},ADD,#DIPLOMACY_FAVOR_MEDIUM BuffDecay:-2PLAYER,EXTERNALTARGETR4PLAYERACTIONS-DIPLOOPINIONEXPLANATION-ChoiceTooltip"PLAYERACTIONS-DIPLOOPENBORDERRECVrmForceEffectAsBuffDAIActionWeight:AIA_Friendship=-10,AIA_Anger=5,AIA_ProactiveMean=0.5StandardPlayerActionL1DR_Peace,{CurrentPlayer}PLAYER,EXTERNALTARGETH0PMT_OpenBorderCancelPLAYER,EXTERNALTARGETF@DR_OpenBorders,TRUEPLAYER,EXTERNALTARGET+PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILATrm?AIActionWeight:AIA_Warmonger=-5,AIA_Fear=5,AIA_ProactiveNice=1StandardPlayerActionAIHint-DeclareAllianceh0 PMT_Choice+ChoiceCard:PLAYERACTIONS-DIPLOALLIANCERECVPLAYER,EXTERNALTARGETL.PLAYERACTIONS-DIPLOALLIANCESEND-EffectTooltipF@DR_OpenBorders,TRUEPLAYER,EXTERNALTARGET PLAYERACTIONS-DIPLOALLIANCESENDDefaultChoice:0MarkChoiceAsDecline:0MarkChoiceAsAccept:10AIResponseWeights-0:AIA_Warmonger=4,AIA_Anger=8RAIResponseWeights-1:AIA_Compliant=3,AIA_Fear=8,AIA_Warmonger=-5,AIA_Friendship=15ForceEffectAsBuffHideSentInLog3%PBO1DR_Alliance,{CurrentPlayer}PLAYER,EXTERNALTARGETTPlayerRelationship-{CurrentPlayer}-{ExternalTargetPlayer},ADD,#DIPLOMACY_FAVOR_HUGE BuffDecay:-2PLAYER,EXTERNALTARGETR4PLAYERACTIONS-DIPLOOPINIONEXPLANATION-ChoiceTooltip PLAYERACTIONS-DIPLOALLIANCERECVqlForceEffectAsBuffCAIActionWeight:AIA_Friendship=-10,AIA_Anger=10,AIA_ProactiveMean=1StandardPlayerActionR1DR_OpenBorders,{CurrentPlayer}PLAYER,EXTERNALTARGETF0PMT_AllianceCancelPLAYER,EXTERNALTARGETC=DR_Alliance,TRUEPLAYER,EXTERNALTARGET(PLAYERACTIONS-DIPLOCANCELALLIANCEUNILAT71 LOC,EXTERNALTARGETJDALLPLAYERS-Barbarian,GTE,1LOC,EXTERNALTARGETPLAYERACTIONS-POWERBRIBEBRLStatVassalIntegration,ADD,5LOC,EXTERNALTARGET8 SUBREGION,TRUELOC,EXTERNALTARGETB VASSALCANINTEGRATE,FALSELOC,EXTERNALTARGET#PLAYERACTIONS-DIPLOVASSALINTEGRATEgaSM /ENTTAGATLOC,ALLPLAYERS-Outbreak,EXTERNALTARGETPLAYERACTIONS-POWERERADICATEQK99GAT_CultureMeterFullPLAYER9SustainCulture,SET,1PLAYERfBTempNextSustainCultureCost,SET,[PLAYER:CurrentSustainCultureCost]PLAYERF"TempNextSustainCultureCost,ADD,10PLAYERfBCurrentSustainCultureCost,SET,[PLAYER:TempNextSustainCultureCost]PLAYERI+PLAYERACTIONS-SUSTAINCULTURE-EffectTooltipXR5ResDomainArts,GTE,[PLAYER:CurrentSustainCultureCost]PLAYERPLAYERACTIONS-SUSTAINCULTUREBT0ResCulture,ADD,[PLAYER:CultureRushPointsNeeded]PLAYER9:GAT_CultureMeterFullPLAYERHB%ResCoin,GTE,[PLAYER:CultureRushCost]PLAYERPLAYERACTIONS-RUSHCULTUREYS/ResKnowledge,ADD,[PLAYER:TechRushPointsNeeded]PLAYERE?"ResCoin,GTE,[PLAYER:TechRushCost]PLAYERPLAYERACTIONS-RUSHTECHB<.7"ADOPTRELIGION,NONEPLAYERF"#RELIGION_UNREST_PER_POP,MUL,0.25PLAYERO+CulturePowerUnlock-ArtsReligionAdopt,SET,0PLAYERP,CulturePowerUnlock-ArtsReligionCreate,SET,0PLAYERPLAYERACTIONS-SECULAR_GOVT8SN(AIResourceMinimum:ResDomainDiplomacy:35EnvoyPlayerActionForceEffectAsBuffVPlayerRelationship-{CurrentPlayer}-{ExternalTargetPlayer},ADD,#DIPLOMACY_FAVOR_MEDIUM BuffDecay:-2PLAYER,EXTERNALTARGETN0PLAYERACTIONS-RELIGIOUSGIFTUNILAT-ChoiceTooltipE0PMT_ReligiousGiftPLAYER,EXTERNALTARGETk $PLAYERACTIONS-RELIGIOUS_GIFT_EFFECTPlayCardPassive:truePLAYER,EXTERNALTARGET2HasReligion,ANY:TRUEPLAYERN"HasReligion,{PlayerReligion}:TRUEPLAYER,EXTERNALTARGETL/ResDomainDiplomacy,GTE,#DIPLOMACY_EMBASSY_COSTPLAYER$PLAYERACTIONS-RELIGIOUS_GIFT_UNILAT}wic 4TECHAGE7_VICTORYHARMONY-RELIGIOUSCELEBRATION_EFFECTENTTAG,CityCenter$PLAYERACTIONS-RELIGIOUS_GIFT_EFFECTlgSAIActionWeight:AIA_Warmonger=-2,AIA_Friendship=4,AIA_Anger=-3,AIA_ProactiveMean=-1EnvoyPlayerAction 0 PMT_ChoiceNChoiceCard:PLAYERACTIONS-DIPLOREQUESTRELIGIONRECV,PlayerMessageParam:RELIGIONPLAYER,EXTERNALTARGETS5PLAYERACTIONS-DIPLOREQUESTRELIGIONSEND-ChoiceTooltip9 DR_War,FALSEPLAYER,EXTERNALTARGET2HasReligion,ANY:TRUEPLAYERO#HasReligion,{PlayerReligion}:FALSEPLAYER,EXTERNALTARGETI,ResDomainDiplomacy,GTE,#DIPLOMACY_GIFT_COSTPLAYER'PLAYERACTIONS-DIPLOREQUESTRELIGIONSENDDefaultChoice:0MarkChoiceAsDecline:0MarkChoiceAsAccept:1 AIResponseWeights-0:AIA_Anger=6AAIResponseWeights-1:AIA_Compliant=4,AIA_Fear=6,AIA_Friendship=10ForceEffectAsBuff1#VPlayerRelationship-{CurrentPlayer}-{ExternalTargetPlayer},SUB,#DIPLOMACY_FAVOR_MEDIUM BuffDecay:2PLAYER,EXTERNALTARGETVPlayerRelationship-{ExternalTargetPlayer}-{CurrentPlayer},SUB,#DIPLOMACY_FAVOR_MEDIUM BuffDecay:2PLAYERtVPlayerRelationship-{CurrentPlayer}-{ExternalTargetPlayer},ADD,#DIPLOMACY_FAVOR_MEDIUM BuffDecay:-2PLAYER,EXTERNALTARGETVPlayerRelationship-{ExternalTargetPlayer}-{CurrentPlayer},ADD,#DIPLOMACY_FAVOR_MEDIUM BuffDecay:-2PLAYERK"'ADOPTRELIGION,{PlayerMessageDataParam}PLAYER'PLAYERACTIONS-DIPLOREQUESTRELIGIONRECVEDefaultChoice:0MarkChoiceAsDecline:0MarkChoiceAsAccept:1%AIResponseWeights-0:AIA_Warmonger=-1MAIResponseWeights-1:AIA_Compliant=3,AIA_Fear=6,AIA_Friendship=2,AIA_Anger=-5ForceEffectAsBuff% t?CREATE;TreatyResType:ResCoin,TreatyValue:{PlayerMessageDataParam}PLAYER,EXTERNALTARGET;Game-GameData-Misc-LineBreakF@HasTreaty,ANY:FALSEPLAYER,EXTERNALTARGET*PLAYERACTIONS-DIPLOTREATYCOINRECV_FINANCE'ForceEffectAsBuff]AIActionWeight:AIA_Warmonger=-1,AIA_Friendship=1,AIA_Anger=-2,AIA_Fear=8,AIA_ProactiveNice=1AIResourceMinimum:ResCoin,20EnvoyPlayerActionAIHint-SendTreasure4TPlayerRelationship-{CurrentPlayer}-{ExternalTargetPlayer},ADD,#DIPLOMACY_FAVOR_HUGE BuffDecay:-2PLAYER,EXTERNALTARGETW$ResCoin,ADD,#WEALTH_GIFT_SPICE_COSTPLAYER,EXTERNALTARGET<0 PMT_GiftPLAYER,EXTERNALTARGETA$ResCoin,GTE,#WEALTH_GIFT_SPICE_COSTPLAYERI,ResDomainDiplomacy,GTE,#DIPLOMACY_GIFT_COSTPLAYER9 DR_War,FALSEPLAYER,EXTERNALTARGET'PLAYERACTIONS-DIPLO_WEALTHYGIFT_UNILATzuKAIActionWeight:AIA_Warmonger=1,AIA_Anger=2,AIA_ProactiveNice=-1,AIA_Fear=1StandardPlayerActionAIHint-GunsForHiresm0 PMT_Choice0ChoiceCard:PLAYERACTIONS-DIPLO_GUNSFORHIRE_RECVPLAYER,EXTERNALTARGET?9 DR_War,FALSEPLAYER,EXTERNALTARGET%PLAYERACTIONS-DIPLO_GUNSFORHIRE_SENDDefaultChoice:1MarkChoiceAsDecline:0MarkChoiceAsAccept:10AIResponseWeights-1:AIA_Fear=6,AIA_Warmonger=-2QAIResponseWeights-0:AIA_Compliant=1,AIA_Warmonger=1,AIA_Anger=5,AIA_Friendship=2k3%. BResCoin,ADD,40PLAYER,EXTERNALTARGET<ResDomainWarfare,ADD,20PLAYERUPlayerRelationship-{CurrentPlayer}-{ExternalTargetPlayer},ADD,#DIPLOMACY_FAVOR_SMALL BuffDecay:-2PLAYER,EXTERNALTARGET%PLAYERACTIONS-DIPLO_GUNSFORHIRE_RECVD>0*  ENTTAG,KhanPLAYERACTIONS-HORDE_KHAN_DEATH{3ResCoin,ADD,30PLAYER>ResDomainDiplomacy,ADD,75PLAYERPLAYERACTIONS-OLYMPICHOST'J&NS_TempXPCashout,SET,#CI_XPGAIN_VALUEPLAYER;NS_TempXPCashout,DIV,2PLAYERW3ResDomainExploration,ADD,[PLAYER:NS_TempXPCashout]PLAYERS/ResDomainWarfare,ADD,[PLAYER:NS_TempXPCashout]PLAYERU1ResDomainDiplomacy,ADD,[PLAYER:NS_TempXPCashout]PLAYERCards/Events/OlympicPaintingPLAYERACTIONS-OLYMPICS_RUN_0 CST_Event)J&NS_TempXPCashout,SET,#CI_XPGAIN_VALUEPLAYER;NS_TempXPCashout,DIV,3PLAYERW3ResDomainExploration,ADD,[PLAYER:NS_TempXPCashout]PLAYERS/ResDomainWarfare,ADD,[PLAYER:NS_TempXPCashout]PLAYERU1ResDomainDiplomacy,ADD,[PLAYER:NS_TempXPCashout]PLAYERCards/Events/OlympicPaintingPLAYERACTIONS-OLYMPICS_HORSE_0 CST_Event)J&NS_TempXPCashout,SET,#CI_XPGAIN_VALUEPLAYER;NS_TempXPCashout,DIV,3PLAYERW3ResDomainExploration,ADD,[PLAYER:NS_TempXPCashout]PLAYERS/ResDomainWarfare,ADD,[PLAYER:NS_TempXPCashout]PLAYERU1ResDomainDiplomacy,ADD,[PLAYER:NS_TempXPCashout]PLAYERCards/Events/OlympicPaintingPLAYERACTIONS-OLYMPICS_FIGHT_0 CST_EventJ&NS_TempXPCashout,SET,#CI_XPGAIN_VALUEPLAYER;NS_TempXPCashout,DIV,2PLAYERW3ResDomainExploration,ADD,[PLAYER:NS_TempXPCashout]PLAYERS/ResDomainWarfare,ADD,[PLAYER:NS_TempXPCashout]PLAYERU1ResDomainDiplomacy,ADD,[PLAYER:NS_TempXPCashout]PLAYER`RL(ResDomainDiplomacy,ADD,#CI_XPGAIN_VALUEPLAYERCards/Events/OlympicPaintingPLAYERACTIONS-OLYMPICS_RUN_1 CST_EventJ&NS_TempXPCashout,SET,#CI_XPGAIN_VALUEPLAYER;NS_TempXPCashout,DIV,2PLAYERW3ResDomainExploration,ADD,[PLAYER:NS_TempXPCashout]PLAYERS/ResDomainWarfare,ADD,[PLAYER:NS_TempXPCashout]PLAYERU1ResDomainDiplomacy,ADD,[PLAYER:NS_TempXPCashout]PLAYERbTN*ResDomainExploration,ADD,#CI_XPGAIN_VALUEPLAYERCards/Events/OlympicPaintingPLAYERACTIONS-OLYMPICS_HORSE_1 CST_EventJ&NS_TempXPCashout,SET,#CI_XPGAIN_VALUEPLAYER;NS_TempXPCashout,DIV,2PLAYERW3ResDomainExploration,ADD,[PLAYER:NS_TempXPCashout]PLAYERS/ResDomainWarfare,ADD,[PLAYER:NS_TempXPCashout]PLAYERU1ResDomainDiplomacy,ADD,[PLAYER:NS_TempXPCashout]PLAYER^PJ&ResDomainWarfare,ADD,#CI_XPGAIN_VALUEPLAYERCards/Events/OlympicPaintingPLAYERACTIONS-OLYMPICS_FIGHT_1 CST_Event&J&NS_TempXPCashout,SET,#CI_XPGAIN_VALUEPLAYER;NS_TempXPCashout,DIV,2PLAYERW3ResDomainExploration,ADD,[PLAYER:NS_TempXPCashout]PLAYERS/ResDomainWarfare,ADD,[PLAYER:NS_TempXPCashout]PLAYERU1ResDomainDiplomacy,ADD,[PLAYER:NS_TempXPCashout]PLAYER;Game-GameData-Misc-LineBreakd ,PLAYERACTIONS-OLYMPICS_RECORDKEEPING_REWARDPlayCardPassive:truePLAYER_ 'PLAYERACTIONS-OLYMPICS_COMMERCE_REWARDPlayCardPassive:truePLAYERj\L(ResDomainDiplomacy,ADD,#CI_XPGAIN_VALUEPLAYER;Game-GameData-Misc-LineBreakd ,PLAYERACTIONS-OLYMPICS_RECORDKEEPING_REWARDPlayCardPassive:truePLAYER_ 'PLAYERACTIONS-OLYMPICS_COMMERCE_REWARDPlayCardPassive:truePLAYERCards/Events/OlympicPaintingPLAYERACTIONS-OLYMPICS_RUN_2 CST_Event(J&NS_TempXPCashout,SET,#CI_XPGAIN_VALUEPLAYER;NS_TempXPCashout,DIV,2PLAYERW3ResDomainExploration,ADD,[PLAYER:NS_TempXPCashout]PLAYERS/ResDomainWarfare,ADD,[PLAYER:NS_TempXPCashout]PLAYERU1ResDomainDiplomacy,ADD,[PLAYER:NS_TempXPCashout]PLAYER;Game-GameData-Misc-LineBreakd ,PLAYERACTIONS-OLYMPICS_RECORDKEEPING_REWARDPlayCardPassive:truePLAYER_ 'PLAYERACTIONS-OLYMPICS_COMMERCE_REWARDPlayCardPassive:truePLAYERl^N*ResDomainExploration,ADD,#CI_XPGAIN_VALUEPLAYER;Game-GameData-Misc-LineBreakd ,PLAYERACTIONS-OLYMPICS_RECORDKEEPING_REWARDPlayCardPassive:truePLAYER_ 'PLAYERACTIONS-OLYMPICS_COMMERCE_REWARDPlayCardPassive:truePLAYERCards/Events/OlympicPaintingPLAYERACTIONS-OLYMPICS_HORSE_2 CST_Event$J&NS_TempXPCashout,SET,#CI_XPGAIN_VALUEPLAYER;NS_TempXPCashout,DIV,2PLAYERW3ResDomainExploration,ADD,[PLAYER:NS_TempXPCashout]PLAYERS/ResDomainWarfare,ADD,[PLAYER:NS_TempXPCashout]PLAYERU1ResDomainDiplomacy,ADD,[PLAYER:NS_TempXPCashout]PLAYER;Game-GameData-Misc-LineBreakd ,PLAYERACTIONS-OLYMPICS_RECORDKEEPING_REWARDPlayCardPassive:truePLAYER_ 'PLAYERACTIONS-OLYMPICS_COMMERCE_REWARDPlayCardPassive:truePLAYERhZJ&ResDomainWarfare,ADD,#CI_XPGAIN_VALUEPLAYER;Game-GameData-Misc-LineBreakd ,PLAYERACTIONS-OLYMPICS_RECORDKEEPING_REWARDPlayCardPassive:truePLAYER_ 'PLAYERACTIONS-OLYMPICS_COMMERCE_REWARDPlayCardPassive:truePLAYERCards/Events/OlympicPaintingPLAYERACTIONS-OLYMPICS_FIGHT_2 CST_Event<6L(NS_TempKnoCashout,SET,#EUREKA_KNOWLEDGEPLAYER<NS_TempKnoCashout,DIV,2PLAYERP,ResKnowledge,ADD,[PLAYER:NS_TempKnoCashout]PLAYERD>!OLYMPICLEGACY-RECORDKEEPING,TRUEPLAYER,PLAYERACTIONS-OLYMPICS_RECORDKEEPING_REWARDHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERGA$OLYMPICLEGACY-OLYMPIC_COMMERCE,TRUEPLAYER'PLAYERACTIONS-OLYMPICS_COMMERCE_REWARDPLAYERACTIONSA++ ShowTechNotification AgeBaseTech AgeTech:10 VictoryAge5AgeImage:Cards/Techs/Ages/Age10_ColonyShip_3840x2160*AgeNotificationCallout-0:CONCEPT_FINALAGE,AgeNotificationCallout-1:CONCEPT_COLONYSHIP0AgeNotificationCallout-2:CONCEPT_HIGHPRODUCTION MusicEra:5RL>P,CurrentAge,TECHAGE10_VICTORYCOLONYSHIP-BASEPLAYERY #TECHAGE10_VICTORYCOLONYSHIP-ACTIVEPlayCardPassive:trueGAMEd ,TECHAGE10_VICTORYCOLONYSHIP-STANDARDUPDATESPlayCardPassive:truePLAYER45Age10DepartureUnlocks75VictorySpaceColonizationY1TECHAGE10_VICTORYCOLONYSHIP,+AddToInnovationDeck INNOVATIONO,TECHAGE10_VICTORYCOLONYSHIP,+AddToChaosDeckCHAOS!TECHAGE10_VICTORYCOLONYSHIP-BASE CST_Tech Y !PLAYERACTIONS-DIFFICULTY_PER_AGEPlayCardPassive:truePLAYER8#EUREKA_KNOWLEDGE,SET,2608#CI_CASHOUT_VALUE,MUL,1.17#CI_XPGAIN_VALUE,SET,250O+TownDefenderEntityType,UNIT_MILITIA_LVL_10PLAYERO+CityDefenderEntityType,UNIT_MILITIA_LVL_10PLAYERF"RevoltSpawnType,UNIT_REBEL_LVL_10PLAYERU $PLAYERACTIONS-NONCOM_AGE10_STATBUFFENTTAG,ScalingStatswSTriggerOnEntityCreateTag-ScalingStats-STATBUFF,PLAYERACTIONS-NONCOM_AGE10_STATBUFFPLAYER&DDEFAULTL.#WARNING_THRESHOLD_IMPROVEMENT_POINTS,SET,200E'#WARNING_THRESHOLD_SPECIALISTS,SET,200,TECHAGE10_VICTORYCOLONYSHIP-STANDARDUPDATES;JE1TechRequirement:TECHAGE10_VICTORYCOLONYSHIP-BASETechCostBase:1400z8#B_TILEIMP_TITANIUMFOUNDRY8#B_TILEIMP_PLASTEELFACTORY+TECHAGE10_VICTORYCOLONYSHIP-ADVANCEDALLOYS CST_TechJE1TechRequirement:TECHAGE10_VICTORYCOLONYSHIP-BASETechCostBase:1000PJ<6#B_TILEIMP_STEELCRUCIBLE/TECHAGE10_VICTORYCOLONYSHIP-RESOURCEEXTRACTION CST_TechJE1TechRequirement:TECHAGE10_VICTORYCOLONYSHIP-BASETechCostBase:1200c]O0#B_CORPORATEOFFICE6#B_TILEIMP_MEGAWAREHOUSEF(#BONUS_WORKER_POPULATION_INTERVAL,SUB,2>sIconPath:UI/Icons/Culture Powers/Proxy-WorkerPopulationBonus-Icon,Tooltip:TECHAGE9-LOGISTICS-Proxy-BonusWorkerPops-TECHAGE10_VICTORYCOLONYSHIP-MEGACORPORATIONS CST_TechJE1TechRequirement:TECHAGE10_VICTORYCOLONYSHIP-BASETechCostBase:1200\8CulturePowerUnlock-ExplorationSpawnRareProspector,SET,1PLAYER>~IconPath:UI/Icons/Culture Powers/RARE_PROSPECTOR-ICON,Tooltip:TECHAGE10_VICTORYCOLONYSHIP-SEISMICIMAGING-Proxy-RareProspector@ResImprovementPoints,ADD,20PLAYERz>\IconPath:UI/Icons/CONCEPT_Improvement-Icon,Tooltip:TECHAGE1-WORKERS-Proxy-IP,FormatParam:20+TECHAGE10_VICTORYCOLONYSHIP-SEISMICIMAGING CST_TechcJE1TechRequirement:TECHAGE10_VICTORYCOLONYSHIP-BASETechCostBase:13005#B_TILEIMP_FRACKINGWELL6#B_TILEIMP_CRUDEREFINERY3#B_TILEIMP_POWERPLANT!TECHAGE10_VICTORYCOLONYSHIP-SMOG CST_Tech=JE1TechRequirement:TECHAGE10_VICTORYCOLONYSHIP-BASETechCostBase:1300w9#B_TILEIMP_ENTERTAINMENTSIM4#B_TILEIMP_RESEARCHSIM0TECHAGE10_VICTORYCOLONYSHIP-MANUFACTUREDREALITY CST_TechJE1TechRequirement:TECHAGE10_VICTORYCOLONYSHIP-BASETechCostBase:1300:4&2#B_TILEIMP_LABORCAMPQ-CulturePowerUnlock-ArtsInciteRebellion,SET,1PLAYER>wIconPath:UI/Icons/Culture Powers/INCITE_REBELLION-ICON,Tooltip:TECHAGE10_VICTORYCOLONYSHIP-CIVILSTRATA-Proxy-Rebellion(TECHAGE10_VICTORYCOLONYSHIP-CIVILSTRATA CST_TechuYT1TechRequirement:TECHAGE10_VICTORYCOLONYSHIP-BASETechCostBase:1200TechRepeatableBResColonyShipProgress,ADD,100PLAYER>xIconPath:Cards/Techs/TECHAGE10_VICTORYCOLONYSHIP-REPEATABLE,Tooltip:TECHAGE10_VICTORYCOLONYSHIP-REPEATABLE-Proxy-Income5ResCoin,ADD,5000PLAYER>lIconPath:UI/Icons/CONCEPT_Wealth-Icon,Tooltip:TECHAGE10_VICTORYTRANSCENDENCE-REPEATABLE_WEALTH-Proxy-Income'TECHAGE10_VICTORYCOLONYSHIP-REPEATABLE CST_Teche_ /TECHAGE10_VICTORYCOLONYSHIP-REBELLION_FINDIMPSENT,EXTERNALTARGET<6 IsRazed,EQ,0ENT,EXTERNALTARGET-TECHAGE10_VICTORYCOLONYSHIP-REBELLION_TARGETvp 6TECHAGE10_VICTORYCOLONYSHIP-REBELLION_INCITEREBELLIONENTTAGREGION,RebellionTarget/TECHAGE10_VICTORYCOLONYSHIP-REBELLION_FINDIMPSH4IsRazed,SET,1 ENT,EXECYUNIT,UNIT_REBEL_LVL_10SpawnEntityPlayer:NEUTRAL LOC,EXECLOC2, IsRazed,EQ,0 ENT,EXEC6TECHAGE10_VICTORYCOLONYSHIP-REBELLION_INCITEREBELLION X6AgeSunset-AGE10:10,TECHAGE10_VICTORYCOLONYSHIP-SUNSETGAMETPersistentActionCard-COLONYVICTORYCHECK,TECHAGE10_VICTORYCOLONYSHIP-CHECKFORVICTORYPLAYER,ALLPLAYERSl )TECHAGE10_VICTORYCOLONYSHIP-PLAYERACTIVEPlayCardPassive:truePLAYER,ALLPLAYERSJ#RELIGION_SECULARISM,ADD,3PLAYER,ALLPLAYERS#TECHAGE10_VICTORYCOLONYSHIP-ACTIVEAgeActive-AGE10^XJD#B_TILEIMP_COLONYSHIPPLAYER,ALLPLAYERS)TECHAGE10_VICTORYCOLONYSHIP-PLAYERACTIVEc82VICTORYCOLONYPLAYER~<ResColonyShipProgress,GTE,5000PLAYER8B_TILEIMP_COLONYSHIP,GTE,1PLAYER9Cards/Techs/TECHAGE9-TECHAGE10_VICTORYCOLONYSHIP_ADVANCE,TECHAGE10_VICTORYCOLONYSHIP-CHECKFORVICTORYxrd^/PersistentActionCard-COLONYVICTORYCHECK,DELETEPLAYER,ALLPLAYERS#TECHAGE10_VICTORYCOLONYSHIP-SUNSETAgeSunset-AGE10c]OI#%PROJECT_GENERATE_COLONYSHIP_PROGRESSPLAYER4TECHAGE10_VICTORYCOLONYSHIP-COLONYSHIP_BUILDTRIGGERColonyShip-BuildTrigger>9AddToInnovationDeckHorizontalDisplayUseActionButtonsj\V2ConsumeGoodBonus-Concrete-ResCityProduction,ADD,4PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting+INNOVATION-VICTORYCOLONYSHIP-MANUFACTURING CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsk]W3ConsumeGoodBonus-Bread-ResColonyShipProgress,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting'INNOVATION-VICTORYCOLONYSHIP-STOCKPILE CST_Event~>9AddToInnovationDeckHorizontalDisplayUseActionButtonsVHBResColonyShipProgress,ADD,100PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting1INNOVATION-VICTORYCOLONYSHIP-DEVELOPMENTSHORTCUT CST_Event]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIeWQ -TECHAGE10_VICTORYCOLONYSHIP-REBELLION_EFFECTREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYERCards/Events/ChaosPainting&CHAOS-VICTORYCOLONYSHIP-OPENREBELLION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIVHBResColonyShipProgress,SUB,100PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYERCards/Events/ChaosPainting(CHAOS-VICTORYCOLONYSHIP-CRITICALFAILURE CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsl^X -TECHAGE10_VICTORYCOLONYSHIP-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERE?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPainting"CHAOS-VICTORYCOLONYSHIP-REBELLION CST_EventWQCgUNIT,UNIT_REBEL_LVL_10(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCgUNIT,UNIT_REBEL_LVL_10(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCgUNIT,UNIT_REBEL_LVL_10(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOC-TECHAGE10_VICTORYCOLONYSHIP-REBELLION_EFFECTTECHAGE10_VICTORYCOLONYSHIPYR2R$`@; TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:8 DefaultAge.AgeImage:Cards/Techs/Ages/Age8_Atom_3840x2160*AgeNotificationCallout-0:CONCEPT_FACTIONS4CalloutRedirect-CONCEPT_FACTIONS:CONCEPT_GOVERNMENT+AgeNotificationCallout-1:CONCEPT_SPACERACE2AgeNotificationCallout-2:CONCEPT_SPECIALIZATIONS8 MusicEra:4=CurrentAge,TECHAGE8-BASEPLAYERF TECHAGE8-ACTIVEPlayCardPassive:trueGAMEQ TECHAGE8-STANDARDUPDATESPlayCardPassive:truePLAYERO TECHAGE8-LIGHTINGCHECKPlayCardPassive:truePLAYER0#UNIT_ASSAULTRIFLE\ $TECHAGE8-WARSPAWN_ASSAULTRIFLECHECKPlayCardPassive:truePLAYER'# UNIT_SMGU TECHAGE8-WARSPAWN_SMGCHECK_2PlayCardPassive:truePLAYER1#UNIT_NATIONALGUARD-#UNIT_SUBMARINE-#UNIT_DESTROYER3#B_CIVILDEFENSECENTER+# B_TOWERCRANE-#B_RADIOSTATION/#B_NATIONALTEMPLE4#B_TILEIMP_OILREFINERY:#B_TILEIMP_APARTMENTBUILDINGG)#BONUS_WORKER_POPULATION_INTERVAL,ADD,10*5 Age8Unlocks15SpaceRaceAvailableD TECHAGE8-HELP_TURN_2 TurnDelay:2PLAYERD TECHAGE8-HELP_TURN_3 TurnDelay:3PLAYERFTECHAGE8,+AddToInnovationDeck INNOVATION<TECHAGE8,+AddToChaosDeckCHAOSE#'DomainSpecialization,GOVFUNDAMENTALIST@#"DomainSpecialization,GOVCOMMUNISTI#+DomainSpecialization,GOVDEMOCRATICREPUBLICTECHAGE8-BASE CST_Tech{u,&DDEFAULT=7IsAgeSetter-TECHAGE8,EQ,1PLAYERTECHAGE8-LIGHTINGCHECK& D WarSpawnUnit1,UNIT_ASSAULTRIFLEPLAYERH$WarVolunteersUnit,UNIT_ASSAULTRIFLEPLAYER>WarSpawnUnit1Value,SET,10PLAYER<6WarSpawnUnit1Value,LT,10PLAYER$TECHAGE8-WARSPAWN_ASSAULTRIFLECHECK%;WarSpawnUnit2,UNIT_SMGPLAYER>WarSpawnUnit2Value,SET,10PLAYER<6WarSpawnUnit2Value,LT,10PLAYERTECHAGE8-WARSPAWN_SMGCHECK_2t$Y !PLAYERACTIONS-DIFFICULTY_PER_AGEPlayCardPassive:truePLAYERBSpecializationSlotCount,ADD,1PLAYERA##DomainSpecialization,MODERNIZATIONA##DomainSpecialization,SILICONVALLEY?#!DomainSpecialization,SPACEAGENCY># DomainSpecialization,POPCULTUREE#'DomainSpecialization,MEDIACONGLOMERATEE#'DomainSpecialization,SPECIALOPERATIONS;#DomainSpecialization,BANKINGD#&DomainSpecialization,POLITICALSCIENCE8#EUREKA_KNOWLEDGE,SET,2306#CI_CASHOUT_VALUE,DIV,76#CI_CASHOUT_VALUE,MUL,87#CI_XPGAIN_VALUE,SET,200N*TownDefenderEntityType,UNIT_MILITIA_LVL_8PLAYERN*CityDefenderEntityType,UNIT_MILITIA_LVL_8PLAYERE!RevoltSpawnType,UNIT_REBEL_LVL_8PLAYERT #PLAYERACTIONS-NONCOM_AGE8_STATBUFFENTTAG,ScalingStatsvRTriggerOnEntityCreateTag-ScalingStats-STATBUFF,PLAYERACTIONS-NONCOM_AGE8_STATBUFFPLAYERL.#WARNING_THRESHOLD_IMPROVEMENT_POINTS,SET,120E'#WARNING_THRESHOLD_SPECIALISTS,SET,120TECHAGE8-STANDARDUPDATESETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE8-BASE,4/TechCostAdjustPerTechWithReq:0.1,TECHAGE8-BASETechCostBase:1100 AIValue:4 AgeAdvancef4$TECHAGE9_ECOLOGY-BASE(( ROADS,ALLnh&TECHAGE8-TECHAGE9_ECOLOGY_ADVANCE-REQ&SocialFabricTracksHalfCompleted,GTE,6PLAYER"TECHAGE8-TECHAGE9_ECOLOGY_ADVANCE CST_TechETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE8-BASE,4/TechCostAdjustPerTechWithReq:0.1,TECHAGE8-BASETechCostBase:1200 AIValue:4 AgeAdvance5TelemetryNameOverride:TECHAGE8-TECHAGE9_BASE_ADVANCErl^,$TECHAGE9-BASE(( ROADS,ALLTECHAGE8-ADVANCE CST_TechETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE8-BASE,4/TechCostAdjustPerTechWithReq:0.1,TECHAGE8-BASETechCostBase:1100 AIValue:4 AgeAdvanceCrisisAgeAdvancem;$TECHAGE9_CRISISVISITORS-BASE(( ROADS,ALLnh-TECHAGE8-TECHAGE9_CRISISVISITORS_ADVANCE-REQSETICrisisVisitors,BOOL_TRUE,0PLAYER)TECHAGE8-TECHAGE9_CRISISVISITORS_ADVANCE CST_TechhE@TechRequirement:TECHAGE8-BASETechCostBase:750TechLayout:0,12#B_TELEPHONEEXCHANGE/#B_INVESTMENTBANK7#B_TILEIMP_SCHOOLDISTRICT3#B_TILEIMP_BRAINTRUSTF(#BONUS_WORKER_POPULATION_INTERVAL,SUB,1>zIconPath:UI/Icons/Culture Powers/Proxy-WorkerPopulationBonus-Icon,Tooltip:GameStrings-Proxy-BonusWorkerPopulationIntervalTECHAGE8-ENTERPRISE CST_TechE@TechRequirement:TECHAGE8-BASETechCostBase:800TechLayout:0,2_YK'# UNIT_MBT4#B_TILEIMP_MACHINESHOP=#B_TILEIMP_DEFENSEMANUFACTURING6#B_TILEIMP_CONCRETEPLANT4#B_TILEIMP_BLASTQUARRY/#B_TILEIMP_MARINATECHAGE8-HEAVYMACHINERY CST_TechE@TechRequirement:TECHAGE8-BASETechCostBase:750TechLayout:0,3"-#UNIT_AIRMOBILE0#UNIT_PROP_FIGHTER/#UNIT_PROP_BOMBER1#B_TILEIMP_AIRFIELD;AirUnitsUnlocked,SET,1PLAYERTECHAGE8-AIRWARFARE CST_TechE@TechRequirement:TECHAGE8-BASETechCostBase:850TechLayout:2,07#B_NATIONALSCIENCEACADEMY8#B_TILEIMP_COMPUTERFACTORY4#B_TILEIMP_COMPUTERLAB/#B_TILEIMP_OFFICETECHAGE8-COMPUTING CST_TechE@TechRequirement:TECHAGE8-BASETechCostBase:800TechLayout:2,1=7)(# B_AIRPORT-#B_SHOPPINGMALL8#B_TILEIMP_CARMANUFACTURER3#MAX_ARMY_SIZE,ADD,1>yIconPath:UI/Icons/Proxy_ArmyCap-Icon,Tooltip:GameStrings-Proxy-MaxArmySizeIncrease,InfopediaLink:ITT_Misc|CONCEPT_ARMIESAAirliftAbilityUnlocked,SET,1PLAYERs>UIconPath:UI/Icons/Unit Actions/AIRLIFT-ICON,Tooltip:TECHAGE8-LOGISTICS-Proxy-AirliftTECHAGE8-LOGISTICS CST_TechE@TechRequirement:TECHAGE8-BASETechCostBase:750TechLayout:0,0gaS+# B_FILMSTUDIO5#B_PERFORMINGARTSCENTER.#B_SPORTSSTADIUM<#B_TILEIMP_JEWELRYMANUFACTURER7#B_TILEIMP_GOURMETKITCHEN8#B_TILEIMP_CLOTHINGFACTORYTECHAGE8-COMMERCIALIZATION CST_TechE@TechRequirement:TECHAGE8-BASETechCostBase:800TechLayout:2,1s1#B_TILEIMP_WINDFARM8#B_TILEIMP_RECYCLINGCENTERTECHAGE8-ENERGY CST_TechE@TechRequirement:TECHAGE8-BASETechCostBase:800TechLayout:2,2nhZ$#B_SAM,#B_SPACECENTERTECHAGE8-ROCKETRY CST_Tech+%V2ProjectStage-SPACERACE-SR1-STATE,MSS_FirstAttemptPLAYER@ActiveMegaproject,SPACERACEPLAYER?ProjectStage-SPACERACE,SR1PLAYER05SpaceRaceUnlocked(TECHAGE8-SPACECENTER_ONSELFBUILDTRIGGERTECHAGE8-SPACECENTERCOUNTJ#RELIGION_SECULARISM,ADD,3PLAYER,ALLPLAYERSC!AgeSunset-AGE8:8,TECHAGE8-SUNSETGAMETECHAGE8-ACTIVEAgeActive-AGE8kTECHAGE8-SUNSETAgeSunset-AGE8TN@:ResSpecialists,ADD,10PLAYER$TECHAGE8-ACADEMY_ONSELFBUILDTRIGGER>9AddToInnovationDeckHorizontalDisplayUseActionButtonsCU TECHAGE8-RECYCLE_BUFF"ENTTYPE,B_TILEIMP_RECYCLINGCENTERvRTriggerOnEntityCreateType-B_TILEIMP_RECYCLINGCENTER-RECYCLE,TECHAGE8-RECYCLE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE8-RECYCLE CST_EventForceEffectAsBuff\VHBStatUnrestSuppression,ADD,8 ENT,EXECTECHAGE8-RECYCLE_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtonsj\V2ConstructionCostFactor-B_TILEIMP_WINDFARM,SUB,0.5PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE8-ALTENERGY CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonscUO+ConsumeGoodBonus-Car-ResCityIdeology,ADD,2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYER Cards/Events/InnovationPainting INNOVATION-TECHAGE8-CONSUMERISM CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI0O  TECHAGE8-LAUNCHFAILURE_CITYBUFFENTTAG,CityCenterM  TECHAGE8-LAUNCHFAILURE_CITYBUFFENTTAG,Homelandr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER%NONE,10PLAYER1B_SPACECENTER,GTE,1PLAYERF)ProjectStage-SPACERACE-SR4-COMPLETE,EQ,0PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE8-LAUNCHFAILURE CST_Event.)ForceEffectAsBuffAddDurationToTooltipnhZT.StatMegaprojectBonusChance-SPACERACE,SUB,0.25 ENT,EXEC UI/Icons/ResChaos-Icon TECHAGE8-LAUNCHFAILURE_CITYBUFFQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE8-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,9PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE8-REBELLION CST_EventTN@fUNIT,UNIT_REBEL_LVL_8(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCfUNIT,UNIT_REBEL_LVL_8(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCfUNIT,UNIT_REBEL_LVL_8(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCTECHAGE8-REBELLION_EFFECT|>ResDomainDiplomacy,ADD,25PLAYER4ResCoin,ADD,150PLAYERTECHAGE8-INTEREST_ONEStageSuccessChance:0.45'StageActionChanceModifier-ACTION1:0.20'StageActionChanceModifier-ACTION2:0.10(StageActionChanceModifier-ACTION3:-0.10'StageActionChanceModifier-ACTION6:0.10N*ProjectStage-SPACERACE-SR1-COMPLETE,SET,1PLAYER?ProjectStage-SPACERACE,SR2PLAYER> Game-GameData-Misc-NewLineBreak7ResCulture,ADD,100PLAYER-ResCoin,GTE,300PLAYERK.#MEGAPROJECT_BONUS_CHANCE_SPACERACE,GTE,-0.05PLAYER\'Game-GameData-Misc-IdeologyNeedEnabledIdeologyNeedEnabled,EQ,1PLAYERBASEN93ResSpecialists,GTE,15PLAYERACTION1P;5ResDomainWarfare,GTE,50PLAYERACTION2[F@ResDomainExploration,ADD,50PLAYERACTION3>8ResKnowledge,ADD,80PLAYERm6SPACEAGENCY-FINALFRONTIER,TRUE-ResCoin,GTE,200PLAYERACTION6TECHAGE8-SPACERACE_STAGE1StageSuccessChance:0.40'StageActionChanceModifier-ACTION1:0.20'StageActionChanceModifier-ACTION2:0.10(StageActionChanceModifier-ACTION3:-0.10(StageActionChanceModifier-ACTION4:-0.20(StageActionChanceModifier-ACTION6:-0.10N*ProjectStage-SPACERACE-SR2-COMPLETE,SET,1PLAYER?ProjectStage-SPACERACE,SR3PLAYER> Game-GameData-Misc-NewLineBreak7ResCulture,ADD,100PLAYER-ResCoin,GTE,300PLAYERK.#MEGAPROJECT_BONUS_CHANCE_SPACERACE,GTE,-0.05PLAYERBASEN93ResSpecialists,GTE,20PLAYERACTION1T?9ResDomainEngineering,GTE,50PLAYERACTION2[F@ResDomainExploration,ADD,50PLAYERACTION3[F@ResDomainExploration,ADD,80PLAYERACTION4?9ResDomainArts,ADD,50PLAYER<6SPACEAGENCY-FINALFRONTIER,TRUEACTION6TECHAGE8-SPACERACE_STAGE2 StageSuccessChance:0.20'StageActionChanceModifier-ACTION1:0.20'StageActionChanceModifier-ACTION2:0.20'StageActionChanceModifier-ACTION3:0.20(StageActionChanceModifier-ACTION4:-0.20(StageActionChanceModifier-ACTION5:-0.20'StageActionChanceModifier-ACTION6:0.10/N*ProjectStage-SPACERACE-SR3-COMPLETE,SET,1PLAYER?ProjectStage-SPACERACE,SR4PLAYER> Game-GameData-Misc-NewLineBreak7ResCulture,ADD,100PLAYER-ResCoin,GTE,300PLAYERK.#MEGAPROJECT_BONUS_CHANCE_SPACERACE,GTE,-0.05PLAYERBASEN93ResSpecialists,GTE,30PLAYERACTION1T?9ResDomainEngineering,GTE,50PLAYERACTION2P;5ResDomainWarfare,GTE,50PLAYERACTION3[F@ResDomainExploration,ADD,50PLAYERACTION4T?9ResDomainArts,ADD,50PLAYERACTION5>8ResKnowledge,ADD,80PLAYERy6SPACEAGENCY-FINALFRONTIER,TRUE9ResDomainExploration,GTE,50PLAYERACTION6TECHAGE8-SPACERACE_STAGE3 StageSuccessChance:0.20'StageActionChanceModifier-ACTION1:0.20'StageActionChanceModifier-ACTION2:0.10(StageActionChanceModifier-ACTION3:-0.10(StageActionChanceModifier-ACTION4:-0.20(StageActionChanceModifier-ACTION5:-0.10(StageActionChanceModifier-ACTION6:-0.10N*ProjectStage-SPACERACE-SR4-COMPLETE,SET,1PLAYER> Game-GameData-Misc-NewLineBreak7ResCulture,ADD,200PLAYERQ-CulturePowerUnlock-ExplorationSETIScan,SET,1PLAYER\8CulturePowerUnlock-ExplorationGainKnowledgePoints,SET,0PLAYER-ResCoin,GTE,300PLAYERK.#MEGAPROJECT_BONUS_CHANCE_SPACERACE,GTE,-0.05PLAYERBASEN93ResSpecialists,GTE,50PLAYERACTION1T?9ResDomainExploration,GTE,50PLAYERACTION2T?9ResDomainArts,ADD,50PLAYERACTION3S>8ResKnowledge,ADD,80PLAYERACTION4T?9ResDomainArts,ADD,50PLAYERACTION59ResDomainArts,ADD,40PLAYER@ResInnovationPerTurn,ADD,30PLAYER<6SPACEAGENCY-FINALFRONTIER,TRUEACTION6TECHAGE8-SPACERACE_STAGE4ChoiceTag-1-HideIfUnmet[MG#ResKnowledge,ADD,#EUREKA_KNOWLEDGEPLAYER*K'NS_TempKnowledge,SET,#EUREKA_KNOWLEDGEPLAYER=NS_TempKnowledge,MUL,0.5PLAYERO+ResKnowledge,ADD,[PLAYER:NS_TempKnowledge]PLAYER93SCHOLARS-PARADIGMSHIFT,TRUEG #TECHAGE9_CRISISVISITORS-SETI_EVENTPLAYER9HasSETIScanned,SET,1PLAYER'TECHAGE8-BASE,8NONE,91HasSETIScanned,EQ,0PLAYERTECHAGE8-SETISCAN_EFFECTPlayPassiveWhenDelayed@:,&5FactionTECHAGE8-HELP_TURN_2PlayPassiveWhenDelayedA;-'5 IdeologyTECHAGE8-HELP_TURN_3 TECHAGE8544N TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:9 DefaultAge5AgeImage:Cards/Techs/Ages/Age9_Information_3840x21600AgeNotificationCallout-0:CONCEPT_PENULTIMATEAGE*AgeNotificationCallout-1:CONCEPT_INTERNET2AgeNotificationCallout-2:CONCEPT_NEEDSINFORMATION MusicEra:5 =CurrentAge,TECHAGE9-BASEPLAYERF TECHAGE9-ACTIVEPlayCardPassive:trueGAMEQ TECHAGE9-STANDARDUPDATESPlayCardPassive:truePLAYERO TECHAGE9-LIGHTINGCHECKPlayCardPassive:truePLAYER,#UNIT_MODERNMGX  TECHAGE9-WARSPAWN_MODERNMGCHECKPlayCardPassive:truePLAYER,#UNIT_DRONESUB/#B_NATIONALMUSEUMFTECHAGE9,+AddToInnovationDeck INNOVATION<TECHAGE9,+AddToChaosDeckCHAOS*5 Age9UnlocksTECHAGE9-BASE CST_Tech{u,&DDEFAULT=7IsAgeSetter-TECHAGE9,EQ,1PLAYERTECHAGE9-LIGHTINGCHECKjdV@WarSpawnUnit1,UNIT_MODERNMGPLAYER@WarSpawnUnit2,UNIT_MODERNMGPLAYERD WarVolunteersUnit,UNIT_MODERNMGPLAYER>WarSpawnUnit1Value,SET,12PLAYER>WarSpawnUnit2Value,SET,11PLAYER TECHAGE9-WARSPAWN_MODERNMGCHECKPY !PLAYERACTIONS-DIFFICULTY_PER_AGEPlayCardPassive:truePLAYERG#PrefabAppend:MT_CITYCENTER,-FUTUREPLAYERM)PrefabAppend:+TownSpecialization,-FUTUREPLAYER0(ENT,MT_CITYCENTER9(ENTTAG,+TownSpecialization*5 VictoryNext8#EUREKA_KNOWLEDGE,SET,245:#CI_CASHOUT_VALUE,MUL,1.1257#CI_XPGAIN_VALUE,SET,225N*TownDefenderEntityType,UNIT_MILITIA_LVL_9PLAYERN*CityDefenderEntityType,UNIT_MILITIA_LVL_9PLAYERE!RevoltSpawnType,UNIT_REBEL_LVL_9PLAYERT #PLAYERACTIONS-NONCOM_AGE9_STATBUFFENTTAG,ScalingStatsvRTriggerOnEntityCreateTag-ScalingStats-STATBUFF,PLAYERACTIONS-NONCOM_AGE9_STATBUFFPLAYERAInformationNeedEnabled,ADD,1PLAYERL.#WARNING_THRESHOLD_IMPROVEMENT_POINTS,SET,180E'#WARNING_THRESHOLD_SPECIALISTS,SET,180TECHAGE9-STANDARDUPDATESVETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE9-BASE,4/TechCostAdjustPerTechWithReq:0.1,TECHAGE9-BASETechCostBase:1450 AgeAdvanceYSE?$!TECHAGE10_VICTORYCOLONYSHIP-BASE-TECHAGE9-TECHAGE10_VICTORYCOLONYSHIP_ADVANCE CST_TechETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE9-BASE,4/TechCostAdjustPerTechWithReq:0.1,TECHAGE9-BASETechCostBase:1450 AgeAdvanceD>$ TECHAGE10_VICTORYARCHANGEL-BASE5/B_SMARTGRID,GTE,5PLAYER,TECHAGE9-TECHAGE10_VICTORYARCHANGEL_ADVANCE CST_TechETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE9-BASE,4/TechCostAdjustPerTechWithReq:0.1,TECHAGE9-BASETechCostBase:1450 AgeAdvanceHB$$TECHAGE10_VICTORYTRANSCENDENCE-BASExr4TECHAGE9-TECHAGE10_VICTORYTRANSCENDENCE_ADVANCE-REQ"SocialFabricTracksCompleted,GTE,2PLAYER0TECHAGE9-TECHAGE10_VICTORYTRANSCENDENCE_ADVANCE CST_TechETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE9-BASE,4/TechCostAdjustPerTechWithReq:0.1,TECHAGE9-BASETechCostBase:1450 AgeAdvanceCrisisAgeAdvanceB<$TECHAGE10_VICTORYROGUEAI-BASEoi.TECHAGE9-TECHAGE10_VICTORYROGUEAI_ADVANCE-REQStatCrisisRogueAICharge,GTE,30PLAYER*TECHAGE9-TECHAGE10_VICTORYROGUEAI_ADVANCE CST_Tech61TechRequirement:TECHAGE9-BASETechCostBase:750tn`)# B_INTERNET-#B_MEDIANETWORKTECHAGE9-NETWORKS CST_Tech61TechRequirement:TECHAGE9-BASETechCostBase:800`ZL/#B_DIGITALLIBRARY3#B_TILEIMP_DATACENTER6#B_TILEIMP_SUPERCOMPUTER3"REMOVEBLACKMAPPLAYERk>MIconPath:UI/Icons/Proxy_FogClear,Tooltip:TECHAGE9-INFORMATION-Proxy-MapClearTECHAGE9-INFORMATION CST_Tech~61TechRequirement:TECHAGE9-BASETechCostBase:7001#B_FULFILMENTCENTERF(#BONUS_WORKER_POPULATION_INTERVAL,SUB,1>sIconPath:UI/Icons/Culture Powers/Proxy-WorkerPopulationBonus-Icon,Tooltip:TECHAGE9-LOGISTICS-Proxy-BonusWorkerPops@ResInnovationPerTurn,ADD,10PLAYER>mIconPath:UI/Icons/CONCEPT_Innovation-Icon,Tooltip:TECHAGE10_VICTORYTRANSCENDENCE-INNOVATION-Proxy-InnovationTECHAGE9-LOGISTICS CST_Tech61TechRequirement:TECHAGE9-BASETechCostBase:700b\N3#UNIT_GUIDEDARTILLERY2#UNIT_MISSILECRUISER/#UNIT_JET_FIGHTER.#UNIT_JET_BOMBER7#B_NATIONALSECURITYOFFICE;AirUnitsUnlocked,SET,1PLAYERTECHAGE9-MICROPROCESSORS CST_Tech61TechRequirement:TECHAGE9-BASETechCostBase:7502#B_TILEIMP_SOLARFARM4ResChaos,SUB,25PLAYERw>YIconPath:UI/Icons/Proxy-Chaos-Icon,Tooltip:TECHAGE9-RENEWABLERESOURCES-Proxy-ReduceChaosTECHAGE9-RENEWABLERESOURCES CST_Tech>61TechRequirement:TECHAGE9-BASETechCostBase:7504#B_CHIEFENGINEEROFFICE2#B_TILEIMP_DRONEFARM4#B_TILEIMP_OPENPITMINETECHAGE9-AUTOMATION CST_Tech61TechRequirement:TECHAGE9-BASETechCostBase:700 V2CulturePowerUnlock-EngineeringDeforestation,SET,1PLAYERQ-CulturePowerUnlock-EngineeringClearCut,SET,0PLAYER>yIconPath:UI/Icons/Culture Powers/DEFORESTATION-ICON,Tooltip:TECHAGE10_VICTORYCOLONYSHIP-TERRAFORMING-Proxy-Deforestation4ResChaos,SUB,25PLAYERw>YIconPath:UI/Icons/Proxy-Chaos-Icon,Tooltip:TECHAGE9-RENEWABLERESOURCES-Proxy-ReduceChaosTECHAGE9-ECOENGINEERING CST_Tech61TechRequirement:TECHAGE9-BASETechCostBase:650xrd5#B_WASTEWATERPROCESSING*# B_SMARTGRID/#B_TILEIMP_SUBURB.#TOWN_CAP,ADD,1>tIconPath:UI/Icons/Proxy_TownCap-Icon,Tooltip:GameStrings-Proxy-TownCapIncrease,InfopediaLink:ITT_Misc|CONCEPT_TOWNSTECHAGE9-SUBURBS CST_Tech}oC!AgeSunset-AGE9:9,TECHAGE9-SUNSETGAME{LTriggerOnEntityCreateType-B_INTERNET-AGEREWARD,TECHAGE9-INTERNETBUILDREWARDPLAYER,ALLPLAYERSU TECHAGE10_VICTORYROGUEAI-BEGINPlayCardPassive:trueGAMEJ#RELIGION_SECULARISM,ADD,3PLAYER,ALLPLAYERSTECHAGE9-ACTIVEAgeActive-AGE93e6TriggerOnEntityCreateType-B_INTERNET-AGEREWARD,DELETEPLAYER,ALLPLAYERS[ %TECHAGE10_VICTORYROGUEAI-BEGIN_CLEARPlayCardPassive:trueGAMETECHAGE9-SUNSETAgeSunset-AGE9B5ResCoin,ADD,1500PLAYER9Age4CastleBuildBonusPLAYER>=AGE9-INTERNET_BUILD_BONUSPLAYERTECHAGE9-INTERNETBUILDREWARD!AGE9-INTERNETBUILDREWARD_CLAIMED&>9AddToInnovationDeckHorizontalDisplayUseActionButtonsDR TECHAGE9-THERMALIMAGING_BUFFENTTYPE,UNIT_JET_BOMBERzVTriggerOnEntityCreateType-UNIT_JET_BOMBER-THERMALIMAGING,TECHAGE9-THERMALIMAGING_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting#INNOVATION-TECHAGE9-THERMALIMAGING CST_EventForceEffectAsBuffRL>8StatAttack,ADD,10 ENT,EXECTECHAGE9-THERMALIMAGING_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons4M TECHAGE9-SUBURBIA_BUFFENTTYPE,B_TILEIMP_SUBURBoKTriggerOnEntityCreateType-B_TILEIMP_SUBURB-SUBURBIA,TECHAGE9-SUBURBIA_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE9-SUBURBIA CST_EventForceEffectAsBuff<ResCityIdeology,ADD,4 ENT,EXEC:ResCityLuxury,ADD,4 ENT,EXECTECHAGE9-SUBURBIA_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtonseWQ-ConsumeGoodBonus-Data-ResCityEducation,ADD,4PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE9-TRAININGDATA CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI'K TECHAGE9-SANCTIONS_CITYBUFFENTTAG,CityCenterH TECHAGE9-SANCTIONS_CITYBUFFENTTAG,Capitalr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE9-SANCTIONS CST_Event.)ForceEffectAsBuffAddDurationToTooltipZTF@StatImportSlotCount,SUB,5 ENT,EXEC UI/Icons/ResChaos-IconTECHAGE9-SANCTIONS_CITYBUFFQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE9-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERn%NONE,10PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE9-REBELLION CST_EventTN@fUNIT,UNIT_REBEL_LVL_9(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCfUNIT,UNIT_REBEL_LVL_9(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCfUNIT,UNIT_REBEL_LVL_9(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCTECHAGE9-REBELLION_EFFECT TECHAGE96__2^ ShowTechNotification AgeBaseTech AgeTech:4 DefaultAge/AgeImage:Cards/Techs/Ages/Age4_Kings_3840x2160)AgeNotificationCallout-0:CONCEPT_CASTLES*AgeNotificationCallout-1:CONCEPT_RELIGION2AgeNotificationCallout-2:CONCEPT_SPECIALIZATIONS4 MusicEra:3=CurrentAge,TECHAGE4-BASEPLAYERF TECHAGE4-ACTIVEPlayCardPassive:trueGAMEQ TECHAGE4-STANDARDUPDATESPlayCardPassive:truePLAYERO TECHAGE4-LIGHTINGCHECKPlayCardPassive:truePLAYERP,CulturePowerUnlock-ArtsReligionCreate,ADD,1PLAYER*# UNIT_KNIGHT%#B_KEEP)# B_TREASURY8#B_TILEIMP_RELIGIOUSSCRIBE/#B_TILEIMP_CASTLED TECHAGE4-HELP_TURN_3 TurnDelay:3PLAYERFTECHAGE4,+AddToInnovationDeck INNOVATION<TECHAGE4,+AddToChaosDeckCHAOSDTECHAGE4,+AddToBarbarianDeck BARBARIAN@TECHAGE4,+AddToExploreDeckEXPLORE*5 Age4UnlocksTECHAGE4-BASE CST_Tech{u,&DDEFAULT=7IsAgeSetter-TECHAGE4,EQ,1PLAYERTECHAGE4-LIGHTINGCHECK H B 4 'Y !PLAYERACTIONS-DIFFICULTY_PER_AGEPlayCardPassive:truePLAYERG#PrefabAppend:MT_CITYCENTER,-MIDDLEPLAYERM)PrefabAppend:+TownSpecialization,-MIDDLEPLAYER0(ENT,MT_CITYCENTER9(ENTTAG,+TownSpecialization(( ROADS,ALL(' MT_COFFEE'' MT_SUGAR%'MT_TEA)' MT_TOBACCON*TownDefenderEntityType,UNIT_MILITIA_LVL_4PLAYERN*CityDefenderEntityType,UNIT_MILITIA_LVL_4PLAYERE!RevoltSpawnType,UNIT_REBEL_LVL_4PLAYERT #PLAYERACTIONS-NONCOM_AGE4_STATBUFFENTTAG,ScalingStatsvRTriggerOnEntityCreateTag-ScalingStats-STATBUFF,PLAYERACTIONS-NONCOM_AGE4_STATBUFFPLAYERBSpecializationSlotCount,ADD,1PLAYER9#DomainSpecialization,HORDE=#DomainSpecialization,CRUSADERS?#!DomainSpecialization,THEOLOGIANS<#DomainSpecialization,CHIVALRY=#DomainSpecialization,MACHINERY=#DomainSpecialization,SHOGUNATE;#DomainSpecialization,TRADERS=#DomainSpecialization,EXPLORERS0#B_TOWNSPEC_FARM_32#B_TOWNSPEC_LUMBER_30#B_TOWNSPEC_MINE_33#B_TOWNSPEC_COASTAL_3N5 Religion(InfopediaLink:ITT_Misc|CONCEPT_RELIGIONF TECHAGE4-HELP_TURN_10 TurnDelay:10PLAYERO+CulturePowerUnlock-ArtsReligionAdopt,SET,1PLAYERP,CulturePowerUnlock-ArtsSpreadReligion,SET,1PLAYERT0CulturePowerUnlock-ArtsSpreadReligionSelf,SET,1PLAYER7#EUREKA_KNOWLEDGE,SET,756#CI_CASHOUT_VALUE,DIV,36#CI_CASHOUT_VALUE,MUL,47#CI_XPGAIN_VALUE,SET,100:#REWARD_XPGAIN_VALUE,SET,40K-#WARNING_THRESHOLD_IMPROVEMENT_POINTS,SET,60TECHAGE4-STANDARDUPDATESETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE4-BASE,3/TechCostAdjustPerTechWithReq:0.1,TECHAGE4-BASETechCostBase:330 AIValue:4 AgeAdvance<6$TECHAGE5_DISCOVERY-BASE82B_TILEIMP_DOCK,GTE,5PLAYER$TECHAGE4-TECHAGE5_DISCOVERY_ADVANCE CST_TecheETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE4-BASE,3/TechCostAdjustPerTechWithReq:0.1,TECHAGE4-BASETechCostBase:360 AIValue:4 AgeAdvance5TelemetryNameOverride:TECHAGE4-TECHAGE5_BASE_ADVANCEF@2,$TECHAGE5-BASETECHAGE4-ADVANCE CST_TechETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE4-BASE,3/TechCostAdjustPerTechWithReq:0.1,TECHAGE4-BASETechCostBase:330 AIValue:4 AgeAdvanceCrisisAgeAdvanceD>$ TECHAGE5_CRISISINTOLERANCE-BASEuo0TECHAGE4-TECHAGE5_CRISISINTOLERANCE_ADVANCE-REQ#StatCrisisIntoleranceCharge,GTE,20PLAYER,TECHAGE4-TECHAGE5_CRISISINTOLERANCE_ADVANCE CST_TechETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE4-BASE,3/TechCostAdjustPerTechWithReq:0.1,TECHAGE4-BASETechCostBase:280 AIValue:4 AgeAdvanceB<$TECHAGE5_VICTORYCONQUEST-BASEuo.TECHAGE4-TECHAGE5_VICTORYCONQUEST_ADVANCE-REQ%TotalStrengthVsTopRivalRatio,GTE,1.5PLAYER*TECHAGE4-TECHAGE5_VICTORYCONQUEST_ADVANCE CST_Tech61TechRequirement:TECHAGE4-BASETechCostBase:187{ug)# B_WORKSHOP4#B_TILEIMP_LOGGINGCAMPTECHAGE4-MACHINES CST_TechE61TechRequirement:TECHAGE4-BASETechCostBase:1583#B_MEDIEVALUNIVERSITY-#B_PRIVYCOUNCIL9#PROJECT_GENERATE_KNOWLEDGETECHAGE4-MEDIEVALUNIVERSITY CST_Tech61TechRequirement:TECHAGE4-BASETechCostBase:164HB4-#B_MARKETSQUARE*# B_GREATHALL.#B_TILEIMP_VILLA0#B_TILEIMP_JEWELER/#B_TILEIMP_WINERY6#PROJECT_GENERATE_WEALTHTECHAGE4-GUILDS CST_Tech61TechRequirement:TECHAGE4-BASETechCostBase:170|vh'# UNIT_COG7#B_TILEIMP_FISHINGBOATS_2TECHAGE4-DRYCOMPASS CST_Tech61TechRequirement:TECHAGE4-BASETechCostBase:167(# UNIT_PIKET TECHAGE4-WARSPAWN_PIKECHECKPlayCardPassive:truePLAYER-#UNIT_LONGSWORD)# B_BARRACKS5#B_TILEIMP_CASTLEARMORY3#MAX_ARMY_SIZE,ADD,1>yIconPath:UI/Icons/Proxy_ArmyCap-Icon,Tooltip:GameStrings-Proxy-MaxArmySizeIncrease,InfopediaLink:ITT_Misc|CONCEPT_ARMIESTECHAGE4-PROFESSIONALARMY CST_Tech.61TechRequirement:TECHAGE4-BASETechCostBase:172)# B_HOLYSITE,#B_LARGETEMPLE.#B_TILEIMP_ABBEYTECHAGE4-ORGANIZEDRELIGION CST_Tech61TechRequirement:TECHAGE4-BASETechCostBase:1643#B_TILEIMP_PLOWEDFARM8#B_TILEIMP_LARGEPLANTATION0#B_TILEIMP_KITCHEN.#B_TILEIMP_RANCH3#B_TILEIMP_CASTLETOWN8#TOWN_PROMOTION_CAP,ADD,1>IconPath:UI/Icons/Proxy_TownLevel-Icon,Tooltip:GameStrings-Proxy-TownPromotionCapIncrease,InfopediaLink:ITT_Misc|CONCEPT_TOWNSTECHAGE4-FEUDALISM CST_Techg<WarSpawnUnit1,UNIT_PIKEPLAYER@WarVolunteersUnit,UNIT_PIKEPLAYER=WarSpawnUnit1Value,SET,4PLAYER;5WarSpawnUnit1Value,LT,4PLAYERTECHAGE4-WARSPAWN_PIKECHECK|'!C!AgeSunset-AGE4:4,TECHAGE4-SUNSETGAMEPTriggerOnEntityCreateType-B_TILEIMP_CASTLE-AGEREWARD,TECHAGE4-CASTLEBUILDREWARDPLAYER,ALLPLAYERSC !TECHAGE5_CRISISINTOLERANCE-BEGINGAMETECHAGE4-ACTIVEAgeActive-AGE4k8*$5FaithTECHAGE4-HELP_TURN_10$<6@20REGION,EXTERNALTARGET9 DR_War,FALSEPLAYER,EXTERNALTARGET=DR_Hostile,FALSEPLAYER,EXTERNALTARGETTECHAGE4-SPREADRELIGION_EFFECT,6@30REGION,EXTERNALTARGETHStatUnrest,SUB,10LOC,ENTTYPELOC,B_CAPITAL82HasReligion,ANY:TRUEPLAYER#TECHAGE4-SPREADRELIGIONSELF_EFFECT>9AddToInnovationDeckHorizontalDisplayUseActionButtons@2,#UNIT_NAGINATAVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE4-WARRIORMONKS CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtons@2,#B_MACHUPICCHUVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE4-MACHU CST_Event ForceEffectAsBuffi5NS_TempBuffAmountEngineering,SET,[REGION:Population]TemporaryInternal:trueY%NS_TempBuffAmountEngineering,MUL,0.1TemporaryInternal:true[=ResDomainEngineering,ADD,[SELF:NS_TempBuffAmountEngineering]W*TECHAGE4-MachuPicchuEngineeringXP-TooltipFormatParam:0.1)TECHAGE4-MACHUPICCHU_DATALINKACTION_BUFF[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtons@2,#B_CHICHENITZAVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE4-CHICHEN CST_EventForceEffectAsBuffpj\V2ConsumeGoodBonus-Jewelry-ResDomainDiplomacy,ADD,1PLAYER"TECHAGE4-CHICHENITZA_JEWELRY_BUFF[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtons@2,#B_SENSOTEMPLEVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER`$NONE,6PLAYER2HasReligion,ANY:TRUEPLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE4-SENSOJI CST_EventForceEffectAsBuffro;NS_TempBuffAmountArts,SET,[REGION:StateReligionPopulation]TemporaryInternal:trueRNS_TempBuffAmountArts,MUL,0.2TemporaryInternal:trueM/ResDomainArts,ADD,[SELF:NS_TempBuffAmountArts]R%TECHAGE4-SensojiTempleArtsXP-TooltipFormatParam:0.2TECHAGE4-SENSOJI_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons0I TECHAGE4-LUXURYHOUSING_BUFFENTTAG,+HousingoKTriggerOnEntityCreateTag-Housing-LUXURYHOUSING,TECHAGE4-LUXURYHOUSING_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/InnovationPainting"INNOVATION-TECHAGE4-LUXURYHOUSING CST_EventForceEffectAsBuffTN@:ResCityLuxury,ADD,1 ENT,EXECTECHAGE4-LUXURYHOUSING_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtonshZT0ConsumeGoodBonus-Bricks-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER`$NONE,5PLAYER2B_TILEIMP_KILN,GTE,1PLAYER Cards/Events/InnovationPainting INNOVATION-TECHAGE4-BRICKGOTHIC CST_Event$>9AddToInnovationDeckHorizontalDisplayUseActionButtons@O  TECHAGE4-PRECISIONCATAPULT_BUFFENTTAG,+TypeSiegeyUTriggerOnEntityCreateTag-TypeSiege-PRECISIONCATAPULT,TECHAGE4-PRECISIONCATAPULT_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/InnovationPainting&INNOVATION-TECHAGE4-PRECISIONCATAPULT CST_EventForceEffectAsBuffRL>8StatAttack,ADD,10 ENT,EXEC TECHAGE4-PRECISIONCATAPULT_BUFF[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsZLF"#RELIGION_BONUS_ALL_REGIONS,ADD,4PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER`2HasReligion,ANY:TRUEPLAYER$NONE,8PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE4-MISSIONARIES CST_EventAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIForceEffectAsBuffAddDurationToTooltipOAM)ConsumeGoodBonus-Wheat-ResCityFood,SUB,1PLAYERM)ConsumeGoodBonus-Flour-ResCityFood,SUB,4PLAYERM)ConsumeGoodBonus-Bread-ResCityFood,SUB,8PLAYERH TECHAGE4-DRUIDS_CITYBUFFENTTAG,CityCenterr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/ChaosPaintingCHAOS-TECHAGE4-DRUIDS CST_Event.)ForceEffectAsBuffAddDurationToTooltip O)ConsumeGoodBonus-Wheat-ResCityFood,SUB,1 ENT,EXECO)ConsumeGoodBonus-Flour-ResCityFood,SUB,4 ENT,EXECO)ConsumeGoodBonus-Bread-ResCityFood,SUB,8 ENT,EXEC UI/Icons/ResChaos-IconTECHAGE4-DRUIDS_CITYBUFF2]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI:9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_49SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYERCards/Events/ChaosPainting CHAOS-TECHAGE4-RIVALTOTHETHRONE CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE4-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,5PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE4-REBELLION CST_EventTN@fUNIT,UNIT_REBEL_LVL_4(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCfUNIT,UNIT_REBEL_LVL_4(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCfUNIT,UNIT_REBEL_LVL_4(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCTECHAGE4-REBELLION_EFFECT61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET<UNIT,UNIT_EXPLORER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-EXPLORER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET<UNIT,UNIT_ARQUEBUS LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-ARQUEBUS CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET:UNIT,UNIT_CANNON LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-CANNON CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET;UNIT,UNIT_DRAGOON LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-DRAGOON CST_Event2-AddToExploreDeckUniversalAddToExploreDeckL>8UNIT,UNIT_PIKE LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,6PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDPIKE CST_EventAddToExploreDeckN@:UNIT,UNIT_KNIGHT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDKNIGHT CST_Event2-AddToExploreDeckUniversalAddToExploreDeckQC=UNIT,UNIT_LONGSWORD LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,6PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDLONGSWORD CST_Event TECHAGE4$$  TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:6 VariantAge1AgeImage:Cards/Techs/Ages/Age6_Alchemy_3840x2160+AgeNotificationCallout-0:CONCEPT_RESARCANA+AgeNotificationCallout-1:CONCEPT_ALCHEMIST/AgeNotificationCallout-2:CONCEPT_TRANSMUTATION MusicEra:3sE!CurrentAge,TECHAGE6_ALCHEMY-BASEPLAYERN TECHAGE6_ALCHEMY-ACTIVEPlayCardPassive:trueGAMEQ TECHAGE6-STANDARDUPDATESPlayCardPassive:truePLAYERW TECHAGE6_ALCHEMY-LIGHTINGCHECKPlayCardPassive:truePLAYER*# UNIT_MUSKETV TECHAGE6-WARSPAWN_MUSKETCHECKPlayCardPassive:truePLAYER,#UNIT_MANOFWAR'# B_MUSEUM5#B_TILEIMP_PUBLICSCHOOL7#B_TILEIMP_GOLDTRANSMUTERN*TownDefenderEntityType,UNIT_MILITIA_LVL_6PLAYERN*CityDefenderEntityType,UNIT_MILITIA_LVL_6PLAYERE!RevoltSpawnType,UNIT_REBEL_LVL_6PLAYER8#CI_CASHOUT_VALUE,MUL,1.27#CI_XPGAIN_VALUE,SET,108N&TECHAGE6_ALCHEMY,+AddToInnovationDeck INNOVATIONO'TECHAGE6,+UniversalAddToInnovationDeck INNOVATIOND!TECHAGE6_ALCHEMY,+AddToChaosDeckCHAOSE"TECHAGE6,+UniversalAddToChaosDeckCHAOS15Age6AlchemyUnlocksTECHAGE6_ALCHEMY-BASE CST_Tech3-DPROFILE,HEROESE?"IsAgeSetter-TECHAGE6_ALCHEMY,EQ,1PLAYERTECHAGE6_ALCHEMY-LIGHTINGCHECKMTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE6_ALCHEMY-BASE,47TechCostAdjustPerTechWithReq:0.1,TECHAGE6_ALCHEMY-BASETechCostBase:650 AIValue:4 AgeAdvance=TelemetryNameOverride:TECHAGE6_ALCHEMY-TECHAGE7_BASE_ADVANCErl^,$TECHAGE7-BASE(( ROADS,ALLTECHAGE6_ALCHEMY-ADVANCE CST_TechaMHTechCostBase:400TechLayout:2,0&TechRequirement:TECHAGE6_ALCHEMY-BASE/#B_SHOPPINGCENTER.#B_PUBLICLIBRARY4#B_TILEIMP_COFFEEHOUSETECHAGE6_ALCHEMY-SOCIETYTECHAGE6-SOCIETY CST_Tech/MHTechCostBase:419TechLayout:0,1&TechRequirement:TECHAGE6_ALCHEMY-BASE{ug1#B_NATIONALLANDMARK,#B_CENTRALBANKTECHAGE6_ALCHEMY-GOVERNMENTTECHAGE6-GOVERNMENT CST_TechMHTechCostBase:387TechLayout:0,2&TechRequirement:TECHAGE6_ALCHEMY-BASE0*/#B_TILEIMP_COLONYIUNIT,UNIT_SETTLERLOC,ENTTYPELOC,B_HOMELAND>xIconPath:Entities/Portraits/SettlerPortrait,Tooltip:TECHAGE6-COLONIES-Proxy-Settler,InfopediaLink:ITT_Unit|UNIT_SETTLERTECHAGE6_ALCHEMY-COLONIESTECHAGE6-COLONIES CST_TechR>9&TechRequirement:TECHAGE6_ALCHEMY-BASETechCostBase:4436#B_TILEIMP_LITERARYSALON.#B_ALCHEMYSCHOOL3#B_TILEIMP_ALCHEMYLAB#TECHAGE6_ALCHEMY-ELEMENTARYPHYSICS CST_Tech>9&TechRequirement:TECHAGE6_ALCHEMY-BASETechCostBase:408B<.,#B_PERFUMESHOP0#B_TILEIMP_PANACEA.#TOWN_CAP,ADD,1>tIconPath:UI/Icons/Proxy_TownCap-Icon,Tooltip:GameStrings-Proxy-TownCapIncrease,InfopediaLink:ITT_Misc|CONCEPT_TOWNSTECHAGE6_ALCHEMY-PANACEA CST_TechR>9&TechRequirement:TECHAGE6_ALCHEMY-BASETechCostBase:4520#B_TILEIMP_FOUNDRY0#B_TILEIMP_ARSENAL;#B_TILEIMP_ETHEREUMTRANSMUTERTECHAGE6_ALCHEMY-TRANSMUTATION CST_Tech>9&TechRequirement:TECHAGE6_ALCHEMY-BASETechCostBase:378VPB3#UNIT_DRAGONGRENADIER3#UNIT_DRAGONARTILLERY3#MAX_ARMY_SIZE,ADD,1>yIconPath:UI/Icons/Proxy_ArmyCap-Icon,Tooltip:GameStrings-Proxy-MaxArmySizeIncrease,InfopediaLink:ITT_Misc|CONCEPT_ARMIESTECHAGE6_ALCHEMY-BLACKPOWDER CST_Tech! N,AgeSunset-ALCHEMY:6,TECHAGE6_ALCHEMY-SUNSETGAMEY TECHAGE6_ALCHEMY-SPAWNARCANAENTTAG,ALLPLAYERS-+NeutralTowna $TECHAGE6_ALCHEMY-SPAWNARCANA_RANDOM ENTTAG,ALLPLAYERS-+ArcanaTarget_PersistentActionCardPerRegion-TECHAGE6_ALCHEMY_SPAWNARCANA,TECHAGE6_ALCHEMY-SPAWNARCANA_REGIONPLAYER,ALLPLAYERSa TECHAGE6_ALCHEMY-PLAYERACTIVEPlayCardPassive:truePLAYER,ALLPLAYERSTECHAGE6_ALCHEMY-ACTIVEAgeActive-ALCHEMYe JUNIT,UNIT_ALCHEMISTLOC,ENTTYPELOC,B_CAPITALW3CulturePowerUnlock-ExplorationSpawnAlchemist,SET,1PLAYERM5Arcana)InfopediaLink:ITT_Misc|CONCEPT_RESARCANATECHAGE6_ALCHEMY-PLAYERACTIVEzqBPersistentActionCardPerRegion-TECHAGE6_ALCHEMY_SPAWNARCANA,DELETEPLAYER,ALLPLAYERS7 ENTTAG,ALLPLAYERS-ArcanaP7!INNOVATION-ALCHEMY-ARCANESTUDIESPLAYER,ALLPLAYERSTECHAGE6_ALCHEMY-SUNSETAgeSunset-ALCHEMYnhZTBUILDING,B_ARCANASpawnEntityPlayer:NEUTRAL LOC,EXECLOCTECHAGE6_ALCHEMY-SPAWNARCANAzl?BUILDING,B_ARCANA LOC,EXECLOC30,A#70,B$TECHAGE6_ALCHEMY-SPAWNARCANA_RANDOMJ@;PersistentActionAutoRepeatNoTooltipEffects HiddenActionuBUILDING,B_ARCANA$SpawnLimit:1,SpawnExcludeTag:ArcanaLOC,REGIONLOCTAG,+ArcanaTarget20,A#80,B$TECHAGE6_ALCHEMY-SPAWNARCANA_REGION>9AddToInnovationDeckHorizontalDisplayUseActionButtonspb\8ConstructionCostFactor-B_TILEIMP_GOLDTRANSMUTER,SUB,0.5PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYER Cards/Events/InnovationPainting!INNOVATION-ALCHEMY-ARCANAINSIGHT CST_EventPKAddToInnovationDeckHorizontalDisplayUseActionButtonsForceEffectAsBuff_QK'ConsumeGoodBonus-Books-ResArcana,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYER Cards/Events/InnovationPainting!INNOVATION-ALCHEMY-ARCANESTUDIES CST_Event+E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIP\8ConstructionCostFactor-B_TILEIMP_GOLDTRANSMUTER,ADD,0.5PLAYER`9!PurchaseCost-ResDomainWarfare:25DomainRewardClaimed-3P,CulturePowerUnlock-WarfareRaiderSpawn,ADD,1PLAYERO RAIDER-SPAWNRAIDERBANDPlayCardPassive:truePLAYER=RAIDER-SPAWNRAIDERBAND-TooltipRAIDER-RAIDERBAND CST_Techt>9!PurchaseCost-ResDomainWarfare:20DomainRewardClaimed-3?!#DOMAIN_XP_PER_COMBAT_UNIT,ADD,1O RAIDER-SPAWNRAIDERBANDPlayCardPassive:truePLAYER=RAIDER-SPAWNRAIDERBAND-TooltipRAIDER-MARAUDERS CST_Tech(#!PurchaseCost-ResDomainWarfare:25mgYM RAIDER-OUTLAWS_UNITBUFFENTTYPE,UNIT_RAIDERBANDnJTriggerOnEntityCreateType-UNIT_RAIDERBAND-OUTLAWS,RAIDER-OUTLAWS_UNITBUFFPLAYERO RAIDER-SPAWNRAIDERBANDPlayCardPassive:truePLAYER=RAIDER-SPAWNRAIDERBAND-TooltipRAIDER-OUTLAWS CST_TechForceEffectAsBuffUOA;Upkeep-ResCoin,MUL,0 ENT,EXECRAIDER-OUTLAWS_UNITBUFF(#!PurchaseCost-ResDomainWarfare:30mgYL RAIDER-OUTRIDERS_UNITBUFFENTTAG,+PreGunpowderoKTriggerOnEntityCreateTag-+PreGunpowder-OUTRIDERS,RAIDER-OUTRIDERS_UNITBUFFPLAYERO RAIDER-SPAWNRAIDERBANDPlayCardPassive:truePLAYER=RAIDER-SPAWNRAIDERBAND-TooltipRAIDER-OUTRIDERS CST_TechForceEffectAsBuffZTF@RazeValueMultiplier,ADD,1 ENT,EXECRAIDER-OUTRIDERS_UNITBUFF(#!PurchaseCost-ResDomainWarfare:30d^PG RAIDER-NIGHTMARCH_UNITBUFFENTTAG,+RaiderkGTriggerOnEntityCreateTag-+Raider-NIGHTMARCH,RAIDER-NIGHTMARCH_UNITBUFFPLAYERO RAIDER-SPAWNRAIDERBANDPlayCardPassive:truePLAYER=RAIDER-SPAWNRAIDERBAND-TooltipRAIDER-NIGHTMARCH CST_TechForceEffectAsBuffWQC=StatMovementMax,ADD,10 ENT,EXECRAIDER-NIGHTMARCH_UNITBUFF(#!PurchaseCost-ResDomainWarfare:60mgYM RAIDER-PILLAGE_UNITBUFFENTTYPE,UNIT_RAIDERBANDnJTriggerOnEntityCreateType-UNIT_RAIDERBAND-PILLAGE,RAIDER-PILLAGE_UNITBUFFPLAYERO RAIDER-SPAWNRAIDERBANDPlayCardPassive:truePLAYER=RAIDER-SPAWNRAIDERBAND-TooltipRAIDER-PILLAGE CST_TechForceEffectAsBuffqk]W1CombatMod-StatAttack-Target:+TypeMilitia,ADD,1.2 ENT,EXECRAIDER-PILLAGE_UNITBUFF(#!PurchaseCost-ResDomainWarfare:70gaSJ RAIDER-VICTORS_UNITBUFFENTTAG,+PreGunpowderkGTriggerOnEntityCreateTag-+PreGunpowder-VICTORS,RAIDER-VICTORS_UNITBUFFPLAYERO RAIDER-SPAWNRAIDERBANDPlayCardPassive:truePLAYER=RAIDER-SPAWNRAIDERBAND-TooltipRAIDER-VICTORS CST_TechForceEffectAsBuff\VHBStatHealAfterCombat,ADD,0.2 ENT,EXECRAIDER-VICTORS_UNITBUFF'" PurchaseCost-ResDomainWarfare:1UO =Game-NationalSpirit-AgeWarning;Game-GameData-Misc-LineBreakJ&SocialFabricValue-DomainWarfare,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakC RAIDER-LEGACY_BUFFENTTYPE,B_HOMELANDlHTriggerOnEntityCreateTag-Homeland-RAIDER_LEGACY_BUFF,RAIDER-LEGACY_BUFFPLAYER:4UNIT_RAIDERBAND,GTE,10PLAYER  RAIDER-QUEST CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECRAIDER-LEGACY_BUFFJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUI*G RAIDER-INNOVATION_UNITBUFFENTTAG,+RaiderkGTriggerOnEntityCreateTag-+Raider-INNOVATION,RAIDER-INNOVATION_UNITBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-RAIDER-VISCIOUSNESS CST_EventForceEffectAsBuffy7StatAttack,ADD,3 ENT,EXEC8StatDefense,ADD,3 ENT,EXECRAIDER-INNOVATION_UNITBUFF{>9AddToInnovationDeckHorizontalDisplayUseActionButtonsA3-#UNIT_RAIDERBOWVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPaintingINNOVATION-RAIDER-RAIDERBOW CST_EventRAIDER::.) TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:7 CrisisAgeCrisisName:CRISISLUDDITE3AgeImage:Cards/Techs/Ages/Age7_Ignorance_3840x21601AgeNotificationCallout-0:CONCEPT_CRISISIGNORANCE/AgeNotificationCallout-1:CONCEPT_TECHREDUCTION,AgeNotificationCallout-2:CONCEPT_NEEDSPOWER MusicEra:4M)CurrentAge,TECHAGE7_CRISISIGNORANCE-BASEPLAYERV  TECHAGE7_CRISISIGNORANCE-ACTIVEPlayCardPassive:trueGAMEQ TECHAGE7-STANDARDUPDATESPlayCardPassive:truePLAYER_ 'TECHAGE7_CRISISIGNORANCE-LIGHTINGCHECKPlayCardPassive:truePLAYER95IgnoranceTechCostReduction+' MT_PETROLEUM+' MT_RAREEARTH0#B_TELEGRAPHOFFICE-#B_MILITARYBASE*# B_SWEATSHOP0#B_TILEIMP_OILWELLX)CulturePowerUnlock-ArtsReduceTechA,SET,1PLAYER,ALLPLAYERS[,CulturePowerUnlock-WarfareReduceTechB,SET,1PLAYER,ALLPLAYERS_0CulturePowerUnlock-EngineeringReduceTechC,SET,1PLAYER,ALLPLAYERSV.TECHAGE7_CRISISIGNORANCE,+AddToInnovationDeck INNOVATIONO'TECHAGE7,+UniversalAddToInnovationDeck INNOVATIONL)TECHAGE7_CRISISIGNORANCE,+AddToChaosDeckCHAOSE"TECHAGE7,+UniversalAddToChaosDeckCHAOSDTECHAGE7,+AddToBarbarianDeck BARBARIAN@TECHAGE7,+AddToExploreDeckEXPLORE35Age7IgnoranceUnlocksTECHAGE7_CRISISIGNORANCE-BASE CST_Tech2,DPROFILE,BLOODMG*IsAgeSetter-TECHAGE7_CRISISIGNORANCE,EQ,1PLAYER'TECHAGE7_CRISISIGNORANCE-LIGHTINGCHECKUTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE7_CRISISIGNORANCE-BASE,2?TechCostAdjustPerTechWithReq:0.1,TECHAGE7_CRISISIGNORANCE-BASETechCostBase:1100TechLayout:4,2 AIValue:4 AgeAdvanceETelemetryNameOverride:TECHAGE7_CRISISIGNORANCE-TECHAGE8_BASE_ADVANCEF@2,$TECHAGE8-BASE!TECHAGE7_CRISISIGNORANCE-ADVANCE CST_TechGB.TechRequirement:TECHAGE7_CRISISIGNORANCE-BASETechCostBase:2200C=/ '# B_SEWERS-#B_GROCERYSTORE.#B_FOREIGNOFFICE.#B_CONTAINERYARD1#B_TILEIMP_CHATEAUX8#B_TILEIMP_PUBLISHINGHOUSE7#B_TILEIMP_FERTILIZEDFARM5#B_TILEIMP_MILLINGPLANT3#B_TILEIMP_CIGARPLANTM)CulturePowerUnlock-ArtsReduceTechA,SET,0PLAYERTECHAGE7_CRISISIGNORANCE-TECHA CST_Tech?GB.TechRequirement:TECHAGE7_CRISISIGNORANCE-BASETechCostBase:2200,#UNIT_HOWITZER+# UNIT_EARLYMG0#UNIT_MOUNTEDRIFLE3#UNIT_PEDRAILIRONCLAD6#UNIT_IRONCLADBATTLESHIP/#B_MILITARYPOLICEP,CulturePowerUnlock-WarfareReduceTechB,SET,0PLAYERTECHAGE7_CRISISIGNORANCE-TECHB CST_Tech GB.TechRequirement:TECHAGE7_CRISISIGNORANCE-BASETechCostBase:2200keW *# B_POWERGRID6#B_TILEIMP_RAREEARTHMINE5#B_TILEIMP_STEAMTRAWLER.#B_ADVISORYBOARD7#B_TILEIMP_STEELSWEATSHOP9#B_TILEIMP_TEXTILESWEATSHOP7#B_TILEIMP_PAPERSWEATSHOP8#B_TILEIMP_LUMBERSWEATSHOP7#B_TILEIMP_POWERGENERATORT0CulturePowerUnlock-EngineeringReduceTechC,SET,0PLAYERTECHAGE7_CRISISIGNORANCE-TECHC CST_TechTN@:ResChaosPerTurn,ADD,1PLAYER6TECHAGE7_CRISISIGNORANCE-SWEATSHOP_ONSELFBUILDTRIGGER|v"nJTechDiscount-FromDirectPowerDiscount-TECHAGE7_CRISISIGNORANCE-TECHA,ADD,1PLAYER9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_79SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:1,SpawnRadius:3PLAYERHB%TECHAGE7_CRISISIGNORANCE-TECHA,FALSEPLAYER.TECHAGE7_CRISISIGNORANCE-REDUCE_TECH_A_EFFECT|v"nJTechDiscount-FromDirectPowerDiscount-TECHAGE7_CRISISIGNORANCE-TECHB,ADD,1PLAYER9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_79SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:1,SpawnRadius:3PLAYERHB%TECHAGE7_CRISISIGNORANCE-TECHB,FALSEPLAYER.TECHAGE7_CRISISIGNORANCE-REDUCE_TECH_B_EFFECT|v"nJTechDiscount-FromDirectPowerDiscount-TECHAGE7_CRISISIGNORANCE-TECHC,ADD,1PLAYER9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_79SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:1,SpawnRadius:3PLAYERHB%TECHAGE7_CRISISIGNORANCE-TECHC,FALSEPLAYER.TECHAGE7_CRISISIGNORANCE-REDUCE_TECH_C_EFFECT]PersistentActionCard-TECHAGE7_CRISISIGNORANCE_DELTA,TECHAGE7_CRISISIGNORANCE-CHECK_PERPLAYERPLAYER,ALLPLAYERSfPersistentActionCardPerRegion-TECHAGE7_CRISISIGNORANCE_CHECK,TECHAGE7_CRISISIGNORANCE-CHECK_PERREGIONPLAYER,ALLPLAYERS;!CREATE,StatCrisisIgnoranceChargehDataAlertThresholds:0.5|0.8|1.0,DataAlertMaxVal:20,DataAlertMessageKey:TECHAGE7_CRISISIGNORANCE-WARNINGPLAYER,ALLPLAYERS$NONE,7TECHAGE7_CRISISIGNORANCE-BEGINAgeBegin-CRISISLUDDITEPersistentActionAutoRepeatShowDeltaValueCrisisMeter.DeltaValueStat:StatCrisisIgnoranceChargeDeltaUseChoiceSeparators*ChoiceTag-2-ComposeChoiceTooltipByRegions*ChoiceTag-3-ComposeChoiceTooltipByRegionsShowCrisisMeterDecorUO1TECHAGE7_CRISISIGNORANCE-CHECK_PERREGION-TooltipD>!StatCrisisIgnoranceCharge,GTE,20PLAYERQC=TempIgnoranceChargeValue,SET,0C=TempIgnoranceChargeValue,ADD,3>NeedTarget-NEEDEDUCATION,GTE,1 ENT,EXECE&NeedSatisfaction-NEEDEDUCATION,LT,0.5 ENT,EXEC&C=TempIgnoranceChargeValue,ADD,1>NeedTarget-NEEDEDUCATION,GTE,1 ENT,EXECF'NeedSatisfaction-NEEDEDUCATION,GTE,0.5 ENT,EXECE&NeedSatisfaction-NEEDEDUCATION,LT,1.0 ENT,EXECC=TempIgnoranceChargeValue,ADD,0>NeedTarget-NEEDEDUCATION,GTE,1 ENT,EXECD%NeedSatisfaction-NEEDEDUCATION,GTE,1 ENT,EXECKE TECHAGE7_CRISISIGNORANCE-TALLY ENT,EXECD>NeedTarget-NEEDEDUCATION,GTE,1 ENT,EXEC6Cards/Techs/TECHAGE6-TECHAGE7_CRISISIGNORANCE_ADVANCE)TECHAGE7_CRISISIGNORANCE-CHECK_PERREGION"PersistentActionAutoRepeatc]OI%StatCrisisIgnoranceChargeDelta,SET,0PLAYER)TECHAGE7_CRISISIGNORANCE-CHECK_PERPLAYER=b>StatCrisisIgnoranceCharge,ADD,[SELF:TempIgnoranceChargeValue]PLAYERgCStatCrisisIgnoranceChargeDelta,ADD,[SELF:TempIgnoranceChargeValue]PLAYERTECHAGE7_CRISISIGNORANCE-TALLY)\:AgeSunset-CRISISLUDDITE:7,TECHAGE7_CRISISIGNORANCE-SUNSETGAME<%TECHAGE7_CRISISIGNORANCE-BASEJ#RELIGION_SECULARISM,ADD,2PLAYER,ALLPLAYERSFResChaosPerTurn,ADD,10PLAYER,ALLPLAYERSi &TECHAGE7_CRISISIGNORANCE-PLAYERACTIVEPlayCardPassive:truePLAYER,ALLPLAYERS TECHAGE7_CRISISIGNORANCE-ACTIVEAgeActive-CRISISLUDDITE0mITechDiscount-FromAgeSunsetDiscount-TECHAGE7_CRISISIGNORANCE-TECHA,ADD,15PLAYERmITechDiscount-FromAgeSunsetDiscount-TECHAGE7_CRISISIGNORANCE-TECHB,ADD,15PLAYERmITechDiscount-FromAgeSunsetDiscount-TECHAGE7_CRISISIGNORANCE-TECHC,ADD,15PLAYERU7&TECHAGE7_CRISISIGNORANCE-PLAYERACTIVEPLAYER,ALLPLAYERS TECHAGE7_CRISISIGNORANCE-SUNSETAgeSunset-CRISISLUDDITE`ForceEffectAsBuffG##TECH_DISCOUNT_OTHER_PLAYERS,MUL,2PLAYERB#TECH_AGE_DISCOUNT_BASE,MUL,2PLAYERF"#TECH_AGE_DISCOUNT_EXPONENT,MUL,2PLAYER&TECHAGE7_CRISISIGNORANCE-PLAYERACTIVEh>9AddToInnovationDeckHorizontalDisplayUseActionButtonsz j 3TECHAGE7_CRISISIGNORANCE-URBANIZATIONAFFINITY_BUFFENTTYPE,B_TELEGRAPHOFFICEtTriggerOnEntityCreateType-B_TELEGRAPHOFFICE-URBANIZATIONAFFINITY,TECHAGE7_CRISISIGNORANCE-URBANIZATIONAFFINITY_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting0INNOVATION-CRISISIGNORANCE-URBANIZATIONAFFINITY CST_EventForceEffectAsBuffTN@:ResDomainArts,ADD,2 ENT,EXEC3TECHAGE7_CRISISIGNORANCE-URBANIZATIONAFFINITY_BUFFN>9AddToInnovationDeckHorizontalDisplayUseActionButtonseb .TECHAGE7_CRISISIGNORANCE-WARFAREAFFINITY_BUFFENTTYPE,B_MILITARYBASEgTriggerOnEntityCreateType-B_MILITARYBASE-WARFAREAFFINITY,TECHAGE7_CRISISIGNORANCE-WARFAREAFFINITY_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting+INNOVATION-CRISISIGNORANCE-WARFAREAFFINITY CST_EventForceEffectAsBuffWQC=ResDomainWarfare,ADD,2 ENT,EXEC.TECHAGE7_CRISISIGNORANCE-WARFAREAFFINITY_BUFFp>9AddToInnovationDeckHorizontalDisplayUseActionButtons}i 8TECHAGE7_CRISISIGNORANCE-INDUSTRAILIZATIONAFFINITY_BUFFENTTYPE,B_SWEATSHOPxTriggerOnEntityCreateType-B_SWEATSHOP-INDUSTRAILIZATIONAFFINITY,TECHAGE7_CRISISIGNORANCE-INDUSTRAILIZATIONAFFINITY_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting5INNOVATION-CRISISIGNORANCE-INDUSTRAILIZATIONAFFINITY CST_EventForceEffectAsBuff[UGAResDomainEngineering,ADD,2 ENT,EXEC8TECHAGE7_CRISISIGNORANCE-INDUSTRAILIZATIONAFFINITY_BUFF]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUItnJTechDiscount-FromDirectPowerDiscount-TECHAGE7_CRISISIGNORANCE-TECHA,SUB,1PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERB%TECHAGE7_CRISISIGNORANCE-TECHA,FALSEPLAYERgJTechDiscount-FromDirectPowerDiscount-TECHAGE7_CRISISIGNORANCE-TECHA,GTE,1PLAYERCards/Events/ChaosPainting#CHAOS-CRISISIGNORANCE-URBANIZATION CST_Event~]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUItnJTechDiscount-FromDirectPowerDiscount-TECHAGE7_CRISISIGNORANCE-TECHB,SUB,1PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERB%TECHAGE7_CRISISIGNORANCE-TECHB,FALSEPLAYERgJTechDiscount-FromDirectPowerDiscount-TECHAGE7_CRISISIGNORANCE-TECHB,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-CRISISIGNORANCE-MILITARY CST_Event~]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUItnJTechDiscount-FromDirectPowerDiscount-TECHAGE7_CRISISIGNORANCE-TECHC,SUB,1PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERB%TECHAGE7_CRISISIGNORANCE-TECHC,FALSEPLAYERgJTechDiscount-FromDirectPowerDiscount-TECHAGE7_CRISISIGNORANCE-TECHC,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-CRISISIGNORANCE-INDUSTRY CST_EventTECHAGE7_CRISISIGNORANCE>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventGPB<ResDomainWarfare,ADD,10PLAYERTF@ResImprovementPoints,ADD,10PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-CAPTIVES CST_EventCOA;ResDomainWarfare,ADD,8PLAYERSE?ResDomainExploration,ADD,8PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-RAIDER CST_EventEOA;ResDomainWarfare,ADD,8PLAYERTF@ResImprovementPoints,ADD,11PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-FREEDOM CST_Event BARBARIAN& 61HorizontalDisplayUseActionButtons UseMirrorUId^PJ&ResChaosPerTurn,MUL,#CHAOS_CARD_DECAYPLAYERCHAOS-AUTOMATIC61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event1HorizontalDisplayUseActionButtons UseMirrorUICHAOS} >UPForceEffectAsBuff DomainTier:1 DomainAge:1#DomainResource:ResDomainGovernmentI GOVTRIBAL-BASE_BUILDINGBUFFENTTAG,+CapitalJ GOVTRIBAL-BASE_HOMELANDBUFFENTTAG,+HomelandqMTriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFF,GOVTRIBAL-BASE_BUILDINGBUFFPLAYERsOTriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFF,GOVTRIBAL-BASE_HOMELANDBUFFPLAYERGOVTRIBAL-AUTOMATIC CST_Tech% ForceEffectAsBuff DomainAge:1>8 9ResKnowledge,ADD,0 ENT,EXEC7ResCulture,ADD,2 ENT,EXECAResImprovementPoints,ADD,0 ENT,EXEC4ResCoin,ADD,3 ENT,EXEC>ResCityProduction,ADD,2 ENT,EXECCResCityExpansionPoints,ADD,4 ENT,EXEC8ResCityFood,ADD,2 ENT,EXEC;ResCityHousing,ADD,1 ENT,EXEC>ResCitySanitation,ADD,1 ENT,EXEC=ResCityEducation,ADD,1 ENT,EXEC9ResCityPower,ADD,1 ENT,EXEC?ResCityInformation,ADD,1 ENT,EXEC.( +Capital ENT,EXECGOVTRIBAL-BASE_BUILDINGBUFFnForceEffectAsBuff 9ResKnowledge,ADD,2 ENT,EXECAResImprovementPoints,ADD,1 ENT,EXEC@ResDomainGovernment,ADD,2 ENT,EXEC/) +Homeland ENT,EXECGOVTRIBAL-BASE_HOMELANDBUFFC #PurchaseCost-ResDomainGovernment:6RewardPurchasableHelpAlertDomainRewardClaimed-1DomainRewardClaimed-3DomainRewardClaimed-5DomainRewardClaimed-8DomainRewardClaimed-6DomainRewardClaimed-2DomainRewardClaimed-4DomainRewardClaimed-7U %GOVTRIBAL-TRIBALFARMING_BUILDINGBUFFENTTYPE,B_HOMELANDgTriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_TRIBALFARMING_BUFF,GOVTRIBAL-TRIBALFARMING_BUILDINGBUFFPLAYERGOVTRIBAL-TRIBALFARMING CST_TechForceEffectAsBuffRL>8ResCityFood,ADD,1 ENT,EXEC%GOVTRIBAL-TRIBALFARMING_BUILDINGBUFF* ForceEffectAsBuff#PurchaseCost-ResDomainGovernment:6 AIWeight:0.5DomainRewardClaimed-7DomainRewardClaimed-4DomainRewardClaimed-1DomainRewardClaimed-2DomainRewardClaimed-3DomainRewardClaimed-5DomainRewardClaimed-6Q-CulturePowerUnlock-GovTribalSpawnUnits,ADD,1PLAYER> Game-Misc-Tooltip-IconLineBreakIUNIT,UNIT_WARBANDLOC,ENTTYPELOC,B_HOMELANDGOVTRIBAL-TRIBALARMY CST_Tech$PurchaseCost-ResDomainGovernment:20 AIWeight:0.5DomainRewardClaimed-2DomainRewardClaimed-1DomainRewardClaimed-3DomainRewardClaimed-8DomainRewardClaimed-6DomainRewardClaimed-7S #GOVTRIBAL-ORALHISTORY_BUILDINGBUFFENTTYPE,B_HOMELANDcTriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_ORALHISTORY_BUFF,GOVTRIBAL-ORALHISTORY_BUILDINGBUFFPLAYERGOVTRIBAL-ORALHISTORY CST_TechForceEffectAsBuffSM?9ResKnowledge,ADD,1 ENT,EXEC#GOVTRIBAL-ORALHISTORY_BUILDINGBUFFF $PurchaseCost-ResDomainGovernment:14 AIWeight:0.5DomainRewardClaimed-7DomainRewardClaimed-4DomainRewardClaimed-1DomainRewardClaimed-3DomainRewardClaimed-6DomainRewardClaimed-8DomainRewardClaimed-5DomainRewardClaimed-2 Y )GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFFENTTYPE,B_HOMELANDoTriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_COMMUNITYPROJECTS_BUFF,GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFFPLAYERGOVTRIBAL-COMMUNITYPROJECTS CST_TechForceEffectAsBuff[UGAResImprovementPoints,ADD,1 ENT,EXEC)GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFF $PurchaseCost-ResDomainGovernment:25 AIWeight:2NotReversibleDomainRewardClaimed-6DomainRewardClaimed-2DomainRewardClaimed-7DomainRewardClaimed-4DomainRewardClaimed-1DomainRewardClaimed-8BAllowPeacefulRevolution,SET,1PLAYER@ResInnovationPerTurn,ADD,10PLAYERO !GOVTRIBAL-COMPLETED_HOMELANDBUFFENTTAG,+HomelandGOVTRIBAL-COMPLETED CST_TechForceEffectAsBuff~x=7ResCulture,ADD,2 ENT,EXEC/) +Homeland ENT,EXEC!GOVTRIBAL-COMPLETED_HOMELANDBUFF GOVTRIBALkfForceEffectAsBuff DomainTier:3 DomainAge:5#DomainResource:ResDomainGovernmentAIHint-FeudalMonarchy W PLAYERACTIONS-CHANGEGOVERNMENTPlayCardPassive:truePLAYERK GOVMONARCHY-BASE_BUILDINGBUFFENTTAG,+CapitalL GOVMONARCHY-BASE_HOMELANDBUFFENTTAG,+HomelandsOTriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFF,GOVMONARCHY-BASE_BUILDINGBUFFPLAYERuQTriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFF,GOVMONARCHY-BASE_HOMELANDBUFFPLAYERI!GOVMONARCHY,+AddToInnovationDeck INNOVATIONJ&PowerCostScalar-GovernmentSofab,ADD,2PLAYERG#PowerCostScalar-WarfareSofab,ADD,2PLAYERK'PowerCostScalar-ExplorationSofab,ADD,2PLAYERK'PowerCostScalar-EngineeringSofab,ADD,2PLAYERI%PowerCostScalar-DiplomacySofab,ADD,2PLAYERD PowerCostScalar-ArtsSofab,ADD,2PLAYERGOVMONARCHY-AUTOMATIC CST_TechForceEffectAsBuff>8 9ResKnowledge,ADD,0 ENT,EXEC7ResCulture,ADD,2 ENT,EXECAResImprovementPoints,ADD,0 ENT,EXEC4ResCoin,ADD,3 ENT,EXEC>ResCityProduction,ADD,6 ENT,EXECCResCityExpansionPoints,ADD,3 ENT,EXEC8ResCityFood,ADD,2 ENT,EXEC;ResCityHousing,ADD,1 ENT,EXEC>ResCitySanitation,ADD,1 ENT,EXEC=ResCityEducation,ADD,1 ENT,EXEC9ResCityPower,ADD,1 ENT,EXEC?ResCityInformation,ADD,1 ENT,EXEC.( +Capital ENT,EXECGOVMONARCHY-BASE_BUILDINGBUFFpForceEffectAsBuff 9ResKnowledge,ADD,4 ENT,EXECAResImprovementPoints,ADD,3 ENT,EXEC@ResDomainGovernment,ADD,3 ENT,EXEC/) +Homeland ENT,EXECGOVMONARCHY-BASE_HOMELANDBUFF<7ForceEffectAsBuff#PurchaseCost-ResDomainGovernment:0+%+# B_THRONEROOMF GOVMONARCHY-INCREASEMAXENTTAG,+HomelandM/Proxy-GovernmentStarter-DomainXP-Tier3-TooltipG)Proxy-GovernmentStarter-IP-Tier3-TooltipGOVMONARCHY-STARTERIDEAL CST_Tech'"ForceEffectAsBuffNotReversibleyk D ResImprovementPointsMax,SET,300PLAYER>ResSpecialistsMax,SET,300PLAYER9ResArcanaMax,SET,300PLAYER@ResDomainWarfareMax,SET,300PLAYERD ResDomainExplorationMax,SET,300PLAYERCResDomainGovernmentMax,SET,300PLAYER=ResDomainArtsMax,SET,300PLAYERD ResDomainEngineeringMax,SET,300PLAYERBResDomainDiplomacyMax,SET,300PLAYERGOVMONARCHY-INCREASEMAX=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:60c]OI%#VASSAL_PROSPERITY_PER_TURN,ADD,0.05PLAYERGOVMONARCHY-MANORIALISM CST_Tech=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:60[UGA#VASSAL_FAKEIP_PER_POP,MUL,2PLAYERGOVMONARCHY-STEWARDSHIP CST_Tech~=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:60I%#VASSAL_POPGROWTH_FROM_TERRAIN,MUL,2PLAYERF"#VASSAL_WEALTH_FROM_TERRAIN,MUL,2PLAYERB#VASSAL_IP_FROM_TERRAIN,MUL,2PLAYERGOVMONARCHY-PEASANTRY CST_Tech=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:85vpb\8CulturePowerUnlock-GovernmentMonarchyOathOfFealty,ADD,1PLAYERGOVMONARCHY-OATHOFFEALTY CST_Tech YS  GOVMONARCHY-OATHOFFEALTY_ADDPOPENTTYPE,MT_CITYCENTERE?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTER%GOVMONARCHY-OATHOFFEALTY_FINDVASSALSxr.(.1 ENT,EXEC82CityIsVassal,GTE,1 ENT,EXEC GOVMONARCHY-OATHOFFEALTY_ADDPOP=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:85keWQ-#VASSALINCOME_RESDOMAINGOVERNMENT,ADD,0.0625PLAYERGOVMONARCHY-ROYALCOURT CST_Tech;>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:125C#VASSAL_PROSPERITY_MAX,ADD,0.5PLAYERM)#VASSAL_SETTLER_START_PROSPERITY,ADD,0.5PLAYERGOVMONARCHY-SUZERAINTY CST_Tech>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:125jdVP,#VASSALINCOME_RESDOMAINDIPLOMACY,ADD,0.0625PLAYERGOVMONARCHY-ROUNDTABLE CST_Tech}:5%PurchaseCost-ResDomainGovernment:160NotReversibleBAllowPeacefulRevolution,ADD,1PLAYER@ResInnovationPerTurn,ADD,10PLAYERQ #GOVMONARCHY-COMPLETED_HOMELANDBUFFENTTAG,+Homeland GOVMONARCHY-COMPLETED CST_TechForceEffectAsBuff~x=7ResCulture,ADD,2 ENT,EXEC/) +Homeland ENT,EXEC#GOVMONARCHY-COMPLETED_HOMELANDBUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons I%#VASSAL_BORDEREXPAND_PER_POP,ADD,0.1PLAYERI%#VASSAL_POPGROWTH_PER_TURN,ADD,0.025PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER/) GOVMONARCHYPLAYER Cards/Events/InnovationPainting&INNOVATION-GOVMONARCHY-VASSALAUTONOMY CST_Event GOVMONARCHY:k:!  TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:6 DefaultAge7AgeImage:Cards/Techs/Ages/Age6_Enlightenment_3840x2160+AgeNotificationCallout-0:CONCEPT_EDUCATION-AgeNotificationCallout-1:CONCEPT_SPECIALISTS2AgeNotificationCallout-2:CONCEPT_SPECIALIZATIONS6 MusicEra:3=CurrentAge,TECHAGE6-BASEPLAYERF TECHAGE6-ACTIVEPlayCardPassive:trueGAMEQ TECHAGE6-STANDARDUPDATESPlayCardPassive:truePLAYERO TECHAGE6-LIGHTINGCHECKPlayCardPassive:truePLAYERFTECHAGE6,+AddToInnovationDeck INNOVATION<TECHAGE6,+AddToChaosDeckCHAOS(5 Education*5 Specialists*# UNIT_MUSKETV TECHAGE6-WARSPAWN_MUSKETCHECKPlayCardPassive:truePLAYER0#UNIT_RECONBALLOON,#UNIT_MANOFWAR'# B_MUSEUM5#B_TILEIMP_PUBLICSCHOOL*5 Age6UnlocksTECHAGE6-BASE CST_Tech{u,&DDEFAULT=7IsAgeSetter-TECHAGE6,EQ,1PLAYERTECHAGE6-LIGHTINGCHECKY !PLAYERACTIONS-DIFFICULTY_PER_AGEPlayCardPassive:truePLAYERU TECHAGE6-KNOWLEDGEBUFF_ADEPTPlayCardPassive:truePLAYERV TECHAGE6-KNOWLEDGEBUFF_MASTERPlayCardPassive:truePLAYER[ #TECHAGE6-KNOWLEDGEBUFF_GRANDMASTERPlayCardPassive:truePLAYERN*TownDefenderEntityType,UNIT_MILITIA_LVL_6PLAYERN*CityDefenderEntityType,UNIT_MILITIA_LVL_6PLAYERE!RevoltSpawnType,UNIT_REBEL_LVL_6PLAYERT #PLAYERACTIONS-NONCOM_AGE6_STATBUFFENTTAG,ScalingStatsvRTriggerOnEntityCreateTag-ScalingStats-STATBUFF,PLAYERACTIONS-NONCOM_AGE6_STATBUFFPLAYERBSpecializationSlotCount,ADD,1PLAYER<#DomainSpecialization,SCHOLARS@#"DomainSpecialization,FIELDMARSHAL?#!DomainSpecialization,MERCENARIESB#$DomainSpecialization,WARRIORPRIESTS=#DomainSpecialization,INVENTORS;#DomainSpecialization,SULTANS?#!DomainSpecialization,COLONIALISM@#"DomainSpecialization,GREATMASTERS8#EUREKA_KNOWLEDGE,SET,1858#CI_CASHOUT_VALUE,MUL,1.27#CI_XPGAIN_VALUE,SET,150K-#WARNING_THRESHOLD_IMPROVEMENT_POINTS,SET,90TECHAGE6-STANDARDUPDATESETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE6-BASE,4/TechCostAdjustPerTechWithReq:0.1,TECHAGE6-BASETechCostBase:600TechLayout:4,2 AIValue:4 AgeAdvancee3$TECHAGE7_AETHER-BASE(( ROADS,ALL;5UNIT_RECONBALLOON,GTE,5PLAYER!TECHAGE6-TECHAGE7_AETHER_ADVANCE CST_TechETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE6-BASE,4/TechCostAdjustPerTechWithReq:0.1,TECHAGE6-BASETechCostBase:650TechLayout:4,2 AIValue:4 AgeAdvance5TelemetryNameOverride:TECHAGE6-TECHAGE7_BASE_ADVANCErl^,$TECHAGE7-BASE(( ROADS,ALLTECHAGE6-ADVANCE CST_TechETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE6-BASE,4/TechCostAdjustPerTechWithReq:0.1,TECHAGE6-BASETechCostBase:600TechLayout:4,2 AIValue:4 AgeAdvanceCrisisAgeAdvancen<$TECHAGE7_CRISISIGNORANCE-BASE(( ROADS,ALLqk.TECHAGE6-TECHAGE7_CRISISIGNORANCE_ADVANCE-REQ!StatCrisisIgnoranceCharge,GTE,20PLAYER*TECHAGE6-TECHAGE7_CRISISIGNORANCE_ADVANCE CST_Tech ETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE6-BASE,4/TechCostAdjustPerTechWithReq:0.1,TECHAGE6-BASETechCostBase:600 AIValue:4 AgeAdvanceVictoryAgeAdvancem;$TECHAGE7_VICTORYHARMONY-BASE(( ROADS,ALLxr-TECHAGE6-TECHAGE7_VICTORYHARMONY_ADVANCE-REQ)ControlledReligionGlobalPopFrac,GTE,0.30PLAYER)TECHAGE6-TECHAGE7_VICTORYHARMONY_ADVANCE CST_TechE@TechRequirement:TECHAGE6-BASETechCostBase:452TechLayout:0,0mgY0#B_TILEIMP_FOUNDRY0#B_TILEIMP_ARSENALJUNIT,UNIT_MERCHANTLOC,ENTTYPELOC,B_HOMELAND>IconPath:Entities/Portraits/MerchantPortrait,Tooltip:TECHAGE6-MERCANTILISM-Proxy-Merchant,InfopediaLink:ITT_Unit|UNIT_MERCHANTTECHAGE6-MERCANTILISM CST_Tech E@TechRequirement:TECHAGE6-BASETechCostBase:419TechLayout:0,1{ug1#B_NATIONALLANDMARK,#B_CENTRALBANKTECHAGE6-GOVERNMENT CST_TechE@TechRequirement:TECHAGE6-BASETechCostBase:387TechLayout:0,20*/#B_TILEIMP_COLONYIUNIT,UNIT_SETTLERLOC,ENTTYPELOC,B_HOMELAND>xIconPath:Entities/Portraits/SettlerPortrait,Tooltip:TECHAGE6-COLONIES-Proxy-Settler,InfopediaLink:ITT_Unit|UNIT_SETTLERTECHAGE6-COLONIES CST_TechE@TechRequirement:TECHAGE6-BASETechCostBase:411TechLayout:0,3F@21#B_POLICEDEPARTMENT/#B_TILEIMP_BAKERY.#TOWN_CAP,ADD,1>tIconPath:UI/Icons/Proxy_TownCap-Icon,Tooltip:GameStrings-Proxy-TownCapIncrease,InfopediaLink:ITT_Misc|CONCEPT_TOWNSTECHAGE6-PUBLICSPHERE CST_TechAE@TechRequirement:TECHAGE6-BASETechCostBase:400TechLayout:2,0/#B_SHOPPINGCENTER.#B_PUBLICLIBRARY4#B_TILEIMP_COFFEEHOUSETECHAGE6-SOCIETY CST_Tech;E@TechRequirement:TECHAGE6-BASETechCostBase:378TechLayout:2,1-#UNIT_GRENADIERY !TECHAGE6-WARSPAWN_GRENADIERCHECKPlayCardPassive:truePLAYER.#UNIT_CUIRASSIER3#MAX_ARMY_SIZE,ADD,1>yIconPath:UI/Icons/Proxy_ArmyCap-Icon,Tooltip:GameStrings-Proxy-MaxArmySizeIncrease,InfopediaLink:ITT_Misc|CONCEPT_ARMIESTECHAGE6-STANDINGARMY CST_TechAE@TechRequirement:TECHAGE6-BASETechCostBase:443TechLayout:2,2+# B_UNIVERSITY1#B_ACADEMYOFSCIENCE6#B_TILEIMP_LITERARYSALONTECHAGE6-REASON CST_Techm>WarSpawnUnit1,UNIT_MUSKETPLAYERBWarVolunteersUnit,UNIT_MUSKETPLAYER=WarSpawnUnit1Value,SET,8PLAYER;5WarSpawnUnit1Value,LT,8PLAYERTECHAGE6-WARSPAWN_MUSKETCHECK-AWarSpawnUnit2,UNIT_GRENADIERPLAYER=WarSpawnUnit2Value,SET,9PLAYER;5WarSpawnUnit2Value,LT,9PLAYER!TECHAGE6-WARSPAWN_GRENADIERCHECKOI;5"BORDEREXPAND,150REGION%TECHAGE6-MONUMENT_ONSELFBUILDTRIGGERTN@:ResSpecialists,ADD,10PLAYER$TECHAGE6-ACADEMY_ONSELFBUILDTRIGGERLF8C!AgeSunset-AGE6:6,TECHAGE6-SUNSETGAMEVTriggerOnEntityCreateType-B_PUBLICLIBRARY-AGEREWARD,TECHAGE6-PUBLICLIBRARYBUILDREWARDPLAYER,ALLPLAYERSb TECHAGE7_CRISISIGNORANCE-BEGINPlayCardPassive:truePLAYER,ALLPLAYERSTECHAGE6-ACTIVEAgeActive-AGE6NH:j;TriggerOnEntityCreateType-B_PUBLICLIBRARY-AGEREWARD,DELETEPLAYER,ALLPLAYERSsDPersistentActionCardPerRegion-TECHAGE7_CRISISIGNORANCE_CHECK,DELETEPLAYER,ALLPLAYERSO; CLEAR,StatCrisisIgnoranceChargePLAYER,ALLPLAYERSTECHAGE6-SUNSETAgeSunset-AGE6YD ResSpecialists,ADD,#BUILDREWARDPLAYER9Age4CastleBuildBonusPLAYERD= AGE6-PUBLIC_LIBRARY_BUILD_BONUSPLAYER"TECHAGE6-PUBLICLIBRARYBUILDREWARDAGE6-PUBLICLIBRARYBUILDREWARD>9AddToInnovationDeckHorizontalDisplayUseActionButtonsfXR.ConsumeGoodBonus-Books-ResCityEducation,ADD,2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERi$NONE,7PLAYER;B_TILEIMP_PRINTINGPRESS,GTE,1PLAYER Cards/Events/InnovationPainting INNOVATION-TECHAGE6-SCHOOLBOOKS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsdVP,ConsumeGoodBonus-Bricks-ResDomainArts,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERf$NONE,7PLAYER8B_TILEIMP_BRICKWORKS,GTE,1PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE6-MASONRY CST_Event]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIM TECHAGE6-LEARNEDONES_CITYBUFFENTTAG,CityCenter=#EDUCATION_PER_POP,MUL,2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LEARNEDONES CST_Event.)ForceEffectAsBuffAddDurationToTooltipYSE?#EDUCATION_PER_POP,MUL,2 ENT,EXECUI/Icons/ResChaos-IconTECHAGE6-LEARNEDONES_CITYBUFF]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIfXR #TECHAGE6-STUBBORNSTUDENTS_CITYBUFFENTTAG,CityCenterr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPainting CHAOS-TECHAGE6-STUBBORNSTUDENTS CST_Event.)ForceEffectAsBuffAddDurationToTooltipkeWQ+RegionalEfficiencyResCityEducation,MUL,0.5 ENT,EXECUI/Icons/ResChaos-Icon#TECHAGE6-STUBBORNSTUDENTS_CITYBUFFE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA3-  ENTTAG,Scribesr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERY$NONE,7PLAYER+Scribes,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LUDDITES CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE6-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,7PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE6-REBELLION CST_EventTN@fUNIT,UNIT_REBEL_LVL_6(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCfUNIT,UNIT_REBEL_LVL_6(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCfUNIT,UNIT_REBEL_LVL_6(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCTECHAGE6-REBELLION_EFFECTKE!BonusResource-ResKnowledge,ADD,5PLAYER5/AIDifficulty,EQ,2PLAYERTECHAGE6-KNOWLEDGEBUFF_ADEPTMG#BonusResource-ResKnowledge,ADD,7.5PLAYER5/AIDifficulty,EQ,3PLAYERTECHAGE6-KNOWLEDGEBUFF_MASTERLF"BonusResource-ResKnowledge,ADD,10PLAYER5/AIDifficulty,EQ,4PLAYER#TECHAGE6-KNOWLEDGEBUFF_GRANDMASTER TECHAGE600D CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event CanUndo O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PREACHER CST_Event  CanUndo)R,NS_ExpansionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC@NS_ExpansionReward,MUL,10 ENT,EXEC`5ResCityExpansionPoints,ADD,[SELF:NS_ExpansionReward]ENT,REQTARGETQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PROSPERITY CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Event CanUndoEXPLORE9i9"7 faForceEffectAsBuff DomainTier:5 DomainAge:8#DomainResource:ResDomainGovernmentAIHint-Democracyy s e W PLAYERACTIONS-CHANGEGOVERNMENTPlayCardPassive:truePLAYERS PLAYERACTIONS-SECULAR_GOVTPlayCardPassive:truePLAYERU (GOVDEMOCRATICREPUBLIC-BASE_BUILDINGBUFFENTTAG,+CapitalV (GOVDEMOCRATICREPUBLIC-BASE_HOMELANDBUFFENTTAG,+Homeland}YTriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFF,GOVDEMOCRATICREPUBLIC-BASE_BUILDINGBUFFPLAYER[TriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFF,GOVDEMOCRATICREPUBLIC-BASE_HOMELANDBUFFPLAYERS+GOVDEMOCRATICREPUBLIC,+AddToInnovationDeck INNOVATIONd 3GOVDEMOCRATICREPUBLIC-SCIENCERESEARCH_BUILDINGBUFFENTTYPE,B_FACTIONHQmTriggerOnEntityCreateType-B_FACTIONHQ-GOVDEMOCRACYSCIENCE,GOVDEMOCRATICREPUBLIC-SCIENCERESEARCH_BUILDINGBUFFPLAYERd 0GOVDEMOCRATICREPUBLIC-RADIOSTATION_BUILDINGBUFFENTTYPE,B_RADIOSTATION{TriggerOnEntityCreateType-B_RADIOSTATION-GOVDEMOCRATICREPUBLICRADIOSTATION,GOVDEMOCRATICREPUBLIC-RADIOSTATION_BUILDINGBUFFPLAYERY5CulturePowerUnlock-GovernmentRevolutionCulture,SET,0PLAYERX4CulturePowerUnlock-GovernmentRevolutionDirect,SET,0PLAYER7Faction,DEMOCRATICPLAYER>IdeologyNeedEnabled,ADD,1PLAYER[ %GOVDEMOCRATICREPUBLIC-FACTIONREWARDSPlayCardPassive:trueGAMEwSFactionRankLeaderBonusActive-DEMOCRATIC,GOVDEMOCRATICREPUBLIC-FACTIONLEADER_ACTIVEPLAYER[FactionRankPersonalBonusActive-DEMOCRATIC,GOVDEMOCRATICREPUBLIC-FACTIONPERSONALRANK_ACTIVEPLAYER8"APPLYFACTIONREWARDSPLAYERJ&PowerCostScalar-GovernmentSofab,ADD,3PLAYERG#PowerCostScalar-WarfareSofab,ADD,3PLAYERK'PowerCostScalar-ExplorationSofab,ADD,3PLAYERK'PowerCostScalar-EngineeringSofab,ADD,3PLAYERI%PowerCostScalar-DiplomacySofab,ADD,3PLAYERD PowerCostScalar-ArtsSofab,ADD,3PLAYER GOVDEMOCRATICREPUBLIC-AUTOMATIC CST_TechKE7cAFactionReward-DEMOCRATIC-0,GOVDEMOCRATICREPUBLIC-FACTIONREWARD_0GAMEcAFactionReward-DEMOCRATIC-1,GOVDEMOCRATICREPUBLIC-FACTIONREWARD_1GAMEcAFactionReward-DEMOCRATIC-2,GOVDEMOCRATICREPUBLIC-FACTIONREWARD_2GAME%GOVDEMOCRATICREPUBLIC-FACTIONREWARDSFactionActive-DemocraticForceEffectAsBuff?9 9ResKnowledge,ADD,0 ENT,EXEC7ResCulture,ADD,4 ENT,EXECAResImprovementPoints,ADD,0 ENT,EXEC5ResCoin,ADD,13 ENT,EXEC>ResCityProduction,ADD,5 ENT,EXECCResCityExpansionPoints,ADD,5 ENT,EXEC8ResCityFood,ADD,2 ENT,EXEC;ResCityHousing,ADD,2 ENT,EXEC>ResCitySanitation,ADD,1 ENT,EXEC=ResCityEducation,ADD,1 ENT,EXEC9ResCityPower,ADD,1 ENT,EXEC?ResCityInformation,ADD,1 ENT,EXEC.( +Capital ENT,EXEC(GOVDEMOCRATICREPUBLIC-BASE_BUILDINGBUFFzForceEffectAsBuff @ResDomainGovernment,ADD,4 ENT,EXEC9ResKnowledge,ADD,6 ENT,EXECAResImprovementPoints,ADD,4 ENT,EXEC/) +Homeland ENT,EXEC(GOVDEMOCRATICREPUBLIC-BASE_HOMELANDBUFFForceEffectAsBuffSM?9ResKnowledge,ADD,1 ENT,EXEC3GOVDEMOCRATICREPUBLIC-SCIENCERESEARCH_BUILDINGBUFFForceEffectAsBuffQK=7ResCulture,ADD,2 ENT,EXEC0GOVDEMOCRATICREPUBLIC-RADIOSTATION_BUILDINGBUFF<7ForceEffectAsBuff#PurchaseCost-ResDomainGovernment:0hbT0#B_EXECUTIVEOFFICEP "GOVDEMOCRATICREPUBLIC-INCREASEMAXENTTAG,+Homeland*# B_FACTIONHQM/Proxy-GovernmentStarter-DomainXP-Tier4-TooltipG)Proxy-GovernmentStarter-IP-Tier4-Tooltip#GOVDEMOCRATICREPUBLIC-STARTERIDEAL CST_Tech>'"ForceEffectAsBuffNotReversible BResSocialFabricWildcard,ADD,1PLAYERD ResImprovementPointsMax,SET,400PLAYER>ResSpecialistsMax,SET,400PLAYER9ResArcanaMax,SET,400PLAYER@ResDomainWarfareMax,SET,400PLAYERD ResDomainExplorationMax,SET,400PLAYERCResDomainGovernmentMax,SET,400PLAYER=ResDomainArtsMax,SET,400PLAYERD ResDomainEngineeringMax,SET,400PLAYERBResDomainDiplomacyMax,SET,400PLAYER"GOVDEMOCRATICREPUBLIC-INCREASEMAX,'%PurchaseCost-ResDomainGovernment:150MG93#B_CONGRESSIONALHALLS)GOVDEMOCRATICREPUBLIC-CONGRESSIONALHALLS CST_Tech%ForceEffectAsBuffh4NS_TempBuffAmountGovernment,ADD,[REGION:Population]TemporaryInternal:trueY%NS_TempBuffAmountGovernment,MUL,0.25TemporaryInternal:trueY;ResDomainGovernment,ADD,[SELF:NS_TempBuffAmountGovernment]_1GOVDEMOCRATICREPUBLIC-CongressionalHalls-TooltipFormatParam:0.25=GOVDEMOCRATICREPUBLIC-CONGRESSIONALHALLS_DATALINKACTION_BUFF,'%PurchaseCost-ResDomainGovernment:150pj\V2ConsumeGoodBonus-+ResearchGood-ResKnowledge,ADD,1PLAYERGOVDEMOCRATICREPUBLIC-RESEARCH CST_Tech,'%PurchaseCost-ResDomainGovernment:150Z -GOVDEMOCRATICREPUBLIC-NATIONALGUARD_UNITBUFFENTTAG,+Militia]TriggerOnEntityCreateTag-+Militia-NATIONALGUARD,GOVDEMOCRATICREPUBLIC-NATIONALGUARD_UNITBUFFPLAYER$GOVDEMOCRATICREPUBLIC-NATIONALGUARD CST_Tech/ForceEffectAsBuffy7StatAttack,ADD,5 ENT,EXEC8StatDefense,ADD,5 ENT,EXEC.( +Militia ENT,EXEC-GOVDEMOCRATICREPUBLIC-NATIONALGUARD_UNITBUFF,'%PurchaseCost-ResDomainGovernment:180uoa[7CulturePowerUnlock-GovDemocraticRepublicTownHall,SET,1PLAYERGOVDEMOCRATICREPUBLIC-TOWNHALL CST_Tech,'%PurchaseCost-ResDomainGovernment:1803-o 8GOVDEMOCRATICREPUBLIC-OFFICEOFSCIENCEANDTECHNOLOGY_BUFFENTTYPE,B_EXECUTIVEOFFICETriggerOnEntityCreateType-B_EXECUTIVEOFFICE-OFFICEOFSCIENCEANDTECHNOLOGY,GOVDEMOCRATICREPUBLIC-OFFICEOFSCIENCEANDTECHNOLOGY_BUFFPLAYER3GOVDEMOCRATICREPUBLIC-OFFICEOFSCIENCEANDTECHNOLOGY CST_TechForceEffectAsBuffgaSM'RegionalEfficiencyResKnowledge,ADD,0.2 ENT,EXEC8GOVDEMOCRATICREPUBLIC-OFFICEOFSCIENCEANDTECHNOLOGY_BUFF>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:180SM?9#CITY_DEFENDER_COUNT,ADD,1!GOVDEMOCRATICREPUBLIC-PATRIOTISM CST_Tech,'%PurchaseCost-ResDomainGovernment:200rlHCulturePowerUnlock-GovDemocraticRepublicCommissionResearchProject,SET,1PLAYER0GOVDEMOCRATICREPUBLIC-COMMISSIONRESEARCHPROJECT CST_TechForceEffectAsBuffWResKnowledge,ADD,5'ENTTAGATLOC,+CityCenter,EXTERNALTARGETTResKnowledge,ADD,5$ENTTAGATLOC,+Capital,EXTERNALTARGET:UI/Icons/NationalSpirit/NSIconSmall-GOVDEMOCRATICREPUBLIC5GOVDEMOCRATICREPUBLIC-COMMISSIONRESEARCH_CAPITALBUFF,'%PurchaseCost-ResDomainGovernment:200icUO+#TREATY_EFFFICIENCY-TREATYRESEARCH,MUL,1.5PLAYER*GOVDEMOCRATICREPUBLIC-SCIENCERESEARCHPACT CST_TechK:5%PurchaseCost-ResDomainGovernment:225NotReversible@ResInnovationPerTurn,ADD,10PLAYER[ -GOVDEMOCRATICREPUBLIC-COMPLETED_HOMELANDBUFFENTTAG,+Homeland  GOVDEMOCRATICREPUBLIC-COMPLETED CST_TechForceEffectAsBuff~x=7ResCulture,ADD,2 ENT,EXEC/) +Homeland ENT,EXEC-GOVDEMOCRATICREPUBLIC-COMPLETED_HOMELANDBUFFFactionThreshold:2500NH:4#B_TILEIMP_CORPORATERD*Entities/Icons/B_TILEIMP_CORPORATERD-ICON&GOVDEMOCRATICREPUBLIC-FACTIONREWARD_0FactionThreshold:5000ztf`9AddToInnovationDeckHorizontalDisplayUseActionButtons"p ,GOVDEMOCRATICREPUBLIC-MILITARYRESEARCH_BUFF'ENTTYPE,B_TILEIMP_DEFENSEMANUFACTURINGvTriggerOnEntityCreateType-B_TILEIMP_DEFENSEMANUFACTURING-MILITARYRESEARCH,GOVDEMOCRATICREPUBLIC-MILITARYRESEARCH_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting2INNOVATION-GOVDEMOCRATICREPUBLIC-MILITARYRESEARCH CST_EventForceEffectAsBuffSM?9ResKnowledge,ADD,1 ENT,EXEC,GOVDEMOCRATICREPUBLIC-MILITARYRESEARCH_BUFF_>9AddToInnovationDeckHorizontalDisplayUseActionButtonsph *GOVDEMOCRATICREPUBLIC-PRIVATESCHOOLS_BUFF!ENTTYPE,B_TILEIMP_SCHOOLDISTRICTlTriggerOnEntityCreateType-B_TILEIMP_SCHOOLDISTRICT-PRIVATESCHOOLS,GOVDEMOCRATICREPUBLIC-PRIVATESCHOOLS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting0INNOVATION-GOVDEMOCRATICREPUBLIC-PRIVATESCHOOLS CST_EventForceEffectAsBuffNH:4ResCoin,ADD,5 ENT,EXEC*GOVDEMOCRATICREPUBLIC-PRIVATESCHOOLS_BUFFGOVDEMOCRATICREPUBLIC'MH DomainAge:2$DomainResource:ResDomainEngineeringAIHint-GodKingDynastyuL$GODKINGDYNASTY,+AddToInnovationDeck INNOVATIONBGODKINGDYNASTY,+AddToChaosDeckCHAOSL GODKINGDYNASTY-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERGODKINGDYNASTY-AUTOMATIC CST_TechForceEffectAsBuff[UGAResDomainEngineering,ADD,1 ENT,EXECGODKINGDYNASTY-DEFAULT_BUFFTOForceEffectAsBuff%PurchaseCost-ResDomainEngineering:25DomainRewardClaimed-1hbTN*TerrainExpansionCostFactor-TT_HILLS,SUB,1PLAYERGODKINGDYNASTY-HILL_AFFINITY CST_TechTOForceEffectAsBuff%PurchaseCost-ResDomainEngineering:20DomainRewardClaimed-1sm_Y5ConstructionCostFactor-B_TILEIMP_STONECUTTER,SUB,0.5PLAYERGODKINGDYNASTY-STONECUTTERS CST_TechTOForceEffectAsBuff%PurchaseCost-ResDomainEngineering:20DomainRewardClaimed-1nhZT0ConstructionCostFactor-B_TILEIMP_QUARRY,SUB,0.5PLAYERGODKINGDYNASTY-QUARRYMAKERS CST_Tech`,'%PurchaseCost-ResDomainEngineering:40O  GODKINGDYNASTY-STONEBUYERS_BUFFENTTYPE,B_CAPITALtPTriggerOnEntityCreateType-B_CAPITAL-STONEBUYERS,GODKINGDYNASTY-STONEBUYERS_BUFFPLAYERGODKINGDYNASTY-STONEBUYERS CST_TechForceEffectAsBuffUOA;GoodsLimestone,ADD,1 ENT,EXEC GODKINGDYNASTY-STONEBUYERS_BUFFB,'%PurchaseCost-ResDomainEngineering:40P,ConstructionCostFactor-B_STONEWALLS,SUB,0.8PLAYERQ-ConstructionCostFactor-B_STONETOWERS,SUB,0.8PLAYERGODKINGDYNASTY-QUARRYEXPERTISE CST_Tech,'%PurchaseCost-ResDomainEngineering:60JD60#B_TILEIMP_PYRAMIDGODKINGDYNASTY-PYRAMID CST_Tech,'%PurchaseCost-ResDomainEngineering:70vpb\8CulturePowerUnlock-EngineeringGodKingFuneralRites,SET,1PLAYERGODKINGDYNASTY-FUNERALRITES CST_Tech`] DestroyImprovements:TRUE'ENTTAGATLOC,FuneralRite,EXTERNALTARGETOBUILDING,B_TILEIMP_PYRAMIDTOMBLOC,EXTERNALTARGET>8B_TILEIMP_PYRAMIDTOMB,LT,1PLAYER#GODKINGDYNASTY-FUNERALRITES_EFFECTa+&$PurchaseCost-ResDomainEngineering:1N*SocialFabricValue-DomainEngineering,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakK GODKINGDYNASTY-LEGACY_BUFFENTTYPE,B_HOMELAND|XTriggerOnEntityCreateTag-Homeland-GODKINGDYNASTY_LEGACY_BUFF,GODKINGDYNASTY-LEGACY_BUFFPLAYER2,Pyramids,GTE,3PLAYER GODKINGDYNASTY-QUEST CST_TechForceEffectAsBuff[UGAResDomainEngineering,ADD,1 ENT,EXECGODKINGDYNASTY-LEGACY_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtonsrd^:ConsumeGoodBonus-Stoneblocks-ResCityExpansionPoints,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPainting"INNOVATION-GODKINGDYNASTY-OBELISK CST_EventGODKINGDYNASTY&/.72 TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:3 VariantAge.AgeImage:Cards/Techs/Ages/Age3_Hero_3840x2160)AgeNotificationCallout-0:CONCEPT_HEROAGE(AgeNotificationCallout-1:CONCEPT_QUESTS-AgeNotificationCallout-2:CONCEPT_DOMAINSAGE34CalloutRedirect-CONCEPT_DOMAINSAGE3:CONCEPT_DOMAINS MusicEra:2ztfD CurrentAge,TECHAGE3_HEROES-BASEPLAYERO TECHAGE3_HEROES-ACTIVEPlayCardPassive:truePLAYERV TECHAGE3_HEROES-LIGHTINGCHECKPlayCardPassive:truePLAYERQ TECHAGE3-STANDARDUPDATESPlayCardPassive:truePLAYER,#UNIT_CROSSBOWX  TECHAGE3-WARSPAWN_CROSSBOWCHECKPlayCardPassive:truePLAYER(# B_GRANARY&#B_WATCH.#B_TILEIMP_TRASH05Age3HeroesUnlocksM%TECHAGE3_HEROES,+AddToInnovationDeck INNOVATIONO'TECHAGE3,+UniversalAddToInnovationDeck INNOVATIONC TECHAGE3_HEROES,+AddToChaosDeckCHAOSE"TECHAGE3,+UniversalAddToChaosDeckCHAOSM&TECHAGE3,+UniversalAddToBarbarianDeck BARBARIANI$TECHAGE3,+UniversalAddToExploreDeckEXPLORETECHAGE3_HEROES-BASE CST_Tech3-DPROFILE,HEROESD>!IsAgeSetter-TECHAGE3_HEROES,EQ,1PLAYERTECHAGE3_HEROES-LIGHTINGCHECKLTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE3_HEROES-BASE,36TechCostAdjustPerTechWithReq:0.1,TECHAGE3_HEROES-BASETechCostBase:115TechLayout:4,2 AIValue:4 AgeAdvanceTriggerOnEntityCreateTag-Capital-HORSE,TECHAGE3-EXPANSIONBUFFPLAYER>IconPath:UI/Icons/CONCEPT_Influence-Icon,Tooltip:TECHAGE3-HORSE-Proxy-ExpansionBuff,FormatParam:1,InfopediaLink:ITT_Misc|CONCEPT_RESCITYEXPANSIONPOINTS<ResDomainWarfare,ADD,20PLAYER>IconPath:UI/Icons/CONCEPT_Warfare-Icon,Tooltip:TECHAGE1-DEFENSE-Proxy-WarXP,FormatParam:20,InfopediaLink:ITT_Misc|CONCEPT_RESDOMAINWARFARETECHAGE3_HEROES-HORSETECHAGE3-HORSE CST_TechKFTechCostBase:67TechLayout:0,3%TechRequirement:TECHAGE3_HEROES-BASE,#UNIT_CATAPULT2#UNIT_CATAPULTBIREME+# B_STONEWALLS,#B_STONETOWERSTECHAGE3_HEROES-CONSTRUCTIONTECHAGE3-CONSTRUCTION CST_TechKF%TechRequirement:TECHAGE3_HEROES-BASETechCostBase:57TechLayout:2,0\VH)# B_HEROHALL3#B_TILEIMP_PAPERMAKER.#B_TILEIMP_POETS>IconPath:Cards/Techs/TECHAGE3_HEROES-STORYTELLING,Tooltip:TECHAGE3_HEROES-STORYTELLING-Proxy-QuestBuff,InfopediaLink:ITT_Misc|CONCEPT_QUESTSTECHAGE3_HEROES-STORYTELLING CST_Tech6KF%TechRequirement:TECHAGE3_HEROES-BASETechCostBase:64TechLayout:2,1*# B_BATHHOUSE*# B_MAUSOLEUM.#B_TILEIMP_LODGE-#B_TILEIMP_OVEN.#TOWN_CAP,ADD,1>tIconPath:UI/Icons/Proxy_TownCap-Icon,Tooltip:GameStrings-Proxy-TownCapIncrease,InfopediaLink:ITT_Misc|CONCEPT_TOWNSTECHAGE3_HEROES-GLORY CST_TechYT%TechRequirement:TECHAGE3_HEROES-BASETechCostBase:64TechLayout:2,2AIHint-OraclenhZ'# B_ORACLE1#B_TILEIMP_OFFERINGJ&CulturePowerUnlock-ArtsProphecy,SET,1PLAYER>IconPath:UI/Icons/Culture Powers/PROPHECY-ICON,Tooltip:TECHAGE3_HEROES-ORACLE-Proxy-Prophecy,InfopediaLink:ITT_Misc|CONCEPT_RESCULTURETECHAGE3_HEROES-ORACLE CST_TechN8eIconPath:UI/Icons/Culture Powers/SPAWN_ARTIST-Icon,Tooltip:Game-Culture-ArtsSpawnArtist-PowerTooltip>#WEALTH_GIFT_COST,MUL,0.5PLAYER{>]IconPath:UI/Icons/CONCEPT_Diplomacy-Icon,Tooltip:TECHAGE3_HEROES-SPIRITUALITY-Proxy-GiftBuffTECHAGE3_HEROES-SPIRITUALITY CST_TechG L*AgeSunset-HEROES:3,TECHAGE3_HEROES-SUNSETGAME8  ENTTAG,ALLPLAYERS-LandmarkQuest[,PersistentActionCard-TECHAGE3_HEROES,DELETEPLAYER,ALLPLAYERSb3PersistentActionDataTrigger-TECHAGE3_HEROES,DELETEPLAYER,ALLPLAYERSTECHAGE3_HEROES-SUNSETAgeSunset-HEROESS &TECHAGE3_HEROES-NOTHERO_PROMOTE_RESETENTTAG,+NotHeroU1TriggerOnEntityCreateTag-+NotHero-NOTHERO,DELETEPLAYERTECHAGE3_HEROES-PLAYERSUNSETZTF@"LeaderPromotionType,UNIT_LEADER_3&TECHAGE3_HEROES-NOTHERO_PROMOTE_RESETPlayPassiveWhenDelayedTECHAGE3_HEROES-HELP_TURN_3E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI29TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_ONI9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,4Cards/Events/ChaosPainting#CHAOS-HEROES-TRIALSANDTRIBULATIONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsj\V2ConsumeGoodBonus-Poems-ResDomainExploration,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPaintingINNOVATION-HEROES-SKALDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsSE?1 ENTTAG,ALLPLAYERS-LandmarkQuestVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERg$NONE,4PLAYER9TECHAGE3_HEROES-ORACLE,TRUEPLAYER Cards/Events/InnovationPainting#INNOVATION-HEROES-PROPHETICVISIONS CST_EventTECHAGE3_HEROESba.UA< TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:2 DefaultAge0AgeImage:Cards/Techs/Ages/Age2_Bronze_3840x2160-AgeNotificationCallout-0:CONCEPT_DOMAINSAGE24CalloutRedirect-CONCEPT_DOMAINSAGE2:CONCEPT_DOMAINS2AgeNotificationCallout-1:CONCEPT_SPECIALIZATIONS2'AgeNotificationCallout-2:CONCEPT_TRADE MusicEra:2:=CurrentAge,TECHAGE2-BASEPLAYERF TECHAGE2-ACTIVEPlayCardPassive:trueGAMEY !PLAYERACTIONS-DIFFICULTY_PER_AGEPlayCardPassive:truePLAYERBSimDeckEnabled-ResChaos,SET,1PLAYERG#SimDeckEnabled-ResInnovation,SET,1PLAYER(' MT_COPPER+# B_ENCAMPMENT)# B_WORKCAMP,#B_MEETINGHALL1#B_TILEIMP_DWELLING)# UNIT_GUARDBSpecializationSlotCount,ADD,1PLAYER<#DomainSpecialization,EARLYSEAA##DomainSpecialization,RITUALHUNTERSB#$DomainSpecialization,GODKINGDYNASTY:#DomainSpecialization,RAIDER:#DomainSpecialization,NATUREA##DomainSpecialization,OLYMPICLEGACYA##DomainSpecialization,MOUNDBUILDERS@#"DomainSpecialization,WARRIORELITEN*TownDefenderEntityType,UNIT_MILITIA_LVL_2PLAYERN*CityDefenderEntityType,UNIT_MILITIA_LVL_2PLAYERE!RevoltSpawnType,UNIT_REBEL_LVL_2PLAYERT #PLAYERACTIONS-NONCOM_AGE2_STATBUFFENTTAG,ScalingStatsvRTriggerOnEntityCreateTag-ScalingStats-STATBUFF,PLAYERACTIONS-NONCOM_AGE2_STATBUFFPLAYER\5Specializations/InfopediaLink:ITT_Misc|CONCEPT_SPECIALIZATIONS*5 Age2UnlocksD TECHAGE2-HELP_TURN_3 TurnDelay:3PLAYERD TECHAGE2-HELP_TURN_4 TurnDelay:4PLAYERF TECHAGE2-HELP_TURN_10 TurnDelay:10PLAYERF TECHAGE2-HELP_TURN_15 TurnDelay:15PLAYER\8CulturePowerUnlock-GovernmentConvertOutpostToTown,SET,1PLAYER^:CulturePowerUnlock-ExplorationGainKnowledgePoints_2,SET,1PLAYERT0CulturePowerUnlock-EngineeringPromoteTown,SET,1PLAYERT0CulturePowerUnlock-EngineeringRebuildTown,SET,1PLAYERQ-CulturePowerUnlock-DiplomacySpawnEnvoy,SET,1PLAYERV2CulturePowerUnlock-DiplomacyVassalIntegrate,SET,1PLAYERX4CulturePowerUnlock-ArtsPromoteCulturalExports,SET,1PLAYER7#EUREKA_KNOWLEDGE,SET,106#CI_CASHOUT_VALUE,MUL,26#CI_XPGAIN_VALUE,SET,25<TECHAGE2,+AddToChaosDeckCHAOSFTECHAGE2,+AddToInnovationDeck INNOVATION:#REWARD_XPGAIN_VALUE,SET,20DTECHAGE2,+AddToBarbarianDeck BARBARIAN@TECHAGE2,+AddToExploreDeckEXPLOREK-#WARNING_THRESHOLD_IMPROVEMENT_POINTS,SET,40H$PrefabAppend:MT_CITYCENTER,-ANCIENTPLAYERN*PrefabAppend:+TownSpecialization,-ANCIENTPLAYER0(ENT,MT_CITYCENTER9(ENTTAG,+TownSpecialization0#B_TILEIMP_OUTPOST2#B_TILEIMP_TRADEPOST8#TOWN_PROMOTION_CAP,ADD,10#B_TOWNSPEC_FARM_22#B_TOWNSPEC_LUMBER_20#B_TOWNSPEC_MINE_23#B_TOWNSPEC_COASTAL_2TECHAGE2-BASE CST_TechETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE2-BASE,3/TechCostAdjustPerTechWithReq:0.1,TECHAGE2-BASETechCostBase:38TechLayout:4,1 AIValue:4 AgeAdvance93$TECHAGE3_HEROES-BASEb\%TECHAGE2-TECHAGE3_HEROES_ADVANCE-REQStatClaimedLandmarks,GTE,3PLAYER!TECHAGE2-TECHAGE3_HEROES_ADVANCE CST_TechsETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE2-BASE,3/TechCostAdjustPerTechWithReq:0.1,TECHAGE2-BASETechCostBase:44TechLayout:4,0 AIValue:45TelemetryNameOverride:TECHAGE2-TECHAGE3_BASE_ADVANCE AgeAdvanceF@2,$TECHAGE3-BASETECHAGE2-ADVANCE CST_TechETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE2-BASE,3/TechCostAdjustPerTechWithReq:0.1,TECHAGE2-BASETechCostBase:38TechLayout:4,3 AIValue:4#HelpAlertOnResearchBegin:CRISISAGE AgeAdvanceCrisisAgeAdvance>8$TECHAGE3_CRISISBLOOD-BASEhb*TECHAGE2-TECHAGE3_CRISISBLOOD_ADVANCE-REQStatCrisisBloodCharge,GTE,6PLAYER&TECHAGE2-TECHAGE3_CRISISBLOOD_ADVANCE CST_TechcD?TechRequirement:TECHAGE2-BASETechCostBase:20TechLayout:0,0'# B_TEMPLE-#B_TILEIMP_VATS.#B_TILEIMP_PRESS/#B_TILEIMP_WEAVERTECHAGE2-BELIEF CST_TechD?TechRequirement:TECHAGE2-BASETechCostBase:20TechLayout:0,2r&#B_CRANE/#B_TILEIMP_SAWPIT-#B_TILEIMP_KILN-#B_TILEIMP_MILL<CanRushProduction,SET,1PLAYERm>OIconPath:UI/Icons/CONCEPT_Wealth-Icon,Tooltip:TECHAGE2-COMMUNITY-Proxy-RushBuyTECHAGE2-COMMUNITY CST_Tech)NITechRequirement:TECHAGE2-BASETechCostBase:27TechLayout:0,3 AIValue:2 )# UNIT_SPEARU TECHAGE2-WARSPAWN_SPEARCHECKPlayCardPassive:truePLAYER+# UNIT_CHARIOTI%CulturePowerUnlock-WarfareHeal,SET,1PLAYER>IconPath:UI/Icons/Culture Powers/REINFORCEMENTS-ICON,Tooltip:TECHAGE2-DRILL-Proxy-Reinforce,InfopediaLink:ITT_Misc|CONCEPT_RESDOMAINWARFAREI%CulturePowerUnlock-WarfareMove,SET,1PLAYER>IconPath:UI/Icons/Culture Powers/FORCED_MARCH-ICON,Tooltip:TECHAGE2-DRILL-Proxy-ForceMarch,InfopediaLink:ITT_Misc|CONCEPT_RESDOMAINWARFARE3#MAX_ARMY_SIZE,ADD,1>yIconPath:UI/Icons/Proxy_ArmyCap-Icon,Tooltip:GameStrings-Proxy-MaxArmySizeIncrease,InfopediaLink:ITT_Misc|CONCEPT_ARMIESTECHAGE2-DRILL CST_TechNITechRequirement:TECHAGE2-BASETechCostBase:27TechLayout:2,0 AIValue:6 '# B_MARKETU1CulturePowerUnlock-DiplomacyBribeBarbarian,SET,1PLAYER>IconPath:UI/Icons/Culture Powers/BRIBE-ICON,Tooltip:TECHAGE2-OFFICIALS-Proxy-Bribe,InfopediaLink:ITT_Misc|CONCEPT_RESDOMAINDIPLOMACYW3CulturePowerUnlock-ExplorationClaimTerritory,SET,1PLAYER>IconPath:UI/Icons/Culture Powers/CLAIM_TERRITORY-ICON,Tooltip:TECHAGE2-OFFICIALS-Proxy-ClaimTerritory,InfopediaLink:ITT_Misc|CONCEPT_RESDOMAINEXPLORATION9CanRushCulture,SET,1PLAYER>~IconPath:UI/Icons/CONCEPT_Culture-Icon,Tooltip:TECHAGE2-OFFICIALS-Proxy-RushCulture,InfopediaLink:ITT_Misc|CONCEPT_RESCULTUREFUNIT,UNIT_ENVOYLOC,ENTTYPELOC,B_CAPITAL>xIconPath:Entities/Portraits/EnvoyPortrait,Tooltip:TECHAGE2-OFFICIALS-Proxy-SpawnEnvoy,InfopediaLink:ITT_Unit|UNIT_ENVOYTECHAGE2-OFFICIALS CST_Tech$D?TechRequirement:TECHAGE2-BASETechCostBase:25TechLayout:2,1/#B_TILEIMP_QUARRY4#B_TILEIMP_STONECUTTERIUNIT,UNIT_ENGINEERLOC,ENTTYPELOC,B_CAPITAL>wIconPath:Entities/Portraits/PioneerPortrait,Tooltip:TECHAGE2-MINING-Proxy-Pioneer,InfopediaLink:ITT_Unit|UNIT_ENGINEER-#B_TILEIMP_MINETECHAGE2-MINING CST_TechD?TechRequirement:TECHAGE2-BASETechCostBase:20TechLayout:2,282$Y5CulturePowerUnlock-ExplorationSpawnUtilityShip,ADD,1PLAYER>qIconPath:UI/Icons/Culture Powers/UTILITY_SHIP-ICON,Tooltip:Game-Culture-ExplorationSpawnUtilityShip-PowerTooltip*# UNIT_GALLEYG#TransportLoadAbilityUnlocked,SET,1PLAYER>IconPath:UI/Icons/Unit Actions/TRANSPORT_LOAD-ICON,Tooltip:TECHAGE2-SHIPBUILDING-Proxy-WaterTransport,InfopediaLink:ITT_Misc|CONCEPT_TERRAINP,TerrainExpansionCostFactor-TT_WATER,SUB,1.0PLAYER>IconPath:UI/Icons/CONCEPT_Influence-Icon,Tooltip:TECHAGE2-SHIPBUILDING-Proxy-WaterExpansion,InfopediaLink:ITT_Misc|CONCEPT_RESCITYEXPANSIONPOINTSTECHAGE2-SHIPBUILDING CST_Techj=WarSpawnUnit1,UNIT_SPEARPLAYERAWarVolunteersUnit,UNIT_SPEARPLAYER=WarSpawnUnit1Value,SET,2PLAYER;5WarSpawnUnit1Value,LT,2PLAYERTECHAGE2-WARSPAWN_SPEARCHECKForceEffectAsBuff=StatMovementMax,ADD,10 ENT,EXEC9RevealRadius,ADD,1 ENT,EXECTECHAGE2-SHIPBUFFKC!AgeSunset-AGE2:2,TECHAGE2-SUNSETGAMET%#VASSAL_INTEGRATION_PER_TURN,ADD,1.0PLAYER,ALLPLAYERS= TECHAGE3_CRISISBLOOD-BEGINGAMETECHAGE2-ACTIVEAgeActive-AGE2ET%#VASSAL_INTEGRATION_PER_TURN,SUB,1.0PLAYER,ALLPLAYERS`1TriggerOnEnemyUnitKilled-CrisisBloodTrigger,NONEPLAYER,ALLPLAYERS`1PersistentActionCard-TECHAGE3_CRISISBLOOD,DELETEPLAYER,ALLPLAYERSg8PersistentActionDataTrigger-TECHAGE3_CRISISBLOOD,DELETEPLAYER,ALLPLAYERSK;CLEAR,StatCrisisBloodChargePLAYER,ALLPLAYERSTECHAGE2-SUNSETAgeSunset-AGE26E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event^XJDIsRazed,SET,1ENTTAGREGION,ImprovementTECHAGE2-CHAOS_VOLCANO_ERUPTE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_Eventc]OIIsRazed,SET,1ENTTAGREGION,CoastalTownBonusTECHAGE2-CHAOS_TSUNAMI_FLOOD94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_Event1+\UNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRAL LOC,EXECLOC\UNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRAL LOC,EXECLOCWUNIT,UNIT_BARBARCHERSpawnEntityPlayer:NEUTRAL LOC,EXECLOCTECHAGE2-VAGABONDS_EFFECTQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_EventTN@fUNIT,UNIT_REBEL_LVL_2(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCfUNIT,UNIT_REBEL_LVL_2(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCfUNIT,UNIT_REBEL_LVL_2(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCTECHAGE2-REBELLION_EFFECT94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_EventForceEffectAsBuffmgYS-CombatMod-StatDefense-Role:CR_Defender,ADD,2 ENT,EXECTECHAGE2-HEARTYSTEEDS_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResDomainEngineering,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERR#ANY,2PLAYER%NONE,10PLAYER Cards/Events/InnovationPainting INNOVATION-TECHAGE2-ENGINEERING CST_Event*%HorizontalDisplayUseActionButtons`RL(ResDomainDiplomacy,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERR#ANY,2PLAYER%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-DIPLOMACY CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_EventPlayPassiveWhenDelayedf`RL5Crisis(InfopediaLink:ITT_Misc|CONCEPT_BLOODAGETECHAGE2-HELP_TURN_3PlayPassiveWhenDelayedgaSM5 Variants'InfopediaLink:ITT_Misc|CONCEPT_HEROAGETECHAGE2-HELP_TURN_4PlayPassiveWhenDelayed?9+%5ChainsTECHAGE2-HELP_TURN_10PlayPassiveWhenDelayedlfXR5OverExpansion'InfopediaLink:ITT_Misc|CONCEPT_REGIONSTECHAGE2-HELP_TURN_15gaSMStatVassalProsperity,ADD,0.5LOC,EXTERNALTARGET'TECHAGE2-PROMOTECULTURALEXPORTS_EFFECTxrd^!StatCommand,ADD,#COMMANDRECOVERY ENTTAGATLOC,Unit,EXTERNALTARGETTECHAGE2-WARFAREHEALNForceEffectAsBuffh+StatAttack,MUL,#WARFAREMOVEHEAL_DEBUFF_MUL ENTTAGATLOC,Unit,EXTERNALTARGETi,StatDefense,MUL,#WARFAREMOVEHEAL_DEBUFF_MUL ENTTAGATLOC,Unit,EXTERNALTARGETTECHAGE2-WARFAREHEAL2ForceEffectAsBuffPStatAttack,MUL,0.9 ENTTAGATLOC,Unit,EXTERNALTARGETQStatDefense,MUL,0.9 ENTTAGATLOC,Unit,EXTERNALTARGETTECHAGE2-WARFAREMOVE TECHAGE2P<<u.) TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:9 CrisisAgeCrisisName:CRISISVISITORS8AgeImage:Cards/Techs/Ages/Age9_CrisisVisitors_3840x2160,AgeNotificationCallout-0:CONCEPT_MOTHERSHIP*AgeNotificationCallout-1:CONCEPT_INVADERS0AgeNotificationCallout-2:CONCEPT_WRECKSALVAGERS MusicEra:5L(CurrentAge,TECHAGE9_CRISISVISITORS-BASEPLAYERU TECHAGE9_CRISISVISITORS-ACTIVEPlayCardPassive:trueGAMEQ TECHAGE9-STANDARDUPDATESPlayCardPassive:truePLAYER^ &TECHAGE9_CRISISVISITORS-LIGHTINGCHECKPlayCardPassive:truePLAYER,#UNIT_MODERNMGX  TECHAGE9-WARSPAWN_MODERNMGCHECKPlayCardPassive:truePLAYER7#B_NATIONALSECURITYOFFICE/#B_NATIONALMUSEUM4#B_CHIEFENGINEEROFFICE5#B_WASTEWATERPROCESSING/#B_TILEIMP_SUBURBU-TECHAGE9_CRISISVISITORS,+AddToInnovationDeck INNOVATIONK(TECHAGE9_CRISISVISITORS,+AddToChaosDeckCHAOS25Age9VisitorsUnlocksTECHAGE9_CRISISVISITORS-BASE CST_Tech2,DPROFILE,BLOODLF)IsAgeSetter-TECHAGE9_CRISISVISITORS,EQ,1PLAYER&TECHAGE9_CRISISVISITORS-LIGHTINGCHECKTTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE9_CRISISVISITORS-BASE,4>TechCostAdjustPerTechWithReq:0.1,TECHAGE9_CRISISVISITORS-BASETechCostBase:1450 AgeAdvanceYSE?$!TECHAGE10_VICTORYCOLONYSHIP-BASETechCostAdjustPerTechWithReq:0.1,TECHAGE9_CRISISVISITORS-BASETechCostBase:1450 AgeAdvanceD>$ TECHAGE10_VICTORYARCHANGEL-BASE5/B_SMARTGRID,GTE,5PLAYER;TECHAGE9_CRISISVISITORS-TECHAGE10_VICTORYARCHANGEL_ADVANCE CST_TechTTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE9_CRISISVISITORS-BASE,4>TechCostAdjustPerTechWithReq:0.1,TECHAGE9_CRISISVISITORS-BASETechCostBase:1450 AgeAdvanceHB$$TECHAGE10_VICTORYTRANSCENDENCE-BASExr4TECHAGE9-TECHAGE10_VICTORYTRANSCENDENCE_ADVANCE-REQ"SocialFabricTracksCompleted,GTE,2PLAYER?TECHAGE9_CRISISVISITORS-TECHAGE10_VICTORYTRANSCENDENCE_ADVANCE CST_TechTTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE9_CRISISVISITORS-BASE,4>TechCostAdjustPerTechWithReq:0.1,TECHAGE9_CRISISVISITORS-BASETechCostBase:1450 AgeAdvanceCrisisAgeAdvanceB<$TECHAGE10_VICTORYROGUEAI-BASEoi.TECHAGE9-TECHAGE10_VICTORYROGUEAI_ADVANCE-REQStatCrisisRogueAICharge,GTE,30PLAYER9TECHAGE9_CRISISVISITORS-TECHAGE10_VICTORYROGUEAI_ADVANCE CST_Tech#E@TechCostBase:750-TechRequirement:TECHAGE9_CRISISVISITORS-BASEtn`)# B_INTERNET-#B_MEDIANETWORK!TECHAGE9_CRISISVISITORS-NETWORKSTECHAGE9-NETWORKS CST_TechE@TechCostBase:800-TechRequirement:TECHAGE9_CRISISVISITORS-BASE`ZL/#B_DIGITALLIBRARY3#B_TILEIMP_DATACENTER6#B_TILEIMP_SUPERCOMPUTER3"REMOVEBLACKMAPPLAYERk>MIconPath:UI/Icons/Proxy_FogClear,Tooltip:TECHAGE9-INFORMATION-Proxy-MapClear$TECHAGE9_CRISISVISITORS-INFORMATIONTECHAGE9-INFORMATION CST_TechE@-TechRequirement:TECHAGE9_CRISISVISITORS-BASETechCostBase:750*# B_SMARTGRID4#B_TILEIMP_HYDROPONICS># B_TILEIMP_MATTERENERGYCONDENSER2#B_HIGHENERGYBATTERY+TECHAGE9_CRISISVISITORS-RENEWABLERESOURCES CST_TechE@-TechRequirement:TECHAGE9_CRISISVISITORS-BASETechCostBase:800X4WorkableBonusResource-ResCityIdeology-+Desert,ADD,1PLAYER>cIconPath:UI/Icons/Proxy-DesertForage,Tooltip:TECHAGE9_CRISISVISITORS-RESISTANCE-Proxy-DesertForage>fIconPath:Entities/Portraits/ModernMGPortrait,Tooltip:TECHAGE9_CRISISVISITORS-RESISTANCE-Proxy-SpawnMGW (TECHAGE9_CRISISVISITORS-RESISTANCE_BUFFENTTAG,+Combatant\TriggerOnEntityCreateTag-+Combatant-RESISTANCE_BUFF,TECHAGE9_CRISISVISITORS-RESISTANCE_BUFFPLAYER>dIconPath:UI/Icons/Proxy-AlienResistance,Tooltip:TECHAGE9_CRISISVISITORS-RESISTANCE-Proxy-CombatBuff#TECHAGE9_CRISISVISITORS-RESISTANCE CST_TechE@-TechRequirement:TECHAGE9_CRISISVISITORS-BASETechCostBase:700:4&8#UNIT_LOWORBIT_INTERCEPTOR9#UNIT_LOWORBIT_PHOTONBOMBER3#UNIT_PHOTONSUBMARINE1#UNIT_PHOTONRAILGUN;AirUnitsUnlocked,SET,1PLAYER*TECHAGE9_CRISISVISITORS-HIGHENERGYWEAPONS CST_TechRE@-TechRequirement:TECHAGE9_CRISISVISITORS-BASETechCostBase:700/#UNIT_ELITESHIELD.#UNIT_ELITEHEAVY/#UNIT_ELITESNIPER'TECHAGE9_CRISISVISITORS-ELITETASKFORCE CST_TechE@-TechRequirement:TECHAGE9_CRISISVISITORS-BASETechCostBase:750Q-CulturePowerUnlock-WarfareVisitorsBomb,SET,1PLAYER>lIconPath:UI/Icons/Culture Powers/VISITORS_BOMB-ICON,Tooltip:TECHAGE9_CRISISVISITORS-AREAFIFTYONE-Proxy-BombQ-CulturePowerUnlock-WarfareVisitorsHeal,SET,1PLAYER>nIconPath:UI/Icons/Culture Powers/VISITORS_HEAL-ICON,Tooltip:TECHAGE9_CRISISVISITORS-AREAFIFTYONE-Proxy-MedKit%TECHAGE9_CRISISVISITORS-AREAFIFTYONE CST_TechgE@-TechRequirement:TECHAGE9_CRISISVISITORS-BASETechCostBase:800R.CulturePowerUnlock-ArtsVisitorsClonePod,SET,1PLAYER>vIconPath:UI/Icons/Culture Powers/VISITORS_CLONEPOD-ICON,Tooltip:TECHAGE9_CRISISVISITORS-HUMANRELATIONS-Proxy-ClonePod[7CulturePowerUnlock-GovernmentVisitorsDuplicators,SET,1PLAYER>{IconPath:UI/Icons/Culture Powers/VISITORS_DUPLICATOR-ICON,Tooltip:TECHAGE9_CRISISVISITORS-HUMANRELATIONS-Proxy-Duplicators[7CulturePowerUnlock-EngineeringVisitorsFabricator,SET,1PLAYER>zIconPath:UI/Icons/Culture Powers/VISITORS_FABRICATOR-ICON,Tooltip:TECHAGE9_CRISISVISITORS-HUMANRELATIONS-Proxy-Fabricator.#TOWN_CAP,ADD,1>tIconPath:UI/Icons/Proxy_TownCap-Icon,Tooltip:GameStrings-Proxy-TownCapIncrease,InfopediaLink:ITT_Misc|CONCEPT_TOWNS'TECHAGE9_CRISISVISITORS-HUMANRELATIONS CST_TechForceEffectAsBuffoi[U/CombatMod-StatAttack-Target:+TypeAlien,ADD,1.5 ENT,EXEC(TECHAGE9_CRISISVISITORS-RESISTANCE_BUFF.)ForceEffectAsBuffAddDurationToTooltipf`Ri&RegionalEfficiencyResCityFood,ADD,1.2&ENTTAGATLOC,CityCenter,EXTERNALTARGETl)RegionalEfficiencyResCityHousing,ADD,1.2&ENTTAGATLOC,CityCenter,EXTERNALTARGETo,RegionalEfficiencyResCitySanitation,ADD,1.2&ENTTAGATLOC,CityCenter,EXTERNALTARGET 1UI/Icons/Culture Powers/VISITORS_DUPLICATOR-Icon+TECHAGE9_CRISISVISITORS-DUPLICATORS_EFFECTE]C50CanKillUnits:true,ENTTAGATLOC,ALLPLAYERS-+Unit,EXTERNALTARGETEFX/ExplosionParticleLOC,EXTERNALTARGET&LaBomba$TECHAGE9_CRISISVISITORS-BOMB_TARGET"=SETICrisisVisitors,SET,1PLAYERE!ResCulture,ADD,#EUREKA_KNOWLEDGEPLAYERG#ResKnowledge,ADD,#EUREKA_KNOWLEDGEPLAYER3%"Cards/Events/SpaceMissionPainting#TECHAGE9_CRISISVISITORS-SETI_EVENT CST_EventUOA\:AgeSunset-CRISISVISITORS:9,TECHAGE9_CRISISVISITORS-SUNSETGAMEFResChaosPerTurn,ADD,10PLAYER,ALLPLAYERSp 6TECHAGE9_CRISISVISITORS-FINDMOTHERSHIPLOCATION_REGIONENTTAG,ALLPLAYERS-CityCenter7#B_TILEIMP_WRECKSALVAGERS;%TECHAGE9_CRISISVISITORS-BASEU TECHAGE10_VICTORYROGUEAI-BEGINPlayCardPassive:trueGAMEJ#RELIGION_SECULARISM,ADD,3PLAYER,ALLPLAYERSTECHAGE9_CRISISVISITORS-ACTIVEAgeActive-CRISISVISITORS6O SuppressTriggers:TRUEENTTAG,ALLPLAYERS-TypeAlien[ %TECHAGE10_VICTORYROGUEAI-BEGIN_CLEARPlayCardPassive:trueGAMETECHAGE9_CRISISVISITORS-SUNSETAgeSunset-CRISISVISITORS| 8TECHAGE9_CRISISVISITORS-FINDMOTHERSHIPLOCATION_LOCATION'ENTTAGREGION,ALLPLAYERS-VisitorsTarget6TECHAGE9_CRISISVISITORS-FINDMOTHERSHIPLOCATION_REGION~xja DestroyImprovements:TRUE+ENTTAGATLOC,ALLPLAYERS-Improvement,EXECLOCB $ENTTAGATLOC,ALLPLAYERS-Unit,EXECLOC3B TT_DESERT LOC,EXECLOCWUNIT,UNIT_MOTHERSHIPSpawnEntityPlayer:NEUTRAL LOC,EXECLOC'  ENT,EXEC8TECHAGE9_CRISISVISITORS-FINDMOTHERSHIPLOCATION_LOCATION>9AddToInnovationDeckHorizontalDisplayUseActionButtons7O %TECHAGE9_CRISISVISITORS-HARVEST_BUFF ENTTAG,FarmspLTriggerOnEntityCreateTag-Farms-HARVEST,TECHAGE9_CRISISVISITORS-HARVEST_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-VISITORS-HARVEST CST_EventForceEffectAsBuffrl^X2WorkableGoodsSpecial-TileProduction-PT_FARM,ADD,1 ENT,EXEC%TECHAGE9_CRISISVISITORS-HARVEST_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons<R $TECHAGE9_CRISISVISITORS-LASGUN_BUFFENTTAG,CombatantrNTriggerOnEntityCreateTag-Combatant-LASGUN,TECHAGE9_CRISISVISITORS-LASGUN_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-VISITORS-LASGUN CST_EventForceEffectAsBuffRL>8StatAttack,ADD,10 ENT,EXEC$TECHAGE9_CRISISVISITORS-LASGUN_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons9P %TECHAGE9_CRISISVISITORS-GRENADE_BUFFENTTAG,LeaderqMTriggerOnEntityCreateTag-Leader-GRENADE,TECHAGE9_CRISISVISITORS-GRENADE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-VISITORS-GRENADE CST_Event[5UseAction-150,TECHAGE9_CRISISVISITORS-GRENADE_EFFECT ENT,EXEC;GrenadeCharges,SET,1 ENT,EXEC%TECHAGE9_CRISISVISITORS-GRENADE_BUFF bC50CanKillUnits:true1ENT,FINDTAGLOCRAD,ALLPLAYERS-TypeAlien,EXECLOC,1HFX/MothershipExplosionParticle LOC,EXECLOC;GrenadeCharges,SUB,1 ENT,EXECBALLPLAYERS-TypeAlien,GTE,1LOC,TILERADIUS,14GrenadeCharges,GTE,1 ENT,EXEC+UI/Icons/Culture Powers/VISITORS_BOMB-ICON'TECHAGE9_CRISISVISITORS-GRENADE_EFFECTE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIn`Z 6TECHAGE9_CRISISVISITORS-FINDMOTHERSHIPLOCATION_REGIONREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER%NONE,10Cards/Events/ChaosPaintingCHAOS-VISITORS-SECONDWAVE CST_Event E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI;9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_ALIENINVADER9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:6PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER%NONE,10Cards/Events/ChaosPaintingCHAOS-VISITORS-ASSAULT CST_EventTECHAGE9_CRISISVISITORSc=,=4  ShowTechNotification AgeBaseTech AgeTech:5 DefaultAge VictoryAge9AgeImage:Cards/Techs/Ages/Age5_VictoryConquest_3840x2160,AgeNotificationCallout-0:CONCEPT_VICTORYAGE)AgeNotificationCallout-1:CONCEPT_CONQUER.AgeNotificationCallout-2:CONCEPT_SOCIALFABRIC MusicEra:3M)CurrentAge,TECHAGE5_VICTORYCONQUEST-BASEPLAYERV  TECHAGE5_VICTORYCONQUEST-ACTIVEPlayCardPassive:trueGAMEQ TECHAGE5-STANDARDUPDATESPlayCardPassive:truePLAYER_ 'TECHAGE5_VICTORYCONQUEST-LIGHTINGCHECKPlayCardPassive:truePLAYER+# UNIT_DRAGOONg /TECHAGE5_VICTORYCONQUEST-WARSPAWN_DRAGOONCHECKPlayCardPassive:truePLAYER,#UNIT_EXPLORER+# B_WATERWORKS-#B_GRANDTHEATER2#B_TILEIMP_TRASHHEAP2#B_TILEIMP_WORKHOUSEQ-CulturePowerUnlock-EngineeringClearCut,ADD,1PLAYERV2CulturePowerUnlock-ExplorationSpawnExplorer,SET,1PLAYERV.TECHAGE5_VICTORYCONQUEST,+AddToInnovationDeck INNOVATIONO'TECHAGE5,+UniversalAddToInnovationDeck INNOVATIONL)TECHAGE5_VICTORYCONQUEST,+AddToChaosDeckCHAOSE"TECHAGE5,+UniversalAddToChaosDeckCHAOSM&TECHAGE5,+UniversalAddToBarbarianDeck BARBARIAN@TECHAGE5,+AddToExploreDeckEXPLORE25Age5ConquestUnlocksTECHAGE5_VICTORYCONQUEST-BASE CST_Tech,&DDEFAULTMG*IsAgeSetter-TECHAGE5_VICTORYCONQUEST,EQ,1PLAYER'TECHAGE5_VICTORYCONQUEST-LIGHTINGCHECKe_Q?WarSpawnUnit1,UNIT_DRAGOONPLAYER?WarSpawnUnit2,UNIT_DRAGOONPLAYERCWarVolunteersUnit,UNIT_DRAGOONPLAYER=WarSpawnUnit1Value,SET,7PLAYER=WarSpawnUnit2Value,SET,8PLAYER/TECHAGE5_VICTORYCONQUEST-WARSPAWN_DRAGOONCHECKUTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE5_VICTORYCONQUEST-BASE,3?TechCostAdjustPerTechWithReq:0.1,TECHAGE5_VICTORYCONQUEST-BASETechCostBase:410TechLayout:4,2 AIValue:4 AgeAdvanceETelemetryNameOverride:TECHAGE5_VICTORYCONQUEST-TECHAGE6_BASE_ADVANCEF@2,$TECHAGE6-BASE!TECHAGE5_VICTORYCONQUEST-ADVANCE CST_TechAFATechCostBase:270.TechRequirement:TECHAGE5_VICTORYCONQUEST-BASEr2#B_TILEIMP_PAPERMILL6#B_TILEIMP_PRINTINGPRESS'TECHAGE5_VICTORYCONQUEST-PRINTINGPRESSTECHAGE5-PRINTINGPRESS CST_TechFFATechCostBase:246.TechRequirement:TECHAGE5_VICTORYCONQUEST-BASE}+# UNIT_CARRACK/#B_TILEIMP_HARBORP,TransportEntityType,UNIT_DEEPWATERTRANSPORTPLAYERL(TransportLoadTerrainType,+WaterMovementPLAYERq>SIconPath:UI/Icons/Proxy_DeepWater-Icon,Tooltip:TECHAGE5-NAVIGATION-Proxy-DeepWater$TECHAGE5_VICTORYCONQUEST-NAVIGATIONTECHAGE5-NAVIGATION CST_TechFATechCostBase:287.TechRequirement:TECHAGE5_VICTORYCONQUEST-BASE,#UNIT_ARQUEBUSX  TECHAGE5-WARSPAWN_ARQUEBUSCHECKPlayCardPassive:truePLAYER*# UNIT_CANNON.#UNIT_BOMBVESSEL#TECHAGE5_VICTORYCONQUEST-GUNPOWDERTECHAGE5-GUNPOWDER CST_TechUP.TechRequirement:TECHAGE5_VICTORYCONQUEST-BASETechCostBase:225TechLayout:0,2 8#B_NATIONALRESOURCESOFFICEN*#VASSALINCOME_RESDOMAINWARFARE,ADD,0.0625PLAYER>hIconPath:UI/Icons/CONCEPT_Warfare-Icon,Tooltip:TECHAGE5_VICTORYCONQUEST-UNIFICATION-Proxy-VassalWarfareT0#VASSAL_INTEGRATION_NEEDED_VCT_CONQUEST,MUL,0.5PLAYER>kIconPath:UI/Icons/CONCEPT_Influence-Icon,Tooltip:TECHAGE5_VICTORYCONQUEST-UNIFICATION-Proxy-VassalConquest%TECHAGE5_VICTORYCONQUEST-UNIFICATION CST_TechfUP.TechRequirement:TECHAGE5_VICTORYCONQUEST-BASETechCostBase:250TechLayout:0,3+# B_WAREHOUSES5#B_TILEIMP_BLASTFURNACE4#B_TILEIMP_TEXTILEMILLc?DiplomaticAction-TECHAGE5_VICTORYCONQUEST-ARMSDEALUNILAT,SET,1PLAYER>IconPath:Cards/Techs/TECHAGE5-ADMINISTRATION,Tooltip:TECHAGE5_VICTORYCONQUEST-SUPPORT-Proxy-ArmsDeal,InfopediaLink:ITT_Misc|CONCEPT_DIPLOMACY<#DIPLOMACY_FAVOR_MEDIUM,MUL,2>IconPath:UI/Icons/CONCEPT_Diplomacy-Icon,Tooltip:TECHAGE5_VICTORYCONQUEST-SUPPORT-Proxy-Favor,InfopediaLink:ITT_Misc|CONCEPT_DIPLOMACY!TECHAGE5_VICTORYCONQUEST-SUPPORT CST_TechUP.TechRequirement:TECHAGE5_VICTORYCONQUEST-BASETechCostBase:250TechLayout:2,2icUN*CulturePowerUnlock-WarfareEspionage,SET,1PLAYER>IconPath:UI/Icons/Culture Powers/ESPIONAGE-ICON,Tooltip:TECHAGE5_VICTORYCONQUEST-FORWARDMARCH-Proxy-Espionage,InfopediaLink:ITT_Misc|CONCEPT_RESDOMAINWARFAREN*CulturePowerUnlock-WarfareOpenGates,SET,1PLAYER>IconPath:UI/Icons/Culture Powers/OPEN_GATES-ICON,Tooltip:TECHAGE5_VICTORYCONQUEST-FORWARDMARCH-Proxy-OpenGates,InfopediaLink:ITT_Misc|CONCEPT_RESDOMAINWARFAREY5CulturePowerUnlock-WarfareMilitaryIntelligence,SET,1PLAYER>IconPath:UI/Icons/Culture Powers/MILITARY_INTEL-ICON,Tooltip:TECHAGE5_VICTORYCONQUEST-FRONTLINES-Proxy-MilitaryIntelligence,InfopediaLink:ITT_Misc|CONCEPT_RESDOMAINWARFARE&TECHAGE5_VICTORYCONQUEST-FORWARDMARCH CST_TechZUP.TechRequirement:TECHAGE5_VICTORYCONQUEST-BASETechCostBase:225TechLayout:2,3/#UNIT_LEGIONNAIREG#WarVolunteersUnit,UNIT_LEGIONNAIREPLAYERR.CulturePowerUnlock-WarfareSpawnResupply,SET,1PLAYER>IconPath:UI/Icons/Culture Powers/RESUPPLY-ICON,Tooltip:TECHAGE5_VICTORYCONQUEST-FORWARDMARCH-Proxy-Resupply,InfopediaLink:ITT_Misc|CONCEPT_RESDOMAINWARFARE$TECHAGE5_VICTORYCONQUEST-FRONTLINES CST_Tech]AIActionWeight:AIA_Warmonger=-1,AIA_Friendship=1,AIA_Anger=-2,AIA_Fear=8,AIA_ProactiveNice=1'PlaySoundEvent:DiplomaticEventNegativeEnvoyPlayerActionBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERY&ResDomainWarfare,ADD,#CI_XPGAIN_VALUEPLAYER,EXTERNALTARGETF0PMT_ArmsDealTargetPLAYER,EXTERNALTARGET9 DR_War,FALSEPLAYER,EXTERNALTARGETL/ResDomainDiplomacy,GTE,#DIPLOMACY_EMBASSY_COSTPLAYER(TECHAGE5_VICTORYCONQUEST-ARMSDEALUNILATOI;5"BORDEREXPAND,375REGION7TECHAGE5_VICTORYCONQUEST-DEEDOFFICE_ONSELFBUILDTRIGGERForceEffectAsBuff h4NS_TempUnificationCoin,SET,[PLAYER:StatRegionCount]TemporaryInternal:trueQNS_TempUnificationCoin,MUL,5TemporaryInternal:trueH*ResCoin,ADD,[SELF:NS_TempUnificationCoin]c8TECHAGE5_VICTORYCONQUEST-NationalResourceOffice-TooltipFormatParam:5{9TECHAGE5_VICTORYCONQUEST-NationalResourceOffice-Tooltip2%FormatParam:[PLAYER:StatRegionCount]9TECHAGE5_VICTORYCONQUEST-UNIFICATION_DATALINKACTION_BUFF{ugaStatCommand,MUL,0.50ENTTAGATLOC,ALLPLAYERS-Combatant,EXTERNALTARGET-TECHAGE5_VICTORYCONQUEST-WARESPIONAGE_EFFECTwqc] -TECHAGE5_VICTORYCONQUEST-WAROPENGATES_EFFECTENT,EXTERNALTARGET1TECHAGE5_VICTORYCONQUEST-WAROPENGATES_CITYTARGET.)ForceEffectAsBuffAddDurationToTooltip H#TOWN_DEFENDER_COUNT,SUB,1PLAYER,LOCOWNERH#CITY_DEFENDER_COUNT,SUB,1PLAYER,LOCOWNER[.TECHAGE5_VICTORYCONQUEST-WAROPENGATES_TOOLTIPPLAYER,LOCOWNER-TECHAGE5_VICTORYCONQUEST-WAROPENGATES_EFFECT].)ForceEffectAsBuffAddDurationToTooltip}9StatAttack,MUL,1.5 ENT,EXEC:StatDefense,MUL,1.5 ENT,EXEC?9Legionnaire,GTE,1LOC,TILERADIUS,11TECHAGE5_VICTORYCONQUEST-LEGIONNAIRE_LINE_EFFECTBUNIT,UNIT_DRAGOONLOC,EXTERNALTARGETBUNIT,UNIT_DRAGOONLOC,EXTERNALTARGET)TECHAGE5_VICTORYCONQUEST-RESUPPLY_EFFECTNH:^9AddToInnovationDeckHorizontalDisplayUseActionButtonsfXR.ConsumeGoodBonus-Books-ResDomainWarfare,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPainting)INNOVATION-VICTORYCONQUEST-WARMANUSCRIPT CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsYKE!#DOMAIN_XP_PER_COMBAT_UNIT,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPainting$INNOVATION-VICTORYCONQUEST-CONQUEST CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIm_Y +TECHAGE5_VICTORYCONQUEST-EMPTYCOFFERS_BUFFENTTAG,Combatantr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPainting#CHAOS-VICTORYCONQUEST-EMPTYCOFFERS CST_Event.)ForceEffectAsBuffAddDurationToTooltipUOA;Upkeep-ResCoin,MUL,2 ENT,EXEC +TECHAGE5_VICTORYCONQUEST-EMPTYCOFFERS_BUFFlgAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIForceEffectAsBuffAddDurationToTooltipWIC#HEALTHRECOVERFRACAUTO,MUL,0.8PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPainting!CHAOS-VICTORYCONQUEST-LOWRATIONS CST_Event)lgAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIForceEffectAsBuffAddDurationToTooltip F"PowerCostScalar-WarfareMove,ADD,1PLAYERF"PowerCostScalar-WarfareHeal,ADD,1PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPainting"CHAOS-VICTORYCONQUEST-TIREDARMIES CST_EventTECHAGE5_VICTORYCONQUEST'RECIPE?>SN TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:3 CrisisAgeCrisisName:CRISISBLOOD/AgeImage:Cards/Techs/Ages/Age3_Blood_3840x2160*AgeNotificationCallout-0:CONCEPT_BLOODAGE-AgeNotificationCallout-1:CONCEPT_DOMAINSAGE34CalloutRedirect-CONCEPT_DOMAINSAGE3:CONCEPT_DOMAINS,AgeNotificationCallout-2:CONCEPT_GOVERNMENT MusicEra:2I%CurrentAge,TECHAGE3_CRISISBLOOD-BASEPLAYER[ #TECHAGE3_CRISISBLOOD-LIGHTINGCHECKPlayCardPassive:truePLAYERR TECHAGE3_CRISISBLOOD-ACTIVEPlayCardPassive:trueGAMEQ TECHAGE3-STANDARDUPDATESPlayCardPassive:truePLAYER-#UNIT_BERSERKERe -TECHAGE3_CRISISBLOOD-WARSPAWN_BERSERKERCHECKPlayCardPassive:truePLAYER,#UNIT_CROSSBOW&#B_WATCH)# B_MONUMENT/5Age3BloodUnlocksR*TECHAGE3_CRISISBLOOD,+AddToInnovationDeck INNOVATIONO'TECHAGE3,+UniversalAddToInnovationDeck INNOVATIONH%TECHAGE3_CRISISBLOOD,+AddToChaosDeckCHAOSE"TECHAGE3,+UniversalAddToChaosDeckCHAOSP)TECHAGE3_CRISISBLOOD,+AddToBarbarianDeck BARBARIANM&TECHAGE3,+UniversalAddToBarbarianDeck BARBARIANI$TECHAGE3,+UniversalAddToExploreDeckEXPLORETECHAGE3_CRISISBLOOD-BASE CST_Tech2,DPROFILE,BLOODIC&IsAgeSetter-TECHAGE3_CRISISBLOOD,EQ,1PLAYER#TECHAGE3_CRISISBLOOD-LIGHTINGCHECKkeWAWarSpawnUnit1,UNIT_BERSERKERPLAYERAWarSpawnUnit2,UNIT_BERSERKERPLAYERE!WarVolunteersUnit,UNIT_BERSERKERPLAYER=WarSpawnUnit1Value,SET,3PLAYER=WarSpawnUnit2Value,SET,4PLAYER-TECHAGE3_CRISISBLOOD-WARSPAWN_BERSERKERCHECKQTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE3_CRISISBLOOD-BASE,3/TechCostAdjustPerTechWithReq:0.1,TECHAGE3-BASETechCostBase:115TechLayout:4,2 AIValue:4 AgeAdvanceATelemetryNameOverride:TECHAGE3_CRISISBLOOD-TECHAGE4_BASE_ADVANCErl^,$TECHAGE4-BASE(( ROADS,ALLTECHAGE3_CRISISBLOOD-ADVANCE CST_TechoPKTechCostBase:56TechLayout:0,1*TechRequirement:TECHAGE3_CRISISBLOOD-BASE0#B_TILEIMP_FURNACE2#B_TILEIMP_TOOLSMITH4#B_TILEIMP_WEAPONSMITHTECHAGE3_CRISISBLOOD-SMELTINGTECHAGE3-SMELTING CST_TechMPKTechCostBase:42TechLayout:0,2*TechRequirement:TECHAGE3_CRISISBLOOD-BASE+# UNIT_CAVALRYD TECHAGE3-EXPANSIONBUFFENTTAG,+Capitalb>TriggerOnEntityCreateTag-Capital-HORSE,TECHAGE3-EXPANSIONBUFFPLAYER>IconPath:UI/Icons/CONCEPT_Influence-Icon,Tooltip:TECHAGE3-HORSE-Proxy-ExpansionBuff,FormatParam:1,InfopediaLink:ITT_Misc|CONCEPT_RESCITYEXPANSIONPOINTS<ResDomainWarfare,ADD,20PLAYER>IconPath:UI/Icons/CONCEPT_Warfare-Icon,Tooltip:TECHAGE1-DEFENSE-Proxy-WarXP,FormatParam:20,InfopediaLink:ITT_Misc|CONCEPT_RESDOMAINWARFARETECHAGE3_CRISISBLOOD-HORSETECHAGE3-HORSE CST_TechdPK*TechRequirement:TECHAGE3_CRISISBLOOD-BASETechCostBase:64TechLayout:0,3+# B_SKULLWALLS,#B_SKULLTOWERSP "TECHAGE3_CRISISBLOOD-TEARDOWNBUFFENTTAG,+TypeLinerNTriggerOnEntityCreateTag-+TypeLine-TEARDOWN,TECHAGE3_CRISISBLOOD-TEARDOWNBUFFPLAYERz>\IconPath:UI/Icons/Proxy-BloodTeardown,Tooltip:TECHAGE3_CRISISBLOOD-BRUTALITY-Proxy-TearDownTECHAGE3_CRISISBLOOD-BRUTALITY CST_TechMPK*TechRequirement:TECHAGE3_CRISISBLOOD-BASETechCostBase:42TechLayout:2,2(# B_GRANARY-#B_TILEIMP_OVEN2#B_TILEIMP_SALTHOUSE.#B_TILEIMP_TRASH.#TOWN_CAP,ADD,1>tIconPath:UI/Icons/Proxy_TownCap-Icon,Tooltip:GameStrings-Proxy-TownCapIncrease,InfopediaLink:ITT_Misc|CONCEPT_TOWNS"TECHAGE3_CRISISBLOOD-PRESERVATION CST_TechPK*TechRequirement:TECHAGE3_CRISISBLOOD-BASETechCostBase:57TechLayout:2,0,#B_SCRIPTORIUM3#B_TILEIMP_PAPERMAKER3#B_TILEIMP_WARCOUNCIL5#B_TILEIMP_MILITARYCAMP TECHAGE3_CRISISBLOOD-WARCOUNCIL CST_Tech"PK*TechRequirement:TECHAGE3_CRISISBLOOD-BASETechCostBase:57TechLayout:2,1ztf.#B_PROVINGGROUND.#B_TILEIMP_ARENA TECHAGE3_CRISISBLOOD-GLADIATORS CST_Tech+b]*TechRequirement:TECHAGE3_CRISISBLOOD-BASETechCostBase:60TechLayout:2,1AIHint-Barbariansqk]V2CulturePowerUnlock-WarfareConvertBarbarians,ADD,1PLAYER>IconPath:UI/Icons/Culture Powers/CONVERT_BARBARIANS-ICON,Tooltip:TECHAGE3_CRISISBLOOD-BARBARIANS-Proxy-ConvertBarbarians,InfopediaLink:ITT_Misc|CONCEPT_RESDOMAINWARFARET0CulturePowerUnlock-WarfareSpawnBarbarians,ADD,1PLAYER>IconPath:UI/Icons/Culture Powers/SPAWN_BARBARIANS-ICON,Tooltip:TECHAGE3_CRISISBLOOD-BARBARIANS-Proxy-SpawnBarbarians,InfopediaLink:ITT_Misc|CONCEPT_RESCULTUREP,CulturePowerUnlock-WarfareSpawnLeader,ADD,1PLAYER>IconPath:UI/Icons/Culture Powers/SPAWN_LEADER-ICON,Tooltip:TECHAGE3_CRISISBLOOD-WARCOUNCIL-Proxy-WarfareSpawnLeader,InfopediaLink:ITT_Misc|CONCEPT_RESDOMAINWARFARE TECHAGE3_CRISISBLOOD-BARBARIANS CST_Tech ForceEffectAsBuff^X2CombatMod-StatAttack-Target:+TypeDefenses,ADD,2.5 ENT,EXEC/) +TypeLine ENT,EXEC"TECHAGE3_CRISISBLOOD-TEARDOWNBUFF1 LOC,EXTERNALTARGETYUNIT,UNIT_BERSERKERUseSimpleTooltip:trueLOC,EXTERNALTARGET'TECHAGE3_CRISISBLOOD-CONVERTBARBARIANSCWYTileType:TILE_NEUTRAL,TileClear,TileEmpty,TileNotSettlement,TileTerrainTag:+LandMovementUNIT,UNIT_WARLORDSpawnEntityPlayer:NEUTRALLOC,EXTERNALTARGET!YTileType:TILE_NEUTRAL,TileClear,TileEmpty,TileNotSettlement,TileTerrainTag:+LandMovementMT_BARBARIAN_CAMPLOC,EXTERNALTARGET{> TILE,EMPTY_OR_HIDDENLOC,EXTERNALTARGET3 Unit,EQ,0LOC,EXTERNALTARGET(TECHAGE3_CRISISBLOOD-SPAWNBARBARIANCAMP4UTriggerOnEnemyUnitKilled-CrisisBloodTrigger,TECHAGE3_CRISISBLOOD-TRIGGER_ENEMYKILLEDPLAYER,ALLPLAYERS~OPersistentActionCard-TECHAGE3_CRISISBLOOD,TECHAGE3_CRISISBLOOD-CHARGE_COMPLETEPLAYER,ALLPLAYERSvGPersistentActionDataTrigger-TECHAGE3_CRISISBLOOD,StatCrisisBloodChargePLAYER,ALLPLAYERS;CREATE,StatCrisisBloodChargecDataAlertThresholds:0.5|0.8|1.0,DataAlertMaxVal:6,DataAlertMessageKey:TECHAGE3_CRISISBLOOD-WARNINGPLAYER,ALLPLAYERS\ "TECHAGE3_CRISISBLOOD-SPAWNWARLORD TurnDelay:5PLAYER,ALLPLAYERS$NONE,3TECHAGE3_CRISISBLOOD-BEGINAgeBegin-CRISISBLOODF@StatCrisisBloodCharge,ADD,1PLAYER=7-DoesNotTriggerBloodAge ENT,EXEC)TECHAGE3_CRISISBLOOD-TRIGGER_ENEMYKILLEDDShowCrisisMeterDecorQK-TECHAGE3_CRISISBLOOD-CHARGE_COMPLETE-Tooltip?9StatCrisisBloodCharge,GTE,6PLAYER2Cards/Techs/TECHAGE2-TECHAGE3_CRISISBLOOD_ADVANCE%TECHAGE3_CRISISBLOOD-CHARGE_COMPLETE  V4AgeSunset-CRISISBLOOD:3,TECHAGE3_CRISISBLOOD-SUNSETGAMEFResChaosPerTurn,ADD,10PLAYER,ALLPLAYERSL1PLAYERS_ALL,DR_WarSuppressGameAlerts:trueGAMEe "TECHAGE3_CRISISBLOOD-PLAYERACTIVEPlayCardPassive:truePLAYER,ALLPLAYERS\ "TECHAGE3_CRISISBLOOD-SPAWNWARLORD TurnDelay:5PLAYER,ALLPLAYERS!YTileType:TILE_NEUTRAL,TileClear,TileEmpty,TileNotSettlement,TileTerrainTag:+LandMovementMT_BARBARIAN_CAMPECreateTilePlayer:MATCH_PREVIOUS_OWNER,SpawnPerRegion:1,SpawnRadius:5PLAYER,ALLPLAYERST%#BARBARIAN_NEARBY_ATTACK_RANGE,ADD,1PLAYER,ALLPLAYERSQ"#BARBARIAN_RAID_SEARCH_DIST,ADD,1PLAYER,ALLPLAYERST%#BARBARIAN_RAID_SCAN_FREQUENCY,SUB,1PLAYER,ALLPLAYERSN#BARBARIAN_SPAWN_POP_CAP,ADD,1PLAYER,ALLPLAYERSV'#BARBARIAN_CAMP_LIMIT_PER_PLAYER,ADD,1PLAYER,ALLPLAYERS8%TECHAGE3_CRISISBLOOD-BASETECHAGE3_CRISISBLOOD-ACTIVEAgeActive-CRISISBLOOD Q7"TECHAGE3_CRISISBLOOD-PLAYERACTIVEPLAYER,ALLPLAYERSe "TECHAGE3_CRISISBLOOD-PLAYERSUNSETPlayCardPassive:truePLAYER,ALLPLAYERSk (TECHAGE3_CRISISBLOOD-CONTRIBUTIONREWARDPlayCardPassive:truePLAYER,ALLPLAYERSZ+LastTurnAtPeace,SET,SPECIALVAL:CURRENTTURNPLAYER,ALLPLAYERSTECHAGE3_CRISISBLOOD-SUNSETAgeSunset-CRISISBLOODForceEffectAsBuff:DiplomacyLocked,ADD,1PLAYER>#UNIT_UPKEEP_FACTOR,MUL,0PLAYER?#WAR_UNREST_PER_TURN,MUL,0PLAYERa=#CHAOS_FROM_REGION_CONQUEST,MUL,#MULTIAGE_CHAOSREDUCTION_MULPLAYERS/CulturePowerUnlock-DiplomacyEnforcePeace,SUB,1PLAYER"TECHAGE3_CRISISBLOOD-PLAYERACTIVEo"TECHAGE3_CRISISBLOOD-PLAYERSUNSETl R.TempReward,SET,[PLAYER:StatCrisisBloodCharge]PLAYER5TempReward,MUL,2PLAYERd)ResDomainWarfare,ADD,[PLAYER:TempReward]PopupNotify:EventRewardPLAYER(TECHAGE3_CRISISBLOOD-CONTRIBUTIONREWARDFPlayPassiveWhenDelayedOTileNotSettlement,TileEmpty,TileType:TILE_NEUTRAL,TileTerrainTag:+LandMovementUNIT,UNIT_WARLORD9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:1,SpawnRadius:4PLAYER"TECHAGE3_CRISISBLOOD-SPAWNWARLORDE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI69TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_WARLORD9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,4Cards/Events/ChaosPainting!CHAOS-CRISISBLOOD-RISINGWARLORDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsYKE!#DOMAIN_XP_PER_COMBAT_UNIT,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPainting#INNOVATION-CRISISBLOOD-BLOODTHIRST CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsE71# UNIT_WARLORDPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPainting INNOVATION-CRISISBLOOD-WARLORDS CST_EventAddToBarbarianDeckAWICUNIT,UNIT_BARBARIAN_LVL_3 LOC,EXECLOCOTileNotSettlement,TileEmpty,TileType:TILE_NEUTRAL,TileTerrainTag:+LandMovementUNIT,UNIT_WARLORD9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:1,SpawnRadius:4PLAYER,ALLKNOWNPLAYERSCards/Events/BarbarianPaintingBARBARIAN-CRISISBLOOD-WRATH CST_EventAddToBarbarianDeckY@2N*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_WarfareReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC=NS_WarfareReward,MUL,2 ENT,EXECH$ResCoin,ADD,[SELF:NS_WarfareReward]PLAYERO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC=NS_WealthReward,MUL,10 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER;ResChaosPerTurn,ADD,10PLAYERCards/Events/BarbarianPaintingBARBARIAN-CRISISBLOOD-GREED CST_Event8AddToBarbarianDeckdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER!, ENT,REQTARGETP*NS_WarfareReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC=NS_WarfareReward,MUL,2 ENT,EXECH$ResCoin,ADD,[SELF:NS_WarfareReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-CRISISBLOOD-PRIDE CST_EventTECHAGE3_CRISISBLOODqTORequireReligion DomainAge:4 DomainResource:ResDomainWarfareAIHint-CrusadersztfGCRUSADERS,+AddToInnovationDeck INNOVATION=CRUSADERS,+AddToChaosDeckCHAOSG CRUSADERS-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERCRUSADERS-AUTOMATIC CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECCRUSADERS-DEFAULT_BUFFT(#!PurchaseCost-ResDomainWarfare:60/#UNIT_ORDERKNIGHT> Game-Misc-Tooltip-IconLineBreakMUNIT,UNIT_ORDERKNIGHTLOC,ENTTYPELOC,B_HOMELANDCRUSADERS-MILITARYORDER CST_Techb(#!PurchaseCost-ResDomainWarfare:60`0*# B_RELIQUARYCRUSADERS-RELIQUARY CST_Tech(#!PurchaseCost-ResDomainWarfare:85}w3-#B_HEADQUARTERS82HasReligion,ANY:TRUEPLAYERCRUSADERS-FERVOR CST_Tech7ForceEffectAsBuffF CRUSADERS-FERVOR_UNITBUFFENTTAG,+KnightfBTriggerOnEntityCreateTag-+Knight-FERVOR,CRUSADERS-FERVOR_UNITBUFFPLAYER$CRUSADERS-HEADQUARTERS_BUILDTRIGGERForceEffectAsBuffmgYS-CombatMod-StatAttack-VsSpecial:Heretic,ADD,2 ENT,EXECCRUSADERS-FERVOR_UNITBUFFq)$"PurchaseCost-ResDomainWarfare:125`9AddToInnovationDeckHorizontalDisplayUseActionButtonsAS CRUSADERS-CHAINMAIL_UNITBUFFENTTYPE,UNIT_ORDERKNIGHTvRTriggerOnEntityCreateType-UNIT_ORDERKNIGHT-CHAINMAIL,CRUSADERS-CHAINMAIL_UNITBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-CRUSADERS-CHAINMAIL CST_EventForceEffectAsBuffy7StatAttack,ADD,5 ENT,EXEC8StatDefense,ADD,5 ENT,EXECCRUSADERS-CHAINMAIL_UNITBUFF CRUSADERSvJ JE DomainAge:2$DomainResource:ResDomainExplorationAIHint-WildHuntersrK#RITUALHUNTERS,+AddToInnovationDeck INNOVATIONARITUALHUNTERS,+AddToChaosDeckCHAOSK RITUALHUNTERS-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERRITUALHUNTERS-AUTOMATIC CST_TechForceEffectAsBuff[UGAResDomainExploration,ADD,1 ENT,EXECRITUALHUNTERS-DEFAULT_BUFFgB=%PurchaseCost-ResDomainExploration:30DomainRewardClaimed-8-#UNIT_BOWHUNTER> Game-Misc-Tooltip-IconLineBreakJUNIT,UNIT_BOWHUNTERLOC,ENTTYPELOC,B_CAPITALRITUALHUNTERS-HUNTERS CST_Tech,'%PurchaseCost-ResDomainExploration:30D>0*' MT_ELEPHANTRITUALHUNTERS-REVEAL_RESOURCE CST_TechTOForceEffectAsBuff%PurchaseCost-ResDomainExploration:30DomainRewardClaimed-8nhZT0TerrainExpansionCostFactor-TT_SCRUBLAND,SUB,1.0PLAYERRITUALHUNTERS-OPEN_PLAINS CST_TechY,'%PurchaseCost-ResDomainExploration:40L RITUALHUNTERS-SALT_CURING_BUFFENTTAG,+HousingqMTriggerOnEntityCreateTag-+Housing-SALT_CURING,RITUALHUNTERS-SALT_CURING_BUFFPLAYERRITUALHUNTERS-SALT_CURING CST_TechForceEffectAsBuffRL>8ResCityFood,ADD,1 ENT,EXECRITUALHUNTERS-SALT_CURING_BUFFL>9ForceEffectAsBuff%PurchaseCost-ResDomainExploration:40L(ConsumeGoodBonus-Meat-ResCityFood,ADD,2PLAYERR.ConsumeGoodBonus-Saltedmeat-ResCityFood,ADD,4PLAYERRITUALHUNTERS-SMOKED_MEAT CST_TechnTOForceEffectAsBuff%PurchaseCost-ResDomainExploration:40DomainRewardClaimed-8U1ConsumeGoodBonus-Bone-ResImprovementPoints,ADD,1PLAYERV2ConsumeGoodBonus-Ivory-ResImprovementPoints,ADD,1PLAYERRITUALHUNTERS-BONE_TOOLS CST_Tech,'%PurchaseCost-ResDomainExploration:600*Z &RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFFENTTYPE,UNIT_BOWHUNTER^TriggerOnEntityCreateType-UNIT_BOWHUNTER-HUNTINGGROUNDS,RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFFPLAYER82RITUALHUNTERS-HUNTERS,TRUERITUALHUNTERS-HUNTINGGROUNDS CST_TechPForceEffectAsBuff7StatAttack,ADD,7 ENT,EXEC8StatDefense,ADD,5 ENT,EXECP*UseAction-99,UNITACTIONS-SCOUT_RETURNHOME ENT,EXEC&RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFFc+&$PurchaseCost-ResDomainExploration:1N*SocialFabricValue-DomainExploration,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakJ RITUALHUNTERS-LEGACY_BUFFENTTYPE,B_HOMELANDzVTriggerOnEntityCreateTag-Homeland-RITUALHUNTERS_LEGACY_BUFF,RITUALHUNTERS-LEGACY_BUFFPLAYER82UNIT_BOWHUNTER,GTE,5PLAYERRITUALHUNTERS-QUEST CST_TechForceEffectAsBuff[UGAResDomainExploration,ADD,1 ENT,EXECRITUALHUNTERS-LEGACY_BUFFJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIK'ConsumeGoodBonus-Meat-ResCulture,ADD,1PLAYERQ-ConsumeGoodBonus-Saltedmeat-ResCulture,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting#INNOVATION-RITUALHUNTERS-SEASONING CST_EventRITUALHUNTERS>[>(#ForceEffectAsBuffAIP_AggressiveSM)AIBuildWeightByTag:AIHint-ArmyUnit,ADD,2PLAYERA;$MilitaryPowerRatio,Neighbors,LT,1.2AIGOALS-STRONG_MILITARYN ForceEffectAsBuffAI-ALLWQ-AIPowerWeightByTag:ArtsReligionCreate,ADD,99PLAYERy3HasReligion,ANY:FALSEPLAYER<GlobalActiveReligionCount,LT,3PLAYERAIGOALS-NEED_MORE_RELIGIONS ForceEffectAsBuffAI-ALLOI%AIBuildWeightByTag:AIHint-Wall,ADD,2PLAYER;5DRCount-DR_Hostile,GT,0PLAYERAIGOALS-BUILD_WALLS_HOSTILE ForceEffectAsBuffAI-ALLOI%AIBuildWeightByTag:AIHint-Wall,ADD,2PLAYER71DRCount-DR_War,GT,0PLAYERAIGOALS-BUILD_WALLS_WARTIME  ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Tower,ADD,2PLAYER;5DRCount-DR_Hostile,GT,0PLAYERAIGOALS-BUILD_TOWERS_HOSTILE ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Tower,ADD,2PLAYER71DRCount-DR_War,GT,0PLAYERAIGOALS-BUILD_TOWERS_WARTIME ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Scout,ADD,5PLAYERVNONE,10-UNIT_SCOUT,EQ,0PLAYERAIGOALS-BUILD_SCOUT ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYER3-UNIT_GUARD,EQ,0PLAYERAIGOALS-BUILD_GUARD_GUARDGOAL^ ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,40TECHAGE3-BASE,TRUEPLAYER-UNIT_GUARD,LT,2PLAYER#AIGOALS-BUILD_GUARD_GUARDGOAL_IRONk ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,4<TECHAGE3_CRISISBLOOD-BASE,TRUEPLAYER-UNIT_GUARD,LT,2PLAYER$AIGOALS-BUILD_GUARD_GUARDGOAL_BLOODg ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,47TECHAGE3_HEROES-BASE,TRUEPLAYER-UNIT_GUARD,LT,2REGION%AIGOALS-BUILD_GUARD_GUARDGOAL_HEROES{ ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,5= TECHAGE4_CRISISPLAGUE-BASE,TRUEPLAYER4UNIT_DARKAGEGUARD,EQ,0PLAYER,AIGOALS-BUILD_DARKAGEGUARD_GUARDGOAL_PLAGUE_ ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,50TECHAGE4-BASE,TRUEPLAYER-UNIT_GUARD,LT,2PLAYER$AIGOALS-BUILD_GUARD_GUARDGOAL_KINGSm ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,5:TECHAGE4_MONUMENTS-BASE,TRUEPLAYER-UNIT_GUARD,LT,2PLAYER(AIGOALS-BUILD_GUARD_GUARDGOAL_MONUMENTSj ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,60TECHAGE5-BASE,TRUEPLAYER0UNIT_RESERVES,EQ,0PLAYER,AIGOALS-BUILD_RESERVE_GUARDGOAL_RENAISSANCEr ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,6:TECHAGE5_DISCOVERY-BASE,TRUEPLAYER0UNIT_RESERVES,EQ,0PLAYER*AIGOALS-BUILD_RESERVE_GUARDGOAL_DISCOVERY~ ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,6B%TECHAGE5_CRISISINTOLERANCE-BASE,TRUEPLAYER2UNIT_INQUISITOR,EQ,0PLAYER,AIGOALS-BUILD_RESERVE_GUARDGOAL_INTOLERANCEz ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,6@#TECHAGE5_VICTORYCONQUEST-BASE,TRUEPLAYER3UNIT_LEGIONNAIRE,EQ,0PLAYER)AIGOALS-BUILD_RESERVE_GUARDGOAL_CONQUESTk ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,70TECHAGE6-BASE,TRUEPLAYER/UNIT_RESERVE,LT,2PLAYER.AIGOALS-BUILD_RESERVE_GUARDGOAL_ENLIGHTENMENTm ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,78TECHAGE6_ALCHEMY-BASE,TRUEPLAYER/UNIT_RESERVE,LT,2PLAYER(AIGOALS-BUILD_RESERVE_GUARDGOAL_ALCHEMY} ForceEffectAsBuffAI-ALLWQ-AIBuildWeightByTag:AIHint-CultistGuard,ADD,4PLAYERNONE,7= TECHAGE6_CRISISHERESY-BASE,TRUEPLAYER4UNIT_CULTISTGUARD,LT,3PLAYER'AIGOALS-BUILD_RESERVE_GUARDGOAL_HERESYh ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,80TECHAGE7-BASE,TRUEPLAYER/UNIT_RESERVE,LT,3PLAYER+AIGOALS-BUILD_RESERVE_GUARDGOAL_REVOLUTIONk ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,87TECHAGE7_AETHER-BASE,TRUEPLAYER/UNIT_RESERVE,LT,3PLAYER'AIGOALS-BUILD_RESERVE_GUARDGOAL_AETHER} ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,8@#TECHAGE7_CRISISIGNORANCE-BASE,TRUEPLAYER/UNIT_RESERVE,LT,3PLAYER0AIGOALS-BUILD_RESERVE_GUARDGOAL_CRISISIGNORANCEt ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,8?"TECHAGE7_VICTORYHARMONY-BASE,TRUEPLAYER/UNIT_RESERVE,LT,3PLAYER(AIGOALS-BUILD_RESERVE_GUARDGOAL_HARMONYn ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,90TECHAGE8-BASE,TRUEPLAYER5UNIT_NATIONALGUARD,EQ,0PLAYER+AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_ATOMw ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,97TECHAGE8_UTOPIA-BASE,TRUEPLAYER5UNIT_NATIONALGUARD,EQ,0PLAYER-AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_UTOPIA{ ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,9?"TECHAGE8_CRISISDYSTOPIA-BASE,TRUEPLAYER2UNIT_RIOTPOLICE,LT,3PLAYER,AIGOALS-BUILD_RIOTPOLICE_GUARDGOAL_DYSTOPIA| ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,9@#TECHAGE8_VICTORYGENERALS-BASE,TRUEPLAYER5UNIT_NATIONALGUARD,EQ,0PLAYER)AIGOALS-BUILD_RESERVE_GUARDGOAL_GENERALSv ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,100TECHAGE9-BASE,TRUEPLAYER5UNIT_NATIONALGUARD,LT,2PLAYER2AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_INFORMATIONv ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,108TECHAGE9_ECOLOGY-BASE,TRUEPLAYER3UNIT_PEACEKEEPER,LT,2PLAYER,AIGOALS-BUILD_PEACEKEEPER_GUARDGOAL_ECOLOGY ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERNONE,10?"TECHAGE9_CRISISVISITORS-BASE,TRUEPLAYER5UNIT_NATIONALGUARD,LT,2PLAYER/AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_VISITORSe ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERC&TECHAGE10_VICTORYCOLONYSHIP-BASE,TRUEPLAYER5UNIT_NATIONALGUARD,LT,3PLAYER1AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_COLONYSHIPc ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERB%TECHAGE10_VICTORYARCHANGEL-BASE,TRUEPLAYER5UNIT_NATIONALGUARD,LT,3PLAYER0AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_ARCHANGELi ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERF)TECHAGE10_VICTORYTRANSCENDENCE-BASE,TRUEPLAYER4UNIT_SOCIALWORKER,LT,3PLAYER3AIGOALS-BUILD_SOCIALWORKER_GUARDGOAL_TRANSCENDENCEc ForceEffectAsBuffAI-ALLPJ&AIBuildWeightByTag:AIHint-Guard,ADD,4PLAYERF)TECHAGE10_VICTORYTRANSCENDENCE-BASE,TRUEPLAYER2UNIT_NEOLUDDITE,LT,3PLAYER/AIGOALS-BUILD_NEOLUDDITE_GUARDGOAL_SINGULARITY)$ForceEffectAsBuffAIP_OpportunistWQ-AIPowerWeightByTag:DiplomacySpawnEnvoy,ADD,5PLAYER3-UNIT_ENVOY,EQ,0PLAYER#AIGOALS-USE_SPAWNENVOY_OPPORTUNIST)$ForceEffectAsBuffAIP_CooperativeWQ-AIPowerWeightByTag:DiplomacySpawnEnvoy,ADD,5PLAYER3-UNIT_ENVOY,EQ,0PLAYER#AIGOALS-USE_SPAWNENVOY_COOPERATIVE% ForceEffectAsBuff AIP_CarefulWQ-AIPowerWeightByTag:DiplomacySpawnEnvoy,ADD,5PLAYER3-UNIT_ENVOY,EQ,0PLAYERAIGOALS-USE_SPAWNENVOY_CAREFUL&!ForceEffectAsBuff AIP_AppeaserWQ-AIPowerWeightByTag:DiplomacySpawnEnvoy,ADD,5PLAYER3-UNIT_ENVOY,EQ,0PLAYER AIGOALS-USE_SPAWNENVOY_APPEASER3 ForceEffectAsBuffAI-ALLZT0AIPowerWeightByTag:GovernmentSpawnSettler,ADD,3PLAYERZNONE,32StatRegionCount,EQ,1PLAYERAIGOALS-BUILD_SETTLERS_AGE_2: ForceEffectAsBuffAI-ALLZT0AIPowerWeightByTag:GovernmentSpawnSettler,ADD,3PLAYERZNONE,42StatRegionCount,EQ,2PLAYER$AIGOALS-BUILD_SETTLERS_AGES_3_AND_4> ForceEffectAsBuffAI-ALLZT0AIPowerWeightByTag:GovernmentSpawnSettler,ADD,3PLAYERZNONE,72StatRegionCount,EQ,3PLAYER(AIGOALS-BUILD_SETTLERS_AGES_5_THROUGH_7@ ForceEffectAsBuffAI-ALLZT0AIPowerWeightByTag:GovernmentSpawnSettler,ADD,3PLAYER[NONE,102StatRegionCount,EQ,4PLAYER)AIGOALS-BUILD_SETTLERS_AGES_8_THROUGH_10 ForceEffectAsBuffAI-ALL93% AIGOALS-MASTERDIFF_SPAWNSETTLER ForceEffectAsBuffAI-ALL93%%AIGOALS-GRANDMASTERDIFF_SPAWNSETTLER ForceEffectAsBuffAI-ALL93%*AIGOALS-GRANDMASTERDIFF_SPAWNSETTLER_AGE2i ForceEffectAsBuffAI-ALLa[7#AI_SETTLER_PREFERRED_DIST_TO_OTHER_CONTROLPOINT,SUB,4PLAYER0AIDifficulty,GTE,3PLAYERF)PlayerAIAttribute-AIA_ProactiveMean,GT,0PLAYER&AIGOALS-MASTER_PROACTIVEMEAN_GAMEVALS ForceEffectAsBuffAI-ALL/)jd@AIDiplomacyWeightByTag-IsNotAgeSetter:AIHint-DeclarePeace,ADD,3PLAYERNONE,6@#TECHAGE5_VICTORYCONQUEST-BASE,TRUEPLAYERG*IsAgeSetter-TECHAGE5_VICTORYCONQUEST,EQ,0PLAYER+AIGOALS-CONQUEST_NONCONQUEROR_DECLAREPEACE ForceEffectAsBuffAI-ALL5/pjFAIDiplomacyWeightByTag-IsNotAgeSetter:AIHint-DeclareOpenBorders,ADD,3PLAYERNONE,6@#TECHAGE5_VICTORYCONQUEST-BASE,TRUEPLAYERG*IsAgeSetter-TECHAGE5_VICTORYCONQUEST,EQ,0PLAYER1AIGOALS-CONQUEST_NONCONQUEROR_DECLAREOPENBORDERS ForceEffectAsBuffAI-ALL2,mgCAIDiplomacyWeightByTag-IsNotAgeSetter:AIHint-DeclareAlliance,ADD,3PLAYERNONE,6@#TECHAGE5_VICTORYCONQUEST-BASE,TRUEPLAYERG*IsAgeSetter-TECHAGE5_VICTORYCONQUEST,EQ,0PLAYER.AIGOALS-CONQUEST_NONCONQUEROR_DECLAREALLIANCE ForceEffectAsBuffAI-ALL.(ic?AIDiplomacyWeightByTag-IsAgeSetter:AIHint-DeclareHostile,ADD,3PLAYERNONE,6@#TECHAGE5_VICTORYCONQUEST-BASE,TRUEPLAYERG*IsAgeSetter-TECHAGE5_VICTORYCONQUEST,EQ,0PLAYER1AIGOALS-CONQUEST_NONCONQUEROR_DECLAREHOSTILITIES ForceEffectAsBuffAI-ALL*$e_;AIDiplomacyWeightByTag-IsAgeSetter:AIHint-DeclareWar,ADD,3PLAYERNONE,6@#TECHAGE5_VICTORYCONQUEST-BASE,TRUEPLAYERG*IsAgeSetter-TECHAGE5_VICTORYCONQUEST,EQ,0PLAYER)AIGOALS-CONQUEST_NONCONQUEROR_DECLAREWAR ForceEffectAsBuffAI-ALL1+lfBAIDiplomacyWeightByTag-IsNotAgeSetter:AIHint-DeclareHostile,ADD,3PLAYERNONE,6@#TECHAGE5_VICTORYCONQUEST-BASE,TRUEPLAYERG*IsAgeSetter-TECHAGE5_VICTORYCONQUEST,EQ,1PLAYER*AIGOALS-CONQUEST_CONQUEROR_DECLAREHOSTILE ForceEffectAsBuffAI-ALL-'hb>AIDiplomacyWeightByTag-IsNotAgeSetter:AIHint-DeclareWar,ADD,3PLAYERNONE,6@#TECHAGE5_VICTORYCONQUEST-BASE,TRUEPLAYERG*IsAgeSetter-TECHAGE5_VICTORYCONQUEST,EQ,1PLAYER&AIGOALS-CONQUEST_CONQUEROR_DECLAREWAR ForceEffectAsBuffAI-ALL93tnJAIDiplomacyWeightByTag-IsNotDomainGOVAUTOCRATIC:AIHint-DeclarePeace,ADD,3PLAYERNONE,9@#TECHAGE8_VICTORYGENERALS-BASE,TRUEPLAYERG*IsAgeSetter-TECHAGE8_VICTORYGENERALS,EQ,0PLAYER*AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREPEACE ForceEffectAsBuffAI-ALL=7xrNAIDiplomacyWeightByTag-IsNotDomainGOVAUTOCRAT:AIHint-DeclareOpenBorders,ADD,3PLAYERNONE,9@#TECHAGE8_VICTORYGENERALS-BASE,TRUEPLAYERG*IsAgeSetter-TECHAGE8_VICTORYGENERALS,EQ,0PLAYER0AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREOPENBORDERS ForceEffectAsBuffAI-ALL:4uoKAIDiplomacyWeightByTag-IsNotDomainGOVAUTOCRAT:AIHint-DeclareAlliance,ADD,3PLAYERNONE,9@#TECHAGE8_VICTORYGENERALS-BASE,TRUEPLAYERG*IsAgeSetter-TECHAGE8_VICTORYGENERALS,EQ,0PLAYER-AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREALLIANCE ForceEffectAsBuffAI-ALL60qkGAIDiplomacyWeightByTag-IsDomainGOVAUTOCRAT:AIHint-DeclareHostile,ADD,3PLAYERNONE,9@#TECHAGE8_VICTORYGENERALS-BASE,TRUEPLAYERG*IsAgeSetter-TECHAGE8_VICTORYGENERALS,EQ,0PLAYER,AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREHOSTILE ForceEffectAsBuffAI-ALL2,mgCAIDiplomacyWeightByTag-IsDomainGOVAUTOCRAT:AIHint-DeclareWar,ADD,3PLAYERNONE,9@#TECHAGE8_VICTORYGENERALS-BASE,TRUEPLAYERG*IsAgeSetter-TECHAGE8_VICTORYGENERALS,EQ,0PLAYER(AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREWAR ForceEffectAsBuffAI-ALL60qkGAIDiplomacyWeightByTag-IsDomainGOVAUTOCRATIC:AIHint-DeclarePeace,ADD,3PLAYERNONE,9@#TECHAGE8_VICTORYGENERALS-BASE,TRUEPLAYERG*IsAgeSetter-TECHAGE8_VICTORYGENERALS,EQ,1PLAYER'AIGOALS-GENERALS_AUTOCRAT_DECLAREPEACE ForceEffectAsBuffAI-ALL:4uoKAIDiplomacyWeightByTag-IsDomainGOVAUTOCRAT:AIHint-DeclareOpenBorders,ADD,3PLAYERNONE,9@#TECHAGE8_VICTORYGENERALS-BASE,TRUEPLAYERG*IsAgeSetter-TECHAGE8_VICTORYGENERALS,EQ,1PLAYER-AIGOALS-GENERALS_AUTOCRAT_DECLAREOPENBORDERS ForceEffectAsBuffAI-ALL71rlHAIDiplomacyWeightByTag-IsDomainGOVAUTOCRAT:AIHint-DeclareAlliance,ADD,3PLAYERNONE,9@#TECHAGE8_VICTORYGENERALS-BASE,TRUEPLAYERG*IsAgeSetter-TECHAGE8_VICTORYGENERALS,EQ,1PLAYER*AIGOALS-GENERALS_AUTOCRAT_DECLAREALLIANCE ForceEffectAsBuffAI-ALL;5vpLAIDiplomacyWeightByTag-IsNotDomainGOVAUTOCRATIC:AIHint-DeclareHostile,ADD,3PLAYERNONE,9@#TECHAGE8_VICTORYGENERALS-BASE,TRUEPLAYERG*IsAgeSetter-TECHAGE8_VICTORYGENERALS,EQ,1PLAYER)AIGOALS-GENERALS_AUTOCRAT_DECLAREHOSTILE ForceEffectAsBuffAI-ALL71rlHAIDiplomacyWeightByTag-IsNotDomainGOVAUTOCRATIC:AIHint-DeclareWar,ADD,3PLAYERNONE,9@#TECHAGE8_VICTORYGENERALS-BASE,TRUEPLAYERG*IsAgeSetter-TECHAGE8_VICTORYGENERALS,EQ,1PLAYER%AIGOALS-GENERALS_AUTOCRAT_DECLAREWAR ForceEffectAsBuffAI-ALL+%jd@AIDiplomacyWeightByTag-IsNotAgeSetter:AIHint-DeclarePeace,ADD,3PLAYERNONE,8>!TECHAGE7_CRISISOLDONES-BASE,TRUEPLAYERE(IsAgeSetter-TECHAGE7_CRISISOLDONES,EQ,0PLAYER(AIGOALS-OLDONES_NONCULTIST_DECLAREPEACE ForceEffectAsBuffAI-ALL1+pjFAIDiplomacyWeightByTag-IsNotAgeSetter:AIHint-DeclareOpenBorders,ADD,3PLAYERNONE,8>!TECHAGE7_CRISISOLDONES-BASE,TRUEPLAYERE(IsAgeSetter-TECHAGE7_CRISISOLDONES,EQ,0PLAYER.AIGOALS-OLDONES_NONCULTIST_DECLAREOPENBORDERS ForceEffectAsBuffAI-ALL1+pjFAIDiplomacyWeightByTag-IsNotAgeSetter:AIHint-DeclareOpenBorders,ADD,3PLAYERNONE,8>!TECHAGE7_CRISISOLDONES-BASE,TRUEPLAYERE(IsAgeSetter-TECHAGE7_CRISISOLDONES,EQ,0PLAYER+AIGOALS-OLDONES_NONCULTIST_DECLAREALLIANCE ForceEffectAsBuffAI-ALL*$ic?AIDiplomacyWeightByTag-IsAgeSetter:AIHint-DeclareHostile,ADD,3PLAYERNONE,8>!TECHAGE7_CRISISOLDONES-BASE,TRUEPLAYERE(IsAgeSetter-TECHAGE7_CRISISOLDONES,EQ,0PLAYER*AIGOALS-OLDONES_NONCULTIST_DECLAREHOSTILE ForceEffectAsBuffAI-ALL& e_;AIDiplomacyWeightByTag-IsAgeSetter:AIHint-DeclareWar,ADD,3PLAYERNONE,8>!TECHAGE7_CRISISOLDONES-BASE,TRUEPLAYERE(IsAgeSetter-TECHAGE7_CRISISOLDONES,EQ,0PLAYER&AIGOALS-OLDONES_NONCULTIST_DECLAREWAR ForceEffectAsBuffAI-ALL-'lfBAIDiplomacyWeightByTag-IsNotAgeSetter:AIHint-DeclareHostile,ADD,3PLAYERNONE,8>!TECHAGE7_CRISISOLDONES-BASE,TRUEPLAYERE(IsAgeSetter-TECHAGE7_CRISISOLDONES,EQ,1PLAYER'AIGOALS-OLDONES_CULTIST_DECLAREHOSTILE ForceEffectAsBuffAI-ALL)#hb>AIDiplomacyWeightByTag-IsNotAgeSetter:AIHint-DeclareWar,ADD,3PLAYERNONE,8>!TECHAGE7_CRISISOLDONES-BASE,TRUEPLAYERE(IsAgeSetter-TECHAGE7_CRISISOLDONES,EQ,1PLAYER#AIGOALS-OLDONES_CULTIST_DECLAREWAR ForceEffectAsBuffAI-ALL SM)AIBuildWeightByTag:AIHint-ArmyUnit,ADD,3PLAYERNONE,6@#TECHAGE5_VICTORYCONQUEST-BASE,TRUEPLAYERA$TotalStrengthVsTopRivalRatio,LT,2.0PLAYER$AIGOALS-VICTORYCONQUEST_BUILD_UNITS ForceEffectAsBuffAI-ALLVP,AIPowerWeightByTag:ArtsSpreadReligion,ADD,4PLAYERNONE,8?"TECHAGE7_VICTORYHARMONY-BASE,TRUEPLAYERE(ControlledReligionGlobalPopFrac,LT,0.66PLAYER*AIGOALS-VICTORYHARMONY_USE_SPREADRELIGION ForceEffectAsBuffAI-ALLZT0AIPowerWeightByTag:ArtsSpreadReligionSelf,ADD,4PLAYERNONE,8?"TECHAGE7_VICTORYHARMONY-BASE,TRUEPLAYERE(ControlledReligionGlobalPopFrac,LT,0.66PLAYER0AIGOALS-VICTORYHARMONY_USE_RELIGIOUSCELEBRATION ForceEffectAsBuffAI-ALLOI%AIBuildWeightByTag:AIHint-Army,ADD,4PLAYERNONE,9@#TECHAGE8_VICTORYGENERALS-BASE,TRUEPLAYERA$TotalOtherFactionStrengthRatio,LT,2PLAYER$AIGOALS-VICTORYGENERALS_BUILD_UNITSH ForceEffectAsBuffAI-ALLUO+AIDomainWeightByTag:AIHint-Autocracy,ADD,3PLAYERhNONE,9@#TECHAGE8_VICTORYGENERALS-BASE,TRUEPLAYER)AIGOALS-VICTORYGENERALS_SELECT_AUTOCRACYD ForceEffectAsBuffAI-ALLYS/AIPowerWeightByTag:WarfareAutocraticCoup,ADD,4PLAYERhNONE,9@#TECHAGE8_VICTORYGENERALS-BASE,TRUEPLAYER!AIGOALS-VICTORYGENERALS_USE_COUPw ForceEffectAsBuffAI-ALLa[7AIImprovementWeightByTag:AIHint-ConstructionPad,ADD,50PLAYERC&TECHAGE10_VICTORYCOLONYSHIP-BASE,TRUEPLAYER7B_TILEIMP_COLONYSHIP,EQ,0PLAYER0AIGOALS-VICTORYCOLONYSHIP_BUILD_CONSTRUCTIONPAD ForceEffectAsBuffAI-ALLLF`Z6AIImprovementWeightByTag:AIHint-TitaniumFoundry,ADD,3PLAYERC&TECHAGE10_VICTORYCOLONYSHIP-BASE,TRUEPLAYERM0TECHAGE10_VICTORYCOLONYSHIP-ADVANCEDALLOYS,TRUEPLAYER<B_TILEIMP_TITANIUMFOUNDRY,EQ,0PLAYER2AIGOALS-VICTORYCOLONYSHIP_BUILD_TITANIUMFOUNDRIES ForceEffectAsBuffAI-ALLLF`Z6AIImprovementWeightByTag:AIHint-PlasteelFactory,ADD,3PLAYERC&TECHAGE10_VICTORYCOLONYSHIP-BASE,TRUEPLAYERM0TECHAGE10_VICTORYCOLONYSHIP-ADVANCEDALLOYS,TRUEPLAYER<B_TILEIMP_PLASTEELFACTORY,EQ,0PLAYER2AIGOALS-VICTORYCOLONYSHIP_BUILD_PLASTEELFACTORIESt ForceEffectAsBuffAI-ALL\V2AIBuildWeightByTag:AIHint-ColonyShipProject,ADD,5PLAYERC&TECHAGE10_VICTORYCOLONYSHIP-BASE,TRUEPLAYER7B_TILEIMP_COLONYSHIP,EQ,1PLAYER2AIGOALS-VICTORYCOLONYSHIP_BUILD_COLONYSHIPPROJECTp ForceEffectAsBuffAI-ALLYS/AIBuildWeightByTag:AIHint-LaserSatellite,ADD,3PLAYERB%TECHAGE10_VICTORYARCHANGEL-BASE,TRUEPLAYER;B_TILEIMP_LASERSATELLITE,EQ,0PLAYER.AIGOALS-VICTORYARCHANGEL_BUILD_LASERSATELLITE\ ForceEffectAsBuffAI-ALLUO+AIBuildWeightByTag:AIHint-CityShield,ADD,3PLAYER{B%TECHAGE10_VICTORYARCHANGEL-BASE,TRUEPLAYER/B_CITYSHIELD,EQ,0PLAYER*AIGOALS-VICTORYARCHANGEL_BUILD_CITYSHIELD{ ForceEffectAsBuffAI-ALLXR.AIPowerWeightByTag:ArtsMoldSocialFabric,ADD,2PLAYERF)TECHAGE10_VICTORYTRANSCENDENCE-BASE,TRUEPLAYERF)TECHAGE10_VICTORYTRANSCENDENCE-ARTS,TRUEPLAYER+AIGOALS-VICTORYTRANSCENDENCE_USE_MOLDSOFAB ForceEffectAsBuffAI-ALL:V2AIPowerWeightByTag:GovernmentSocialDoctrine,ADD,3PLAYERM)AIPowerWeightByTag:GovernmentSofab,ADD,3PLAYERJ&AIPowerWeightByTag:WarfareSofab,ADD,3PLAYERN*AIPowerWeightByTag:ExplorationSofab,ADD,3PLAYERN*AIPowerWeightByTag:EngineeringSofab,ADD,3PLAYERL(AIPowerWeightByTag:DiplomacySofab,ADD,3PLAYERG#AIPowerWeightByTag:ArtsSofab,ADD,3PLAYERLF)TECHAGE10_VICTORYTRANSCENDENCE-BASE,TRUEPLAYER'AIGOALS-VICTORYTRANSCENDENCE_USE_SOFAB` ForceEffectAsBuffAI-ALLWQ-AIImprovementWeightByTag:AIHint-AiCore,ADD,3PLAYER~@#TECHAGE10_VICTORYROGUEAI-BASE,TRUEPLAYER4B_TILEIMP_AICORE,LT,10PLAYER)AIGOALS-VICTORYSINGULARITY_BUILD_AICORES! ForceEffectAsBuffAI-ALLSM)AIPowerWeightByTag:ArtsReduceTechA,ADD,5PLAYERF@#TECHAGE7_CRISISIGNORANCE-BASE,TRUEPLAYER&AIGOALS-IGNORANCE_USE_TECHREDUCTION_A$ ForceEffectAsBuffAI-ALLVP,AIPowerWeightByTag:WarfareReduceTechB,ADD,5PLAYERF@#TECHAGE7_CRISISIGNORANCE-BASE,TRUEPLAYER&AIGOALS-IGNORANCE_USE_TECHREDUCTION_B( ForceEffectAsBuffAI-ALLZT0AIPowerWeightByTag:EngineeringReduceTechC,ADD,5PLAYERF@#TECHAGE7_CRISISIGNORANCE-BASE,TRUEPLAYER&AIGOALS-IGNORANCE_USE_TECHREDUCTION_C[ ForceEffectAsBuffAI-ALLQK'AIBuildWeightByTag:AIHint-Trash1,ADD,2PLAYERNONE,40TECHAGE3-BASE,TRUEPLAYER2B_TILEIMP_TRASH,EQ,0PLAYERAIGOALS-IRON_BUILD_MIDDEN[ ForceEffectAsBuffAI-ALLSM)AIBuildWeightByTag:AIHint-Monument,ADD,2PLAYERNONE,40TECHAGE3-BASE,TRUEPLAYER-B_MONUMENT,LT,3PLAYERAIGOALS-IRON_BUILD_MONUMENTSn ForceEffectAsBuffAI-ALLPJ&AITechWeightByTag:AIHint-Oracle,ADD,2PLAYERNONE,47TECHAGE3_HEROES-BASE,TRUEPLAYER:TECHAGE3_HEROES-ORACLE,FALSEPLAYERAIGOALS-HEROES_RESEARCH_ORACLEj ForceEffectAsBuffAI-ALLPJ&AIPowerWeightByTag:ArtsProphecy,ADD,2PLAYERNONE,47TECHAGE3_HEROES-BASE,TRUEPLAYER9TECHAGE3_HEROES-ORACLE,TRUEPLAYERAIGOALS-HEROES_USE_PROPHECY ForceEffectAsBuffAI-ALL TN*AITechWeightByTag:AIHint-Barbarians,ADD,2PLAYERNONE,4<TECHAGE3_CRISISBLOOD-BASE,TRUEPLAYERC&TECHAGE3_CRISISBLOOD-BARBARIANS,FALSEPLAYER"AIGOALS-BLOOD_RESEARCH_BARBARIANS6 ForceEffectAsBuffAI-ALLV2AIPowerWeightByTag:WarfareConvertBarbarians,ADD,2PLAYERT0AIPowerWeightByTag:WarfareSpawnBarbarians,ADD,2PLAYERP,AIPowerWeightByTag:WarfareSpawnLeader,ADD,2PLAYERNONE,4<TECHAGE3_CRISISBLOOD-BASE,TRUEPLAYERB%TECHAGE3_CRISISBLOOD-BARBARIANS,TRUEPLAYER"AIGOALS-BLOOD_USE_BARBARIANPOWERS ForceEffectAsBuffAI-ALL2,TN*AITechWeightByTag:AIHint-PlowedFarm,ADD,2PLAYERNONE,50TECHAGE4-BASE,TRUEPLAYER5TECHAGE4-FEUDALISM,TRUEPLAYER7B_TILEIMP_PLOWEDFARM,EQ,0PLAYERAIGOALS-KINGS_BUILD_PLOWEDFARM ForceEffectAsBuffAI-ALL<6YS/AITechWeightByTag:AIHint-LargePlantation,ADD,2PLAYERNONE,50TECHAGE4-BASE,TRUEPLAYER5TECHAGE4-FEUDALISM,TRUEPLAYER<B_TILEIMP_LARGEPLANTATION,EQ,0PLAYER$AIGOALS-KINGS_BUILD_LARGEPLANTATIONW ForceEffectAsBuffAI-ALLNH$AITechWeightByTag:AIHint-Dock,ADD,2PLAYERNONE,50TECHAGE4-BASE,TRUEPLAYER1B_TILEIMP_DOCK,LT,5PLAYERAIGOALS-KINGS_BUILD_DOCKS ForceEffectAsBuffAI-ALL ^X4AIImprovementWeightByTag:AIHint-SuperMonument,ADD,5PLAYERNONE,5:TECHAGE4_MONUMENTS-BASE,TRUEPLAYER7B_TILEIMP_FOUNDATION,EQ,0PLAYER&AIGOALS-MONUMENTS_BUILD_SUPERMONUMENT ForceEffectAsBuffAI-ALL[Ue_;AIImprovementWeightByTag:AIHint-SuperMonumentProject,ADD,2PLAYERNONE,5:TECHAGE4_MONUMENTS-BASE,TRUEPLAYERC&TECHAGE4_MONUMENTS-GRANDPROJECTS,TRUEPLAYER7B_TILEIMP_FOUNDATION,EQ,1PLAYER.AIGOALS-MONUMENTS_BUILD_SUPERMONUMENT_PROJECT ForceEffectAsBuffAI-ALL ^X4AIImprovementWeightByTag:AIHint-BasicMonument,ADD,2PLAYERNONE,5:TECHAGE4_MONUMENTS-BASE,TRUEPLAYER5B_TILEIMP_MONUMENT,EQ,0PLAYER&AIGOALS-MONUMENTS_BUILD_BASICMONUMENTE ForceEffectAsBuffAI-ALL"X4AIPowerWeightByTag:GovernmentDedicateMonument,ADD,2PLAYERU1AIPowerWeightByTag:WarfareDedicateMonument,ADD,2PLAYERY5AIPowerWeightByTag:ExplorationDedicateMonument,ADD,2PLAYERY5AIPowerWeightByTag:EngineeringDedicateMonument,ADD,2PLAYERW3AIPowerWeightByTag:DiplomacyDedicateMonument,ADD,2PLAYERR.AIPowerWeightByTag:ArtsDedicateMonument,ADD,2PLAYERNONE,5:TECHAGE4_MONUMENTS-BASE,TRUEPLAYER5B_TILEIMP_MONUMENT,GT,0PLAYER&AIGOALS-MONUMENTS_USE_UPGRADEMONUMENT ForceEffectAsBuffAI-ALL WQ-AITechWeightByTag:AIHint-GrandProjects,ADD,2PLAYERNONE,5:TECHAGE4_MONUMENTS-BASE,TRUEPLAYERD'TECHAGE4_MONUMENTS-GRANDPROJECTS,FALSEPLAYER)AIGOALS-MONUMENTS_RESEARCH_GRANDPROJECTS ForceEffectAsBuffAI-ALL WQ-AITechWeightByTag:AIHint-TradeNetworks,ADD,2PLAYERNONE,5:TECHAGE4_MONUMENTS-BASE,TRUEPLAYERD'TECHAGE4_MONUMENTS-TRADENETWORKS,FALSEPLAYER)AIGOALS-MONUMENTS_RESEARCH_TRADENETWORKS ForceEffectAsBuffAI-ALLSM]W3AIPowerWeightByTag:DiplomacyBulkRawMaterials,ADD,2PLAYERNONE,5:TECHAGE4_MONUMENTS-BASE,TRUEPLAYERC&TECHAGE4_MONUMENTS-TRADENETWORKS,TRUEPLAYER7B_TILEIMP_FOUNDATION,EQ,1PLAYER&AIGOALS-MONUMENTS_USE_BUYRAWMATERIALS ForceEffectAsBuffAI-ALLQK\V2AIImprovementWeightByTag:AIHint-MigrantFarm,ADD,2PLAYERNONE,5:TECHAGE4_MONUMENTS-BASE,TRUEPLAYERA$TECHAGE4_MONUMENTS-IMMIGRATION,TRUEPLAYER8B_TILEIMP_MIGRANTFARM,EQ,0PLAYER$AIGOALS-MONUMENTS_BUILD_MIGRANTFARM ForceEffectAsBuffAI-ALL]Wb\8AIImprovementWeightByTag:AIHint-MigrantPlantation,ADD,2PLAYERNONE,5:TECHAGE4_MONUMENTS-BASE,TRUEPLAYERA$TECHAGE4_MONUMENTS-IMMIGRATION,TRUEPLAYER>!B_TILEIMP_MIGRANTPLANTATION,EQ,0PLAYER*AIGOALS-MONUMENTS_BUILD_MIGRANTPLANTATION ForceEffectAsBuffAI-ALL PJ&AITechWeightByTag:AIHint-Humors,ADD,2PLAYERNONE,5= TECHAGE4_CRISISPLAGUE-BASE,TRUEPLAYER@#TECHAGE4_CRISISPLAGUE-HUMORS,FALSEPLAYER%AIGOALS-CRISISPLAGUE_RESEARCH_HUMORS ForceEffectAsBuffAI-ALLICWQ-AIBuildWeightByTag:AIHint-PlagueDoctor,ADD,2PLAYERNONE,5= TECHAGE4_CRISISPLAGUE-BASE,TRUEPLAYER?"TECHAGE4_CRISISPLAGUE-HUMORS,TRUEPLAYER4UNIT_PLAGUEDOCTOR,LT,2PLAYER)AIGOALS-CRISISPLAGUE_BUILD_PLAGUEDOCTORS ForceEffectAsBuffAI-ALLZT[U1AIImprovementWeightByTag:AIHint-PlagueFarm,ADD,2PLAYERNONE,5= TECHAGE4_CRISISPLAGUE-BASE,TRUEPLAYERI,TECHAGE4_CRISISPLAGUE-EFFICIENTFARMING,TRUEPLAYER7B_TILEIMP_PLAGUEFARM,EQ,0PLAYER&AIGOALS-CRISISPLAGUE_BUILD_PLAGUEFARM ForceEffectAsBuffAI-ALLf`a[7AIImprovementWeightByTag:AIHint-PlaguePlantation,ADD,2PLAYERNONE,5= TECHAGE4_CRISISPLAGUE-BASE,TRUEPLAYERI,TECHAGE4_CRISISPLAGUE-EFFICIENTFARMING,TRUEPLAYER= B_TILEIMP_PLAGUEPLANTATION,EQ,0PLAYER,AIGOALS-CRISISPLAGUE_BUILD_PLAGUEPLANTATION ForceEffectAsBuffAI-ALL\V\V2AIImprovementWeightByTag:AIHint-PlagueRanch,ADD,2PLAYERNONE,5= TECHAGE4_CRISISPLAGUE-BASE,TRUEPLAYERI,TECHAGE4_CRISISPLAGUE-EFFICIENTFARMING,TRUEPLAYER8B_TILEIMP_PLAGUERANCH,EQ,0PLAYER'AIGOALS-CRISISPLAGUE_BUILD_PLAGUERANCHy ForceEffectAsBuffAI-ALLWQ-AIBuildWeightByTag:AIHint-Conquistador,ADD,2PLAYERNONE,6:TECHAGE5_DISCOVERY-BASE,TRUEPLAYER4UNIT_CONQUISTADOR,LT,3PLAYER&AIGOALS-DISCOVERY_BUILD_CONQUISTADORS ForceEffectAsBuffAI-ALL[Ua[7AIImprovementWeightByTag:AIHint-CulturalDistrict,ADD,2PLAYERNONE,6:TECHAGE5_DISCOVERY-BASE,TRUEPLAYERA$TECHAGE5_DISCOVERY-REPARATIONS,TRUEPLAYER= B_TILEIMP_CULTURALDISTRICT,EQ,0PLAYER)AIGOALS-DISCOVERY_BUILD_CULTURALDISTRICT ForceEffectAsBuffAI-ALLJDXR.AIBuildWeightByTag:AIHint-GiantCrossbow,ADD,2PLAYERNONE,6:TECHAGE5_DISCOVERY-BASE,TRUEPLAYERA$TECHAGE5_DISCOVERY-REPARATIONS,TRUEPLAYER5UNIT_GIANTCROSSBOW,EQ,0PLAYER&AIGOALS-DISCOVERY_BUILD_GIANTCROSSBOW ForceEffectAsBuffAI-ALLVP^X4AIBuildWeightByTag:AIHint-OrnithopterEngineer,ADD,2PLAYERNONE,6:TECHAGE5_DISCOVERY-BASE,TRUEPLAYERA$TECHAGE5_DISCOVERY-AUTOMACHINA,TRUEPLAYER;UNIT_ORNITHOPTERENGINEER,EQ,0PLAYER,AIGOALS-DISCOVERY_BUILD_ORNITHOPTERENGINEER ForceEffectAsBuffAI-ALLJD[U1AIBuildWeightByTag:AIHint-MechanicalKnight,ADD,2PLAYERNONE,6:TECHAGE5_DISCOVERY-BASE,TRUEPLAYERA$TECHAGE5_DISCOVERY-AUTOMACHINA,TRUEPLAYER2UNIT_MECHKNIGHT,EQ,0PLAYER)AIGOALS-DISCOVERY_BUILD_MECHANICALKNIGHT ForceEffectAsBuffAI-ALLTNVP,AIBuildWeightByTag:AIHint-HolyAvenger,ADD,2PLAYERNONE,6B%TECHAGE5_CRISISINTOLERANCE-BASE,TRUEPLAYERG*TECHAGE5_CRISISINTOLERANCE-HOLYORDER,TRUEPLAYER3UNIT_HOLYAVENGER,EQ,0PLAYER-AIGOALS-CRISISINTOLERANCE_BUILD_HOLYAVENGERS ForceEffectAsBuffAI-ALLRLUO+AIBuildWeightByTag:AIHint-Inquisitor,ADD,2PLAYERNONE,6B%TECHAGE5_CRISISINTOLERANCE-BASE,TRUEPLAYERG*TECHAGE5_CRISISINTOLERANCE-STATUSQUO,TRUEPLAYER2UNIT_INQUISITOR,LT,3PLAYER,AIGOALS-CRISISINTOLERANCE_BUILD_INQUISITORS ForceEffectAsBuffAI-ALLrlQ-AIPowerWeightByTag:ArtsRegionalHoliday,ADD,2PLAYERQ-AIPowerWeightByTag:ArtsNationalHoliday,ADD,2PLAYERNONE,6B%TECHAGE5_CRISISINTOLERANCE-BASE,TRUEPLAYERF)TECHAGE5_CRISISINTOLERANCE-HOLIDAYS,TRUEPLAYER.AIGOALS-CRISISINTOLERANCE_USE_REGIONALHOLIDAY ForceEffectAsBuffAI-ALL#_Y5AIPowerWeightByTag:WarfareMilitaryIntelligence,ADD,2PLAYERNONE,6@#TECHAGE5_VICTORYCONQUEST-BASE,TRUEPLAYERF)TECHAGE5_VICTORYCONQUEST-FRONTLINES,TRUEPLAYER1AIGOALS-VICTORYCONQUEST_USE_MILITARYINTELLIGENCE ForceEffectAsBuffAI-ALLQKVP,AIBuildWeightByTag:AIHint-Legionnaire,ADD,2PLAYERNONE,6@#TECHAGE5_VICTORYCONQUEST-BASE,TRUEPLAYERF)TECHAGE5_VICTORYCONQUEST-FRONTLINES,TRUEPLAYER3UNIT_LEGIONNAIRE,LT,3PLAYER+AIGOALS-VICTORYCONQUEST_BUILD_LEGIONNAIRESA ForceEffectAsBuffAI-ALLN*AIPowerWeightByTag:WarfareEspionage,ADD,2PLAYERN*AIPowerWeightByTag:WarfareOpenGates,ADD,2PLAYERR.AIPowerWeightByTag:WarfareSpawnResupply,ADD,2PLAYERNONE,6@#TECHAGE5_VICTORYCONQUEST-BASE,TRUEPLAYERH+TECHAGE5_VICTORYCONQUEST-FORWARDMARCH,TRUEPLAYER/AIGOALS-VICTORYCONQUEST_USE_FORWARDMARCHPOWERSs ForceEffectAsBuffAI-ALLXR.AIBuildWeightByTag:AIHint-PublicLibrary,ADD,2PLAYERNONE,70TECHAGE6-BASE,TRUEPLAYER3TECHAGE6-SOCIETY,TRUEPLAYER*AIGOALS-ENLIGHTENMENT_BUILD_PUBLICLIBRARYs ForceEffectAsBuffAI-ALLWQ-AIBuildWeightByTag:AIHint-ReconBalloon,ADD,2PLAYERNONE,70TECHAGE6-BASE,TRUEPLAYER4UNIT_RECONBALLOON,LT,5PLAYER*AIGOALS-ENLIGHTENMENT_BUILD_RECONBALLOONS ForceEffectAsBuffAI-ALLJDZT0AIBuildWeightByTag:AIHint-DragonGrenadier,ADD,2PLAYERNONE,78TECHAGE6_ALCHEMY-BASE,TRUEPLAYER?"TECHAGE6_ALCHEMY-BLACKPOWDER,TRUEPLAYER7UNIT_DRAGONGRENADIER,LT,2PLAYER'AIGOALS-ALCHEMY_BUILD_DRAGONGRENADIERS ForceEffectAsBuffAI-ALLJDZT0AIBuildWeightByTag:AIHint-DragonArtillery,ADD,2PLAYERNONE,78TECHAGE6_ALCHEMY-BASE,TRUEPLAYER?"TECHAGE6_ALCHEMY-BLACKPOWDER,TRUEPLAYER7UNIT_DRAGONARTILLERY,LT,2PLAYER&AIGOALS-ALCHEMY_BUILD_DRAGONARTILLERY ForceEffectAsBuffAI-ALLA;XR.AIImprovementWeightByTag:AIHint-Panacea,ADD,2PLAYERNONE,78TECHAGE6_ALCHEMY-BASE,TRUEPLAYER;TECHAGE6_ALCHEMY-PANACEA,TRUEPLAYER4B_TILEIMP_PANACEA,EQ,0PLAYERAIGOALS-ALCHEMY_BUILD_PANACEA ForceEffectAsBuffAI-ALLQK[U1AIImprovementWeightByTag:AIHint-AlchemyLab,ADD,2PLAYERNONE,78TECHAGE6_ALCHEMY-BASE,TRUEPLAYERE(TECHAGE6_ALCHEMY-ELEMENTARYPHYSICS,TRUEPLAYER7B_TILEIMP_ALCHEMYLAB,EQ,0PLAYER!AIGOALS-ALCHEMY_BUILD_ALCHEMYLAB ForceEffectAsBuffAI-ALL]Wc]9AIImprovementWeightByTag:AIHint-EthereumTransmuter,ADD,2PLAYERNONE,78TECHAGE6_ALCHEMY-BASE,TRUEPLAYERA$TECHAGE6_ALCHEMY-TRANSMUTATION,TRUEPLAYER?"B_TILEIMP_ETHEREUMTRANSMUTER,EQ,0PLAYER)AIGOALS-ALCHEMY_BUILD_ETHEREUMTRANSMUTER ForceEffectAsBuffAI-ALL?9WQ-AIPowerWeightByTag:WarfareOrderCultist,ADD,2PLAYERNONE,7= TECHAGE6_CRISISHERESY-BASE,TRUEPLAYER>!TECHAGE6_CRISISHERESY-ORDER,TRUEPLAYER+ResChaos,GT,0PLAYER%AIGOALS-CRISISHERESY_USE_CREATEORDER ForceEffectAsBuffAI-ALLF@\V2AIPowerWeightByTag:GovernmentControlCultist,ADD,2PLAYERNONE,7= TECHAGE6_CRISISHERESY-BASE,TRUEPLAYER>!TECHAGE6_CRISISHERESY-ORDER,TRUEPLAYER-StatUnrest,GT,0PLAYER&AIGOALS-CRISISHERESY_USE_CONTROLREIGN ForceEffectAsBuffAI-ALLRLWQ-AIBuildWeightByTag:AIHint-CultistGuard,ADD,2PLAYERNONE,7= TECHAGE6_CRISISHERESY-BASE,TRUEPLAYERH+TECHAGE6_CRISISHERESY-PRIVATESECURITY,TRUEPLAYER4UNIT_CULTISTGUARD,LT,3PLAYER)AIGOALS-CRISISHERESY_BUILD_CULTISTGUARDS ForceEffectAsBuffAI-ALLXRZT0AIBuildWeightByTag:AIHint-MerchantCavalry,ADD,2PLAYERNONE,7= TECHAGE6_CRISISHERESY-BASE,TRUEPLAYERH+TECHAGE6_CRISISHERESY-PRIVATESECURITY,TRUEPLAYER7UNIT_MERCHANTCAVALRY,LT,3PLAYER+AIGOALS-CRISISHERESY_BUILD_MERCHANTCAVALRY ForceEffectAsBuffAI-ALL ZT0AIBuildWeightByTag:AIHint-AetherHarvester,ADD,3PLAYERNONE,87TECHAGE7_AETHER-BASE,TRUEPLAYER<B_TILEIMP_AETHERHARVESTER,LT,3PLAYER&AIGOALS-AETHER_BUILD_AETHERHARVESTERS ForceEffectAsBuffAI-ALLHBVP,AIBuildWeightByTag:AIHint-CloudEstate,ADD,2PLAYERNONE,87TECHAGE7_AETHER-BASE,TRUEPLAYERA$TECHAGE7_AETHER-LIGHTERTHANAIR,TRUEPLAYER8B_TILEIMP_CLOUDESTATE,LT,3PLAYER"AIGOALS-AETHER_BUILD_CLOUDESTATES ForceEffectAsBuffAI-ALL;5RL(AIBuildWeightByTag:AIHint-Airship,ADD,2PLAYERNONE,87TECHAGE7_AETHER-BASE,TRUEPLAYERA$TECHAGE7_AETHER-LIGHTERTHANAIR,TRUEPLAYER/UNIT_AIRSHIP,LT,3PLAYERAIGOALS-AETHER_BUILD_AIRSHIPS ForceEffectAsBuffAI-ALLE?WQ-AIBuildWeightByTag:AIHint-SteamFighter,ADD,2PLAYERNONE,87TECHAGE7_AETHER-BASE,TRUEPLAYERA$TECHAGE7_AETHER-LIGHTERTHANAIR,TRUEPLAYER4UNIT_STEAMFIGHTER,LT,3PLAYER#AIGOALS-AETHER_BUILD_STEAMFIGHTERS ForceEffectAsBuffAI-ALLTNZT0AIBuildWeightByTag:AIHint-PedrailIronclad,ADD,2PLAYERNONE,8@#TECHAGE7_CRISISIGNORANCE-BASE,TRUEPLAYERA$TECHAGE7_CRISISIGNORANCE-TECHB,TRUEPLAYER7UNIT_PEDRAILIRONCLAD,LT,3PLAYER/AIGOALS-CRISISIGNORANCE_BUILD_PEDRAILIRONCLADS ForceEffectAsBuffAI-ALLZT]W3AIBuildWeightByTag:AIHint-IroncladBattleship,ADD,2PLAYERNONE,8@#TECHAGE7_CRISISIGNORANCE-BASE,TRUEPLAYERA$TECHAGE7_CRISISIGNORANCE-TECHB,TRUEPLAYER:UNIT_IRONCLADBATTLESHIP,LT,3PLAYER2AIGOALS-CRISISIGNORANCE_BUILD_IRONCLADBATTLESHIPS ForceEffectAsBuffAI-ALL\V]W3AIImprovementWeightByTag:AIHint-HolySculptor,ADD,2PLAYERNONE,8?"TECHAGE7_VICTORYHARMONY-BASE,TRUEPLAYERE(TECHAGE7_VICTORYHARMONY-DAILYICONS,TRUEPLAYER9B_TILEIMP_HOLYSCULPTOR,EQ,0PLAYER#AIGOALS-HARMONY_BUILD_HOLYSCULPTOR ForceEffectAsBuffAI-ALLXR[U1AIImprovementWeightByTag:AIHint-WoodWorker,ADD,2PLAYERNONE,8?"TECHAGE7_VICTORYHARMONY-BASE,TRUEPLAYERE(TECHAGE7_VICTORYHARMONY-DAILYICONS,TRUEPLAYER7B_TILEIMP_WOODWORKER,EQ,0PLAYER!AIGOALS-HARMONY_BUILD_WOODWORKER ForceEffectAsBuffAI-ALLd^`Z6AIImprovementWeightByTag:AIHint-TextileTapestry,ADD,2PLAYERNONE,8?"TECHAGE7_VICTORYHARMONY-BASE,TRUEPLAYERE(TECHAGE7_VICTORYHARMONY-DAILYICONS,TRUEPLAYER>!B_TILEIMP_TEXTILETAPESTRIES,EQ,0PLAYER&AIGOALS-HARMONY_BUILD_TEXTILETAPESTRY ForceEffectAsBuffAI-ALL]W_Y5AIBuildWeightByTag:AIHint-StationaryMachineGun,ADD,2PLAYERNONE,8?"TECHAGE7_VICTORYHARMONY-BASE,TRUEPLAYERI,TECHAGE7_VICTORYHARMONY-MODERNMILITARY,TRUEPLAYER4UNIT_STATIONARYMG,LT,3PLAYER,AIGOALS-HARMONY_BUILD_STATIONARYMACHINEGUNS ForceEffectAsBuffAI-ALL,&VP,AIBuildWeightByTag:AIHint-SpaceCenter,ADD,2PLAYERNONE,90TECHAGE8-BASE,TRUEPLAYER4TECHAGE8-ROCKETRY,TRUEPLAYER0B_SPACECENTER,EQ,0PLAYERAIGOALS-ATOM_BUILD_SPACECENTER} ForceEffectAsBuffAI-ALL_Y5AIPowerWeightByTag:GovernmentSpawnOceanSettler,ADD,3PLAYERNONE,97TECHAGE8_UTOPIA-BASE,TRUEPLAYER4UNIT_OCEANSETTLER,EQ,0PLAYER%AIGOALS-UTOPIA_USE_SPAWNOCEANSETTLER ForceEffectAsBuffAI-ALLf`R.AIPowerWeightByTag:WarfareRaiseDefenses,ADD,2PLAYERP,AIPowerWeightByTag:WarfareRazeOutpost,ADD,2PLAYERNONE,97TECHAGE8_UTOPIA-BASE,TRUEPLAYERE(TECHAGE8_UTOPIA-MARKETINTERFERENCE,TRUEPLAYER,AIGOALS-UTOPIA_USE_MARKETINTERFERENCEPOWERSv ForceEffectAsBuffAI-ALL RL(AIPowerWeightByTag:WarfareAirEVAC,ADD,2PLAYERNONE,97TECHAGE8_UTOPIA-BASE,TRUEPLAYERD'TECHAGE8_UTOPIA-PROTECTEDAIRSPACE,TRUEPLAYERAIGOALS-UTOPIA_USE_AIREVACr ForceEffectAsBuffAI-ALLVP,AIBuildWeightByTag:AIHint-DSHusbandry,ADD,2PLAYERNONE,97TECHAGE8_UTOPIA-BASE,TRUEPLAYER1B_DS_HUSBANDRY,EQ,0PLAYER&AIGOALS-UTOPIA_BUILD_DEEPSEAHUSBANDRYq ForceEffectAsBuffAI-ALLXR.AIBuildWeightByTag:AIHint-DSSurfaceBuoy,ADD,2PLAYERNONE,97TECHAGE8_UTOPIA-BASE,TRUEPLAYER3B_DS_SURFACEBUOY,EQ,0PLAYER!AIGOALS-UTOPIA_BUILD_SURFACEBUOYn ForceEffectAsBuffAI-ALLXR.AIImprovementWeightByTag:AIHint-Biodome,ADD,2PLAYERNONE,97TECHAGE8_UTOPIA-BASE,TRUEPLAYER4B_TILEIMP_BIODOME,EQ,0PLAYERAIGOALS-UTOPIA_BUILD_BIODOME ForceEffectAsBuffAI-ALL _Y5AIImprovementWeightByTag:AIHint-CoralHarvester,ADD,3PLAYERNONE,97TECHAGE8_UTOPIA-BASE,TRUEPLAYER;B_TILEIMP_CORALHARVESTER,EQ,0PLAYER$AIGOALS-UTOPIA_BUILD_CORALHARVESTER ForceEffectAsBuffAI-ALLf` ForceEffectAsBuffAI-ALL P,AIPowerWeightByTag:ExplorationEcoBomb,ADD,2PLAYERX4AIPowerWeightByTag:EngineeringFlattenMountain,ADD,2PLAYERV2AIPowerWeightByTag:EngineeringCreateSandbar,ADD,2PLAYERNONE,108TECHAGE9_ECOLOGY-BASE,TRUEPLAYERB%TECHAGE9_ECOLOGY-ECOENGINEERING,TRUEPLAYER)AIGOALS-ECOLOGY_USE_ECOENGINEERINGPOWERS ForceEffectAsBuffAI-ALLE?YS/AIImprovementWeightByTag:AIHint-Arcology,ADD,2PLAYERNONE,108TECHAGE9_ECOLOGY-BASE,TRUEPLAYER<TECHAGE9_ECOLOGY-ARCOLOGY,TRUEPLAYER5B_TILEIMP_ARCOLOGY,EQ,0PLAYERAIGOALS-ECOLOGY_BUILD_ARCOLOGY ForceEffectAsBuffAI-ALL QK'AIBuildWeightByTag:AIHint-Photon,ADD,2PLAYERNONE,10?"TECHAGE9_CRISISVISITORS-BASE,TRUEPLAYERL/TECHAGE9_CRISISVISITORS-HIGHENERGYWEAPONS,TRUEPLAYER<UNIT_LOWORBIT_INTERCEPTOR,LT,5PLAYER= UNIT_LOWORBIT_PHOTONBOMBER,LT,5PLAYER5UNIT_PHOTONRAILGUN,LT,5PLAYER7UNIT_PHOTONSUBMARINE,LT,5PLAYER/AIGOALS-CRISISVISITORS_BUILD_HIGHENERGYWEAPONS5 ForceEffectAsBuffAI-ALLNH$AIBuildWeightByTag:AIHint-ETF,ADD,2PLAYERYNONE,10?"TECHAGE9_CRISISVISITORS-BASE,TRUEPLAYERI,TECHAGE9_CRISISVISITORS-ELITETASKFORCE,TRUEPLAYER3UNIT_ELITESHIELD,LT,5PLAYER2UNIT_ELITEHEAVY,LT,5PLAYER3UNIT_ELITESNIPER,LT,5PLAYER,AIGOALS-CRISISVISITORS_BUILD_ELITETASKFORCEQ ForceEffectAsBuffAI-ALLQ-AIPowerWeightByTag:WarfareVisitorsBomb,ADD,2PLAYERQ-AIPowerWeightByTag:WarfareVisitorsHeal,ADD,2PLAYER^:AIPowerWeightByTag:ExplorationVisitorsSatelliteScan,ADD,2PLAYERNONE,10?"TECHAGE9_CRISISVISITORS-BASE,TRUEPLAYERG*TECHAGE9_CRISISVISITORS-AREAFIFTYONE,TRUEPLAYER.AIGOALS-CRISISVISITORS_USE_AREAFIFTYONEPOWERS] ForceEffectAsBuffAI-ALLR.AIPowerWeightByTag:ArtsVisitorsClonePod,ADD,2PLAYER[7AIPowerWeightByTag:GovernmentVisitorsDuplicators,ADD,2PLAYER[7AIPowerWeightByTag:EngineeringVisitorsFabricator,ADD,2PLAYERNONE,10?"TECHAGE9_CRISISVISITORS-BASE,TRUEPLAYERI,TECHAGE9_CRISISVISITORS-HUMANRELATIONS,TRUEPLAYER0AIGOALS-CRISISVISITORS_USE_HUMANRELATIONSPOWERS ForceEffectAsBuffAI-ALLc]MG#AIBuildWeightByTag:AIHint-AI,ADD,2PLAYERB%TECHAGE10_VICTORYARCHANGEL-BASE,TRUEPLAYERT7TECHAGE10_VICTORYARCHANGEL-ARTIFICIALINTELLIGENCE,TRUEPLAYER/UNIT_AIRIFLE,LT,5PLAYER-UNIT_AISUB,LT,5PLAYER/AIGOALS-ARCHANGEL_BUILD_ARTIFICIALINTELLIGENCE ForceEffectAsBuffAI-ALLc]VP,AIBuildWeightByTag:AIHint-Devastation,ADD,2PLAYERB%TECHAGE10_VICTORYARCHANGEL-BASE,TRUEPLAYERI,TECHAGE10_VICTORYARCHANGEL-DEVASTATION,TRUEPLAYER.UNIT_AITANK,LT,5PLAYER0UNIT_AIBOMBER,LT,5PLAYER$AIGOALS-ARCHANGEL_BUILD_DEVASTATIONu ForceEffectAsBuffAI-ALLWQ-AIPowerWeightByTag:ArtsInciteRebellion,ADD,2PLAYERB%TECHAGE10_VICTORYARCHANGEL-BASE,TRUEPLAYERJ-TECHAGE10_VICTORYARCHANGEL-INTERVENTION,TRUEPLAYER&AIGOALS-ARCHANGEL_USE_INCITEREBELLIONs ForceEffectAsBuffAI-ALLXR.AIPowerWeightByTag:GovernmentEmigration,ADD,2PLAYERB%TECHAGE10_VICTORYARCHANGEL-BASE,TRUEPLAYERL/TECHAGE10_VICTORYARCHANGEL-SOCIALPOLICIES,TRUEPLAYER!AIGOALS-ARCHANGEL_USE_EMIGRATION ForceEffectAsBuffAI-ALLb\8AIPowerWeightByTag:ExplorationSpawnRareProspector,ADD,2PLAYERC&TECHAGE10_VICTORYCOLONYSHIP-BASE,TRUEPLAYERM0TECHAGE10_VICTORYCOLONYSHIP-SEISMICIMAGING,TRUEPLAYER+AIGOALS-COLONYSHIP_USE_RAREEARTHPROSPECTORw ForceEffectAsBuffAI-ALLWQ-AIPowerWeightByTag:ArtsInciteRebellion,ADD,2PLAYERC&TECHAGE10_VICTORYCOLONYSHIP-BASE,TRUEPLAYERJ-TECHAGE10_VICTORYCOLONYSHIP-CIVILSTRATA,TRUEPLAYER'AIGOALS-COLONYSHIP_USE_INCITEREBELLIONz ForceEffectAsBuffAI-ALLWQ-AIPowerWeightByTag:ArtsCultureFestival,ADD,2PLAYERF)TECHAGE10_VICTORYTRANSCENDENCE-BASE,TRUEPLAYERF)TECHAGE10_VICTORYTRANSCENDENCE-ARTS,TRUEPLAYER+AIGOALS-TRANSCENDENCE_USE_CULTURALFESTIVAL ForceEffectAsBuffAI-ALL93WQ-AIPowerWeightByTag:AIHint-SocialWorker,ADD,2PLAYERF)TECHAGE10_VICTORYTRANSCENDENCE-BASE,TRUEPLAYERH+TECHAGE10_VICTORYTRANSCENDENCE-UNREST,TRUEPLAYER4UNIT_SOCIALWORKER,LT,5PLAYER*AIGOALS-TRANSCENDENCE_BUILD_SOCIALWORKERS ForceEffectAsBuffAI-ALL]W3AIPowerWeightByTag:EngineeringAICoreSecurity,ADD,2PLAYER@#TECHAGE10_VICTORYROGUEAI-BASE,TRUEPLAYERL/TECHAGE10_VICTORYROGUEAI-FIREWALLSECURITY,TRUEPLAYER*AIGOALS-SINGULARITY_USE_CORESECURITYPATCHr ForceEffectAsBuffAI-ALLSM)AIPowerWeightByTag:ArtsAIRobotLove,ADD,2PLAYER@#TECHAGE10_VICTORYROGUEAI-BASE,TRUEPLAYERL/TECHAGE10_VICTORYROGUEAI-NATIONALSECURITY,TRUEPLAYER'AIGOALS-SINGULARITY_USE_SUBROUTINELOVE ForceEffectAsBuffAI-ALL3-UO+AIBuildWeightByTag:AIHint-NeoLuddite,ADD,2PLAYER@#TECHAGE10_VICTORYROGUEAI-BASE,TRUEPLAYERL/TECHAGE10_VICTORYROGUEAI-NATIONALSECURITY,TRUEPLAYER2UNIT_NEOLUDDITE,LT,5PLAYER&AIGOALS-SINGULARITY_BUILD_NEOLUDDITESa ForceEffectAsBuffAI-ALLNH$AIBuildWeightByTag:AIHint-EMP,ADD,2PLAYER@#TECHAGE10_VICTORYROGUEAI-BASE,TRUEPLAYER?"TECHAGE10_VICTORYROGUEAI-EMP,TRUEPLAYER0UNIT_EMPRIFLE,LT,5PLAYER/UNIT_EMPTANK,LT,5PLAYER4UNIT_EMPDESTROYER,LT,5PLAYER2UNIT_EMPFIGHTER,LT,5PLAYER1UNIT_EMPBOMBER,LT,5PLAYERAIGOALS-SINGULARITY_BUILD_EMP ForceEffectAsBuffAI-ALLKEN*AIPowerWeightByTag:WarfareAIHotwire,ADD,2PLAYERS/AIPowerWeightByTag:WarfareAIMalwarePatch,ADD,2PLAYER@#TECHAGE10_VICTORYROGUEAI-BASE,TRUEPLAYERD'TECHAGE10_VICTORYROGUEAI-BLACKHAT,TRUEPLAYER&AIGOALS-SINGULARITY_USE_HACKINGPOWERS(#ForceEffectAsBuffAIP_Aggressive}L Q-AIDomainWeightByTag:AIHint-WildHunters,ADD,1PLAYERL(AIDomainWeightByTag:AIHint-Raider,ADD,1PLAYERO+AIDomainWeightByTag:AIHint-Crusaders,ADD,1PLAYERK'AIDomainWeightByTag:AIHint-Khans,ADD,1PLAYERN*AIDomainWeightByTag:AIHint-Chivalry,ADD,1PLAYERP,AIDomainWeightByTag:AIHint-Commanders,ADD,1PLAYERT0AIDomainWeightByTag:AIHint-WarriorPriests,ADD,1PLAYERQ-AIDomainWeightByTag:AIHint-Colonialism,ADD,1PLAYERQ-AIDomainWeightByTag:AIHint-SpaceAgency,ADD,1PLAYERW3AIDomainWeightByTag:AIHint-SpecialOperations,ADD,1PLAYER%NONE,10!AIGOALS-SELECT_DOMAIN_AGGRESSIVE&!ForceEffectAsBuff AIP_Reserved93 Q-AIDomainWeightByTag:AIHint-Naturalists,ADD,1PLAYERR.AIDomainWeightByTag:AIHint-WarriorElite,ADD,1PLAYERS/AIDomainWeightByTag:AIHint-Moundbuilders,ADD,1PLAYERO+AIDomainWeightByTag:AIHint-Machinery,ADD,1PLAYERO+AIDomainWeightByTag:AIHint-Shogunate,ADD,1PLAYERQ-AIDomainWeightByTag:AIHint-Theologians,ADD,1PLAYERN*AIDomainWeightByTag:AIHint-Scholars,ADD,1PLAYERT0AIDomainWeightByTag:AIHint-WarriorPriests,ADD,1PLAYERM)AIDomainWeightByTag:AIHint-Sultans,ADD,1PLAYERR.AIDomainWeightByTag:AIHint-GreatMasters,ADD,1PLAYERS/AIDomainWeightByTag:AIHint-Modernization,ADD,1PLAYERW3AIDomainWeightByTag:AIHint-MediaConglomerate,ADD,1PLAYER%NONE,10AIGOALS-SELECT_DOMAIN_RESERVEDg)$ForceEffectAsBuffAIP_Opportunist V2AIDomainWeightByTag:AIHint-AncientSeafarers,ADD,1PLAYERQ-AIDomainWeightByTag:AIHint-WildHunters,ADD,1PLAYERS/AIDomainWeightByTag:AIHint-OlympicLegacy,ADD,1PLAYERO+AIDomainWeightByTag:AIHint-Explorers,ADD,1PLAYERM)AIDomainWeightByTag:AIHint-Traders,ADD,1PLAYERQ-AIDomainWeightByTag:AIHint-Mercenaries,ADD,1PLAYERO+AIDomainWeightByTag:AIHint-Inventors,ADD,1PLAYERQ-AIDomainWeightByTag:AIHint-Colonialism,ADD,1PLAYERS/AIDomainWeightByTag:AIHint-SiliconValley,ADD,1PLAYER]9AIDomainWeightByTag:AIHint-InternationalFinanciers,ADD,1PLAYERP,AIDomainWeightByTag:AIHint-PopCulture,ADD,1PLAYER%NONE,10"AIGOALS-SELECT_DOMAIN_OPPORTUNIST#ForceEffectAsBuff AIP_BullyV L(AIDomainWeightByTag:AIHint-Raider,ADD,1PLAYERT0AIDomainWeightByTag:AIHint-GodKingDynasty,ADD,1PLAYERK'AIDomainWeightByTag:AIHint-Khans,ADD,1PLAYERO+AIDomainWeightByTag:AIHint-Shogunate,ADD,1PLAYERP,AIDomainWeightByTag:AIHint-Commanders,ADD,1PLAYERM)AIDomainWeightByTag:AIHint-Sultans,ADD,1PLAYERQ-AIDomainWeightByTag:AIHint-Colonialism,ADD,1PLAYERW3AIDomainWeightByTag:AIHint-SpecialOperations,ADD,1PLAYER]9AIDomainWeightByTag:AIHint-InternationalFinanciers,ADD,1PLAYERP,AIDomainWeightByTag:AIHint-PopCulture,ADD,1PLAYER%NONE,10AIGOALS-SELECT_DOMAIN_BULLYg*%ForceEffectAsBuffAIP_Isolationist Q-AIDomainWeightByTag:AIHint-Naturalists,ADD,1PLAYERR.AIDomainWeightByTag:AIHint-WarriorElite,ADD,1PLAYERS/AIDomainWeightByTag:AIHint-Moundbuilders,ADD,1PLAYERO+AIDomainWeightByTag:AIHint-Machinery,ADD,1PLAYERO+AIDomainWeightByTag:AIHint-Shogunate,ADD,1PLAYERQ-AIDomainWeightByTag:AIHint-Theologians,ADD,1PLAYERT0AIDomainWeightByTag:AIHint-WarriorPriests,ADD,1PLAYERR.AIDomainWeightByTag:AIHint-GreatMasters,ADD,1PLAYERQ-AIDomainWeightByTag:AIHint-SpaceAgency,ADD,1PLAYERS/AIDomainWeightByTag:AIHint-Modernization,ADD,1PLAYERV2AIDomainWeightByTag:AIHint-PoliticalScience,ADD,1PLAYER%NONE,10#AIGOALS-SELECT_DOMAIN_ISOLATIONIST[)$ForceEffectAsBuffAIP_Cooperative V2AIDomainWeightByTag:AIHint-AncientSeafarers,ADD,1PLAYERQ-AIDomainWeightByTag:AIHint-Naturalists,ADD,1PLAYERS/AIDomainWeightByTag:AIHint-OlympicLegacy,ADD,1PLAYERO+AIDomainWeightByTag:AIHint-Explorers,ADD,1PLAYERM)AIDomainWeightByTag:AIHint-Traders,ADD,1PLAYERQ-AIDomainWeightByTag:AIHint-Theologians,ADD,1PLAYERN*AIDomainWeightByTag:AIHint-Scholars,ADD,1PLAYERQ-AIDomainWeightByTag:AIHint-Mercenaries,ADD,1PLAYERO+AIDomainWeightByTag:AIHint-Inventors,ADD,1PLAYERV2AIDomainWeightByTag:AIHint-PoliticalScience,ADD,1PLAYERP,AIDomainWeightByTag:AIHint-PopCulture,ADD,1PLAYER%NONE,10"AIGOALS-SELECT_DOMAIN_COOPERATIVE% ForceEffectAsBuff AIP_Careful4. Q-AIDomainWeightByTag:AIHint-Naturalists,ADD,1PLAYERT0AIDomainWeightByTag:AIHint-GodKingDynasty,ADD,1PLAYERS/AIDomainWeightByTag:AIHint-Moundbuilders,ADD,1PLAYERO+AIDomainWeightByTag:AIHint-Machinery,ADD,1PLAYERO+AIDomainWeightByTag:AIHint-Shogunate,ADD,1PLAYERM)AIDomainWeightByTag:AIHint-Traders,ADD,1PLAYERN*AIDomainWeightByTag:AIHint-Scholars,ADD,1PLAYERM)AIDomainWeightByTag:AIHint-Sultans,ADD,1PLAYERR.AIDomainWeightByTag:AIHint-GreatMasters,ADD,1PLAYERQ-AIDomainWeightByTag:AIHint-SpaceAgency,ADD,1PLAYERS/AIDomainWeightByTag:AIHint-Modernization,ADD,1PLAYERW3AIDomainWeightByTag:AIHint-MediaConglomerate,ADD,1PLAYER%NONE,10AIGOALS-SELECT_DOMAIN_CAREFUL&!ForceEffectAsBuff AIP_AppeaserJD V2AIDomainWeightByTag:AIHint-AncientSeafarers,ADD,1PLAYERS/AIDomainWeightByTag:AIHint-Moundbuilders,ADD,1PLAYERS/AIDomainWeightByTag:AIHint-OlympicLegacy,ADD,1PLAYERM)AIDomainWeightByTag:AIHint-Traders,ADD,1PLAYERN*AIDomainWeightByTag:AIHint-Chivalry,ADD,1PLAYERQ-AIDomainWeightByTag:AIHint-Theologians,ADD,1PLAYERN*AIDomainWeightByTag:AIHint-Scholars,ADD,1PLAYERO+AIDomainWeightByTag:AIHint-Inventors,ADD,1PLAYERR.AIDomainWeightByTag:AIHint-GreatMasters,ADD,1PLAYER]9AIDomainWeightByTag:AIHint-InternationalFinanciers,ADD,1PLAYERV2AIDomainWeightByTag:AIHint-PoliticalScience,ADD,1PLAYERW3AIDomainWeightByTag:AIHint-MediaConglomerate,ADD,1PLAYER%NONE,10AIGOALS-SELECT_DOMAIN_APPEASER. ForceEffectAsBuffAI-ALL\V2AIDomainWeightByTag:AIHint-AncientSeafarers,ADD,2PLAYERSNONE,3+MT_TUNA,GTE,1PLAYERAIGOALS-SELECT_EARLYSEA_TUNA] ForceEffectAsBuffAI-ALL\V2AIDomainWeightByTag:AIHint-AncientSeafarers,ADD,4PLAYERyNONE,3Q "TERRAINTAGADJACENT,+WaterMovementLOC,ENTTYPELOC,B_CAPITAL&AIGOALS-SELECT_EARLYSEA_ADJACENTWATERX ForceEffectAsBuffAI-ALLWQ-AIDomainWeightByTag:AIHint-Naturalists,ADD,4PLAYERzNONE,3R #TERRAINTAGADJACENT,+ForesterTargetLOC,ENTTYPELOC,B_CAPITAL%AIGOALS-SELECT_NATURE_ADJACENTFOREST. ForceEffectAsBuffAI-ALLWQ-AIDomainWeightByTag:AIHint-WildHunters,ADD,2PLAYERSNONE,3+MT_GAME,GTE,1PLAYER"AIGOALS-SELECT_RITUALHUNTERS_GAME] ForceEffectAsBuffAI-ALLWQ-AIDomainWeightByTag:AIHint-WildHunters,ADD,4PLAYERuNONE,3M TERRAINTAGADJACENT,+ScrublandLOC,ENTTYPELOC,B_CAPITAL/AIGOALS-SELECT_RITUALHUNTERS_ADJACENTSCRUBLAND 2-ForceEffectAsBuffAIP_Aggressive AIP_BullyRL(AIDomainWeightByTag:AIHint-Raider,ADD,3PLAYER$NONE,3!AIGOALS-SELECT_RAIDER_AGGRESSIVE6 ForceEffectAsBuffAI-ALLZT0AIDomainWeightByTag:AIHint-GodKingDynasty,ADD,2PLAYERUNONE,3-MT_MARBLE,GTE,1PLAYER%AIGOALS-SELECT_GODKINGDYNASTY_MARBLEX ForceEffectAsBuffAI-ALLZT0AIDomainWeightByTag:AIHint-GodKingDynasty,ADD,4PLAYERqNONE,3I TERRAINTAGADJACENT,+HillsLOC,ENTTYPELOC,B_CAPITAL+AIGOALS-SELECT_GODKINGDYNASTY_ADJACENTHILL[ ForceEffectAsBuffAI-ALLYS/AIDomainWeightByTag:AIHint-Moundbuilders,ADD,2PLAYERuNONE,3M TERRAINTAGADJACENT,+GrasslandLOC,ENTTYPELOC,B_CAPITAL+AIGOALS-SELECT_MOUNDBUILDERS_ADJACENTGRASS4 ForceEffectAsBuffAI-ALLYS/AIDomainWeightByTag:AIHint-OlympicLegacy,ADD,2PLAYERUNONE,3-MT_OLIVES,GTE,1PLAYER$AIGOALS-SELECT_OLYMPICLEGACY_OLIVES6 ForceEffectAsBuffAI-ALL[U1AIDomainWeightByTag:AIHint-ImperialDynasty,ADD,4PLAYERZNONE,42StatVassalCount,LT,2PLAYERAIGOALS-SELECT_IMPERIALDYNASTY' ForceEffectAsBuffAI-ALLSM)AIDomainWeightByTag:AIHint-Kingdom,ADD,4PLAYER[NONE,43StatVassalCount,GTE,2PLAYERAIGOALS-SELECT_KINGDOMC ForceEffectAsBuffAI-ALLUO+AIDomainWeightByTag:AIHint-Explorers,ADD,2PLAYER_NONE,57StatClaimedLandmarks,GT,0PLAYER-AIGOALS-SELECT_WORLDEXPLORERS_LANDMARKSFOUND6 ForceEffectAsBuffAI-ALLUO+AIDomainWeightByTag:AIHint-Crusaders,ADD,2PLAYERZNONE,52HasReligion,ANY:TRUEPLAYER%AIGOALS-SELECT_CRUSADERS_HASRELIGION, ForceEffectAsBuffAI-ALLQK'AIDomainWeightByTag:AIHint-Khans,ADD,1PLAYER\NONE,54B_TILEIMP_PASTURE,GT,0PLAYERAIGOALS-SELECT_HORDE_PASTURE/ ForceEffectAsBuffAI-ALLUO+AIDomainWeightByTag:AIHint-Machinery,ADD,2PLAYERYNONE,51B_TILEIMP_MINE,GT,0PLAYERAIGOALS-SELECT_MACHINERY_MINES' ForceEffectAsBuffAI-ALLUO+AIDomainWeightByTag:AIHint-Machinery,ADD,1PLAYERRNONE,5* MT_IRON,GT,0PLAYERAIGOALS-SELECT_MACHINERY_IRON' ForceEffectAsBuffAI-ALLUO+AIDomainWeightByTag:AIHint-Machinery,ADD,1PLAYERRNONE,5* MT_COAL,GT,0PLAYERAIGOALS-SELECT_MACHINERY_COAL1 ForceEffectAsBuffAI-ALLUO+AIDomainWeightByTag:AIHint-Shogunate,ADD,2PLAYERYNONE,51DRCount-DR_War,GT,0PLAYER!AIGOALS-SELECT_SHOGUNATE_WARTIME0 ForceEffectAsBuffAI-ALLSM)AIDomainWeightByTag:AIHint-Traders,ADD,2PLAYER\NONE,54B_TILEIMP_OUTPOST,GT,0PLAYERAIGOALS-SELECT_TRADERS_OUTPOST1 ForceEffectAsBuffAI-ALLTN*AIDomainWeightByTag:AIHint-Chivalry,ADD,2PLAYER\NONE,54B_TILEIMP_OUTPOST,GT,0PLAYERAIGOALS-SELECT_CHIVALRY_CASTLE/ ForceEffectAsBuffAI-ALLTN*AIDomainWeightByTag:AIHint-Chivalry,ADD,1PLAYER[NONE,53B_TILEIMP_WEAVER,GT,0PLAYERAIGOALS-SELECT_CHIVALRY_CLOTH: ForceEffectAsBuffAI-ALLWQ-AIDomainWeightByTag:AIHint-Theologians,ADD,2PLAYERZNONE,52HasReligion,ANY:TRUEPLAYER'AIGOALS-SELECT_THEOLOGIANS_HASRELIGION5 ForceEffectAsBuffAI-ALLWQ-AIDomainWeightByTag:AIHint-Theologians,ADD,2PLAYERXNONE,50TECHAGE3-ARTS,TRUEPLAYER$AIGOALS-SELECT_THEOLOGIANS_ARTSTECH5 ForceEffectAsBuffAI-ALLZT0AIDomainWeightByTag:AIHint-FeudalMonarchy,ADD,4PLAYER[NONE,73StatVassalCount,GTE,3PLAYERAIGOALS-SELECT_FEUDALMONARCHY` ForceEffectAsBuffAI-ALLTN*AIDomainWeightByTag:AIHint-Republic,ADD,4PLAYERNONE,73StatRegionCount,GTE,2PLAYER3StatRegionCount,LTE,4PLAYERAIGOALS-SELECT_REPUBLIC4 ForceEffectAsBuffAI-ALLRL(AIDomainWeightByTag:AIHint-Empire,ADD,4PLAYERjNONE,7B%TotalStrengthVsTopRivalRatio,GTE,1.1PLAYERAIGOALS-SELECT_EMPIRE4 ForceEffectAsBuffAI-ALLTN*AIDomainWeightByTag:AIHint-Scholars,ADD,2PLAYERYNONE,71ResKnowledge,LTE,20PLAYER%AIGOALS-SELECT_SCHOLARS_LOWKNOWLEDGE4 ForceEffectAsBuffAI-ALLVP,AIDomainWeightByTag:AIHint-Commanders,ADD,2PLAYERRNONE,7* Leader,GTE,1PLAYER*AIGOALS-SELECT_FIELDMARSHAL_LEADERPRESENT; ForceEffectAsBuffAI-ALLWQ-AIDomainWeightByTag:AIHint-Mercenaries,ADD,2PLAYER^NONE,76IncomeVal-ResCoin,GTE,50PLAYER$AIGOALS-SELECT_MERCENARIES_HIGHCOIN5 ForceEffectAsBuffAI-ALLZT0AIDomainWeightByTag:AIHint-WarriorPriests,ADD,2PLAYERUNONE,7-UNIT_PIKE,GTE,3PLAYER$AIGOALS-SELECT_WARRIORPRIESTS_PIKES= ForceEffectAsBuffAI-ALLUO+AIDomainWeightByTag:AIHint-Inventors,ADD,2PLAYER_NONE,77ResInnovationPerTurn,LT,5PLAYER'AIGOALS-SELECT_INVENTORS_LOWINNOVATIONF ForceEffectAsBuffAI-ALLSM)AIDomainWeightByTag:AIHint-Sultans,ADD,2PLAYERjNONE,7BNeedAverageUnmet,LT,5ENTTYPE,MT_CITYCENTER'AIGOALS-SELECT_SULTANS_NEEDSAVERAGEMET: ForceEffectAsBuffAI-ALLWQ-AIDomainWeightByTag:AIHint-Colonialism,ADD,2PLAYER]NONE,75B_TILEIMP_OUTPOST,GTE,2PLAYER$AIGOALS-SELECT_COLONIALISM_OUTPOSTS8 ForceEffectAsBuffAI-ALLXR.AIDomainWeightByTag:AIHint-GreatMasters,ADD,2PLAYERWNONE,7/ResCulture,LTE,30PLAYER'AIGOALS-SELECT_GREATMASTERS_LOWCULTUREO ForceEffectAsBuffAI-ALLUO+AIDomainWeightByTag:AIHint-Communism,ADD,4PLAYERpNONE,10GResCityProduction,GT,35LOC,ENTTYPELOC,B_CAPITAL(AIGOALS-SELECT_COMMUNISM_HIGHPRODUCTIONH ForceEffectAsBuffAI-ALLUO+AIDomainWeightByTag:AIHint-Democracy,ADD,4PLAYERiNONE,10@Population,GT,20LOC,ENTTYPELOC,B_CAPITAL(AIGOALS-SELECT_DEMOCRACY_HIGHPOPULATIONA ForceEffectAsBuffAI-ALLZT0AIDomainWeightByTag:AIHint-Fundamentalist,ADD,4PLAYER[NONE,102HasReligion,ANY:TRUEPLAYER*AIGOALS-SELECT_FUNDAMENTALIST_HASRELIGION@ ForceEffectAsBuffAI-ALLWQ-AIDomainWeightByTag:AIHint-SpaceAgency,ADD,2PLAYER\NONE,103ResSpecialists,GTE,50PLAYER+AIGOALS-SELECT_SPACEAGENCY_HIGHSPECIALISTS= ForceEffectAsBuffAI-ALL]W3AIDomainWeightByTag:AIHint-SpecialOperations,ADD,2PLAYERTNONE,10+AirUnit,GTE,3PLAYER*AIGOALS-SELECT_SPECIALOPERATIONS_AIRUNITSK ForceEffectAsBuffAI-ALLYS/AIDomainWeightByTag:AIHint-Modernization,ADD,2PLAYERjNONE,10AResCityPower,LT,5LOC,ENTTYPELOC,B_CAPITAL&AIGOALS-SELECT_MODERNIZATION_LOWPOWER@ ForceEffectAsBuffAI-ALLYS/AIDomainWeightByTag:AIHint-SiliconValley,ADD,2PLAYERXNONE,10/MT_RAREEARTH,GT,0PLAYER-AIGOALS-SELECT_SILICONVALLEY_RAREEARTHMETALSC ForceEffectAsBuffAI-ALLc]9AIDomainWeightByTag:AIHint-InternationalFinanciers,ADD,2PLAYER_NONE,106IncomeVal-ResCoin,LT,100PLAYERAIGOALS-SELECT_BANKING_LOWCOING ForceEffectAsBuffAI-ALL\V2AIDomainWeightByTag:AIHint-PoliticalScience,ADD,2PLAYER_NONE,106DRCount-DR_Alliance,GT,0PLAYER*AIGOALS-SELECT_POLITICALSCIENCE_ALLIANCES_ ForceEffectAsBuffAI-ALL]W3AIDomainWeightByTag:AIHint-MediaConglomerate,ADD,2PLAYERpNONE,10GResCityInformation,LT,5LOC,ENTTYPELOC,B_CAPITAL0AIGOALS-SELECT_MEDIACONGLOMERATE_LOWINFORMATIONF ForceEffectAsBuffAI-ALLVP,AIDomainWeightByTag:AIHint-PopCulture,ADD,2PLAYERhNONE,10?"SocialFabricTracksCompleted,GTE,1PLAYER&AIGOALS-SELECT_POPCULTURE_SOFABTRACKS*%ForceEffectAsBuffDOMAIN_GOVTRIBALWQ-AIPowerWeightByTag:GovTribalSpawnUnits,ADD,2PLAYER$NONE,2 AIGOALS-GOVTRIBAL_USE_SPAWNUNITL3.ForceEffectAsBuffDOMAIN_GOVIMPERIALDYNASTYYS/AIPowerWeightByTag:GovernmentSpawnPalace,ADD,3PLAYERSNONE,4+B_PALACE,EQ,0PLAYER+AIGOALS-GOVIMPERIALDYNASTY_USE_SPAWNPALACEA+&ForceEffectAsBuffDOMAIN_GOVKINGDOMVP,AIBuildWeightByTag:AIHint-SeatOfPower,ADD,3PLAYERXNONE,40B_SEATOFPOWER,LT,2PLAYER&AIGOALS-GOVKINGDOM_BUILD_SEATSOFPOWERD+&ForceEffectAsBuffDOMAIN_GOVKINGDOM\V2AIPowerWeightByTag:GovernmentSpawnImmortals,ADD,2PLAYERUNONE,4-UNIT_SPEAR,LT,4PLAYER&AIGOALS-GOVKINGDOM_USE_SPAWNIMMORTALSA+&ForceEffectAsBuffDOMAIN_GOVKINGDOMWQ-AIPowerWeightByTag:GovernmentReapTaxes,ADD,2PLAYERZNONE,42StatVassalCount,GT,0PLAYER#AIGOALS-GOVKINGDOM_USE_REAPSCUTAGEQ+&ForceEffectAsBuffDOMAIN_GOVKINGDOM`Z6AIPowerWeightByTag:GovernmentCommissionResearch,ADD,2PLAYERZNONE,42StatVassalCount,GT,0PLAYER*AIGOALS-GOVKINGDOM_USE_COMMISSIONRESEARCHH*%ForceEffectAsBuffDOMAIN_GOVEMPIREYS/AIBuildWeightByTag:AIHint-EmporersPalace,ADD,3PLAYER[NONE,73B_EMPERORSPALACE,LT,3PLAYER(AIGOALS-GOVEMPIRE_BUILD_EMPORERSPALACES6*%ForceEffectAsBuffDOMAIN_GOVEMPIRERL(AIBuildWeightByTag:AIHint-Galleon,ADD,2PLAYERWNONE,7/UNIT_GALLEON,LT,3PLAYER!AIGOALS-GOVEMPIRE_BUILD_GALLEONSK*%ForceEffectAsBuffDOMAIN_GOVEMPIREZT0AIBuildWeightByTag:AIHint-GovernorsOffice,ADD,2PLAYER\NONE,74B_GOVERNORSOFFICE,LT,2PLAYER)AIGOALS-GOVEMPIRE_BUILD_GOVERNORSOFFICES8,'ForceEffectAsBuffDOMAIN_GOVREPUBLICSM)AIBuildWeightByTag:AIHint-Palazzos,ADD,3PLAYERTNONE,7,B_PALAZZO,LT,3PLAYER#AIGOALS-GOVREPUBLIC_BUILD_PALAZZOSJ,'ForceEffectAsBuffDOMAIN_GOVREPUBLICYS/AIBuildWeightByTag:AIHint-AtelierStudios,ADD,2PLAYERZNONE,72B_ATELIERSTUDIO,LT,3PLAYER)AIGOALS-GOVREPUBLIC_BUILD_ATELIERSTUDIOS@,'ForceEffectAsBuffDOMAIN_GOVMONARCHYUO+AIBuildWeightByTag:AIHint-ThroneRoom,ADD,3PLAYERWNONE,7/B_THRONEROOM,LT,3PLAYER&AIGOALS-GOVMONARCHY_BUILD_THRONEROOMSO,'ForceEffectAsBuffDOMAIN_GOVMONARCHYb\8AIPowerWeightByTag:GovernmentMonarchyOathOfFealty,ADD,2PLAYERZNONE,72StatVassalCount,GT,0PLAYER%AIGOALS-GOVMONARCHY_USE_OATHOFFEALTY|wrForceEffectAsBuffDOMAIN_GOVDEMOCRATICREPUBLICDOMAIN_GOVCOMMUNISTDOMAIN_GOVFUNDAMENTALISTDOMAIN_GOVAUTOCRACYTN*AIBuildWeightByTag:AIHint-FactionHQ,ADD,3PLAYERWNONE,10.B_FACTIONHQ,EQ,0PLAYERAIGOALS-BUILD_FACTIONHQd61ForceEffectAsBuffDOMAIN_GOVDEMOCRATICREPUBLICZT0AIBuildWeightByTag:AIHint-ExecutiveOffice,ADD,3PLAYER]NONE,104B_EXECUTIVEOFFICE,LT,3PLAYER5AIGOALS-GOVDEMOCRATICREPUBLIC_BUILD_EXECUTIVEOFFICESi61ForceEffectAsBuffDOMAIN_GOVDEMOCRATICREPUBLICZT0AIBuildWeightByTag:AIHint-ExecutiveOffice,ADD,2PLAYER`NONE,107B_CONGRESSIONALHALLS,LT,3PLAYER7AIGOALS-GOVDEMOCRATICREPUBLIC_BUILD_CONGRESSIONALHALLSo61ForceEffectAsBuffDOMAIN_GOVDEMOCRATICREPUBLICa[7AIPowerWeightByTag:GovDemocraticRepublicTownHall,ADD,2PLAYERkNONE,10BNeedAverageUnmet,GT,0ENTTYPE,MT_CITYCENTER+AIGOALS-GOVDEMOCRATICREPUBLIC_USE_TOWNHALLK61ForceEffectAsBuffDOMAIN_GOVDEMOCRATICREPUBLICrlHAIPowerWeightByTag:GovDemocraticRepublicCommissionResearchProject,ADD,2PLAYER%NONE,10AIPowerWeightByTag:EngineeringGovCommunistSeizeTheMeans,ADD,2PLAYER%NONE,10'AIGOALS-GOVCOMMUNIST_USE_SEIZETHEMEANSU2-ForceEffectAsBuffDOMAIN_GOVFUNDAMENTALISTXR.AIBuildWeightByTag:AIHint-SacredCapital,ADD,3PLAYER[NONE,102B_SACREDCAPITAL,LT,3PLAYER.AIGOALS-GOVFUNDAMENTALIST_BUILD_SACREDPALACESa2-ForceEffectAsBuffDOMAIN_GOVFUNDAMENTALISTYS/AIBuildWeightByTag:AIHint-TractPublisher,ADD,2PLAYERdNONE,10;B_TILEIMP_TRACTPUBLISHER,LT,3PLAYER0AIGOALS-GOVFUNDAMENTALIST_BUILD_TRACTPUBLISHERSc2-ForceEffectAsBuffDOMAIN_GOVFUNDAMENTALISThb>AIPowerWeightByTag:ArtsFundamentalistCulturalRevolution,ADD,2PLAYERVNONE,10-StatUnrest,GT,0REGION1AIGOALS-GOVFUNDAMENTALIST_USE_CULTURALREVOLUTIONW.)ForceEffectAsBuffDOMAIN_GOVAUTOCRATIC[U1AIBuildWeightByTag:AIHint-GovernmentBunker,ADD,3PLAYER^NONE,105B_GOVERNMENTBUNKER,LT,3PLAYER.AIGOALS-GOVAUTOCRATIC_BUILD_GOVERNMENTBUNKERSH.)ForceEffectAsBuffDOMAIN_GOVAUTOCRATICUO+AIBuildWeightByTag:AIHint-ShockTroop,ADD,2PLAYER[NONE,102UNIT_SHOCKTROOP,LT,3PLAYER(AIGOALS-GOVAUTOCRATIC_BUILD_SHOCKTROOPS\.)ForceEffectAsBuffDOMAIN_GOVAUTOCRATIC]W3AIBuildWeightByTag:AIHint-RoyalTrainingField,ADD,2PLAYER`NONE,107B_ROYALTRAININGFIELD,EQ,0PLAYER/AIGOALS-GOVAUTOCRATIC_BUILD_ROYALTRAININGFIELD^.)ForceEffectAsBuffDOMAIN_GOVAUTOCRATICf`!B_NATIONALAEROSPACEFACILITY,EQ,0PLAYER4AIGOALS-SPACEAGENCY_BUILD_NATIONALAEROSPACEFACILITYo,'ForceEffectAsBuffDOMAIN_SPACEAGENCYjd@AIBuildWeightByTag:AIHint-CommunicationsSatelliteBuilding,ADD,2PLAYEReNONE,10<B_COMMUNICATIONSSATELLITE,EQ,0PLAYER2AIGOALS-SPACEAGENCY_BUILD_COMMUNICATIONSSATELLITEZ,'ForceEffectAsBuffDOMAIN_SPACEAGENCY_Y5AIBuildWeightByTag:AIHint-SuperSonicLancerUnit,ADD,2PLAYERaNONE,108UNIT_SUPERSONICLANCER,LT,3PLAYER,AIGOALS-SPACEAGENCY_BUILD_SUPERSONICLANCERS,'ForceEffectAsBuffDOMAIN_SPACEAGENCY[U1AIPowerWeightByTag:ExplorationSpaceMission,ADD,2PLAYER%NONE,10+AIGOALS-SPACEAGENCY_USE_LAUNCHSPACEMISSION,'ForceEffectAsBuffDOMAIN_SPACEAGENCYyUAIDiplomacyWeightByTag-IsNotDomainSPACEAGENCY:AIHint-InternationalSpaceStation,ADD,2PLAYERNONE,10dGDiplomaticAction-SPACEAGENCY-DIPLO_INTERNATIONALSPACESTATION_SEND,EQ,1PLAYER2AIGOALS-SPACEAGENCY_USE_INTERNATIONALSPACESTATIONo2-ForceEffectAsBuffDOMAIN_SPECIALOPERATIONSmgCAIPowerWeightByTag:WarfareSpecialOperationsTacticalInsertion,ADD,2PLAYER^NONE,105UNIT_SPECIALFORCES,LT,3PLAYER0AIGOALS-SPECIALOPERATIONS_USE_TACTICALINSERTION<2-ForceEffectAsBuffDOMAIN_SPECIALOPERATIONSpjFAIPowerWeightByTag:WarfareSpecialOperationsTargetInfrastructure,ADD,2PLAYER%NONE,103AIGOALS-SPECIALOPERATIONS_USE_TARGETINFRASTRUCTURE*2-ForceEffectAsBuffDOMAIN_SPECIALOPERATIONSga=AIPowerWeightByTag:WarfareSpecialOperationsDroneStrike,ADD,2PLAYER%NONE,10*AIGOALS-SPECIALOPERATIONS_USE_DRONESTRIKEB2-ForceEffectAsBuffDOMAIN_SPECIALOPERATIONSSM)AIBuildWeightByTag:AIHint-VTOLUnit,ADD,2PLAYERUNONE,10,UNIT_VTOL,LT,3PLAYER&AIGOALS-SPECIALOPERATIONS_BUILD_VTOLSg.)ForceEffectAsBuffDOMAIN_MODERNIZATIONf`!B_TILEIMP_APARTMENTBUILDING,EQ,0PLAYER)AIGOALS-BANKING_BUILD_APARTMENTBUILDINGSI(#ForceEffectAsBuffDOMAIN_BANKING^X4AIPowerWeightByTag:DiplomacyForeignInvestment,ADD,2PLAYER[NONE,102StatVassalCount,GT,0PLAYER&AIGOALS-BANKING_USE_FOREIGNINVESTMENTE(#ForceEffectAsBuffDOMAIN_BANKING\V2AIPowerWeightByTag:DiplomacyVisaSponsorship,ADD,2PLAYER[NONE,102StatVassalCount,GT,0PLAYER$AIGOALS-BANKING_USE_VISASPONSORSHIPP1,ForceEffectAsBuffDOMAIN_POLITICALSCIENCE\V2AIBuildWeightByTag:AIHint-ThinkTankBuilding,ADD,2PLAYERWNONE,10.B_THINKTANK,LT,2PLAYER*AIGOALS-POLITICALSCIENCE_BUILD_THINKTANKS1,ForceEffectAsBuffDOMAIN_POLITICALSCIENCE^X4AIPowerWeightByTag:PoliticalScienceAnnexation,ADD,2PLAYER%NONE,10(AIGOALS-POLITICALSCIENCE_USE_ANNEXATION21,ForceEffectAsBuffDOMAIN_POLITICALSCIENCEhb>AIPowerWeightByTag:PoliticalScienceImmigrationMarketing,ADD,2PLAYER%NONE,102AIGOALS-POLITICALSCIENCE_USE_IMMIGRATIONMARKETINGR1,ForceEffectAsBuffDOMAIN_POLITICALSCIENCE\V2AIPowerWeightByTag:PoliticalScienceArticle5,ADD,2PLAYER]NONE,104UNIT_ASSAULTRIFLE,EQ,0PLAYER&AIGOALS-POLITICALSCIENCE_USE_ARTICLE5h1,ForceEffectAsBuffDOMAIN_POLITICALSCIENCE`Z6AIPowerWeightByTag:PoliticalScienceWelfareState,ADD,2PLAYERkNONE,10BNeedAverageUnmet,GT,0ENTTYPE,MT_CITYCENTER*AIGOALS-POLITICALSCIENCE_USE_WELFARESTATE&1,ForceEffectAsBuffDOMAIN_POLITICALSCIENCEb\8AIPowerWeightByTag:PoliticalScienceRadicalization,ADD,2PLAYER%NONE,10,AIGOALS-POLITICALSCIENCE_USE_RADICALIZATIONd2-ForceEffectAsBuffDOMAIN_MEDIACONGLOMERATEb\8AIBuildWeightByTag:AIHint-BroadcastStudioBuilding,ADD,2PLAYER]NONE,104B_BROADCASTSTUDIO,LT,2PLAYER1AIGOALS-MEDIACONGLOMERATE_BUILD_BROADCASTSTUDIOSX2-ForceEffectAsBuffDOMAIN_MEDIACONGLOMERATEZT0AIImprovementWeightByTag:AIHint-MediaLine,ADD,2PLAYER_NONE,106B_TILEIMP_MEDIALINE,LT,5PLAYER+AIGOALS-MEDIACONGLOMERATE_BUILD_MEDIALINESZ2-ForceEffectAsBuffDOMAIN_MEDIACONGLOMERATEe_;AIPowerWeightByTag:ArtsMediaConglomerateFireSideChat,ADD,2PLAYERVNONE,10-StatUnrest,GT,0REGION+AIGOALS-MEDIACONGLOMERATE_USE_FIRESIDECHATU2-ForceEffectAsBuffDOMAIN_MEDIACONGLOMERATEb\8AIPowerWeightByTag:ArtsMediaConglomerateNewsCycle,ADD,2PLAYERWNONE,10.StatUnrest,LT,10REGION(AIGOALS-MEDIACONGLOMERATE_USE_NEWSCYCLED+&ForceEffectAsBuffDOMAIN_POPCULTURE\V2AIBuildWeightByTag:AIHint-DanceClubBuilding,ADD,2PLAYERWNONE,10.B_DANCECLUB,LT,2PLAYER$AIGOALS-POPCULTURE_BUILD_DANCECLUBS\+&ForceEffectAsBuffDOMAIN_POPCULTURE`Z6AIImprovementWeightByTag:AIHint-LargePlantation,ADD,2PLAYEReNONE,10<B_TILEIMP_LARGEPLANTATION,LT,2PLAYER*AIGOALS-POPCULTURE_BUILD_LARGEPLANTATIONSZ+&ForceEffectAsBuffDOMAIN_POPCULTURE_Y5AIImprovementWeightByTag:AIHint-TextileFactory,ADD,2PLAYERdNONE,10;B_TILEIMP_TEXTILEFACTORY,EQ,0PLAYER*AIGOALS-POPCULTURE_BUILD_TEXTILEFACTORIES]+&ForceEffectAsBuffDOMAIN_POPCULTURE`Z6AIImprovementWeightByTag:AIHint-ClothingFactory,ADD,2PLAYEReNONE,10<B_TILEIMP_CLOTHINGFACTORY,EQ,0PLAYER+AIGOALS-POPCULTURE_BUILD_CLOTHINGFACTORIESI+&ForceEffectAsBuffDOMAIN_POPCULTURE[U1AIPowerWeightByTag:ArtsPopCultureZeitgeist,ADD,2PLAYERZNONE,101UNIT_CELEBRITY,EQ,0PLAYER'AIGOALS-POPCULTURE_USE_CREATECELEBRITYAIGOALS8X8#/ faForceEffectAsBuff DomainTier:4 DomainAge:8#DomainResource:ResDomainGovernmentAIHint-Autocracyy s e W PLAYERACTIONS-CHANGEGOVERNMENTPlayCardPassive:truePLAYERM  GOVAUTOCRATIC-BASE_BUILDINGBUFFENTTAG,+CapitalN  GOVAUTOCRATIC-BASE_HOMELANDBUFFENTTAG,+HomelanduQTriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFF,GOVAUTOCRATIC-BASE_BUILDINGBUFFPLAYERwSTriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFF,GOVAUTOCRATIC-BASE_HOMELANDBUFFPLAYERK#GOVAUTOCRATIC,+AddToInnovationDeck INNOVATIONN GOVAUTOCRATIC-FACTIONHQ_BUFFENTTYPE,B_FACTIONHQ{WTriggerOnEntityCreateType-B_FACTIONHQ-GOVDEMOCRACYSCIENCE,GOVAUTOCRATIC-FACTIONHQ_BUFFPLAYER7Faction,AUTOCRATICPLAYERY5CulturePowerUnlock-GovernmentRevolutionCulture,SET,0PLAYERX4CulturePowerUnlock-GovernmentRevolutionDirect,SET,0PLAYER>IdeologyNeedEnabled,ADD,1PLAYERS GOVAUTOCRATIC-FACTIONREWARDSPlayCardPassive:trueGAMEoKFactionRankLeaderBonusActive-AUTOCRATIC,GOVAUTOCRATIC-FACTIONLEADER_ACTIVEPLAYERwSFactionRankPersonalBonusActive-AUTOCRATIC,GOVAUTOCRATIC-FACTIONPERSONALRANK_ACTIVEPLAYER8"APPLYFACTIONREWARDSPLAYERT  GOVAUTOCRATIC-RADIOSTATION_BUFFENTTYPE,B_RADIOSTATIONcTriggerOnEntityCreateType-B_RADIOSTATION-GOVAUTOCRATICRADIOSTATION,GOVAUTOCRATIC-RADIOSTATION_BUFFPLAYER:DiplomacyLocked,ADD,1PLAYER=IsAutocraticNation,ADD,1PLAYERh1DR_Alliance,{CurrentPlayer}/PLAYER,ALLPLAYERSBYGAMEDATA:IsAutocraticNationJ&PowerCostScalar-GovernmentSofab,ADD,3PLAYERG#PowerCostScalar-WarfareSofab,ADD,3PLAYERK'PowerCostScalar-ExplorationSofab,ADD,3PLAYERK'PowerCostScalar-EngineeringSofab,ADD,3PLAYERI%PowerCostScalar-DiplomacySofab,ADD,3PLAYERD PowerCostScalar-ArtsSofab,ADD,3PLAYERGOVAUTOCRATIC-AUTOMATIC CST_Tech3-[9FactionReward-AUTOCRATIC-0,GOVAUTOCRATIC-FACTIONREWARD_0GAME[9FactionReward-AUTOCRATIC-1,GOVAUTOCRATIC-FACTIONREWARD_1GAME[9FactionReward-AUTOCRATIC-2,GOVAUTOCRATIC-FACTIONREWARD_2GAMEGOVAUTOCRATIC-FACTIONREWARDSFactionActive-AutocraticForceEffectAsBuffy? 9ResKnowledge,ADD,0 ENT,EXEC7ResCulture,ADD,4 ENT,EXECAResImprovementPoints,ADD,1 ENT,EXEC4ResCoin,ADD,8 ENT,EXEC=ResDomainWarfare,ADD,4 ENT,EXEC>ResCityProduction,ADD,5 ENT,EXECCResCityExpansionPoints,ADD,5 ENT,EXEC8ResCityFood,ADD,2 ENT,EXEC;ResCityHousing,ADD,1 ENT,EXEC>ResCitySanitation,ADD,1 ENT,EXEC=ResCityEducation,ADD,1 ENT,EXEC9ResCityPower,ADD,1 ENT,EXEC?ResCityInformation,ADD,1 ENT,EXEC.( +Capital ENT,EXEC GOVAUTOCRATIC-BASE_BUILDINGBUFFForceEffectAsBuffJD 9ResKnowledge,ADD,6 ENT,EXECAResImprovementPoints,ADD,4 ENT,EXEC@ResDomainGovernment,ADD,4 ENT,EXEC=ResDomainWarfare,ADD,4 ENT,EXEC/) +Homeland ENT,EXEC GOVAUTOCRATIC-BASE_HOMELANDBUFFFactionThreshold:2000MG93#B_ROYALTRAININGFIELD)Entities/Icons/B_ROYALTRAININGFIELD-ICONGOVAUTOCRATIC-FACTIONREWARD_0pFactionThreshold:4000L !GOVAUTOCRATIC-GENERALLEADER_BUFFENTTAG,LeadersOTriggerOnEntityCreateTag-Leader-GENERALLEADER,GOVAUTOCRATIC-GENERALLEADER_BUFFPLAYER)Entities/Portraits/LeaderGeneralPortraitGOVAUTOCRATIC-FACTIONREWARD_1N(LeaderPromotionType,UNIT_LEADER_GENERAL ENT,EXECALeaderPromotionCost,SET,80 ENT,EXEC!GOVAUTOCRATIC-GENERALLEADER_BUFFFactionThreshold:10000xrd^:CulturePowerUnlock-WarfareAutocraticFiveStarGeneral,ADD,1PLAYER/UI/Icons/Culture Powers/PROMOTE_FIVE_STAR-ICONGOVAUTOCRATIC-FACTIONREWARD_2@A #ENTTAGATLOC,General,EXTERNALTARGETJUNIT,UNIT_LEADER_FIVESTARLOC,EXTERNALTARGET=7UNIT_LEADER_FIVESTAR,EQ,0PLAYER%GOVAUTOCRATIC-PROMOTE_GENERAL_EFFECTyForceEffectAsBuffP GOVAUTOCRATIC-FACTIONLEAD_BUFFENTTYPE,B_FACTIONHQ~ZTriggerOnEntityCreateType-B_FACTIONHQ-FACTIONCOMMUNISTLEAD,GOVAUTOCRATIC-FACTIONLEAD_BUFFPLAYER"UI/Icons/CONCEPT_HIDDENGOODS-Icon#GOVAUTOCRATIC-FACTIONLEADER_ACTIVEForceEffectAsBuffT #GOVAUTOCRATIC-FACTIONPERSONAL_BUFFENTTYPE,B_FACTIONHQbTriggerOnEntityCreateType-B_FACTIONHQ-FACTIONCOMMUNISTPERSONAL,GOVAUTOCRATIC-FACTIONPERSONAL_BUFFPLAYER"UI/Icons/CONCEPT_HIDDENGOODS-Icon)GOVAUTOCRATIC-FACTIONPERSONALRANK_ACTIVEForceEffectAsBuffWQC=ResDomainWarfare,ADD,2 ENT,EXECGOVAUTOCRATIC-FACTIONHQ_BUFFForceEffectAsBuffWQC=ResDomainWarfare,ADD,2 ENT,EXECGOVAUTOCRATIC-FACTIONLEAD_BUFFForceEffectAsBuffWQC=ResDomainWarfare,ADD,2 ENT,EXEC#GOVAUTOCRATIC-FACTIONPERSONAL_BUFFForceEffectAsBuffWQC=ResDomainWarfare,ADD,2 ENT,EXEC GOVAUTOCRATIC-RADIOSTATION_BUFF<7ForceEffectAsBuff#PurchaseCost-ResDomainGovernment:0a[M1#B_GOVERNMENTBUNKERH GOVAUTOCRATIC-INCREASEMAXENTTAG,+Homeland*# B_FACTIONHQM/Proxy-GovernmentStarter-DomainXP-Tier4-TooltipG)Proxy-GovernmentStarter-IP-Tier4-TooltipGOVAUTOCRATIC-STARTERIDEAL CST_Tech6'"ForceEffectAsBuffNotReversible BResSocialFabricWildcard,ADD,1PLAYERD ResImprovementPointsMax,SET,400PLAYER>ResSpecialistsMax,SET,400PLAYER9ResArcanaMax,SET,400PLAYER@ResDomainWarfareMax,SET,400PLAYERD ResDomainExplorationMax,SET,400PLAYERCResDomainGovernmentMax,SET,400PLAYER=ResDomainArtsMax,SET,400PLAYERD ResDomainEngineeringMax,SET,400PLAYERBResDomainDiplomacyMax,SET,400PLAYERGOVAUTOCRATIC-INCREASEMAX,'%PurchaseCost-ResDomainGovernment:150HB4.#UNIT_SHOCKTROOPGOVAUTOCRATIC-SHOCKTROOP CST_Tech>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:150mgYS/CulturePowerUnlock-WarfareAutocraticCoup,ADD,1PLAYERGOVAUTOCRATIC-COUP CST_Tech\ BFX/ActiveCoupLoopLOC,EXTERNALTARGETG GOVAUTOCRATIC-COUP_TARGET_2ENT,REQTARGETd^GOVAUTOCRATIC-COUP_FILTERALLPLAYERS-CityCenter,GTE,1LOC,EXTERNALTARGETGOVAUTOCRATIC-COUP_TARGET_1`0 PMT_Choice%ChoiceCard:GOVAUTOCRATIC-COUP_EFFECTPLAYER,EXECENTOWNERDIsActiveCoup,SET,1PLAYER,EXECENTOWNERGOVAUTOCRATIC-COUP_TARGET_2skfDefaultChoice:0/AIResponseWeights-0:AIA_Compliant=3,AIA_Fear=6%AIResponseWeights-1:AIA_Warmonger=10)+ RESTRICTED2*GOVAUTOCRATICPLAYER7IsActiveCoup,SET,0PLAYER9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_89SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:4,SpawnRadius:3PLAYERDIsActiveCoup,SET,0PLAYER,EXECENTOWNERGOVAUTOCRATIC-COUP_EFFECT@6 DR_War,TRUEPLAYER,EXECENTOWNERS)TotalStrength,LTE,[PLAYER:TotalStrength]PLAYER,EXECENTOWNERDIsActiveCoup,BOOL_FALSE,0PLAYER,EXECENTOWNERGOVAUTOCRATIC-COUP_FILTERq,'%PurchaseCost-ResDomainGovernment:180V !GOVAUTOCRATIC-STORMTROOPERS_BUFFENTTYPE,UNIT_SHOCKTROOP}YTriggerOnEntityCreateType-UNIT_SHOCKTROOP-STORMTROOPERS,GOVAUTOCRATIC-STORMTROOPERS_BUFFPLAYERGOVAUTOCRATIC-STORMTROOPERS CST_TechForceEffectAsBuffRL>8StatAttack,ADD,10 ENT,EXEC!GOVAUTOCRATIC-STORMTROOPERS_BUFF>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:180_YKE!#DOMAIN_XP_PER_COMBAT_UNIT,ADD,1PLAYER"GOVAUTOCRATIC-GLORYFORTHEHOMELAND CST_Tech>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:200ztf`9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:200qk]W3CulturePowerUnlock-WarfareAutocraticTheDraft,ADD,1PLAYERGOVAUTOCRATIC-THEDRAFT CST_Techc]OIUNIT,UNIT_SHOCKTROOPSpawnPerRegion:2PLAYERGOVAUTOCRATIC-THEDRAFT_EFFECT>9%PurchaseCost-ResDomainGovernment:200ForceEffectAsBuffrl^X4CulturePowerUnlock-WarfareAutocraticAirStrike,ADD,1PLAYERGOVAUTOCRATIC-AIRSTRIKE CST_Tech;:5%PurchaseCost-ResDomainGovernment:225NotReversible@ResInnovationPerTurn,ADD,10PLAYERS %GOVAUTOCRATIC-COMPLETED_HOMELANDBUFFENTTAG,+Homeland GOVAUTOCRATIC-COMPLETED CST_TechForceEffectAsBuff~x=7ResCulture,ADD,2 ENT,EXEC/) +Homeland ENT,EXEC%GOVAUTOCRATIC-COMPLETED_HOMELANDBUFF?>9AddToInnovationDeckHorizontalDisplayUseActionButtonsT[  GOVAUTOCRATIC-MOBILIZATION_BUFFENTTYPE,B_TILEIMP_MACHINESHOP]TriggerOnEntityCreateType-B_TILEIMP_MACHINESHOP-MOBILIZATION,GOVAUTOCRATIC-MOBILIZATION_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER1+GOVAUTOCRATICPLAYER Cards/Events/InnovationPainting&INNOVATION-GOVAUTOCRATIC-MOBILIZATION CST_EventForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXEC GOVAUTOCRATIC-MOBILIZATION_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtonsSE?!#DOMAIN_XP_PER_COMBAT_UNIT,ADD,2VHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER1+GOVAUTOCRATICPLAYER Cards/Events/InnovationPainting*INNOVATION-GOVAUTOCRATIC-FORTHEFATHERLAND CST_EventGOVAUTOCRATICFA DomainAge:6 DomainResource:ResDomainWarfareAIHint-Mercenaries=7)I MERCENARIES-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERI!MERCENARIES,+AddToInnovationDeck INNOVATIONMERCENARIES-AUTOMATIC CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECMERCENARIES-DEFAULT_BUFF<)$"PurchaseCost-ResDomainWarfare:100_;CulturePowerUnlock-WarfareMercenariesHireMercenaries,ADD,1PLAYERB$MERCENARIES-HIREMERCENARIES-TooltipMERCENARIES-HIREMERCENARIES CST_TechGJDUNIT,UNIT_PRIVATEERLOC,EXTERNALTARGETIC TERRAINTAG,+WaterMovementLOC,EXTERNALTARGETJDUNIT,UNIT_MERCENARYLOC,EXTERNALTARGETHB TERRAINTAG,+LandMovementLOC,EXTERNALTARGETMERCENARIES-SPAWNMERCENARY CST_Tech)$"PurchaseCost-ResDomainWarfare:125}wic?CulturePowerUnlock-WarfareMercenariesContractTermination,ADD,1PLAYER MERCENARIES-CONTRACTTERMINATION CST_Tech{mg )MERCENARIES-CONTRACTTERMINATION_EFFECT_2!ENTTAGATLOC,+Unit,EXTERNALTARGET'MERCENARIES-CONTRACTTERMINATION_EFFECTUseConfirmationDialog3u93ResCoin,ADD,50PLAYER0* +Mercenary ENT,EXECu93ResCoin,ADD,25PLAYER0* -Mercenary ENT,EXEC;-'  ENT,EXEC)MERCENARIES-CONTRACTTERMINATION_EFFECT_2)$"PurchaseCost-ResDomainWarfare:125wqMTriggerOnEnemyUnitKilled-MercenariesKillReward,MERCENARIES-REPUTATION_EFFECTPLAYERMERCENARIES-REPUTATION CST_TechMG93ResCoin,ADD,25PLAYERMERCENARIES-REPUTATION_EFFECT CST_Tech)$"PurchaseCost-ResDomainWarfare:150pj\V2CulturePowerUnlock-WarfareMercenariesAmbush,ADD,1PLAYERMERCENARIES-AMBUSH CST_Tech)$"PurchaseCost-ResDomainWarfare:150RL>8#B_TILEIMP_PMCTRAININGCAMPMERCENARIES-PMCTRAININGCAMP CST_Tech)$"PurchaseCost-ResDomainWarfare:150xrd^:DiplomaticAction-MERCENARIES-DIPLO_GUNSFORHIRE_SEND,ADD,1PLAYERMERCENARIES-GUNSFORHIRE CST_Techyd_KAIActionWeight:AIA_Warmonger=1,AIA_Anger=2,AIA_ProactiveNice=-1,AIA_Fear=1EnvoyPlayerActionqk0 PMT_Choice.ChoiceCard:MERCENARIES-DIPLO_GUNSFORHIRE_RECVPLAYER,EXTERNALTARGET?9 DR_War,FALSEPLAYER,EXTERNALTARGET#MERCENARIES-DIPLO_GUNSFORHIRE_SENDForceEffectAsBuffDefaultChoice:1MarkChoiceAsDecline:0MarkChoiceAsAccept:10AIResponseWeights-1:AIA_Fear=6,AIA_Warmonger=-2QAIResponseWeights-0:AIA_Compliant=1,AIA_Warmonger=1,AIA_Anger=5,AIA_Friendship=2/!UPlayerRelationship-{CurrentPlayer}-{ExternalTargetPlayer},SUB,#DIPLOMACY_FAVOR_SMALL BuffDecay:2PLAYER,EXTERNALTARGETUPlayerRelationship-{ExternalTargetPlayer}-{CurrentPlayer},SUB,#DIPLOMACY_FAVOR_SMALL BuffDecay:2PLAYERBResCoin,ADD,40PLAYER,EXTERNALTARGET<ResDomainWarfare,ADD,20PLAYERUPlayerRelationship-{CurrentPlayer}-{ExternalTargetPlayer},ADD,#DIPLOMACY_FAVOR_SMALL BuffDecay:-2PLAYER,EXTERNALTARGETUPlayerRelationship-{ExternalTargetPlayer}-{CurrentPlayer},ADD,#DIPLOMACY_FAVOR_SMALL BuffDecay:-2PLAYER#MERCENARIES-DIPLO_GUNSFORHIRE_RECVq)$"PurchaseCost-ResDomainWarfare:200R &MERCENARIES-SECURITYDETAIL_LEADERBUFFENTTAG,+LeaderaTriggerOnEntityCreateTag-+Leader-SECURITYDETAIL_LEADERBUFF,MERCENARIES-SECURITYDETAIL_LEADERBUFFPLAYERMERCENARIES-SECURITYDETAIL CST_Techpj\V0UseAction-240,UNITACTIONS-LEADER_SPAWNMERCENARY ENT,EXEC&MERCENARIES-SECURITYDETAIL_LEADERBUFF'" PurchaseCost-ResDomainWarfare:1[UJ&SocialFabricValue-DomainWarfare,ADD,1PLAYERH MERCENARIES-LEGACY_BUFFENTTYPE,B_HOMELANDvRTriggerOnEntityCreateTag-Homeland-MERCENARIES_LEGACY_BUFF,MERCENARIES-LEGACY_BUFFPLAYER3-Mercenary,GTE,6PLAYER MERCENARIES-QUEST CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECMERCENARIES-LEGACY_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons3M MERCENARIES-SEADOGS_BUFFENTTYPE,UNIT_PRIVATEERnJTriggerOnEntityCreateType-UNIT_PRIVATEER-SEADOGS,MERCENARIES-SEADOGS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPaintingINNOVATION-MERCENARIES-SEADOGS CST_EventForceEffectAsBuffWQC=Upkeep-ResCoin,MUL,0.7 ENT,EXECMERCENARIES-SEADOGS_BUFF MERCENARIESLG DomainAge:8 DomainResource:ResDomainWarfareAIHint-SpecialOperationsIC5O SPECIALOPERATIONS-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERO'SPECIALOPERATIONS,+AddToInnovationDeck INNOVATIONSPECIALOPERATIONS-AUTOMATIC CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECSPECIALOPERATIONS-DEFAULT_BUFF )$"PurchaseCost-ResDomainWarfare:180~pjFCulturePowerUnlock-WarfareSpecialOperationsTargetInfrastructure,SET,1PLAYER'SPECIALOPERATIONS-TARGETINFRASTRUCTURE CST_TechYL0PMT_TargetInfrastructurePLAYER,EXTERNALTARGETN 0ENTTAGATLOC,ALLPLAYERS-+TownSpec,EXTERNALTARGET>8 DR_War,TRUEPLAYER,EXTERNALTARGET.SPECIALOPERATIONS-TARGETINFRASTRUCTURE_EFFECTx)$"PurchaseCost-ResDomainWarfare:180X *SPECIALOPERATIONS-LASERTARGETING_UNITBUFFENTTAG,AirBomber\TriggerOnEntityCreateTag-AirBomber-LASERTARGETING,SPECIALOPERATIONS-LASERTARGETING_UNITBUFFPLAYER!SPECIALOPERATIONS-LASERTARGETING CST_TechForceEffectAsBuffRL>8StatAttack,ADD,15 ENT,EXEC*SPECIALOPERATIONS-LASERTARGETING_UNITBUFF)$"PurchaseCost-ResDomainWarfare:180{mgCCulturePowerUnlock-WarfareSpecialOperationsTacticalInsertion,SET,1PLAYER$SPECIALOPERATIONS-TACTICALINSERTION CST_TechForceEffectAsBuffNHUNIT,UNIT_SPECIALFORCESLOC,EXTERNALTARGETHB TERRAINTAG,+LandMovementLOC,EXTERNALTARGET*SPECIALOPERATIONS-TACTICALINSERTION_SPAWNK)$"PurchaseCost-ResDomainWarfare:225(# UNIT_VTOL> Game-Misc-Tooltip-IconLineBreakFUNIT,UNIT_VTOLLOC,ENTTYPELOC,B_HOMELANDSPECIALOPERATIONS-FLYBYWIRE CST_Techx)$"PurchaseCost-ResDomainWarfare:225W 'SPECIALOPERATIONS-FALSEFLAGATTACK_BUFFENTTYPE,UNIT_ENVOY\TriggerOnEntityCreateType-UNIT_ENVOY-FALSEFLAGATTACK,SPECIALOPERATIONS-FALSEFLAGATTACK_BUFFPLAYER"SPECIALOPERATIONS-FALSEFLAGATTACK CST_Techpj\V0UseAction-50,UNITACTIONS-SPECIALOPERATIONS_RAZE ENT,EXEC'SPECIALOPERATIONS-FALSEFLAGATTACK_BUFFA;-'  ENT,EXEC'SPECIALOPERATIONS-FALSEFLAGATTACK_KILL)$"PurchaseCost-ResDomainWarfare:225 a -SPECIALOPERATIONS-AMPHIBIOUSASSAULT_STATBUFFENTTAG,+WaterTransporthTriggerOnEntityCreateTag-+WaterTransport-AMPHIBIOUSASSAULT,SPECIALOPERATIONS-AMPHIBIOUSASSAULT_STATBUFFPLAYER$SPECIALOPERATIONS-AMPHIBIOUSASSAULT CST_Tech ForceEffectAsBuff=StatMovementMax,ADD,20 ENT,EXEC9RevealRadius,ADD,1 ENT,EXEC-SPECIALOPERATIONS-AMPHIBIOUSASSAULT_STATBUFF)$"PurchaseCost-ResDomainWarfare:300{uga=CulturePowerUnlock-WarfareSpecialOperationsDroneStrike,SET,1PLAYERSPECIALOPERATIONS-DRONESTRIKE CST_TechbQ &SPECIALOPERATIONS-DRONESTRIKE_MESSAGEENT,REQTARGETL .ENTTAGATLOC,ALLPLAYERS-+Leader,EXTERNALTARGET^C50CanKillUnits:false,ENTTAGATLOC,ALLPLAYERS-+Unit,EXTERNALTARGETEFX/ExplosionParticleLOC,EXTERNALTARGET-PlaneExplosionqk+SPECIALOPERATIONS-DRONESTRIKE_TARGETFILTERALLPLAYERS-Leader,GTE,1LOC,EXTERNALTARGET%SPECIALOPERATIONS-DRONESTRIKE_EFFECT[UGA0PMT_DroneStrikePLAYER,EXECENTOWNER&SPECIALOPERATIONS-DRONESTRIKE_MESSAGEVPB<DR_Alliance,FALSEPLAYER,EXECENTOWNER+SPECIALOPERATIONS-DRONESTRIKE_TARGETFILTER'" PurchaseCost-ResDomainWarfare:1vp(J&SocialFabricValue-DomainWarfare,ADD,1PLAYERN SPECIALOPERATIONS-LEGACY_BUFFENTTYPE,B_HOMELAND^TriggerOnEntityCreateTag-Homeland-SPECIALOPERATIONS_LEGACY_BUFF,SPECIALOPERATIONS-LEGACY_BUFFPLAYER<6UNIT_SPECIALFORCES,GTE,3PLAYERSPECIALOPERATIONS-QUEST CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECSPECIALOPERATIONS-LEGACY_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtonsaSM)ConstructionCostFactor-UNIT_VTOL,SUB,0.5PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting+INNOVATION-SPECIALOPERATIONS-POLYMERBLADES CST_EventSPECIALOPERATIONSL  qcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventSPACEMISSIONS|RHC DomainAge:6"DomainResource:ResDomainDiplomacyAIHint-Colonialism=7)I COLONIALISM-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERI!COLONIALISM,+AddToInnovationDeck INNOVATIONCOLONIALISM-AUTOMATIC CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECCOLONIALISM-DEFAULT_BUFF+&$PurchaseCost-ResDomainDiplomacy:100xrd^:CulturePowerUnlock-DiplomacyColonialismSpawnOutpost,SET,1PLAYERCOLONIALISM-PLACERCLAIM CST_TechBOIOUTPOST,B_TILEIMP_COLONYLOC,EXTERNALTARGET> TILE,EMPTY_OR_HIDDENLOC,EXTERNALTARGETB TERRAINTAG,+LandMovementLOC,EXTERNALTARGET COLONIALISM-SPAWNOUTPOST_EFFECT+&$PurchaseCost-ResDomainDiplomacy:100yse_;CulturePowerUnlock-DiplomacyColonialismEminentDomain,SET,1PLAYERCOLONIALISM-EMINENTDOMAIN CST_Tech}oi"CHECKINTEGRATION,SUCCESS3ENTTAGATLOC,ALLPLAYERS-+NeutralTown,EXTERNALTARGET'COLONIALISM-CLAIMNEUTRALCAPITAL_EFFECTh+&$PurchaseCost-ResDomainDiplomacy:150^ *COLONIALISM-OVERSEASCOLONIZATION_STATBUFFENTTAG,+WaterTransporthTriggerOnEntityCreateTag-+WaterTransport-OVERSEASCOLONIZATION,COLONIALISM-OVERSEASCOLONIZATION_STATBUFFPLAYER> Game-Misc-Tooltip-IconLineBreakIUNIT,UNIT_SETTLERLOC,ENTTYPELOC,B_HOMELANDIUNIT,UNIT_SETTLERLOC,ENTTYPELOC,B_HOMELAND!COLONIALISM-OVERSEASCOLONIZATION CST_TechForceEffectAsBuff=StatMovementMax,ADD,20 ENT,EXEC9RevealRadius,ADD,1 ENT,EXEC*COLONIALISM-OVERSEASCOLONIZATION_STATBUFF+&$PurchaseCost-ResDomainDiplomacy:150}wiF"TradeImportsIgnoreDiplomacy,SET,1PLAYER> Game-Misc-Tooltip-IconLineBreakX "COLONIALISM-FREETRADE_OUTPOSTBUFFENTTYPE,B_TILEIMP_COLONY{WTriggerOnEntityCreateType-B_TILEIMP_COLONY-FREETRADE,COLONIALISM-FREETRADE_OUTPOSTBUFFPLAYERCOLONIALISM-FREETRADE CST_TechForceEffectAsBuffQK=7ResCulture,ADD,2 ENT,EXEC"COLONIALISM-FREETRADE_OUTPOSTBUFF+&$PurchaseCost-ResDomainDiplomacy:150OI;5#B_TILEIMP_TRADEFACTORYCOLONIALISM-TRADEFACTORY CST_Tech+&$PurchaseCost-ResDomainDiplomacy:180<6(D #VASSAL_PROSPERITY_MAX,ADD,0.75PLAYER> Game-Misc-Tooltip-IconLineBreakJUNIT,UNIT_MERCHANTLOC,ENTTYPELOC,B_HOMELANDJUNIT,UNIT_MERCHANTLOC,ENTTYPELOC,B_HOMELANDCOLONIALISM-MACROECONOMICS CST_Tech+&$PurchaseCost-ResDomainDiplomacy:200xrd^:CulturePowerUnlock-DiplomacyColonialismDemandFealty,SET,1PLAYERCOLONIALISM-DEMANDFEALTY CST_TechYS  COLONIALISM-DEMANDFEALTY_BUFF_2ENTTYPE,MT_CITYCENTERE?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCOLONIALISM-DEMANDFEALTY_BUFFForceEffectAsBuffICStatVassalProsperity,MUL,1.5 ENT,EXEC82CityIsVassal,GTE,1 ENT,EXEC COLONIALISM-DEMANDFEALTY_BUFF_2)$"PurchaseCost-ResDomainDiplomacy:1c]L(SocialFabricValue-DomainDiplomacy,ADD,1PLAYERH COLONIALISM-LEGACY_BUFFENTTYPE,B_HOMELANDvRTriggerOnEntityCreateTag-Homeland-COLONIALISM_LEGACY_BUFF,COLONIALISM-LEGACY_BUFFPLAYER93StatVassalCount,GTE,6PLAYERCOLONIALISM-QUEST CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECCOLONIALISM-LEGACY_BUFFCJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUI[G#ConsumeGoodBonus-Tea-ResCoin,ADD,5PLAYERP,ConsumeGoodBonus-Tea-ResDomainWarfare,ADD,1PLAYERH$ConsumeGoodBonus-Tea-ResChaos,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPaintingINNOVATION-COLONIALISM-TEATAX CST_Event COLONIALISMLG DomainAge:8$DomainResource:ResDomainEngineeringAIHint-SiliconValleyA;-K SILICONVALLEY-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERK#SILICONVALLEY,+AddToInnovationDeck INNOVATIONSILICONVALLEY-AUTOMATIC CST_TechForceEffectAsBuff[UGAResDomainEngineering,ADD,1 ENT,EXECSILICONVALLEY-DEFAULT_BUFF-(&PurchaseCost-ResDomainEngineering:180]WICGoodsRareMetals,ADD,1ENTTAG,+CapitalSILICONVALLEY-SILICONCHIPS CST_TechN-(&PurchaseCost-ResDomainEngineering:180R.ConsumeGoodBonus-Computers-ResKnowledge,ADD,1PLAYER[7ConsumeGoodBonus-ComputerSimulation-ResKnowledge,ADD,1PLAYERSILICONVALLEY-MACHINELEARNING CST_Tech-(&PurchaseCost-ResDomainEngineering:225c $SILICONVALLEY-PERSONALCOMPUTER_BUFF"ENTTYPE,B_TILEIMP_COMPUTERFACTORYiTriggerOnEntityCreateType-B_TILEIMP_COMPUTERFACTORY-PERSONALCOMPUTER,SILICONVALLEY-PERSONALCOMPUTER_BUFFPLAYERSILICONVALLEY-PERSONALCOMPUTER CST_TechForceEffectAsBuffwq2WorkableConvertGoods-RareMetals-1-Computers,ADD,1"ENTTYPE,B_TILEIMP_COMPUTERFACTORY$SILICONVALLEY-PERSONALCOMPUTER_BUFF-(&PurchaseCost-ResDomainEngineering:225UOA;#B_TILEIMP_VIDEOGAMEDEVELOPER!SILICONVALLEY-VIDEOGAMEDEVELOPER CST_Tech-(&PurchaseCost-ResDomainEngineering:225` !SILICONVALLEY-GREATFIREWALL_BUFF"ENTTYPE,B_TILEIMP_COMPUTERFACTORYcTriggerOnEntityCreateType-B_TILEIMP_COMPUTERFACTORY-GREATFIREWALL,SILICONVALLEY-GREATFIREWALL_BUFFPLAYERSILICONVALLEY-GREATFIREWALL CST_TechForceEffectAsBuffvpb\StatUnrestSuppression,ADD,10"ENTTYPE,B_TILEIMP_COMPUTERFACTORY!SILICONVALLEY-GREATFIREWALL_BUFF-(&PurchaseCost-ResDomainEngineering:250uoa[7ConstructionCostFactor-B_TILEIMP_SUPERCOMPUTER,SUB,0.5PLAYER(SILICONVALLEY-COMPUTERMICROARCHITECTURE CST_Techz-(&PurchaseCost-ResDomainEngineering:250U &SILICONVALLEY-COMPUTERSCIENTISTS_BUFFENTTAG,+Computers]TriggerOnEntityCreateTag-+Computers-COMPUTERSCIENTISTS,SILICONVALLEY-COMPUTERSCIENTISTS_BUFFPLAYER!SILICONVALLEY-COMPUTERSCIENTISTS CST_TechForceEffectAsBuff]WICWorkableResSpecialists,ADD,1 ENT,EXEC&SILICONVALLEY-COMPUTERSCIENTISTS_BUFF+&$PurchaseCost-ResDomainEngineering:1sm N*SocialFabricValue-DomainEngineering,ADD,1PLAYERJ SILICONVALLEY-LEGACY_BUFFENTTYPE,B_HOMELANDzVTriggerOnEntityCreateTag-Homeland-SILICONVALLEY_LEGACY_BUFF,SILICONVALLEY-LEGACY_BUFFPLAYERA;B_TILEIMP_SUPERCOMPUTER,GTE,6PLAYERSILICONVALLEY-QUEST CST_TechForceEffectAsBuff[UGAResDomainEngineering,ADD,1 ENT,EXECSILICONVALLEY-LEGACY_BUFF#>9AddToInnovationDeckHorizontalDisplayUseActionButtonsGY SILICONVALLEY-MMO_BUFF%ENTTYPE,B_TILEIMP_VIDEOGAMEDEVELOPERvRTriggerOnEntityCreateType-B_TILEIMP_VIDEOGAMEDEVELOPER-MMO,SILICONVALLEY-MMO_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-SILICONVALLEY-MMO CST_EventForceEffectAsBufff`RL&WorkableGoodsComputerSimulation,ADD,1 ENT,EXECSILICONVALLEY-MMO_BUFFSILICONVALLEY!TJE DomainAge:8$DomainResource:ResDomainExplorationAIHint-SpaceAgency7)I SPACEAGENCY-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERI!SPACEAGENCY,+AddToInnovationDeck INNOVATION{2,#B_SPACECENTER=7TECHAGE8_UTOPIA-BASE,TRUEPLAYERSPACEAGENCY-AUTOMATIC CST_TechForceEffectAsBuff[UGAResDomainExploration,ADD,1 ENT,EXECSPACEAGENCY-DEFAULT_BUFF-(&PurchaseCost-ResDomainExploration:180F@"SPACEAGENCY-FINALFRONTIER-Tooltip71B_SPACECENTER,GTE,1PLAYERSPACEAGENCY-FINALFRONTIER CST_Tech-(&PurchaseCost-ResDomainExploration:180TN@:#B_NATIONALAEROSPACEFACILITY&SPACEAGENCY-NATIONALAEROSPACEFACILITY CST_Tech-(&PurchaseCost-ResDomainExploration:180UOA;#PROJECT_GENERATE_SPECIALISTSSPACEAGENCY-RESEARCHINITIATIVE CST_Tech-(&PurchaseCost-ResDomainExploration:225RL>8#B_COMMUNICATIONSSATELLITE$SPACEAGENCY-COMMUNICATIONSSATELLITE CST_Tech-(&PurchaseCost-ResDomainExploration:225UOc "SPACEAGENCY-DEEPSPACENETWORK_BUFF$ENTTYPE,B_NATIONALAEROSPACEFACILITYiTriggerOnEntityCreateType-B_NATIONALAEROSPACEFACILITY-DEEPSPACENETWORK,SPACEAGENCY-DEEPSPACENETWORK_BUFFPLAYERIC&SPACEAGENCY-NATIONALAEROSPACEFACILITYPLAYERSPACEAGENCY-DEEPSPACENETWORK CST_TechForceEffectAsBuffAResInnovationPerTurn,ADD,4 ENT,EXEC9ResKnowledge,ADD,1 ENT,EXEC"SPACEAGENCY-DEEPSPACENETWORK_BUFF-(&PurchaseCost-ResDomainExploration:225NH:4#UNIT_SUPERSONICLANCERSPACEAGENCY-SUPERSONICLANCER CST_Tech-(&PurchaseCost-ResDomainExploration:300*$U1CulturePowerUnlock-ExplorationSpaceMission,SET,1PLAYER?!SPACEAGENCY-SPACEMISSION-Tooltipzt/UI-Megaprojects-SPACERACE-Tooltip-HasCompleted)ProjectStage-SPACERACE-SR4-COMPLETE,EQ,1PLAYERSPACEAGENCY-SPACEMISSION CST_Tech2SPACEMISSIONSPLAYERN*#SPACEAGENCY_SPACEMISSION_COMPLETED,SET,1PLAYERSPACEAGENCY-SPACEMISSION_DECKForceEffectAsBuffUOA;GoodsAlienTech,ADD,1 ENT,EXECSPACEAGENCY-JOIN_BUFFForceEffectAsBuff\VHBResImprovementPoints,ADD,10 ENT,EXECSPACEAGENCY-MARS_BUFFForceEffectAsBuffSM?9StatDefense,ADD,10 ENT,EXECSPACEAGENCY-STATION_UNITBUFFForceEffectAsBuffSM?9ResCityFood,ADD,15 ENT,EXECSPACEAGENCY-STATION_BUFF+&$PurchaseCost-ResDomainExploration:1ysN*SocialFabricValue-DomainExploration,ADD,1PLAYERH SPACEAGENCY-LEGACY_BUFFENTTYPE,B_HOMELANDvRTriggerOnEntityCreateTag-Homeland-SPACEAGENCY_LEGACY_BUFF,SPACEAGENCY-LEGACY_BUFFPLAYERMG*#SPACEAGENCY_SPACEMISSION_COMPLETED,GTE,1PLAYERSPACEAGENCY-QUEST CST_TechForceEffectAsBuff[UGAResDomainExploration,ADD,1 ENT,EXECSPACEAGENCY-LEGACY_BUFF&JEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIrlHDiplomaticAction-SPACEAGENCY-DIPLO_INTERNATIONALSPACESTATION_SEND,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERu%NONE,10PLAYERF)ProjectStage-SPACERACE-SR4-COMPLETE,EQ,1PLAYER Cards/Events/InnovationPainting1INNOVATION-SPACEAGENCY-INTERNATIONALSPACESTATION CST_EventKAIActionWeight:AIA_Warmonger=1,AIA_Anger=2,AIA_ProactiveNice=-1,AIA_Fear=1EnvoyPlayerAction!AIHint-InternationalSpaceStationy0 PMT_Choice Game-Misc-Tooltip-IconLineBreak?ResInnovationPerTurn,ADD,2PLAYERINVENTORS-LAB CST_Tech=7lf!BUILDING,B_TILEIMP_INVENTORS_LABUseSimpleTooltip:trueLOC,EXTERNALTARGETA TERRAINTAG,+OpenTerrainLOC,EXTERNALTARGET7Building,EQ,0LOC,EXTERNALTARGET9 SUBREGION,FALSELOC,EXTERNALTARGETINVENTORS-INVENTORS_LAB_SPAWNf?:ForceEffectAsBuff&PurchaseCost-ResDomainEngineering:1008ResKnowledge,ADD,50PLAYER@ResInnovationPerTurn,ADD,20PLAYER;ResSpecialists,ADD,100PLAYERINVENTORS-PRIME_CONDUCTOR CST_Techt?:ForceEffectAsBuff&PurchaseCost-ResDomainEngineering:125F"#INNOVATION_INCREASE_VALUE,ADD,10PLAYER> Game-Misc-Tooltip-IconLineBreak?ResInnovationPerTurn,ADD,2PLAYERINVENTORS-BLEEDING_EDGE CST_Tech?:ForceEffectAsBuff&PurchaseCost-ResDomainEngineering:125V &INVENTORS-POLYTECHNIC_UNIVERSITY_BUFFENTTAG,+UniversitybTriggerOnEntityCreateTag-+University-POLYTECHNIC_UNIVERSITY,INVENTORS-POLYTECHNIC_UNIVERSITY_BUFFPLAYER> Game-Misc-Tooltip-IconLineBreak?ResInnovationPerTurn,ADD,2PLAYER:ResInnovation,SET,200PLAYER9Game-Misc-DrawAnInnovation!INVENTORS-POLYTECHNIC_UNIVERSITY CST_TechForceEffectAsBuff[UGAResDomainEngineering,ADD,2 ENT,EXEC&INVENTORS-POLYTECHNIC_UNIVERSITY_BUFF?:ForceEffectAsBuff&PurchaseCost-ResDomainEngineering:150;5'K INVENTORS-ELECTRICITY_BUFFENTTYPE,B_HOMELANDpLTriggerOnEntityCreateType-B_HOMELAND-ELECTRICITY,INVENTORS-ELECTRICITY_BUFFPLAYERX INVENTORS-POWERED_LAB_BUFF ENTTYPE,B_TILEIMP_INVENTORS_LAB}YTriggerOnEntityCreateType-B_TILEIMP_INVENTORS_LAB-POWERED_LAB,INVENTORS-POWERED_LAB_BUFFPLAYER> Game-Misc-Tooltip-IconLineBreak?ResInnovationPerTurn,ADD,2PLAYERINVENTORS-ELECTRICITY CST_TechForceEffectAsBuffSM?9ResCityPower,ADD,3 ENT,EXECINVENTORS-ELECTRICITY_BUFFForceEffectAsBuffAResCityPowerRequired,ADD,1 ENT,EXECDWorkableGoodsInventions,ADD,1 ENT,EXECINVENTORS-POWERED_LAB_BUFFN-(&PurchaseCost-ResDomainEngineering:1505#B_TILEIMP_VOLTAIC_PILE> Game-Misc-Tooltip-IconLineBreak?ResInnovationPerTurn,ADD,2PLAYERINVENTORS-LEYDEN_JAR CST_Techu?:ForceEffectAsBuff&PurchaseCost-ResDomainEngineering:200R.CulturePowerUnlock-EngineeringWorldFair,ADD,1PLAYER> Game-Misc-Tooltip-IconLineBreak?ResInnovationPerTurn,ADD,2PLAYERINVENTORS-WORLD_FAIRForceEffectAsBuff^XSMBUILDING,B_TILEIMP_WORLDFAIRLOC,EXTERNALTARGETA TERRAINTAG,+OpenTerrainLOC,EXTERNALTARGET7Building,EQ,0LOC,EXTERNALTARGET9 SUBREGION,FALSELOC,EXTERNALTARGET6B_TILEIMP_WORLDFAIR,EQ,0PLAYER<6B_TILEIMP_WORLDFAIR,EQ,0PLAYERINVENTORS-WORLDFAIR_EFFECT+&$PurchaseCost-ResDomainEngineering:1gaN*SocialFabricValue-DomainEngineering,ADD,1PLAYERF INVENTORS-LEGACY_BUFFENTTYPE,B_HOMELANDrNTriggerOnEntityCreateTag-Homeland-INVENTORS_LEGACY_BUFF,INVENTORS-LEGACY_BUFFPLAYERA;B_TILEIMP_INVENTORS_LAB,GTE,3PLAYER INVENTORS-QUEST CST_TechForceEffectAsBuff[UGAResDomainEngineering,ADD,1 ENT,EXECINVENTORS-LEGACY_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons4K INVENTORS-STREETLIGHTS_BUFFENTTYPE,B_CAPITALqMTriggerOnEntityCreateType-B_CAPITAL-STREETLIGHTS,INVENTORS-STREETLIGHTS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting"INNOVATION-INVENTORS-STREETLIGHTS CST_EventForceEffectAsBuff\VHBStatUnrestSuppression,ADD,5 ENT,EXECINVENTORS-STREETLIGHTS_BUFF,>9AddToInnovationDeckHorizontalDisplayUseActionButtonsMX INVENTORS-DIVINESPARK_BUFF ENTTYPE,B_TILEIMP_INVENTORS_LAB}YTriggerOnEntityCreateType-B_TILEIMP_INVENTORS_LAB-DIVINESPARK,INVENTORS-DIVINESPARK_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting!INNOVATION-INVENTORS-DIVINESPARK CST_EventForceEffectAsBuffYSE?ResInnovationPerTurn,ADD,1PLAYERINVENTORS-DIVINESPARK_BUFF INVENTORS.GB DomainAge:6$DomainResource:ResDomainExplorationAIHint-Scholars71#F SCHOLARS-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERFSCHOLARS,+AddToInnovationDeck INNOVATIONSCHOLARS-AUTOMATIC CST_TechForceEffectAsBuff[UGAResDomainExploration,ADD,1 ENT,EXECSCHOLARS-DEFAULT_BUFF-(&PurchaseCost-ResDomainExploration:100lfXR.ConsumeGoodBonus-Books-ResCityEducation,ADD,1PLAYER SCHOLARS-WIDESPREAD_PUBLICATION CST_Tech-(&PurchaseCost-ResDomainExploration:100GA3-#B_GREATLIBRARYSCHOLARS-GREATLIBRARY CST_TechForceEffectAsBufftn`Z8SCHOLARS-GREATLIBRARY,TRUEPLAYERSCHOLARS-CENTEROFLEARNING CST_TechForceEffectAsBuff@ResDomainGovernment,ADD,1 ENT,EXECAResDomainExploration,ADD,1 ENT,EXEC=ResDomainWarfare,ADD,1 ENT,EXECAResDomainEngineering,ADD,1 ENT,EXEC?ResDomainDiplomacy,ADD,1 ENT,EXEC:ResDomainArts,ADD,1 ENT,EXECSCHOLARS-B_GREATLIBRARY_BUFF_2 CST_Tech+&$PurchaseCost-ResDomainExploration:1_YN*SocialFabricValue-DomainExploration,ADD,1PLAYERE SCHOLARS-LEGACY_BUFFENTTYPE,B_HOMELANDpLTriggerOnEntityCreateTag-Homeland-SCHOLARS_LEGACY_BUFF,SCHOLARS-LEGACY_BUFFPLAYER<6B_SCHOLARLYSOCIETY,GTE,3PLAYERSCHOLARS-QUEST CST_TechForceEffectAsBuff[UGAResDomainExploration,ADD,1 ENT,EXECSCHOLARS-LEGACY_BUFFJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIi[U1ConsumeGoodBonus-Books-ResDomainGovernment,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting(INNOVATION-SCHOLARS-PHILOSOPHICALESSAYS CST_Event SCHOLARSW0GA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHT OLYMPICSID DomainAge:8DomainResource:ResDomainArtsAIHint-MediaConglomerateIC5O MEDIACONGLOMERATE-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERO'MEDIACONGLOMERATE,+AddToInnovationDeck INNOVATIONMEDIACONGLOMERATE-AUTOMATIC CST_TechForceEffectAsBuffTN@:ResDomainArts,ADD,1 ENT,EXECMEDIACONGLOMERATE-DEFAULT_BUFF&!PurchaseCost-ResDomainArts:180LF82#B_TILEIMP_MEDIALINE"MEDIACONGLOMERATE-MAINSTREAMMEDIA CST_Tech&!PurchaseCost-ResDomainArts:200JD60#B_BROADCASTSTUDIO"MEDIACONGLOMERATE-BROADCASTSTUDIO CST_Tech&!PurchaseCost-ResDomainArts:200d^PJ&ConsumeGoodBonus-Media-ResCoin,ADD,10PLAYER#MEDIACONGLOMERATE-PRODUCTPLACEMENT CST_Tech&!PurchaseCost-ResDomainArts:200yse_;CulturePowerUnlock-ArtsMediaConglomerateFireSideChat,SET,1PLAYERMEDIACONGLOMERATE-FIRESIDECHAT CST_Tech'!U &MEDIACONGLOMERATE-FIRESIDECHAT_EFFECTENTTYPE,B_CAPITALY &MEDIACONGLOMERATE-FIRESIDECHAT_EFFECTENTTYPE,MT_CITYCENTERW (MEDIACONGLOMERATE-FIRESIDECHAT_EFFECT_2ENTTYPE,B_CAPITAL&MEDIACONGLOMERATE-FIRESIDECHAT_TARGETForceEffectAsBuff\VHBStatUnrestSuppression,ADD,2 ENT,EXEC+UI/Icons/Culture Powers/FIRESIDE_CHAT-Icon&MEDIACONGLOMERATE-FIRESIDECHAT_EFFECTb\NHStatUnrest,SUB,30LOC,ENTTYPELOC,B_CAPITAL(MEDIACONGLOMERATE-FIRESIDECHAT_EFFECT_2J&!PurchaseCost-ResDomainArts:225X4ConsumeGoodBonus-Media-StatUnrestSuppression,ADD,10PLAYERU1ConsumeGoodBonus-Media-ResDomainGovernment,ADD,2PLAYER!MEDIACONGLOMERATE-SELFCENSORSHIP CST_Tech&!PurchaseCost-ResDomainArts:225vpb\8CulturePowerUnlock-ArtsMediaConglomerateNewsCycle,SET,1PLAYERMEDIACONGLOMERATE-NEWSCYCLE CST_Tech)ForceEffectAsBuff}oRStatUnrest,ADD,30#ENTTAGATLOC,Capital,EXTERNALTARGETg'RegionalEfficiencyResKnowledge,MUL,1.2#ENTTAGATLOC,Capital,EXTERNALTARGETm-RegionalEfficiencyResCityInformation,MUL,1.2#ENTTAGATLOC,Capital,EXTERNALTARGETUStatUnrest,ADD,30&ENTTAGATLOC,CityCenter,EXTERNALTARGETj'RegionalEfficiencyResKnowledge,MUL,1.2&ENTTAGATLOC,CityCenter,EXTERNALTARGETp-RegionalEfficiencyResCityInformation,MUL,1.2&ENTTAGATLOC,CityCenter,EXTERNALTARGET6UI/Icons/NationalSpirit/NSIconSmall-MEDIACONGLOMERATE(MEDIACONGLOMERATE-NEWSCYCLE_CAPITALBUFFG&!PurchaseCost-ResDomainArts:300Q-ConsumeGoodBonus-Media-ResCityIdeology,ADD,2PLAYERT0ConsumeGoodBonus-Media-ResCityInformation,ADD,2PLAYER&MEDIACONGLOMERATE-NATIONSPONSOREDFILM CST_Tech$PurchaseCost-ResDomainArts:1tn%G#SocialFabricValue-DomainArts,ADD,1PLAYERN MEDIACONGLOMERATE-LEGACY_BUFFENTTYPE,B_HOMELAND^TriggerOnEntityCreateTag-Homeland-MEDIACONGLOMERATE_LEGACY_BUFF,MEDIACONGLOMERATE-LEGACY_BUFFPLAYER=7B_TILEIMP_MEDIALINE,GTE,5PLAYER MEDIACONGLOMERATE-QUEST CST_TechForceEffectAsBuffTN@:ResDomainArts,ADD,1 ENT,EXECMEDIACONGLOMERATE-LEGACY_BUFF->9AddToInnovationDeckHorizontalDisplayUseActionButtonsIX MEDIACONGLOMERATE-REMAKES_BUFFENTTYPE,B_TILEIMP_MEDIALINEyUTriggerOnEntityCreateType-B_TILEIMP_MEDIALINE-REMAKES,MEDIACONGLOMERATE-REMAKES_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting%INNOVATION-MEDIACONGLOMERATE-REMAKES CST_EventForceEffectAsBuffYSE?WorkableGoodsMedia,ADD,1 ENT,EXECMEDIACONGLOMERATE-REMAKES_BUFFMEDIACONGLOMERATE%E@ DomainAge:6 DomainResource:ResDomainWarfareAIHint-Commanders}J FIELDMARSHAL-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERJ"FIELDMARSHAL,+AddToInnovationDeck INNOVATIONNUNIT,UNIT_FIELDMARSHALLOC,ENTTYPELOC,B_HOMELANDFIELDMARSHAL-AUTOMATIC CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECFIELDMARSHAL-DEFAULT_BUFF-)$"PurchaseCost-ResDomainWarfare:125P $FIELDMARSHAL-WARCOLLEGE_TACTICSBUFFENTTAG,+LeadertPTriggerOnEntityCreateTag-+Leader-WARCOLLEGE,FIELDMARSHAL-WARCOLLEGE_TACTICSBUFFPLAYERS $FIELDMARSHAL-WARCOLLEGE_UPGRADEBUFFENTTAG,+CombatantwSTriggerOnEntityCreateTag-+Combatant-WARCOLLEGE,FIELDMARSHAL-WARCOLLEGE_UPGRADEBUFFPLAYERFIELDMARSHAL-WARCOLLEGE CST_TechForceEffectAsBuff}w>8StatTactics,ADD,1 ENT,EXEC-'+Leader ENT,EXEC$FIELDMARSHAL-WARCOLLEGE_TACTICSBUFFForceEffectAsBuff\VHBLeaderPromotionCost,MUL,0.5 ENT,EXEC$FIELDMARSHAL-WARCOLLEGE_UPGRADEBUFFh)$"PurchaseCost-ResDomainWarfare:1255#UNIT_OLDGUARDGRENADIER> Game-Misc-Tooltip-IconLineBreakSUNIT,UNIT_OLDGUARDGRENADIERLOC,ENTTYPELOC,B_HOMELANDFIELDMARSHAL-OLDGUARDGRENADIER CST_Techb)$"PurchaseCost-ResDomainWarfare:1253#UNIT_OLDGUARDCAVALRY> Game-Misc-Tooltip-IconLineBreakQUNIT,UNIT_OLDGUARDCAVALRYLOC,ENTTYPELOC,B_HOMELANDFIELDMARSHAL-OLDGUARDCAVALRY CST_Tech)$"PurchaseCost-ResDomainWarfare:150e_QH$UnitPromotionXPTable,10:20:30:40:50PLAYER> Game-Misc-Tooltip-IconLineBreakK FIELDMARSHAL-GROGNARDS_BUFFENTTAG,+CombatantnJTriggerOnEntityCreateTag-+Combatant-GROGNARDS,FIELDMARSHAL-GROGNARDS_BUFFPLAYERFIELDMARSHAL-GROGNARDS CST_TechForceEffectAsBuffC=StatCombatXPMax,ADD,10 ENT,EXEC0* +Combatant ENT,EXECFIELDMARSHAL-GROGNARDS_BUFFq)$"PurchaseCost-ResDomainWarfare:150R &FIELDMARSHAL-BATTLEFIELDMEDICINE_BUFFENTTAG,+Leader[TriggerOnEntityCreateTag-+Leader-BATTLEFIELDMEDICINE,FIELDMARSHAL-BATTLEFIELDMEDICINE_BUFFPLAYER!FIELDMARSHAL-BATTLEFIELDMEDICINE CST_Techn gAUseAction-80,UNITACTIONS-FIELDMARSHAL_LEADER_BATTLEFIELDMEDICINE ENT,EXECaCUNITACTIONS-FIELDMARSHAL_LEADER_BATTLEFIELDMEDICINE_EFFECT-Tooltip-'+Leader ENT,EXEC&FIELDMARSHAL-BATTLEFIELDMEDICINE_BUFF)$"PurchaseCost-ResDomainWarfare:150qk]W  FIELDMARSHAL-IMPERIALGUARD_BUFFENTTYPE,UNIT_FIELDMARSHALFIELDMARSHAL-IMPERIALGUARD CST_TechForceEffectAsBuff[UGAStatTargetPriority,SUB,149 ENT,EXEC FIELDMARSHAL-IMPERIALGUARD_BUFF)$"PurchaseCost-ResDomainWarfare:200c]OI%PowerCostScalar-WarfareMove,SUB,0.50PLAYERFIELDMARSHAL-MOBILITY CST_Tech'" PurchaseCost-ResDomainWarfare:1uoJ&SocialFabricValue-DomainWarfare,ADD,1PLAYERI FIELDMARSHAL-LEGACY_BUFFENTTYPE,B_HOMELANDxTTriggerOnEntityCreateTag-Homeland-FIELDMARSHAL_LEGACY_BUFF,FIELDMARSHAL-LEGACY_BUFFPLAYERJDStatCombatXP,GTE,30ENTTYPE,UNIT_FIELDMARSHALFIELDMARSHAL-QUEST CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECFIELDMARSHAL-LEGACY_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons2X FIELDMARSHAL-IMMORTALS_BUFFENTTYPE,UNIT_OLDGUARDGRENADIER_TriggerOnEntityCreateType-UNIT_OLDGUARDGRENADIER-TACTICALSUPREMACY,FIELDMARSHAL-IMMORTALS_BUFFPLAYERV FIELDMARSHAL-IMMORTALS_BUFFENTTYPE,UNIT_OLDGUARDCAVALRY]TriggerOnEntityCreateType-UNIT_OLDGUARDCAVALRY-TACTICALSUPREMACY,FIELDMARSHAL-IMMORTALS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting"INNOVATION-FIELDMARSHAL-IMMORTALS CST_EventForceEffectAsBuff}8StatDefense,ADD,5 ENT,EXEC;StatCommandMax,ADD,5 ENT,EXECFIELDMARSHAL-IMMORTALS_BUFF FIELDMARSHALT(LG DomainAge:8$DomainResource:ResDomainEngineeringAIHint-ModernizationA;-K MODERNIZATION-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERK#MODERNIZATION,+AddToInnovationDeck INNOVATIONMODERNIZATION-AUTOMATIC CST_TechForceEffectAsBuff[UGAResDomainEngineering,ADD,1 ENT,EXECMODERNIZATION-DEFAULT_BUFF~-(&PurchaseCost-ResDomainEngineering:180X %MODERNIZATION-WORKERCOOPERATIVE_BUFFENTTAG,+Modernization_TriggerOnEntityCreateTag-+Modernization-WORKERCOOPERATIVE,MODERNIZATION-WORKERCOOPERATIVE_BUFFPLAYER MODERNIZATION-WORKERCOOPERATIVE CST_TechForceEffectAsBuffWQC=ExtraWorkerSlots,ADD,1 ENT,EXEC%MODERNIZATION-WORKERCOOPERATIVE_BUFFz-(&PurchaseCost-ResDomainEngineering:180U &MODERNIZATION-OVERHEADPOWERLINES_BUFFENTTYPE,B_CAPITAL]TriggerOnEntityCreateType-B_CAPITAL-OVERHEADPOWERLINES,MODERNIZATION-OVERHEADPOWERLINES_BUFFPLAYER!MODERNIZATION-OVERHEADPOWERLINES CST_TechForceEffectAsBuffSM?9ResCityPower,ADD,5 ENT,EXEC&MODERNIZATION-OVERHEADPOWERLINES_BUFF-(&PurchaseCost-ResDomainEngineering:180UOA;#B_TILEIMP_DISTRIBUTIONCENTER!MODERNIZATION-DISTRIBUTIONCENTER CST_Tech-(&PurchaseCost-ResDomainEngineering:225zlfBCulturePowerUnlock-EngineeringModernizationRapidDevelopment,SET,1PLAYERMODERNIZATION-RAPIDDEVELOPMENT CST_TechForceEffectAsBuffuoa[,RegionalEfficiencyResCityProduction,ADD,1.0ENTTAG,CityCenter2UI/Icons/NationalSpirit/NSIconSmall-MODERNIZATION+MODERNIZATION-RAPIDDEVELOPMENT_CAPITALBUFF-(&PurchaseCost-ResDomainEngineering:225NH:4#B_HIGHSPEEDEXPRESSWAY"MODERNIZATION-HIGHSPEEDEXPRESSWAY CST_Tech-(&PurchaseCost-ResDomainEngineering:225vpb\8CulturePowerUnlock-EngineeringModernizationSubway,SET,1PLAYERMODERNIZATION-SUBWAY CST_Tech5HBBUILDING,B_SUBWAYLOC,EXTERNALTARGETB TERRAINTAG,+LandMovementLOC,EXTERNALTARGET<SubwayPresent,EQ,0LOC,EXTERNALTARGETMODERNIZATION-SUBWAY_EFFECT-(&PurchaseCost-ResDomainEngineering:300{ 8#TOWN_PROMOTION_CAP,ADD,13#B_TOWNSPEC_DEFAULT_50#B_TOWNSPEC_FARM_52#B_TOWNSPEC_LUMBER_50#B_TOWNSPEC_MINE_53#B_TOWNSPEC_COASTAL_5_ 'MODERNIZATION-PVCPLUMBING_MOUND_EFFECTPlayCardPassive:truePLAYERa )MODERNIZATION-PVCPLUMBING_ECOLOGY_EFFECTPlayCardPassive:truePLAYERe -MODERNIZATION-PVCPLUMBING_CIVILBUNKER_EFFECTPlayCardPassive:truePLAYERMODERNIZATION-PVCPLUMBING CST_Tech71#B_TOWNSPEC_MOUND_5A;MOUNDBUILDERS-MOUND_TOWN,TRUEPLAYER'MODERNIZATION-PVCPLUMBING_MOUND_EFFECT93#B_TOWNSPEC_ECOLOGY_5F@#TECHAGE9_ECOLOGY-PLAYERACTIVE,TRUEPLAYER)MODERNIZATION-PVCPLUMBING_ECOLOGY_EFFECT=7#B_TOWNSPEC_CIVILBUNKER_5RL/TECHAGE10_VICTORYROGUEAI-NATIONALSECURITY,TRUEPLAYER-MODERNIZATION-PVCPLUMBING_CIVILBUNKER_EFFECT+&$PurchaseCost-ResDomainEngineering:1ic N*SocialFabricValue-DomainEngineering,ADD,1PLAYERJ MODERNIZATION-LEGACY_BUFFENTTYPE,B_HOMELANDzVTriggerOnEntityCreateTag-Homeland-MODERNIZATION_LEGACY_BUFF,MODERNIZATION-LEGACY_BUFFPLAYER71LevelFiveTown,GTE,2PLAYERMODERNIZATION-QUEST CST_TechForceEffectAsBuff[UGAResDomainEngineering,ADD,1 ENT,EXECMODERNIZATION-LEGACY_BUFF;>9AddToInnovationDeckHorizontalDisplayUseActionButtonsQW %MODERNIZATION-SOLARPANELROOFING_BUFFENTTAG,LevelFiveTown^TriggerOnEntityCreateTag-LevelFiveTown-SOLARPANELROOFING,MODERNIZATION-SOLARPANELROOFING_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting+INNOVATION-MODERNIZATION-SOLARPANELROOFING CST_EventForceEffectAsBuff>ResCityProduction,ADD,5 ENT,EXEC9ResCityPower,ADD,5 ENT,EXEC%MODERNIZATION-SOLARPANELROOFING_BUFFMODERNIZATION   B= DomainAge:8DomainResource:ResDomainArtsAIHint-PopCulture}wiH POPCULTURE-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYER>POPCULTURE,+AddToChaosDeckCHAOSH POPCULTURE,+AddToInnovationDeck INNOVATIONPOPCULTURE-AUTOMATIC CST_TechForceEffectAsBuffTN@:ResDomainArts,ADD,1 ENT,EXECPOPCULTURE-DEFAULT_BUFFe_QKUNIT,UNIT_CELEBRITYLOC,ENTTYPELOC,B_HOMELANDPOPCULTURE-SPAWNCELEBRITYz&!PurchaseCost-ResDomainArts:180U1CulturePowerUnlock-ArtsPopCultureZeitgeist,SET,1PLAYER> Game-Misc-Tooltip-IconLineBreakR POPCULTURE-SPAWNCELEBRITYPlayCardPassive:truePLAYERPOPCULTURE-ZEITGEIST CST_Techm&!PurchaseCost-ResDomainArts:180R.ConsumeGoodBonus-Clothing-ResDomainArts,ADD,4PLAYERO+ConsumeGoodBonus-Clothing-ResCulture,ADD,4PLAYER> Game-Misc-Tooltip-IconLineBreakR POPCULTURE-SPAWNCELEBRITYPlayCardPassive:truePLAYERN*ConsumeGoodBonus-Rags-ResDomainArts,ADD,4PLAYERK'ConsumeGoodBonus-Rags-ResCulture,ADD,4PLAYERPOPCULTURE-FASTFASHION CST_TechO&!PurchaseCost-ResDomainArts:180*# B_DANCECLUB> Game-Misc-Tooltip-IconLineBreakR POPCULTURE-SPAWNCELEBRITYPlayCardPassive:truePLAYERPOPCULTURE-DANCECLUB CST_Techv&!PurchaseCost-ResDomainArts:225P,#POPCULTURE_CULTURALMOVEMENT_MODIFIER,MUL,2PLAYER> Game-Misc-Tooltip-IconLineBreakR POPCULTURE-SPAWNCELEBRITYPlayCardPassive:truePLAYERPOPCULTURE-INFLUENCER CST_Tech&!PurchaseCost-ResDomainArts:225VPBR.ConsumeGoodBonus-Clothing-ResCityLuxury,ADD,4PLAYER> Game-Misc-Tooltip-IconLineBreakR POPCULTURE-SPAWNCELEBRITYPlayCardPassive:truePLAYERN*ConsumeGoodBonus-Rags-ResCityLuxury,ADD,4PLAYERPOPCULTURE-DESIGNERBRAND CST_Tech^&!PurchaseCost-ResDomainArts:2257#PROJECT_GENERATE_CULTURE> Game-Misc-Tooltip-IconLineBreakR POPCULTURE-SPAWNCELEBRITYPlayCardPassive:truePLAYERPOPCULTURE-CONSUMERISM CST_Tech&!PurchaseCost-ResDomainArts:300{mR POPCULTURE-REDCARPETGALA_BUFFENTTYPE,UNIT_CELEBRITYyUTriggerOnEntityCreateType-UNIT_CELEBRITY-REDCARPETGALA,POPCULTURE-REDCARPETGALA_BUFFPLAYER> Game-Misc-Tooltip-IconLineBreakR POPCULTURE-SPAWNCELEBRITYPlayCardPassive:truePLAYERPOPCULTURE-REDCARPETGALA CST_Techrl^X2UseAction-102,UNITACTIONS-CELEBRITY_REDCARPETGALA ENT,EXECPOPCULTURE-REDCARPETGALA_BUFF$PurchaseCost-ResDomainArts:1ZTG#SocialFabricValue-DomainArts,ADD,1PLAYERG POPCULTURE-LEGACY_BUFFENTTYPE,B_HOMELANDtPTriggerOnEntityCreateTag-Homeland-POPCULTURE_LEGACY_BUFF,POPCULTURE-LEGACY_BUFFPLAYER82UNIT_CELEBRITY,GTE,5PLAYERPOPCULTURE-QUEST CST_TechForceEffectAsBuffTN@:ResDomainArts,ADD,1 ENT,EXECPOPCULTURE-LEGACY_BUFFJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIbTN*ResCulture,ADD,[PLAYER:StatCultureNeeded]PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERa%NONE,10PLAYER2UNIT_CELEBRITY,GTE,1PLAYER Cards/Events/InnovationPainting)INNOVATION-POPCULTURE-FESTIVALAPPEARANCE CST_EventJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIN@:ResDomainArts,ADD,100PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERa%NONE,10PLAYER2UNIT_CELEBRITY,GTE,1PLAYER Cards/Events/InnovationPainting INNOVATION-POPCULTURE-LATENIGHT CST_EventJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUISE?ResDomainDiplomacy,ADD,100PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERa%NONE,10PLAYER2UNIT_CELEBRITY,GTE,1PLAYER Cards/Events/InnovationPainting#INNOVATION-POPCULTURE-PHILANTHROPY CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI ^$NS_ScandalArts,SET,#CI_XPGAIN_VALUETemporaryInternal:truePLAYERONS_ScandalArts,DIV,2TemporaryInternal:truePLAYERN*ResDomainArts,SUB,[PLAYER:NS_ScandalArts]PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERo%NONE,10PLAYER@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-POPCULTURE-SCANDAL CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI5'g-NS_SocialJusticeWarfare,SET,#CI_XPGAIN_VALUETemporaryInternal:truePLAYERXNS_SocialJusticeWarfare,DIV,2TemporaryInternal:truePLAYERZ6ResDomainWarfare,SUB,[PLAYER:NS_SocialJusticeWarfare]PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERr%NONE,10PLAYERC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-POPCULTURE-SOCIALJUSTICE CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI5'f,NS_DissidentGovernment,SET,#CI_XPGAIN_VALUETemporaryInternal:truePLAYERWNS_DissidentGovernment,DIV,2TemporaryInternal:truePLAYER\8ResDomainGovernment,SUB,[PLAYER:NS_DissidentGovernment]PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERu%NONE,10PLAYERF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-POPCULTURE-DISSIDENT CST_Event POPCULTUREHC DomainAge:4$DomainResource:ResDomainEngineeringAIHint-Machinery93%G MACHINERY-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERGMACHINERY,+AddToInnovationDeck INNOVATIONMACHINERY-AUTOMATIC CST_TechForceEffectAsBuff[UGAResDomainEngineering,ADD,1 ENT,EXECMACHINERY-DEFAULT_BUFF>9ForceEffectAsBuff%PurchaseCost-ResDomainEngineering:70V2CulturePowerUnlock-MachinerySpawnProspector,ADD,1PLAYER> Game-Misc-Tooltip-IconLineBreakPUNIT,UNIT_IRON_PROSPECTORLOC,ENTTYPELOC,B_CAPITALMACHINERY-IRON_RICH CST_Tech,'%PurchaseCost-ResDomainEngineering:70lfXR.ConsumeGoodBonus-Coal-ResCityProduction,ADD,1PLAYERMACHINERY-LOCAL_INDUSTRY CST_Tech_>9ForceEffectAsBuff%PurchaseCost-ResDomainEngineering:90H MACHINERY-CUPELLATION_BUFFENTTAG,+FurnacemITriggerOnEntityCreateTag-+Furnace-CUPELLATION,MACHINERY-CUPELLATION_BUFFPLAYERMACHINERY-CUPELLATION CST_TechForceEffectAsBuffVPB<WorkableResCoin,ADD,3 ENT,EXECMACHINERY-CUPELLATION_BUFFP,'%PurchaseCost-ResDomainEngineering:90-#UNIT_TREBUCHET> Game-Misc-Tooltip-IconLineBreakKUNIT,UNIT_TREBUCHETLOC,ENTTYPELOC,B_HOMELANDMACHINERY-TREBUCHET CST_Tech-(&PurchaseCost-ResDomainEngineering:125IC5/#B_TILEIMP_TINKERMACHINERY-TINKER CST_Tech-(&PurchaseCost-ResDomainEngineering:125F@2,#B_CLOCK_TOWERMACHINERY-CLOCK_TOWER CST_Tech?:ForceEffectAsBuff&PurchaseCost-ResDomainEngineering:125.(U "MACHINERY-CONSTRUCTTREBUCHET_BUFFENTTYPE,UNIT_ENGINEER]TriggerOnEntityCreateType-UNIT_ENGINEER-CONSTRUCTTREBUCHET,MACHINERY-CONSTRUCTTREBUCHET_BUFFPLAYER<6MACHINERY-TREBUCHET,TRUEPLAYERMACHINERY-CONSTRUCTTREBUCHET CST_TechForceEffectAsBuffuoa[5UseAction-150,UNITACTIONS-PIONEER_CONSTRUCTTREBUCHET ENT,EXEC"MACHINERY-CONSTRUCTTREBUCHET_BUFFU+&$PurchaseCost-ResDomainEngineering:1N*SocialFabricValue-DomainEngineering,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakF MACHINERY-LEGACY_BUFFENTTYPE,B_HOMELANDrNTriggerOnEntityCreateTag-Homeland-MACHINERY_LEGACY_BUFF,MACHINERY-LEGACY_BUFFPLAYER:4B_TILEIMP_TINKER,GTE,3PLAYERMACHINERY-QUEST CST_TechForceEffectAsBuff[UGAResDomainEngineering,ADD,1 ENT,EXECMACHINERY-LEGACY_BUFF0>9AddToInnovationDeckHorizontalDisplayUseActionButtonsKT !MACHINERY-WINDLASSCROSSBOWS_BUFFENTTYPE,UNIT_CROSSBOW[TriggerOnEntityCreateType-UNIT_CROSSBOW-WINDLASSCROSSBOWS,MACHINERY-WINDLASSCROSSBOWS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPainting'INNOVATION-MACHINERY-WINDLASSCROSSBOWS CST_EventForceEffectAsBuffQK=7StatAttack,ADD,5 ENT,EXEC!MACHINERY-WINDLASSCROSSBOWS_BUFF MACHINERY#D? DomainAge:6DomainResource:ResDomainArtsAIHint-GreatMasters|J GREATMASTERS-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERJ"GREATMASTERS,+AddToInnovationDeck INNOVATIONM)CulturePowerUnlock-ArtsSpawnArtist,SET,1PLAYERGREATMASTERS-AUTOMATIC CST_TechForceEffectAsBuffTN@:ResDomainArts,ADD,1 ENT,EXECGREATMASTERS-DEFAULT_BUFF&!PurchaseCost-ResDomainArts:100xrdNUNIT,UNIT_MASTERARTISTLOC,ENTTYPELOC,B_HOMELAND> Game-Misc-Tooltip-IconLineBreakP GREATMASTERS-MASTERARTIST_BUFFENTTYPE,UNIT_ARTISTvRTriggerOnEntityCreateType-UNIT_ARTIST-MASTERARTIST,GREATMASTERS-MASTERARTIST_BUFFPLAYERGREATMASTERS-MASTERARTIST CST_Techyse_9UseAction-102,UNITACTIONS-GREATMASTERS-UPGRADE_TO_MASTER ENT,EXECGREATMASTERS-MASTERARTIST_BUFF.&!PurchaseCost-ResDomainArts:125K'ConsumeGoodBonus-ArtWork-ResCoin,ADD,7PLAYERP,ConsumeGoodBonus-Masterpiece-ResCoin,ADD,12PLAYERGREATMASTERS-ARTMARKET CST_Tech9&!PurchaseCost-ResDomainArts:125Q-ConsumeGoodBonus-ArtWork-ResCityLuxury,ADD,2PLAYERU1ConsumeGoodBonus-Masterpiece-ResCityLuxury,ADD,2PLAYERGREATMASTERS-PATRONAGE CST_Tech4&!PurchaseCost-ResDomainArts:125M)CulturePowerUnlock-ArtsImmigration,SET,0PLAYERO+CulturePowerUnlock-ArtsGuildTraining,SET,1PLAYERGREATMASTERS-GUILD_TRAINING CST_Tech&!PurchaseCost-ResDomainArts:180GA3-#B_CONSERVATORYGREATMASTERS-CONSERVATORY CST_Tech:&!PurchaseCost-ResDomainArts:180N*CulturePowerUnlock-ArtsReduceUnrest,SET,0PLAYERR.CulturePowerUnlock-ArtsPublicExhibition,SET,1PLAYERGREATMASTERS-PUBLICEXHIBITION CST_Tech0&!PurchaseCost-ResDomainArts:200R.CulturePowerUnlock-GovernmentBuffRegion,SET,0PLAYERK'CulturePowerUnlock-ArtsGoldenAge,SET,1PLAYERGREATMASTERS-GOLDENAGE CST_TechkeWQ GREATMASTERS-GOLDENAGE_EFFECTENTTYPE,MT_CITYCENTERGREATMASTERS-GOLDENAGE_TRIGGERForceEffectAsBuff[UGARegionalEfficiency,MUL,1.2 ENT,EXEC(UI/Icons/Culture Powers/GOLDEN_AGE-IconGREATMASTERS-GOLDENAGE_EFFECT$PurchaseCost-ResDomainArts:1c]G#SocialFabricValue-DomainArts,ADD,1PLAYERI GREATMASTERS-LEGACY_BUFFENTTYPE,B_HOMELANDxTTriggerOnEntityCreateTag-Homeland-GREATMASTERS_LEGACY_BUFF,GREATMASTERS-LEGACY_BUFFPLAYER;5UNIT_MASTERARTIST,GTE,3PLAYER GREATMASTERS-QUEST CST_TechForceEffectAsBuffTN@:ResDomainArts,ADD,1 ENT,EXECGREATMASTERS-LEGACY_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtonsN*ConsumeGoodBonus-ArtWork-ResCulture,ADD,1PLAYERR.ConsumeGoodBonus-Masterpiece-ResCulture,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting+INNOVATION-GREATMASTERS-EARLYIMPRESSIONISM CST_Event GREATMASTERSGF l TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:8 VictoryAge9AgeImage:Cards/Techs/Ages/Age8_VictoryGenerals_3840x2160,AgeNotificationCallout-0:CONCEPT_VICTORYAGE+AgeNotificationCallout-1:CONCEPT_AUTOCRACY,AgeNotificationCallout-2:CONCEPT_GOVERNMENT MusicEra:4M)CurrentAge,TECHAGE8_VICTORYGENERALS-BASEPLAYERX  TECHAGE8_VICTORYGENERALS-ACTIVEPlayCardPassive:truePLAYERQ TECHAGE8-STANDARDUPDATESPlayCardPassive:truePLAYER_ 'TECHAGE8_VICTORYGENERALS-LIGHTINGCHECKPlayCardPassive:truePLAYER\ $TECHAGE8_VICTORYGENERALS-UNLOCKGOVSPlayCardPassive:truePLAYER'# UNIT_SMGd ,TECHAGE8_CRISISDYSTOPIA-WARSPAWN_SMGCHECK_1PlayCardPassive:truePLAYERU TECHAGE8-WARSPAWN_SMGCHECK_2PlayCardPassive:truePLAYER1#UNIT_NATIONALGUARD-#UNIT_SUBMARINE-#UNIT_DESTROYER+# B_TOWERCRANE-#B_RADIOSTATION/#B_NATIONALTEMPLE4#B_TILEIMP_OILREFINERY=#B_TILEIMP_MILITARYTRAININGCAMPT %TECHAGE8_VICTORYGENERALS-HELP_TURN_8 TurnDelay:8PLAYERG)#BONUS_WORKER_POPULATION_INTERVAL,ADD,1025Age8GeneralsUnlocks15SpaceRaceAvailableV.TECHAGE8_VICTORYGENERALS,+AddToInnovationDeck INNOVATIONO'TECHAGE8,+UniversalAddToInnovationDeck INNOVATIONL)TECHAGE8_VICTORYGENERALS,+AddToChaosDeckCHAOSE"TECHAGE8,+UniversalAddToChaosDeckCHAOSA##DomainSpecialization,GOVAUTOCRATICTECHAGE8_VICTORYGENERALS-BASE CST_Tech,&DDEFAULTMG*IsAgeSetter-TECHAGE8_VICTORYGENERALS,EQ,1PLAYER'TECHAGE8_VICTORYGENERALS-LIGHTINGCHECKtnE#'DomainSpecialization,GOVFUNDAMENTALIST@#"DomainSpecialization,GOVCOMMUNISTI#+DomainSpecialization,GOVDEMOCRATICREPUBLICG*IsAgeSetter-TECHAGE8_VICTORYGENERALS,EQ,0PLAYER5IsAutocraticNation,EQ,0PLAYER$TECHAGE8_VICTORYGENERALS-UNLOCKGOVSUTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE8_VICTORYGENERALS-BASE,4?TechCostAdjustPerTechWithReq:0.1,TECHAGE8_VICTORYGENERALS-BASETechCostBase:1200 AIValue:4 AgeAdvanceETelemetryNameOverride:TECHAGE8_VICTORYGENERALS-TECHAGE9_BASE_ADVANCErl^,$TECHAGE9-BASE(( ROADS,ALL!TECHAGE8_VICTORYGENERALS-ADVANCE CST_Tech+UPTechCostBase:800TechLayout:0,2.TechRequirement:TECHAGE8_VICTORYGENERALS-BASE_YK'# UNIT_MBT4#B_TILEIMP_MACHINESHOP=#B_TILEIMP_DEFENSEMANUFACTURING6#B_TILEIMP_CONCRETEPLANT4#B_TILEIMP_BLASTQUARRY/#B_TILEIMP_MARINA(TECHAGE8_VICTORYGENERALS-HEAVYMACHINERYTECHAGE8-HEAVYMACHINERY CST_TechUPTechCostBase:750TechLayout:0,3.TechRequirement:TECHAGE8_VICTORYGENERALS-BASE"-#UNIT_AIRMOBILE0#UNIT_PROP_FIGHTER/#UNIT_PROP_BOMBER1#B_TILEIMP_AIRFIELD;AirUnitsUnlocked,SET,1PLAYER$TECHAGE8_VICTORYGENERALS-AIRWARFARETECHAGE8-AIRWARFARE CST_TechUPTechCostBase:750TechLayout:0,1.TechRequirement:TECHAGE8_VICTORYGENERALS-BASE2#B_TELEPHONEEXCHANGE/#B_INVESTMENTBANK7#B_TILEIMP_SCHOOLDISTRICT3#B_TILEIMP_BRAINTRUSTF(#BONUS_WORKER_POPULATION_INTERVAL,SUB,1>zIconPath:UI/Icons/Culture Powers/Proxy-WorkerPopulationBonus-Icon,Tooltip:GameStrings-Proxy-BonusWorkerPopulationInterval$TECHAGE8_VICTORYGENERALS-ENTERPRISETECHAGE8-ENTERPRISE CST_TechFA.TechRequirement:TECHAGE8_VICTORYGENERALS-BASETechCostBase:750YSE1#B_PROPAGANDASTUDIO*# B_YOUTHCAMP5#B_PERFORMINGARTSCENTER4#B_TILEIMP_SLAGFOUNDRY3#B_TILEIMP_MREKITCHEN4#B_TILEIMP_RAGSFACTORY#TECHAGE8_VICTORYGENERALS-HOMEFRONT CST_TechFA.TechRequirement:TECHAGE8_VICTORYGENERALS-BASETechCostBase:8007#B_NATIONALSCIENCEACADEMY8#B_TILEIMP_COMPUTERFACTORY/#B_TILEIMP_OFFICE1#B_TILEIMP_WARGAMES&TECHAGE8_VICTORYGENERALS-DATAANALYSIS CST_TechxFA.TechRequirement:TECHAGE8_VICTORYGENERALS-BASETechCostBase:8501#UNIT_ANTIAIRINFANT2#UNIT_ANTITANKINFANT$#B_SAM,#B_SPACECENTER!TECHAGE8_VICTORYGENERALS-ROCKETS CST_TechFA.TechRequirement:TECHAGE8_VICTORYGENERALS-BASETechCostBase:850 AAirliftAbilityUnlocked,SET,1PLAYERs>UIconPath:UI/Icons/Unit Actions/AIRLIFT-ICON,Tooltip:TECHAGE8-LOGISTICS-Proxy-AirliftK'TransportEntityType,UNIT_NAVYTRANSPORTPLAYER>wIconPath:Entities/Portraits/NavyTransportPortrait,Tooltip:TECHAGE8_VICTORYGENERALS-POWERPROJECTION-Proxy-NavyTransport.#B_COMMANDCENTER(# B_AIRBASE3#MAX_ARMY_SIZE,ADD,1>yIconPath:UI/Icons/Proxy_ArmyCap-Icon,Tooltip:GameStrings-Proxy-MaxArmySizeIncrease,InfopediaLink:ITT_Misc|CONCEPT_ARMIEST0CulturePowerUnlock-WarfareDropParatrooper,SET,1PLAYER>~IconPath:UI/Icons/Culture Powers/DROP_PARATROOPER-ICON,Tooltip:TECHAGE8_VICTORYGENERALS-POWERPROJECTION-Proxy-DropParatrooper)TECHAGE8_VICTORYGENERALS-POWERPROJECTION CST_TechFA.TechRequirement:TECHAGE8_VICTORYGENERALS-BASETechCostBase:800:4&0#B_FOREIGNOFFICE_2=ResDomainWarfare,ADD,100PLAYER>IconPath:UI/Icons/CONCEPT_Warfare-Icon,Tooltip:TECHAGE1-DEFENSE-Proxy-WarXP,FormatParam:100,InfopediaLink:ITT_Misc|CONCEPT_RESDOMAINWARFARE#TECHAGE8_VICTORYGENERALS-STRONGARM CST_Tech ForceEffectAsBuffrn:NS_TempDiplomacy,SET,[PLAYER:RelationshipDiplomacyIncome]TemporaryInternal:trueKNS_TempDiplomacy,MUL,3TemporaryInternal:trueM/ResDomainDiplomacy,ADD,[SELF:NS_TempDiplomacy]Z/TECHAGE8_VICTORYGENERALS-ForeignOffice-TooltipFormatParam:3=TECHAGE8_VICTORYGENERALS-FOREIGNOFFICE_2_DATALINKACTION_BUFF+&ForceEffectAsBuffEnvoyPlayerAction93uBPlayerRelationship-{CurrentPlayer}-{ExternalTargetPlayer},ADD,100PLAYER,EXTERNALTARGETDResCoin,ADD,1000PLAYER,EXTERNALTARGET5ResCoin,ADD,1000PLAYERRIsPuppet-{CurrentPlayer},ADD,1PLAYER,EXTERNALTARGETE0PMT_InstallPuppetPLAYER,EXTERNALTARGET7ResDomainDiplomacy,GTE,50PLAYERKIsPuppet-{CurrentPlayer},NEQ,1PLAYER,EXTERNALTARGET2TECHAGE8_VICTORYGENERALS-DIPLOINSTALLPUPPETUNILATzXS?AIActionWeight:AIA_Warmonger=-3,AIA_Fear=4,AIA_ProactiveNice=3EnvoyPlayerActionxr0 PMT_Choice5ChoiceCard:TECHAGE8_VICTORYGENERALS-DIPLOMADPACTRECVPLAYER,EXTERNALTARGET>8 DR_War,TRUEPLAYER,EXTERNALTARGET*TECHAGE8_VICTORYGENERALS-DIPLOMADPACTSENDForceEffectAsBuffDefaultChoice:0MarkChoiceAsDecline:0MarkChoiceAsAccept:10AIResponseWeights-0:AIA_Warmonger=2,AIA_Anger=5RAIResponseWeights-1:AIA_Compliant=5,AIA_Fear=6,AIA_Warmonger=-2,AIA_Friendship=10n1#VPlayerRelationship-{CurrentPlayer}-{ExternalTargetPlayer},SUB,#DIPLOMACY_FAVOR_MEDIUM BuffDecay:2PLAYER,EXTERNALTARGETVPlayerRelationship-{ExternalTargetPlayer}-{CurrentPlayer},SUB,#DIPLOMACY_FAVOR_MEDIUM BuffDecay:2PLAYER3%VPlayerRelationship-{CurrentPlayer}-{ExternalTargetPlayer},ADD,#DIPLOMACY_FAVOR_MEDIUM BuffDecay:-2PLAYER,EXTERNALTARGETVPlayerRelationship-{ExternalTargetPlayer}-{CurrentPlayer},ADD,#DIPLOMACY_FAVOR_MEDIUM BuffDecay:-2PLAYER*TECHAGE8_VICTORYGENERALS-DIPLOMADPACTRECV%W5AgeSunset-GENERALS:8,TECHAGE8_VICTORYGENERALS-SUNSETGAMEJ#RELIGION_SECULARISM,ADD,3PLAYER,ALLPLAYERSSPersistentActionCard-GENERALSVICTORYCHECK,TECHAGE8_VICTORYGENERALS-CHECKFORVICTORYPLAYER,ALLPLAYERSi &TECHAGE8_VICTORYGENERALS-PLAYERACTIVEPlayCardPassive:truePLAYER,ALLPLAYERSo ,TECHAGE8_VICTORYGENERALS-ESTABLISHAUTOCRATSPlayCardPassive:truePLAYER,ALLPLAYERS TECHAGE8_VICTORYGENERALS-ACTIVEAgeActive-GENERALS<1 AgeSunset-GENERALSU7&TECHAGE8_VICTORYGENERALS-PLAYERACTIVEPLAYER,ALLPLAYERSi &TECHAGE8_VICTORYGENERALS-PLAYERSUNSETPlayCardPassive:truePLAYER,ALLPLAYERSZ+LastTurnAtPeace,SET,SPECIALVAL:CURRENTTURNPLAYER,ALLPLAYERS`1PersistentActionCard-GENERALSVICTORYCHECK,DELETEPLAYER,ALLPLAYERS TECHAGE8_VICTORYGENERALS-SUNSETAgeSunset-GENERALS$ForceEffectAsBuffC=ResDomainWarfare,TOMAX,0PLAYERMG*IsAgeSetter-TECHAGE8_VICTORYGENERALS,EQ,1PLAYER?#WAR_UNREST_PER_TURN,MUL,0PLAYERa=#CHAOS_FROM_REGION_CONQUEST,MUL,#MULTIAGE_CHAOSREDUCTION_MULPLAYERS/CulturePowerUnlock-DiplomacyEnforcePeace,SUB,1PLAYER&TECHAGE8_VICTORYGENERALS-PLAYERACTIVEqkY5CulturePowerUnlock-GovernmentRevolutionCulture,ADD,1PLAYERX4CulturePowerUnlock-GovernmentRevolutionDirect,ADD,1PLAYERE#'DomainSpecialization,GOVFUNDAMENTALIST@#"DomainSpecialization,GOVCOMMUNISTI#+DomainSpecialization,GOVDEMOCRATICREPUBLICG*IsAgeSetter-TECHAGE8_VICTORYGENERALS,EQ,0PLAYER5IsAutocraticNation,EQ,1PLAYER@#TECHAGE8_VICTORYGENERALS-BASE,TRUEPLAYER&TECHAGE8_VICTORYGENERALS-PLAYERSUNSET!ShowCrisisValuesAsPercentXRVICTORYGENERALS%PLAYER,ALLPLAYERSWITHMATCHINGFACTIONgaDTotalOtherFactionStrengthRatio,GTE,#AGE8GENERALS_VICTORYREQUIREMENTPLAYER6Cards/Techs/TECHAGE7-TECHAGE8_VICTORYGENERALS_ADVANCE)TECHAGE8_VICTORYGENERALS-CHECKFORVICTORYxs0 PMT_Choice>ChoiceCard:TECHAGE8_VICTORYGENERALS-JOINAUTOCRATICFACTIONRECV6PLAYER,ALLPLAYERSBYDIPLOMATICRELATIONSHIP:DR_Alliancek1DR_War,{CurrentPlayer}7PLAYER,ALLPLAYERSBYDIPLOMATICRELATIONSHIP:!DR_Alliance)+ RESTRICTED2*GOVAUTOCRATICPLAYERMG*IsAgeSetter-TECHAGE8_VICTORYGENERALS,EQ,1PLAYER?Y *TECHAGE8_VICTORYGENERALS-NONAUTOCRAT_BUFFENTTYPE,B_CAPITAL_TriggerOnEntityCreateType-B_CAPITAL-NONAUTOCRAT_BUFF,TECHAGE8_VICTORYGENERALS-NONAUTOCRAT_BUFFPLAYERMG*IsAgeSetter-TECHAGE8_VICTORYGENERALS,EQ,0PLAYER,TECHAGE8_VICTORYGENERALS-ESTABLISHAUTOCRATSForceEffectAsBuff[UGARegionalEfficiency,MUL,1.1 ENT,EXEC*TECHAGE8_VICTORYGENERALS-NONAUTOCRAT_BUFFlDefaultChoice:1MarkChoiceAsAccept:0MarkChoiceAsDecline:1CAIResponseWeights-0:AIA_Compliant=10,AIA_Fear=10,AIA_Friendship=100AIResponseWeights-1:AIA_Anger=5,AIA_Warmonger=5T)+ RESTRICTED2*GOVAUTOCRATICPLAYERbDTECHAGE8_VICTORYGENERALS-JOINAUTOCRATICFACTIONRECV-Choice-0-Tooltipqc]1DR_War,{CurrentPlayer}IsJustifiedWar:truePLAYER,EXTERNALTARGET3TECHAGE8_VICTORYGENERALS-JOINAUTOCRATICFACTIONRECVPlayPassiveWhenDelayedA;-'5 Variants%TECHAGE8_VICTORYGENERALS-HELP_TURN_8^>9AddToInnovationDeckHorizontalDisplayUseActionButtonsvk -TECHAGE8_VICTORYGENERALS-INDOCTRINATION_BUFF!ENTTYPE,B_TILEIMP_SCHOOLDISTRICToTriggerOnEntityCreateType-B_TILEIMP_SCHOOLDISTRICT-INDOCTRINATION,TECHAGE8_VICTORYGENERALS-INDOCTRINATION_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYER Cards/Events/InnovationPainting*INNOVATION-VICTORYGENERALS-INDOCTRINATION CST_EventForceEffectAsBuffVPB<ResCityIdeology,ADD,4 ENT,EXEC-TECHAGE8_VICTORYGENERALS-INDOCTRINATION_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons}wSTriggerOnPlayerBattleWon-WARBROADCAST,TECHAGE8_VICTORYGENERALS-WARBROADCAST_EFFECTPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYER Cards/Events/InnovationPainting(INNOVATION-VICTORYGENERALS-WARBROADCAST CST_Event.)ForceEffectAsBuffAddDurationToTooltipTN@:ResCityIdeology,ADD,4REGION-TECHAGE8_VICTORYGENERALS-WARBROADCAST_EFFECTE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUITileClear,TileNotSettlementUNIT,UNIT_REBEL_LVL_89SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:3,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYERCards/Events/ChaosPaintingCHAOS-VICTORYGENERALS-REBELS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIpb\ -TECHAGE8_VICTORYGENERALS-PARTYSPLIT_CITYBUFFENTTAG,CityCenterr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYERCards/Events/ChaosPainting!CHAOS-VICTORYGENERALS-PARTYSPLIT CST_Event .)ForceEffectAsBuffAddDurationToTooltipjdVP*RegionalEfficiencyResCityIdeology,MUL,0.5 ENT,EXEC UI/Icons/ResChaos-Icon-TECHAGE8_VICTORYGENERALS-PARTYSPLIT_CITYBUFFTECHAGE8_VICTORYGENERALSaID DomainAge:6 DomainResource:ResDomainWarfareAIHint-WarriorPriestsys/L WARRIORPRIESTS-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERL$WARRIORPRIESTS,+AddToInnovationDeck INNOVATION82HasReligion,ANY:TRUEPLAYERWARRIORPRIESTS-AUTOMATIC CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECWARRIORPRIESTS-DEFAULT_BUFFJ)$"PurchaseCost-ResDomainWarfare:100J WARRIORPRIESTS-JAGUAR_BUFFENTTAG,JaguarBuffkGTriggerOnEntityCreateTag-+JaguarBuff-JAGUAR,WARRIORPRIESTS-JAGUAR_BUFFPLAYERWARRIORPRIESTS-JAGUAR CST_Tech`ZLF LeaderPromotionType,UNIT_JAGUAR ENT,EXECWARRIORPRIESTS-JAGUAR_BUFF`)$"PurchaseCost-ResDomainWarfare:1003#B_TILEIMP_JUNGLEFARM> Game-GameData-Misc-NewLineBreakO+TerrainExpansionCostFactor-TT_JUNGLE,SUB,1PLAYERWARRIORPRIESTS-JUNGLEFARMING CST_Tech)$"PurchaseCost-ResDomainWarfare:150$T #WARRIORPRIESTS-OBSIDIANSWORDS_BUFFENTTYPE,UNIT_JAGUAR|XTriggerOnEntityCreateType-UNIT_JAGUAR-OBSIDIANSWORDS,WARRIORPRIESTS-OBSIDIANSWORDS_BUFFPLAYER82WARRIORPRIESTS-JAGUAR,TRUEWARRIORPRIESTS-OBSIDIANSWORDS CST_TechForceEffectAsBuff}9StatAttack,MUL,1.5 ENT,EXEC:StatDefense,MUL,1.5 ENT,EXEC#WARRIORPRIESTS-OBSIDIANSWORDS_BUFF)$"PurchaseCost-ResDomainWarfare:150PJ<6#B_TILEIMP_PYRAMIDTEMPLEWARRIORPRIESTS-PYRAMIDTEMPLE CST_Tech)$"PurchaseCost-ResDomainWarfare:150hbTN*CulturePowerUnlock-WarfareSacrifice,SET,1PLAYERWARRIORPRIESTS-SACRIFICE CST_Tech HideIfUnmetxw7@100REGION,EXTERNALTARGET6ResCulture,ADD,20PLAYERC=Population,GTE,3REGION,EXTERNALTARGET\V WARRIORPRIESTS-WAR_CALL_POWERPlayCardPassive:truePLAYER@:WARRIORPRIESTS-WAR_CALL,TRUEPLAYERWARRIORPRIESTS-SACRIFICE_POWERG)$"PurchaseCost-ResDomainWarfare:180D> WARRIORPRIESTS-WAR_CALL-Tooltipx9"WARRIORPRIESTS-PYRAMIDTEMPLE,TRUE5WARRIORPRIESTS-SACRIFICE,TRUEWARRIORPRIESTS-WAR_CALL CST_Techoi[UUNIT,UNIT_JAGUAR'LOC,ENTTYPELOC,B_TILEIMP_PYRAMIDTEMPLEWARRIORPRIESTS-WAR_CALL_POWER )$"PurchaseCost-ResDomainWarfare:180~xTTriggerOnEnemyUnitKilled-WarriorPriestsCaptives,WARRIORPRIESTS-CAPTIVE_FAITH_REWARDPLAYERWARRIORPRIESTS-CAPTIVES CST_TechForceEffectAsBuffjdVP $PLAYERACTIONS-RELIGIOUS_GIFT_EFFECTENTTAG,Capital$WARRIORPRIESTS-CAPTIVE_FAITH_REWARD'" PurchaseCost-ResDomainWarfare:1rlJ&SocialFabricValue-DomainWarfare,ADD,1PLAYERK WARRIORPRIESTS-LEGACY_BUFFENTTYPE,B_HOMELAND|XTriggerOnEntityCreateTag-Homeland-WARRIORPRIESTS_LEGACY_BUFF,WARRIORPRIESTS-LEGACY_BUFFPLAYERA;B_TILEIMP_PYRAMIDTEMPLE,GTE,3PLAYERWARRIORPRIESTS-QUEST CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECWARRIORPRIESTS-LEGACY_BUFF7>9AddToInnovationDeckHorizontalDisplayUseActionButtonsT\ WARRIORPRIESTS-DEDICATION_BUFF ENTTYPE,B_TILEIMP_PYRAMIDTEMPLE\TriggerOnEntityCreateType-B_TILEIMP_PYRAMIDTEMPLE-DEDICATION,WARRIORPRIESTS-DEDICATION_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting%INNOVATION-WARRIORPRIESTS-DEDICATION CST_EventForceEffectAsBuff=ResDomainWarfare,ADD,1 ENT,EXEC:ResDomainArts,ADD,1 ENT,EXECWARRIORPRIESTS-DEDICATION_BUFFWARRIORPRIESTSQ+FA DomainAge:6$DomainResource:ResDomainEngineeringAIHint-Sultans5/!E SULTANS-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERESULTANS,+AddToInnovationDeck INNOVATIONSULTANS-AUTOMATIC CST_TechForceEffectAsBuff[UGAResDomainEngineering,ADD,1 ENT,EXECSULTANS-DEFAULT_BUFFD>0F  SULTANS-B_ENGINEERSQUARTER_BUFF ENT,EXECJ $SULTANS-B_TRADEADVISORSQUARTER_BUFF ENT,EXECN (SULTANS-B_EDUCATIONADVISORSQUARTER_BUFF ENT,EXEC@ SULTANS-SPAWNWALLS_EFFECT ENT,EXEC%SULTANS-NEWPALACE_ONSELFBUILDTRIGGER>ForceEffectAsBuffJDResCitySanitation,ADD,30ENT,REQTARGETy;B_ENGINEERSQUARTER,GTE,1 LOC,EXECLOC4B_NEWPALACE,GTE,1 LOC,EXECLOC SULTANS-B_ENGINEERSQUARTER_BUFF{ForceEffectAsBuff@ResCityLuxury,ADD,15ENT,REQTARGET5ResCoin,ADD,15 ENT,EXEC}?B_TRADEADVISORSQUARTER,GTE,1 LOC,EXECLOC4B_NEWPALACE,GTE,1 LOC,EXECLOC$SULTANS-B_TRADEADVISORSQUARTER_BUFFMForceEffectAsBuffICResCityEducation,ADD,15ENT,REQTARGETC!B_EDUCATIONADVISORSQUARTER,GTE,1 LOC,EXECLOC4B_NEWPALACE,GTE,1 LOC,EXECLOC(SULTANS-B_EDUCATIONADVISORSQUARTER_BUFF-(&PurchaseCost-ResDomainEngineering:100uoa[7CulturePowerUnlock-EngineeringSultansSpawnPalace,SET,1PLAYERSULTANS-THENEWPALACE CST_TechRKEBUILDING,B_NEWPALACELOC,EXTERNALTARGETq9 SUBREGION,FALSELOC,EXTERNALTARGET.B_NEWPALACE,EQ,0PLAYER4.B_NEWPALACE,EQ,0PLAYERSULTANS-SPAWNPALACE_EFFECT@:,&.3REGIONSULTANS-ADDPOP_EFFECT-(&PurchaseCost-ResDomainEngineering:1500#B_THEODOSIANWALLSK SULTANS-SPAWNWALLS_EFFECTENTTYPE,B_NEWPALACEG SULTANS-ADDPOP_EFFECTENTTYPE,B_NEWPALACE5/B_NEWPALACE,GTE,1PLAYERSULTANS-THEODOSIANWALLS*JDBUILDING,B_THEODOSIANWALLS LOC,EXECLOC}:SULTANS-THEODOSIANWALLS,TRUEPLAYER9B_THEODOSIANWALLS,EQ,0 LOC,EXECLOCSULTANS-SPAWNWALLS_EFFECT-(&PurchaseCost-ResDomainEngineering:150RL +# UNIT_BASILIC> Game-Misc-Tooltip-IconLineBreakIUNIT,UNIT_BASILICLOC,ENTTYPELOC,B_HOMELANDG SULTANS-ADDPOP_EFFECTENTTYPE,B_NEWPALACE5/B_NEWPALACE,GTE,1PLAYERSULTANS-BASILICK-(&PurchaseCost-ResDomainEngineering:1507#B_TILEIMP_COURTYARDHOMESG SULTANS-ADDPOP_EFFECTENTTYPE,B_NEWPALACE5/B_NEWPALACE,GTE,1PLAYERSULTANS-COURTYARDHOMES CST_Tech?-(&PurchaseCost-ResDomainEngineering:1801#B_ENGINEERSQUARTERG SULTANS-ADDPOP_EFFECTENTTYPE,B_NEWPALACE5/B_NEWPALACE,GTE,1PLAYERSULTANS-ENGINEERSQUARTERG-(&PurchaseCost-ResDomainEngineering:1805#B_TRADEADVISORSQUARTERG SULTANS-ADDPOP_EFFECTENTTYPE,B_NEWPALACE5/B_NEWPALACE,GTE,1PLAYERSULTANS-TRADEADVISORSQUARTERO-(&PurchaseCost-ResDomainEngineering:1809#B_EDUCATIONADVISORSQUARTERG SULTANS-ADDPOP_EFFECTENTTYPE,B_NEWPALACE5/B_NEWPALACE,GTE,1PLAYER!SULTANS-EDUCATIONADVISORSQUARTER+&$PurchaseCost-ResDomainEngineering:1UON*SocialFabricValue-DomainEngineering,ADD,1PLAYERD SULTANS-LEGACY_BUFFENTTYPE,B_HOMELANDnJTriggerOnEntityCreateTag-Homeland-SULTANS_LEGACY_BUFF,SULTANS-LEGACY_BUFFPLAYER5/Population,GTE,60REGIONSULTANS-QUEST CST_TechForceEffectAsBuff[UGAResDomainEngineering,ADD,1 ENT,EXECSULTANS-LEGACY_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons8M SULTANS-CIVILSERVICE_BUFFENTTAG,SultanBuildingsOTriggerOnEntityCreateTag-SultanBuilding-CIVILSERVICE,SULTANS-CIVILSERVICE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting INNOVATION-SULTANS-CIVILSERVICE CST_EventForceEffectAsBuff[UGAResDomainEngineering,ADD,1 ENT,EXECSULTANS-CIVILSERVICE_BUFFSULTANSj;#MH DomainAge:8"DomainResource:ResDomainDiplomacyAIHint-PoliticalScience}oN POLITICALSCIENCE-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYER8#PROJECT_GENERATE_IDEOLOGYN&POLITICALSCIENCE,+AddToInnovationDeck INNOVATIONPOLITICALSCIENCE-AUTOMATIC CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECPOLITICALSCIENCE-DEFAULT_BUFF+&$PurchaseCost-ResDomainDiplomacy:180D>0*# B_THINKTANKPOLITICALSCIENCE-THINKTANKForceEffectAsBuff3-g3NS_TempAllyAmount,SET,[PLAYER:DRCount-DR_Alliance]TemporaryInternal:trueO1ResDomainGovernment,ADD,[SELF:NS_TempAllyAmount]H*ResKnowledge,ADD,[SELF:NS_TempAllyAmount]N#POLITICALSCIENCE-ThinkTank-TooltipFormatParam:1O$POLITICALSCIENCE-ThinkTank-Tooltip2FormatParam:1j$POLITICALSCIENCE-ThinkTank-Tooltip3)FormatParam:[PLAYER:DRCount-DR_Alliance]/POLITICALSCIENCE-THINKTANK_DATALINKACTION_BUFF+&$PurchaseCost-ResDomainDiplomacy:180rl^X4CulturePowerUnlock-PoliticalScienceAnnexation,SET,1PLAYERPOLITICALSCIENCE-ANNEXATION CST_Tech+&$PurchaseCost-ResDomainDiplomacy:200|vhb>CulturePowerUnlock-PoliticalScienceImmigrationMarketing,SET,1PLAYER&POLITICALSCIENCE-IMMIGRATIONMARKETING CST_TechqS" TRANSFERPOPPopTransferFraction:0.5LOC,EXTERNALTARGETI0PMT_ImmigrationEffectPLAYER,EXTERNALTARGET^XPopulation,GTE,21ENTTAGATLOC,ALLPLAYERS-CityCenter,EXTERNALTARGET$POLITICALSCIENCE-IMMIGRATION_EFFECT+&$PurchaseCost-ResDomainDiplomacy:200pj\V2CulturePowerUnlock-PoliticalScienceArticle5,SET,1PLAYERPOLITICALSCIENCE-ARTICLE_5 CST_Tech{pb\UNIT,UNIT_ASSAULTRIFLEUseSimpleTooltip:trueLOC,EXTERNALTARGETb\UNIT,UNIT_ASSAULTRIFLEUseSimpleTooltip:trueLOC,EXTERNALTARGET=7DRCount-DR_Alliance,GTE,1PLAYERb\UNIT,UNIT_ASSAULTRIFLEUseSimpleTooltip:trueLOC,EXTERNALTARGET=7DRCount-DR_Alliance,GTE,2PLAYERb\UNIT,UNIT_ASSAULTRIFLEUseSimpleTooltip:trueLOC,EXTERNALTARGET=7DRCount-DR_Alliance,GTE,3PLAYERb\UNIT,UNIT_ASSAULTRIFLEUseSimpleTooltip:trueLOC,EXTERNALTARGET=7DRCount-DR_Alliance,GTE,4PLAYERb\UNIT,UNIT_ASSAULTRIFLEUseSimpleTooltip:trueLOC,EXTERNALTARGET=7DRCount-DR_Alliance,GTE,5PLAYERMGUNIT,UNIT_ASSAULTRIFLELOC,EXTERNALTARGET=7DRCount-DR_Alliance,GTE,6PLAYER"POLITICALSCIENCE-ARTICLE_5_EFFECT+&$PurchaseCost-ResDomainDiplomacy:225tn`Z6CulturePowerUnlock-PoliticalScienceWelfareState,SET,1PLAYERPOLITICALSCIENCE-WELFARE_STATE CST_Tech*Y &POLITICALSCIENCE-WELFARE_STATE_EFFECTENTTYPE,MT_CITYCENTERU &POLITICALSCIENCE-WELFARE_STATE_EFFECTENTTYPE,B_CAPITAL'POLITICALSCIENCE-WELFARE_STATE_TRIGGERrForceEffectAsBuff9ResCityFood,ADD,10 ENT,EXEC<ResCityHousing,ADD,10 ENT,EXEC?ResCitySanitation,ADD,10 ENT,EXEC>ResCityEducation,ADD,10 ENT,EXEC:ResCityPower,ADD,10 ENT,EXEC@ResCityInformation,ADD,10 ENT,EXEC;ResCityLuxury,ADD,10 ENT,EXEC+UI/Icons/Culture Powers/WELFARE_STATE-Icon&POLITICALSCIENCE-WELFARE_STATE_EFFECT+&$PurchaseCost-ResDomainDiplomacy:225& I%#CITY_COUNT_UNREST_FREE_CITIES,ADD,2PLAYER> Game-Misc-Tooltip-IconLineBreakH$#CITY_COUNT_UNREST_PER_CITY,MUL,0.5PLAYER> Game-Misc-Tooltip-IconLineBreak] .POLITICALSCIENCE-TOTALITARIAN_UTOPIANISM_BUFFENTTYPE,B_CAPITALjTriggerOnEntityCreateType-B_CAPITAL-TOTALITARIAN_UTOPIANISM,POLITICALSCIENCE-TOTALITARIAN_UTOPIANISM_BUFFPLAYER)POLITICALSCIENCE-TOTALITARIAN_UTOPIANISM CST_TechForceEffectAsBuff]WICStatUnrestSuppression,ADD,10 ENT,EXEC.POLITICALSCIENCE-TOTALITARIAN_UTOPIANISM_BUFF+&$PurchaseCost-ResDomainDiplomacy:300vpb\8CulturePowerUnlock-PoliticalScienceRadicalization,SET,1PLAYER POLITICALSCIENCE-RADICALIZATION CST_Tech`ZLF0PMT_RadicalizationPLAYER,EXTERNALTARGET'POLITICALSCIENCE-RADICALIZATION_EFFECT)$"PurchaseCost-ResDomainDiplomacy:1tn'L(SocialFabricValue-DomainDiplomacy,ADD,1PLAYERM POLITICALSCIENCE-LEGACY_BUFFENTTYPE,B_HOMELAND\TriggerOnEntityCreateTag-Homeland-POLITICALSCIENCE_LEGACY_BUFF,POLITICALSCIENCE-LEGACY_BUFFPLAYER;5TotalPopulation,GTE,200PLAYER POLITICALSCIENCE-QUEST CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECPOLITICALSCIENCE-LEGACY_BUFF6>9AddToInnovationDeckHorizontalDisplayUseActionButtonsKU &POLITICALSCIENCE-FOREIGNEXCHANGE_BUFFENTTAG,University~ZTriggerOnEntityCreateTag-University-FOREIGNEXCHANGE,POLITICALSCIENCE-FOREIGNEXCHANGE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting,INNOVATION-POLITICALSCIENCE-FOREIGNEXCHANGE CST_EventForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,2 ENT,EXEC&POLITICALSCIENCE-FOREIGNEXCHANGE_BUFFPOLITICALSCIENCE##c^ForceEffectAsBuff DomainTier:3 DomainAge:5#DomainResource:ResDomainGovernmentAIHint-Empire  W PLAYERACTIONS-CHANGEGOVERNMENTPlayCardPassive:truePLAYERI GOVEMPIRE-BASE_BUILDINGBUFFENTTAG,+CapitalJ GOVEMPIRE-BASE_HOMELANDBUFFENTTAG,+HomelandqMTriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFF,GOVEMPIRE-BASE_BUILDINGBUFFPLAYERsOTriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFF,GOVEMPIRE-BASE_HOMELANDBUFFPLAYERGGOVEMPIRE,+AddToInnovationDeck INNOVATIONJ&PowerCostScalar-GovernmentSofab,ADD,2PLAYERG#PowerCostScalar-WarfareSofab,ADD,2PLAYERK'PowerCostScalar-ExplorationSofab,ADD,2PLAYERK'PowerCostScalar-EngineeringSofab,ADD,2PLAYERI%PowerCostScalar-DiplomacySofab,ADD,2PLAYERD PowerCostScalar-ArtsSofab,ADD,2PLAYERGOVEMPIRE-AUTOMATIC CST_TechForceEffectAsBuff>8 9ResKnowledge,ADD,0 ENT,EXEC7ResCulture,ADD,3 ENT,EXECAResImprovementPoints,ADD,0 ENT,EXEC4ResCoin,ADD,3 ENT,EXEC>ResCityProduction,ADD,6 ENT,EXECCResCityExpansionPoints,ADD,3 ENT,EXEC8ResCityFood,ADD,2 ENT,EXEC;ResCityHousing,ADD,1 ENT,EXEC>ResCitySanitation,ADD,1 ENT,EXEC=ResCityEducation,ADD,1 ENT,EXEC9ResCityPower,ADD,1 ENT,EXEC?ResCityInformation,ADD,1 ENT,EXEC.( +Capital ENT,EXECGOVEMPIRE-BASE_BUILDINGBUFFnForceEffectAsBuff 9ResKnowledge,ADD,4 ENT,EXECAResImprovementPoints,ADD,5 ENT,EXEC@ResDomainGovernment,ADD,3 ENT,EXEC/) +Homeland ENT,EXECGOVEMPIRE-BASE_HOMELANDBUFF<7ForceEffectAsBuff#PurchaseCost-ResDomainGovernment:0-'/#B_EMPERORSPALACED GOVEMPIRE-INCREASEMAXENTTAG,+HomelandM/Proxy-GovernmentStarter-DomainXP-Tier3-TooltipG)Proxy-GovernmentStarter-IP-Tier3-TooltipGOVEMPIRE-STARTERIDEAL CST_Tech'"ForceEffectAsBuffNotReversibleyk D ResImprovementPointsMax,SET,300PLAYER>ResSpecialistsMax,SET,300PLAYER9ResArcanaMax,SET,300PLAYER@ResDomainWarfareMax,SET,300PLAYERD ResDomainExplorationMax,SET,300PLAYERCResDomainGovernmentMax,SET,300PLAYER=ResDomainArtsMax,SET,300PLAYERD ResDomainEngineeringMax,SET,300PLAYERBResDomainDiplomacyMax,SET,300PLAYERGOVEMPIRE-INCREASEMAX=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:60smITriggerOnInvadeCity-GOVEMPIRE,GOVEMPIRE-CITY_CONQUER_EFFECT-EXPANSIONISMPLAYERGOVEMPIRE-EXPANSIONISM CST_TechPJ<6ResCulture,ADD,30PLAYER+GOVEMPIRE-CITY_CONQUER_EFFECT-EXPANSIONISMI=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:60L GOVEMPIRE-IMPERIALISM_EFFECTENTTAG,CityCenterT0#VASSAL_INTEGRATION_NEEDED_VCT_CONQUEST,MUL,0.5PLAYERGOVEMPIRE-IMPERIALISM CST_TechVPJ$StatVassalIntegrationNeeded,MUL,0.5 ENT,EXEC0 ISVASSAL,TRUE LOC,EXECLOCfGStatVassalIntegrationNeeded,EQ,#VASSAL_INTEGRATION_NEEDED_VCT_CONQUEST ENT,EXECGOVEMPIRE-IMPERIALISM_EFFECT94$PurchaseCost-ResDomainGovernment:60NotReversibleE?1+# UNIT_GALLEONGOVEMPIRE-RULETHESEAS CST_Techi=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:85M GOVEMPIRE-GLOBALEXPORTER_BUFFENTTYPE,B_CAPITALpLTriggerOnEntityCreateType-B_CAPITAL-OPENTRADE,GOVEMPIRE-GLOBALEXPORTER_BUFFPLAYERGOVEMPIRE-GLOBALEXPORTER CST_TechForceEffectAsBuffZTF@StatExportSlotCount,ADD,1 ENT,EXECGOVEMPIRE-GLOBALEXPORTER_BUFF94$PurchaseCost-ResDomainGovernment:85NotReversibleJD60#B_GOVERNORSOFFICEGOVEMPIRE-GOVERNORSOFFICE CST_TechHForceEffectAsBuff`,TempBuffAmount,SET,[PLAYER:StatRegionCount]TemporaryInternal:trueITempBuffAmount,MUL,2TemporaryInternal:trueL.ResDomainGovernment,ADD,[SELF:TempBuffAmount]M"GOVEMPIRE-GOVERNORSOFFICE-TooltipFormatParam:2e#GOVEMPIRE-GOVERNORSOFFICE-Tooltip2%FormatParam:[PLAYER:StatRegionCount].GOVEMPIRE-GOVERNORSOFFICE_DATALINKACTION_BUFF=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:85Z 'GOVEMPIRE-IMPERIALBOMBARDMENT_UNITBUFFENTTAG,+WaterMovementcTriggerOnEntityCreateTag-+WaterMovement-IMPERIALBOMBARDMENT,GOVEMPIRE-IMPERIALBOMBARDMENT_UNITBUFFPLAYERGOVEMPIRE-IMPERIALBOMBARDMENT CST_TechForceEffectAsBuffrl^X2CombatMod-StatAttack-Target:+TypeDefenses,MUL,1.1 ENT,EXEC'GOVEMPIRE-IMPERIALBOMBARDMENT_UNITBUFF>9%PurchaseCost-ResDomainGovernment:125ForceEffectAsBuffd^PJ&#CULTURE_UPKEEP_BASE_PER_REGION,SUB,1PLAYERGOVEMPIRE-SUNNEVERSETS CST_Techy:5%PurchaseCost-ResDomainGovernment:160NotReversibleBAllowPeacefulRevolution,SET,1PLAYER@ResInnovationPerTurn,ADD,10PLAYERO !GOVEMPIRE-COMPLETED_HOMELANDBUFFENTTAG,+Homeland GOVEMPIRE-COMPLETED CST_TechForceEffectAsBuff~x=7ResCulture,ADD,2 ENT,EXEC/) +Homeland ENT,EXEC!GOVEMPIRE-COMPLETED_HOMELANDBUFFg*%HorizontalDisplayUseActionButtons3%VHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER-' GOVEMPIREPLAYER Cards/Events/InnovationPainting'INNOVATION-GOVEMPIRE-FRONTIEREXPANSION CST_Event>>9AddToInnovationDeckHorizontalDisplayUseActionButtonsSU 'GOVEMPIRE-COMMODITYSPECIALIZATION_BUFFENTTAG,TradePostbTriggerOnEntityCreateTag-TradePost-COMMODITYSPECIALIZATION,GOVEMPIRE-COMMODITYSPECIALIZATION_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting-INNOVATION-GOVEMPIRE-COMMODITYSPECIALIZATION CST_EventForceEffectAsBuffkeWQ+GoodsSpecial-TileProduction-ANYBONUS,ADD,1 ENT,EXEC'GOVEMPIRE-COMMODITYSPECIALIZATION_BUFF GOVEMPIRE+y+C  TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:7 VictoryAge1AgeImage:Cards/Techs/Ages/Age7_Harmony_3840x2160,AgeNotificationCallout-0:CONCEPT_VICTORYAGE,AgeNotificationCallout-1:CONCEPT_NEEDSPOWER*AgeNotificationCallout-2:CONCEPT_AIRFORCE MusicEra:4L(CurrentAge,TECHAGE7_VICTORYHARMONY-BASEPLAYERU TECHAGE7_VICTORYHARMONY-ACTIVEPlayCardPassive:trueGAMEQ TECHAGE7-STANDARDUPDATESPlayCardPassive:truePLAYER^ &TECHAGE7_VICTORYHARMONY-LIGHTINGCHECKPlayCardPassive:truePLAYER+' MT_PETROLEUM+' MT_RAREEARTH*# B_POWERGRID0#B_TILEIMP_OILWELL1#B_TILEIMP_CHATEAUXU-TECHAGE7_VICTORYHARMONY,+AddToInnovationDeck INNOVATIONO'TECHAGE7,+UniversalAddToInnovationDeck INNOVATIONK(TECHAGE7_VICTORYHARMONY,+AddToChaosDeckCHAOSE"TECHAGE7,+UniversalAddToChaosDeckCHAOS15Age7HarmonyUnlocksTECHAGE7_VICTORYHARMONY-BASE CST_Tech,&DDEFAULTLF)IsAgeSetter-TECHAGE7_VICTORYHARMONY,EQ,1PLAYER&TECHAGE7_VICTORYHARMONY-LIGHTINGCHECKTTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE7_VICTORYHARMONY-BASE,4>TechCostAdjustPerTechWithReq:0.1,TECHAGE7_VICTORYHARMONY-BASETechCostBase:1100 AgeAdvanceDTelemetryNameOverride:TECHAGE7_VICTORYHARMONY-TECHAGE8_BASE_ADVANCEF@2,$TECHAGE8-BASE TECHAGE7_VICTORYHARMONY-ADVANCE CST_TechE@TechCostBase:500-TechRequirement:TECHAGE7_VICTORYHARMONY-BASE0#B_TELEGRAPHOFFICE2#B_RESEARCHINSTITUTE8#B_TILEIMP_PUBLISHINGHOUSE.#B_FOREIGNOFFICE&TECHAGE7_VICTORYHARMONY-COMMUNICATIONTECHAGE7-COMMUNICATION CST_TechE@TechCostBase:550-TechRequirement:TECHAGE7_VICTORYHARMONY-BASE-'7#B_TILEIMP_FERTILIZEDFARM5#B_TILEIMP_POWERSTATION3#B_TILEIMP_LABORATORY-#B_CENTRALPOWER7#B_TILEIMP_MILLINGFACTORY'TECHAGE7_VICTORYHARMONY-APPLIEDSCIENCETECHAGE7-APPLIEDSCIENCE CST_TechE@TechCostBase:550-TechRequirement:TECHAGE7_VICTORYHARMONY-BASE6#B_TILEIMP_RAREEARTHMINE5#B_TILEIMP_STEELFURNACE-#UNIT_EARLYTANK.#UNIT_BATTLESHIPTECHAGE7_VICTORYHARMONY-STEELTECHAGE7-STEEL CST_TechE@-TechRequirement:TECHAGE7_VICTORYHARMONY-BASETechCostBase:450|vh)# B_CEMETERY)# B_FOODBANK+# B_ICONSTATUE8#TOWN_PROMOTION_CAP,ADD,1>IconPath:UI/Icons/Proxy_TownLevel-Icon,Tooltip:GameStrings-Proxy-TownPromotionCapIncrease,InfopediaLink:ITT_Misc|CONCEPT_TOWNS%TECHAGE7_VICTORYHARMONY-CONGREGATION CST_TechE@-TechRequirement:TECHAGE7_VICTORYHARMONY-BASETechCostBase:450.(-#B_ASSEMBLYLINE5#B_TILEIMP_PAPERFACTORY:#B_TILEIMP_TEXTILETAPESTRIES3#B_TILEIMP_WOODWORKER5#B_TILEIMP_HOLYSCULPTOR#TECHAGE7_VICTORYHARMONY-DAILYICONS CST_TechYE@-TechRequirement:TECHAGE7_VICTORYHARMONY-BASETechCostBase:6000#UNIT_MOUNTEDRIFLE\ $TECHAGE7-WARSPAWN_MOUNTEDRIFLECHECKPlayCardPassive:truePLAYER0#UNIT_STATIONARYMG3#UNIT_BIPLANE_FIGHTER,#B_AIRDEFENSES-#B_MILITARYBASE;AirUnitsUnlocked,SET,1PLAYER'TECHAGE7_VICTORYHARMONY-MODERNMILITARY CST_TechPE@-TechRequirement:TECHAGE7_VICTORYHARMONY-BASETechCostBase:5004#B_STATERELIGIONOFFICEb>DiplomaticAction-PLAYERACTIONS-DIPLOREQUESTRELIGIONSEND,SET,1PLAYER>IconPath:UI/Icons/Culture Powers/ADOPT_RELIGION-ICON,Tooltip:TECHAGE7_VICTORYHARMONY-RELIGIOUSDIPLOMACY-Proxy-RequestAdoption,InfopediaLink:ITT_Misc|CONCEPT_DIPLOMACY_;DiplomaticAction-PLAYERACTIONS-RELIGIOUS_GIFT_UNILAT,SET,1PLAYER>IconPath:UI/Icons/Culture Powers/RELIGIOUS_CEREMONY-ICON,Tooltip:TECHAGE7_VICTORYHARMONY-RELIGIOUSDIPLOMACY-Proxy-SendGift,InfopediaLink:ITT_Misc|CONCEPT_DIPLOMACY+TECHAGE7_VICTORYHARMONY-RELIGIOUSDIPLOMACY CST_TechE@-TechRequirement:TECHAGE7_VICTORYHARMONY-BASETechCostBase:550c]O0#B_TILEIMP_ABBEY_2S/CulturePowerUnlock-ArtsReligiousCeremony,SET,1PLAYER>IconPath:UI/Icons/Culture Powers/RELIGIOUS_CEREMONY-ICON,Tooltip:TECHAGE7_VICTORYHARMONY-PROSELYTIZE-Proxy-Celebration,InfopediaLink:ITT_Misc|CONCEPT_RELIGION$TECHAGE7_VICTORYHARMONY-PROSELYTIZE CST_Tech}wic 4TECHAGE7_VICTORYHARMONY-RELIGIOUSCELEBRATION_EFFECTENTTAG,CityCenter:TECHAGE7_VICTORYHARMONY-RELIGIOUSCELEBRATION_TARGETREGIONA;-'@30REGION4TECHAGE7_VICTORYHARMONY-RELIGIOUSCELEBRATION_EFFECTa\:AgeSunset-VICTORYHARMONY:7,TECHAGE7_VICTORYHARMONY-SUNSETGAME;%TECHAGE7_VICTORYHARMONY-BASEQPersistentActionCard-HARMONYVICTORYCHECK,TECHAGE7_VICTORYHARMONY-CHECKFORVICTORYPLAYER,ALLPLAYERSJ#RELIGION_SECULARISM,SET,0PLAYER,ALLPLAYERSh %TECHAGE7_VICTORYHARMONY-PLAYERACTIVEPlayCardPassive:truePLAYER,ALLPLAYERSTECHAGE7_VICTORYHARMONY-ACTIVEAgeActive-VICTORYHARMONY?_0PersistentActionCard-HARMONYVICTORYCHECK,DELETEPLAYER,ALLPLAYERST7%TECHAGE7_VICTORYHARMONY-PLAYERACTIVEPLAYER,ALLPLAYERSTECHAGE7_VICTORYHARMONY-SUNSETAgeSunset-VICTORYHARMONYForceEffectAsBuffG)#AI_RELIGION_RELATIONSHIP_NEUTRAL,ADD,50D&#AI_RELIGION_RELATIONSHIP_SAME,ADD,60%TECHAGE7_VICTORYHARMONY-PLAYERACTIVE_!ShowCrisisValuesAsPercent93VICTORYHARMONYPLAYERgaDControlledReligionGlobalPopFrac,GTE,#AGE7HARMONY_VICTORYREQUIREMENTPLAYER5Cards/Techs/TECHAGE6-TECHAGE7_VICTORYHARMONY_ADVANCE(TECHAGE7_VICTORYHARMONY-CHECKFORVICTORYs>9AddToInnovationDeckHorizontalDisplayUseActionButtonsY^ )TECHAGE7_VICTORYHARMONY-SOWINGSEEDS_BUFFENTTYPE,B_FOREIGNOFFICE_TriggerOnEntityCreateType-B_FOREIGNOFFICE-SOWINGSEEDS,TECHAGE7_VICTORYHARMONY-SOWINGSEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER`$NONE,8PLAYER2HasReligion,ANY:TRUEPLAYER Cards/Events/InnovationPainting&INNOVATION-VICTORYHARMONY-SOWINGSEEDS CST_EventForceEffectAsBuffd^PJ$ResCityFaith-{PlayerReligion},ADD,6 ENT,EXEC)TECHAGE7_VICTORYHARMONY-SOWINGSEEDS_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtonsvpLTriggerOnPlayerBattleWon-CRUSADERS,TECHAGE7_VICTORYHARMONY-CRUSADERS_EFFECTPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER`$NONE,8PLAYER2HasReligion,ANY:TRUEPLAYER Cards/Events/InnovationPainting$INNOVATION-VICTORYHARMONY-CRUSADERS CST_EventForceEffectAsBuffb\NH$ResCityFaith-{PlayerReligion},ADD,4REGION)TECHAGE7_VICTORYHARMONY-CRUSADERS_EFFECTE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI<.(@-40REGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER`$NONE,8PLAYER2HasReligion,ANY:TRUEPLAYERCards/Events/ChaosPaintingCHAOS-VICTORYHARMONY-SCHISM CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIn`Z +TECHAGE7_VICTORYHARMONY-LOSTFAITH_CITYBUFFENTTAG,CityCenterr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER`$NONE,8PLAYER2HasReligion,ANY:TRUEPLAYERCards/Events/ChaosPaintingCHAOS-VICTORYHARMONY-LOSTFAITH CST_Event.)ForceEffectAsBuffAddDurationToTooltipgaSM'RegionalEfficiencyResCityFaith,MUL,0.5 ENT,EXEC UI/Icons/ResChaos-Icon+TECHAGE7_VICTORYHARMONY-LOSTFAITH_CITYBUFFTECHAGE7_VICTORYHARMONY% e`ForceEffectAsBuff DomainTier:3 DomainAge:5#DomainResource:ResDomainGovernmentAIHint-Republic W PLAYERACTIONS-CHANGEGOVERNMENTPlayCardPassive:truePLAYERK GOVREPUBLIC-BASE_BUILDINGBUFFENTTAG,+CapitalL GOVREPUBLIC-BASE_HOMELANDBUFFENTTAG,+HomelandsOTriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFF,GOVREPUBLIC-BASE_BUILDINGBUFFPLAYERuQTriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFF,GOVREPUBLIC-BASE_HOMELANDBUFFPLAYERI!GOVREPUBLIC,+AddToInnovationDeck INNOVATIONJ&PowerCostScalar-GovernmentSofab,ADD,2PLAYERG#PowerCostScalar-WarfareSofab,ADD,2PLAYERK'PowerCostScalar-ExplorationSofab,ADD,2PLAYERK'PowerCostScalar-EngineeringSofab,ADD,2PLAYERI%PowerCostScalar-DiplomacySofab,ADD,2PLAYERD PowerCostScalar-ArtsSofab,ADD,2PLAYERGOVREPUBLIC-AUTOMATIC CST_TechForceEffectAsBuff>8 9ResKnowledge,ADD,0 ENT,EXEC7ResCulture,ADD,2 ENT,EXECAResImprovementPoints,ADD,0 ENT,EXEC4ResCoin,ADD,3 ENT,EXEC>ResCityProduction,ADD,8 ENT,EXECCResCityExpansionPoints,ADD,5 ENT,EXEC8ResCityFood,ADD,2 ENT,EXEC;ResCityHousing,ADD,1 ENT,EXEC>ResCitySanitation,ADD,1 ENT,EXEC=ResCityEducation,ADD,1 ENT,EXEC9ResCityPower,ADD,1 ENT,EXEC?ResCityInformation,ADD,1 ENT,EXEC.( +Capital ENT,EXECGOVREPUBLIC-BASE_BUILDINGBUFFpForceEffectAsBuff 9ResKnowledge,ADD,4 ENT,EXECAResImprovementPoints,ADD,3 ENT,EXEC@ResDomainGovernment,ADD,3 ENT,EXEC/) +Homeland ENT,EXECGOVREPUBLIC-BASE_HOMELANDBUFF<7ForceEffectAsBuff#PurchaseCost-ResDomainGovernment:0("(# B_PALAZZOF GOVREPUBLIC-INCREASEMAXENTTAG,+HomelandM/Proxy-GovernmentStarter-DomainXP-Tier3-TooltipG)Proxy-GovernmentStarter-IP-Tier3-TooltipGOVREPUBLIC-STARTERIDEAL CST_Tech'"ForceEffectAsBuffNotReversibleyk D ResImprovementPointsMax,SET,300PLAYER>ResSpecialistsMax,SET,300PLAYER9ResArcanaMax,SET,300PLAYER@ResDomainWarfareMax,SET,300PLAYERD ResDomainExplorationMax,SET,300PLAYERCResDomainGovernmentMax,SET,300PLAYER=ResDomainArtsMax,SET,300PLAYERD ResDomainEngineeringMax,SET,300PLAYERBResDomainDiplomacyMax,SET,300PLAYERGOVREPUBLIC-INCREASEMAXt=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:60R $GOVREPUBLIC-OPENMARKETS_CAPITALBUFFENTTAG,WarehousewSTriggerOnEntityCreateTag-Warehouse-OPENMARKETS,GOVREPUBLIC-OPENMARKETS_CAPITALBUFFPLAYERGOVREPUBLIC-OPENMARKETS CST_TechForceEffectAsBuffZTF@StatExportSlotCount,ADD,1 ENT,EXEC$GOVREPUBLIC-OPENMARKETS_CAPITALBUFF=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:60Y *GOVREPUBLIC-PUBLICINVESTMENTS_CAPITALBUFFENTTYPE,B_PALAZZO`TriggerOnEntityCreateType-B_PALAZZO-PUBLICINVESTMENTS,GOVREPUBLIC-PUBLICINVESTMENTS_CAPITALBUFFPLAYERGOVREPUBLIC-PUBLICINVESTMENTS CST_TechFForceEffectAsBuff8ResCityFood,ADD,5 ENT,EXEC;ResCityHousing,ADD,5 ENT,EXEC>ResCitySanitation,ADD,5 ENT,EXEC*GOVREPUBLIC-PUBLICINVESTMENTS_CAPITALBUFF+&$PurchaseCost-ResDomainGovernment:60HB4.#B_ATELIERSTUDIOGOVREPUBLIC-ATELIERSTUDIO CST_Tech =8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:85sm_Y5ConsumeGoodBonus-+PlantationGood-ResCityLuxury,ADD,1PLAYER#GOVREPUBLIC-CONSPICUOUSCONSUMPTION CST_Tech=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:85X )GOVREPUBLIC-CENTRALIZEDPOWER_CAPITALBUFFENTTYPE,B_PALAZZO^TriggerOnEntityCreateType-B_PALAZZO-CENTRALIZEDPOWER,GOVREPUBLIC-CENTRALIZEDPOWER_CAPITALBUFFPLAYERGOVREPUBLIC-CENTRALIZEDPOWER CST_TechForceEffectAsBuff[UGAStatBonusRegionLevel,ADD,1 ENT,EXEC)GOVREPUBLIC-CENTRALIZEDPOWER_CAPITALBUFFN>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:125V2ConsumeGoodBonus-+LuxuryGoods-ResCityLuxury,ADD,1PLAYERP,ConsumeGoodBonus-+LuxuryGoods-ResCoin,ADD,1PLAYERGOVREPUBLIC-EATCAKE CST_Tech>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:125W (GOVREPUBLIC-PATRONOFTHEARTS_CAPITALBUFFENTTYPE,B_PALAZZO\TriggerOnEntityCreateType-B_PALAZZO-PATRONOFTHEARTS,GOVREPUBLIC-PATRONOFTHEARTS_CAPITALBUFFPLAYERGOVREPUBLIC-PATRONOFTHEARTS CST_TechForceEffectAsBuff{7ResCulture,ADD,1 ENT,EXEC:ResDomainArts,ADD,1 ENT,EXEC(GOVREPUBLIC-PATRONOFTHEARTS_CAPITALBUFF}:5%PurchaseCost-ResDomainGovernment:160NotReversibleBAllowPeacefulRevolution,SET,1PLAYER@ResInnovationPerTurn,ADD,10PLAYERQ #GOVREPUBLIC-COMPLETED_HOMELANDBUFFENTTAG,+Homeland GOVREPUBLIC-COMPLETED CST_TechForceEffectAsBuff~x=7ResCulture,ADD,2 ENT,EXEC/) +Homeland ENT,EXEC#GOVREPUBLIC-COMPLETED_HOMELANDBUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtonsn`Z6ConsumeGoodBonus-+LuxuryGoods-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER/) GOVREPUBLICPLAYER Cards/Events/InnovationPainting&INNOVATION-GOVREPUBLIC-FINEDELICACIES CST_Event GOVREPUBLICr*% TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:7 CrisisAge1AgeImage:Cards/Techs/Ages/Age7_OldOnes_3840x2160,AgeNotificationCallout-0:CONCEPT_VICTORYAGE*AgeNotificationCallout-1:CONCEPT_FINALAGE1AgeNotificationCallout-2:CONCEPT_CULTISTUPRISING MusicEra:3UseAlternateAgePresentationK'CurrentAge,TECHAGE7_CRISISOLDONES-BASEPLAYERV TECHAGE7_CRISISOLDONES-ACTIVEPlayCardPassive:truePLAYER15Age7OldOnesUnlocksTECHAGE7_CRISISOLDONES-BASE CST_TechSN,TechRequirement:TECHAGE7_CRISISOLDONES-BASETechCostBase:600TechRepeatable7ResCulture,ADD,100PLAYER>cIconPath:UI/Icons/GAT_CultureMeterFull-Icon,Tooltip:TECHAGE7_CRISISOLDONES-REPEATABLE-Proxy-Income"TECHAGE7_CRISISOLDONES-REPEATABLE CST_Tech`WQ /TECHAGE7_CRISISOLDONES-OLDONE_CHARGINGCOMPLETEGAME93CultistTracker,GTE,30PLAYER@:OldOnesLockedIn,SET,1PLAYERn3CultistTracker,GTE,30PLAYER1PlayerType,PT_HumanPLAYERACards/Techs/TECHAGE6_CRISISHERESY-TECHAGE7_CRISISOLDONES_ADVANCE'TECHAGE7_CRISISOLDONES-OLDONE_CHARGINGEU (TECHAGE6_CRISISHERESY-SPAWNCULTIST_CITYENTTAG,+CapitalR (TECHAGE6_CRISISHERESY-SPAWNCULTIST_TOWN ENTTAG,+Town/TECHAGE7_CRISISOLDONES-OLDONE_CHARGINGCOMPLETEAgeActive-OLDONES_CHARGING%[ $TECHAGE7_CRISISOLDONES-CULTIST_BUFFENTTAG,ALLPLAYERS-Cultist|MTriggerOnEntityCreateTag-Cultist-CULTIST,TECHAGE7_CRISISOLDONES-CULTIST_BUFFPLAYER,ALLPLAYERS` (TECHAGE6_CRISISHERESY-SPAWNCULTIST_CITYENTTAG,ALLPLAYERS-+Capital] (TECHAGE6_CRISISHERESY-SPAWNCULTIST_TOWNENTTAG,ALLPLAYERS-+Towng $TECHAGE7_CRISISOLDONES-PLAYERACTIVEPlayCardPassive:truePLAYER,ALLPLAYERSTECHAGE7_CRISISOLDONES-ACTIVEAgeActive-OLDONES,T0CulturePowerUnlock-WarfareCultistUprising,SET,1PLAYER9AENTTAG,ALLPLAYERS-+Cultist:DiplomacyLocked,ADD,1PLAYERKE(IsAgeSetter-TECHAGE7_CRISISOLDONES,EQ,1PLAYERys1DR_War,{CurrentPlayer}?PLAYER,ALLPLAYERSBYGAMEDATA:IsAgeSetter-TECHAGE7_CRISISOLDONESKE(IsAgeSetter-TECHAGE7_CRISISOLDONES,EQ,0PLAYER?#WAR_UNREST_PER_TURN,MUL,0PLAYERS/CulturePowerUnlock-DiplomacyEnforcePeace,SUB,1PLAYER$TECHAGE7_CRISISOLDONES-PLAYERACTIVE=ForceEffectAsBuff8StatAttack,ADD,10 ENT,EXEC9StatDefense,ADD,10 ENT,EXEC=StatMovementMax,ADD,10 ENT,EXEC$TECHAGE7_CRISISOLDONES-CULTIST_BUFF}` (TECHAGE6_CRISISHERESY-SPAWNCULTIST_CITYENTTAG,ALLPLAYERS-+Capital] (TECHAGE6_CRISISHERESY-SPAWNCULTIST_TOWNENTTAG,ALLPLAYERS-+Town9AENTTAG,ALLPLAYERS-+Cultist.TECHAGE7_CRISISOLDONES-CULTISTUPRISING_EFFECTTECHAGE7_CRISISOLDONES= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event CanUndoEXPLORE_REMOTEZf !!S71@'CombatMod-StatAttack-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buffv? RevealRadiusAIBuildWeightStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritoryHB StatHealthHBStatHealthMax A StatCommand AStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntity@B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus SpawnRegionMT_CITYCENTER-7 UseAction-50NONE1UseAction-100"UNITACTIONS-ENGINEER_BUILDOUTPOST1TriggerOnSelfKilledUNITACTIONS-ENGINEER_KILLEDCUnitMemberPrefab1Entities/Units/NonBuildable/Pioneer/Unit_Pioneer. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 13th ArmyMultiTurnMoveTargetp NonCombatantTagAIBehavior-BT_Engineer NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-28-3428-34Unit Markers/Unit_CivilianUNIT_ENGINEERW !!T|̌? StatAttack`?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense`?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffV(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian@B SpawnTurnHasMultiTurnMoveArmyGuardStatus SpawnRegionMT_CITYCENTER-7#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 13th ArmyMultiTurnMoveTarget'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit4 TILE-28-3428-34Unit Markers/Unit_Combatant UNIT_SPEARB!!S71@'CombatMod-StatAttack-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff StatAttackA StatDefense? RevealRadius(@#ConstructionCost-ResCityProductionA StatCommandAStatCommandMaxHB StatHealthHBStatHealthMax StatMovementAStatMovementMaxStatUnrestSuppression? FilterAge?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity@B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus?MovedThisTurneIUnitMemberPrefab7Entities/Units/Navy/WaterTransport/Unit_WaterTransport3 UseAction-51%UNITACTIONS-STANDARD_TRANSPORTUNLOAD UseAction-52NONE+EntityAudioEvent-EntityMoveUnitMove-Boat. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 15th NavyMultiTurnMoveTargetContainedUnitID UNIT_ENVOY-8 ShallowWater ShipTestDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats TypeLineCombatType:CT_Ranged CombatAttackType:CAT_ProjectileWaterMovementWaterTransport NavalTargetIgnoreForScoring CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-29-2929-29Unit Markers/Unit_NavalUNIT_WATERTRANSPORTN !!T|̌? StatAttack`?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense`?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff:( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian@B SpawnTurnHasMultiTurnMove2 SpawnRegionMT_CITYCENTER-6 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 12th ArmyMultiTurnMoveTargetTrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitD TILE-42-1342-13Unit Markers/Unit_Combatant UNIT_SCOUT!;~ +pA&ConstructionCost-ResImprovementPoints7?2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight?UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-60 EntityPrefab"Improvements/B_TILEIMP_PLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural StoneFarmFarms Improvement BuildingNeutralAttackTarget TILE-44-1510-12"Improvements/B_TILEIMP_PLANTATIONB_TILEIMP_PLANTATION !9  '!@ResCityExpansionPoints`?7TECHAGE1-STARTUPBONUS-CAPITAL_INFLUENCE_BUFF-CardTitle6TECHAGE1-STARTUPBONUS-CAPITAL_INFLUENCE_BUFF-0-0-Buff ResKnowledge`?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture`?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints`?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-2-Buff@@ResCoin`?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction`?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints`?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood`?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-6-Buff@ResCityHousing`?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-7-Buff"@ResCitySanitation`?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation`?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower`?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation`?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian= SpawnRegionMT_CITYCENTER-21UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs* TILE-57-4057-40 Building B_CAPITAL! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-21CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-57-4157-41MapTile MT_EMPTY!/5? Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSINGNeedSatisfaction-NEEDFOODNeedTarget-NEEDFOODNeedAverageUnmet NeedAverage TownCountTownTotalLevels StatUnrest?CityIsSubregion? CityIsVassal?StatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingL=PopulationGrowthG=ExpansionProgress-55-39G=ExpansionProgress-55-40G=ExpansionProgress-56-41G=ExpansionProgress-55-41G=ExpansionProgress-58-38G=ExpansionProgress-57-42G=ExpansionProgress-58-41G=ExpansionProgress-59-40G=ExpansionProgress-59-39G=ExpansionProgress-59-41">ResCityFakeImprovementPoints?ResCityFakeProduction TBVassalFakeBuildingEvalTurn@@StatVassalProsperityMax TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameTlatlauhquitepec PrefabAppend -ANCIENT< MT_CITYCENTER-21&  MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor* TILE-57-4057-40MapTileMT_CITYCENTER !!S71@'CombatMod-StatAttack-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMaxA StatAttack@A StatDefense@StatOrgDamageFactorCStatTargetPriority-@(CombatMod-StatAttack-Target:+TypeRanged@ FilterAge?UpgradeLine-ShockALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian@B SpawnTurnHasMultiTurnMove SpawnRegionMT_CITYCENTER-5,EntityAudioEvent-EntityMoveUnitMove-Horse#LeaderPromotionTypeUNIT_LEADER_2;UnitMemberPrefab)Entities/Units/Army/Chariot/Unit_Chariot. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 19th ArmyMultiTurnMoveTargetoTrainableUnit TypeCavalry TypeMobileCombatTargetingLowestHealth PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundChariotAttackOverSoundChariotAttackSoundLineMetalDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-56-3656-36Unit Markers/Unit_Combatant UNIT_CHARIOTN !!T|̌? StatAttack`?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense`?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff:( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian@B SpawnTurnHasMultiTurnMove2 SpawnRegionMT_CITYCENTER-4 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 17th ArmyMultiTurnMoveTargetTrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitB TILE-27-2027-20Unit Markers/Unit_Combatant UNIT_SCOUTW!!S71@'CombatMod-StatAttack-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff StatAttackA StatDefense? RevealRadius(@#ConstructionCost-ResCityProduction@ StatCommandAStatCommandMaxB StatHealthHBStatHealthMax StatMovementAStatMovementMaxStatUnrestSuppression? FilterAge?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity@B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus?MovedThisTurn@ StatCombatXPdIUnitMemberPrefab7Entities/Units/Navy/WaterTransport/Unit_WaterTransport3 UseAction-51%UNITACTIONS-STANDARD_TRANSPORTUNLOAD UseAction-52NONE+EntityAudioEvent-EntityMoveUnitMove-Boat. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 16th NavyMultiTurnMoveTargetContainedUnitID UNIT_HERO-4 ShallowWater ShipTestDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats TypeLineCombatType:CT_Ranged CombatAttackType:CAT_ProjectileWaterMovementWaterTransport NavalTargetIgnoreForScoring CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-24-1524-15Unit Markers/Unit_NavalUNIT_WATERTRANSPORT !!ZS71@'CombatMod-StatAttack-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?AIBuildWeight̽AIBuildWeightPerUnit+ @&CombatMod-StatAttack-Target:+TypeLine?UpgradeLine-Ranged? FilterAge ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian@B SpawnTurnHasMultiTurnMove SpawnRegionMT_CITYCENTER-11#LeaderPromotionTypeUNIT_LEADER_19UnitMemberPrefab'Entities/Units/Army/Archer/Unit_Archer^$UnitMemberPrefabLocked-ContentEagle9Entities/Units/Army/Archer/EagleArcher/Unit_Archer_Eagle. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 13th ArmyMultiTurnMoveTarget(TrainableUnit TypeRanged PreGunpowderCombatTargetingRandomCombatType:CT_RangedAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit" TILE-25-2525-25Unit Markers/Unit_Combatant UNIT_ARCHERN !!T|̌? StatAttack`?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense`?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff:( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian@B SpawnTurnHasMultiTurnMove2 SpawnRegionMT_CITYCENTER-2 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 22nd ArmyMultiTurnMoveTargetTrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit@ TILE-56-1756-17Unit Markers/Unit_Combatant UNIT_SCOUT$!9  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-186CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-53-1853-18MapTile MT_EMPTY$!9  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-186CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-52-1852-18MapTile MT_EMPTY$!9  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-186CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-51-1851-18MapTile MT_EMPTY!$ RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-186CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-51-1751-17MapTile MT_EMPTY!j ResCoin?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK- EntityPrefabImprovements/B_TILEIMP_OUTPOST*UseAction-200UNITACTIONS-OUTPOST_UNPACK=!OutpostImprovementRestrictionTagStandardOutpostImprovementUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement SpawnedFromUNIT_ENGINEER-4* 耈怈䀈‐ހꀈ쀀 OutpostCore RoadTarget BlockSettlerNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetDestroyCityWhenDestroyed IsDefendedDestroyIfRazed RoadAnchor Improvement Building TILE-52-1752-17Improvements/B_TILEIMP_OUTPOSTB_TILEIMP_OUTPOST!=  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction?RegionalEfficiency?CityIsSubregionILinkedCityCoord,'CooldownHeat:TILEACTIONS-STANDARD_WORK?CityAttacksRemaining5 WorkerSlot-0 WT_Empty EntityNameOutpostA   MT_EMPTY-186WMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile OutpostTileOutpost TILE-52-1752-17MapTile MT_EMPTY: !!vS71@'CombatMod-StatAttack-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff:(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity@B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus SpawnRegionMT_CITYCENTER-2#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 21st ArmyMultiTurnMoveTarget'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit2 TILE-54-1654-16Unit Markers/Unit_Combatant UNIT_SPEARR !!T|̌? StatAttack`?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense`?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian`?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff8(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?AIBuildWeight̽AIBuildWeightPerUnit+ @&CombatMod-StatAttack-Target:+TypeLine?UpgradeLine-Ranged? FilterAge ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian@B SpawnTurnHasMultiTurnMove SpawnRegionMT_CITYCENTER-1#LeaderPromotionTypeUNIT_LEADER_19UnitMemberPrefab'Entities/Units/Army/Archer/Unit_Archer^$UnitMemberPrefabLocked-ContentEagle9Entities/Units/Army/Archer/EagleArcher/Unit_Archer_Eagle. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 21st ArmyMultiTurnMoveTarget(TrainableUnit TypeRanged PreGunpowderCombatTargetingRandomCombatType:CT_RangedAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-63-2563-25Unit Markers/Unit_Combatant UNIT_ARCHERm!!_!(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMax StatMovementAStatMovementMaxA StatAttack@A StatDefense@StatOrgDamageFactorCStatTargetPriority-@(CombatMod-StatAttack-Target:+TypeRanged@ FilterAge?UpgradeLine-ShockALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax@B SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleArmyGuardStatus@ UndoCommand SpawnRegionMT_CITYCENTER-0,EntityAudioEvent-EntityMoveUnitMove-Horse#LeaderPromotionTypeUNIT_LEADER_2;UnitMemberPrefab)Entities/Units/Army/Chariot/Unit_Chariot. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 19th ArmyMultiTurnMoveTargetUndoMoveLocation44-39oTrainableUnit TypeCavalry TypeMobileCombatTargetingLowestHealth PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundChariotAttackOverSoundChariotAttackSoundLineMetalDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-45-3942-40Unit Markers/Unit_Combatant UNIT_CHARIOT!!"(4B#ConstructionCost-ResCityProduction?ProgressiveCostModifier?PopulationCost? RevealRadiusHB StatHealthHBStatHealthMax A StatCommand AStatCommandMaxA StatMovementAStatMovementMax@ StatAttack`A StatDefenseStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritoryAAIBuildWeightHAIBuildWeightPerUnitAIBuildWeightPerCity"@AIBuildWeightPerCityCountCap? FilterAge?StatOrgDamageFactor?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntity@B SpawnTurnHasMultiTurnMoveArmyGuardStatus ?CanUndoA UndoCommand?MovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle SpawnRegionMT_CITYCENTER-0 UseAction-50NONE-UseAction-100UNITACTIONS-SETTLER_BUILDCITY0TriggerOnSelfKilledUNITACTIONS-SETTLER_KILLED+EntityAudioEvent-EntityMoveUnitMove-FootCUnitMemberPrefab1Entities/Units/NonBuildable/Settler/Unit_Settler. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 19th ArmyMultiTurnMoveTargetUndoMoveLocation46-38L ScalingStatsCombatType:CT_MobileWeightUnitByExistingCountWeightUnitByCityCountTagAIBehavior-BT_Settle NonStackingAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-45-3942-40Unit Markers/Unit_Civilian UNIT_SETTLER!! @A StatAttackPA StatDefense\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax A StatMovementAStatMovementMax? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity TILE-54-4653-47Unit Markers/Unit_BarbarianUNIT_BARBARIAN_LVL_2!6(A#ConstructionCost-ResCityProduction@@ ResCityFood?StatBonusRegionLevel?UpgradeLine-CapFood? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-9UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-22-3722-37 BuildingB_FOODSTOCKPILE"!8+A&ConstructionCost-ResImprovementPoints4?/WorkableGoodsSpecial-TileProduction-PT_PASTURE"?WorkableResDomainExploration?FarmTownBonusValue?UpgradeLine-PastureHCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-9- EntityPrefabImprovements/B_TILEIMP_PASTUREUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementBuildRequirementTile-MT_CATTLEBuildRequirementTile-MT_SHEEPIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-Gather Improvement BuildingNeutralAttackTarget TILE-20-3720-37Improvements/B_TILEIMP_PASTUREB_TILEIMP_PASTUREd !! T|̌? StatAttack^?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense^?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian^?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian^?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff4%( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian TILE-41-1442-13Unit Markers/Unit_Combatant UNIT_SCOUT !!^S71@'CombatMod-StatAttack-Target:+Barbarian^?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian^?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff~ StatAttackA StatDefense? RevealRadius(@#ConstructionCost-ResCityProductionA StatCommandAStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMaxStatUnrestSuppression? FilterAge?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityAIBuildWeight? FilterAge?UpgradeLine-InfantryHCStatTargetPriority ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian8B SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegionMT_CITYCENTER-6#LeaderPromotionTypeUNIT_LEADER_1 IdleAnim Entities;UnitMemberPrefab)Entities/Units/Army/Warband/Unit_WarbandY%UnitMemberPrefabLocked-ContentSphynx3Entities/Units/Army/Warband/Unit_Warband_Whitewolf. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 12th ArmyMultiTurnMoveTarget'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitt TILE-42-1342-13Unit Markers/Unit_Combatant UNIT_WARBAND!j ResCoin?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK- EntityPrefabImprovements/B_TILEIMP_OUTPOST*UseAction-200UNITACTIONS-OUTPOST_UNPACK=!OutpostImprovementRestrictionTagStandardOutpostImprovementUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement SpawnedFromUNIT_ENGINEER-2& ƀƀƀȀʀƀȀȀʀ OutpostCore RoadTarget BlockSettlerNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetDestroyCityWhenDestroyed IsDefendedDestroyIfRazed RoadAnchor Improvement Building TILE-35-2035-20Improvements/B_TILEIMP_OUTPOSTB_TILEIMP_OUTPOST!y  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture?RegionalEfficiency?CityIsSubregionPILinkedCityCoord,'CooldownHeat:TILEACTIONS-STANDARD_WORK?CityAttacksRemaining5 WorkerSlot-0 WT_Empty EntityNameOutpostA   MT_EMPTY-179WMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile OutpostTileOutpost TILE-35-2035-20MapTile MT_EMPTY!'+A&ConstructionCost-ResImprovementPoints(@@#WorkableConvertGoods-Logs-3-Lumber"?WorkableResDomainEngineering?UpgradeLine-Sawmill1DImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-6, EntityPrefabImprovements/B_TILEIMP_SAWPITUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTag-OpenTerrainIgnoreTerrainWorkerCodeImprovementCategory-WoodworkAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-41-1741-17Improvements/B_TILEIMP_SAWPITB_TILEIMP_SAWPIT!( B#ConstructionCost-ResCityProduction?ResImprovementPoints?UpgradeLine-Crane@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-5UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-3656-36 BuildingB_CRANEd !!#S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff ? RevealRadiusAIBuildWeightStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritory?ActionCharges?StatVassalIntegration#?StatDeployedVassalIntegrationHB StatHealthHBStatHealthMax A StatCommand AStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntity8B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle$ SpawnRegionMT_CITYCENTER-4 UseAction-50NONE-UseAction-100UNITACTIONS-ENVOY_ENABLEDIPLO.UseAction-101UNITACTIONS-ENVOY_DEPLOYVASSAL0UseAction-102!UNITACTIONS-ENVOY_VASSALIZEMINOR.TriggerOnSelfKilledUNITACTIONS-ENVOY_KILLED?UnitMemberPrefab-Entities/Units/NonBuildable/Envoy/Unit_Envoy. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 14th ArmyMultiTurnMoveTarget EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Envoy!GameDataKillAtZero-ActionCharges NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-28-2028-20Unit Markers/Unit_Civilian UNIT_ENVOY !!WS71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff"(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?AIBuildWeight̽AIBuildWeightPerUnit+ @&CombatMod-StatAttack-Target:+TypeLine?UpgradeLine-Ranged? FilterAge ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian8B SpawnTurnHasMultiTurnMoveArmyGuardStatus CanUndoA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle SpawnRegionMT_CITYCENTER-8#LeaderPromotionTypeUNIT_LEADER_19UnitMemberPrefab'Entities/Units/Army/Archer/Unit_Archer^$UnitMemberPrefabLocked-ContentEagle9Entities/Units/Army/Archer/EagleArcher/Unit_Archer_Eagle. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 15th ArmyMultiTurnMoveTargetUndoMoveLocation23-22(TrainableUnit TypeRanged PreGunpowderCombatTargetingRandomCombatType:CT_RangedAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-22-2125-21Unit Markers/Unit_Combatant UNIT_ARCHER! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-11CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-25-2725-27MapTile MT_EMPTY!!(A#ConstructionCost-ResCityProduction?ResDomainGovernment?UpgradeLine-CityGov? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-11UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-25-2525-25 Building B_TOWNCENTER !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff#(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMaxA StatAttack@A StatDefense@StatOrgDamageFactorCStatTargetPriority-@(CombatMod-StatAttack-Target:+TypeRanged@ FilterAge?UpgradeLine-ShockALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian8B SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatus A UndoCommand SpawnRegionMT_CITYCENTER-13,EntityAudioEvent-EntityMoveUnitMove-Horse#LeaderPromotionTypeUNIT_LEADER_2;UnitMemberPrefab)Entities/Units/Army/Chariot/Unit_Chariot. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 19th ArmyMultiTurnMoveTargetUndoMoveLocation60-25oTrainableUnit TypeCavalry TypeMobileCombatTargetingLowestHealth PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundChariotAttackOverSoundChariotAttackSoundLineMetalDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-61-2556-26Unit Markers/Unit_Combatant UNIT_CHARIOT!!#(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity8B SpawnTurnHasMultiTurnMove?ArmyGuardStatusA StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE SpawnRegion MT_EMPTY-118#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 13th ArmyMultiTurnMoveTarget'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit, TILE-46-3946-39Unit Markers/Unit_Combatant UNIT_SPEAR !!|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF$(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMax StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity8B SpawnTurn?HasMultiTurnMoveArmyGuardStatusA StatCombatXP?StatPromotionLevel50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 15th ArmyMultiTurnMoveTarget42-35UndoMoveLocation39-37'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit* TILE-40-3638-39Unit Markers/Unit_Combatant UNIT_SPEAR!!#(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMax StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity8B SpawnTurn?HasMultiTurnMoveArmyGuardStatus StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 15th ArmyMultiTurnMoveTarget42-35UndoMoveLocation39-37'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit( TILE-40-3638-39Unit Markers/Unit_Combatant UNIT_SPEAR!!#(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMax StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity8B SpawnTurn?HasMultiTurnMoveArmyGuardStatus StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 16th ArmyMultiTurnMoveTarget48-33UndoMoveLocation47-37'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit& TILE-47-3648-35Unit Markers/Unit_Combatant UNIT_SPEAR!~(HB#ConstructionCost-ResCityProduction?ResDomainDiplomacy@ FilterAge?StatImportSlotCount?UpgradeLine-Market@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKi SpawnRegionMT_CITYCENTER-9"HelpTopicOnBuildBLDGHELP_MARKETUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-22-3722-37 Building B_MARKET# !!_ T|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff"$(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian,B SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatus SpawnRegionMT_CITYCENTER-7#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 13th ArmyMultiTurnMoveTarget'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-28-3428-34Unit Markers/Unit_Combatant UNIT_SPEAR !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(B#ConstructionCost-ResCityProduction@@Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMaxA StatAttackA StatDefense@StatOrgDamageFactorCStatTargetPriority-@(CombatMod-StatAttack-Target:+TypeRanged@@ FilterAge@UpgradeLine-ShockBLeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity,B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleA UndoCommand,EntityAudioEvent-EntityMoveUnitMove-Horse SpawnedFromUNIT_LEADER_1-8;UnitMemberPrefab)Entities/Units/Army/Cavalry/Unit_Cavalry. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 3rd ArmyMultiTurnMoveTargetUndoMoveLocation23-34}TrainableUnit TypeCavalry TypeMobileCombatTargetingLowestHealthNotHero PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundCavalryAttackOverSoundCavalryAttackSoundLineMetalDamageTakenSoundLineArmorRoutedSoundHorseMemberDeadSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-24-3420-35Unit Markers/Unit_Combatant UNIT_CAVALRY!+ A&ConstructionCost-ResImprovementPoints@ResCityHousing?WorkableResCoin?UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-6. EntityPrefab Improvements/B_TILEIMP_DWELLINGUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement NoWorkerAssignmentOnCreationIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousingAIHint-Dwelling Improvement BuildingNeutralAttackTarget  TILE-40-1340-13 Improvements/B_TILEIMP_DWELLINGB_TILEIMP_DWELLINGX !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax A StatMovementAStatMovementMaxA StatAttackA StatDefense@@ StatTacticsGCStatTargetPriorityALeaderRetireValue@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity,B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand- SpawnRegionMT_CITYCENTER-7&UseAction-100UNITACTIONS-HERO_QUEST)UseAction-201UNITACTIONS-LEADER_RETIRE=UnitMemberPrefab+Entities/Units/NonBuildable/Hero/Unit_Hero. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 11th Army" CombatLeaderLeader-GENERIC_AGE3" EntityNameHero: Lancelot du LacMultiTurnMoveTargetUndoMoveLocation32-36%AutoAttachLeader:Leader-GENERIC_AGE3CombatType:CT_LineCombatAttackType:CAT_Direct TypeLineLeaderTagAILimitType-Leader%UseEntityNameTable:LeadersAge3HeroesHeroTagAIBehavior-BT_Explore PreGunpowderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-32-3728-34Unit Markers/Unit_Leader UNIT_HERO !!jS71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff!HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMaxA StatAttackA StatDefense@@ StatTacticsGCStatTargetPriorityALeaderRetireValue@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity,B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleA UndoCommand50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOADJ SpawnRegionMT_CITYCENTER-6&UseAction-100UNITACTIONS-HERO_QUEST)UseAction-201UNITACTIONS-LEADER_RETIRE=UnitMemberPrefab+Entities/Units/NonBuildable/Hero/Unit_Hero. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot  ArmyName" CombatLeaderLeader-GENERIC_AGE3 EntityNameHero: HerculesMultiTurnMoveTargetUndoMoveLocation43-15)ContainedByUnitIDUNIT_WATERTRANSPORT-3%AutoAttachLeader:Leader-GENERIC_AGE3CombatType:CT_LineCombatAttackType:CAT_Direct TypeLineLeaderTagAILimitType-Leader%UseEntityNameTable:LeadersAge3HeroesHeroTagAIBehavior-BT_Explore PreGunpowderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit 42-13Unit Markers/Unit_Leader UNIT_HEROR !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax StatMovementAStatMovementMaxA StatAttackA StatDefense@@ StatTacticsGCStatTargetPriorityALeaderRetireValue@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity,B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdle A UndoCommand' SpawnRegionMT_CITYCENTER-5&UseAction-100UNITACTIONS-HERO_QUEST)UseAction-201UNITACTIONS-LEADER_RETIRE=UnitMemberPrefab+Entities/Units/NonBuildable/Hero/Unit_Hero. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 17th Army" CombatLeaderLeader-GENERIC_AGE3 EntityNameHero: GilgameshMultiTurnMoveTargetUndoMoveLocation47-38%AutoAttachLeader:Leader-GENERIC_AGE3CombatType:CT_LineCombatAttackType:CAT_Direct TypeLineLeaderTagAILimitType-Leader%UseEntityNameTable:LeadersAge3HeroesHeroTagAIBehavior-BT_Explore PreGunpowderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-48-3756-36Unit Markers/Unit_Leader UNIT_HERO !!gS71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff!HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax StatMovementAStatMovementMaxA StatAttackA StatDefense@@ StatTacticsGCStatTargetPriorityALeaderRetireValue@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity,B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn CanUndoMarkedAsNotIdle A UndoCommand50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOADG SpawnRegionMT_CITYCENTER-4&UseAction-100UNITACTIONS-HERO_QUEST)UseAction-201UNITACTIONS-LEADER_RETIRE=UnitMemberPrefab+Entities/Units/NonBuildable/Hero/Unit_Hero. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot  ArmyName" CombatLeaderLeader-GENERIC_AGE3 EntityName Hero: KarnaMultiTurnMoveTargetUndoMoveLocation26-16)ContainedByUnitIDUNIT_WATERTRANSPORT-4%AutoAttachLeader:Leader-GENERIC_AGE3CombatType:CT_LineCombatAttackType:CAT_Direct TypeLineLeaderTagAILimitType-Leader%UseEntityNameTable:LeadersAge3HeroesHeroTagAIBehavior-BT_Explore PreGunpowderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit 28-20Unit Markers/Unit_Leader UNIT_HEROS !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax A StatMovementAStatMovementMaxA StatAttackA StatDefense@@ StatTacticsGCStatTargetPriorityALeaderRetireValue@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity,B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand( SpawnRegionMT_CITYCENTER-3&UseAction-100UNITACTIONS-HERO_QUEST)UseAction-201UNITACTIONS-LEADER_RETIRE=UnitMemberPrefab+Entities/Units/NonBuildable/Hero/Unit_Hero. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 10th Army" CombatLeaderLeader-GENERIC_AGE3 EntityNameHero: Mu GuiyingMultiTurnMoveTargetUndoMoveLocation30-27%AutoAttachLeader:Leader-GENERIC_AGE3CombatType:CT_LineCombatAttackType:CAT_Direct TypeLineLeaderTagAILimitType-Leader%UseEntityNameTable:LeadersAge3HeroesHeroTagAIBehavior-BT_Explore PreGunpowderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-31-2720-26Unit Markers/Unit_Leader UNIT_HERO8 !! 71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF? StatTactics\?2UNITACTIONS-COMBATXP_PROMOTION_1_LEADER-CardTitle CombatPromotionBuff|Level_1_TAC#HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax@ StatMovementAStatMovementMaxA StatAttackA StatDefense@@ StatTacticsGCStatTargetPriorityALeaderRetireValue@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity,B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdlepA UndoCommand)$CooldownHeat:UNITACTIONS-HERO_QUEST A StatCombatXP?StatPromotionLevel% SpawnRegionMT_CITYCENTER-2&UseAction-100UNITACTIONS-HERO_QUEST)UseAction-201UNITACTIONS-LEADER_RETIRE=UnitMemberPrefab+Entities/Units/NonBuildable/Hero/Unit_Hero. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 18th Army" CombatLeaderLeader-GENERIC_AGE3 EntityNameHero: El ÇidMultiTurnMoveTargetUndoMoveLocation49-18%AutoAttachLeader:Leader-GENERIC_AGE3CombatType:CT_LineCombatAttackType:CAT_Direct TypeLineLeaderTagAILimitType-Leader%UseEntityNameTable:LeadersAge3HeroesHeroTagAIBehavior-BT_Explore PreGunpowderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-48-1855-17Unit Markers/Unit_Leader UNIT_HEROR !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax A StatMovementAStatMovementMaxA StatAttackA StatDefense@@ StatTacticsGCStatTargetPriorityALeaderRetireValue@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity,B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand' SpawnRegionMT_CITYCENTER-1&UseAction-100UNITACTIONS-HERO_QUEST)UseAction-201UNITACTIONS-LEADER_RETIRE=UnitMemberPrefab+Entities/Units/NonBuildable/Hero/Unit_Hero. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 18th Army" CombatLeaderLeader-GENERIC_AGE3 EntityNameHero: Hua MulanMultiTurnMoveTargetUndoMoveLocation62-21%AutoAttachLeader:Leader-GENERIC_AGE3CombatType:CT_LineCombatAttackType:CAT_Direct TypeLineLeaderTagAILimitType-Leader%UseEntityNameTable:LeadersAge3HeroesHeroTagAIBehavior-BT_Explore PreGunpowderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-61-2163-25Unit Markers/Unit_Leader UNIT_HERO !!|? StatAttack^?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_ATK}? StatDefense^?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_DEF@ StatTactics^?2UNITACTIONS-COMBATXP_PROMOTION_2_LEADER-CardTitle CombatPromotionBuff|Level_2_TAC"HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax StatMovementAStatMovementMaxA StatAttackA StatDefense@@ StatTacticsGCStatTargetPriorityALeaderRetireValue@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity,B SpawnTurn?HasMultiTurnMoveArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdle A UndoCommand)$CooldownHeat:UNITACTIONS-HERO_QUESTA StatCombatXP@StatPromotionLevel<7CooldownHeat:UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE. SpawnRegionMT_CITYCENTER-0&UseAction-100UNITACTIONS-HERO_QUEST)UseAction-201UNITACTIONS-LEADER_RETIRE=UnitMemberPrefab+Entities/Units/NonBuildable/Hero/Unit_Hero. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 14th Army" CombatLeaderLeader-GENERIC_AGE3 EntityNameHero: Don QuixoteMultiTurnMoveTarget38-39UndoMoveLocation41-41%AutoAttachLeader:Leader-GENERIC_AGE3CombatType:CT_LineCombatAttackType:CAT_Direct TypeLineLeaderTagAILimitType-Leader%UseEntityNameTable:LeadersAge3HeroesHeroTagAIBehavior-BT_Explore PreGunpowderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-40-4042-40Unit Markers/Unit_Leader UNIT_HERO!d?ConstructionProgressCacheAQuestXPNeeded@ QuestLevel IsWorkable0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityName Bakhu (II) LandmarkIDLM_QUEST_APEP6 MT_CITYCENTER-20nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuestH TILE-25-4125-41MapTileMT_LANDMARK_QUEST!P?ConstructionProgressCacheAQuestXPNeeded@ QuestLevel0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityNameDemon Gate (II) LandmarkID LM_QUEST_ONI& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuestF TILE-59-4359-43MapTileMT_LANDMARK_QUEST!P?ConstructionProgressCacheAQuestXPNeeded@ QuestLevel0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityNameValhalla (II) LandmarkIDLM_QUEST_AESIR& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuestD TILE-32-2332-23MapTileMT_LANDMARK_QUEST!P?ConstructionProgressCacheAQuestXPNeeded@ QuestLevel0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityNameGolden Fleece (II) LandmarkIDLM_QUEST_FLEECE& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuestB TILE-21-2121-21MapTileMT_LANDMARK_QUEST!P?ConstructionProgressCacheAQuestXPNeeded@ QuestLevel0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityNameTrapped Tower (II) LandmarkIDLM_QUEST_ICARUS& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest@ TILE-59-2959-29MapTileMT_LANDMARK_QUEST!P?ConstructionProgressCacheAQuestXPNeeded@ QuestLevel0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityNameXochimilco (II) LandmarkIDLM_QUEST_AXOLOTL& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest> TILE-37-4037-40MapTileMT_LANDMARK_QUEST!P?ConstructionProgressCache AQuestXPNeeded? QuestLevel0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityNameJade Emperor (I) LandmarkIDLM_QUEST_JADE& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest< TILE-35-1035-10MapTileMT_LANDMARK_QUEST!P?ConstructionProgressCache AQuestXPNeeded? QuestLevel0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend% EntityNameDuryodhana's Council (I)  LandmarkIDLM_QUEST_DURYODHANA& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest: TILE-53-3353-33MapTileMT_LANDMARK_QUEST!P?ConstructionProgressCache AQuestXPNeeded? QuestLevel0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityNameYggdrasil (I) LandmarkIDLM_QUEST_WORLDTREE& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest8 TILE-33-1533-15MapTileMT_LANDMARK_QUEST!P?ConstructionProgressCache AQuestXPNeeded? QuestLevel0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityNameRiver Spirit (I)  LandmarkIDLM_QUEST_NYAMINYAMI& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest6 TILE-20-2320-23MapTileMT_LANDMARK_QUEST!P?ConstructionProgressCache AQuestXPNeeded? QuestLevel0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend' EntityNameYudhishthira's Dilemma (I)" LandmarkIDLM_QUEST_YUDHISHTHIRA& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest4 TILE-53-2453-24MapTileMT_LANDMARK_QUEST!P?ConstructionProgressCache AQuestXPNeeded? QuestLevel0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend  EntityNameRakshasa's Trap (I) LandmarkIDLM_QUEST_RAKSHASA& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest2 TILE-69-2769-27MapTileMT_LANDMARK_QUEST!P?ConstructionProgressCache AQuestXPNeeded? QuestLevel0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityNameCursed Forest (I) LandmarkIDLM_QUEST_BILOKO& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest0 TILE-38-3438-34MapTileMT_LANDMARK_QUEST!P?ConstructionProgressCache AQuestXPNeeded? QuestLevel0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend" EntityNameArjuna's Training (I) LandmarkIDLM_QUEST_ARJUNA& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest. TILE-29-3929-39MapTileMT_LANDMARK_QUEST!P?ConstructionProgressCache AQuestXPNeeded? QuestLevel0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityName Koi Fish (I) LandmarkID LM_QUEST_KOI& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest, TILE-49-1049-10MapTileMT_LANDMARK_QUEST!P?ConstructionProgressCache AQuestXPNeeded? QuestLevel0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend$ EntityNameKrishna's Teachings (I) LandmarkIDLM_QUEST_KRISHNA& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest* TILE-54-4254-42MapTileMT_LANDMARK_QUEST!P?ConstructionProgressCache AQuestXPNeeded? QuestLevel0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityNameSiren's Call (I) LandmarkIDLM_QUEST_SIREN& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest( TILE-30-1330-13MapTileMT_LANDMARK_QUEST!P?ConstructionProgressCache AQuestXPNeeded? QuestLevel0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend  EntityNameBetaal's Riddle (I) LandmarkIDLM_QUEST_BETAAL& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest& TILE-21-3321-33MapTileMT_LANDMARK_QUEST!P?ConstructionProgressCache AQuestXPNeeded? QuestLevel0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend  EntityNameSun God's Altar (I)% LandmarkIDLM_QUEST_HUITZILOPOCHTLI& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest$ TILE-51-2051-20MapTileMT_LANDMARK_QUEST!P?ConstructionProgressCache AQuestXPNeeded? QuestLevel0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend  EntityNameTwin's Argument (I) LandmarkIDLM_QUEST_TWINS& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest" TILE-68-2468-24MapTileMT_LANDMARK_QUEST!%?ConstructionProgressCache0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityNameMonster LandmarkIDLM_QUEST_TEST_C& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest TILE-26-2926-29MapTileMT_LANDMARK_QUEST!%?ConstructionProgressCache0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityNameMonster LandmarkIDLM_QUEST_TEST_C& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest TILE-37-1337-13MapTileMT_LANDMARK_QUEST!%?ConstructionProgressCache0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityName Prophecy LandmarkIDLM_QUEST_TEST_A& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest TILE-50-3550-35MapTileMT_LANDMARK_QUEST!%?ConstructionProgressCache0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityNameLegend LandmarkIDLM_QUEST_TEST_B& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest TILE-32-1932-19MapTileMT_LANDMARK_QUEST!%?ConstructionProgressCache0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityName Prophecy LandmarkIDLM_QUEST_TEST_A& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest TILE-24-3124-31MapTileMT_LANDMARK_QUEST!%?ConstructionProgressCache0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityName Prophecy LandmarkIDLM_QUEST_TEST_A& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest TILE-60-1560-15MapTileMT_LANDMARK_QUEST!%?ConstructionProgressCache0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityName Prophecy LandmarkIDLM_QUEST_TEST_A& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest TILE-57-2257-22MapTileMT_LANDMARK_QUEST!%?ConstructionProgressCache0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityNameMonster LandmarkIDLM_QUEST_TEST_C& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest TILE-32-3132-31MapTileMT_LANDMARK_QUEST!%?ConstructionProgressCache0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityNameMonster LandmarkIDLM_QUEST_TEST_C& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest  TILE-41-1841-18MapTileMT_LANDMARK_QUEST!%?ConstructionProgressCache0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityNameMonster LandmarkIDLM_QUEST_TEST_C& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest  TILE-59-3459-34MapTileMT_LANDMARK_QUEST!%?ConstructionProgressCache0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityNameLegend LandmarkIDLM_QUEST_TEST_B& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest TILE-30-2530-25MapTileMT_LANDMARK_QUEST!%?ConstructionProgressCache0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityNameMonster LandmarkIDLM_QUEST_TEST_C& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest TILE-16-2516-25MapTileMT_LANDMARK_QUEST!9?ConstructionProgressCache? IsWorkable0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityNameMonster LandmarkIDLM_QUEST_TEST_C5 MT_CITYCENTER-1nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest TILE-59-2459-24MapTileMT_LANDMARK_QUEST!%?ConstructionProgressCache0 EntityAudioEvent-EntitySelectedSelectLandmark PrefabAppend EntityName Prophecy LandmarkIDLM_QUEST_TEST_A& nMapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab LandmarkLandmarkQuest TILE-43-4443-44MapTileMT_LANDMARK_QUEST! (A#ConstructionCost-ResCityProduction?ResDomainGovernment?UpgradeLine-CityGov? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-5UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-3656-36 Building B_TOWNCENTER! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-26-1726-17MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-28-1728-17MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-29-1829-18MapTile MT_EMPTYd !! T|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff4%( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian,B SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleArmyGuardStatusA UndoCommandN SpawnRegionMT_CITYCENTER-3 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 10th ArmyMultiTurnMoveTargetUndoMoveLocation31-27TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit8 TILE-31-2621-27Unit Markers/Unit_Combatant UNIT_SCOUT!U? SpecLevel?StatAirUnitCapacity ResCoin50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKQ SpawnRegionMT_CITYCENTER-11) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_1 !SpecPromote-B_TOWNSPEC_DEFAULT_2 EvaluateActionForPredictedYieldTownSpecialization TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-26-2610-12#Towns/B_TOWNSPEC_DEFAULT_1-ANCIENTB_TOWNSPEC_DEFAULT7!"_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-11*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityName Hispalis2 ~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation TILE-26-2626-26 BuildingB_TOWN!!2 RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction?TownInfluence-B_TOWN-10 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-11CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-26-2626-26MapTile MT_EMPTY! (A#ConstructionCost-ResCityProduction?ResDomainGovernment?UpgradeLine-CityGov? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-2UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-56-1756-17 Building B_TOWNCENTER !!5S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(PA#ConstructionCost-ResCityProduction@Upkeep-ResCoin? RevealRadius StatMovementAStatMovementMax@ StatAttack A StatDefense? StatTactics? FilterAge ALeaderRetireValue B StatCommand BStatCommandMaxGCStatTargetPriorityHB StatHealthHBStatHealthMax@StatUnrestSuppression?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity,B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand SpawnRegionMT_CITYCENTER-2AUnitMemberPrefab/Entities/Units/NonBuildable/Leader/Unit_Leader)UseAction-201UNITACTIONS-LEADER_RETIRE. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 17th Army" CombatLeaderLeader-GENERIC_AGE1MultiTurnMoveTargetUndoMoveLocation56-18>%AutoAttachLeader:Leader-GENERIC_AGE1AttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit& TILE-56-1956-17Unit Markers/Unit_LeaderUNIT_LEADER_1\ !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax A StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge@StatUnrestSuppression̽AIBuildWeightPerUnit*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity,B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand SpawnRegionMT_CITYCENTER-2CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 17th ArmyMultiTurnMoveTargetUndoMoveLocation56-18/TrainableUnit TypeLineRaider PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-56-1956-17Unit Markers/Unit_CombatantUNIT_RAIDERBAND\ !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax A StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge@StatUnrestSuppression̽AIBuildWeightPerUnit*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity,B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand SpawnRegionMT_CITYCENTER-2CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 17th ArmyMultiTurnMoveTargetUndoMoveLocation56-18/TrainableUnit TypeLineRaider PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-56-1956-17Unit Markers/Unit_CombatantUNIT_RAIDERBANDR !!D T|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff3%(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMax A StatMovementAStatMovementMaxA StatAttack@A StatDefense@StatOrgDamageFactorCStatTargetPriority-@(CombatMod-StatAttack-Target:+TypeRanged@ FilterAge?UpgradeLine-ShockALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian,B SpawnTurnHasMultiTurnMoveArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand SpawnRegionMT_CITYCENTER-1,EntityAudioEvent-EntityMoveUnitMove-Horse#LeaderPromotionTypeUNIT_LEADER_2;UnitMemberPrefab)Entities/Units/Army/Chariot/Unit_Chariot. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 18th ArmyMultiTurnMoveTargetUndoMoveLocation62-24oTrainableUnit TypeCavalry TypeMobileCombatTargetingLowestHealth PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundChariotAttackOverSoundChariotAttackSoundLineMetalDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-61-2563-25Unit Markers/Unit_Combatant UNIT_CHARIOT&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-27-3227-32MapTile MT_EMPTY>!(HB#ConstructionCost-ResCityProduction? ResCulture? ResKnowledge?UpgradeLine-CATHEDRAL@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-7AReligionRenameFormat+Game-Misc-ReligionRenameFormat-BasicTempleUpkeepCategory CAPBUILDINGEReligionNameOverride Building CityBuildingCityBuildingConstructed TILE-28-3428-34 Building B_TEMPLE0 !!l T71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF5%(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity(B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus0A StatCombatXPMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND CanUndoMarkedAsNotIdle?StatPromotionLevelA UndoCommand#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 3rd ArmyMultiTurnMoveTargetUndoMoveLocation23-34'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-24-3421-36Unit Markers/Unit_Combatant UNIT_SPEAR !! T|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buffp&(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMax StatMovementAStatMovementMax@ StatAttack A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry>AIBuildWeight? FilterAge?UpgradeLine-InfantryHCStatTargetPriority ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian(B SpawnTurnHasMultiTurnMoveArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn CanUndoMarkedAsNotIdlepA UndoCommand50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD; SpawnRegionMT_CITYCENTER-6#LeaderPromotionTypeUNIT_LEADER_1 IdleAnim Entities;UnitMemberPrefab)Entities/Units/Army/Warband/Unit_WarbandY%UnitMemberPrefabLocked-ContentSphynx3Entities/Units/Army/Warband/Unit_Warband_Whitewolf. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 21st ArmyMultiTurnMoveTargetUndoMoveLocation39-17ContainedByUnitID'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitl TILE-38-2342-13Unit Markers/Unit_Combatant UNIT_WARBAND !9  '!@ResCityExpansionPoints\?7TECHAGE1-STARTUPBONUS-CAPITAL_INFLUENCE_BUFF-CardTitle6TECHAGE1-STARTUPBONUS-CAPITAL_INFLUENCE_BUFF-0-0-Buff71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff ResKnowledge\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-2-Buff@@ResCoin\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-6-Buff@ResCityHousing\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-7-Buff"@ResCitySanitation\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-11-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian= SpawnRegionMT_CITYCENTER-18UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs$ TILE-51-4051-40 Building B_CAPITAL! RevealRadius?ConstructionProgressCache IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-18CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-52-3952-39MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-18CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-51-4151-41MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache@WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-18CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-50-4050-40MapTile MT_EMPTY!h7? Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSINGNeedSatisfaction-NEEDFOODNeedTarget-NEEDFOODNeedAverageUnmet NeedAverage TownCountTownTotalLevels StatUnrest?CityIsSubregion? CityIsVassalAStatVassalIntegration!AStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemaining433>PopulationGrowth>ExpansionProgress-50-38>ExpansionProgress-49-39>ExpansionProgress-49-40>ExpansionProgress-50-41>ExpansionProgress-49-41>ExpansionProgress-52-38>ExpansionProgress-51-38>ExpansionProgress-51-42>ExpansionProgress-52-41>ExpansionProgress-53-40>ExpansionProgress-53-39>ExpansionProgress-53-41"`?ResCityFakeImprovementPoints`@ResCityFakeProduction PBVassalFakeBuildingEvalTurn@@StatVassalProsperityMax TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameIkonion PrefabAppend -ANCIENT< MT_CITYCENTER-186 ހ܀ MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor$ TILE-51-4051-40MapTileMT_CITYCENTER!+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD?UpgradeLine-Woodcutter?LumberTownBonusValue/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-50 EntityPrefab"Improvements/B_TILEIMP_WOODCUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRuralAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget" TILE-57-3657-36"Improvements/B_TILEIMP_WOODCUTTERB_TILEIMP_WOODCUTTER! !! T|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMaxA StatAttack@A StatDefense@StatOrgDamageFactorCStatTargetPriority-@(CombatMod-StatAttack-Target:+TypeRanged@ FilterAge?UpgradeLine-ShockALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian(B SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatus SpawnRegionMT_CITYCENTER-4,EntityAudioEvent-EntityMoveUnitMove-Horse#LeaderPromotionTypeUNIT_LEADER_2;UnitMemberPrefab)Entities/Units/Army/Chariot/Unit_Chariot. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 14th ArmyMultiTurnMoveTargetoTrainableUnit TypeCavalry TypeMobileCombatTargetingLowestHealth PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundChariotAttackOverSoundChariotAttackSoundLineMetalDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-28-2028-20Unit Markers/Unit_Combatant UNIT_CHARIOT7!|(@B#ConstructionCost-ResCityProduction?ResDomainWarfare?UpgradeLine-Warcamp@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-3>TriggerOnUnitBuilt*UNITACTIONS-ENCAMPMENT_ONUNITBUILDTRIGGERUpkeepCategory CAPBUILDINGOEncampmentPresent TrainingCamp Building CityBuildingCityBuildingConstructed  TILE-21-2721-27 Building B_ENCAMPMENT-!}? ResCityFood`?&UNITACTIONS-FARM_RIVERBONUS-CardTitle%UNITACTIONS-FARM_RIVERBONUS-0-0-Buff +pA&ConstructionCost-ResImprovementPoints7?2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight?UpgradeLine-PlantationBImprovementSort?DefaultBonusValue ResCityFood.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-30 EntityPrefab"Improvements/B_TILEIMP_PLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural StoneFarmFarms Improvement BuildingNeutralAttackTarget TILE-19-2510-12"Improvements/B_TILEIMP_PLANTATIONB_TILEIMP_PLANTATIONR !!D T|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff3%(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMax A StatMovementAStatMovementMaxA StatAttack@A StatDefense@StatOrgDamageFactorCStatTargetPriority-@(CombatMod-StatAttack-Target:+TypeRanged@ FilterAge?UpgradeLine-ShockALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian(B SpawnTurnHasMultiTurnMoveArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand SpawnRegionMT_CITYCENTER-1,EntityAudioEvent-EntityMoveUnitMove-Horse#LeaderPromotionTypeUNIT_LEADER_2;UnitMemberPrefab)Entities/Units/Army/Chariot/Unit_Chariot. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 17th ArmyMultiTurnMoveTargetUndoMoveLocation62-24oTrainableUnit TypeCavalry TypeMobileCombatTargetingLowestHealth PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundChariotAttackOverSoundChariotAttackSoundLineMetalDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-61-2563-25Unit Markers/Unit_Combatant UNIT_CHARIOT!!#(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatMovementAStatMovementMax@ StatAttack@ StatDefense?AIBuildWeight̽AIBuildWeightPerUnit+ @&CombatMod-StatAttack-Target:+TypeLine?UpgradeLine-Ranged? FilterAge ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity(B SpawnTurn?HasMultiTurnMoveArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand<7CooldownHeat:UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE SpawnRegion MT_EMPTY-118#LeaderPromotionTypeUNIT_LEADER_19UnitMemberPrefab'Entities/Units/Army/Archer/Unit_Archer^$UnitMemberPrefabLocked-ContentEagle9Entities/Units/Army/Archer/EagleArcher/Unit_Archer_Eagle. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 16th ArmyMultiTurnMoveTarget48-33UndoMoveLocation47-37(TrainableUnit TypeRanged PreGunpowderCombatTargetingRandomCombatType:CT_RangedAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-47-3646-39Unit Markers/Unit_Combatant UNIT_ARCHERl!!x \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity$B SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommand` UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-6UndoMoveLocation0-10T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnith TILE-0-1182-10Unit Markers/Unit_BarbarianUNIT_BARBCANOEn!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity$B SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommanda UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-0UndoMoveLocation79-40T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitf TILE-78-4078-43Unit Markers/Unit_BarbarianUNIT_BARBCANOEk!!x \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity$B SpawnTurnHasMultiTurnMoveArmyGuardStatus?MovedThisTurn ?CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommand` UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-5UndoMoveLocation75-5T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitd TILE-76-475-8Unit Markers/Unit_BarbarianUNIT_BARBCANOEn!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity$B SpawnTurnHasMultiTurnMoveArmyGuardStatus?MovedThisTurn ?CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommanda UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-2UndoMoveLocation68-35T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitb TILE-68-3671-36Unit Markers/Unit_BarbarianUNIT_BARBCANOEk!!x \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity$B SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommand` UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-3UndoMoveLocation69-3T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit` TILE-70-270-5Unit Markers/Unit_BarbarianUNIT_BARBCANOEm!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax A StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity$B SpawnTurnHasMultiTurnMoveArmyGuardStatus?MovedThisTurn ?CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDA UndoCommanda UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-4UndoMoveLocation59-10T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit^ TILE-59-964-12Unit Markers/Unit_BarbarianUNIT_BARBCANOEl!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity$B SpawnTurnHasMultiTurnMoveArmyGuardStatus?MovedThisTurn ?CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommand@TempHealAmounta UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-46UndoMoveLocation36-5T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitZ TILE-36-434-7Unit Markers/Unit_BarbarianUNIT_BARBCANOE[!!f \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity$B SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommandN UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget SpawnedFromUndoMoveLocation16-36T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitV TILE-17-3719-36Unit Markers/Unit_BarbarianUNIT_BARBCANOE!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity$B SpawnTurnHasMultiTurnMoveArmyGuardStatus?MovedThisTurn ?CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDA UndoCommand@TempHealAmount? StatCombatXPb UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-40UndoMoveLocation22-15T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitT TILE-23-1518-16Unit Markers/Unit_BarbarianUNIT_BARBCANOE!!#\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@A StatAttackA StatDefense? FilterAge+ @&CombatMod-StatAttack-Target:+TypeLine@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity$B SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDKUnitMemberPrefab9Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianArcher. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-75CombatType:CT_Ranged TypeRanged BarbarianDoesNotTriggerBloodAgeCombatTargetingRandomNeutralCampSpawnPlacerAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-15-4215-42Unit Markers/Unit_BarbarianUNIT_BARBARCHERo!!z \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity$B SpawnTurnHasMultiTurnMoveArmyGuardStatus?MovedThisTurn ?CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommandb UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-18UndoMoveLocation10-22T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitR TILE-11-2312-19Unit Markers/Unit_BarbarianUNIT_BARBCANOE!!#\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@A StatAttackA StatDefense? FilterAge+ @&CombatMod-StatAttack-Target:+TypeLine@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity$B SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDKUnitMemberPrefab9Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianArcher. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-125CombatType:CT_Ranged TypeRanged BarbarianDoesNotTriggerBloodAgeCombatTargetingRandomNeutralCampSpawnPlacerAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-10-710-7Unit Markers/Unit_BarbarianUNIT_BARBARCHERn!!z \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity$B SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommandb UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-11UndoMoveLocation11-13T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitP TILE-12-137-15Unit Markers/Unit_BarbarianUNIT_BARBCANOEl!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity$B SpawnTurnHasMultiTurnMoveArmyGuardStatus?MovedThisTurn ?CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommanda UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-42UndoMoveLocation3-49T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitN TILE-2-496-47Unit Markers/Unit_BarbarianUNIT_BARBCANOEk!!x \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity$B SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDA UndoCommand` UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-9UndoMoveLocation4-38T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitL TILE-5-385-40Unit Markers/Unit_BarbarianUNIT_BARBCANOEk!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity$B SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommanda UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-10UndoMoveLocation6-12T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitJ TILE-6-134-9Unit Markers/Unit_BarbarianUNIT_BARBCANOEm!!z \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity$B SpawnTurnHasMultiTurnMoveArmyGuardStatus?MovedThisTurn ?CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommandb UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-34UndoMoveLocation83-44T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitH TILE-0-430-47Unit Markers/Unit_BarbarianUNIT_BARBCANOE!!#\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@A StatAttackA StatDefense? FilterAge+ @&CombatMod-StatAttack-Target:+TypeLine@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity$B SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDKUnitMemberPrefab9Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianArcher. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-145CombatType:CT_Ranged TypeRanged BarbarianDoesNotTriggerBloodAgeCombatTargetingRandomNeutralCampSpawnPlacerAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-0-70-7Unit Markers/Unit_BarbarianUNIT_BARBARCHER&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-9CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-20-3920-39MapTile MT_EMPTYQ !! T71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF5%(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity$B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus0A StatCombatXP CanUndoA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle?StatPromotionLevel SpawnRegionMT_CITYCENTER-9#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 3rd ArmyMultiTurnMoveTargetUndoMoveLocation23-34'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-24-3421-37Unit Markers/Unit_Combatant UNIT_SPEAR !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff"? RevealRadiusAIBuildWeightStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritory?ActionCharges?StatVassalIntegration#?StatDeployedVassalIntegrationHB StatHealthHBStatHealthMax A StatCommand AStatCommandMax StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntity$B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOADd SpawnRegionMT_CITYCENTER-9 UseAction-50NONE-UseAction-100UNITACTIONS-ENVOY_ENABLEDIPLO.UseAction-101UNITACTIONS-ENVOY_DEPLOYVASSAL0UseAction-102!UNITACTIONS-ENVOY_VASSALIZEMINOR.TriggerOnSelfKilledUNITACTIONS-ENVOY_KILLED?UnitMemberPrefab-Entities/Units/NonBuildable/Envoy/Unit_Envoy. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot  ArmyNameMultiTurnMoveTargetUndoMoveLocation29-31)ContainedByUnitIDUNIT_WATERTRANSPORT-5 EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Envoy!GameDataKillAtZero-ActionCharges NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit22-37Unit Markers/Unit_Civilian UNIT_ENVOY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-40-1540-15MapTile MT_EMPTY!( B#ConstructionCost-ResCityProduction?ResImprovementPoints?UpgradeLine-Crane@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-6UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-42-1342-13 BuildingB_CRANE!+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD?UpgradeLine-Woodcutter?LumberTownBonusValue/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-60 EntityPrefab"Improvements/B_TILEIMP_WOODCUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRuralAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget  TILE-43-1443-14"Improvements/B_TILEIMP_WOODCUTTERB_TILEIMP_WOODCUTTER&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-54-3354-33MapTile MT_EMPTY!~(HB#ConstructionCost-ResCityProduction?ResDomainDiplomacy@ FilterAge?StatImportSlotCount?UpgradeLine-Market@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKi SpawnRegionMT_CITYCENTER-5"HelpTopicOnBuildBLDGHELP_MARKETUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-3656-36 Building B_MARKETM !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff1%(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity$B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle A UndoCommand SpawnRegionMT_CITYCENTER-5#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 16th ArmyMultiTurnMoveTargetUndoMoveLocation56-37'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-56-3856-38Unit Markers/Unit_Combatant UNIT_SPEAR!+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD?UpgradeLine-Woodcutter?LumberTownBonusValue/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-80 EntityPrefab"Improvements/B_TILEIMP_WOODCUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRuralAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-24-2124-21"Improvements/B_TILEIMP_WOODCUTTERB_TILEIMP_WOODCUTTERT !! T|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff7%(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMax StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian$B SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleArmyGuardStatusA UndoCommand SpawnRegionMT_CITYCENTER-2#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 17th ArmyMultiTurnMoveTargetUndoMoveLocation56-18'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-56-1956-17Unit Markers/Unit_Combatant UNIT_SPEAR(!! ? RevealRadiusAIBuildWeightStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritory?ActionCharges?StatVassalIntegration#?StatDeployedVassalIntegrationHB StatHealthHBStatHealthMax A StatCommand AStatCommandMax A StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntity$B SpawnTurn?HasMultiTurnMoveArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand<7CooldownHeat:UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVEE SpawnRegionMT_CITYCENTER-0 UseAction-50NONE-UseAction-100UNITACTIONS-ENVOY_ENABLEDIPLO.UseAction-101UNITACTIONS-ENVOY_DEPLOYVASSAL0UseAction-102!UNITACTIONS-ENVOY_VASSALIZEMINOR.TriggerOnSelfKilledUNITACTIONS-ENVOY_KILLED?UnitMemberPrefab-Entities/Units/NonBuildable/Envoy/Unit_Envoy. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 16th ArmyMultiTurnMoveTarget48-33UndoMoveLocation47-37 EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Envoy!GameDataKillAtZero-ActionCharges NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-47-3642-40Unit Markers/Unit_Civilian UNIT_ENVOY!1+A&ConstructionCost-ResImprovementPoints6?1WorkableConvertGoods-+CanMakeStone-1-Stoneblocks"?WorkableResDomainEngineering@WorkableResCoinJDImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-01 EntityPrefab#Improvements/B_TILEIMP_STONECUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClayRuralAIHint-StoneCutter Improvement BuildingNeutralAttackTarget TILE-42-4142-41#Improvements/B_TILEIMP_STONECUTTERB_TILEIMP_STONECUTTER!+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_CLAY?MineTownBonusValue?UpgradeLine-ClaypitCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-9- EntityPrefabImprovements/B_TILEIMP_CLAYPITUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-21-3721-37Improvements/B_TILEIMP_CLAYPITB_TILEIMP_CLAYPIT! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-27-1727-17MapTile MT_EMPTY7!|(@B#ConstructionCost-ResCityProduction?ResDomainWarfare?UpgradeLine-Warcamp@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-4>TriggerOnUnitBuilt*UNITACTIONS-ENCAMPMENT_ONUNITBUILDTRIGGERUpkeepCategory CAPBUILDINGOEncampmentPresent TrainingCamp Building CityBuildingCityBuildingConstructed TILE-28-2028-20 Building B_ENCAMPMENT!(A#ConstructionCost-ResCityProduction? FilterAge?UpgradeLine-TowersACityAttackStrength?ResDomainExploration`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-88TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER&CityBuildingDefenders-0 UNIT_LOOKOUT& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGW CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed TILE-25-2125-21 Building B_LOOKOUT&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-18-2818-28MapTile MT_EMPTYS !!iS71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff)%(4B#ConstructionCost-ResCityProduction?ProgressiveCostModifier?PopulationCost? RevealRadiusn6B StatHealthHBStatHealthMax A StatCommand AStatCommandMax StatMovementAStatMovementMax@ StatAttack`A StatDefenseStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritoryAAIBuildWeightHAIBuildWeightPerUnitAIBuildWeightPerCity"@AIBuildWeightPerCityCountCap? FilterAge?StatOrgDamageFactor?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntity B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand@ StatCombatXP SpawnRegionMT_CITYCENTER-2 UseAction-50NONE-UseAction-100UNITACTIONS-SETTLER_BUILDCITY0TriggerOnSelfKilledUNITACTIONS-SETTLER_KILLED+EntityAudioEvent-EntityMoveUnitMove-FootCUnitMemberPrefab1Entities/Units/NonBuildable/Settler/Unit_Settler. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 16th ArmyMultiTurnMoveTargetUndoMoveLocation53-22L ScalingStatsCombatType:CT_MobileWeightUnitByExistingCountWeightUnitByCityCountTagAIBehavior-BT_Settle NonStackingAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-53-2356-17Unit Markers/Unit_Civilian UNIT_SETTLER!(A#ConstructionCost-ResCityProduction? FilterAge?UpgradeLine-TowersACityAttackStrength?ResDomainExploration`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-18TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER&CityBuildingDefenders-0 UNIT_LOOKOUT& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGW CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed TILE-63-2563-25 Building B_LOOKOUTa!(%NS_AdjcentBonusCount``?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-0-0-Buff%NS_AdjcentBonusValue``?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-0-1-BuffResCoin``?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-2-0-Buff? SpecLevel?StatAirUnitCapacity ResCoin50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKQ SpawnRegionMT_CITYCENTER-13) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_1 !SpecPromote-B_TOWNSPEC_DEFAULT_2 EvaluateActionForPredictedYieldTownSpecialization TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-56-2410-12#Towns/B_TOWNSPEC_DEFAULT_1-ANCIENTB_TOWNSPEC_DEFAULT$!_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-13*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameTomsk"~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation TILE-56-2456-24 BuildingB_TOWN !1 RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction?TownInfluence-B_TOWN-9 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-13CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-56-2456-24MapTile MT_EMPTY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-44-3844-38MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-44-4144-41MapTile MT_EMPTY-!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-43-4243-42MapTile MT_EMPTY-!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-42-4242-42MapTile MT_EMPTY-!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-42-3842-38MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-40-4140-41MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-41-4241-42MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-40-4040-40MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-40-3940-39MapTile MT_EMPTY-!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-41-3941-39MapTile MT_EMPTY!b(A#ConstructionCost-ResCityProduction@@ResCityExpansionPoints?UpgradeLine-CapMonument? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK~ SpawnRegionMT_CITYCENTER-07TriggerOnSelfBuild#TECHAGE1-DOLMEN_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-42-4042-40 Building B_DOLMEN !! T|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff#(A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMax0A StatAttack0A StatDefense+ @&CombatMod-StatAttack-Target:+TypeLine@ FilterAge?AIBuildWeight@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianB SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatus A UndoCommand% SpawnRegionMT_CITYCENTER-7JSourceOverlayImageName2UI/Icons/NationalSpirit/NSIconSmall-RITUALHUNTERSESourceOverlayTooltip/DomainSpecialization-RITUALHUNTERS-DisplayName-UseAction-100UNITACTIONS-TILEHARVEST_BEGIN.UseAction-101UNITACTIONS-TILEHARVEST_CANCEL?TriggerOnLocalImprovementBuiltUNITACTIONS-TILEHARVEST_CANCEL'TileHarvestTagALLPLAYERS-HuntHarvest#TileHarvestProductionCodePT_HUNTIUnitMemberPrefab7Entities/Units/NationalSpirit/BowHunter/Unit_BowHunter. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 11th ArmyMultiTurnMoveTargetUndoMoveLocation28-33TrainableUnit TypeRangedCombatTargetingRandomTrackBySpawnRegionDestroyIfSpawnRegionLostShowSpawnRegionInTooltipTagAIBehavior-BT_Harvest NonStacking PreGunpowderCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-BowHunter Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-28-3228-34Unit Markers/Unit_CombatantUNIT_BOWHUNTERd !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMax A StatMovementAStatMovementMax@ StatAttack A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry>AIBuildWeight? FilterAge?UpgradeLine-InfantryHCStatTargetPriority ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand# SpawnRegionMT_CITYCENTER-6#LeaderPromotionTypeUNIT_LEADER_1 IdleAnim Entities;UnitMemberPrefab)Entities/Units/Army/Warband/Unit_WarbandY%UnitMemberPrefabLocked-ContentSphynx3Entities/Units/Army/Warband/Unit_Warband_Whitewolf. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 15th ArmyMultiTurnMoveTargetUndoMoveLocation39-27'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnith TILE-38-2742-15Unit Markers/Unit_Combatant UNIT_WARBANDR !!D T|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff3%(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiust!B StatHealthHBStatHealthMax B StatCommand BStatCommandMax StatMovementAStatMovementMaxA StatAttack@A StatDefense@StatOrgDamageFactorCStatTargetPriority-@(CombatMod-StatAttack-Target:+TypeRanged@ FilterAge?UpgradeLine-ShockALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax@A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianB SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleArmyGuardStatusA UndoCommand SpawnRegionMT_CITYCENTER-2,EntityAudioEvent-EntityMoveUnitMove-Horse#LeaderPromotionTypeUNIT_LEADER_2;UnitMemberPrefab)Entities/Units/Army/Chariot/Unit_Chariot. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 16th ArmyMultiTurnMoveTargetUndoMoveLocation53-22oTrainableUnit TypeCavalry TypeMobileCombatTargetingLowestHealth PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundChariotAttackOverSoundChariotAttackSoundLineMetalDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-53-2356-17Unit Markers/Unit_Combatant UNIT_CHARIOTh ! ~ ResKnowledge\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-0-Buff|@ ResCulture\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-2-Buffy@@ResCoin\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-5-Buff}@ ResCityFood\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian= SpawnRegionMT_CITYCENTER-17UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs" TILE-45-2445-24 Building B_CAPITAL! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-17CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-46-2446-24MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-17CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-46-2346-23MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-17CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-45-2545-25MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-17CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-45-2345-23MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-17CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-44-2344-23MapTile MT_EMPTY!k7? Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSINGNeedSatisfaction-NEEDFOODNeedTarget-NEEDFOODNeedAverageUnmet NeedAverage TownCountTownTotalLevels StatUnrest?CityIsSubregion? CityIsVassalpAStatVassalIntegration!AStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemaininghf>PopulationGrowth>ExpansionProgress-44-22>ExpansionProgress-43-23>ExpansionProgress-43-24>ExpansionProgress-44-25>ExpansionProgress-43-25>ExpansionProgress-46-22>ExpansionProgress-45-22>ExpansionProgress-45-26>ExpansionProgress-46-25>ExpansionProgress-47-24>ExpansionProgress-47-23>ExpansionProgress-47-25"?ResCityFakeImprovementPoints@ResCityFakeProduction DBVassalFakeBuildingEvalTurn@@StatVassalProsperityMax TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityName Västerås PrefabAppend -ANCIENT< MT_CITYCENTER-17 MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor" TILE-45-2445-24MapTileMT_CITYCENTER !! T|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff7%(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMax StatMovementAStatMovementMax@ StatAttack A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry>AIBuildWeight? FilterAge?UpgradeLine-InfantryHCStatTargetPriority ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianB SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleArmyGuardStatus A UndoCommand# SpawnRegionMT_CITYCENTER-6#LeaderPromotionTypeUNIT_LEADER_1 IdleAnim Entities;UnitMemberPrefab)Entities/Units/Army/Warband/Unit_WarbandY%UnitMemberPrefabLocked-ContentSphynx3Entities/Units/Army/Warband/Unit_Warband_Whitewolf. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 14th ArmyMultiTurnMoveTargetUndoMoveLocation41-28'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitd TILE-41-2942-13Unit Markers/Unit_Combatant UNIT_WARBAND !!5S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(PA#ConstructionCost-ResCityProduction@Upkeep-ResCoin? RevealRadiuspA StatMovementAStatMovementMax@ StatAttack A StatDefense? StatTactics? FilterAge ALeaderRetireValue B StatCommand BStatCommandMaxGCStatTargetPriorityHB StatHealthHBStatHealthMax@StatUnrestSuppression?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus StatCombatXP ?CanUndoA UndoCommand?MovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle SpawnRegionMT_CITYCENTER-3AUnitMemberPrefab/Entities/Units/NonBuildable/Leader/Unit_Leader)UseAction-201UNITACTIONS-LEADER_RETIRE. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 10th Army" CombatLeaderLeader-GENERIC_AGE1MultiTurnMoveTargetUndoMoveLocation25-26>%AutoAttachLeader:Leader-GENERIC_AGE1AttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit$ TILE-26-2619-27Unit Markers/Unit_LeaderUNIT_LEADER_1!~(HB#ConstructionCost-ResCityProduction?ResDomainDiplomacy@ FilterAge?StatImportSlotCount?UpgradeLine-Market@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKi SpawnRegionMT_CITYCENTER-2"HelpTopicOnBuildBLDGHELP_MARKETUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-1756-17 Building B_MARKET, !!hS71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff1%(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMax StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 15th ArmyMultiTurnMoveTargetUndoMoveLocation52-24'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-52-2554-25Unit Markers/Unit_Combatant UNIT_SPEAR!+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD?UpgradeLine-Woodcutter?LumberTownBonusValue/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-20 EntityPrefab"Improvements/B_TILEIMP_WOODCUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRuralAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-57-1757-17"Improvements/B_TILEIMP_WOODCUTTERB_TILEIMP_WOODCUTTER!( B#ConstructionCost-ResCityProduction?ResImprovementPoints?UpgradeLine-Crane@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-1UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-63-2563-25 BuildingB_CRANE!,(A#ConstructionCost-ResCityProduction? FilterAge?UpgradeLine-Walls`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKn SpawnRegionMT_CITYCENTER-0'CityBuildingDefenders-0UNIT_PALISADEUpkeepCategory CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed TILE-42-4042-40 Building B_PALISADE7!|(@B#ConstructionCost-ResCityProduction?ResDomainWarfare?UpgradeLine-Warcamp@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-7>TriggerOnUnitBuilt*UNITACTIONS-ENCAMPMENT_ONUNITBUILDTRIGGERUpkeepCategory CAPBUILDINGOEncampmentPresent TrainingCamp Building CityBuildingCityBuildingConstructed TILE-28-3428-34 Building B_ENCAMPMENT!+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD?UpgradeLine-Woodcutter?LumberTownBonusValue/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-70 EntityPrefab"Improvements/B_TILEIMP_WOODCUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRuralAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-26-3426-34"Improvements/B_TILEIMP_WOODCUTTERB_TILEIMP_WOODCUTTER!T? SpecLevel?StatAirUnitCapacity ResCoin50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKP SpawnRegionMT_CITYCENTER-9) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_1 !SpecPromote-B_TOWNSPEC_DEFAULT_2 EvaluateActionForPredictedYieldTownSpecialization TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-20-3810-12#Towns/B_TOWNSPEC_DEFAULT_1-ANCIENTB_TOWNSPEC_DEFAULT!_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-9*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameNarita~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation TILE-20-3820-38 BuildingB_TOWNM!_3  RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction?TownInfluence-B_TOWN-8 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-9CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-20-3820-38MapTile MT_EMPTYd !! T|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff4%( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadius|A StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax`A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianB SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleArmyGuardStatus A UndoCommandN SpawnRegionMT_CITYCENTER-6 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 13th ArmyMultiTurnMoveTargetUndoMoveLocation38-28TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit6 TILE-37-2942-13Unit Markers/Unit_Combatant UNIT_SCOUT!;~ +pA&ConstructionCost-ResImprovementPoints7?2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight?UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-50 EntityPrefab"Improvements/B_TILEIMP_PLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural StoneFarmFarms Improvement BuildingNeutralAttackTarget TILE-54-3610-12"Improvements/B_TILEIMP_PLANTATIONB_TILEIMP_PLANTATIONz !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffK%( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdle@ UndoCommand/*CooldownHeat:UNITACTIONS-SCOUT_RETURNHOMEN SpawnRegionMT_CITYCENTER-3 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 10th ArmyMultiTurnMoveTargetUndoMoveLocation30-28TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit4 TILE-30-2720-26Unit Markers/Unit_Combatant UNIT_SCOUTd !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxpA StatMovementAStatMovementMax@ StatAttack A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry>AIBuildWeight? FilterAge?UpgradeLine-InfantryHCStatTargetPriority ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand# SpawnRegionMT_CITYCENTER-3#LeaderPromotionTypeUNIT_LEADER_1 IdleAnim Entities;UnitMemberPrefab)Entities/Units/Army/Warband/Unit_WarbandY%UnitMemberPrefabLocked-ContentSphynx3Entities/Units/Army/Warband/Unit_Warband_Whitewolf. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 10th ArmyMultiTurnMoveTargetUndoMoveLocation25-26'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitb TILE-26-2619-27Unit Markers/Unit_Combatant UNIT_WARBAND+ !!eB%(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax A StatMovementAStatMovementMax@ StatAttack@ StatDefense?AIBuildWeight̽AIBuildWeightPerUnit+ @&CombatMod-StatAttack-Target:+TypeLine?UpgradeLine-Ranged? FilterAge ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurn?HasMultiTurnMoveArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand<7CooldownHeat:UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE@ StatCombatXP3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE SpawnRegionMT_CITYCENTER-0#LeaderPromotionTypeUNIT_LEADER_19UnitMemberPrefab'Entities/Units/Army/Archer/Unit_Archer^$UnitMemberPrefabLocked-ContentEagle9Entities/Units/Army/Archer/EagleArcher/Unit_Archer_Eagle. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 17th ArmyMultiTurnMoveTarget42-35UndoMoveLocation44-38(TrainableUnit TypeRanged PreGunpowderCombatTargetingRandomCombatType:CT_RangedAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-44-3742-40Unit Markers/Unit_Combatant UNIT_ARCHER!! @A StatAttackPA StatDefense\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDA UndoCommand@TempHealAmountwEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTargetUndoMoveLocation17-15PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit2 TILE-16-1517-16Unit Markers/Unit_BarbarianUNIT_BARBARIAN_LVL_2K !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?AIBuildWeight̽AIBuildWeightPerUnit+ @&CombatMod-StatAttack-Target:+TypeLine?UpgradeLine-Ranged? FilterAge ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleA UndoCommand SpawnRegionMT_CITYCENTER-7#LeaderPromotionTypeUNIT_LEADER_19UnitMemberPrefab'Entities/Units/Army/Archer/Unit_Archer^$UnitMemberPrefabLocked-ContentEagle9Entities/Units/Army/Archer/EagleArcher/Unit_Archer_Eagle. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 10th ArmyMultiTurnMoveTargetUndoMoveLocation25-42(TrainableUnit TypeRanged PreGunpowderCombatTargetingRandomCombatType:CT_RangedAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-24-4128-34Unit Markers/Unit_Combatant UNIT_ARCHER!b(A#ConstructionCost-ResCityProduction@@ResCityExpansionPoints?UpgradeLine-CapMonument? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK~ SpawnRegionMT_CITYCENTER-97TriggerOnSelfBuild#TECHAGE1-DOLMEN_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-22-3722-37 Building B_DOLMEN!>(@B#ConstructionCost-ResCityProduction@ResCityProduction?ResDomainEngineering?UpgradeLine-CityWorks@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-6UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-42-1342-13 Building B_WORKCAMP !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff#(dB#ConstructionCost-ResCityProduction@@Upkeep-ResCoinA StatCommandAStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMaxA StatAttack@A StatDefense?StatOrgDamageFactor/ @*CombatMod-StatAttack-Target:+TypeDefenses?UpgradeLine-Artillery@@ FilterAge@StatUnrestSuppression? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle A UndoCommand0UseAction-100!UNITACTIONS-SIEGE_DAMAGEDEFENSES+EntityAudioEvent-EntityMoveUnitMove-Cart=UnitMemberPrefab+Entities/Units/Army/Catapult/Unit_Catapult. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 12th ArmyMultiTurnMoveTarget SpawnedFromUNIT_WARBAND-19UndoMoveLocation42-14*TrainableUnit TypeSiege PreGunpowderCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundCatapultAttackSoundCatapultProjectileFiredSoundCannonDamageTakenSoundMachineRoutedSoundMachineDestroyedSoundMachine Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-42-1332-15Unit Markers/Unit_CombatantUNIT_CATAPULT!;~ +pA&ConstructionCost-ResImprovementPoints7?2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight?UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-50 EntityPrefab"Improvements/B_TILEIMP_PLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural StoneFarmFarms Improvement BuildingNeutralAttackTarget TILE-53-3710-12"Improvements/B_TILEIMP_PLANTATIONB_TILEIMP_PLANTATION! !!]S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff#(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianB SpawnTurnHasMultiTurnMoveArmyGuardStatus CanUndo A UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle SpawnRegionMT_CITYCENTER-5#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 14th ArmyMultiTurnMoveTargetUndoMoveLocation50-40'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-49-4156-36Unit Markers/Unit_Combatant UNIT_SPEAR!>(@B#ConstructionCost-ResCityProduction@ResCityProduction?ResDomainEngineering?UpgradeLine-CityWorks@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-4UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-28-2028-20 Building B_WORKCAMP!+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_CLAY?MineTownBonusValue?UpgradeLine-ClaypitCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-2- EntityPrefabImprovements/B_TILEIMP_CLAYPITUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-56-1556-15Improvements/B_TILEIMP_CLAYPITB_TILEIMP_CLAYPIT\ !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge@StatUnrestSuppression̽AIBuildWeightPerUnit*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand SpawnRegionMT_CITYCENTER-2CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 14th ArmyMultiTurnMoveTargetUndoMoveLocation53-22/TrainableUnit TypeLineRaider PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-54-2254-16Unit Markers/Unit_CombatantUNIT_RAIDERBAND\ !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge@StatUnrestSuppression̽AIBuildWeightPerUnit*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand SpawnRegionMT_CITYCENTER-2CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 14th ArmyMultiTurnMoveTargetUndoMoveLocation53-22/TrainableUnit TypeLineRaider PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-54-2254-16Unit Markers/Unit_CombatantUNIT_RAIDERBAND!~(HB#ConstructionCost-ResCityProduction?ResDomainDiplomacy@ FilterAge?StatImportSlotCount?UpgradeLine-Market@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKi SpawnRegionMT_CITYCENTER-1"HelpTopicOnBuildBLDGHELP_MARKETUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-63-2563-25 Building B_MARKET!>(@B#ConstructionCost-ResCityProduction@ResCityProduction?ResDomainEngineering?UpgradeLine-CityWorks@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-0UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-42-4042-40 Building B_WORKCAMP! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-30-3530-35MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-26-3526-35MapTile MT_EMPTY!~(HB#ConstructionCost-ResCityProduction?ResDomainDiplomacy@ FilterAge?StatImportSlotCount?UpgradeLine-Market@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKi SpawnRegionMT_CITYCENTER-7"HelpTopicOnBuildBLDGHELP_MARKETUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-28-3428-34 Building B_MARKET1!+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-71 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-28-3328-33#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMP !! 71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF? StatTactics\?2UNITACTIONS-COMBATXP_PROMOTION_1_LEADER-CardTitle CombatPromotionBuff|Level_1_TAC%(PA#ConstructionCost-ResCityProduction@Upkeep-ResCoin? RevealRadius StatMovementAStatMovementMax@ StatAttack A StatDefense? StatTactics? FilterAge ALeaderRetireValue B StatCommand BStatCommandMaxGCStatTargetPriorityHB StatHealthHBStatHealthMax@StatUnrestSuppression?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatuspA StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand?StatPromotionLevelAUnitMemberPrefab/Entities/Units/NonBuildable/Leader/Unit_Leader)UseAction-201UNITACTIONS-LEADER_RETIRE. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 6th Army" CombatLeaderLeader-GENERIC_AGE1MultiTurnMoveTargetUndoMoveLocation34-15>%AutoAttachLeader:Leader-GENERIC_AGE1AttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-35-1635-15Unit Markers/Unit_LeaderUNIT_LEADER_1! (A#ConstructionCost-ResCityProduction?ResDomainGovernment?UpgradeLine-CityGov? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-4UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-28-2028-20 Building B_TOWNCENTER !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffL$? RevealRadiusAIBuildWeightStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritory0@+StatDeployedResourceGenerator-ResCoin-Base9?4StatDeployedResourceGenerator-ResCoin-PerPopulation=StatDeployedProsperityHB StatHealthHBStatHealthMax A StatCommand AStatCommandMax StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdle A UndoCommand? IsDeployedpJ DeployedTile61CooldownHeat:UNITACTIONS-MERCHANT_DEPLOY_FOREIGN" SpawnRegionMT_CITYCENTER-4 UseAction-50NONE3UseAction-100$UNITACTIONS-MERCHANT_DEPLOY_FOREIGN5UseAction-101&UNITACTIONS-MERCHANT_DEPLOY_TERRITORY1TriggerOnSelfKilledUNITACTIONS-MERCHANT_KILLED+EntityAudioEvent-EntityMoveUnitMove-CartEUnitMemberPrefab3Entities/Units/NonBuildable/Merchant/Unit_Merchant. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 11th ArmyMultiTurnMoveTargetUndoMoveLocation27-33 EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_MerchantCreateImportRoute NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit 27-19Unit Markers/Unit_CivilianUNIT_MERCHANT!<(A#ConstructionCost-ResCityProduction?ResDomainDiplomacy?UpgradeLine-Diplomacy?CountLimit-Nation@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-3UpkeepCategory CAPBUILDINGEAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed TILE-21-2721-27 BuildingB_MEETINGHALL !!5S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(PA#ConstructionCost-ResCityProduction@Upkeep-ResCoin? RevealRadiusA StatMovementAStatMovementMax@ StatAttack A StatDefense? StatTactics? FilterAge ALeaderRetireValue B StatCommand BStatCommandMaxGCStatTargetPriorityHB StatHealthHBStatHealthMax@StatUnrestSuppression?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus StatCombatXP CanUndo A UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle SpawnRegionMT_CITYCENTER-3AUnitMemberPrefab/Entities/Units/NonBuildable/Leader/Unit_Leader)UseAction-201UNITACTIONS-LEADER_RETIRE. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 12th Army" CombatLeaderLeader-GENERIC_AGE1MultiTurnMoveTargetUndoMoveLocation19-26>%AutoAttachLeader:Leader-GENERIC_AGE1AttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-19-2718-26Unit Markers/Unit_LeaderUNIT_LEADER_1;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-59-2659-26MapTile MT_EMPTY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-60-2660-26MapTile MT_EMPTY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-65-2665-26MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-65-2565-25MapTile MT_EMPTY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-64-2664-26MapTile MT_EMPTY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-62-2662-26MapTile MT_EMPTYS!!^@A StatAttackPA StatDefense\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND[ EUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTargetPCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-72-572-5Unit Markers/Unit_BarbarianUNIT_BARBARIAN_LVL_27!|(@B#ConstructionCost-ResCityProduction?ResDomainWarfare?UpgradeLine-Warcamp@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-6>TriggerOnUnitBuilt*UNITACTIONS-ENCAMPMENT_ONUNITBUILDTRIGGERUpkeepCategory CAPBUILDINGOEncampmentPresent TrainingCamp Building CityBuildingCityBuildingConstructed TILE-42-1342-13 Building B_ENCAMPMENTH !! T71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEFM&(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusڤ*B StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatusPA StatCombatXPMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND CanUndoMarkedAsNotIdleA UndoCommand@TempHealAmount?StatPromotionLevel#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 1st ArmyMultiTurnMoveTargetUndoMoveLocation56-40'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-55-4252-30Unit Markers/Unit_Combatant UNIT_SPEAR!+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD?UpgradeLine-Woodcutter?LumberTownBonusValue/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-50 EntityPrefab"Improvements/B_TILEIMP_WOODCUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRuralAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-56-3556-35"Improvements/B_TILEIMP_WOODCUTTERB_TILEIMP_WOODCUTTERd !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax@ StatAttack A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry>AIBuildWeight? FilterAge?UpgradeLine-InfantryHCStatTargetPriority ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle A UndoCommand# SpawnRegionMT_CITYCENTER-3#LeaderPromotionTypeUNIT_LEADER_1 IdleAnim Entities;UnitMemberPrefab)Entities/Units/Army/Warband/Unit_WarbandY%UnitMemberPrefabLocked-ContentSphynx3Entities/Units/Army/Warband/Unit_Warband_Whitewolf. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 12th ArmyMultiTurnMoveTargetUndoMoveLocation19-26'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit\ TILE-19-2718-26Unit Markers/Unit_Combatant UNIT_WARBANDd !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax@ StatAttack A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry>AIBuildWeight? FilterAge?UpgradeLine-InfantryHCStatTargetPriority ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus CanUndo A UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle# SpawnRegionMT_CITYCENTER-3#LeaderPromotionTypeUNIT_LEADER_1 IdleAnim Entities;UnitMemberPrefab)Entities/Units/Army/Warband/Unit_WarbandY%UnitMemberPrefabLocked-ContentSphynx3Entities/Units/Army/Warband/Unit_Warband_Whitewolf. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 11th ArmyMultiTurnMoveTargetUndoMoveLocation17-29'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitZ TILE-18-2821-27Unit Markers/Unit_Combatant UNIT_WARBAND] !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff.%( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusA StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand@ StatCombatXPN SpawnRegionMT_CITYCENTER-2 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 12th ArmyMultiTurnMoveTargetUndoMoveLocation60-33TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit. TILE-60-3456-17Unit Markers/Unit_Combatant UNIT_SCOUT !!|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF? StatTactics\?2UNITACTIONS-COMBATXP_PROMOTION_1_LEADER-CardTitle CombatPromotionBuff|Level_1_TAC&%(PA#ConstructionCost-ResCityProduction@Upkeep-ResCoin? RevealRadius StatMovementAStatMovementMax@ StatAttack A StatDefense? StatTactics? FilterAge ALeaderRetireValue B StatCommand BStatCommandMaxGCStatTargetPriorityHB StatHealthHBStatHealthMax@StatUnrestSuppression?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurn?HasMultiTurnMoveArmyGuardStatus`A StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE?StatPromotionLevel<7CooldownHeat:UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE SpawnRegionMT_CITYCENTER-0AUnitMemberPrefab/Entities/Units/NonBuildable/Leader/Unit_Leader)UseAction-201UNITACTIONS-LEADER_RETIRE. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 16th Army" CombatLeaderLeader-GENERIC_AGE1MultiTurnMoveTarget48-33UndoMoveLocation47-37>%AutoAttachLeader:Leader-GENERIC_AGE1AttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-47-3643-39Unit Markers/Unit_LeaderUNIT_LEADER_11!+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-01 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-43-3943-39#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMP!+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD?UpgradeLine-Woodcutter?LumberTownBonusValue/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-60 EntityPrefab"Improvements/B_TILEIMP_WOODCUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRuralAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-43-1643-16"Improvements/B_TILEIMP_WOODCUTTERB_TILEIMP_WOODCUTTER!>(@B#ConstructionCost-ResCityProduction@ResCityProduction?ResDomainEngineering?UpgradeLine-CityWorks@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-5UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-3656-36 Building B_WORKCAMPH !! T71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEFM&(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusSourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 10th ArmyMultiTurnMoveTargetUndoMoveLocation49-37/TrainableUnit TypeLineRaider PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-50-3656-17Unit Markers/Unit_CombatantUNIT_RAIDERBAND\ !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax A StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge@StatUnrestSuppression̽AIBuildWeightPerUnit*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand SpawnRegionMT_CITYCENTER-2CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 10th ArmyMultiTurnMoveTargetUndoMoveLocation46-20/TrainableUnit TypeLineRaider PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-47-2156-17Unit Markers/Unit_CombatantUNIT_RAIDERBAND7 ! ~ ResKnowledge\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-0-Buff|@ ResCulture\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-2-Buffy@@ResCoin\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-5-Buff}@ ResCityFood\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff@ResCityHousing\?-NATURE-COMMUNALLIVING_BUILDINGBUFF-CardTitle,NATURE-COMMUNALLIVING_BUILDINGBUFF-0-0-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR= SpawnRegionMT_CITYCENTER-13UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs TILE-56-2656-26 Building B_CAPITAL! RevealRadius?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-13CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-57-2757-27MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-13CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-57-2657-26MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-13CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-56-2756-27MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-13CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-56-2556-25MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-13CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-55-2755-27MapTile MT_EMPTY ! ~x#L?RegionalEfficiency`?UI-CityFrame-UnderSiegeRegionalEfficiency:SIEGECITYBUFF-SIEGE P@ Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin? IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!?NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSING@NeedSatisfaction-NEEDFOOD@NeedTarget-NEEDFOODNeedAverageUnmet@ NeedAverage? TownCount?TownTotalLevels StatUnrestCityIsSubregion CityIsVassalAStatVassalIntegration!AStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingL>PopulationGrowthW@ExpansionProgress-55-25W@ExpansionProgress-54-25W@ExpansionProgress-54-26W@ExpansionProgress-55-28W@ExpansionProgress-54-27W@ExpansionProgress-57-25ExpansionProgress-56-24W@ExpansionProgress-56-28W@ExpansionProgress-57-28W@ExpansionProgress-58-26W@ExpansionProgress-58-25W@ExpansionProgress-58-27"ResCityFakeImprovementPointsResCityFakeProduction BVassalFakeBuildingEvalTurn@@StatVassalProsperityMaxStatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATECostLockedPopulation ResCityFoodResCityProductionResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformationOverflowProduction% ProductionProgress-UNIT_CHARIOTExpansionProgress-57-24ExpansionProgress-56-23ExpansionProgress-55-24ConvertedResCoin/*GoodsSpecial-TileProduction-PT_PLANTATION%ffA ProductionProgress-B_ENCAMPMENTo*>ExpansionProgress-58-24o*>ExpansionProgress-58-23o*>ExpansionProgress-57-23o*>ExpansionProgress-55-23o*>ExpansionProgress-54-23o*>ExpansionProgress-54-24 TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameSparta PrefabAppend -ANCIENTJustCompleted< MT_CITYCENTER-13" MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor TILE-56-2656-26MapTileMT_CITYCENTER;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-44-4044-40MapTile MT_EMPTY!! $(PA#ConstructionCost-ResCityProduction@Upkeep-ResCoin? RevealRadius StatMovementAStatMovementMax@ StatAttack A StatDefense? StatTactics? FilterAge ALeaderRetireValue B StatCommand BStatCommandMaxGCStatTargetPriorityt5B StatHealthHBStatHealthMax@StatUnrestSuppression?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurn?HasMultiTurnMoveArmyGuardStatusA StatCombatXP ?CanUndoA UndoCommand?MovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE@TempHealAmount<7CooldownHeat:UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVEAUnitMemberPrefab/Entities/Units/NonBuildable/Leader/Unit_Leader)UseAction-201UNITACTIONS-LEADER_RETIRE. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 15th Army" CombatLeaderLeader-GENERIC_AGE1MultiTurnMoveTarget42-35UndoMoveLocation39-37>%AutoAttachLeader:Leader-GENERIC_AGE1AttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-40-3634-39Unit Markers/Unit_LeaderUNIT_LEADER_1 !! 71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF? StatTactics\?2UNITACTIONS-COMBATXP_PROMOTION_1_LEADER-CardTitle CombatPromotionBuff|Level_1_TAC%(PA#ConstructionCost-ResCityProduction@Upkeep-ResCoin? RevealRadiusA StatMovementAStatMovementMax@ StatAttack A StatDefense? StatTactics? FilterAge ALeaderRetireValue B StatCommand BStatCommandMaxGCStatTargetPriorityHB StatHealthHBStatHealthMax@StatUnrestSuppression?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus0A StatCombatXP CanUndoA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle ATempHealAmount?StatPromotionLevelAUnitMemberPrefab/Entities/Units/NonBuildable/Leader/Unit_Leader)UseAction-201UNITACTIONS-LEADER_RETIRE. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 3rd Army" CombatLeaderLeader-GENERIC_AGE1MultiTurnMoveTargetUndoMoveLocation23-34>%AutoAttachLeader:Leader-GENERIC_AGE1AttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-24-3426-38Unit Markers/Unit_LeaderUNIT_LEADER_1!-v +@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FARM?FarmTownBonusValueL@AIBuildWeight?UpgradeLine-Farming?ImprovementSortAIBuildWeightPerUnit?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5* EntityPrefabImprovements/B_TILEIMP_FARMUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementWeightUnitByExistingCount%BuildRequirementTerrain-TT_GRASSLAND EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural StoneFarmScytheFarmsAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-55-3510-12Improvements/B_TILEIMP_FARMB_TILEIMP_FARM` !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff,%(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?AIBuildWeight̽AIBuildWeightPerUnit+ @&CombatMod-StatAttack-Target:+TypeLine?UpgradeLine-Ranged? FilterAge ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleA UndoCommand@ StatCombatXP SpawnRegionMT_CITYCENTER-4#LeaderPromotionTypeUNIT_LEADER_19UnitMemberPrefab'Entities/Units/Army/Archer/Unit_Archer^$UnitMemberPrefabLocked-ContentEagle9Entities/Units/Army/Archer/EagleArcher/Unit_Archer_Eagle. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 7th ArmyMultiTurnMoveTargetUndoMoveLocation31-23(TrainableUnit TypeRanged PreGunpowderCombatTargetingRandomCombatType:CT_RangedAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-30-2228-20Unit Markers/Unit_Combatant UNIT_ARCHER! (A#ConstructionCost-ResCityProduction?ResDomainGovernment?UpgradeLine-CityGov? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-3UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-21-2721-27 Building B_TOWNCENTER! (A#ConstructionCost-ResCityProduction?ResDomainGovernment?UpgradeLine-CityGov? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-0UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-42-4042-40 Building B_TOWNCENTERu!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-1PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-83-3983-39Unit Markers/Unit_BarbarianUNIT_BARBARIAN!! \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommandEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-6UndoMoveLocation81-11PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-80-1082-11Unit Markers/Unit_BarbarianUNIT_BARBARIAN!! \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDA UndoCommandEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-0UndoMoveLocation78-44PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-79-4578-44Unit Markers/Unit_BarbarianUNIT_BARBARIAN!! \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDA UndoCommandEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-3UndoMoveLocation72-5PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-72-472-4Unit Markers/Unit_BarbarianUNIT_BARBARIANu!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-4PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-65-1265-12Unit Markers/Unit_BarbarianUNIT_BARBARIAN!! \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDA UndoCommandEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-43UndoMoveLocation24-11PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-23-1124-10Unit Markers/Unit_BarbarianUNIT_BARBARIANu!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-7PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-16-4016-40Unit Markers/Unit_BarbarianUNIT_BARBARIANt!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-12PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-10-910-9Unit Markers/Unit_BarbarianUNIT_BARBARIAN!! \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDA UndoCommandEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-42UndoMoveLocation9-47PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-8-468-46Unit Markers/Unit_BarbarianUNIT_BARBARIANt!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-34PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-2-472-47Unit Markers/Unit_BarbarianUNIT_BARBARIANr!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-14PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-2-72-7Unit Markers/Unit_BarbarianUNIT_BARBARIAN!T? SpecLevel?StatAirUnitCapacity ResCoin50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKP SpawnRegionMT_CITYCENTER-7) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_1 !SpecPromote-B_TOWNSPEC_DEFAULT_2 EvaluateActionForPredictedYieldTownSpecialization TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor  TILE-26-3310-12#Towns/B_TOWNSPEC_DEFAULT_1-ANCIENTB_TOWNSPEC_DEFAULT!(A#ConstructionCost-ResCityProduction? FilterAge?UpgradeLine-TowersACityAttackStrength?ResDomainExploration`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-68TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER&CityBuildingDefenders-0 UNIT_LOOKOUT& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGW CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed TILE-42-1342-13 Building B_LOOKOUT!(A#ConstructionCost-ResCityProduction? ResKnowledge?UpgradeLine-Council? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-5UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-3656-36 Building B_COUNCIL!b(A#ConstructionCost-ResCityProduction@@ResCityExpansionPoints?UpgradeLine-CapMonument? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK~ SpawnRegionMT_CITYCENTER-47TriggerOnSelfBuild#TECHAGE1-DOLMEN_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-28-2028-20 Building B_DOLMEN= ! &@ ResCityFood\?2TECHAGE1-STARTUPBONUS-CAPITAL_FOOD_BUFF-CardTitle1TECHAGE1-STARTUPBONUS-CAPITAL_FOOD_BUFF-0-0-Buff~ ResKnowledge\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-0-Buff|@ ResCulture\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-2-Buffy@@ResCoin\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-5-Buff}@ ResCityFood\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR< SpawnRegionMT_CITYCENTER-8UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs TILE-25-2125-21 Building B_CAPITAL&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-8CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-26-2126-21MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-8CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-25-2025-20MapTile MT_EMPTY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-8CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-24-2124-21MapTile MT_EMPTY !Y F@ Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin? IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!?NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSING@NeedSatisfaction-NEEDFOOD@NeedTarget-NEEDFOODNeedAverageUnmet@ NeedAverage TownCountTownTotalLevels StatUnrestCityIsSubregion CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingX>PopulationGrowthF@ExpansionProgress-24-19F@ExpansionProgress-23-20F@ExpansionProgress-23-21F@ExpansionProgress-24-22F@ExpansionProgress-23-22ExpansionProgress-25-19F@ExpansionProgress-25-23F@ExpansionProgress-26-22ExpansionProgress-27-22"ResCityFakeImprovementPointsResCityFakeProduction BVassalFakeBuildingEvalTurn@@StatVassalProsperityMaxStatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATECostLockedPopulation ResCityFoodResCityProductionResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformationOverflowProduction"ProductionProgress-B_LOOKOUT @ConvertedResCityProduction)$GoodsSpecial-TileProduction-PT_WOOD% ProductionProgress-UNIT_CHARIOT$ProductionProgress-UNIT_ARCHER(@A#ProductionProgress-B_FOODSTOCKPILE TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameNantes PrefabAppendJustCompleted; MT_CITYCENTER-86  MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor TILE-25-2125-21MapTileMT_CITYCENTER !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(PA#ConstructionCost-ResCityProduction@Upkeep-ResCoin? RevealRadiusA StatMovementAStatMovementMax@ StatAttack A StatDefense? StatTactics? FilterAge ALeaderRetireValue B StatCommand BStatCommandMaxGCStatTargetPriorityHB StatHealthHBStatHealthMax@StatUnrestSuppression?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus StatCombatXP CanUndoA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdleAUnitMemberPrefab/Entities/Units/NonBuildable/Leader/Unit_Leader)UseAction-201UNITACTIONS-LEADER_RETIRE. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 6th Army" CombatLeaderLeader-GENERIC_AGE1MultiTurnMoveTargetUndoMoveLocation20-28>%AutoAttachLeader:Leader-GENERIC_AGE1AttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-21-2819-25Unit Markers/Unit_LeaderUNIT_LEADER_1!T? SpecLevel?StatAirUnitCapacity ResCoin50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKP SpawnRegionMT_CITYCENTER-1) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_1 !SpecPromote-B_TOWNSPEC_DEFAULT_2 EvaluateActionForPredictedYieldTownSpecialization TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-61-2510-12#Towns/B_TOWNSPEC_DEFAULT_1-ANCIENTB_TOWNSPEC_DEFAULT:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile~ TILE-25-3425-34MapTile MT_EMPTY:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile| TILE-25-3325-33MapTile MT_EMPTY!(A#ConstructionCost-ResCityProduction? FilterAge?UpgradeLine-TowersACityAttackStrength?ResDomainExploration`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-78TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER&CityBuildingDefenders-0 UNIT_LOOKOUT& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGW CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed TILE-28-3428-34 Building B_LOOKOUT:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTilez TILE-41-1641-16MapTile MT_EMPTY:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTilex TILE-43-1643-16MapTile MT_EMPTY:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTilev TILE-42-1642-16MapTile MT_EMPTY"!8+A&ConstructionCost-ResImprovementPoints4?/WorkableGoodsSpecial-TileProduction-PT_PASTURE"?WorkableResDomainExploration?FarmTownBonusValue?UpgradeLine-PastureHCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-0- EntityPrefabImprovements/B_TILEIMP_PASTUREUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementBuildRequirementTile-MT_CATTLEBuildRequirementTile-MT_SHEEPIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-Gather Improvement BuildingNeutralAttackTarget TILE-43-4143-41Improvements/B_TILEIMP_PASTUREB_TILEIMP_PASTUREv !! T71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEFJ&( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax A StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntitypA SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand A StatCombatXP?StatPromotionLevelJ UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 4th ArmyMultiTurnMoveTarget SpawnedFrom UNIT_SCOUT-6UndoMoveLocation31-29TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit* TILE-32-2825-42Unit Markers/Unit_Combatant UNIT_SCOUT!6(A#ConstructionCost-ResCityProduction@@ ResCityFood?StatBonusRegionLevel?UpgradeLine-CapFood? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-1UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-63-2563-25 BuildingB_FOODSTOCKPILE!6(A#ConstructionCost-ResCityProduction@@ ResCityFood?StatBonusRegionLevel?UpgradeLine-CapFood? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-7UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-28-3428-34 BuildingB_FOODSTOCKPILE!;~ +pA&ConstructionCost-ResImprovementPoints7?2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight?UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-60 EntityPrefab"Improvements/B_TILEIMP_PLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural StoneFarmFarms Improvement BuildingNeutralAttackTarget TILE-43-1310-12"Improvements/B_TILEIMP_PLANTATIONB_TILEIMP_PLANTATION !!. T71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff|? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_ATK}? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_DEF'( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadius A StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@ StatMovementAStatMovementMax@ StatAttackA StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity`A SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdlepA UndoCommand2-CooldownHeat:UNITACTIONS-SCOUT_CLAIMLANDMARKA StatCombatXP@StatPromotionLevelM SpawnRegionMT_CITYCENTER-5 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 6th ArmyMultiTurnMoveTargetUndoMoveLocation52-40TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit( TILE-51-4056-36Unit Markers/Unit_Combatant UNIT_SCOUT!,(A#ConstructionCost-ResCityProduction? FilterAge?UpgradeLine-Walls`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKn SpawnRegionMT_CITYCENTER-3'CityBuildingDefenders-0UNIT_PALISADEUpkeepCategory CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed  TILE-21-2721-27 Building B_PALISADE !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(PA#ConstructionCost-ResCityProduction@Upkeep-ResCoin? RevealRadiusA StatMovementAStatMovementMax@ StatAttack A StatDefense? StatTactics? FilterAge ALeaderRetireValue B StatCommand BStatCommandMaxGCStatTargetPriorityHB StatHealthHBStatHealthMax@StatUnrestSuppression?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity`A SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus@@ StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle@ UndoCommandAUnitMemberPrefab/Entities/Units/NonBuildable/Leader/Unit_Leader)UseAction-201UNITACTIONS-LEADER_RETIRE. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 1st Army" CombatLeaderLeader-GENERIC_AGE1MultiTurnMoveTargetUndoMoveLocation21-27>%AutoAttachLeader:Leader-GENERIC_AGE1AttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-20-2718-23Unit Markers/Unit_LeaderUNIT_LEADER_1:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTilet TILE-26-3426-34MapTile MT_EMPTY:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTiler TILE-27-3327-33MapTile MT_EMPTY!+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD?UpgradeLine-Woodcutter?LumberTownBonusValue/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-70 EntityPrefab"Improvements/B_TILEIMP_WOODCUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRuralAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-28-3528-35"Improvements/B_TILEIMP_WOODCUTTERB_TILEIMP_WOODCUTTER:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTilep TILE-43-1543-15MapTile MT_EMPTY:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTilen TILE-41-1541-15MapTile MT_EMPTY! (A#ConstructionCost-ResCityProduction?ResDomainGovernment?UpgradeLine-CityGov? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-6UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-42-1342-13 Building B_TOWNCENTER!6(A#ConstructionCost-ResCityProduction@@ ResCityFood?StatBonusRegionLevel?UpgradeLine-CapFood? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-4UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-28-2028-20 BuildingB_FOODSTOCKPILE!+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD?UpgradeLine-Woodcutter?LumberTownBonusValue/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-40 EntityPrefab"Improvements/B_TILEIMP_WOODCUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRuralAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-27-2027-20"Improvements/B_TILEIMP_WOODCUTTERB_TILEIMP_WOODCUTTER!+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD?UpgradeLine-Woodcutter?LumberTownBonusValue/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-10 EntityPrefab"Improvements/B_TILEIMP_WOODCUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRuralAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-61-2661-26"Improvements/B_TILEIMP_WOODCUTTERB_TILEIMP_WOODCUTTER!(A#ConstructionCost-ResCityProduction? ResKnowledge?UpgradeLine-Council? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-0UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-42-4042-40 Building B_COUNCIL!,(A#ConstructionCost-ResCityProduction? FilterAge?UpgradeLine-Walls`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKn SpawnRegionMT_CITYCENTER-5'CityBuildingDefenders-0UNIT_PALISADEUpkeepCategory CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed TILE-56-3656-36 Building B_PALISADE!;~ +pA&ConstructionCost-ResImprovementPoints7?2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight?UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-50 EntityPrefab"Improvements/B_TILEIMP_PLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural StoneFarmFarms Improvement BuildingNeutralAttackTarget TILE-55-3710-12"Improvements/B_TILEIMP_PLANTATIONB_TILEIMP_PLANTATION%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTilel TILE-54-1754-17MapTile MT_EMPTY%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTilej TILE-55-1655-16MapTile MT_EMPTY!+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_CLAY?MineTownBonusValue?UpgradeLine-ClaypitCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-2- EntityPrefabImprovements/B_TILEIMP_CLAYPITUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-55-1755-17Improvements/B_TILEIMP_CLAYPITB_TILEIMP_CLAYPIT!"_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-2*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityName Ngqumbazi쀀耈ꀈ~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation  TILE-54-1654-16 BuildingB_TOWNE!X,  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction?TownInfluence-B_TOWN-6 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileh TILE-54-1654-16MapTile MT_EMPTY:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTilef TILE-61-2661-26MapTile MT_EMPTYW !!u&( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax A StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity@A SpawnTurn?HasMultiTurnMoveArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand<7CooldownHeat:UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE? StatCombatXP-(CooldownHeat:UNITACTIONS-SCOUT_SELFHEALR SpawnRegionMT_CITYCENTER-0 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 3rd ArmyMultiTurnMoveTarget67-26UndoMoveLocation67-24TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit& TILE-67-2542-40Unit Markers/Unit_Combatant UNIT_SCOUTy !! T71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEFJ&( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusO@ StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity0A SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdle A UndoCommand@A StatCombatXP?StatPromotionLevelM SpawnRegionMT_CITYCENTER-6 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 8th ArmyMultiTurnMoveTargetUndoMoveLocation30-38TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit$ TILE-30-3942-13Unit Markers/Unit_Combatant UNIT_SCOUT!6(A#ConstructionCost-ResCityProduction@@ ResCityFood?StatBonusRegionLevel?UpgradeLine-CapFood? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-3UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-21-2721-27 BuildingB_FOODSTOCKPILE!+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD?UpgradeLine-Woodcutter?LumberTownBonusValue/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-30 EntityPrefab"Improvements/B_TILEIMP_WOODCUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRuralAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-20-2620-26"Improvements/B_TILEIMP_WOODCUTTERB_TILEIMP_WOODCUTTER%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTiled TILE-60-2560-25MapTile MT_EMPTY! (A#ConstructionCost-ResCityProduction?ResDomainGovernment?UpgradeLine-CityGov? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-1UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-63-2563-25 Building B_TOWNCENTER! (A#ConstructionCost-ResCityProduction?ResDomainGovernment?UpgradeLine-CityGov? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-7UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-28-3428-34 Building B_TOWNCENTER!,(A#ConstructionCost-ResCityProduction? FilterAge?UpgradeLine-Walls`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKn SpawnRegionMT_CITYCENTER-2'CityBuildingDefenders-0UNIT_PALISADEUpkeepCategory CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed TILE-56-1756-17 Building B_PALISADEu!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-1PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-83-3783-37Unit Markers/Unit_BarbarianUNIT_BARBARIAN!! \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDA UndoCommandEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-6UndoMoveLocation80-10PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-81-1182-11Unit Markers/Unit_BarbarianUNIT_BARBARIAN!! \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDA UndoCommandEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-0UndoMoveLocation78-44PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-79-4578-44Unit Markers/Unit_BarbarianUNIT_BARBARIANs!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-5PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-76-976-9Unit Markers/Unit_BarbarianUNIT_BARBARIANu!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-2PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-71-3771-37Unit Markers/Unit_BarbarianUNIT_BARBARIANs!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-3PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-70-470-4Unit Markers/Unit_BarbarianUNIT_BARBARIANu!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-4PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-65-1265-12Unit Markers/Unit_BarbarianUNIT_BARBARIAN!! \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDA UndoCommandEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-43UndoMoveLocation23-11PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitd TILE-23-1224-10Unit Markers/Unit_BarbarianUNIT_BARBARIANu!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-40PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit` TILE-20-1620-16Unit Markers/Unit_BarbarianUNIT_BARBARIANt!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-7PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit\ TILE-15-4215-42Unit Markers/Unit_BarbarianUNIT_BARBARIANs!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-12PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitX TILE-10-710-7Unit Markers/Unit_BarbarianUNIT_BARBARIANs!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-11PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitV TILE-9-169-16Unit Markers/Unit_BarbarianUNIT_BARBARIANs!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-42PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitT TILE-6-466-46Unit Markers/Unit_BarbarianUNIT_BARBARIANr!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-9PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitR TILE-6-396-39Unit Markers/Unit_BarbarianUNIT_BARBARIANs!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-10PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitP TILE-5-115-11Unit Markers/Unit_BarbarianUNIT_BARBARIANs!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-34PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitN TILE-2-472-47Unit Markers/Unit_BarbarianUNIT_BARBARIANq!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-14PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitL TILE-0-70-7Unit Markers/Unit_BarbarianUNIT_BARBARIAN !! 71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF? StatTactics\?2UNITACTIONS-COMBATXP_PROMOTION_1_LEADER-CardTitle CombatPromotionBuff|Level_1_TAC%(PA#ConstructionCost-ResCityProduction@Upkeep-ResCoin? RevealRadiusA StatMovementAStatMovementMax@ StatAttack A StatDefense? StatTactics? FilterAge ALeaderRetireValue B StatCommand BStatCommandMaxGCStatTargetPriorityHB StatHealthHBStatHealthMax@StatUnrestSuppression?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatusPA StatCombatXP CanUndoA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle@TempHealAmount?StatPromotionLevelAUnitMemberPrefab/Entities/Units/NonBuildable/Leader/Unit_Leader)UseAction-201UNITACTIONS-LEADER_RETIRE. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 1st Army" CombatLeaderLeader-GENERIC_AGE1MultiTurnMoveTargetUndoMoveLocation56-40>%AutoAttachLeader:Leader-GENERIC_AGE1AttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-55-4255-32Unit Markers/Unit_LeaderUNIT_LEADER_1!,(A#ConstructionCost-ResCityProduction? FilterAge?UpgradeLine-Walls`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKn SpawnRegionMT_CITYCENTER-6'CityBuildingDefenders-0UNIT_PALISADEUpkeepCategory CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed TILE-42-1342-13 Building B_PALISADE%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileb TILE-53-3653-36MapTile MT_EMPTY%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile` TILE-53-3553-35MapTile MT_EMPTY%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile^ TILE-54-3454-34MapTile MT_EMPTY!b(A#ConstructionCost-ResCityProduction@@ResCityExpansionPoints?UpgradeLine-CapMonument? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK~ SpawnRegionMT_CITYCENTER-57TriggerOnSelfBuild#TECHAGE1-DOLMEN_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-3656-36 Building B_DOLMEN%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile\ TILE-28-1828-18MapTile MT_EMPTY!,(A#ConstructionCost-ResCityProduction? FilterAge?UpgradeLine-Walls`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKn SpawnRegionMT_CITYCENTER-4'CityBuildingDefenders-0UNIT_PALISADEUpkeepCategory CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed TILE-28-2028-20 Building B_PALISADE%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileZ TILE-19-2819-28MapTile MT_EMPTY%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileX TILE-19-2619-26MapTile MT_EMPTY!b(A#ConstructionCost-ResCityProduction@@ResCityExpansionPoints?UpgradeLine-CapMonument? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK~ SpawnRegionMT_CITYCENTER-27TriggerOnSelfBuild#TECHAGE1-DOLMEN_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-1756-17 Building B_DOLMEN%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileV TILE-61-2461-24MapTile MT_EMPTY!,(A#ConstructionCost-ResCityProduction? FilterAge?UpgradeLine-Walls`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKn SpawnRegionMT_CITYCENTER-1'CityBuildingDefenders-0UNIT_PALISADEUpkeepCategory CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed TILE-63-2563-25 Building B_PALISADE\ !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff.%( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusA StatHealthHBStatHealthMaxA StatCommandAStatCommandMax A StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity@ SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommandA StatCombatXPM SpawnRegionMT_CITYCENTER-7 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 5th ArmyMultiTurnMoveTargetUndoMoveLocation19-33TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-18-3228-34Unit Markers/Unit_Combatant UNIT_SCOUT!,(A#ConstructionCost-ResCityProduction? FilterAge?UpgradeLine-Walls`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKn SpawnRegionMT_CITYCENTER-7'CityBuildingDefenders-0UNIT_PALISADEUpkeepCategory CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed TILE-28-3428-34 Building B_PALISADEc !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax@ StatAttack A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry>AIBuildWeight? FilterAge?UpgradeLine-InfantryHCStatTargetPriority ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity@ SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus CanUndoA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle" SpawnRegionMT_CITYCENTER-3#LeaderPromotionTypeUNIT_LEADER_1 IdleAnim Entities;UnitMemberPrefab)Entities/Units/Army/Warband/Unit_WarbandY%UnitMemberPrefabLocked-ContentSphynx3Entities/Units/Army/Warband/Unit_Warband_Whitewolf. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 6th ArmyMultiTurnMoveTargetUndoMoveLocation20-28'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit2 TILE-21-2821-27Unit Markers/Unit_Combatant UNIT_WARBAND !!. T71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF'( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusKB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax A StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity@ SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommandA StatCombatXP2-CooldownHeat:UNITACTIONS-SCOUT_CLAIMLANDMARK?StatPromotionLevelM SpawnRegionMT_CITYCENTER-1 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 6th ArmyMultiTurnMoveTargetUndoMoveLocation36-24TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-37-2563-25Unit Markers/Unit_Combatant UNIT_SCOUT!_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-7*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameHagl~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation  TILE-26-3326-33 BuildingB_TOWNZ!mA  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture?TownInfluence-B_TOWN-5 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileT TILE-26-3326-33MapTile MT_EMPTY !! T71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEFM&(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusA StatHealthHBStatHealthMax B StatCommand BStatCommandMax StatMovementAStatMovementMax@ StatAttack A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry>AIBuildWeight? FilterAge?UpgradeLine-InfantryHCStatTargetPriority ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity@ SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommandA StatCombatXP?StatPromotionLevel" SpawnRegionMT_CITYCENTER-6#LeaderPromotionTypeUNIT_LEADER_1 IdleAnim Entities;UnitMemberPrefab)Entities/Units/Army/Warband/Unit_WarbandY%UnitMemberPrefabLocked-ContentSphynx3Entities/Units/Army/Warband/Unit_Warband_Whitewolf. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 6th ArmyMultiTurnMoveTargetUndoMoveLocation34-15'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit0 TILE-35-1641-13Unit Markers/Unit_Combatant UNIT_WARBAND4! _?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-6*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameRostock1 ԀxԀpԀhҀЀ΀̀ʀހ܀ڀ؀xրx~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation TILE-42-1542-15 BuildingB_TOWNZ!mA  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture?TownInfluence-B_TOWN-4 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileR TILE-42-1542-15MapTile MT_EMPTY!"_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-5*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityName Malinalco쀘~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation TILE-54-3554-35 BuildingB_TOWNE!X,  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction?TownInfluence-B_TOWN-3 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileP TILE-54-3554-35MapTile MT_EMPTY!_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-4*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameCaen~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation TILE-27-1927-19 BuildingB_TOWN!1 RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction?TownInfluence-B_TOWN-2 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileN TILE-27-1927-19MapTile MT_EMPTYF !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax A StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian@ SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleArmyGuardStatusA UndoCommand@ StatCombatXPM SpawnRegionMT_CITYCENTER-3 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 6th ArmyMultiTurnMoveTargetUndoMoveLocation23-40TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-23-4121-27Unit Markers/Unit_Combatant UNIT_SCOUT!)_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-3*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameAelia Capitolina~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation TILE-19-2719-27 BuildingB_TOWNL!_3  RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction?TownInfluence-B_TOWN-1 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileL TILE-19-2719-27MapTile MT_EMPTY !! 71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF? StatTactics\?2UNITACTIONS-COMBATXP_PROMOTION_1_LEADER-CardTitle CombatPromotionBuff|Level_1_TAC%(PA#ConstructionCost-ResCityProduction@Upkeep-ResCoin? RevealRadius StatMovementAStatMovementMax@ StatAttack A StatDefense? StatTactics? FilterAge ALeaderRetireValue B StatCommand BStatCommandMaxGCStatTargetPriorityHB StatHealthHBStatHealthMax@StatUnrestSuppression?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity@ SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus`A StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdle A UndoCommand?StatPromotionLevel SpawnRegionMT_CITYCENTER-6AUnitMemberPrefab/Entities/Units/NonBuildable/Leader/Unit_Leader)UseAction-201UNITACTIONS-LEADER_RETIRE. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 2nd Army" CombatLeaderLeader-GENERIC_AGE1MultiTurnMoveTargetUndoMoveLocation33-16>%AutoAttachLeader:Leader-GENERIC_AGE1AttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-34-1642-13Unit Markers/Unit_LeaderUNIT_LEADER_1?!"_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-1*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityName Yeniseisk:~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation TILE-61-2561-25 BuildingB_TOWNL!_3  RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction?TownInfluence-B_TOWN-0 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileJ TILE-61-2561-25MapTile MT_EMPTY !!# S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffQ%( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadius$A StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian@@ SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatusA UndoCommand@ StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOADr SpawnRegionMT_CITYCENTER-6 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit  ArmyNameMultiTurnMoveTargetUndoMoveLocation54-44)ContainedByUnitIDUNIT_WATERTRANSPORT-2TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit41-13Unit Markers/Unit_Combatant UNIT_SCOUT !! T71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff|ff? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_3-CardTitle CombatPromotionBuff|Level_3_ATK}ff? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_3-CardTitle CombatPromotionBuff|Level_3_DEFj&( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian@@ SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleArmyGuardStatusA UndoCommand2-CooldownHeat:UNITACTIONS-SCOUT_CLAIMLANDMARKB StatCombatXP@@StatPromotionLevelM SpawnRegionMT_CITYCENTER-4 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 5th ArmyMultiTurnMoveTargetUndoMoveLocation20-32TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-20-3327-20Unit Markers/Unit_Combatant UNIT_SCOUTF !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusO TILE-66-1265-12Unit Markers/Unit_BarbarianUNIT_BARBARIAN!! \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity? SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommandEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-43UndoMoveLocation23-11PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-24-1024-10Unit Markers/Unit_BarbarianUNIT_BARBARIANu!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity? SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-40PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-20-1620-16Unit Markers/Unit_BarbarianUNIT_BARBARIANt!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity? SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-7PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-15-4215-42Unit Markers/Unit_BarbarianUNIT_BARBARIANs!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity? SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-12PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-10-710-7Unit Markers/Unit_BarbarianUNIT_BARBARIANs!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity? SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-11PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-9-169-16Unit Markers/Unit_BarbarianUNIT_BARBARIANs!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity? SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-42PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-6-466-46Unit Markers/Unit_BarbarianUNIT_BARBARIANr!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity? SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-9PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-6-396-39Unit Markers/Unit_BarbarianUNIT_BARBARIANs!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity? SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-10PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-5-115-11Unit Markers/Unit_BarbarianUNIT_BARBARIAN!! \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity? SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDA UndoCommandEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-34UndoMoveLocation2-47PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-2-482-47Unit Markers/Unit_BarbarianUNIT_BARBARIANq!!\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity? SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-14PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-0-70-7Unit Markers/Unit_BarbarianUNIT_BARBARIAN!^(?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-67-4267-42MapTileMT_RICE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-66-4166-41MapTile MT_SHELLSg!?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache@ SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARBInvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSieged TILE-79-4479-44MapTileMT_BARBARIAN_CAMP! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-80-4580-45MapTile MT_SHELLSg!?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache@ SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARBInvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSieged TILE-83-3883-38MapTileMT_BARBARIAN_CAMP!^(?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-83-3783-37MapTileMT_FLAX!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-83-3683-36MapTileMT_TUNA !`!*?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-81-3381-33MapTile MT_OLIVES!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-82-3282-32MapTileMT_TUNAg!?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache@ SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARBInvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSieged TILE-72-3672-36MapTileMT_BARBARIAN_CAMP!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodoBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-70-3670-36MapTileMT_TUNA! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-83-2083-20MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-0-200-20MapTile MT_SHELLSe!?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache@ SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARBInvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSieged TILE-71-571-5MapTileMT_BARBARIAN_CAMP! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-73-673-6MapTile MT_SHELLSg!?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache@ SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARBInvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSieged TILE-65-1365-13MapTileMT_BARBARIAN_CAMP !`!*?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-65-1265-12MapTile MT_GRAPES!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-65-1165-11MapTileMT_TUNAe!?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache@ SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARBInvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSieged TILE-76-876-8MapTileMT_BARBARIAN_CAMP!g"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-76-976-9MapTileMT_GAME! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-77-1077-10MapTile MT_SHELLSg!?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache@ SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARBInvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSieged TILE-83-1183-11MapTileMT_BARBARIAN_CAMP !`!*@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-82-1182-11MapTile MT_COTTON!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-82-1082-10MapTileMT_TUNAg!?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache@ SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARBInvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSieged TILE-15-4115-41MapTileMT_BARBARIAN_CAMP !`!*@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-15-4215-42MapTile MT_COTTON! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-16-4216-42MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-2-482-48MapTile MT_ELEPHANT!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodoCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-3-493-49MapTileMT_TUNAe!?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache@ SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARBInvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSieged TILE-6-406-40MapTileMT_BARBARIAN_CAMP! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  $&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-6-396-39MapTile MT_TOBACCO! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-6-386-38MapTile MT_SHELLS!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-9-489-48MapTileMT_TUNA! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  $&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-17-4617-46MapTile MT_TOBACCO!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-17-4517-45MapTileMT_TUNAe!?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache@ SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARBInvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSieged TILE-5-105-10MapTileMT_BARBARIAN_CAMP! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-6-116-11MapTile MT_SHELLSe!?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache@ SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARBInvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSieged TILE-8-158-15MapTileMT_BARBARIAN_CAMP!^(?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-9-169-16MapTileMT_FLAX!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-10-1610-16MapTileMT_TUNAe!?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache@ SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARBInvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSieged TILE-10-810-8MapTileMT_BARBARIAN_CAMP! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-11-1011-10MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodoCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-21-721-7MapTile MT_SHELLSc!?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache@ SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARBInvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSieged TILE-1-71-7MapTileMT_BARBARIAN_CAMP!`!*?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-2-72-7MapTile MT_GRAPES! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodoCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-3-83-8MapTile MT_SHELLS!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible TILE-34-3334-33MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible TILE-49-3049-30MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible TILE-60-2960-29MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible TILE-81-3481-34MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible TILE-61-3261-32MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible TILE-58-2758-27MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible TILE-46-3546-35MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible TILE-72-2972-29MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible TILE-41-3641-36MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible TILE-41-2241-22MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible TILE-64-3064-30MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible TILE-46-2246-22MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible TILE-48-3248-32MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible$ TILE-79-4579-45MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible& TILE-49-3949-39MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible( TILE-54-4554-45MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible* TILE-33-2733-27MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible, TILE-35-2935-29MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible. TILE-38-1438-14MapTileMT_REMOTE_CAMPB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-11-2811-28MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-10-2810-28MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-47-647-6MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-4-484-48MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-12-1412-14MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-39-439-4MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-68-1968-19MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-69-1969-19MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-13-4313-43MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-12-4212-42MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-31-4331-43MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-50-5150-51MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-50-5050-50MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-24-324-3MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-23-423-4MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-0-320-32MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-77-2277-22MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget" TILE-2-502-50MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-1-511-51MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget& TILE-0-510-51MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget( TILE-7-237-23MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget* TILE-8-238-23MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget, TILE-43-243-2MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget. TILE-59-1259-12MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget0 TILE-60-1260-12MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget2 TILE-67-767-7MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget4 TILE-68-768-7MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget6 TILE-3-373-37MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget8 TILE-83-3183-31MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget: TILE-82-3182-31MapTileMT_HYDROTHERMALVENT.!t5 *@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-2 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-1753-17MapTile MT_COTTON !`!*@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-16-2716-27MapTile MT_COTTON!`!*@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendA   MT_EMPTY-179 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-36-1936-19MapTile MT_COTTON !`!*@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-43-2343-23MapTile MT_COTTON !`!*@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-32-832-8MapTile MT_COTTON !`!*@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-42-3142-31MapTile MT_COTTON !`!*@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-37-2937-29MapTile MT_COTTON !`!*@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-41-2741-27MapTile MT_COTTON !`!*@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-49-1849-18MapTile MT_COTTON !`!*@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-55-1555-15MapTile MT_COTTON !`!*@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-35-1835-18MapTile MT_COTTON.!t5 *@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-2 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-57-1857-18MapTile MT_COTTON !`!*@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-38-2938-29MapTile MT_COTTON !`!*@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget" TILE-50-2550-25MapTile MT_COTTON !`!*@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-40-2840-28MapTile MT_COTTON! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  $&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-46-2646-26MapTile MT_TOBACCO! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  $&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-47-2447-24MapTile MT_TOBACCO!3 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-20$&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-27-4127-41MapTile MT_TOBACCO! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  $&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-80-3280-32MapTile MT_TOBACCO!3 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0$&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-41-4141-41MapTile MT_TOBACCO!3 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6$&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-43-1243-12MapTile MT_TOBACCO! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  $&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-29-2729-27MapTile MT_TOBACCO! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  $&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-28-2728-27MapTile MT_TOBACCO! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  $&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-44-2544-25MapTile MT_TOBACCO! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-179$&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-36-2036-20MapTile MT_TOBACCO! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  $&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-39-3939-39MapTile MT_TOBACCO! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  $&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-31-3131-31MapTile MT_TOBACCO!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-54-1454-14MapTileMT_COAL!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-54-1554-15MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-37-2537-25MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-38-2538-25MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-38-2438-24MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-32-2832-28MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-55-4155-41MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-61-2161-21MapTileMT_COAL!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-9 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-21-3921-39MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-32-3732-37MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-15-2915-29MapTileMT_COAL!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-16 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-15-3015-30MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-16-2816-28MapTileMT_COAL!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-60-2460-24MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-60-2360-23MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-18-4618-46MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget" TILE-48-3148-31MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-49-3149-31MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget& TILE-48-3048-30MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget( TILE-47-3147-31MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget* TILE-55-4455-44MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget, TILE-65-3265-32MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget. TILE-60-1860-18MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget0 TILE-8-468-46MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget2 TILE-46-3746-37MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget4 TILE-32-1532-15MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget6 TILE-31-931-9MapTileMT_COAL!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-10 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget8 TILE-63-3163-31MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget: TILE-55-2155-21MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget< TILE-56-2056-20MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget> TILE-55-2055-20MapTileMT_COAL!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget@ TILE-20-4020-40MapTileMT_COAL-!#(#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-48-3448-34MapTile MT_MARBLE-!#(#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-47-3547-35MapTile MT_MARBLE-!#(#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-43-1843-18MapTile MT_MARBLE-!#(#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-51-2951-29MapTile MT_MARBLE-!#(#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-50-2850-28MapTile MT_MARBLE-!#(#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-47-3047-30MapTile MT_MARBLE9!#(#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppendA   MT_EMPTY-118 "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-46-4046-40MapTile MT_MARBLEQ!7 (#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-11 "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-26-2426-24MapTile MT_MARBLEQ!7 (#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-11 "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-25-2425-24MapTile MT_MARBLE-!#(#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-22-2022-20MapTile MT_MARBLE-!#(#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-23-2023-20MapTile MT_MARBLE-!#(#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-20-3120-31MapTile MT_MARBLE-!#(#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-31-2431-24MapTile MT_MARBLE-!#(#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-58-2958-29MapTile MT_MARBLE-!#(#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-16-4016-40MapTile MT_MARBLE!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-16-2916-29MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-17-2117-21MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-17-3117-31MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-18-3118-31MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-19-2319-23MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-19-3019-30MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-19-3219-32MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-19-3419-34MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-20-2920-29MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-20-3020-30MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-21-3221-32MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-21-4021-40MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-23-3023-30MapTile MT_AETHER:!z @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-8 %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-25-2225-22MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-27-2327-23MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-27-2827-28MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-28-2428-24MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth" TILE-29-2429-24MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth$ TILE-29-2629-26MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth& TILE-30-2430-24MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth( TILE-30-2630-26MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth* TILE-31-1031-10MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth, TILE-31-1531-15MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth. TILE-31-1931-19MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth0 TILE-31-3031-30MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth2 TILE-32-932-9MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth4 TILE-32-2932-29MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth6 TILE-33-3733-37MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth8 TILE-34-934-9MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth: TILE-34-3734-37MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth< TILE-35-2235-22MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth> TILE-36-2836-28MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth@ TILE-36-2936-29MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthB TILE-36-3136-31MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthD TILE-40-3740-37MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthF TILE-41-3141-31MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthH TILE-41-3741-37MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthJ TILE-42-3742-37MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthL TILE-44-3544-35MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthN TILE-46-3446-34MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthP TILE-46-4146-41MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthR TILE-47-3447-34MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthT TILE-50-2650-26MapTile MT_AETHER;!z @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-18 %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthV TILE-50-3950-39MapTile MT_AETHER;!z @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-18 %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthX TILE-51-3951-39MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthZ TILE-53-2553-25MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth\ TILE-53-3853-38MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth^ TILE-54-3954-39MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth` TILE-54-4154-41MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthb TILE-55-4555-45MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthf TILE-59-1659-16MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthh TILE-59-1859-18MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthj TILE-59-3859-38MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthl TILE-61-3061-30MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthn TILE-62-2262-22MapTile MT_AETHER;!z @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-10 %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthp TILE-64-3164-31MapTile MT_AETHER#!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-164 %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthr TILE-65-2365-23MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealtht TILE-68-2568-25MapTile MT_AETHER!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthv TILE-73-2873-28MapTile MT_AETHER!^(?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-38-3338-33MapTileMT_RICE!^(?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-38-3038-30MapTileMT_RICE!^(?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-40-2740-27MapTileMT_RICE!^(?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-83-3983-39MapTileMT_RICE!^(?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-32-1632-16MapTileMT_RICE!^(?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendA   MT_EMPTY-118  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-47-3947-39MapTileMT_RICE(!r3 (?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-6  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-43-1343-13MapTileMT_RICE!^(?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-44-2244-22MapTileMT_RICE!^(?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-43-2243-22MapTileMT_RICE)!r3 (?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-19  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-35-2735-27MapTileMT_RICE!^(?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-51-2551-25MapTileMT_RICE(!r3 (?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-6  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-42-1742-17MapTileMT_RICE!^(?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-60-3860-38MapTileMT_RICE!^(?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendA   MT_EMPTY-179  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-35-1935-19MapTileMT_RICE)!r3 (?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-21  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-56-4056-40MapTileMT_RICE!^(?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-22-3222-32MapTileMT_RICE.!t5 *?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-5 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-55-3655-36MapTile MT_GRAPES!`!*?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendA   MT_EMPTY-179 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-35-2135-21MapTile MT_GRAPES.!t5 *?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-6 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-44-1544-15MapTile MT_GRAPES.!t5 *?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-6 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-44-1444-14MapTile MT_GRAPES !`!*?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-54-4054-40MapTile MT_GRAPES !`!*?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-34-2734-27MapTile MT_GRAPES.!t5 *?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-4 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-27-1827-18MapTile MT_GRAPES!`!*?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendA   MT_EMPTY-179 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-34-2034-20MapTile MT_GRAPES!`!*?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendA   MT_EMPTY-179 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-34-1934-19MapTile MT_GRAPES !`!*?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-41-2341-23MapTile MT_GRAPES.!t5 *?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-5 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-54-3654-36MapTile MT_GRAPES.!t5 *?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-5 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-3753-37MapTile MT_GRAPES !`!*?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-57-4457-44MapTile MT_GRAPES !`!*?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget" TILE-58-4358-43MapTile MT_GRAPES !`!*?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-44-2844-28MapTile MT_GRAPES !`!*?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget& TILE-52-2452-24MapTile MT_GRAPES.!t5 *?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-3 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget( TILE-18-2618-26MapTile MT_GRAPES/!t5 *?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-20 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget* TILE-26-4226-42MapTile MT_GRAPES !`!*?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget, TILE-34-3034-30MapTile MT_GRAPES!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_HILLSResourceIcon:CoffeeCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-55-2955-29MapTile MT_COFFEE!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_HILLSResourceIcon:CoffeeCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-70-470-4MapTile MT_COFFEE!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_HILLSResourceIcon:CoffeeCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-29-1929-19MapTile MT_COFFEE!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_HILLSResourceIcon:CoffeeCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-10-910-9MapTile MT_COFFEE!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_HILLSResourceIcon:CoffeeCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-55-3955-39MapTile MT_COFFEE!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_HILLSResourceIcon:CoffeeCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-30-1930-19MapTile MT_COFFEE!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_HILLSResourceIcon:CoffeeCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-64-2764-27MapTile MT_COFFEE!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_HILLSResourceIcon:CoffeeCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-54-2154-21MapTile MT_COFFEE!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_HILLSResourceIcon:CoffeeCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-55-2255-22MapTile MT_COFFEE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-6-456-45MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood ӤCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-7-467-46MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-10-610-6MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-13"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-56-2356-23MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-18-4718-47MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-63-3763-37MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodjCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget" TILE-62-3662-36MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood;CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-80-1180-11MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood=CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget& TILE-81-1281-12MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoode BRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget( TILE-82-3882-38MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget* TILE-82-3782-37MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget, TILE-83-4083-40MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget. TILE-82-3982-39MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget0 TILE-12-1812-18MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget2 TILE-12-1912-19MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget4 TILE-13-1913-19MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget6 TILE-51-551-5MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget8 TILE-83-883-8MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget: TILE-0-80-8MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodARotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget< TILE-58-1458-14MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget> TILE-22-922-9MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget@ TILE-21-1021-10MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood?ARotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetB TILE-22-1022-10MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodHARotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetD TILE-23-1023-10MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetF TILE-72-2372-23MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetH TILE-72-2472-24MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetJ TILE-51-4451-44MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood1BRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetL TILE-51-4551-45MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetN TILE-41-1041-10MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetP TILE-42-1142-11MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetR TILE-45-4245-42MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetT TILE-40-1040-10MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetV TILE-17-4017-40MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodoCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetX TILE-17-4117-41MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood9ARCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetZ TILE-83-1283-12MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget\ TILE-0-110-11MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget^ TILE-72-2672-26MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget` TILE-71-2671-26MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetb TILE-54-1254-12MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetd TILE-55-1255-12MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetf TILE-54-1154-11MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargeth TILE-77-3277-32MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetj TILE-76-3176-31MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetl TILE-76-3276-32MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetn TILE-68-2368-23MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetp TILE-69-2369-23MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetr TILE-68-2268-22MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargett TILE-64-4464-44MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetv TILE-41-4641-46MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetx TILE-42-4642-46MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetz TILE-42-4542-45MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget| TILE-45-1445-14MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget~ TILE-45-1345-13MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-44-1344-13MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-70-1270-12MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-71-1371-13MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-71-1271-12MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-70-1170-11MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-26-1426-14MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-25-1425-14MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-25-1525-15MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-39-4139-41MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodg CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-38-4038-40MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodoBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-79-1079-10MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-79-1179-11MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-79-4379-43MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodHARotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-78-4378-43MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-77-4577-45MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-30-830-8MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood|NBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-15-3215-32MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-8-458-45MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-18-1618-16MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-19-1719-17MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-30-4330-43MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodmcZCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-35-4035-40MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-36-4036-40MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-9-99-9MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-9-109-10MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-66-3766-37MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-65-3865-38MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-66-3866-38MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-67-3767-37MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-21-1921-19MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-20-1820-18MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-20-1920-19MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-27-1427-14MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-27-1527-15MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-28-1428-14MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-28-1328-13MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-12-2312-23MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-59-4559-45MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-59-4659-46MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-60-4560-45MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood>QCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-66-3166-31MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodQCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-67-3167-31MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood\NCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-25-1125-11MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-71-3671-36MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodoCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-51-951-9MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-54-4854-48MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-4853-48MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-4953-49MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-14-1514-15MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-13-1613-16MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodDRCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-60-3960-39MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-60-4060-40MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-61-4061-40MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-36-4836-48MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-33-1733-17MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-78-3178-31MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-79-3279-32MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-79-3179-31MapTile MT_SHELLS)!H (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-58-2558-25MapTile MT_CATTLEL!\ (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-1 ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-59-2559-25MapTile MT_CATTLE)!H (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-20-3620-36MapTile MT_CATTLE)!H (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-24-2924-29MapTile MT_CATTLE)!H (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-17-1517-15MapTile MT_CATTLE)!H (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-66-2966-29MapTile MT_CATTLE)!H (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-62-3562-35MapTile MT_CATTLE)!H (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-48-1848-18MapTile MT_CATTLE)!H (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-23-1123-11MapTile MT_CATTLEM!\ (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-14 ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-36-1736-17MapTile MT_CATTLE)!H (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-20-3220-32MapTile MT_CATTLEL!\ (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-5 ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-52-3652-36MapTile MT_CATTLE! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15 #ValidTileResourceTerrain-TT_DESERTCultivatedPlantationGoodResourceIcon:SpiceMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-33-4033-40MapTile MT_SPICEp! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   #ValidTileResourceTerrain-TT_DESERTCultivatedPlantationGoodResourceIcon:SpiceMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-16-1516-15MapTile MT_SPICEp! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   #ValidTileResourceTerrain-TT_DESERTCultivatedPlantationGoodResourceIcon:SpiceMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-15-1515-15MapTile MT_SPICEp! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   #ValidTileResourceTerrain-TT_DESERTCultivatedPlantationGoodResourceIcon:SpiceMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-46-2846-28MapTile MT_SPICEn! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   #ValidTileResourceTerrain-TT_DESERTCultivatedPlantationGoodResourceIcon:SpiceMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-49-749-7MapTile MT_SPICEp! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   #ValidTileResourceTerrain-TT_DESERTCultivatedPlantationGoodResourceIcon:SpiceMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-45-2945-29MapTile MT_SPICEp! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   #ValidTileResourceTerrain-TT_DESERTCultivatedPlantationGoodResourceIcon:SpiceMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-75-3175-31MapTile MT_SPICEp! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   #ValidTileResourceTerrain-TT_DESERTCultivatedPlantationGoodResourceIcon:SpiceMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-75-3075-30MapTile MT_SPICEp! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   #ValidTileResourceTerrain-TT_DESERTCultivatedPlantationGoodResourceIcon:SpiceMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-50-2750-27MapTile MT_SPICEp! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   #ValidTileResourceTerrain-TT_DESERTCultivatedPlantationGoodResourceIcon:SpiceMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-50-3450-34MapTile MT_SPICEE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-67-3467-34MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-67-3367-33MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-82-382-3MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-15-3615-36MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-14-3514-35MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-7-427-42MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-8-428-42MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-13-2613-26MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-4-464-46MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-73-5073-50MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-72-5072-50MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-56-456-4MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-57-557-5MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-46-4846-48MapTileMT_PETROLEUM_WATERA! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-6-86-8MapTileMT_PETROLEUM_WATERA! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-7-87-8MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-13-4613-46MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget" TILE-14-4514-45MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-34-334-3MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget& TILE-65-4565-45MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget( TILE-41-841-8MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget* TILE-6-276-27MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget, TILE-47-4747-47MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget. TILE-78-3378-33MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget0 TILE-2-372-37MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget2 TILE-64-4864-48MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget4 TILE-67-3867-38MapTileMT_PETROLEUM_WATER! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-37-3337-33MapTileMT_TEA!3 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-63-2363-23MapTileMT_TEA!3 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-64-2364-23MapTileMT_TEA!3 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-24-3224-32MapTileMT_TEA! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-64-2964-29MapTileMT_TEA!3 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-3453-34MapTileMT_TEA! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-61-3761-37MapTileMT_TEA! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-42-2942-29MapTileMT_TEA! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-20-2020-20MapTileMT_TEA! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-18-2218-22MapTileMT_TEA! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-67-2967-29MapTileMT_TEA!3 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-8 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-24-2024-20MapTileMT_TEA! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-24-1924-19MapTileMT_TEA!2#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-69-2869-28MapTile MT_WHEAT!F#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-21 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-58-3958-39MapTile MT_WHEAT!2#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-50-850-8MapTile MT_WHEAT!2#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-51-851-8MapTile MT_WHEAT!2#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendA   MT_EMPTY-186 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-52-1652-16MapTile MT_WHEAT!2#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-48-848-8MapTile MT_WHEAT!2#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-70-2770-27MapTile MT_WHEAT!F#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-5 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-55-3555-35MapTile MT_WHEAT!F#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-6 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-41-1241-12MapTile MT_WHEAT!F#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-8 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-26-2026-20MapTile MT_WHEAT!F#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-17 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-44-2444-24MapTile MT_WHEAT!2#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-43-2443-24MapTile MT_WHEAT!2#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-56-2256-22MapTile MT_WHEAT!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodoCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-19-4719-47MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-75-3475-34MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-76-3476-34MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-76-3376-33MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-75-3375-33MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-73-3673-36MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-58-4958-49MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-59-4959-49MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget" TILE-27-827-8MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-27-727-7MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget& TILE-32-532-5MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget( TILE-31-531-5MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget* TILE-59-4059-40MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget, TILE-59-4159-41MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood17BRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget. TILE-14-2714-27MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget0 TILE-14-2814-28MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget2 TILE-19-4619-46MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget4 TILE-18-4518-45MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget6 TILE-24-1624-16MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget8 TILE-23-1623-16MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget: TILE-23-1723-17MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget< TILE-24-1724-17MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget> TILE-51-1251-12MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget@ TILE-50-1250-12MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetB TILE-51-1351-13MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetD TILE-41-4341-43MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetF TILE-40-4340-43MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetH TILE-41-4441-44MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetJ TILE-23-923-9MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetL TILE-37-5037-50MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetN TILE-36-4936-49MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetP TILE-37-5137-51MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetR TILE-73-2473-24MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetT TILE-20-1720-17MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetV TILE-19-1819-18MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetX TILE-50-4350-43MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetZ TILE-21-1521-15MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget\ TILE-22-1422-14MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget^ TILE-21-1421-14MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget` TILE-20-1420-14MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetb TILE-51-1151-11MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetd TILE-72-1572-15MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetf TILE-72-1472-14MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargeth TILE-25-925-9MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetj TILE-30-1730-17MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetl TILE-31-1831-18MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetn TILE-31-1731-17MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetp TILE-30-1630-16MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetr TILE-22-1922-19MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargett TILE-65-1565-15MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetv TILE-64-1464-14MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetx TILE-53-753-7MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetz TILE-53-653-6MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget| TILE-11-3211-32MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget~ TILE-10-3210-32MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-29-629-6MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-29-529-5MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-21-621-6MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-21-4221-42MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-22-4222-42MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-52-1452-14MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-64-1964-19MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-64-2064-20MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-28-1528-15MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-28-1628-16MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-29-1629-16MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-29-1529-15MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-61-3961-39MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-9!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-19-3919-39MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-19-4019-40MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-23-1323-13MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-22-1322-13MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-23-1423-14MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-51-4751-47MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-50-4750-47MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-50-4850-48MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-81-4481-44MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-30-530-5MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-33-4333-43MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-34-4234-42MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-33-4233-42MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-32-4232-42MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-9-79-7MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodoBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-9-89-8MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-4-114-11MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-5-125-12MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-52-1052-10MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-51-1051-10MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodVCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-54-2354-23MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-55-2355-23MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-80-2680-26MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-11-2011-20MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-10-2010-20MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-11-2111-21MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-24-4324-43MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-25-4325-43MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-71-3871-38MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-70-3770-37MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-83-1083-10MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-37-4437-44MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-37-4337-43MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-36-4336-43MapTileMT_TUNA;!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-12!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-48-1648-16MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-5-415-41MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodARotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-16-4516-45MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood$pBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-4353-43MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-4253-42MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-52-4252-42MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood!ARotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-52-4352-43MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-73-573-5MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-66-1566-15MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-39-1039-10MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-16-3616-36MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-17-3617-36MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-16-3516-35MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-17-3917-39MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-16-3916-39MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-45-1245-12MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-46-1146-11MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-80-3480-34MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-81-3581-35MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-21-1121-11MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-20-1020-10MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-82-3682-36MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-0-390-39MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodABRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-29-1129-11MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-29-1229-12MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-38-4938-49MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-21-1621-16MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-22-1522-15MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-67-2267-22MapTileMT_TUNA#!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendA   MT_EMPTY-164!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-66-2266-22MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-67-2367-23MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-2-462-46MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-3-473-47MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-77-3177-31MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-76-3076-30MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-44-4544-45MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-44-4644-46MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-64-1164-11MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodHBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-64-1264-12MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-63-1863-18MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-62-1762-17MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-62-1862-18MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-63-1963-19MapTileMT_TUNA#!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendA   MT_EMPTY-164!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-66-2166-21MapTileMT_TUNA#!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendA   MT_EMPTY-164!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-65-2165-21MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-71-3371-33MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-71-3271-32MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-70-3270-32MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-15-4615-46MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-71-1171-11MapTileMT_TUNA;!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-16!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-15-3115-31MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodwCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-67-4367-43MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-66-4266-42MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodSCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-2-62-6MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-3-73-7MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-67-2067-20MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodoCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-66-1466-14MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodTZCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-81-1081-10MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-65-3565-35MapTileMT_TUNA#!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendA   MT_EMPTY-164!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-64-2164-21MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-853-8MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-52-752-7MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-52-852-8MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-48-1548-15MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood?ARotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-49-1549-15MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-48-1448-14MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-81-4581-45MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-61-4261-42MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-62-4262-42MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-63-4263-42MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-19-4519-45MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-15-2315-23MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodXBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-15-2215-22MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-14-2214-22MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-14-2314-23MapTileMT_TUNA!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-47-3347-33MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-33-2933-29MapTileMT_IRONJ!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable"@GoodsProduction-PT_MINE-IronY WorkerSlot-0 WT_Empty8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-18 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-52-4052-40MapTileMT_IRON!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-1653-16MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-52-1552-15MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-52-2852-28MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-2953-29MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-2853-28MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-48-4148-41MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-39-1439-14MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-39-1339-13MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-38-1338-13MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-33-3333-33MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-70-2470-24MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-69-2569-25MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-65-2765-27MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-66-2766-27MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget" TILE-42-3542-35MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-29-3329-33MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget& TILE-30-3330-33MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget( TILE-18-3318-33MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget* TILE-19-3319-33MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget, TILE-18-2118-21MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget. TILE-18-2018-20MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget0 TILE-39-3739-37MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget2 TILE-5-115-11MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget4 TILE-28-2328-23MapTileMT_IRON!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget6 TILE-27-2427-24MapTileMT_IRON !`!*?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-40-3340-33MapTile MT_OLIVES !`!*?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-36-2436-24MapTile MT_OLIVES.!t5 *?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-7 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-28-3228-32MapTile MT_OLIVES/!t5 *?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-21 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-56-3956-39MapTile MT_OLIVES/!t5 *?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-21 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-57-3957-39MapTile MT_OLIVES !`!*?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-34-2934-29MapTile MT_OLIVES !`!*?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-47-2547-25MapTile MT_OLIVES !`!*?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-33-3233-32MapTile MT_OLIVES/!t5 *?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-12 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-48-1748-17MapTile MT_OLIVES/!t5 *?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-16 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-14-2914-29MapTile MT_OLIVES.!t5 *?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-5 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-55-3755-37MapTile MT_OLIVES !`!*?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-41-2541-25MapTile MT_OLIVES !`!*?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-30-3930-39MapTile MT_OLIVES !`!*?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-19-3719-37MapTile MT_OLIVES !`!*?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-70-2870-28MapTile MT_OLIVES !`!*?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-71-2871-28MapTile MT_OLIVES!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement TILE-64-5064-50MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement TILE-33-533-5MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement TILE-59-859-8MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement TILE-72-4472-44MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement TILE-83-683-6MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement TILE-16-316-3MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement TILE-2-322-32MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement TILE-9-199-19MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement TILE-39-4939-49MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement TILE-70-1770-17MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement TILE-45-5045-50MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement TILE-66-466-4MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement TILE-79-1279-12MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement TILE-33-4533-45MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement TILE-2-432-43MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement TILE-69-4069-40MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement TILE-73-373-3MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement" TILE-17-4917-49MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement$ TILE-9-349-34MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement& TILE-10-2710-27MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement( TILE-68-968-9MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement* TILE-73-1473-14MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement, TILE-77-3677-36MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement. TILE-78-378-3MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement0 TILE-15-1015-10MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement2 TILE-24-824-8MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement4 TILE-52-4952-49MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement6 TILE-13-4113-41MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement8 TILE-0-270-27MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement: TILE-67-4467-44MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement< TILE-74-874-8MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement> TILE-76-1876-18MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement@ TILE-40-340-3MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacementB TILE-9-129-12MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacementD TILE-68-3568-35MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacementF TILE-1-131-13MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacementH TILE-15-3715-37MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacementJ TILE-63-1463-14MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacementL TILE-45-1045-10MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacementN TILE-4-84-8MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacementP TILE-24-4824-48MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacementR TILE-52-452-4MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacementT TILE-58-5158-51MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacementV TILE-4-504-50MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacementX TILE-82-2182-21MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacementZ TILE-83-4783-47MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCache\ InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement\ TILE-28-4528-45MapTileMT_REWARD_CAMP_WATER%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-10 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-62-3162-31MapTileMT_GAME!g"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-44-3744-37MapTileMT_GAME!g"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-58-4458-44MapTileMT_GAME$!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-4 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-25-1925-19MapTileMT_GAME$!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-7 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-25-3525-35MapTileMT_GAME!g"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-67-3067-30MapTileMT_GAME!g"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-48-3748-37MapTileMT_GAME$!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-7 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-29-3529-35MapTileMT_GAME$!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-7 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-28-3328-33MapTileMT_GAME!g"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-65-3165-31MapTileMT_GAME!g"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-65-3065-30MapTileMT_GAME!g"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-62-3962-39MapTileMT_GAME!g"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-52-3252-32MapTileMT_GAME!g"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-2753-27MapTileMT_GAME$!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-3 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-23-2723-27MapTileMT_GAME$!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-3 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget" TILE-22-2722-27MapTileMT_GAME!g"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-27-2527-25MapTileMT_GAME%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-11 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget& TILE-25-2625-26MapTileMT_GAME%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-11 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget( TILE-26-2526-25MapTileMT_GAME$!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-0 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget* TILE-43-3943-39MapTileMT_GAME!g"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget, TILE-39-1839-18MapTileMT_GAME!g"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget. TILE-59-3259-32MapTileMT_GAME!g"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget0 TILE-58-3258-32MapTileMT_GAME!g"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget2 TILE-39-2439-24MapTileMT_GAME!g"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget4 TILE-75-2775-27MapTileMT_GAME%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-21 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget6 TILE-58-4058-40MapTileMT_GAME!^(?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-61-3661-36MapTileMT_FLAX!^(?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-37-2737-27MapTileMT_FLAX)!r3 (?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-13  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-55-2655-26MapTileMT_FLAX!^(?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-51-3651-36MapTileMT_FLAX!^(?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-28-3928-39MapTileMT_FLAX)!r3 (?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-14  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-38-1738-17MapTileMT_FLAX!^(?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-36-2236-22MapTileMT_FLAX!^(?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-18-3718-37MapTileMT_FLAX!^(?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendA   MT_EMPTY-118  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-45-4045-40MapTileMT_FLAX(!r3 (?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-3  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-19-2519-25MapTileMT_FLAX!^(?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-15-2815-28MapTileMT_FLAX(!r3 (?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-2  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-58-1858-18MapTileMT_FLAX!^(?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-41-3241-32MapTileMT_FLAX!^(?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-46-2546-25MapTileMT_FLAX!^(?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-45-2645-26MapTileMT_FLAX(!r3 (?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-2  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget" TILE-58-1658-16MapTileMT_FLAX!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Gold ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-60-2760-27MapTileMT_GOLD!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Gold ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-47-3647-36MapTileMT_GOLD!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Gold ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-48-3648-36MapTileMT_GOLD!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Gold ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-37-1137-11MapTileMT_GOLD!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Gold ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-30-3430-34MapTileMT_GOLD!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Gold ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-67-2567-25MapTileMT_GOLD!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Gold ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-28-2828-28MapTileMT_GOLDK! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   VisitorsTargetResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-48-1948-19MapTile MT_PETROLEUMK! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   VisitorsTargetResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-28-3028-30MapTile MT_PETROLEUMK! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   VisitorsTargetResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-45-3745-37MapTile MT_PETROLEUMK! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   VisitorsTargetResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-59-3559-35MapTile MT_PETROLEUMK! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   VisitorsTargetResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-43-3043-30MapTile MT_PETROLEUMK! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   VisitorsTargetResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-31-2931-29MapTile MT_PETROLEUMK! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   VisitorsTargetResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-4653-46MapTile MT_PETROLEUM!P ?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache@@ SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARB?DiscoverByPlayer-8?DiscoverByPlayer-4InvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSieged$ TILE-13-2013-20MapTileMT_BARBARIAN_CAMP!P ?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARB?DiscoverByPlayer-6?DiscoverByPlayer-7InvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSieged( TILE-54-4754-47MapTileMT_BARBARIAN_CAMP!S?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARB?DiscoverByPlayer-5?DiscoverByPlayer-3?DiscoverByPlayer-6?DiscoverByPlayer-7?DiscoverByPlayer-2?DiscoverByPlayer-4InvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSieged* TILE-37-2437-24MapTileMT_BARBARIAN_CAMPe!?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache@ SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARBInvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSiegedD TILE-1-481-48MapTileMT_BARBARIAN_CAMP! ?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARB?DiscoverByPlayer-2?DiscoverByPlayer-1?DiscoverByPlayer-3?DiscoverByPlayer-7InvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSiegedJ TILE-41-3541-35MapTileMT_BARBARIAN_CAMPg!?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache@@ SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARBInvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSiegedP TILE-19-1619-16MapTileMT_BARBARIAN_CAMPe!?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache@ SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARBInvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSiegedT TILE-7-477-47MapTileMT_BARBARIAN_CAMPg!?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache@ SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARBInvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSiegedV TILE-25-1025-10MapTileMT_BARBARIAN_CAMP!l ?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARB?DiscoverByPlayer-1?DiscoverByPlayer-2?DiscoverByPlayer-4InvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSiegedX TILE-46-3246-32MapTileMT_BARBARIAN_CAMPe!?GeneratorChargePerTurn@GeneratorChargeAGeneratorChargeMaxAGeneratorChargeConsumed?ConstructionProgressCache@ SpawnedPop/*CooldownHeat:TILEACTIONS-GENERATOR_CHARGE2-CooldownHeat:TILEACTIONS-GENERATOR_SPAWNBARBInvasionDrawDeck BARBARIAN(TileDefenders-0UNIT_BARBMILITIA_LVL_2TileDefenders-1UNIT_PALISADE PrefabAppend& 'MapTileCreateLocationPrefabDestroyWhenInvadedDrawCardWhenInvadedEliminateNearPlayerStartNeutralGarrisonNeutralSpawnerNeutralAttackSpotterBlockExpansionNeutralCampSpawnInhibitorCreateDiscoveryWhenMadeVisibleAIAttackTargetAttackableNeutralHasTileDefendersBarbarianCamp CanBeSieged\ TILE-34-834-8MapTileMT_BARBARIAN_CAMP<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-43-4943-49MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-44-4844-48MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-2-292-29MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-81-5181-51MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-81-5081-50MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-58-1258-12MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-22-722-7MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-9-419-41MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-9-429-42MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-6-266-26MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-5-275-27MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-83-4883-48MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-70-270-2MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-3-153-15MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-73-4973-49MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-19-219-2MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-72-272-2MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget" TILE-71-971-9MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-71-871-8MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget& TILE-33-5033-50MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget( TILE-34-5034-50MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget* TILE-48-4848-48MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget, TILE-47-4847-48MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget. TILE-37-537-5MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget0 TILE-70-2070-20MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget2 TILE-71-2071-20MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget4 TILE-80-580-5MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget6 TILE-10-1410-14MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget8 TILE-9-149-14MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget: TILE-42-5142-51MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget< TILE-64-464-4MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget> TILE-67-1067-10MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget@ TILE-47-5147-51MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetB TILE-77-1477-14MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetD TILE-48-448-4MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetF TILE-14-1114-11MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetH TILE-14-1214-12MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetJ TILE-17-617-6MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetL TILE-6-496-49MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetN TILE-1-501-50MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetP TILE-12-4612-46MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetR TILE-41-341-3MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetT TILE-0-350-35MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetV TILE-1-311-31MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetX TILE-0-310-31MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetZ TILE-29-329-3MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget\ TILE-11-4711-47MapTile MT_CORAL!CBAIExploreBonusWeight?ConstructionProgressCacheiInvasionDrawDeckEXPLORE2 EntityAudioEvent-EntitySelectedSelectRewardCamp PrefabAppend& MapTile RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible TILE-6-466-46MapTileMT_REWARD_CAMP!CBAIExploreBonusWeight?ConstructionProgressCacheiInvasionDrawDeckEXPLORE2 EntityAudioEvent-EntitySelectedSelectRewardCamp PrefabAppend& MapTile RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible TILE-71-2771-27MapTileMT_REWARD_CAMP!CBAIExploreBonusWeight?ConstructionProgressCacheiInvasionDrawDeckEXPLORE2 EntityAudioEvent-EntitySelectedSelectRewardCamp PrefabAppend& MapTile RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible TILE-24-1124-11MapTileMT_REWARD_CAMP!CBAIExploreBonusWeight?ConstructionProgressCacheiInvasionDrawDeckEXPLORE2 EntityAudioEvent-EntitySelectedSelectRewardCamp PrefabAppend& MapTile RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible& TILE-14-1614-16MapTileMT_REWARD_CAMP!CBAIExploreBonusWeight?ConstructionProgressCacheiInvasionDrawDeckEXPLORE2 EntityAudioEvent-EntitySelectedSelectRewardCamp PrefabAppend& MapTile RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible, TILE-68-4268-42MapTileMT_REWARD_CAMP!CBAIExploreBonusWeight?ConstructionProgressCacheiInvasionDrawDeckEXPLORE2 EntityAudioEvent-EntitySelectedSelectRewardCamp PrefabAppend& MapTile RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible2 TILE-32-4132-41MapTileMT_REWARD_CAMP!CBAIExploreBonusWeight?ConstructionProgressCacheiInvasionDrawDeckEXPLORE2 EntityAudioEvent-EntitySelectedSelectRewardCamp PrefabAppend& MapTile RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible6 TILE-81-1181-11MapTileMT_REWARD_CAMP!CBAIExploreBonusWeight?ConstructionProgressCacheiInvasionDrawDeckEXPLORE2 EntityAudioEvent-EntitySelectedSelectRewardCamp PrefabAppend& MapTile RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible: TILE-48-948-9MapTileMT_REWARD_CAMP!CBAIExploreBonusWeight?ConstructionProgressCacheiInvasionDrawDeckEXPLORE2 EntityAudioEvent-EntitySelectedSelectRewardCamp PrefabAppend& MapTile RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisibleD TILE-22-1622-16MapTileMT_REWARD_CAMP!CBAIExploreBonusWeight?ConstructionProgressCacheiInvasionDrawDeckEXPLORE2 EntityAudioEvent-EntitySelectedSelectRewardCamp PrefabAppend& MapTile RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisibleJ TILE-59-1559-15MapTileMT_REWARD_CAMP!CBAIExploreBonusWeight?ConstructionProgressCacheiInvasionDrawDeckEXPLORE2 EntityAudioEvent-EntitySelectedSelectRewardCamp PrefabAppend& MapTile RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisibleP TILE-78-4478-44MapTileMT_REWARD_CAMP!CBAIExploreBonusWeight?ConstructionProgressCacheiInvasionDrawDeckEXPLORE2 EntityAudioEvent-EntitySelectedSelectRewardCamp PrefabAppend& MapTile RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisibleT TILE-19-1219-12MapTileMT_REWARD_CAMP!CBAIExploreBonusWeight?ConstructionProgressCacheiInvasionDrawDeckEXPLORE2 EntityAudioEvent-EntitySelectedSelectRewardCamp PrefabAppend& MapTile RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisibleV TILE-74-3074-30MapTileMT_REWARD_CAMP!CBAIExploreBonusWeight?ConstructionProgressCacheiInvasionDrawDeckEXPLORE2 EntityAudioEvent-EntitySelectedSelectRewardCamp PrefabAppend& MapTile RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisibleh TILE-20-520-5MapTileMT_REWARD_CAMP!CBAIExploreBonusWeight?ConstructionProgressCacheiInvasionDrawDeckEXPLORE2 EntityAudioEvent-EntitySelectedSelectRewardCamp PrefabAppend& MapTile RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisiblep TILE-0-70-7MapTileMT_REWARD_CAMP!CBAIExploreBonusWeight?ConstructionProgressCacheiInvasionDrawDeckEXPLORE2 EntityAudioEvent-EntitySelectedSelectRewardCamp PrefabAppend& MapTile RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisibler TILE-72-572-5MapTileMT_REWARD_CAMP!CBAIExploreBonusWeight?ConstructionProgressCacheiInvasionDrawDeckEXPLORE2 EntityAudioEvent-EntitySelectedSelectRewardCamp PrefabAppend& MapTile RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisiblex TILE-66-1266-12MapTileMT_REWARD_CAMP%!E %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-2253-22MapTile MT_SHEEPH!Y %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORKg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-1 ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-62-2462-24MapTile MT_SHEEP%!E %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-50-3650-36MapTile MT_SHEEP%!E %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-55-1455-14MapTile MT_SHEEP%!E %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-38-3838-38MapTile MT_SHEEP%!E %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-52-2352-23MapTile MT_SHEEP%!E %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-23-2923-29MapTile MT_SHEEP%!E %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-1453-14MapTile MT_SHEEP1!E %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppendA   MT_EMPTY-118 ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-45-3945-39MapTile MT_SHEEP%!E %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-55-4655-46MapTile MT_SHEEP%!E %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-4053-40MapTile MT_SHEEPH!Y %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORKg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-0 ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-43-4143-41MapTile MT_SHEEPH!Y %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkableg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-9 ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-20-3720-37MapTile MT_SHEEP%!E %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-36-1136-11MapTile MT_SHEEP%!E %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-59-3759-37MapTile MT_SHEEP!  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-61-2761-27MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-50-2250-22MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-49-2249-22MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-44-3344-33MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-51-2751-27MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-58-3158-31MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-57-3157-31MapTile MT_ELEPHANT!  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-43-4043-40MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-59-3159-31MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-35-3335-33MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-22-2222-22MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-51-3251-32MapTile MT_ELEPHANT!  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-58-3558-35MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-17-1417-14MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-30-2830-28MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-39-3539-35MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget& TILE-38-3738-37MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget( TILE-45-1845-18MapTile MT_ELEPHANT!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-68-4168-41MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-35-3135-31MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-35-3235-32MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-74-2874-28MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-22-4122-41MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-22-4022-40MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-22-2922-29MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-32-2432-24MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-38-1138-11MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-164  "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-64-2264-22MapTile MT_RAREEARTH!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15  "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-34-3834-38MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-35-3835-38MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-28-2228-22MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-55-1955-19MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-72-472-4MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-58-2358-23MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-59-2359-23MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget" TILE-57-2057-20MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-83-1983-19MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget& TILE-55-2555-25MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget( TILE-34-2234-22MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget* TILE-52-2952-29MapTile MT_RAREEARTH!?NeutralBorderRadius?ConstructionProgressCache?DiscoverByPlayer-5?DiscoverByPlayer-3?DiscoverByPlayer-6?DiscoverByPlayer-2?DiscoverByPlayer-7InvasionDrawDeck NEUTRALTOWN$TileDefenders-0UNIT_MILITIA_LVL_2$TileDefenders-1UNIT_MILITIA_LVL_2$TileDefenders-2UNIT_MILITIA_LVL_2TileDefenders-3UNIT_PALISADE EntityNameOlympia PrefabAppend& & ƀȀȀʀʀƀƀȀȀH NeutralTown&GameDataTooltip-StatIntegrationChanceMapTile RoadTarget BlockSettlerCreateLocationPrefabDrawCardWhenInvadedEliminateNearPlayerStartCreateDiscoveryWhenMadeVisibleHasTileDefendersAIAttackTargetAttackableNeutralAssignNeutralNameNeutralConversionTargetAlwaysShowDetailText IsDefended RoadAnchor CanBeSieged TILE-37-2337-23MapTileMT_NEUTRAL_TOWN1!V^?NeutralBorderRadius?ConstructionProgressCache?DiscoverByPlayer-1InvasionDrawDeck NEUTRALTOWN$TileDefenders-0UNIT_MILITIA_LVL_2$TileDefenders-1UNIT_MILITIA_LVL_2$TileDefenders-2UNIT_MILITIA_LVL_2TileDefenders-3UNIT_PALISADE EntityNameRecife PrefabAppend& H NeutralTown&GameDataTooltip-StatIntegrationChanceMapTile RoadTarget BlockSettlerCreateLocationPrefabDrawCardWhenInvadedEliminateNearPlayerStartCreateDiscoveryWhenMadeVisibleHasTileDefendersAIAttackTargetAttackableNeutralAssignNeutralNameNeutralConversionTargetAlwaysShowDetailText IsDefended RoadAnchor CanBeSieged TILE-62-4162-41MapTileMT_NEUTRAL_TOWNu!uz?NeutralBorderRadius?ConstructionProgressCache?DiscoverByPlayer-6?DiscoverByPlayer-7InvasionDrawDeck NEUTRALTOWN$TileDefenders-0UNIT_MILITIA_LVL_2$TileDefenders-1UNIT_MILITIA_LVL_2$TileDefenders-2UNIT_MILITIA_LVL_2TileDefenders-3UNIT_PALISADE EntityName Saragossa PrefabAppend& & H NeutralTown&GameDataTooltip-StatIntegrationChanceMapTile RoadTarget BlockSettlerCreateLocationPrefabDrawCardWhenInvadedEliminateNearPlayerStartCreateDiscoveryWhenMadeVisibleHasTileDefendersAIAttackTargetAttackableNeutralAssignNeutralNameNeutralConversionTargetAlwaysShowDetailText IsDefended RoadAnchor CanBeSieged TILE-55-4355-43MapTileMT_NEUTRAL_TOWN!?NeutralBorderRadius?ConstructionProgressCache?DiscoverByPlayer-6?DiscoverByPlayer-1?DiscoverByPlayer-2?DiscoverByPlayer-4InvasionDrawDeck NEUTRALTOWN$TileDefenders-0UNIT_MILITIA_LVL_2$TileDefenders-1UNIT_MILITIA_LVL_2$TileDefenders-2UNIT_MILITIA_LVL_2TileDefenders-3UNIT_PALISADE EntityNameRhaga PrefabAppend& H NeutralTown&GameDataTooltip-StatIntegrationChanceMapTile RoadTarget BlockSettlerCreateLocationPrefabDrawCardWhenInvadedEliminateNearPlayerStartCreateDiscoveryWhenMadeVisibleHasTileDefendersAIAttackTargetAttackableNeutralAssignNeutralNameNeutralConversionTargetAlwaysShowDetailText IsDefended RoadAnchor CanBeSieged TILE-47-3247-32MapTileMT_NEUTRAL_TOWN!8B?NeutralBorderRadius?ConstructionProgressCacheInvasionDrawDeck NEUTRALTOWN$TileDefenders-0UNIT_MILITIA_LVL_2$TileDefenders-1UNIT_MILITIA_LVL_2$TileDefenders-2UNIT_MILITIA_LVL_2TileDefenders-3UNIT_PALISADE EntityNameYork PrefabAppend& H NeutralTown&GameDataTooltip-StatIntegrationChanceMapTile RoadTarget BlockSettlerCreateLocationPrefabDrawCardWhenInvadedEliminateNearPlayerStartCreateDiscoveryWhenMadeVisibleHasTileDefendersAIAttackTargetAttackableNeutralAssignNeutralNameNeutralConversionTargetAlwaysShowDetailText IsDefended RoadAnchor CanBeSieged TILE-74-2774-27MapTileMT_NEUTRAL_TOWN!;B?NeutralBorderRadius?ConstructionProgressCacheInvasionDrawDeck NEUTRALTOWN$TileDefenders-0UNIT_MILITIA_LVL_2$TileDefenders-1UNIT_MILITIA_LVL_2$TileDefenders-2UNIT_MILITIA_LVL_2TileDefenders-3UNIT_PALISADE EntityNameBristol PrefabAppend& H NeutralTown&GameDataTooltip-StatIntegrationChanceMapTile RoadTarget BlockSettlerCreateLocationPrefabDrawCardWhenInvadedEliminateNearPlayerStartCreateDiscoveryWhenMadeVisibleHasTileDefendersAIAttackTargetAttackableNeutralAssignNeutralNameNeutralConversionTargetAlwaysShowDetailText IsDefended RoadAnchor CanBeSieged TILE-71-3071-30MapTileMT_NEUTRAL_TOWN!:B?NeutralBorderRadius?ConstructionProgressCacheInvasionDrawDeck NEUTRALTOWN$TileDefenders-0UNIT_MILITIA_LVL_2$TileDefenders-1UNIT_MILITIA_LVL_2$TileDefenders-2UNIT_MILITIA_LVL_2TileDefenders-3UNIT_PALISADE EntityNameSardis PrefabAppend& H NeutralTown&GameDataTooltip-StatIntegrationChanceMapTile RoadTarget BlockSettlerCreateLocationPrefabDrawCardWhenInvadedEliminateNearPlayerStartCreateDiscoveryWhenMadeVisibleHasTileDefendersAIAttackTargetAttackableNeutralAssignNeutralNameNeutralConversionTargetAlwaysShowDetailText IsDefended RoadAnchor CanBeSieged TILE-33-833-8MapTileMT_NEUTRAL_TOWN!?NeutralBorderRadius?ConstructionProgressCache?DiscoverByPlayer-5?DiscoverByPlayer-3?DiscoverByPlayer-7?DiscoverByPlayer-4?DiscoverByPlayer-2?DiscoverByPlayer-8InvasionDrawDeck NEUTRALTOWN$TileDefenders-0UNIT_MILITIA_LVL_2$TileDefenders-1UNIT_MILITIA_LVL_2$TileDefenders-2UNIT_MILITIA_LVL_2TileDefenders-3UNIT_PALISADE EntityName Edinburgh PrefabAppend& . ƀĀ€H NeutralTown&GameDataTooltip-StatIntegrationChanceMapTile RoadTarget BlockSettlerCreateLocationPrefabDrawCardWhenInvadedEliminateNearPlayerStartCreateDiscoveryWhenMadeVisibleHasTileDefendersAIAttackTargetAttackableNeutralAssignNeutralNameNeutralConversionTargetAlwaysShowDetailText IsDefended RoadAnchor CanBeSieged TILE-31-2831-28MapTileMT_NEUTRAL_TOWN!?NeutralBorderRadius?ConstructionProgressCache?DiscoverByPlayer-3?DiscoverByPlayer-2?DiscoverByPlayer-7?DiscoverByPlayer-4?DiscoverByPlayer-1InvasionDrawDeck NEUTRALTOWN$TileDefenders-0UNIT_MILITIA_LVL_2$TileDefenders-1UNIT_MILITIA_LVL_2$TileDefenders-2UNIT_MILITIA_LVL_2TileDefenders-3UNIT_PALISADE EntityName Liverpool PrefabAppend& H NeutralTown&GameDataTooltip-StatIntegrationChanceMapTile RoadTarget BlockSettlerCreateLocationPrefabDrawCardWhenInvadedEliminateNearPlayerStartCreateDiscoveryWhenMadeVisibleHasTileDefendersAIAttackTargetAttackableNeutralAssignNeutralNameNeutralConversionTargetAlwaysShowDetailText IsDefended RoadAnchor CanBeSieged" TILE-42-3042-30MapTileMT_NEUTRAL_TOWN!?NeutralBorderRadius?ConstructionProgressCache?DiscoverByPlayer-3?DiscoverByPlayer-6?DiscoverByPlayer-2?DiscoverByPlayer-7InvasionDrawDeck NEUTRALTOWN$TileDefenders-0UNIT_MILITIA_LVL_2$TileDefenders-1UNIT_MILITIA_LVL_2$TileDefenders-2UNIT_MILITIA_LVL_2TileDefenders-3UNIT_PALISADE EntityNameBelfast PrefabAppend& ƀƀƀƀƀH NeutralTown&GameDataTooltip-StatIntegrationChanceMapTile RoadTarget BlockSettlerCreateLocationPrefabDrawCardWhenInvadedEliminateNearPlayerStartCreateDiscoveryWhenMadeVisibleHasTileDefendersAIAttackTargetAttackableNeutralAssignNeutralNameNeutralConversionTargetAlwaysShowDetailText IsDefended RoadAnchor CanBeSieged$ TILE-35-3035-30MapTileMT_NEUTRAL_TOWN!9B?NeutralBorderRadius?ConstructionProgressCacheInvasionDrawDeck NEUTRALTOWN$TileDefenders-0UNIT_MILITIA_LVL_2$TileDefenders-1UNIT_MILITIA_LVL_2$TileDefenders-2UNIT_MILITIA_LVL_2TileDefenders-3UNIT_PALISADE EntityNameAswan PrefabAppend& H NeutralTown&GameDataTooltip-StatIntegrationChanceMapTile RoadTarget BlockSettlerCreateLocationPrefabDrawCardWhenInvadedEliminateNearPlayerStartCreateDiscoveryWhenMadeVisibleHasTileDefendersAIAttackTargetAttackableNeutralAssignNeutralNameNeutralConversionTargetAlwaysShowDetailText IsDefended RoadAnchor CanBeSieged* TILE-18-1518-15MapTileMT_NEUTRAL_TOWN!N {u StatUnrestDeltab?"Game-Misc-UnrestFromTerritorySizeCityUnrestBuff-TerritorySize ^@ Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMinStatUnrestDelta? IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac?NeedSatisfaction-NEEDFOOD ANeedTarget-NEEDFOOD"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSING% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION!?NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION? NeedAverageNeedAverageUnmet? TownCount?TownTotalLevelsCostLockedPopulation ResCityFoodResCityProductionResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformation? StatUnrestAOverflowProduction% ProductionProgress-B_TOWNCENTER/v>PopulationGrowthExpansionProgress-41-39ExpansionProgress-40-39ExpansionProgress-40-40ExpansionProgress-41-42ExpansionProgress-40-41ExpansionProgress-43-39ExpansionProgress-42-38ExpansionProgress-42-42ExpansionProgress-43-42ExpansionProgress-44-40ExpansionProgress-44-39ExpansionProgress-44-41?CityAttacksRemaining"ProductionProgress-B_COUNCIL@ConvertedResCityFood@ConvertedResCoin,'GoodsSpecial-TileProduction-PT_PASTURE&!ProductionProgress-B_MEETINGHALL @AConvertedResCityProduction)$GoodsSpecial-TileProduction-PT_WOOD#ProductionProgress-B_WORKCAMPExpansionProgress-45-40ExpansionProgress-45-39ExpansionProgress-44-38)$GoodsSpecial-TileProduction-PT_HUNTV3AExpansionProgress-43-38V3AExpansionProgress-45-41#ProductionProgress-B_PALISADE!ProductionProgress-B_DOLMEN$-@ExpansionProgress-41-38$-@ExpansionProgress-40-38$-@ExpansionProgress-39-39$-@ExpansionProgress-39-40$-@ExpansionProgress-39-41$-@ExpansionProgress-41-43$-@ExpansionProgress-40-42$-@ExpansionProgress-39-42$-@ExpansionProgress-42-37$-@ExpansionProgress-42-43$-@ExpansionProgress-43-43$-@ExpansionProgress-44-42$-@ExpansionProgress-45-42$-@ExpansionProgress-45-38$-@ExpansionProgress-44-37%@ ConvertedResCityExpansionPoints ProductionProgress-B_CRANE(#ProductionProgress-B_FOODSTOCKPILE<7ProductionProgress-PROJECT_GENERATE_IMPROVEMENT_POINTS% ProductionProgress-UNIT_CHARIOT TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameTampa PrefabAppend -ANCIENTJustCompleted UNIT_CHARIOT; MT_CITYCENTER-0؀րԀ܀ڀ MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor TILE-42-4042-40MapTileMT_CITYCENTER:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-41-4041-40MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-42-3942-39MapTile MT_EMPTY%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-42-4142-41MapTile MT_EMPTY!=< ~ ResKnowledge\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-0-Buff|@ ResCulture\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-2-Buffy@@ResCoin\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-5-Buff}@ ResCityFood\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-11-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR< SpawnRegionMT_CITYCENTER-0UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs TILE-42-4042-40 Building B_CAPITAL!* ~@ ResKnowledge\?&GOVTRIBAL-BASE_HOMELANDBUFF-CardTitle%GOVTRIBAL-BASE_HOMELANDBUFF-0-0-Buff%?ResImprovementPoints\?&GOVTRIBAL-BASE_HOMELANDBUFF-CardTitle%GOVTRIBAL-BASE_HOMELANDBUFF-0-1-Buff$@ResDomainGovernment\?&GOVTRIBAL-BASE_HOMELANDBUFF-CardTitle%GOVTRIBAL-BASE_HOMELANDBUFF-0-2-Buff? ResCulture\?5TECHAGE1-STARTUPBONUS-CAPITAL_CULTURE_BUFF-CardTitle4TECHAGE1-STARTUPBONUS-CAPITAL_CULTURE_BUFF-0-0-Buff? ResCityFood\?/GOVTRIBAL-TRIBALFARMING_BUILDINGBUFF-CardTitle.GOVTRIBAL-TRIBALFARMING_BUILDINGBUFF-0-0-Buff%?ResImprovementPoints\?3GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFF-CardTitle2GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFF-0-0-Buff%?ResDomainEngineering\?&GODKINGDYNASTY-DEFAULT_BUFF-CardTitle%GODKINGDYNASTY-DEFAULT_BUFF-0-0-Buff? ResKnowledge\?-GOVTRIBAL-ORALHISTORY_BUILDINGBUFF-CardTitle,GOVTRIBAL-ORALHISTORY_BUILDINGBUFF-0-0-Buff@ ResCulture\?+GOVTRIBAL-COMPLETED_HOMELANDBUFF-CardTitle*GOVTRIBAL-COMPLETED_HOMELANDBUFF-0-0-Buff? FilterAge ResKnowledgeResImprovementPointsResDomainGovernment ResCulture94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR ResCityFoodResDomainEngineering# SpawnRegionMT_CITYCENTER-0= Homeland Building CityBuildingRelocateOnPlayerOwnerChange TILE-42-4042-40 Building B_HOMELANDy!L h0A Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMinStatUnrestDelta? IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac@NeedSatisfaction-NEEDFOOD0ANeedTarget-NEEDFOOD"?NeedSatisfaction-NEEDHOUSING@NeedTarget-NEEDHOUSING%? NeedSatisfaction-NEEDSANITATION@NeedTarget-NEEDSANITATION!?NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION9? NeedAverageNeedAverageUnmet? TownCount?TownTotalLevelsCostLockedPopulationResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformation StatUnrest@OverflowProduction#ProductionProgress-UNIT_SCOUT>PopulationGrowth}AExpansionProgress-62-23ExpansionProgress-61-24ExpansionProgress-61-25ExpansionProgress-62-26ExpansionProgress-61-26ExpansionProgress-64-23ExpansionProgress-63-23}AExpansionProgress-63-27ExpansionProgress-64-26ExpansionProgress-65-25}AExpansionProgress-65-24ExpansionProgress-65-26?CityAttacksRemaining#ProductionProgress-B_PALISADEExpansionProgress-60-24ExpansionProgress-60-25% ProductionProgress-B_TOWNCENTERXAExpansionProgress-61-23XAExpansionProgress-60-23(#ProductionProgress-B_FOODSTOCKPILEExpansionProgress-60-26ExpansionProgress-59-25ExpansionProgress-59-26 @ConvertedResCityProduction)$GoodsSpecial-TileProduction-PT_WOODExpansionProgress-61-27% ProductionProgress-UNIT_WARBAND!ProductionProgress-B_DOLMENExpansionProgress-59-24% ProductionProgress-B_ENCAMPMENT#ProductionProgress-B_WORKCAMPS@ExpansionProgress-62-27ExpansionProgress-65-23ExpansionProgress-64-22S@ExpansionProgress-63-22S@ExpansionProgress-62-22S@ExpansionProgress-64-27S@ExpansionProgress-65-27S@ExpansionProgress-66-25S@ExpansionProgress-66-24S@ExpansionProgress-66-26S@ExpansionProgress-60-27S@ExpansionProgress-59-27S@ExpansionProgress-58-25S@ExpansionProgress-58-26!ProductionProgress-B_MARKET[r@ExpansionProgress-59-23[r@ExpansionProgress-58-23[r@ExpansionProgress-58-24?PrevStatImportSlotCountPrevStatExportSlotCount ProductionProgress-B_CRANEConvertedResCulture$ProductionProgress-UNIT_ARCHER"ProductionProgress-B_LOOKOUT% ProductionProgress-UNIT_CHARIOT;?ExpansionProgress-61-28&!ProductionProgress-B_MEETINGHALL#ProductionProgress-UNIT_SPEAR TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameVologda PrefabAppendJustCompleted UNIT_ARCHER; MT_CITYCENTER-1 MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor TILE-63-2563-25MapTileMT_CITYCENTER%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-62-2562-25MapTile MT_EMPTY%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-63-2463-24MapTile MT_EMPTY:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-63-2663-26MapTile MT_EMPTY%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-64-2464-24MapTile MT_EMPTY%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-64-2564-25MapTile MT_EMPTY6 ! ~ ResKnowledge\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-0-Buff|@ ResCulture\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-2-Buffy@@ResCoin\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-5-Buff}@ ResCityFood\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff@ResCityHousing\?-NATURE-COMMUNALLIVING_BUILDINGBUFF-CardTitle,NATURE-COMMUNALLIVING_BUILDINGBUFF-0-0-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR< SpawnRegionMT_CITYCENTER-1UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs TILE-63-2563-25 Building B_CAPITAL! ~@ ResKnowledge\?&GOVTRIBAL-BASE_HOMELANDBUFF-CardTitle%GOVTRIBAL-BASE_HOMELANDBUFF-0-0-Buff%?ResImprovementPoints\?&GOVTRIBAL-BASE_HOMELANDBUFF-CardTitle%GOVTRIBAL-BASE_HOMELANDBUFF-0-1-Buff$@ResDomainGovernment\?&GOVTRIBAL-BASE_HOMELANDBUFF-CardTitle%GOVTRIBAL-BASE_HOMELANDBUFF-0-2-Buff? ResCulture\?5TECHAGE1-STARTUPBONUS-CAPITAL_CULTURE_BUFF-CardTitle4TECHAGE1-STARTUPBONUS-CAPITAL_CULTURE_BUFF-0-0-Buff? ResCityFood\?/GOVTRIBAL-TRIBALFARMING_BUILDINGBUFF-CardTitle.GOVTRIBAL-TRIBALFARMING_BUILDINGBUFF-0-0-Buff? ResKnowledge\?-GOVTRIBAL-ORALHISTORY_BUILDINGBUFF-CardTitle,GOVTRIBAL-ORALHISTORY_BUILDINGBUFF-0-0-Buffv%?ResDomainExploration\?NATURE-DEFAULT_BUFF-CardTitleNATURE-DEFAULT_BUFF-0-0-Buff@ ResCulture\?+GOVTRIBAL-COMPLETED_HOMELANDBUFF-CardTitle*GOVTRIBAL-COMPLETED_HOMELANDBUFF-0-0-Buff%?ResImprovementPoints\?3GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFF-CardTitle2GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFF-0-0-Buff? FilterAge ResKnowledgeResImprovementPointsResDomainGovernment ResCulture94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR ResCityFoodResDomainExploration# SpawnRegionMT_CITYCENTER-1= Homeland Building CityBuildingRelocateOnPlayerOwnerChange TILE-63-2563-25 Building B_HOMELAND-!#(#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-63-2763-27MapTile MT_MARBLE!  e0A Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMinStatUnrestDelta? IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac@NeedSatisfaction-NEEDFOOD0ANeedTarget-NEEDFOOD"?NeedSatisfaction-NEEDHOUSING@NeedTarget-NEEDHOUSING%? NeedSatisfaction-NEEDSANITATION@NeedTarget-NEEDSANITATION!?NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATIONUU? NeedAverageNeedAverageUnmet? TownCount?TownTotalLevelsCostLockedPopulation ResCityFoodResCityProductionResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformation A StatUnrest@OverflowProduction#ProductionProgress-UNIT_SCOUT̬=PopulationGrowthExpansionProgress-55-16ExpansionProgress-54-16ExpansionProgress-54-17AExpansionProgress-55-19ExpansionProgress-54-18ExpansionProgress-57-16ExpansionProgress-56-15ExpansionProgress-56-19ExpansionProgress-57-19ExpansionProgress-58-17ExpansionProgress-58-16ExpansionProgress-58-18?CityAttacksRemaining!ProductionProgress-B_DOLMEN#ProductionProgress-B_PALISADE% ProductionProgress-UNIT_WARBAND @ConvertedResCityProduction#@ConvertedResImprovementPoints)$GoodsSpecial-TileProduction-PT_CLAYExpansionProgress-54-15ExpansionProgress-53-16ExpansionProgress-53-17XAExpansionProgress-55-15ExpansionProgress-53-18(#ProductionProgress-B_FOODSTOCKPILEExpansionProgress-52-16ExpansionProgress-52-17% ProductionProgress-B_ENCAMPMENTAExpansionProgress-54-14AExpansionProgress-53-15AExpansionProgress-52-15 AConvertedResCoin/*GoodsSpecial-TileProduction-PT_PLANTATIONAExpansionProgress-58-15AExpansionProgress-57-15AExpansionProgress-56-14AExpansionProgress-59-18AExpansionProgress-59-17AExpansionProgress-59-16AExpansionProgress-58-19AExpansionProgress-59-19#ProductionProgress-B_WORKCAMP)$GoodsSpecial-TileProduction-PT_WOOD!ProductionProgress-B_MARKET?PrevStatImportSlotCountPrevStatExportSlotCount?ConvertedResCulture% ProductionProgress-UNIT_CHARIOT#ProductionProgress-UNIT_SPEAR% ProductionProgress-B_TOWNCENTER"ProductionProgress-B_COUNCILYڏ>ExpansionProgress-54-19Yڏ>ExpansionProgress-53-19Yڏ>ExpansionProgress-56-20Yڏ>ExpansionProgress-57-20Yڏ>ExpansionProgress-55-20 TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameNobamba PrefabAppendJustCompleted UNIT_SCOUT; MT_CITYCENTER-2쀀耈ꀈ MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor TILE-56-1756-17MapTileMT_CITYCENTER%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-55-1755-17MapTile MT_EMPTY:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-55-1855-18MapTile MT_EMPTY,!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-56-1656-16MapTile MT_EMPTY%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-56-1856-18MapTile MT_EMPTY:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-57-1757-17MapTile MT_EMPTY ! ~ ResKnowledge\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-0-Buff|@ ResCulture\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-2-Buffy@@ResCoin\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-5-Buff}@ ResCityFood\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR< SpawnRegionMT_CITYCENTER-2UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs TILE-56-1756-17 Building B_CAPITAL}!~@ ResKnowledge\?&GOVTRIBAL-BASE_HOMELANDBUFF-CardTitle%GOVTRIBAL-BASE_HOMELANDBUFF-0-0-Buff%?ResImprovementPoints\?&GOVTRIBAL-BASE_HOMELANDBUFF-CardTitle%GOVTRIBAL-BASE_HOMELANDBUFF-0-1-Buff$@ResDomainGovernment\?&GOVTRIBAL-BASE_HOMELANDBUFF-CardTitle%GOVTRIBAL-BASE_HOMELANDBUFF-0-2-Buff? ResCityFood\?/GOVTRIBAL-TRIBALFARMING_BUILDINGBUFF-CardTitle.GOVTRIBAL-TRIBALFARMING_BUILDINGBUFF-0-0-Buff%?ResImprovementPoints\?3GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFF-CardTitle2GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFF-0-0-Buffr!?ResDomainWarfare\?RAIDER-DEFAULT_BUFF-CardTitleRAIDER-DEFAULT_BUFF-0-0-Buff? ResKnowledge\?-GOVTRIBAL-ORALHISTORY_BUILDINGBUFF-CardTitle,GOVTRIBAL-ORALHISTORY_BUILDINGBUFF-0-0-Buff? FilterAge ResKnowledgeResImprovementPointsResDomainGovernment94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR ResCityFoodResDomainWarfare# SpawnRegionMT_CITYCENTER-2= Homeland Building CityBuildingRelocateOnPlayerOwnerChange TILE-56-1756-17 Building B_HOMELAND !!. T71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF'( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity SpawnTurnHasMultiTurnMoveArmyGuardStatus,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdle A UndoCommandA StatCombatXP2-CooldownHeat:UNITACTIONS-SCOUT_CLAIMLANDMARK?StatPromotionLevelM SpawnRegionMT_CITYCENTER-2 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 4th ArmyMultiTurnMoveTargetUndoMoveLocation31-11TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-32-1056-16Unit Markers/Unit_Combatant UNIT_SCOUT!  ]0A Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMinStatUnrestDelta? IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac@NeedSatisfaction-NEEDFOOD0ANeedTarget-NEEDFOOD"?NeedSatisfaction-NEEDHOUSING@NeedTarget-NEEDHOUSING%? NeedSatisfaction-NEEDSANITATION@NeedTarget-NEEDSANITATION!?NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION? NeedAverageNeedAverageUnmet? TownCount?TownTotalLevelsCostLockedPopulation ResCityFoodResCityProductionResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformation StatUnrestOverflowProduction#ProductionProgress-UNIT_SCOUT|'>PopulationGrowth\AExpansionProgress-20-25ExpansionProgress-19-26ExpansionProgress-19-27ExpansionProgress-20-28ExpansionProgress-19-28ExpansionProgress-22-25ExpansionProgress-21-25\AExpansionProgress-21-29ExpansionProgress-22-28ExpansionProgress-23-27ExpansionProgress-23-26\AExpansionProgress-23-28?CityAttacksRemainingExpansionProgress-18-26ExpansionProgress-18-27(#ProductionProgress-B_FOODSTOCKPILEExpansionProgress-19-25τAExpansionProgress-18-25τAExpansionProgress-19-29ExpansionProgress-18-28 @ConvertedResCityProduction)$GoodsSpecial-TileProduction-PT_WOOD#ProductionProgress-B_PALISADE]AExpansionProgress-17-26]AExpansionProgress-17-27% ProductionProgress-B_TOWNCENTER% ProductionProgress-UNIT_WARBANDConvertedResCoin/*GoodsSpecial-TileProduction-PT_PLANTATION!ProductionProgress-B_DOLMENAExpansionProgress-17-28&!ProductionProgress-B_MEETINGHALL$ProductionProgress-UNIT_ARCHER|@ExpansionProgress-20-29|@ExpansionProgress-23-25|@ExpansionProgress-22-24|@ExpansionProgress-21-24|@ExpansionProgress-20-24|@ExpansionProgress-22-29|@ExpansionProgress-23-29|@ExpansionProgress-24-27|@ExpansionProgress-24-26% ProductionProgress-B_ENCAMPMENTG@ExpansionProgress-19-24G@ExpansionProgress-18-24G@ExpansionProgress-18-29G@ExpansionProgress-17-29!BProductionProgress-B_MARKET TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityName Alexandria PrefabAppendJustCompleted; MT_CITYCENTER-3&  MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor TILE-21-2721-27MapTileMT_CITYCENTER:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-20-2620-26MapTile MT_EMPTY%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-20-2720-27MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-21-2621-26MapTile MT_EMPTY%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-21-2821-28MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile" TILE-22-2622-26MapTile MT_EMPTY ! ~ ResKnowledge\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-0-Buff|@ ResCulture\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-2-Buffy@@ResCoin\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-5-Buff}@ ResCityFood\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR< SpawnRegionMT_CITYCENTER-3UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs TILE-21-2721-27 Building B_CAPITALy !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff1%(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax@ StatAttack A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry>AIBuildWeight? FilterAge?UpgradeLine-InfantryHCStatTargetPriority ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity SpawnTurnHasMultiTurnMoveArmyGuardStatus,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle@ UndoCommand@@ StatCombatXP" SpawnRegionMT_CITYCENTER-3#LeaderPromotionTypeUNIT_LEADER_1 IdleAnim Entities;UnitMemberPrefab)Entities/Units/Army/Warband/Unit_WarbandY%UnitMemberPrefabLocked-ContentSphynx3Entities/Units/Army/Warband/Unit_Warband_Whitewolf. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 1st ArmyMultiTurnMoveTargetUndoMoveLocation21-27'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-20-2721-27Unit Markers/Unit_Combatant UNIT_WARBANDy !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff1%(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax@ StatAttack A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry>AIBuildWeight? FilterAge?UpgradeLine-InfantryHCStatTargetPriority ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity SpawnTurnHasMultiTurnMoveArmyGuardStatus,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle@ UndoCommand@@ StatCombatXP" SpawnRegionMT_CITYCENTER-3#LeaderPromotionTypeUNIT_LEADER_1 IdleAnim Entities;UnitMemberPrefab)Entities/Units/Army/Warband/Unit_WarbandY%UnitMemberPrefabLocked-ContentSphynx3Entities/Units/Army/Warband/Unit_Warband_Whitewolf. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 2nd ArmyMultiTurnMoveTargetUndoMoveLocation21-27'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-20-2721-28Unit Markers/Unit_Combatant UNIT_WARBAND!~@ ResKnowledge\?&GOVTRIBAL-BASE_HOMELANDBUFF-CardTitle%GOVTRIBAL-BASE_HOMELANDBUFF-0-0-Buff%?ResImprovementPoints\?&GOVTRIBAL-BASE_HOMELANDBUFF-CardTitle%GOVTRIBAL-BASE_HOMELANDBUFF-0-1-Buff$@ResDomainGovernment\?&GOVTRIBAL-BASE_HOMELANDBUFF-CardTitle%GOVTRIBAL-BASE_HOMELANDBUFF-0-2-Buff%?ResImprovementPoints\?3GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFF-CardTitle2GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFF-0-0-Buff? ResCityFood\?/GOVTRIBAL-TRIBALFARMING_BUILDINGBUFF-CardTitle.GOVTRIBAL-TRIBALFARMING_BUILDINGBUFF-0-0-Buff%?ResDomainEngineering\?%MOUNDBUILDERS-DEFAULT_BUFF-CardTitle$MOUNDBUILDERS-DEFAULT_BUFF-0-0-Buff@ ResCulture\?+GOVTRIBAL-COMPLETED_HOMELANDBUFF-CardTitle*GOVTRIBAL-COMPLETED_HOMELANDBUFF-0-0-Buff? FilterAge ResKnowledgeResImprovementPointsResDomainGovernment94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR ResCityFoodResDomainEngineering ResCulture# SpawnRegionMT_CITYCENTER-3= Homeland Building CityBuildingRelocateOnPlayerOwnerChange TILE-21-2721-27 Building B_HOMELAND !!. T71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF'( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax A StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity SpawnTurnHasMultiTurnMoveArmyGuardStatus,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand`A StatCombatXP2-CooldownHeat:UNITACTIONS-SCOUT_CLAIMLANDMARK?StatPromotionLevelM SpawnRegionMT_CITYCENTER-3 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 4th ArmyMultiTurnMoveTargetUndoMoveLocation26-36TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-27-3721-26Unit Markers/Unit_Combatant UNIT_SCOUTz! Q `0A Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMinStatUnrestDelta? IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac@NeedSatisfaction-NEEDFOOD0ANeedTarget-NEEDFOOD"?NeedSatisfaction-NEEDHOUSING@NeedTarget-NEEDHOUSING%? NeedSatisfaction-NEEDSANITATION@NeedTarget-NEEDSANITATION!?NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATIONUU? NeedAverageNeedAverageUnmet? TownCount?TownTotalLevelsCostLockedPopulation ResCityFoodResCityProductionResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformation StatUnrest@@OverflowProduction#ProductionProgress-UNIT_SCOUT`f>PopulationGrowthExpansionProgress-27-19ExpansionProgress-26-19ExpansionProgress-26-20ExpansionProgress-27-22ExpansionProgress-26-21?AExpansionProgress-29-19ExpansionProgress-28-18?AExpansionProgress-28-22?AExpansionProgress-29-22ExpansionProgress-30-20?AExpansionProgress-30-19?AExpansionProgress-30-21?CityAttacksRemaining#ProductionProgress-B_PALISADEExpansionProgress-27-18AExpansionProgress-26-18(#ProductionProgress-B_FOODSTOCKPILEExpansionProgress-29-18ExpansionProgress-28-17 @ConvertedResCityProduction)$GoodsSpecial-TileProduction-PT_WOODExpansionProgress-27-17ExpansionProgress-26-17!ProductionProgress-B_DOLMENExpansionProgress-25-19"ProductionProgress-B_COUNCIL@ConvertedResCoin/*GoodsSpecial-TileProduction-PT_PLANTATION% ProductionProgress-UNIT_WARBAND$ProductionProgress-UNIT_ARCHER&!ProductionProgress-B_MEETINGHALL% ProductionProgress-B_TOWNCENTER#ProductionProgress-B_WORKCAMP͸@ExpansionProgress-27-23͸@ExpansionProgress-26-22͸@ExpansionProgress-31-21͸@ExpansionProgress-31-20% ProductionProgress-B_ENCAMPMENT% ProductionProgress-UNIT_CHARIOT@ExpansionProgress-28-16@ExpansionProgress-27-16@ExpansionProgress-26-16#ProductionProgress-UNIT_SPEARӪ?ExpansionProgress-30-18Ӫ?ExpansionProgress-30-17Ӫ?ExpansionProgress-29-17Ӫ?ExpansionProgress-25-17Ӫ?ExpansionProgress-25-18Ӫ?ExpansionProgress-24-18Ӫ?ExpansionProgress-24-19"ProductionProgress-B_LOOKOUT TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityName Bordeaux PrefabAppendJustCompleted UNIT_SCOUT; MT_CITYCENTER-4 MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor TILE-28-2028-20MapTileMT_CITYCENTER:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile$ TILE-27-2027-20MapTile MT_EMPTY,!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile& TILE-27-2127-21MapTile MT_EMPTY%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile( TILE-28-1928-19MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile* TILE-28-2128-21MapTile MT_EMPTY%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile, TILE-29-2029-20MapTile MT_EMPTY:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile. TILE-29-2129-21MapTile MT_EMPTY= ! &~ ResKnowledge\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-0-Buff|@ ResCulture\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-2-Buffy@@ResCoin\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-5-Buff}@ ResCityFood\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-11-Buff@ ResCityFood\?2TECHAGE1-STARTUPBONUS-CAPITAL_FOOD_BUFF-CardTitle1TECHAGE1-STARTUPBONUS-CAPITAL_FOOD_BUFF-0-0-Buff71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR< SpawnRegionMT_CITYCENTER-4UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs TILE-28-2028-20 Building B_CAPITAL!XT~@ ResKnowledge\?&GOVTRIBAL-BASE_HOMELANDBUFF-CardTitle%GOVTRIBAL-BASE_HOMELANDBUFF-0-0-Buff%?ResImprovementPoints\?&GOVTRIBAL-BASE_HOMELANDBUFF-CardTitle%GOVTRIBAL-BASE_HOMELANDBUFF-0-1-Buff$@ResDomainGovernment\?&GOVTRIBAL-BASE_HOMELANDBUFF-CardTitle%GOVTRIBAL-BASE_HOMELANDBUFF-0-2-Buff? ResCityFood\?/GOVTRIBAL-TRIBALFARMING_BUILDINGBUFF-CardTitle.GOVTRIBAL-TRIBALFARMING_BUILDINGBUFF-0-0-Buff%?ResImprovementPoints\?3GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFF-CardTitle2GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFF-0-0-Buff#?ResDomainDiplomacy\?%OLYMPICLEGACY-DEFAULT_BUFF-CardTitle$OLYMPICLEGACY-DEFAULT_BUFF-0-0-Buff? FilterAge ResKnowledgeResImprovementPointsResDomainGovernment94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR ResCityFoodResDomainDiplomacy# SpawnRegionMT_CITYCENTER-4= Homeland Building CityBuildingRelocateOnPlayerOwnerChange TILE-28-2028-20 Building B_HOMELANDP!7 (#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-4 "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-26-1926-19MapTile MT_MARBLE! l A Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMinStatUnrestDelta? IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac@NeedSatisfaction-NEEDFOOD ANeedTarget-NEEDFOOD"33?NeedSatisfaction-NEEDHOUSING@NeedTarget-NEEDHOUSING% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION!?NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION? NeedAverageNeedAverageUnmet? TownCount?TownTotalLevelsCostLockedPopulation ResCityFoodResCityProductionResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformation StatUnrestOverflowProduction#ProductionProgress-UNIT_SCOUT\?PopulationGrowthExpansionProgress-55-35ExpansionProgress-54-35ExpansionProgress-54-36ExpansionProgress-55-38JAExpansionProgress-54-37ExpansionProgress-57-35ExpansionProgress-56-34ExpansionProgress-56-38ExpansionProgress-57-38ExpansionProgress-58-36ExpansionProgress-58-35ExpansionProgress-58-37?CityAttacksRemaining!ProductionProgress-B_DOLMENExpansionProgress-54-34ExpansionProgress-53-35ExpansionProgress-53-36ExpansionProgress-55-34ExpansionProgress-53-37ExpansionProgress-54-33ExpansionProgress-53-34AExpansionProgress-52-34AExpansionProgress-52-35ExpansionProgress-52-36#ProductionProgress-B_PALISADEConvertedResCoin/*GoodsSpecial-TileProduction-PT_PLANTATION"ProductionProgress-B_COUNCIL@ConvertedResCityFood)$GoodsSpecial-TileProduction-PT_FARM(#ProductionProgress-B_FOODSTOCKPILE#ProductionProgress-B_WORKCAMP|#AExpansionProgress-55-39|#AExpansionProgress-54-38ExpansionProgress-56-39ExpansionProgress-57-39|#AExpansionProgress-58-38|#AExpansionProgress-59-36|#AExpansionProgress-59-35|#AExpansionProgress-58-34|#AExpansionProgress-59-38|#AExpansionProgress-59-37N;AExpansionProgress-56-33N;AExpansionProgress-55-33N;AExpansionProgress-53-38N;AExpansionProgress-52-37 @ConvertedResCityProduction)$GoodsSpecial-TileProduction-PT_WOOD% ProductionProgress-UNIT_CHARIOT&!ProductionProgress-B_MEETINGHALL#ProductionProgress-UNIT_SPEAR!ProductionProgress-B_MARKET?PrevStatImportSlotCountPrevStatExportSlotCountConvertedResCulture% ProductionProgress-B_TOWNCENTERl@ExpansionProgress-54-32l@ExpansionProgress-53-33l@ExpansionProgress-52-33l@ExpansionProgress-51-36l@ExpansionProgress-51-37 ProductionProgress-B_CRANEe?ExpansionProgress-57-34 TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameTepeaca PrefabAppend -ANCIENTJustCompleted; MT_CITYCENTER-5쀘 MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor TILE-56-3656-36MapTileMT_CITYCENTER:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile0 TILE-56-3556-35MapTile MT_EMPTY%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile2 TILE-56-3756-37MapTile MT_EMPTY:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile4 TILE-57-3657-36MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile6 TILE-57-3757-37MapTile MT_EMPTY* !u  '!@ResCityExpansionPoints\?7TECHAGE1-STARTUPBONUS-CAPITAL_INFLUENCE_BUFF-CardTitle6TECHAGE1-STARTUPBONUS-CAPITAL_INFLUENCE_BUFF-0-0-Buff71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff ResKnowledge\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-2-Buff@@ResCoin\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-6-Buff@ResCityHousing\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-7-Buff"@ResCitySanitation\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation\?/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-CardTitle/GOVIMPERIALDYNASTY-BASE_BUILDINGBUFF-0-11-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR< SpawnRegionMT_CITYCENTER-5UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs TILE-56-3656-36 Building B_CAPITAL!SW@ ResCulture\?+GOVTRIBAL-COMPLETED_HOMELANDBUFF-CardTitle*GOVTRIBAL-COMPLETED_HOMELANDBUFF-0-0-Buff@@ ResKnowledge\?/GOVIMPERIALDYNASTY-BASE_HOMELANDBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_HOMELANDBUFF-0-0-Buff%@ResImprovementPoints\?/GOVIMPERIALDYNASTY-BASE_HOMELANDBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_HOMELANDBUFF-0-1-Buff$@ResDomainGovernment\?/GOVIMPERIALDYNASTY-BASE_HOMELANDBUFF-CardTitle.GOVIMPERIALDYNASTY-BASE_HOMELANDBUFF-0-2-Buff? FilterAge ResKnowledgeResImprovementPointsResDomainGovernment94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR ResCityFood ResCulture# SpawnRegionMT_CITYCENTER-5= Homeland Building CityBuildingRelocateOnPlayerOwnerChange TILE-56-3656-36 Building B_HOMELAND !!. T71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff|? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_ATK}? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_DEF'( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax A StatMovementAStatMovementMax@ StatAttackA StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity SpawnTurnHasMultiTurnMoveArmyGuardStatus,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand2-CooldownHeat:UNITACTIONS-SCOUT_CLAIMLANDMARKA StatCombatXP@StatPromotionLevelM SpawnRegionMT_CITYCENTER-5 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 4th ArmyMultiTurnMoveTargetUndoMoveLocation32-35TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-31-3656-35Unit Markers/Unit_Combatant UNIT_SCOUT ! mA Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMinStatUnrestDelta? IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac@NeedSatisfaction-NEEDFOODANeedTarget-NEEDFOOD"?NeedSatisfaction-NEEDHOUSING@NeedTarget-NEEDHOUSING% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION!?NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION? NeedAverageNeedAverageUnmet? TownCount?TownTotalLevelsCostLockedPopulation ResCityFoodResCityProductionResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformation StatUnrestAOverflowProduction#ProductionProgress-UNIT_SCOUT>PopulationGrowthExpansionProgress-41-12AExpansionProgress-40-12ExpansionProgress-40-13ExpansionProgress-41-15AExpansionProgress-40-14ExpansionProgress-43-12ExpansionProgress-42-11ExpansionProgress-42-15ExpansionProgress-43-15ExpansionProgress-44-13ExpansionProgress-44-12ExpansionProgress-44-14?CityAttacksRemaining#ProductionProgress-B_PALISADEExpansionProgress-42-16ExpansionProgress-43-16ExpansionProgress-41-16% ProductionProgress-B_TOWNCENTERConvertedResCoin/*GoodsSpecial-TileProduction-PT_PLANTATION"ProductionProgress-B_LOOKOUTExpansionProgress-40-15ExpansionProgress-44-15ExpansionProgress-42-17ExpansionProgress-43-17ExpansionProgress-41-17ExpansionProgress-44-16ExpansionProgress-40-16!ProductionProgress-B_DOLMEN&!ProductionProgress-B_MEETINGHALL% ProductionProgress-B_ENCAMPMENT AConvertedResCityProduction)$GoodsSpecial-TileProduction-PT_WOOD(#ProductionProgress-B_FOODSTOCKPILE#ProductionProgress-B_WORKCAMP4@ExpansionProgress-41-114@ExpansionProgress-40-114@ExpansionProgress-39-134@ExpansionProgress-39-144@ExpansionProgress-44-114@ExpansionProgress-43-114@ExpansionProgress-45-154@ExpansionProgress-45-14@ConvertedResCityFood)$GoodsSpecial-TileProduction-PT_FARM% ProductionProgress-UNIT_WARBAND ProductionProgress-B_CRANEx?ExpansionProgress-39-15x?ExpansionProgress-39-16x?ExpansionProgress-45-16!ProductionProgress-B_MARKET?PrevStatImportSlotCountPrevStatExportSlotCountConvertedResCultureV;C?ExpansionProgress-42-18V;C?ExpansionProgress-43-18V;C?ExpansionProgress-41-18V;C?ExpansionProgress-44-17V;C?ExpansionProgress-40-17V;C?ExpansionProgress-45-17V;C?ExpansionProgress-39-17'?ExpansionProgress-42-10'?ExpansionProgress-45-13'?ExpansionProgress-45-12 TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameCologne PrefabAppendJustCompleted UNIT_SCOUT; MT_CITYCENTER-6 ԀxԀpԀh MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor  TILE-42-1342-13MapTileMT_CITYCENTER:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile8 TILE-41-1341-13MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile: TILE-41-1441-14MapTile MT_EMPTY%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile< TILE-42-1242-12MapTile MT_EMPTY:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile> TILE-42-1442-14MapTile MT_EMPTY:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile@ TILE-43-1443-14MapTile MT_EMPTY ! ~ ResKnowledge\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-0-Buff|@ ResCulture\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-2-Buffy@@ResCoin\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-5-Buff}@ ResCityFood\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR< SpawnRegionMT_CITYCENTER-6UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs  TILE-42-1342-13 Building B_CAPITAL !! T71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEFM&(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusA StatHealthHBStatHealthMax B StatCommand BStatCommandMax StatMovementAStatMovementMax@ StatAttack A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry>AIBuildWeight? FilterAge?UpgradeLine-InfantryHCStatTargetPriority ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity SpawnTurnHasMultiTurnMoveArmyGuardStatus,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdle A UndoCommand`A StatCombatXP?StatPromotionLevel" SpawnRegionMT_CITYCENTER-6#LeaderPromotionTypeUNIT_LEADER_1 IdleAnim Entities;UnitMemberPrefab)Entities/Units/Army/Warband/Unit_WarbandY%UnitMemberPrefabLocked-ContentSphynx3Entities/Units/Army/Warband/Unit_Warband_Whitewolf. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 2nd ArmyMultiTurnMoveTargetUndoMoveLocation33-16'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit$ TILE-34-1642-14Unit Markers/Unit_Combatant UNIT_WARBAND'!j~@ ResKnowledge\?&GOVTRIBAL-BASE_HOMELANDBUFF-CardTitle%GOVTRIBAL-BASE_HOMELANDBUFF-0-0-Buff%?ResImprovementPoints\?&GOVTRIBAL-BASE_HOMELANDBUFF-CardTitle%GOVTRIBAL-BASE_HOMELANDBUFF-0-1-Buff$@ResDomainGovernment\?&GOVTRIBAL-BASE_HOMELANDBUFF-CardTitle%GOVTRIBAL-BASE_HOMELANDBUFF-0-2-Buff%?ResImprovementPoints\?3GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFF-CardTitle2GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFF-0-0-Buff~!?ResDomainWarfare\?$WARRIORELITE-DEFAULT_BUFF-CardTitle#WARRIORELITE-DEFAULT_BUFF-0-0-Buff@ ResCulture\?+GOVTRIBAL-COMPLETED_HOMELANDBUFF-CardTitle*GOVTRIBAL-COMPLETED_HOMELANDBUFF-0-0-Buff? ResKnowledge\?-GOVTRIBAL-ORALHISTORY_BUILDINGBUFF-CardTitle,GOVTRIBAL-ORALHISTORY_BUILDINGBUFF-0-0-Buff? ResCityFood\?/GOVTRIBAL-TRIBALFARMING_BUILDINGBUFF-CardTitle.GOVTRIBAL-TRIBALFARMING_BUILDINGBUFF-0-0-Buff? FilterAge ResKnowledgeResImprovementPointsResDomainGovernment94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATORResDomainWarfare ResCulture ResCityFood# SpawnRegionMT_CITYCENTER-6= Homeland Building CityBuildingRelocateOnPlayerOwnerChange  TILE-42-1342-13 Building B_HOMELAND !! T71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEFM&(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiussѵA StatHealthHBStatHealthMax B StatCommand BStatCommandMax StatMovementAStatMovementMax@ StatAttack A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry>AIBuildWeight? FilterAge?UpgradeLine-InfantryHCStatTargetPriority ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity SpawnTurnHasMultiTurnMoveArmyGuardStatus,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdle A UndoCommand`A StatCombatXP?StatPromotionLevel" SpawnRegionMT_CITYCENTER-6#LeaderPromotionTypeUNIT_LEADER_1 IdleAnim Entities;UnitMemberPrefab)Entities/Units/Army/Warband/Unit_WarbandY%UnitMemberPrefabLocked-ContentSphynx3Entities/Units/Army/Warband/Unit_Warband_Whitewolf. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 3rd ArmyMultiTurnMoveTargetUndoMoveLocation33-16'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit& TILE-34-1643-13Unit Markers/Unit_Combatant UNIT_WARBAND! k hA Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMinStatUnrestDelta? IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac@NeedSatisfaction-NEEDFOODANeedTarget-NEEDFOOD"?NeedSatisfaction-NEEDHOUSING@NeedTarget-NEEDHOUSING% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION!?NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION? NeedAverageNeedAverageUnmet? TownCount?TownTotalLevelsCostLockedPopulation ResCityFoodResCityProductionResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformation StatUnrestlAOverflowProduction#ProductionProgress-UNIT_SCOUT?PopulationGrowthExpansionProgress-27-33ExpansionProgress-26-33ExpansionProgress-26-34:AExpansionProgress-27-36ExpansionProgress-26-35:AExpansionProgress-29-33ExpansionProgress-28-32:AExpansionProgress-28-36:AExpansionProgress-29-36:AExpansionProgress-30-34:AExpansionProgress-30-33ExpansionProgress-30-35?CityAttacksRemaining#ProductionProgress-B_PALISADEExpansionProgress-26-32ExpansionProgress-25-33ExpansionProgress-25-34% ProductionProgress-B_TOWNCENTER(#ProductionProgress-B_FOODSTOCKPILE AConvertedResCityProduction)$GoodsSpecial-TileProduction-PT_WOODExpansionProgress-27-32ExpansionProgress-25-35"ProductionProgress-B_LOOKOUT!ProductionProgress-B_DOLMENV~AExpansionProgress-25-32ExpansionProgress-24-32V~AExpansionProgress-24-33V~AExpansionProgress-24-34&!ProductionProgress-B_MEETINGHALL#ProductionProgress-B_WORKCAMP+AExpansionProgress-26-31ConvertedResCoinAConvertedResCityFood'"ProductionProgress-UNIT_BOWHUNTER!ProductionProgress-B_MARKET)$GoodsSpecial-TileProduction-PT_HUNT?PrevStatImportSlotCountPrevStatExportSlotCountConvertedResCulture"ProductionProgress-B_COUNCILrި@ExpansionProgress-26-36rި@ExpansionProgress-25-36rި@ExpansionProgress-29-32rި@ExpansionProgress-28-31rި@ExpansionProgress-30-36rި@ExpansionProgress-31-36rި@ExpansionProgress-31-35#ConvertedResImprovementPoints/*GoodsSpecial-TileProduction-PT_PLANTATION% ProductionProgress-B_ENCAMPMENT!ProductionProgress-B_TEMPLE#ProductionProgress-UNIT_SPEARn?ExpansionProgress-27-31n?ExpansionProgress-24-35)$GoodsSpecial-TileProduction-PT_CLAYF?ExpansionProgress-24-31F?ExpansionProgress-23-32F?ExpansionProgress-23-33 TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameNagoya PrefabAppendJustCompleted UNIT_SPEAR; MT_CITYCENTER-7 MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor TILE-28-3428-34MapTileMT_CITYCENTER:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileB TILE-27-3427-34MapTile MT_EMPTYK!^2  RevealRadius?ConstructionProgressCache"GoodsProduction-PT_HUNT-Meat@WorkableResCityFoodWorkableResCityProduction? IsWorkable"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileD TILE-27-3527-35MapTile MT_EMPTY:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileF TILE-28-3528-35MapTile MT_EMPTY,!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileH TILE-29-3429-34MapTile MT_EMPTYO ! 8~ ResKnowledge\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-0-Buff|@ ResCulture\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-2-Buffy@@ResCoin\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-5-Buff}@ ResCityFood\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-11-Buff"?ResCityProduction\?8TECHAGE1-STARTUPBONUS-CAPITAL_PRODUCTION_BUFF-CardTitle7TECHAGE1-STARTUPBONUS-CAPITAL_PRODUCTION_BUFF-0-0-Buff71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR< SpawnRegionMT_CITYCENTER-7UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs TILE-28-3428-34 Building B_CAPITAL1!p~@ ResKnowledge\?&GOVTRIBAL-BASE_HOMELANDBUFF-CardTitle%GOVTRIBAL-BASE_HOMELANDBUFF-0-0-Buff%?ResImprovementPoints\?&GOVTRIBAL-BASE_HOMELANDBUFF-CardTitle%GOVTRIBAL-BASE_HOMELANDBUFF-0-1-Buff$@ResDomainGovernment\?&GOVTRIBAL-BASE_HOMELANDBUFF-CardTitle%GOVTRIBAL-BASE_HOMELANDBUFF-0-2-Buff? ResCityFood\?/GOVTRIBAL-TRIBALFARMING_BUILDINGBUFF-CardTitle.GOVTRIBAL-TRIBALFARMING_BUILDINGBUFF-0-0-Buff%?ResDomainExploration\?%RITUALHUNTERS-DEFAULT_BUFF-CardTitle$RITUALHUNTERS-DEFAULT_BUFF-0-0-Buff%?ResImprovementPoints\?3GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFF-CardTitle2GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFF-0-0-Buff? ResKnowledge\?-GOVTRIBAL-ORALHISTORY_BUILDINGBUFF-CardTitle,GOVTRIBAL-ORALHISTORY_BUILDINGBUFF-0-0-Buff@ ResCulture^?+GOVTRIBAL-COMPLETED_HOMELANDBUFF-CardTitle*GOVTRIBAL-COMPLETED_HOMELANDBUFF-0-0-Buff? FilterAge ResKnowledgeResImprovementPointsResDomainGovernment94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR ResCityFoodResDomainExploration ResCulture# SpawnRegionMT_CITYCENTER-7= Homeland Building CityBuildingRelocateOnPlayerOwnerChange TILE-28-3428-34 Building B_HOMELANDy !! T71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEFJ&( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusmA StatHealthHBStatHealthMaxA StatCommandAStatCommandMax A StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity SpawnTurnHasMultiTurnMoveArmyGuardStatus,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand0A StatCombatXP?StatPromotionLevelM SpawnRegionMT_CITYCENTER-7 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 4th ArmyMultiTurnMoveTargetUndoMoveLocation31-29TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-32-2828-33Unit Markers/Unit_Combatant UNIT_SCOUT!M? ResCultureLandmarkUnclaimed?ConstructionProgressCache?DiscoveredBy-2@LandmarkClaimedBy?DiscoveredBy-8?DiscoveredBy-40 EntityAudioEvent-EntitySelectedSelectLandmark EntityNameGreat Barrier Reef LandmarkID LM_OCEAN_A PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-30-2930-29MapTileMT_LANDMARK_OCEAN-BR! ?ResDomainGovernmentLandmarkUnclaimed@ ResCulture?ConstructionProgressCache?DiscoveredBy-0?DiscoveredBy-5@LandmarkClaimedBy?DiscoveredBy-3?DiscoveredBy-6?DiscoveredBy-2?DiscoveredBy-70 EntityAudioEvent-EntitySelectedSelectLandmark EntityNameYosemite Forest LandmarkID LM_FOREST_A PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-36-2336-23MapTileMT_LANDMARK_YOSEMITE! ?ResDomainDiplomacyLandmarkUnclaimed@ ResCulture?ConstructionProgressCache?DiscoveredBy-0?DiscoveredBy-6@LandmarkClaimedBy?DiscoveredBy-2?DiscoveredBy-7?DiscoveredBy-3?DiscoveredBy-40 EntityAudioEvent-EntitySelectedSelectLandmark EntityNameSahara Desert LandmarkID LM_DESERT_A PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-56-3056-30MapTileMT_LANDMARK_SAHARA!i?ResDomainExplorationLandmarkUnclaimed@ ResCulture?ConstructionProgressCache?DiscoveredBy-0?DiscoveredBy-6@LandmarkClaimedBy?DiscoveredBy-70 EntityAudioEvent-EntitySelectedSelectLandmark EntityNameMount Everest LandmarkIDLM_MOUNTAIN_A PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-55-4055-40MapTileMT_LANDMARK_EVEREST!S?ResDomainExplorationLandmarkUnclaimed@ ResCulture?ConstructionProgressCache?DiscoveredBy-2@LandmarkClaimedBy?DiscoveredBy-10 EntityAudioEvent-EntitySelectedSelectLandmark EntityNameAmazon Rainforest LandmarkID LM_JUNGLE_A PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-66-2866-28MapTileMT_LANDMARK_AMAZON!_?ResDomainArtsLandmarkUnclaimed@ ResCulture?ConstructionProgressCache?DiscoveredBy-0?DiscoveredBy-3@@LandmarkClaimedBy?DiscoveredBy-70 EntityAudioEvent-EntitySelectedSelectLandmark EntityName Grand Canyon LandmarkID LM_DESERT_B PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-49-1649-16MapTileMT_LANDMARK_GC!. ?ResDomainArtsLandmarkUnclaimed@ ResCulture?ConstructionProgressCache?DiscoveredBy-0?DiscoveredBy-5@LandmarkClaimedBy?DiscoveredBy-3?DiscoveredBy-7?DiscoveredBy-6?DiscoveredBy-2?DiscoveredBy-40 EntityAudioEvent-EntitySelectedSelectLandmark EntityName Mount Fuji LandmarkIDLM_MOUNTAIN_B PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-39-2539-25MapTileMT_LANDMARK_FUJI! @ResCityProductionLandmarkUnclaimed@ ResCulture?ConstructionProgressCache?DiscoveredBy-0?DiscoveredBy-4@LandmarkClaimedBy?DiscoveredBy-8?DiscoveredBy-50 EntityAudioEvent-EntitySelectedSelectLandmark EntityNameTall Mountain LandmarkIDLM_MOUNTAIN_REPEAT PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-17-2217-22MapTileMT_LANDMARK_TM\!?ResDomainArts?LandmarkUnclaimed@ ResCulture?ConstructionProgressCache?DiscoveredBy-00 EntityAudioEvent-EntitySelectedSelectLandmark EntityName Undiscovered LandmarkID LM_TUNDRA_A PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-20-620-6MapTileMT_LANDMARK_BOREALIS!| LandmarkUnclaimed@ ResCulture?ConstructionProgressCache?DiscoveredBy-0?DiscoveredBy-2@LandmarkClaimedBy?DiscoveredBy-3?DiscoveredBy-7?DiscoveredBy-10 EntityAudioEvent-EntitySelectedSelectLandmark EntityName Dark Forest LandmarkIDLM_FOREST_REPEAT PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-44-3244-32MapTileMT_LANDMARK_DEFAULT! ?ResDomainDiplomacyLandmarkUnclaimed@ ResCulture?ConstructionProgressCache?DiscoveredBy-6@LandmarkClaimedBy?DiscoveredBy-7?DiscoveredBy-3?DiscoveredBy-20 EntityAudioEvent-EntitySelectedSelectLandmark EntityNameSundarbans Delta LandmarkID LM_SWAMP_A PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-62-2062-20MapTileMT_LANDMARK_SUNDARBANS!| LandmarkUnclaimed@ ResCulture?ConstructionProgressCache?DiscoveredBy-0?DiscoveredBy-2@LandmarkClaimedBy?DiscoveredBy-1?DiscoveredBy-3?DiscoveredBy-70 EntityAudioEvent-EntitySelectedSelectLandmark EntityName Dark Forest LandmarkIDLM_FOREST_REPEAT PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-41-3441-34MapTileMT_LANDMARK_DEFAULT!LLandmarkUnclaimed@ ResCulture?ConstructionProgressCache?DiscoveredBy-0?DiscoveredBy-7@LandmarkClaimedBy?DiscoveredBy-30 EntityAudioEvent-EntitySelectedSelectLandmark EntityName Dark Forest LandmarkIDLM_FOREST_REPEAT PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-43-2043-20MapTileMT_LANDMARK_DEFAULT!dLandmarkUnclaimed@ ResCulture?ConstructionProgressCache?DiscoveredBy-3@@LandmarkClaimedBy?DiscoveredBy-2?DiscoveredBy-7?DiscoveredBy-60 EntityAudioEvent-EntitySelectedSelectLandmark EntityName Dark Forest LandmarkIDLM_FOREST_REPEAT PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-46-2746-27MapTileMT_LANDMARK_DEFAULT!LLandmarkUnclaimed@ ResCulture?ConstructionProgressCache?DiscoveredBy-3@@LandmarkClaimedBy?DiscoveredBy-7?DiscoveredBy-20 EntityAudioEvent-EntitySelectedSelectLandmark EntityName Dark Forest LandmarkIDLM_FOREST_REPEAT PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-48-2448-24MapTileMT_LANDMARK_DEFAULT! @ResCityProductionLandmarkUnclaimed@ ResCulture?ConstructionProgressCache?DiscoveredBy-5@LandmarkClaimedBy?DiscoveredBy-3?DiscoveredBy-7?DiscoveredBy-4?DiscoveredBy-2?DiscoveredBy-80 EntityAudioEvent-EntitySelectedSelectLandmark EntityNameTall Mountain LandmarkIDLM_MOUNTAIN_REPEAT PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-32-2732-27MapTileMT_LANDMARK_TM!T? SpecLevel?StatAirUnitCapacity ResCoin50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKP SpawnRegionMT_CITYCENTER-2) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_1 !SpecPromote-B_TOWNSPEC_DEFAULT_2 EvaluateActionForPredictedYieldTownSpecialization TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor  TILE-54-1610-12#Towns/B_TOWNSPEC_DEFAULT_1-ANCIENTB_TOWNSPEC_DEFAULT!T? SpecLevel?StatAirUnitCapacity ResCoin50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKP SpawnRegionMT_CITYCENTER-3) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_1 !SpecPromote-B_TOWNSPEC_DEFAULT_2 EvaluateActionForPredictedYieldTownSpecialization TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-19-2710-12#Towns/B_TOWNSPEC_DEFAULT_1-ANCIENTB_TOWNSPEC_DEFAULT ! k [@ Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin? IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!?NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSING@NeedSatisfaction-NEEDFOOD@NeedTarget-NEEDFOODNeedAverageUnmet@ NeedAverage? TownCount?TownTotalLevels StatUnrestCityIsSubregion CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemaining)\O?PopulationGrowthYAExpansionProgress-21-36YAExpansionProgress-20-36ExpansionProgress-20-37ExpansionProgress-21-39ExpansionProgress-20-38YAExpansionProgress-23-36YAExpansionProgress-22-35YAExpansionProgress-22-39YAExpansionProgress-23-39YAExpansionProgress-24-37YAExpansionProgress-24-36YAExpansionProgress-24-38"ResCityFakeImprovementPointsResCityFakeProduction BVassalFakeBuildingEvalTurn@@StatVassalProsperityMaxStatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATECostLockedPopulation ResCityFoodResCityProductionResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformationOverflowProduction!ProductionProgress-B_DOLMEN!ProductionProgress-B_MARKETExpansionProgress-20-39ExpansionProgress-19-38ExpansionProgress-19-39.@ExpansionProgress-19-37.@ExpansionProgress-21-40 ?ConvertedResCityProduction#ConvertedResImprovementPoints)$GoodsSpecial-TileProduction-PT_CLAY0@ExpansionProgress-20-400@ExpansionProgress-19-40?PrevStatImportSlotCountPrevStatExportSlotCount$ProductionProgress-UNIT_ARCHERConvertedResCulture(#ProductionProgress-B_FOODSTOCKPILE@?ExpansionProgress-18-37@?ExpansionProgress-18-38@?ExpansionProgress-18-39@@ConvertedResCityFoodConvertedResCoin,'GoodsSpecial-TileProduction-PT_PASTURE#AProductionProgress-UNIT_SPEAR TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameKyoto PrefabAppend -ANCIENTJustCompleted; MT_CITYCENTER-9 MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor TILE-22-3722-37MapTileMT_CITYCENTER&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-9CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-21-3721-37MapTile MT_EMPTY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-9CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-21-3821-38MapTile MT_EMPTY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-9CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-22-3622-36MapTile MT_EMPTY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-9CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-22-3822-38MapTile MT_EMPTY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-9CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-23-3723-37MapTile MT_EMPTY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-9CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-23-3823-38MapTile MT_EMPTYO ! 8"?ResCityProduction\?8TECHAGE1-STARTUPBONUS-CAPITAL_PRODUCTION_BUFF-CardTitle7TECHAGE1-STARTUPBONUS-CAPITAL_PRODUCTION_BUFF-0-0-Buff~ ResKnowledge\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-0-Buff|@ ResCulture\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-2-Buffy@@ResCoin\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-5-Buff}@ ResCityFood\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR< SpawnRegionMT_CITYCENTER-9UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs TILE-22-3722-37 Building B_CAPITAL!b(A#ConstructionCost-ResCityProduction@@ResCityExpansionPoints?UpgradeLine-CapMonument? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK~ SpawnRegionMT_CITYCENTER-77TriggerOnSelfBuild#TECHAGE1-DOLMEN_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-28-3428-34 Building B_DOLMEN!b(A#ConstructionCost-ResCityProduction@@ResCityExpansionPoints?UpgradeLine-CapMonument? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK~ SpawnRegionMT_CITYCENTER-17TriggerOnSelfBuild#TECHAGE1-DOLMEN_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-63-2563-25 Building B_DOLMEN!6(A#ConstructionCost-ResCityProduction@@ ResCityFood?StatBonusRegionLevel?UpgradeLine-CapFood? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-2UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-1756-17 BuildingB_FOODSTOCKPILE!;~ +pA&ConstructionCost-ResImprovementPoints7?2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight?UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-30 EntityPrefab"Improvements/B_TILEIMP_PLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural StoneFarmFarms Improvement BuildingNeutralAttackTarget TILE-18-2610-12"Improvements/B_TILEIMP_PLANTATIONB_TILEIMP_PLANTATIONM !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff#(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax@ StatAttack A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry>AIBuildWeight? FilterAge?UpgradeLine-InfantryHCStatTargetPriority ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianA SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatusA UndoCommand" SpawnRegionMT_CITYCENTER-3#LeaderPromotionTypeUNIT_LEADER_1 IdleAnim Entities;UnitMemberPrefab)Entities/Units/Army/Warband/Unit_WarbandY%UnitMemberPrefabLocked-ContentSphynx3Entities/Units/Army/Warband/Unit_Warband_Whitewolf. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 8th ArmyMultiTurnMoveTargetUndoMoveLocation20-28'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitH TILE-21-2821-27Unit Markers/Unit_Combatant UNIT_WARBAND!T? SpecLevel?StatAirUnitCapacity ResCoin50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKP SpawnRegionMT_CITYCENTER-5) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_1 !SpecPromote-B_TOWNSPEC_DEFAULT_2 EvaluateActionForPredictedYieldTownSpecialization TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-54-3510-12#Towns/B_TOWNSPEC_DEFAULT_1-ANCIENTB_TOWNSPEC_DEFAULT!T? SpecLevel?StatAirUnitCapacity ResCoin50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKP SpawnRegionMT_CITYCENTER-6) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_1 !SpecPromote-B_TOWNSPEC_DEFAULT_2 EvaluateActionForPredictedYieldTownSpecialization TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-42-1510-12#Towns/B_TOWNSPEC_DEFAULT_1-ANCIENTB_TOWNSPEC_DEFAULTq !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff(%(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeight#B StatHealthHBStatHealthMaxA StatCommandAStatCommandMax A StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge@StatUnrestSuppression̽AIBuildWeightPerUnit*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand@ StatCombatXP SpawnRegionMT_CITYCENTER-2CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 9th ArmyMultiTurnMoveTargetUndoMoveLocation47-26/TrainableUnit TypeLineRaider PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-48-2656-17Unit Markers/Unit_CombatantUNIT_RAIDERBANDq !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff(%(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeight#B StatHealthHBStatHealthMaxA StatCommandAStatCommandMax A StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge@StatUnrestSuppression̽AIBuildWeightPerUnit*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand@ StatCombatXP SpawnRegionMT_CITYCENTER-2CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 9th ArmyMultiTurnMoveTargetUndoMoveLocation47-26/TrainableUnit TypeLineRaider PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-48-2656-17Unit Markers/Unit_CombatantUNIT_RAIDERBAND!+ A&ConstructionCost-ResImprovementPoints@ResCityHousing?WorkableResCoin?UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-2. EntityPrefab Improvements/B_TILEIMP_DWELLINGUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement NoWorkerAssignmentOnCreationIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousingAIHint-Dwelling Improvement BuildingNeutralAttackTarget TILE-55-1655-16 Improvements/B_TILEIMP_DWELLINGB_TILEIMP_DWELLING!(A#ConstructionCost-ResCityProduction? ResKnowledge?UpgradeLine-Council? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-4UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-28-2028-20 Building B_COUNCIL!6(A#ConstructionCost-ResCityProduction@@ ResCityFood?StatBonusRegionLevel?UpgradeLine-CapFood? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-5UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-3656-36 BuildingB_FOODSTOCKPILE&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-55-3855-38MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-56-3856-38MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-57-3857-38MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-58-3758-37MapTile MT_EMPTY!b(A#ConstructionCost-ResCityProduction@@ResCityExpansionPoints?UpgradeLine-CapMonument? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK~ SpawnRegionMT_CITYCENTER-67TriggerOnSelfBuild#TECHAGE1-DOLMEN_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-42-1342-13 Building B_DOLMEN&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-57-1657-16MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-56-1556-15MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-58-1758-17MapTile MT_EMPTY!;~ +pA&ConstructionCost-ResImprovementPoints7?2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight?UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-40 EntityPrefab"Improvements/B_TILEIMP_PLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural StoneFarmFarms Improvement BuildingNeutralAttackTarget TILE-27-1810-12"Improvements/B_TILEIMP_PLANTATIONB_TILEIMP_PLANTATION!+ A&ConstructionCost-ResImprovementPoints@ResCityHousing?WorkableResCoin?UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5. EntityPrefab Improvements/B_TILEIMP_DWELLINGUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement NoWorkerAssignmentOnCreationIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousingAIHint-Dwelling Improvement BuildingNeutralAttackTarget TILE-53-3653-36 Improvements/B_TILEIMP_DWELLINGB_TILEIMP_DWELLING !!, p71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffUpkeep-ResCoin\?*WARRIORELITE-SYSSITION_UNITBUFF-CardTitle)WARRIORELITE-SYSSITION_UNITBUFF-0-0-Buff@ StatDefense\?.WARRIORELITE-SHIELDPHALANX_UNITBUFF-CardTitle-WARRIORELITE-SHIELDPHALANX_UNITBUFF-0-0-BuffX&(#ConstructionCost-ResCityProduction@@Upkeep-ResCoinCB StatHealthHBStatHealthMaxB StatCommandBStatCommandMax StatMovementAStatMovementMaxA StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry,@'CombatMod-StatDefense-Role:CR_Defender?StatOrgDamageFactor@ FilterAgeHCStatTargetPriorityALeaderPromotionCost@ ObsoleteAge@StatUnrestSuppression? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus ?CanUndoA UndoCommand?MovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle@@ StatCombatXPW SpawnRegionMT_CITYCENTER-6#LeaderPromotionTypeUNIT_LEADER_24SourceOverlayImageNameDomains/Domain-WARRIORELITEDSourceOverlayTooltip.DomainSpecialization-WARRIORELITE-DisplayNameEUnitMemberPrefab3Entities/Units/NationalSpirit/Spartan/Unit_Spartan. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 10th ArmyMultiTurnMoveTarget SpawnedFrom B_HOMELAND-6UndoMoveLocation34-15DTrainableUnit TypeLine PreGunpowderCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-35-1642-13Unit Markers/Unit_Combatant UNIT_SPARTAN!+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD?UpgradeLine-Woodcutter?LumberTownBonusValue/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-70 EntityPrefab"Improvements/B_TILEIMP_WOODCUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRuralAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-25-3425-34"Improvements/B_TILEIMP_WOODCUTTERB_TILEIMP_WOODCUTTER!<(A#ConstructionCost-ResCityProduction?ResDomainDiplomacy?UpgradeLine-Diplomacy?CountLimit-Nation@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-7UpkeepCategory CAPBUILDINGEAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed TILE-28-3428-34 BuildingB_MEETINGHALL! RevealRadius?ConstructionProgressCache@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-26-3226-32MapTile MT_EMPTY-!}? ResCityFood`?&UNITACTIONS-FARM_RIVERBONUS-CardTitle%UNITACTIONS-FARM_RIVERBONUS-0-0-Buff +pA&ConstructionCost-ResImprovementPoints7?2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight?UpgradeLine-PlantationBImprovementSort?DefaultBonusValue ResCityFood.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-20 EntityPrefab"Improvements/B_TILEIMP_PLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural StoneFarmFarms Improvement BuildingNeutralAttackTarget TILE-57-1810-12"Improvements/B_TILEIMP_PLANTATIONB_TILEIMP_PLANTATION !!4S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(PA#ConstructionCost-ResCityProduction@Upkeep-ResCoin? RevealRadius StatMovementAStatMovementMax@ StatAttack A StatDefense? StatTactics? FilterAge ALeaderRetireValue B StatCommand BStatCommandMaxGCStatTargetPriorityHB StatHealthHBStatHealthMax@StatUnrestSuppression?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus@ StatCombatXP ?CanUndo A UndoCommand?MovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle@TempHealAmount SpawnRegionMT_CITYCENTER-2AUnitMemberPrefab/Entities/Units/NonBuildable/Leader/Unit_Leader)UseAction-201UNITACTIONS-LEADER_RETIRE. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 9th Army" CombatLeaderLeader-GENERIC_AGE1MultiTurnMoveTargetUndoMoveLocation47-26>%AutoAttachLeader:Leader-GENERIC_AGE1AttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-48-2653-17Unit Markers/Unit_LeaderUNIT_LEADER_1!+ A&ConstructionCost-ResImprovementPoints@ResCityHousing?WorkableResCoin?UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-3. EntityPrefab Improvements/B_TILEIMP_DWELLINGUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement NoWorkerAssignmentOnCreationIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousingAIHint-Dwelling Improvement BuildingNeutralAttackTarget TILE-20-2720-27 Improvements/B_TILEIMP_DWELLINGB_TILEIMP_DWELLING!T? SpecLevel?StatAirUnitCapacity ResCoin50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKP SpawnRegionMT_CITYCENTER-4) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_1 !SpecPromote-B_TOWNSPEC_DEFAULT_2 EvaluateActionForPredictedYieldTownSpecialization TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-27-1910-12#Towns/B_TOWNSPEC_DEFAULT_1-ANCIENTB_TOWNSPEC_DEFAULT!<(A#ConstructionCost-ResCityProduction?ResDomainDiplomacy?UpgradeLine-Diplomacy?CountLimit-Nation@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-0UpkeepCategory CAPBUILDINGEAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed TILE-42-4042-40 BuildingB_MEETINGHALL!+ A&ConstructionCost-ResImprovementPoints@ResCityHousing?WorkableResCoin?UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-1. EntityPrefab Improvements/B_TILEIMP_DWELLINGUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement NoWorkerAssignmentOnCreationIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousingAIHint-Dwelling Improvement BuildingNeutralAttackTarget TILE-61-2461-24 Improvements/B_TILEIMP_DWELLINGB_TILEIMP_DWELLING!g7? Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSINGNeedSatisfaction-NEEDFOODNeedTarget-NEEDFOODNeedAverageUnmet NeedAverage TownCountTownTotalLevels StatUnrest?CityIsSubregion? CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemaining??PopulationGrowth?ExpansionProgress-62-30?ExpansionProgress-61-31?ExpansionProgress-61-32?ExpansionProgress-62-33?ExpansionProgress-61-33?ExpansionProgress-64-30?ExpansionProgress-63-30?ExpansionProgress-63-34?ExpansionProgress-64-33?ExpansionProgress-65-32?ExpansionProgress-65-31?ExpansionProgress-65-33"H@ResCityFakeImprovementPointsHAResCityFakeProduction DBVassalFakeBuildingEvalTurn@@StatVassalProsperityMax TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameMoscow PrefabAppend -ANCIENT< MT_CITYCENTER-10 MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor TILE-63-3263-32MapTileMT_CITYCENTER<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-10CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-62-3262-32MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-10CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-63-3363-33MapTile MT_EMPTY.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-10CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-64-3264-32MapTile MT_EMPTY !E ~ ResKnowledge\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-0-Buff|@ ResCulture\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-2-Buffy@@ResCoin\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-5-Buff}@ ResCityFood\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff@ResCityHousing\?-NATURE-COMMUNALLIVING_BUILDINGBUFF-CardTitle,NATURE-COMMUNALLIVING_BUILDINGBUFF-0-0-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian= SpawnRegionMT_CITYCENTER-10UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs TILE-63-3263-32 Building B_CAPITALn!+@A&ConstructionCost-ResImprovementPoints@WorkableResCulture?MoundTownBonusValue?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK@ SpawnRegionMT_CITYCENTER-3+ EntityPrefabImprovements/B_TILEIMP_MOUNDJSourceOverlayImageName2UI/Icons/NationalSpirit/NSIconSmall-MOUNDBUILDERSESourceOverlayTooltip/DomainSpecialization-MOUNDBUILDERS-DisplayNameUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement MoundTownBonusIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain%BuildRequirementTerrain-TT_GRASSLANDNoWorkerAssignmentOnCreationImprovementCategory-Civic AIHint-Mound Improvement BuildingNeutralAttackTarget TILE-19-2819-28Improvements/B_TILEIMP_MOUNDB_TILEIMP_MOUND!b(A#ConstructionCost-ResCityProduction@@ResCityExpansionPoints?UpgradeLine-CapMonument? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK~ SpawnRegionMT_CITYCENTER-37TriggerOnSelfBuild#TECHAGE1-DOLMEN_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-21-2721-27 Building B_DOLMENb!tH  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs#?GoodsProduction-PT_FARM-Maize?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-18-2718-27MapTile MT_EMPTY!<(A#ConstructionCost-ResCityProduction?ResDomainDiplomacy?UpgradeLine-Diplomacy?CountLimit-Nation@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-6UpkeepCategory CAPBUILDINGEAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed TILE-42-1342-13 BuildingB_MEETINGHALL !! S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff'$(A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatMovementAStatMovementMax0A StatAttack0A StatDefense+ @&CombatMod-StatAttack-Target:+TypeLine@ FilterAge?AIBuildWeight@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdlepA UndoCommand? IsHarvesting0+CooldownHeat:UNITACTIONS-TILEHARVEST_BEGIN$ SpawnRegionMT_CITYCENTER-7JSourceOverlayImageName2UI/Icons/NationalSpirit/NSIconSmall-RITUALHUNTERSESourceOverlayTooltip/DomainSpecialization-RITUALHUNTERS-DisplayName-UseAction-100UNITACTIONS-TILEHARVEST_BEGIN.UseAction-101UNITACTIONS-TILEHARVEST_CANCEL?TriggerOnLocalImprovementBuiltUNITACTIONS-TILEHARVEST_CANCEL'TileHarvestTagALLPLAYERS-HuntHarvest#TileHarvestProductionCodePT_HUNTIUnitMemberPrefab7Entities/Units/NationalSpirit/BowHunter/Unit_BowHunter. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 7th ArmyMultiTurnMoveTargetUndoMoveLocation28-34TrainableUnit TypeRangedCombatTargetingRandomTrackBySpawnRegionDestroyIfSpawnRegionLostShowSpawnRegionInTooltipTagAIBehavior-BT_Harvest NonStacking PreGunpowderCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-BowHunter Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-29-3528-34Unit Markers/Unit_CombatantUNIT_BOWHUNTER!+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD?UpgradeLine-Woodcutter?LumberTownBonusValue/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-00 EntityPrefab"Improvements/B_TILEIMP_WOODCUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRuralAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-41-4041-40"Improvements/B_TILEIMP_WOODCUTTERB_TILEIMP_WOODCUTTER7!|(@B#ConstructionCost-ResCityProduction?ResDomainWarfare?UpgradeLine-Warcamp@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-1>TriggerOnUnitBuilt*UNITACTIONS-ENCAMPMENT_ONUNITBUILDTRIGGERUpkeepCategory CAPBUILDINGOEncampmentPresent TrainingCamp Building CityBuildingCityBuildingConstructed TILE-63-2563-25 Building B_ENCAMPMENTj!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDA UndoCommanda UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-14UndoMoveLocation83-8T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-0-80-6Unit Markers/Unit_BarbarianUNIT_BARBCANOEy!!@A StatAttackPA StatDefense\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-34PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-2-472-47Unit Markers/Unit_BarbarianUNIT_BARBARIAN_LVL_2k!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommanda UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-10UndoMoveLocation2-12T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-3-134-9Unit Markers/Unit_BarbarianUNIT_BARBCANOE!!#\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@A StatAttackA StatDefense? FilterAge+ @&CombatMod-StatAttack-Target:+TypeLine@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDKUnitMemberPrefab9Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianArcher. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-95CombatType:CT_Ranged TypeRanged BarbarianDoesNotTriggerBloodAgeCombatTargetingRandomNeutralCampSpawnPlacerAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-6-396-39Unit Markers/Unit_BarbarianUNIT_BARBARCHERy!!@A StatAttackPA StatDefense\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-42PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-6-466-46Unit Markers/Unit_BarbarianUNIT_BARBARIAN_LVL_2l!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDA UndoCommanda UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-11UndoMoveLocation5-17T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-5-187-15Unit Markers/Unit_BarbarianUNIT_BARBCANOEi!!x \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatus?MovedThisTurn ?CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDA UndoCommand` UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-12UndoMoveLocation5-9T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-4-99-8Unit Markers/Unit_BarbarianUNIT_BARBCANOEn!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommanda UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-18UndoMoveLocation9-17T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-10-1612-19Unit Markers/Unit_BarbarianUNIT_BARBCANOEn!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatus?MovedThisTurn ?CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDA UndoCommanda UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-7UndoMoveLocation11-41T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-10-4114-40Unit Markers/Unit_BarbarianUNIT_BARBCANOEl!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDA UndoCommanda UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-43UndoMoveLocation21-8T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-21-724-9Unit Markers/Unit_BarbarianUNIT_BARBCANOEl!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND B UndoCommand@TempHealAmounta UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-46UndoMoveLocation33-6T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-33-534-7Unit Markers/Unit_BarbarianUNIT_BARBCANOEn!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND B UndoCommanda UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-4UndoMoveLocation63-14T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-63-1564-12Unit Markers/Unit_BarbarianUNIT_BARBCANOEk!!x \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommand` UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-3UndoMoveLocation66-4T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-66-370-5Unit Markers/Unit_BarbarianUNIT_BARBCANOEn!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDA UndoCommanda UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-2UndoMoveLocation71-34T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-71-3371-36Unit Markers/Unit_BarbarianUNIT_BARBCANOEz!!@A StatAttackPA StatDefense\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-6PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-82-1182-11Unit Markers/Unit_BarbarianUNIT_BARBARIAN_LVL_2 !!r#( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatus ?CanUndo A UndoCommand?MovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle<7CooldownHeat:UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLEM SpawnRegionMT_CITYCENTER-0 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 8th ArmyMultiTurnMoveTargetUndoMoveLocation41-28TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit, TILE-40-2742-40Unit Markers/Unit_Combatant UNIT_SCOUT-!}? ResCityFood`?&UNITACTIONS-FARM_RIVERBONUS-CardTitle%UNITACTIONS-FARM_RIVERBONUS-0-0-Buff +pA&ConstructionCost-ResImprovementPoints7?2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight?UpgradeLine-PlantationBImprovementSort?DefaultBonusValue ResCityFood.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-20 EntityPrefab"Improvements/B_TILEIMP_PLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural StoneFarmFarms Improvement BuildingNeutralAttackTarget  TILE-53-1710-12"Improvements/B_TILEIMP_PLANTATIONB_TILEIMP_PLANTATIONN !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff#(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax@ StatAttack A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry>AIBuildWeight? FilterAge?UpgradeLine-InfantryHCStatTargetPriority ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianA SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatusA UndoCommand# SpawnRegionMT_CITYCENTER-3#LeaderPromotionTypeUNIT_LEADER_1 IdleAnim Entities;UnitMemberPrefab)Entities/Units/Army/Warband/Unit_WarbandY%UnitMemberPrefabLocked-ContentSphynx3Entities/Units/Army/Warband/Unit_Warband_Whitewolf. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 10th ArmyMultiTurnMoveTargetUndoMoveLocation21-27'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitR TILE-20-2621-27Unit Markers/Unit_Combatant UNIT_WARBAND&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-55-3455-34MapTile MT_EMPTY!>(@B#ConstructionCost-ResCityProduction@ResCityProduction?ResDomainEngineering?UpgradeLine-CityWorks@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-7UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-28-3428-34 Building B_WORKCAMP!! @A StatAttackPA StatDefense\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDA UndoCommand@TempHealAmountwEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTargetUndoMoveLocation16-15PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-15-1617-16Unit Markers/Unit_BarbarianUNIT_BARBARIAN_LVL_27!|(@B#ConstructionCost-ResCityProduction?ResDomainWarfare?UpgradeLine-Warcamp@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-2>TriggerOnUnitBuilt*UNITACTIONS-ENCAMPMENT_ONUNITBUILDTRIGGERUpkeepCategory CAPBUILDINGOEncampmentPresent TrainingCamp Building CityBuildingCityBuildingConstructed TILE-56-1756-17 Building B_ENCAMPMENT7 ! I@@ Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin? IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!?NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSINGUU?NeedSatisfaction-NEEDFOOD@@NeedTarget-NEEDFOODNeedAverageUnmetUU? NeedAverage? TownCount?TownTotalLevels StatUnrestCityIsSubregion CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemaining>PopulationGrowth@<@ExpansionProgress-24-23@<@ExpansionProgress-23-24@<@ExpansionProgress-23-25@<@ExpansionProgress-24-26ExpansionProgress-23-26@<@ExpansionProgress-26-23@<@ExpansionProgress-25-23ExpansionProgress-25-27ExpansionProgress-26-26@<@ExpansionProgress-27-25@<@ExpansionProgress-27-24@<@ExpansionProgress-27-26"ResCityFakeImprovementPointsResCityFakeProduction (BVassalFakeBuildingEvalTurn@@StatVassalProsperityMaxStatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATECostLockedPopulationResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformationOverflowProduction% ProductionProgress-B_TOWNCENTER?ExpansionProgress-26-27?ExpansionProgress-27-27$ProductionProgress-UNIT_ARCHERTq ?ExpansionProgress-25-28Tq ?ExpansionProgress-24-27 TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityName Byzantium PrefabAppend -ANCIENTJustCompleted< MT_CITYCENTER-116  MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor TILE-25-2525-25MapTileMT_CITYCENTER! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-11CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-24-2424-24MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-11CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-24-2524-25MapTile MT_EMPTY ! ~ ResKnowledge\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-0-Buff|@ ResCulture\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-2-Buffy@@ResCoin\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-5-Buff}@ ResCityFood\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR= SpawnRegionMT_CITYCENTER-11UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs TILE-25-2525-25 Building B_CAPITAL!<(A#ConstructionCost-ResCityProduction?ResDomainDiplomacy?UpgradeLine-Diplomacy?CountLimit-Nation@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-4UpkeepCategory CAPBUILDINGEAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed TILE-28-2028-20 BuildingB_MEETINGHALL !  StatUnrestDeltal^?$Game-Misc-UnrestFromStartingPenaltyStatUnrestDelta:AGECITYBUFF-STARTINGUNRESTFD@ Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin? IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!?NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSING@NeedSatisfaction-NEEDFOOD@NeedTarget-NEEDFOODNeedAverageUnmet@ NeedAverage TownCountTownTotalLevels StatUnrestCityIsSubregion CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemaining=PopulationGrowthZ?ExpansionProgress-46-15Z?ExpansionProgress-45-16Z?ExpansionProgress-45-17Z?ExpansionProgress-46-18Z?ExpansionProgress-45-18Z?ExpansionProgress-48-15Z?ExpansionProgress-47-15Z?ExpansionProgress-47-19Z?ExpansionProgress-48-18Z?ExpansionProgress-49-17Z?ExpansionProgress-49-16Z?ExpansionProgress-49-18"ResCityFakeImprovementPointsResCityFakeProduction (@B#ConstructionCost-ResCityProduction@ResCityProduction?ResDomainEngineering?UpgradeLine-CityWorks@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-1UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-63-2563-25 Building B_WORKCAMP, !!hS71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff1%(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle A UndoCommand#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 12th ArmyMultiTurnMoveTargetUndoMoveLocation33-26'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-32-2632-22Unit Markers/Unit_Combatant UNIT_SPEAR&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-27-2227-22MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-30-2030-20MapTile MT_EMPTY !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff#(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMaxA StatAttack@A StatDefense@StatOrgDamageFactorCStatTargetPriority-@(CombatMod-StatAttack-Target:+TypeRanged@ FilterAge?UpgradeLine-ShockALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianA SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatus A UndoCommand SpawnRegionMT_CITYCENTER-5,EntityAudioEvent-EntityMoveUnitMove-Horse#LeaderPromotionTypeUNIT_LEADER_2;UnitMemberPrefab)Entities/Units/Army/Chariot/Unit_Chariot. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 10th ArmyMultiTurnMoveTargetUndoMoveLocation50-31oTrainableUnit TypeCavalry TypeMobileCombatTargetingLowestHealth PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundChariotAttackOverSoundChariotAttackSoundLineMetalDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-51-3256-36Unit Markers/Unit_Combatant UNIT_CHARIOT!g7? Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSINGNeedSatisfaction-NEEDFOODNeedTarget-NEEDFOODNeedAverageUnmet NeedAverage TownCountTownTotalLevels StatUnrest?CityIsSubregion? CityIsVassalAStatVassalIntegration!AStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingQ8?PopulationGrowth$`?ExpansionProgress-36-15$`?ExpansionProgress-35-16$`?ExpansionProgress-35-17$`?ExpansionProgress-36-18$`?ExpansionProgress-35-18$`?ExpansionProgress-38-15$`?ExpansionProgress-37-15$`?ExpansionProgress-37-19$`?ExpansionProgress-38-18$`?ExpansionProgress-39-17$`?ExpansionProgress-39-16$`?ExpansionProgress-39-18"@ResCityFakeImprovementPointsAResCityFakeProduction LBVassalFakeBuildingEvalTurn@@StatVassalProsperityMax TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameLondon PrefabAppend -ANCIENT< MT_CITYCENTER-14) ʀ̀΀ЀҀԀxƀƀƀȀ MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor TILE-37-1737-17MapTileMT_CITYCENTER<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-14CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-36-1636-16MapTile MT_EMPTY.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-14CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-37-1637-16MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-14CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-37-1837-18MapTile MT_EMPTY.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-14CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-38-1638-16MapTile MT_EMPTYh ! ~ ResKnowledge\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-0-Buff|@ ResCulture\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-2-Buffy@@ResCoin\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-5-Buff}@ ResCityFood\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian= SpawnRegionMT_CITYCENTER-14UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs TILE-37-1737-17 Building B_CAPITAL!6(A#ConstructionCost-ResCityProduction@@ ResCityFood?StatBonusRegionLevel?UpgradeLine-CapFood? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-6UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-42-1342-13 BuildingB_FOODSTOCKPILE! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-40-1340-13MapTile MT_EMPTY!! @A StatAttackPA StatDefense\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax A StatMovementAStatMovementMax? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatus?MovedThisTurn ?CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDA UndoCommandwEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTargetUndoMoveLocation81-33PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-80-3281-34Unit Markers/Unit_BarbarianUNIT_BARBARIAN_LVL_2r !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff(%(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge@StatUnrestSuppression̽AIBuildWeightPerUnit*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand@ StatCombatXP SpawnRegionMT_CITYCENTER-2CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 13th ArmyMultiTurnMoveTargetUndoMoveLocation56-25/TrainableUnit TypeLineRaider PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-55-2656-17Unit Markers/Unit_CombatantUNIT_RAIDERBAND !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffX&(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge@StatUnrestSuppression̽AIBuildWeightPerUnit*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand@ StatCombatXP,'CooldownHeat:UNITACTIONS-STANDARD_RAZE SpawnRegionMT_CITYCENTER-2CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 13th ArmyMultiTurnMoveTargetUndoMoveLocation56-25/TrainableUnit TypeLineRaider PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-55-2656-17Unit Markers/Unit_CombatantUNIT_RAIDERBAND5 !!oS71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff#(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?AIBuildWeight̽AIBuildWeightPerUnit+ @&CombatMod-StatAttack-Target:+TypeLine?UpgradeLine-Ranged? FilterAge ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianB SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatus A UndoCommand SpawnRegionMT_CITYCENTER-3#LeaderPromotionTypeUNIT_LEADER_19UnitMemberPrefab'Entities/Units/Army/Archer/Unit_Archer^$UnitMemberPrefabLocked-ContentEagle9Entities/Units/Army/Archer/EagleArcher/Unit_Archer_Eagle. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 12th ArmyMultiTurnMoveTargetUndoMoveLocation19-26(TrainableUnit TypeRanged PreGunpowderCombatTargetingRandomCombatType:CT_RangedAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-19-2721-27Unit Markers/Unit_Combatant UNIT_ARCHER+ !!gS71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff1%(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus StatCombatXP CanUndoA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle@TempHealAmount#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 9th ArmyMultiTurnMoveTargetUndoMoveLocation31-23'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-30-2235-25Unit Markers/Unit_Combatant UNIT_SPEAR!+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD?UpgradeLine-Woodcutter?LumberTownBonusValue/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-70 EntityPrefab"Improvements/B_TILEIMP_WOODCUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRuralAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-25-3325-33"Improvements/B_TILEIMP_WOODCUTTERB_TILEIMP_WOODCUTTER!h7? Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSINGNeedSatisfaction-NEEDFOODNeedTarget-NEEDFOODNeedAverageUnmet NeedAverage TownCountTownTotalLevels StatUnrest?CityIsSubregion? CityIsVassalAStatVassalIntegration!AStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemaining{.?PopulationGrowth['T?ExpansionProgress-32-37['T?ExpansionProgress-31-38['T?ExpansionProgress-31-39['T?ExpansionProgress-32-40['T?ExpansionProgress-31-40['T?ExpansionProgress-34-37['T?ExpansionProgress-33-37['T?ExpansionProgress-33-41['T?ExpansionProgress-34-40['T?ExpansionProgress-35-39['T?ExpansionProgress-35-38['T?ExpansionProgress-35-40"@ResCityFakeImprovementPointsAResCityFakeProduction PBVassalFakeBuildingEvalTurn@@StatVassalProsperityMax TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameDendera PrefabAppend -ANCIENT< MT_CITYCENTER-15 MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor TILE-33-3933-39MapTileMT_CITYCENTER'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-32-3832-38MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-32-3932-39MapTile MT_EMPTY.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-33-3833-38MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-34-3934-39MapTile MT_EMPTY !^ 8"?ResCityProduction\?8TECHAGE1-STARTUPBONUS-CAPITAL_PRODUCTION_BUFF-CardTitle7TECHAGE1-STARTUPBONUS-CAPITAL_PRODUCTION_BUFF-0-0-Buff~ ResKnowledge\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-0-Buff|@ ResCulture\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-2-Buffy@@ResCoin\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-5-Buff}@ ResCityFood\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian= SpawnRegionMT_CITYCENTER-15UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs TILE-33-3933-39 Building B_CAPITAL!(A#ConstructionCost-ResCityProduction? ResKnowledge?UpgradeLine-Council? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-7UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-28-3428-34 Building B_COUNCIL!]e PAStatUnrestDelta\?Game-Misc-UnrestFromNeedsCityUnrestBuff-Needs} StatUnrestDelta\?,Game-Misc-UnrestFromFriendlyUnitSuppressionCityUnrestBuff-Suppressionm StatUnrestDelta\?Game-Misc-UnrestFromNearbyCityCityUnrestBuff-NearCity7 RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction?RegionalEfficiency?CityIsSubregion JLinkedCityCoord,'CooldownHeat:TILEACTIONS-STANDARD_WORK?CityAttacksRemainingStateReligionPopulation!StateReligionPopulationFracStatUnrestDelta NeedAverage?NeedAverageUnmet @ConvertedResCityProductionExpansionProgress-46-385 WorkerSlot-0 WT_Empty EntityNameOutpostA   MT_EMPTY-118WMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile OutpostTileOutpost TILE-46-3946-39MapTile MT_EMPTY!j ResCoin?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK- EntityPrefabImprovements/B_TILEIMP_OUTPOST*UseAction-200UNITACTIONS-OUTPOST_UNPACK=!OutpostImprovementRestrictionTagStandardOutpostImprovementUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement SpawnedFromUNIT_ENGINEER-02 ܀ڀ؀րԀހ OutpostCore RoadTarget BlockSettlerNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetDestroyCityWhenDestroyed IsDefendedDestroyIfRazed RoadAnchor Improvement Building TILE-46-3946-39Improvements/B_TILEIMP_OUTPOSTB_TILEIMP_OUTPOST!+ RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-118CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-47-4047-40MapTile MT_EMPTY!>(@B#ConstructionCost-ResCityProduction@ResCityProduction?ResDomainEngineering?UpgradeLine-CityWorks@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-2UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-1756-17 Building B_WORKCAMP&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-20-2820-28MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-22-2522-25MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-21-2521-25MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-22-2822-28MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-23-2623-26MapTile MT_EMPTY, !!hS71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff1%(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle A UndoCommand#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 14th ArmyMultiTurnMoveTargetUndoMoveLocation28-21'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-28-2032-23Unit Markers/Unit_Combatant UNIT_SPEAR!-v +@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FARM?FarmTownBonusValueL@AIBuildWeight?UpgradeLine-Farming?ImprovementSortAIBuildWeightPerUnit?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-6* EntityPrefabImprovements/B_TILEIMP_FARMUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementWeightUnitByExistingCount%BuildRequirementTerrain-TT_GRASSLAND EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural StoneFarmScytheFarmsAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-41-1210-12Improvements/B_TILEIMP_FARMB_TILEIMP_FARM!;~ +pA&ConstructionCost-ResImprovementPoints7?2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight?UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-70 EntityPrefab"Improvements/B_TILEIMP_PLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural StoneFarmFarms Improvement BuildingNeutralAttackTarget  TILE-28-3210-12"Improvements/B_TILEIMP_PLANTATIONB_TILEIMP_PLANTATIONk!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDA UndoCommanda UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-14UndoMoveLocation83-6T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit& TILE-82-60-6Unit Markers/Unit_BarbarianUNIT_BARBCANOE!!#\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax@A StatAttackA StatDefense? FilterAge+ @&CombatMod-StatAttack-Target:+TypeLine@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDKUnitMemberPrefab9Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianArcher. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-345CombatType:CT_Ranged TypeRanged BarbarianDoesNotTriggerBloodAgeCombatTargetingRandomNeutralCampSpawnPlacerAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-2-482-48Unit Markers/Unit_BarbarianUNIT_BARBARCHERy!!@A StatAttackPA StatDefense\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-10PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-5-115-11Unit Markers/Unit_BarbarianUNIT_BARBARIAN_LVL_2k!!x \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND B UndoCommand` UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-9UndoMoveLocation1-40T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit( TILE-0-395-40Unit Markers/Unit_BarbarianUNIT_BARBCANOEl!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatus?MovedThisTurn ?CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommanda UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-42UndoMoveLocation7-45T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit* TILE-8-456-47Unit Markers/Unit_BarbarianUNIT_BARBCANOEn!!z \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatus?MovedThisTurn ?CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommandb UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-11UndoMoveLocation12-12T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit, TILE-13-127-15Unit Markers/Unit_BarbarianUNIT_BARBCANOEi!!x \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatus?MovedThisTurn ?CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommand` UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-12UndoMoveLocation9-3T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit. TILE-8-29-8Unit Markers/Unit_BarbarianUNIT_BARBCANOEo!!z \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommandb UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget" SpawnedFromMT_BARBARIAN_CAMP-18UndoMoveLocation12-17T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit0 TILE-13-1812-19Unit Markers/Unit_BarbarianUNIT_BARBCANOEn!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommanda UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-7UndoMoveLocation14-39T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit2 TILE-14-3814-40Unit Markers/Unit_BarbarianUNIT_BARBCANOEn!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommanda UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-4UndoMoveLocation59-13T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit< TILE-59-1264-12Unit Markers/Unit_BarbarianUNIT_BARBCANOEk!!x \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommand` UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-3UndoMoveLocation68-6T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit> TILE-67-770-5Unit Markers/Unit_BarbarianUNIT_BARBCANOEn!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatus?MovedThisTurn ?CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommanda UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-2UndoMoveLocation68-35T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit@ TILE-68-3671-36Unit Markers/Unit_BarbarianUNIT_BARBCANOEx!!@A StatAttackPA StatDefense\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMax? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-5PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit. TILE-76-976-9Unit Markers/Unit_BarbarianUNIT_BARBARIAN_LVL_2n!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatusMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommanda UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-0UndoMoveLocation77-41T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitB TILE-76-4078-43Unit Markers/Unit_BarbarianUNIT_BARBCANOEm!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatus?MovedThisTurn ?CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommanda UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-6UndoMoveLocation79-10T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitD TILE-79-982-10Unit Markers/Unit_BarbarianUNIT_BARBCANOEn!!y \B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax StatMovement BStatMovementMax@ StatAttackA StatDefenseStatUnrestSuppression? FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatus?MovedThisTurn ?CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommanda UseAction-51NONE UseAction-52NONE@UnitMemberPrefab.Entities/Units/Enemy_Navy/Unit_BarbarianCanoe. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTarget! SpawnedFromMT_BARBARIAN_CAMP-1UndoMoveLocation78-37T BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitF TILE-77-3882-37Unit Markers/Unit_BarbarianUNIT_BARBCANOE!+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD?UpgradeLine-Woodcutter?LumberTownBonusValue/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-20 EntityPrefab"Improvements/B_TILEIMP_WOODCUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRuralAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-55-1855-18"Improvements/B_TILEIMP_WOODCUTTERB_TILEIMP_WOODCUTTERn!+@A&ConstructionCost-ResImprovementPoints@WorkableResCulture?MoundTownBonusValue?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK@ SpawnRegionMT_CITYCENTER-3+ EntityPrefabImprovements/B_TILEIMP_MOUNDJSourceOverlayImageName2UI/Icons/NationalSpirit/NSIconSmall-MOUNDBUILDERSESourceOverlayTooltip/DomainSpecialization-MOUNDBUILDERS-DisplayNameUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement MoundTownBonusIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain%BuildRequirementTerrain-TT_GRASSLANDNoWorkerAssignmentOnCreationImprovementCategory-Civic AIHint-Mound Improvement BuildingNeutralAttackTarget TILE-23-2623-26Improvements/B_TILEIMP_MOUNDB_TILEIMP_MOUND !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff#(PA#ConstructionCost-ResCityProduction@Upkeep-ResCoin? RevealRadiusA StatMovementAStatMovementMax@ StatAttack A StatDefense? StatTactics? FilterAge ALeaderRetireValue B StatCommand BStatCommandMaxGCStatTargetPriorityHB StatHealthHBStatHealthMax@StatUnrestSuppression?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegionMT_CITYCENTER-3AUnitMemberPrefab/Entities/Units/NonBuildable/Leader/Unit_Leader)UseAction-201UNITACTIONS-LEADER_RETIRE. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 10th Army" CombatLeaderLeader-GENERIC_AGE1MultiTurnMoveTarget>%AutoAttachLeader:Leader-GENERIC_AGE1AttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-20-2620-26Unit Markers/Unit_LeaderUNIT_LEADER_1!e7? Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSINGNeedSatisfaction-NEEDFOODNeedTarget-NEEDFOODNeedAverageUnmet NeedAverage TownCountTownTotalLevels StatUnrest?CityIsSubregion? CityIsVassalAStatVassalIntegration!AStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingff?PopulationGrowth1;?ExpansionProgress-13-291;?ExpansionProgress-12-291;?ExpansionProgress-12-301;?ExpansionProgress-13-321;?ExpansionProgress-12-311;?ExpansionProgress-15-291;?ExpansionProgress-14-281;?ExpansionProgress-14-321;?ExpansionProgress-15-321;?ExpansionProgress-16-301;?ExpansionProgress-16-291;?ExpansionProgress-16-31"?ResCityFakeImprovementPoints@ResCityFakeProduction DBVassalFakeBuildingEvalTurn@@StatVassalProsperityMax TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameElis PrefabAppend -ANCIENT< MT_CITYCENTER-16 MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor  TILE-14-3014-30MapTileMT_CITYCENTER! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-16CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-13-3013-30MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-16CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-13-3113-31MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-16CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-14-3114-31MapTile MT_EMPTYh ! ~ ResKnowledge\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-0-Buff|@ ResCulture\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-2-Buffy@@ResCoin\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-5-Buff}@ ResCityFood\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian= SpawnRegionMT_CITYCENTER-16UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs  TILE-14-3014-30 Building B_CAPITAL !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(PA#ConstructionCost-ResCityProduction@Upkeep-ResCoin? RevealRadiusA StatMovementAStatMovementMax@ StatAttack A StatDefense? StatTactics? FilterAge ALeaderRetireValue B StatCommand BStatCommandMaxGCStatTargetPriorityHB StatHealthHBStatHealthMax@StatUnrestSuppression?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus StatCombatXP CanUndoA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle@TempHealAmountAUnitMemberPrefab/Entities/Units/NonBuildable/Leader/Unit_Leader)UseAction-201UNITACTIONS-LEADER_RETIRE. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 7th Army" CombatLeaderLeader-GENERIC_AGE1MultiTurnMoveTargetUndoMoveLocation31-23>%AutoAttachLeader:Leader-GENERIC_AGE1AttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit" TILE-30-2234-24Unit Markers/Unit_LeaderUNIT_LEADER_1!<(A#ConstructionCost-ResCityProduction?ResDomainDiplomacy?UpgradeLine-Diplomacy?CountLimit-Nation@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-5UpkeepCategory CAPBUILDINGEAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed TILE-56-3656-36 BuildingB_MEETINGHALL !!K S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff!(A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMax0A StatAttack0A StatDefense+ @&CombatMod-StatAttack-Target:+TypeLine@ FilterAge?AIBuildWeight@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianB SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatusA UndoCommand$ SpawnRegionMT_CITYCENTER-7JSourceOverlayImageName2UI/Icons/NationalSpirit/NSIconSmall-RITUALHUNTERSESourceOverlayTooltip/DomainSpecialization-RITUALHUNTERS-DisplayName-UseAction-100UNITACTIONS-TILEHARVEST_BEGIN.UseAction-101UNITACTIONS-TILEHARVEST_CANCEL?TriggerOnLocalImprovementBuiltUNITACTIONS-TILEHARVEST_CANCEL'TileHarvestTagALLPLAYERS-HuntHarvest#TileHarvestProductionCodePT_HUNTIUnitMemberPrefab7Entities/Units/NationalSpirit/BowHunter/Unit_BowHunter. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 9th ArmyMultiTurnMoveTargetUndoMoveLocation28-34TrainableUnit TypeRangedCombatTargetingRandomTrackBySpawnRegionDestroyIfSpawnRegionLostShowSpawnRegionInTooltipTagAIBehavior-BT_Harvest NonStacking PreGunpowderCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-BowHunter Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-28-3328-34Unit Markers/Unit_CombatantUNIT_BOWHUNTERd !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff5$( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian B SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleArmyGuardStatus@ UndoCommand/*CooldownHeat:UNITACTIONS-SCOUT_RETURNHOMEN SpawnRegionMT_CITYCENTER-3 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 10th ArmyMultiTurnMoveTargetUndoMoveLocation30-28TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit2 TILE-30-2720-26Unit Markers/Unit_Combatant UNIT_SCOUT!;~ +pA&ConstructionCost-ResImprovementPoints7?2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight?UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-60 EntityPrefab"Improvements/B_TILEIMP_PLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural StoneFarmFarms Improvement BuildingNeutralAttackTarget TILE-44-1410-12"Improvements/B_TILEIMP_PLANTATIONB_TILEIMP_PLANTATION!+ A&ConstructionCost-ResImprovementPoints@ResCityHousing?WorkableResCoin?UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-7. EntityPrefab Improvements/B_TILEIMP_DWELLINGUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement NoWorkerAssignmentOnCreationIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousingAIHint-Dwelling Improvement BuildingNeutralAttackTarget  TILE-30-3530-35 Improvements/B_TILEIMP_DWELLINGB_TILEIMP_DWELLINGH!+A&ConstructionCost-ResImprovementPoints*?%GoodsSpecial-TileProduction-ANYBONUS?UpgradeLine-TradePost@AIBuildWeight?DefaultBonusValueRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegion MT_EMPTY-118/ EntityPrefab!Improvements/B_TILEIMP_TRADEPOSTUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement TradePost WaterVisualsUseWaterHeightForPlacement$BuildRequirementTag-TradePostTargetOutpostImprovementStandardOutpostImprovementCastleOutpostImprovementImprovementCategory-Gather FaceShoreAIHint-TradePost Improvement BuildingNeutralAttackTarget TILE-46-4046-40!Improvements/B_TILEIMP_TRADEPOSTB_TILEIMP_TRADEPOST!( B#ConstructionCost-ResCityProduction?ResImprovementPoints?UpgradeLine-Crane@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-0UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-42-4042-40 BuildingB_CRANE7 !!sS71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMax StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity0B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus ?CanUndo A UndoCommand?MovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle SpawnRegionMT_CITYCENTER-1#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 18th ArmyMultiTurnMoveTargetUndoMoveLocation62-24'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-61-2563-25Unit Markers/Unit_Combatant UNIT_SPEAR!M +pA&ConstructionCost-ResImprovementPoints7?2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight?UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK ?IsRazed SpawnRegionMT_CITYCENTER-130 EntityPrefab"Improvements/B_TILEIMP_PLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural StoneFarmFarms Improvement BuildingNeutralAttackTarget TILE-55-2610-12"Improvements/B_TILEIMP_PLANTATIONB_TILEIMP_PLANTATION !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff#(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMaxA StatAttack@A StatDefense@StatOrgDamageFactorCStatTargetPriority-@(CombatMod-StatAttack-Target:+TypeRanged@ FilterAge?UpgradeLine-ShockALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian0B SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatusA UndoCommand SpawnRegionMT_CITYCENTER-8,EntityAudioEvent-EntityMoveUnitMove-Horse#LeaderPromotionTypeUNIT_LEADER_2;UnitMemberPrefab)Entities/Units/Army/Chariot/Unit_Chariot. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 15th ArmyMultiTurnMoveTargetUndoMoveLocation23-22oTrainableUnit TypeCavalry TypeMobileCombatTargetingLowestHealth PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundChariotAttackOverSoundChariotAttackSoundLineMetalDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-22-2125-21Unit Markers/Unit_Combatant UNIT_CHARIOT# !!_ T|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff"$(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian0B SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatus SpawnRegionMT_CITYCENTER-4#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 14th ArmyMultiTurnMoveTarget'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit" TILE-28-2028-20Unit Markers/Unit_Combatant UNIT_SPEAR;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-57-3557-35MapTile MT_EMPTY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-56-3456-34MapTile MT_EMPTY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-58-3658-36MapTile MT_EMPTY!+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_CLAY?MineTownBonusValue?UpgradeLine-ClaypitCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-7- EntityPrefabImprovements/B_TILEIMP_CLAYPITUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-27-3527-35Improvements/B_TILEIMP_CLAYPITB_TILEIMP_CLAYPITd !! T|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff4%( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian0B SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleArmyGuardStatusA UndoCommandN SpawnRegionMT_CITYCENTER-7 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 13th ArmyMultiTurnMoveTargetUndoMoveLocation31-35TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit: TILE-32-3528-34Unit Markers/Unit_Combatant UNIT_SCOUT!! @A StatAttackPA StatDefense\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax StatMovementAStatMovementMax? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity0B SpawnTurnHasMultiTurnMoveArmyGuardStatus?MovedThisTurn ?CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND A UndoCommandwEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTargetUndoMoveLocation18-13PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit8 TILE-17-1419-13Unit Markers/Unit_BarbarianUNIT_BARBARIAN_LVL_2#!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-118CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-46-3846-38MapTile MT_EMPTY!6(A#ConstructionCost-ResCityProduction@@ ResCityFood?StatBonusRegionLevel?UpgradeLine-CapFood? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-0UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-42-4042-40 BuildingB_FOODSTOCKPILE! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction?RegionalEfficiency?CityIsSubregionILinkedCityCoord,'CooldownHeat:TILEACTIONS-STANDARD_WORK?CityAttacksRemainingStateReligionPopulation!StateReligionPopulationFrac NeedAverage?NeedAverageUnmet5 WorkerSlot-0 WT_Empty EntityNameOutpostA   MT_EMPTY-164WMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile OutpostTileOutpost TILE-65-2265-22MapTile MT_EMPTY!j ResCoin?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK- EntityPrefabImprovements/B_TILEIMP_OUTPOST*UseAction-200UNITACTIONS-OUTPOST_UNPACK=!OutpostImprovementRestrictionTagStandardOutpostImprovementUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement SpawnedFromUNIT_ENGINEER-3 OutpostCore RoadTarget BlockSettlerNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetDestroyCityWhenDestroyed IsDefendedDestroyIfRazed RoadAnchor Improvement Building TILE-65-2265-22Improvements/B_TILEIMP_OUTPOSTB_TILEIMP_OUTPOST!<(A#ConstructionCost-ResCityProduction?ResDomainDiplomacy?UpgradeLine-Diplomacy?CountLimit-Nation@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-1UpkeepCategory CAPBUILDINGEAutoDestroyOnConvert Building CityBuildingCityBuildingConstructed  TILE-63-2563-25 BuildingB_MEETINGHALL!;~ +pA&ConstructionCost-ResImprovementPoints7?2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight?UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-20 EntityPrefab"Improvements/B_TILEIMP_PLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural StoneFarmFarms Improvement BuildingNeutralAttackTarget TILE-58-1610-12"Improvements/B_TILEIMP_PLANTATIONB_TILEIMP_PLANTATION!(A#ConstructionCost-ResCityProduction? ResKnowledge?UpgradeLine-Council? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-2UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-1756-17 Building B_COUNCIL!+ A&ConstructionCost-ResImprovementPoints@ResCityHousing?WorkableResCoin?UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-3. EntityPrefab Improvements/B_TILEIMP_DWELLINGUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement NoWorkerAssignmentOnCreationIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousingAIHint-Dwelling Improvement BuildingNeutralAttackTarget TILE-19-2619-26 Improvements/B_TILEIMP_DWELLINGB_TILEIMP_DWELLING= !!SS71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(4B#ConstructionCost-ResCityProduction?ProgressiveCostModifier?PopulationCost? RevealRadiusHB StatHealthHBStatHealthMax A StatCommand AStatCommandMaxA StatMovementAStatMovementMax@ StatAttack`A StatDefenseStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritoryAAIBuildWeightHAIBuildWeightPerUnitAIBuildWeightPerCity"@AIBuildWeightPerCityCountCap? FilterAge?StatOrgDamageFactor?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntity4B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleA UndoCommand SpawnRegionMT_CITYCENTER-8 UseAction-50NONE-UseAction-100UNITACTIONS-SETTLER_BUILDCITY0TriggerOnSelfKilledUNITACTIONS-SETTLER_KILLED+EntityAudioEvent-EntityMoveUnitMove-FootCUnitMemberPrefab1Entities/Units/NonBuildable/Settler/Unit_Settler. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 15th ArmyMultiTurnMoveTargetUndoMoveLocation23-22L ScalingStatsCombatType:CT_MobileWeightUnitByExistingCountWeightUnitByCityCountTagAIBehavior-BT_Settle NonStackingAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-22-2225-21Unit Markers/Unit_Civilian UNIT_SETTLER!k7? Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSINGNeedSatisfaction-NEEDFOODNeedTarget-NEEDFOODNeedAverageUnmet NeedAverage TownCountTownTotalLevels StatUnrest?CityIsSubregion? CityIsVassal@StatVassalIntegration!AStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemaining #>PopulationGrowthG>ExpansionProgress-34-24G>ExpansionProgress-33-25G>ExpansionProgress-33-26G>ExpansionProgress-34-27G>ExpansionProgress-33-27G>ExpansionProgress-36-24G>ExpansionProgress-35-24G>ExpansionProgress-35-28G>ExpansionProgress-36-27G>ExpansionProgress-37-26G>ExpansionProgress-37-25G>ExpansionProgress-37-27"?ResCityFakeImprovementPoints@ResCityFakeProduction HBVassalFakeBuildingEvalTurn@@StatVassalProsperityMax TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityName Persepolis PrefabAppend -ANCIENT< MT_CITYCENTER-19:ƀȀȀʀʀĀ€ƀƀƀƀ MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor& TILE-35-2635-26MapTileMT_CITYCENTER! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-19CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-34-2534-25MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-19CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-34-2634-26MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-19CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-35-2535-25MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-19CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-36-2536-25MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-19CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-36-2636-26MapTile MT_EMPTY !L &@ ResCityFood\?2TECHAGE1-STARTUPBONUS-CAPITAL_FOOD_BUFF-CardTitle1TECHAGE1-STARTUPBONUS-CAPITAL_FOOD_BUFF-0-0-Buff~ ResKnowledge\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-0-Buff|@ ResCulture\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-2-Buffy@@ResCoin\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-5-Buff}@ ResCityFood\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian= SpawnRegionMT_CITYCENTER-19UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs& TILE-35-2635-26 Building B_CAPITAL!;~ +pA&ConstructionCost-ResImprovementPoints7?2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight?UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-50 EntityPrefab"Improvements/B_TILEIMP_PLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural StoneFarmFarms Improvement BuildingNeutralAttackTarget TILE-55-3610-12"Improvements/B_TILEIMP_PLANTATIONB_TILEIMP_PLANTATIONa !!S71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff-%(PA#ConstructionCost-ResCityProduction@Upkeep-ResCoin? RevealRadius StatMovementAStatMovementMax@ StatAttack A StatDefense? StatTactics? FilterAge ALeaderRetireValue B StatCommand BStatCommandMaxGCStatTargetPriorityHB StatHealthHBStatHealthMax@StatUnrestSuppression?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity4B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus StatCombatXP CanUndopA UndoCommand?MovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD SpawnRegionMT_CITYCENTER-6AUnitMemberPrefab/Entities/Units/NonBuildable/Leader/Unit_Leader)UseAction-201UNITACTIONS-LEADER_RETIRE. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 21st Army" CombatLeaderLeader-GENERIC_AGE1MultiTurnMoveTargetUndoMoveLocation39-17ContainedByUnitID>%AutoAttachLeader:Leader-GENERIC_AGE1AttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit( TILE-38-2342-15Unit Markers/Unit_LeaderUNIT_LEADER_1!~(HB#ConstructionCost-ResCityProduction?ResDomainDiplomacy@ FilterAge?StatImportSlotCount?UpgradeLine-Market@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKi SpawnRegionMT_CITYCENTER-6"HelpTopicOnBuildBLDGHELP_MARKETUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-42-1342-13 Building B_MARKET&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-43-1743-17MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-41-1741-17MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-44-1644-16MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-40-1640-16MapTile MT_EMPTY7 !!sS71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff$(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost@StatUnrestSuppression`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity4B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleA UndoCommand SpawnRegionMT_CITYCENTER-9#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 14th ArmyMultiTurnMoveTargetUndoMoveLocation22-38'TrainableUnit TypeLine PreGunpowderCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit$ TILE-23-3922-37Unit Markers/Unit_Combatant UNIT_SPEAR!h7? Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSINGNeedSatisfaction-NEEDFOODNeedTarget-NEEDFOODNeedAverageUnmet NeedAverage TownCountTownTotalLevels StatUnrest?CityIsSubregion? CityIsVassal@StatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemaining #>PopulationGrowthG>ExpansionProgress-25-40G>ExpansionProgress-24-40G>ExpansionProgress-24-41G>ExpansionProgress-25-43G>ExpansionProgress-24-42G>ExpansionProgress-27-40G>ExpansionProgress-26-39G>ExpansionProgress-26-43G>ExpansionProgress-27-43G>ExpansionProgress-28-41G>ExpansionProgress-28-40G>ExpansionProgress-28-42"?ResCityFakeImprovementPoints@ResCityFakeProduction HBVassalFakeBuildingEvalTurn@@StatVassalProsperityMax TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameSapporo PrefabAppend -ANCIENT< MT_CITYCENTER-20 MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor( TILE-26-4126-41MapTileMT_CITYCENTER! RevealRadius?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-20CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-25-4225-42MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-20CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-26-4026-40MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-20CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-27-4227-42MapTile MT_EMPTY !^ 8"?ResCityProduction\?8TECHAGE1-STARTUPBONUS-CAPITAL_PRODUCTION_BUFF-CardTitle7TECHAGE1-STARTUPBONUS-CAPITAL_PRODUCTION_BUFF-0-0-Buff~ ResKnowledge\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-0-Buff|@ ResCulture\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-2-Buffy@@ResCoin\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-5-Buff}@ ResCityFood\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle%GOVTRIBAL-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation\?&GOVTRIBAL-BASE_BUILDINGBUFF-CardTitle&GOVTRIBAL-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian= SpawnRegionMT_CITYCENTER-20UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs( TILE-26-4126-41 Building B_CAPITAL5 !!oS71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff#(@A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?AIBuildWeight̽AIBuildWeightPerUnit+ @&CombatMod-StatAttack-Target:+TypeLine?UpgradeLine-Ranged? FilterAge ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian4B SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatusA UndoCommand SpawnRegionMT_CITYCENTER-9#LeaderPromotionTypeUNIT_LEADER_19UnitMemberPrefab'Entities/Units/Army/Archer/Unit_Archer^$UnitMemberPrefabLocked-ContentEagle9Entities/Units/Army/Archer/EagleArcher/Unit_Archer_Eagle. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 14th ArmyMultiTurnMoveTargetUndoMoveLocation22-38(TrainableUnit TypeRanged PreGunpowderCombatTargetingRandomCombatType:CT_RangedAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-23-3922-37Unit Markers/Unit_Combatant UNIT_ARCHER! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-9CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-19-3819-38MapTile MT_EMPTYd !! T|̌? StatAttack\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK}̌? StatDefense\?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian\?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff4%( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax@ StatMovementAStatMovementMax@ StatAttack`A StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost@StatUnrestSuppression?StatOrgDamageFactor?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian4B SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleArmyGuardStatuspA UndoCommandN SpawnRegionMT_CITYCENTER-7 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 13th ArmyMultiTurnMoveTargetUndoMoveLocation29-35TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking PreGunpowderCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit< TILE-30-3528-34Unit Markers/Unit_Combatant UNIT_SCOUT!! @A StatAttackPA StatDefense\B StatCommand\BStatCommandMaxHB StatHealthHBStatHealthMax A StatMovementAStatMovementMax? FilterAgeHCStatTargetPriority@StatUnrestSuppression?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity4B SpawnTurnHasMultiTurnMoveArmyGuardStatus?MovedThisTurn ?CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDA UndoCommandwEUnitMemberPrefab3Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyNameBarbarian TribeMultiTurnMoveTargetUndoMoveLocation81-34PCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit: TILE-81-3381-34Unit Markers/Unit_BarbarianUNIT_BARBARIAN_LVL_2!1+A&ConstructionCost-ResImprovementPoints6?1WorkableConvertGoods-+CanMakeStone-1-Stoneblocks"?WorkableResDomainEngineering@WorkableResCoinJDImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-01 EntityPrefab#Improvements/B_TILEIMP_STONECUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClayRuralAIHint-StoneCutter Improvement BuildingNeutralAttackTarget TILE-41-4141-41#Improvements/B_TILEIMP_STONECUTTERB_TILEIMP_STONECUTTER! `4-"TECHAGE2-BASE0/%,%-(:+9*9/*+& @$ f% t*v"!,! "TECHAGE2-BASE$$$+":' &*2,3,DR_Hostile,DR_War7 4 43 B1 Z8$ " TECHAGE2-BASE6# 4 Archer9' 8$ 6# 8$ 9( Pioneer7/ 7. ) TECHAGE3_HEROES-BASE* 2,3,DR_Hostile,DR_War"*R)b(r(#"TECHAGE2-BASE&&!* *2,3,DR_Hostile,DR_War# (% 6& T' V& d# " TECHAGE2-BASE# # * 2,3,DR_Hostile,DR_War 8,9X"TECHAGE2-BASE-%&""%I 5StatCrisisBloodCharge|0|TECHAGE3_CRISISBLOOD-WARNING:*I 5StatCrisisBloodCharge|1|TECHAGE3_CRISISBLOOD-WARNING*+I 5StatCrisisBloodCharge|2|TECHAGE3_CRISISBLOOD-WARNING9.6 Merchant6P"TECHAGE2-BASE&*2,3,DR_Hostile,DR_Waru. ResCulture,1Anone TradeGoods,  ResCoin,8none TradeGoods2=ResCityFood,3 CanMakeFlourGrainfarmWheat0ResCityFood,6GrainfarmFlour1ResCityFood,10GrainfarmBread<ResCityFood,12 ResCoin,3GrainfarmCereal=ResCityFood,4 CanMakeFlourGrainfarmMaizeI  ResCoin,2 CanMakeClothPlantationGood plantationCottonR  ResCoin,2) CanMakeOil CanMakeClothPlantationGood plantationFlaxS  ResCoin,2* CanMakeWine CanMakeFlourPlantationGood plantationRiceH  ResCoin,2 CanMakeWinePlantationGood plantationGrapes. ResCulture,1 plantationWineJ ResCulture,1ResCityLuxury,4 LuxuryGoodsluxury FineWineY  ResCoin,2. CanMakeOilCanMakeDelicaciesPlantationGood? plantationOlives8ResCityFood,8 ResCoin,3 plantationOile ResCoin,3ResCityLuxury,1/CanMakeDelicacies LuxuryGoodsPlantationGoodluxurySugarS ResCoin,6ResCityLuxury,2 LuxuryGoodsPlantationGoodluxurySpiceN!ResCityFood,10ResCityLuxury,4 LuxuryGoodsluxury Delicacies+ResCityFood,12luxuryMRE[! ResCoin,3ResDomainDiplomacy,1"PlantationGoodCanMakeAnalyticsluxuryTea]  ResCoin,3ResCityProduction,2"PlantationGoodCanMakeAnalyticsluxuryCoffeeU ResCoin,3ResCityLuxury,1 LuxuryGoodsPlantationGoodluxuryTobaccoD ResCoin,6ResCityLuxury,2 LuxuryGoodsluxuryCigarC(ResCityFood,2StatUnrestSuppression,4luxuryMead3  ResCoin,6 CanMakeRagsclothCloth6  ResCoin,9 CanMakeRagscloth Textiles+  ResCoin,30cloth Clothing0ResDomainArts,2cloth Tapestry/ResDomainWarfare,4clothRags)ResCityFood,5fishTuna)ResCityFood,4fishFish&  ResCoin,6fishShell%  ResCoin,12fishDye;ResCityFood,3CanMakeDelicacies@huntMeat%  ResCoin,2?huntBone3ResDomainExploration,1huntIvory/ResCityFood,6hunt Saltedmeat(  ResCoin,3huntLeather2  ResCoin,2 CanMakeClothhuntWoolI*ResCityProduction,2ResCitySanitation,2hunt FertilizerF-ResCityProduction,1ResImprovementPoints,1@clayClayH-ResCityProduction,2ResImprovementPoints,2clayBricksJ-ResCityProduction,4ResImprovementPoints,4clay Concrete>ResCityProduction,2 CanMakeMetalironCopper<ResCityProduction,2 CanMakeMetalironIronKResCityProduction,5CanMakeRifles CanMakeToolsironIngot0ResDomainWarfare,2ironSpears0ResDomainWarfare,4ironRifles2ResDomainWarfare,6iron Missiles0ResCityProduction,8ironTools6ResImprovementPoints,4iron Machines6ResCityProduction,12iron PowerTools6ResImprovementPoints,4iron HardwareKResCityProduction,6CanMakeRifles CanMakeToolsironSteel%  ResCoin,20ironCar9ResCityProduction,10ironTitaniumAlloy4ResCityProduction,14iron Plasteel%  ResCoin,4goldGoldD ResCoin,8ResCityLuxury,2 LuxuryGoodsgoldJewelry/ResDomainArts,2gold OfferingF-ResCityProduction,4ResImprovementPoints,4goldSlagB&ResCityFood,16ResCitySanitation,16goldPanaceaJ-ResImprovementPoints,4ResCityProduction,4gold Ethereum0  ResCoin,4 computers RareMetalsAResKnowledge,4 ResearchGood computers Computerss(ResKnowledge,6ResDomainExploration,1!CanMakeExhibition ResearchGood computersComputerSimulationJ ResCulture,1 ResCoin,15 LuxuryGoods computers VideoGames5ResCityInformation,4 computersData7ResDomainWarfare,4 computers WarGames6ResKnowledge,4 computers AIDisruptor5  ResCoin,15 computersCryptoCurrency0ResCityProduction,2powerCoal,ResCityPower,5powerPower0ResCityPower,2power Petroleum+ResCityPower,4powerFuel3ResChaosPerTurn,1power PollutionRResKnowledge,2!CanMakeExhibition ResearchGood research AResearch0ResCityPower,4 researchAetherM)ResKnowledge,3 ResCulture,1 ResCoin,25 research ExhibitionsFResKnowledge,1CanMakeExhibition research Inventions: ResCulture,2ResCityLuxury,2mediaMedia/ResCityProduction,2@woodLogs1ResCityProduction,4woodLumber'  ResCoin,8woodCharms\2 ResCityFaith-{PlayerReligion},6ResDomainArts,1 CannotTradewood Woodworks'  ResCoin,8paperPaper2ResKnowledge,1paper ManuscriptsH!ResKnowledge,2ResCityLuxury,2 LuxuryGoodspaperBooks-ResDomainArts,1paperPoemsm2 ResCityFaith-{PlayerReligion},6ResCityLuxury,1 LuxuryGoods CannotTrade<FpaperReligiousTextn2 ResCityFaith-{PlayerReligion},8ResCityLuxury,1 LuxuryGoods CannotTrade<FpaperReligiousTractU!ResKnowledge,1ResCityLuxury,1 LuxuryGoodspaperForeignManuscriptsHResCityProduction,2 CanMakeStoneStonestone LimestoneEResCityProduction,2 CanMakeStoneStonestoneMarble=ResCityProduction,5Stonestone Stoneblocks.ResDomainArts,2stoneStatue0ResDomainArts,1stone Talisman/  ResCoin,20 cityofgoldChalice4 ResCulture,5 cityofgold YouthWater<ResDomainWarfare,5 cityofgold HunterTrophy3ResDomainArts,5 cityofgoldSarira5ResDomainArts,5 cityofgold SongDrum6ResDomainArts,5 cityofgold HolyRelic8ResKnowledge,5 cityofgold LostArtifact;ResDomainDiplomacy,5 cityofgold NobleGift6 ResCulture,5 cityofgold WeatherStone6ResDomainArts,5 cityofgold HolyBells~ResDomainGovernment,1ResDomainExploration,1ResDomainWarfare,1ResDomainEngineering,1ResDomainDiplomacy,1ResDomainArts,1coral BrainCoral:ResImprovementPoints,10coral Harderware1ResSpecialists,10coralDiploma.ResCulture,10coral Painting;ResInnovationPerTurn,1coral Breakthrough6ResKnowledge,10coralAResearchPaperG(ResKnowledge,5ResInnovationPerTurn,1alien AlienTechEResCityLuxury,4 LuxuryGoodsArtworkfineartArtWorkY"ResCityLuxury,6ResDomainArts,1 LuxuryGoodsArtworkfineart MasterpiecePResCityLuxury,1ResDomainArts,1 ResCoin,1ResInnovationPerTurn,1 ResCulture,1 LuxuryGoodsfineart FashionLineQ #kC kC TILE-0-0 TT_GLACIERRxC RxC TILE-0-1 TT_GLACIERC C    TILE-0-2 TT_DEEPWATER{C {C    TILE-0-3 TT_DEEPWATERףC ףC    TILE-0-4 TT_DEEPWATER3C 3C    TILE-0-5 TT_DEEPWATERC C    TILE-0-6 TT_WATER\C \C    TILE-0-7 TT_TUNDRA)C )C    TILE-0-8 TT_WATER C C    TILE-0-9 TT_DEEPWATER RC RC    TILE-0-10 TT_WATER D D    TILE-0-11 TT_WATER D D    TILE-0-12 TT_DEEPWATER \D \D    TILE-0-13 TT_DEEPWATERD D    TILE-0-14 TT_DEEPWATER2)D)D )D")D    TILE-0-15 TT_DEEPWATER"D""D    TILE-0-16 TT_DEEPWATER(D"(D    TILE-0-17 TT_DEEPWATER\/D"\/D    TILE-0-18 TT_WATER5D"5D    TILE-0-19 TT_WATER)<D")<D    TILE-0-20 TT_WATERBD"BD    TILE-0-21 TT_DEEPWATERHD"HD    TILE-0-22 TT_DEEPWATER\OD"\OD    TILE-0-23 TT_DEEPWATERUD"UD    TILE-0-24 TT_DEEPWATER)\D")\D    TILE-0-25 TT_DEEPWATERbD"bD    TILE-0-26 TT_DEEPWATERhD"hD    TILE-0-27 TT_DEEPWATER\oD"\oD    TILE-0-28 TT_DEEPWATERuD"uD    TILE-0-29 TT_DEEPWATER)|D")|D    TILE-0-30 TT_DEEPWATER2DD"D$D    TILE-0-31 TT_DEEPWATER D$D    TILE-0-32 TT_DEEPWATER!\D$\D    TILE-0-33 TT_DEEPWATER"•D$•D    TILE-0-34 TT_DEEPWATER#)D$)D    TILE-0-35 TT_DEEPWATER$D$D    TILE-0-36 TT_WATER%D$D    TILE-0-37 TT_WATER&\D$\D    TILE-0-38 TT_WATER'µD$µD    TILE-0-39 TT_WATER()D$)D    TILE-0-40 TT_DEEPWATER)D$D    TILE-0-41 TT_DEEPWATER*D$D    TILE-0-42 TT_DEEPWATER+\D$\D    TILE-0-43 TT_DEEPWATER,D$D    TILE-0-44 TT_DEEPWATER-)D$)D    TILE-0-45 TT_DEEPWATER.D$D    TILE-0-46 TT_DEEPWATER/2DD$D&D    TILE-0-47 TT_WATER0\D&\D    TILE-0-48 TT_WATER1D&D    TILE-0-49 TT_DEEPWATER2)D&)D    TILE-0-50 TT_DEEPWATER3D&D    TILE-0-51 TT_DEEPWATER4D&D TILE-0-52 TT_GLACIER5\D&\D TILE-0-53 TT_GLACIERD TILE-1-0 TT_GLACIER)D TILE-1-1 TT_GLACIER"D    TILE-1-2 TT_DEEPWATER(D    TILE-1-3 TT_DEEPWATER\/D    TILE-1-4 TT_DEEPWATER5D    TILE-1-5 TT_DEEPWATER)<D    TILE-1-6 TT_WATERBD    TILE-1-7 TT_SCRUBLANDHD    TILE-1-8 TT_WATER \OD    TILE-1-9 TT_DEEPWATER UD    TILE-1-10 TT_DEEPWATER )\D    TILE-1-11 TT_DEEPWATER bD    TILE-1-12 TT_DEEPWATER hD    TILE-1-13 TT_DEEPWATER\oD    TILE-1-14 TT_DEEPWATERuDuD    TILE-1-15 TT_DEEPWATER)|D)|D    TILE-1-16 TT_DEEPWATERD    TILE-1-17 TT_DEEPWATERD    TILE-1-18 TT_DEEPWATER\D    TILE-1-19 TT_DEEPWATER•D    TILE-1-20 TT_DEEPWATER)D    TILE-1-21 TT_DEEPWATERD    TILE-1-22 TT_DEEPWATERD    TILE-1-23 TT_DEEPWATER\D    TILE-1-24 TT_DEEPWATERµD    TILE-1-25 TT_DEEPWATER)D    TILE-1-26 TT_DEEPWATERD    TILE-1-27 TT_DEEPWATERD    TILE-1-28 TT_DEEPWATER\D    TILE-1-29 TT_DEEPWATERD    TILE-1-30 TT_DEEPWATER)D)D    TILE-1-31 TT_DEEPWATER DD    TILE-1-32 TT_DEEPWATER!D    TILE-1-33 TT_DEEPWATER"\D    TILE-1-34 TT_DEEPWATER#D    TILE-1-35 TT_DEEPWATER$)D    TILE-1-36 TT_DEEPWATER%D    TILE-1-37 TT_DEEPWATER&D    TILE-1-38 TT_DEEPWATER'\D    TILE-1-39 TT_DEEPWATER(D    TILE-1-40 TT_DEEPWATER))D    TILE-1-41 TT_DEEPWATER*"D    TILE-1-42 TT_DEEPWATER+(D    TILE-1-43 TT_DEEPWATER,\/D    TILE-1-44 TT_DEEPWATER-5D    TILE-1-45 TT_DEEPWATER.)<D    TILE-1-46 TT_DEEPWATER/BDBD    TILE-1-47 TT_WATER0HDHD    TILE-1-48 TT_TUNDRA1\OD    TILE-1-49 TT_WATER2UD    TILE-1-50 TT_DEEPWATER3)\D    TILE-1-51 TT_DEEPWATER4bD TILE-1-52 TT_GLACIER5hD TILE-1-53 TT_GLACIER\oD TILE-2-0 TT_GLACIERuD TILE-2-1 TT_GLACIER)|D    TILE-2-2 TT_DEEPWATERD    TILE-2-3 TT_DEEPWATERD    TILE-2-4 TT_DEEPWATER\D    TILE-2-5 TT_DEEPWATER•D    TILE-2-6 TT_WATER)D    TILE-2-7 TT_GRASSLANDD    TILE-2-8 TT_WATER D    TILE-2-9 TT_DEEPWATER \D    TILE-2-10 TT_DEEPWATER µD    TILE-2-11 TT_DEEPWATER )D    TILE-2-12 TT_DEEPWATER D    TILE-2-13 TT_DEEPWATERD    TILE-2-14 TT_DEEPWATER\D\D    TILE-2-15 TT_DEEPWATERD    TILE-2-16 TT_DEEPWATER)D    TILE-2-17 TT_DEEPWATERD    TILE-2-18 TT_DEEPWATERD    TILE-2-19 TT_DEEPWATER\D    TILE-2-20 TT_DEEPWATERD    TILE-2-21 TT_DEEPWATER)D    TILE-2-22 TT_DEEPWATERD    TILE-2-23 TT_DEEPWATERD    TILE-2-24 TT_DEEPWATER\D    TILE-2-25 TT_DEEPWATERD    TILE-2-26 TT_DEEPWATER)D    TILE-2-27 TT_DEEPWATER"D    TILE-2-28 TT_DEEPWATER(D    TILE-2-29 TT_DEEPWATER\/D    TILE-2-30 TT_DEEPWATER5D5D    TILE-2-31 TT_DEEPWATER )<D    TILE-2-32 TT_DEEPWATER!BD    TILE-2-33 TT_DEEPWATER"HD    TILE-2-34 TT_DEEPWATER#\OD    TILE-2-35 TT_DEEPWATER$UD    TILE-2-36 TT_DEEPWATER%)\D    TILE-2-37 TT_DEEPWATER&bD    TILE-2-38 TT_DEEPWATER'hD    TILE-2-39 TT_DEEPWATER(\oD    TILE-2-40 TT_DEEPWATER)uD    TILE-2-41 TT_DEEPWATER*)|D    TILE-2-42 TT_DEEPWATER+D    TILE-2-43 TT_DEEPWATER,D    TILE-2-44 TT_DEEPWATER-\D    TILE-2-45 TT_DEEPWATER.•D    TILE-2-46 TT_WATER/)D)D    TILE-2-47 TT_TUNDRA0D    TILE-2-48 TT_SCRUBLAND1D    TILE-2-49 TT_WATER2\D    TILE-2-50 TT_DEEPWATER3µD    TILE-2-51 TT_DEEPWATER4)D TILE-2-52 TT_GLACIER5D TILE-2-53 TT_GLACIERD TILE-3-0 TT_GLACIER\D TILE-3-1 TT_GLACIERD TILE-3-2 TT_GLACIER)D    TILE-3-3 TT_DEEPWATERD    TILE-3-4 TT_DEEPWATERD    TILE-3-5 TT_DEEPWATER\D    TILE-3-6 TT_DEEPWATERD    TILE-3-7 TT_WATER)D    TILE-3-8 TT_WATER D    TILE-3-9 TT_DEEPWATER D    TILE-3-10 TT_DEEPWATER \D    TILE-3-11 TT_DEEPWATER D    TILE-3-12 TT_DEEPWATER )D    TILE-3-13 TT_DEEPWATER"D    TILE-3-14 TT_DEEPWATER(D(D    TILE-3-15 TT_DEEPWATER\/D\/D    TILE-3-16 TT_DEEPWATER5D    TILE-3-17 TT_DEEPWATER)<D    TILE-3-18 TT_DEEPWATERBD    TILE-3-19 TT_DEEPWATERHD    TILE-3-20 TT_DEEPWATER\OD    TILE-3-21 TT_DEEPWATERUD    TILE-3-22 TT_DEEPWATER)\D    TILE-3-23 TT_DEEPWATERbD    TILE-3-24 TT_DEEPWATERhD    TILE-3-25 TT_DEEPWATER\oD    TILE-3-26 TT_DEEPWATERuD    TILE-3-27 TT_DEEPWATER)|D    TILE-3-28 TT_DEEPWATERD    TILE-3-29 TT_DEEPWATERD    TILE-3-30 TT_DEEPWATER\D\D    TILE-3-31 TT_DEEPWATER •D•D    TILE-3-32 TT_DEEPWATER!)D    TILE-3-33 TT_DEEPWATER"D    TILE-3-34 TT_DEEPWATER#D    TILE-3-35 TT_DEEPWATER$\D    TILE-3-36 TT_DEEPWATER%µD    TILE-3-37 TT_DEEPWATER&)D    TILE-3-38 TT_DEEPWATER'D    TILE-3-39 TT_DEEPWATER(D    TILE-3-40 TT_DEEPWATER)\D    TILE-3-41 TT_DEEPWATER*D    TILE-3-42 TT_DEEPWATER+)D    TILE-3-43 TT_DEEPWATER,D    TILE-3-44 TT_DEEPWATER-D    TILE-3-45 TT_DEEPWATER.\D    TILE-3-46 TT_DEEPWATER/DD    TILE-3-47 TT_WATER0)D)D    TILE-3-48 TT_WATER1D    TILE-3-49 TT_WATER2D    TILE-3-50 TT_DEEPWATER3\D TILE-3-51 TT_GLACIER4D TILE-3-52 TT_GLACIER5)D TILE-3-53 TT_GLACIER"D TILE-4-0 TT_GLACIER(D TILE-4-1 TT_GLACIER\/D    TILE-4-2 TT_DEEPWATER5D    TILE-4-3 TT_DEEPWATER)<D    TILE-4-4 TT_DEEPWATERBD    TILE-4-5 TT_DEEPWATERHD    TILE-4-6 TT_DEEPWATER\OD    TILE-4-7 TT_DEEPWATERUD    TILE-4-8 TT_DEEPWATER )\D    TILE-4-9 TT_WATER bD    TILE-4-10 TT_WATER hD    TILE-4-11 TT_WATER \oD    TILE-4-12 TT_DEEPWATER uD    TILE-4-13 TT_DEEPWATER)|D    TILE-4-14 TT_DEEPWATERDD    TILE-4-15 TT_DEEPWATERD    TILE-4-16 TT_DEEPWATER\D    TILE-4-17 TT_DEEPWATER•D    TILE-4-18 TT_DEEPWATER)D    TILE-4-19 TT_DEEPWATERD    TILE-4-20 TT_DEEPWATERD    TILE-4-21 TT_DEEPWATER\D    TILE-4-22 TT_DEEPWATERµD    TILE-4-23 TT_DEEPWATER)D    TILE-4-24 TT_DEEPWATERD    TILE-4-25 TT_DEEPWATERD    TILE-4-26 TT_DEEPWATER\D    TILE-4-27 TT_DEEPWATERD    TILE-4-28 TT_DEEPWATER)D    TILE-4-29 TT_DEEPWATERD    TILE-4-30 TT_DEEPWATERDD    TILE-4-31 TT_DEEPWATER \D    TILE-4-32 TT_DEEPWATER!D    TILE-4-33 TT_DEEPWATER")D    TILE-4-34 TT_DEEPWATER#D    TILE-4-35 TT_DEEPWATER$D    TILE-4-36 TT_DEEPWATER%\D    TILE-4-37 TT_DEEPWATER&D    TILE-4-38 TT_DEEPWATER')D    TILE-4-39 TT_DEEPWATER("D    TILE-4-40 TT_DEEPWATER)(D    TILE-4-41 TT_DEEPWATER*\/D    TILE-4-42 TT_DEEPWATER+5D    TILE-4-43 TT_DEEPWATER,)<D    TILE-4-44 TT_DEEPWATER-BD    TILE-4-45 TT_DEEPWATER.HD    TILE-4-46 TT_DEEPWATER/\OD\OD    TILE-4-47 TT_DEEPWATER0UD    TILE-4-48 TT_DEEPWATER1)\D    TILE-4-49 TT_DEEPWATER2bD    TILE-4-50 TT_DEEPWATER3hD    TILE-4-51 TT_DEEPWATER4\oD TILE-4-52 TT_GLACIER5uD TILE-4-53 TT_GLACIER)|D TILE-5-0 TT_GLACIERD TILE-5-1 TT_GLACIERD TILE-5-2 TT_GLACIER\D    TILE-5-3 TT_DEEPWATER•D    TILE-5-4 TT_DEEPWATER)D    TILE-5-5 TT_DEEPWATERD    TILE-5-6 TT_DEEPWATERD    TILE-5-7 TT_DEEPWATER\D    TILE-5-8 TT_DEEPWATER µD    TILE-5-9 TT_WATER )D   :::::::: TILE-5-10 TT_GRASSLAND D   :::::::: TILE-5-11 TT_HILLS D    TILE-5-12 TT_WATER \D    TILE-5-13 TT_DEEPWATERD    TILE-5-14 TT_DEEPWATER)D)D    TILE-5-15 TT_DEEPWATERDD    TILE-5-16 TT_DEEPWATERD    TILE-5-17 TT_DEEPWATER\D    TILE-5-18 TT_DEEPWATERD    TILE-5-19 TT_DEEPWATER)D    TILE-5-20 TT_DEEPWATERD    TILE-5-21 TT_DEEPWATERD    TILE-5-22 TT_DEEPWATER\D    TILE-5-23 TT_DEEPWATERD    TILE-5-24 TT_DEEPWATER)D    TILE-5-25 TT_DEEPWATER"D    TILE-5-26 TT_DEEPWATER(D    TILE-5-27 TT_DEEPWATER\/D    TILE-5-28 TT_DEEPWATER5D    TILE-5-29 TT_DEEPWATER)<D    TILE-5-30 TT_DEEPWATERBDBD    TILE-5-31 TT_DEEPWATER HDHD    TILE-5-32 TT_DEEPWATER!\OD    TILE-5-33 TT_DEEPWATER"UD    TILE-5-34 TT_DEEPWATER#)\D    TILE-5-35 TT_DEEPWATER$bD    TILE-5-36 TT_DEEPWATER%hD    TILE-5-37 TT_DEEPWATER&\oD    TILE-5-38 TT_DEEPWATER'uD    TILE-5-39 TT_WATER()|D    TILE-5-40 TT_WATER)D    TILE-5-41 TT_WATER*D    TILE-5-42 TT_DEEPWATER+\D    TILE-5-43 TT_DEEPWATER,•D    TILE-5-44 TT_DEEPWATER-)D    TILE-5-45 TT_DEEPWATER.D    TILE-5-46 TT_WATER/DD    TILE-5-47 TT_WATER0\D\D    TILE-5-48 TT_DEEPWATER1µD    TILE-5-49 TT_DEEPWATER2)D    TILE-5-50 TT_DEEPWATER3D TILE-5-51 TT_GLACIER4D TILE-5-52 TT_GLACIER5\D TILE-5-53 TT_GLACIERD TILE-6-0 TT_GLACIER)D TILE-6-1 TT_GLACIERD    TILE-6-2 TT_DEEPWATERD    TILE-6-3 TT_DEEPWATER\D    TILE-6-4 TT_DEEPWATERD    TILE-6-5 TT_DEEPWATER)D    TILE-6-6 TT_DEEPWATERD    TILE-6-7 TT_DEEPWATERD    TILE-6-8 TT_DEEPWATER \D    TILE-6-9 TT_WATER D    TILE-6-10 TT_WATER )D    TILE-6-11 TT_WATER "D    TILE-6-12 TT_DEEPWATER (D    TILE-6-13 TT_DEEPWATER\/D    TILE-6-14 TT_DEEPWATER5D5D    TILE-6-15 TT_DEEPWATER)<D    TILE-6-16 TT_DEEPWATERBD    TILE-6-17 TT_DEEPWATERHD    TILE-6-18 TT_DEEPWATER\OD    TILE-6-19 TT_DEEPWATERUD    TILE-6-20 TT_DEEPWATER)\D    TILE-6-21 TT_DEEPWATERbD    TILE-6-22 TT_DEEPWATERhD    TILE-6-23 TT_DEEPWATER\oD    TILE-6-24 TT_DEEPWATERuD    TILE-6-25 TT_DEEPWATER)|D    TILE-6-26 TT_DEEPWATERD    TILE-6-27 TT_DEEPWATERD    TILE-6-28 TT_DEEPWATER\D    TILE-6-29 TT_DEEPWATER•D    TILE-6-30 TT_DEEPWATER)D)D    TILE-6-31 TT_DEEPWATER D    TILE-6-32 TT_DEEPWATER!D    TILE-6-33 TT_DEEPWATER"\D    TILE-6-34 TT_DEEPWATER#µD    TILE-6-35 TT_DEEPWATER$)D    TILE-6-36 TT_DEEPWATER%D    TILE-6-37 TT_DEEPWATER&D    TILE-6-38 TT_WATER'\D   FFFFFFFF TILE-6-39 TT_GRASSLAND(D   FFFFFFFF TILE-6-40 TT_SCRUBLAND))D    TILE-6-41 TT_WATER*D    TILE-6-42 TT_DEEPWATER+D    TILE-6-43 TT_DEEPWATER,\D    TILE-6-44 TT_DEEPWATER-D    TILE-6-45 TT_WATER.)D   HHHHHHHH TILE-6-46 TT_TUNDRA/ D D    TILE-6-47 TT_WATER0 D    TILE-6-48 TT_DEEPWATER1\ D    TILE-6-49 TT_DEEPWATER2 D    TILE-6-50 TT_DEEPWATER3) D TILE-6-51 TT_GLACIER4" D TILE-6-52 TT_GLACIER5( D TILE-6-53 TT_GLACIER\/ D TILE-7-0 TT_GLACIER5 D TILE-7-1 TT_GLACIER)< D    TILE-7-2 TT_DEEPWATERB D    TILE-7-3 TT_DEEPWATERH D    TILE-7-4 TT_DEEPWATER\O D    TILE-7-5 TT_DEEPWATERU D    TILE-7-6 TT_DEEPWATER)\ D    TILE-7-7 TT_DEEPWATERb D    TILE-7-8 TT_DEEPWATER h D    TILE-7-9 TT_DEEPWATER \o D    TILE-7-10 TT_DEEPWATER u D    TILE-7-11 TT_DEEPWATER )| D    TILE-7-12 TT_DEEPWATER  D    TILE-7-13 TT_DEEPWATER D    TILE-7-14 TT_DEEPWATER\ D\ D    TILE-7-15 TT_WATER• D• D    TILE-7-16 TT_WATER) D    TILE-7-17 TT_DEEPWATER D    TILE-7-18 TT_DEEPWATER D    TILE-7-19 TT_DEEPWATER\ D    TILE-7-20 TT_DEEPWATERµ D    TILE-7-21 TT_DEEPWATER) D    TILE-7-22 TT_DEEPWATER D    TILE-7-23 TT_DEEPWATER D    TILE-7-24 TT_DEEPWATER\ D    TILE-7-25 TT_DEEPWATER D    TILE-7-26 TT_DEEPWATER) D    TILE-7-27 TT_DEEPWATER D    TILE-7-28 TT_DEEPWATER D    TILE-7-29 TT_DEEPWATER\ D    TILE-7-30 TT_DEEPWATER D D    TILE-7-31 TT_DEEPWATER ) D) D    TILE-7-32 TT_DEEPWATER! D    TILE-7-33 TT_DEEPWATER" D    TILE-7-34 TT_DEEPWATER#\ D    TILE-7-35 TT_DEEPWATER$ D    TILE-7-36 TT_DEEPWATER%) D    TILE-7-37 TT_DEEPWATER&" D    TILE-7-38 TT_DEEPWATER'( D    TILE-7-39 TT_WATER(\/ D    TILE-7-40 TT_WATER)5 D    TILE-7-41 TT_WATER*)< D    TILE-7-42 TT_DEEPWATER+B D    TILE-7-43 TT_DEEPWATER,H D    TILE-7-44 TT_DEEPWATER-\O D    TILE-7-45 TT_DEEPWATER.U D    TILE-7-46 TT_WATER/)\ D)\ D   HHHHHHHH TILE-7-47 TT_TUNDRA0b Db D    TILE-7-48 TT_WATER1h D    TILE-7-49 TT_DEEPWATER2\o D    TILE-7-50 TT_DEEPWATER3u D    TILE-7-51 TT_DEEPWATER4)| D TILE-7-52 TT_GLACIER5 D TILE-7-53 TT_GLACIER D TILE-8-0 TT_GLACIER\ D TILE-8-1 TT_GLACIER• D    TILE-8-2 TT_DEEPWATER) D    TILE-8-3 TT_DEEPWATER D    TILE-8-4 TT_DEEPWATER D    TILE-8-5 TT_DEEPWATER\ D    TILE-8-6 TT_DEEPWATERµ D    TILE-8-7 TT_DEEPWATER) D    TILE-8-8 TT_DEEPWATER  D    TILE-8-9 TT_DEEPWATER  D    TILE-8-10 TT_DEEPWATER \ D    TILE-8-11 TT_DEEPWATER  D    TILE-8-12 TT_DEEPWATER ) D    TILE-8-13 TT_DEEPWATER D    TILE-8-14 TT_WATER D D   \\\\\\\\ TILE-8-15 TT_GRASSLAND\ D    TILE-8-16 TT_WATER D    TILE-8-17 TT_DEEPWATER) D    TILE-8-18 TT_DEEPWATER D    TILE-8-19 TT_DEEPWATER D    TILE-8-20 TT_DEEPWATER\ D    TILE-8-21 TT_DEEPWATER D    TILE-8-22 TT_DEEPWATER) D    TILE-8-23 TT_DEEPWATER" D    TILE-8-24 TT_DEEPWATER( D    TILE-8-25 TT_DEEPWATER\/ D    TILE-8-26 TT_DEEPWATER5 D    TILE-8-27 TT_DEEPWATER)< D    TILE-8-28 TT_DEEPWATERB D    TILE-8-29 TT_DEEPWATERH D    TILE-8-30 TT_DEEPWATER\O D\O D    TILE-8-31 TT_DEEPWATER U D    TILE-8-32 TT_DEEPWATER!)\ D    TILE-8-33 TT_DEEPWATER"b D    TILE-8-34 TT_DEEPWATER#h D    TILE-8-35 TT_DEEPWATER$\o D    TILE-8-36 TT_DEEPWATER%u D    TILE-8-37 TT_DEEPWATER&)| D    TILE-8-38 TT_DEEPWATER' D    TILE-8-39 TT_DEEPWATER( D    TILE-8-40 TT_DEEPWATER)\ D    TILE-8-41 TT_DEEPWATER*• D    TILE-8-42 TT_DEEPWATER+) D    TILE-8-43 TT_DEEPWATER, D    TILE-8-44 TT_DEEPWATER- D    TILE-8-45 TT_WATER.\ D   HHHHHHHH TILE-8-46 TT_HILLS/µ Dµ D    TILE-8-47 TT_WATER0) D    TILE-8-48 TT_DEEPWATER1 D    TILE-8-49 TT_DEEPWATER2 D    TILE-8-50 TT_DEEPWATER3\ D    TILE-8-51 TT_DEEPWATER4 D TILE-8-52 TT_GLACIER5) D TILE-8-53 TT_GLACIER  D TILE-9-0 TT_GLACIER  D TILE-9-1 TT_GLACIER \ D TILE-9-2 TT_GLACIER  D    TILE-9-3 TT_DEEPWATER ) D    TILE-9-4 TT_DEEPWATER  D    TILE-9-5 TT_DEEPWATER  D    TILE-9-6 TT_DEEPWATER \ D    TILE-9-7 TT_WATER  D    TILE-9-8 TT_WATER ) D    TILE-9-9 TT_WATER " D    TILE-9-10 TT_WATER ( D    TILE-9-11 TT_DEEPWATER \/ D    TILE-9-12 TT_DEEPWATER 5 D    TILE-9-13 TT_DEEPWATER )< D    TILE-9-14 TT_DEEPWATER B DB D    TILE-9-15 TT_WATER H DH D   \\\\\\\\ TILE-9-16 TT_GRASSLAND \O D    TILE-9-17 TT_WATER U D    TILE-9-18 TT_DEEPWATER )\ D    TILE-9-19 TT_DEEPWATER b D    TILE-9-20 TT_DEEPWATER h D    TILE-9-21 TT_DEEPWATER \o D    TILE-9-22 TT_DEEPWATER u D    TILE-9-23 TT_DEEPWATER )| D    TILE-9-24 TT_DEEPWATER  D    TILE-9-25 TT_DEEPWATER  D    TILE-9-26 TT_DEEPWATER \ D    TILE-9-27 TT_DEEPWATER • D    TILE-9-28 TT_DEEPWATER ) D    TILE-9-29 TT_DEEPWATER  D    TILE-9-30 TT_DEEPWATER  D D    TILE-9-31 TT_DEEPWATER \ D\ D    TILE-9-32 TT_DEEPWATER !µ D    TILE-9-33 TT_WATER ") D    TILE-9-34 TT_DEEPWATER # D    TILE-9-35 TT_DEEPWATER $ D    TILE-9-36 TT_DEEPWATER %\ D    TILE-9-37 TT_DEEPWATER & D    TILE-9-38 TT_DEEPWATER 'G D    TILE-9-39 TT_DEEPWATER ( D    TILE-9-40 TT_DEEPWATER ) D    TILE-9-41 TT_DEEPWATER *{ D    TILE-9-42 TT_DEEPWATER + D    TILE-9-43 TT_DEEPWATER ,G D    TILE-9-44 TT_DEEPWATER - D    TILE-9-45 TT_DEEPWATER . D    TILE-9-46 TT_WATER /{ D{ D   HHHHHHHH TILE-9-47 TT_TUNDRA 0 D D    TILE-9-48 TT_WATER 1G! D    TILE-9-49 TT_DEEPWATER 2' D    TILE-9-50 TT_DEEPWATER 3. D    TILE-9-51 TT_DEEPWATER 4{4 D TILE-9-52 TT_GLACIER 5: D TILE-9-53 TT_GLACIER GA D TILE-10-0 TT_GLACIER G D TILE-10-1 TT_GLACIER N D    TILE-10-2 TT_DEEPWATER {T D    TILE-10-3 TT_DEEPWATER Z D    TILE-10-4 TT_DEEPWATER Ga D    TILE-10-5 TT_DEEPWATER g D    TILE-10-6 TT_WATER n D   pppppppp TILE-10-7 TT_HILLS {t D   pppppppp TILE-10-8 TT_SCRUBLAND z D   pppppppp TILE-10-9 TT_HILLS G D    TILE-10-10 TT_WATER  D    TILE-10-11 TT_DEEPWATER  D    TILE-10-12 TT_DEEPWATER { D    TILE-10-13 TT_DEEPWATER  D    TILE-10-14 TT_DEEPWATER G DG D    TILE-10-15 TT_WATER  D    TILE-10-16 TT_WATER  D    TILE-10-17 TT_WATER { D    TILE-10-18 TT_WATER  D    TILE-10-19 TT_WATER G D    TILE-10-20 TT_WATER  D    TILE-10-21 TT_WATER  D    TILE-10-22 TT_DEEPWATER { D    TILE-10-23 TT_DEEPWATER  D    TILE-10-24 TT_DEEPWATER G D    TILE-10-25 TT_DEEPWATER  D    TILE-10-26 TT_DEEPWATER  D    TILE-10-27 TT_DEEPWATER { D    TILE-10-28 TT_DEEPWATER  D    TILE-10-29 TT_DEEPWATER GD    TILE-10-30 TT_DEEPWATER DD    TILE-10-31 TT_DEEPWATER D    TILE-10-32 TT_WATER !{D    TILE-10-33 TT_WATER "D    TILE-10-34 TT_WATER #G!D    TILE-10-35 TT_WATER $'D    TILE-10-36 TT_DEEPWATER %.D    TILE-10-37 TT_DEEPWATER &{4D    TILE-10-38 TT_DEEPWATER ':D    TILE-10-39 TT_DEEPWATER (GAD    TILE-10-40 TT_DEEPWATER )GD    TILE-10-41 TT_DEEPWATER *ND    TILE-10-42 TT_DEEPWATER +{TD    TILE-10-43 TT_DEEPWATER ,ZD    TILE-10-44 TT_DEEPWATER -GaD    TILE-10-45 TT_DEEPWATER .gD    TILE-10-46 TT_WATER /nDnD    TILE-10-47 TT_WATER 0{tD    TILE-10-48 TT_DEEPWATER 1zD    TILE-10-49 TT_DEEPWATER 2GD    TILE-10-50 TT_DEEPWATER 3D    TILE-10-51 TT_DEEPWATER 4D TILE-10-52 TT_GLACIER 5{D TILE-10-53 TT_GLACIER D TILE-11-0 TT_GLACIER GD TILE-11-1 TT_GLACIER D    TILE-11-2 TT_DEEPWATER D    TILE-11-3 TT_DEEPWATER {D    TILE-11-4 TT_DEEPWATER D    TILE-11-5 TT_DEEPWATER GD    TILE-11-6 TT_DEEPWATER D    TILE-11-7 TT_WATER D    TILE-11-8 TT_WATER {D    TILE-11-9 TT_WATER D    TILE-11-10 TT_WATER GD    TILE-11-11 TT_DEEPWATER D    TILE-11-12 TT_DEEPWATER D    TILE-11-13 TT_DEEPWATER {D    TILE-11-14 TT_DEEPWATER DD    TILE-11-15 TT_DEEPWATER GDGD    TILE-11-16 TT_WATER D    TILE-11-17 TT_WATER D    TILE-11-18 TT_WATER {D    TILE-11-19 TT_WATER D    TILE-11-20 TT_WATER G!D    TILE-11-21 TT_WATER 'D    TILE-11-22 TT_DEEPWATER .D    TILE-11-23 TT_DEEPWATER {4D    TILE-11-24 TT_DEEPWATER :D    TILE-11-25 TT_DEEPWATER GAD    TILE-11-26 TT_DEEPWATER GD    TILE-11-27 TT_DEEPWATER ND    TILE-11-28 TT_DEEPWATER {TD    TILE-11-29 TT_DEEPWATER ZD    TILE-11-30 TT_DEEPWATER GaDGaD    TILE-11-31 TT_WATER gDgD    TILE-11-32 TT_WATER !nD    TILE-11-33 TT_WATER "{tD    TILE-11-34 TT_WATER #zD    TILE-11-35 TT_WATER $GD    TILE-11-36 TT_DEEPWATER %D    TILE-11-37 TT_DEEPWATER &D    TILE-11-38 TT_DEEPWATER '{D    TILE-11-39 TT_DEEPWATER (D    TILE-11-40 TT_DEEPWATER )GD    TILE-11-41 TT_DEEPWATER *D    TILE-11-42 TT_DEEPWATER +D    TILE-11-43 TT_DEEPWATER ,{D    TILE-11-44 TT_DEEPWATER -D    TILE-11-45 TT_DEEPWATER .GD    TILE-11-46 TT_DEEPWATER /DD    TILE-11-47 TT_DEEPWATER 0DD    TILE-11-48 TT_DEEPWATER 1{D    TILE-11-49 TT_DEEPWATER 2D    TILE-11-50 TT_DEEPWATER 3GD    TILE-11-51 TT_DEEPWATER 4D TILE-11-52 TT_GLACIER 5D TILE-11-53 TT_GLACIER {D TILE-12-0 TT_GLACIER D TILE-12-1 TT_GLACIER GD    TILE-12-2 TT_DEEPWATER D    TILE-12-3 TT_DEEPWATER D    TILE-12-4 TT_DEEPWATER {D    TILE-12-5 TT_DEEPWATER D    TILE-12-6 TT_DEEPWATER G!D    TILE-12-7 TT_DEEPWATER 'D    TILE-12-8 TT_DEEPWATER .D    TILE-12-9 TT_DEEPWATER {4D    TILE-12-10 TT_DEEPWATER :D    TILE-12-11 TT_DEEPWATER GAD    TILE-12-12 TT_DEEPWATER GD    TILE-12-13 TT_DEEPWATER ND    TILE-12-14 TT_DEEPWATER {TD{TD    TILE-12-15 TT_WATER ZD    TILE-12-16 TT_WATER GaD    TILE-12-17 TT_WATER gD    TILE-12-18 TT_WATER nD    TILE-12-19 TT_WATER {tD    TILE-12-20 TT_WATER zD    TILE-12-21 TT_WATER GD    TILE-12-22 TT_DEEPWATER D    TILE-12-23 TT_WATER D    TILE-12-24 TT_DEEPWATER {D    TILE-12-25 TT_DEEPWATER D    TILE-12-26 TT_DEEPWATER GD    TILE-12-27 TT_DEEPWATER D    TILE-12-28 TT_DEEPWATER D    TILE-12-29 TT_WATER {D    TILE-12-30 TT_WATER DD    TILE-12-31 TT_WATER GD    TILE-12-32 TT_WATER !D    TILE-12-33 TT_WATER "D    TILE-12-34 TT_DEEPWATER #{D    TILE-12-35 TT_DEEPWATER $D    TILE-12-36 TT_DEEPWATER %GD    TILE-12-37 TT_DEEPWATER &D    TILE-12-38 TT_DEEPWATER 'D    TILE-12-39 TT_DEEPWATER ({D    TILE-12-40 TT_DEEPWATER )D    TILE-12-41 TT_DEEPWATER *GD    TILE-12-42 TT_DEEPWATER +D    TILE-12-43 TT_DEEPWATER ,D    TILE-12-44 TT_DEEPWATER -{D    TILE-12-45 TT_DEEPWATER .D    TILE-12-46 TT_DEEPWATER /G!DG!D    TILE-12-47 TT_DEEPWATER 0'D    TILE-12-48 TT_DEEPWATER 1.D    TILE-12-49 TT_DEEPWATER 2{4D    TILE-12-50 TT_DEEPWATER 3:D    TILE-12-51 TT_DEEPWATER 4GAD TILE-12-52 TT_GLACIER 5GD TILE-12-53 TT_GLACIER ND TILE-13-0 TT_GLACIER {TD TILE-13-1 TT_GLACIER ZD    TILE-13-2 TT_DEEPWATER GaD    TILE-13-3 TT_DEEPWATER gD    TILE-13-4 TT_DEEPWATER nD    TILE-13-5 TT_DEEPWATER {tD    TILE-13-6 TT_DEEPWATER zD    TILE-13-7 TT_DEEPWATER GD    TILE-13-8 TT_DEEPWATER D    TILE-13-9 TT_DEEPWATER D    TILE-13-10 TT_DEEPWATER {D    TILE-13-11 TT_DEEPWATER D    TILE-13-12 TT_DEEPWATER GD    TILE-13-13 TT_DEEPWATER D    TILE-13-14 TT_DEEPWATER DD    TILE-13-15 TT_WATER {D{D    TILE-13-16 TT_WATER D    TILE-13-17 TT_WATER GD    TILE-13-18 TT_WATER D    TILE-13-19 TT_WATER D   TILE-13-20 TT_SCRUBLAND {D    TILE-13-21 TT_WATER D    TILE-13-22 TT_WATER GD    TILE-13-23 TT_WATER D    TILE-13-24 TT_WATER D    TILE-13-25 TT_DEEPWATER {D    TILE-13-26 TT_DEEPWATER D    TILE-13-27 TT_DEEPWATER  GD    TILE-13-28 TT_WATER  D    TILE-13-29 TT_WATER0 D    TILE-13-30 TT_WATER0 {D{D    TILE-13-31 TT_WATER0 DD    TILE-13-32 TT_WATER !G!D    TILE-13-33 TT_WATER "'D    TILE-13-34 TT_WATER #.D    TILE-13-35 TT_WATER ${4D    TILE-13-36 TT_DEEPWATER %:D    TILE-13-37 TT_DEEPWATER &GAD    TILE-13-38 TT_DEEPWATER 'GD    TILE-13-39 TT_DEEPWATER (ND    TILE-13-40 TT_DEEPWATER ){TD    TILE-13-41 TT_DEEPWATER *ZD    TILE-13-42 TT_DEEPWATER +GaD    TILE-13-43 TT_DEEPWATER ,gD    TILE-13-44 TT_DEEPWATER -nD    TILE-13-45 TT_DEEPWATER .{tD    TILE-13-46 TT_DEEPWATER /zDzD    TILE-13-47 TT_DEEPWATER 0GDGD    TILE-13-48 TT_DEEPWATER 1D    TILE-13-49 TT_DEEPWATER 2D    TILE-13-50 TT_DEEPWATER 3{D    TILE-13-51 TT_DEEPWATER 4D TILE-13-52 TT_GLACIER 5GD TILE-13-53 TT_GLACIERD TILE-14-0 TT_GLACIERD TILE-14-1 TT_GLACIER{D    TILE-14-2 TT_DEEPWATERD    TILE-14-3 TT_DEEPWATERGD    TILE-14-4 TT_DEEPWATERD    TILE-14-5 TT_DEEPWATERD    TILE-14-6 TT_DEEPWATER{D    TILE-14-7 TT_DEEPWATERD    TILE-14-8 TT_DEEPWATER GD    TILE-14-9 TT_DEEPWATER D    TILE-14-10 TT_DEEPWATER D    TILE-14-11 TT_DEEPWATER {D    TILE-14-12 TT_DEEPWATER D    TILE-14-13 TT_DEEPWATERGD    TILE-14-14 TT_WATERDD    TILE-14-15 TT_WATERD   TILE-14-16 TT_DESERT{D    TILE-14-17 TT_WATERD    TILE-14-18 TT_WATERG!D    TILE-14-19 TT_WATER1'D   TILE-14-20 TT_SCRUBLAND1.D   TILE-14-21 TT_GRASSLAND1{4D    TILE-14-22 TT_WATER1:D    TILE-14-23 TT_WATER1GAD    TILE-14-24 TT_WATERGD    TILE-14-25 TT_WATERND    TILE-14-26 TT_WATER {TD    TILE-14-27 TT_WATER0ZD    TILE-14-28 TT_WATER0GaD   TILE-14-29 TT_GRASSLAND0 ׸B   TILE-14-30 TT_GRASSLAND0nDnD    TILE-14-31 TT_WATER0 {tD    TILE-14-32 TT_WATER!zD    TILE-14-33 TT_WATER"GD    TILE-14-34 TT_WATER#D    TILE-14-35 TT_DEEPWATER$D    TILE-14-36 TT_DEEPWATER%{D    TILE-14-37 TT_DEEPWATER&D    TILE-14-38 TT_DEEPWATER'GD    TILE-14-39 TT_DEEPWATER(D    TILE-14-40 TT_WATER)D    TILE-14-41 TT_WATER*{D    TILE-14-42 TT_WATER+D    TILE-14-43 TT_DEEPWATER,GD    TILE-14-44 TT_DEEPWATER-D    TILE-14-45 TT_DEEPWATER.D    TILE-14-46 TT_DEEPWATER/{D{D    TILE-14-47 TT_DEEPWATER0D    TILE-14-48 TT_DEEPWATER1GD    TILE-14-49 TT_DEEPWATER2D    TILE-14-50 TT_DEEPWATER3D TILE-14-51 TT_GLACIER4{D TILE-14-52 TT_GLACIER5D TILE-14-53 TT_GLACIERGD TILE-15-0 TT_GLACIERD TILE-15-1 TT_GLACIERD    TILE-15-2 TT_DEEPWATER{D    TILE-15-3 TT_DEEPWATERD    TILE-15-4 TT_DEEPWATERG!D    TILE-15-5 TT_DEEPWATER'D    TILE-15-6 TT_DEEPWATER.D    TILE-15-7 TT_DEEPWATER{4D    TILE-15-8 TT_DEEPWATER :D    TILE-15-9 TT_DEEPWATER GAD    TILE-15-10 TT_DEEPWATER GD    TILE-15-11 TT_DEEPWATER ND    TILE-15-12 TT_DEEPWATER {TD    TILE-15-13 TT_WATERZD    TILE-15-14 TT_WATERGaDGaD   TILE-15-15 TT_DESERTgDgD   TILE-15-16 TT_SCRUBLANDnD    TILE-15-17 TT_WATER{tD    TILE-15-18 TT_WATERzD    TILE-15-19 TT_WATER1GD   TILE-15-20 TT_SCRUBLAND1D   TILE-15-21 TT_HILLS1D    TILE-15-22 TT_WATER1{D    TILE-15-23 TT_WATER1D    TILE-15-24 TT_WATER1GD    TILE-15-25 TT_WATER1D    TILE-15-26 TT_WATER0D     TILE-15-27 TT_SWAMP0{D   TILE-15-28 TT_GRASSLAND0D   TILE-15-29 TT_HILLS0GD   TILE-15-30 TT_HILLS0DD    TILE-15-31 TT_WATER0 DD    TILE-15-32 TT_WATER!{D    TILE-15-33 TT_WATER"D    TILE-15-34 TT_WATER#GD    TILE-15-35 TT_DEEPWATER$D    TILE-15-36 TT_DEEPWATER%D    TILE-15-37 TT_DEEPWATER&{D    TILE-15-38 TT_DEEPWATER'D    TILE-15-39 TT_DEEPWATER(GD    TILE-15-40 TT_WATER)D   TILE-15-41 TT_GRASSLAND*D   TILE-15-42 TT_GRASSLAND+{D    TILE-15-43 TT_WATER,D    TILE-15-44 TT_DEEPWATER-G!D    TILE-15-45 TT_DEEPWATER.'D    TILE-15-46 TT_WATER/.D.D    TILE-15-47 TT_WATER0{4D{4D    TILE-15-48 TT_DEEPWATER1:D    TILE-15-49 TT_DEEPWATER2GAD    TILE-15-50 TT_DEEPWATER3GD    TILE-15-51 TT_DEEPWATER4ND TILE-15-52 TT_GLACIER5{TD TILE-15-53 TT_GLACIERZD TILE-16-0 TT_GLACIERGaD TILE-16-1 TT_GLACIERgD    TILE-16-2 TT_DEEPWATERnD    TILE-16-3 TT_DEEPWATER{tD    TILE-16-4 TT_DEEPWATERzD    TILE-16-5 TT_DEEPWATERGD    TILE-16-6 TT_DEEPWATERD    TILE-16-7 TT_DEEPWATERD    TILE-16-8 TT_DEEPWATER {D    TILE-16-9 TT_DEEPWATER D    TILE-16-10 TT_DEEPWATER GD    TILE-16-11 TT_DEEPWATER D    TILE-16-12 TT_WATER D    TILE-16-13 TT_WATER{D    TILE-16-14 TT_WATERDD   TILE-16-15 TT_DESERTGD    TILE-16-16 TT_WATERD    TILE-16-17 TT_WATERD    TILE-16-18 TT_WATER0{D    TILE-16-19 TT_WATER1D   TILE-16-20 TT_DESERT1GD   TILE-16-21 TT_FOREST1D    TILE-16-22TT_DEEPFOREST1D    TILE-16-23 TT_WATER1{D    TILE-16-24 TT_WATER0D TILE-16-25 TT_WATER0GD    TILE-16-26 TT_SWAMP0D     TILE-16-27 TT_GRASSLAND0D    TILE-16-28 TT_HILLS0{D  TILE-16-29 TT_MOUNTAIN0D  TILE-16-30 TT_MOUNTAIN0G!DG!D    TILE-16-31 TT_FOREST0 'D   TILE-16-32 TT_GRASSLAND!.D   TILE-16-33 TT_SCRUBLAND"{4D    TILE-16-34 TT_WATER#:D    TILE-16-35 TT_WATER$GAD    TILE-16-36 TT_WATER%GD    TILE-16-37 TT_WATER&ND    TILE-16-38 TT_WATER'{TD    TILE-16-39 TT_WATER(ZD   TILE-16-40 TT_HILLS)GaD    TILE-16-41 TT_WATER*gD    TILE-16-42 TT_WATER+nD    TILE-16-43 TT_DEEPWATER,{tD    TILE-16-44 TT_DEEPWATER-zD    TILE-16-45 TT_WATER.GD   TILE-16-46 TT_TUNDRA/DD    TILE-16-47 TT_WATER0D    TILE-16-48 TT_DEEPWATER1{D    TILE-16-49 TT_DEEPWATER2D    TILE-16-50 TT_DEEPWATER3GD TILE-16-51 TT_GLACIER4D TILE-16-52 TT_GLACIER5D TILE-16-53 TT_GLACIER{D TILE-17-0 TT_GLACIERD TILE-17-1 TT_GLACIERGD    TILE-17-2 TT_DEEPWATERD    TILE-17-3 TT_DEEPWATERD    TILE-17-4 TT_DEEPWATER{D    TILE-17-5 TT_DEEPWATERD    TILE-17-6 TT_DEEPWATERGD    TILE-17-7 TT_DEEPWATERD    TILE-17-8 TT_DEEPWATER D    TILE-17-9 TT_DEEPWATER {D    TILE-17-10 TT_DEEPWATER D    TILE-17-11 TT_WATER GD    TILE-17-12 TT_WATER D    TILE-17-13 TT_WATERD   TILE-17-14 TT_SCRUBLAND{D{D  ʜ TILE-17-15 TT_GRASSLANDDD  ʜ TILE-17-16 TT_SCRUBLANDG!D    TILE-17-17 TT_WATER'D    TILE-17-18 TT_WATER0.D   TILE-17-19 TT_SCRUBLAND1{4D   TILE-17-20 TT_HILLS1:D TILE-17-21 TT_MOUNTAIN1R8C TILE-17-22 TT_MOUNTAIN1D38FCombatSeedValueACombatSeedTurnGD   TILE-17-23 TT_SCRUBLAND1ND    TILE-17-24 TT_WATER1{TD   TILE-17-25 TT_SCRUBLAND0ZD   TILE-17-26 TT_HILLS0GaD    TILE-17-27 TT_HILLS0gD     TILE-17-28 TT_HILLS0nD    TILE-17-29 TT_GRASSLAND0{tD    TILE-17-30 TT_GRASSLAND0zDzD  TILE-17-31 TT_MOUNTAIN0 GDGD    TILE-17-32 TT_HILLS0!D   TILE-17-33 TT_FOREST"D    TILE-17-34 TT_WATER#{D    TILE-17-35 TT_WATER$D    TILE-17-36 TT_WATER%GD    TILE-17-37 TT_WATER&D    TILE-17-38 TT_WATER'D    TILE-17-39 TT_WATER({D    TILE-17-40 TT_WATER)D    TILE-17-41 TT_WATER*GD    TILE-17-42 TT_DEEPWATER+D    TILE-17-43 TT_DEEPWATER,D    TILE-17-44 TT_DEEPWATER-{D    TILE-17-45 TT_WATER.D   TILE-17-46 TT_GRASSLAND/GDGD    TILE-17-47 TT_WATER0DD    TILE-17-48 TT_DEEPWATER1D    TILE-17-49 TT_DEEPWATER2{D    TILE-17-50 TT_DEEPWATER3D TILE-17-51 TT_GLACIER4GD TILE-17-52 TT_GLACIER5D TILE-17-53 TT_GLACIERDD TILE-18-0 TT_GLACIER{D{D TILE-18-1 TT_GLACIERDD    TILE-18-2 TT_DEEPWATERG!DG!D    TILE-18-3 TT_DEEPWATER'D'D    TILE-18-4 TT_DEEPWATER.D.D    TILE-18-5 TT_DEEPWATER{4D{4D    TILE-18-6 TT_DEEPWATER:D:D    TILE-18-7 TT_DEEPWATERGADGAD    TILE-18-8 TT_DEEPWATER GDGD    TILE-18-9 TT_DEEPWATER NDND    TILE-18-10 TT_DEEPWATER {TD{TD    TILE-18-11 TT_WATER ZDZD    TILE-18-12 TT_WATER GaDGaD   TILE-18-13 TT_SCRUBLANDgDgD  ʜ TILE-18-14 TT_SCRUBLAND2nDnDnD nD  ʜ TILE-18-15 TT_SCRUBLAND{tD {tD   ʜ TILE-18-16 TT_WATERzD zD    TILE-18-17 TT_WATER!GD GD    TILE-18-18 TT_WATER1D D   TILE-18-19 TT_GRASSLAND1D3)FCombatSeedValueACombatSeedTurnD D   TILE-18-20 TT_HILLS1{D {D   TILE-18-21 TT_HILLS1D3FCombatSeedValueBCombatSeedTurnD D   TILE-18-22 TT_GRASSLAND1GD GD    TILE-18-23 TT_HILLS1D D     TILE-18-24 TT_FOREST1D D   TILE-18-25 TT_DESERT0fD fD   TILE-18-26 TT_GRASSLAND0D D     TILE-18-27 TT_JUNGLE0GD GD     TILE-18-28 TT_GRASSLAND0D D    TILE-18-29 TT_GRASSLAND0D D    TILE-18-30 TT_DESERT02{D{D {D {D  TILE-18-31 TT_MOUNTAIN0 D D    TILE-18-32 TT_FOREST1!GD GD   TILE-18-33 TT_HILLS1"D D   TILE-18-34 TT_SCRUBLAND1#D D    TILE-18-35 TT_WATER${D {D    TILE-18-36 TT_WATER%D D   TILE-18-37 TT_GRASSLAND&GD GD    TILE-18-38 TT_WATER'D D    TILE-18-39 TT_WATER(D D    TILE-18-40 TT_DEEPWATER){D {D    TILE-18-41 TT_DEEPWATER*D D    TILE-18-42 TT_DEEPWATER+G!D G!D    TILE-18-43 TT_DEEPWATER,'D 'D    TILE-18-44 TT_DEEPWATER-.D .D    TILE-18-45 TT_WATER.{4D {4D   TILE-18-46 TT_HILLS/2:D:D :D:D    TILE-18-47 TT_WATER0GADGAD    TILE-18-48 TT_DEEPWATER1GDGD    TILE-18-49 TT_DEEPWATER2NDND    TILE-18-50 TT_DEEPWATER3{TD{TD    TILE-18-51 TT_DEEPWATER4ZDZD TILE-18-52 TT_GLACIER5GaDGaD TILE-18-53 TT_GLACIERgDgD TILE-19-0 TT_GLACIERnDnD TILE-19-1 TT_GLACIER{tD{tD    TILE-19-2 TT_DEEPWATERzDzD    TILE-19-3 TT_DEEPWATERGDGD    TILE-19-4 TT_DEEPWATERDD    TILE-19-5 TT_WATERDD    TILE-19-6 TT_WATER{D{D    TILE-19-7 TT_WATERDD    TILE-19-8 TT_DEEPWATER GDGD    TILE-19-9 TT_DEEPWATER DD    TILE-19-10 TT_DEEPWATER DD    TILE-19-11 TT_WATER {D{D   TILE-19-12 TT_SCRUBLAND DD   TILE-19-13 TT_SCRUBLANDGDGD    TILE-19-14 TT_WATER2DDD D   ʜ TILE-19-15 TT_WATER2DDD D  ʜ TILE-19-16 TT_SCRUBLAND{D {D    TILE-19-17 TT_WATERD D    TILE-19-18 TT_WATER1GD GD    TILE-19-19 TT_WATER1D D   TILE-19-20 TT_DESERT1D3KFCombatSeedValuePACombatSeedTurnD D   TILE-19-21 TT_GRASSLAND1D3FCombatSeedValueBCombatSeedTurn{D {D   TILE-19-22 TT_GRASSLAND1D D TILE-19-23 TT_MOUNTAIN1GD GD    TILE-19-24 TT_GRASSLAND133B 33B     TILE-19-25 TT_GRASSLAND0C C   TILE-19-26 TT_GRASSLAND0 B B   TILE-19-27 TT_HILLS0B B    TILE-19-28 TT_GRASSLAND0G!D G!D      TILE-19-29 TT_HILLS0'D 'D  TILE-19-30 TT_MOUNTAIN02.D.D .D .D    TILE-19-31 TT_GRASSLAND1 2{4D{4D {4D {4D  TILE-19-32 TT_MOUNTAIN1!:D :D    TILE-19-33 TT_HILLS1"GAD GAD  TILE-19-34 TT_MOUNTAIN1D3FCombatSeedValueACombatSeedTurn#GD GD   TILE-19-35 TT_HILLS1$ND ND    TILE-19-36 TT_WATER%{TD {TD   TILE-19-37 TT_GRASSLAND&ZD ZD    TILE-19-38 TT_WATER'GaD GaD    TILE-19-39 TT_WATER(gD gD    TILE-19-40 TT_WATER)nD nD    TILE-19-41 TT_DEEPWATER*{tD {tD    TILE-19-42 TT_DEEPWATER+zD zD    TILE-19-43 TT_DEEPWATER,GD GD    TILE-19-44 TT_DEEPWATER-D D    TILE-19-45 TT_WATER.D D    TILE-19-46 TT_WATER/2{D{D {D{D    TILE-19-47 TT_WATER02DD DD    TILE-19-48 TT_DEEPWATER1GDGD    TILE-19-49 TT_DEEPWATER2DD    TILE-19-50 TT_DEEPWATER3DD TILE-19-51 TT_GLACIER4{D{D TILE-19-52 TT_GLACIER5DD TILE-19-53 TT_GLACIERGD TILE-20-0 TT_GLACIERD TILE-20-1 TT_GLACIERD    TILE-20-2 TT_DEEPWATER{D    TILE-20-3 TT_DEEPWATERD    TILE-20-4 TT_WATERGD   TILE-20-5 TT_TUNDRAEC TILE-20-6 TT_TUNDRAD    TILE-20-7 TT_WATER{D    TILE-20-8 TT_DEEPWATER D    TILE-20-9 TT_DEEPWATER GD    TILE-20-10 TT_WATER D    TILE-20-11 TT_WATER \D    TILE-20-12 TT_WATER D    TILE-20-13 TT_WATER)D    TILE-20-14 TT_WATER"D "D    TILE-20-15 TT_WATER (D   TILE-20-16 TT_SCRUBLAND \/D    TILE-20-17 TT_WATER 5D    TILE-20-18 TT_WATER1 )<D    TILE-20-19 TT_WATER0 BD   TILE-20-20 TT_GRASSLAND1D3JFCombatSeedValuePACombatSeedTurn HD   TILE-20-21 TT_FOREST1 \OD    TILE-20-22TT_DEEPFOREST1 UD  TILE-20-23 TT_GRASSLAND0 )\D     TILE-20-24 TT_GRASSLAND0 bD   TILE-20-25 TT_FOREST0 "D   TILE-20-26 TT_FOREST0   C$   TILE-20-27 TT_GRASSLAND0 uD   TILE-20-28 TT_GRASSLAND0 )|D  TILE-20-29 TT_MOUNTAIN0 D  TILE-20-30 TT_MOUNTAIN1 D D   TILE-20-31 TT_HILLS1D3DFCombatSeedValueBCombatSeedTurn  \D   TILE-20-32 TT_GRASSLAND1D3ЏECombatSeedValueBCombatSeedTurn! •D   TILE-20-33 TT_HILLS1" )D   TILE-20-34 TT_HILLS1D38>FCombatSeedValue,BCombatSeedTurn# D   TILE-20-35 TT_GRASSLAND1$ D   TILE-20-36 TT_GRASSLAND%       TILE-20-37 TT_GRASSLAND&  {C   TILE-20-38 TT_HILLS' )D   TILE-20-39 TT_GRASSLAND( D   TILE-20-40 TT_HILLS) D    TILE-20-41 TT_WATER* \D    TILE-20-42 TT_DEEPWATER+ D    TILE-20-43 TT_DEEPWATER, )D    TILE-20-44 TT_DEEPWATER- D    TILE-20-45 TT_WATER. D    TILE-20-46 TT_WATER/ \D\D    TILE-20-47 TT_DEEPWATER0D    TILE-20-48 TT_DEEPWATER1)D    TILE-20-49 TT_DEEPWATER2D    TILE-20-50 TT_DEEPWATER3D    TILE-20-51 TT_DEEPWATER4\D TILE-20-52 TT_GLACIER5D TILE-20-53 TT_GLACIER)D TILE-21-0 TT_GLACIER"D TILE-21-1 TT_GLACIER(D TILE-21-2 TT_GLACIER\/D    TILE-21-3 TT_DEEPWATER5D    TILE-21-4 TT_DEEPWATER)<D    TILE-21-5 TT_WATERBD    TILE-21-6 TT_WATERHD    TILE-21-7 TT_WATER\OD    TILE-21-8 TT_DEEPWATER UD    TILE-21-9 TT_DEEPWATER )\D    TILE-21-10 TT_WATER bD    TILE-21-11 TT_WATER hD    TILE-21-12 TT_WATER \oD    TILE-21-13 TT_WATERuD    TILE-21-14 TT_WATER)|D )|D    TILE-21-15 TT_WATERD D    TILE-21-16 TT_WATER D    TILE-21-17 TT_WATER \D    TILE-21-18 TT_WATER •D    TILE-21-19 TT_WATER0 )D   TILE-21-20 TT_GRASSLAND0 D  TILE-21-21 TT_FOREST0 D   TILE-21-22 TT_FOREST0 \D   TILE-21-23 TT_FOREST0 µD     TILE-21-24TT_DEEPFOREST0 )D   TILE-21-25 TT_SCRUBLAND0 D   TILE-21-26 TT_SCRUBLAND0,    D   TILE-21-27 TT_GRASSLAND$0 \D   TILE-21-28 TT_GRASSLAND0 D    TILE-21-29 TT_FOREST )D   TILE-21-30 TT_FOREST0 D D   TILE-21-31 TT_HILLS1  D D  TILE-21-32 TT_MOUNTAIN1! \D  TILE-21-33 TT_FOREST1" D   TILE-21-34 TT_FOREST1D30FCombatSeedValueACombatSeedTurn# )D   TILE-21-35 TT_FOREST1$ D   TILE-21-36 TT_FOREST%   #C    TILE-21-37 TT_GRASSLAND"& \D   TILE-21-38 TT_FOREST' D    TILE-21-39 TT_HILLS( )D TILE-21-40 TT_MOUNTAIN) "D   TILE-21-41 TT_FOREST* (D    TILE-21-42 TT_WATER+ \/D    TILE-21-43 TT_DEEPWATER, 5D    TILE-21-44 TT_DEEPWATER- )<D    TILE-21-45 TT_DEEPWATER. BD    TILE-21-46 TT_DEEPWATER/ HDHD    TILE-21-47 TT_DEEPWATER0 \OD\OD    TILE-21-48 TT_DEEPWATER1UD    TILE-21-49 TT_DEEPWATER2)\D    TILE-21-50 TT_DEEPWATER3bD    TILE-21-51 TT_DEEPWATER4hD TILE-21-52 TT_GLACIER5\oD TILE-21-53 TT_GLACIERuD TILE-22-0 TT_GLACIER)|D TILE-22-1 TT_GLACIERD    TILE-22-2 TT_DEEPWATERD    TILE-22-3 TT_DEEPWATER\D    TILE-22-4 TT_DEEPWATER•D    TILE-22-5 TT_DEEPWATER)D    TILE-22-6 TT_DEEPWATERD    TILE-22-7 TT_DEEPWATERD    TILE-22-8 TT_DEEPWATER \D    TILE-22-9 TT_WATER µD    TILE-22-10 TT_WATER )D   TILE-22-11 TT_SCRUBLAND D    TILE-22-12 TT_WATER D    TILE-22-13 TT_WATER\D    TILE-22-14 TT_WATERD D    TILE-22-15 TT_WATER )D   TILE-22-16 TT_SCRUBLAND D    TILE-22-17 TT_WATER D    TILE-22-18 TT_WATER \D    TILE-22-19 TT_WATER0 D     TILE-22-20 TT_HILLS0 )D       TILE-22-21TT_DEEPFOREST0 D     TILE-22-22 TT_SCRUBLAND0 D   TILE-22-23 TT_FOREST0 \D   TILE-22-24 TT_FOREST0 D    TILE-22-25 TT_GRASSLAND0:      )D   TILE-22-26 TT_SCRUBLAND$0 "D   TILE-22-27 TT_SCRUBLAND0 (D    TILE-22-28 TT_GRASSLAND0 \/D   TILE-22-29 TT_HILLS 5D   TILE-22-30 TT_HILLS0 )<D )<D   TILE-22-31 TT_GRASSLAND1  BD   TILE-22-32 TT_GRASSLAND1! HD   TILE-22-33 TT_FOREST1" \OD   TILE-22-34 TT_FOREST1D3FCombatSeedValueACombatSeedTurn# UD   TILE-22-35 TT_FOREST$ )\D   TILE-22-36 TT_FOREST%  RC   TILE-22-37 TT_FOREST& hD   TILE-22-38 TT_FOREST' \oD   TILE-22-39 TT_GRASSLAND( uD   TILE-22-40 TT_HILLS) )|D   TILE-22-41 TT_HILLS* D    TILE-22-42 TT_WATER+ D    TILE-22-43 TT_DEEPWATER, \D    TILE-22-44 TT_DEEPWATER- •D    TILE-22-45 TT_DEEPWATER. )D    TILE-22-46 TT_DEEPWATER/ DD    TILE-22-47 TT_DEEPWATER0D    TILE-22-48 TT_DEEPWATER1\D    TILE-22-49 TT_DEEPWATER2µD    TILE-22-50 TT_DEEPWATER3)D    TILE-22-51 TT_DEEPWATER4D TILE-22-52 TT_GLACIER5D TILE-22-53 TT_GLACIER\D TILE-23-0 TT_GLACIERD TILE-23-1 TT_GLACIER)D    TILE-23-2 TT_DEEPWATERD    TILE-23-3 TT_DEEPWATERD    TILE-23-4 TT_DEEPWATER\D    TILE-23-5 TT_DEEPWATERD    TILE-23-6 TT_DEEPWATER)D    TILE-23-7 TT_DEEPWATERD    TILE-23-8 TT_DEEPWATER D    TILE-23-9 TT_WATER \D    TILE-23-10 TT_WATER D   TILE-23-11 TT_GRASSLAND )D   TILE-23-12 TT_SCRUBLAND "D    TILE-23-13 TT_WATER(D    TILE-23-14 TT_WATER\/D \/D    TILE-23-15 TT_WATER!5D 5D    TILE-23-16 TT_WATER! )<D    TILE-23-17 TT_WATER BD    TILE-23-18 TT_WATER0 HD    TILE-23-19 TT_WATER0 \OD     TILE-23-20 TT_HILLS0 UD    TILE-23-21 TT_FOREST0   )\D    TILE-23-22 TT_SCRUBLAND0   bD    TILE-23-23 TT_SCRUBLAND 0   hD   TILE-23-24 TT_SCRUBLAND 0 \oD   TILE-23-25 TT_SCRUBLAND0:      {C    TILE-23-26 TT_GRASSLAND$0 )|D   TILE-23-27 TT_SCRUBLAND0 D   TILE-23-28 TT_FOREST0 D   TILE-23-29 TT_GRASSLAND0 \D   TILE-23-30 TT_MOUNTAIN0 •D •D     TILE-23-31 TT_HILLS1  )D )D     TILE-23-32 TT_GRASSLAND1D3xECombatSeedValue ACombatSeedTurn! D   TILE-23-33 TT_SCRUBLANDD3FCombatSeedValueACombatSeedTurn" D   TILE-23-34 TT_SCRUBLAND# \D    TILE-23-35 TT_FOREST$ µD   TILE-23-36 TT_FOREST% )D   TILE-23-37 TT_FOREST& D    TILE-23-38 TT_FOREST' D   TILE-23-39 TT_FOREST( \D   TILE-23-40 TT_GRASSLANDD3(ECombatSeedValuepACombatSeedTurn) D   TILE-23-41 TT_GRASSLANDD3FCombatSeedValuePACombatSeedTurn* )D   TILE-23-42 TT_GRASSLAND+ D    TILE-23-43 TT_WATER, D    TILE-23-44 TT_DEEPWATER- \D    TILE-23-45 TT_DEEPWATER. D    TILE-23-46 TT_DEEPWATER/ )D)D    TILE-23-47 TT_DEEPWATER0  D D    TILE-23-48 TT_DEEPWATER1 D    TILE-23-49 TT_DEEPWATER2\ D    TILE-23-50 TT_DEEPWATER3 D    TILE-23-51 TT_DEEPWATER4) D TILE-23-52 TT_GLACIER5" D TILE-23-53 TT_GLACIER( D TILE-24-0 TT_GLACIER\/ D TILE-24-1 TT_GLACIER5 D    TILE-24-2 TT_DEEPWATER)< D    TILE-24-3 TT_DEEPWATERB D    TILE-24-4 TT_DEEPWATERH D    TILE-24-5 TT_DEEPWATER\O D    TILE-24-6 TT_DEEPWATERU D    TILE-24-7 TT_DEEPWATER)\ D    TILE-24-8 TT_DEEPWATER b D    TILE-24-9 TT_WATER h D   TILE-24-10 TT_SCRUBLAND \o D   TILE-24-11 TT_SCRUBLAND u D    TILE-24-12 TT_WATER )| D    TILE-24-13 TT_WATER D    TILE-24-14 TT_WATER!D3`DCombatSeedValue@BCombatSeedTurn D D    TILE-24-15 TT_WATER! \ D    TILE-24-16 TT_WATER0 • D    TILE-24-17 TT_WATER0 ) D    TILE-24-18 TT_GRASSLAND0 D   TILE-24-19 TT_GRASSLAND0 D   TILE-24-20 TT_GRASSLAND0   zC    TILE-24-21 TT_FOREST$0 µ D    TILE-24-22 TT_HILLS0 ) D    TILE-24-23 TT_DESERT0   D    TILE-24-24 TT_SCRUBLAND0:      D    TILE-24-25 TT_SCRUBLAND&0 \ D    TILE-24-26 TT_DESERT0 D   TILE-24-27 TT_SCRUBLAND0 ) D   TILE-24-28 TT_FOREST0 D     TILE-24-29 TT_GRASSLAND0 D    TILE-24-30 TT_SWAMP0 \ D \ D  TILE-24-31 TT_FOREST1  D      TILE-24-32 TT_GRASSLAND1! ) D   TILE-24-33 TT_FOREST" !D    TILE-24-34TT_DEEPFOREST# !D   TILE-24-35 TT_FOREST$ \!D   TILE-24-36 TT_FOREST% !D   TILE-24-37 TT_FOREST& )!D   TILE-24-38 TT_FOREST' "!D   TILE-24-39 TT_FORESTD3FCombatSeedValuepACombatSeedTurn( (!D   TILE-24-40 TT_FOREST) \/!D   TILE-24-41 TT_HILLS* 5!D   TILE-24-42 TT_FOREST+ )@@R?@@{@@@f&W@@@3?@@@0@p@@@@\ÿ@@N(ܾ@@) @)@@@r@Rh@@@R@@G) @@p@@H@c?@@@\?@@>@@)|@@\?\?@@@R@@@^@@G@@=@@?@@U@Hq@@ >@@R?@@{@@@f&W@@@3?@@@0@p@@@@\ÿ@@N(ܾ@@R?@@>>?@@) @)@@@r@Rh@@@R@@G) @@p@@?P8@@H@c?@@@\?@@>@@)|@@\?\?@@@R@@@^@@G@@=@@?@@U@Hq@@ >@@R?@@{@@@f&W@@@3?@@@0@p@@@@\ÿ@@N(ܾ@@R?@@>>?@@) @)@@@r@Rh@@@R@@G) @@p@@?P8@@H@c?@@@\?@@>@@)|@@\?\?@@@R@@@^@@G@@=@@?@@U@Hq@@ \5D   TILE-33-39 TT_GRASSLAND!( \O-D   TILE-33-40 TT_DESERT!) U-D    TILE-33-41 TT_WATER!* )\-D    TILE-33-42 TT_WATER!+ b-D    TILE-33-43 TT_WATER!, h-D    TILE-33-44 TT_DEEPWATER!- \o-D    TILE-33-45 TT_DEEPWATER!. u-D    TILE-33-46 TT_DEEPWATER!/ )|-D)|-D    TILE-33-47 TT_DEEPWATER!0 -D-D    TILE-33-48 TT_DEEPWATER!1-D    TILE-33-49 TT_DEEPWATER!2\-D    TILE-33-50 TT_DEEPWATER!3•-D    TILE-33-51 TT_DEEPWATER!4)-D TILE-33-52 TT_GLACIER!5-D TILE-33-53 TT_GLACIER"-D TILE-34-0 TT_GLACIER"\-D TILE-34-1 TT_GLACIER"µ-D TILE-34-2 TT_GLACIER")-D    TILE-34-3 TT_DEEPWATER"-D    TILE-34-4 TT_DEEPWATER"-D    TILE-34-5 TT_DEEPWATER"\-D    TILE-34-6 TT_WATER"-D    TILE-34-7 TT_WATER")-D   TILE-34-8 TT_GRASSLAND" -D TILE-34-9 TT_MOUNTAIN" -D   TILE-34-10 TT_HILLS" \-D   TILE-34-11 TT_FOREST" -D   TILE-34-12 TT_FORESTD3ECombatSeedValueBCombatSeedTurn" )-D   TILE-34-13 TT_SCRUBLANDD3FCombatSeedValueBCombatSeedTurn".D   TILE-34-14 TT_SCRUBLAND".D .D    TILE-34-15 TT_FOREST" \.D    TILE-34-16 TT_GRASSLAND" .D    TILE-34-17 TT_WATER" ).D    TILE-34-18 TT_WATER" ".D   TILE-34-19 TT_GRASSLAND" (.D   TILE-34-20 TT_GRASSLAND" \/.D   TILE-34-21 TT_FOREST" 5.D   TILE-34-22 TT_HILLS" )<.D   TILE-34-23 TT_FOREST" B.D    TILE-34-24 TT_SCRUBLAND" ƀ ƀ  H.D     TILE-34-25 TT_SCRUBLAND"" \O.D     TILE-34-26 TT_FOREST" U.D    TILE-34-27 TT_GRASSLAND" )\.D TILE-34-28 TT_MOUNTAIN" b.D  Ĝ TILE-34-29 TT_GRASSLAND" h.D  Ĝ TILE-34-30 TT_GRASSLANDD" \o.D \o.D   TILE-34-31 TT_FOREST"  u.D   TILE-34-32 TT_GRASSLAND"! )|.D   TILE-34-33 TT_HILLSD3QFCombatSeedValueBCombatSeedTurn"" .D    TILE-34-34 TT_HILLS"# .D    TILE-34-35 TT_HILLS"$ \.D    TILE-34-36 TT_FORESTO"% C TILE-34-37 TT_MOUNTAIN"& R8C   TILE-34-38 TT_HILLSD3FCombatSeedValueACombatSeedTurn"' G)E   TILE-34-39 TT_GRASSLAND"( C   TILE-34-40 TT_GRASSLAND") )C    TILE-34-41 TT_WATER"* pC    TILE-34-42 TT_WATER"+ )C    TILE-34-43 TT_WATER", .D    TILE-34-44 TT_DEEPWATER"- .D    TILE-34-45 TT_DEEPWATER". \.D    TILE-34-46 TT_DEEPWATER"/ .D.D    TILE-34-47 TT_DEEPWATER"0).D    TILE-34-48 TT_DEEPWATER"1.D    TILE-34-49 TT_DEEPWATER"2.D    TILE-34-50 TT_DEEPWATER"3\.D    TILE-34-51 TT_DEEPWATER"4.D TILE-34-52 TT_GLACIER"5).D TILE-34-53 TT_GLACIER#/D TILE-35-0 TT_GLACIER#/D TILE-35-1 TT_GLACIER#\/D    TILE-35-2 TT_DEEPWATER#/D    TILE-35-3 TT_DEEPWATER#)/D    TILE-35-4 TT_DEEPWATER#"/D    TILE-35-5 TT_WATER#(/D    TILE-35-6 TT_WATER#\//D    TILE-35-7 TT_WATER#5/D    TILE-35-8 TT_WATER# )FCombatSeedValuepACombatSeedTurn$ 0D   TILE-36-11 TT_GRASSLAND$ 0D   TILE-36-12 TT_FOREST$ \0D   TILE-36-13 TT_HILLSD3FCombatSeedValueACombatSeedTurn$µ0D   TILE-36-14 TT_HILLS$)0D )0D    TILE-36-15 TT_HILLS$ 0D    TILE-36-16TT_DEEPFOREST$ ƀʀ ƀʀ 0D   TILE-36-17 TT_GRASSLAND$$ \0D   TILE-36-18 TT_FOREST$ 0D   TILE-36-19 TT_GRASSLAND$ )0D   TILE-36-20 TT_GRASSLAND$ ƀʀ ƀʀ 0D   TILE-36-21 TT_FOREST$ ƀʀ ƀʀ 0D   TILE-36-22 TT_GRASSLAND $ C TILE-36-23 TT_FORESTD3FCombatSeedValueACombatSeedTurn$ ƀʀ ƀʀ 0D    TILE-36-24 TT_GRASSLAND$ ƀʀ ƀʀ )0D    TILE-36-25 TT_SCRUBLAND($ 1D    TILE-36-26 TT_GRASSLANDD3hFCombatSeedValueACombatSeedTurn$ 1D    TILE-36-27 TT_GRASSLAND$ \1D TILE-36-28 TT_MOUNTAIN$ 1DĜ TILE-36-29 TT_MOUNTAIN$ )1D  Ĝ TILE-36-30 TT_HILLS$ "1D "1D TILE-36-31 TT_MOUNTAIN$  (1D     TILE-36-32 TT_HILLS$! \/1D    TILE-36-33 TT_FOREST$" 51D   TILE-36-34 TT_FOREST$# C   TILE-36-35 TT_FOREST$$ pC   TILE-36-36 TT_FOREST$% ͌C    TILE-36-37TT_DEEPFOREST$& (C   TILE-36-38 TT_HILLS$' C   TILE-36-39 TT_GRASSLAND$( C    TILE-36-40 TT_WATER$) )C    TILE-36-41 TT_WATER$* GC    TILE-36-42 TT_WATER$+ C    TILE-36-43 TT_WATER$, cC    TILE-36-44 TT_DEEPWATER$- \C    TILE-36-45 TT_DEEPWATER$. 1D    TILE-36-46 TT_DEEPWATER$/ 1D1D    TILE-36-47 TT_DEEPWATER$0\1D    TILE-36-48 TT_WATER$1•1D    TILE-36-49 TT_WATER$2)1D    TILE-36-50 TT_DEEPWATER$31D    TILE-36-51 TT_DEEPWATER$41D TILE-36-52 TT_GLACIER$5\1D TILE-36-53 TT_GLACIER%µ1Dµ1D TILE-37-0 TT_GLACIER%)1D)1D TILE-37-1 TT_GLACIER%1D1D    TILE-37-2 TT_DEEPWATER%1D1D    TILE-37-3 TT_DEEPWATER%\1D\1D    TILE-37-4 TT_DEEPWATER%1D1D    TILE-37-5 TT_DEEPWATER%)1D)1D    TILE-37-6 TT_DEEPWATER%1D1D    TILE-37-7 TT_DEEPWATER%1D1D    TILE-37-8 TT_DEEPWATER% \1D\1D    TILE-37-9 TT_DEEPWATER% 1D1D    TILE-37-10 TT_WATER% )1D)1D   TILE-37-11 TT_HILLSD3FCombatSeedValuePACombatSeedTurn% 2D2D   TILE-37-12 TT_FORESTD3FCombatSeedValuepACombatSeedTurn% 2D2D TILE-37-13 TT_HILLSD3FCombatSeedValueACombatSeedTurn%\2D\2D   TILE-37-14 TT_HILLS%22D 2D2D2D   TILE-37-15 TT_HILLS%2)2D )2D)2D)2D   TILE-37-16 TT_HILLS% ʀԀx ƀʀ  RxCRxC   TILE-37-17 TT_GRASSLAND"% (2D(2D   TILE-37-18 TT_WATER% \/2D\/2D   TILE-37-19 TT_WATER% 52D52D   TILE-37-20 TT_WATER% )<2D)<2D   TILE-37-21 TT_WATER% B2DB2D   TILE-37-22 TT_WATER% ƀʀ ƀʀ H2DH2D   TILE-37-23 TT_SCRUBLANDD3ECombatSeedValueACombatSeedTurn% ƀʀ ƀʀ \O2D\O2D   TILE-37-24 TT_SCRUBLAND(D3ECombatSeedValue4BCombatSeedTurn% U2DU2D    TILE-37-25 TT_HILLSD3FCombatSeedValueBCombatSeedTurn% )\2D)\2D    TILE-37-26 TT_GRASSLAND% b2Db2D   TILE-37-27 TT_GRASSLAND% h2Dh2D   TILE-37-28 TT_HILLS% \o2D\o2D   TILE-37-29 TT_GRASSLAND% u2Du2D   TILE-37-30 TT_HILLS%2 )|2D )|2D)|2D)|2D    TILE-37-31TT_DEEPFOREST% 2 2D 2D2D2D     TILE-37-32 TT_HILLS%! 2D2D    TILE-37-33 TT_GRASSLAND%" \2D\2D   TILE-37-34 TT_FOREST%# cCcC   TILE-37-35 TT_FOREST%$ )C)C   TILE-37-36 TT_FOREST%% CC   TILE-37-37 TT_DESERT D3'FCombatSeedValueBCombatSeedTurn%& pCpC   TILE-37-38 TT_GRASSLANDD3PECombatSeedValue0ACombatSeedTurn%' )C)C   TILE-37-39 TT_SCRUBLAND1 SocketMeshRandomSeed%(#=.@=@ ͌C͌C TILE-37-40 TT_WATER%) )C)C    TILE-37-41 TT_WATER%* R8CR8C    TILE-37-42 TT_WATER%+ CC    TILE-37-43 TT_WATER%, )C)C    TILE-37-44 TT_WATER%- CC    TILE-37-45 TT_DEEPWATER%. {ԙC{ԙC    TILE-37-46 TT_DEEPWATER%/2 2D2D2D2D    TILE-37-47 TT_DEEPWATER%02 2D2D2D2D    TILE-37-48 TT_DEEPWATER%1\2D\2D    TILE-37-49 TT_WATER%22D2D    TILE-37-50 TT_WATER%3)2D)2D    TILE-37-51 TT_WATER%43D3D TILE-37-52 TT_GLACIER%53D3D TILE-37-53 TT_GLACIER&\3D TILE-38-0 TT_GLACIER&3D TILE-38-1 TT_GLACIER&)3D TILE-38-2 TT_GLACIER&"3D    TILE-38-3 TT_DEEPWATER&(3D    TILE-38-4 TT_DEEPWATER&\/3D    TILE-38-5 TT_DEEPWATER&53D    TILE-38-6 TT_DEEPWATER&)<3D    TILE-38-7 TT_DEEPWATER&B3D    TILE-38-8 TT_DEEPWATER& H3D    TILE-38-9 TT_DEEPWATER& \O3D    TILE-38-10 TT_WATER& U3D   TILE-38-11 TT_HILLSD3FCombatSeedValue@ACombatSeedTurn& )\3D   TILE-38-12 TT_FOREST& b3D   TILE-38-13 TT_HILLS&h3D   TILE-38-14 TT_HILLS&\o3D\o3D   TILE-38-15 TT_HILLS&u3D    TILE-38-16 TT_HILLS& ʀԀx ʀԀx)|3D    TILE-38-17 TT_GRASSLAND&3D   TILE-38-18 TT_WATER&3D   TILE-38-19 TT_WATER&\3D   TILE-38-20 TT_WATER&•3D   TILE-38-21 TT_WATER&)3D   TILE-38-22 TT_WATER&3D   TILE-38-23 TT_SCRUBLANDD3CCombatSeedValue0BCombatSeedTurn&3D   TILE-38-24 TT_HILLS&\3D   TILE-38-25 TT_HILLSD3FCombatSeedValue BCombatSeedTurn&µ3D   TILE-38-26 TT_GRASSLANDD3@FCombatSeedValueBCombatSeedTurn&)3D   TILE-38-27 TT_GRASSLAND&3D   TILE-38-28 TT_HILLS&3D   TILE-38-29 TT_GRASSLAND&\3D   TILE-38-30 TT_GRASSLAND&3D3D     TILE-38-31 TT_FOREST& )3D    TILE-38-32 TT_GRASSLANDbQ AC   TILE-38-38 TT_GRASSLAND&'͌C   TILE-38-39 TT_SCRUBLAND&(C    TILE-38-40 TT_WATER&)C    TILE-38-41 TT_WATER&*C    TILE-38-42 TT_WATER&+{TC    TILE-38-43 TT_WATER&,{TC    TILE-38-44 TT_WATER&- C    TILE-38-45 TT_DEEPWATER&.C    TILE-38-46 TT_DEEPWATER&/)<4D)<4D    TILE-38-47 TT_DEEPWATER&0B4D    TILE-38-48 TT_DEEPWATER&1H4D    TILE-38-49 TT_WATER&2\O4D    TILE-38-50 TT_WATER&3U4D    TILE-38-51 TT_WATER&4)\4D TILE-38-52 TT_GLACIER&5b4D TILE-38-53 TT_GLACIER'h4D TILE-39-0 TT_GLACIER'\o4D TILE-39-1 TT_GLACIER'u4D    TILE-39-2 TT_DEEPWATER')|4D    TILE-39-3 TT_DEEPWATER'4D    TILE-39-4 TT_DEEPWATER'4D    TILE-39-5 TT_DEEPWATER'\4D    TILE-39-6 TT_DEEPWATER'•4D    TILE-39-7 TT_DEEPWATER')4D    TILE-39-8 TT_DEEPWATER' 4D    TILE-39-9 TT_DEEPWATER' 4D    TILE-39-10 TT_WATER' \4D   TILE-39-11 TT_HILLS' µ4D   TILE-39-12 TT_FOREST' )4D    TILE-39-13 TT_HILLS'4D    TILE-39-14 TT_HILLS'4D4D   TILE-39-15 TT_DESERT'\4D\4D    TILE-39-16 TT_SCRUBLAND' ʀԀx ʀԀx4D    TILE-39-17 TT_GRASSLAND$')4D   TILE-39-18 TT_SCRUBLAND'4D   TILE-39-19 TT_WATER'4D   TILE-39-20 TT_WATER'\4D   TILE-39-21 TT_WATER'4D   TILE-39-22 TT_WATER')4D   TILE-39-23 TT_SCRUBLANDD3FCombatSeedValueBCombatSeedTurn'5D   TILE-39-24 TT_SCRUBLAND'(C TILE-39-25 TT_MOUNTAIND3DCombatSeedValuePACombatSeedTurn'\5D   TILE-39-26 TT_GRASSLAND'5D   TILE-39-27 TT_GRASSLAND')5D   TILE-39-28 TT_FOREST'"5D   TILE-39-29 TT_WATER'(5D   TILE-39-30 TT_WATER'\/5D\/5D     TILE-39-31 TT_DESERT' 55D55D    TILE-39-32 TT_SCRUBLAND'!)<5D   TILE-39-33 TT_GRASSLAND'"R8C   TILE-39-34 TT_FOREST'#C   TILE-39-35 TT_SCRUBLAND'$ŔC   TILE-39-36 TT_SCRUBLAND D3FCombatSeedValue,BCombatSeedTurn'%R8C   TILE-39-37 TT_HILLS'&{TC   TILE-39-38 TT_FOREST''C   TILE-39-39 TT_GRASSLAND'(C   TILE-39-40 TT_SCRUBLAND')C    TILE-39-41 TT_WATER'*C    TILE-39-42 TT_WATER'+C    TILE-39-43 TT_WATER',C    TILE-39-44 TT_WATER'-C    TILE-39-45 TT_WATER'.{TC    TILE-39-46 TT_WATER'/CC    TILE-39-47 TT_DEEPWATER'05D5D    TILE-39-48 TT_DEEPWATER'15D    TILE-39-49 TT_DEEPWATER'2\5D    TILE-39-50 TT_DEEPWATER'3•5D    TILE-39-51 TT_DEEPWATER'4)5D TILE-39-52 TT_GLACIER'55D TILE-39-53 TT_GLACIER(5D TILE-40-0 TT_GLACIER(\5D TILE-40-1 TT_GLACIER(µ5D    TILE-40-2 TT_DEEPWATER()5D    TILE-40-3 TT_DEEPWATER(5D    TILE-40-4 TT_DEEPWATER(5D    TILE-40-5 TT_DEEPWATER(\5D    TILE-40-6 TT_DEEPWATER(5D    TILE-40-7 TT_DEEPWATER()5D    TILE-40-8 TT_DEEPWATER( 5D    TILE-40-9 TT_DEEPWATER( 5D    TILE-40-10 TT_WATER( \5D    TILE-40-11 TT_SCRUBLAND( 5D   TILE-40-12 TT_FOREST( 33kC   TILE-40-13 TT_SCRUBLAND(6D   TILE-40-14 TT_HILLS(6D6D   TILE-40-15 TT_SCRUBLAND( ʀԀx ʀԀx\6D   TILE-40-16 TT_SCRUBLAND$(6D    TILE-40-17 TT_GRASSLAND()6D   TILE-40-18 TT_SCRUBLAND("6D   TILE-40-19 TT_WATER((6D   TILE-40-20 TT_WATER(\/6D   TILE-40-21 TT_WATER(56D   TILE-40-22 TT_DESERT()<6D   TILE-40-23 TT_HILLS(B6D   TILE-40-24 TT_HILLSD3FCombatSeedValuePACombatSeedTurn(H6D   TILE-40-25 TT_SCRUBLANDD3BFCombatSeedValueBCombatSeedTurn(\O6D   TILE-40-26 TT_FOREST1 SocketMeshRandomSeed(#=X@= AU6D   TILE-40-27 TT_GRASSLAND1 SocketMeshRandomSeed(x^ A)\6D   TILE-40-28 TT_GRASSLAND(b6D   TILE-40-29 TT_WATER(h6D   TILE-40-30 TT_WATER(\o6D\o6D    TILE-40-31 TT_SCRUBLAND( u6D   TILE-40-32 TT_FOREST1 럲SocketMeshRandomSeed(!#=IW@= A C   TILE-40-33 TT_GRASSLAND("C   TILE-40-34 TT_FOREST(#͌C   TILE-40-35 TT_FOREST($C   TILE-40-36 TT_DESERT (%{ԑC TILE-40-37 TT_MOUNTAIN(&C   TILE-40-38 TT_HILLS1 AsNSocketMeshRandomSeed('p@nD    TILE-40-39 TT_SCRUBLAND((C    TILE-40-40 TT_GRASSLAND()C    TILE-40-41 TT_GRASSLAND(*C    TILE-40-42 TT_WATER(+C    TILE-40-43 TT_WATER(,pC    TILE-40-44 TT_WATER(-C    TILE-40-45 TT_WATER(.C    TILE-40-46 TT_WATER(/)C)C    TILE-40-47 TT_DEEPWATER(0)6D    TILE-40-48 TT_DEEPWATER(16D    TILE-40-49 TT_DEEPWATER(26D    TILE-40-50 TT_DEEPWATER(3\6D    TILE-40-51 TT_DEEPWATER(46D TILE-40-52 TT_GLACIER(5)6D TILE-40-53 TT_GLACIER)6D TILE-41-0 TT_GLACIER)6D TILE-41-1 TT_GLACIER)\6D    TILE-41-2 TT_DEEPWATER)6D    TILE-41-3 TT_DEEPWATER))6D    TILE-41-4 TT_DEEPWATER)7D    TILE-41-5 TT_DEEPWATER)7D    TILE-41-6 TT_DEEPWATER)\7D    TILE-41-7 TT_DEEPWATER)7D    TILE-41-8 TT_DEEPWATER) )7D    TILE-41-9 TT_DEEPWATER) "7D    TILE-41-10 TT_WATER) (7D    TILE-41-11 TT_HILLS) RkC   TILE-41-12 TT_GRASSLAND) 57D    TILE-41-13 TT_FOREST))<7D$   TILE-41-14 TT_SCRUBLAND)B7DB7D"   TILE-41-15 TT_FOREST) ʀԀx ʀԀxH7DH7D   TILE-41-16 TT_FOREST$)   TILE-41-17 TT_SCRUBLAND)U7D  TILE-41-18 TT_FOREST))\7D   TILE-41-19 TT_SCRUBLAND)b7D    TILE-41-20 TT_SCRUBLAND)h7D     TILE-41-21 TT_SWAMP)\o7D   TILE-41-22 TT_HILLS)u7D   TILE-41-23 TT_GRASSLAND))|7D   TILE-41-24 TT_GRASSLAND)7D   TILE-41-25 TT_GRASSLAND)7D   TILE-41-26 TT_FOREST bQ8tFCombatSeedValue BCombatSeedTurn SocketMeshRandomSeed) A\7D   TILE-41-27 TT_GRASSLANDD3FCombatSeedValue BCombatSeedTurn)•7D   TILE-41-28 TT_SCRUBLAND))7D    TILE-41-29 TT_SCRUBLAND)7D    œ TILE-41-30 TT_HILLS)7D7Dœ TILE-41-31 TT_MOUNTAIN1 @NSocketMeshRandomSeed) #=]@= AGDGD   TILE-41-32 TT_GRASSLAND)!RC   TILE-41-33 TT_FOREST1 CSocketMeshRandomSeed)"#=dl@=@pC TILE-41-34TT_DEEPFOREST)#C   TILE-41-35 TT_SCRUBLAND)$C   TILE-41-36 TT_HILLS)%(C TILE-41-37 TT_MOUNTAIN)&C TILE-41-38 TT_MOUNTAIN)'C    TILE-41-39 TT_HILLS1 /MSocketMeshRandomSeed)(#=dl@=p@D   TILE-41-40 TT_FOREST1 SMSocketMeshRandomSeed)) Af\D   TILE-41-41 TT_GRASSLAND)*C    TILE-41-42 TT_SCRUBLAND1 v5~SocketMeshRandomSeed)+ǯ@/3r@ AC    TILE-41-43 TT_WATER),)C    TILE-41-44 TT_WATER)-EC    TILE-41-45 TT_WATER).{TC    TILE-41-46 TT_WATER)/)C)C    TILE-41-47 TT_WATER)0GCGC    TILE-41-48 TT_DEEPWATER)17D    TILE-41-49 TT_DEEPWATER)2)7D    TILE-41-50 TT_DEEPWATER)38D    TILE-41-51 TT_DEEPWATER)48D TILE-41-52 TT_GLACIER)5\8D TILE-41-53 TT_GLACIER*8D TILE-42-0 TT_GLACIER*)8D TILE-42-1 TT_GLACIER*"8D    TILE-42-2 TT_DEEPWATER*(8D    TILE-42-3 TT_DEEPWATER*\/8D    TILE-42-4 TT_DEEPWATER*58D    TILE-42-5 TT_DEEPWATER*)<8D    TILE-42-6 TT_DEEPWATER*B8D    TILE-42-7 TT_DEEPWATER*H8D    TILE-42-8 TT_DEEPWATER* \O8D    TILE-42-9 TT_DEEPWATER* U8D    TILE-42-10 TT_DEEPWATER* )\8D    TILE-42-11 TT_WATER* b8D"   TILE-42-12 TT_GRASSLAND* ԀxԀhh8D*   TILE-42-13 TT_GRASSLAND*ԀxԀhԀxԀh\o8D,   TILE-42-14 TT_FOREST *(ԀxԀh ހԀx ʀԀx G}CG}C(   TILE-42-15 TT_FOREST,*)|8D   TILE-42-16 TT_FOREST*8D   TILE-42-17 TT_GRASSLAND*8D   TILE-42-18 TT_HILLSD3FCombatSeedValue@CombatSeedTurn*\8D   TILE-42-19 TT_GRASSLANDD3;CCombatSeedValuepACombatSeedTurn*•8D    TILE-42-20 TT_FOREST*)8D     TILE-42-21 TT_GRASSLAND*8D   TILE-42-22 TT_GRASSLAND*8D   TILE-42-23 TT_GRASSLAND*\8D   TILE-42-24 TT_DESERTD3JFCombatSeedValue,BCombatSeedTurn*µ8D   TILE-42-25 TT_GRASSLAND*)8D   TILE-42-26 TT_GRASSLAND*8D   TILE-42-27 TT_WATER*8D   TILE-42-28 TT_SCRUBLAND*\8D   œ TILE-42-29 TT_GRASSLAND*8D    œ TILE-42-30 TT_SCRUBLANDbQECombatSeedValue BCombatSeedTurn{ SocketMeshRandomSeed*p A)8D)8D  œ TILE-42-31 TT_GRASSLAND* 8D   TILE-42-32 TT_FOREST*!C   TILE-42-33 TT_FOREST*"cC   TILE-42-34 TT_SCRUBLAND*#͌C   TILE-42-35 TT_HILLS*${ԒC   TILE-42-36 TT_HILLS*%C TILE-42-37 TT_MOUNTAIN*&C   TILE-42-38 TT_HILLS*'C   TILE-42-39 TT_SCRUBLAND1 SocketMeshRandomSeed*(F@j >@@R@j?@@@j{@@@h&@jW@@@4?@j@@@0@@jp@@@\@jÿ@@N@j(ܾ@@) @@j)@@@@jR@@H@j) @@H@@jc?@@@@j\?@@>@j@@(@j|@@\?@j\?@@@@jR@@G@@j@=@@?@j@@U@@jHq@@@j >@@R@j?@@@j{@@@h&@jW@@@4?@j@@@0@@jp@@@\@jÿ@@N@j(ܾ@@R@j?@@>@j>?@@) @@j)@@@@jR@@H@j) @@@jp@@?@jP8@@H@@jc?@@@@j\?@@>@j@@(@j|@@\?@j\?@@@@jR@@G@@j@=@@?@j@@U@@jHq@@@j >@@R@j?@@@j{@@@h&@jW@@@4?@j@@@0@@jp@@@\@jÿ@@N@j(ܾ@@R@j?@@>@j>?@@) @@j)@@@@jR@@H@j) @@@jp@@?@jP8@@H@@jc?@@@@j\?@@>@j@@(@j|@@\?@j\?@@@@jR@@G@@j@=@@?@j@@U@@jHq@@p@0 h@@x@b=j@@@ ؀Ԁ ܀ԀC  +StoneAgeMeetingHallCitySocket_Crane TILE-42-40 TT_GRASSLAND1 NSocketMeshRandomSeed*) AD   TILE-42-41 TT_GRASSLAND**C   TILE-42-42 TT_HILLS*+C   TILE-42-43 TT_FOREST*,C    TILE-42-44 TT_WATER*-)C    TILE-42-45 TT_WATER*.C    TILE-42-46 TT_WATER*/RCRC    TILE-42-47 TT_WATER*0)9D    TILE-42-48 TT_DEEPWATER*1"9D    TILE-42-49 TT_DEEPWATER*2(9D    TILE-42-50 TT_DEEPWATER*3\/9D    TILE-42-51 TT_DEEPWATER*459D TILE-42-52 TT_GLACIER*5)<9D TILE-42-53 TT_GLACIER+B9D TILE-43-0 TT_GLACIER+H9D TILE-43-1 TT_GLACIER+\O9D    TILE-43-2 TT_DEEPWATER+U9D    TILE-43-3 TT_DEEPWATER+)\9D    TILE-43-4 TT_DEEPWATER+b9D    TILE-43-5 TT_DEEPWATER+h9D    TILE-43-6 TT_DEEPWATER+\o9D    TILE-43-7 TT_DEEPWATER+u9D    TILE-43-8 TT_DEEPWATER+ )|9D    TILE-43-9 TT_DEEPWATER+ 9D    TILE-43-10 TT_DEEPWATER+ 9D     TILE-43-11 TT_WATER+ \9D   TILE-43-12 TT_GRASSLAND+ C$   TILE-43-13 TT_GRASSLAND+ףxC(   TILE-43-14 TT_FOREST+ ހԀx ހԀx 9D9D$   TILE-43-15 TT_FOREST"+RCRC   TILE-43-16 TT_FOREST+\9D   TILE-43-17 TT_GRASSLAND+µ9D    TILE-43-18 TT_HILLSD3.FCombatSeedValue@CombatSeedTurn+)9D   TILE-43-19 TT_GRASSLAND+C TILE-43-20TT_DEEPFORESTD3@DCombatSeedValueACombatSeedTurn+9D    TILE-43-21 TT_GRASSLANDD3BFCombatSeedValueACombatSeedTurn+\9D     TILE-43-22 TT_GRASSLAND+9D   TILE-43-23 TT_GRASSLANDD3ȆFCombatSeedValueACombatSeedTurn+)9D   TILE-43-24 TT_GRASSLANDD3DCombatSeedValue(BCombatSeedTurn+9D   TILE-43-25 TT_GRASSLAND+9D   TILE-43-26 TT_GRASSLAND+\9D   TILE-43-27 TT_WATER+9D     TILE-43-28 TT_SCRUBLAND+)9D   TILE-43-29 TT_GRASSLAND+:D   œ TILE-43-30 TT_DESERTD3FCombatSeedValue(BCombatSeedTurn+:D:D    œ TILE-43-31 TT_GRASSLAND+ \:D\:D   TILE-43-32 TT_FOREST+!C   TILE-43-33 TT_FORESTD3FCombatSeedValue BCombatSeedTurn+" C   TILE-43-34 TT_SCRUBLAND+#{ԕC   TILE-43-35 TT_HILLS+${ԓC   TILE-43-36 TT_HILLS+%)C TILE-43-37 TT_MOUNTAIN+&C   TILE-43-38 TT_HILLSbQNSocketMeshRandomSeedδFCombatSeedValueACombatSeedTurn+'p?8 f?@=vD    TILE-43-39 TT_SCRUBLAND+(: ؀Ԁ ؀Ԁ ܀Ԁ ܀Ԁ C   TILE-43-40 TT_SCRUBLAND$1 \SocketMeshRandomSeed+)#=]@=@kE   TILE-43-41 TT_GRASSLAND+*C    TILE-43-42 TT_HILLS++C    TILE-43-43TT_DEEPFOREST+,cC TILE-43-44 TT_WATER+-(C    TILE-43-45 TT_WATER+.R8C    TILE-43-46 TT_WATER+/͌C͌C    TILE-43-47 TT_WATER+0R8CR8C    TILE-43-48 TT_DEEPWATER+1U:D    TILE-43-49 TT_DEEPWATER+2)\:D    TILE-43-50 TT_DEEPWATER+3b:D    TILE-43-51 TT_DEEPWATER+4h:D TILE-43-52 TT_GLACIER+5\o:D TILE-43-53 TT_GLACIER,u:D TILE-44-0 TT_GLACIER,)|:D TILE-44-1 TT_GLACIER,:D    TILE-44-2 TT_DEEPWATER,:D    TILE-44-3 TT_DEEPWATER,\:D    TILE-44-4 TT_DEEPWATER,•:D    TILE-44-5 TT_DEEPWATER,):D    TILE-44-6 TT_DEEPWATER,:D    TILE-44-7 TT_DEEPWATER,:D    TILE-44-8 TT_DEEPWATER, \:D    TILE-44-9 TT_DEEPWATER, µ:D    TILE-44-10 TT_DEEPWATER, ):D     TILE-44-11 TT_WATER, :D    TILE-44-12 TT_WATER, :D    TILE-44-13 TT_WATER,\zC   TILE-44-14 TT_GRASSLAND, ހԀx ހԀx   TILE-44-15 TT_GRASSLAND,):D   TILE-44-16 TT_SCRUBLAND,:D    TILE-44-17 TT_FORESTD3 mECombatSeedValueACombatSeedTurn,:D   TILE-44-18 TT_HILLSD3PECombatSeedValueACombatSeedTurn,\:D   TILE-44-19 TT_HILLS,:D   TILE-44-20 TT_GRASSLAND,):D    TILE-44-21 TT_FOREST,;D     TILE-44-22 TT_GRASSLAND,;D   TILE-44-23 TT_GRASSLAND,\;D   TILE-44-24 TT_GRASSLAND,;D   TILE-44-25 TT_GRASSLAND,);D   TILE-44-26 TT_GRASSLAND,";D    TILE-44-27 TT_SWAMP1 SocketMeshRandomSeed,#=ةQ@= A(;D     TILE-44-28 TT_GRASSLAND,\/;D   TILE-44-29 TT_FOREST,5;D    TILE-44-30 TT_FOREST,)<;D)<;D   TILE-44-31 TT_GRASSLAND1 XSocketMeshRandomSeed, #=dl@=@{TC TILE-44-32TT_DEEPFOREST,!C   TILE-44-33 TT_SCRUBLAND,"pC   TILE-44-34 TT_HILLS,#(C TILE-44-35 TT_MOUNTAIN,${TC   TILE-44-36 TT_HILLSD3FFCombatSeedValueACombatSeedTurn,%=D    TILE-44-37 TT_SCRUBLAND,&C    TILE-44-38 TT_FOREST1 * NSocketMeshRandomSeed,'`@@: ؀Ԁ ܀Ԁ ܀Ԁ ܀؀D     TILE-44-39TT_DEEPFOREST$,(C     TILE-44-40 TT_FOREST,)C    TILE-44-41 TT_GRASSLAND,*C   TILE-44-42 TT_SCRUBLAND,+C   TILE-44-43 TT_SCRUBLAND,,EC    TILE-44-44 TT_WATER,-R8C    TILE-44-45 TT_WATER,.ǗC    TILE-44-46 TT_WATER,/cCcC    TILE-44-47 TT_DEEPWATER,0;D    TILE-44-48 TT_DEEPWATER,1\;D    TILE-44-49 TT_DEEPWATER,2•;D    TILE-44-50 TT_DEEPWATER,3);D    TILE-44-51 TT_DEEPWATER,4;D TILE-44-52 TT_GLACIER,5;D TILE-44-53 TT_GLACIER-\;D TILE-45-0 TT_GLACIER-µ;D TILE-45-1 TT_GLACIER-);D    TILE-45-2 TT_DEEPWATER-;D    TILE-45-3 TT_DEEPWATER-;D    TILE-45-4 TT_DEEPWATER-\;D    TILE-45-5 TT_DEEPWATER-;D    TILE-45-6 TT_DEEPWATER-);D    TILE-45-7 TT_DEEPWATER-;D    TILE-45-8 TT_DEEPWATER- ;D    TILE-45-9 TT_DEEPWATER- \;D    TILE-45-10 TT_DEEPWATER- ;D    TILE-45-11 TT_DEEPWATER- );D    TILE-45-12 TT_WATER-  A: ܀Ԁ ܀Ԁ ܀؀ ܀؀ C     TILE-45-39 TT_GRASSLAND" bQvLSocketMeshRandomSeedFCombatSeedValue@CombatSeedTurn-(#={R@= Af&E     TILE-45-40 TT_GRASSLAND-)C     TILE-45-41 TT_SWAMP-*C    TILE-45-42 TT_WATER-+pC    TILE-45-43 TT_WATER-,cC    TILE-45-44 TT_WATER--C    TILE-45-45 TT_WATER-.R8C    TILE-45-46 TT_DEEPWATER-/CC    TILE-45-47 TT_DEEPWATER-0@=@D    TILE-46-40 TT_HILLS.)EC TILE-46-41 TT_MOUNTAIN.*ŒC    TILE-46-42 TT_WATER.+C    TILE-46-43 TT_WATER.,)C    TILE-46-44 TT_WATER.-{ԖC    TILE-46-45 TT_DEEPWATER..{ԘC    TILE-46-46 TT_DEEPWATER./)>D)>D    TILE-46-47 TT_DEEPWATER.0">D    TILE-46-48 TT_DEEPWATER.1(>D    TILE-46-49 TT_DEEPWATER.2\/>D    TILE-46-50 TT_DEEPWATER.35>D    TILE-46-51 TT_DEEPWATER.4)<>D TILE-46-52 TT_GLACIER.5B>D TILE-46-53 TT_GLACIER/H>D TILE-47-0 TT_GLACIER/\O>D TILE-47-1 TT_GLACIER/U>D TILE-47-2 TT_GLACIER/)\>D    TILE-47-3 TT_DEEPWATER/b>D    TILE-47-4 TT_DEEPWATER/h>D    TILE-47-5 TT_DEEPWATER/\o>D    TILE-47-6 TT_DEEPWATER/u>D    TILE-47-7 TT_WATER/)|>D    TILE-47-8 TT_WATER/ >D    TILE-47-9 TT_WATER/ >D    TILE-47-10 TT_DEEPWATER/ \>D    TILE-47-11 TT_DEEPWATER/ •>D    TILE-47-12 TT_WATER/ )>D    TILE-47-13 TT_WATER/>D    TILE-47-14 TT_WATER/>D>D    TILE-47-15 TT_WATER/\>D\>D   TILE-47-16 TT_SCRUBLAND/ ހԀx 耈ހD   TILE-47-17 TT_HILLS/)>D   TILE-47-18 TT_FOREST/>D   TILE-47-19 TT_FOREST/>D   TILE-47-20 TT_FOREST/\>D   TILE-47-21 TT_HILLS/>D   TILE-47-22 TT_HILLS/)>D   TILE-47-23 TT_FOREST/>D   TILE-47-24 TT_GRASSLANDD3vFCombatSeedValue4BCombatSeedTurn/>D   TILE-47-25 TT_GRASSLAND/\>D   TILE-47-26 TT_GRASSLAND/>D   TILE-47-27 TT_FOREST/)>D   TILE-47-28 TT_SCRUBLAND/?D   TILE-47-29 TT_HILLS1 SocketMeshRandomSeed/#=}>@=@@?D   TILE-47-30 TT_HILLS/\?D\?D   TILE-47-31 TT_HILLS/ ?D?D   TILE-47-32 TT_DESERTW/!)?D   TILE-47-33 TT_HILLSF/"cC TILE-47-34 TT_MOUNTAIN1 rSocketMeshRandomSeed/##=x>@=@@)C   TILE-47-35 TT_HILLS/$cC   TILE-47-36 TT_HILLSD3FCombatSeedValueACombatSeedTurn/%RC   TILE-47-37 TT_HILLSD38ECombatSeedValue ACombatSeedTurn/&cC   TILE-47-38 TT_GRASSLAND1 *NSocketMeshRandomSeed/'#=PE@= A ܀ ܀ RC    TILE-47-39 TT_GRASSLAND"/()C    TILE-47-40 TT_HILLS1 SocketMeshRandomSeed/)(C TILE-47-41 TT_MOUNTAIN /*C    TILE-47-42 TT_WATER/+C    TILE-47-43 TT_WATER/,ŕC    TILE-47-44 TT_WATER/-͌C    TILE-47-45 TT_DEEPWATER/.C    TILE-47-46 TT_DEEPWATER//u?Du?D    TILE-47-47 TT_DEEPWATER/0)|?D)|?D    TILE-47-48 TT_DEEPWATER/1?D    TILE-47-49 TT_DEEPWATER/2?D    TILE-47-50 TT_DEEPWATER/3\?D    TILE-47-51 TT_DEEPWATER/4•?D TILE-47-52 TT_GLACIER/5)?D TILE-47-53 TT_GLACIER0?D TILE-48-0 TT_GLACIER0?D TILE-48-1 TT_GLACIER0\?D    TILE-48-2 TT_DEEPWATER0µ?D    TILE-48-3 TT_DEEPWATER0)?D    TILE-48-4 TT_DEEPWATER0?D    TILE-48-5 TT_DEEPWATER0?D    TILE-48-6 TT_WATER0\?D    TILE-48-7 TT_WATER0?D   TILE-48-8 TT_GRASSLAND0 )?D   TILE-48-9 TT_SCRUBLAND0 ?D    TILE-48-10 TT_WATER0 ?D    TILE-48-11 TT_WATER0 \?D    TILE-48-12 TT_WATER0 ?D    TILE-48-13 TT_WATER0)?D    TILE-48-14 TT_WATER0@D@D    TILE-48-15 TT_WATER0@D    TILE-48-16 TT_WATER0 耈ހ 耈ހ\@D   TILE-48-17 TT_GRASSLAND0@D   TILE-48-18 TT_GRASSLAND0)@D   TILE-48-19 TT_DESERT0"@D   TILE-48-20 TT_HILLS0(@D   TILE-48-21 TT_HILLS0\/@D   TILE-48-22 TT_HILLS05@D   TILE-48-23 TT_FOREST0)C TILE-48-24TT_DEEPFOREST0B@D   TILE-48-25 TT_FOREST0H@D   TILE-48-26 TT_GRASSLAND0\O@D   TILE-48-27 TT_FORESTD3FCombatSeedValueACombatSeedTurn0U@D   TILE-48-28 TT_HILLSD3FCombatSeedValueACombatSeedTurn0)\@D   TILE-48-29 TT_HILLS0b@D   TILE-48-30 TT_HILLS0h@Dh@D   TILE-48-31 TT_HILLS0 \o@D   TILE-48-32 TT_HILLS0!u@D   TILE-48-33 TT_HILLS1 ՑSocketMeshRandomSeed0"#=`->@=@@)|@D   TILE-48-34 TT_HILLS0#GC   TILE-48-35 TT_HILLS0$(C   TILE-48-36 TT_HILLSD3FCombatSeedValueACombatSeedTurn0%p=C    TILE-48-37 TT_SCRUBLAND0&C   TILE-48-38 TT_GRASSLAND0' ܀ ܀cC   TILE-48-39 TT_GRASSLAND0( ܀ ܀{ԔC   TILE-48-40 TT_GRASSLAND J0)pC   TILE-48-41 TT_HILLSJ0* C    TILE-48-42 TT_WATER0+)C    TILE-48-43 TT_WATER0,R8C    TILE-48-44 TT_WATER0-{TC    TILE-48-45 TT_DEEPWATER0.@D    TILE-48-46 TT_DEEPWATER0/\@D\@D    TILE-48-47 TT_DEEPWATER00@D    TILE-48-48 TT_DEEPWATER01)@D    TILE-48-49 TT_DEEPWATER02@D    TILE-48-50 TT_DEEPWATER03@D    TILE-48-51 TT_DEEPWATER04\@D TILE-48-52 TT_GLACIER05@D TILE-48-53 TT_GLACIER1)@D TILE-49-0 TT_GLACIER1AD TILE-49-1 TT_GLACIER1AD    TILE-49-2 TT_DEEPWATER1\AD    TILE-49-3 TT_DEEPWATER1AD    TILE-49-4 TT_DEEPWATER1)AD    TILE-49-5 TT_DEEPWATER1"AD    TILE-49-6 TT_WATER1(AD   TILE-49-7 TT_DESERT1\/AD   TILE-49-8 TT_HILLS1 5AD    TILE-49-9TT_DEEPFOREST1 ) A)'@G@+@@AE@(j@@Hv@@u@*(;@@P#)y@e >ؿ@7y@@5 B@@|@@+/@0!?@@z@@ m$N?@pR`@?@@;8h@@ 쀘C   TILE-54-35 TT_GRASSLAND6$QA     TILE-54-36 TT_GRASSLAND6%HD   TILE-54-37 TT_HILLS@6&\HD   TILE-54-38 TT_HILLS@6'µHD  TILE-54-39 TT_MOUNTAIN@6(  )HD   TILE-54-40 TT_GRASSLAND6)HD  TILE-54-41 TT_MOUNTAIN6*HD  TILE-54-42 TT_GRASSLAND6+\HD   TILE-54-43 TT_FOREST6,HD   TILE-54-44 TT_GRASSLANDD3wFCombatSeedValueBCombatSeedTurn6-)HD   TILE-54-45 TT_HILLS6.HD   TILE-54-46 TT_TUNDRA6/HDHD   TILE-54-47 TT_DESERT60\HD    TILE-54-48 TT_WATERA61HD    TILE-54-49 TT_WATER62)HD    TILE-54-50 TT_DEEPWATER63ID    TILE-54-51 TT_DEEPWATER64ID TILE-54-52 TT_GLACIER65\ID TILE-54-53 TT_GLACIER7IDID TILE-55-0 TT_GLACIER7)ID)ID TILE-55-1 TT_GLACIER7"ID"ID    TILE-55-2 TT_DEEPWATER7(ID(ID    TILE-55-3 TT_DEEPWATER7\/ID\/ID    TILE-55-4 TT_DEEPWATER75ID5ID    TILE-55-5 TT_WATER7) .b >@@ .b{@@@4? .b@@@0@ .bp@@@ .bR@@@ .b\?@@> .b@@( .b|@@G@ .b@=@@? .b@@U@ .bHq@@ .b >@@ .b{@@@h& .bW@@@4? .b@@@0@ .bp@@@\ .bÿ@@N .b(ܾ@@R .b?@@> .b>?@@) @ .b)@@@r@ .bRh@@@ .bR@@H .b) @@ .bp@@? .bP8@@H@ .bc?@@@ .b\?@@> .b@@( .b|@@\? .b\?@@@ .bR@@@ .b^@@G@ .b@=@@? .b@@U@ .bHq@@ .b >@@ .b{@@@h& .bW@@@4? .b@@@0@ .bp@@@\ .bÿ@@N .b(ܾ@@R .b?@@> .b>?@@) @ .b)@@@r@ .bRh@@@ .bR@@H .b) @@ .bp@@? .bP8@@H@ .bc?@@@ .b\?@@> .b@@( .b|@@\? .b\?@@@ .bR@@@ .b^@@G@ .b@=@@? .b@@U@ .bHq@@`?@@ 쀘 UKDUKD  CitySocket_Crane  TILE-56-36 TT_GRASSLAND8%  )\KD)\KD    TILE-56-37 TT_GRASSLAND D3LVFCombatSeedValueACombatSeedTurn8&  bKDbKD   TILE-56-38 TT_GRASSLAND 1 SocketMeshRandomSeed8'#=P@= A  hKDhKD    TILE-56-39 TT_GRASSLAND 1 SocketMeshRandomSeed8(#=,@= A   \oKD\oKD    TILE-56-40 TT_GRASSLAND$8)uKDuKD   TILE-56-41 TT_GRASSLAND8*)|KD)|KD   TILE-56-42 TT_GRASSLANDD3`DCombatSeedValue8BCombatSeedTurn8+KDKD    TILE-56-43 TT_HILLS8,KDKD   TILE-56-44 TT_GRASSLAND8-\KD\KD  TILE-56-45 TT_MOUNTAIN8.•KD•KD   TILE-56-46 TT_HILLS8/2)KD)KD)KD)KD    TILE-56-47 TT_WATER80KDKD    TILE-56-48 TT_WATER81KDKD    TILE-56-49 TT_WATER82\KD\KD    TILE-56-50 TT_DEEPWATER83µKDµKD TILE-56-51 TT_GLACIER84)KD)KD TILE-56-52 TT_GLACIER85KDKD TILE-56-53 TT_GLACIER9KD TILE-57-0 TT_GLACIER9\KD TILE-57-1 TT_GLACIER9KD    TILE-57-2 TT_DEEPWATER9)KD    TILE-57-3 TT_DEEPWATER9KD    TILE-57-4 TT_DEEPWATER9KD    TILE-57-5 TT_DEEPWATER9\KD    TILE-57-6 TT_DEEPWATER9KD    TILE-57-7 TT_DEEPWATER9)KD    TILE-57-8 TT_DEEPWATER9 LD    TILE-57-9 TT_DEEPWATER9 LD    TILE-57-10 TT_DEEPWATER9 \LD    TILE-57-11 TT_WATER9 LD    TILE-57-12 TT_WATER9 )LD    TILE-57-13 TT_WATER9"LD    TILE-57-14 TT_WATER9(LD(LD   TILE-57-15 TT_HILLS9\/LD\/LD    TILE-57-16 TT_GRASSLAND9̝C   TILE-57-17 TT_FOREST9RC     TILE-57-18 TT_GRASSLAND9BLD    TILE-57-19 TT_FOREST9HLD    TILE-57-20 TT_HILLS9\OLD   TILE-57-21 TT_FOREST9ULD TILE-57-22 TT_HILLS9)\LD   TILE-57-23 TT_GRASSLAND9bLD     TILE-57-24 TT_SCRUBLANDD3@#DCombatSeedValuePACombatSeedTurn9hLD     TILE-57-25 TT_HILLS9:    \oLD    TILE-57-26 TT_GRASSLAND49uLD    TILE-57-27 TT_DESERTD3+FCombatSeedValue0BCombatSeedTurn9)|LD   TILE-57-28 TT_SCRUBLAND9LD   TILE-57-29 TT_DESERTD3FCombatSeedValue0ACombatSeedTurn9LD   TILE-57-30 TT_SCRUBLAND9\LD\LD   TILE-57-31 TT_SCRUBLAND9 •LD•LD   TILE-57-32 TT_FOREST9!)LD   TILE-57-33 TT_FOREST9"LD   TILE-57-34 TT_FORESTF9#LD     TILE-57-35 TT_FORESTF1 2NSocketMeshRandomSeed9$#=dl@=p@)\C   TILE-57-36 TT_FOREST9%µLD   TILE-57-37 TT_SCRUBLAND9&)LD   TILE-57-38 TT_GRASSLANDbQFCombatSeedValueACombatSeedTurnQsSocketMeshRandomSeed9'#=P@= ALD   TILE-57-39 TT_GRASSLAND;bQ8ECombatSeedValueBCombatSeedTurn:{NSocketMeshRandomSeed9()Kg >@@Rg?@@g{@@@h&gW@@@4?g@@@0@gp@@@\gÿ@@Ng(ܾ@@) @g)@@@r@gRh@@@gR@@Hg) @@gp@@H@gc?@@@g\?@@>g@@(g|@@\?g\?@@@gR@@@g^@@G@g@=@@?g@@U@gHq@@g >@@Rg?@@g{@@@h&gW@@@4?g@@@0@gp@@@\gÿ@@Ng(ܾ@@Rg?@@>g>?@@) @g)@@@r@gRh@@@gR@@Hg) @@gp@@?gP8@@H@gc?@@@g\?@@>g@@(g|@@\?g\?@@@gR@@@g^@@G@g@=@@?g@@U@gHq@@g >@@Rg?@@g{@@@h&gW@@@4?g@@@0@gp@@@\gÿ@@Ng(ܾ@@Rg?@@>g>?@@) @g)@@@r@gRh@@@gR@@Hg) @@gp@@?gP8@@H@gc?@@@g\?@@>g@@(g|@@\?g\?@@@gR@@@g^@@G@g@=@@?g@@U@gHq@@   \D   TILE-57-40 TT_GRASSLAND09)\LD   TILE-57-41 TT_SCRUBLAND9*LD   TILE-57-42 TT_FOREST9+)LD   TILE-57-43 TT_HILLS9,LD   TILE-57-44 TT_GRASSLAND9-LD   TILE-57-45 TT_HILLS9.\LD   TILE-57-46 TT_SCRUBLAND9/LDLD    TILE-57-47 TT_WATER90)LD)LD    TILE-57-48 TT_WATER91MD    TILE-57-49 TT_WATER92MD    TILE-57-50 TT_DEEPWATER93\MD TILE-57-51 TT_GLACIER94MD TILE-57-52 TT_GLACIER95)MD TILE-57-53 TT_GLACIER:"MD TILE-58-0 TT_GLACIER:(MD TILE-58-1 TT_GLACIER:\/MD    TILE-58-2 TT_DEEPWATER:5MD    TILE-58-3 TT_DEEPWATER:) AhOD   TILE-59-37 TT_GRASSLAND;&\oOD  TILE-59-38 TT_MOUNTAIN;'uOD   TILE-59-39 TT_SCRUBLAND1 NSocketMeshRandomSeed;(TqB A)|OD    TILE-59-40 TT_WATER1 {qSocketMeshRandomSeed;)dG0z? AOD    TILE-59-41 TT_WATER;*OD   TILE-59-42 TT_SCRUBLAND;+\OD TILE-59-43 TT_GRASSLAND;,•OD    TILE-59-44 TT_WATER;-)OD    TILE-59-45 TT_WATER;.OD    TILE-59-46 TT_WATER;/ODOD    TILE-59-47 TT_WATER;0\OD\OD    TILE-59-48 TT_WATER;1µOD    TILE-59-49 TT_WATER;2)OD    TILE-59-50 TT_DEEPWATER;3OD    TILE-59-51 TT_DEEPWATER;4OD TILE-59-52 TT_GLACIER;5\OD TILE-59-53 TT_GLACIER<OD TILE-60-0 TT_GLACIER<)OD TILE-60-1 TT_GLACIER<OD TILE-60-2 TT_GLACIER<OD    TILE-60-3 TT_DEEPWATER<\OD    TILE-60-4 TT_DEEPWATER<OD    TILE-60-5 TT_DEEPWATER<)OD    TILE-60-6 TT_DEEPWATER<PD    TILE-60-7 TT_DEEPWATER<PD    TILE-60-8 TT_DEEPWATER< \PD    TILE-60-9 TT_DEEPWATER< PD    TILE-60-10 TT_DEEPWATER< )PD    TILE-60-11 TT_DEEPWATER< "PD    TILE-60-12 TT_DEEPWATER< (PD    TILE-60-13 TT_DEEPWATER<\/PD    TILE-60-14 TT_WATER<5PD5PD TILE-60-15 TT_WATER<)RD TILE-62-0 TT_GLACIER>\RD TILE-62-1 TT_GLACIER>•RD TILE-62-2 TT_GLACIER>)RD    TILE-62-3 TT_DEEPWATER>RD    TILE-62-4 TT_DEEPWATER>RD    TILE-62-5 TT_DEEPWATER>\RD    TILE-62-6 TT_DEEPWATER>µRD    TILE-62-7 TT_DEEPWATER>)RD    TILE-62-8 TT_DEEPWATER> RD    TILE-62-9 TT_DEEPWATER> RD    TILE-62-10 TT_DEEPWATER> \RD    TILE-62-11 TT_DEEPWATER> RD    TILE-62-12 TT_DEEPWATER> )RD    TILE-62-13 TT_DEEPWATER>RD    TILE-62-14 TT_DEEPWATER>RDRD    TILE-62-15 TT_DEEPWATER>\RD    TILE-62-16 TT_WATER>RD    TILE-62-17 TT_WATER>)RD    TILE-62-18 TT_WATER@>SD    TILE-62-19 TT_WATER@>cC  TILE-62-20 TT_SWAMP>\SD   TILE-62-21 TT_FOREST>SD  TILE-62-22 TT_MOUNTAIN>)SD   TILE-62-23 TT_HILLS >:     "SD*   TILE-62-24 TT_GRASSLAND&>(SD  *   TILE-62-25 TT_GRASSLAND>\/SD     TILE-62-26 TT_FOREST >5SD     TILE-62-27 TT_SCRUBLAND>)BSD   TILE-62-29 TT_SCRUBLAND>HSD   TILE-62-30 TT_SCRUBLAND>\OSD\OSD   TILE-62-31 TT_SCRUBLAND> USD   TILE-62-32 TT_FOREST>!)\SD     TILE-62-33 TT_FOREST>"bSD    TILE-62-34 TT_SWAMP1 DSocketMeshRandomSeed>##=\@= AhSD   TILE-62-35 TT_GRASSLAND>$\oSD    TILE-62-36 TT_WATER>%uSD   TILE-62-37 TT_FOREST>&)|SD   TILE-62-38 TT_HILLS>'SD   TILE-62-39 TT_SCRUBLAND>(SD    TILE-62-40 TT_WATER>)\SD   TILE-62-41 TT_DESERT>*•SD    TILE-62-42 TT_WATER>+)SD    TILE-62-43 TT_WATER>,SD    TILE-62-44 TT_WATER>-SD    TILE-62-45 TT_WATER>.\SD    TILE-62-46 TT_WATER>/µSDµSD    TILE-62-47 TT_DEEPWATER>0)SD    TILE-62-48 TT_DEEPWATER>1SD    TILE-62-49 TT_DEEPWATER>2SD    TILE-62-50 TT_DEEPWATER>3\SD TILE-62-51 TT_GLACIER>4SD TILE-62-52 TT_GLACIER>5)SD TILE-62-53 TT_GLACIER?SD TILE-63-0 TT_GLACIER?SD TILE-63-1 TT_GLACIER?\SD    TILE-63-2 TT_DEEPWATER?SD    TILE-63-3 TT_DEEPWATER?)SD    TILE-63-4 TT_DEEPWATER?TD    TILE-63-5 TT_DEEPWATER?TD    TILE-63-6 TT_DEEPWATER?\TD    TILE-63-7 TT_DEEPWATER?TD    TILE-63-8 TT_DEEPWATER? )TD    TILE-63-9 TT_DEEPWATER? "TD    TILE-63-10 TT_DEEPWATER? (TD    TILE-63-11 TT_DEEPWATER? \/TD    TILE-63-12 TT_DEEPWATER? 5TD    TILE-63-13 TT_DEEPWATER?)@=@@\TD    TILE-63-27 TT_HILLS?•TD     TILE-63-28 TT_DESERT?)TD   TILE-63-29 TT_FOREST?TD   TILE-63-30 TT_GRASSLAND?TDTD   TILE-63-31 TT_HILLS1 5SocketMeshRandomSeed? )K >@@R ?@@ {@@@h& W@@@4? @@@0@ p@@@\ ÿ@@N (ܾ@@) @ )@@@r@ Rh@@@ R@@H ) @@ q@@H@ c?@@@ \?@@> @@( |@@\? \?@@@ R@@@ ^@@G@ @=@@? @@U@ Gq@@ >@@R ?@@ {@@@h& W@@@4? @@@0@ p@@@\ ÿ@@N (ܾ@@R ?@@> =?@@) @ )@@@r@ Rh@@@ R@@H ) @@ q@@? P8@@H@ c?@@@ \?@@> @@( |@@\? \?@@@ R@@@ ^@@G@ @=@@? @@U@ Gq@@ >@@R ?@@ {@@@h& W@@@4? @@@0@ p@@@\ ÿ@@N (ܾ@@R ?@@> =?@@) @ )@@@r@ Rh@@@ R@@H ) @@ q@@? P8@@H@ c?@@@ \?@@> @@( |@@\? \?@@@ R@@@ ^@@G@ @=@@? @@U@ Gq@@p]Dp]D   TILE-63-32 TT_GRASSLAND?!µTD   TILE-63-33 TT_FOREST?")TD    TILE-63-34 TT_WATERF?#TD    TILE-63-35 TT_WATERB?$TD    TILE-63-36 TT_WATER?%\TD    TILE-63-37 TT_WATER?&TD    TILE-63-38 TT_WATER?')TD    TILE-63-39 TT_WATER?(TD    TILE-63-40 TT_WATER?)TD    TILE-63-41 TT_WATER?*\TD    TILE-63-42 TT_WATER?+TD    TILE-63-43 TT_WATER?,)TD    TILE-63-44 TT_WATER?-UD    TILE-63-45 TT_WATER?.UD    TILE-63-46 TT_DEEPWATER?/\UD\UD    TILE-63-47 TT_DEEPWATER?0UDUD    TILE-63-48 TT_DEEPWATER?1)UD    TILE-63-49 TT_DEEPWATER?2"UD    TILE-63-50 TT_DEEPWATER?3(UD    TILE-63-51 TT_DEEPWATER?4\/UD TILE-63-52 TT_GLACIER?55UD TILE-63-53 TT_GLACIER@)G ' '@G . .B" G    D. G    F G * *J(G  N6G    RG A  B x@G F Fz*BG G% G%|DG L  L ~&FH N, P,HH R  Q JH S% S%$LH / / NH    VH A  A zH N, O-|I  I . .I    I ( (I    I H HI R  P I S' S'I  I    I  I    I    I (  )I   I " !I @  ?I F BI G$ G!I R  R I  I N, N,I H HI Q" P I  RI ( 'I / -I   I   I    I ( &I @  ; I F CI G$ D$I N+ L(I R  O I R% M&I  I / +I    I ( &I / 1I   I     P<EngagementDistance|1SearchDistance|1ReferenceTile|18-16 I $ %I " $I @  ; I F FI K LI N+ N(I R   I   I Q" Q!I    I 5/ 6.n`ic*$Upkeep-Total-ResCoin-UNIT`?CardEffectBuffUpkeep-UNIT:ResCoin^3@.GameVal-MAX_INDIVIDUAL_NEED_SATISFACTION-Base!>GameVal-POPGROWTH_BASE-Base'"GameVal-POPGROWTH_VERYLOWSAT-Base1?,GameVal-POPGROWTH_VERYLOWSAT_THRESHOLD-Base#GameVal-POPGROWTH_LOWSAT-Base-@?(GameVal-POPGROWTH_LOWSAT_THRESHOLD-Base'="GameVal-POPGROWTH_NEUTRALSAT-Base1?,GameVal-POPGROWTH_NEUTRALSAT_THRESHOLD-Base$?GameVal-POPGROWTH_HIGHSAT-Base.?)GameVal-POPGROWTH_HIGHSAT_THRESHOLD-Base(?#GameVal-POPGROWTH_VERYHIGHSAT-Base2@-GameVal-POPGROWTH_VERYHIGHSAT_THRESHOLD-Base@GameVal-FOOD_PER_POP-Base"?GameVal-HOUSING_PER_POP-Base#@GameVal-HOUSING_FREE_POP-Base%@ GameVal-SANITATION_PER_POP-Base& A!GameVal-SANITATION_FREE_POP-Base!?GameVal-LUXURY_PER_POP-Base"pAGameVal-LUXURY_FREE_POP-Base$?GameVal-EDUCATION_PER_POP-Base%A GameVal-EDUCATION_FREE_POP-Base*?%GameVal-FAITH_PER_RELIGIOUS_POP-Base!@GameVal-FAITH_FREE_POP-Base#?GameVal-IDEOLOGY_PER_POP-Base$AGameVal-IDEOLOGY_FREE_POP-Base&?!GameVal-INFORMATION_PER_POP-Base'A"GameVal-INFORMATION_FREE_POP-Base*@@%GameVal-POPLOSS_DEBUFF_DURATION-Base'?"GameVal-POPLOSS_DEBUFF_VALUE-Base4@/GameVal-POPULATION_LIMIT_PER_REGION_LEVEL-Base3.GameVal-BONUS_WORKER_POPULATION_INTERVAL-Base"GameVal-TOWN_BONUSVALUE-Base!GameVal-CITYXP_PERTURN-Base%@ GameVal-BUILDCITY_DISTANCE-BaseBGameVal-REGION_LIMIT-Base/?*GameVal-CHAOS_PER_REGION_ABOVE_LIMIT-Base?GameVal-TOWN_CAP-Base%? GameVal-TOWN_PROMOTION_CAP-Base&?!GameVal-TOWN_DEFENDER_COUNT-Base&@!GameVal-CITY_DEFENDER_COUNT-Base%= GameVal-DEFENDER_HEAL_FRAC-Base*?%GameVal-CITYEXPANSION_BASE_COST-Base4?/GameVal-CITYEXPANSION_COST_PER_HEX_LINEAR-Base6333@1GameVal-CITYEXPANSION_COST_PER_HEX_EXPONENT-Base7̌?2GameVal-CITYEXPANSION_BORDER_LENGTH_EXPONENT-Base)@$GameVal-MAX_ROAD_TILE_DISTANCE-Base'A"GameVal-MAX_ROAD_PATH_LENGTH-Base8>3GameVal-IMPROVEMENT_DESTROY_REFUND_PERCENTAGE-Base"@AGameVal-RUSH_CONVERSION-Base ?GameVal-BORDER_VISION-Base*?%GameVal-RAZE_REPAIR_COST_FACTOR-Base'A"GameVal-OUTPOST_TO_TOWN_COST-Base$GameVal-START_CAP_RESCOIN-Base1B,GameVal-START_CAP_RESIMPROVEMENTPOINTS-Base+B&GameVal-START_CAP_RESSPECIALISTS-Base&B!GameVal-START_CAP_RESARCANA-Base0B+GameVal-START_CAP_RESDOMAINGOVERNMENT-Base1B,GameVal-START_CAP_RESDOMAINEXPLORATION-Base-B(GameVal-START_CAP_RESDOMAINWARFARE-Base*B%GameVal-START_CAP_RESDOMAINARTS-Base1B,GameVal-START_CAP_RESDOMAINENGINEERING-Base/B*GameVal-START_CAP_RESDOMAINDIPLOMACY-Base!CGameVal-POWER_COST_CAP-Base'>"GameVal-VASSALINCOME_RESCOIN-Base*=%GameVal-VASSALINCOME_RESCULTURE-Base,='GameVal-VASSALINCOME_RESKNOWLEDGE-Base4=/GameVal-VASSALINCOME_RESIMPROVEMENTPOINTS-Base.)GameVal-VASSALINCOME_RESSPECIALISTS-Base)$GameVal-VASSALINCOME_RESARCANA-Base3.GameVal-VASSALINCOME_RESDOMAINGOVERNMENT-Base4/GameVal-VASSALINCOME_RESDOMAINEXPLORATION-Base0+GameVal-VASSALINCOME_RESDOMAINWARFARE-Base-(GameVal-VASSALINCOME_RESDOMAINARTS-Base4/GameVal-VASSALINCOME_RESDOMAINENGINEERING-Base2-GameVal-VASSALINCOME_RESDOMAINDIPLOMACY-Base50GameVal-VASSALINCOME_RESSPECIALPOWERCHARGE-Base,<'GameVal-VASSAL_POPGROWTH_PER_TURN-Base.@?)GameVal-VASSAL_BORDEREXPAND_PER_POP-Base(>#GameVal-VASSAL_FAKEIP_PER_POP-Base/@*GameVal-VASSAL_FAKEIP_BUILDING_RATIO-Base0 ף;+GameVal-VASSAL_POPGROWTH_FROM_TERRAIN-Base-L=(GameVal-VASSAL_WEALTH_FROM_TERRAIN-Base) #<$GameVal-VASSAL_IP_FROM_TERRAIN-Base8pA3GameVal-VASSAL_INTEGRATION_NEEDED_VCT_SETTLER-Base8HB3GameVal-VASSAL_INTEGRATION_NEEDED_VCT_OUTPOST-Base9HB4GameVal-VASSAL_INTEGRATION_NEEDED_VCT_CONQUEST-Base6A1GameVal-VASSAL_INTEGRATION_NEEDED_VCT_ENVOY-Base9pA4GameVal-VASSAL_INTEGRATION_NEEDED_VCT_RELEASED-Base8?3GameVal-VASSAL_PROSPERITY_BUFF_PROD_PER_POINT-Base3?.GameVal-VASSAL_PROSPERITY_BUFF_PROD_BASE-Base:@5GameVal-VASSAL_PROSPERITY_BUFF_UNREST_PER_POINT-Base<?7GameVal-VASSAL_PROSPERITY_BUFF_DURATION_PER_POINT-Base+@&GameVal-VASSAL_POPADJUST_FREEPOP-Base,@?'GameVal-VASSAL_POPADJUST_EXPONENT-Base/A*GameVal-VASSAL_INTEGRATION_COST_NEXT-Base/A*GameVal-VASSAL_INTEGRATION_COST_BASE-Base333?.GameVal-VASSAL_INTEGRATION_COST_EXPONENT-Base.?)GameVal-VASSAL_INTEGRATION_PER_TURN-Base-(GameVal-VASSAL_PROSPERITY_PER_TURN-Base.?)GameVal-VASSAL_PROSPERITY_BOOST_AMT-Base(@@#GameVal-VASSAL_PROSPERITY_MAX-Base2-GameVal-VASSAL_SETTLER_START_PROSPERITY-Base)$GameVal-VASSAL_BOOST_COST_BASE-Base.B)GameVal-VASSAL_BOOST_COST_PER_LEVEL-Base.@)GameVal-VASSAL_DESTROY_COST_PER_POP-Base)@$GameVal-SPEC_FIRST_SELECT_BASE-Base*@%GameVal-SPEC_FIRST_SELECT_BONUS-Base'"GameVal-INTEREST_INCOME_COIN-Base$CGameVal-INTEREST_CAP_COIN-Base% GameVal-INTEREST_INCOME_IP-Base'"GameVal-INTEREST_INCOME_SPEC-Base0 A+GameVal-STRENGTH_SCORE_PER_VASSAL_POP-Base0 A+GameVal-STRENGTH_SCORE_PER_REGION_POP-Base9>4GameVal-STRENGTH_SCORE_PER_CONTROLLED_LOCATION-Base* A%GameVal-STRENGTH_SCORE_PER_TOWN-Base4@A/GameVal-STRENGTH_SCORE_PER_COMPLETED_TECH-Base.@)GameVal-STRENGTH_SCORE_PER_UNIT_AGE-Base @@GameVal-MAX_ARMY_SIZE-Base AGameVal-DAMAGE_SCALE-Base)?$GameVal-FORTIFY_DEFENSE_FACTOR-Base(?#GameVal-FORTIFY_ATTACK_FACTOR-Base% GameVal-FORTIFY_PASSIVE_XP-Base(?#GameVal-AMPHIB_DEFENSE_FACTOR-Base'?"GameVal-AMPHIB_ATTACK_FACTOR-Base/33?*GameVal-RIVER_CROSSING_DEFENSE_BONUS-Base-=(GameVal-TACTICS_MODIFIER_PER_POINT-Base$@GameVal-TACTICS_DELTA_MAX-Base"yDGameVal-COMMANDRECOVERY-Base&yD!GameVal-COMMANDRECOVERYBASE-Base(L>#GameVal-HEALTHRECOVERFRACAUTO-Base+=&GameVal-HEALTHRECOVERFRACFORTIFY-Base/?*GameVal-COMBAT_MINIMUM_EFFECTIVENESS-Base*?%GameVal-CONQUER_POP_LOSS_FACTOR-Base' A"GameVal-CONQUER_LOOT_PER_POP-Base(@#GameVal-CONQUER_LOOT_PER_TILE-Base.A)GameVal-CONQUER_TOWN_LOOT_PER_LEVEL-Base4?/GameVal-CONQUER_TOWN_LOOT_PER_REGION_TILE-Base,?'GameVal-DOMAIN_XP_PER_COMBAT_UNIT-Base)L>$GameVal-SIEGE_PENALTY_PER_TILE-Base$L?GameVal-SIEGE_PENALTY_CAP-Base"AGameVal-RAZE_COIN_VALUE-Base1>,GameVal-UNIT_UPGRADE_CONVERSION_FACTOR-Base%? GameVal-UNIT_UPKEEP_FACTOR-Base%? GameVal-COMBAT_XP_SURVIVOR-Base#?GameVal-COMBAT_XP_WINNER-Base$AGameVal-CULTURE_START_CAP-Base'A"GameVal-CULTURE_CAP_INCREASE-Base.@)GameVal-CULTURE_SETTLEMENT_XP_BOOST-Base)HB$GameVal-CULTURE_TOWN_EXPANSION-Base/@*GameVal-CULTURE_TOWN_EXPANSION_RANGE-Base1@@,GameVal-CULTURE_UPKEEP_BASE_PER_REGION-Base6ff?1GameVal-CULTURE_UPKEEP_PROGRESSIVE_EXPONENT-Base.?)GameVal-CULTURE_UPKEEP_FREE_REGIONS-Base, A'GameVal-SUSTAIN_CULTURE_COST_BASE-Base. A)GameVal-RUSH_CULTURE_COST_PER_POINT-Base,@?'GameVal-RUSH_CULTURE_METER_NEEDED-Base+HB&GameVal-RUSH_TECH_COST_PER_POINT-Base)@?$GameVal-RUSH_TECH_METER_NEEDED-Base-(GameVal-DOMAIN_XP_ON_FIRST_CONTACT-Base2@-GameVal-ENVOY_TRADE_RELATIONSHIP_FACTOR-Base4>/GameVal-RELATIONSHIP_FAKEVAL_HUMAN_PLAYER-Base-@(GameVal-DIPLOMATIC_ACTION_INTERVAL-Base(pA#GameVal-DIPLOMACY_FAVOR_SMALL-Base)A$GameVal-DIPLOMACY_FAVOR_MEDIUM-Base(4B#GameVal-DIPLOMACY_FAVOR_LARGE-Base'B"GameVal-DIPLOMACY_FAVOR_HUGE-Base+&GameVal-DIPLOMACY_WAR_REPUTATION-Base( A#GameVal-DIPLOMACY_STANCE_COST-Base& A!GameVal-DIPLOMACY_GIFT_COST-Base)A$GameVal-DIPLOMACY_EMBASSY_COST-Base+L?&GameVal-DIPLOMACY_EMBASSY_REFUND-Base#BGameVal-WEALTH_GIFT_COST-Base)B$GameVal-WEALTH_GIFT_SPICE_COST-Base(A#GameVal-DIPLOMACY_UNILAT_COST-Base%? GameVal-DEMAND_COIN_FACTOR-Base.A)GameVal-DEMAND_COIN_MINIMUM_PER_AGE-Base6B1GameVal-DIPLO_INCOME_RELATIONSHIP_THRESHOLD-Base5@0GameVal-DIPLO_INCOME_PER_QUALIFYING_PLAYER-Base#HBGameVal-TREATY_SEND_COST-Base0?+GameVal-TREATY_EFFFICIENCY-TREATYCOIN-Base433>/GameVal-TREATY_EFFFICIENCY-TREATYRESEARCH-Base333>.GameVal-TREATY_EFFFICIENCY-TREATYCULTURE-Base* A%GameVal-TREATY_FLOOR-TREATYCOIN-Base.?)GameVal-TREATY_FLOOR-TREATYRESEARCH-Base-?(GameVal-TREATY_FLOOR-TREATYCULTURE-Base1@,GameVal-TREATY_CONTRIBUTION_CAP_FACTOR-Base) A$GameVal-CONQUER_UNREST_PENALTY-Base* A%GameVal-CONQUER_UNREST_DURATION-Base'"GameVal-WAR_UNREST_MIN_TURNS-Base&>!GameVal-WAR_UNREST_PER_TURN-Base2?-GameVal-WAR_UNREST_JUSTIFIED_WAR_FACTOR-Base3 A.GameVal-WAR_UNREST_AGGRESSOR_UNJUSTIFIED-Base1@,GameVal-WAR_UNREST_AGGRESSOR_JUSTIFIED-Base1,GameVal-TERRITORY_SIZE_UNREST_PER_TILE-Base3pA.GameVal-TERRITORY_SIZE_UNREST_FREE_TILES-Base,?'GameVal-POPULATION_UNREST_PER_POP-Base-@(GameVal-POPULATION_UNREST_FREE_POP-Base)L?$GameVal-NEEDS_UNREST_THRESHOLD-Base* ף=%GameVal-NEEDS_UNREST_UNMET_RATE-Base0+GameVal-NEW_CITY_UNREST_PENALTY_VALUE-Base3A.GameVal-NEW_CITY_UNREST_PENALTY_DURATION-Base.@)GameVal-NEARBY_CITY_UNREST_DISTANCE-Base+&GameVal-NEARBY_CITY_UNREST_VALUE-Base-@(GameVal-CITY_COUNT_UNREST_PER_CITY-Base0?+GameVal-CITY_COUNT_UNREST_FREE_CITIES-Base*?%GameVal-RELIGION_UNREST_PER_POP-BaseHCGameVal-CHAOS_CAP-Base!HCGameVal-INNOVATION_CAP-Base( A#GameVal-INNOVATION_AGE_REWARD-Base(>#GameVal-INNOVATION_CARD_DECAY-Base#>GameVal-CHAOS_CARD_DECAY-Base#CGameVal-CI_CASHOUT_VALUE-Base"AGameVal-CI_XPGAIN_VALUE-Base, A'GameVal-INNOVATION_INCREASE_VALUE-Base-A(GameVal-CHAOS_FROM_REGION_CONQUEST-Base,>'GameVal-TECH_AGE_ADVANCE_DISCOUNT-Base.=)GameVal-TECH_DISCOUNT_OTHER_PLAYERS-Base)=$GameVal-TECH_AGE_DISCOUNT_BASE-Base-?(GameVal-TECH_AGE_DISCOUNT_EXPONENT-Base.=)GameVal-TECH_DISCOUNT_SPECIFIC_TECH-Base&?!GameVal-TRADE_IMPORT_MARKUP-Base&?!GameVal-TRADE_EXPORT_MARKUP-Base0?+GameVal-TRADE_MINIMUM_DISTANCE_FACTOR-Base0?+GameVal-TRADE_MAXIMUM_DISTANCE_FACTOR-Base) A$GameVal-TRADE_MINIMUM_DISTANCE-Base)A$GameVal-TRADE_MAXIMUM_DISTANCE-Base5L=0GameVal-TRADE_COST_FACTOR_PER_EXTRA_SOURCE-Base; A6GameVal-TRADE_COST_FACTOR_PER_EXTRA_SOURCE_LIMIT-Base0@+GameVal-MERCHANT_TRADE_COIN_GENERATED-Base2@@-GameVal-MERCHANT_FOREIGN_COIN_GENERATED-Base ?GameVal-TRADEVAL_COIN-Base%@A GameVal-TRADEVAL_KNOWLEDGE-Base#AGameVal-TRADEVAL_CULTURE-Base- @(GameVal-TRADEVAL_IMPROVEMENTPOINTS-Base$?GameVal-TRADEVAL_CITYFOOD-Base&@@!GameVal-TRADEVAL_CITYLUXURY-Base% A GameVal-TRADEVAL_CITYPOWER-Base* @%GameVal-TRADEVAL_CITYPRODUCTION-Base#@GameVal-TRADEVAL_DEFAULT-Base1>,GameVal-AIR_INTERCEPT_HEALTH_THRESHOLD-Base0@@+GameVal-BARBARIAN_NEARBY_ATTACK_RANGE-Base*@%GameVal-BARBARIAN_SPAWN_POP_CAP-Base*?%GameVal-BARBARIAN_WANDER_CHANCE-Base)@$GameVal-BARBARIAN_WANDER_RANGE-Base-@(GameVal-BARBARIAN_WANDER_RANGE-Variance-@A(GameVal-BARBARIAN_RETURN_HOME_DIST-Base-A(GameVal-BARBARIAN_RAID_SEARCH_DIST-Base1@@,GameVal-BARBARIAN_RAID_SEARCH_DIST-Variance0@+GameVal-BARBARIAN_RAID_SCAN_FREQUENCY-Base2@@-GameVal-BARBARIAN_CAMP_LIMIT_PER_PLAYER-Base.=)GameVal-BARBARIAN_CAMP_SPAWN_CHANCE-Base5@@0GameVal-BARBARIAN_CAMP_SPAWN_INHIBIT_RANGE-Base0@+GameVal-BARBARIAN_CAMP_SPAWN_DISTANCE-Base+@&GameVal-BARBARIAN_GARRISON_TURNS-Base9?4GameVal-BARBARIAN_MINIMUM_ATTACK_EFFECTIVENESS-BaseB@=GameVal-BARBARIAN_MINIMUM_ATTACK_EFFECTIVENESS_SUBTYPE3-Base1?,GameVal-BARBARIAN_LANDING_PARTY_CHANCE-Base:@5GameVal-BARBARIAN_SPECIAL_SEEK_BONUS_TILE_RANGE-Base/*GameVal-BARBARIAN_ATTACK_TOWN_CHANCE-Base*@%GameVal-AI_OFFENSE_POWER_WEIGHT-Base*?%GameVal-AI_DEFENSE_POWER_WEIGHT-Base.@)GameVal-AI_REGION_POWER_NONE_WEIGHT-Base.@)GameVal-AI_DIRECT_POWER_NONE_WEIGHT-Base:L>5GameVal-AI_POWER_SPAWN_TOWN_MISSING_TOWN_WEIGHT-Base; @6GameVal-AI_POWER_SPAWN_TOWN_STARTING_TOWN_WEIGHT-Base5@0GameVal-AI_TURNS_OF_SILENCE_AFTER_GREETING-Base3@.GameVal-AI_TURNS_OF_SILENCE_AFTER_ACTION-Base1 A,GameVal-AI_NO_DIPLOMATIC_ACTION_WEIGHT-Base9A4GameVal-AI_WAR_TARGET_WARNING_MINIMUM_INTERVAL-Base0 @+GameVal-AI_WAR_TARGET_POWER_RATIO_MAX-Base0?+GameVal-AI_WAR_TARGET_POWER_RATIO_MIN-Base- A(GameVal-AI_WAR_TARGET_DISTANCE_MAX-Base1A,GameVal-AI_WAR_TARGET_RELATIONSHIP_MAX-Base1,GameVal-AI_WAR_TARGET_RELATIONSHIP_MIN-Base2 A-GameVal-AI_WAR_TARGET_MINIMUM_TURNS_MET-Base6A1GameVal-AI_WAR_PREPARATION_BASE_REQUIREMENT-Base-A(GameVal-AI_WAR_PREPARATION_PER_AGE-Base-(GameVal-AI_WAR_DESIRE_PER_TURN_WAR-Base/L=*GameVal-AI_WAR_DESIRE_PER_TURN_PEACE-Base$@GameVal-AI_WAR_DESIRE_MAX-Base1>,GameVal-AI_WAR_HUMAN_TARGET_PREFERENCE-Base8HB3GameVal-AI_WAR_OFFENSIVE_ARMY_POWER_THRESHOLD-Base0A+GameVal-AI_RESOURCE_WEIGHT_INNOVATION-Base+&GameVal-AI_RESOURCE_WEIGHT_CHAOS-Base/?*GameVal-AI_RESOURCE_WEIGHT_KNOWLEDGE-Base0?+GameVal-AI_GOVERNMENT_WEIGHT_PER_TIER-Base6?1GameVal-AI_UNIT_COUNT_LIMIT-UNIT_PROSPECTOR-Base2?-GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ARTIST-Base1?,GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ENVOY-Base4?/GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ENGINEER-Base0?+GameVal-AI_UNIT_TAGCOUNT_LIMIT-Leader-Base4@/GameVal-AI_UNIT_COUNT_LIMIT-UNIT_MERCHANT-Base9>4GameVal-AI_HEAL_STACK_WEIGHT_PER_HEALTH_HEALED-Base6A1GameVal-AI_HEAL_STACK_MINIMUM_HEALTH_HEALED-Base9@@4GameVal-AI_TARGET_DESTROY_UNIT_WEIGHT_PER_UNIT-Base2A-GameVal-AI_IMPROVEMENT_NONE_BASE_WEIGHT-Base3C.GameVal-AI_RUSH_BUY_BUFFER_COINS_DEFAULT-Base2C-GameVal-AI_RUSH_BUY_BUFFER_COINS_THREAT-Base.pA)GameVal-AI_RUSH_BUY_UNIT_THREAT_MIN-Base(L?#GameVal-AI_MEGAPROJECT_CHANCE-Base5?0GameVal-AI_DEFAULT_PRODUCTION_BOOST_FACTOR-Base4 B/GameVal-AI_UNIT_EVAL_UNIT_COST_NORMALIZED-Base1 B,GameVal-AI_UNIT_EVAL_COMBAT_UNIT_BONUS-Base2 A-GameVal-AI_REGION_RESOURCE_WEIGHT_SCALE-Base0 A+GameVal-AI_REGION_UNREST_WEIGHT_SCALE-Base, @'GameVal-AI_SEEKDEF_FRIENDLY_BONUS-Base6@1GameVal-AI_SEEKDEF_SAMEGROUP_FRIENDLY_BONUS-Base0 @+GameVal-AI_SEEKDEF_ENEMY_UNIT_PENALTY-Base1@,GameVal-AI_SEEKDEF_ENEMY_TOWER_PENALTY-Base6q=?1GameVal-AI_COMBATEVAL_DAMAGE_DEALT_MODIFIER-Base1>,GameVal-AI_COMBATEVAL_RESULT_SCALE_MIN-Base1@@,GameVal-AI_COMBATEVAL_RESULT_SCALE_MAX-Base+@@&GameVal-AI_LEADER_LIMIT_MODIFIER-Base/@*GameVal-AI_DOCKS_TRANSPORTREGION_MIN-Base0L>+GameVal-AI_LANDMARK_THRESHOLD_DEFAULT-Base(#GameVal-AI_ATTACK_TOWN_CHANCE-Base3 .GameVal-AI_RELIGION_RELATIONSHIP_NEUTRAL-Base0 B+GameVal-AI_RELIGION_RELATIONSHIP_SAME-Base1 ,GameVal-AI_RELIGION_RELATIONSHIP_OTHER-Base/ B*GameVal-AI_FACTION_RELATIONSHIP_SAME-Base0 +GameVal-AI_FACTION_RELATIONSHIP_OTHER-Base&!GameVal-AI_WAR_RELATIONSHIP-Base7?2GameVal-AI_POWERDELTA_RELATIONSHIP_THRESHOLD-Base6 A1GameVal-AI_POWERDELTA_RELATIONSHIP_MODIFIER-Base9@4GameVal-AI_PROXIMITY_RELATINONSHIP_SEARCH_DIST-Base50GameVal-AI_PROXIMITY_RELATIONSHIP_MODIFIER-Base3.GameVal-AI_WARNING_RELATIONSHIP_MODIFIER-Base6A1GameVal-AI_WARNING_RELATIONSHIP_DECAY_TURNS-Base(@#GameVal-AI_TRADE_RELATIONSHIP-Base*A%GameVal-AI_EMBASSY_RELATIONSHIP-Base8 A3GameVal-AI_THIRD_PLAYER_RELATIONSHIP_MODIFIER-Base.>)GameVal-AI_BOOST_INTEGRATION_CHANCE-Base-L?(GameVal-AI_INTEGRATE_VASSAL_CHANCE-Base7 A2GameVal-AI_NUM_TURNS_BEFORE_DUPLICATE_DOMAIN-Base3.GameVal-AI_DIFFICULTY_COIN_BONUS_PER_AGE-Base3.GameVal-AI_DIFFICULTY_FOOD_BONUS_PER_AGE-Base3.GameVal-AI_DIFFICULTY_PROD_BONUS_PER_AGE-Base83GameVal-AI_DIFFICULTY_KNOWLEDGE_BONUS_PER_AGE-Base61GameVal-AI_DIFFICULTY_CULTURE_BONUS_PER_AGE-Base1,GameVal-AI_DIFFICULTY_IP_BONUS_PER_AGE-Base0?+GameVal-AI_DIFFICULTY_BUFF_VS_NEUTRAL-Base0 A+GameVal-AI_EARLY_WARNING_LOCKOUT_TURN-Base-HB(GameVal-AI_EARLY_WARNING_PEAK_TURN-Base,B'GameVal-AI_EARLY_WARNING_END_TURN-Base/@*GameVal-AI_EARLY_WARNING_PEAK_WEIGHT-Base.A)GameVal-AI_WARNING_MINIMUM_INTERVAL-Base1fff?,GameVal-AI_WARNING_ACCUMULATION_SCALAR-Base2?-GameVal-AI_WAR_OPPORTUNISM_WEIGHT_HUMAN-Base/?*GameVal-AI_WAR_OPPORTUNISM_WEIGHT_AI-Base:@5GameVal-AI_SETTLER_MIN_DIST_TO_OWN_CONTROLPOINT-Base@@;GameVal-AI_SETTLER_PREFERRED_DIST_TO_OWN_CONTROLPOINT-Base:@A5GameVal-AI_SETTLER_MAX_DIST_TO_OWN_CONTROLPOINT-Base5@0GameVal-AI_SETTLER_MIN_DIST_TO_OWN_BORDERS-Base<@7GameVal-AI_SETTLER_MIN_DIST_TO_OTHER_CONTROLPOINT-BaseBA=GameVal-AI_SETTLER_PREFERRED_DIST_TO_OTHER_CONTROLPOINT-Base7@2GameVal-AI_SETTLER_MIN_DIST_TO_OTHER_BORDERS-Base@@;GameVal-AI_OUTPOST_PREFERRED_DIST_TO_OWN_CONTROLPOINT-Base: A5GameVal-AI_OUTPOST_MAX_DIST_TO_OWN_CONTROLPOINT-BaseB@=GameVal-AI_OUTPOST_PREFERRED_DIST_TO_OTHER_CONTROLPOINT-Base'@"GameVal-LANDMARKS_PER_PLAYER-Base$@GameVal-LANDMARK_MIN_DIST-Base$AGameVal-LANDMARK_MAX_DIST-Base)$GameVal-COMPLETED_EXPLORATIONS-Base. A)GameVal-QUEST_XP_PER_LANDMARK_LEVEL-Base%@ GameVal-MAX_RELIGION_COUNT-Base&!GameVal-RELIGION_SECULARISM-Base-B(GameVal-RELIGION_NEUTRAL_THRESHOLD-Base'="GameVal-RELIGION_DECAY_STATE-Base*=%GameVal-RELIGION_DECAY_NONSTATE-Base/L=*GameVal-RELIGION_FALLOFF_BY_DISTANCE-Base5̌?0GameVal-RELIGION_FALLOFF_DISTANCE_EXPONENT-Base+A&GameVal-RELIGION_SPREAD_DISTANCE-Base3LB.GameVal-RELIGION_FOUNDED_STARTING_POINTS-Base; A6GameVal-RELIGION_BONUS_POPULATION_REWARD_AT_FULL-Base;A6GameVal-RELIGION_BONUS_BIRTHPLACE_REWARD_AT_FULL-BaseB?=GameVal-RELIGION_BONUS_BIRTHPLACE_ADDITIONAL_CONTROLLED-BaseDL>?GameVal-RELIGION_FAITH_GENERATED_PER_RELIGIOUS_POPULATION-Base-(GameVal-RELIGION_BONUS_ALL_REGIONS-Base.A)GameVal-RELIGION_SPREAD_OTHER_VALUE-Base,'GameVal-SOCIAL_FABRIC_START_VALUE-Base* A%GameVal-SOCIAL_FABRIC_MAX_VALUE-Base94GameVal-SOCIAL_FABRIC_PENALTY_UNREST_PER_POINT-Base5?0GameVal-SOCIAL_FABRIC_AGE_COMPLETION_BONUS-Base9L=4GameVal-SOCIAL_FABRIC_EXPANSION_COST_REDUCTION-Base4 #GameVal-AGE3_MINEDISCOUNT-Base%> GameVal-AGE3_POPGROWTHBUFF-Base2@-GameVal-AGE3HEROES_PARTHENONREQUIREMENT-Base'?"GameVal-AGE3MONUMENTS_IPGAIN-Base/+?*GameVal-AGE4PLAGUE_AGESTARTPOPCHANGE-Base-@(GameVal-AGE5CONQUEST_STRVSTOPRIVAL-Base1(?,GameVal-AGE7HARMONY_VICTORYREQUIREMENT-Base'@"GameVal-AGE8UTOPIA_WARUNREST-Base+=&GameVal-AGE8UTOPIA_NAVALDISCOUNT-Base2@-GameVal-AGE8GENERALS_VICTORYREQUIREMENT-Base2 A-GameVal-AGE10ROGUEAI_VICTORYREQUIREMENT-Base/@*GameVal-AGE10TRANSCENDENCE_WARUNREST-Base&=!GameVal-OUTBREAKCHANCE_BASE-Base( ף<#GameVal-OUTBREAKCHANCE_PERPOP-Base5L=0GameVal-OUTBREAKCHANCE_PERIMPORTEXPORTSLOT-Base+?&GameVal-OUTBREAK_CHARGE_PER_TURN-Base*@%GameVal-OUTBREAK_CHARGE_MAXIMUM-Base.A)GameVal-ARCHANGEL_DESTROY_THRESHOLD-Base*?%GameVal-ARCHANGEL_DESTROY_SCALE-Base+?&GameVal-ARCHANGEL_DESTROY_RADIUS-Base( A#GameVal-ARCHANGEL_CHARGE_RATE-Base#@GameVal-EUREKA_KNOWLEDGE-Base& A!GameVal-REWARD_XPGAIN_VALUE-Base/?*GameVal-ENVOY_VASSALIZE_MINOR_CHANCE-Base50GameVal-MEGAPROJECT_BONUS_CHANCE_SPACERACE-Base50GameVal-SPACEAGENCY_SPACEMISSION_COMPLETED-Base7?2GameVal-POPCULTURE_CULTURALMOVEMENT_MODIFIER-BaseAGameVal-BUILDREWARD-Base%> GameVal-WARFAREHEAL_AMOUNT-Base-fff?(GameVal-WARFAREMOVEHEAL_DEBUFF_MUL-Base2@-GameVal-WARFAREMOVEHEAL_DEBUFF_DURATION-Base5 A0GameVal-WARNING_MINTURN_IMPROVEMENT_POINTS-Base6@1GameVal-WARNING_INTERVAL_IMPROVEMENT_POINTS-Base7A2GameVal-WARNING_THRESHOLD_IMPROVEMENT_POINTS-Base0B+GameVal-WARNING_THRESHOLD_SPECIALISTS-Base"ATotalEntityTypeCount-MT_RICE$BTotalEntityTypeCount-MT_SHELLS,TB'TotalEntityTypeCount-MT_BARBARIAN_CAMP"ATotalEntityTypeCount-MT_FLAX":CTotalEntityTypeCount-MT_TUNA$ATotalEntityTypeCount-MT_OLIVES&A!TotalEntityTypeCount-MT_ELEPHANT$ATotalEntityTypeCount-MT_GRAPES"ATotalEntityTypeCount-MT_GAME$ATotalEntityTypeCount-MT_COTTON%`A TotalEntityTypeCount-MT_TOBACCO?CultureInDecline)A$TotalEntityTypeCount-MT_REMOTE_CAMP.A)TotalEntityTypeCount-MT_HYDROTHERMALVENT"BTotalEntityTypeCount-MT_COAL$ATotalEntityTypeCount-MT_MARBLE$pBTotalEntityTypeCount-MT_AETHER$ATotalEntityTypeCount-MT_COFFEE$@ATotalEntityTypeCount-MT_CATTLE# ATotalEntityTypeCount-MT_SPICE-A(TotalEntityTypeCount-MT_PETROLEUM_WATER!PATotalEntityTypeCount-MT_TEA#PATotalEntityTypeCount-MT_WHEAT"ATotalEntityTypeCount-MT_IRON/TotalOtherStrengthRatio"^a?TotalStrengthVsTopRivalRatioDRCount-DR_AllianceDRCount-DR_OpenBordersDRCount-DR_PeaceDRCount-DR_HostileDRCount-DR_WarWarCountAggressorAny WarCountAggressorJustified!RelationshipDiplomacyIncomeTurnEndCultureVal IncomeVal-ResDomainWarfare#IncomeVal-ResDomainGovernment$IncomeVal-ResDomainExploration$IncomeVal-ResDomainEngineering"IncomeVal-ResDomainDiplomacyIncomeVal-ResDomainArtsIncomeVal-ResArcanaIncomeVal-ResSpecialists$IncomeVal-ResImprovementPointsIncomeVal-ResKnowledgeIncomeVal-ResCultureIncomeVal-ResCoin ACurrentSustainCultureCostSustainCultureCultureRushPointsNeeded?CultureRushCostMoveDiscoveryCounter+PA&TotalEntityTypeCount-UNIT_BARBMILITIA(PB#TotalEntityTypeCount-UNIT_PALISADE'A"TotalEntityTypeCount-UNIT_MILITIA ?GeneratorSpawnTypeWeight-1 ?GeneratorSpawnTypeWeight-21B,TotalEntityTypeCount-UNIT_BARBMILITIA_LVL_2'?"TotalEntityTypeCount-UNIT_WARLORDUpkeep-Total-ResCoin-UNIT)XB$TotalEntityTypeCount-UNIT_BARBCANOE/B*TotalEntityTypeCount-UNIT_BARBARIAN_LVL_2*A%TotalEntityTypeCount-UNIT_BARBARCHER-@@(TotalEntityTypeCount-UNIT_MILITIA_LVL_2,?'TotalEntityTypeCount-MT_LANDMARK_QUEST*BarbarianCampSpawnTypeMT_BARBARIAN_CAMP5BarbarianLandingPartySpawnTypeUNIT_BARBARIAN_LVL_2"NeutralTechTurnSchedule 20:50:90+GeneratorSpawnType-0UNIT_BARBARIAN_LVL_2&GeneratorSpawnType-1UNIT_BARBARCHER%GeneratorSpawnType-2UNIT_BARBCANOETT_DEEPFOREST TT_JUNGLE ResCoin-UNIT9  ީ è ܘ ɧ撣 Шن7ȅƛҊ ˜ֵ Ȳ ې VФ ֑Ԕ ޼ † Пƺߏ첥ʂ ҉ ظל  ݡNEUTRALx!  l ResChaosPenalty\?ResChaosPerTurn-RegionResChaosPerTurn-Region-Penaltyd ResChaosPerTurn\?ResChaosPerTurn-RegionResChaosPerTurn-Region71?'CulturePowerUnlock-GovTribalSpawnUnits\?GOVTRIBAL-TRIBALARMY-CardTitleGOVTRIBAL-TRIBALARMY-0-0-Buff4.$TerrainExpansionCostFactor-TT_HILLS\?'GODKINGDYNASTY-HILL_AFFINITY-CardTitle&GODKINGDYNASTY-HILL_AFFINITY-0-0-Buff=7-ConstructionCostFactor-B_TILEIMP_STONECUTTER\?&GODKINGDYNASTY-STONECUTTERS-CardTitle%GODKINGDYNASTY-STONECUTTERS-0-0-Buff82(ConstructionCostFactor-B_TILEIMP_QUARRY\?&GODKINGDYNASTY-QUARRYMAKERS-CardTitle%GODKINGDYNASTY-QUARRYMAKERS-0-0-Buff'!,PlayerRelationship-2-1`^@?+PLAYERACTIONS-DIPLOHOSTILEUNILAT-CardTitle*PLAYERACTIONS-DIPLOHOSTILEUNILAT-0-1-Buff'!PlayerRelationship-3-1`^@?.PLAYERACTIONS-DIPLODECLAREWARUNILAT-CardTitle-PLAYERACTIONS-DIPLODECLAREWARUNILAT-0-2-Buffc*$0AUpkeep-Total-ResCoin-UNITb?CardEffectBuffUpkeep-UNIT:ResCoin*$@@ProjectedResource-ResCoinb?CardEffectBuff3ProjectedResourceBuff:MT_CITYCENTER-0:TILE:ResCoin71@@'ProjectedResource-ResImprovementPointsb?CardEffectBuff@ProjectedResourceBuff:MT_CITYCENTER-0:TILE:ResImprovementPoints/)@ProjectedResource-ResKnowledgeb?CardEffectBuff8ProjectedResourceBuff:MT_CITYCENTER-0:TILE:ResKnowledge-'@ProjectedResource-ResCultureb?CardEffectBuff6ProjectedResourceBuff:MT_CITYCENTER-0:TILE:ResCulture60@@&ProjectedResource-ResDomainGovernmentb?CardEffectBuff?ProjectedResourceBuff:MT_CITYCENTER-0:TILE:ResDomainGovernment71@'ProjectedResource-ResDomainEngineeringb?CardEffectBuff@ProjectedResourceBuff:MT_CITYCENTER-0:TILE:ResDomainEngineering5/?%ProjectedResource-ResDomainDiplomacyb?CardEffectBuff>ProjectedResourceBuff:MT_CITYCENTER-0:TILE:ResDomainDiplomacy*$@ProjectedResource-ResCoinb?CardEffectBuff0ProjectedResourceBuff:MT_TOBACCO-6:TILE:ResCoin71?'ProjectedResource-ResDomainEngineeringb?CardEffectBuff=ProjectedResourceBuff:MT_TOBACCO-6:TILE:ResDomainEngineering}*$@ProjectedResource-ResCoinb?CardEffectBuff.ProjectedResourceBuff:MT_EMPTY-2:TILE:ResCoin71?'ProjectedResource-ResDomainEngineeringb?CardEffectBuff;ProjectedResourceBuff:MT_EMPTY-2:TILE:ResDomainEngineering71?'ProjectedResource-ResDomainExplorationb?CardEffectBuffGameVal-POPGROWTH_BASE-Base'"GameVal-POPGROWTH_VERYLOWSAT-Base1?,GameVal-POPGROWTH_VERYLOWSAT_THRESHOLD-Base#GameVal-POPGROWTH_LOWSAT-Base-@?(GameVal-POPGROWTH_LOWSAT_THRESHOLD-Base'="GameVal-POPGROWTH_NEUTRALSAT-Base1?,GameVal-POPGROWTH_NEUTRALSAT_THRESHOLD-Base$?GameVal-POPGROWTH_HIGHSAT-Base.?)GameVal-POPGROWTH_HIGHSAT_THRESHOLD-Base(?#GameVal-POPGROWTH_VERYHIGHSAT-Base2@-GameVal-POPGROWTH_VERYHIGHSAT_THRESHOLD-Base@GameVal-FOOD_PER_POP-Base"?GameVal-HOUSING_PER_POP-Base#@GameVal-HOUSING_FREE_POP-Base%@ GameVal-SANITATION_PER_POP-Base& A!GameVal-SANITATION_FREE_POP-Base!?GameVal-LUXURY_PER_POP-Base"pAGameVal-LUXURY_FREE_POP-Base$?GameVal-EDUCATION_PER_POP-Base%A GameVal-EDUCATION_FREE_POP-Base*?%GameVal-FAITH_PER_RELIGIOUS_POP-Base!@GameVal-FAITH_FREE_POP-Base#?GameVal-IDEOLOGY_PER_POP-Base$AGameVal-IDEOLOGY_FREE_POP-Base&?!GameVal-INFORMATION_PER_POP-Base'A"GameVal-INFORMATION_FREE_POP-Base*@@%GameVal-POPLOSS_DEBUFF_DURATION-Base'?"GameVal-POPLOSS_DEBUFF_VALUE-Base4@/GameVal-POPULATION_LIMIT_PER_REGION_LEVEL-Base3.GameVal-BONUS_WORKER_POPULATION_INTERVAL-Base"GameVal-TOWN_BONUSVALUE-Base!GameVal-CITYXP_PERTURN-Base%@ GameVal-BUILDCITY_DISTANCE-BaseBGameVal-REGION_LIMIT-Base/?*GameVal-CHAOS_PER_REGION_ABOVE_LIMIT-Base?GameVal-TOWN_CAP-Base%@ GameVal-TOWN_PROMOTION_CAP-Base&@!GameVal-TOWN_DEFENDER_COUNT-Base&@@!GameVal-CITY_DEFENDER_COUNT-Base%= GameVal-DEFENDER_HEAL_FRAC-Base*?%GameVal-CITYEXPANSION_BASE_COST-Base4?/GameVal-CITYEXPANSION_COST_PER_HEX_LINEAR-Base6333@1GameVal-CITYEXPANSION_COST_PER_HEX_EXPONENT-Base7̌?2GameVal-CITYEXPANSION_BORDER_LENGTH_EXPONENT-Base)@$GameVal-MAX_ROAD_TILE_DISTANCE-Base'A"GameVal-MAX_ROAD_PATH_LENGTH-Base8>3GameVal-IMPROVEMENT_DESTROY_REFUND_PERCENTAGE-Base"@AGameVal-RUSH_CONVERSION-Base ?GameVal-BORDER_VISION-Base*?%GameVal-RAZE_REPAIR_COST_FACTOR-Base'A"GameVal-OUTPOST_TO_TOWN_COST-Base$GameVal-START_CAP_RESCOIN-Base1B,GameVal-START_CAP_RESIMPROVEMENTPOINTS-Base+B&GameVal-START_CAP_RESSPECIALISTS-Base&B!GameVal-START_CAP_RESARCANA-Base0B+GameVal-START_CAP_RESDOMAINGOVERNMENT-Base1B,GameVal-START_CAP_RESDOMAINEXPLORATION-Base-B(GameVal-START_CAP_RESDOMAINWARFARE-Base*B%GameVal-START_CAP_RESDOMAINARTS-Base1B,GameVal-START_CAP_RESDOMAINENGINEERING-Base/B*GameVal-START_CAP_RESDOMAINDIPLOMACY-Base!CGameVal-POWER_COST_CAP-Base'>"GameVal-VASSALINCOME_RESCOIN-Base*=%GameVal-VASSALINCOME_RESCULTURE-Base,='GameVal-VASSALINCOME_RESKNOWLEDGE-Base4=/GameVal-VASSALINCOME_RESIMPROVEMENTPOINTS-Base.)GameVal-VASSALINCOME_RESSPECIALISTS-Base)$GameVal-VASSALINCOME_RESARCANA-Base3.GameVal-VASSALINCOME_RESDOMAINGOVERNMENT-Base4/GameVal-VASSALINCOME_RESDOMAINEXPLORATION-Base0+GameVal-VASSALINCOME_RESDOMAINWARFARE-Base-(GameVal-VASSALINCOME_RESDOMAINARTS-Base4/GameVal-VASSALINCOME_RESDOMAINENGINEERING-Base2-GameVal-VASSALINCOME_RESDOMAINDIPLOMACY-Base50GameVal-VASSALINCOME_RESSPECIALPOWERCHARGE-Base,<'GameVal-VASSAL_POPGROWTH_PER_TURN-Base.@?)GameVal-VASSAL_BORDEREXPAND_PER_POP-Base(>#GameVal-VASSAL_FAKEIP_PER_POP-Base/@*GameVal-VASSAL_FAKEIP_BUILDING_RATIO-Base0 ף;+GameVal-VASSAL_POPGROWTH_FROM_TERRAIN-Base-L=(GameVal-VASSAL_WEALTH_FROM_TERRAIN-Base) #<$GameVal-VASSAL_IP_FROM_TERRAIN-Base8pA3GameVal-VASSAL_INTEGRATION_NEEDED_VCT_SETTLER-Base8HB3GameVal-VASSAL_INTEGRATION_NEEDED_VCT_OUTPOST-Base9HB4GameVal-VASSAL_INTEGRATION_NEEDED_VCT_CONQUEST-Base6A1GameVal-VASSAL_INTEGRATION_NEEDED_VCT_ENVOY-Base9pA4GameVal-VASSAL_INTEGRATION_NEEDED_VCT_RELEASED-Base8?3GameVal-VASSAL_PROSPERITY_BUFF_PROD_PER_POINT-Base3?.GameVal-VASSAL_PROSPERITY_BUFF_PROD_BASE-Base:@5GameVal-VASSAL_PROSPERITY_BUFF_UNREST_PER_POINT-Base<?7GameVal-VASSAL_PROSPERITY_BUFF_DURATION_PER_POINT-Base+@&GameVal-VASSAL_POPADJUST_FREEPOP-Base,@?'GameVal-VASSAL_POPADJUST_EXPONENT-Base/A*GameVal-VASSAL_INTEGRATION_COST_NEXT-Base/A*GameVal-VASSAL_INTEGRATION_COST_BASE-Base333?.GameVal-VASSAL_INTEGRATION_COST_EXPONENT-Base.?)GameVal-VASSAL_INTEGRATION_PER_TURN-Base-(GameVal-VASSAL_PROSPERITY_PER_TURN-Base.?)GameVal-VASSAL_PROSPERITY_BOOST_AMT-Base(@@#GameVal-VASSAL_PROSPERITY_MAX-Base2-GameVal-VASSAL_SETTLER_START_PROSPERITY-Base)$GameVal-VASSAL_BOOST_COST_BASE-Base.B)GameVal-VASSAL_BOOST_COST_PER_LEVEL-Base.@)GameVal-VASSAL_DESTROY_COST_PER_POP-Base) A$GameVal-SPEC_FIRST_SELECT_BASE-Base* A%GameVal-SPEC_FIRST_SELECT_BONUS-Base'"GameVal-INTEREST_INCOME_COIN-Base$CGameVal-INTEREST_CAP_COIN-Base% GameVal-INTEREST_INCOME_IP-Base'"GameVal-INTEREST_INCOME_SPEC-Base0 A+GameVal-STRENGTH_SCORE_PER_VASSAL_POP-Base0 A+GameVal-STRENGTH_SCORE_PER_REGION_POP-Base9>4GameVal-STRENGTH_SCORE_PER_CONTROLLED_LOCATION-Base* A%GameVal-STRENGTH_SCORE_PER_TOWN-Base4@A/GameVal-STRENGTH_SCORE_PER_COMPLETED_TECH-Base.@)GameVal-STRENGTH_SCORE_PER_UNIT_AGE-Base @GameVal-MAX_ARMY_SIZE-Base AGameVal-DAMAGE_SCALE-Base)?$GameVal-FORTIFY_DEFENSE_FACTOR-Base(?#GameVal-FORTIFY_ATTACK_FACTOR-Base% GameVal-FORTIFY_PASSIVE_XP-Base(?#GameVal-AMPHIB_DEFENSE_FACTOR-Base'?"GameVal-AMPHIB_ATTACK_FACTOR-Base/33?*GameVal-RIVER_CROSSING_DEFENSE_BONUS-Base-=(GameVal-TACTICS_MODIFIER_PER_POINT-Base$@GameVal-TACTICS_DELTA_MAX-Base"yDGameVal-COMMANDRECOVERY-Base&yD!GameVal-COMMANDRECOVERYBASE-Base(L>#GameVal-HEALTHRECOVERFRACAUTO-Base+=&GameVal-HEALTHRECOVERFRACFORTIFY-Base/?*GameVal-COMBAT_MINIMUM_EFFECTIVENESS-Base*?%GameVal-CONQUER_POP_LOSS_FACTOR-Base' A"GameVal-CONQUER_LOOT_PER_POP-Base(@#GameVal-CONQUER_LOOT_PER_TILE-Base.A)GameVal-CONQUER_TOWN_LOOT_PER_LEVEL-Base4?/GameVal-CONQUER_TOWN_LOOT_PER_REGION_TILE-Base,?'GameVal-DOMAIN_XP_PER_COMBAT_UNIT-Base)L>$GameVal-SIEGE_PENALTY_PER_TILE-Base$L?GameVal-SIEGE_PENALTY_CAP-Base"AGameVal-RAZE_COIN_VALUE-Base1>,GameVal-UNIT_UPGRADE_CONVERSION_FACTOR-Base%? GameVal-UNIT_UPKEEP_FACTOR-Base%? GameVal-COMBAT_XP_SURVIVOR-Base#?GameVal-COMBAT_XP_WINNER-Base$AGameVal-CULTURE_START_CAP-Base'A"GameVal-CULTURE_CAP_INCREASE-Base.@)GameVal-CULTURE_SETTLEMENT_XP_BOOST-Base)HB$GameVal-CULTURE_TOWN_EXPANSION-Base/@*GameVal-CULTURE_TOWN_EXPANSION_RANGE-Base1@@,GameVal-CULTURE_UPKEEP_BASE_PER_REGION-Base6ff?1GameVal-CULTURE_UPKEEP_PROGRESSIVE_EXPONENT-Base.?)GameVal-CULTURE_UPKEEP_FREE_REGIONS-Base, A'GameVal-SUSTAIN_CULTURE_COST_BASE-Base. A)GameVal-RUSH_CULTURE_COST_PER_POINT-Base,@?'GameVal-RUSH_CULTURE_METER_NEEDED-Base+HB&GameVal-RUSH_TECH_COST_PER_POINT-Base)@?$GameVal-RUSH_TECH_METER_NEEDED-Base-(GameVal-DOMAIN_XP_ON_FIRST_CONTACT-Base2@-GameVal-ENVOY_TRADE_RELATIONSHIP_FACTOR-Base4>/GameVal-RELATIONSHIP_FAKEVAL_HUMAN_PLAYER-Base-@(GameVal-DIPLOMATIC_ACTION_INTERVAL-Base(pA#GameVal-DIPLOMACY_FAVOR_SMALL-Base)A$GameVal-DIPLOMACY_FAVOR_MEDIUM-Base(4B#GameVal-DIPLOMACY_FAVOR_LARGE-Base'B"GameVal-DIPLOMACY_FAVOR_HUGE-Base+&GameVal-DIPLOMACY_WAR_REPUTATION-Base( A#GameVal-DIPLOMACY_STANCE_COST-Base& A!GameVal-DIPLOMACY_GIFT_COST-Base)A$GameVal-DIPLOMACY_EMBASSY_COST-Base+L?&GameVal-DIPLOMACY_EMBASSY_REFUND-Base#BGameVal-WEALTH_GIFT_COST-Base)B$GameVal-WEALTH_GIFT_SPICE_COST-Base(A#GameVal-DIPLOMACY_UNILAT_COST-Base%? GameVal-DEMAND_COIN_FACTOR-Base.A)GameVal-DEMAND_COIN_MINIMUM_PER_AGE-Base6B1GameVal-DIPLO_INCOME_RELATIONSHIP_THRESHOLD-Base5@0GameVal-DIPLO_INCOME_PER_QUALIFYING_PLAYER-Base#HBGameVal-TREATY_SEND_COST-Base0?+GameVal-TREATY_EFFFICIENCY-TREATYCOIN-Base433>/GameVal-TREATY_EFFFICIENCY-TREATYRESEARCH-Base333>.GameVal-TREATY_EFFFICIENCY-TREATYCULTURE-Base* A%GameVal-TREATY_FLOOR-TREATYCOIN-Base.?)GameVal-TREATY_FLOOR-TREATYRESEARCH-Base-?(GameVal-TREATY_FLOOR-TREATYCULTURE-Base1@,GameVal-TREATY_CONTRIBUTION_CAP_FACTOR-Base) A$GameVal-CONQUER_UNREST_PENALTY-Base* A%GameVal-CONQUER_UNREST_DURATION-Base'"GameVal-WAR_UNREST_MIN_TURNS-Base&>!GameVal-WAR_UNREST_PER_TURN-Base2?-GameVal-WAR_UNREST_JUSTIFIED_WAR_FACTOR-Base3 A.GameVal-WAR_UNREST_AGGRESSOR_UNJUSTIFIED-Base1@,GameVal-WAR_UNREST_AGGRESSOR_JUSTIFIED-Base1,GameVal-TERRITORY_SIZE_UNREST_PER_TILE-Base3pA.GameVal-TERRITORY_SIZE_UNREST_FREE_TILES-Base,?'GameVal-POPULATION_UNREST_PER_POP-Base-@(GameVal-POPULATION_UNREST_FREE_POP-Base)L?$GameVal-NEEDS_UNREST_THRESHOLD-Base* ף=%GameVal-NEEDS_UNREST_UNMET_RATE-Base0+GameVal-NEW_CITY_UNREST_PENALTY_VALUE-Base3A.GameVal-NEW_CITY_UNREST_PENALTY_DURATION-Base.@)GameVal-NEARBY_CITY_UNREST_DISTANCE-Base+&GameVal-NEARBY_CITY_UNREST_VALUE-Base-@(GameVal-CITY_COUNT_UNREST_PER_CITY-Base0?+GameVal-CITY_COUNT_UNREST_FREE_CITIES-Base*?%GameVal-RELIGION_UNREST_PER_POP-BaseHCGameVal-CHAOS_CAP-Base!HCGameVal-INNOVATION_CAP-Base( A#GameVal-INNOVATION_AGE_REWARD-Base(>#GameVal-INNOVATION_CARD_DECAY-Base#>GameVal-CHAOS_CARD_DECAY-Base#CGameVal-CI_CASHOUT_VALUE-Base"AGameVal-CI_XPGAIN_VALUE-Base, A'GameVal-INNOVATION_INCREASE_VALUE-Base-A(GameVal-CHAOS_FROM_REGION_CONQUEST-Base,>'GameVal-TECH_AGE_ADVANCE_DISCOUNT-Base.=)GameVal-TECH_DISCOUNT_OTHER_PLAYERS-Base)=$GameVal-TECH_AGE_DISCOUNT_BASE-Base-?(GameVal-TECH_AGE_DISCOUNT_EXPONENT-Base.=)GameVal-TECH_DISCOUNT_SPECIFIC_TECH-Base&?!GameVal-TRADE_IMPORT_MARKUP-Base&?!GameVal-TRADE_EXPORT_MARKUP-Base0?+GameVal-TRADE_MINIMUM_DISTANCE_FACTOR-Base0?+GameVal-TRADE_MAXIMUM_DISTANCE_FACTOR-Base) A$GameVal-TRADE_MINIMUM_DISTANCE-Base)A$GameVal-TRADE_MAXIMUM_DISTANCE-Base5L=0GameVal-TRADE_COST_FACTOR_PER_EXTRA_SOURCE-Base; A6GameVal-TRADE_COST_FACTOR_PER_EXTRA_SOURCE_LIMIT-Base0@+GameVal-MERCHANT_TRADE_COIN_GENERATED-Base2@@-GameVal-MERCHANT_FOREIGN_COIN_GENERATED-Base ?GameVal-TRADEVAL_COIN-Base%@A GameVal-TRADEVAL_KNOWLEDGE-Base#AGameVal-TRADEVAL_CULTURE-Base- @(GameVal-TRADEVAL_IMPROVEMENTPOINTS-Base$?GameVal-TRADEVAL_CITYFOOD-Base&@@!GameVal-TRADEVAL_CITYLUXURY-Base% A GameVal-TRADEVAL_CITYPOWER-Base* @%GameVal-TRADEVAL_CITYPRODUCTION-Base#@GameVal-TRADEVAL_DEFAULT-Base1>,GameVal-AIR_INTERCEPT_HEALTH_THRESHOLD-Base0@@+GameVal-BARBARIAN_NEARBY_ATTACK_RANGE-Base*@%GameVal-BARBARIAN_SPAWN_POP_CAP-Base*?%GameVal-BARBARIAN_WANDER_CHANCE-Base)@$GameVal-BARBARIAN_WANDER_RANGE-Base-@(GameVal-BARBARIAN_WANDER_RANGE-Variance-@A(GameVal-BARBARIAN_RETURN_HOME_DIST-Base-A(GameVal-BARBARIAN_RAID_SEARCH_DIST-Base1@@,GameVal-BARBARIAN_RAID_SEARCH_DIST-Variance0@+GameVal-BARBARIAN_RAID_SCAN_FREQUENCY-Base2@@-GameVal-BARBARIAN_CAMP_LIMIT_PER_PLAYER-Base.=)GameVal-BARBARIAN_CAMP_SPAWN_CHANCE-Base5@@0GameVal-BARBARIAN_CAMP_SPAWN_INHIBIT_RANGE-Base0@+GameVal-BARBARIAN_CAMP_SPAWN_DISTANCE-Base+@&GameVal-BARBARIAN_GARRISON_TURNS-Base9?4GameVal-BARBARIAN_MINIMUM_ATTACK_EFFECTIVENESS-BaseB@=GameVal-BARBARIAN_MINIMUM_ATTACK_EFFECTIVENESS_SUBTYPE3-Base1?,GameVal-BARBARIAN_LANDING_PARTY_CHANCE-Base:@5GameVal-BARBARIAN_SPECIAL_SEEK_BONUS_TILE_RANGE-Base/*GameVal-BARBARIAN_ATTACK_TOWN_CHANCE-Base*@%GameVal-AI_OFFENSE_POWER_WEIGHT-Base*?%GameVal-AI_DEFENSE_POWER_WEIGHT-Base.@)GameVal-AI_REGION_POWER_NONE_WEIGHT-Base.@)GameVal-AI_DIRECT_POWER_NONE_WEIGHT-Base:L>5GameVal-AI_POWER_SPAWN_TOWN_MISSING_TOWN_WEIGHT-Base; @6GameVal-AI_POWER_SPAWN_TOWN_STARTING_TOWN_WEIGHT-Base5@0GameVal-AI_TURNS_OF_SILENCE_AFTER_GREETING-Base3@.GameVal-AI_TURNS_OF_SILENCE_AFTER_ACTION-Base1 A,GameVal-AI_NO_DIPLOMATIC_ACTION_WEIGHT-Base9A4GameVal-AI_WAR_TARGET_WARNING_MINIMUM_INTERVAL-Base0 @+GameVal-AI_WAR_TARGET_POWER_RATIO_MAX-Base0?+GameVal-AI_WAR_TARGET_POWER_RATIO_MIN-Base- A(GameVal-AI_WAR_TARGET_DISTANCE_MAX-Base1A,GameVal-AI_WAR_TARGET_RELATIONSHIP_MAX-Base1,GameVal-AI_WAR_TARGET_RELATIONSHIP_MIN-Base2 A-GameVal-AI_WAR_TARGET_MINIMUM_TURNS_MET-Base6A1GameVal-AI_WAR_PREPARATION_BASE_REQUIREMENT-Base-A(GameVal-AI_WAR_PREPARATION_PER_AGE-Base-(GameVal-AI_WAR_DESIRE_PER_TURN_WAR-Base/L=*GameVal-AI_WAR_DESIRE_PER_TURN_PEACE-Base$@GameVal-AI_WAR_DESIRE_MAX-Base1>,GameVal-AI_WAR_HUMAN_TARGET_PREFERENCE-Base8HB3GameVal-AI_WAR_OFFENSIVE_ARMY_POWER_THRESHOLD-Base0A+GameVal-AI_RESOURCE_WEIGHT_INNOVATION-Base+&GameVal-AI_RESOURCE_WEIGHT_CHAOS-Base/?*GameVal-AI_RESOURCE_WEIGHT_KNOWLEDGE-Base0?+GameVal-AI_GOVERNMENT_WEIGHT_PER_TIER-Base6?1GameVal-AI_UNIT_COUNT_LIMIT-UNIT_PROSPECTOR-Base2?-GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ARTIST-Base1?,GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ENVOY-Base4?/GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ENGINEER-Base0?+GameVal-AI_UNIT_TAGCOUNT_LIMIT-Leader-Base4@/GameVal-AI_UNIT_COUNT_LIMIT-UNIT_MERCHANT-Base9>4GameVal-AI_HEAL_STACK_WEIGHT_PER_HEALTH_HEALED-Base6A1GameVal-AI_HEAL_STACK_MINIMUM_HEALTH_HEALED-Base9@@4GameVal-AI_TARGET_DESTROY_UNIT_WEIGHT_PER_UNIT-Base2A-GameVal-AI_IMPROVEMENT_NONE_BASE_WEIGHT-Base3C.GameVal-AI_RUSH_BUY_BUFFER_COINS_DEFAULT-Base2C-GameVal-AI_RUSH_BUY_BUFFER_COINS_THREAT-Base.pA)GameVal-AI_RUSH_BUY_UNIT_THREAT_MIN-Base(L?#GameVal-AI_MEGAPROJECT_CHANCE-Base5?0GameVal-AI_DEFAULT_PRODUCTION_BOOST_FACTOR-Base4 B/GameVal-AI_UNIT_EVAL_UNIT_COST_NORMALIZED-Base1 B,GameVal-AI_UNIT_EVAL_COMBAT_UNIT_BONUS-Base2 A-GameVal-AI_REGION_RESOURCE_WEIGHT_SCALE-Base0 A+GameVal-AI_REGION_UNREST_WEIGHT_SCALE-Base, @'GameVal-AI_SEEKDEF_FRIENDLY_BONUS-Base6@1GameVal-AI_SEEKDEF_SAMEGROUP_FRIENDLY_BONUS-Base0 @+GameVal-AI_SEEKDEF_ENEMY_UNIT_PENALTY-Base1@,GameVal-AI_SEEKDEF_ENEMY_TOWER_PENALTY-Base6q=?1GameVal-AI_COMBATEVAL_DAMAGE_DEALT_MODIFIER-Base1>,GameVal-AI_COMBATEVAL_RESULT_SCALE_MIN-Base1@@,GameVal-AI_COMBATEVAL_RESULT_SCALE_MAX-Base+@@&GameVal-AI_LEADER_LIMIT_MODIFIER-Base/@*GameVal-AI_DOCKS_TRANSPORTREGION_MIN-Base0L>+GameVal-AI_LANDMARK_THRESHOLD_DEFAULT-Base(#GameVal-AI_ATTACK_TOWN_CHANCE-Base3 .GameVal-AI_RELIGION_RELATIONSHIP_NEUTRAL-Base0 B+GameVal-AI_RELIGION_RELATIONSHIP_SAME-Base1 ,GameVal-AI_RELIGION_RELATIONSHIP_OTHER-Base/ B*GameVal-AI_FACTION_RELATIONSHIP_SAME-Base0 +GameVal-AI_FACTION_RELATIONSHIP_OTHER-Base&!GameVal-AI_WAR_RELATIONSHIP-Base7?2GameVal-AI_POWERDELTA_RELATIONSHIP_THRESHOLD-Base6 A1GameVal-AI_POWERDELTA_RELATIONSHIP_MODIFIER-Base9@4GameVal-AI_PROXIMITY_RELATINONSHIP_SEARCH_DIST-Base50GameVal-AI_PROXIMITY_RELATIONSHIP_MODIFIER-Base3.GameVal-AI_WARNING_RELATIONSHIP_MODIFIER-Base6A1GameVal-AI_WARNING_RELATIONSHIP_DECAY_TURNS-Base(@#GameVal-AI_TRADE_RELATIONSHIP-Base*A%GameVal-AI_EMBASSY_RELATIONSHIP-Base8 A3GameVal-AI_THIRD_PLAYER_RELATIONSHIP_MODIFIER-Base.>)GameVal-AI_BOOST_INTEGRATION_CHANCE-Base-L?(GameVal-AI_INTEGRATE_VASSAL_CHANCE-Base7 A2GameVal-AI_NUM_TURNS_BEFORE_DUPLICATE_DOMAIN-Base3.GameVal-AI_DIFFICULTY_COIN_BONUS_PER_AGE-Base3.GameVal-AI_DIFFICULTY_FOOD_BONUS_PER_AGE-Base3.GameVal-AI_DIFFICULTY_PROD_BONUS_PER_AGE-Base83GameVal-AI_DIFFICULTY_KNOWLEDGE_BONUS_PER_AGE-Base61GameVal-AI_DIFFICULTY_CULTURE_BONUS_PER_AGE-Base1,GameVal-AI_DIFFICULTY_IP_BONUS_PER_AGE-Base0?+GameVal-AI_DIFFICULTY_BUFF_VS_NEUTRAL-Base0 A+GameVal-AI_EARLY_WARNING_LOCKOUT_TURN-Base-HB(GameVal-AI_EARLY_WARNING_PEAK_TURN-Base,B'GameVal-AI_EARLY_WARNING_END_TURN-Base/@*GameVal-AI_EARLY_WARNING_PEAK_WEIGHT-Base.A)GameVal-AI_WARNING_MINIMUM_INTERVAL-Base1fff?,GameVal-AI_WARNING_ACCUMULATION_SCALAR-Base2?-GameVal-AI_WAR_OPPORTUNISM_WEIGHT_HUMAN-Base/?*GameVal-AI_WAR_OPPORTUNISM_WEIGHT_AI-Base:@5GameVal-AI_SETTLER_MIN_DIST_TO_OWN_CONTROLPOINT-Base@@;GameVal-AI_SETTLER_PREFERRED_DIST_TO_OWN_CONTROLPOINT-Base:@A5GameVal-AI_SETTLER_MAX_DIST_TO_OWN_CONTROLPOINT-Base5@0GameVal-AI_SETTLER_MIN_DIST_TO_OWN_BORDERS-Base<@7GameVal-AI_SETTLER_MIN_DIST_TO_OTHER_CONTROLPOINT-BaseBA=GameVal-AI_SETTLER_PREFERRED_DIST_TO_OTHER_CONTROLPOINT-Base7@2GameVal-AI_SETTLER_MIN_DIST_TO_OTHER_BORDERS-Base@@;GameVal-AI_OUTPOST_PREFERRED_DIST_TO_OWN_CONTROLPOINT-Base: A5GameVal-AI_OUTPOST_MAX_DIST_TO_OWN_CONTROLPOINT-BaseB@=GameVal-AI_OUTPOST_PREFERRED_DIST_TO_OTHER_CONTROLPOINT-Base'@"GameVal-LANDMARKS_PER_PLAYER-Base$@GameVal-LANDMARK_MIN_DIST-Base$AGameVal-LANDMARK_MAX_DIST-Base)$GameVal-COMPLETED_EXPLORATIONS-Base. A)GameVal-QUEST_XP_PER_LANDMARK_LEVEL-Base%@ GameVal-MAX_RELIGION_COUNT-Base&!GameVal-RELIGION_SECULARISM-Base-B(GameVal-RELIGION_NEUTRAL_THRESHOLD-Base'="GameVal-RELIGION_DECAY_STATE-Base*=%GameVal-RELIGION_DECAY_NONSTATE-Base/L=*GameVal-RELIGION_FALLOFF_BY_DISTANCE-Base5̌?0GameVal-RELIGION_FALLOFF_DISTANCE_EXPONENT-Base+A&GameVal-RELIGION_SPREAD_DISTANCE-Base3LB.GameVal-RELIGION_FOUNDED_STARTING_POINTS-Base; A6GameVal-RELIGION_BONUS_POPULATION_REWARD_AT_FULL-Base;A6GameVal-RELIGION_BONUS_BIRTHPLACE_REWARD_AT_FULL-BaseB?=GameVal-RELIGION_BONUS_BIRTHPLACE_ADDITIONAL_CONTROLLED-BaseDL>?GameVal-RELIGION_FAITH_GENERATED_PER_RELIGIOUS_POPULATION-Base-(GameVal-RELIGION_BONUS_ALL_REGIONS-Base.A)GameVal-RELIGION_SPREAD_OTHER_VALUE-Base,'GameVal-SOCIAL_FABRIC_START_VALUE-Base* A%GameVal-SOCIAL_FABRIC_MAX_VALUE-Base94GameVal-SOCIAL_FABRIC_PENALTY_UNREST_PER_POINT-Base5?0GameVal-SOCIAL_FABRIC_AGE_COMPLETION_BONUS-Base9L=4GameVal-SOCIAL_FABRIC_EXPANSION_COST_REDUCTION-Base4 #GameVal-AGE3_MINEDISCOUNT-Base%> GameVal-AGE3_POPGROWTHBUFF-Base2@-GameVal-AGE3HEROES_PARTHENONREQUIREMENT-Base'?"GameVal-AGE3MONUMENTS_IPGAIN-Base/+?*GameVal-AGE4PLAGUE_AGESTARTPOPCHANGE-Base-@(GameVal-AGE5CONQUEST_STRVSTOPRIVAL-Base1(?,GameVal-AGE7HARMONY_VICTORYREQUIREMENT-Base'@"GameVal-AGE8UTOPIA_WARUNREST-Base+=&GameVal-AGE8UTOPIA_NAVALDISCOUNT-Base2@-GameVal-AGE8GENERALS_VICTORYREQUIREMENT-Base2 A-GameVal-AGE10ROGUEAI_VICTORYREQUIREMENT-Base/@*GameVal-AGE10TRANSCENDENCE_WARUNREST-Base&=!GameVal-OUTBREAKCHANCE_BASE-Base( ף<#GameVal-OUTBREAKCHANCE_PERPOP-Base5L=0GameVal-OUTBREAKCHANCE_PERIMPORTEXPORTSLOT-Base+?&GameVal-OUTBREAK_CHARGE_PER_TURN-Base*@%GameVal-OUTBREAK_CHARGE_MAXIMUM-Base.A)GameVal-ARCHANGEL_DESTROY_THRESHOLD-Base*?%GameVal-ARCHANGEL_DESTROY_SCALE-Base+?&GameVal-ARCHANGEL_DESTROY_RADIUS-Base( A#GameVal-ARCHANGEL_CHARGE_RATE-Base# AGameVal-EUREKA_KNOWLEDGE-Base&A!GameVal-REWARD_XPGAIN_VALUE-Base/?*GameVal-ENVOY_VASSALIZE_MINOR_CHANCE-Base50GameVal-MEGAPROJECT_BONUS_CHANCE_SPACERACE-Base50GameVal-SPACEAGENCY_SPACEMISSION_COMPLETED-Base7?2GameVal-POPCULTURE_CULTURALMOVEMENT_MODIFIER-BaseAGameVal-BUILDREWARD-Base%> GameVal-WARFAREHEAL_AMOUNT-Base-fff?(GameVal-WARFAREMOVEHEAL_DEBUFF_MUL-Base2@-GameVal-WARFAREMOVEHEAL_DEBUFF_DURATION-Base5 A0GameVal-WARNING_MINTURN_IMPROVEMENT_POINTS-Base6@1GameVal-WARNING_INTERVAL_IMPROVEMENT_POINTS-Base7 B2GameVal-WARNING_THRESHOLD_IMPROVEMENT_POINTS-Base0B+GameVal-WARNING_THRESHOLD_SPECIALISTS-Base!?TECH-PROGRESS-TECHAGE1-BASE?IsAgeSetter-TECHAGE1 @CityCap:?5DiplomaticAction-PLAYERACTIONS-DIPLODECLAREWARUNILAT7?2DiplomaticAction-PLAYERACTIONS-DIPLOHOSTILEUNILAT7?2DiplomaticAction-PLAYERACTIONS-DIPLOUNHOSTILESEND3?.DiplomaticAction-PLAYERACTIONS-DIPLOPEACESEND8?3DiplomaticAction-PLAYERACTIONS-DIPLOOPENBORDERSENDA??9DiplomaticAction-PLAYERACTIONS-DIPLOCANCELALLIANCEUNILAT4?/DiplomaticAction-PLAYERACTIONS-DIPLOGIFTUNILAT??:DiplomaticAction-PLAYERACTIONS-DIPLOIMPROVERELATIONUNILAT8?3DiplomaticAction-PLAYERACTIONS-DIPLODEMANDCOINSEND9?4DiplomaticAction-PLAYERACTIONS-DIPLODEMANDTRUCESEND<?7DiplomaticAction-PLAYERACTIONS-DIPLODEMANDRELIGIONSEND#?DomainUnlock-DomainGovernment,?'CulturePowerUnlock-GovernmentSpawnTown-?(CulturePowerUnlock-GovernmentBuffRegion*?%CulturePowerUnlock-WarfareSpawnUnits7?2CulturePowerUnlock-ExplorationGainKnowledgePoints.?)CulturePowerUnlock-ExplorationSpawnScout(?#CulturePowerUnlock-ArtsReduceChaos6?1CulturePowerUnlock-EngineeringIncreaseInnovation9?4CulturePowerUnlock-EngineeringGainImprovementPoints1?,CulturePowerUnlock-EngineeringSpawnEngineer/?*CulturePowerUnlock-DiplomacySpawnMerchant.?)CulturePowerUnlock-DiplomacyEnforcePeace/?*CulturePowerUnlock-GovernmentSpawnSettler*?%CulturePowerUnlock-WarfareVolunteersSpecializationSlotCount"?TechCompletion-TECHAGE1-BASEPAResInnovationPerTurn?PartialUnlock-B_CAPITAL&?!PartialUnlock-B_TOWNSPEC_DEFAULT7?2PartialUnlock-PROJECT_GENERATE_IMPROVEMENT_POINTS ?PartialUnlock-UNIT_WARBAND?PartialUnlock-UNIT_SCOUT?PartialUnlock-UNIT_CANOE?PartialUnlock-B_DOLMEN?PartialUnlock-B_PALISADE ?PartialUnlock-B_TOWNCENTER"?PartialUnlock-B_TILEIMP_DOCK)?$PartialUnlock-B_TILEIMP_HUNTINGCAMP(?#PartialUnlock-B_TILEIMP_WOODCUTTER%? PartialUnlock-B_TILEIMP_PASTURE*?%PartialUnlock-B_TILEIMP_FISHINGBOATS(?#PartialUnlock-B_TOWNSPEC_DEFAULT_2(?#PartialUnlock-B_TOWNSPEC_DEFAULT_3(?#PartialUnlock-B_TOWNSPEC_DEFAULT_4#?PartialUnlock-B_FOODSTOCKPILE"?PartialUnlock-B_TILEIMP_FARM(?#PartialUnlock-B_TILEIMP_PLANTATION?PartialUnlock-B_COUNCIL?PartialUnlock-UNIT_ARCHER?PartialUnlock-B_LOOKOUT%? PartialUnlock-B_TILEIMP_CLAYPIT(#SocialFabricValue-DomainGovernment+&SocialFabricValue-DomainGovernmentMin+ A&SocialFabricValue-DomainGovernmentMax)$SocialFabricValue-DomainExploration,'SocialFabricValue-DomainExplorationMin, A'SocialFabricValue-DomainExplorationMax% SocialFabricValue-DomainWarfare(#SocialFabricValue-DomainWarfareMin( A#SocialFabricValue-DomainWarfareMax)$SocialFabricValue-DomainEngineering,'SocialFabricValue-DomainEngineeringMin, A'SocialFabricValue-DomainEngineeringMax'"SocialFabricValue-DomainDiplomacy*%SocialFabricValue-DomainDiplomacyMin* A%SocialFabricValue-DomainDiplomacyMax"SocialFabricValue-DomainArts% SocialFabricValue-DomainArtsMin% A SocialFabricValue-DomainArtsMax isMinYOddX isMaxYOddX@TotalPopulationBTotalOtherPopulationbN=TotalOtherPopulationRatio(?#TotalEntityTypeCount-MT_CITYCENTERResChaosPenaltyResChaosPerTurn?StatRegionCountBStatRegionCountMaxStatVassalCount#ATotalEntityTypeCount-MT_EMPTY%? TotalEntityTypeCount-MT_TOBACCO&?!TotalEntityTypeCount-MT_ELEPHANT#@TotalEntityTypeCount-MT_SHEEPCultureInDecline? CityCount3.GameVal-VASSAL_INTEGRATION_COST_NEXT-Variance$?TotalEntityTypeCount-B_CAPITALProjectedResource-ResCoin"ProjectedResource-ResCultureCultureRushPointsNeeded?CultureRushCost'A"TotalEntityTypeCount-UNIT_WARBANDANextArmyNumberArmyHasUniqueNameUpkeep-Total-ResCoin-UNIT%? TotalEntityTypeCount-B_HOMELAND,'ProjectedResource-ResImprovementPoints$ProjectedResource-ResKnowledge+&ProjectedResource-ResDomainGovernment`B ResCultureResCultureMin@BStatCultureNeeded BResCoin ResCoinMinAResImprovementPointsResImprovementPointsMinBResImprovementPointsMaxHC ResChaosMaxHCResInnovationMax@@ResDomainGovernmentResDomainGovernmentMinBResDomainGovernmentMax,BResDomainExplorationResDomainExplorationMinBResDomainExplorationMaxAResDomainWarfareResDomainWarfareMinBResDomainWarfareMaxResDomainArtsResDomainArtsMinBResDomainArtsMax`AResDomainEngineeringResDomainEngineeringMinBResDomainEngineeringMaxAResDomainDiplomacyResDomainDiplomacyMinBResDomainDiplomacyMax?MinimapFilter_MFT_Army MinimapFilter_MFT_Resource?MinimapFilter_MFT_Border$MinimapFilter_MFT_GameplayTile#MinimapFilter_MFT_EconOverlay'"MinimapFilter_MFT_ReligionOverlay(#MinimapFilter_MFT_ExpansionOverlay"MinimapFilter_MFT_AirOverlayHelpTopic-WelcomeHelpTopic-ResearchHelpTopic-ProductionHelpTopic-UnitMovementHasSentPlayerAction-1HasSentPlayerAction-2HasSentPlayerAction-3HasSentPlayerAction-4HasSentPlayerAction-5HasSentPlayerAction-6HasSentPlayerAction-7HasSentPlayerAction-8 ResChaosCResInnovation?MoveDiscoveryCounter#\ATECH-PROGRESS-TECHAGE1-SCOUTSBATechRushPointsNeededC TechRushCost'0A"TECH-PROGRESS-TECHAGE1-LEADERSHIPCReportVal-ResCityFood!CReportVal-ResCityProductionCReportVal-ResKnowledge ResKnowledge$BReportVal-ResImprovementPoints#BReportVal-ResDomainGovernment&CReportVal-ResCultureCReportVal-ResCoinhBReportVal-ResCityHousing&xC!ReportVal-ResCityExpansionPoints!@BReportVal-ResCitySanitation @BReportVal-ResCityEducation@BReportVal-ResCityPower"@BReportVal-ResCityInformationCTotalStrength'ETotalOtherStrength1A=TotalOtherStrengthRatio"I ?TotalStrengthVsTopRivalRatioDRCount-DR_AllianceDRCount-DR_OpenBorders@DRCount-DR_Peace@DRCount-DR_HostileDRCount-DR_WarWarCountAggressorAny WarCountAggressorJustified IncomeVal-ResDomainWarfare#@@IncomeVal-ResDomainGovernment$?IncomeVal-ResDomainExploration$@IncomeVal-ResDomainEngineering"?IncomeVal-ResDomainDiplomacyIncomeVal-ResDomainArtsIncomeVal-ResArcanaIncomeVal-ResSpecialists!RelationshipDiplomacyIncome`BTurnEndCultureVal$@@IncomeVal-ResImprovementPoints@IncomeVal-ResKnowledge@IncomeVal-ResCultureAIncomeVal-ResCoin"?IncomeVal-ResCityInformation?IncomeVal-ResCityPower ?IncomeVal-ResCityEducation!?IncomeVal-ResCitySanitation&A!IncomeVal-ResCityExpansionPoints@IncomeVal-ResCityHousing!@IncomeVal-ResCityProduction@IncomeVal-ResCityFood ACurrentSustainCultureCostSustainCultureHelpTopic-GoodsHelpTopic-Landmarks$?HelpAlert-PLAYERHELP_ANYDOMAIN$?DomainUnlock-DomainExploration$HelpTopic-PLAYERHELP_ANYDOMAIN7?2HelpAlert-SPECREWARDAVAIL_GOVTRIBAL_TRIBALFARMING72HelpTopic-SPECREWARDAVAIL_GOVTRIBAL_TRIBALFARMING(?#TechCompletion-TECHAGE1-LEADERSHIP6A1LastPowerUsedTurn-ExplorationGainKnowledgePoints$ATECH-PROGRESS-TECHAGE1-FARMING0+Reminder-PRT_Improvement-B_TILEIMP_PASTURE72Reminder-PRT_DomainReward-GOVTRIBAL-TRIBALFARMINGHelpTopic-CulturePower?HelpAlert-POPHELP_2HelpTopic-POPHELP_2"?HelpAlert-PLAYERHELP_BARBMET"HelpTopic-PLAYERHELP_BARBMET ?DomainUnlock-DomainWarfareHelpTopic-BasicCombat4/Reminder-PRT_DomainReward-GOVTRIBAL-TRIBALARMY,'CulturePowerUnlock-GovTribalSpawnUnits%? TechCompletion-TECHAGE1-FARMINGHelpTopic-Undo)(B$LastPowerUsedTurn-WarfareSpawnUnitsHelpTopic-Improvements%@ TotalEntityTypeCount-UNIT_SCOUT$?TechCompletion-TECHAGE1-SCOUTS%? HelpAlert-TECHRESEARCH_FIRSTAGE% HelpTopic-TECHRESEARCH_FIRSTAGE$ATECH-PROGRESS-TECHAGE1-ADVANCE$?TotalEntityTypeCount-B_COUNCIL;6Reminder-PRT_DomainReward-GOVTRIBAL-COMMUNITYPROJECTS,?'TotalEntityTypeCount-B_TILEIMP_PASTURE,'ProjectedResource-ResDomainExplorationAPlayerDiscovered-26B1ReportVal-GoodsSpecial-TileProduction-PT_PASTURE$BReportVal-ResDomainExploration#?HelpAlert-PLAYERHELP_OTHERMET#HelpTopic-PLAYERHELP_OTHERMET!?TECH-PROGRESS-TECHAGE2-BASE?IsAgeSetter-TECHAGE2BonusResource-ResCoinBonusResource-ResCityFood% BonusResource-ResCityProductionBonusResource-ResCulture(#BonusResource-ResImprovementPoints?SimDeckEnabled-ResChaos"?SimDeckEnabled-ResInnovation?RevealHidden-MT_COPPER7?2CulturePowerUnlock-GovernmentConvertOutpostToTown9?4CulturePowerUnlock-ExplorationGainKnowledgePoints_2/?*CulturePowerUnlock-EngineeringPromoteTown/?*CulturePowerUnlock-EngineeringRebuildTown,?'CulturePowerUnlock-DiplomacySpawnEnvoy1?,CulturePowerUnlock-DiplomacyVassalIntegrate3?.CulturePowerUnlock-ArtsPromoteCulturalExports"?TechCompletion-TECHAGE2-BASE ?PartialUnlock-B_ENCAMPMENT?PartialUnlock-B_WORKCAMP!?PartialUnlock-B_MEETINGHALL&?!PartialUnlock-B_TILEIMP_DWELLING?PartialUnlock-UNIT_GUARD%? PartialUnlock-B_TILEIMP_OUTPOST'?"PartialUnlock-B_TILEIMP_TRADEPOST%? PartialUnlock-B_TOWNSPEC_FARM_2'?"PartialUnlock-B_TOWNSPEC_LUMBER_2%? PartialUnlock-B_TOWNSPEC_MINE_2(?#PartialUnlock-B_TOWNSPEC_COASTAL_2?PartialUnlock-B_TEMPLE"?PartialUnlock-B_TILEIMP_VATS#?PartialUnlock-B_TILEIMP_PRESS$?PartialUnlock-B_TILEIMP_WEAVER?PartialUnlock-B_CRANE$?PartialUnlock-B_TILEIMP_SAWPIT"?PartialUnlock-B_TILEIMP_KILN"?PartialUnlock-B_TILEIMP_MILL?PartialUnlock-UNIT_SPEAR ?PartialUnlock-UNIT_CHARIOT?PartialUnlock-B_MARKET$?PartialUnlock-B_TILEIMP_QUARRY)?$PartialUnlock-B_TILEIMP_STONECUTTER"?PartialUnlock-B_TILEIMP_MINE?PartialUnlock-UNIT_GALLEY%? TechCompletion-TECHAGE1-ADVANCEHelpTopic-SpecializationsHelpTopic-Age2UnlocksHelpTopic-VeterancyHelpTopic-Leaders$pATECH-PROGRESS-TECHAGE1-WORKERS50Reminder-PRT_DomainReward-EARLYSEA-CALLOFTHESEA4/Reminder-PRT_DomainReward-EARLYSEA-SAFEPASSAGE>9Reminder-PRT_DomainReward-EARLYSEA-UTILITY_SHIP_SPAWN_DP3.Reminder-PRT_DomainReward-EARLYSEA-LIGHTHOUSE;6Reminder-PRT_DomainReward-EARLYSEA-EXPERIENCEDSAILORS1,Reminder-PRT_DomainReward-EARLYSEA-SHELLDYE-(Reminder-PRT_DomainReward-EARLYSEA-NETS.)Reminder-PRT_DomainReward-EARLYSEA-QUEST3.Reminder-PRT_DomainReward-NATURE-EXPERTFORAGE3.Reminder-PRT_DomainReward-NATURE-FORESTPEOPLE50Reminder-PRT_DomainReward-NATURE-COMMUNALLIVING3.Reminder-PRT_DomainReward-NATURE-KNOWNTERRAIN.)Reminder-PRT_DomainReward-NATURE-GARDENS2-Reminder-PRT_DomainReward-NATURE-PATHFINDERS3.Reminder-PRT_DomainReward-NATURE-SACREDFOREST,'Reminder-PRT_DomainReward-NATURE-QUEST50Reminder-PRT_DomainReward-RITUALHUNTERS-HUNTERS=8Reminder-PRT_DomainReward-RITUALHUNTERS-REVEAL_RESOURCE94Reminder-PRT_DomainReward-RITUALHUNTERS-OPEN_PLAINS94Reminder-PRT_DomainReward-RITUALHUNTERS-SALT_CURING94Reminder-PRT_DomainReward-RITUALHUNTERS-SMOKED_MEAT83Reminder-PRT_DomainReward-RITUALHUNTERS-BONE_TOOLS<7Reminder-PRT_DomainReward-RITUALHUNTERS-HUNTINGGROUNDS3.Reminder-PRT_DomainReward-RITUALHUNTERS-QUEST1,Reminder-PRT_DomainReward-RAIDER-RAIDERBAND0+Reminder-PRT_DomainReward-RAIDER-MARAUDERS.)Reminder-PRT_DomainReward-RAIDER-OUTLAWS0+Reminder-PRT_DomainReward-RAIDER-OUTRIDERS1,Reminder-PRT_DomainReward-RAIDER-NIGHTMARCH.)Reminder-PRT_DomainReward-RAIDER-PILLAGE.)Reminder-PRT_DomainReward-RAIDER-VICTORS,'Reminder-PRT_DomainReward-RAIDER-QUEST@;Reminder-PRT_DomainReward-WARRIORELITE-SPARTANCULTUREPOWER61Reminder-PRT_DomainReward-WARRIORELITE-SYSSITION:5Reminder-PRT_DomainReward-WARRIORELITE-SHIELDPHALANX;6Reminder-PRT_DomainReward-WARRIORELITE-FORTIFICATIONS94Reminder-PRT_DomainReward-WARRIORELITE-CONDITIONING<7Reminder-PRT_DomainReward-WARRIORELITE-GUARDEXPERIENCE50Reminder-PRT_DomainReward-WARRIORELITE-RESERVES2-Reminder-PRT_DomainReward-WARRIORELITE-QUEST<7Reminder-PRT_DomainReward-GODKINGDYNASTY-HILL_AFFINITY;6Reminder-PRT_DomainReward-GODKINGDYNASTY-STONECUTTERS;6Reminder-PRT_DomainReward-GODKINGDYNASTY-QUARRYMAKERS:5Reminder-PRT_DomainReward-GODKINGDYNASTY-STONEBUYERS>9Reminder-PRT_DomainReward-GODKINGDYNASTY-QUARRYEXPERTISE61Reminder-PRT_DomainReward-GODKINGDYNASTY-PYRAMID;6Reminder-PRT_DomainReward-GODKINGDYNASTY-FUNERALRITES4/Reminder-PRT_DomainReward-GODKINGDYNASTY-QUEST;6Reminder-PRT_DomainReward-MOUNDBUILDERS-BURIAL_MOUNDSA9Reminder-PRT_DomainReward-OLYMPICLEGACY-MARATHON_RUNNERS4/Reminder-PRT_DomainReward-OLYMPICLEGACY-KLIMAX>9Reminder-PRT_DomainReward-OLYMPICLEGACY-OLYMPIC_COMMERCE;6Reminder-PRT_DomainReward-OLYMPICLEGACY-RECORDKEEPING3.Reminder-PRT_DomainReward-OLYMPICLEGACY-QUEST$?DomainUnlock-DomainEngineering$XBReportVal-ResDomainEngineering,'ProjectedResource-ResDomainEngineering'?"TotalEntityTypeCount-B_TOWNCENTER(@#TotalEntityTypeCount-UNIT_LEADER_1HelpTopic-Crisis=?8ProjectOutputFactor-PROJECT_GENERATE_IMPROVEMENT_POINTS%? TechCompletion-TECHAGE1-WORKERSAPlayerDiscovered-3HelpTopic-Variants#ATECH-PROGRESS-TECHAGE2-MININGAPlayerDiscovered-650Reminder-PRT_DomainReward-GOVTRIBAL-ORALHISTORY*%ProjectedResource-ResDomainDiplomacy(?#TotalEntityTypeCount-B_MEETINGHALL4/Reminder-PRT_Improvement-B_TILEIMP_HUNTINGCAMP1,Reminder-PRT_Improvement-B_TILEIMP_DWELLING0+Reminder-PRT_Improvement-B_TILEIMP_CLAYPIT-(Reminder-PRT_Improvement-B_TILEIMP_DOCK-(Reminder-PRT_Improvement-B_TILEIMP_FARM50Reminder-PRT_Improvement-B_TILEIMP_FISHINGBOATS3.Reminder-PRT_Improvement-B_TILEIMP_WOODCUTTER3.Reminder-PRT_Improvement-B_TILEIMP_PLANTATION/?*TotalEntityTypeCount-B_TILEIMP_WOODCUTTER3A.ReportVal-GoodsSpecial-TileProduction-PT_WOOD"AReportVal-ResDomainDiplomacy"?DomainUnlock-DomainDiplomacy4/Reminder-PRT_DirectPower-ExplorationSpawnScout)?$PowerUseCount-ExplorationSpawnScout-A(LastPowerUsedTurn-ExplorationSpawnScoutHelpTopic-Chains(?#TotalEntityTypeCount-UNIT_ENGINEER$?TechCompletion-TECHAGE2-MINING!?TotalEntityTypeCount-B_TOWN-?(TotalEntityTypeCount-B_TOWNSPEC_DEFAULT+A&LastPowerUsedTurn-GovernmentSpawnTown#ATECH-PROGRESS-TECHAGE2-BELIEF"?TotalEntityTypeCount-MT_GAME4/Reminder-PRT_Improvement-B_TILEIMP_STONECUTTER0?+TotalEntityTypeCount-B_TILEIMP_HUNTINGCAMP2-Reminder-PRT_DirectPower-GovTribalSpawnUnits'@"PowerUseCount-GovTribalSpawnUnits+ B&LastPowerUsedTurn-GovTribalSpawnUnits/*Reminder-PRT_Improvement-B_TILEIMP_QUARRY3A.ReportVal-GoodsSpecial-TileProduction-PT_HUNT3?.HelpAlert-POWERAVAIL_EngineeringSpawnEngineer1?,HelpAlert-POWERAVAIL_EngineeringPromoteTown3.HelpTopic-POWERAVAIL_EngineeringSpawnEngineer1,HelpTopic-POWERAVAIL_EngineeringPromoteTown)$TerrainExpansionCostFactor-TT_HILLSHelpTopic-OverExpansion$?TechCompletion-TECHAGE2-BELIEFBPlayerDiscovered-7,?'TotalEntityTypeCount-B_TILEIMP_OUTPOST"?TotalEntityTypeCount-MT_FLAX$?TotalEntityTypeCount-MT_MARBLE"?TotalEntityTypeCount-MT_RICE2-Reminder-PRT_Improvement-B_TILEIMP_TRADEPOST&A!TECH-PROGRESS-TECHAGE2-COMMUNITY*%SimDeckCardDrawTracker-ResInnovation9?4ConsumeGoodBonus-Stoneblocks-ResCityExpansionPoints @DiplomaticRelationship-6-1WarAggressor-1-6JustifiedWar-1-6 BPlayerDiscovered-4 BPlayerDiscovered-5PlayerRelationship-6-1.?)TotalEntityTypeCount-B_TILEIMP_TRADEPOST3.Reminder-PRT_DomainReward-GOVTRIBAL-COMPLETED%? TotalEntityTypeCount-B_WORKCAMP?CanRushProduction'?"TechCompletion-TECHAGE2-COMMUNITY$TECH-PROGRESS-TECHAGE2-ADVANCE$<@TECH-PROGRESS-TECHAGE1-DEFENSE@WarSpawnUnit2Value&@!TotalEntityTypeCount-UNIT_ARCHER%? TechCompletion-TECHAGE1-DEFENSE?ResSocialFabricWildcard&eA!TECH-PROGRESS-TECHAGE2-OFFICIALS?AllowPeacefulRevolution2-ConstructionCostFactor-B_TILEIMP_STONECUTTER%? TotalEntityTypeCount-B_PALISADE#?TotalEntityTypeCount-B_DOLMEN0@+TotalEntityTypeCount-B_TILEIMP_STONECUTTER0?+CulturePowerUnlock-DiplomacyBribeBarbarian2?-CulturePowerUnlock-ExplorationClaimTerritory?CanRushCulture%? TotalEntityTypeCount-UNIT_ENVOY'?"TechCompletion-TECHAGE2-OFFICIALS"ATECH-PROGRESS-TECHAGE2-DRILL(BPlayerDiscovered-8,?'TotalEntityTypeCount-MT_LANDMARK_QUEST$?TotalEntityTypeCount-UNIT_HERO0+Reminder-PRT_DirectPower-WarfareVolunteers"?TotalEntityTypeCount-B_CRANE@LandmarksCompletedQuest!?LandmarksCompletedQuestZero83Reminder-PRT_DirectPower-ExplorationClaimTerritory%? PowerUseCount-WarfareVolunteers)4B$LastPowerUsedTurn-WarfareVolunteers*?%TotalEntityTypeCount-B_FOODSTOCKPILE?HelpAlert-POPHELP_6HelpTopic-POPHELP_6@WarSpawnUnit1Value$?CulturePowerUnlock-WarfareHeal$?CulturePowerUnlock-WarfareMove#?TechCompletion-TECHAGE2-DRILL%@ TotalEntityTypeCount-UNIT_SPEAR-(ConstructionCostFactor-B_TILEIMP_QUARRY4(CA/TECH-PROGRESS-TECHAGE2-TECHAGE3_HEROES_ADVANCE-?(TotalEntityTypeCount-B_TILEIMP_DWELLING ?LandmarksCompletedQuestOne1?,HelpAlert-POWERAVAIL_GovernmentSpawnSettler1,HelpTopic-POWERAVAIL_GovernmentSpawnSettler&?!HelpAlert-PLAYERHELP_FIRSTUNREST&!HelpTopic-PLAYERHELP_FIRSTUNREST @DiplomaticRelationship-2-1WarAggressor-1-2JustifiedWar-1-2PlayerRelationship-2-1PlayerRelationship-3-150Reminder-PRT_DirectPower-GovernmentSpawnSettler'?"TotalEntityTypeCount-UNIT_SETTLER*?%PowerUseCount-GovernmentSpawnSettler.@B)LastPowerUsedTurn-GovernmentSpawnSettler'?"TotalEntityTypeCount-UNIT_CHARIOTc PlayerFlag Flag_America CurrentAgeTECHAGE2-BASE+TownDefenderEntityTypeUNIT_MILITIA_LVL_2+CityDefenderEntityTypeUNIT_MILITIA_LVL_26WaterCityDefenderEntityTypeUNIT_BATTLESHIP_DEFENDER"RevoltSpawnTypeUNIT_REBEL_LVL_2"UnitPromotionXPTable 10:20:30:40WarSpawnUnit1 UNIT_SPEARWarSpawnUnit2 UNIT_ARCHERWarVolunteersUnit UNIT_SPEAR+DomainSpecialization-GOVTRIBAL DSS_ChosenN1TriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFFGOVTRIBAL-BASE_BUILDINGBUFFP3TriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFFGOVTRIBAL-BASE_HOMELANDBUFF)TransportEntityTypeUNIT_WATERTRANSPORT(TransportLoadTerrainType+ShallowWater+PartialUnlockTech-B_CAPITALTECHAGE1-BASE4%PartialUnlockTech-B_TOWNSPEC_DEFAULTTECHAGE1-BASEE6PartialUnlockTech-PROJECT_GENERATE_IMPROVEMENT_POINTSTECHAGE1-BASE.PartialUnlockTech-UNIT_WARBANDTECHAGE1-BASE,PartialUnlockTech-UNIT_SCOUTTECHAGE1-BASE,PartialUnlockTech-UNIT_CANOETECHAGE1-BASE*PartialUnlockTech-B_DOLMENTECHAGE1-BASE,PartialUnlockTech-B_PALISADETECHAGE1-BASE.PartialUnlockTech-B_TOWNCENTERTECHAGE1-BASE0!PartialUnlockTech-B_TILEIMP_DOCKTECHAGE1-BASE7(PartialUnlockTech-B_TILEIMP_HUNTINGCAMPTECHAGE1-BASE6'PartialUnlockTech-B_TILEIMP_WOODCUTTERTECHAGE1-BASE3$PartialUnlockTech-B_TILEIMP_PASTURETECHAGE1-BASE8)PartialUnlockTech-B_TILEIMP_FISHINGBOATSTECHAGE1-BASE6'PartialUnlockTech-B_TOWNSPEC_DEFAULT_2TECHAGE1-BASE6'PartialUnlockTech-B_TOWNSPEC_DEFAULT_3TECHAGE1-BASE6'PartialUnlockTech-B_TOWNSPEC_DEFAULT_4TECHAGE1-BASE4"PartialUnlockTech-B_FOODSTOCKPILETECHAGE1-FARMING3!PartialUnlockTech-B_TILEIMP_FARMTECHAGE1-FARMING9'PartialUnlockTech-B_TILEIMP_PLANTATIONTECHAGE1-FARMING1PartialUnlockTech-B_COUNCILTECHAGE1-LEADERSHIP0PartialUnlockTech-UNIT_ARCHERTECHAGE1-DEFENSE-PartialUnlockTech-B_LOOKOUTTECHAGE1-SCOUTS6$PartialUnlockTech-B_TILEIMP_CLAYPITTECHAGE1-WORKERSStartingUnit-0 UNIT_WARBANDStartingUnit-1 UNIT_WARBANDStartingBuilding-0 B_HOMELANDa5TriggerOnEntityCreateType-B_HOMELAND-CAPITAL_CULTURE+TECHAGE1-STARTUPBONUS-CAPITAL_CULTURE_BUFF6HelpInfopedia-ResearchITT_Misc|CONCEPT_RESKNOWLEDGE=HelpInfopedia-Production#ITT_Misc|CONCEPT_RESCITYPRODUCTION4HelpInfopedia-UnitMovementITT_Misc|CONCEPT_ARMIES,HelpInfopedia-GoodsITT_Misc|CONCEPT_GOODShBTriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_TRIBALFARMING_BUFF%GOVTRIBAL-TRIBALFARMING_BUILDINGBUFF8HelpInfopedia-CulturePowerITT_Misc|CONCEPT_RESCULTURE3HelpInfopedia-BasicCombatITT_Misc|CONCEPT_COMBATBHelpInfopedia-Improvements&ITT_Misc|CONCEPT_RESIMPROVEMENTPOINTSpFTriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_COMMUNITYPROJECTS_BUFF)GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFF2,TriggerOnEnemyUnitKilled-CrisisBloodTriggerNONE,DomainSpecialization-EARLYSEA DSS_Unlocked1#DomainSpecialization-RITUALHUNTERS DSS_Unlocked0$DomainSpecialization-GODKINGDYNASTY DSS_Chosen*DomainSpecialization-RAIDER DSS_Unlocked*DomainSpecialization-NATURE DSS_Unlocked1#DomainSpecialization-OLYMPICLEGACY DSS_Unlocked1#DomainSpecialization-MOUNDBUILDERS DSS_Unlocked0"DomainSpecialization-WARRIORELITE DSS_UnlockedS/TriggerOnEntityCreateTag-ScalingStats-STATBUFF#PLAYERACTIONS-NONCOM_AGE2_STATBUFF%PrefabAppend:MT_CITYCENTER -ANCIENT+!PrefabAppend:+TownSpecialization -ANCIENT.PartialUnlockTech-B_ENCAMPMENTTECHAGE2-BASE,PartialUnlockTech-B_WORKCAMPTECHAGE2-BASE/ PartialUnlockTech-B_MEETINGHALLTECHAGE2-BASE4%PartialUnlockTech-B_TILEIMP_DWELLINGTECHAGE2-BASE,PartialUnlockTech-UNIT_GUARDTECHAGE2-BASE3$PartialUnlockTech-B_TILEIMP_OUTPOSTTECHAGE2-BASE5&PartialUnlockTech-B_TILEIMP_TRADEPOSTTECHAGE2-BASE3$PartialUnlockTech-B_TOWNSPEC_FARM_2TECHAGE2-BASE5&PartialUnlockTech-B_TOWNSPEC_LUMBER_2TECHAGE2-BASE3$PartialUnlockTech-B_TOWNSPEC_MINE_2TECHAGE2-BASE6'PartialUnlockTech-B_TOWNSPEC_COASTAL_2TECHAGE2-BASE,PartialUnlockTech-B_TEMPLETECHAGE2-BELIEF2!PartialUnlockTech-B_TILEIMP_VATSTECHAGE2-BELIEF3"PartialUnlockTech-B_TILEIMP_PRESSTECHAGE2-BELIEF4#PartialUnlockTech-B_TILEIMP_WEAVERTECHAGE2-BELIEF.PartialUnlockTech-B_CRANETECHAGE2-COMMUNITY7#PartialUnlockTech-B_TILEIMP_SAWPITTECHAGE2-COMMUNITY5!PartialUnlockTech-B_TILEIMP_KILNTECHAGE2-COMMUNITY5!PartialUnlockTech-B_TILEIMP_MILLTECHAGE2-COMMUNITY-PartialUnlockTech-UNIT_SPEARTECHAGE2-DRILL/PartialUnlockTech-UNIT_CHARIOTTECHAGE2-DRILL/PartialUnlockTech-B_MARKETTECHAGE2-OFFICIALS4#PartialUnlockTech-B_TILEIMP_QUARRYTECHAGE2-MINING9(PartialUnlockTech-B_TILEIMP_STONECUTTERTECHAGE2-MINING2!PartialUnlockTech-B_TILEIMP_MINETECHAGE2-MINING5PartialUnlockTech-UNIT_GALLEYTECHAGE2-SHIPBUILDING@HelpInfopedia-Specializations!ITT_Misc|CONCEPT_SPECIALIZATIONS0HelpInfopedia-CrisisITT_Misc|CONCEPT_BLOODAGE1HelpInfopedia-VariantsITT_Misc|CONCEPT_HEROAGEd@TriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_ORALHISTORY_BUFF#GOVTRIBAL-ORALHISTORY_BUILDINGBUFF6HelpInfopedia-OverExpansionITT_Misc|CONCEPT_REGIONSC%PersistentActionCard-TECHAGE3_HEROESTECHAGE3_HEROES-AGEQUESTGOALE,PersistentActionDataTrigger-TECHAGE3_HEROESLandmarksCompletedQuestN*TriggerOnEntityCreateType-UNIT_SCOUT-HERO#TECHAGE3_HEROES-SCOUT_PROMOTE_BUFFS*TriggerOnEntityCreateTag-+NotHero-NOTHERO(TECHAGE3_HEROES-NOTHERO_PROMOTE_DISABLE(&TECHAGE1-STARTUPBONUS-CAPITAL_CULTUREAmericanCityNamesamerica Flag_AmericaUnited StatesAIP_Isolationist MysterioAmericanTownNames(P o >9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Evente*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event >9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event*%HorizontalDisplayUseActionButtonsnhZT0ResInnovationPerTurn,MUL,#INNOVATION_CARD_DECAYPLAYERINNOVATION-AUTOMATICe*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsrd^:ConsumeGoodBonus-Stoneblocks-ResCityExpansionPoints,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPainting"INNOVATION-GODKINGDYNASTY-OBELISK CST_Event%HorizontalDisplayUseActionButtons INNOVATION0~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event NEUTRALTOWN ijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventSOCIETYT+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_EventT! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event CanUndoEXPLORE_WATER+ e%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_EventPLAGUE8 O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventGPB<ResDomainWarfare,ADD,10PLAYERTF@ResImprovementPoints,ADD,10PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-CAPTIVES CST_EventCOA;ResDomainWarfare,ADD,8PLAYERSE?ResDomainExploration,ADD,8PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-RAIDER CST_EventEOA;ResDomainWarfare,ADD,8PLAYERTF@ResImprovementPoints,ADD,11PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-FREEDOM CST_EventA&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_Event BARBARIAN<94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUId^PJ&ResChaosPerTurn,MUL,#CHAOS_CARD_DECAYPLAYERCHAOS-AUTOMATIC61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event1HorizontalDisplayUseActionButtons UseMirrorUICHAOSp3AddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event\;AddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event CanUndo O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PREACHER CST_Event  CanUndo)R,NS_ExpansionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC@NS_ExpansionReward,MUL,10 ENT,EXEC`5ResCityExpansionPoints,ADD,[SELF:NS_ExpansionReward]ENT,REQTARGETQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PROSPERITY CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Event|v CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Event CanUndoEXPLOREj qcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_Event qcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventSPACEMISSIONS 0GA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHT0GA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHT OLYMPICS?= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event CanUndoEXPLORE_REMOTEWelcome Research Production UnitMovementGoods LandmarksPLAYERHELP_ANYDOMAIN(SPECREWARDAVAIL_GOVTRIBAL_TRIBALFARMING CulturePower POPHELP_2PLAYERHELP_BARBMET BasicCombatUndo ImprovementsTECHRESEARCH_FIRSTAGEPLAYERHELP_OTHERMETSpecializations Age2Unlocks VeterancyLeadersCrisis VariantsChains$POWERAVAIL_EngineeringSpawnEngineer"POWERAVAIL_EngineeringPromoteTownOverExpansion POPHELP_6"POWERAVAIL_GovernmentSpawnSettlerPLAYERHELP_FIRSTUNRESTTT_DEEPFOREST TT_JUNGLE  hMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:2|ToPlayer:1|MessageType:PMT_GreetingmMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Aggressive|FromPlayer:3|ToPlayer:1|MessageType:PMT_GreetinghMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:6|ToPlayer:1|MessageType:PMT_GreetinglMessageBodyText:STRINGKEY,AIMessage-Warning_UnitsNearCity|FromPlayer:6|ToPlayer:1|MessageType:PMT_AIWarningjMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Careful|FromPlayer:7|ToPlayer:1|MessageType:PMT_GreetingCardID:PLAYERACTIONS-DIPLOHOSTILEUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOHOSTILEUNILAT-CardText-AIP_Bully|FromPlayer:6|ToPlayer:1|MessageType:PMT_NonemMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Aggressive|FromPlayer:4|ToPlayer:1|MessageType:PMT_GreetinghMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:5|ToPlayer:1|MessageType:PMT_GreetingoMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Isolationist|FromPlayer:8|ToPlayer:1|MessageType:PMT_GreetinglMessageBodyText:STRINGKEY,AIMessage-Warning_UnitsNearCity|FromPlayer:2|ToPlayer:1|MessageType:PMT_AIWarningCardID:PLAYERACTIONS-DIPLOHOSTILEUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOHOSTILEUNILAT-CardText-AIP_Bully|FromPlayer:2|ToPlayer:1|MessageType:PMT_None 1 B_CAPITALB_TOWNSPEC_DEFAULT$PROJECT_GENERATE_IMPROVEMENT_POINTS UNIT_WARBAND UNIT_SCOUT UNIT_CANOE B_DOLMEN B_PALISADE B_TOWNCENTERB_TILEIMP_DOCKB_TILEIMP_HUNTINGCAMPB_TILEIMP_WOODCUTTERB_TILEIMP_PASTUREB_TILEIMP_FISHINGBOATSB_TOWNSPEC_DEFAULT_2B_TOWNSPEC_DEFAULT_3B_TOWNSPEC_DEFAULT_4 B_COUNCILB_FOODSTOCKPILEB_TILEIMP_FARMB_TILEIMP_PLANTATION B_LOOKOUT B_ENCAMPMENT B_WORKCAMPB_MEETINGHALLB_TILEIMP_DWELLING UNIT_GUARDB_TILEIMP_OUTPOSTB_TILEIMP_TRADEPOSTB_TOWNSPEC_FARM_2B_TOWNSPEC_LUMBER_2B_TOWNSPEC_MINE_2B_TOWNSPEC_COASTAL_2B_TILEIMP_CLAYPITB_TILEIMP_QUARRYB_TILEIMP_STONECUTTERB_TILEIMP_MINE B_TEMPLEB_TILEIMP_VATSB_TILEIMP_PRESSB_TILEIMP_WEAVERB_CRANEB_TILEIMP_SAWPITB_TILEIMP_KILNB_TILEIMP_MILL UNIT_ARCHER B_MARKET UNIT_SPEAR UNIT_CHARIOT ResCoin-UNITd9‘ Έ К̾Ѐ 槓 ، ȧ  ڀ ѽ Ƚ֗ 눬׭ ھ ʫ쁊[׈ډ ƹι ޲!TECHAGE2-TECHAGE3_HEROES_ADVANCE MysteriotH >  H ? %H ? =$H ? =*d 28CanCombineFromMovement|true? =.H ? ?02e#=l ResChaosPenalty?ResChaosPerTurn-RegionResChaosPerTurn-Region-Penaltyd ResChaosPerTurn?ResChaosPerTurn-RegionResChaosPerTurn-Region=7@-AIDomainWeightByTag:AIHint-MediaConglomerate?:AIGOALS-SELECT_MEDIACONGLOMERATE_LOWINFORMATION-CardTitle9AIGOALS-SELECT_MEDIACONGLOMERATE_LOWINFORMATION-0-0-BuffC=@3AIDomainWeightByTag:AIHint-InternationalFinanciers?)AIGOALS-SELECT_BANKING_LOWCOIN-CardTitle(AIGOALS-SELECT_BANKING_LOWCOIN-0-0-Buff93@)AIDomainWeightByTag:AIHint-Modernization?0AIGOALS-SELECT_MODERNIZATION_LOWPOWER-CardTitle/AIGOALS-SELECT_MODERNIZATION_LOWPOWER-0-0-Buff3-@#AIDomainWeightByTag:AIHint-Sultans?1AIGOALS-SELECT_SULTANS_NEEDSAVERAGEMET-CardTitle0AIGOALS-SELECT_SULTANS_NEEDSAVERAGEMET-0-0-Buff4.@$AIDomainWeightByTag:AIHint-Scholars?/AIGOALS-SELECT_SCHOLARS_LOWKNOWLEDGE-CardTitle.AIGOALS-SELECT_SCHOLARS_LOWKNOWLEDGE-0-0-Buff2,?"AIDomainWeightByTag:AIHint-Raider?&AIGOALS-SELECT_DOMAIN_BULLY-CardTitle%AIGOALS-SELECT_DOMAIN_BULLY-0-0-Buff:4?*AIDomainWeightByTag:AIHint-GodKingDynasty?&AIGOALS-SELECT_DOMAIN_BULLY-CardTitle%AIGOALS-SELECT_DOMAIN_BULLY-0-1-Buff1+?!AIDomainWeightByTag:AIHint-Khans?&AIGOALS-SELECT_DOMAIN_BULLY-CardTitle%AIGOALS-SELECT_DOMAIN_BULLY-0-2-Buff5/?%AIDomainWeightByTag:AIHint-Shogunate?&AIGOALS-SELECT_DOMAIN_BULLY-CardTitle%AIGOALS-SELECT_DOMAIN_BULLY-0-3-Buff60?&AIDomainWeightByTag:AIHint-Commanders?&AIGOALS-SELECT_DOMAIN_BULLY-CardTitle%AIGOALS-SELECT_DOMAIN_BULLY-0-4-Buff3-?#AIDomainWeightByTag:AIHint-Sultans?&AIGOALS-SELECT_DOMAIN_BULLY-CardTitle%AIGOALS-SELECT_DOMAIN_BULLY-0-5-Buff71?'AIDomainWeightByTag:AIHint-Colonialism?&AIGOALS-SELECT_DOMAIN_BULLY-CardTitle%AIGOALS-SELECT_DOMAIN_BULLY-0-6-Buff=7?-AIDomainWeightByTag:AIHint-SpecialOperations?&AIGOALS-SELECT_DOMAIN_BULLY-CardTitle%AIGOALS-SELECT_DOMAIN_BULLY-0-7-BuffC=?3AIDomainWeightByTag:AIHint-InternationalFinanciers?&AIGOALS-SELECT_DOMAIN_BULLY-CardTitle%AIGOALS-SELECT_DOMAIN_BULLY-0-8-Buff60?&AIDomainWeightByTag:AIHint-PopCulture?&AIGOALS-SELECT_DOMAIN_BULLY-CardTitle%AIGOALS-SELECT_DOMAIN_BULLY-0-9-Buff0*@ AIBuildWeightByTag:AIHint-Guard?(AIGOALS-BUILD_GUARD_GUARDGOAL-CardTitle'AIGOALS-BUILD_GUARD_GUARDGOAL-0-0-Buff60B&AIPowerWeightByTag:ArtsReligionCreate?&AIGOALS-NEED_MORE_RELIGIONS-CardTitle%AIGOALS-NEED_MORE_RELIGIONS-0-0-Buff5/@%AIDomainWeightByTag:AIHint-Explorers?7AIGOALS-SELECT_WORLDEXPLORERS_LANDMARKSFOUND-CardTitle6AIGOALS-SELECT_WORLDEXPLORERS_LANDMARKSFOUND-0-0-Buff71?'CulturePowerUnlock-GovTribalSpawnUnits?GOVTRIBAL-TRIBALARMY-CardTitleGOVTRIBAL-TRIBALARMY-0-0-Buff5/?%AIDomainWeightByTag:AIHint-Machinery?(AIGOALS-SELECT_MACHINERY_COAL-CardTitle'AIGOALS-SELECT_MACHINERY_COAL-0-0-BuffD>4AIImprovementWeightByTag:AIHint-NaturalistDontBuild?3AIGOALS-NATURE_DONT_BUILD_ON_GATHERTILES-CardTitle2AIGOALS-NATURE_DONT_BUILD_ON_GATHERTILES-0-0-Buff0*@ AIBuildWeightByTag:AIHint-Tower?'AIGOALS-BUILD_TOWERS_HOSTILE-CardTitle&AIGOALS-BUILD_TOWERS_HOSTILE-0-0-Buff/)@AIBuildWeightByTag:AIHint-Wall?&AIGOALS-BUILD_WALLS_HOSTILE-CardTitle%AIGOALS-BUILD_WALLS_HOSTILE-0-0-Buff;5@+AIDomainWeightByTag:AIHint-ImperialDynasty?)AIGOALS-SELECT_IMPERIALDYNASTY-CardTitle(AIGOALS-SELECT_IMPERIALDYNASTY-0-0-Buff4.@$AIDomainWeightByTag:AIHint-Republic?"AIGOALS-SELECT_REPUBLIC-CardTitle!AIGOALS-SELECT_REPUBLIC-0-0-Buff:4@@*AIPowerWeightByTag:GovernmentSpawnSettler?.AIGOALS-BUILD_SETTLERS_AGES_3_AND_4-CardTitle-AIGOALS-BUILD_SETTLERS_AGES_3_AND_4-0-0-Buff60@&AIDomainWeightByTag:AIHint-Commanders?4AIGOALS-SELECT_FIELDMARSHAL_LEADERPRESENT-CardTitle3AIGOALS-SELECT_FIELDMARSHAL_LEADERPRESENT-0-0-Buff93@)AIDomainWeightByTag:AIHint-SiliconValley\?7AIGOALS-SELECT_SILICONVALLEY_RAREEARTHMETALS-CardTitle6AIGOALS-SELECT_SILICONVALLEY_RAREEARTHMETALS-0-0-Buff4.@$AIDomainWeightByTag:AIHint-Chivalry\?)AIGOALS-SELECT_CHIVALRY_CASTLE-CardTitle(AIGOALS-SELECT_CHIVALRY_CASTLE-0-0-Buff3-@#AIDomainWeightByTag:AIHint-Traders\?)AIGOALS-SELECT_TRADERS_OUTPOST-CardTitle(AIGOALS-SELECT_TRADERS_OUTPOST-0-0-Buff'!PlayerRelationship-3-2`^@?.PLAYERACTIONS-DIPLODECLAREWARUNILAT-CardTitle-PLAYERACTIONS-DIPLODECLAREWARUNILAT-0-1-Buff'!PlayerRelationship-3-2`^@?.PLAYERACTIONS-DIPLODECLAREWARUNILAT-CardTitle-PLAYERACTIONS-DIPLODECLAREWARUNILAT-0-2-Buffc*$@Upkeep-Total-ResCoin-UNIT`?CardEffectBuffUpkeep-UNIT:ResCoinm/)@@Upkeep-Total-ResCulture-REGION`?CardEffectBuffUpkeep-REGION:ResCulture*$333>ProjectedResource-ResCoin`?CardEffectBuff6ProjectedResourceBuff:MT_CITYCENTER-10:VASSAL:ResCoin71='ProjectedResource-ResImprovementPoints`?CardEffectBuffCProjectedResourceBuff:MT_CITYCENTER-10:VASSAL:ResImprovementPoints/)=ProjectedResource-ResKnowledge`?CardEffectBuff;ProjectedResourceBuff:MT_CITYCENTER-10:VASSAL:ResKnowledge-'=ProjectedResource-ResCulture`?CardEffectBuff9ProjectedResourceBuff:MT_CITYCENTER-10:VASSAL:ResCulture5/@%AIDomainWeightByTag:AIHint-Shogunate`?+AIGOALS-SELECT_SHOGUNATE_WARTIME-CardTitle*AIGOALS-SELECT_SHOGUNATE_WARTIME-0-0-Buff0*@ AIBuildWeightByTag:AIHint-Tower`?'AIGOALS-BUILD_TOWERS_WARTIME-CardTitle&AIGOALS-BUILD_TOWERS_WARTIME-0-0-Buff/)@AIBuildWeightByTag:AIHint-Wall`?&AIGOALS-BUILD_WALLS_WARTIME-CardTitle%AIGOALS-BUILD_WALLS_WARTIME-0-0-Buff_'!PlayerRelationship-1-2`?CardEffectBuffRBRRECENTACTIONS:1X'! APlayerRelationship-1-2`?CardEffectBuff RBR3PEE:1:6U'!PlayerRelationship-3-2`?CardEffectBuff RBRWAR:3_'!dPlayerRelationship-6-2`?CardEffectBuffRBRRECENTACTIONS:6X'! APlayerRelationship-6-2`?CardEffectBuff RBR3PEE:6:1*$@@ProjectedResource-ResCoin`?CardEffectBuff3ProjectedResourceBuff:MT_CITYCENTER-1:TILE:ResCoin71@@'ProjectedResource-ResImprovementPoints`?CardEffectBuff@ProjectedResourceBuff:MT_CITYCENTER-1:TILE:ResImprovementPoints/)@@ProjectedResource-ResKnowledge`?CardEffectBuff8ProjectedResourceBuff:MT_CITYCENTER-1:TILE:ResKnowledge-'@ProjectedResource-ResCulture`?CardEffectBuff6ProjectedResourceBuff:MT_CITYCENTER-1:TILE:ResCulture60@@&ProjectedResource-ResDomainGovernment`?CardEffectBuff?ProjectedResourceBuff:MT_CITYCENTER-1:TILE:ResDomainGovernment71@'ProjectedResource-ResDomainExploration`?CardEffectBuff@ProjectedResourceBuff:MT_CITYCENTER-1:TILE:ResDomainExploration3-?#ProjectedResource-ResDomainWarfare`?CardEffectBuffProjectedResourceBuff:MT_CITYCENTER-1:TILE:ResDomainDiplomacy~*$@ProjectedResource-ResCoin`?CardEffectBuff/ProjectedResourceBuff:MT_EMPTY-37:TILE:ResCoin*$ProjectedResource-ResCoin`?CardEffectBuff=ProjectedResourceBuff:MT_CITYCENTER-1:PROJECT-IMPORT:ResCoin*$@@ProjectedResource-ResCoin`?CardEffectBuff4ProjectedResourceBuff:MT_CITYCENTER-13:TILE:ResCoin-'@ProjectedResource-ResCulture`?CardEffectBuff7ProjectedResourceBuff:MT_CITYCENTER-13:TILE:ResCulture^)?$PlayerAIAttribute-AIA_ProactiveMean%? PlayerAIAttribute-AIA_WarmongerGameVal-POPGROWTH_BASE-Base'"GameVal-POPGROWTH_VERYLOWSAT-Base1?,GameVal-POPGROWTH_VERYLOWSAT_THRESHOLD-Base#GameVal-POPGROWTH_LOWSAT-Base-@?(GameVal-POPGROWTH_LOWSAT_THRESHOLD-Base'="GameVal-POPGROWTH_NEUTRALSAT-Base1?,GameVal-POPGROWTH_NEUTRALSAT_THRESHOLD-Base$?GameVal-POPGROWTH_HIGHSAT-Base.?)GameVal-POPGROWTH_HIGHSAT_THRESHOLD-Base(?#GameVal-POPGROWTH_VERYHIGHSAT-Base2@-GameVal-POPGROWTH_VERYHIGHSAT_THRESHOLD-Base?GameVal-FOOD_PER_POP-Base"?GameVal-HOUSING_PER_POP-Base#@GameVal-HOUSING_FREE_POP-Base%@ GameVal-SANITATION_PER_POP-Base& A!GameVal-SANITATION_FREE_POP-Base!?GameVal-LUXURY_PER_POP-Base"pAGameVal-LUXURY_FREE_POP-Base$?GameVal-EDUCATION_PER_POP-Base%A GameVal-EDUCATION_FREE_POP-Base*?%GameVal-FAITH_PER_RELIGIOUS_POP-Base!@GameVal-FAITH_FREE_POP-Base#?GameVal-IDEOLOGY_PER_POP-Base$AGameVal-IDEOLOGY_FREE_POP-Base&?!GameVal-INFORMATION_PER_POP-Base'A"GameVal-INFORMATION_FREE_POP-Base*@@%GameVal-POPLOSS_DEBUFF_DURATION-Base'?"GameVal-POPLOSS_DEBUFF_VALUE-Base4@/GameVal-POPULATION_LIMIT_PER_REGION_LEVEL-Base3.GameVal-BONUS_WORKER_POPULATION_INTERVAL-Base"GameVal-TOWN_BONUSVALUE-Base!GameVal-CITYXP_PERTURN-Base%@ GameVal-BUILDCITY_DISTANCE-BaseBGameVal-REGION_LIMIT-Base/?*GameVal-CHAOS_PER_REGION_ABOVE_LIMIT-Base?GameVal-TOWN_CAP-Base%@ GameVal-TOWN_PROMOTION_CAP-Base&@!GameVal-TOWN_DEFENDER_COUNT-Base&@@!GameVal-CITY_DEFENDER_COUNT-Base%= GameVal-DEFENDER_HEAL_FRAC-Base*?%GameVal-CITYEXPANSION_BASE_COST-Base4?/GameVal-CITYEXPANSION_COST_PER_HEX_LINEAR-Base6333@1GameVal-CITYEXPANSION_COST_PER_HEX_EXPONENT-Base7̌?2GameVal-CITYEXPANSION_BORDER_LENGTH_EXPONENT-Base)@$GameVal-MAX_ROAD_TILE_DISTANCE-Base'A"GameVal-MAX_ROAD_PATH_LENGTH-Base8>3GameVal-IMPROVEMENT_DESTROY_REFUND_PERCENTAGE-Base"@AGameVal-RUSH_CONVERSION-Base ?GameVal-BORDER_VISION-Base*?%GameVal-RAZE_REPAIR_COST_FACTOR-Base'A"GameVal-OUTPOST_TO_TOWN_COST-Base$GameVal-START_CAP_RESCOIN-Base1B,GameVal-START_CAP_RESIMPROVEMENTPOINTS-Base+B&GameVal-START_CAP_RESSPECIALISTS-Base&B!GameVal-START_CAP_RESARCANA-Base0B+GameVal-START_CAP_RESDOMAINGOVERNMENT-Base1B,GameVal-START_CAP_RESDOMAINEXPLORATION-Base-B(GameVal-START_CAP_RESDOMAINWARFARE-Base*B%GameVal-START_CAP_RESDOMAINARTS-Base1B,GameVal-START_CAP_RESDOMAINENGINEERING-Base/B*GameVal-START_CAP_RESDOMAINDIPLOMACY-Base!CGameVal-POWER_COST_CAP-Base'>"GameVal-VASSALINCOME_RESCOIN-Base*=%GameVal-VASSALINCOME_RESCULTURE-Base,='GameVal-VASSALINCOME_RESKNOWLEDGE-Base4=/GameVal-VASSALINCOME_RESIMPROVEMENTPOINTS-Base.)GameVal-VASSALINCOME_RESSPECIALISTS-Base)$GameVal-VASSALINCOME_RESARCANA-Base3.GameVal-VASSALINCOME_RESDOMAINGOVERNMENT-Base4/GameVal-VASSALINCOME_RESDOMAINEXPLORATION-Base0+GameVal-VASSALINCOME_RESDOMAINWARFARE-Base-(GameVal-VASSALINCOME_RESDOMAINARTS-Base4/GameVal-VASSALINCOME_RESDOMAINENGINEERING-Base2-GameVal-VASSALINCOME_RESDOMAINDIPLOMACY-Base50GameVal-VASSALINCOME_RESSPECIALPOWERCHARGE-Base,<'GameVal-VASSAL_POPGROWTH_PER_TURN-Base.@?)GameVal-VASSAL_BORDEREXPAND_PER_POP-Base(>#GameVal-VASSAL_FAKEIP_PER_POP-Base/@*GameVal-VASSAL_FAKEIP_BUILDING_RATIO-Base0 ף;+GameVal-VASSAL_POPGROWTH_FROM_TERRAIN-Base-L=(GameVal-VASSAL_WEALTH_FROM_TERRAIN-Base) #<$GameVal-VASSAL_IP_FROM_TERRAIN-Base8pA3GameVal-VASSAL_INTEGRATION_NEEDED_VCT_SETTLER-Base8HB3GameVal-VASSAL_INTEGRATION_NEEDED_VCT_OUTPOST-Base9HB4GameVal-VASSAL_INTEGRATION_NEEDED_VCT_CONQUEST-Base6A1GameVal-VASSAL_INTEGRATION_NEEDED_VCT_ENVOY-Base9pA4GameVal-VASSAL_INTEGRATION_NEEDED_VCT_RELEASED-Base8?3GameVal-VASSAL_PROSPERITY_BUFF_PROD_PER_POINT-Base3?.GameVal-VASSAL_PROSPERITY_BUFF_PROD_BASE-Base:@5GameVal-VASSAL_PROSPERITY_BUFF_UNREST_PER_POINT-Base<?7GameVal-VASSAL_PROSPERITY_BUFF_DURATION_PER_POINT-Base+@&GameVal-VASSAL_POPADJUST_FREEPOP-Base,@?'GameVal-VASSAL_POPADJUST_EXPONENT-Base/(B*GameVal-VASSAL_INTEGRATION_COST_NEXT-Base/A*GameVal-VASSAL_INTEGRATION_COST_BASE-Base333?.GameVal-VASSAL_INTEGRATION_COST_EXPONENT-Base.?)GameVal-VASSAL_INTEGRATION_PER_TURN-Base-(GameVal-VASSAL_PROSPERITY_PER_TURN-Base.?)GameVal-VASSAL_PROSPERITY_BOOST_AMT-Base(@@#GameVal-VASSAL_PROSPERITY_MAX-Base2-GameVal-VASSAL_SETTLER_START_PROSPERITY-Base)$GameVal-VASSAL_BOOST_COST_BASE-Base.B)GameVal-VASSAL_BOOST_COST_PER_LEVEL-Base.@)GameVal-VASSAL_DESTROY_COST_PER_POP-Base) A$GameVal-SPEC_FIRST_SELECT_BASE-Base* A%GameVal-SPEC_FIRST_SELECT_BONUS-Base'"GameVal-INTEREST_INCOME_COIN-Base$CGameVal-INTEREST_CAP_COIN-Base% GameVal-INTEREST_INCOME_IP-Base'"GameVal-INTEREST_INCOME_SPEC-Base0 A+GameVal-STRENGTH_SCORE_PER_VASSAL_POP-Base0 A+GameVal-STRENGTH_SCORE_PER_REGION_POP-Base9>4GameVal-STRENGTH_SCORE_PER_CONTROLLED_LOCATION-Base* A%GameVal-STRENGTH_SCORE_PER_TOWN-Base4@A/GameVal-STRENGTH_SCORE_PER_COMPLETED_TECH-Base.@)GameVal-STRENGTH_SCORE_PER_UNIT_AGE-Base @GameVal-MAX_ARMY_SIZE-Base AGameVal-DAMAGE_SCALE-Base)?$GameVal-FORTIFY_DEFENSE_FACTOR-Base(?#GameVal-FORTIFY_ATTACK_FACTOR-Base% GameVal-FORTIFY_PASSIVE_XP-Base(?#GameVal-AMPHIB_DEFENSE_FACTOR-Base'?"GameVal-AMPHIB_ATTACK_FACTOR-Base/33?*GameVal-RIVER_CROSSING_DEFENSE_BONUS-Base-=(GameVal-TACTICS_MODIFIER_PER_POINT-Base$@GameVal-TACTICS_DELTA_MAX-Base"yDGameVal-COMMANDRECOVERY-Base&yD!GameVal-COMMANDRECOVERYBASE-Base(L>#GameVal-HEALTHRECOVERFRACAUTO-Base+=&GameVal-HEALTHRECOVERFRACFORTIFY-Base/?*GameVal-COMBAT_MINIMUM_EFFECTIVENESS-Base*?%GameVal-CONQUER_POP_LOSS_FACTOR-Base' A"GameVal-CONQUER_LOOT_PER_POP-Base(@#GameVal-CONQUER_LOOT_PER_TILE-Base.A)GameVal-CONQUER_TOWN_LOOT_PER_LEVEL-Base4?/GameVal-CONQUER_TOWN_LOOT_PER_REGION_TILE-Base,?'GameVal-DOMAIN_XP_PER_COMBAT_UNIT-Base)L>$GameVal-SIEGE_PENALTY_PER_TILE-Base$L?GameVal-SIEGE_PENALTY_CAP-Base"AGameVal-RAZE_COIN_VALUE-Base1>,GameVal-UNIT_UPGRADE_CONVERSION_FACTOR-Base%? GameVal-UNIT_UPKEEP_FACTOR-Base%? GameVal-COMBAT_XP_SURVIVOR-Base#?GameVal-COMBAT_XP_WINNER-Base$AGameVal-CULTURE_START_CAP-Base'A"GameVal-CULTURE_CAP_INCREASE-Base.@)GameVal-CULTURE_SETTLEMENT_XP_BOOST-Base)HB$GameVal-CULTURE_TOWN_EXPANSION-Base/@*GameVal-CULTURE_TOWN_EXPANSION_RANGE-Base1@@,GameVal-CULTURE_UPKEEP_BASE_PER_REGION-Base6ff?1GameVal-CULTURE_UPKEEP_PROGRESSIVE_EXPONENT-Base.?)GameVal-CULTURE_UPKEEP_FREE_REGIONS-Base, A'GameVal-SUSTAIN_CULTURE_COST_BASE-Base. A)GameVal-RUSH_CULTURE_COST_PER_POINT-Base,@?'GameVal-RUSH_CULTURE_METER_NEEDED-Base+HB&GameVal-RUSH_TECH_COST_PER_POINT-Base)@?$GameVal-RUSH_TECH_METER_NEEDED-Base-(GameVal-DOMAIN_XP_ON_FIRST_CONTACT-Base2@-GameVal-ENVOY_TRADE_RELATIONSHIP_FACTOR-Base4>/GameVal-RELATIONSHIP_FAKEVAL_HUMAN_PLAYER-Base-@(GameVal-DIPLOMATIC_ACTION_INTERVAL-Base(pA#GameVal-DIPLOMACY_FAVOR_SMALL-Base)A$GameVal-DIPLOMACY_FAVOR_MEDIUM-Base(4B#GameVal-DIPLOMACY_FAVOR_LARGE-Base'B"GameVal-DIPLOMACY_FAVOR_HUGE-Base+&GameVal-DIPLOMACY_WAR_REPUTATION-Base( A#GameVal-DIPLOMACY_STANCE_COST-Base& A!GameVal-DIPLOMACY_GIFT_COST-Base)A$GameVal-DIPLOMACY_EMBASSY_COST-Base+L?&GameVal-DIPLOMACY_EMBASSY_REFUND-Base#BGameVal-WEALTH_GIFT_COST-Base)B$GameVal-WEALTH_GIFT_SPICE_COST-Base(A#GameVal-DIPLOMACY_UNILAT_COST-Base%? GameVal-DEMAND_COIN_FACTOR-Base.A)GameVal-DEMAND_COIN_MINIMUM_PER_AGE-Base6B1GameVal-DIPLO_INCOME_RELATIONSHIP_THRESHOLD-Base5@0GameVal-DIPLO_INCOME_PER_QUALIFYING_PLAYER-Base#HBGameVal-TREATY_SEND_COST-Base0?+GameVal-TREATY_EFFFICIENCY-TREATYCOIN-Base433>/GameVal-TREATY_EFFFICIENCY-TREATYRESEARCH-Base333>.GameVal-TREATY_EFFFICIENCY-TREATYCULTURE-Base* A%GameVal-TREATY_FLOOR-TREATYCOIN-Base.?)GameVal-TREATY_FLOOR-TREATYRESEARCH-Base-?(GameVal-TREATY_FLOOR-TREATYCULTURE-Base1@,GameVal-TREATY_CONTRIBUTION_CAP_FACTOR-Base) A$GameVal-CONQUER_UNREST_PENALTY-Base* A%GameVal-CONQUER_UNREST_DURATION-Base'"GameVal-WAR_UNREST_MIN_TURNS-Base&>!GameVal-WAR_UNREST_PER_TURN-Base2?-GameVal-WAR_UNREST_JUSTIFIED_WAR_FACTOR-Base3 A.GameVal-WAR_UNREST_AGGRESSOR_UNJUSTIFIED-Base1@,GameVal-WAR_UNREST_AGGRESSOR_JUSTIFIED-Base1,GameVal-TERRITORY_SIZE_UNREST_PER_TILE-Base3pA.GameVal-TERRITORY_SIZE_UNREST_FREE_TILES-Base,?'GameVal-POPULATION_UNREST_PER_POP-Base-@(GameVal-POPULATION_UNREST_FREE_POP-Base)L?$GameVal-NEEDS_UNREST_THRESHOLD-Base* ף=%GameVal-NEEDS_UNREST_UNMET_RATE-Base0+GameVal-NEW_CITY_UNREST_PENALTY_VALUE-Base3A.GameVal-NEW_CITY_UNREST_PENALTY_DURATION-Base.@)GameVal-NEARBY_CITY_UNREST_DISTANCE-Base+&GameVal-NEARBY_CITY_UNREST_VALUE-Base-@(GameVal-CITY_COUNT_UNREST_PER_CITY-Base0?+GameVal-CITY_COUNT_UNREST_FREE_CITIES-Base*?%GameVal-RELIGION_UNREST_PER_POP-BaseHCGameVal-CHAOS_CAP-Base!HCGameVal-INNOVATION_CAP-Base( A#GameVal-INNOVATION_AGE_REWARD-Base(>#GameVal-INNOVATION_CARD_DECAY-Base#>GameVal-CHAOS_CARD_DECAY-Base#CGameVal-CI_CASHOUT_VALUE-Base"AGameVal-CI_XPGAIN_VALUE-Base, A'GameVal-INNOVATION_INCREASE_VALUE-Base-A(GameVal-CHAOS_FROM_REGION_CONQUEST-Base,>'GameVal-TECH_AGE_ADVANCE_DISCOUNT-Base.=)GameVal-TECH_DISCOUNT_OTHER_PLAYERS-Base)=$GameVal-TECH_AGE_DISCOUNT_BASE-Base-?(GameVal-TECH_AGE_DISCOUNT_EXPONENT-Base.=)GameVal-TECH_DISCOUNT_SPECIFIC_TECH-Base&?!GameVal-TRADE_IMPORT_MARKUP-Base&?!GameVal-TRADE_EXPORT_MARKUP-Base0?+GameVal-TRADE_MINIMUM_DISTANCE_FACTOR-Base0?+GameVal-TRADE_MAXIMUM_DISTANCE_FACTOR-Base) A$GameVal-TRADE_MINIMUM_DISTANCE-Base)A$GameVal-TRADE_MAXIMUM_DISTANCE-Base5L=0GameVal-TRADE_COST_FACTOR_PER_EXTRA_SOURCE-Base; A6GameVal-TRADE_COST_FACTOR_PER_EXTRA_SOURCE_LIMIT-Base0@+GameVal-MERCHANT_TRADE_COIN_GENERATED-Base2@@-GameVal-MERCHANT_FOREIGN_COIN_GENERATED-Base ?GameVal-TRADEVAL_COIN-Base%@A GameVal-TRADEVAL_KNOWLEDGE-Base#AGameVal-TRADEVAL_CULTURE-Base- @(GameVal-TRADEVAL_IMPROVEMENTPOINTS-Base$?GameVal-TRADEVAL_CITYFOOD-Base&@@!GameVal-TRADEVAL_CITYLUXURY-Base% A GameVal-TRADEVAL_CITYPOWER-Base* @%GameVal-TRADEVAL_CITYPRODUCTION-Base#@GameVal-TRADEVAL_DEFAULT-Base1>,GameVal-AIR_INTERCEPT_HEALTH_THRESHOLD-Base0@@+GameVal-BARBARIAN_NEARBY_ATTACK_RANGE-Base*@%GameVal-BARBARIAN_SPAWN_POP_CAP-Base*?%GameVal-BARBARIAN_WANDER_CHANCE-Base)@$GameVal-BARBARIAN_WANDER_RANGE-Base-@(GameVal-BARBARIAN_WANDER_RANGE-Variance-@A(GameVal-BARBARIAN_RETURN_HOME_DIST-Base-A(GameVal-BARBARIAN_RAID_SEARCH_DIST-Base1@@,GameVal-BARBARIAN_RAID_SEARCH_DIST-Variance0@+GameVal-BARBARIAN_RAID_SCAN_FREQUENCY-Base2@@-GameVal-BARBARIAN_CAMP_LIMIT_PER_PLAYER-Base.=)GameVal-BARBARIAN_CAMP_SPAWN_CHANCE-Base5@@0GameVal-BARBARIAN_CAMP_SPAWN_INHIBIT_RANGE-Base0@+GameVal-BARBARIAN_CAMP_SPAWN_DISTANCE-Base+@&GameVal-BARBARIAN_GARRISON_TURNS-Base9?4GameVal-BARBARIAN_MINIMUM_ATTACK_EFFECTIVENESS-BaseB@=GameVal-BARBARIAN_MINIMUM_ATTACK_EFFECTIVENESS_SUBTYPE3-Base1?,GameVal-BARBARIAN_LANDING_PARTY_CHANCE-Base:@5GameVal-BARBARIAN_SPECIAL_SEEK_BONUS_TILE_RANGE-Base/*GameVal-BARBARIAN_ATTACK_TOWN_CHANCE-Base*@%GameVal-AI_OFFENSE_POWER_WEIGHT-Base*?%GameVal-AI_DEFENSE_POWER_WEIGHT-Base.@)GameVal-AI_REGION_POWER_NONE_WEIGHT-Base.@)GameVal-AI_DIRECT_POWER_NONE_WEIGHT-Base:L>5GameVal-AI_POWER_SPAWN_TOWN_MISSING_TOWN_WEIGHT-Base; @6GameVal-AI_POWER_SPAWN_TOWN_STARTING_TOWN_WEIGHT-Base5@0GameVal-AI_TURNS_OF_SILENCE_AFTER_GREETING-Base3@.GameVal-AI_TURNS_OF_SILENCE_AFTER_ACTION-Base1 A,GameVal-AI_NO_DIPLOMATIC_ACTION_WEIGHT-Base9A4GameVal-AI_WAR_TARGET_WARNING_MINIMUM_INTERVAL-Base0 @+GameVal-AI_WAR_TARGET_POWER_RATIO_MAX-Base0?+GameVal-AI_WAR_TARGET_POWER_RATIO_MIN-Base- A(GameVal-AI_WAR_TARGET_DISTANCE_MAX-Base1A,GameVal-AI_WAR_TARGET_RELATIONSHIP_MAX-Base1,GameVal-AI_WAR_TARGET_RELATIONSHIP_MIN-Base2 A-GameVal-AI_WAR_TARGET_MINIMUM_TURNS_MET-Base6A1GameVal-AI_WAR_PREPARATION_BASE_REQUIREMENT-Base-A(GameVal-AI_WAR_PREPARATION_PER_AGE-Base-(GameVal-AI_WAR_DESIRE_PER_TURN_WAR-Base/L=*GameVal-AI_WAR_DESIRE_PER_TURN_PEACE-Base$@GameVal-AI_WAR_DESIRE_MAX-Base1>,GameVal-AI_WAR_HUMAN_TARGET_PREFERENCE-Base8HB3GameVal-AI_WAR_OFFENSIVE_ARMY_POWER_THRESHOLD-Base0A+GameVal-AI_RESOURCE_WEIGHT_INNOVATION-Base+&GameVal-AI_RESOURCE_WEIGHT_CHAOS-Base/?*GameVal-AI_RESOURCE_WEIGHT_KNOWLEDGE-Base0?+GameVal-AI_GOVERNMENT_WEIGHT_PER_TIER-Base6?1GameVal-AI_UNIT_COUNT_LIMIT-UNIT_PROSPECTOR-Base2?-GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ARTIST-Base1?,GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ENVOY-Base4?/GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ENGINEER-Base0?+GameVal-AI_UNIT_TAGCOUNT_LIMIT-Leader-Base4@/GameVal-AI_UNIT_COUNT_LIMIT-UNIT_MERCHANT-Base9>4GameVal-AI_HEAL_STACK_WEIGHT_PER_HEALTH_HEALED-Base6A1GameVal-AI_HEAL_STACK_MINIMUM_HEALTH_HEALED-Base9@@4GameVal-AI_TARGET_DESTROY_UNIT_WEIGHT_PER_UNIT-Base2A-GameVal-AI_IMPROVEMENT_NONE_BASE_WEIGHT-Base3C.GameVal-AI_RUSH_BUY_BUFFER_COINS_DEFAULT-Base2C-GameVal-AI_RUSH_BUY_BUFFER_COINS_THREAT-Base.pA)GameVal-AI_RUSH_BUY_UNIT_THREAT_MIN-Base(L?#GameVal-AI_MEGAPROJECT_CHANCE-Base5?0GameVal-AI_DEFAULT_PRODUCTION_BOOST_FACTOR-Base4 B/GameVal-AI_UNIT_EVAL_UNIT_COST_NORMALIZED-Base1 B,GameVal-AI_UNIT_EVAL_COMBAT_UNIT_BONUS-Base2 A-GameVal-AI_REGION_RESOURCE_WEIGHT_SCALE-Base0 A+GameVal-AI_REGION_UNREST_WEIGHT_SCALE-Base, @'GameVal-AI_SEEKDEF_FRIENDLY_BONUS-Base6@1GameVal-AI_SEEKDEF_SAMEGROUP_FRIENDLY_BONUS-Base0 @+GameVal-AI_SEEKDEF_ENEMY_UNIT_PENALTY-Base1@,GameVal-AI_SEEKDEF_ENEMY_TOWER_PENALTY-Base6q=?1GameVal-AI_COMBATEVAL_DAMAGE_DEALT_MODIFIER-Base1>,GameVal-AI_COMBATEVAL_RESULT_SCALE_MIN-Base1@@,GameVal-AI_COMBATEVAL_RESULT_SCALE_MAX-Base+@@&GameVal-AI_LEADER_LIMIT_MODIFIER-Base/@*GameVal-AI_DOCKS_TRANSPORTREGION_MIN-Base0?+GameVal-AI_LANDMARK_THRESHOLD_DEFAULT-Base(?#GameVal-AI_ATTACK_TOWN_CHANCE-Base3 .GameVal-AI_RELIGION_RELATIONSHIP_NEUTRAL-Base0 B+GameVal-AI_RELIGION_RELATIONSHIP_SAME-Base1 ,GameVal-AI_RELIGION_RELATIONSHIP_OTHER-Base/ B*GameVal-AI_FACTION_RELATIONSHIP_SAME-Base0 +GameVal-AI_FACTION_RELATIONSHIP_OTHER-Base&!GameVal-AI_WAR_RELATIONSHIP-Base7?2GameVal-AI_POWERDELTA_RELATIONSHIP_THRESHOLD-Base6 A1GameVal-AI_POWERDELTA_RELATIONSHIP_MODIFIER-Base9@4GameVal-AI_PROXIMITY_RELATINONSHIP_SEARCH_DIST-Base50GameVal-AI_PROXIMITY_RELATIONSHIP_MODIFIER-Base3.GameVal-AI_WARNING_RELATIONSHIP_MODIFIER-Base6A1GameVal-AI_WARNING_RELATIONSHIP_DECAY_TURNS-Base(@#GameVal-AI_TRADE_RELATIONSHIP-Base*A%GameVal-AI_EMBASSY_RELATIONSHIP-Base8 A3GameVal-AI_THIRD_PLAYER_RELATIONSHIP_MODIFIER-Base.>)GameVal-AI_BOOST_INTEGRATION_CHANCE-Base-L?(GameVal-AI_INTEGRATE_VASSAL_CHANCE-Base7 A2GameVal-AI_NUM_TURNS_BEFORE_DUPLICATE_DOMAIN-Base3@.GameVal-AI_DIFFICULTY_COIN_BONUS_PER_AGE-Base3.GameVal-AI_DIFFICULTY_FOOD_BONUS_PER_AGE-Base3?.GameVal-AI_DIFFICULTY_PROD_BONUS_PER_AGE-Base8?3GameVal-AI_DIFFICULTY_KNOWLEDGE_BONUS_PER_AGE-Base61GameVal-AI_DIFFICULTY_CULTURE_BONUS_PER_AGE-Base1,GameVal-AI_DIFFICULTY_IP_BONUS_PER_AGE-Base0@+GameVal-AI_DIFFICULTY_BUFF_VS_NEUTRAL-Base0 A+GameVal-AI_EARLY_WARNING_LOCKOUT_TURN-Base-HB(GameVal-AI_EARLY_WARNING_PEAK_TURN-Base,B'GameVal-AI_EARLY_WARNING_END_TURN-Base/@*GameVal-AI_EARLY_WARNING_PEAK_WEIGHT-Base.A)GameVal-AI_WARNING_MINIMUM_INTERVAL-Base1fff?,GameVal-AI_WARNING_ACCUMULATION_SCALAR-Base2?-GameVal-AI_WAR_OPPORTUNISM_WEIGHT_HUMAN-Base/?*GameVal-AI_WAR_OPPORTUNISM_WEIGHT_AI-Base:@5GameVal-AI_SETTLER_MIN_DIST_TO_OWN_CONTROLPOINT-Base@@;GameVal-AI_SETTLER_PREFERRED_DIST_TO_OWN_CONTROLPOINT-Base:@A5GameVal-AI_SETTLER_MAX_DIST_TO_OWN_CONTROLPOINT-Base5@0GameVal-AI_SETTLER_MIN_DIST_TO_OWN_BORDERS-Base<@7GameVal-AI_SETTLER_MIN_DIST_TO_OTHER_CONTROLPOINT-BaseBA=GameVal-AI_SETTLER_PREFERRED_DIST_TO_OTHER_CONTROLPOINT-Base7@2GameVal-AI_SETTLER_MIN_DIST_TO_OTHER_BORDERS-Base@@;GameVal-AI_OUTPOST_PREFERRED_DIST_TO_OWN_CONTROLPOINT-Base: A5GameVal-AI_OUTPOST_MAX_DIST_TO_OWN_CONTROLPOINT-BaseB@=GameVal-AI_OUTPOST_PREFERRED_DIST_TO_OTHER_CONTROLPOINT-Base'@"GameVal-LANDMARKS_PER_PLAYER-Base$@GameVal-LANDMARK_MIN_DIST-Base$AGameVal-LANDMARK_MAX_DIST-Base)$GameVal-COMPLETED_EXPLORATIONS-Base. A)GameVal-QUEST_XP_PER_LANDMARK_LEVEL-Base%@ GameVal-MAX_RELIGION_COUNT-Base&!GameVal-RELIGION_SECULARISM-Base-B(GameVal-RELIGION_NEUTRAL_THRESHOLD-Base'="GameVal-RELIGION_DECAY_STATE-Base*=%GameVal-RELIGION_DECAY_NONSTATE-Base/L=*GameVal-RELIGION_FALLOFF_BY_DISTANCE-Base5̌?0GameVal-RELIGION_FALLOFF_DISTANCE_EXPONENT-Base+A&GameVal-RELIGION_SPREAD_DISTANCE-Base3LB.GameVal-RELIGION_FOUNDED_STARTING_POINTS-Base; A6GameVal-RELIGION_BONUS_POPULATION_REWARD_AT_FULL-Base;A6GameVal-RELIGION_BONUS_BIRTHPLACE_REWARD_AT_FULL-BaseB?=GameVal-RELIGION_BONUS_BIRTHPLACE_ADDITIONAL_CONTROLLED-BaseDL>?GameVal-RELIGION_FAITH_GENERATED_PER_RELIGIOUS_POPULATION-Base-(GameVal-RELIGION_BONUS_ALL_REGIONS-Base.A)GameVal-RELIGION_SPREAD_OTHER_VALUE-Base,'GameVal-SOCIAL_FABRIC_START_VALUE-Base* A%GameVal-SOCIAL_FABRIC_MAX_VALUE-Base94GameVal-SOCIAL_FABRIC_PENALTY_UNREST_PER_POINT-Base5?0GameVal-SOCIAL_FABRIC_AGE_COMPLETION_BONUS-Base9L=4GameVal-SOCIAL_FABRIC_EXPANSION_COST_REDUCTION-Base4 #GameVal-AGE3_MINEDISCOUNT-Base%> GameVal-AGE3_POPGROWTHBUFF-Base2@-GameVal-AGE3HEROES_PARTHENONREQUIREMENT-Base'?"GameVal-AGE3MONUMENTS_IPGAIN-Base/+?*GameVal-AGE4PLAGUE_AGESTARTPOPCHANGE-Base-@(GameVal-AGE5CONQUEST_STRVSTOPRIVAL-Base1(?,GameVal-AGE7HARMONY_VICTORYREQUIREMENT-Base'@"GameVal-AGE8UTOPIA_WARUNREST-Base+=&GameVal-AGE8UTOPIA_NAVALDISCOUNT-Base2@-GameVal-AGE8GENERALS_VICTORYREQUIREMENT-Base2 A-GameVal-AGE10ROGUEAI_VICTORYREQUIREMENT-Base/@*GameVal-AGE10TRANSCENDENCE_WARUNREST-Base&=!GameVal-OUTBREAKCHANCE_BASE-Base( ף<#GameVal-OUTBREAKCHANCE_PERPOP-Base5L=0GameVal-OUTBREAKCHANCE_PERIMPORTEXPORTSLOT-Base+?&GameVal-OUTBREAK_CHARGE_PER_TURN-Base*@%GameVal-OUTBREAK_CHARGE_MAXIMUM-Base.A)GameVal-ARCHANGEL_DESTROY_THRESHOLD-Base*?%GameVal-ARCHANGEL_DESTROY_SCALE-Base+?&GameVal-ARCHANGEL_DESTROY_RADIUS-Base( A#GameVal-ARCHANGEL_CHARGE_RATE-Base# AGameVal-EUREKA_KNOWLEDGE-Base&A!GameVal-REWARD_XPGAIN_VALUE-Base/?*GameVal-ENVOY_VASSALIZE_MINOR_CHANCE-Base50GameVal-MEGAPROJECT_BONUS_CHANCE_SPACERACE-Base50GameVal-SPACEAGENCY_SPACEMISSION_COMPLETED-Base7?2GameVal-POPCULTURE_CULTURALMOVEMENT_MODIFIER-BaseAGameVal-BUILDREWARD-Base%> GameVal-WARFAREHEAL_AMOUNT-Base-fff?(GameVal-WARFAREMOVEHEAL_DEBUFF_MUL-Base2@-GameVal-WARFAREMOVEHEAL_DEBUFF_DURATION-Base5 A0GameVal-WARNING_MINTURN_IMPROVEMENT_POINTS-Base6@1GameVal-WARNING_INTERVAL_IMPROVEMENT_POINTS-Base7 B2GameVal-WARNING_THRESHOLD_IMPROVEMENT_POINTS-Base0B+GameVal-WARNING_THRESHOLD_SPECIALISTS-Base!?TECH-PROGRESS-TECHAGE1-BASE @CityCap:?5DiplomaticAction-PLAYERACTIONS-DIPLODECLAREWARUNILAT7?2DiplomaticAction-PLAYERACTIONS-DIPLOHOSTILEUNILAT7?2DiplomaticAction-PLAYERACTIONS-DIPLOUNHOSTILESEND3?.DiplomaticAction-PLAYERACTIONS-DIPLOPEACESEND8?3DiplomaticAction-PLAYERACTIONS-DIPLOOPENBORDERSENDA??9DiplomaticAction-PLAYERACTIONS-DIPLOCANCELALLIANCEUNILAT4?/DiplomaticAction-PLAYERACTIONS-DIPLOGIFTUNILAT??:DiplomaticAction-PLAYERACTIONS-DIPLOIMPROVERELATIONUNILAT8?3DiplomaticAction-PLAYERACTIONS-DIPLODEMANDCOINSEND9?4DiplomaticAction-PLAYERACTIONS-DIPLODEMANDTRUCESEND<?7DiplomaticAction-PLAYERACTIONS-DIPLODEMANDRELIGIONSEND#?DomainUnlock-DomainGovernment,?'CulturePowerUnlock-GovernmentSpawnTown-?(CulturePowerUnlock-GovernmentBuffRegion*?%CulturePowerUnlock-WarfareSpawnUnits7?2CulturePowerUnlock-ExplorationGainKnowledgePoints.?)CulturePowerUnlock-ExplorationSpawnScout(?#CulturePowerUnlock-ArtsReduceChaos6?1CulturePowerUnlock-EngineeringIncreaseInnovation9?4CulturePowerUnlock-EngineeringGainImprovementPoints1?,CulturePowerUnlock-EngineeringSpawnEngineer/?*CulturePowerUnlock-DiplomacySpawnMerchant.?)CulturePowerUnlock-DiplomacyEnforcePeace/?*CulturePowerUnlock-GovernmentSpawnSettler*?%CulturePowerUnlock-WarfareVolunteersSpecializationSlotCount"?TechCompletion-TECHAGE1-BASE?PartialUnlock-B_CAPITAL&?!PartialUnlock-B_TOWNSPEC_DEFAULT7?2PartialUnlock-PROJECT_GENERATE_IMPROVEMENT_POINTS ?PartialUnlock-UNIT_WARBAND?PartialUnlock-UNIT_SCOUT?PartialUnlock-UNIT_CANOE?PartialUnlock-B_DOLMEN?PartialUnlock-B_PALISADE ?PartialUnlock-B_TOWNCENTER"?PartialUnlock-B_TILEIMP_DOCK)?$PartialUnlock-B_TILEIMP_HUNTINGCAMP(?#PartialUnlock-B_TILEIMP_WOODCUTTER%? PartialUnlock-B_TILEIMP_PASTURE*?%PartialUnlock-B_TILEIMP_FISHINGBOATS(?#PartialUnlock-B_TOWNSPEC_DEFAULT_2(?#PartialUnlock-B_TOWNSPEC_DEFAULT_3(?#PartialUnlock-B_TOWNSPEC_DEFAULT_4#?PartialUnlock-B_FOODSTOCKPILE"?PartialUnlock-B_TILEIMP_FARM(?#PartialUnlock-B_TILEIMP_PLANTATION?PartialUnlock-B_COUNCIL?PartialUnlock-UNIT_ARCHER?PartialUnlock-B_LOOKOUT%? PartialUnlock-B_TILEIMP_CLAYPIT(#SocialFabricValue-DomainGovernment+&SocialFabricValue-DomainGovernmentMin+ A&SocialFabricValue-DomainGovernmentMax)$SocialFabricValue-DomainExploration,'SocialFabricValue-DomainExplorationMin, A'SocialFabricValue-DomainExplorationMax% SocialFabricValue-DomainWarfare(#SocialFabricValue-DomainWarfareMin( A#SocialFabricValue-DomainWarfareMax)$SocialFabricValue-DomainEngineering,'SocialFabricValue-DomainEngineeringMin, A'SocialFabricValue-DomainEngineeringMax'"SocialFabricValue-DomainDiplomacy*%SocialFabricValue-DomainDiplomacyMin* A%SocialFabricValue-DomainDiplomacyMax"SocialFabricValue-DomainArts% SocialFabricValue-DomainArtsMin% A SocialFabricValue-DomainArtsMaxATotalPopulationBTotalOtherPopulation.:>TotalOtherPopulationRatio? isMinYOddX? isMaxYOddX(@@#TotalEntityTypeCount-MT_CITYCENTERResChaosPenalty AResChaosPerTurn@StatRegionCountBStatRegionCountMax?StatVassalCount#?TotalEntityTypeCount-MT_SHEEP#ATotalEntityTypeCount-MT_EMPTYCultureInDecline@ CityCount3.GameVal-VASSAL_INTEGRATION_COST_NEXT-Variance$@@TotalEntityTypeCount-B_CAPITALProjectedResource-ResCoin"ProjectedResource-ResCultureACultureRushPointsNeededBCultureRushCost'@"TotalEntityTypeCount-UNIT_WARBANDANextArmyNumberArmyHasUniqueNameUpkeep-Total-ResCoin-UNIT%? TotalEntityTypeCount-B_HOMELAND,'ProjectedResource-ResImprovementPoints$ProjectedResource-ResKnowledge+&ProjectedResource-ResDomainGovernmentf&WB ResCultureResCultureMin`BStatCultureNeeded `iCResCoin ResCoinMiniFBResImprovementPointsResImprovementPointsMinBResImprovementPointsMaxHC ResChaosMaxAResInnovationPerTurnHCResInnovationMax BResDomainGovernmentResDomainGovernmentMinBResDomainGovernmentMaxAResDomainExplorationResDomainExplorationMinBResDomainExplorationMax$AResDomainWarfareResDomainWarfareMinBResDomainWarfareMaxResDomainArtsResDomainArtsMinBResDomainArtsMaxAResDomainEngineeringResDomainEngineeringMinBResDomainEngineeringMaxBonusResource-ResKnowledgeHasSentPlayerAction-1HasSentPlayerAction-2HasSentPlayerAction-3HasSentPlayerAction-4HasSentPlayerAction-5HasSentPlayerAction-6HasSentPlayerAction-7HasSentPlayerAction-8#>WeightDebugRoot_ResInnovation>WeightDebugRoot_ResChaos"?WeightDebugRoot_ResKnowledge*>%WeightDebugRoot_ResImprovementPoints>WeightDebugRoot_ResCoin,'AIPowerWeightByTag:GovTribalSpawnUnits2-AIDomainWeightByTag:AIHint-MediaConglomerate83AIDomainWeightByTag:AIHint-InternationalFinanciers.)AIDomainWeightByTag:AIHint-Modernization-(AIDomainWeightByTag:AIHint-GreatMasters(#AIDomainWeightByTag:AIHint-Sultans*%AIDomainWeightByTag:AIHint-Inventors)$AIDomainWeightByTag:AIHint-Scholars0+AIDomainWeightByTag:AIHint-ImperialDynasty.)AIDomainWeightByTag:AIHint-Moundbuilders'"AIDomainWeightByTag:AIHint-Raider,'AIDomainWeightByTag:AIHint-Naturalists/*AIDomainWeightByTag:AIHint-GodKingDynasty&!AIDomainWeightByTag:AIHint-Khans*%AIDomainWeightByTag:AIHint-Shogunate+&AIDomainWeightByTag:AIHint-Commanders,'AIDomainWeightByTag:AIHint-Colonialism2-AIDomainWeightByTag:AIHint-SpecialOperations+&AIDomainWeightByTag:AIHint-PopCulture/*AIPowerWeightByTag:GovernmentSpawnSettler% AIBuildWeightByTag:AIHint-Guard+&AIPowerWeightByTag:ArtsReligionCreate.^@AIWarningAccumulation-1ۤAAIWarningAccumulation-3AIWarningAccumulation-4AIWarningAccumulation-5/H=AIWarningAccumulation-61>AIWarningAccumulation-7AIWarningAccumulation-8%? TotalEntityTypeCount-B_PALISADE ?DomainUnlock-DomainWarfare$?TechCompletion-TECHAGE1-SCOUTS APlayerDiscovered-3LBNextPossibleCommsTurn?HasSentGreeting-63>WarDesireGeneralMoveDiscoveryCounterCReportVal-ResKnowledge ResKnowledge$BReportVal-ResImprovementPoints#CReportVal-ResDomainGovernmentyCReportVal-ResCulture3sCReportVal-ResCoin!3CReportVal-ResCityProductionPPDReportVal-ResCityFood3ӃCReportVal-ResCityHousing&C!ReportVal-ResCityExpansionPoints!BReportVal-ResCitySanitation BReportVal-ResCityEducationBReportVal-ResCityPower"BReportVal-ResCityInformation CTotalStrength "ETotalOtherStrength>TotalOtherStrengthRatio"mZ?TotalStrengthVsTopRivalRatioDRCount-DR_AllianceDRCount-DR_OpenBorders@DRCount-DR_Peace@DRCount-DR_Hostile?DRCount-DR_WarWarCountAggressorAny WarCountAggressorJustified ?IncomeVal-ResDomainWarfare#@@IncomeVal-ResDomainGovernment$@IncomeVal-ResDomainExploration$?IncomeVal-ResDomainEngineering"@IncomeVal-ResDomainDiplomacyIncomeVal-ResDomainArtsIncomeVal-ResArcanaIncomeVal-ResSpecialists!RelationshipDiplomacyIncome#CDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_FearT@ODiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Warmonger-WeightMSHDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Warmonger9>4DiploActionDebug-3-PLAYERACTIONS-DIPLOUNHOSTILESENDO@JDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Fear-WeightHYCDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_FearT@ODiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Warmonger-WeightMSHDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Warmonger/?*TotalEntityTypeCount-B_TILEIMP_WOODCUTTER3+B.ReportVal-GoodsSpecial-TileProduction-PT_WOOD$ATECH-PROGRESS-TECHAGE1-ADVANCE`APlayerDiscovered-7?HasSentGreeting-7*?%TotalEntityTypeCount-B_FOODSTOCKPILEAPlayerDiscovered-1"@TotalEntityTypeCount-MT_COAL?HasSentGreeting-8&A!TECH-PROGRESS-TECHAGE2-COMMUNITY'?"TotalEntityTypeCount-B_ENCAMPMENT(#ProjectedResource-ResDomainWarfareP@KDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-Weight?HasSentGreeting-1?RevealHidden-MT_COPPER7?2CulturePowerUnlock-GovernmentConvertOutpostToTown9?4CulturePowerUnlock-ExplorationGainKnowledgePoints_2/?*CulturePowerUnlock-EngineeringPromoteTown/?*CulturePowerUnlock-EngineeringRebuildTown,?'CulturePowerUnlock-DiplomacySpawnEnvoy1?,CulturePowerUnlock-DiplomacyVassalIntegrate3?.CulturePowerUnlock-ArtsPromoteCulturalExports"?TechCompletion-TECHAGE2-BASE ?PartialUnlock-B_ENCAMPMENT?PartialUnlock-B_WORKCAMP!?PartialUnlock-B_MEETINGHALL&?!PartialUnlock-B_TILEIMP_DWELLING?PartialUnlock-UNIT_GUARD%? PartialUnlock-B_TILEIMP_OUTPOST'?"PartialUnlock-B_TILEIMP_TRADEPOST%? PartialUnlock-B_TOWNSPEC_FARM_2'?"PartialUnlock-B_TOWNSPEC_LUMBER_2%? PartialUnlock-B_TOWNSPEC_MINE_2(?#PartialUnlock-B_TOWNSPEC_COASTAL_2?PartialUnlock-B_TEMPLE"?PartialUnlock-B_TILEIMP_VATS#?PartialUnlock-B_TILEIMP_PRESS$?PartialUnlock-B_TILEIMP_WEAVER?PartialUnlock-B_CRANE$?PartialUnlock-B_TILEIMP_SAWPIT"?PartialUnlock-B_TILEIMP_KILN"?PartialUnlock-B_TILEIMP_MILL?PartialUnlock-UNIT_SPEAR ?PartialUnlock-UNIT_CHARIOT?PartialUnlock-B_MARKET$?PartialUnlock-B_TILEIMP_QUARRY)?$PartialUnlock-B_TILEIMP_STONECUTTER"?PartialUnlock-B_TILEIMP_MINE?PartialUnlock-UNIT_GALLEY%? TechCompletion-TECHAGE1-ADVANCEHelpTopic-SpecializationsHelpTopic-Age2Unlocks*%AIDomainWeightByTag:AIHint-MachineryP@KDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightIQhDDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearU@PDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightNoXIDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_WarmongerNSIDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_WarmongerU@PDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightIDDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearP@KDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-Weight,'ProjectedResource-ResDomainExploration$2BReportVal-ResDomainExploration&ffA!TECH-PROGRESS-TECHAGE2-OFFICIALS94AIImprovementWeightByTag:AIHint-NaturalistDontBuild.)AIImprovementWeightByTag:AIHint-DwellingIL?DDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear# BLastPowerUsedTurn-WarfareHeal'?"TotalEntityTypeCount-UNIT_SETTLER*?%PowerUseCount-GovernmentSpawnSettler.A)LastPowerUsedTurn-GovernmentSpawnSettler#?TotalEntityTypeCount-B_DOLMEN @DiplomaticRelationship-3-2WarAggressor-2-3JustifiedWar-2-3PlayerRelationship-3-2% AIBuildWeightByTag:AIHint-Tower$AIBuildWeightByTag:AIHint-WallPKDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightIDDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearUPDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightNIDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger:5DiploActionDebug-3-PLAYERACTIONS-DIPLOOPENBORDERSEND:5DiploActionDebug-6-PLAYERACTIONS-DIPLOOPENBORDERSEND:5DiploActionDebug-7-PLAYERACTIONS-DIPLOOPENBORDERSEND'@"TotalEntityTypeCount-UNIT_CHARIOT@@PowerUseCount-WarfareHeal?HasSentGreeting-5NSIDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_WarmongerU@PDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-Weight%@ PowerUseCount-WarfareVolunteers)0B$LastPowerUsedTurn-WarfareVolunteers-?(TotalEntityTypeCount-B_TILEIMP_DWELLING"?TotalEntityTypeCount-MT_GAME$@TotalEntityTypeCount-MT_AETHER0?+CulturePowerUnlock-DiplomacyBribeBarbarian2?-CulturePowerUnlock-ExplorationClaimTerritory?CanRushCulture%? TotalEntityTypeCount-UNIT_ENVOY'?"TechCompletion-TECHAGE2-OFFICIALS,'AIDomainWeightByTag:AIHint-WildHunters AReportVal-ResDomainWarfare?CanRushProduction'?"TechCompletion-TECHAGE2-COMMUNITY?AllowPeacefulRevolution"ffATECH-PROGRESS-TECHAGE2-DRILLAPlayerDiscovered-8"?TotalEntityTypeCount-MT_FLAX(?#TotalEntityTypeCount-UNIT_CROSSBOW(#AIDomainWeightByTag:AIHint-KingdomNSIDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_WarmongerU@PDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-Weight*%TerrainExpansionCostFactor-TT_FOREST.)TerrainExpansionCostFactor-TT_DEEPFOREST!@TotalEntityTypeCount-MT_TEA,'ProjectedResource-ResDomainEngineering%? TotalEntityTypeCount-B_WORKCAMPIp=DDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearP@KDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightI;?DDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Anger$AReportVal-ResDomainEngineering@WarSpawnUnit1Value$?CulturePowerUnlock-WarfareHeal$?CulturePowerUnlock-WarfareMove#?TechCompletion-TECHAGE2-DRILL$?DomainUnlock-DomainEngineering%@ TotalEntityTypeCount-UNIT_SPEAR$6@TECH-PROGRESS-TECHAGE1-WORKERS@StatCrisisBloodCharge=?8ProjectOutputFactor-PROJECT_GENERATE_IMPROVEMENT_POINTS%? TechCompletion-TECHAGE1-WORKERS$MATECH-PROGRESS-TECHAGE1-DEFENSE"?DomainUnlock-DomainDiplomacy*%ProjectedResource-ResDomainDiplomacy#?TotalEntityTypeCount-B_MARKET@WarSpawnUnit2Value&@@!TotalEntityTypeCount-UNIT_ARCHER%? TechCompletion-TECHAGE1-DEFENSE?ResSocialFabricWildcardT@ODiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Warmonger-WeightMo=HDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Warmonger"|AReportVal-ResDomainDiplomacy#ATECH-PROGRESS-TECHAGE2-MININGBPlayerDiscovered-4(#AIBuildWeightByTag:AIHint-ArmyUnit1DB,AIPowerUseReservationExpire-DomainDiplomacy?HasSentGreeting-4$Upkeep-Total-ResCulture-REGION/?*WorkableBonusResource-ResCityFood-+Forage,'IncomeVal-ResCityFakeImprovementPoints% IncomeVal-ResCityFakeProduction"?TotalEntityTypeCount-B_CRANEBPlayerDiscovered-5)$AIDomainWeightByTag:AIHint-RepublicK?FPowerDebugRoot_DomainDiplomacy_DiplomacySpawnMerchant_AsReservation_01@,PowerDebugRoot_DomainEngineering_NONE_0_0_0*@%PowerDebugRoot_DomainArts_NONE_0_0_0-@(PowerDebugRoot_DomainWarfare_NONE_0_0_0$?TotalEntityTypeCount-B_LOOKOUT$?TotalEntityTypeCount-MT_CATTLEP@KDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightIQ8=DDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearU@PDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightNSIDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger(?#TotalEntityTypeCount-UNIT_MERCHANT*%PowerUseCount-DiplomacySpawnMerchant.$B)LastPowerUsedTurn-DiplomacySpawnMerchant&?!TotalEntityTypeCount-MT_ELEPHANTWarPreparationPlayer(BAIWarningIssued-6PlayerRelationship-6-2PKDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightIDDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearUPDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightNIDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_WarmongerMHDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_WarmongerTODiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Warmonger-WeightIDDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_AngerPKDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Anger-Weight94DiploActionDebug-6-PLAYERACTIONS-DIPLOHOSTILEUNILAT:P??5DiploActionDebug-8-PLAYERACTIONS-DIPLOOPENBORDERSEND(?#TotalEntityTypeCount-UNIT_ENGINEER$?TechCompletion-TECHAGE2-MINING @DiplomaticRelationship-6-2WarAggressor-2-6JustifiedWar-2-6PlayerRelationship-1-2HCDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_FearOJDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Fear-WeightQLDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_ProactiveMeanXSDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_ProactiveMean-Weight)A$TECH-PROGRESS-TECHAGE2-SHIPBUILDING,?'TotalEntityTypeCount-MT_LANDMARK_QUEST$?TotalEntityTypeCount-UNIT_HERO0BAIWarningIssued-11@,PowerDebugRoot_DomainExploration_NONE_0_0_0:&=5DiploActionDebug-4-PLAYERACTIONS-DIPLOOPENBORDERSEND4?/PowerUseCount-EngineeringGainImprovementPoints80B3LastPowerUsedTurn-EngineeringGainImprovementPoints/?*TotalEntityTypeCount-B_TILEIMP_PLANTATION9@4ReportVal-GoodsSpecial-TileProduction-PT_PLANTATIONP@KDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Anger-WeightHQ>CDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_FearOJDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Fear-WeightQ?LDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_ProactiveMeanX@@SDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_ProactiveMean-Weight9]+@4DiploActionDebug-1-PLAYERACTIONS-DIPLOHOSTILEUNILAT# TerrainMoveCostAdjust-+Forest,?'TotalEntityTypeCount-B_TILEIMP_OUTPOST"@TotalEntityTypeCount-MT_TUNA'?"TotalEntityTypeCount-MT_RAREEARTH(?#TotalEntityTypeCount-B_MEETINGHALL.)AIDomainWeightByTag:AIHint-SiliconValley)$AIDomainWeightByTag:AIHint-Chivalry(#AIDomainWeightByTag:AIHint-Traders @DiplomaticRelationship-1-2WarAggressor-2-1JustifiedWar-2-14?/CulturePowerUnlock-ExplorationSpawnUtilityShip"?TransportLoadAbilityUnlocked)$TerrainExpansionCostFactor-TT_WATER*?%TechCompletion-TECHAGE2-SHIPBUILDING HasEmbassy-3/@*PowerDebugRoot_DomainDiplomacy_NONE_0_0_0$?TotalEntityTypeCount-MT_SHELLS463@/TECH-PROGRESS-TECHAGE2-TECHAGE3_HEROES_ADVANCEaaAIPersonality AIP_Bully PlayerFlag Flags_Russia CurrentAgeTECHAGE2-BASE+TownDefenderEntityTypeUNIT_MILITIA_LVL_2+CityDefenderEntityTypeUNIT_MILITIA_LVL_26WaterCityDefenderEntityTypeUNIT_BATTLESHIP_DEFENDER"RevoltSpawnTypeUNIT_REBEL_LVL_2"UnitPromotionXPTable 10:20:30:40WarSpawnUnit1 UNIT_SPEARWarSpawnUnit2 UNIT_ARCHERWarVolunteersUnit UNIT_SPEAR+DomainSpecialization-GOVTRIBAL DSS_ChosenN1TriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFFGOVTRIBAL-BASE_BUILDINGBUFFP3TriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFFGOVTRIBAL-BASE_HOMELANDBUFF)TransportEntityTypeUNIT_WATERTRANSPORT(TransportLoadTerrainType+ShallowWater+PartialUnlockTech-B_CAPITALTECHAGE1-BASE4%PartialUnlockTech-B_TOWNSPEC_DEFAULTTECHAGE1-BASEE6PartialUnlockTech-PROJECT_GENERATE_IMPROVEMENT_POINTSTECHAGE1-BASE.PartialUnlockTech-UNIT_WARBANDTECHAGE1-BASE,PartialUnlockTech-UNIT_SCOUTTECHAGE1-BASE,PartialUnlockTech-UNIT_CANOETECHAGE1-BASE*PartialUnlockTech-B_DOLMENTECHAGE1-BASE,PartialUnlockTech-B_PALISADETECHAGE1-BASE.PartialUnlockTech-B_TOWNCENTERTECHAGE1-BASE0!PartialUnlockTech-B_TILEIMP_DOCKTECHAGE1-BASE7(PartialUnlockTech-B_TILEIMP_HUNTINGCAMPTECHAGE1-BASE6'PartialUnlockTech-B_TILEIMP_WOODCUTTERTECHAGE1-BASE3$PartialUnlockTech-B_TILEIMP_PASTURETECHAGE1-BASE8)PartialUnlockTech-B_TILEIMP_FISHINGBOATSTECHAGE1-BASE6'PartialUnlockTech-B_TOWNSPEC_DEFAULT_2TECHAGE1-BASE6'PartialUnlockTech-B_TOWNSPEC_DEFAULT_3TECHAGE1-BASE6'PartialUnlockTech-B_TOWNSPEC_DEFAULT_4TECHAGE1-BASE4"PartialUnlockTech-B_FOODSTOCKPILETECHAGE1-FARMING3!PartialUnlockTech-B_TILEIMP_FARMTECHAGE1-FARMING9'PartialUnlockTech-B_TILEIMP_PLANTATIONTECHAGE1-FARMING1PartialUnlockTech-B_COUNCILTECHAGE1-LEADERSHIP0PartialUnlockTech-UNIT_ARCHERTECHAGE1-DEFENSE-PartialUnlockTech-B_LOOKOUTTECHAGE1-SCOUTS6$PartialUnlockTech-B_TILEIMP_CLAYPITTECHAGE1-WORKERSStartingUnit-0 UNIT_WARBANDStartingUnit-1 UNIT_WARBANDStartingBuilding-0 B_HOMELANDa5TriggerOnEntityCreateType-B_HOMELAND-CAPITAL_CULTURE+TECHAGE1-STARTUPBONUS-CAPITAL_CULTURE_BUFF6HelpInfopedia-ResearchITT_Misc|CONCEPT_RESKNOWLEDGE=HelpInfopedia-Production#ITT_Misc|CONCEPT_RESCITYPRODUCTION4HelpInfopedia-UnitMovementITT_Misc|CONCEPT_ARMIESN+TriggerOnEntityCreateTag-Unit-VSBARBARIANS"TECHAGE1-AIBUFF_VSBARBARIANS_BUFFQ.TriggerOnEntityCreateTag-Capital-VSBARBARIANS"TECHAGE1-AIBUFF_VSBARBARIANS_BUFFhBTriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_TRIBALFARMING_BUFF%GOVTRIBAL-TRIBALFARMING_BUILDINGBUFFd@TriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_ORALHISTORY_BUFF#GOVTRIBAL-ORALHISTORY_BUILDINGBUFF2,TriggerOnEnemyUnitKilled-CrisisBloodTriggerNONEE,PersistentActionDataTrigger-TECHAGE3_HEROESLandmarksCompletedQuestC%PersistentActionCard-TECHAGE3_HEROESTECHAGE3_HEROES-AGEQUESTGOAL,DomainSpecialization-EARLYSEA DSS_Unlocked1#DomainSpecialization-RITUALHUNTERS DSS_Unlocked2$DomainSpecialization-GODKINGDYNASTY DSS_Unlocked*DomainSpecialization-RAIDER DSS_Unlocked(DomainSpecialization-NATURE DSS_Chosen1#DomainSpecialization-OLYMPICLEGACY DSS_Unlocked1#DomainSpecialization-MOUNDBUILDERS DSS_Unlocked0"DomainSpecialization-WARRIORELITE DSS_UnlockedS/TriggerOnEntityCreateTag-ScalingStats-STATBUFF#PLAYERACTIONS-NONCOM_AGE2_STATBUFF%PrefabAppend:MT_CITYCENTER -ANCIENT+!PrefabAppend:+TownSpecialization -ANCIENT.PartialUnlockTech-B_ENCAMPMENTTECHAGE2-BASE,PartialUnlockTech-B_WORKCAMPTECHAGE2-BASE/ PartialUnlockTech-B_MEETINGHALLTECHAGE2-BASE4%PartialUnlockTech-B_TILEIMP_DWELLINGTECHAGE2-BASE,PartialUnlockTech-UNIT_GUARDTECHAGE2-BASE3$PartialUnlockTech-B_TILEIMP_OUTPOSTTECHAGE2-BASE5&PartialUnlockTech-B_TILEIMP_TRADEPOSTTECHAGE2-BASE3$PartialUnlockTech-B_TOWNSPEC_FARM_2TECHAGE2-BASE5&PartialUnlockTech-B_TOWNSPEC_LUMBER_2TECHAGE2-BASE3$PartialUnlockTech-B_TOWNSPEC_MINE_2TECHAGE2-BASE6'PartialUnlockTech-B_TOWNSPEC_COASTAL_2TECHAGE2-BASE,PartialUnlockTech-B_TEMPLETECHAGE2-BELIEF2!PartialUnlockTech-B_TILEIMP_VATSTECHAGE2-BELIEF3"PartialUnlockTech-B_TILEIMP_PRESSTECHAGE2-BELIEF4#PartialUnlockTech-B_TILEIMP_WEAVERTECHAGE2-BELIEF.PartialUnlockTech-B_CRANETECHAGE2-COMMUNITY7#PartialUnlockTech-B_TILEIMP_SAWPITTECHAGE2-COMMUNITY5!PartialUnlockTech-B_TILEIMP_KILNTECHAGE2-COMMUNITY5!PartialUnlockTech-B_TILEIMP_MILLTECHAGE2-COMMUNITY-PartialUnlockTech-UNIT_SPEARTECHAGE2-DRILL/PartialUnlockTech-UNIT_CHARIOTTECHAGE2-DRILL/PartialUnlockTech-B_MARKETTECHAGE2-OFFICIALS4#PartialUnlockTech-B_TILEIMP_QUARRYTECHAGE2-MINING9(PartialUnlockTech-B_TILEIMP_STONECUTTERTECHAGE2-MINING2!PartialUnlockTech-B_TILEIMP_MINETECHAGE2-MINING5PartialUnlockTech-UNIT_GALLEYTECHAGE2-SHIPBUILDING@HelpInfopedia-Specializations!ITT_Misc|CONCEPT_SPECIALIZATIONS?'AIPowerUseReservation-DomainGovernmentGovernmentSpawnSettlerpFTriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_COMMUNITYPROJECTS_BUFF)GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFFU1TriggerOnEntityCreateTag-+Capital-COMMUNALLIVING#NATURE-COMMUNALLIVING_BUILDINGBUFFN*TriggerOnEntityCreateType-UNIT_SCOUT-HERO#TECHAGE3_HEROES-SCOUT_PROMOTE_BUFFS*TriggerOnEntityCreateTag-+NotHero-NOTHERO(TECHAGE3_HEROES-NOTHERO_PROMOTE_DISABLE%֔@?493.62,0,397.4883A@727.44,0,382.4888@?870.33,0,359.9894pA@688.47,0,329.9903 ,A?441.66,0,382.4888lA@@597.54,0,382.4888 A@@389.7,0,337.4901] 8`UNIT_RAIDERBAND-58`UNIT_RAIDERBAND-4C`UNIT_SCOUT-19"\ UNIT_SPEAR-2.^UNIT_RAIDERBAND-0.^UNIT_RAIDERBAND-1.^UNIT_LEADER_1-11&^UNIT_SCOUT-275^UNIT_CHARIOT-25^UNIT_SETTLER-6` UNIT_LEADER_1-17` UNIT_SPEAR-3` UNIT_ARCHER-1X??88 8$8$ / *(*( --*.  ? ? )# 88".'.'$ ##(%*%, "". #024$0AIGOALS-SELECT_MEDIACONGLOMERATE_LOWINFORMATIONAIGOALS-SELECT_BANKING_LOWCOIN&AIGOALS-SELECT_MODERNIZATION_LOWPOWER'AIGOALS-SELECT_SULTANS_NEEDSAVERAGEMET%AIGOALS-SELECT_SCHOLARS_LOWKNOWLEDGEAIGOALS-SELECT_DOMAIN_BULLY*AIGOALS-GRANDMASTERDIFF_SPAWNSETTLER_AGE2%AIGOALS-GRANDMASTERDIFF_SPAWNSETTLER AIGOALS-MASTERDIFF_SPAWNSETTLERAIGOALS-BUILD_GUARD_GUARDGOALAIGOALS-NEED_MORE_RELIGIONS-AIGOALS-SELECT_WORLDEXPLORERS_LANDMARKSFOUNDAIGOALS-SELECT_MACHINERY_COAL)AIGOALS-NATURE_DONT_BUILD_ON_GATHERTILESAIGOALS-BUILD_TOWERS_HOSTILEAIGOALS-BUILD_WALLS_HOSTILEAIGOALS-SELECT_IMPERIALDYNASTYAIGOALS-SELECT_REPUBLIC$AIGOALS-BUILD_SETTLERS_AGES_3_AND_4*AIGOALS-SELECT_FIELDMARSHAL_LEADERPRESENT-AIGOALS-SELECT_SILICONVALLEY_RAREEARTHMETALSAIGOALS-SELECT_CHIVALRY_CASTLEAIGOALS-SELECT_TRADERS_OUTPOST!AIGOALS-SELECT_SHOGUNATE_WARTIMEAIGOALS-BUILD_TOWERS_WARTIMEAIGOALS-BUILD_WALLS_WARTIME2AI-ALL AIP_BullyDOMAIN_GOVTRIBALDOMAIN_NATURE8AIGOALS-BUILD_SCOUT#AIGOALS-BUILD_GUARD_GUARDGOAL_IRON$AIGOALS-BUILD_GUARD_GUARDGOAL_BLOOD%AIGOALS-BUILD_GUARD_GUARDGOAL_HEROES,AIGOALS-BUILD_DARKAGEGUARD_GUARDGOAL_PLAGUE$AIGOALS-BUILD_GUARD_GUARDGOAL_KINGS(AIGOALS-BUILD_GUARD_GUARDGOAL_MONUMENTS,AIGOALS-BUILD_RESERVE_GUARDGOAL_RENAISSANCE*AIGOALS-BUILD_RESERVE_GUARDGOAL_DISCOVERY,AIGOALS-BUILD_RESERVE_GUARDGOAL_INTOLERANCE)AIGOALS-BUILD_RESERVE_GUARDGOAL_CONQUEST.AIGOALS-BUILD_RESERVE_GUARDGOAL_ENLIGHTENMENT(AIGOALS-BUILD_RESERVE_GUARDGOAL_ALCHEMY'AIGOALS-BUILD_RESERVE_GUARDGOAL_HERESY+AIGOALS-BUILD_RESERVE_GUARDGOAL_REVOLUTION'AIGOALS-BUILD_RESERVE_GUARDGOAL_AETHER0AIGOALS-BUILD_RESERVE_GUARDGOAL_CRISISIGNORANCE(AIGOALS-BUILD_RESERVE_GUARDGOAL_HARMONY+AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_ATOM-AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_UTOPIA,AIGOALS-BUILD_RIOTPOLICE_GUARDGOAL_DYSTOPIA)AIGOALS-BUILD_RESERVE_GUARDGOAL_GENERALS2AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_INFORMATION,AIGOALS-BUILD_PEACEKEEPER_GUARDGOAL_ECOLOGY/AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_VISITORS1AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_COLONYSHIP0AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_ARCHANGEL3AIGOALS-BUILD_SOCIALWORKER_GUARDGOAL_TRANSCENDENCE/AIGOALS-BUILD_NEOLUDDITE_GUARDGOAL_SINGULARITY(AIGOALS-BUILD_SETTLERS_AGES_5_THROUGH_7)AIGOALS-BUILD_SETTLERS_AGES_8_THROUGH_10&AIGOALS-MASTER_PROACTIVEMEAN_GAMEVALS+AIGOALS-CONQUEST_NONCONQUEROR_DECLAREPEACE1AIGOALS-CONQUEST_NONCONQUEROR_DECLAREOPENBORDERS.AIGOALS-CONQUEST_NONCONQUEROR_DECLAREALLIANCE1AIGOALS-CONQUEST_NONCONQUEROR_DECLAREHOSTILITIES)AIGOALS-CONQUEST_NONCONQUEROR_DECLAREWAR*AIGOALS-CONQUEST_CONQUEROR_DECLAREHOSTILE&AIGOALS-CONQUEST_CONQUEROR_DECLAREWAR*AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREPEACE0AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREOPENBORDERS-AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREALLIANCE,AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREHOSTILE(AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREWAR'AIGOALS-GENERALS_AUTOCRAT_DECLAREPEACE-AIGOALS-GENERALS_AUTOCRAT_DECLAREOPENBORDERS*AIGOALS-GENERALS_AUTOCRAT_DECLAREALLIANCE)AIGOALS-GENERALS_AUTOCRAT_DECLAREHOSTILE%AIGOALS-GENERALS_AUTOCRAT_DECLAREWAR(AIGOALS-OLDONES_NONCULTIST_DECLAREPEACE.AIGOALS-OLDONES_NONCULTIST_DECLAREOPENBORDERS+AIGOALS-OLDONES_NONCULTIST_DECLAREALLIANCE*AIGOALS-OLDONES_NONCULTIST_DECLAREHOSTILE&AIGOALS-OLDONES_NONCULTIST_DECLAREWAR'AIGOALS-OLDONES_CULTIST_DECLAREHOSTILE#AIGOALS-OLDONES_CULTIST_DECLAREWAR$AIGOALS-VICTORYCONQUEST_BUILD_UNITS*AIGOALS-VICTORYHARMONY_USE_SPREADRELIGION0AIGOALS-VICTORYHARMONY_USE_RELIGIOUSCELEBRATION$AIGOALS-VICTORYGENERALS_BUILD_UNITS)AIGOALS-VICTORYGENERALS_SELECT_AUTOCRACY!AIGOALS-VICTORYGENERALS_USE_COUP0AIGOALS-VICTORYCOLONYSHIP_BUILD_CONSTRUCTIONPAD2AIGOALS-VICTORYCOLONYSHIP_BUILD_TITANIUMFOUNDRIES2AIGOALS-VICTORYCOLONYSHIP_BUILD_PLASTEELFACTORIES2AIGOALS-VICTORYCOLONYSHIP_BUILD_COLONYSHIPPROJECT.AIGOALS-VICTORYARCHANGEL_BUILD_LASERSATELLITE*AIGOALS-VICTORYARCHANGEL_BUILD_CITYSHIELD+AIGOALS-VICTORYTRANSCENDENCE_USE_MOLDSOFAB'AIGOALS-VICTORYTRANSCENDENCE_USE_SOFAB)AIGOALS-VICTORYSINGULARITY_BUILD_AICORES&AIGOALS-IGNORANCE_USE_TECHREDUCTION_A&AIGOALS-IGNORANCE_USE_TECHREDUCTION_B&AIGOALS-IGNORANCE_USE_TECHREDUCTION_CAIGOALS-IRON_BUILD_MIDDENAIGOALS-IRON_BUILD_MONUMENTSAIGOALS-HEROES_RESEARCH_ORACLEAIGOALS-HEROES_USE_PROPHECY"AIGOALS-BLOOD_RESEARCH_BARBARIANS"AIGOALS-BLOOD_USE_BARBARIANPOWERSAIGOALS-KINGS_BUILD_PLOWEDFARM$AIGOALS-KINGS_BUILD_LARGEPLANTATIONAIGOALS-KINGS_BUILD_DOCKS&AIGOALS-MONUMENTS_BUILD_SUPERMONUMENT.AIGOALS-MONUMENTS_BUILD_SUPERMONUMENT_PROJECT&AIGOALS-MONUMENTS_BUILD_BASICMONUMENT&AIGOALS-MONUMENTS_USE_UPGRADEMONUMENT)AIGOALS-MONUMENTS_RESEARCH_GRANDPROJECTS)AIGOALS-MONUMENTS_RESEARCH_TRADENETWORKS&AIGOALS-MONUMENTS_USE_BUYRAWMATERIALS$AIGOALS-MONUMENTS_BUILD_MIGRANTFARM*AIGOALS-MONUMENTS_BUILD_MIGRANTPLANTATION%AIGOALS-CRISISPLAGUE_RESEARCH_HUMORS)AIGOALS-CRISISPLAGUE_BUILD_PLAGUEDOCTORS&AIGOALS-CRISISPLAGUE_BUILD_PLAGUEFARM,AIGOALS-CRISISPLAGUE_BUILD_PLAGUEPLANTATION'AIGOALS-CRISISPLAGUE_BUILD_PLAGUERANCH&AIGOALS-DISCOVERY_BUILD_CONQUISTADORS)AIGOALS-DISCOVERY_BUILD_CULTURALDISTRICT&AIGOALS-DISCOVERY_BUILD_GIANTCROSSBOW,AIGOALS-DISCOVERY_BUILD_ORNITHOPTERENGINEER)AIGOALS-DISCOVERY_BUILD_MECHANICALKNIGHT-AIGOALS-CRISISINTOLERANCE_BUILD_HOLYAVENGERS,AIGOALS-CRISISINTOLERANCE_BUILD_INQUISITORS.AIGOALS-CRISISINTOLERANCE_USE_REGIONALHOLIDAY1AIGOALS-VICTORYCONQUEST_USE_MILITARYINTELLIGENCE+AIGOALS-VICTORYCONQUEST_BUILD_LEGIONNAIRES/AIGOALS-VICTORYCONQUEST_USE_FORWARDMARCHPOWERS*AIGOALS-ENLIGHTENMENT_BUILD_PUBLICLIBRARY*AIGOALS-ENLIGHTENMENT_BUILD_RECONBALLOONS'AIGOALS-ALCHEMY_BUILD_DRAGONGRENADIERS&AIGOALS-ALCHEMY_BUILD_DRAGONARTILLERYAIGOALS-ALCHEMY_BUILD_PANACEA!AIGOALS-ALCHEMY_BUILD_ALCHEMYLAB)AIGOALS-ALCHEMY_BUILD_ETHEREUMTRANSMUTER%AIGOALS-CRISISHERESY_USE_CREATEORDER&AIGOALS-CRISISHERESY_USE_CONTROLREIGN)AIGOALS-CRISISHERESY_BUILD_CULTISTGUARDS+AIGOALS-CRISISHERESY_BUILD_MERCHANTCAVALRY&AIGOALS-AETHER_BUILD_AETHERHARVESTERS"AIGOALS-AETHER_BUILD_CLOUDESTATESAIGOALS-AETHER_BUILD_AIRSHIPS#AIGOALS-AETHER_BUILD_STEAMFIGHTERS/AIGOALS-CRISISIGNORANCE_BUILD_PEDRAILIRONCLADS2AIGOALS-CRISISIGNORANCE_BUILD_IRONCLADBATTLESHIPS#AIGOALS-HARMONY_BUILD_HOLYSCULPTOR!AIGOALS-HARMONY_BUILD_WOODWORKER&AIGOALS-HARMONY_BUILD_TEXTILETAPESTRY,AIGOALS-HARMONY_BUILD_STATIONARYMACHINEGUNSAIGOALS-ATOM_BUILD_SPACECENTER%AIGOALS-UTOPIA_USE_SPAWNOCEANSETTLER,AIGOALS-UTOPIA_USE_MARKETINTERFERENCEPOWERSAIGOALS-UTOPIA_USE_AIREVAC&AIGOALS-UTOPIA_BUILD_DEEPSEAHUSBANDRY!AIGOALS-UTOPIA_BUILD_SURFACEBUOYAIGOALS-UTOPIA_BUILD_BIODOME$AIGOALS-UTOPIA_BUILD_CORALHARVESTER+AIGOALS-UTOPIA_BUILD_HYDROTHERMALGENERATOR)AIGOALS-CRISISDYSTOPIA_BUILD_SPACECENTER,AIGOALS-CRISISDYSTOPIA_USE_ADDRESSGRIEVANCE-AIGOALS-CRISISDYSTOPIA_USE_NONVIOLENTPROTEST)AIGOALS-INFORMATION_BUILD_SUPERCOMPUTERS)AIGOALS-ECOLOGY_USE_ECOENGINEERINGPOWERSAIGOALS-ECOLOGY_BUILD_ARCOLOGY/AIGOALS-CRISISVISITORS_BUILD_HIGHENERGYWEAPONS,AIGOALS-CRISISVISITORS_BUILD_ELITETASKFORCE.AIGOALS-CRISISVISITORS_USE_AREAFIFTYONEPOWERS0AIGOALS-CRISISVISITORS_USE_HUMANRELATIONSPOWERS/AIGOALS-ARCHANGEL_BUILD_ARTIFICIALINTELLIGENCE$AIGOALS-ARCHANGEL_BUILD_DEVASTATION&AIGOALS-ARCHANGEL_USE_INCITEREBELLION!AIGOALS-ARCHANGEL_USE_EMIGRATION+AIGOALS-COLONYSHIP_USE_RAREEARTHPROSPECTOR'AIGOALS-COLONYSHIP_USE_INCITEREBELLION+AIGOALS-TRANSCENDENCE_USE_CULTURALFESTIVAL*AIGOALS-TRANSCENDENCE_BUILD_SOCIALWORKERS*AIGOALS-SINGULARITY_USE_CORESECURITYPATCH'AIGOALS-SINGULARITY_USE_SUBROUTINELOVE&AIGOALS-SINGULARITY_BUILD_NEOLUDDITESAIGOALS-SINGULARITY_BUILD_EMP&AIGOALS-SINGULARITY_USE_HACKINGPOWERSAIGOALS-SELECT_EARLYSEA_TUNA&AIGOALS-SELECT_EARLYSEA_ADJACENTWATER/AIGOALS-SELECT_RITUALHUNTERS_ADJACENTSCRUBLAND%AIGOALS-SELECT_GODKINGDYNASTY_MARBLE+AIGOALS-SELECT_GODKINGDYNASTY_ADJACENTHILL$AIGOALS-SELECT_OLYMPICLEGACY_OLIVES%AIGOALS-SELECT_CRUSADERS_HASRELIGIONAIGOALS-SELECT_HORDE_PASTUREAIGOALS-SELECT_MACHINERY_MINESAIGOALS-SELECT_MACHINERY_IRONAIGOALS-SELECT_CHIVALRY_CLOTH'AIGOALS-SELECT_THEOLOGIANS_HASRELIGION$AIGOALS-SELECT_THEOLOGIANS_ARTSTECHAIGOALS-SELECT_FEUDALMONARCHYAIGOALS-SELECT_EMPIRE$AIGOALS-SELECT_MERCENARIES_HIGHCOIN$AIGOALS-SELECT_WARRIORPRIESTS_PIKES$AIGOALS-SELECT_COLONIALISM_OUTPOSTS(AIGOALS-SELECT_COMMUNISM_HIGHPRODUCTION(AIGOALS-SELECT_DEMOCRACY_HIGHPOPULATION*AIGOALS-SELECT_FUNDAMENTALIST_HASRELIGION+AIGOALS-SELECT_SPACEAGENCY_HIGHSPECIALISTS*AIGOALS-SELECT_SPECIALOPERATIONS_AIRUNITS*AIGOALS-SELECT_POLITICALSCIENCE_ALLIANCES&AIGOALS-SELECT_POPCULTURE_SOFABTRACKS AIGOALS-GOVTRIBAL_USE_SPAWNUNITAIGOALS-NATURE_BUILD_DWELLING'AIGOALS-SELECT_INVENTORS_LOWINNOVATIONAIGOALS-SELECT_KINGDOMAIGOALS-BUILD_SETTLERS_AGE_2"AIGOALS-SELECT_RITUALHUNTERS_GAME%AIGOALS-SELECT_NATURE_ADJACENTFOREST!AIGOALS-SELECT_RAIDER_AGGRESSIVE+AIGOALS-SELECT_MOUNDBUILDERS_ADJACENTGRASS'AIGOALS-SELECT_GREATMASTERS_LOWCULTURE(&TECHAGE1-STARTUPBONUS-CAPITAL_CULTURERussianCityNamesrussia Flags_RussiaRussia AIP_BullyRussianTownNames E. UNIT_SCOUTVologdaStarting Builds&TECHAGE1-SCOUTS Next Tech B_PALISADEVologda4GovernmentSpawnTown TILE-61-25 Power Use; GovernmentSpawnSettlerPower Use (reservation)'TECHAGE1-FARMING Next Tech! B_TOWNCENTERVologda5GovernmentBuffRegion TILE-63-25 Power Use/GOVTRIBAL-TRIBALARMYDomain Reward*TECHAGE1-LEADERSHIP Next Tech$B_FOODSTOCKPILEVologda2GOVTRIBAL-TRIBALFARMINGDomain Reward'TECHAGE1-ADVANCE Next Tech861-26,B_TILEIMP_WOODCUTTER61-26 Improvement0GOVTRIBAL-ORALHISTORYDomain Reward! UNIT_WARBANDVologda; GovernmentSpawnSettlerPower Use (reservation)5 GovernmentBuffRegion TILE-63-25 Power Use$ B_DOLMENVologda$NATURE Pick Domain)$TECHAGE2-OFFICIALS Next Tech7(GovernmentSpawnSettler TILE-63-25 Power Use!* B_ENCAMPMENTVologda20WarfareVolunteers TILE-63-25 Power Use50GovernmentBuffRegion TILE-63-25 Power Use6061-24,B_TILEIMP_DWELLING61-24 Improvement)2TECHAGE2-COMMUNITY Next Tech4 B_WORKCAMPVologda.6GOVTRIBAL-COMPLETEDDomain Reward%6TECHAGE2-DRILL Next Tech;8GovernmentSpawnSettlerPower Use (reservation).<NATURE-FORESTPEOPLEDomain Reward6>GOVTRIBAL-COMMUNITYPROJECTSDomain Reward!@ UNIT_WARBANDVologda5@GovernmentBuffRegion TILE-63-25 Power UseB B_MARKETVologda,B WarfareHeal TILE-49-26 Power Use'BTECHAGE1-WORKERS Next Tech9D!PLAYERACTIONS-DIPLOUNHOSTILESENDp3 Diplomacy0FNATURE-COMMUNALLIVINGDomain Reward'FTECHAGE1-DEFENSE Next Tech,H WarfareHeal TILE-43-26 Power UseJB_CRANEVologda&JTECHAGE2-MINING Next Tech;LDiplomacySpawnMerchantPower Use (reservation).LNATURE-EXPERTFORAGEDomain Reward N UNIT_CHARIOTSparta N UNIT_ARCHERVologda;NGovernmentSpawnSettlerPower Use (reservation)P B_LOOKOUTVologda,P WarfareHeal TILE-39-27 Power Use4PGovernmentSpawnTown TILE-56-24 Power Use/R UNIT_CHARIOTSpartaRush Production!R UNIT_CHARIOTVologda7RDiplomacySpawnMerchant TILE-63-25 Power Use T UNIT_CHARIOTSparta!V UNIT_CHARIOTVologda,VTECHAGE2-SHIPBUILDING Next Tech"XB_MEETINGHALLVologda2XWarfareVolunteers TILE-63-25 Power Use7X!EngineeringGainImprovementPoints Power Use8X55-26,B_TILEIMP_PLANTATION55-26 Improvement-ZNATURE-PATHFINDERSDomain Reward\ UNIT_SPEARVologda/\ UNIT_CHARIOTSpartaRush Production ^ B_ENCAMPMENTSparta9^!PLAYERACTIONS-DIPLOHOSTILEUNILATp1 Diplomacy ` UNIT_ARCHERVologda7`!TECHAGE2-TECHAGE3_HEROES_ADVANCE Next TechQ %} JEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIk]W3WorkableBonusResource-ResCityHousing-+Forest,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-NATURE-TREEHOUSES CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Evente*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Event^ JEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIk]W3WorkableBonusResource-ResCityHousing-+Forest,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-NATURE-TREEHOUSES CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event*%HorizontalDisplayUseActionButtonsnhZT0ResInnovationPerTurn,MUL,#INNOVATION_CARD_DECAYPLAYERINNOVATION-AUTOMATICe*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Event%HorizontalDisplayUseActionButtons INNOVATION0~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event NEUTRALTOWN ijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventSOCIETYT1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_EventT! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event CanUndoEXPLORE_WATER+  5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_EventPLAGUE8 AddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventGPB<ResDomainWarfare,ADD,10PLAYERTF@ResImprovementPoints,ADD,10PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-CAPTIVES CST_EventCOA;ResDomainWarfare,ADD,8PLAYERSE?ResDomainExploration,ADD,8PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-RAIDER CST_EventEOA;ResDomainWarfare,ADD,8PLAYERTF@ResImprovementPoints,ADD,11PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-FREEDOM CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_Event BARBARIAN<94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUId^PJ&ResChaosPerTurn,MUL,#CHAOS_CARD_DECAYPLAYERCHAOS-AUTOMATIC61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event1HorizontalDisplayUseActionButtons UseMirrorUICHAOSp*d CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Event\;AddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event CanUndo O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PREACHER CST_Event  CanUndo)R,NS_ExpansionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC@NS_ExpansionReward,MUL,10 ENT,EXEC`5ResCityExpansionPoints,ADD,[SELF:NS_ExpansionReward]ENT,REQTARGETQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PROSPERITY CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_EventE h CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_Event CanUndoEXPLOREj q8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_EventqcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_Event qcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventSPACEMISSIONS 0IC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHTIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEGA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUN0GA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHT OLYMPICS?= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event CanUndoEXPLORE_REMOTETT_DEEPFOREST TT_JUNGLE mMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Aggressive|FromPlayer:3|ToPlayer:2|MessageType:PMT_GreetinghMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:6|ToPlayer:2|MessageType:PMT_GreetingjMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Careful|FromPlayer:7|ToPlayer:2|MessageType:PMT_GreetingCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText-AIP_Bully|FromPlayer:6|ToPlayer:2|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOHOSTILEUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOHOSTILEUNILAT-CardText-AIP_Aggressive|FromPlayer:3|ToPlayer:2|MessageType:PMT_NoneoMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Isolationist|FromPlayer:8|ToPlayer:2|MessageType:PMT_GreetingnCardID:PLAYERACTIONS-DIPLOUNHOSTILERECV|ChosenOption:0|FromPlayer:3|ToPlayer:2|MessageType:PMT_ChoiceResponsemMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Aggressive|FromPlayer:4|ToPlayer:2|MessageType:PMT_GreetinghMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:5|ToPlayer:2|MessageType:PMT_GreetingCardID:PLAYERACTIONS-DIPLOHOSTILEUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOHOSTILEUNILAT-CardText-AIP_Bully|FromPlayer:6|ToPlayer:2|MessageType:PMT_NoneCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText-AIP_Careful|FromPlayer:7|ToPlayer:2|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLODECLAREWARUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLODECLAREWARUNILAT-CardText-AIP_Aggressive|FromPlayer:3|ToPlayer:2|MessageType:PMT_None. B_CAPITALB_TOWNSPEC_DEFAULT$PROJECT_GENERATE_IMPROVEMENT_POINTS UNIT_WARBAND UNIT_SCOUT UNIT_CANOE B_DOLMEN B_PALISADE B_TOWNCENTERB_TILEIMP_DOCKB_TILEIMP_HUNTINGCAMPB_TILEIMP_WOODCUTTERB_TILEIMP_PASTUREB_TILEIMP_FISHINGBOATSB_TOWNSPEC_DEFAULT_2B_TOWNSPEC_DEFAULT_3B_TOWNSPEC_DEFAULT_4 B_LOOKOUTB_FOODSTOCKPILEB_TILEIMP_FARMB_TILEIMP_PLANTATION B_COUNCIL B_ENCAMPMENT B_WORKCAMPB_MEETINGHALLB_TILEIMP_DWELLING UNIT_GUARDB_TILEIMP_OUTPOSTB_TILEIMP_TRADEPOSTB_TOWNSPEC_FARM_2B_TOWNSPEC_LUMBER_2B_TOWNSPEC_MINE_2B_TOWNSPEC_COASTAL_2 B_MARKETB_CRANEB_TILEIMP_SAWPITB_TILEIMP_KILNB_TILEIMP_MILL UNIT_SPEAR UNIT_CHARIOTB_TILEIMP_CLAYPIT UNIT_ARCHERB_TILEIMP_QUARRYB_TILEIMP_STONECUTTERB_TILEIMP_MINE UNIT_GALLEY! ResCoin-UNITResCulture-REGION9 ؍Ϋ ؾſ  ߆Đ Ζ ߚ   ß⳱ \إ ٗ  öЊ ȸ ݐ ֲ!TECHAGE2-TECHAGE3_HEROES_ADVANCEyl G 8  H 8 &  (2?CanCombineFromMovement|true8, 0 6 2$ ,5+ActionCardID|UNITACTIONS-SETTLER_BUILDCITYOpportunityAttackDistance|2CanOnlyAttackUnits|true%CanOnlyAttackTowardsDestination|true8 5d ,, / 8 4.H 8 <"6H 7 08H 6 4:d (2?CanCombineFromMovement|true7 9>d ,28CanCombineFromMovement|true 7@H 6 6BH 8 8DF4l ResChaosPenalty?ResChaosPerTurn-RegionResChaosPerTurn-Region-Penaltyd ResChaosPerTurn?ResChaosPerTurn-RegionResChaosPerTurn-Region=7@-AIDomainWeightByTag:AIHint-MediaConglomerate?:AIGOALS-SELECT_MEDIACONGLOMERATE_LOWINFORMATION-CardTitle9AIGOALS-SELECT_MEDIACONGLOMERATE_LOWINFORMATION-0-0-BuffC=@3AIDomainWeightByTag:AIHint-InternationalFinanciers?)AIGOALS-SELECT_BANKING_LOWCOIN-CardTitle(AIGOALS-SELECT_BANKING_LOWCOIN-0-0-Buff93@)AIDomainWeightByTag:AIHint-Modernization?0AIGOALS-SELECT_MODERNIZATION_LOWPOWER-CardTitle/AIGOALS-SELECT_MODERNIZATION_LOWPOWER-0-0-Buff3-@#AIDomainWeightByTag:AIHint-Sultans?1AIGOALS-SELECT_SULTANS_NEEDSAVERAGEMET-CardTitle0AIGOALS-SELECT_SULTANS_NEEDSAVERAGEMET-0-0-Buff5/@%AIDomainWeightByTag:AIHint-Inventors?1AIGOALS-SELECT_INVENTORS_LOWINNOVATION-CardTitle0AIGOALS-SELECT_INVENTORS_LOWINNOVATION-0-0-Buff4.@$AIDomainWeightByTag:AIHint-Scholars?/AIGOALS-SELECT_SCHOLARS_LOWKNOWLEDGE-CardTitle.AIGOALS-SELECT_SCHOLARS_LOWKNOWLEDGE-0-0-Buff;5@+AIDomainWeightByTag:AIHint-ImperialDynasty?)AIGOALS-SELECT_IMPERIALDYNASTY-CardTitle(AIGOALS-SELECT_IMPERIALDYNASTY-0-0-Buff71?'AIDomainWeightByTag:AIHint-WildHunters?+AIGOALS-SELECT_DOMAIN_AGGRESSIVE-CardTitle*AIGOALS-SELECT_DOMAIN_AGGRESSIVE-0-0-Buff2,?"AIDomainWeightByTag:AIHint-Raider?+AIGOALS-SELECT_DOMAIN_AGGRESSIVE-CardTitle*AIGOALS-SELECT_DOMAIN_AGGRESSIVE-0-1-Buff5/?%AIDomainWeightByTag:AIHint-Crusaders?+AIGOALS-SELECT_DOMAIN_AGGRESSIVE-CardTitle*AIGOALS-SELECT_DOMAIN_AGGRESSIVE-0-2-Buff1+?!AIDomainWeightByTag:AIHint-Khans?+AIGOALS-SELECT_DOMAIN_AGGRESSIVE-CardTitle*AIGOALS-SELECT_DOMAIN_AGGRESSIVE-0-3-Buff4.?$AIDomainWeightByTag:AIHint-Chivalry?+AIGOALS-SELECT_DOMAIN_AGGRESSIVE-CardTitle*AIGOALS-SELECT_DOMAIN_AGGRESSIVE-0-4-Buff60?&AIDomainWeightByTag:AIHint-Commanders?+AIGOALS-SELECT_DOMAIN_AGGRESSIVE-CardTitle*AIGOALS-SELECT_DOMAIN_AGGRESSIVE-0-5-Buff:4?*AIDomainWeightByTag:AIHint-WarriorPriests?+AIGOALS-SELECT_DOMAIN_AGGRESSIVE-CardTitle*AIGOALS-SELECT_DOMAIN_AGGRESSIVE-0-6-Buff71?'AIDomainWeightByTag:AIHint-Colonialism?+AIGOALS-SELECT_DOMAIN_AGGRESSIVE-CardTitle*AIGOALS-SELECT_DOMAIN_AGGRESSIVE-0-7-Buff71?'AIDomainWeightByTag:AIHint-SpaceAgency?+AIGOALS-SELECT_DOMAIN_AGGRESSIVE-CardTitle*AIGOALS-SELECT_DOMAIN_AGGRESSIVE-0-8-Buff=7?-AIDomainWeightByTag:AIHint-SpecialOperations?+AIGOALS-SELECT_DOMAIN_AGGRESSIVE-CardTitle*AIGOALS-SELECT_DOMAIN_AGGRESSIVE-0-9-Buff0*@ AIBuildWeightByTag:AIHint-Guard?(AIGOALS-BUILD_GUARD_GUARDGOAL-CardTitle'AIGOALS-BUILD_GUARD_GUARDGOAL-0-0-Buff60B&AIPowerWeightByTag:ArtsReligionCreate?&AIGOALS-NEED_MORE_RELIGIONS-CardTitle%AIGOALS-NEED_MORE_RELIGIONS-0-0-Buff5/@%AIDomainWeightByTag:AIHint-Explorers?7AIGOALS-SELECT_WORLDEXPLORERS_LANDMARKSFOUND-CardTitle6AIGOALS-SELECT_WORLDEXPLORERS_LANDMARKSFOUND-0-0-Buff60@&AIDomainWeightByTag:AIHint-Commanders?4AIGOALS-SELECT_FIELDMARSHAL_LEADERPRESENT-CardTitle3AIGOALS-SELECT_FIELDMARSHAL_LEADERPRESENT-0-0-Buff71?'CulturePowerUnlock-GovTribalSpawnUnits?GOVTRIBAL-TRIBALARMY-CardTitleGOVTRIBAL-TRIBALARMY-0-0-Buff82@(AIBuildWeightByTag:AIHint-RaiderBowUnit?*AIGOALS-RAIDER_BUILD_RAIDERBOWS-CardTitle)AIGOALS-RAIDER_BUILD_RAIDERBOWS-0-0-Buff5/?%AIDomainWeightByTag:AIHint-Machinery?(AIGOALS-SELECT_MACHINERY_COAL-CardTitle'AIGOALS-SELECT_MACHINERY_COAL-0-0-Buff5/?%AIDomainWeightByTag:AIHint-Machinery?(AIGOALS-SELECT_MACHINERY_IRON-CardTitle'AIGOALS-SELECT_MACHINERY_IRON-0-0-Buff5/@%AIDomainWeightByTag:AIHint-Shogunate`?+AIGOALS-SELECT_SHOGUNATE_WARTIME-CardTitle*AIGOALS-SELECT_SHOGUNATE_WARTIME-0-0-Buff0*@ AIBuildWeightByTag:AIHint-Tower`?'AIGOALS-BUILD_TOWERS_WARTIME-CardTitle&AIGOALS-BUILD_TOWERS_WARTIME-0-0-Buff/)@AIBuildWeightByTag:AIHint-Wall`?&AIGOALS-BUILD_WALLS_WARTIME-CardTitle%AIGOALS-BUILD_WALLS_WARTIME-0-0-BuffX'! APlayerRelationship-1-3`?CardEffectBuff RBR3PEE:1:2U'!PlayerRelationship-2-3`?CardEffectBuff RBRWAR:2_'!PlayerRelationship-2-3`?CardEffectBuffRBRRECENTACTIONS:2X'! APlayerRelationship-6-3`?CardEffectBuff RBR3PEE:6:2*$333>ProjectedResource-ResCoin`?CardEffectBuff6ProjectedResourceBuff:MT_CITYCENTER-17:VASSAL:ResCoin71z='ProjectedResource-ResImprovementPoints`?CardEffectBuffCProjectedResourceBuff:MT_CITYCENTER-17:VASSAL:ResImprovementPoints/)=ProjectedResource-ResKnowledge`?CardEffectBuff;ProjectedResourceBuff:MT_CITYCENTER-17:VASSAL:ResKnowledge-'=ProjectedResource-ResCulture`?CardEffectBuff9ProjectedResourceBuff:MT_CITYCENTER-17:VASSAL:ResCulturec*$AUpkeep-Total-ResCoin-UNIT`?CardEffectBuffUpkeep-UNIT:ResCoin*$@@ProjectedResource-ResCoin`?CardEffectBuff3ProjectedResourceBuff:MT_CITYCENTER-2:TILE:ResCoin71@'ProjectedResource-ResImprovementPoints`?CardEffectBuff@ProjectedResourceBuff:MT_CITYCENTER-2:TILE:ResImprovementPoints/)@ProjectedResource-ResKnowledge`?CardEffectBuff8ProjectedResourceBuff:MT_CITYCENTER-2:TILE:ResKnowledge-'@ProjectedResource-ResCulture`?CardEffectBuff6ProjectedResourceBuff:MT_CITYCENTER-2:TILE:ResCulture60@@&ProjectedResource-ResDomainGovernment`?CardEffectBuff?ProjectedResourceBuff:MT_CITYCENTER-2:TILE:ResDomainGovernment3-@#ProjectedResource-ResDomainWarfare`?CardEffectBuffProjectedResourceBuff:MT_CITYCENTER-2:TILE:ResDomainDiplomacy~*$@@ProjectedResource-ResCoin`?CardEffectBuff/ProjectedResourceBuff:MT_EMPTY-52:TILE:ResCoin*$ AProjectedResource-ResCoin`?CardEffectBuff4ProjectedResourceBuff:MT_CITYCENTER-2:GOODS:ResCoin71@'ProjectedResource-ResImprovementPoints`?CardEffectBuffAProjectedResourceBuff:MT_CITYCENTER-2:GOODS:ResImprovementPoints-'?ProjectedResource-ResCulture`?CardEffectBuff7ProjectedResourceBuff:MT_CITYCENTER-2:GOODS:ResCulture*$ProjectedResource-ResCoin`?CardEffectBuff=ProjectedResourceBuff:MT_CITYCENTER-2:PROJECT-IMPORT:ResCoin PlayerAIAttribute-AIA_Fear%? PlayerAIAttribute-AIA_Warmonger8BLastTurnAtPeace?PlayerNoUpkeep?ProductionBoostFactor3@.GameVal-MAX_INDIVIDUAL_NEED_SATISFACTION-Base!>GameVal-POPGROWTH_BASE-Base'"GameVal-POPGROWTH_VERYLOWSAT-Base1?,GameVal-POPGROWTH_VERYLOWSAT_THRESHOLD-Base#GameVal-POPGROWTH_LOWSAT-Base-@?(GameVal-POPGROWTH_LOWSAT_THRESHOLD-Base'="GameVal-POPGROWTH_NEUTRALSAT-Base1?,GameVal-POPGROWTH_NEUTRALSAT_THRESHOLD-Base$?GameVal-POPGROWTH_HIGHSAT-Base.?)GameVal-POPGROWTH_HIGHSAT_THRESHOLD-Base(?#GameVal-POPGROWTH_VERYHIGHSAT-Base2@-GameVal-POPGROWTH_VERYHIGHSAT_THRESHOLD-Base?GameVal-FOOD_PER_POP-Base"?GameVal-HOUSING_PER_POP-Base#@GameVal-HOUSING_FREE_POP-Base%@ GameVal-SANITATION_PER_POP-Base& A!GameVal-SANITATION_FREE_POP-Base!?GameVal-LUXURY_PER_POP-Base"pAGameVal-LUXURY_FREE_POP-Base$?GameVal-EDUCATION_PER_POP-Base%A GameVal-EDUCATION_FREE_POP-Base*?%GameVal-FAITH_PER_RELIGIOUS_POP-Base!@GameVal-FAITH_FREE_POP-Base#?GameVal-IDEOLOGY_PER_POP-Base$AGameVal-IDEOLOGY_FREE_POP-Base&?!GameVal-INFORMATION_PER_POP-Base'A"GameVal-INFORMATION_FREE_POP-Base*@@%GameVal-POPLOSS_DEBUFF_DURATION-Base'?"GameVal-POPLOSS_DEBUFF_VALUE-Base4@/GameVal-POPULATION_LIMIT_PER_REGION_LEVEL-Base3.GameVal-BONUS_WORKER_POPULATION_INTERVAL-Base"GameVal-TOWN_BONUSVALUE-Base!GameVal-CITYXP_PERTURN-Base%@ GameVal-BUILDCITY_DISTANCE-BaseBGameVal-REGION_LIMIT-Base/?*GameVal-CHAOS_PER_REGION_ABOVE_LIMIT-Base?GameVal-TOWN_CAP-Base%@ GameVal-TOWN_PROMOTION_CAP-Base&@!GameVal-TOWN_DEFENDER_COUNT-Base&@@!GameVal-CITY_DEFENDER_COUNT-Base%= GameVal-DEFENDER_HEAL_FRAC-Base*?%GameVal-CITYEXPANSION_BASE_COST-Base4?/GameVal-CITYEXPANSION_COST_PER_HEX_LINEAR-Base6333@1GameVal-CITYEXPANSION_COST_PER_HEX_EXPONENT-Base7̌?2GameVal-CITYEXPANSION_BORDER_LENGTH_EXPONENT-Base)@$GameVal-MAX_ROAD_TILE_DISTANCE-Base'A"GameVal-MAX_ROAD_PATH_LENGTH-Base8>3GameVal-IMPROVEMENT_DESTROY_REFUND_PERCENTAGE-Base"@AGameVal-RUSH_CONVERSION-Base ?GameVal-BORDER_VISION-Base*?%GameVal-RAZE_REPAIR_COST_FACTOR-Base'A"GameVal-OUTPOST_TO_TOWN_COST-Base$GameVal-START_CAP_RESCOIN-Base1B,GameVal-START_CAP_RESIMPROVEMENTPOINTS-Base+B&GameVal-START_CAP_RESSPECIALISTS-Base&B!GameVal-START_CAP_RESARCANA-Base0B+GameVal-START_CAP_RESDOMAINGOVERNMENT-Base1B,GameVal-START_CAP_RESDOMAINEXPLORATION-Base-B(GameVal-START_CAP_RESDOMAINWARFARE-Base*B%GameVal-START_CAP_RESDOMAINARTS-Base1B,GameVal-START_CAP_RESDOMAINENGINEERING-Base/B*GameVal-START_CAP_RESDOMAINDIPLOMACY-Base!CGameVal-POWER_COST_CAP-Base'>"GameVal-VASSALINCOME_RESCOIN-Base*=%GameVal-VASSALINCOME_RESCULTURE-Base,='GameVal-VASSALINCOME_RESKNOWLEDGE-Base4=/GameVal-VASSALINCOME_RESIMPROVEMENTPOINTS-Base.)GameVal-VASSALINCOME_RESSPECIALISTS-Base)$GameVal-VASSALINCOME_RESARCANA-Base3.GameVal-VASSALINCOME_RESDOMAINGOVERNMENT-Base4/GameVal-VASSALINCOME_RESDOMAINEXPLORATION-Base0+GameVal-VASSALINCOME_RESDOMAINWARFARE-Base-(GameVal-VASSALINCOME_RESDOMAINARTS-Base4/GameVal-VASSALINCOME_RESDOMAINENGINEERING-Base2-GameVal-VASSALINCOME_RESDOMAINDIPLOMACY-Base50GameVal-VASSALINCOME_RESSPECIALPOWERCHARGE-Base,<'GameVal-VASSAL_POPGROWTH_PER_TURN-Base.@?)GameVal-VASSAL_BORDEREXPAND_PER_POP-Base(>#GameVal-VASSAL_FAKEIP_PER_POP-Base/@*GameVal-VASSAL_FAKEIP_BUILDING_RATIO-Base0 ף;+GameVal-VASSAL_POPGROWTH_FROM_TERRAIN-Base-L=(GameVal-VASSAL_WEALTH_FROM_TERRAIN-Base) #<$GameVal-VASSAL_IP_FROM_TERRAIN-Base8pA3GameVal-VASSAL_INTEGRATION_NEEDED_VCT_SETTLER-Base8HB3GameVal-VASSAL_INTEGRATION_NEEDED_VCT_OUTPOST-Base9HB4GameVal-VASSAL_INTEGRATION_NEEDED_VCT_CONQUEST-Base6A1GameVal-VASSAL_INTEGRATION_NEEDED_VCT_ENVOY-Base9pA4GameVal-VASSAL_INTEGRATION_NEEDED_VCT_RELEASED-Base8?3GameVal-VASSAL_PROSPERITY_BUFF_PROD_PER_POINT-Base3?.GameVal-VASSAL_PROSPERITY_BUFF_PROD_BASE-Base:@5GameVal-VASSAL_PROSPERITY_BUFF_UNREST_PER_POINT-Base<?7GameVal-VASSAL_PROSPERITY_BUFF_DURATION_PER_POINT-Base+@&GameVal-VASSAL_POPADJUST_FREEPOP-Base,@?'GameVal-VASSAL_POPADJUST_EXPONENT-Base/A*GameVal-VASSAL_INTEGRATION_COST_NEXT-Base/A*GameVal-VASSAL_INTEGRATION_COST_BASE-Base333?.GameVal-VASSAL_INTEGRATION_COST_EXPONENT-Base.?)GameVal-VASSAL_INTEGRATION_PER_TURN-Base-(GameVal-VASSAL_PROSPERITY_PER_TURN-Base.?)GameVal-VASSAL_PROSPERITY_BOOST_AMT-Base(@@#GameVal-VASSAL_PROSPERITY_MAX-Base2-GameVal-VASSAL_SETTLER_START_PROSPERITY-Base)$GameVal-VASSAL_BOOST_COST_BASE-Base.B)GameVal-VASSAL_BOOST_COST_PER_LEVEL-Base.@)GameVal-VASSAL_DESTROY_COST_PER_POP-Base) A$GameVal-SPEC_FIRST_SELECT_BASE-Base* A%GameVal-SPEC_FIRST_SELECT_BONUS-Base'"GameVal-INTEREST_INCOME_COIN-Base$CGameVal-INTEREST_CAP_COIN-Base% GameVal-INTEREST_INCOME_IP-Base'"GameVal-INTEREST_INCOME_SPEC-Base0 A+GameVal-STRENGTH_SCORE_PER_VASSAL_POP-Base0 A+GameVal-STRENGTH_SCORE_PER_REGION_POP-Base9>4GameVal-STRENGTH_SCORE_PER_CONTROLLED_LOCATION-Base* A%GameVal-STRENGTH_SCORE_PER_TOWN-Base4@A/GameVal-STRENGTH_SCORE_PER_COMPLETED_TECH-Base.@)GameVal-STRENGTH_SCORE_PER_UNIT_AGE-Base @GameVal-MAX_ARMY_SIZE-Base AGameVal-DAMAGE_SCALE-Base)?$GameVal-FORTIFY_DEFENSE_FACTOR-Base(?#GameVal-FORTIFY_ATTACK_FACTOR-Base% GameVal-FORTIFY_PASSIVE_XP-Base(?#GameVal-AMPHIB_DEFENSE_FACTOR-Base'?"GameVal-AMPHIB_ATTACK_FACTOR-Base/33?*GameVal-RIVER_CROSSING_DEFENSE_BONUS-Base-=(GameVal-TACTICS_MODIFIER_PER_POINT-Base$@GameVal-TACTICS_DELTA_MAX-Base"yDGameVal-COMMANDRECOVERY-Base&yD!GameVal-COMMANDRECOVERYBASE-Base(L>#GameVal-HEALTHRECOVERFRACAUTO-Base+=&GameVal-HEALTHRECOVERFRACFORTIFY-Base/?*GameVal-COMBAT_MINIMUM_EFFECTIVENESS-Base*?%GameVal-CONQUER_POP_LOSS_FACTOR-Base' A"GameVal-CONQUER_LOOT_PER_POP-Base(@#GameVal-CONQUER_LOOT_PER_TILE-Base.A)GameVal-CONQUER_TOWN_LOOT_PER_LEVEL-Base4?/GameVal-CONQUER_TOWN_LOOT_PER_REGION_TILE-Base,@'GameVal-DOMAIN_XP_PER_COMBAT_UNIT-Base)L>$GameVal-SIEGE_PENALTY_PER_TILE-Base$L?GameVal-SIEGE_PENALTY_CAP-Base"AGameVal-RAZE_COIN_VALUE-Base1>,GameVal-UNIT_UPGRADE_CONVERSION_FACTOR-Base%? GameVal-UNIT_UPKEEP_FACTOR-Base%? GameVal-COMBAT_XP_SURVIVOR-Base#?GameVal-COMBAT_XP_WINNER-Base$AGameVal-CULTURE_START_CAP-Base'A"GameVal-CULTURE_CAP_INCREASE-Base.@)GameVal-CULTURE_SETTLEMENT_XP_BOOST-Base)HB$GameVal-CULTURE_TOWN_EXPANSION-Base/@*GameVal-CULTURE_TOWN_EXPANSION_RANGE-Base1@@,GameVal-CULTURE_UPKEEP_BASE_PER_REGION-Base6ff?1GameVal-CULTURE_UPKEEP_PROGRESSIVE_EXPONENT-Base.?)GameVal-CULTURE_UPKEEP_FREE_REGIONS-Base, A'GameVal-SUSTAIN_CULTURE_COST_BASE-Base. A)GameVal-RUSH_CULTURE_COST_PER_POINT-Base,@?'GameVal-RUSH_CULTURE_METER_NEEDED-Base+HB&GameVal-RUSH_TECH_COST_PER_POINT-Base)@?$GameVal-RUSH_TECH_METER_NEEDED-Base-(GameVal-DOMAIN_XP_ON_FIRST_CONTACT-Base2@-GameVal-ENVOY_TRADE_RELATIONSHIP_FACTOR-Base4>/GameVal-RELATIONSHIP_FAKEVAL_HUMAN_PLAYER-Base-@(GameVal-DIPLOMATIC_ACTION_INTERVAL-Base(pA#GameVal-DIPLOMACY_FAVOR_SMALL-Base)A$GameVal-DIPLOMACY_FAVOR_MEDIUM-Base(4B#GameVal-DIPLOMACY_FAVOR_LARGE-Base'B"GameVal-DIPLOMACY_FAVOR_HUGE-Base+&GameVal-DIPLOMACY_WAR_REPUTATION-Base( A#GameVal-DIPLOMACY_STANCE_COST-Base& A!GameVal-DIPLOMACY_GIFT_COST-Base)A$GameVal-DIPLOMACY_EMBASSY_COST-Base+L?&GameVal-DIPLOMACY_EMBASSY_REFUND-Base#BGameVal-WEALTH_GIFT_COST-Base)B$GameVal-WEALTH_GIFT_SPICE_COST-Base(A#GameVal-DIPLOMACY_UNILAT_COST-Base%? GameVal-DEMAND_COIN_FACTOR-Base.A)GameVal-DEMAND_COIN_MINIMUM_PER_AGE-Base6B1GameVal-DIPLO_INCOME_RELATIONSHIP_THRESHOLD-Base5@0GameVal-DIPLO_INCOME_PER_QUALIFYING_PLAYER-Base#HBGameVal-TREATY_SEND_COST-Base0?+GameVal-TREATY_EFFFICIENCY-TREATYCOIN-Base433>/GameVal-TREATY_EFFFICIENCY-TREATYRESEARCH-Base333>.GameVal-TREATY_EFFFICIENCY-TREATYCULTURE-Base* A%GameVal-TREATY_FLOOR-TREATYCOIN-Base.?)GameVal-TREATY_FLOOR-TREATYRESEARCH-Base-?(GameVal-TREATY_FLOOR-TREATYCULTURE-Base1@,GameVal-TREATY_CONTRIBUTION_CAP_FACTOR-Base) A$GameVal-CONQUER_UNREST_PENALTY-Base* A%GameVal-CONQUER_UNREST_DURATION-Base'"GameVal-WAR_UNREST_MIN_TURNS-Base&>!GameVal-WAR_UNREST_PER_TURN-Base2?-GameVal-WAR_UNREST_JUSTIFIED_WAR_FACTOR-Base3 A.GameVal-WAR_UNREST_AGGRESSOR_UNJUSTIFIED-Base1@,GameVal-WAR_UNREST_AGGRESSOR_JUSTIFIED-Base1,GameVal-TERRITORY_SIZE_UNREST_PER_TILE-Base3pA.GameVal-TERRITORY_SIZE_UNREST_FREE_TILES-Base,?'GameVal-POPULATION_UNREST_PER_POP-Base-@(GameVal-POPULATION_UNREST_FREE_POP-Base)L?$GameVal-NEEDS_UNREST_THRESHOLD-Base* ף=%GameVal-NEEDS_UNREST_UNMET_RATE-Base0+GameVal-NEW_CITY_UNREST_PENALTY_VALUE-Base3A.GameVal-NEW_CITY_UNREST_PENALTY_DURATION-Base.@)GameVal-NEARBY_CITY_UNREST_DISTANCE-Base+&GameVal-NEARBY_CITY_UNREST_VALUE-Base-@(GameVal-CITY_COUNT_UNREST_PER_CITY-Base0?+GameVal-CITY_COUNT_UNREST_FREE_CITIES-Base*?%GameVal-RELIGION_UNREST_PER_POP-BaseHCGameVal-CHAOS_CAP-Base!HCGameVal-INNOVATION_CAP-Base( A#GameVal-INNOVATION_AGE_REWARD-Base(>#GameVal-INNOVATION_CARD_DECAY-Base#>GameVal-CHAOS_CARD_DECAY-Base#CGameVal-CI_CASHOUT_VALUE-Base"AGameVal-CI_XPGAIN_VALUE-Base, A'GameVal-INNOVATION_INCREASE_VALUE-Base-A(GameVal-CHAOS_FROM_REGION_CONQUEST-Base,>'GameVal-TECH_AGE_ADVANCE_DISCOUNT-Base.=)GameVal-TECH_DISCOUNT_OTHER_PLAYERS-Base)=$GameVal-TECH_AGE_DISCOUNT_BASE-Base-?(GameVal-TECH_AGE_DISCOUNT_EXPONENT-Base.=)GameVal-TECH_DISCOUNT_SPECIFIC_TECH-Base&?!GameVal-TRADE_IMPORT_MARKUP-Base&?!GameVal-TRADE_EXPORT_MARKUP-Base0?+GameVal-TRADE_MINIMUM_DISTANCE_FACTOR-Base0?+GameVal-TRADE_MAXIMUM_DISTANCE_FACTOR-Base) A$GameVal-TRADE_MINIMUM_DISTANCE-Base)A$GameVal-TRADE_MAXIMUM_DISTANCE-Base5L=0GameVal-TRADE_COST_FACTOR_PER_EXTRA_SOURCE-Base; A6GameVal-TRADE_COST_FACTOR_PER_EXTRA_SOURCE_LIMIT-Base0@+GameVal-MERCHANT_TRADE_COIN_GENERATED-Base2@@-GameVal-MERCHANT_FOREIGN_COIN_GENERATED-Base ?GameVal-TRADEVAL_COIN-Base%@A GameVal-TRADEVAL_KNOWLEDGE-Base#AGameVal-TRADEVAL_CULTURE-Base- @(GameVal-TRADEVAL_IMPROVEMENTPOINTS-Base$?GameVal-TRADEVAL_CITYFOOD-Base&@@!GameVal-TRADEVAL_CITYLUXURY-Base% A GameVal-TRADEVAL_CITYPOWER-Base* @%GameVal-TRADEVAL_CITYPRODUCTION-Base#@GameVal-TRADEVAL_DEFAULT-Base1>,GameVal-AIR_INTERCEPT_HEALTH_THRESHOLD-Base0@@+GameVal-BARBARIAN_NEARBY_ATTACK_RANGE-Base*@%GameVal-BARBARIAN_SPAWN_POP_CAP-Base*?%GameVal-BARBARIAN_WANDER_CHANCE-Base)@$GameVal-BARBARIAN_WANDER_RANGE-Base-@(GameVal-BARBARIAN_WANDER_RANGE-Variance-@A(GameVal-BARBARIAN_RETURN_HOME_DIST-Base-A(GameVal-BARBARIAN_RAID_SEARCH_DIST-Base1@@,GameVal-BARBARIAN_RAID_SEARCH_DIST-Variance0@+GameVal-BARBARIAN_RAID_SCAN_FREQUENCY-Base2@@-GameVal-BARBARIAN_CAMP_LIMIT_PER_PLAYER-Base.=)GameVal-BARBARIAN_CAMP_SPAWN_CHANCE-Base5@@0GameVal-BARBARIAN_CAMP_SPAWN_INHIBIT_RANGE-Base0@+GameVal-BARBARIAN_CAMP_SPAWN_DISTANCE-Base+@&GameVal-BARBARIAN_GARRISON_TURNS-Base9?4GameVal-BARBARIAN_MINIMUM_ATTACK_EFFECTIVENESS-BaseB@=GameVal-BARBARIAN_MINIMUM_ATTACK_EFFECTIVENESS_SUBTYPE3-Base1?,GameVal-BARBARIAN_LANDING_PARTY_CHANCE-Base:@5GameVal-BARBARIAN_SPECIAL_SEEK_BONUS_TILE_RANGE-Base/*GameVal-BARBARIAN_ATTACK_TOWN_CHANCE-Base*@%GameVal-AI_OFFENSE_POWER_WEIGHT-Base*?%GameVal-AI_DEFENSE_POWER_WEIGHT-Base.@)GameVal-AI_REGION_POWER_NONE_WEIGHT-Base.@)GameVal-AI_DIRECT_POWER_NONE_WEIGHT-Base:L>5GameVal-AI_POWER_SPAWN_TOWN_MISSING_TOWN_WEIGHT-Base; @6GameVal-AI_POWER_SPAWN_TOWN_STARTING_TOWN_WEIGHT-Base5@0GameVal-AI_TURNS_OF_SILENCE_AFTER_GREETING-Base3@.GameVal-AI_TURNS_OF_SILENCE_AFTER_ACTION-Base1 A,GameVal-AI_NO_DIPLOMATIC_ACTION_WEIGHT-Base9A4GameVal-AI_WAR_TARGET_WARNING_MINIMUM_INTERVAL-Base0 @+GameVal-AI_WAR_TARGET_POWER_RATIO_MAX-Base0?+GameVal-AI_WAR_TARGET_POWER_RATIO_MIN-Base- A(GameVal-AI_WAR_TARGET_DISTANCE_MAX-Base1A,GameVal-AI_WAR_TARGET_RELATIONSHIP_MAX-Base1,GameVal-AI_WAR_TARGET_RELATIONSHIP_MIN-Base2 A-GameVal-AI_WAR_TARGET_MINIMUM_TURNS_MET-Base6A1GameVal-AI_WAR_PREPARATION_BASE_REQUIREMENT-Base-A(GameVal-AI_WAR_PREPARATION_PER_AGE-Base-(GameVal-AI_WAR_DESIRE_PER_TURN_WAR-Base/L=*GameVal-AI_WAR_DESIRE_PER_TURN_PEACE-Base$@GameVal-AI_WAR_DESIRE_MAX-Base1>,GameVal-AI_WAR_HUMAN_TARGET_PREFERENCE-Base8HB3GameVal-AI_WAR_OFFENSIVE_ARMY_POWER_THRESHOLD-Base0A+GameVal-AI_RESOURCE_WEIGHT_INNOVATION-Base+&GameVal-AI_RESOURCE_WEIGHT_CHAOS-Base/?*GameVal-AI_RESOURCE_WEIGHT_KNOWLEDGE-Base0?+GameVal-AI_GOVERNMENT_WEIGHT_PER_TIER-Base6?1GameVal-AI_UNIT_COUNT_LIMIT-UNIT_PROSPECTOR-Base2?-GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ARTIST-Base1?,GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ENVOY-Base4?/GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ENGINEER-Base0?+GameVal-AI_UNIT_TAGCOUNT_LIMIT-Leader-Base4@/GameVal-AI_UNIT_COUNT_LIMIT-UNIT_MERCHANT-Base9>4GameVal-AI_HEAL_STACK_WEIGHT_PER_HEALTH_HEALED-Base6A1GameVal-AI_HEAL_STACK_MINIMUM_HEALTH_HEALED-Base9@@4GameVal-AI_TARGET_DESTROY_UNIT_WEIGHT_PER_UNIT-Base2A-GameVal-AI_IMPROVEMENT_NONE_BASE_WEIGHT-Base3C.GameVal-AI_RUSH_BUY_BUFFER_COINS_DEFAULT-Base2C-GameVal-AI_RUSH_BUY_BUFFER_COINS_THREAT-Base.pA)GameVal-AI_RUSH_BUY_UNIT_THREAT_MIN-Base(L?#GameVal-AI_MEGAPROJECT_CHANCE-Base5?0GameVal-AI_DEFAULT_PRODUCTION_BOOST_FACTOR-Base4 B/GameVal-AI_UNIT_EVAL_UNIT_COST_NORMALIZED-Base1 B,GameVal-AI_UNIT_EVAL_COMBAT_UNIT_BONUS-Base2 A-GameVal-AI_REGION_RESOURCE_WEIGHT_SCALE-Base0 A+GameVal-AI_REGION_UNREST_WEIGHT_SCALE-Base, @'GameVal-AI_SEEKDEF_FRIENDLY_BONUS-Base6@1GameVal-AI_SEEKDEF_SAMEGROUP_FRIENDLY_BONUS-Base0 @+GameVal-AI_SEEKDEF_ENEMY_UNIT_PENALTY-Base1@,GameVal-AI_SEEKDEF_ENEMY_TOWER_PENALTY-Base6q=?1GameVal-AI_COMBATEVAL_DAMAGE_DEALT_MODIFIER-Base1>,GameVal-AI_COMBATEVAL_RESULT_SCALE_MIN-Base1@@,GameVal-AI_COMBATEVAL_RESULT_SCALE_MAX-Base+@@&GameVal-AI_LEADER_LIMIT_MODIFIER-Base/@*GameVal-AI_DOCKS_TRANSPORTREGION_MIN-Base0?+GameVal-AI_LANDMARK_THRESHOLD_DEFAULT-Base(?#GameVal-AI_ATTACK_TOWN_CHANCE-Base3 .GameVal-AI_RELIGION_RELATIONSHIP_NEUTRAL-Base0 B+GameVal-AI_RELIGION_RELATIONSHIP_SAME-Base1 ,GameVal-AI_RELIGION_RELATIONSHIP_OTHER-Base/ B*GameVal-AI_FACTION_RELATIONSHIP_SAME-Base0 +GameVal-AI_FACTION_RELATIONSHIP_OTHER-Base&!GameVal-AI_WAR_RELATIONSHIP-Base7?2GameVal-AI_POWERDELTA_RELATIONSHIP_THRESHOLD-Base6 A1GameVal-AI_POWERDELTA_RELATIONSHIP_MODIFIER-Base9@4GameVal-AI_PROXIMITY_RELATINONSHIP_SEARCH_DIST-Base50GameVal-AI_PROXIMITY_RELATIONSHIP_MODIFIER-Base3.GameVal-AI_WARNING_RELATIONSHIP_MODIFIER-Base6A1GameVal-AI_WARNING_RELATIONSHIP_DECAY_TURNS-Base(@#GameVal-AI_TRADE_RELATIONSHIP-Base*A%GameVal-AI_EMBASSY_RELATIONSHIP-Base8 A3GameVal-AI_THIRD_PLAYER_RELATIONSHIP_MODIFIER-Base.>)GameVal-AI_BOOST_INTEGRATION_CHANCE-Base-L?(GameVal-AI_INTEGRATE_VASSAL_CHANCE-Base7 A2GameVal-AI_NUM_TURNS_BEFORE_DUPLICATE_DOMAIN-Base3@.GameVal-AI_DIFFICULTY_COIN_BONUS_PER_AGE-Base3.GameVal-AI_DIFFICULTY_FOOD_BONUS_PER_AGE-Base3?.GameVal-AI_DIFFICULTY_PROD_BONUS_PER_AGE-Base8?3GameVal-AI_DIFFICULTY_KNOWLEDGE_BONUS_PER_AGE-Base61GameVal-AI_DIFFICULTY_CULTURE_BONUS_PER_AGE-Base1,GameVal-AI_DIFFICULTY_IP_BONUS_PER_AGE-Base0@+GameVal-AI_DIFFICULTY_BUFF_VS_NEUTRAL-Base0 A+GameVal-AI_EARLY_WARNING_LOCKOUT_TURN-Base-HB(GameVal-AI_EARLY_WARNING_PEAK_TURN-Base,B'GameVal-AI_EARLY_WARNING_END_TURN-Base/@*GameVal-AI_EARLY_WARNING_PEAK_WEIGHT-Base.A)GameVal-AI_WARNING_MINIMUM_INTERVAL-Base1fff?,GameVal-AI_WARNING_ACCUMULATION_SCALAR-Base2?-GameVal-AI_WAR_OPPORTUNISM_WEIGHT_HUMAN-Base/?*GameVal-AI_WAR_OPPORTUNISM_WEIGHT_AI-Base:@5GameVal-AI_SETTLER_MIN_DIST_TO_OWN_CONTROLPOINT-Base@@;GameVal-AI_SETTLER_PREFERRED_DIST_TO_OWN_CONTROLPOINT-Base:@A5GameVal-AI_SETTLER_MAX_DIST_TO_OWN_CONTROLPOINT-Base5@0GameVal-AI_SETTLER_MIN_DIST_TO_OWN_BORDERS-Base<@7GameVal-AI_SETTLER_MIN_DIST_TO_OTHER_CONTROLPOINT-BaseBA=GameVal-AI_SETTLER_PREFERRED_DIST_TO_OTHER_CONTROLPOINT-Base7@2GameVal-AI_SETTLER_MIN_DIST_TO_OTHER_BORDERS-Base@@;GameVal-AI_OUTPOST_PREFERRED_DIST_TO_OWN_CONTROLPOINT-Base: A5GameVal-AI_OUTPOST_MAX_DIST_TO_OWN_CONTROLPOINT-BaseB@=GameVal-AI_OUTPOST_PREFERRED_DIST_TO_OTHER_CONTROLPOINT-Base'@"GameVal-LANDMARKS_PER_PLAYER-Base$@GameVal-LANDMARK_MIN_DIST-Base$AGameVal-LANDMARK_MAX_DIST-Base)$GameVal-COMPLETED_EXPLORATIONS-Base. A)GameVal-QUEST_XP_PER_LANDMARK_LEVEL-Base%@ GameVal-MAX_RELIGION_COUNT-Base&!GameVal-RELIGION_SECULARISM-Base-B(GameVal-RELIGION_NEUTRAL_THRESHOLD-Base'="GameVal-RELIGION_DECAY_STATE-Base*=%GameVal-RELIGION_DECAY_NONSTATE-Base/L=*GameVal-RELIGION_FALLOFF_BY_DISTANCE-Base5̌?0GameVal-RELIGION_FALLOFF_DISTANCE_EXPONENT-Base+A&GameVal-RELIGION_SPREAD_DISTANCE-Base3LB.GameVal-RELIGION_FOUNDED_STARTING_POINTS-Base; A6GameVal-RELIGION_BONUS_POPULATION_REWARD_AT_FULL-Base;A6GameVal-RELIGION_BONUS_BIRTHPLACE_REWARD_AT_FULL-BaseB?=GameVal-RELIGION_BONUS_BIRTHPLACE_ADDITIONAL_CONTROLLED-BaseDL>?GameVal-RELIGION_FAITH_GENERATED_PER_RELIGIOUS_POPULATION-Base-(GameVal-RELIGION_BONUS_ALL_REGIONS-Base.A)GameVal-RELIGION_SPREAD_OTHER_VALUE-Base,'GameVal-SOCIAL_FABRIC_START_VALUE-Base* A%GameVal-SOCIAL_FABRIC_MAX_VALUE-Base94GameVal-SOCIAL_FABRIC_PENALTY_UNREST_PER_POINT-Base5?0GameVal-SOCIAL_FABRIC_AGE_COMPLETION_BONUS-Base9L=4GameVal-SOCIAL_FABRIC_EXPANSION_COST_REDUCTION-Base4 #GameVal-AGE3_MINEDISCOUNT-Base%> GameVal-AGE3_POPGROWTHBUFF-Base2@-GameVal-AGE3HEROES_PARTHENONREQUIREMENT-Base'?"GameVal-AGE3MONUMENTS_IPGAIN-Base/+?*GameVal-AGE4PLAGUE_AGESTARTPOPCHANGE-Base-@(GameVal-AGE5CONQUEST_STRVSTOPRIVAL-Base1(?,GameVal-AGE7HARMONY_VICTORYREQUIREMENT-Base'@"GameVal-AGE8UTOPIA_WARUNREST-Base+=&GameVal-AGE8UTOPIA_NAVALDISCOUNT-Base2@-GameVal-AGE8GENERALS_VICTORYREQUIREMENT-Base2 A-GameVal-AGE10ROGUEAI_VICTORYREQUIREMENT-Base/@*GameVal-AGE10TRANSCENDENCE_WARUNREST-Base&=!GameVal-OUTBREAKCHANCE_BASE-Base( ף<#GameVal-OUTBREAKCHANCE_PERPOP-Base5L=0GameVal-OUTBREAKCHANCE_PERIMPORTEXPORTSLOT-Base+?&GameVal-OUTBREAK_CHARGE_PER_TURN-Base*@%GameVal-OUTBREAK_CHARGE_MAXIMUM-Base.A)GameVal-ARCHANGEL_DESTROY_THRESHOLD-Base*?%GameVal-ARCHANGEL_DESTROY_SCALE-Base+?&GameVal-ARCHANGEL_DESTROY_RADIUS-Base( A#GameVal-ARCHANGEL_CHARGE_RATE-Base# AGameVal-EUREKA_KNOWLEDGE-Base&A!GameVal-REWARD_XPGAIN_VALUE-Base/?*GameVal-ENVOY_VASSALIZE_MINOR_CHANCE-Base50GameVal-MEGAPROJECT_BONUS_CHANCE_SPACERACE-Base50GameVal-SPACEAGENCY_SPACEMISSION_COMPLETED-Base7?2GameVal-POPCULTURE_CULTURALMOVEMENT_MODIFIER-BaseAGameVal-BUILDREWARD-Base%> GameVal-WARFAREHEAL_AMOUNT-Base-fff?(GameVal-WARFAREMOVEHEAL_DEBUFF_MUL-Base2@-GameVal-WARFAREMOVEHEAL_DEBUFF_DURATION-Base5 A0GameVal-WARNING_MINTURN_IMPROVEMENT_POINTS-Base6@1GameVal-WARNING_INTERVAL_IMPROVEMENT_POINTS-Base7 B2GameVal-WARNING_THRESHOLD_IMPROVEMENT_POINTS-Base0B+GameVal-WARNING_THRESHOLD_SPECIALISTS-Base!?TECH-PROGRESS-TECHAGE1-BASE @CityCap:?5DiplomaticAction-PLAYERACTIONS-DIPLODECLAREWARUNILAT7?2DiplomaticAction-PLAYERACTIONS-DIPLOHOSTILEUNILAT7?2DiplomaticAction-PLAYERACTIONS-DIPLOUNHOSTILESEND3?.DiplomaticAction-PLAYERACTIONS-DIPLOPEACESEND8?3DiplomaticAction-PLAYERACTIONS-DIPLOOPENBORDERSENDA??9DiplomaticAction-PLAYERACTIONS-DIPLOCANCELALLIANCEUNILAT4?/DiplomaticAction-PLAYERACTIONS-DIPLOGIFTUNILAT??:DiplomaticAction-PLAYERACTIONS-DIPLOIMPROVERELATIONUNILAT8?3DiplomaticAction-PLAYERACTIONS-DIPLODEMANDCOINSEND9?4DiplomaticAction-PLAYERACTIONS-DIPLODEMANDTRUCESEND<?7DiplomaticAction-PLAYERACTIONS-DIPLODEMANDRELIGIONSEND#?DomainUnlock-DomainGovernment,?'CulturePowerUnlock-GovernmentSpawnTown-?(CulturePowerUnlock-GovernmentBuffRegion*?%CulturePowerUnlock-WarfareSpawnUnits7?2CulturePowerUnlock-ExplorationGainKnowledgePoints.?)CulturePowerUnlock-ExplorationSpawnScout(?#CulturePowerUnlock-ArtsReduceChaos6?1CulturePowerUnlock-EngineeringIncreaseInnovation9?4CulturePowerUnlock-EngineeringGainImprovementPoints1?,CulturePowerUnlock-EngineeringSpawnEngineer/?*CulturePowerUnlock-DiplomacySpawnMerchant.?)CulturePowerUnlock-DiplomacyEnforcePeace/?*CulturePowerUnlock-GovernmentSpawnSettler*?%CulturePowerUnlock-WarfareVolunteersSpecializationSlotCount"?TechCompletion-TECHAGE1-BASE?PartialUnlock-B_CAPITAL&?!PartialUnlock-B_TOWNSPEC_DEFAULT7?2PartialUnlock-PROJECT_GENERATE_IMPROVEMENT_POINTS ?PartialUnlock-UNIT_WARBAND?PartialUnlock-UNIT_SCOUT?PartialUnlock-UNIT_CANOE?PartialUnlock-B_DOLMEN?PartialUnlock-B_PALISADE ?PartialUnlock-B_TOWNCENTER"?PartialUnlock-B_TILEIMP_DOCK)?$PartialUnlock-B_TILEIMP_HUNTINGCAMP(?#PartialUnlock-B_TILEIMP_WOODCUTTER%? PartialUnlock-B_TILEIMP_PASTURE*?%PartialUnlock-B_TILEIMP_FISHINGBOATS(?#PartialUnlock-B_TOWNSPEC_DEFAULT_2(?#PartialUnlock-B_TOWNSPEC_DEFAULT_3(?#PartialUnlock-B_TOWNSPEC_DEFAULT_4#?PartialUnlock-B_FOODSTOCKPILE"?PartialUnlock-B_TILEIMP_FARM(?#PartialUnlock-B_TILEIMP_PLANTATION?PartialUnlock-B_COUNCIL?PartialUnlock-UNIT_ARCHER?PartialUnlock-B_LOOKOUT%? PartialUnlock-B_TILEIMP_CLAYPIT(#SocialFabricValue-DomainGovernment+&SocialFabricValue-DomainGovernmentMin+ A&SocialFabricValue-DomainGovernmentMax)$SocialFabricValue-DomainExploration,'SocialFabricValue-DomainExplorationMin, A'SocialFabricValue-DomainExplorationMax% SocialFabricValue-DomainWarfare(#SocialFabricValue-DomainWarfareMin( A#SocialFabricValue-DomainWarfareMax)$SocialFabricValue-DomainEngineering,'SocialFabricValue-DomainEngineeringMin, A'SocialFabricValue-DomainEngineeringMax'"SocialFabricValue-DomainDiplomacy*%SocialFabricValue-DomainDiplomacyMin* A%SocialFabricValue-DomainDiplomacyMax"SocialFabricValue-DomainArts% SocialFabricValue-DomainArtsMin% A SocialFabricValue-DomainArtsMax@ATotalPopulationBTotalOtherPopulation>TotalOtherPopulationRatio isMinYOddX isMaxYOddX(@#TotalEntityTypeCount-MT_CITYCENTERResChaosPenaltyResChaosPerTurn?StatRegionCountBStatRegionCountMax?StatVassalCount#ATotalEntityTypeCount-MT_EMPTY$@TotalEntityTypeCount-MT_COTTONCultureInDecline? CityCount3.GameVal-VASSAL_INTEGRATION_COST_NEXT-Variance$@TotalEntityTypeCount-B_CAPITALProjectedResource-ResCoin"ProjectedResource-ResCulture<@CultureRushPointsNeededACultureRushCost'0A"TotalEntityTypeCount-UNIT_WARBANDANextArmyNumberArmyHasUniqueNameUpkeep-Total-ResCoin-UNIT%? TotalEntityTypeCount-B_HOMELAND,'ProjectedResource-ResImprovementPoints$ProjectedResource-ResKnowledge+&ProjectedResource-ResDomainGovernment B ResCultureResCultureMin BStatCultureNeeded CResCoin ResCoinMinboBResImprovementPointsResImprovementPointsMinBResImprovementPointsMaxHC ResChaosMaxResInnovationPerTurnHCResInnovationMaxtAResDomainGovernmentResDomainGovernmentMinBResDomainGovernmentMaxBResDomainExplorationResDomainExplorationMinBResDomainExplorationMax`@ResDomainWarfareResDomainWarfareMinBResDomainWarfareMaxResDomainArtsResDomainArtsMinBResDomainArtsMaxPAResDomainEngineeringResDomainEngineeringMinBResDomainEngineeringMax8AResDomainDiplomacyResDomainDiplomacyMinBResDomainDiplomacyMax@ AIDifficulty?DisableUnrest%@ TotalEntityTypeCount-UNIT_SCOUTHelpTopic-WelcomeHelpTopic-ResearchHelpTopic-ProductionHelpTopic-UnitMovement@BonusResource-ResCoin?BonusResource-ResCityFood%@ BonusResource-ResCityProduction >BonusResource-ResKnowledgeHasSentPlayerAction-1HasSentPlayerAction-2HasSentPlayerAction-3HasSentPlayerAction-4HasSentPlayerAction-5HasSentPlayerAction-6HasSentPlayerAction-7HasSentPlayerAction-8#>WeightDebugRoot_ResInnovation>WeightDebugRoot_ResChaos"?WeightDebugRoot_ResKnowledge*>%WeightDebugRoot_ResImprovementPoints>WeightDebugRoot_ResCoin,'AIPowerWeightByTag:GovTribalSpawnUnits2-AIDomainWeightByTag:AIHint-MediaConglomerate83AIDomainWeightByTag:AIHint-InternationalFinanciers.)AIDomainWeightByTag:AIHint-Modernization-(AIDomainWeightByTag:AIHint-GreatMasters(#AIDomainWeightByTag:AIHint-Sultans*%AIDomainWeightByTag:AIHint-Inventors)$AIDomainWeightByTag:AIHint-Scholars0+AIDomainWeightByTag:AIHint-ImperialDynasty.)AIDomainWeightByTag:AIHint-Moundbuilders/*AIDomainWeightByTag:AIHint-GodKingDynasty'"AIDomainWeightByTag:AIHint-Raider,'AIDomainWeightByTag:AIHint-Naturalists,'AIDomainWeightByTag:AIHint-WildHunters*%AIDomainWeightByTag:AIHint-Crusaders&!AIDomainWeightByTag:AIHint-Khans)$AIDomainWeightByTag:AIHint-Chivalry+&AIDomainWeightByTag:AIHint-Commanders/*AIDomainWeightByTag:AIHint-WarriorPriests,'AIDomainWeightByTag:AIHint-Colonialism,'AIDomainWeightByTag:AIHint-SpaceAgency2-AIDomainWeightByTag:AIHint-SpecialOperations/*AIPowerWeightByTag:GovernmentSpawnSettler% AIBuildWeightByTag:AIHint-Guard+&AIPowerWeightByTag:ArtsReligionCreateAIWarningAccumulation-1{@AIWarningAccumulation-2AIWarningAccumulation-4AIWarningAccumulation-5k>AIWarningAccumulation-6j8@AIWarningAccumulation-7AIWarningAccumulation-8 APlayerDiscovered-2*%AIDomainWeightByTag:AIHint-Explorers$=ATECH-PROGRESS-TECHAGE1-WORKERS@@StatClaimedLandmarks#?TotalEntityTypeCount-B_DOLMENI{ξDDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear3>WarDesireGeneralMoveDiscoveryCounter6DReportVal-ResCityFood!CReportVal-ResCityProduction CReportVal-ResKnowledge ResKnowledge$@CReportVal-ResImprovementPoints#BReportVal-ResDomainGovernment@CReportVal-ResCoinBReportVal-ResCultureVCReportVal-ResCityHousing& C!ReportVal-ResCityExpansionPoints!XBReportVal-ResCitySanitation XBReportVal-ResCityEducationXBReportVal-ResCityPower"XBReportVal-ResCityInformationCTotalStrength!ETotalOtherStrengtht'>TotalOtherStrengthRatio"۶p?TotalStrengthVsTopRivalRatioDRCount-DR_AllianceDRCount-DR_OpenBorders@DRCount-DR_PeaceDRCount-DR_Hostile?DRCount-DR_War?WarCountAggressorAny WarCountAggressorJustified @IncomeVal-ResDomainWarfare#@@IncomeVal-ResDomainGovernment$IncomeVal-ResDomainExploration$?IncomeVal-ResDomainEngineering"?IncomeVal-ResDomainDiplomacyIncomeVal-ResDomainArtsIncomeVal-ResArcanaIncomeVal-ResSpecialists!RelationshipDiplomacyIncome'0A"TECH-PROGRESS-TECHAGE1-LEADERSHIPK?TechRushPointsNeededYB TechRushCost BTurnEndCultureVal$q=@IncomeVal-ResImprovementPoints@IncomeVal-ResKnowledge C@IncomeVal-ResCultureRAIncomeVal-ResCoin"?IncomeVal-ResCityInformation?IncomeVal-ResCityPower ?IncomeVal-ResCityEducation!?IncomeVal-ResCitySanitation&A!IncomeVal-ResCityExpansionPoints@IncomeVal-ResCityHousing!@IncomeVal-ResCityProductionAIncomeVal-ResCityFood ACurrentSustainCultureCostSustainCulture'"AIDomainWeightByTag:AIHint-Empire ?DomainUnlock-DomainWarfare$?DomainUnlock-DomainExploration(#AIBuildWeightByTag:AIHint-ArmyUnitU@PDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-Weight2(B-AIPowerUseReservationExpire-DomainGovernmentNSIDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger$ffvATECH-PROGRESS-TECHAGE1-ADVANCE,B'LastPowerUsedTurn-GovernmentBuffRegion(?#TechCompletion-TECHAGE1-LEADERSHIP?HasSentGreeting-2LBNextPossibleCommsTurn(@#TotalEntityTypeCount-UNIT_LEADER_1%? TotalEntityTypeCount-B_PALISADE=?8ProjectOutputFactor-PROJECT_GENERATE_IMPROVEMENT_POINTS%? TechCompletion-TECHAGE1-WORKERS,'CulturePowerUnlock-GovTribalSpawnUnits0APlayerDiscovered-7$6@TECH-PROGRESS-TECHAGE1-FARMINGI%DDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearU@PDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-Weight 4BAILastImprovementBuiltTurnO@JDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Fear-WeightHQ8CDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_FearT@ODiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Warmonger-WeightMoXHDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Warmonger94DiploActionDebug-2-PLAYERACTIONS-DIPLOUNHOSTILESEND?HasSentGreeting-7!?TotalEntityTypeCount-B_TOWN-?(TotalEntityTypeCount-B_TOWNSPEC_DEFAULT+@A&LastPowerUsedTurn-GovernmentSpawnTown,@'TotalEntityTypeCount-B_TILEIMP_CLAYPIT3aB.ReportVal-GoodsSpecial-TileProduction-PT_CLAY%? TechCompletion-TECHAGE1-FARMINGP@KDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightWarPreparationPlayerNSIDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_WarmongerAPlayerDiscovered-4&@@!PowerUseCount-WarfareRaiderSpawnNSIDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger!?TECH-PROGRESS-TECHAGE2-BASEBonusResource-ResCulture(#BonusResource-ResImprovementPoints?SimDeckEnabled-ResChaos"?SimDeckEnabled-ResInnovation?RevealHidden-MT_COPPER7?2CulturePowerUnlock-GovernmentConvertOutpostToTown9?4CulturePowerUnlock-ExplorationGainKnowledgePoints_2/?*CulturePowerUnlock-EngineeringPromoteTown/?*CulturePowerUnlock-EngineeringRebuildTown,?'CulturePowerUnlock-DiplomacySpawnEnvoy1?,CulturePowerUnlock-DiplomacyVassalIntegrate3?.CulturePowerUnlock-ArtsPromoteCulturalExports"?TechCompletion-TECHAGE2-BASE ?PartialUnlock-B_ENCAMPMENT?PartialUnlock-B_WORKCAMP!?PartialUnlock-B_MEETINGHALL&?!PartialUnlock-B_TILEIMP_DWELLING?PartialUnlock-UNIT_GUARD%? PartialUnlock-B_TILEIMP_OUTPOST'?"PartialUnlock-B_TILEIMP_TRADEPOST%? PartialUnlock-B_TOWNSPEC_FARM_2'?"PartialUnlock-B_TOWNSPEC_LUMBER_2%? PartialUnlock-B_TOWNSPEC_MINE_2(?#PartialUnlock-B_TOWNSPEC_COASTAL_2?PartialUnlock-B_TEMPLE"?PartialUnlock-B_TILEIMP_VATS#?PartialUnlock-B_TILEIMP_PRESS$?PartialUnlock-B_TILEIMP_WEAVER?PartialUnlock-B_CRANE$?PartialUnlock-B_TILEIMP_SAWPIT"?PartialUnlock-B_TILEIMP_KILN"?PartialUnlock-B_TILEIMP_MILL?PartialUnlock-UNIT_SPEAR ?PartialUnlock-UNIT_CHARIOT?PartialUnlock-B_MARKET$?PartialUnlock-B_TILEIMP_QUARRY)?$PartialUnlock-B_TILEIMP_STONECUTTER"?PartialUnlock-B_TILEIMP_MINE?PartialUnlock-UNIT_GALLEY%? TechCompletion-TECHAGE1-ADVANCEHelpTopic-SpecializationsHelpTopic-Age2UnlocksAPlayerDiscovered-6AAIWarningIssued-2PlayerRelationship-2-3PKDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightIDDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearUPDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightNIDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_WarmongerMHDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_WarmongerTODiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Warmonger-Weight:5DiploActionDebug-2-PLAYERACTIONS-DIPLOOPENBORDERSEND?HasSentGreeting-6 @DiplomaticRelationship-2-3APlayerDiscovered-1?WarAggressor-3-2JustifiedWar-3-2(#ProjectedResource-ResDomainWarfare cBReportVal-ResDomainWarfare*?%TotalEntityTypeCount-B_FOODSTOCKPILE&A!TECH-PROGRESS-TECHAGE2-OFFICIALS+&AIPowerWeightByTag:WarfareRaiderSpawn-(AIBuildWeightByTag:AIHint-RaiderBowUnit% AIBuildWeightByTag:AIHint-Tower$AIBuildWeightByTag:AIHint-Wall?HasSentGreeting-1* A%TotalEntityTypeCount-UNIT_RAIDERBAND-?(TotalEntityTypeCount-B_TILEIMP_DWELLING"?TotalEntityTypeCount-MT_COAL"?TotalEntityTypeCount-MT_IRON*%AIDomainWeightByTag:AIHint-Machinery%@ PowerUseCount-WarfareVolunteers)@B$LastPowerUsedTurn-WarfareVolunteersAPlayerDiscovered-5"@TotalEntityTypeCount-MT_FLAX@StatCrisisBloodCharge#@TotalEntityTypeCount-MT_WHEATP@KDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightIGDDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearU@PDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightNoXIDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_WarmongerIDDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_AngerPKDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Anger-WeightHCDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_FearOJDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Fear-Weight?HasSentGreeting-5/@@*TotalEntityTypeCount-B_TILEIMP_PLANTATION9qB4ReportVal-GoodsSpecial-TileProduction-PT_PLANTATIONP@KDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightNSIDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_WarmongerU@PDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightIzDDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearP@KDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-Weight'?"TotalEntityTypeCount-B_ENCAMPMENT94DiploActionDebug-2-PLAYERACTIONS-DIPLOHOSTILEUNILAT+?&CulturePowerUnlock-WarfareRaiderSpawn0?+CulturePowerUnlock-DiplomacyBribeBarbarian2?-CulturePowerUnlock-ExplorationClaimTerritory?CanRushCulture%? TotalEntityTypeCount-UNIT_ENVOY'?"TechCompletion-TECHAGE2-OFFICIALS$6@TECH-PROGRESS-TECHAGE1-DEFENSE#?TotalEntityTypeCount-B_MARKET*%ProjectedResource-ResDomainDiplomacy'@"PowerUseCount-GovTribalSpawnUnits+8B&LastPowerUsedTurn-GovTribalSpawnUnits#<@TECH-PROGRESS-TECHAGE1-SCOUTS$?TechCompletion-TECHAGE1-SCOUTS"ATECH-PROGRESS-TECHAGE2-DRILL?HasSentGreeting-4*,B%LastPowerUsedTurn-WarfareRaiderSpawnU@PDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightI DDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearP@KDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-Weight,'ProjectedResource-ResDomainEngineering%? TotalEntityTypeCount-B_WORKCAMP/@*TotalEntityTypeCount-B_TILEIMP_WOODCUTTER3A.ReportVal-GoodsSpecial-TileProduction-PT_WOOD$AReportVal-ResDomainEngineering$?DomainUnlock-DomainEngineering,?'TotalEntityTypeCount-B_TILEIMP_OUTPOST@WarSpawnUnit1Value$?CulturePowerUnlock-WarfareHeal$?CulturePowerUnlock-WarfareMove#?TechCompletion-TECHAGE2-DRILL/@*PowerDebugRoot_DomainDiplomacy_NONE_0_0_01@,PowerDebugRoot_DomainEngineering_NONE_0_0_0Q ?LPowerDebugRoot_DomainEngineering_EngineeringGainImprovementPoints_-1_4095_0@PowerUseCount-WarfareHeal#0BLastPowerUsedTurn-WarfareHeal%@ TotalEntityTypeCount-UNIT_SPEAR#ATECH-PROGRESS-TECHAGE2-BELIEF"8AReportVal-ResDomainDiplomacy'@"TotalEntityTypeCount-UNIT_CHARIOT"?DomainUnlock-DomainDiplomacy*@%PowerDebugRoot_DomainArts_NONE_0_0_0'?"TotalEntityTypeCount-UNIT_SETTLER*?%PowerUseCount-GovernmentSpawnSettler. B)LastPowerUsedTurn-GovernmentSpawnSettler$?TechCompletion-TECHAGE2-BELIEF-@(PowerDebugRoot_DomainWarfare_NONE_0_0_0@WarSpawnUnit2Value&?!TotalEntityTypeCount-UNIT_ARCHER%? TechCompletion-TECHAGE1-DEFENSE?ResSocialFabricWildcard(BPlayerDiscovered-86]t1@1PowerDebugRoot_DomainWarfare_WarfareHeal_46_26_0<r@7PowerDebugRoot_DomainWarfare_WarfareVolunteers_54_16_0PlayerRelationship-6-3?HasSentGreeting-8'?"TotalEntityTypeCount-B_TOWNCENTER&QA!TECH-PROGRESS-TECHAGE2-COMMUNITY$?TotalEntityTypeCount-UNIT_HEROP@KDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightIp]>DDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearU@PDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightNSIDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger:r(>5DiploActionDebug-8-PLAYERACTIONS-DIPLOOPENBORDERSEND$?TotalEntityTypeCount-B_COUNCIL?CanRushProduction'?"TechCompletion-TECHAGE2-COMMUNITY1@,PowerDebugRoot_DomainExploration_NONE_0_0_0?LandmarksCompletedQuest!?LandmarksCompletedQuestZero)>WA$TECH-PROGRESS-TECHAGE2-SHIPBUILDING0@+PowerDebugRoot_DomainGovernment_NONE_0_0_0PlayerRelationship-1-3Po=KDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLODECLAREWARUNILAT-AIA_WarmongerW@RDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLODECLAREWARUNILAT-AIA_Warmonger-WeightKQ;FDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLODECLAREWARUNILAT-AIA_FearRMDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLODECLAREWARUNILAT-AIA_Fear-Weight<A7DiploActionDebug-2-PLAYERACTIONS-DIPLODECLAREWARUNILAT(?#TotalEntityTypeCount-UNIT_ENGINEER,?'PowerUseCount-EngineeringSpawnEngineer0GovernmentSpawnSettlerPower Use (reservation)3@WarfareRaiderSpawn TILE-56-17 Power UseD B_MARKETNobamba8D55-18,B_TILEIMP_WOODCUTTER55-18 Improvement3HWarfareRaiderSpawn TILE-54-16 Power Use+HRAIDER-OUTRIDERSDomain Reward5H56-15,B_TILEIMP_CLAYPIT56-15 Improvement,J WarfareHeal TILE-41-33 Power Use5JGovernmentBuffRegion TILE-56-17 Power Use&JTECHAGE2-BELIEF Next Tech8L57-17,B_TILEIMP_WOODCUTTER57-17 Improvement!N UNIT_CHARIOTNobamba,N WarfareHeal TILE-36-14 Power UseP UNIT_SPEARNobamba7PGovernmentSpawnSettler TILE-56-17 Power Use,P WarfareHeal TILE-58-25 Power Use'RTECHAGE1-DEFENSE Next Tech!T B_TOWNCENTERNobamba3VWarfareRaiderSpawn TILE-56-17 Power Use)VTECHAGE2-COMMUNITY Next TechX B_COUNCILNobamba,X WarfareHeal TILE-34-12 Power Use8Z58-16,B_TILEIMP_PLANTATION58-16 Improvement!\ UNIT_CHARIOTNobamba4\GovTribalSpawnUnits TILE-54-16 Power Use,\TECHAGE2-SHIPBUILDING Next Tech0^ UNIT_CHARIOTNobambaRush Production9^EngineeringSpawnEngineer TILE-54-16 Power Use<^$PLAYERACTIONS-DIPLODECLAREWARUNILATp2 Diplomacy` UNIT_SCOUTNobamba2`WarfareVolunteers TILE-54-16 Power UseU ] {>9AddToInnovationDeckHorizontalDisplayUseActionButtonsA3-#UNIT_RAIDERBOWVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPaintingINNOVATION-RAIDER-RAIDERBOW CST_EventJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUI*G RAIDER-INNOVATION_UNITBUFFENTTAG,+RaiderkGTriggerOnEntityCreateTag-+Raider-INNOVATION,RAIDER-INNOVATION_UNITBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-RAIDER-VISCIOUSNESS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Evente*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event> {>9AddToInnovationDeckHorizontalDisplayUseActionButtonsA3-#UNIT_RAIDERBOWVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPaintingINNOVATION-RAIDER-RAIDERBOW CST_EventJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUI*G RAIDER-INNOVATION_UNITBUFFENTTAG,+RaiderkGTriggerOnEntityCreateTag-+Raider-INNOVATION,RAIDER-INNOVATION_UNITBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-RAIDER-VISCIOUSNESS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event*%HorizontalDisplayUseActionButtonsnhZT0ResInnovationPerTurn,MUL,#INNOVATION_CARD_DECAYPLAYERINNOVATION-AUTOMATICe*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Event%HorizontalDisplayUseActionButtons INNOVATION0~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event NEUTRALTOWN itM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventjJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventSOCIETYT! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_EventT! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event CanUndoEXPLORE_WATER+ e%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_EventPLAGUE8@>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventGPB<ResDomainWarfare,ADD,10PLAYERTF@ResImprovementPoints,ADD,10PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-CAPTIVES CST_EventCOA;ResDomainWarfare,ADD,8PLAYERSE?ResDomainExploration,ADD,8PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-RAIDER CST_EventEOA;ResDomainWarfare,ADD,8PLAYERTF@ResImprovementPoints,ADD,11PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-FREEDOM CST_Event BARBARIAN<94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUId^PJ&ResChaosPerTurn,MUL,#CHAOS_CARD_DECAYPLAYERCHAOS-AUTOMATIC61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event1HorizontalDisplayUseActionButtons UseMirrorUICHAOSp3 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Event\;AddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event CanUndo O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PREACHER CST_Event  CanUndo)R,NS_ExpansionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC@NS_ExpansionReward,MUL,10 ENT,EXEC`5ResCityExpansionPoints,ADD,[SELF:NS_ExpansionReward]ENT,REQTARGETQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PROSPERITY CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Eventtn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Event CanUndoEXPLOREj q8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_EventqcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Event qcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventSPACEMISSIONS 0GA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHTIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSE0GA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHT OLYMPICS?= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event CanUndoEXPLORE_REMOTETT_DEEPFOREST TT_JUNGLE hMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:2|ToPlayer:3|MessageType:PMT_GreetingjMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Careful|FromPlayer:7|ToPlayer:3|MessageType:PMT_GreetinghMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:6|ToPlayer:3|MessageType:PMT_GreetinghMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:5|ToPlayer:3|MessageType:PMT_GreetingmMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Aggressive|FromPlayer:4|ToPlayer:3|MessageType:PMT_GreetingCardID:PLAYERACTIONS-DIPLOUNHOSTILESEND|CardChoice:PLAYERACTIONS-DIPLOUNHOSTILERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOUNHOSTILESEND-CardText-AIP_Bully|FromPlayer:2|ToPlayer:3|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText-AIP_Careful|FromPlayer:7|ToPlayer:3|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText-AIP_Aggressive|FromPlayer:4|ToPlayer:3|MessageType:PMT_ChoiceoMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Isolationist|FromPlayer:8|ToPlayer:3|MessageType:PMT_GreetingCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText-AIP_Careful|FromPlayer:7|ToPlayer:3|MessageType:PMT_Choice. B_CAPITALB_TOWNSPEC_DEFAULT$PROJECT_GENERATE_IMPROVEMENT_POINTS UNIT_WARBAND UNIT_SCOUT UNIT_CANOE B_DOLMEN B_PALISADE B_TOWNCENTERB_TILEIMP_DOCKB_TILEIMP_HUNTINGCAMPB_TILEIMP_WOODCUTTERB_TILEIMP_PASTUREB_TILEIMP_FISHINGBOATSB_TOWNSPEC_DEFAULT_2B_TOWNSPEC_DEFAULT_3B_TOWNSPEC_DEFAULT_4 B_COUNCILB_TILEIMP_CLAYPITB_FOODSTOCKPILEB_TILEIMP_FARMB_TILEIMP_PLANTATION B_ENCAMPMENT B_WORKCAMPB_MEETINGHALLB_TILEIMP_DWELLING UNIT_GUARDB_TILEIMP_OUTPOSTB_TILEIMP_TRADEPOSTB_TOWNSPEC_FARM_2B_TOWNSPEC_LUMBER_2B_TOWNSPEC_MINE_2B_TOWNSPEC_COASTAL_2 B_MARKET B_LOOKOUT UNIT_SPEAR UNIT_CHARIOT B_TEMPLEB_TILEIMP_VATSB_TILEIMP_PRESSB_TILEIMP_WEAVER UNIT_ARCHERB_CRANEB_TILEIMP_SAWPITB_TILEIMP_KILNB_TILEIMP_MILL ResCoin-UNIT9儠߿䡄ɉ̃ٶ טʜ ЄҜ ȣx϶ʃ ό ƬȠ ·̂ɡNڝԸTECHAGE2-SHIPBUILDINGcWP c +    G  %H  8 H  )v D0CanCombineFromMovement|trueDesiredDistance|3 H  H  V    H   H  "$ 6l ResChaosPenalty?ResChaosPerTurn-RegionResChaosPerTurn-Region-Penaltyd ResChaosPerTurn?ResChaosPerTurn-RegionResChaosPerTurn-Region=7@-AIDomainWeightByTag:AIHint-MediaConglomerate?:AIGOALS-SELECT_MEDIACONGLOMERATE_LOWINFORMATION-CardTitle9AIGOALS-SELECT_MEDIACONGLOMERATE_LOWINFORMATION-0-0-BuffC=@3AIDomainWeightByTag:AIHint-InternationalFinanciers?)AIGOALS-SELECT_BANKING_LOWCOIN-CardTitle(AIGOALS-SELECT_BANKING_LOWCOIN-0-0-Buff93@)AIDomainWeightByTag:AIHint-Modernization?0AIGOALS-SELECT_MODERNIZATION_LOWPOWER-CardTitle/AIGOALS-SELECT_MODERNIZATION_LOWPOWER-0-0-Buff3-@#AIDomainWeightByTag:AIHint-Sultans?1AIGOALS-SELECT_SULTANS_NEEDSAVERAGEMET-CardTitle0AIGOALS-SELECT_SULTANS_NEEDSAVERAGEMET-0-0-Buff4.@$AIDomainWeightByTag:AIHint-Scholars?/AIGOALS-SELECT_SCHOLARS_LOWKNOWLEDGE-CardTitle.AIGOALS-SELECT_SCHOLARS_LOWKNOWLEDGE-0-0-Buff71?'AIDomainWeightByTag:AIHint-WildHunters?+AIGOALS-SELECT_DOMAIN_AGGRESSIVE-CardTitle*AIGOALS-SELECT_DOMAIN_AGGRESSIVE-0-0-Buff2,?"AIDomainWeightByTag:AIHint-Raider?+AIGOALS-SELECT_DOMAIN_AGGRESSIVE-CardTitle*AIGOALS-SELECT_DOMAIN_AGGRESSIVE-0-1-Buff5/?%AIDomainWeightByTag:AIHint-Crusaders?+AIGOALS-SELECT_DOMAIN_AGGRESSIVE-CardTitle*AIGOALS-SELECT_DOMAIN_AGGRESSIVE-0-2-Buff1+?!AIDomainWeightByTag:AIHint-Khans?+AIGOALS-SELECT_DOMAIN_AGGRESSIVE-CardTitle*AIGOALS-SELECT_DOMAIN_AGGRESSIVE-0-3-Buff4.?$AIDomainWeightByTag:AIHint-Chivalry?+AIGOALS-SELECT_DOMAIN_AGGRESSIVE-CardTitle*AIGOALS-SELECT_DOMAIN_AGGRESSIVE-0-4-Buff60?&AIDomainWeightByTag:AIHint-Commanders?+AIGOALS-SELECT_DOMAIN_AGGRESSIVE-CardTitle*AIGOALS-SELECT_DOMAIN_AGGRESSIVE-0-5-Buff:4?*AIDomainWeightByTag:AIHint-WarriorPriests?+AIGOALS-SELECT_DOMAIN_AGGRESSIVE-CardTitle*AIGOALS-SELECT_DOMAIN_AGGRESSIVE-0-6-Buff71?'AIDomainWeightByTag:AIHint-Colonialism?+AIGOALS-SELECT_DOMAIN_AGGRESSIVE-CardTitle*AIGOALS-SELECT_DOMAIN_AGGRESSIVE-0-7-Buff71?'AIDomainWeightByTag:AIHint-SpaceAgency?+AIGOALS-SELECT_DOMAIN_AGGRESSIVE-CardTitle*AIGOALS-SELECT_DOMAIN_AGGRESSIVE-0-8-Buff=7?-AIDomainWeightByTag:AIHint-SpecialOperations?+AIGOALS-SELECT_DOMAIN_AGGRESSIVE-CardTitle*AIGOALS-SELECT_DOMAIN_AGGRESSIVE-0-9-Buff0*@ AIBuildWeightByTag:AIHint-Guard?(AIGOALS-BUILD_GUARD_GUARDGOAL-CardTitle'AIGOALS-BUILD_GUARD_GUARDGOAL-0-0-Buff60B&AIPowerWeightByTag:ArtsReligionCreate?&AIGOALS-NEED_MORE_RELIGIONS-CardTitle%AIGOALS-NEED_MORE_RELIGIONS-0-0-Buff71?'CulturePowerUnlock-GovTribalSpawnUnits?GOVTRIBAL-TRIBALARMY-CardTitleGOVTRIBAL-TRIBALARMY-0-0-Buff60@&AIDomainWeightByTag:AIHint-Commanders?4AIGOALS-SELECT_FIELDMARSHAL_LEADERPRESENT-CardTitle3AIGOALS-SELECT_FIELDMARSHAL_LEADERPRESENT-0-0-Buff5/@%AIDomainWeightByTag:AIHint-Explorers?7AIGOALS-SELECT_WORLDEXPLORERS_LANDMARKSFOUND-CardTitle6AIGOALS-SELECT_WORLDEXPLORERS_LANDMARKSFOUND-0-0-Buff60@&AIImprovementWeightByTag:AIHint-Mound?-AIGOALS-MOUNDBUILDERS_BUILD_MOUNDS-CardTitle,AIGOALS-MOUNDBUILDERS_BUILD_MOUNDS-0-0-Buff0*@ AIBuildWeightByTag:AIHint-Tower?'AIGOALS-BUILD_TOWERS_HOSTILE-CardTitle&AIGOALS-BUILD_TOWERS_HOSTILE-0-0-Buff/)@AIBuildWeightByTag:AIHint-Wall?&AIGOALS-BUILD_WALLS_HOSTILE-CardTitle%AIGOALS-BUILD_WALLS_HOSTILE-0-0-Buff5/?%AIDomainWeightByTag:AIHint-Machinery?(AIGOALS-SELECT_MACHINERY_COAL-CardTitle'AIGOALS-SELECT_MACHINERY_COAL-0-0-Buff;5@+AIDomainWeightByTag:AIHint-ImperialDynasty?)AIGOALS-SELECT_IMPERIALDYNASTY-CardTitle(AIGOALS-SELECT_IMPERIALDYNASTY-0-0-Buff4.@$AIDomainWeightByTag:AIHint-Republic?"AIGOALS-SELECT_REPUBLIC-CardTitle!AIGOALS-SELECT_REPUBLIC-0-0-Buff:4@@*AIPowerWeightByTag:GovernmentSpawnSettler?.AIGOALS-BUILD_SETTLERS_AGES_3_AND_4-CardTitle-AIGOALS-BUILD_SETTLERS_AGES_3_AND_4-0-0-Buff3-@#AIBuildWeightByTag:AIHint-ArmyUnit?"AIGOALS-STRONG_MILITARY-CardTitle!AIGOALS-STRONG_MILITARY-0-0-Buff'!PlayerRelationship-3-4`^@?.PLAYERACTIONS-DIPLODECLAREWARUNILAT-CardTitle-PLAYERACTIONS-DIPLODECLAREWARUNILAT-0-2-Buffc*$AUpkeep-Total-ResCoin-UNIT`?CardEffectBuffUpkeep-UNIT:ResCoinm/)@@Upkeep-Total-ResCulture-REGION`?CardEffectBuffUpkeep-REGION:ResCulture*$>ProjectedResource-ResCoin`?CardEffectBuff6ProjectedResourceBuff:MT_CITYCENTER-16:VASSAL:ResCoin71z='ProjectedResource-ResImprovementPoints`?CardEffectBuffCProjectedResourceBuff:MT_CITYCENTER-16:VASSAL:ResImprovementPoints/)=ProjectedResource-ResKnowledge`?CardEffectBuff;ProjectedResourceBuff:MT_CITYCENTER-16:VASSAL:ResKnowledge-'=ProjectedResource-ResCulture`?CardEffectBuff9ProjectedResourceBuff:MT_CITYCENTER-16:VASSAL:ResCulture_'!PlayerRelationship-5-4`?CardEffectBuffRBRRECENTACTIONS:5V'!PlayerRelationship-5-4`?CardEffectBuff RBRPROX:5X'! APlayerRelationship-7-4`?CardEffectBuff RBR3PEE:7:5*$@@ProjectedResource-ResCoin`?CardEffectBuff3ProjectedResourceBuff:MT_CITYCENTER-3:TILE:ResCoin71@'ProjectedResource-ResImprovementPoints`?CardEffectBuff@ProjectedResourceBuff:MT_CITYCENTER-3:TILE:ResImprovementPoints/)@ProjectedResource-ResKnowledge`?CardEffectBuff8ProjectedResourceBuff:MT_CITYCENTER-3:TILE:ResKnowledge-'@ProjectedResource-ResCulture`?CardEffectBuff6ProjectedResourceBuff:MT_CITYCENTER-3:TILE:ResCulture60@@&ProjectedResource-ResDomainGovernment`?CardEffectBuff?ProjectedResourceBuff:MT_CITYCENTER-3:TILE:ResDomainGovernment3-?#ProjectedResource-ResDomainWarfare`?CardEffectBuffProjectedResourceBuff:MT_CITYCENTER-3:TILE:ResDomainDiplomacy~*$@ProjectedResource-ResCoin`?CardEffectBuff/ProjectedResourceBuff:MT_EMPTY-38:TILE:ResCoin-'@ProjectedResource-ResCulture`?CardEffectBuff2ProjectedResourceBuff:MT_EMPTY-45:TILE:ResCulture-'@ProjectedResource-ResCulture`?CardEffectBuff3ProjectedResourceBuff:MT_EMPTY-125:TILE:ResCulture*$@@ProjectedResource-ResCoin`?CardEffectBuff4ProjectedResourceBuff:MT_CITYCENTER-11:TILE:ResCoin-'@ProjectedResource-ResCulture`?CardEffectBuff7ProjectedResourceBuff:MT_CITYCENTER-11:TILE:ResCulture60?&ProjectedResource-ResDomainGovernment`?CardEffectBuff@ProjectedResourceBuff:MT_CITYCENTER-11:TILE:ResDomainGovernment PlayerAIAttribute-AIA_Fear%? PlayerAIAttribute-AIA_Warmonger@BLastTurnAtPeace?PlayerNoUpkeep?ProductionBoostFactor3@.GameVal-MAX_INDIVIDUAL_NEED_SATISFACTION-Base!>GameVal-POPGROWTH_BASE-Base'"GameVal-POPGROWTH_VERYLOWSAT-Base1?,GameVal-POPGROWTH_VERYLOWSAT_THRESHOLD-Base#GameVal-POPGROWTH_LOWSAT-Base-@?(GameVal-POPGROWTH_LOWSAT_THRESHOLD-Base'="GameVal-POPGROWTH_NEUTRALSAT-Base1?,GameVal-POPGROWTH_NEUTRALSAT_THRESHOLD-Base$?GameVal-POPGROWTH_HIGHSAT-Base.?)GameVal-POPGROWTH_HIGHSAT_THRESHOLD-Base(?#GameVal-POPGROWTH_VERYHIGHSAT-Base2@-GameVal-POPGROWTH_VERYHIGHSAT_THRESHOLD-Base?GameVal-FOOD_PER_POP-Base"?GameVal-HOUSING_PER_POP-Base#@GameVal-HOUSING_FREE_POP-Base%@ GameVal-SANITATION_PER_POP-Base& A!GameVal-SANITATION_FREE_POP-Base!?GameVal-LUXURY_PER_POP-Base"pAGameVal-LUXURY_FREE_POP-Base$?GameVal-EDUCATION_PER_POP-Base%A GameVal-EDUCATION_FREE_POP-Base*?%GameVal-FAITH_PER_RELIGIOUS_POP-Base!@GameVal-FAITH_FREE_POP-Base#?GameVal-IDEOLOGY_PER_POP-Base$AGameVal-IDEOLOGY_FREE_POP-Base&?!GameVal-INFORMATION_PER_POP-Base'A"GameVal-INFORMATION_FREE_POP-Base*@@%GameVal-POPLOSS_DEBUFF_DURATION-Base'?"GameVal-POPLOSS_DEBUFF_VALUE-Base4@/GameVal-POPULATION_LIMIT_PER_REGION_LEVEL-Base3.GameVal-BONUS_WORKER_POPULATION_INTERVAL-Base"GameVal-TOWN_BONUSVALUE-Base!GameVal-CITYXP_PERTURN-Base%@ GameVal-BUILDCITY_DISTANCE-BaseBGameVal-REGION_LIMIT-Base/?*GameVal-CHAOS_PER_REGION_ABOVE_LIMIT-Base?GameVal-TOWN_CAP-Base%@ GameVal-TOWN_PROMOTION_CAP-Base&@!GameVal-TOWN_DEFENDER_COUNT-Base&@@!GameVal-CITY_DEFENDER_COUNT-Base%= GameVal-DEFENDER_HEAL_FRAC-Base*?%GameVal-CITYEXPANSION_BASE_COST-Base4?/GameVal-CITYEXPANSION_COST_PER_HEX_LINEAR-Base6333@1GameVal-CITYEXPANSION_COST_PER_HEX_EXPONENT-Base7̌?2GameVal-CITYEXPANSION_BORDER_LENGTH_EXPONENT-Base)@$GameVal-MAX_ROAD_TILE_DISTANCE-Base'A"GameVal-MAX_ROAD_PATH_LENGTH-Base8>3GameVal-IMPROVEMENT_DESTROY_REFUND_PERCENTAGE-Base"@AGameVal-RUSH_CONVERSION-Base ?GameVal-BORDER_VISION-Base*?%GameVal-RAZE_REPAIR_COST_FACTOR-Base'A"GameVal-OUTPOST_TO_TOWN_COST-Base$GameVal-START_CAP_RESCOIN-Base1B,GameVal-START_CAP_RESIMPROVEMENTPOINTS-Base+B&GameVal-START_CAP_RESSPECIALISTS-Base&B!GameVal-START_CAP_RESARCANA-Base0B+GameVal-START_CAP_RESDOMAINGOVERNMENT-Base1B,GameVal-START_CAP_RESDOMAINEXPLORATION-Base-B(GameVal-START_CAP_RESDOMAINWARFARE-Base*B%GameVal-START_CAP_RESDOMAINARTS-Base1B,GameVal-START_CAP_RESDOMAINENGINEERING-Base/B*GameVal-START_CAP_RESDOMAINDIPLOMACY-Base!CGameVal-POWER_COST_CAP-Base'>"GameVal-VASSALINCOME_RESCOIN-Base*=%GameVal-VASSALINCOME_RESCULTURE-Base,='GameVal-VASSALINCOME_RESKNOWLEDGE-Base4=/GameVal-VASSALINCOME_RESIMPROVEMENTPOINTS-Base.)GameVal-VASSALINCOME_RESSPECIALISTS-Base)$GameVal-VASSALINCOME_RESARCANA-Base3.GameVal-VASSALINCOME_RESDOMAINGOVERNMENT-Base4/GameVal-VASSALINCOME_RESDOMAINEXPLORATION-Base0+GameVal-VASSALINCOME_RESDOMAINWARFARE-Base-(GameVal-VASSALINCOME_RESDOMAINARTS-Base4/GameVal-VASSALINCOME_RESDOMAINENGINEERING-Base2-GameVal-VASSALINCOME_RESDOMAINDIPLOMACY-Base50GameVal-VASSALINCOME_RESSPECIALPOWERCHARGE-Base,<'GameVal-VASSAL_POPGROWTH_PER_TURN-Base.@?)GameVal-VASSAL_BORDEREXPAND_PER_POP-Base(>#GameVal-VASSAL_FAKEIP_PER_POP-Base/@*GameVal-VASSAL_FAKEIP_BUILDING_RATIO-Base0 ף;+GameVal-VASSAL_POPGROWTH_FROM_TERRAIN-Base-L=(GameVal-VASSAL_WEALTH_FROM_TERRAIN-Base) #<$GameVal-VASSAL_IP_FROM_TERRAIN-Base8pA3GameVal-VASSAL_INTEGRATION_NEEDED_VCT_SETTLER-Base8HB3GameVal-VASSAL_INTEGRATION_NEEDED_VCT_OUTPOST-Base9HB4GameVal-VASSAL_INTEGRATION_NEEDED_VCT_CONQUEST-Base6A1GameVal-VASSAL_INTEGRATION_NEEDED_VCT_ENVOY-Base9pA4GameVal-VASSAL_INTEGRATION_NEEDED_VCT_RELEASED-Base8?3GameVal-VASSAL_PROSPERITY_BUFF_PROD_PER_POINT-Base3?.GameVal-VASSAL_PROSPERITY_BUFF_PROD_BASE-Base:@5GameVal-VASSAL_PROSPERITY_BUFF_UNREST_PER_POINT-Base<?7GameVal-VASSAL_PROSPERITY_BUFF_DURATION_PER_POINT-Base+@&GameVal-VASSAL_POPADJUST_FREEPOP-Base,@?'GameVal-VASSAL_POPADJUST_EXPONENT-Base/(B*GameVal-VASSAL_INTEGRATION_COST_NEXT-Base/A*GameVal-VASSAL_INTEGRATION_COST_BASE-Base333?.GameVal-VASSAL_INTEGRATION_COST_EXPONENT-Base.?)GameVal-VASSAL_INTEGRATION_PER_TURN-Base-(GameVal-VASSAL_PROSPERITY_PER_TURN-Base.?)GameVal-VASSAL_PROSPERITY_BOOST_AMT-Base(@@#GameVal-VASSAL_PROSPERITY_MAX-Base2-GameVal-VASSAL_SETTLER_START_PROSPERITY-Base)$GameVal-VASSAL_BOOST_COST_BASE-Base.B)GameVal-VASSAL_BOOST_COST_PER_LEVEL-Base.@)GameVal-VASSAL_DESTROY_COST_PER_POP-Base) A$GameVal-SPEC_FIRST_SELECT_BASE-Base* A%GameVal-SPEC_FIRST_SELECT_BONUS-Base'"GameVal-INTEREST_INCOME_COIN-Base$CGameVal-INTEREST_CAP_COIN-Base% GameVal-INTEREST_INCOME_IP-Base'"GameVal-INTEREST_INCOME_SPEC-Base0 A+GameVal-STRENGTH_SCORE_PER_VASSAL_POP-Base0 A+GameVal-STRENGTH_SCORE_PER_REGION_POP-Base9>4GameVal-STRENGTH_SCORE_PER_CONTROLLED_LOCATION-Base* A%GameVal-STRENGTH_SCORE_PER_TOWN-Base4@A/GameVal-STRENGTH_SCORE_PER_COMPLETED_TECH-Base.@)GameVal-STRENGTH_SCORE_PER_UNIT_AGE-Base @@GameVal-MAX_ARMY_SIZE-Base AGameVal-DAMAGE_SCALE-Base)?$GameVal-FORTIFY_DEFENSE_FACTOR-Base(?#GameVal-FORTIFY_ATTACK_FACTOR-Base% GameVal-FORTIFY_PASSIVE_XP-Base(?#GameVal-AMPHIB_DEFENSE_FACTOR-Base'?"GameVal-AMPHIB_ATTACK_FACTOR-Base/33?*GameVal-RIVER_CROSSING_DEFENSE_BONUS-Base-=(GameVal-TACTICS_MODIFIER_PER_POINT-Base$@GameVal-TACTICS_DELTA_MAX-Base"yDGameVal-COMMANDRECOVERY-Base&yD!GameVal-COMMANDRECOVERYBASE-Base(L>#GameVal-HEALTHRECOVERFRACAUTO-Base+=&GameVal-HEALTHRECOVERFRACFORTIFY-Base/?*GameVal-COMBAT_MINIMUM_EFFECTIVENESS-Base*?%GameVal-CONQUER_POP_LOSS_FACTOR-Base' A"GameVal-CONQUER_LOOT_PER_POP-Base(@#GameVal-CONQUER_LOOT_PER_TILE-Base.A)GameVal-CONQUER_TOWN_LOOT_PER_LEVEL-Base4?/GameVal-CONQUER_TOWN_LOOT_PER_REGION_TILE-Base,?'GameVal-DOMAIN_XP_PER_COMBAT_UNIT-Base)L>$GameVal-SIEGE_PENALTY_PER_TILE-Base$L?GameVal-SIEGE_PENALTY_CAP-Base"AGameVal-RAZE_COIN_VALUE-Base1>,GameVal-UNIT_UPGRADE_CONVERSION_FACTOR-Base%? GameVal-UNIT_UPKEEP_FACTOR-Base%? GameVal-COMBAT_XP_SURVIVOR-Base#?GameVal-COMBAT_XP_WINNER-Base$AGameVal-CULTURE_START_CAP-Base'A"GameVal-CULTURE_CAP_INCREASE-Base.@)GameVal-CULTURE_SETTLEMENT_XP_BOOST-Base)HB$GameVal-CULTURE_TOWN_EXPANSION-Base/@*GameVal-CULTURE_TOWN_EXPANSION_RANGE-Base1@@,GameVal-CULTURE_UPKEEP_BASE_PER_REGION-Base6ff?1GameVal-CULTURE_UPKEEP_PROGRESSIVE_EXPONENT-Base.?)GameVal-CULTURE_UPKEEP_FREE_REGIONS-Base, A'GameVal-SUSTAIN_CULTURE_COST_BASE-Base. A)GameVal-RUSH_CULTURE_COST_PER_POINT-Base,@?'GameVal-RUSH_CULTURE_METER_NEEDED-Base+HB&GameVal-RUSH_TECH_COST_PER_POINT-Base)@?$GameVal-RUSH_TECH_METER_NEEDED-Base-(GameVal-DOMAIN_XP_ON_FIRST_CONTACT-Base2@-GameVal-ENVOY_TRADE_RELATIONSHIP_FACTOR-Base4>/GameVal-RELATIONSHIP_FAKEVAL_HUMAN_PLAYER-Base-@(GameVal-DIPLOMATIC_ACTION_INTERVAL-Base(pA#GameVal-DIPLOMACY_FAVOR_SMALL-Base)A$GameVal-DIPLOMACY_FAVOR_MEDIUM-Base(4B#GameVal-DIPLOMACY_FAVOR_LARGE-Base'B"GameVal-DIPLOMACY_FAVOR_HUGE-Base+&GameVal-DIPLOMACY_WAR_REPUTATION-Base( A#GameVal-DIPLOMACY_STANCE_COST-Base& A!GameVal-DIPLOMACY_GIFT_COST-Base)A$GameVal-DIPLOMACY_EMBASSY_COST-Base+L?&GameVal-DIPLOMACY_EMBASSY_REFUND-Base#BGameVal-WEALTH_GIFT_COST-Base)B$GameVal-WEALTH_GIFT_SPICE_COST-Base(A#GameVal-DIPLOMACY_UNILAT_COST-Base%? GameVal-DEMAND_COIN_FACTOR-Base.A)GameVal-DEMAND_COIN_MINIMUM_PER_AGE-Base6B1GameVal-DIPLO_INCOME_RELATIONSHIP_THRESHOLD-Base5@0GameVal-DIPLO_INCOME_PER_QUALIFYING_PLAYER-Base#HBGameVal-TREATY_SEND_COST-Base0?+GameVal-TREATY_EFFFICIENCY-TREATYCOIN-Base433>/GameVal-TREATY_EFFFICIENCY-TREATYRESEARCH-Base333>.GameVal-TREATY_EFFFICIENCY-TREATYCULTURE-Base* A%GameVal-TREATY_FLOOR-TREATYCOIN-Base.?)GameVal-TREATY_FLOOR-TREATYRESEARCH-Base-?(GameVal-TREATY_FLOOR-TREATYCULTURE-Base1@,GameVal-TREATY_CONTRIBUTION_CAP_FACTOR-Base) A$GameVal-CONQUER_UNREST_PENALTY-Base* A%GameVal-CONQUER_UNREST_DURATION-Base'"GameVal-WAR_UNREST_MIN_TURNS-Base&>!GameVal-WAR_UNREST_PER_TURN-Base2?-GameVal-WAR_UNREST_JUSTIFIED_WAR_FACTOR-Base3 A.GameVal-WAR_UNREST_AGGRESSOR_UNJUSTIFIED-Base1@,GameVal-WAR_UNREST_AGGRESSOR_JUSTIFIED-Base1,GameVal-TERRITORY_SIZE_UNREST_PER_TILE-Base3pA.GameVal-TERRITORY_SIZE_UNREST_FREE_TILES-Base,?'GameVal-POPULATION_UNREST_PER_POP-Base-@(GameVal-POPULATION_UNREST_FREE_POP-Base)L?$GameVal-NEEDS_UNREST_THRESHOLD-Base* ף=%GameVal-NEEDS_UNREST_UNMET_RATE-Base0+GameVal-NEW_CITY_UNREST_PENALTY_VALUE-Base3A.GameVal-NEW_CITY_UNREST_PENALTY_DURATION-Base.@)GameVal-NEARBY_CITY_UNREST_DISTANCE-Base+&GameVal-NEARBY_CITY_UNREST_VALUE-Base-@(GameVal-CITY_COUNT_UNREST_PER_CITY-Base0?+GameVal-CITY_COUNT_UNREST_FREE_CITIES-Base*?%GameVal-RELIGION_UNREST_PER_POP-BaseHCGameVal-CHAOS_CAP-Base!HCGameVal-INNOVATION_CAP-Base( A#GameVal-INNOVATION_AGE_REWARD-Base(>#GameVal-INNOVATION_CARD_DECAY-Base#>GameVal-CHAOS_CARD_DECAY-Base#CGameVal-CI_CASHOUT_VALUE-Base"AGameVal-CI_XPGAIN_VALUE-Base, A'GameVal-INNOVATION_INCREASE_VALUE-Base-A(GameVal-CHAOS_FROM_REGION_CONQUEST-Base,>'GameVal-TECH_AGE_ADVANCE_DISCOUNT-Base.=)GameVal-TECH_DISCOUNT_OTHER_PLAYERS-Base)=$GameVal-TECH_AGE_DISCOUNT_BASE-Base-?(GameVal-TECH_AGE_DISCOUNT_EXPONENT-Base.=)GameVal-TECH_DISCOUNT_SPECIFIC_TECH-Base&?!GameVal-TRADE_IMPORT_MARKUP-Base&?!GameVal-TRADE_EXPORT_MARKUP-Base0?+GameVal-TRADE_MINIMUM_DISTANCE_FACTOR-Base0?+GameVal-TRADE_MAXIMUM_DISTANCE_FACTOR-Base) A$GameVal-TRADE_MINIMUM_DISTANCE-Base)A$GameVal-TRADE_MAXIMUM_DISTANCE-Base5L=0GameVal-TRADE_COST_FACTOR_PER_EXTRA_SOURCE-Base; A6GameVal-TRADE_COST_FACTOR_PER_EXTRA_SOURCE_LIMIT-Base0@+GameVal-MERCHANT_TRADE_COIN_GENERATED-Base2@@-GameVal-MERCHANT_FOREIGN_COIN_GENERATED-Base ?GameVal-TRADEVAL_COIN-Base%@A GameVal-TRADEVAL_KNOWLEDGE-Base#AGameVal-TRADEVAL_CULTURE-Base- @(GameVal-TRADEVAL_IMPROVEMENTPOINTS-Base$?GameVal-TRADEVAL_CITYFOOD-Base&@@!GameVal-TRADEVAL_CITYLUXURY-Base% A GameVal-TRADEVAL_CITYPOWER-Base* @%GameVal-TRADEVAL_CITYPRODUCTION-Base#@GameVal-TRADEVAL_DEFAULT-Base1>,GameVal-AIR_INTERCEPT_HEALTH_THRESHOLD-Base0@@+GameVal-BARBARIAN_NEARBY_ATTACK_RANGE-Base*@%GameVal-BARBARIAN_SPAWN_POP_CAP-Base*?%GameVal-BARBARIAN_WANDER_CHANCE-Base)@$GameVal-BARBARIAN_WANDER_RANGE-Base-@(GameVal-BARBARIAN_WANDER_RANGE-Variance-@A(GameVal-BARBARIAN_RETURN_HOME_DIST-Base-A(GameVal-BARBARIAN_RAID_SEARCH_DIST-Base1@@,GameVal-BARBARIAN_RAID_SEARCH_DIST-Variance0@+GameVal-BARBARIAN_RAID_SCAN_FREQUENCY-Base2@@-GameVal-BARBARIAN_CAMP_LIMIT_PER_PLAYER-Base.=)GameVal-BARBARIAN_CAMP_SPAWN_CHANCE-Base5@@0GameVal-BARBARIAN_CAMP_SPAWN_INHIBIT_RANGE-Base0@+GameVal-BARBARIAN_CAMP_SPAWN_DISTANCE-Base+@&GameVal-BARBARIAN_GARRISON_TURNS-Base9?4GameVal-BARBARIAN_MINIMUM_ATTACK_EFFECTIVENESS-BaseB@=GameVal-BARBARIAN_MINIMUM_ATTACK_EFFECTIVENESS_SUBTYPE3-Base1?,GameVal-BARBARIAN_LANDING_PARTY_CHANCE-Base:@5GameVal-BARBARIAN_SPECIAL_SEEK_BONUS_TILE_RANGE-Base/*GameVal-BARBARIAN_ATTACK_TOWN_CHANCE-Base*@%GameVal-AI_OFFENSE_POWER_WEIGHT-Base*?%GameVal-AI_DEFENSE_POWER_WEIGHT-Base.@)GameVal-AI_REGION_POWER_NONE_WEIGHT-Base.@)GameVal-AI_DIRECT_POWER_NONE_WEIGHT-Base:L>5GameVal-AI_POWER_SPAWN_TOWN_MISSING_TOWN_WEIGHT-Base; @6GameVal-AI_POWER_SPAWN_TOWN_STARTING_TOWN_WEIGHT-Base5@0GameVal-AI_TURNS_OF_SILENCE_AFTER_GREETING-Base3@.GameVal-AI_TURNS_OF_SILENCE_AFTER_ACTION-Base1 A,GameVal-AI_NO_DIPLOMATIC_ACTION_WEIGHT-Base9A4GameVal-AI_WAR_TARGET_WARNING_MINIMUM_INTERVAL-Base0 @+GameVal-AI_WAR_TARGET_POWER_RATIO_MAX-Base0?+GameVal-AI_WAR_TARGET_POWER_RATIO_MIN-Base- A(GameVal-AI_WAR_TARGET_DISTANCE_MAX-Base1A,GameVal-AI_WAR_TARGET_RELATIONSHIP_MAX-Base1,GameVal-AI_WAR_TARGET_RELATIONSHIP_MIN-Base2 A-GameVal-AI_WAR_TARGET_MINIMUM_TURNS_MET-Base6A1GameVal-AI_WAR_PREPARATION_BASE_REQUIREMENT-Base-A(GameVal-AI_WAR_PREPARATION_PER_AGE-Base-(GameVal-AI_WAR_DESIRE_PER_TURN_WAR-Base/L=*GameVal-AI_WAR_DESIRE_PER_TURN_PEACE-Base$@GameVal-AI_WAR_DESIRE_MAX-Base1>,GameVal-AI_WAR_HUMAN_TARGET_PREFERENCE-Base8HB3GameVal-AI_WAR_OFFENSIVE_ARMY_POWER_THRESHOLD-Base0A+GameVal-AI_RESOURCE_WEIGHT_INNOVATION-Base+&GameVal-AI_RESOURCE_WEIGHT_CHAOS-Base/?*GameVal-AI_RESOURCE_WEIGHT_KNOWLEDGE-Base0?+GameVal-AI_GOVERNMENT_WEIGHT_PER_TIER-Base6?1GameVal-AI_UNIT_COUNT_LIMIT-UNIT_PROSPECTOR-Base2?-GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ARTIST-Base1?,GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ENVOY-Base4?/GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ENGINEER-Base0?+GameVal-AI_UNIT_TAGCOUNT_LIMIT-Leader-Base4@/GameVal-AI_UNIT_COUNT_LIMIT-UNIT_MERCHANT-Base9>4GameVal-AI_HEAL_STACK_WEIGHT_PER_HEALTH_HEALED-Base6A1GameVal-AI_HEAL_STACK_MINIMUM_HEALTH_HEALED-Base9@@4GameVal-AI_TARGET_DESTROY_UNIT_WEIGHT_PER_UNIT-Base2A-GameVal-AI_IMPROVEMENT_NONE_BASE_WEIGHT-Base3C.GameVal-AI_RUSH_BUY_BUFFER_COINS_DEFAULT-Base2C-GameVal-AI_RUSH_BUY_BUFFER_COINS_THREAT-Base.pA)GameVal-AI_RUSH_BUY_UNIT_THREAT_MIN-Base(L?#GameVal-AI_MEGAPROJECT_CHANCE-Base5?0GameVal-AI_DEFAULT_PRODUCTION_BOOST_FACTOR-Base4 B/GameVal-AI_UNIT_EVAL_UNIT_COST_NORMALIZED-Base1 B,GameVal-AI_UNIT_EVAL_COMBAT_UNIT_BONUS-Base2 A-GameVal-AI_REGION_RESOURCE_WEIGHT_SCALE-Base0 A+GameVal-AI_REGION_UNREST_WEIGHT_SCALE-Base, @'GameVal-AI_SEEKDEF_FRIENDLY_BONUS-Base6@1GameVal-AI_SEEKDEF_SAMEGROUP_FRIENDLY_BONUS-Base0 @+GameVal-AI_SEEKDEF_ENEMY_UNIT_PENALTY-Base1@,GameVal-AI_SEEKDEF_ENEMY_TOWER_PENALTY-Base6q=?1GameVal-AI_COMBATEVAL_DAMAGE_DEALT_MODIFIER-Base1>,GameVal-AI_COMBATEVAL_RESULT_SCALE_MIN-Base1@@,GameVal-AI_COMBATEVAL_RESULT_SCALE_MAX-Base+@@&GameVal-AI_LEADER_LIMIT_MODIFIER-Base/@*GameVal-AI_DOCKS_TRANSPORTREGION_MIN-Base0?+GameVal-AI_LANDMARK_THRESHOLD_DEFAULT-Base(?#GameVal-AI_ATTACK_TOWN_CHANCE-Base3 .GameVal-AI_RELIGION_RELATIONSHIP_NEUTRAL-Base0 B+GameVal-AI_RELIGION_RELATIONSHIP_SAME-Base1 ,GameVal-AI_RELIGION_RELATIONSHIP_OTHER-Base/ B*GameVal-AI_FACTION_RELATIONSHIP_SAME-Base0 +GameVal-AI_FACTION_RELATIONSHIP_OTHER-Base&!GameVal-AI_WAR_RELATIONSHIP-Base7?2GameVal-AI_POWERDELTA_RELATIONSHIP_THRESHOLD-Base6 A1GameVal-AI_POWERDELTA_RELATIONSHIP_MODIFIER-Base9@4GameVal-AI_PROXIMITY_RELATINONSHIP_SEARCH_DIST-Base50GameVal-AI_PROXIMITY_RELATIONSHIP_MODIFIER-Base3.GameVal-AI_WARNING_RELATIONSHIP_MODIFIER-Base6A1GameVal-AI_WARNING_RELATIONSHIP_DECAY_TURNS-Base(@#GameVal-AI_TRADE_RELATIONSHIP-Base*A%GameVal-AI_EMBASSY_RELATIONSHIP-Base8 A3GameVal-AI_THIRD_PLAYER_RELATIONSHIP_MODIFIER-Base.>)GameVal-AI_BOOST_INTEGRATION_CHANCE-Base-L?(GameVal-AI_INTEGRATE_VASSAL_CHANCE-Base7 A2GameVal-AI_NUM_TURNS_BEFORE_DUPLICATE_DOMAIN-Base3@.GameVal-AI_DIFFICULTY_COIN_BONUS_PER_AGE-Base3.GameVal-AI_DIFFICULTY_FOOD_BONUS_PER_AGE-Base3?.GameVal-AI_DIFFICULTY_PROD_BONUS_PER_AGE-Base8?3GameVal-AI_DIFFICULTY_KNOWLEDGE_BONUS_PER_AGE-Base61GameVal-AI_DIFFICULTY_CULTURE_BONUS_PER_AGE-Base1,GameVal-AI_DIFFICULTY_IP_BONUS_PER_AGE-Base0@+GameVal-AI_DIFFICULTY_BUFF_VS_NEUTRAL-Base0 A+GameVal-AI_EARLY_WARNING_LOCKOUT_TURN-Base-HB(GameVal-AI_EARLY_WARNING_PEAK_TURN-Base,B'GameVal-AI_EARLY_WARNING_END_TURN-Base/@*GameVal-AI_EARLY_WARNING_PEAK_WEIGHT-Base.A)GameVal-AI_WARNING_MINIMUM_INTERVAL-Base1fff?,GameVal-AI_WARNING_ACCUMULATION_SCALAR-Base2?-GameVal-AI_WAR_OPPORTUNISM_WEIGHT_HUMAN-Base/?*GameVal-AI_WAR_OPPORTUNISM_WEIGHT_AI-Base:@5GameVal-AI_SETTLER_MIN_DIST_TO_OWN_CONTROLPOINT-Base@@;GameVal-AI_SETTLER_PREFERRED_DIST_TO_OWN_CONTROLPOINT-Base:@A5GameVal-AI_SETTLER_MAX_DIST_TO_OWN_CONTROLPOINT-Base5@0GameVal-AI_SETTLER_MIN_DIST_TO_OWN_BORDERS-Base<@7GameVal-AI_SETTLER_MIN_DIST_TO_OTHER_CONTROLPOINT-BaseBA=GameVal-AI_SETTLER_PREFERRED_DIST_TO_OTHER_CONTROLPOINT-Base7@2GameVal-AI_SETTLER_MIN_DIST_TO_OTHER_BORDERS-Base@@;GameVal-AI_OUTPOST_PREFERRED_DIST_TO_OWN_CONTROLPOINT-Base: A5GameVal-AI_OUTPOST_MAX_DIST_TO_OWN_CONTROLPOINT-BaseB@=GameVal-AI_OUTPOST_PREFERRED_DIST_TO_OTHER_CONTROLPOINT-Base'@"GameVal-LANDMARKS_PER_PLAYER-Base$@GameVal-LANDMARK_MIN_DIST-Base$AGameVal-LANDMARK_MAX_DIST-Base)$GameVal-COMPLETED_EXPLORATIONS-Base. A)GameVal-QUEST_XP_PER_LANDMARK_LEVEL-Base%@ GameVal-MAX_RELIGION_COUNT-Base&!GameVal-RELIGION_SECULARISM-Base-B(GameVal-RELIGION_NEUTRAL_THRESHOLD-Base'="GameVal-RELIGION_DECAY_STATE-Base*=%GameVal-RELIGION_DECAY_NONSTATE-Base/L=*GameVal-RELIGION_FALLOFF_BY_DISTANCE-Base5̌?0GameVal-RELIGION_FALLOFF_DISTANCE_EXPONENT-Base+A&GameVal-RELIGION_SPREAD_DISTANCE-Base3LB.GameVal-RELIGION_FOUNDED_STARTING_POINTS-Base; A6GameVal-RELIGION_BONUS_POPULATION_REWARD_AT_FULL-Base;A6GameVal-RELIGION_BONUS_BIRTHPLACE_REWARD_AT_FULL-BaseB?=GameVal-RELIGION_BONUS_BIRTHPLACE_ADDITIONAL_CONTROLLED-BaseDL>?GameVal-RELIGION_FAITH_GENERATED_PER_RELIGIOUS_POPULATION-Base-(GameVal-RELIGION_BONUS_ALL_REGIONS-Base.A)GameVal-RELIGION_SPREAD_OTHER_VALUE-Base,'GameVal-SOCIAL_FABRIC_START_VALUE-Base* A%GameVal-SOCIAL_FABRIC_MAX_VALUE-Base94GameVal-SOCIAL_FABRIC_PENALTY_UNREST_PER_POINT-Base5?0GameVal-SOCIAL_FABRIC_AGE_COMPLETION_BONUS-Base9L=4GameVal-SOCIAL_FABRIC_EXPANSION_COST_REDUCTION-Base4 #GameVal-AGE3_MINEDISCOUNT-Base%> GameVal-AGE3_POPGROWTHBUFF-Base2@-GameVal-AGE3HEROES_PARTHENONREQUIREMENT-Base'?"GameVal-AGE3MONUMENTS_IPGAIN-Base/+?*GameVal-AGE4PLAGUE_AGESTARTPOPCHANGE-Base-@(GameVal-AGE5CONQUEST_STRVSTOPRIVAL-Base1(?,GameVal-AGE7HARMONY_VICTORYREQUIREMENT-Base'@"GameVal-AGE8UTOPIA_WARUNREST-Base+=&GameVal-AGE8UTOPIA_NAVALDISCOUNT-Base2@-GameVal-AGE8GENERALS_VICTORYREQUIREMENT-Base2 A-GameVal-AGE10ROGUEAI_VICTORYREQUIREMENT-Base/@*GameVal-AGE10TRANSCENDENCE_WARUNREST-Base&=!GameVal-OUTBREAKCHANCE_BASE-Base( ף<#GameVal-OUTBREAKCHANCE_PERPOP-Base5L=0GameVal-OUTBREAKCHANCE_PERIMPORTEXPORTSLOT-Base+?&GameVal-OUTBREAK_CHARGE_PER_TURN-Base*@%GameVal-OUTBREAK_CHARGE_MAXIMUM-Base.A)GameVal-ARCHANGEL_DESTROY_THRESHOLD-Base*?%GameVal-ARCHANGEL_DESTROY_SCALE-Base+?&GameVal-ARCHANGEL_DESTROY_RADIUS-Base( A#GameVal-ARCHANGEL_CHARGE_RATE-Base# AGameVal-EUREKA_KNOWLEDGE-Base&A!GameVal-REWARD_XPGAIN_VALUE-Base/?*GameVal-ENVOY_VASSALIZE_MINOR_CHANCE-Base50GameVal-MEGAPROJECT_BONUS_CHANCE_SPACERACE-Base50GameVal-SPACEAGENCY_SPACEMISSION_COMPLETED-Base7?2GameVal-POPCULTURE_CULTURALMOVEMENT_MODIFIER-BaseAGameVal-BUILDREWARD-Base%> GameVal-WARFAREHEAL_AMOUNT-Base-fff?(GameVal-WARFAREMOVEHEAL_DEBUFF_MUL-Base2@-GameVal-WARFAREMOVEHEAL_DEBUFF_DURATION-Base5 A0GameVal-WARNING_MINTURN_IMPROVEMENT_POINTS-Base6@1GameVal-WARNING_INTERVAL_IMPROVEMENT_POINTS-Base7 B2GameVal-WARNING_THRESHOLD_IMPROVEMENT_POINTS-Base0B+GameVal-WARNING_THRESHOLD_SPECIALISTS-Base!?TECH-PROGRESS-TECHAGE1-BASE @CityCap:?5DiplomaticAction-PLAYERACTIONS-DIPLODECLAREWARUNILAT7?2DiplomaticAction-PLAYERACTIONS-DIPLOHOSTILEUNILAT7?2DiplomaticAction-PLAYERACTIONS-DIPLOUNHOSTILESEND3?.DiplomaticAction-PLAYERACTIONS-DIPLOPEACESEND8?3DiplomaticAction-PLAYERACTIONS-DIPLOOPENBORDERSENDA??9DiplomaticAction-PLAYERACTIONS-DIPLOCANCELALLIANCEUNILAT4?/DiplomaticAction-PLAYERACTIONS-DIPLOGIFTUNILAT??:DiplomaticAction-PLAYERACTIONS-DIPLOIMPROVERELATIONUNILAT8?3DiplomaticAction-PLAYERACTIONS-DIPLODEMANDCOINSEND9?4DiplomaticAction-PLAYERACTIONS-DIPLODEMANDTRUCESEND<?7DiplomaticAction-PLAYERACTIONS-DIPLODEMANDRELIGIONSEND#?DomainUnlock-DomainGovernment,?'CulturePowerUnlock-GovernmentSpawnTown-?(CulturePowerUnlock-GovernmentBuffRegion*?%CulturePowerUnlock-WarfareSpawnUnits7?2CulturePowerUnlock-ExplorationGainKnowledgePoints.?)CulturePowerUnlock-ExplorationSpawnScout(?#CulturePowerUnlock-ArtsReduceChaos6?1CulturePowerUnlock-EngineeringIncreaseInnovation9?4CulturePowerUnlock-EngineeringGainImprovementPoints1?,CulturePowerUnlock-EngineeringSpawnEngineer/?*CulturePowerUnlock-DiplomacySpawnMerchant.?)CulturePowerUnlock-DiplomacyEnforcePeace/?*CulturePowerUnlock-GovernmentSpawnSettler*?%CulturePowerUnlock-WarfareVolunteersSpecializationSlotCount"?TechCompletion-TECHAGE1-BASE?PartialUnlock-B_CAPITAL&?!PartialUnlock-B_TOWNSPEC_DEFAULT7?2PartialUnlock-PROJECT_GENERATE_IMPROVEMENT_POINTS ?PartialUnlock-UNIT_WARBAND?PartialUnlock-UNIT_SCOUT?PartialUnlock-UNIT_CANOE?PartialUnlock-B_DOLMEN?PartialUnlock-B_PALISADE ?PartialUnlock-B_TOWNCENTER"?PartialUnlock-B_TILEIMP_DOCK)?$PartialUnlock-B_TILEIMP_HUNTINGCAMP(?#PartialUnlock-B_TILEIMP_WOODCUTTER%? PartialUnlock-B_TILEIMP_PASTURE*?%PartialUnlock-B_TILEIMP_FISHINGBOATS(?#PartialUnlock-B_TOWNSPEC_DEFAULT_2(?#PartialUnlock-B_TOWNSPEC_DEFAULT_3(?#PartialUnlock-B_TOWNSPEC_DEFAULT_4#?PartialUnlock-B_FOODSTOCKPILE"?PartialUnlock-B_TILEIMP_FARM(?#PartialUnlock-B_TILEIMP_PLANTATION?PartialUnlock-B_COUNCIL?PartialUnlock-UNIT_ARCHER?PartialUnlock-B_LOOKOUT%? PartialUnlock-B_TILEIMP_CLAYPIT(#SocialFabricValue-DomainGovernment+&SocialFabricValue-DomainGovernmentMin+ A&SocialFabricValue-DomainGovernmentMax)$SocialFabricValue-DomainExploration,'SocialFabricValue-DomainExplorationMin, A'SocialFabricValue-DomainExplorationMax% SocialFabricValue-DomainWarfare(#SocialFabricValue-DomainWarfareMin( A#SocialFabricValue-DomainWarfareMax)$SocialFabricValue-DomainEngineering,'SocialFabricValue-DomainEngineeringMin, A'SocialFabricValue-DomainEngineeringMax'"SocialFabricValue-DomainDiplomacy*%SocialFabricValue-DomainDiplomacyMin* A%SocialFabricValue-DomainDiplomacyMax"SocialFabricValue-DomainArts% SocialFabricValue-DomainArtsMin% A SocialFabricValue-DomainArtsMaxpATotalPopulationBTotalOtherPopulation,>TotalOtherPopulationRatio? isMinYOddX isMaxYOddX(@@#TotalEntityTypeCount-MT_CITYCENTERResChaosPenaltyResChaosPerTurn@StatRegionCountBStatRegionCountMax?StatVassalCount#ATotalEntityTypeCount-MT_EMPTY"@TotalEntityTypeCount-MT_GAMECultureInDecline@ CityCount3.GameVal-VASSAL_INTEGRATION_COST_NEXT-Variance$@@TotalEntityTypeCount-B_CAPITALProjectedResource-ResCoin"ProjectedResource-ResCultureACultureRushPointsNeeded1CCultureRushCost'A"TotalEntityTypeCount-UNIT_WARBAND`ANextArmyNumberArmyHasUniqueNameUpkeep-Total-ResCoin-UNIT%? TotalEntityTypeCount-B_HOMELAND,'ProjectedResource-ResImprovementPoints$ProjectedResource-ResKnowledge+&ProjectedResource-ResDomainGovernment@AB ResCultureResCultureMin`BStatCultureNeeded dVCResCoin ResCoinMinQBResImprovementPointsResImprovementPointsMinBResImprovementPointsMaxHC ResChaosMax AResInnovationPerTurnHCResInnovationMaxAResDomainGovernmentResDomainGovernmentMinBResDomainGovernmentMax BResDomainExplorationResDomainExplorationMinBResDomainExplorationMaxAResDomainWarfareResDomainWarfareMinBResDomainWarfareMaxResDomainArtsResDomainArtsMinBResDomainArtsMaxAResDomainEngineeringResDomainEngineeringMinBResDomainEngineeringMaxAResDomainDiplomacyResDomainDiplomacyMinBResDomainDiplomacyMax@ AIDifficulty?DisableUnrest%@ TotalEntityTypeCount-UNIT_SCOUTHelpTopic-WelcomeHelpTopic-ResearchHelpTopic-ProductionHelpTopic-UnitMovement@BonusResource-ResCoin?BonusResource-ResCityFood%@ BonusResource-ResCityProduction >BonusResource-ResKnowledgeHasSentPlayerAction-1HasSentPlayerAction-2HasSentPlayerAction-3HasSentPlayerAction-4HasSentPlayerAction-5HasSentPlayerAction-6HasSentPlayerAction-7HasSentPlayerAction-8#>WeightDebugRoot_ResInnovation>WeightDebugRoot_ResChaos"?WeightDebugRoot_ResKnowledge*>%WeightDebugRoot_ResImprovementPoints>WeightDebugRoot_ResCoin,'AIPowerWeightByTag:GovTribalSpawnUnits2-AIDomainWeightByTag:AIHint-MediaConglomerate83AIDomainWeightByTag:AIHint-InternationalFinanciers.)AIDomainWeightByTag:AIHint-Modernization-(AIDomainWeightByTag:AIHint-GreatMasters(#AIDomainWeightByTag:AIHint-Sultans*%AIDomainWeightByTag:AIHint-Inventors)$AIDomainWeightByTag:AIHint-Scholars0+AIDomainWeightByTag:AIHint-ImperialDynasty.)AIDomainWeightByTag:AIHint-Moundbuilders'"AIDomainWeightByTag:AIHint-Raider,'AIDomainWeightByTag:AIHint-WildHunters,'AIDomainWeightByTag:AIHint-Naturalists*%AIDomainWeightByTag:AIHint-Crusaders&!AIDomainWeightByTag:AIHint-Khans)$AIDomainWeightByTag:AIHint-Chivalry+&AIDomainWeightByTag:AIHint-Commanders/*AIDomainWeightByTag:AIHint-WarriorPriests,'AIDomainWeightByTag:AIHint-Colonialism,'AIDomainWeightByTag:AIHint-SpaceAgency2-AIDomainWeightByTag:AIHint-SpecialOperations/*AIPowerWeightByTag:GovernmentSpawnSettler% AIBuildWeightByTag:AIHint-Guard+&AIPowerWeightByTag:ArtsReligionCreate(#AIBuildWeightByTag:AIHint-ArmyUnitAIWarningAccumulation-1AIWarningAccumulation-2AIWarningAccumulation-3tAAIWarningAccumulation-5AIWarningAccumulation-6AIWarningAccumulation-7.lp@AIWarningAccumulation-8%? TechCompletion-TECHAGE1-WORKERS=?8ProjectOutputFactor-PROJECT_GENERATE_IMPROVEMENT_POINTS ?DomainUnlock-DomainWarfare$?TotalEntityTypeCount-MT_GRAPES2XB-AIPowerUseReservationExpire-DomainGovernment@WarDesireGeneralMoveDiscoveryCounter(DReportVal-ResCityFood!oCReportVal-ResCityProductionBReportVal-ResKnowledge ResKnowledge$BReportVal-ResImprovementPoints# CReportVal-ResDomainGovernmentCReportVal-ResCoinfCReportVal-ResCultureYCReportVal-ResCityHousing&C!ReportVal-ResCityExpansionPoints!pBReportVal-ResCitySanitation pBReportVal-ResCityEducationpBReportVal-ResCityPower"pBReportVal-ResCityInformationCTotalStrength#ETotalOtherStrength>TotalOtherStrengthRatio"۶`?TotalStrengthVsTopRivalRatioDRCount-DR_AllianceDRCount-DR_OpenBorders@DRCount-DR_Peace@DRCount-DR_HostileDRCount-DR_WarWarCountAggressorAny WarCountAggressorJustified% IncomeVal-ResCityFakeProduction,'IncomeVal-ResCityFakeImprovementPoints ?IncomeVal-ResDomainWarfare#@IncomeVal-ResDomainGovernment$IncomeVal-ResDomainExploration$?IncomeVal-ResDomainEngineering"?IncomeVal-ResDomainDiplomacyIncomeVal-ResDomainArts!RelationshipDiplomacyIncome$0ATECH-PROGRESS-TECHAGE1-FARMING*1@TechRushPointsNeededSi C TechRushCost@ABTurnEndCultureValIncomeVal-ResArcanaIncomeVal-ResSpecialists$z@IncomeVal-ResImprovementPoints @IncomeVal-ResKnowledge AIncomeVal-ResCultureH6AIncomeVal-ResCoin"@IncomeVal-ResCityInformation@IncomeVal-ResCityPower @IncomeVal-ResCityEducation!@IncomeVal-ResCitySanitation&PA!IncomeVal-ResCityExpansionPoints@AIncomeVal-ResCityHousing ACurrentSustainCultureCostSustainCulture%? TechCompletion-TECHAGE1-FARMING$0ATECH-PROGRESS-TECHAGE1-WORKERS'@"TotalEntityTypeCount-B_TOWNCENTERO@JDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Fear-Weight!@TotalEntityTypeCount-B_TOWN-@(TotalEntityTypeCount-B_TOWNSPEC_DEFAULT+,B&LastPowerUsedTurn-GovernmentSpawnTown$?DomainUnlock-DomainExploration,'CulturePowerUnlock-GovTribalSpawnUnits$0ATECH-PROGRESS-TECHAGE1-DEFENSE-@(TotalEntityTypeCount-B_TILEIMP_DWELLING 4BAILastImprovementBuiltTurn,A'LastPowerUsedTurn-GovernmentBuffRegion/?*TotalEntityTypeCount-B_TILEIMP_WOODCUTTER3(B.ReportVal-GoodsSpecial-TileProduction-PT_WOOD*?%TotalEntityTypeCount-B_FOODSTOCKPILE@WarSpawnUnit2Value&@!TotalEntityTypeCount-UNIT_ARCHER%? TechCompletion-TECHAGE1-DEFENSE(@#TotalEntityTypeCount-UNIT_LEADER_1%? TotalEntityTypeCount-B_PALISADE$43{ATECH-PROGRESS-TECHAGE1-ADVANCE?StatClaimedLandmarks*%AIDomainWeightByTag:AIHint-Explorers(?#TotalEntityTypeCount-B_MEETINGHALL*%ProjectedResource-ResDomainDiplomacy?HasSentGreeting-3APlayerDiscovered-5!?TECH-PROGRESS-TECHAGE2-BASEBonusResource-ResCulture(#BonusResource-ResImprovementPoints?SimDeckEnabled-ResChaos"?SimDeckEnabled-ResInnovation?RevealHidden-MT_COPPER7?2CulturePowerUnlock-GovernmentConvertOutpostToTown9?4CulturePowerUnlock-ExplorationGainKnowledgePoints_2/?*CulturePowerUnlock-EngineeringPromoteTown/?*CulturePowerUnlock-EngineeringRebuildTown,?'CulturePowerUnlock-DiplomacySpawnEnvoy1?,CulturePowerUnlock-DiplomacyVassalIntegrate3?.CulturePowerUnlock-ArtsPromoteCulturalExports"?TechCompletion-TECHAGE2-BASE ?PartialUnlock-B_ENCAMPMENT?PartialUnlock-B_WORKCAMP!?PartialUnlock-B_MEETINGHALL&?!PartialUnlock-B_TILEIMP_DWELLING?PartialUnlock-UNIT_GUARD%? PartialUnlock-B_TILEIMP_OUTPOST'?"PartialUnlock-B_TILEIMP_TRADEPOST%? PartialUnlock-B_TOWNSPEC_FARM_2'?"PartialUnlock-B_TOWNSPEC_LUMBER_2%? PartialUnlock-B_TOWNSPEC_MINE_2(?#PartialUnlock-B_TOWNSPEC_COASTAL_2?PartialUnlock-B_TEMPLE"?PartialUnlock-B_TILEIMP_VATS#?PartialUnlock-B_TILEIMP_PRESS$?PartialUnlock-B_TILEIMP_WEAVER?PartialUnlock-B_CRANE$?PartialUnlock-B_TILEIMP_SAWPIT"?PartialUnlock-B_TILEIMP_KILN"?PartialUnlock-B_TILEIMP_MILL?PartialUnlock-UNIT_SPEAR ?PartialUnlock-UNIT_CHARIOT?PartialUnlock-B_MARKET$?PartialUnlock-B_TILEIMP_QUARRY)?$PartialUnlock-B_TILEIMP_STONECUTTER"?PartialUnlock-B_TILEIMP_MINE?PartialUnlock-UNIT_GALLEY%? TechCompletion-TECHAGE1-ADVANCEHelpTopic-SpecializationsHelpTopic-Age2Unlocks?HasSentGreeting-54BNextPossibleCommsTurn/@*TotalEntityTypeCount-B_TILEIMP_PLANTATION9B4ReportVal-GoodsSpecial-TileProduction-PT_PLANTATION&LA!TECH-PROGRESS-TECHAGE2-OFFICIALSP@KDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-Weight$?DomainUnlock-DomainEngineering,'ProjectedResource-ResDomainEngineering$AReportVal-ResDomainEngineeringAPlayerDiscovered-8+&AIImprovementWeightByTag:AIHint-MoundOJDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Fear-WeightHCDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_FearPKDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Anger-WeightIDDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Anger?HasSentGreeting-84@/PowerUseCount-EngineeringGainImprovementPoints8 B3LastPowerUsedTurn-EngineeringGainImprovementPointsHff>CDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_FearT@ODiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Warmonger-WeightM/]HDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Warmonger'?"TotalEntityTypeCount-UNIT_SETTLER*?%PowerUseCount-GovernmentSpawnSettler.A)LastPowerUsedTurn-GovernmentSpawnSettler*@%TotalEntityTypeCount-B_TILEIMP_MOUND#?TotalEntityTypeCount-B_DOLMEN94DiploActionDebug-5-PLAYERACTIONS-DIPLOHOSTILEUNILAT9u>4DiploActionDebug-8-PLAYERACTIONS-DIPLOUNHOSTILESEND@WarPreparationPlayerIQDDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear$@TotalEntityTypeCount-MT_MARBLE/*AIDomainWeightByTag:AIHint-GodKingDynastyPlayerRelationship-5-40?+CulturePowerUnlock-DiplomacyBribeBarbarian2?-CulturePowerUnlock-ExplorationClaimTerritory?CanRushCulture%? TotalEntityTypeCount-UNIT_ENVOY'?"TechCompletion-TECHAGE2-OFFICIALSAAIWarningIssued-5U@PDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightN/]IDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger'?"TotalEntityTypeCount-B_ENCAMPMENT(#ProjectedResource-ResDomainWarfareTODiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Warmonger-WeightMHDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_WarmongerPKDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightIDDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearUPDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightNIDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger:5DiploActionDebug-5-PLAYERACTIONS-DIPLOOPENBORDERSEND%? PowerUseCount-WarfareVolunteers)A$LastPowerUsedTurn-WarfareVolunteers)B$LastPowerUsedTurn-WarfareSpawnUnits#ATECH-PROGRESS-TECHAGE2-BELIEFAPlayerDiscovered-3"AReportVal-ResDomainDiplomacy"?DomainUnlock-DomainDiplomacyP@KDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightIk>DDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearU@PDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightN/]IDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger:Z94>5DiploActionDebug-3-PLAYERACTIONS-DIPLOOPENBORDERSEND?AllowPeacefulRevolution @DiplomaticRelationship-5-4BPlayerDiscovered-7WarAggressor-4-5JustifiedWar-4-5% AIBuildWeightByTag:AIHint-Tower$AIBuildWeightByTag:AIHint-Wall?HasSentGreeting-7$?TotalEntityTypeCount-MT_OLIVES"?TotalEntityTypeCount-MT_COAL"?TotalEntityTypeCount-MT_TUNABPlayerDiscovered-6*%AIDomainWeightByTag:AIHint-Machinery(#AIDomainWeightByTag:AIHint-Kingdom.)AIDomainWeightByTag:AIHint-OlympicLegacy1,AIDomainWeightByTag:AIHint-AncientSeafarers?HasSentGreeting-6 BPlayerDiscovered-1?HasSentGreeting-1$?TechCompletion-TECHAGE2-BELIEFPKDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-Weight/@*PowerDebugRoot_DomainDiplomacy_NONE_0_0_0"RATECH-PROGRESS-TECHAGE2-DRILL#J\@TECH-PROGRESS-TECHAGE1-SCOUTS$?TechCompletion-TECHAGE1-SCOUTSBPlayerDiscovered-2?HasSentGreeting-2'J\@"TECH-PROGRESS-TECHAGE1-LEADERSHIP(?#TechCompletion-TECHAGE1-LEADERSHIP?ResSocialFabricWildcardPlayerRelationship-7-4&O=yA!TECH-PROGRESS-TECHAGE2-COMMUNITYP@KDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightIz=DDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearU@PDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightN/]IDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger:5DiploActionDebug-2-PLAYERACTIONS-DIPLOOPENBORDERSENDM/]HDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_WarmongerT@ODiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Warmonger-WeightHGaCDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_FearO@JDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Fear-WeightN/]IDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_WarmongerU@PDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightI끾DDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearP@KDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightN/]IDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_WarmongerU@PDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightI= DDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearP@KDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-Weight"?TotalEntityTypeCount-MT_FLAX$Upkeep-Total-ResCulture-REGION!@@IncomeVal-ResCityProductionAIncomeVal-ResCityFood)$AIDomainWeightByTag:AIHint-Republic @DiplomaticRelationship-8-4WarAggressor-4-8JustifiedWar-4-8PlayerRelationship-8-4K?FPowerDebugRoot_DomainDiplomacy_DiplomacySpawnMerchant_AsReservation_01@,PowerDebugRoot_DomainEngineering_NONE_0_0_0Q ?LPowerDebugRoot_DomainEngineering_EngineeringGainImprovementPoints_-1_4095_0*@%PowerDebugRoot_DomainArts_NONE_0_0_0-@(PowerDebugRoot_DomainWarfare_NONE_0_0_0 @ReportVal-ResDomainWarfare?CanRushProduction'?"TechCompletion-TECHAGE2-COMMUNITY$?TotalEntityTypeCount-UNIT_HEROIDDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearUPDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightNIDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger:5DiploActionDebug-8-PLAYERACTIONS-DIPLOOPENBORDERSEND1@,PowerDebugRoot_DomainExploration_NONE_0_0_0PlayerRelationship-3-4_AIPersonalityAIP_Aggressive PlayerFlag Flag_Italy CurrentAgeTECHAGE2-BASE+TownDefenderEntityTypeUNIT_MILITIA_LVL_2+CityDefenderEntityTypeUNIT_MILITIA_LVL_26WaterCityDefenderEntityTypeUNIT_BATTLESHIP_DEFENDER"RevoltSpawnTypeUNIT_REBEL_LVL_2"UnitPromotionXPTable 10:20:30:40WarSpawnUnit1 UNIT_WARBANDWarSpawnUnit2 UNIT_ARCHER WarVolunteersUnit UNIT_WARBAND+DomainSpecialization-GOVTRIBAL DSS_ChosenN1TriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFFGOVTRIBAL-BASE_BUILDINGBUFFP3TriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFFGOVTRIBAL-BASE_HOMELANDBUFF)TransportEntityTypeUNIT_WATERTRANSPORT(TransportLoadTerrainType+ShallowWater+PartialUnlockTech-B_CAPITALTECHAGE1-BASE4%PartialUnlockTech-B_TOWNSPEC_DEFAULTTECHAGE1-BASEE6PartialUnlockTech-PROJECT_GENERATE_IMPROVEMENT_POINTSTECHAGE1-BASE.PartialUnlockTech-UNIT_WARBANDTECHAGE1-BASE,PartialUnlockTech-UNIT_SCOUTTECHAGE1-BASE,PartialUnlockTech-UNIT_CANOETECHAGE1-BASE*PartialUnlockTech-B_DOLMENTECHAGE1-BASE,PartialUnlockTech-B_PALISADETECHAGE1-BASE.PartialUnlockTech-B_TOWNCENTERTECHAGE1-BASE0!PartialUnlockTech-B_TILEIMP_DOCKTECHAGE1-BASE7(PartialUnlockTech-B_TILEIMP_HUNTINGCAMPTECHAGE1-BASE6'PartialUnlockTech-B_TILEIMP_WOODCUTTERTECHAGE1-BASE3$PartialUnlockTech-B_TILEIMP_PASTURETECHAGE1-BASE8)PartialUnlockTech-B_TILEIMP_FISHINGBOATSTECHAGE1-BASE6'PartialUnlockTech-B_TOWNSPEC_DEFAULT_2TECHAGE1-BASE6'PartialUnlockTech-B_TOWNSPEC_DEFAULT_3TECHAGE1-BASE6'PartialUnlockTech-B_TOWNSPEC_DEFAULT_4TECHAGE1-BASE4"PartialUnlockTech-B_FOODSTOCKPILETECHAGE1-FARMING3!PartialUnlockTech-B_TILEIMP_FARMTECHAGE1-FARMING9'PartialUnlockTech-B_TILEIMP_PLANTATIONTECHAGE1-FARMING1PartialUnlockTech-B_COUNCILTECHAGE1-LEADERSHIP0PartialUnlockTech-UNIT_ARCHERTECHAGE1-DEFENSE-PartialUnlockTech-B_LOOKOUTTECHAGE1-SCOUTS6$PartialUnlockTech-B_TILEIMP_CLAYPITTECHAGE1-WORKERSStartingUnit-0 UNIT_WARBANDStartingUnit-1 UNIT_WARBANDStartingBuilding-0 B_HOMELAND\4TriggerOnEntityCreateTag-+WaterMovement-FASTER_NAVY'TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFF6HelpInfopedia-ResearchITT_Misc|CONCEPT_RESKNOWLEDGE=HelpInfopedia-Production#ITT_Misc|CONCEPT_RESCITYPRODUCTION4HelpInfopedia-UnitMovementITT_Misc|CONCEPT_ARMIESN+TriggerOnEntityCreateTag-Unit-VSBARBARIANS"TECHAGE1-AIBUFF_VSBARBARIANS_BUFFQ.TriggerOnEntityCreateTag-Capital-VSBARBARIANS"TECHAGE1-AIBUFF_VSBARBARIANS_BUFFpFTriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_COMMUNITYPROJECTS_BUFF)GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFFhBTriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_TRIBALFARMING_BUFF%GOVTRIBAL-TRIBALFARMING_BUILDINGBUFF2,TriggerOnEnemyUnitKilled-CrisisBloodTriggerNONE,DomainSpecialization-EARLYSEA DSS_Unlocked1#DomainSpecialization-RITUALHUNTERS DSS_Unlocked2$DomainSpecialization-GODKINGDYNASTY DSS_Unlocked*DomainSpecialization-RAIDER DSS_Unlocked*DomainSpecialization-NATURE DSS_Unlocked1#DomainSpecialization-OLYMPICLEGACY DSS_Unlocked/#DomainSpecialization-MOUNDBUILDERS DSS_Chosen0"DomainSpecialization-WARRIORELITE DSS_UnlockedS/TriggerOnEntityCreateTag-ScalingStats-STATBUFF#PLAYERACTIONS-NONCOM_AGE2_STATBUFF%PrefabAppend:MT_CITYCENTER -ANCIENT+!PrefabAppend:+TownSpecialization -ANCIENT.PartialUnlockTech-B_ENCAMPMENTTECHAGE2-BASE,PartialUnlockTech-B_WORKCAMPTECHAGE2-BASE/ PartialUnlockTech-B_MEETINGHALLTECHAGE2-BASE4%PartialUnlockTech-B_TILEIMP_DWELLINGTECHAGE2-BASE,PartialUnlockTech-UNIT_GUARDTECHAGE2-BASE3$PartialUnlockTech-B_TILEIMP_OUTPOSTTECHAGE2-BASE5&PartialUnlockTech-B_TILEIMP_TRADEPOSTTECHAGE2-BASE3$PartialUnlockTech-B_TOWNSPEC_FARM_2TECHAGE2-BASE5&PartialUnlockTech-B_TOWNSPEC_LUMBER_2TECHAGE2-BASE3$PartialUnlockTech-B_TOWNSPEC_MINE_2TECHAGE2-BASE6'PartialUnlockTech-B_TOWNSPEC_COASTAL_2TECHAGE2-BASE,PartialUnlockTech-B_TEMPLETECHAGE2-BELIEF2!PartialUnlockTech-B_TILEIMP_VATSTECHAGE2-BELIEF3"PartialUnlockTech-B_TILEIMP_PRESSTECHAGE2-BELIEF4#PartialUnlockTech-B_TILEIMP_WEAVERTECHAGE2-BELIEF.PartialUnlockTech-B_CRANETECHAGE2-COMMUNITY7#PartialUnlockTech-B_TILEIMP_SAWPITTECHAGE2-COMMUNITY5!PartialUnlockTech-B_TILEIMP_KILNTECHAGE2-COMMUNITY5!PartialUnlockTech-B_TILEIMP_MILLTECHAGE2-COMMUNITY-PartialUnlockTech-UNIT_SPEARTECHAGE2-DRILL/PartialUnlockTech-UNIT_CHARIOTTECHAGE2-DRILL/PartialUnlockTech-B_MARKETTECHAGE2-OFFICIALS4#PartialUnlockTech-B_TILEIMP_QUARRYTECHAGE2-MINING9(PartialUnlockTech-B_TILEIMP_STONECUTTERTECHAGE2-MINING2!PartialUnlockTech-B_TILEIMP_MINETECHAGE2-MINING5PartialUnlockTech-UNIT_GALLEYTECHAGE2-SHIPBUILDING@HelpInfopedia-Specializations!ITT_Misc|CONCEPT_SPECIALIZATIONS?'AIPowerUseReservation-DomainGovernmentGovernmentSpawnSettlerC%PersistentActionCard-TECHAGE3_HEROESTECHAGE3_HEROES-AGEQUESTGOALE,PersistentActionDataTrigger-TECHAGE3_HEROESLandmarksCompletedQuestN*TriggerOnEntityCreateType-UNIT_SCOUT-HERO#TECHAGE3_HEROES-SCOUT_PROMOTE_BUFFS*TriggerOnEntityCreateTag-+NotHero-NOTHERO(TECHAGE3_HEROES-NOTHERO_PROMOTE_DISABLEb%4A@@303.1,0,597.4824 43A?233.82,0,442.487cB@293.574,0,518.9847ffA?350.73,0,524.9846A@@407.02,0,422.4876L )`UNIT_ARCHER-8\ UNIT_SCOUT-11"\UNIT_LEADER_1-8"\UNIT_SPEAR-13"\UNIT_SPEAR-14"\UNIT_CAVALRY-0#`UNIT_BOWHUNTER-1`UNIT_SCOUT-21` UNIT_SCOUT-6'`UNIT_ARCHER-14'`UNIT_SPEAR-18#`UNIT_SCOUT-30 ` UNIT_SPEAR-22  "" ## %% % *.  /  " ))$ 88& (0AIGOALS-SELECT_MEDIACONGLOMERATE_LOWINFORMATIONAIGOALS-SELECT_BANKING_LOWCOIN&AIGOALS-SELECT_MODERNIZATION_LOWPOWER'AIGOALS-SELECT_SULTANS_NEEDSAVERAGEMET%AIGOALS-SELECT_SCHOLARS_LOWKNOWLEDGE!AIGOALS-SELECT_DOMAIN_AGGRESSIVE*AIGOALS-GRANDMASTERDIFF_SPAWNSETTLER_AGE2%AIGOALS-GRANDMASTERDIFF_SPAWNSETTLER AIGOALS-MASTERDIFF_SPAWNSETTLERAIGOALS-BUILD_GUARD_GUARDGOALAIGOALS-NEED_MORE_RELIGIONS*AIGOALS-SELECT_FIELDMARSHAL_LEADERPRESENT-AIGOALS-SELECT_WORLDEXPLORERS_LANDMARKSFOUND#AIGOALS-MOUNDBUILDERS_BUILD_MOUNDSAIGOALS-BUILD_TOWERS_HOSTILEAIGOALS-BUILD_WALLS_HOSTILEAIGOALS-SELECT_MACHINERY_COALAIGOALS-SELECT_IMPERIALDYNASTYAIGOALS-SELECT_REPUBLIC$AIGOALS-BUILD_SETTLERS_AGES_3_AND_4AIGOALS-STRONG_MILITARY>AI-ALLAIP_AggressiveDOMAIN_GOVTRIBALDOMAIN_MOUNDBUILDERSAIGOALS-BUILD_WALLS_WARTIMEAIGOALS-BUILD_TOWERS_WARTIMEAIGOALS-BUILD_SCOUT#AIGOALS-BUILD_GUARD_GUARDGOAL_IRON$AIGOALS-BUILD_GUARD_GUARDGOAL_BLOOD%AIGOALS-BUILD_GUARD_GUARDGOAL_HEROES,AIGOALS-BUILD_DARKAGEGUARD_GUARDGOAL_PLAGUE$AIGOALS-BUILD_GUARD_GUARDGOAL_KINGS(AIGOALS-BUILD_GUARD_GUARDGOAL_MONUMENTS,AIGOALS-BUILD_RESERVE_GUARDGOAL_RENAISSANCE*AIGOALS-BUILD_RESERVE_GUARDGOAL_DISCOVERY,AIGOALS-BUILD_RESERVE_GUARDGOAL_INTOLERANCE)AIGOALS-BUILD_RESERVE_GUARDGOAL_CONQUEST.AIGOALS-BUILD_RESERVE_GUARDGOAL_ENLIGHTENMENT(AIGOALS-BUILD_RESERVE_GUARDGOAL_ALCHEMY'AIGOALS-BUILD_RESERVE_GUARDGOAL_HERESY+AIGOALS-BUILD_RESERVE_GUARDGOAL_REVOLUTION'AIGOALS-BUILD_RESERVE_GUARDGOAL_AETHER0AIGOALS-BUILD_RESERVE_GUARDGOAL_CRISISIGNORANCE(AIGOALS-BUILD_RESERVE_GUARDGOAL_HARMONY+AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_ATOM-AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_UTOPIA,AIGOALS-BUILD_RIOTPOLICE_GUARDGOAL_DYSTOPIA)AIGOALS-BUILD_RESERVE_GUARDGOAL_GENERALS2AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_INFORMATION,AIGOALS-BUILD_PEACEKEEPER_GUARDGOAL_ECOLOGY/AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_VISITORS1AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_COLONYSHIP0AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_ARCHANGEL3AIGOALS-BUILD_SOCIALWORKER_GUARDGOAL_TRANSCENDENCE/AIGOALS-BUILD_NEOLUDDITE_GUARDGOAL_SINGULARITY(AIGOALS-BUILD_SETTLERS_AGES_5_THROUGH_7)AIGOALS-BUILD_SETTLERS_AGES_8_THROUGH_10&AIGOALS-MASTER_PROACTIVEMEAN_GAMEVALS+AIGOALS-CONQUEST_NONCONQUEROR_DECLAREPEACE1AIGOALS-CONQUEST_NONCONQUEROR_DECLAREOPENBORDERS.AIGOALS-CONQUEST_NONCONQUEROR_DECLAREALLIANCE1AIGOALS-CONQUEST_NONCONQUEROR_DECLAREHOSTILITIES)AIGOALS-CONQUEST_NONCONQUEROR_DECLAREWAR*AIGOALS-CONQUEST_CONQUEROR_DECLAREHOSTILE&AIGOALS-CONQUEST_CONQUEROR_DECLAREWAR*AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREPEACE0AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREOPENBORDERS-AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREALLIANCE,AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREHOSTILE(AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREWAR'AIGOALS-GENERALS_AUTOCRAT_DECLAREPEACE-AIGOALS-GENERALS_AUTOCRAT_DECLAREOPENBORDERS*AIGOALS-GENERALS_AUTOCRAT_DECLAREALLIANCE)AIGOALS-GENERALS_AUTOCRAT_DECLAREHOSTILE%AIGOALS-GENERALS_AUTOCRAT_DECLAREWAR(AIGOALS-OLDONES_NONCULTIST_DECLAREPEACE.AIGOALS-OLDONES_NONCULTIST_DECLAREOPENBORDERS+AIGOALS-OLDONES_NONCULTIST_DECLAREALLIANCE*AIGOALS-OLDONES_NONCULTIST_DECLAREHOSTILE&AIGOALS-OLDONES_NONCULTIST_DECLAREWAR'AIGOALS-OLDONES_CULTIST_DECLAREHOSTILE#AIGOALS-OLDONES_CULTIST_DECLAREWAR$AIGOALS-VICTORYCONQUEST_BUILD_UNITS*AIGOALS-VICTORYHARMONY_USE_SPREADRELIGION0AIGOALS-VICTORYHARMONY_USE_RELIGIOUSCELEBRATION$AIGOALS-VICTORYGENERALS_BUILD_UNITS)AIGOALS-VICTORYGENERALS_SELECT_AUTOCRACY!AIGOALS-VICTORYGENERALS_USE_COUP0AIGOALS-VICTORYCOLONYSHIP_BUILD_CONSTRUCTIONPAD2AIGOALS-VICTORYCOLONYSHIP_BUILD_TITANIUMFOUNDRIES2AIGOALS-VICTORYCOLONYSHIP_BUILD_PLASTEELFACTORIES2AIGOALS-VICTORYCOLONYSHIP_BUILD_COLONYSHIPPROJECT.AIGOALS-VICTORYARCHANGEL_BUILD_LASERSATELLITE*AIGOALS-VICTORYARCHANGEL_BUILD_CITYSHIELD+AIGOALS-VICTORYTRANSCENDENCE_USE_MOLDSOFAB'AIGOALS-VICTORYTRANSCENDENCE_USE_SOFAB)AIGOALS-VICTORYSINGULARITY_BUILD_AICORES&AIGOALS-IGNORANCE_USE_TECHREDUCTION_A&AIGOALS-IGNORANCE_USE_TECHREDUCTION_B&AIGOALS-IGNORANCE_USE_TECHREDUCTION_CAIGOALS-IRON_BUILD_MIDDENAIGOALS-IRON_BUILD_MONUMENTSAIGOALS-HEROES_RESEARCH_ORACLEAIGOALS-HEROES_USE_PROPHECY"AIGOALS-BLOOD_RESEARCH_BARBARIANS"AIGOALS-BLOOD_USE_BARBARIANPOWERSAIGOALS-KINGS_BUILD_PLOWEDFARM$AIGOALS-KINGS_BUILD_LARGEPLANTATIONAIGOALS-KINGS_BUILD_DOCKS&AIGOALS-MONUMENTS_BUILD_SUPERMONUMENT.AIGOALS-MONUMENTS_BUILD_SUPERMONUMENT_PROJECT&AIGOALS-MONUMENTS_BUILD_BASICMONUMENT&AIGOALS-MONUMENTS_USE_UPGRADEMONUMENT)AIGOALS-MONUMENTS_RESEARCH_GRANDPROJECTS)AIGOALS-MONUMENTS_RESEARCH_TRADENETWORKS&AIGOALS-MONUMENTS_USE_BUYRAWMATERIALS$AIGOALS-MONUMENTS_BUILD_MIGRANTFARM*AIGOALS-MONUMENTS_BUILD_MIGRANTPLANTATION%AIGOALS-CRISISPLAGUE_RESEARCH_HUMORS)AIGOALS-CRISISPLAGUE_BUILD_PLAGUEDOCTORS&AIGOALS-CRISISPLAGUE_BUILD_PLAGUEFARM,AIGOALS-CRISISPLAGUE_BUILD_PLAGUEPLANTATION'AIGOALS-CRISISPLAGUE_BUILD_PLAGUERANCH&AIGOALS-DISCOVERY_BUILD_CONQUISTADORS)AIGOALS-DISCOVERY_BUILD_CULTURALDISTRICT&AIGOALS-DISCOVERY_BUILD_GIANTCROSSBOW,AIGOALS-DISCOVERY_BUILD_ORNITHOPTERENGINEER)AIGOALS-DISCOVERY_BUILD_MECHANICALKNIGHT-AIGOALS-CRISISINTOLERANCE_BUILD_HOLYAVENGERS,AIGOALS-CRISISINTOLERANCE_BUILD_INQUISITORS.AIGOALS-CRISISINTOLERANCE_USE_REGIONALHOLIDAY1AIGOALS-VICTORYCONQUEST_USE_MILITARYINTELLIGENCE+AIGOALS-VICTORYCONQUEST_BUILD_LEGIONNAIRES/AIGOALS-VICTORYCONQUEST_USE_FORWARDMARCHPOWERS*AIGOALS-ENLIGHTENMENT_BUILD_PUBLICLIBRARY*AIGOALS-ENLIGHTENMENT_BUILD_RECONBALLOONS'AIGOALS-ALCHEMY_BUILD_DRAGONGRENADIERS&AIGOALS-ALCHEMY_BUILD_DRAGONARTILLERYAIGOALS-ALCHEMY_BUILD_PANACEA!AIGOALS-ALCHEMY_BUILD_ALCHEMYLAB)AIGOALS-ALCHEMY_BUILD_ETHEREUMTRANSMUTER%AIGOALS-CRISISHERESY_USE_CREATEORDER&AIGOALS-CRISISHERESY_USE_CONTROLREIGN)AIGOALS-CRISISHERESY_BUILD_CULTISTGUARDS+AIGOALS-CRISISHERESY_BUILD_MERCHANTCAVALRY&AIGOALS-AETHER_BUILD_AETHERHARVESTERS"AIGOALS-AETHER_BUILD_CLOUDESTATESAIGOALS-AETHER_BUILD_AIRSHIPS#AIGOALS-AETHER_BUILD_STEAMFIGHTERS/AIGOALS-CRISISIGNORANCE_BUILD_PEDRAILIRONCLADS2AIGOALS-CRISISIGNORANCE_BUILD_IRONCLADBATTLESHIPS#AIGOALS-HARMONY_BUILD_HOLYSCULPTOR!AIGOALS-HARMONY_BUILD_WOODWORKER&AIGOALS-HARMONY_BUILD_TEXTILETAPESTRY,AIGOALS-HARMONY_BUILD_STATIONARYMACHINEGUNSAIGOALS-ATOM_BUILD_SPACECENTER%AIGOALS-UTOPIA_USE_SPAWNOCEANSETTLER,AIGOALS-UTOPIA_USE_MARKETINTERFERENCEPOWERSAIGOALS-UTOPIA_USE_AIREVAC&AIGOALS-UTOPIA_BUILD_DEEPSEAHUSBANDRY!AIGOALS-UTOPIA_BUILD_SURFACEBUOYAIGOALS-UTOPIA_BUILD_BIODOME$AIGOALS-UTOPIA_BUILD_CORALHARVESTER+AIGOALS-UTOPIA_BUILD_HYDROTHERMALGENERATOR)AIGOALS-CRISISDYSTOPIA_BUILD_SPACECENTER,AIGOALS-CRISISDYSTOPIA_USE_ADDRESSGRIEVANCE-AIGOALS-CRISISDYSTOPIA_USE_NONVIOLENTPROTEST)AIGOALS-INFORMATION_BUILD_SUPERCOMPUTERS)AIGOALS-ECOLOGY_USE_ECOENGINEERINGPOWERSAIGOALS-ECOLOGY_BUILD_ARCOLOGY/AIGOALS-CRISISVISITORS_BUILD_HIGHENERGYWEAPONS,AIGOALS-CRISISVISITORS_BUILD_ELITETASKFORCE.AIGOALS-CRISISVISITORS_USE_AREAFIFTYONEPOWERS0AIGOALS-CRISISVISITORS_USE_HUMANRELATIONSPOWERS/AIGOALS-ARCHANGEL_BUILD_ARTIFICIALINTELLIGENCE$AIGOALS-ARCHANGEL_BUILD_DEVASTATION&AIGOALS-ARCHANGEL_USE_INCITEREBELLION!AIGOALS-ARCHANGEL_USE_EMIGRATION+AIGOALS-COLONYSHIP_USE_RAREEARTHPROSPECTOR'AIGOALS-COLONYSHIP_USE_INCITEREBELLION+AIGOALS-TRANSCENDENCE_USE_CULTURALFESTIVAL*AIGOALS-TRANSCENDENCE_BUILD_SOCIALWORKERS*AIGOALS-SINGULARITY_USE_CORESECURITYPATCH'AIGOALS-SINGULARITY_USE_SUBROUTINELOVE&AIGOALS-SINGULARITY_BUILD_NEOLUDDITESAIGOALS-SINGULARITY_BUILD_EMP&AIGOALS-SINGULARITY_USE_HACKINGPOWERS&AIGOALS-SELECT_EARLYSEA_ADJACENTWATER+AIGOALS-SELECT_GODKINGDYNASTY_ADJACENTHILL%AIGOALS-SELECT_CRUSADERS_HASRELIGIONAIGOALS-SELECT_HORDE_PASTUREAIGOALS-SELECT_MACHINERY_MINESAIGOALS-SELECT_MACHINERY_IRON!AIGOALS-SELECT_SHOGUNATE_WARTIMEAIGOALS-SELECT_TRADERS_OUTPOSTAIGOALS-SELECT_CHIVALRY_CASTLEAIGOALS-SELECT_CHIVALRY_CLOTH'AIGOALS-SELECT_THEOLOGIANS_HASRELIGION$AIGOALS-SELECT_THEOLOGIANS_ARTSTECHAIGOALS-SELECT_FEUDALMONARCHYAIGOALS-SELECT_EMPIRE$AIGOALS-SELECT_MERCENARIES_HIGHCOIN$AIGOALS-SELECT_WARRIORPRIESTS_PIKES$AIGOALS-SELECT_COLONIALISM_OUTPOSTS(AIGOALS-SELECT_COMMUNISM_HIGHPRODUCTION(AIGOALS-SELECT_DEMOCRACY_HIGHPOPULATION*AIGOALS-SELECT_FUNDAMENTALIST_HASRELIGION+AIGOALS-SELECT_SPACEAGENCY_HIGHSPECIALISTS*AIGOALS-SELECT_SPECIALOPERATIONS_AIRUNITS-AIGOALS-SELECT_SILICONVALLEY_RAREEARTHMETALS*AIGOALS-SELECT_POLITICALSCIENCE_ALLIANCES&AIGOALS-SELECT_POPCULTURE_SOFABTRACKS AIGOALS-GOVTRIBAL_USE_SPAWNUNIT'AIGOALS-SELECT_INVENTORS_LOWINNOVATIONAIGOALS-SELECT_KINGDOMAIGOALS-BUILD_SETTLERS_AGE_2AIGOALS-SELECT_EARLYSEA_TUNA$AIGOALS-SELECT_OLYMPICLEGACY_OLIVES%AIGOALS-SELECT_GODKINGDYNASTY_MARBLE%AIGOALS-SELECT_NATURE_ADJACENTFOREST"AIGOALS-SELECT_RITUALHUNTERS_GAME/AIGOALS-SELECT_RITUALHUNTERS_ADJACENTSCRUBLAND!AIGOALS-SELECT_RAIDER_AGGRESSIVE+AIGOALS-SELECT_MOUNDBUILDERS_ADJACENTGRASS'AIGOALS-SELECT_GREATMASTERS_LOWCULTURE w$"TECHAGE1-STARTUPBONUS-FASTER_NAVYRomanCityNamesrome Flag_ItalyRomeAIP_AggressiveRomanTownNames= :1 UNIT_SCOUT AlexandriaStarting Builds'TECHAGE1-FARMING Next Tech" UNIT_SCOUT Alexandria'TECHAGE1-WORKERS Next Tech4 GovernmentSpawnTown TILE-19-27 Power Use' B_FOODSTOCKPILE Alexandria; GovernmentSpawnSettlerPower Use (reservation)/ GOVTRIBAL-TRIBALARMYDomain Reward'TECHAGE1-DEFENSE Next Tech5GovernmentBuffRegion TILE-21-27 Power Use820-26,B_TILEIMP_WOODCUTTER20-26 Improvement" B_PALISADE Alexandria6GOVTRIBAL-COMMUNITYPROJECTSDomain Reward'TECHAGE1-ADVANCE Next Tech$ B_TOWNCENTER Alexandria2 GOVTRIBAL-TRIBALFARMINGDomain Reward;"GovernmentSpawnSettlerPower Use (reservation)$& UNIT_WARBAND Alexandria)(TECHAGE2-OFFICIALS Next Tech8(18-26,B_TILEIMP_PLANTATION18-26 Improvement * B_DOLMEN Alexandria5*GovernmentBuffRegion TILE-21-27 Power Use&*MOUNDBUILDERS Pick Domain7,!EngineeringGainImprovementPoints Power Use6,MOUNDBUILDERS-BURIAL_MOUNDSDomain Reward6.20-27,B_TILEIMP_DWELLING20-27 Improvement70GovernmentSpawnSettler TILE-21-27 Power Use3019-28,B_TILEIMP_MOUND19-28 Improvement$2 UNIT_WARBAND Alexandria%6B_MEETINGHALL Alexandria2:WarfareVolunteers TILE-21-27 Power Use2:WarfareSpawnUnits TILE-19-27 Power Use&:TECHAGE2-BELIEF Next Tech;<GovernmentSpawnSettlerPower Use (reservation)#> UNIT_ARCHER Alexandria.@GOVTRIBAL-COMPLETEDDomain Reward#B UNIT_ARCHER Alexandria9B!PLAYERACTIONS-DIPLOHOSTILEUNILATp5 Diplomacy"D UNIT_SCOUT Alexandria3D23-26,B_TILEIMP_MOUND23-26 Improvement$H B_ENCAMPMENT Alexandria2JWarfareSpawnUnits TILE-19-27 Power Use&JTECHAGE1-SCOUTS Next Tech*LTECHAGE1-LEADERSHIP Next Tech)NTECHAGE2-COMMUNITY Next Tech7P!EngineeringGainImprovementPoints Power Use:R"PLAYERACTIONS-DIPLOOPENBORDERSENDp3 Diplomacy#T B_TOWNCENTER Byzantium8T19-25,B_TILEIMP_PLANTATION19-25 Improvement"V UNIT_SCOUT Alexandria;VGovernmentSpawnSettlerPower Use (reservation)4VGovernmentSpawnTown TILE-26-26 Power Use X B_MARKET Alexandria%XTECHAGE2-DRILL Next Tech6Z19-26,B_TILEIMP_DWELLING19-26 Improvement2\ B_TOWNCENTER ByzantiumRush Production"^ UNIT_ARCHER Byzantium1` UNIT_ARCHER ByzantiumRush ProductionR ' 3JEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUI>P MOUNDBUILDERS-TERRACE_BUFFENTTYPE,B_TILEIMP_MOUNDvRTriggerOnEntityCreateType-B_TILEIMP_MOUND-TERRACE_BUFF,MOUNDBUILDERS-TERRACE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPainting+INNOVATION-MOUNDBUILDERS-MULTILEVELTERRACE CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Evente*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Event 3JEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUI>P MOUNDBUILDERS-TERRACE_BUFFENTTYPE,B_TILEIMP_MOUNDvRTriggerOnEntityCreateType-B_TILEIMP_MOUND-TERRACE_BUFF,MOUNDBUILDERS-TERRACE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPainting+INNOVATION-MOUNDBUILDERS-MULTILEVELTERRACE CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event*%HorizontalDisplayUseActionButtonsnhZT0ResInnovationPerTurn,MUL,#INNOVATION_CARD_DECAYPLAYERINNOVATION-AUTOMATICe*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Event%HorizontalDisplayUseActionButtons INNOVATION0~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event NEUTRALTOWN ijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventSOCIETYT$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_EventT! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event CanUndoEXPLORE_WATER+ e%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_EventPLAGUE8@AddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventGPB<ResDomainWarfare,ADD,10PLAYERTF@ResImprovementPoints,ADD,10PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-CAPTIVES CST_EventCOA;ResDomainWarfare,ADD,8PLAYERSE?ResDomainExploration,ADD,8PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-RAIDER CST_EventEOA;ResDomainWarfare,ADD,8PLAYERTF@ResImprovementPoints,ADD,11PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-FREEDOM CST_Event BARBARIAN<E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUId^PJ&ResChaosPerTurn,MUL,#CHAOS_CARD_DECAYPLAYERCHAOS-AUTOMATIC61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event1HorizontalDisplayUseActionButtons UseMirrorUICHAOSp}1r CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event\;AddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event CanUndo O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PREACHER CST_Event  CanUndo)R,NS_ExpansionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC@NS_ExpansionReward,MUL,10 ENT,EXEC`5ResCityExpansionPoints,ADD,[SELF:NS_ExpansionReward]ENT,REQTARGETQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PROSPERITY CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndoEXPLOREj q8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventqcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event qcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventSPACEMISSIONS 0GA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHTIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSE0GA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHT OLYMPICS?? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event CanUndoEXPLORE_REMOTETT_DEEPFOREST TT_JUNGLEhMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:5|ToPlayer:4|MessageType:PMT_GreetingoMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Isolationist|FromPlayer:8|ToPlayer:4|MessageType:PMT_GreetingmMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Aggressive|FromPlayer:3|ToPlayer:4|MessageType:PMT_GreetingjMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Careful|FromPlayer:7|ToPlayer:4|MessageType:PMT_GreetinghMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:6|ToPlayer:4|MessageType:PMT_GreetinghMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:2|ToPlayer:4|MessageType:PMT_GreetingoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:0|FromPlayer:3|ToPlayer:4|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOHOSTILEUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOHOSTILEUNILAT-CardText-AIP_Isolationist|FromPlayer:8|ToPlayer:4|MessageType:PMT_None- B_CAPITALB_TOWNSPEC_DEFAULT$PROJECT_GENERATE_IMPROVEMENT_POINTS UNIT_WARBAND UNIT_SCOUT UNIT_CANOE B_DOLMEN B_PALISADE B_TOWNCENTERB_TILEIMP_DOCKB_TILEIMP_HUNTINGCAMPB_TILEIMP_WOODCUTTERB_TILEIMP_PASTUREB_TILEIMP_FISHINGBOATSB_TOWNSPEC_DEFAULT_2B_TOWNSPEC_DEFAULT_3B_TOWNSPEC_DEFAULT_4B_FOODSTOCKPILEB_TILEIMP_FARMB_TILEIMP_PLANTATIONB_TILEIMP_CLAYPIT UNIT_ARCHER B_ENCAMPMENT B_WORKCAMPB_MEETINGHALLB_TILEIMP_DWELLING UNIT_GUARDB_TILEIMP_OUTPOSTB_TILEIMP_TRADEPOSTB_TOWNSPEC_FARM_2B_TOWNSPEC_LUMBER_2B_TOWNSPEC_MINE_2B_TOWNSPEC_COASTAL_2B_TILEIMP_MOUND B_MARKET B_TEMPLEB_TILEIMP_VATSB_TILEIMP_PRESSB_TILEIMP_WEAVER B_LOOKOUT B_COUNCILB_CRANEB_TILEIMP_SAWPITB_TILEIMP_KILNB_TILEIMP_MILL! ResCoin-UNITResCulture-REGION9溞ŏ  Ŀ ۅ 㡄ԭ墸޶Ļ ɬ ƚ  ʸ҆ϧ ЎֺD ɏ 򊞃䓈  ͭ ҝ Ŋ蹵TECHAGE2-DRILLhH  !r 2CanCombineFromMovement|true    U     H    H  $H  (* !:l ResChaosPenalty?ResChaosPerTurn-RegionResChaosPerTurn-Region-Penaltyd ResChaosPerTurn?ResChaosPerTurn-RegionResChaosPerTurn-Region=7@-AIDomainWeightByTag:AIHint-MediaConglomerate?:AIGOALS-SELECT_MEDIACONGLOMERATE_LOWINFORMATION-CardTitle9AIGOALS-SELECT_MEDIACONGLOMERATE_LOWINFORMATION-0-0-BuffC=@3AIDomainWeightByTag:AIHint-InternationalFinanciers?)AIGOALS-SELECT_BANKING_LOWCOIN-CardTitle(AIGOALS-SELECT_BANKING_LOWCOIN-0-0-Buff93@)AIDomainWeightByTag:AIHint-Modernization?0AIGOALS-SELECT_MODERNIZATION_LOWPOWER-CardTitle/AIGOALS-SELECT_MODERNIZATION_LOWPOWER-0-0-Buff3-@#AIDomainWeightByTag:AIHint-Sultans?1AIGOALS-SELECT_SULTANS_NEEDSAVERAGEMET-CardTitle0AIGOALS-SELECT_SULTANS_NEEDSAVERAGEMET-0-0-Buff5/@%AIDomainWeightByTag:AIHint-Inventors?1AIGOALS-SELECT_INVENTORS_LOWINNOVATION-CardTitle0AIGOALS-SELECT_INVENTORS_LOWINNOVATION-0-0-Buff4.@$AIDomainWeightByTag:AIHint-Scholars?/AIGOALS-SELECT_SCHOLARS_LOWKNOWLEDGE-CardTitle.AIGOALS-SELECT_SCHOLARS_LOWKNOWLEDGE-0-0-Buff;5@+AIDomainWeightByTag:AIHint-ImperialDynasty?)AIGOALS-SELECT_IMPERIALDYNASTY-CardTitle(AIGOALS-SELECT_IMPERIALDYNASTY-0-0-Buff2,?"AIDomainWeightByTag:AIHint-Raider?&AIGOALS-SELECT_DOMAIN_BULLY-CardTitle%AIGOALS-SELECT_DOMAIN_BULLY-0-0-Buff:4?*AIDomainWeightByTag:AIHint-GodKingDynasty?&AIGOALS-SELECT_DOMAIN_BULLY-CardTitle%AIGOALS-SELECT_DOMAIN_BULLY-0-1-Buff1+?!AIDomainWeightByTag:AIHint-Khans?&AIGOALS-SELECT_DOMAIN_BULLY-CardTitle%AIGOALS-SELECT_DOMAIN_BULLY-0-2-Buff5/?%AIDomainWeightByTag:AIHint-Shogunate?&AIGOALS-SELECT_DOMAIN_BULLY-CardTitle%AIGOALS-SELECT_DOMAIN_BULLY-0-3-Buff60?&AIDomainWeightByTag:AIHint-Commanders?&AIGOALS-SELECT_DOMAIN_BULLY-CardTitle%AIGOALS-SELECT_DOMAIN_BULLY-0-4-Buff3-?#AIDomainWeightByTag:AIHint-Sultans?&AIGOALS-SELECT_DOMAIN_BULLY-CardTitle%AIGOALS-SELECT_DOMAIN_BULLY-0-5-Buff71?'AIDomainWeightByTag:AIHint-Colonialism?&AIGOALS-SELECT_DOMAIN_BULLY-CardTitle%AIGOALS-SELECT_DOMAIN_BULLY-0-6-Buff=7?-AIDomainWeightByTag:AIHint-SpecialOperations?&AIGOALS-SELECT_DOMAIN_BULLY-CardTitle%AIGOALS-SELECT_DOMAIN_BULLY-0-7-BuffC=?3AIDomainWeightByTag:AIHint-InternationalFinanciers?&AIGOALS-SELECT_DOMAIN_BULLY-CardTitle%AIGOALS-SELECT_DOMAIN_BULLY-0-8-Buff60?&AIDomainWeightByTag:AIHint-PopCulture?&AIGOALS-SELECT_DOMAIN_BULLY-CardTitle%AIGOALS-SELECT_DOMAIN_BULLY-0-9-Buff0*@ AIBuildWeightByTag:AIHint-Guard?(AIGOALS-BUILD_GUARD_GUARDGOAL-CardTitle'AIGOALS-BUILD_GUARD_GUARDGOAL-0-0-Buff60B&AIPowerWeightByTag:ArtsReligionCreate?&AIGOALS-NEED_MORE_RELIGIONS-CardTitle%AIGOALS-NEED_MORE_RELIGIONS-0-0-Buff5/@%AIDomainWeightByTag:AIHint-Explorers?7AIGOALS-SELECT_WORLDEXPLORERS_LANDMARKSFOUND-CardTitle6AIGOALS-SELECT_WORLDEXPLORERS_LANDMARKSFOUND-0-0-Buff71?'CulturePowerUnlock-GovTribalSpawnUnits?GOVTRIBAL-TRIBALARMY-CardTitleGOVTRIBAL-TRIBALARMY-0-0-Buff82@(AIPowerWeightByTag:DiplomacyOlympicHost?5AIGOALS-OLYMPICLEGACY_USE_HOSTOLYMPICGAMES-CardTitle4AIGOALS-OLYMPICLEGACY_USE_HOSTOLYMPICGAMES-0-0-Buff=7@-AIBuildWeightByTag:AIHint-HippodromeBuilding?1AIGOALS-OLYMPICLEGACY_BUILD_HIPPODROME-CardTitle0AIGOALS-OLYMPICLEGACY_BUILD_HIPPODROME-0-0-Buff0*@ AIBuildWeightByTag:AIHint-Tower?'AIGOALS-BUILD_TOWERS_HOSTILE-CardTitle&AIGOALS-BUILD_TOWERS_HOSTILE-0-0-Buff/)@AIBuildWeightByTag:AIHint-Wall?&AIGOALS-BUILD_WALLS_HOSTILE-CardTitle%AIGOALS-BUILD_WALLS_HOSTILE-0-0-Buff60@&AIDomainWeightByTag:AIHint-Commanders?4AIGOALS-SELECT_FIELDMARSHAL_LEADERPRESENT-CardTitle3AIGOALS-SELECT_FIELDMARSHAL_LEADERPRESENT-0-0-Buff4.@$AIDomainWeightByTag:AIHint-Republic?"AIGOALS-SELECT_REPUBLIC-CardTitle!AIGOALS-SELECT_REPUBLIC-0-0-Buff:4@@*AIPowerWeightByTag:GovernmentSpawnSettler?.AIGOALS-BUILD_SETTLERS_AGES_3_AND_4-CardTitle-AIGOALS-BUILD_SETTLERS_AGES_3_AND_4-0-0-Buff82@(AIDomainWeightByTag:AIHint-GreatMasters?1AIGOALS-SELECT_GREATMASTERS_LOWCULTURE-CardTitle0AIGOALS-SELECT_GREATMASTERS_LOWCULTURE-0-0-Buff'!PlayerRelationship-3-5`^@?.PLAYERACTIONS-DIPLODECLAREWARUNILAT-CardTitle-PLAYERACTIONS-DIPLODECLAREWARUNILAT-0-2-Buff*$333>ProjectedResource-ResCoin`?CardEffectBuff6ProjectedResourceBuff:MT_CITYCENTER-19:VASSAL:ResCoin71='ProjectedResource-ResImprovementPoints`?CardEffectBuffCProjectedResourceBuff:MT_CITYCENTER-19:VASSAL:ResImprovementPoints/)=ProjectedResource-ResKnowledge`?CardEffectBuff;ProjectedResourceBuff:MT_CITYCENTER-19:VASSAL:ResKnowledge-'=ProjectedResource-ResCulture`?CardEffectBuff9ProjectedResourceBuff:MT_CITYCENTER-19:VASSAL:ResCulture_'!PlayerRelationship-4-5`?CardEffectBuffRBRRECENTACTIONS:4V'!PlayerRelationship-4-5`?CardEffectBuff RBRPROX:4_'!PlayerRelationship-7-5`?CardEffectBuffRBRRECENTACTIONS:7W'!APlayerRelationship-8-5`?CardEffectBuff RBRTRADE:8X'! APlayerRelationship-8-5`?CardEffectBuff RBR3PEE:8:4c*$AUpkeep-Total-ResCoin-UNIT`?CardEffectBuffUpkeep-UNIT:ResCoinm/)@@Upkeep-Total-ResCulture-REGION`?CardEffectBuffUpkeep-REGION:ResCulture*$@@ProjectedResource-ResCoin`?CardEffectBuff3ProjectedResourceBuff:MT_CITYCENTER-8:TILE:ResCoin-'@ProjectedResource-ResCulture`?CardEffectBuff6ProjectedResourceBuff:MT_CITYCENTER-8:TILE:ResCulture71?'ProjectedResource-ResDomainExploration`?CardEffectBuff@ProjectedResourceBuff:MT_CITYCENTER-8:TILE:ResDomainExploration*$@@ProjectedResource-ResCoin`?CardEffectBuff3ProjectedResourceBuff:MT_CITYCENTER-4:TILE:ResCoin71@'ProjectedResource-ResImprovementPoints`?CardEffectBuff@ProjectedResourceBuff:MT_CITYCENTER-4:TILE:ResImprovementPoints/)@@ProjectedResource-ResKnowledge`?CardEffectBuff8ProjectedResourceBuff:MT_CITYCENTER-4:TILE:ResKnowledge-'@ProjectedResource-ResCulture`?CardEffectBuff6ProjectedResourceBuff:MT_CITYCENTER-4:TILE:ResCulture60@@&ProjectedResource-ResDomainGovernment`?CardEffectBuff?ProjectedResourceBuff:MT_CITYCENTER-4:TILE:ResDomainGovernment71?'ProjectedResource-ResDomainExploration`?CardEffectBuff@ProjectedResourceBuff:MT_CITYCENTER-4:TILE:ResDomainExploration3-?#ProjectedResource-ResDomainWarfare`?CardEffectBuffProjectedResourceBuff:MT_CITYCENTER-4:TILE:ResDomainDiplomacy~*$@ProjectedResource-ResCoin`?CardEffectBuff/ProjectedResourceBuff:MT_EMPTY-39:TILE:ResCoin*$@ProjectedResource-ResCoin`?CardEffectBuff4ProjectedResourceBuff:MT_CITYCENTER-4:GOODS:ResCoin{*$`AProjectedResource-ResCoin`?CardEffectBuff,ProjectedResourceBuff:DEPLOY:DEPLOY:ResCoin)?$PlayerAIAttribute-AIA_ProactiveMean%? PlayerAIAttribute-AIA_Warmonger@BLastTurnAtPeace?PlayerNoUpkeep?ProductionBoostFactor3@.GameVal-MAX_INDIVIDUAL_NEED_SATISFACTION-Base!>GameVal-POPGROWTH_BASE-Base'"GameVal-POPGROWTH_VERYLOWSAT-Base1?,GameVal-POPGROWTH_VERYLOWSAT_THRESHOLD-Base#GameVal-POPGROWTH_LOWSAT-Base-@?(GameVal-POPGROWTH_LOWSAT_THRESHOLD-Base'="GameVal-POPGROWTH_NEUTRALSAT-Base1?,GameVal-POPGROWTH_NEUTRALSAT_THRESHOLD-Base$?GameVal-POPGROWTH_HIGHSAT-Base.?)GameVal-POPGROWTH_HIGHSAT_THRESHOLD-Base(?#GameVal-POPGROWTH_VERYHIGHSAT-Base2@-GameVal-POPGROWTH_VERYHIGHSAT_THRESHOLD-Base?GameVal-FOOD_PER_POP-Base"?GameVal-HOUSING_PER_POP-Base#@GameVal-HOUSING_FREE_POP-Base%@ GameVal-SANITATION_PER_POP-Base& A!GameVal-SANITATION_FREE_POP-Base!?GameVal-LUXURY_PER_POP-Base"pAGameVal-LUXURY_FREE_POP-Base$?GameVal-EDUCATION_PER_POP-Base%A GameVal-EDUCATION_FREE_POP-Base*?%GameVal-FAITH_PER_RELIGIOUS_POP-Base!@GameVal-FAITH_FREE_POP-Base#?GameVal-IDEOLOGY_PER_POP-Base$AGameVal-IDEOLOGY_FREE_POP-Base&?!GameVal-INFORMATION_PER_POP-Base'A"GameVal-INFORMATION_FREE_POP-Base*@@%GameVal-POPLOSS_DEBUFF_DURATION-Base'?"GameVal-POPLOSS_DEBUFF_VALUE-Base4@/GameVal-POPULATION_LIMIT_PER_REGION_LEVEL-Base3.GameVal-BONUS_WORKER_POPULATION_INTERVAL-Base"GameVal-TOWN_BONUSVALUE-Base!GameVal-CITYXP_PERTURN-Base%@ GameVal-BUILDCITY_DISTANCE-BaseBGameVal-REGION_LIMIT-Base/?*GameVal-CHAOS_PER_REGION_ABOVE_LIMIT-Base?GameVal-TOWN_CAP-Base%@ GameVal-TOWN_PROMOTION_CAP-Base&@!GameVal-TOWN_DEFENDER_COUNT-Base&@@!GameVal-CITY_DEFENDER_COUNT-Base%= GameVal-DEFENDER_HEAL_FRAC-Base*?%GameVal-CITYEXPANSION_BASE_COST-Base4?/GameVal-CITYEXPANSION_COST_PER_HEX_LINEAR-Base6333@1GameVal-CITYEXPANSION_COST_PER_HEX_EXPONENT-Base7̌?2GameVal-CITYEXPANSION_BORDER_LENGTH_EXPONENT-Base)@$GameVal-MAX_ROAD_TILE_DISTANCE-Base'A"GameVal-MAX_ROAD_PATH_LENGTH-Base8>3GameVal-IMPROVEMENT_DESTROY_REFUND_PERCENTAGE-Base"@AGameVal-RUSH_CONVERSION-Base ?GameVal-BORDER_VISION-Base*?%GameVal-RAZE_REPAIR_COST_FACTOR-Base'A"GameVal-OUTPOST_TO_TOWN_COST-Base$GameVal-START_CAP_RESCOIN-Base1B,GameVal-START_CAP_RESIMPROVEMENTPOINTS-Base+B&GameVal-START_CAP_RESSPECIALISTS-Base&B!GameVal-START_CAP_RESARCANA-Base0B+GameVal-START_CAP_RESDOMAINGOVERNMENT-Base1B,GameVal-START_CAP_RESDOMAINEXPLORATION-Base-B(GameVal-START_CAP_RESDOMAINWARFARE-Base*B%GameVal-START_CAP_RESDOMAINARTS-Base1B,GameVal-START_CAP_RESDOMAINENGINEERING-Base/B*GameVal-START_CAP_RESDOMAINDIPLOMACY-Base!CGameVal-POWER_COST_CAP-Base'>"GameVal-VASSALINCOME_RESCOIN-Base*=%GameVal-VASSALINCOME_RESCULTURE-Base,='GameVal-VASSALINCOME_RESKNOWLEDGE-Base4=/GameVal-VASSALINCOME_RESIMPROVEMENTPOINTS-Base.)GameVal-VASSALINCOME_RESSPECIALISTS-Base)$GameVal-VASSALINCOME_RESARCANA-Base3.GameVal-VASSALINCOME_RESDOMAINGOVERNMENT-Base4/GameVal-VASSALINCOME_RESDOMAINEXPLORATION-Base0+GameVal-VASSALINCOME_RESDOMAINWARFARE-Base-(GameVal-VASSALINCOME_RESDOMAINARTS-Base4/GameVal-VASSALINCOME_RESDOMAINENGINEERING-Base2-GameVal-VASSALINCOME_RESDOMAINDIPLOMACY-Base50GameVal-VASSALINCOME_RESSPECIALPOWERCHARGE-Base,<'GameVal-VASSAL_POPGROWTH_PER_TURN-Base.@?)GameVal-VASSAL_BORDEREXPAND_PER_POP-Base(>#GameVal-VASSAL_FAKEIP_PER_POP-Base/@*GameVal-VASSAL_FAKEIP_BUILDING_RATIO-Base0 ף;+GameVal-VASSAL_POPGROWTH_FROM_TERRAIN-Base-L=(GameVal-VASSAL_WEALTH_FROM_TERRAIN-Base) #<$GameVal-VASSAL_IP_FROM_TERRAIN-Base8pA3GameVal-VASSAL_INTEGRATION_NEEDED_VCT_SETTLER-Base8HB3GameVal-VASSAL_INTEGRATION_NEEDED_VCT_OUTPOST-Base9HB4GameVal-VASSAL_INTEGRATION_NEEDED_VCT_CONQUEST-Base6A1GameVal-VASSAL_INTEGRATION_NEEDED_VCT_ENVOY-Base9pA4GameVal-VASSAL_INTEGRATION_NEEDED_VCT_RELEASED-Base8?3GameVal-VASSAL_PROSPERITY_BUFF_PROD_PER_POINT-Base3?.GameVal-VASSAL_PROSPERITY_BUFF_PROD_BASE-Base:@5GameVal-VASSAL_PROSPERITY_BUFF_UNREST_PER_POINT-Base<?7GameVal-VASSAL_PROSPERITY_BUFF_DURATION_PER_POINT-Base+@&GameVal-VASSAL_POPADJUST_FREEPOP-Base,@?'GameVal-VASSAL_POPADJUST_EXPONENT-Base/(B*GameVal-VASSAL_INTEGRATION_COST_NEXT-Base/A*GameVal-VASSAL_INTEGRATION_COST_BASE-Base333?.GameVal-VASSAL_INTEGRATION_COST_EXPONENT-Base.?)GameVal-VASSAL_INTEGRATION_PER_TURN-Base-(GameVal-VASSAL_PROSPERITY_PER_TURN-Base.?)GameVal-VASSAL_PROSPERITY_BOOST_AMT-Base(@@#GameVal-VASSAL_PROSPERITY_MAX-Base2-GameVal-VASSAL_SETTLER_START_PROSPERITY-Base)$GameVal-VASSAL_BOOST_COST_BASE-Base.B)GameVal-VASSAL_BOOST_COST_PER_LEVEL-Base.@)GameVal-VASSAL_DESTROY_COST_PER_POP-Base) A$GameVal-SPEC_FIRST_SELECT_BASE-Base* A%GameVal-SPEC_FIRST_SELECT_BONUS-Base'"GameVal-INTEREST_INCOME_COIN-Base$CGameVal-INTEREST_CAP_COIN-Base% GameVal-INTEREST_INCOME_IP-Base'"GameVal-INTEREST_INCOME_SPEC-Base0 A+GameVal-STRENGTH_SCORE_PER_VASSAL_POP-Base0 A+GameVal-STRENGTH_SCORE_PER_REGION_POP-Base9>4GameVal-STRENGTH_SCORE_PER_CONTROLLED_LOCATION-Base* A%GameVal-STRENGTH_SCORE_PER_TOWN-Base4@A/GameVal-STRENGTH_SCORE_PER_COMPLETED_TECH-Base.@)GameVal-STRENGTH_SCORE_PER_UNIT_AGE-Base @GameVal-MAX_ARMY_SIZE-Base AGameVal-DAMAGE_SCALE-Base)?$GameVal-FORTIFY_DEFENSE_FACTOR-Base(?#GameVal-FORTIFY_ATTACK_FACTOR-Base% GameVal-FORTIFY_PASSIVE_XP-Base(?#GameVal-AMPHIB_DEFENSE_FACTOR-Base'?"GameVal-AMPHIB_ATTACK_FACTOR-Base/33?*GameVal-RIVER_CROSSING_DEFENSE_BONUS-Base-=(GameVal-TACTICS_MODIFIER_PER_POINT-Base$@GameVal-TACTICS_DELTA_MAX-Base"yDGameVal-COMMANDRECOVERY-Base&yD!GameVal-COMMANDRECOVERYBASE-Base(L>#GameVal-HEALTHRECOVERFRACAUTO-Base+=&GameVal-HEALTHRECOVERFRACFORTIFY-Base/?*GameVal-COMBAT_MINIMUM_EFFECTIVENESS-Base*?%GameVal-CONQUER_POP_LOSS_FACTOR-Base' A"GameVal-CONQUER_LOOT_PER_POP-Base(@#GameVal-CONQUER_LOOT_PER_TILE-Base.A)GameVal-CONQUER_TOWN_LOOT_PER_LEVEL-Base4?/GameVal-CONQUER_TOWN_LOOT_PER_REGION_TILE-Base,?'GameVal-DOMAIN_XP_PER_COMBAT_UNIT-Base)L>$GameVal-SIEGE_PENALTY_PER_TILE-Base$L?GameVal-SIEGE_PENALTY_CAP-Base"AGameVal-RAZE_COIN_VALUE-Base1>,GameVal-UNIT_UPGRADE_CONVERSION_FACTOR-Base%? GameVal-UNIT_UPKEEP_FACTOR-Base%? GameVal-COMBAT_XP_SURVIVOR-Base#?GameVal-COMBAT_XP_WINNER-Base$AGameVal-CULTURE_START_CAP-Base'A"GameVal-CULTURE_CAP_INCREASE-Base.@)GameVal-CULTURE_SETTLEMENT_XP_BOOST-Base)HB$GameVal-CULTURE_TOWN_EXPANSION-Base/@*GameVal-CULTURE_TOWN_EXPANSION_RANGE-Base1@@,GameVal-CULTURE_UPKEEP_BASE_PER_REGION-Base6ff?1GameVal-CULTURE_UPKEEP_PROGRESSIVE_EXPONENT-Base.?)GameVal-CULTURE_UPKEEP_FREE_REGIONS-Base, A'GameVal-SUSTAIN_CULTURE_COST_BASE-Base. A)GameVal-RUSH_CULTURE_COST_PER_POINT-Base,@?'GameVal-RUSH_CULTURE_METER_NEEDED-Base+HB&GameVal-RUSH_TECH_COST_PER_POINT-Base)@?$GameVal-RUSH_TECH_METER_NEEDED-Base-(GameVal-DOMAIN_XP_ON_FIRST_CONTACT-Base2@-GameVal-ENVOY_TRADE_RELATIONSHIP_FACTOR-Base4>/GameVal-RELATIONSHIP_FAKEVAL_HUMAN_PLAYER-Base-@(GameVal-DIPLOMATIC_ACTION_INTERVAL-Base(pA#GameVal-DIPLOMACY_FAVOR_SMALL-Base)A$GameVal-DIPLOMACY_FAVOR_MEDIUM-Base(4B#GameVal-DIPLOMACY_FAVOR_LARGE-Base'B"GameVal-DIPLOMACY_FAVOR_HUGE-Base+&GameVal-DIPLOMACY_WAR_REPUTATION-Base( A#GameVal-DIPLOMACY_STANCE_COST-Base& A!GameVal-DIPLOMACY_GIFT_COST-Base)A$GameVal-DIPLOMACY_EMBASSY_COST-Base+L?&GameVal-DIPLOMACY_EMBASSY_REFUND-Base#BGameVal-WEALTH_GIFT_COST-Base)B$GameVal-WEALTH_GIFT_SPICE_COST-Base(A#GameVal-DIPLOMACY_UNILAT_COST-Base%? GameVal-DEMAND_COIN_FACTOR-Base.A)GameVal-DEMAND_COIN_MINIMUM_PER_AGE-Base6B1GameVal-DIPLO_INCOME_RELATIONSHIP_THRESHOLD-Base5@0GameVal-DIPLO_INCOME_PER_QUALIFYING_PLAYER-Base#HBGameVal-TREATY_SEND_COST-Base0?+GameVal-TREATY_EFFFICIENCY-TREATYCOIN-Base433>/GameVal-TREATY_EFFFICIENCY-TREATYRESEARCH-Base333>.GameVal-TREATY_EFFFICIENCY-TREATYCULTURE-Base* A%GameVal-TREATY_FLOOR-TREATYCOIN-Base.?)GameVal-TREATY_FLOOR-TREATYRESEARCH-Base-?(GameVal-TREATY_FLOOR-TREATYCULTURE-Base1@,GameVal-TREATY_CONTRIBUTION_CAP_FACTOR-Base) A$GameVal-CONQUER_UNREST_PENALTY-Base* A%GameVal-CONQUER_UNREST_DURATION-Base'"GameVal-WAR_UNREST_MIN_TURNS-Base&>!GameVal-WAR_UNREST_PER_TURN-Base2?-GameVal-WAR_UNREST_JUSTIFIED_WAR_FACTOR-Base3 A.GameVal-WAR_UNREST_AGGRESSOR_UNJUSTIFIED-Base1@,GameVal-WAR_UNREST_AGGRESSOR_JUSTIFIED-Base1,GameVal-TERRITORY_SIZE_UNREST_PER_TILE-Base3pA.GameVal-TERRITORY_SIZE_UNREST_FREE_TILES-Base,?'GameVal-POPULATION_UNREST_PER_POP-Base-@(GameVal-POPULATION_UNREST_FREE_POP-Base)L?$GameVal-NEEDS_UNREST_THRESHOLD-Base* ף=%GameVal-NEEDS_UNREST_UNMET_RATE-Base0+GameVal-NEW_CITY_UNREST_PENALTY_VALUE-Base3A.GameVal-NEW_CITY_UNREST_PENALTY_DURATION-Base.@)GameVal-NEARBY_CITY_UNREST_DISTANCE-Base+&GameVal-NEARBY_CITY_UNREST_VALUE-Base-@(GameVal-CITY_COUNT_UNREST_PER_CITY-Base0?+GameVal-CITY_COUNT_UNREST_FREE_CITIES-Base*?%GameVal-RELIGION_UNREST_PER_POP-BaseHCGameVal-CHAOS_CAP-Base!HCGameVal-INNOVATION_CAP-Base( A#GameVal-INNOVATION_AGE_REWARD-Base(>#GameVal-INNOVATION_CARD_DECAY-Base#>GameVal-CHAOS_CARD_DECAY-Base#CGameVal-CI_CASHOUT_VALUE-Base"AGameVal-CI_XPGAIN_VALUE-Base, A'GameVal-INNOVATION_INCREASE_VALUE-Base-A(GameVal-CHAOS_FROM_REGION_CONQUEST-Base,>'GameVal-TECH_AGE_ADVANCE_DISCOUNT-Base.=)GameVal-TECH_DISCOUNT_OTHER_PLAYERS-Base)=$GameVal-TECH_AGE_DISCOUNT_BASE-Base-?(GameVal-TECH_AGE_DISCOUNT_EXPONENT-Base.=)GameVal-TECH_DISCOUNT_SPECIFIC_TECH-Base&?!GameVal-TRADE_IMPORT_MARKUP-Base&?!GameVal-TRADE_EXPORT_MARKUP-Base0?+GameVal-TRADE_MINIMUM_DISTANCE_FACTOR-Base0?+GameVal-TRADE_MAXIMUM_DISTANCE_FACTOR-Base) A$GameVal-TRADE_MINIMUM_DISTANCE-Base)A$GameVal-TRADE_MAXIMUM_DISTANCE-Base5L=0GameVal-TRADE_COST_FACTOR_PER_EXTRA_SOURCE-Base; A6GameVal-TRADE_COST_FACTOR_PER_EXTRA_SOURCE_LIMIT-Base0@+GameVal-MERCHANT_TRADE_COIN_GENERATED-Base2@@-GameVal-MERCHANT_FOREIGN_COIN_GENERATED-Base ?GameVal-TRADEVAL_COIN-Base%@A GameVal-TRADEVAL_KNOWLEDGE-Base#AGameVal-TRADEVAL_CULTURE-Base- @(GameVal-TRADEVAL_IMPROVEMENTPOINTS-Base$?GameVal-TRADEVAL_CITYFOOD-Base&@@!GameVal-TRADEVAL_CITYLUXURY-Base% A GameVal-TRADEVAL_CITYPOWER-Base* @%GameVal-TRADEVAL_CITYPRODUCTION-Base#@GameVal-TRADEVAL_DEFAULT-Base1>,GameVal-AIR_INTERCEPT_HEALTH_THRESHOLD-Base0@@+GameVal-BARBARIAN_NEARBY_ATTACK_RANGE-Base*@%GameVal-BARBARIAN_SPAWN_POP_CAP-Base*?%GameVal-BARBARIAN_WANDER_CHANCE-Base)@$GameVal-BARBARIAN_WANDER_RANGE-Base-@(GameVal-BARBARIAN_WANDER_RANGE-Variance-@A(GameVal-BARBARIAN_RETURN_HOME_DIST-Base-A(GameVal-BARBARIAN_RAID_SEARCH_DIST-Base1@@,GameVal-BARBARIAN_RAID_SEARCH_DIST-Variance0@+GameVal-BARBARIAN_RAID_SCAN_FREQUENCY-Base2@@-GameVal-BARBARIAN_CAMP_LIMIT_PER_PLAYER-Base.=)GameVal-BARBARIAN_CAMP_SPAWN_CHANCE-Base5@@0GameVal-BARBARIAN_CAMP_SPAWN_INHIBIT_RANGE-Base0@+GameVal-BARBARIAN_CAMP_SPAWN_DISTANCE-Base+@&GameVal-BARBARIAN_GARRISON_TURNS-Base9?4GameVal-BARBARIAN_MINIMUM_ATTACK_EFFECTIVENESS-BaseB@=GameVal-BARBARIAN_MINIMUM_ATTACK_EFFECTIVENESS_SUBTYPE3-Base1?,GameVal-BARBARIAN_LANDING_PARTY_CHANCE-Base:@5GameVal-BARBARIAN_SPECIAL_SEEK_BONUS_TILE_RANGE-Base/*GameVal-BARBARIAN_ATTACK_TOWN_CHANCE-Base*@%GameVal-AI_OFFENSE_POWER_WEIGHT-Base*?%GameVal-AI_DEFENSE_POWER_WEIGHT-Base.@)GameVal-AI_REGION_POWER_NONE_WEIGHT-Base.@)GameVal-AI_DIRECT_POWER_NONE_WEIGHT-Base:L>5GameVal-AI_POWER_SPAWN_TOWN_MISSING_TOWN_WEIGHT-Base; @6GameVal-AI_POWER_SPAWN_TOWN_STARTING_TOWN_WEIGHT-Base5@0GameVal-AI_TURNS_OF_SILENCE_AFTER_GREETING-Base3@.GameVal-AI_TURNS_OF_SILENCE_AFTER_ACTION-Base1 A,GameVal-AI_NO_DIPLOMATIC_ACTION_WEIGHT-Base9A4GameVal-AI_WAR_TARGET_WARNING_MINIMUM_INTERVAL-Base0 @+GameVal-AI_WAR_TARGET_POWER_RATIO_MAX-Base0?+GameVal-AI_WAR_TARGET_POWER_RATIO_MIN-Base- A(GameVal-AI_WAR_TARGET_DISTANCE_MAX-Base1A,GameVal-AI_WAR_TARGET_RELATIONSHIP_MAX-Base1,GameVal-AI_WAR_TARGET_RELATIONSHIP_MIN-Base2 A-GameVal-AI_WAR_TARGET_MINIMUM_TURNS_MET-Base6A1GameVal-AI_WAR_PREPARATION_BASE_REQUIREMENT-Base-A(GameVal-AI_WAR_PREPARATION_PER_AGE-Base-(GameVal-AI_WAR_DESIRE_PER_TURN_WAR-Base/L=*GameVal-AI_WAR_DESIRE_PER_TURN_PEACE-Base$@GameVal-AI_WAR_DESIRE_MAX-Base1>,GameVal-AI_WAR_HUMAN_TARGET_PREFERENCE-Base8HB3GameVal-AI_WAR_OFFENSIVE_ARMY_POWER_THRESHOLD-Base0A+GameVal-AI_RESOURCE_WEIGHT_INNOVATION-Base+&GameVal-AI_RESOURCE_WEIGHT_CHAOS-Base/?*GameVal-AI_RESOURCE_WEIGHT_KNOWLEDGE-Base0?+GameVal-AI_GOVERNMENT_WEIGHT_PER_TIER-Base6?1GameVal-AI_UNIT_COUNT_LIMIT-UNIT_PROSPECTOR-Base2?-GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ARTIST-Base1?,GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ENVOY-Base4?/GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ENGINEER-Base0?+GameVal-AI_UNIT_TAGCOUNT_LIMIT-Leader-Base4@/GameVal-AI_UNIT_COUNT_LIMIT-UNIT_MERCHANT-Base9>4GameVal-AI_HEAL_STACK_WEIGHT_PER_HEALTH_HEALED-Base6A1GameVal-AI_HEAL_STACK_MINIMUM_HEALTH_HEALED-Base9@@4GameVal-AI_TARGET_DESTROY_UNIT_WEIGHT_PER_UNIT-Base2A-GameVal-AI_IMPROVEMENT_NONE_BASE_WEIGHT-Base3C.GameVal-AI_RUSH_BUY_BUFFER_COINS_DEFAULT-Base2C-GameVal-AI_RUSH_BUY_BUFFER_COINS_THREAT-Base.pA)GameVal-AI_RUSH_BUY_UNIT_THREAT_MIN-Base(L?#GameVal-AI_MEGAPROJECT_CHANCE-Base5?0GameVal-AI_DEFAULT_PRODUCTION_BOOST_FACTOR-Base4 B/GameVal-AI_UNIT_EVAL_UNIT_COST_NORMALIZED-Base1 B,GameVal-AI_UNIT_EVAL_COMBAT_UNIT_BONUS-Base2 A-GameVal-AI_REGION_RESOURCE_WEIGHT_SCALE-Base0 A+GameVal-AI_REGION_UNREST_WEIGHT_SCALE-Base, @'GameVal-AI_SEEKDEF_FRIENDLY_BONUS-Base6@1GameVal-AI_SEEKDEF_SAMEGROUP_FRIENDLY_BONUS-Base0 @+GameVal-AI_SEEKDEF_ENEMY_UNIT_PENALTY-Base1@,GameVal-AI_SEEKDEF_ENEMY_TOWER_PENALTY-Base6q=?1GameVal-AI_COMBATEVAL_DAMAGE_DEALT_MODIFIER-Base1>,GameVal-AI_COMBATEVAL_RESULT_SCALE_MIN-Base1@@,GameVal-AI_COMBATEVAL_RESULT_SCALE_MAX-Base+@@&GameVal-AI_LEADER_LIMIT_MODIFIER-Base/@*GameVal-AI_DOCKS_TRANSPORTREGION_MIN-Base0?+GameVal-AI_LANDMARK_THRESHOLD_DEFAULT-Base(?#GameVal-AI_ATTACK_TOWN_CHANCE-Base3 .GameVal-AI_RELIGION_RELATIONSHIP_NEUTRAL-Base0 B+GameVal-AI_RELIGION_RELATIONSHIP_SAME-Base1 ,GameVal-AI_RELIGION_RELATIONSHIP_OTHER-Base/ B*GameVal-AI_FACTION_RELATIONSHIP_SAME-Base0 +GameVal-AI_FACTION_RELATIONSHIP_OTHER-Base&!GameVal-AI_WAR_RELATIONSHIP-Base7?2GameVal-AI_POWERDELTA_RELATIONSHIP_THRESHOLD-Base6 A1GameVal-AI_POWERDELTA_RELATIONSHIP_MODIFIER-Base9@4GameVal-AI_PROXIMITY_RELATINONSHIP_SEARCH_DIST-Base50GameVal-AI_PROXIMITY_RELATIONSHIP_MODIFIER-Base3.GameVal-AI_WARNING_RELATIONSHIP_MODIFIER-Base6A1GameVal-AI_WARNING_RELATIONSHIP_DECAY_TURNS-Base(@#GameVal-AI_TRADE_RELATIONSHIP-Base*A%GameVal-AI_EMBASSY_RELATIONSHIP-Base8 A3GameVal-AI_THIRD_PLAYER_RELATIONSHIP_MODIFIER-Base.>)GameVal-AI_BOOST_INTEGRATION_CHANCE-Base-L?(GameVal-AI_INTEGRATE_VASSAL_CHANCE-Base7 A2GameVal-AI_NUM_TURNS_BEFORE_DUPLICATE_DOMAIN-Base3@.GameVal-AI_DIFFICULTY_COIN_BONUS_PER_AGE-Base3.GameVal-AI_DIFFICULTY_FOOD_BONUS_PER_AGE-Base3?.GameVal-AI_DIFFICULTY_PROD_BONUS_PER_AGE-Base8?3GameVal-AI_DIFFICULTY_KNOWLEDGE_BONUS_PER_AGE-Base61GameVal-AI_DIFFICULTY_CULTURE_BONUS_PER_AGE-Base1,GameVal-AI_DIFFICULTY_IP_BONUS_PER_AGE-Base0@+GameVal-AI_DIFFICULTY_BUFF_VS_NEUTRAL-Base0 A+GameVal-AI_EARLY_WARNING_LOCKOUT_TURN-Base-HB(GameVal-AI_EARLY_WARNING_PEAK_TURN-Base,B'GameVal-AI_EARLY_WARNING_END_TURN-Base/@*GameVal-AI_EARLY_WARNING_PEAK_WEIGHT-Base.A)GameVal-AI_WARNING_MINIMUM_INTERVAL-Base1fff?,GameVal-AI_WARNING_ACCUMULATION_SCALAR-Base2?-GameVal-AI_WAR_OPPORTUNISM_WEIGHT_HUMAN-Base/?*GameVal-AI_WAR_OPPORTUNISM_WEIGHT_AI-Base:@5GameVal-AI_SETTLER_MIN_DIST_TO_OWN_CONTROLPOINT-Base@@;GameVal-AI_SETTLER_PREFERRED_DIST_TO_OWN_CONTROLPOINT-Base:@A5GameVal-AI_SETTLER_MAX_DIST_TO_OWN_CONTROLPOINT-Base5@0GameVal-AI_SETTLER_MIN_DIST_TO_OWN_BORDERS-Base<@7GameVal-AI_SETTLER_MIN_DIST_TO_OTHER_CONTROLPOINT-BaseBA=GameVal-AI_SETTLER_PREFERRED_DIST_TO_OTHER_CONTROLPOINT-Base7@2GameVal-AI_SETTLER_MIN_DIST_TO_OTHER_BORDERS-Base@@;GameVal-AI_OUTPOST_PREFERRED_DIST_TO_OWN_CONTROLPOINT-Base: A5GameVal-AI_OUTPOST_MAX_DIST_TO_OWN_CONTROLPOINT-BaseB@=GameVal-AI_OUTPOST_PREFERRED_DIST_TO_OTHER_CONTROLPOINT-Base'@"GameVal-LANDMARKS_PER_PLAYER-Base$@GameVal-LANDMARK_MIN_DIST-Base$AGameVal-LANDMARK_MAX_DIST-Base)$GameVal-COMPLETED_EXPLORATIONS-Base. A)GameVal-QUEST_XP_PER_LANDMARK_LEVEL-Base%@ GameVal-MAX_RELIGION_COUNT-Base&!GameVal-RELIGION_SECULARISM-Base-B(GameVal-RELIGION_NEUTRAL_THRESHOLD-Base'="GameVal-RELIGION_DECAY_STATE-Base*=%GameVal-RELIGION_DECAY_NONSTATE-Base/L=*GameVal-RELIGION_FALLOFF_BY_DISTANCE-Base5̌?0GameVal-RELIGION_FALLOFF_DISTANCE_EXPONENT-Base+A&GameVal-RELIGION_SPREAD_DISTANCE-Base3LB.GameVal-RELIGION_FOUNDED_STARTING_POINTS-Base; A6GameVal-RELIGION_BONUS_POPULATION_REWARD_AT_FULL-Base;A6GameVal-RELIGION_BONUS_BIRTHPLACE_REWARD_AT_FULL-BaseB?=GameVal-RELIGION_BONUS_BIRTHPLACE_ADDITIONAL_CONTROLLED-BaseDL>?GameVal-RELIGION_FAITH_GENERATED_PER_RELIGIOUS_POPULATION-Base-(GameVal-RELIGION_BONUS_ALL_REGIONS-Base.A)GameVal-RELIGION_SPREAD_OTHER_VALUE-Base,'GameVal-SOCIAL_FABRIC_START_VALUE-Base* A%GameVal-SOCIAL_FABRIC_MAX_VALUE-Base94GameVal-SOCIAL_FABRIC_PENALTY_UNREST_PER_POINT-Base5?0GameVal-SOCIAL_FABRIC_AGE_COMPLETION_BONUS-Base9L=4GameVal-SOCIAL_FABRIC_EXPANSION_COST_REDUCTION-Base4 #GameVal-AGE3_MINEDISCOUNT-Base%> GameVal-AGE3_POPGROWTHBUFF-Base2@-GameVal-AGE3HEROES_PARTHENONREQUIREMENT-Base'?"GameVal-AGE3MONUMENTS_IPGAIN-Base/+?*GameVal-AGE4PLAGUE_AGESTARTPOPCHANGE-Base-@(GameVal-AGE5CONQUEST_STRVSTOPRIVAL-Base1(?,GameVal-AGE7HARMONY_VICTORYREQUIREMENT-Base'@"GameVal-AGE8UTOPIA_WARUNREST-Base+=&GameVal-AGE8UTOPIA_NAVALDISCOUNT-Base2@-GameVal-AGE8GENERALS_VICTORYREQUIREMENT-Base2 A-GameVal-AGE10ROGUEAI_VICTORYREQUIREMENT-Base/@*GameVal-AGE10TRANSCENDENCE_WARUNREST-Base&=!GameVal-OUTBREAKCHANCE_BASE-Base( ף<#GameVal-OUTBREAKCHANCE_PERPOP-Base5L=0GameVal-OUTBREAKCHANCE_PERIMPORTEXPORTSLOT-Base+?&GameVal-OUTBREAK_CHARGE_PER_TURN-Base*@%GameVal-OUTBREAK_CHARGE_MAXIMUM-Base.A)GameVal-ARCHANGEL_DESTROY_THRESHOLD-Base*?%GameVal-ARCHANGEL_DESTROY_SCALE-Base+?&GameVal-ARCHANGEL_DESTROY_RADIUS-Base( A#GameVal-ARCHANGEL_CHARGE_RATE-Base# AGameVal-EUREKA_KNOWLEDGE-Base&A!GameVal-REWARD_XPGAIN_VALUE-Base/?*GameVal-ENVOY_VASSALIZE_MINOR_CHANCE-Base50GameVal-MEGAPROJECT_BONUS_CHANCE_SPACERACE-Base50GameVal-SPACEAGENCY_SPACEMISSION_COMPLETED-Base7?2GameVal-POPCULTURE_CULTURALMOVEMENT_MODIFIER-BaseAGameVal-BUILDREWARD-Base%> GameVal-WARFAREHEAL_AMOUNT-Base-fff?(GameVal-WARFAREMOVEHEAL_DEBUFF_MUL-Base2@-GameVal-WARFAREMOVEHEAL_DEBUFF_DURATION-Base5 A0GameVal-WARNING_MINTURN_IMPROVEMENT_POINTS-Base6@1GameVal-WARNING_INTERVAL_IMPROVEMENT_POINTS-Base7 B2GameVal-WARNING_THRESHOLD_IMPROVEMENT_POINTS-Base0B+GameVal-WARNING_THRESHOLD_SPECIALISTS-Base!?TECH-PROGRESS-TECHAGE1-BASE @CityCap:?5DiplomaticAction-PLAYERACTIONS-DIPLODECLAREWARUNILAT7?2DiplomaticAction-PLAYERACTIONS-DIPLOHOSTILEUNILAT7?2DiplomaticAction-PLAYERACTIONS-DIPLOUNHOSTILESEND3?.DiplomaticAction-PLAYERACTIONS-DIPLOPEACESEND8?3DiplomaticAction-PLAYERACTIONS-DIPLOOPENBORDERSENDA??9DiplomaticAction-PLAYERACTIONS-DIPLOCANCELALLIANCEUNILAT4?/DiplomaticAction-PLAYERACTIONS-DIPLOGIFTUNILAT??:DiplomaticAction-PLAYERACTIONS-DIPLOIMPROVERELATIONUNILAT8?3DiplomaticAction-PLAYERACTIONS-DIPLODEMANDCOINSEND9?4DiplomaticAction-PLAYERACTIONS-DIPLODEMANDTRUCESEND<?7DiplomaticAction-PLAYERACTIONS-DIPLODEMANDRELIGIONSEND#?DomainUnlock-DomainGovernment,?'CulturePowerUnlock-GovernmentSpawnTown-?(CulturePowerUnlock-GovernmentBuffRegion*?%CulturePowerUnlock-WarfareSpawnUnits7?2CulturePowerUnlock-ExplorationGainKnowledgePoints.?)CulturePowerUnlock-ExplorationSpawnScout(?#CulturePowerUnlock-ArtsReduceChaos6?1CulturePowerUnlock-EngineeringIncreaseInnovation9?4CulturePowerUnlock-EngineeringGainImprovementPoints1?,CulturePowerUnlock-EngineeringSpawnEngineer/?*CulturePowerUnlock-DiplomacySpawnMerchant.?)CulturePowerUnlock-DiplomacyEnforcePeace/?*CulturePowerUnlock-GovernmentSpawnSettler*?%CulturePowerUnlock-WarfareVolunteersSpecializationSlotCount"?TechCompletion-TECHAGE1-BASE?PartialUnlock-B_CAPITAL&?!PartialUnlock-B_TOWNSPEC_DEFAULT7?2PartialUnlock-PROJECT_GENERATE_IMPROVEMENT_POINTS ?PartialUnlock-UNIT_WARBAND?PartialUnlock-UNIT_SCOUT?PartialUnlock-UNIT_CANOE?PartialUnlock-B_DOLMEN?PartialUnlock-B_PALISADE ?PartialUnlock-B_TOWNCENTER"?PartialUnlock-B_TILEIMP_DOCK)?$PartialUnlock-B_TILEIMP_HUNTINGCAMP(?#PartialUnlock-B_TILEIMP_WOODCUTTER%? PartialUnlock-B_TILEIMP_PASTURE*?%PartialUnlock-B_TILEIMP_FISHINGBOATS(?#PartialUnlock-B_TOWNSPEC_DEFAULT_2(?#PartialUnlock-B_TOWNSPEC_DEFAULT_3(?#PartialUnlock-B_TOWNSPEC_DEFAULT_4#?PartialUnlock-B_FOODSTOCKPILE"?PartialUnlock-B_TILEIMP_FARM(?#PartialUnlock-B_TILEIMP_PLANTATION?PartialUnlock-B_COUNCIL?PartialUnlock-UNIT_ARCHER?PartialUnlock-B_LOOKOUT%? PartialUnlock-B_TILEIMP_CLAYPIT(#SocialFabricValue-DomainGovernment+&SocialFabricValue-DomainGovernmentMin+ A&SocialFabricValue-DomainGovernmentMax)$SocialFabricValue-DomainExploration,'SocialFabricValue-DomainExplorationMin, A'SocialFabricValue-DomainExplorationMax% SocialFabricValue-DomainWarfare(#SocialFabricValue-DomainWarfareMin( A#SocialFabricValue-DomainWarfareMax)$SocialFabricValue-DomainEngineering,'SocialFabricValue-DomainEngineeringMin, A'SocialFabricValue-DomainEngineeringMax'"SocialFabricValue-DomainDiplomacy*%SocialFabricValue-DomainDiplomacyMin* A%SocialFabricValue-DomainDiplomacyMax"SocialFabricValue-DomainArts% SocialFabricValue-DomainArtsMin% A SocialFabricValue-DomainArtsMaxATotalPopulationBTotalOtherPopulation.:>TotalOtherPopulationRatio isMinYOddX isMaxYOddX(@@#TotalEntityTypeCount-MT_CITYCENTERResChaosPenaltyResChaosPerTurn@StatRegionCountBStatRegionCountMax?StatVassalCount#ATotalEntityTypeCount-MT_EMPTYCultureInDecline@ CityCount3.GameVal-VASSAL_INTEGRATION_COST_NEXT-Variance$@@TotalEntityTypeCount-B_CAPITALProjectedResource-ResCoin"ProjectedResource-ResCultureACultureRushPointsNeededvCCultureRushCost'@"TotalEntityTypeCount-UNIT_WARBANDANextArmyNumberArmyHasUniqueNameUpkeep-Total-ResCoin-UNIT%? TotalEntityTypeCount-B_HOMELAND,'ProjectedResource-ResImprovementPoints$ProjectedResource-ResKnowledge+&ProjectedResource-ResDomainGovernmentA ResCultureResCultureMin BStatCultureNeeded fDResCoin ResCoinMin?RBResImprovementPointsResImprovementPointsMinBResImprovementPointsMaxHC ResChaosMaxResInnovationPerTurnHCResInnovationMax@AResDomainGovernmentResDomainGovernmentMinBResDomainGovernmentMax0BResDomainExplorationResDomainExplorationMinBResDomainExplorationMax@ResDomainWarfareResDomainWarfareMinBResDomainWarfareMaxResDomainArtsResDomainArtsMinBResDomainArtsMax@ResDomainEngineeringResDomainEngineeringMinBResDomainEngineeringMaxAResDomainDiplomacyResDomainDiplomacyMinBResDomainDiplomacyMax@ AIDifficulty?DisableUnrest%@ TotalEntityTypeCount-UNIT_SCOUTHelpTopic-WelcomeHelpTopic-ResearchHelpTopic-ProductionHelpTopic-UnitMovement@BonusResource-ResCoin?BonusResource-ResCityFood%@ BonusResource-ResCityProduction >BonusResource-ResKnowledgeHasSentPlayerAction-1HasSentPlayerAction-2HasSentPlayerAction-3HasSentPlayerAction-4HasSentPlayerAction-5HasSentPlayerAction-6HasSentPlayerAction-7HasSentPlayerAction-8#>WeightDebugRoot_ResInnovation>WeightDebugRoot_ResChaos"?WeightDebugRoot_ResKnowledge*>%WeightDebugRoot_ResImprovementPoints>WeightDebugRoot_ResCoin,'AIPowerWeightByTag:GovTribalSpawnUnits2-AIDomainWeightByTag:AIHint-MediaConglomerate83AIDomainWeightByTag:AIHint-InternationalFinanciers.)AIDomainWeightByTag:AIHint-Modernization-(AIDomainWeightByTag:AIHint-GreatMasters(#AIDomainWeightByTag:AIHint-Sultans*%AIDomainWeightByTag:AIHint-Inventors)$AIDomainWeightByTag:AIHint-Scholars0+AIDomainWeightByTag:AIHint-ImperialDynasty.)AIDomainWeightByTag:AIHint-Moundbuilders/*AIDomainWeightByTag:AIHint-GodKingDynasty'"AIDomainWeightByTag:AIHint-Raider,'AIDomainWeightByTag:AIHint-WildHunters,'AIDomainWeightByTag:AIHint-Naturalists&!AIDomainWeightByTag:AIHint-Khans*%AIDomainWeightByTag:AIHint-Shogunate+&AIDomainWeightByTag:AIHint-Commanders,'AIDomainWeightByTag:AIHint-Colonialism2-AIDomainWeightByTag:AIHint-SpecialOperations+&AIDomainWeightByTag:AIHint-PopCulture/*AIPowerWeightByTag:GovernmentSpawnSettler% AIBuildWeightByTag:AIHint-Guard+&AIPowerWeightByTag:ArtsReligionCreateAIWarningAccumulation-1*F?AIWarningAccumulation-2=AIWarningAccumulation-3y4@AIWarningAccumulation-4AIWarningAccumulation-6=;@AIWarningAccumulation-7AIWarningAccumulation-8%? TechCompletion-TECHAGE1-FARMING@@StatClaimedLandmarks$?TotalEntityTypeCount-MT_GRAPES(?#TechCompletion-TECHAGE1-LEADERSHIP*@%PowerUseCount-GovernmentSpawnSettler'@"TotalEntityTypeCount-UNIT_SETTLER@WarDesireGeneralMoveDiscoveryCounterWDReportVal-ResCityFood!CReportVal-ResCityProductionCReportVal-ResKnowledge ResKnowledge$BReportVal-ResImprovementPoints#BReportVal-ResDomainGovernment@CReportVal-ResCoinCReportVal-ResCulture8CReportVal-ResCityHousing&C!ReportVal-ResCityExpansionPoints!BReportVal-ResCitySanitation BReportVal-ResCityEducationBReportVal-ResCityPower"BReportVal-ResCityInformation CTotalStrength$ETotalOtherStrength>TotalOtherStrengthRatio"$X?TotalStrengthVsTopRivalRatioDRCount-DR_AllianceDRCount-DR_OpenBorders@DRCount-DR_Peace@DRCount-DR_HostileDRCount-DR_WarWarCountAggressorAny WarCountAggressorJustified% IncomeVal-ResCityFakeProduction,'IncomeVal-ResCityFakeImprovementPoints ?IncomeVal-ResDomainWarfare#@@IncomeVal-ResDomainGovernment$@IncomeVal-ResDomainExploration$?IncomeVal-ResDomainEngineering"@IncomeVal-ResDomainDiplomacyIncomeVal-ResDomainArts!RelationshipDiplomacyIncome$CDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_FearT@ODiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Warmonger-WeightM/]HDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Warmonger9=4DiploActionDebug-4-PLAYERACTIONS-DIPLOUNHOSTILESEND$?TotalEntityTypeCount-B_COUNCILAPlayerDiscovered-3AAIWarningIssued-4?ResSocialFabricWildcard?HasSentGreeting-3/?*TotalEntityTypeCount-B_TILEIMP_PLANTATION9A4ReportVal-GoodsSpecial-TileProduction-PT_PLANTATION$?TechCompletion-TECHAGE1-SCOUTS?HasSentGreeting-6P@KDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-Weight,B'LastPowerUsedTurn-GovernmentBuffRegion!?TECH-PROGRESS-TECHAGE2-BASEBonusResource-ResCulture(#BonusResource-ResImprovementPoints?SimDeckEnabled-ResChaos"?SimDeckEnabled-ResInnovation?RevealHidden-MT_COPPER7?2CulturePowerUnlock-GovernmentConvertOutpostToTown9?4CulturePowerUnlock-ExplorationGainKnowledgePoints_2/?*CulturePowerUnlock-EngineeringPromoteTown/?*CulturePowerUnlock-EngineeringRebuildTown,?'CulturePowerUnlock-DiplomacySpawnEnvoy1?,CulturePowerUnlock-DiplomacyVassalIntegrate3?.CulturePowerUnlock-ArtsPromoteCulturalExports"?TechCompletion-TECHAGE2-BASE ?PartialUnlock-B_ENCAMPMENT?PartialUnlock-B_WORKCAMP!?PartialUnlock-B_MEETINGHALL&?!PartialUnlock-B_TILEIMP_DWELLING?PartialUnlock-UNIT_GUARD%? PartialUnlock-B_TILEIMP_OUTPOST'?"PartialUnlock-B_TILEIMP_TRADEPOST%? PartialUnlock-B_TOWNSPEC_FARM_2'?"PartialUnlock-B_TOWNSPEC_LUMBER_2%? PartialUnlock-B_TOWNSPEC_MINE_2(?#PartialUnlock-B_TOWNSPEC_COASTAL_2?PartialUnlock-B_TEMPLE"?PartialUnlock-B_TILEIMP_VATS#?PartialUnlock-B_TILEIMP_PRESS$?PartialUnlock-B_TILEIMP_WEAVER?PartialUnlock-B_CRANE$?PartialUnlock-B_TILEIMP_SAWPIT"?PartialUnlock-B_TILEIMP_KILN"?PartialUnlock-B_TILEIMP_MILL?PartialUnlock-UNIT_SPEAR ?PartialUnlock-UNIT_CHARIOT?PartialUnlock-B_MARKET$?PartialUnlock-B_TILEIMP_QUARRY)?$PartialUnlock-B_TILEIMP_STONECUTTER"?PartialUnlock-B_TILEIMP_MINE?PartialUnlock-UNIT_GALLEY%? TechCompletion-TECHAGE1-ADVANCEHelpTopic-SpecializationsHelpTopic-Age2Unlocks:?5DiploActionDebug-3-PLAYERACTIONS-DIPLOOPENBORDERSENDPKDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightIDDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearUPDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightNIDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_WarmongerMHDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_WarmongerTODiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Warmonger-WeightIDDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_AngerPKDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Anger-Weight:5DiploActionDebug-4-PLAYERACTIONS-DIPLOOPENBORDERSEND"ATECH-PROGRESS-TECHAGE2-DRILLAPlayerDiscovered-8IzdDDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear?HasSentGreeting-8,'CulturePowerUnlock-GovTribalSpawnUnitsAPlayerDiscovered-7*%ProjectedResource-ResDomainDiplomacy"CBReportVal-ResDomainDiplomacy(?#TotalEntityTypeCount-B_MEETINGHALL-(AIPowerWeightByTag:DiplomacyOlympicHost2-AIBuildWeightByTag:AIHint-HippodromeBuildingU@PDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightN/]IDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_WarmongerPlayerRelationship-7-5-?(TotalEntityTypeCount-B_TILEIMP_DWELLINGO@JDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Fear-WeightHվCDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_FearT@ODiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Warmonger-WeightM/]HDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Warmonger:5DiploActionDebug-7-PLAYERACTIONS-DIPLOOPENBORDERSENDP@KDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightI\2?DDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearU@PDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightN/]IDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger:k$?5DiploActionDebug-8-PLAYERACTIONS-DIPLOOPENBORDERSEND(?#TotalEntityTypeCount-UNIT_MERCHANT*?%PowerUseCount-DiplomacySpawnMerchant.A)LastPowerUsedTurn-DiplomacySpawnMerchant'?"TotalEntityTypeCount-B_TOWNCENTER@WarSpawnUnit1Value$?CulturePowerUnlock-WarfareHeal$?CulturePowerUnlock-WarfareMove#?TechCompletion-TECHAGE2-DRILL@@PowerUseCount-WarfareHeal#8BLastPowerUsedTurn-WarfareHeal%@ TotalEntityTypeCount-UNIT_SPEAR#6@TECH-PROGRESS-TECHAGE1-SCOUTS @DiplomaticRelationship-4-5WarAggressor-5-4JustifiedWar-5-4% AIBuildWeightByTag:AIHint-Tower$AIBuildWeightByTag:AIHint-Wall(#AIBuildWeightByTag:AIHint-ArmyUnit-?(CulturePowerUnlock-DiplomacyOlympicHostHCDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_FearOJDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Fear-WeightQLDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_ProactiveMeanXSDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_ProactiveMean-Weight94DiploActionDebug-4-PLAYERACTIONS-DIPLOHOSTILEUNILAT&wA!TECH-PROGRESS-TECHAGE2-OFFICIALSBPlayerDiscovered-6$Upkeep-Total-ResCulture-REGION!@IncomeVal-ResCityProductionBIncomeVal-ResCityFood BPlayerDiscovered-1)$AIDomainWeightByTag:AIHint-Republic?HasSentGreeting-1,'ProjectedResource-ResDomainEngineering%? TotalEntityTypeCount-B_WORKCAMP?HasSentGreeting-28DDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearU@PDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightN/]IDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger:>5DiploActionDebug-2-PLAYERACTIONS-DIPLOOPENBORDERSENDHCDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_FearOJDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Fear-WeightQLDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_ProactiveMeanXSDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_ProactiveMean-Weight$AReportVal-ResDomainExploration AReportVal-ResDomainWarfare'@"TotalEntityTypeCount-UNIT_CHARIOT4?/CulturePowerUnlock-ExplorationSpawnUtilityShip"?TransportLoadAbilityUnlocked)$TerrainExpansionCostFactor-TT_WATER*?%TechCompletion-TECHAGE2-SHIPBUILDING"?TotalEntityTypeCount-MT_GAME&gfBA!TECH-PROGRESS-TECHAGE2-COMMUNITY$?TotalEntityTypeCount-UNIT_HERO*@%PowerDebugRoot_DomainArts_NONE_0_0_0-@(PowerDebugRoot_DomainWarfare_NONE_0_0_0"?TotalEntityTypeCount-MT_RICE?CanRushProduction'?"TechCompletion-TECHAGE2-COMMUNITY1@,PowerDebugRoot_DomainExploration_NONE_0_0_00@+PowerDebugRoot_DomainGovernment_NONE_0_0_0)$PowerCostScalar-DiplomacySpawnEnvoy.̽)PowerCostProgressive-DiplomacySpawnEnvoy443GA/TECH-PROGRESS-TECHAGE2-TECHAGE3_HEROES_ADVANCEPlayerRelationship-3-5U^AIPersonality AIP_Bully PlayerFlag Flag_France CurrentAgeTECHAGE2-BASE+TownDefenderEntityTypeUNIT_MILITIA_LVL_2+CityDefenderEntityTypeUNIT_MILITIA_LVL_26WaterCityDefenderEntityTypeUNIT_BATTLESHIP_DEFENDER"RevoltSpawnTypeUNIT_REBEL_LVL_2"UnitPromotionXPTable 10:20:30:40WarSpawnUnit1 UNIT_SPEARWarSpawnUnit2 UNIT_ARCHERWarVolunteersUnit UNIT_SPEAR+DomainSpecialization-GOVTRIBAL DSS_ChosenN1TriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFFGOVTRIBAL-BASE_BUILDINGBUFFP3TriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFFGOVTRIBAL-BASE_HOMELANDBUFF)TransportEntityTypeUNIT_WATERTRANSPORT(TransportLoadTerrainType+ShallowWater+PartialUnlockTech-B_CAPITALTECHAGE1-BASE4%PartialUnlockTech-B_TOWNSPEC_DEFAULTTECHAGE1-BASEE6PartialUnlockTech-PROJECT_GENERATE_IMPROVEMENT_POINTSTECHAGE1-BASE.PartialUnlockTech-UNIT_WARBANDTECHAGE1-BASE,PartialUnlockTech-UNIT_SCOUTTECHAGE1-BASE,PartialUnlockTech-UNIT_CANOETECHAGE1-BASE*PartialUnlockTech-B_DOLMENTECHAGE1-BASE,PartialUnlockTech-B_PALISADETECHAGE1-BASE.PartialUnlockTech-B_TOWNCENTERTECHAGE1-BASE0!PartialUnlockTech-B_TILEIMP_DOCKTECHAGE1-BASE7(PartialUnlockTech-B_TILEIMP_HUNTINGCAMPTECHAGE1-BASE6'PartialUnlockTech-B_TILEIMP_WOODCUTTERTECHAGE1-BASE3$PartialUnlockTech-B_TILEIMP_PASTURETECHAGE1-BASE8)PartialUnlockTech-B_TILEIMP_FISHINGBOATSTECHAGE1-BASE6'PartialUnlockTech-B_TOWNSPEC_DEFAULT_2TECHAGE1-BASE6'PartialUnlockTech-B_TOWNSPEC_DEFAULT_3TECHAGE1-BASE6'PartialUnlockTech-B_TOWNSPEC_DEFAULT_4TECHAGE1-BASE4"PartialUnlockTech-B_FOODSTOCKPILETECHAGE1-FARMING3!PartialUnlockTech-B_TILEIMP_FARMTECHAGE1-FARMING9'PartialUnlockTech-B_TILEIMP_PLANTATIONTECHAGE1-FARMING1PartialUnlockTech-B_COUNCILTECHAGE1-LEADERSHIP0PartialUnlockTech-UNIT_ARCHERTECHAGE1-DEFENSE-PartialUnlockTech-B_LOOKOUTTECHAGE1-SCOUTS6$PartialUnlockTech-B_TILEIMP_CLAYPITTECHAGE1-WORKERSStartingUnit-0 UNIT_WARBANDStartingUnit-1 UNIT_WARBANDStartingBuilding-0 B_HOMELANDZ1TriggerOnEntityCreateType-B_CAPITAL-CAPITAL_FOOD(TECHAGE1-STARTUPBONUS-CAPITAL_FOOD_BUFF6HelpInfopedia-ResearchITT_Misc|CONCEPT_RESKNOWLEDGE=HelpInfopedia-Production#ITT_Misc|CONCEPT_RESCITYPRODUCTION4HelpInfopedia-UnitMovementITT_Misc|CONCEPT_ARMIESN+TriggerOnEntityCreateTag-Unit-VSBARBARIANS"TECHAGE1-AIBUFF_VSBARBARIANS_BUFFQ.TriggerOnEntityCreateTag-Capital-VSBARBARIANS"TECHAGE1-AIBUFF_VSBARBARIANS_BUFFhBTriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_TRIBALFARMING_BUFF%GOVTRIBAL-TRIBALFARMING_BUILDINGBUFF2,TriggerOnEnemyUnitKilled-CrisisBloodTriggerNONEpFTriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_COMMUNITYPROJECTS_BUFF)GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFF,DomainSpecialization-EARLYSEA DSS_Unlocked1#DomainSpecialization-RITUALHUNTERS DSS_Unlocked2$DomainSpecialization-GODKINGDYNASTY DSS_Unlocked*DomainSpecialization-RAIDER DSS_Unlocked*DomainSpecialization-NATURE DSS_Unlocked/#DomainSpecialization-OLYMPICLEGACY DSS_Chosen1#DomainSpecialization-MOUNDBUILDERS DSS_Unlocked0"DomainSpecialization-WARRIORELITE DSS_UnlockedS/TriggerOnEntityCreateTag-ScalingStats-STATBUFF#PLAYERACTIONS-NONCOM_AGE2_STATBUFF%PrefabAppend:MT_CITYCENTER -ANCIENT+!PrefabAppend:+TownSpecialization -ANCIENT.PartialUnlockTech-B_ENCAMPMENTTECHAGE2-BASE,PartialUnlockTech-B_WORKCAMPTECHAGE2-BASE/ PartialUnlockTech-B_MEETINGHALLTECHAGE2-BASE4%PartialUnlockTech-B_TILEIMP_DWELLINGTECHAGE2-BASE,PartialUnlockTech-UNIT_GUARDTECHAGE2-BASE3$PartialUnlockTech-B_TILEIMP_OUTPOSTTECHAGE2-BASE5&PartialUnlockTech-B_TILEIMP_TRADEPOSTTECHAGE2-BASE3$PartialUnlockTech-B_TOWNSPEC_FARM_2TECHAGE2-BASE5&PartialUnlockTech-B_TOWNSPEC_LUMBER_2TECHAGE2-BASE3$PartialUnlockTech-B_TOWNSPEC_MINE_2TECHAGE2-BASE6'PartialUnlockTech-B_TOWNSPEC_COASTAL_2TECHAGE2-BASE,PartialUnlockTech-B_TEMPLETECHAGE2-BELIEF2!PartialUnlockTech-B_TILEIMP_VATSTECHAGE2-BELIEF3"PartialUnlockTech-B_TILEIMP_PRESSTECHAGE2-BELIEF4#PartialUnlockTech-B_TILEIMP_WEAVERTECHAGE2-BELIEF.PartialUnlockTech-B_CRANETECHAGE2-COMMUNITY7#PartialUnlockTech-B_TILEIMP_SAWPITTECHAGE2-COMMUNITY5!PartialUnlockTech-B_TILEIMP_KILNTECHAGE2-COMMUNITY5!PartialUnlockTech-B_TILEIMP_MILLTECHAGE2-COMMUNITY-PartialUnlockTech-UNIT_SPEARTECHAGE2-DRILL/PartialUnlockTech-UNIT_CHARIOTTECHAGE2-DRILL/PartialUnlockTech-B_MARKETTECHAGE2-OFFICIALS4#PartialUnlockTech-B_TILEIMP_QUARRYTECHAGE2-MINING9(PartialUnlockTech-B_TILEIMP_STONECUTTERTECHAGE2-MINING2!PartialUnlockTech-B_TILEIMP_MINETECHAGE2-MINING5PartialUnlockTech-UNIT_GALLEYTECHAGE2-SHIPBUILDING@HelpInfopedia-Specializations!ITT_Misc|CONCEPT_SPECIALIZATIONSC%PersistentActionCard-TECHAGE3_HEROESTECHAGE3_HEROES-AGEQUESTGOALE,PersistentActionDataTrigger-TECHAGE3_HEROESLandmarksCompletedQuestN*TriggerOnEntityCreateType-UNIT_SCOUT-HERO#TECHAGE3_HEROES-SCOUT_PROMOTE_BUFFS*TriggerOnEntityCreateTag-+NotHero-NOTHERO(TECHAGE3_HEROES-NOTHERO_PROMOTE_DISABLE$h@?207.84,0,427.487533A@402.69,0,397.4883A?389.7,0,322.4905,A@480.63,0,374.989 @?246.81,0,494.9855\UNIT_WARBAND-45` UNIT_SCOUT-8%\UNIT_SCOUT-27%`UNIT_SCOUT-15!`UNIT_SCOUT-16`UNIT_SCOUT-28` UNIT_HERO-3`UNIT_BARBCANOE-42 %%    "" %%  ####   0AIGOALS-SELECT_MEDIACONGLOMERATE_LOWINFORMATIONAIGOALS-SELECT_BANKING_LOWCOIN&AIGOALS-SELECT_MODERNIZATION_LOWPOWER'AIGOALS-SELECT_SULTANS_NEEDSAVERAGEMET'AIGOALS-SELECT_INVENTORS_LOWINNOVATION%AIGOALS-SELECT_SCHOLARS_LOWKNOWLEDGEAIGOALS-SELECT_IMPERIALDYNASTYAIGOALS-SELECT_DOMAIN_BULLY*AIGOALS-GRANDMASTERDIFF_SPAWNSETTLER_AGE2%AIGOALS-GRANDMASTERDIFF_SPAWNSETTLER AIGOALS-MASTERDIFF_SPAWNSETTLERAIGOALS-BUILD_GUARD_GUARDGOALAIGOALS-NEED_MORE_RELIGIONS-AIGOALS-SELECT_WORLDEXPLORERS_LANDMARKSFOUND+AIGOALS-OLYMPICLEGACY_USE_HOSTOLYMPICGAMES'AIGOALS-OLYMPICLEGACY_BUILD_HIPPODROMEAIGOALS-BUILD_TOWERS_HOSTILEAIGOALS-BUILD_WALLS_HOSTILE*AIGOALS-SELECT_FIELDMARSHAL_LEADERPRESENTAIGOALS-SELECT_REPUBLIC$AIGOALS-BUILD_SETTLERS_AGES_3_AND_4'AIGOALS-SELECT_GREATMASTERS_LOWCULTURE9AI-ALL AIP_BullyDOMAIN_GOVTRIBALDOMAIN_OLYMPICLEGACYAIGOALS-BUILD_WALLS_WARTIMEAIGOALS-BUILD_TOWERS_WARTIMEAIGOALS-BUILD_SCOUT#AIGOALS-BUILD_GUARD_GUARDGOAL_IRON$AIGOALS-BUILD_GUARD_GUARDGOAL_BLOOD%AIGOALS-BUILD_GUARD_GUARDGOAL_HEROES,AIGOALS-BUILD_DARKAGEGUARD_GUARDGOAL_PLAGUE$AIGOALS-BUILD_GUARD_GUARDGOAL_KINGS(AIGOALS-BUILD_GUARD_GUARDGOAL_MONUMENTS,AIGOALS-BUILD_RESERVE_GUARDGOAL_RENAISSANCE*AIGOALS-BUILD_RESERVE_GUARDGOAL_DISCOVERY,AIGOALS-BUILD_RESERVE_GUARDGOAL_INTOLERANCE)AIGOALS-BUILD_RESERVE_GUARDGOAL_CONQUEST.AIGOALS-BUILD_RESERVE_GUARDGOAL_ENLIGHTENMENT(AIGOALS-BUILD_RESERVE_GUARDGOAL_ALCHEMY'AIGOALS-BUILD_RESERVE_GUARDGOAL_HERESY+AIGOALS-BUILD_RESERVE_GUARDGOAL_REVOLUTION'AIGOALS-BUILD_RESERVE_GUARDGOAL_AETHER0AIGOALS-BUILD_RESERVE_GUARDGOAL_CRISISIGNORANCE(AIGOALS-BUILD_RESERVE_GUARDGOAL_HARMONY+AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_ATOM-AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_UTOPIA,AIGOALS-BUILD_RIOTPOLICE_GUARDGOAL_DYSTOPIA)AIGOALS-BUILD_RESERVE_GUARDGOAL_GENERALS2AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_INFORMATION,AIGOALS-BUILD_PEACEKEEPER_GUARDGOAL_ECOLOGY/AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_VISITORS1AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_COLONYSHIP0AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_ARCHANGEL3AIGOALS-BUILD_SOCIALWORKER_GUARDGOAL_TRANSCENDENCE/AIGOALS-BUILD_NEOLUDDITE_GUARDGOAL_SINGULARITY(AIGOALS-BUILD_SETTLERS_AGES_5_THROUGH_7)AIGOALS-BUILD_SETTLERS_AGES_8_THROUGH_10&AIGOALS-MASTER_PROACTIVEMEAN_GAMEVALS+AIGOALS-CONQUEST_NONCONQUEROR_DECLAREPEACE1AIGOALS-CONQUEST_NONCONQUEROR_DECLAREOPENBORDERS.AIGOALS-CONQUEST_NONCONQUEROR_DECLAREALLIANCE1AIGOALS-CONQUEST_NONCONQUEROR_DECLAREHOSTILITIES)AIGOALS-CONQUEST_NONCONQUEROR_DECLAREWAR*AIGOALS-CONQUEST_CONQUEROR_DECLAREHOSTILE&AIGOALS-CONQUEST_CONQUEROR_DECLAREWAR*AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREPEACE0AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREOPENBORDERS-AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREALLIANCE,AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREHOSTILE(AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREWAR'AIGOALS-GENERALS_AUTOCRAT_DECLAREPEACE-AIGOALS-GENERALS_AUTOCRAT_DECLAREOPENBORDERS*AIGOALS-GENERALS_AUTOCRAT_DECLAREALLIANCE)AIGOALS-GENERALS_AUTOCRAT_DECLAREHOSTILE%AIGOALS-GENERALS_AUTOCRAT_DECLAREWAR(AIGOALS-OLDONES_NONCULTIST_DECLAREPEACE.AIGOALS-OLDONES_NONCULTIST_DECLAREOPENBORDERS+AIGOALS-OLDONES_NONCULTIST_DECLAREALLIANCE*AIGOALS-OLDONES_NONCULTIST_DECLAREHOSTILE&AIGOALS-OLDONES_NONCULTIST_DECLAREWAR'AIGOALS-OLDONES_CULTIST_DECLAREHOSTILE#AIGOALS-OLDONES_CULTIST_DECLAREWAR$AIGOALS-VICTORYCONQUEST_BUILD_UNITS*AIGOALS-VICTORYHARMONY_USE_SPREADRELIGION0AIGOALS-VICTORYHARMONY_USE_RELIGIOUSCELEBRATION$AIGOALS-VICTORYGENERALS_BUILD_UNITS)AIGOALS-VICTORYGENERALS_SELECT_AUTOCRACY!AIGOALS-VICTORYGENERALS_USE_COUP0AIGOALS-VICTORYCOLONYSHIP_BUILD_CONSTRUCTIONPAD2AIGOALS-VICTORYCOLONYSHIP_BUILD_TITANIUMFOUNDRIES2AIGOALS-VICTORYCOLONYSHIP_BUILD_PLASTEELFACTORIES2AIGOALS-VICTORYCOLONYSHIP_BUILD_COLONYSHIPPROJECT.AIGOALS-VICTORYARCHANGEL_BUILD_LASERSATELLITE*AIGOALS-VICTORYARCHANGEL_BUILD_CITYSHIELD+AIGOALS-VICTORYTRANSCENDENCE_USE_MOLDSOFAB'AIGOALS-VICTORYTRANSCENDENCE_USE_SOFAB)AIGOALS-VICTORYSINGULARITY_BUILD_AICORES&AIGOALS-IGNORANCE_USE_TECHREDUCTION_A&AIGOALS-IGNORANCE_USE_TECHREDUCTION_B&AIGOALS-IGNORANCE_USE_TECHREDUCTION_CAIGOALS-IRON_BUILD_MIDDENAIGOALS-IRON_BUILD_MONUMENTSAIGOALS-HEROES_RESEARCH_ORACLEAIGOALS-HEROES_USE_PROPHECY"AIGOALS-BLOOD_RESEARCH_BARBARIANS"AIGOALS-BLOOD_USE_BARBARIANPOWERSAIGOALS-KINGS_BUILD_PLOWEDFARM$AIGOALS-KINGS_BUILD_LARGEPLANTATIONAIGOALS-KINGS_BUILD_DOCKS&AIGOALS-MONUMENTS_BUILD_SUPERMONUMENT.AIGOALS-MONUMENTS_BUILD_SUPERMONUMENT_PROJECT&AIGOALS-MONUMENTS_BUILD_BASICMONUMENT&AIGOALS-MONUMENTS_USE_UPGRADEMONUMENT)AIGOALS-MONUMENTS_RESEARCH_GRANDPROJECTS)AIGOALS-MONUMENTS_RESEARCH_TRADENETWORKS&AIGOALS-MONUMENTS_USE_BUYRAWMATERIALS$AIGOALS-MONUMENTS_BUILD_MIGRANTFARM*AIGOALS-MONUMENTS_BUILD_MIGRANTPLANTATION%AIGOALS-CRISISPLAGUE_RESEARCH_HUMORS)AIGOALS-CRISISPLAGUE_BUILD_PLAGUEDOCTORS&AIGOALS-CRISISPLAGUE_BUILD_PLAGUEFARM,AIGOALS-CRISISPLAGUE_BUILD_PLAGUEPLANTATION'AIGOALS-CRISISPLAGUE_BUILD_PLAGUERANCH&AIGOALS-DISCOVERY_BUILD_CONQUISTADORS)AIGOALS-DISCOVERY_BUILD_CULTURALDISTRICT&AIGOALS-DISCOVERY_BUILD_GIANTCROSSBOW,AIGOALS-DISCOVERY_BUILD_ORNITHOPTERENGINEER)AIGOALS-DISCOVERY_BUILD_MECHANICALKNIGHT-AIGOALS-CRISISINTOLERANCE_BUILD_HOLYAVENGERS,AIGOALS-CRISISINTOLERANCE_BUILD_INQUISITORS.AIGOALS-CRISISINTOLERANCE_USE_REGIONALHOLIDAY1AIGOALS-VICTORYCONQUEST_USE_MILITARYINTELLIGENCE+AIGOALS-VICTORYCONQUEST_BUILD_LEGIONNAIRES/AIGOALS-VICTORYCONQUEST_USE_FORWARDMARCHPOWERS*AIGOALS-ENLIGHTENMENT_BUILD_PUBLICLIBRARY*AIGOALS-ENLIGHTENMENT_BUILD_RECONBALLOONS'AIGOALS-ALCHEMY_BUILD_DRAGONGRENADIERS&AIGOALS-ALCHEMY_BUILD_DRAGONARTILLERYAIGOALS-ALCHEMY_BUILD_PANACEA!AIGOALS-ALCHEMY_BUILD_ALCHEMYLAB)AIGOALS-ALCHEMY_BUILD_ETHEREUMTRANSMUTER%AIGOALS-CRISISHERESY_USE_CREATEORDER&AIGOALS-CRISISHERESY_USE_CONTROLREIGN)AIGOALS-CRISISHERESY_BUILD_CULTISTGUARDS+AIGOALS-CRISISHERESY_BUILD_MERCHANTCAVALRY&AIGOALS-AETHER_BUILD_AETHERHARVESTERS"AIGOALS-AETHER_BUILD_CLOUDESTATESAIGOALS-AETHER_BUILD_AIRSHIPS#AIGOALS-AETHER_BUILD_STEAMFIGHTERS/AIGOALS-CRISISIGNORANCE_BUILD_PEDRAILIRONCLADS2AIGOALS-CRISISIGNORANCE_BUILD_IRONCLADBATTLESHIPS#AIGOALS-HARMONY_BUILD_HOLYSCULPTOR!AIGOALS-HARMONY_BUILD_WOODWORKER&AIGOALS-HARMONY_BUILD_TEXTILETAPESTRY,AIGOALS-HARMONY_BUILD_STATIONARYMACHINEGUNSAIGOALS-ATOM_BUILD_SPACECENTER%AIGOALS-UTOPIA_USE_SPAWNOCEANSETTLER,AIGOALS-UTOPIA_USE_MARKETINTERFERENCEPOWERSAIGOALS-UTOPIA_USE_AIREVAC&AIGOALS-UTOPIA_BUILD_DEEPSEAHUSBANDRY!AIGOALS-UTOPIA_BUILD_SURFACEBUOYAIGOALS-UTOPIA_BUILD_BIODOME$AIGOALS-UTOPIA_BUILD_CORALHARVESTER+AIGOALS-UTOPIA_BUILD_HYDROTHERMALGENERATOR)AIGOALS-CRISISDYSTOPIA_BUILD_SPACECENTER,AIGOALS-CRISISDYSTOPIA_USE_ADDRESSGRIEVANCE-AIGOALS-CRISISDYSTOPIA_USE_NONVIOLENTPROTEST)AIGOALS-INFORMATION_BUILD_SUPERCOMPUTERS)AIGOALS-ECOLOGY_USE_ECOENGINEERINGPOWERSAIGOALS-ECOLOGY_BUILD_ARCOLOGY/AIGOALS-CRISISVISITORS_BUILD_HIGHENERGYWEAPONS,AIGOALS-CRISISVISITORS_BUILD_ELITETASKFORCE.AIGOALS-CRISISVISITORS_USE_AREAFIFTYONEPOWERS0AIGOALS-CRISISVISITORS_USE_HUMANRELATIONSPOWERS/AIGOALS-ARCHANGEL_BUILD_ARTIFICIALINTELLIGENCE$AIGOALS-ARCHANGEL_BUILD_DEVASTATION&AIGOALS-ARCHANGEL_USE_INCITEREBELLION!AIGOALS-ARCHANGEL_USE_EMIGRATION+AIGOALS-COLONYSHIP_USE_RAREEARTHPROSPECTOR'AIGOALS-COLONYSHIP_USE_INCITEREBELLION+AIGOALS-TRANSCENDENCE_USE_CULTURALFESTIVAL*AIGOALS-TRANSCENDENCE_BUILD_SOCIALWORKERS*AIGOALS-SINGULARITY_USE_CORESECURITYPATCH'AIGOALS-SINGULARITY_USE_SUBROUTINELOVE&AIGOALS-SINGULARITY_BUILD_NEOLUDDITESAIGOALS-SINGULARITY_BUILD_EMP&AIGOALS-SINGULARITY_USE_HACKINGPOWERSAIGOALS-SELECT_EARLYSEA_TUNA&AIGOALS-SELECT_EARLYSEA_ADJACENTWATER"AIGOALS-SELECT_RITUALHUNTERS_GAME$AIGOALS-SELECT_OLYMPICLEGACY_OLIVESAIGOALS-SELECT_KINGDOM%AIGOALS-SELECT_CRUSADERS_HASRELIGIONAIGOALS-SELECT_HORDE_PASTUREAIGOALS-SELECT_MACHINERY_MINESAIGOALS-SELECT_MACHINERY_IRONAIGOALS-SELECT_MACHINERY_COAL!AIGOALS-SELECT_SHOGUNATE_WARTIMEAIGOALS-SELECT_TRADERS_OUTPOSTAIGOALS-SELECT_CHIVALRY_CASTLEAIGOALS-SELECT_CHIVALRY_CLOTH'AIGOALS-SELECT_THEOLOGIANS_HASRELIGION$AIGOALS-SELECT_THEOLOGIANS_ARTSTECHAIGOALS-SELECT_FEUDALMONARCHYAIGOALS-SELECT_EMPIRE$AIGOALS-SELECT_MERCENARIES_HIGHCOIN$AIGOALS-SELECT_WARRIORPRIESTS_PIKES$AIGOALS-SELECT_COLONIALISM_OUTPOSTS(AIGOALS-SELECT_COMMUNISM_HIGHPRODUCTION(AIGOALS-SELECT_DEMOCRACY_HIGHPOPULATION*AIGOALS-SELECT_FUNDAMENTALIST_HASRELIGION+AIGOALS-SELECT_SPACEAGENCY_HIGHSPECIALISTS*AIGOALS-SELECT_SPECIALOPERATIONS_AIRUNITS-AIGOALS-SELECT_SILICONVALLEY_RAREEARTHMETALS*AIGOALS-SELECT_POLITICALSCIENCE_ALLIANCES&AIGOALS-SELECT_POPCULTURE_SOFABTRACKS AIGOALS-GOVTRIBAL_USE_SPAWNUNITAIGOALS-BUILD_SETTLERS_AGE_2%AIGOALS-SELECT_GODKINGDYNASTY_MARBLE%AIGOALS-SELECT_NATURE_ADJACENTFOREST/AIGOALS-SELECT_RITUALHUNTERS_ADJACENTSCRUBLAND!AIGOALS-SELECT_RAIDER_AGGRESSIVE+AIGOALS-SELECT_GODKINGDYNASTY_ADJACENTHILL+AIGOALS-SELECT_MOUNDBUILDERS_ADJACENTGRASSz%#TECHAGE1-STARTUPBONUS-CAPITAL_FOOD FrenchCityNamesfrance Flag_FranceFrance AIP_BullyFrenchTownNamesu 8/ UNIT_SCOUT BordeauxStarting Builds'TECHAGE1-FARMING Next Tech  B_PALISADE Bordeaux4 GovernmentSpawnTown TILE-27-19 Power Use2 GOVTRIBAL-TRIBALFARMINGDomain Reward*TECHAGE1-LEADERSHIP Next Tech%B_FOODSTOCKPILE Bordeaux;GovernmentSpawnSettlerPower Use (reservation)'TECHAGE1-WORKERS Next Tech5ExplorationGainKnowledgePoints Power Use827-20,B_TILEIMP_WOODCUTTER27-20 Improvement B_DOLMEN Bordeaux7GovernmentSpawnSettler TILE-28-20 Power Use'TECHAGE1-DEFENSE Next Tech$ B_COUNCIL Bordeaux'&TECHAGE1-ADVANCE Next Tech", UNIT_WARBAND Bordeaux8,27-18,B_TILEIMP_PLANTATION27-18 Improvement5.GovernmentBuffRegion TILE-28-20 Power Use6.GOVTRIBAL-COMMUNITYPROJECTSDomain Reward!0 UNIT_ARCHER Bordeaux%0TECHAGE2-DRILL Next Tech#2B_MEETINGHALL Bordeaux;4GovernmentSpawnSettlerPower Use (reservation)/4GOVTRIBAL-TRIBALARMYDomain Reward&6OLYMPICLEGACY Pick Domain"8 B_TOWNCENTER Bordeaux6828-21,B_TILEIMP_DWELLING28-21 Improvement7<DiplomacySpawnMerchant TILE-27-19 Power Use > B_WORKCAMP Bordeaux,> WarfareHeal TILE-36-24 Power Use&>TECHAGE1-SCOUTS Next Tech)BTECHAGE2-OFFICIALS Next Tech,D WarfareHeal TILE-34-24 Power UseH B_LOOKOUTNantes"J B_ENCAMPMENT Bordeaux5JGovernmentBuffRegion TILE-28-20 Power Use;LGovernmentSpawnSettlerPower Use (reservation),LTECHAGE2-SHIPBUILDING Next Tech9L!PLAYERACTIONS-DIPLOHOSTILEUNILATp7 Diplomacy5NOLYMPICLEGACY-OLYMPIC_HOSTDomain Reward R UNIT_CHARIOTNantes"R UNIT_CHARIOT Bordeaux8R24-21,B_TILEIMP_WOODCUTTER24-21 Improvement V UNIT_SPEAR Bordeaux)VTECHAGE2-COMMUNITY Next TechZ B_LOOKOUT BordeauxZ UNIT_ARCHERNantes7ZGovernmentSpawnSettler TILE-25-21 Power Use.\ UNIT_ARCHERNantesRush Production,\ WarfareHeal TILE-18-29 Power Use7\OLYMPICLEGACY-NEUTRAL_GROUNDDomain Reward7\!TECHAGE2-TECHAGE3_HEROES_ADVANCE Next Tech#^B_FOODSTOCKPILENantes7^!EngineeringGainImprovementPoints Power Use ` UNIT_SCOUT BordeauxR  $JEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUI5L OLYMPICLEGACY-BEARER_BUFFENTTYPE,B_HIPPODROMEqMTriggerOnEntityCreateType-B_HIPPODROME-BEARER_BUFF,OLYMPICLEGACY-BEARER_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPainting%INNOVATION-OLYMPICLEGACY-TORCHBEARER CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Evente*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Event $JEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUI5L OLYMPICLEGACY-BEARER_BUFFENTTYPE,B_HIPPODROMEqMTriggerOnEntityCreateType-B_HIPPODROME-BEARER_BUFF,OLYMPICLEGACY-BEARER_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPainting%INNOVATION-OLYMPICLEGACY-TORCHBEARER CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event*%HorizontalDisplayUseActionButtonsnhZT0ResInnovationPerTurn,MUL,#INNOVATION_CARD_DECAYPLAYERINNOVATION-AUTOMATICe*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Event%HorizontalDisplayUseActionButtons INNOVATION0~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event NEUTRALTOWN itM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventjJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventSOCIETYT! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_EventT! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event CanUndoEXPLORE_WATER+  5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_EventPLAGUE8@eO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventGPB<ResDomainWarfare,ADD,10PLAYERTF@ResImprovementPoints,ADD,10PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-CAPTIVES CST_EventCOA;ResDomainWarfare,ADD,8PLAYERSE?ResDomainExploration,ADD,8PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-RAIDER CST_EventEOA;ResDomainWarfare,ADD,8PLAYERTF@ResImprovementPoints,ADD,11PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-FREEDOM CST_Event BARBARIAN<E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUId^PJ&ResChaosPerTurn,MUL,#CHAOS_CARD_DECAYPLAYERCHAOS-AUTOMATIC61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event1HorizontalDisplayUseActionButtons UseMirrorUICHAOSp\5AddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event\;AddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event CanUndo O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PREACHER CST_Event  CanUndo)R,NS_ExpansionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC@NS_ExpansionReward,MUL,10 ENT,EXEC`5ResCityExpansionPoints,ADD,[SELF:NS_ExpansionReward]ENT,REQTARGETQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PROSPERITY CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Event CanUndoEXPLOREj q8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_EventqcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_Event qcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventSPACEMISSIONS 0IC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHTGA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUN0GA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHT OLYMPICS?? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event CanUndoEXPLORE_REMOTETT_DEEPFOREST TT_JUNGLE.mMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Aggressive|FromPlayer:4|ToPlayer:5|MessageType:PMT_GreetingmMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Aggressive|FromPlayer:3|ToPlayer:5|MessageType:PMT_GreetingoMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Isolationist|FromPlayer:8|ToPlayer:5|MessageType:PMT_GreetingjMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Careful|FromPlayer:7|ToPlayer:5|MessageType:PMT_GreetingCardID:PLAYERACTIONS-DIPLOHOSTILEUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOHOSTILEUNILAT-CardText-AIP_Aggressive|FromPlayer:4|ToPlayer:5|MessageType:PMT_NonehMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:6|ToPlayer:5|MessageType:PMT_GreetinghMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:2|ToPlayer:5|MessageType:PMT_Greeting+ B_CAPITALB_TOWNSPEC_DEFAULT$PROJECT_GENERATE_IMPROVEMENT_POINTS UNIT_WARBAND UNIT_SCOUT UNIT_CANOE B_DOLMEN B_PALISADE B_TOWNCENTERB_TILEIMP_DOCKB_TILEIMP_HUNTINGCAMPB_TILEIMP_WOODCUTTERB_TILEIMP_PASTUREB_TILEIMP_FISHINGBOATSB_TOWNSPEC_DEFAULT_2B_TOWNSPEC_DEFAULT_3B_TOWNSPEC_DEFAULT_4B_FOODSTOCKPILEB_TILEIMP_FARMB_TILEIMP_PLANTATION B_COUNCILB_TILEIMP_CLAYPIT UNIT_ARCHER B_ENCAMPMENT B_WORKCAMPB_MEETINGHALLB_TILEIMP_DWELLING UNIT_GUARDB_TILEIMP_OUTPOSTB_TILEIMP_TRADEPOSTB_TOWNSPEC_FARM_2B_TOWNSPEC_LUMBER_2B_TOWNSPEC_MINE_2B_TOWNSPEC_COASTAL_2 UNIT_SPEAR UNIT_CHARIOT B_LOOKOUT B_MARKET UNIT_GALLEYB_CRANEB_TILEIMP_SAWPITB_TILEIMP_KILNB_TILEIMP_MILL! ResCoin-UNITResCulture-REGION 9 ˡғ+ε ٙ  ㋭Ə Ղ ϯ 쫦 ] ˮ򤤶  أҢ Ɏܳ   ܤ !TECHAGE2-TECHAGE3_HEROES_ADVANCEG 8# $(H 8$ 3( d 2?CanCombineFromMovement|true8$ 1) c 8&+ 8& 7*" 3  H 8$ 0%H 8$ 8$ " #ProjectedResource-ResCoin`?CardEffectBuff6ProjectedResourceBuff:MT_CITYCENTER-18:VASSAL:ResCoin71z='ProjectedResource-ResImprovementPoints`?CardEffectBuffCProjectedResourceBuff:MT_CITYCENTER-18:VASSAL:ResImprovementPoints/)=ProjectedResource-ResKnowledge`?CardEffectBuff;ProjectedResourceBuff:MT_CITYCENTER-18:VASSAL:ResKnowledge-'=ProjectedResource-ResCulture`?CardEffectBuff9ProjectedResourceBuff:MT_CITYCENTER-18:VASSAL:ResCulture*$>ProjectedResource-ResCoin`?CardEffectBuff6ProjectedResourceBuff:MT_CITYCENTER-21:VASSAL:ResCoin71='ProjectedResource-ResImprovementPoints`?CardEffectBuffCProjectedResourceBuff:MT_CITYCENTER-21:VASSAL:ResImprovementPoints/)=ProjectedResource-ResKnowledge`?CardEffectBuff;ProjectedResourceBuff:MT_CITYCENTER-21:VASSAL:ResKnowledge-'=ProjectedResource-ResCulture`?CardEffectBuff9ProjectedResourceBuff:MT_CITYCENTER-21:VASSAL:ResCulturec*$AUpkeep-Total-ResCoin-UNIT`?CardEffectBuffUpkeep-UNIT:ResCoin*$@@ProjectedResource-ResCoin`?CardEffectBuff3ProjectedResourceBuff:MT_CITYCENTER-5:TILE:ResCoin71@@'ProjectedResource-ResImprovementPoints`?CardEffectBuff@ProjectedResourceBuff:MT_CITYCENTER-5:TILE:ResImprovementPoints/)@ProjectedResource-ResKnowledge`?CardEffectBuff8ProjectedResourceBuff:MT_CITYCENTER-5:TILE:ResKnowledge-'@ProjectedResource-ResCulture`?CardEffectBuff6ProjectedResourceBuff:MT_CITYCENTER-5:TILE:ResCulture60@@&ProjectedResource-ResDomainGovernment`?CardEffectBuff?ProjectedResourceBuff:MT_CITYCENTER-5:TILE:ResDomainGovernment71?'ProjectedResource-ResDomainEngineering`?CardEffectBuff@ProjectedResourceBuff:MT_CITYCENTER-5:TILE:ResDomainEngineering5/@%ProjectedResource-ResDomainDiplomacy`?CardEffectBuff>ProjectedResourceBuff:MT_CITYCENTER-5:TILE:ResDomainDiplomacy~*$@ProjectedResource-ResCoin`?CardEffectBuff/ProjectedResourceBuff:MT_EMPTY-40:TILE:ResCoin*$ProjectedResource-ResCoin`?CardEffectBuff=ProjectedResourceBuff:MT_CITYCENTER-5:PROJECT-IMPORT:ResCoinK)?$PlayerAIAttribute-AIA_ProactiveMean%? PlayerAIAttribute-AIA_Warmonger@BLastTurnAtPeace?PlayerNoUpkeep?ProductionBoostFactor3@.GameVal-MAX_INDIVIDUAL_NEED_SATISFACTION-Base!>GameVal-POPGROWTH_BASE-Base'"GameVal-POPGROWTH_VERYLOWSAT-Base1?,GameVal-POPGROWTH_VERYLOWSAT_THRESHOLD-Base#GameVal-POPGROWTH_LOWSAT-Base-@?(GameVal-POPGROWTH_LOWSAT_THRESHOLD-Base'="GameVal-POPGROWTH_NEUTRALSAT-Base1?,GameVal-POPGROWTH_NEUTRALSAT_THRESHOLD-Base$?GameVal-POPGROWTH_HIGHSAT-Base.?)GameVal-POPGROWTH_HIGHSAT_THRESHOLD-Base(?#GameVal-POPGROWTH_VERYHIGHSAT-Base2@-GameVal-POPGROWTH_VERYHIGHSAT_THRESHOLD-Base?GameVal-FOOD_PER_POP-Base"?GameVal-HOUSING_PER_POP-Base#@GameVal-HOUSING_FREE_POP-Base%@ GameVal-SANITATION_PER_POP-Base& A!GameVal-SANITATION_FREE_POP-Base!?GameVal-LUXURY_PER_POP-Base"pAGameVal-LUXURY_FREE_POP-Base$?GameVal-EDUCATION_PER_POP-Base%A GameVal-EDUCATION_FREE_POP-Base*?%GameVal-FAITH_PER_RELIGIOUS_POP-Base!@GameVal-FAITH_FREE_POP-Base#?GameVal-IDEOLOGY_PER_POP-Base$AGameVal-IDEOLOGY_FREE_POP-Base&?!GameVal-INFORMATION_PER_POP-Base'A"GameVal-INFORMATION_FREE_POP-Base*@@%GameVal-POPLOSS_DEBUFF_DURATION-Base'?"GameVal-POPLOSS_DEBUFF_VALUE-Base4@/GameVal-POPULATION_LIMIT_PER_REGION_LEVEL-Base3.GameVal-BONUS_WORKER_POPULATION_INTERVAL-Base"GameVal-TOWN_BONUSVALUE-Base!GameVal-CITYXP_PERTURN-Base%@ GameVal-BUILDCITY_DISTANCE-BaseBGameVal-REGION_LIMIT-Base/?*GameVal-CHAOS_PER_REGION_ABOVE_LIMIT-Base?GameVal-TOWN_CAP-Base%@ GameVal-TOWN_PROMOTION_CAP-Base&@!GameVal-TOWN_DEFENDER_COUNT-Base&@@!GameVal-CITY_DEFENDER_COUNT-Base%= GameVal-DEFENDER_HEAL_FRAC-Base*?%GameVal-CITYEXPANSION_BASE_COST-Base4?/GameVal-CITYEXPANSION_COST_PER_HEX_LINEAR-Base6333@1GameVal-CITYEXPANSION_COST_PER_HEX_EXPONENT-Base7̌?2GameVal-CITYEXPANSION_BORDER_LENGTH_EXPONENT-Base)@$GameVal-MAX_ROAD_TILE_DISTANCE-Base'A"GameVal-MAX_ROAD_PATH_LENGTH-Base8>3GameVal-IMPROVEMENT_DESTROY_REFUND_PERCENTAGE-Base"@AGameVal-RUSH_CONVERSION-Base ?GameVal-BORDER_VISION-Base*?%GameVal-RAZE_REPAIR_COST_FACTOR-Base'A"GameVal-OUTPOST_TO_TOWN_COST-Base$GameVal-START_CAP_RESCOIN-Base1B,GameVal-START_CAP_RESIMPROVEMENTPOINTS-Base+B&GameVal-START_CAP_RESSPECIALISTS-Base&B!GameVal-START_CAP_RESARCANA-Base0B+GameVal-START_CAP_RESDOMAINGOVERNMENT-Base1B,GameVal-START_CAP_RESDOMAINEXPLORATION-Base-B(GameVal-START_CAP_RESDOMAINWARFARE-Base*B%GameVal-START_CAP_RESDOMAINARTS-Base1B,GameVal-START_CAP_RESDOMAINENGINEERING-Base/B*GameVal-START_CAP_RESDOMAINDIPLOMACY-Base!CGameVal-POWER_COST_CAP-Base'>"GameVal-VASSALINCOME_RESCOIN-Base*=%GameVal-VASSALINCOME_RESCULTURE-Base,='GameVal-VASSALINCOME_RESKNOWLEDGE-Base4=/GameVal-VASSALINCOME_RESIMPROVEMENTPOINTS-Base.)GameVal-VASSALINCOME_RESSPECIALISTS-Base)$GameVal-VASSALINCOME_RESARCANA-Base3.GameVal-VASSALINCOME_RESDOMAINGOVERNMENT-Base4/GameVal-VASSALINCOME_RESDOMAINEXPLORATION-Base0+GameVal-VASSALINCOME_RESDOMAINWARFARE-Base-(GameVal-VASSALINCOME_RESDOMAINARTS-Base4/GameVal-VASSALINCOME_RESDOMAINENGINEERING-Base2-GameVal-VASSALINCOME_RESDOMAINDIPLOMACY-Base50GameVal-VASSALINCOME_RESSPECIALPOWERCHARGE-Base,<'GameVal-VASSAL_POPGROWTH_PER_TURN-Base.@?)GameVal-VASSAL_BORDEREXPAND_PER_POP-Base(>#GameVal-VASSAL_FAKEIP_PER_POP-Base/@*GameVal-VASSAL_FAKEIP_BUILDING_RATIO-Base0 ף;+GameVal-VASSAL_POPGROWTH_FROM_TERRAIN-Base-L=(GameVal-VASSAL_WEALTH_FROM_TERRAIN-Base) #<$GameVal-VASSAL_IP_FROM_TERRAIN-Base8pA3GameVal-VASSAL_INTEGRATION_NEEDED_VCT_SETTLER-Base8HB3GameVal-VASSAL_INTEGRATION_NEEDED_VCT_OUTPOST-Base9HB4GameVal-VASSAL_INTEGRATION_NEEDED_VCT_CONQUEST-Base6A1GameVal-VASSAL_INTEGRATION_NEEDED_VCT_ENVOY-Base9pA4GameVal-VASSAL_INTEGRATION_NEEDED_VCT_RELEASED-Base8?3GameVal-VASSAL_PROSPERITY_BUFF_PROD_PER_POINT-Base3?.GameVal-VASSAL_PROSPERITY_BUFF_PROD_BASE-Base:@5GameVal-VASSAL_PROSPERITY_BUFF_UNREST_PER_POINT-Base<?7GameVal-VASSAL_PROSPERITY_BUFF_DURATION_PER_POINT-Base+@&GameVal-VASSAL_POPADJUST_FREEPOP-Base,@?'GameVal-VASSAL_POPADJUST_EXPONENT-Base/A*GameVal-VASSAL_INTEGRATION_COST_NEXT-Base/A*GameVal-VASSAL_INTEGRATION_COST_BASE-Base333?.GameVal-VASSAL_INTEGRATION_COST_EXPONENT-Base.?)GameVal-VASSAL_INTEGRATION_PER_TURN-Base-(GameVal-VASSAL_PROSPERITY_PER_TURN-Base.?)GameVal-VASSAL_PROSPERITY_BOOST_AMT-Base(@@#GameVal-VASSAL_PROSPERITY_MAX-Base2-GameVal-VASSAL_SETTLER_START_PROSPERITY-Base)$GameVal-VASSAL_BOOST_COST_BASE-Base.B)GameVal-VASSAL_BOOST_COST_PER_LEVEL-Base.@)GameVal-VASSAL_DESTROY_COST_PER_POP-Base)@$GameVal-SPEC_FIRST_SELECT_BASE-Base*@%GameVal-SPEC_FIRST_SELECT_BONUS-Base'"GameVal-INTEREST_INCOME_COIN-Base$CGameVal-INTEREST_CAP_COIN-Base% GameVal-INTEREST_INCOME_IP-Base'"GameVal-INTEREST_INCOME_SPEC-Base0 A+GameVal-STRENGTH_SCORE_PER_VASSAL_POP-Base0 A+GameVal-STRENGTH_SCORE_PER_REGION_POP-Base9>4GameVal-STRENGTH_SCORE_PER_CONTROLLED_LOCATION-Base* A%GameVal-STRENGTH_SCORE_PER_TOWN-Base4@A/GameVal-STRENGTH_SCORE_PER_COMPLETED_TECH-Base.@)GameVal-STRENGTH_SCORE_PER_UNIT_AGE-Base @GameVal-MAX_ARMY_SIZE-Base AGameVal-DAMAGE_SCALE-Base)?$GameVal-FORTIFY_DEFENSE_FACTOR-Base(?#GameVal-FORTIFY_ATTACK_FACTOR-Base% GameVal-FORTIFY_PASSIVE_XP-Base(?#GameVal-AMPHIB_DEFENSE_FACTOR-Base'?"GameVal-AMPHIB_ATTACK_FACTOR-Base/33?*GameVal-RIVER_CROSSING_DEFENSE_BONUS-Base-=(GameVal-TACTICS_MODIFIER_PER_POINT-Base$@GameVal-TACTICS_DELTA_MAX-Base"yDGameVal-COMMANDRECOVERY-Base&yD!GameVal-COMMANDRECOVERYBASE-Base(L>#GameVal-HEALTHRECOVERFRACAUTO-Base+=&GameVal-HEALTHRECOVERFRACFORTIFY-Base/?*GameVal-COMBAT_MINIMUM_EFFECTIVENESS-Base*?%GameVal-CONQUER_POP_LOSS_FACTOR-Base' A"GameVal-CONQUER_LOOT_PER_POP-Base(@#GameVal-CONQUER_LOOT_PER_TILE-Base.A)GameVal-CONQUER_TOWN_LOOT_PER_LEVEL-Base4?/GameVal-CONQUER_TOWN_LOOT_PER_REGION_TILE-Base,?'GameVal-DOMAIN_XP_PER_COMBAT_UNIT-Base)L>$GameVal-SIEGE_PENALTY_PER_TILE-Base$L?GameVal-SIEGE_PENALTY_CAP-Base"AGameVal-RAZE_COIN_VALUE-Base1>,GameVal-UNIT_UPGRADE_CONVERSION_FACTOR-Base%? GameVal-UNIT_UPKEEP_FACTOR-Base%? GameVal-COMBAT_XP_SURVIVOR-Base#?GameVal-COMBAT_XP_WINNER-Base$AGameVal-CULTURE_START_CAP-Base'A"GameVal-CULTURE_CAP_INCREASE-Base.@)GameVal-CULTURE_SETTLEMENT_XP_BOOST-Base)HB$GameVal-CULTURE_TOWN_EXPANSION-Base/@*GameVal-CULTURE_TOWN_EXPANSION_RANGE-Base1@@,GameVal-CULTURE_UPKEEP_BASE_PER_REGION-Base6ff?1GameVal-CULTURE_UPKEEP_PROGRESSIVE_EXPONENT-Base.?)GameVal-CULTURE_UPKEEP_FREE_REGIONS-Base, A'GameVal-SUSTAIN_CULTURE_COST_BASE-Base. A)GameVal-RUSH_CULTURE_COST_PER_POINT-Base,@?'GameVal-RUSH_CULTURE_METER_NEEDED-Base+HB&GameVal-RUSH_TECH_COST_PER_POINT-Base)@?$GameVal-RUSH_TECH_METER_NEEDED-Base-(GameVal-DOMAIN_XP_ON_FIRST_CONTACT-Base2@-GameVal-ENVOY_TRADE_RELATIONSHIP_FACTOR-Base4>/GameVal-RELATIONSHIP_FAKEVAL_HUMAN_PLAYER-Base-@(GameVal-DIPLOMATIC_ACTION_INTERVAL-Base(pA#GameVal-DIPLOMACY_FAVOR_SMALL-Base)A$GameVal-DIPLOMACY_FAVOR_MEDIUM-Base(4B#GameVal-DIPLOMACY_FAVOR_LARGE-Base'B"GameVal-DIPLOMACY_FAVOR_HUGE-Base+&GameVal-DIPLOMACY_WAR_REPUTATION-Base( A#GameVal-DIPLOMACY_STANCE_COST-Base& A!GameVal-DIPLOMACY_GIFT_COST-Base)A$GameVal-DIPLOMACY_EMBASSY_COST-Base+L?&GameVal-DIPLOMACY_EMBASSY_REFUND-Base#BGameVal-WEALTH_GIFT_COST-Base)B$GameVal-WEALTH_GIFT_SPICE_COST-Base(A#GameVal-DIPLOMACY_UNILAT_COST-Base%? GameVal-DEMAND_COIN_FACTOR-Base.A)GameVal-DEMAND_COIN_MINIMUM_PER_AGE-Base6B1GameVal-DIPLO_INCOME_RELATIONSHIP_THRESHOLD-Base5@0GameVal-DIPLO_INCOME_PER_QUALIFYING_PLAYER-Base#HBGameVal-TREATY_SEND_COST-Base0?+GameVal-TREATY_EFFFICIENCY-TREATYCOIN-Base433>/GameVal-TREATY_EFFFICIENCY-TREATYRESEARCH-Base333>.GameVal-TREATY_EFFFICIENCY-TREATYCULTURE-Base* A%GameVal-TREATY_FLOOR-TREATYCOIN-Base.?)GameVal-TREATY_FLOOR-TREATYRESEARCH-Base-?(GameVal-TREATY_FLOOR-TREATYCULTURE-Base1@,GameVal-TREATY_CONTRIBUTION_CAP_FACTOR-Base) A$GameVal-CONQUER_UNREST_PENALTY-Base* A%GameVal-CONQUER_UNREST_DURATION-Base'"GameVal-WAR_UNREST_MIN_TURNS-Base&>!GameVal-WAR_UNREST_PER_TURN-Base2?-GameVal-WAR_UNREST_JUSTIFIED_WAR_FACTOR-Base3 A.GameVal-WAR_UNREST_AGGRESSOR_UNJUSTIFIED-Base1@,GameVal-WAR_UNREST_AGGRESSOR_JUSTIFIED-Base1,GameVal-TERRITORY_SIZE_UNREST_PER_TILE-Base3pA.GameVal-TERRITORY_SIZE_UNREST_FREE_TILES-Base,?'GameVal-POPULATION_UNREST_PER_POP-Base-@(GameVal-POPULATION_UNREST_FREE_POP-Base)L?$GameVal-NEEDS_UNREST_THRESHOLD-Base* ף=%GameVal-NEEDS_UNREST_UNMET_RATE-Base0+GameVal-NEW_CITY_UNREST_PENALTY_VALUE-Base3A.GameVal-NEW_CITY_UNREST_PENALTY_DURATION-Base.@)GameVal-NEARBY_CITY_UNREST_DISTANCE-Base+&GameVal-NEARBY_CITY_UNREST_VALUE-Base-@(GameVal-CITY_COUNT_UNREST_PER_CITY-Base0?+GameVal-CITY_COUNT_UNREST_FREE_CITIES-Base*?%GameVal-RELIGION_UNREST_PER_POP-BaseHCGameVal-CHAOS_CAP-Base!HCGameVal-INNOVATION_CAP-Base( A#GameVal-INNOVATION_AGE_REWARD-Base(>#GameVal-INNOVATION_CARD_DECAY-Base#>GameVal-CHAOS_CARD_DECAY-Base#CGameVal-CI_CASHOUT_VALUE-Base"BGameVal-CI_XPGAIN_VALUE-Base, A'GameVal-INNOVATION_INCREASE_VALUE-Base-A(GameVal-CHAOS_FROM_REGION_CONQUEST-Base,>'GameVal-TECH_AGE_ADVANCE_DISCOUNT-Base.=)GameVal-TECH_DISCOUNT_OTHER_PLAYERS-Base)=$GameVal-TECH_AGE_DISCOUNT_BASE-Base-?(GameVal-TECH_AGE_DISCOUNT_EXPONENT-Base.=)GameVal-TECH_DISCOUNT_SPECIFIC_TECH-Base&?!GameVal-TRADE_IMPORT_MARKUP-Base&?!GameVal-TRADE_EXPORT_MARKUP-Base0?+GameVal-TRADE_MINIMUM_DISTANCE_FACTOR-Base0?+GameVal-TRADE_MAXIMUM_DISTANCE_FACTOR-Base) A$GameVal-TRADE_MINIMUM_DISTANCE-Base)A$GameVal-TRADE_MAXIMUM_DISTANCE-Base5L=0GameVal-TRADE_COST_FACTOR_PER_EXTRA_SOURCE-Base; A6GameVal-TRADE_COST_FACTOR_PER_EXTRA_SOURCE_LIMIT-Base0@+GameVal-MERCHANT_TRADE_COIN_GENERATED-Base2@@-GameVal-MERCHANT_FOREIGN_COIN_GENERATED-Base ?GameVal-TRADEVAL_COIN-Base%@A GameVal-TRADEVAL_KNOWLEDGE-Base#AGameVal-TRADEVAL_CULTURE-Base- @(GameVal-TRADEVAL_IMPROVEMENTPOINTS-Base$?GameVal-TRADEVAL_CITYFOOD-Base&@@!GameVal-TRADEVAL_CITYLUXURY-Base% A GameVal-TRADEVAL_CITYPOWER-Base* @%GameVal-TRADEVAL_CITYPRODUCTION-Base#@GameVal-TRADEVAL_DEFAULT-Base1>,GameVal-AIR_INTERCEPT_HEALTH_THRESHOLD-Base0@@+GameVal-BARBARIAN_NEARBY_ATTACK_RANGE-Base*@%GameVal-BARBARIAN_SPAWN_POP_CAP-Base*?%GameVal-BARBARIAN_WANDER_CHANCE-Base)@$GameVal-BARBARIAN_WANDER_RANGE-Base-@(GameVal-BARBARIAN_WANDER_RANGE-Variance-@A(GameVal-BARBARIAN_RETURN_HOME_DIST-Base-A(GameVal-BARBARIAN_RAID_SEARCH_DIST-Base1@@,GameVal-BARBARIAN_RAID_SEARCH_DIST-Variance0@+GameVal-BARBARIAN_RAID_SCAN_FREQUENCY-Base2@@-GameVal-BARBARIAN_CAMP_LIMIT_PER_PLAYER-Base.=)GameVal-BARBARIAN_CAMP_SPAWN_CHANCE-Base5@@0GameVal-BARBARIAN_CAMP_SPAWN_INHIBIT_RANGE-Base0@+GameVal-BARBARIAN_CAMP_SPAWN_DISTANCE-Base+@&GameVal-BARBARIAN_GARRISON_TURNS-Base9?4GameVal-BARBARIAN_MINIMUM_ATTACK_EFFECTIVENESS-BaseB@=GameVal-BARBARIAN_MINIMUM_ATTACK_EFFECTIVENESS_SUBTYPE3-Base1?,GameVal-BARBARIAN_LANDING_PARTY_CHANCE-Base:@5GameVal-BARBARIAN_SPECIAL_SEEK_BONUS_TILE_RANGE-Base/*GameVal-BARBARIAN_ATTACK_TOWN_CHANCE-Base*@%GameVal-AI_OFFENSE_POWER_WEIGHT-Base*?%GameVal-AI_DEFENSE_POWER_WEIGHT-Base.@)GameVal-AI_REGION_POWER_NONE_WEIGHT-Base.@)GameVal-AI_DIRECT_POWER_NONE_WEIGHT-Base:L>5GameVal-AI_POWER_SPAWN_TOWN_MISSING_TOWN_WEIGHT-Base; @6GameVal-AI_POWER_SPAWN_TOWN_STARTING_TOWN_WEIGHT-Base5@0GameVal-AI_TURNS_OF_SILENCE_AFTER_GREETING-Base3@.GameVal-AI_TURNS_OF_SILENCE_AFTER_ACTION-Base1 A,GameVal-AI_NO_DIPLOMATIC_ACTION_WEIGHT-Base9A4GameVal-AI_WAR_TARGET_WARNING_MINIMUM_INTERVAL-Base0 @+GameVal-AI_WAR_TARGET_POWER_RATIO_MAX-Base0?+GameVal-AI_WAR_TARGET_POWER_RATIO_MIN-Base- A(GameVal-AI_WAR_TARGET_DISTANCE_MAX-Base1A,GameVal-AI_WAR_TARGET_RELATIONSHIP_MAX-Base1,GameVal-AI_WAR_TARGET_RELATIONSHIP_MIN-Base2 A-GameVal-AI_WAR_TARGET_MINIMUM_TURNS_MET-Base6A1GameVal-AI_WAR_PREPARATION_BASE_REQUIREMENT-Base-A(GameVal-AI_WAR_PREPARATION_PER_AGE-Base-(GameVal-AI_WAR_DESIRE_PER_TURN_WAR-Base/L=*GameVal-AI_WAR_DESIRE_PER_TURN_PEACE-Base$@GameVal-AI_WAR_DESIRE_MAX-Base1>,GameVal-AI_WAR_HUMAN_TARGET_PREFERENCE-Base8HB3GameVal-AI_WAR_OFFENSIVE_ARMY_POWER_THRESHOLD-Base0A+GameVal-AI_RESOURCE_WEIGHT_INNOVATION-Base+&GameVal-AI_RESOURCE_WEIGHT_CHAOS-Base/?*GameVal-AI_RESOURCE_WEIGHT_KNOWLEDGE-Base0?+GameVal-AI_GOVERNMENT_WEIGHT_PER_TIER-Base6?1GameVal-AI_UNIT_COUNT_LIMIT-UNIT_PROSPECTOR-Base2?-GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ARTIST-Base1?,GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ENVOY-Base4?/GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ENGINEER-Base0?+GameVal-AI_UNIT_TAGCOUNT_LIMIT-Leader-Base4@/GameVal-AI_UNIT_COUNT_LIMIT-UNIT_MERCHANT-Base9>4GameVal-AI_HEAL_STACK_WEIGHT_PER_HEALTH_HEALED-Base6A1GameVal-AI_HEAL_STACK_MINIMUM_HEALTH_HEALED-Base9@@4GameVal-AI_TARGET_DESTROY_UNIT_WEIGHT_PER_UNIT-Base2A-GameVal-AI_IMPROVEMENT_NONE_BASE_WEIGHT-Base3C.GameVal-AI_RUSH_BUY_BUFFER_COINS_DEFAULT-Base2C-GameVal-AI_RUSH_BUY_BUFFER_COINS_THREAT-Base.pA)GameVal-AI_RUSH_BUY_UNIT_THREAT_MIN-Base(L?#GameVal-AI_MEGAPROJECT_CHANCE-Base5?0GameVal-AI_DEFAULT_PRODUCTION_BOOST_FACTOR-Base4 B/GameVal-AI_UNIT_EVAL_UNIT_COST_NORMALIZED-Base1 B,GameVal-AI_UNIT_EVAL_COMBAT_UNIT_BONUS-Base2 A-GameVal-AI_REGION_RESOURCE_WEIGHT_SCALE-Base0 A+GameVal-AI_REGION_UNREST_WEIGHT_SCALE-Base, @'GameVal-AI_SEEKDEF_FRIENDLY_BONUS-Base6@1GameVal-AI_SEEKDEF_SAMEGROUP_FRIENDLY_BONUS-Base0 @+GameVal-AI_SEEKDEF_ENEMY_UNIT_PENALTY-Base1@,GameVal-AI_SEEKDEF_ENEMY_TOWER_PENALTY-Base6q=?1GameVal-AI_COMBATEVAL_DAMAGE_DEALT_MODIFIER-Base1>,GameVal-AI_COMBATEVAL_RESULT_SCALE_MIN-Base1@@,GameVal-AI_COMBATEVAL_RESULT_SCALE_MAX-Base+@@&GameVal-AI_LEADER_LIMIT_MODIFIER-Base/@*GameVal-AI_DOCKS_TRANSPORTREGION_MIN-Base0?+GameVal-AI_LANDMARK_THRESHOLD_DEFAULT-Base(?#GameVal-AI_ATTACK_TOWN_CHANCE-Base3 .GameVal-AI_RELIGION_RELATIONSHIP_NEUTRAL-Base0 B+GameVal-AI_RELIGION_RELATIONSHIP_SAME-Base1 ,GameVal-AI_RELIGION_RELATIONSHIP_OTHER-Base/ B*GameVal-AI_FACTION_RELATIONSHIP_SAME-Base0 +GameVal-AI_FACTION_RELATIONSHIP_OTHER-Base&!GameVal-AI_WAR_RELATIONSHIP-Base7?2GameVal-AI_POWERDELTA_RELATIONSHIP_THRESHOLD-Base6 A1GameVal-AI_POWERDELTA_RELATIONSHIP_MODIFIER-Base9@4GameVal-AI_PROXIMITY_RELATINONSHIP_SEARCH_DIST-Base50GameVal-AI_PROXIMITY_RELATIONSHIP_MODIFIER-Base3.GameVal-AI_WARNING_RELATIONSHIP_MODIFIER-Base6A1GameVal-AI_WARNING_RELATIONSHIP_DECAY_TURNS-Base(@#GameVal-AI_TRADE_RELATIONSHIP-Base*A%GameVal-AI_EMBASSY_RELATIONSHIP-Base8 A3GameVal-AI_THIRD_PLAYER_RELATIONSHIP_MODIFIER-Base.>)GameVal-AI_BOOST_INTEGRATION_CHANCE-Base-L?(GameVal-AI_INTEGRATE_VASSAL_CHANCE-Base7 A2GameVal-AI_NUM_TURNS_BEFORE_DUPLICATE_DOMAIN-Base3@.GameVal-AI_DIFFICULTY_COIN_BONUS_PER_AGE-Base3.GameVal-AI_DIFFICULTY_FOOD_BONUS_PER_AGE-Base3?.GameVal-AI_DIFFICULTY_PROD_BONUS_PER_AGE-Base8?3GameVal-AI_DIFFICULTY_KNOWLEDGE_BONUS_PER_AGE-Base61GameVal-AI_DIFFICULTY_CULTURE_BONUS_PER_AGE-Base1,GameVal-AI_DIFFICULTY_IP_BONUS_PER_AGE-Base0@+GameVal-AI_DIFFICULTY_BUFF_VS_NEUTRAL-Base0 A+GameVal-AI_EARLY_WARNING_LOCKOUT_TURN-Base-HB(GameVal-AI_EARLY_WARNING_PEAK_TURN-Base,B'GameVal-AI_EARLY_WARNING_END_TURN-Base/@*GameVal-AI_EARLY_WARNING_PEAK_WEIGHT-Base.A)GameVal-AI_WARNING_MINIMUM_INTERVAL-Base1fff?,GameVal-AI_WARNING_ACCUMULATION_SCALAR-Base2?-GameVal-AI_WAR_OPPORTUNISM_WEIGHT_HUMAN-Base/?*GameVal-AI_WAR_OPPORTUNISM_WEIGHT_AI-Base:@5GameVal-AI_SETTLER_MIN_DIST_TO_OWN_CONTROLPOINT-Base@@;GameVal-AI_SETTLER_PREFERRED_DIST_TO_OWN_CONTROLPOINT-Base:@A5GameVal-AI_SETTLER_MAX_DIST_TO_OWN_CONTROLPOINT-Base5@0GameVal-AI_SETTLER_MIN_DIST_TO_OWN_BORDERS-Base<@7GameVal-AI_SETTLER_MIN_DIST_TO_OTHER_CONTROLPOINT-BaseBA=GameVal-AI_SETTLER_PREFERRED_DIST_TO_OTHER_CONTROLPOINT-Base7@2GameVal-AI_SETTLER_MIN_DIST_TO_OTHER_BORDERS-Base@@;GameVal-AI_OUTPOST_PREFERRED_DIST_TO_OWN_CONTROLPOINT-Base: A5GameVal-AI_OUTPOST_MAX_DIST_TO_OWN_CONTROLPOINT-BaseB@=GameVal-AI_OUTPOST_PREFERRED_DIST_TO_OTHER_CONTROLPOINT-Base'@"GameVal-LANDMARKS_PER_PLAYER-Base$@GameVal-LANDMARK_MIN_DIST-Base$AGameVal-LANDMARK_MAX_DIST-Base)$GameVal-COMPLETED_EXPLORATIONS-Base. A)GameVal-QUEST_XP_PER_LANDMARK_LEVEL-Base%@ GameVal-MAX_RELIGION_COUNT-Base&!GameVal-RELIGION_SECULARISM-Base-B(GameVal-RELIGION_NEUTRAL_THRESHOLD-Base'="GameVal-RELIGION_DECAY_STATE-Base*=%GameVal-RELIGION_DECAY_NONSTATE-Base/L=*GameVal-RELIGION_FALLOFF_BY_DISTANCE-Base5̌?0GameVal-RELIGION_FALLOFF_DISTANCE_EXPONENT-Base+A&GameVal-RELIGION_SPREAD_DISTANCE-Base3LB.GameVal-RELIGION_FOUNDED_STARTING_POINTS-Base; A6GameVal-RELIGION_BONUS_POPULATION_REWARD_AT_FULL-Base;A6GameVal-RELIGION_BONUS_BIRTHPLACE_REWARD_AT_FULL-BaseB?=GameVal-RELIGION_BONUS_BIRTHPLACE_ADDITIONAL_CONTROLLED-BaseDL>?GameVal-RELIGION_FAITH_GENERATED_PER_RELIGIOUS_POPULATION-Base-(GameVal-RELIGION_BONUS_ALL_REGIONS-Base.A)GameVal-RELIGION_SPREAD_OTHER_VALUE-Base,'GameVal-SOCIAL_FABRIC_START_VALUE-Base* A%GameVal-SOCIAL_FABRIC_MAX_VALUE-Base94GameVal-SOCIAL_FABRIC_PENALTY_UNREST_PER_POINT-Base5?0GameVal-SOCIAL_FABRIC_AGE_COMPLETION_BONUS-Base9L=4GameVal-SOCIAL_FABRIC_EXPANSION_COST_REDUCTION-Base4 #GameVal-AGE3_MINEDISCOUNT-Base%> GameVal-AGE3_POPGROWTHBUFF-Base2@-GameVal-AGE3HEROES_PARTHENONREQUIREMENT-Base'?"GameVal-AGE3MONUMENTS_IPGAIN-Base/+?*GameVal-AGE4PLAGUE_AGESTARTPOPCHANGE-Base-@(GameVal-AGE5CONQUEST_STRVSTOPRIVAL-Base1(?,GameVal-AGE7HARMONY_VICTORYREQUIREMENT-Base'@"GameVal-AGE8UTOPIA_WARUNREST-Base+=&GameVal-AGE8UTOPIA_NAVALDISCOUNT-Base2@-GameVal-AGE8GENERALS_VICTORYREQUIREMENT-Base2 A-GameVal-AGE10ROGUEAI_VICTORYREQUIREMENT-Base/@*GameVal-AGE10TRANSCENDENCE_WARUNREST-Base&=!GameVal-OUTBREAKCHANCE_BASE-Base( ף<#GameVal-OUTBREAKCHANCE_PERPOP-Base5L=0GameVal-OUTBREAKCHANCE_PERIMPORTEXPORTSLOT-Base+?&GameVal-OUTBREAK_CHARGE_PER_TURN-Base*@%GameVal-OUTBREAK_CHARGE_MAXIMUM-Base.A)GameVal-ARCHANGEL_DESTROY_THRESHOLD-Base*?%GameVal-ARCHANGEL_DESTROY_SCALE-Base+?&GameVal-ARCHANGEL_DESTROY_RADIUS-Base( A#GameVal-ARCHANGEL_CHARGE_RATE-Base#AGameVal-EUREKA_KNOWLEDGE-Base&A!GameVal-REWARD_XPGAIN_VALUE-Base/?*GameVal-ENVOY_VASSALIZE_MINOR_CHANCE-Base50GameVal-MEGAPROJECT_BONUS_CHANCE_SPACERACE-Base50GameVal-SPACEAGENCY_SPACEMISSION_COMPLETED-Base7?2GameVal-POPCULTURE_CULTURALMOVEMENT_MODIFIER-BaseAGameVal-BUILDREWARD-Base%> GameVal-WARFAREHEAL_AMOUNT-Base-fff?(GameVal-WARFAREMOVEHEAL_DEBUFF_MUL-Base2@-GameVal-WARFAREMOVEHEAL_DEBUFF_DURATION-Base5 A0GameVal-WARNING_MINTURN_IMPROVEMENT_POINTS-Base6@1GameVal-WARNING_INTERVAL_IMPROVEMENT_POINTS-Base7HB2GameVal-WARNING_THRESHOLD_IMPROVEMENT_POINTS-Base0B+GameVal-WARNING_THRESHOLD_SPECIALISTS-Base!?TECH-PROGRESS-TECHAGE1-BASE @CityCap:?5DiplomaticAction-PLAYERACTIONS-DIPLODECLAREWARUNILAT7?2DiplomaticAction-PLAYERACTIONS-DIPLOHOSTILEUNILAT7?2DiplomaticAction-PLAYERACTIONS-DIPLOUNHOSTILESEND3?.DiplomaticAction-PLAYERACTIONS-DIPLOPEACESEND8?3DiplomaticAction-PLAYERACTIONS-DIPLOOPENBORDERSENDA??9DiplomaticAction-PLAYERACTIONS-DIPLOCANCELALLIANCEUNILAT4?/DiplomaticAction-PLAYERACTIONS-DIPLOGIFTUNILAT??:DiplomaticAction-PLAYERACTIONS-DIPLOIMPROVERELATIONUNILAT8?3DiplomaticAction-PLAYERACTIONS-DIPLODEMANDCOINSEND9?4DiplomaticAction-PLAYERACTIONS-DIPLODEMANDTRUCESEND<?7DiplomaticAction-PLAYERACTIONS-DIPLODEMANDRELIGIONSEND#?DomainUnlock-DomainGovernment,?'CulturePowerUnlock-GovernmentSpawnTown-?(CulturePowerUnlock-GovernmentBuffRegion*?%CulturePowerUnlock-WarfareSpawnUnits7?2CulturePowerUnlock-ExplorationGainKnowledgePoints.?)CulturePowerUnlock-ExplorationSpawnScout(?#CulturePowerUnlock-ArtsReduceChaos6?1CulturePowerUnlock-EngineeringIncreaseInnovation9?4CulturePowerUnlock-EngineeringGainImprovementPoints1?,CulturePowerUnlock-EngineeringSpawnEngineer/?*CulturePowerUnlock-DiplomacySpawnMerchant.?)CulturePowerUnlock-DiplomacyEnforcePeace/?*CulturePowerUnlock-GovernmentSpawnSettler*?%CulturePowerUnlock-WarfareVolunteers?SpecializationSlotCount"?TechCompletion-TECHAGE1-BASE?PartialUnlock-B_CAPITAL&?!PartialUnlock-B_TOWNSPEC_DEFAULT7?2PartialUnlock-PROJECT_GENERATE_IMPROVEMENT_POINTS ?PartialUnlock-UNIT_WARBAND?PartialUnlock-UNIT_SCOUT?PartialUnlock-UNIT_CANOE?PartialUnlock-B_DOLMEN?PartialUnlock-B_PALISADE ?PartialUnlock-B_TOWNCENTER"?PartialUnlock-B_TILEIMP_DOCK)?$PartialUnlock-B_TILEIMP_HUNTINGCAMP(?#PartialUnlock-B_TILEIMP_WOODCUTTER%? PartialUnlock-B_TILEIMP_PASTURE*?%PartialUnlock-B_TILEIMP_FISHINGBOATS(?#PartialUnlock-B_TOWNSPEC_DEFAULT_2(?#PartialUnlock-B_TOWNSPEC_DEFAULT_3(?#PartialUnlock-B_TOWNSPEC_DEFAULT_4#?PartialUnlock-B_FOODSTOCKPILE"?PartialUnlock-B_TILEIMP_FARM(?#PartialUnlock-B_TILEIMP_PLANTATION?PartialUnlock-B_COUNCIL?PartialUnlock-UNIT_ARCHER?PartialUnlock-B_LOOKOUT%? PartialUnlock-B_TILEIMP_CLAYPIT(#SocialFabricValue-DomainGovernment+&SocialFabricValue-DomainGovernmentMin+ A&SocialFabricValue-DomainGovernmentMax)$SocialFabricValue-DomainExploration,'SocialFabricValue-DomainExplorationMin, A'SocialFabricValue-DomainExplorationMax% SocialFabricValue-DomainWarfare(#SocialFabricValue-DomainWarfareMin( A#SocialFabricValue-DomainWarfareMax)$SocialFabricValue-DomainEngineering,'SocialFabricValue-DomainEngineeringMin, A'SocialFabricValue-DomainEngineeringMax'"SocialFabricValue-DomainDiplomacy*%SocialFabricValue-DomainDiplomacyMin* A%SocialFabricValue-DomainDiplomacyMax"SocialFabricValue-DomainArts% SocialFabricValue-DomainArtsMin% A SocialFabricValue-DomainArtsMax@ATotalPopulationBTotalOtherPopulation>TotalOtherPopulationRatio isMinYOddX? isMaxYOddX(@@#TotalEntityTypeCount-MT_CITYCENTERResChaosPenaltyResChaosPerTurn?StatRegionCountBStatRegionCountMax@StatVassalCount$@@TotalEntityTypeCount-MT_GRAPES$@@TotalEntityTypeCount-MT_OLIVES#ATotalEntityTypeCount-MT_EMPTYCultureInDecline? CityCount3.GameVal-VASSAL_INTEGRATION_COST_NEXT-Variance$@@TotalEntityTypeCount-B_CAPITALProjectedResource-ResCoin"ProjectedResource-ResCultureBCultureRushPointsNeededCCultureRushCost'@"TotalEntityTypeCount-UNIT_WARBANDANextArmyNumberArmyHasUniqueNameUpkeep-Total-ResCoin-UNIT%? TotalEntityTypeCount-B_HOMELAND,'ProjectedResource-ResImprovementPoints$ProjectedResource-ResKnowledge+&ProjectedResource-ResDomainGovernmentA ResCultureResCultureMin`BStatCultureNeeded dVDResCoin ResCoinMin]AResImprovementPointsResImprovementPointsMinHCResImprovementPointsMaxHC ResChaosMaxAResInnovationPerTurnHCResInnovationMax`AResDomainGovernmentResDomainGovernmentMinHCResDomainGovernmentMaxBResDomainExplorationResDomainExplorationMinHCResDomainExplorationMax AResDomainWarfareResDomainWarfareMinHCResDomainWarfareMaxResDomainArtsResDomainArtsMinHCResDomainArtsMaxAResDomainEngineeringResDomainEngineeringMinHCResDomainEngineeringMaxAResDomainDiplomacyResDomainDiplomacyMinHCResDomainDiplomacyMax@ AIDifficulty?DisableUnrest%@@ TotalEntityTypeCount-UNIT_SCOUTHelpTopic-WelcomeHelpTopic-ResearchHelpTopic-ProductionHelpTopic-UnitMovement@BonusResource-ResCoin?BonusResource-ResCityFood%@@ BonusResource-ResCityProduction ff&?BonusResource-ResKnowledgeHasSentPlayerAction-1HasSentPlayerAction-2HasSentPlayerAction-3HasSentPlayerAction-4HasSentPlayerAction-5HasSentPlayerAction-6HasSentPlayerAction-7HasSentPlayerAction-8#>WeightDebugRoot_ResInnovation>WeightDebugRoot_ResChaos"?WeightDebugRoot_ResKnowledge*>%WeightDebugRoot_ResImprovementPoints>WeightDebugRoot_ResCoin,'AIPowerWeightByTag:GovTribalSpawnUnits2-AIDomainWeightByTag:AIHint-MediaConglomerate83AIDomainWeightByTag:AIHint-InternationalFinanciers.)AIDomainWeightByTag:AIHint-Modernization-(AIDomainWeightByTag:AIHint-GreatMasters(#AIDomainWeightByTag:AIHint-Sultans*%AIDomainWeightByTag:AIHint-Inventors)$AIDomainWeightByTag:AIHint-Scholars0+AIDomainWeightByTag:AIHint-ImperialDynasty.)AIDomainWeightByTag:AIHint-OlympicLegacy.)AIDomainWeightByTag:AIHint-Moundbuilders'"AIDomainWeightByTag:AIHint-Raider,'AIDomainWeightByTag:AIHint-WildHunters,'AIDomainWeightByTag:AIHint-Naturalists/*AIDomainWeightByTag:AIHint-GodKingDynasty&!AIDomainWeightByTag:AIHint-Khans*%AIDomainWeightByTag:AIHint-Shogunate+&AIDomainWeightByTag:AIHint-Commanders,'AIDomainWeightByTag:AIHint-Colonialism2-AIDomainWeightByTag:AIHint-SpecialOperations+&AIDomainWeightByTag:AIHint-PopCulture/*AIPowerWeightByTag:GovernmentSpawnSettler% AIBuildWeightByTag:AIHint-Guard+&AIPowerWeightByTag:ArtsReligionCreateͱAAIWarningAccumulation-1AIWarningAccumulation-2?AIWarningAccumulation-3AIWarningAccumulation-4AIWarningAccumulation-5AIWarningAccumulation-7AIWarningAccumulation-8@@StatClaimedLandmarksAPlayerDiscovered-2(?#TotalEntityTypeCount-UNIT_LEADER_1$?TotalEntityTypeCount-B_COUNCIL$ffATECH-PROGRESS-TECHAGE1-DEFENSE2PB-AIPowerUseReservationExpire-DomainGovernment@WarDesireGeneralMoveDiscoveryCounterXDReportVal-ResCityFood!CReportVal-ResCityProduction&CReportVal-ResKnowledge ResKnowledge$BReportVal-ResImprovementPoints#BReportVal-ResDomainGovernmentCReportVal-ResCoin@5CReportVal-ResCultureWCReportVal-ResCityHousing&D!ReportVal-ResCityExpansionPoints!iBReportVal-ResCitySanitation YBReportVal-ResCityEducationYBReportVal-ResCityPower"YBReportVal-ResCityInformation@CTotalStrength,(ETotalOtherStrength&>TotalOtherStrengthRatio"mI?TotalStrengthVsTopRivalRatioDRCount-DR_AllianceDRCount-DR_OpenBorders@DRCount-DR_Peace@DRCount-DR_HostileDRCount-DR_WarWarCountAggressorAny WarCountAggressorJustified IncomeVal-ResDomainWarfare#@@IncomeVal-ResDomainGovernment$IncomeVal-ResDomainExploration$?IncomeVal-ResDomainEngineering"@IncomeVal-ResDomainDiplomacyIncomeVal-ResDomainArtsIncomeVal-ResArcanaIncomeVal-ResSpecialists!RelationshipDiplomacyIncome$CDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_FearT@ODiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Warmonger-WeightM/]HDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Warmonger9JS>4DiploActionDebug-2-PLAYERACTIONS-DIPLOUNHOSTILESEND/@*TotalEntityTypeCount-B_TILEIMP_PLANTATION9B4ReportVal-GoodsSpecial-TileProduction-PT_PLANTATION%? TotalEntityTypeCount-B_PALISADE#MATECH-PROGRESS-TECHAGE1-SCOUTSO@JDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Fear-WeightHCDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_FearT@ODiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Warmonger-Weight, B'LastPowerUsedTurn-GovernmentBuffRegion)?$TotalEntityTypeCount-B_TILEIMP_FARM@@WarSpawnUnit2Value&?!TotalEntityTypeCount-UNIT_ARCHER%? TechCompletion-TECHAGE1-DEFENSE3B.ReportVal-GoodsSpecial-TileProduction-PT_FARM'@"TotalEntityTypeCount-UNIT_MILITIA(@@#TotalEntityTypeCount-UNIT_PALISADE%@ TotalEntityTypeCount-UNIT_SPEARM/]HDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_WarmongerAPlayerDiscovered-3$]ATECH-PROGRESS-TECHAGE1-ADVANCE!?TECH-PROGRESS-TECHAGE2-BASEBonusResource-ResCulture(#BonusResource-ResImprovementPoints?SimDeckEnabled-ResChaos"?SimDeckEnabled-ResInnovation?RevealHidden-MT_COPPER7?2CulturePowerUnlock-GovernmentConvertOutpostToTown9?4CulturePowerUnlock-ExplorationGainKnowledgePoints_2/?*CulturePowerUnlock-EngineeringPromoteTown/?*CulturePowerUnlock-EngineeringRebuildTown,?'CulturePowerUnlock-DiplomacySpawnEnvoy1?,CulturePowerUnlock-DiplomacyVassalIntegrate3?.CulturePowerUnlock-ArtsPromoteCulturalExports"?TechCompletion-TECHAGE2-BASE ?PartialUnlock-B_ENCAMPMENT?PartialUnlock-B_WORKCAMP!?PartialUnlock-B_MEETINGHALL&?!PartialUnlock-B_TILEIMP_DWELLING?PartialUnlock-UNIT_GUARD%? PartialUnlock-B_TILEIMP_OUTPOST'?"PartialUnlock-B_TILEIMP_TRADEPOST%? PartialUnlock-B_TOWNSPEC_FARM_2'?"PartialUnlock-B_TOWNSPEC_LUMBER_2%? PartialUnlock-B_TOWNSPEC_MINE_2(?#PartialUnlock-B_TOWNSPEC_COASTAL_2?PartialUnlock-B_TEMPLE"?PartialUnlock-B_TILEIMP_VATS#?PartialUnlock-B_TILEIMP_PRESS$?PartialUnlock-B_TILEIMP_WEAVER?PartialUnlock-B_CRANE$?PartialUnlock-B_TILEIMP_SAWPIT"?PartialUnlock-B_TILEIMP_KILN"?PartialUnlock-B_TILEIMP_MILL?PartialUnlock-UNIT_SPEAR ?PartialUnlock-UNIT_CHARIOT?PartialUnlock-B_MARKET$?PartialUnlock-B_TILEIMP_QUARRY)?$PartialUnlock-B_TILEIMP_STONECUTTER"?PartialUnlock-B_TILEIMP_MINE?PartialUnlock-UNIT_GALLEY%? TechCompletion-TECHAGE1-ADVANCEHelpTopic-SpecializationsHelpTopic-Age2Unlocks?HasSentGreeting-7*?%TotalEntityTypeCount-B_FOODSTOCKPILE&?!TotalEntityTypeCount-MT_ELEPHANT"ATECH-PROGRESS-TECHAGE2-DRILLAPlayerDiscovered-1?HasSentGreeting-1AllowPeacefulRevolution-?(TotalEntityTypeCount-B_TILEIMP_DWELLING*%ProjectedResource-ResDomainDiplomacyBPlayerDiscovered-4BPlayerDiscovered-5PKDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightP@KDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightI%?DDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearU@PDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightN/]IDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger:K?5DiploActionDebug-3-PLAYERACTIONS-DIPLOOPENBORDERSENDP@KDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightItZDDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearU@PDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightN/]IDiploActionDebugAttrib-7-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger:5DiploActionDebug-7-PLAYERACTIONS-DIPLOOPENBORDERSEND-@A(TotalEntityTypeCount-UNIT_MILITIA_LVL_2@WarSpawnUnit1Value$?CulturePowerUnlock-WarfareHeal$?CulturePowerUnlock-WarfareMove#?TechCompletion-TECHAGE2-DRILL,'ProjectedResource-ResDomainEngineering%? TotalEntityTypeCount-B_WORKCAMP$|@TECH-PROGRESS-TECHAGE1-WORKERS@PowerUseCount-WarfareHeal# BLastPowerUsedTurn-WarfareHeal/@*TotalEntityTypeCount-B_TILEIMP_WOODCUTTER3A.ReportVal-GoodsSpecial-TileProduction-PT_WOOD$AReportVal-ResDomainEngineering=?8ProjectOutputFactor-PROJECT_GENERATE_IMPROVEMENT_POINTS%? TechCompletion-TECHAGE1-WORKERS?ResSocialFabricWildcard$?DomainUnlock-DomainEngineeringAAIWarningIssued-1PlayerRelationship-1-6&A!TECH-PROGRESS-TECHAGE2-COMMUNITYNIDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_WarmongerUPDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightMHDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_WarmongerIDDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearTODiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Warmonger-WeightIDDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_AngerPKDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Anger-Weight94DiploActionDebug-1-PLAYERACTIONS-DIPLOHOSTILEUNILAT'@"TotalEntityTypeCount-UNIT_CHARIOTPlayerRelationship-2-61TB,AIPowerUseReservationExpire-DomainDiplomacy(?#TotalEntityTypeCount-UNIT_ENGINEER,'PowerUseCount-EngineeringSpawnEngineer0B+LastPowerUsedTurn-EngineeringSpawnEngineer?CanRushProduction'?"TechCompletion-TECHAGE2-COMMUNITY(?#TotalEntityTypeCount-B_MEETINGHALL&A!TECH-PROGRESS-TECHAGE2-OFFICIALS?HasSentGreeting-8PlayerRelationship-3-6"?TotalEntityTypeCount-B_CRANE?HasSentGreeting-4?HasSentGreeting-5 @DiplomaticRelationship-1-6WarAggressor-6-1JustifiedWar-6-1"AReportVal-ResDomainDiplomacy0?+CulturePowerUnlock-DiplomacyBribeBarbarian2?-CulturePowerUnlock-ExplorationClaimTerritory?CanRushCulture%? TotalEntityTypeCount-UNIT_ENVOY'?"TechCompletion-TECHAGE2-OFFICIALS"?DomainUnlock-DomainDiplomacy% AIBuildWeightByTag:AIHint-Tower$AIBuildWeightByTag:AIHint-Wall4XB/TECH-PROGRESS-TECHAGE2-TECHAGE3_HEROES_ADVANCEHCDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_FearOJDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Fear-WeightQLDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_ProactiveMeanXSDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_ProactiveMean-WeightN/]IDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_WarmongerU@PDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightIH>DDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearP@KDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-Weight:f;>5DiploActionDebug-4-PLAYERACTIONS-DIPLOOPENBORDERSENDN/]IDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_WarmongerU@PDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightIww>DDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearP@KDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-Weight,'CulturePowerUnlock-GovTribalSpawnUnits#?TotalEntityTypeCount-B_MARKET!?TotalEntityTypeCount-MT_TEA$?TotalEntityTypeCount-MT_CATTLE@WarPreparationPlayer(BAIWarningIssued-2NIDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_WarmongerUPDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightIDDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearPKDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightMHDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_WarmongerTODiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Warmonger-WeightIDDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_AngerPKDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Anger-Weight:5DiploActionDebug-2-PLAYERACTIONS-DIPLOOPENBORDERSEND @DiplomaticRelationship-2-6(BPlayerDiscovered-8WarAggressor-6-2JustifiedWar-6-2$@TotalEntityTypeCount-MT_AETHER"?TotalEntityTypeCount-MT_IRON*%AIDomainWeightByTag:AIHint-Machinery4?/PowerUseCount-EngineeringGainImprovementPoints8,B3LastPowerUsedTurn-EngineeringGainImprovementPoints'?"TotalEntityTypeCount-B_TOWNCENTER(?#TECH-PROGRESS-TECHAGE3_HEROES-BASE!?IsAgeSetter-TECHAGE3_HEROES$?TotalEntityTypeCount-UNIT_HERO?RevealHidden-MT_GOLD?RevealHidden-MT_IRON?RevealHidden-MT_COAL4?/CulturePowerUnlock-GovernmentRevolutionCulture3?.CulturePowerUnlock-GovernmentRevolutionDirect3?.CulturePowerUnlock-ExplorationSpawnProspector)?$CulturePowerUnlock-ArtsReduceUnrest(?#CulturePowerUnlock-ArtsImmigration;?6DiplomaticAction-PLAYERACTIONS-DIPLOCREATEEMBASSYSEND<?7DiplomaticAction-PLAYERACTIONS-DIPLOTREATYRESEARCHSEND8?3DiplomaticAction-PLAYERACTIONS-DIPLOTREATYCOINSEND;?6DiplomaticAction-PLAYERACTIONS-DIPLOTREATYCULTURESEND)?$TechCompletion-TECHAGE3_HEROES-BASE!?PartialUnlock-UNIT_CROSSBOW?PartialUnlock-B_GRANARY?PartialUnlock-B_WATCH#?PartialUnlock-B_TILEIMP_TRASH%? PartialUnlock-B_TILEIMP_FURNACE'?"PartialUnlock-B_TILEIMP_TOOLSMITH)?$PartialUnlock-B_TILEIMP_WEAPONSMITH ?PartialUnlock-UNIT_CAVALRY!?PartialUnlock-UNIT_CATAPULT'?"PartialUnlock-UNIT_CATAPULTBIREME ?PartialUnlock-B_STONEWALLS!?PartialUnlock-B_STONETOWERS?PartialUnlock-B_HEROHALL(?#PartialUnlock-B_TILEIMP_PAPERMAKER#?PartialUnlock-B_TILEIMP_POETS?PartialUnlock-B_BATHHOUSE?PartialUnlock-B_MAUSOLEUM#?PartialUnlock-B_TILEIMP_LODGE"?PartialUnlock-B_TILEIMP_OVEN?PartialUnlock-B_ORACLE&?!PartialUnlock-B_TILEIMP_OFFERING$?PartialUnlock-B_TILEIMP_CHARMS&?!PartialUnlock-B_TILEIMP_TALISMAN5?0TechCompletion-TECHAGE2-TECHAGE3_HEROES_ADVANCEHelpTopic-HeroesHelpTopic-QuestsHelpTopic-Revolution!HelpTopic-Age3HeroesUnlocks% AITechWeightByTag:AIHint-Oracle*3A%TECH-PROGRESS-TECHAGE3_HEROES-ORACLE1@,PowerDebugRoot_DomainEngineering_NONE_0_0_0*@%PowerDebugRoot_DomainArts_NONE_0_0_0-@(PowerDebugRoot_DomainWarfare_NONE_0_0_01@,PowerDebugRoot_DomainExploration_NONE_0_0_0I?DPowerDebugRoot_DomainExploration_ExplorationSpawnProspector_56_36_00@+PowerDebugRoot_DomainGovernment_NONE_0_0_0HCDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_FearOJDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Fear-WeightQLDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_ProactiveMeanXSDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_ProactiveMean-Weight94DiploActionDebug-2-PLAYERACTIONS-DIPLOHOSTILEUNILAT:ћ>5DiploActionDebug-5-PLAYERACTIONS-DIPLOOPENBORDERSENDP@KDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightIH:?DDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearU@PDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightN/]IDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger:W-?5DiploActionDebug-8-PLAYERACTIONS-DIPLOOPENBORDERSEND'?"TotalEntityTypeCount-UNIT_SETTLER*?%PowerUseCount-GovernmentSpawnSettler.4B)LastPowerUsedTurn-GovernmentSpawnSettler34B.LastPowerUsedTurn-GovernmentRevolutionCulture% PowerCostScalar-GovernmentSofab"PowerCostScalar-WarfareSofab&!PowerCostScalar-ExplorationSofab&!PowerCostScalar-EngineeringSofab$PowerCostScalar-DiplomacySofabPowerCostScalar-ArtsSofab.)AIPowerWeightByTag:GovernmentSpawnPalace.)CulturePowerUnlock-GovernmentSpawnPalaceHCResSpecialistsMaxHC ResArcanaMax#?DomainUnlock-DomainWarfareMax'?"DomainUnlock-DomainExplorationMax&?!DomainUnlock-DomainGovernmentMax ?DomainUnlock-DomainArtsMax'?"DomainUnlock-DomainEngineeringMax%? DomainUnlock-DomainDiplomacyMax"?TotalEntityTypeCount-MT_RICE"?TotalEntityTypeCount-MT_GAME7{AIPersonality AIP_Bully PlayerFlag Flags_Aztec! CurrentAgeTECHAGE3_HEROES-BASE+TownDefenderEntityTypeUNIT_MILITIA_LVL_3+CityDefenderEntityTypeUNIT_MILITIA_LVL_36WaterCityDefenderEntityTypeUNIT_BATTLESHIP_DEFENDER"RevoltSpawnTypeUNIT_REBEL_LVL_3"UnitPromotionXPTable 10:20:30:40WarSpawnUnit1 UNIT_SPEARWarSpawnUnit2UNIT_CROSSBOWWarVolunteersUnit UNIT_SPEAR-DomainSpecialization-GOVTRIBAL DSS_UnlockedW1TriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFF%GOVIMPERIALDYNASTY-BASE_BUILDINGBUFFY3TriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFF%GOVIMPERIALDYNASTY-BASE_HOMELANDBUFF)TransportEntityTypeUNIT_WATERTRANSPORT(TransportLoadTerrainType+ShallowWater+PartialUnlockTech-B_CAPITALTECHAGE1-BASE4%PartialUnlockTech-B_TOWNSPEC_DEFAULTTECHAGE1-BASEE6PartialUnlockTech-PROJECT_GENERATE_IMPROVEMENT_POINTSTECHAGE1-BASE.PartialUnlockTech-UNIT_WARBANDTECHAGE1-BASE,PartialUnlockTech-UNIT_SCOUTTECHAGE1-BASE,PartialUnlockTech-UNIT_CANOETECHAGE1-BASE*PartialUnlockTech-B_DOLMENTECHAGE1-BASE,PartialUnlockTech-B_PALISADETECHAGE1-BASE.PartialUnlockTech-B_TOWNCENTERTECHAGE1-BASE0!PartialUnlockTech-B_TILEIMP_DOCKTECHAGE1-BASE7(PartialUnlockTech-B_TILEIMP_HUNTINGCAMPTECHAGE1-BASE6'PartialUnlockTech-B_TILEIMP_WOODCUTTERTECHAGE1-BASE3$PartialUnlockTech-B_TILEIMP_PASTURETECHAGE1-BASE8)PartialUnlockTech-B_TILEIMP_FISHINGBOATSTECHAGE1-BASE6'PartialUnlockTech-B_TOWNSPEC_DEFAULT_2TECHAGE1-BASE6'PartialUnlockTech-B_TOWNSPEC_DEFAULT_3TECHAGE1-BASE6'PartialUnlockTech-B_TOWNSPEC_DEFAULT_4TECHAGE1-BASE4"PartialUnlockTech-B_FOODSTOCKPILETECHAGE1-FARMING3!PartialUnlockTech-B_TILEIMP_FARMTECHAGE1-FARMING9'PartialUnlockTech-B_TILEIMP_PLANTATIONTECHAGE1-FARMING1PartialUnlockTech-B_COUNCILTECHAGE1-LEADERSHIP0PartialUnlockTech-UNIT_ARCHERTECHAGE1-DEFENSE-PartialUnlockTech-B_LOOKOUTTECHAGE1-SCOUTS6$PartialUnlockTech-B_TILEIMP_CLAYPITTECHAGE1-WORKERSStartingUnit-0 UNIT_WARBANDStartingUnit-1 UNIT_WARBANDStartingBuilding-0 B_HOMELANDd6TriggerOnEntityCreateType-B_CAPITAL-CAPITAL_INFLUENCE-TECHAGE1-STARTUPBONUS-CAPITAL_INFLUENCE_BUFF6HelpInfopedia-ResearchITT_Misc|CONCEPT_RESKNOWLEDGE=HelpInfopedia-Production#ITT_Misc|CONCEPT_RESCITYPRODUCTION4HelpInfopedia-UnitMovementITT_Misc|CONCEPT_ARMIESN+TriggerOnEntityCreateTag-Unit-VSBARBARIANS"TECHAGE1-AIBUFF_VSBARBARIANS_BUFFQ.TriggerOnEntityCreateTag-Capital-VSBARBARIANS"TECHAGE1-AIBUFF_VSBARBARIANS_BUFFDBTriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_TRIBALFARMING_BUFFHFTriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_COMMUNITYPROJECTS_BUFF2,TriggerOnEnemyUnitKilled-CrisisBloodTriggerNONE2PartialUnlockTech-B_GRANARYTECHAGE3_HEROES-BASE6 PartialUnlockTech-UNIT_CROSSBOWTECHAGE3_HEROES-BASE,DomainSpecialization-EARLYSEA DSS_Unlocked1#DomainSpecialization-RITUALHUNTERS DSS_Unlocked2$DomainSpecialization-GODKINGDYNASTY DSS_Unlocked*DomainSpecialization-RAIDER DSS_Unlocked*DomainSpecialization-NATURE DSS_Unlocked1#DomainSpecialization-OLYMPICLEGACY DSS_Unlocked1#DomainSpecialization-MOUNDBUILDERS DSS_Unlocked0"DomainSpecialization-WARRIORELITE DSS_UnlockedS/TriggerOnEntityCreateTag-ScalingStats-STATBUFF#PLAYERACTIONS-NONCOM_AGE3_STATBUFF%PrefabAppend:MT_CITYCENTER -ANCIENT+!PrefabAppend:+TownSpecialization -ANCIENT.PartialUnlockTech-B_ENCAMPMENTTECHAGE2-BASE,PartialUnlockTech-B_WORKCAMPTECHAGE2-BASE/ PartialUnlockTech-B_MEETINGHALLTECHAGE2-BASE4%PartialUnlockTech-B_TILEIMP_DWELLINGTECHAGE2-BASE,PartialUnlockTech-UNIT_GUARDTECHAGE2-BASE3$PartialUnlockTech-B_TILEIMP_OUTPOSTTECHAGE2-BASE5&PartialUnlockTech-B_TILEIMP_TRADEPOSTTECHAGE2-BASE3$PartialUnlockTech-B_TOWNSPEC_FARM_2TECHAGE2-BASE5&PartialUnlockTech-B_TOWNSPEC_LUMBER_2TECHAGE2-BASE3$PartialUnlockTech-B_TOWNSPEC_MINE_2TECHAGE2-BASE6'PartialUnlockTech-B_TOWNSPEC_COASTAL_2TECHAGE2-BASE,PartialUnlockTech-B_TEMPLETECHAGE2-BELIEF2!PartialUnlockTech-B_TILEIMP_VATSTECHAGE2-BELIEF3"PartialUnlockTech-B_TILEIMP_PRESSTECHAGE2-BELIEF4#PartialUnlockTech-B_TILEIMP_WEAVERTECHAGE2-BELIEF.PartialUnlockTech-B_CRANETECHAGE2-COMMUNITY7#PartialUnlockTech-B_TILEIMP_SAWPITTECHAGE2-COMMUNITY5!PartialUnlockTech-B_TILEIMP_KILNTECHAGE2-COMMUNITY5!PartialUnlockTech-B_TILEIMP_MILLTECHAGE2-COMMUNITY-PartialUnlockTech-UNIT_SPEARTECHAGE2-DRILL/PartialUnlockTech-UNIT_CHARIOTTECHAGE2-DRILL/PartialUnlockTech-B_MARKETTECHAGE2-OFFICIALS4#PartialUnlockTech-B_TILEIMP_QUARRYTECHAGE2-MINING9(PartialUnlockTech-B_TILEIMP_STONECUTTERTECHAGE2-MINING2!PartialUnlockTech-B_TILEIMP_MINETECHAGE2-MINING5PartialUnlockTech-UNIT_GALLEYTECHAGE2-SHIPBUILDING@HelpInfopedia-Specializations!ITT_Misc|CONCEPT_SPECIALIZATIONSB@TriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_ORALHISTORY_BUFF>&AIPowerUseReservation-DomainDiplomacyDiplomacySpawnMerchantC%PersistentActionCard-TECHAGE3_HEROESTECHAGE3_HEROES-AGEQUESTGOALE,PersistentActionDataTrigger-TECHAGE3_HEROESLandmarksCompletedQuestN*TriggerOnEntityCreateType-UNIT_SCOUT-HERO#TECHAGE3_HEROES-SCOUT_PROMOTE_BUFFS*TriggerOnEntityCreateTag-+NotHero-NOTHERO(TECHAGE3_HEROES-NOTHERO_PROMOTE_DISABLE4(DomainSpecialization-GOVIMPERIALDYNASTY DSS_Chosen. DomainSpecialization-GOVKINGDOM DSS_Unlocked0PartialUnlockTech-B_WATCHTECHAGE3_HEROES-BASE8"PartialUnlockTech-B_TILEIMP_TRASHTECHAGE3_HEROES-BASE>$PartialUnlockTech-B_TILEIMP_FURNACETECHAGE3_HEROES-SMELTING@&PartialUnlockTech-B_TILEIMP_TOOLSMITHTECHAGE3_HEROES-SMELTINGB(PartialUnlockTech-B_TILEIMP_WEAPONSMITHTECHAGE3_HEROES-SMELTING6PartialUnlockTech-UNIT_CAVALRYTECHAGE3_HEROES-HORSE> PartialUnlockTech-UNIT_CATAPULTTECHAGE3_HEROES-CONSTRUCTIOND&PartialUnlockTech-UNIT_CATAPULTBIREMETECHAGE3_HEROES-CONSTRUCTION=PartialUnlockTech-B_STONEWALLSTECHAGE3_HEROES-CONSTRUCTION> PartialUnlockTech-B_STONETOWERSTECHAGE3_HEROES-CONSTRUCTION;PartialUnlockTech-B_HEROHALLTECHAGE3_HEROES-STORYTELLINGE'PartialUnlockTech-B_TILEIMP_PAPERMAKERTECHAGE3_HEROES-STORYTELLING@"PartialUnlockTech-B_TILEIMP_POETSTECHAGE3_HEROES-STORYTELLING5PartialUnlockTech-B_BATHHOUSETECHAGE3_HEROES-GLORY5PartialUnlockTech-B_MAUSOLEUMTECHAGE3_HEROES-GLORY9"PartialUnlockTech-B_TILEIMP_LODGETECHAGE3_HEROES-GLORY8!PartialUnlockTech-B_TILEIMP_OVENTECHAGE3_HEROES-GLORY3PartialUnlockTech-B_ORACLETECHAGE3_HEROES-ORACLE=%PartialUnlockTech-B_TILEIMP_OFFERINGTECHAGE3_HEROES-ORACLEA#PartialUnlockTech-B_TILEIMP_CHARMSTECHAGE3_HEROES-SPIRITUALITYC%PartialUnlockTech-B_TILEIMP_TALISMANTECHAGE3_HEROES-SPIRITUALITY/HelpInfopedia-HeroesITT_Misc|CONCEPT_HEROAGE.HelpInfopedia-QuestsITT_Misc|CONCEPT_QUESTS$An@?701.46,0,682.4799VB@385.37,0,532.4843 A?623.52,0,562.4835A@363.72,0,494.9855 6-\UNIT_SCOUT-130%^UNIT_RAIDERBAND-3 \UNIT_BOWHUNTER-3!\UNIT_BOWHUNTER-2"\UNIT_SCOUT-30"\UNIT_SPEAR-15#^UNIT_BOWHUNTER-0 $` UNIT_HERO-7%^UNIT_SCOUT-18#`UNIT_SCOUT-298$8$88?? / 88 ? ?  --%% 7+### 6/" 3(3(&""( *  0AIGOALS-SELECT_MEDIACONGLOMERATE_LOWINFORMATIONAIGOALS-SELECT_BANKING_LOWCOIN&AIGOALS-SELECT_MODERNIZATION_LOWPOWER'AIGOALS-SELECT_SULTANS_NEEDSAVERAGEMET%AIGOALS-SELECT_SCHOLARS_LOWKNOWLEDGEAIGOALS-SELECT_IMPERIALDYNASTYAIGOALS-SELECT_DOMAIN_BULLY*AIGOALS-GRANDMASTERDIFF_SPAWNSETTLER_AGE2%AIGOALS-GRANDMASTERDIFF_SPAWNSETTLER AIGOALS-MASTERDIFF_SPAWNSETTLERAIGOALS-BUILD_GUARD_GUARDGOALAIGOALS-NEED_MORE_RELIGIONS-AIGOALS-SELECT_WORLDEXPLORERS_LANDMARKSFOUND*AIGOALS-SELECT_FIELDMARSHAL_LEADERPRESENTAIGOALS-BUILD_TOWERS_HOSTILEAIGOALS-BUILD_WALLS_HOSTILEAIGOALS-SELECT_MACHINERY_IRONAIGOALS-HEROES_RESEARCH_ORACLE%AIGOALS-BUILD_GUARD_GUARDGOAL_HEROES+AIGOALS-GOVIMPERIALDYNASTY_USE_SPAWNPALACE'AIGOALS-SELECT_GREATMASTERS_LOWCULTURE-AI-ALL AIP_BullyDOMAIN_GOVIMPERIALDYNASTYAIGOALS-BUILD_WALLS_WARTIMEAIGOALS-BUILD_TOWERS_WARTIMEAIGOALS-BUILD_SCOUT#AIGOALS-BUILD_GUARD_GUARDGOAL_IRON$AIGOALS-BUILD_GUARD_GUARDGOAL_BLOOD,AIGOALS-BUILD_DARKAGEGUARD_GUARDGOAL_PLAGUE$AIGOALS-BUILD_GUARD_GUARDGOAL_KINGS(AIGOALS-BUILD_GUARD_GUARDGOAL_MONUMENTS,AIGOALS-BUILD_RESERVE_GUARDGOAL_RENAISSANCE*AIGOALS-BUILD_RESERVE_GUARDGOAL_DISCOVERY,AIGOALS-BUILD_RESERVE_GUARDGOAL_INTOLERANCE)AIGOALS-BUILD_RESERVE_GUARDGOAL_CONQUEST.AIGOALS-BUILD_RESERVE_GUARDGOAL_ENLIGHTENMENT(AIGOALS-BUILD_RESERVE_GUARDGOAL_ALCHEMY'AIGOALS-BUILD_RESERVE_GUARDGOAL_HERESY+AIGOALS-BUILD_RESERVE_GUARDGOAL_REVOLUTION'AIGOALS-BUILD_RESERVE_GUARDGOAL_AETHER0AIGOALS-BUILD_RESERVE_GUARDGOAL_CRISISIGNORANCE(AIGOALS-BUILD_RESERVE_GUARDGOAL_HARMONY+AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_ATOM-AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_UTOPIA,AIGOALS-BUILD_RIOTPOLICE_GUARDGOAL_DYSTOPIA)AIGOALS-BUILD_RESERVE_GUARDGOAL_GENERALS2AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_INFORMATION,AIGOALS-BUILD_PEACEKEEPER_GUARDGOAL_ECOLOGY/AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_VISITORS1AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_COLONYSHIP0AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_ARCHANGEL3AIGOALS-BUILD_SOCIALWORKER_GUARDGOAL_TRANSCENDENCE/AIGOALS-BUILD_NEOLUDDITE_GUARDGOAL_SINGULARITYAIGOALS-BUILD_SETTLERS_AGE_2$AIGOALS-BUILD_SETTLERS_AGES_3_AND_4(AIGOALS-BUILD_SETTLERS_AGES_5_THROUGH_7)AIGOALS-BUILD_SETTLERS_AGES_8_THROUGH_10&AIGOALS-MASTER_PROACTIVEMEAN_GAMEVALS+AIGOALS-CONQUEST_NONCONQUEROR_DECLAREPEACE1AIGOALS-CONQUEST_NONCONQUEROR_DECLAREOPENBORDERS.AIGOALS-CONQUEST_NONCONQUEROR_DECLAREALLIANCE1AIGOALS-CONQUEST_NONCONQUEROR_DECLAREHOSTILITIES)AIGOALS-CONQUEST_NONCONQUEROR_DECLAREWAR*AIGOALS-CONQUEST_CONQUEROR_DECLAREHOSTILE&AIGOALS-CONQUEST_CONQUEROR_DECLAREWAR*AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREPEACE0AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREOPENBORDERS-AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREALLIANCE,AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREHOSTILE(AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREWAR'AIGOALS-GENERALS_AUTOCRAT_DECLAREPEACE-AIGOALS-GENERALS_AUTOCRAT_DECLAREOPENBORDERS*AIGOALS-GENERALS_AUTOCRAT_DECLAREALLIANCE)AIGOALS-GENERALS_AUTOCRAT_DECLAREHOSTILE%AIGOALS-GENERALS_AUTOCRAT_DECLAREWAR(AIGOALS-OLDONES_NONCULTIST_DECLAREPEACE.AIGOALS-OLDONES_NONCULTIST_DECLAREOPENBORDERS+AIGOALS-OLDONES_NONCULTIST_DECLAREALLIANCE*AIGOALS-OLDONES_NONCULTIST_DECLAREHOSTILE&AIGOALS-OLDONES_NONCULTIST_DECLAREWAR'AIGOALS-OLDONES_CULTIST_DECLAREHOSTILE#AIGOALS-OLDONES_CULTIST_DECLAREWAR$AIGOALS-VICTORYCONQUEST_BUILD_UNITS*AIGOALS-VICTORYHARMONY_USE_SPREADRELIGION0AIGOALS-VICTORYHARMONY_USE_RELIGIOUSCELEBRATION$AIGOALS-VICTORYGENERALS_BUILD_UNITS)AIGOALS-VICTORYGENERALS_SELECT_AUTOCRACY!AIGOALS-VICTORYGENERALS_USE_COUP0AIGOALS-VICTORYCOLONYSHIP_BUILD_CONSTRUCTIONPAD2AIGOALS-VICTORYCOLONYSHIP_BUILD_TITANIUMFOUNDRIES2AIGOALS-VICTORYCOLONYSHIP_BUILD_PLASTEELFACTORIES2AIGOALS-VICTORYCOLONYSHIP_BUILD_COLONYSHIPPROJECT.AIGOALS-VICTORYARCHANGEL_BUILD_LASERSATELLITE*AIGOALS-VICTORYARCHANGEL_BUILD_CITYSHIELD+AIGOALS-VICTORYTRANSCENDENCE_USE_MOLDSOFAB'AIGOALS-VICTORYTRANSCENDENCE_USE_SOFAB)AIGOALS-VICTORYSINGULARITY_BUILD_AICORES&AIGOALS-IGNORANCE_USE_TECHREDUCTION_A&AIGOALS-IGNORANCE_USE_TECHREDUCTION_B&AIGOALS-IGNORANCE_USE_TECHREDUCTION_CAIGOALS-IRON_BUILD_MIDDENAIGOALS-IRON_BUILD_MONUMENTSAIGOALS-HEROES_USE_PROPHECY"AIGOALS-BLOOD_RESEARCH_BARBARIANS"AIGOALS-BLOOD_USE_BARBARIANPOWERSAIGOALS-KINGS_BUILD_PLOWEDFARM$AIGOALS-KINGS_BUILD_LARGEPLANTATIONAIGOALS-KINGS_BUILD_DOCKS&AIGOALS-MONUMENTS_BUILD_SUPERMONUMENT.AIGOALS-MONUMENTS_BUILD_SUPERMONUMENT_PROJECT&AIGOALS-MONUMENTS_BUILD_BASICMONUMENT&AIGOALS-MONUMENTS_USE_UPGRADEMONUMENT)AIGOALS-MONUMENTS_RESEARCH_GRANDPROJECTS)AIGOALS-MONUMENTS_RESEARCH_TRADENETWORKS&AIGOALS-MONUMENTS_USE_BUYRAWMATERIALS$AIGOALS-MONUMENTS_BUILD_MIGRANTFARM*AIGOALS-MONUMENTS_BUILD_MIGRANTPLANTATION%AIGOALS-CRISISPLAGUE_RESEARCH_HUMORS)AIGOALS-CRISISPLAGUE_BUILD_PLAGUEDOCTORS&AIGOALS-CRISISPLAGUE_BUILD_PLAGUEFARM,AIGOALS-CRISISPLAGUE_BUILD_PLAGUEPLANTATION'AIGOALS-CRISISPLAGUE_BUILD_PLAGUERANCH&AIGOALS-DISCOVERY_BUILD_CONQUISTADORS)AIGOALS-DISCOVERY_BUILD_CULTURALDISTRICT&AIGOALS-DISCOVERY_BUILD_GIANTCROSSBOW,AIGOALS-DISCOVERY_BUILD_ORNITHOPTERENGINEER)AIGOALS-DISCOVERY_BUILD_MECHANICALKNIGHT-AIGOALS-CRISISINTOLERANCE_BUILD_HOLYAVENGERS,AIGOALS-CRISISINTOLERANCE_BUILD_INQUISITORS.AIGOALS-CRISISINTOLERANCE_USE_REGIONALHOLIDAY1AIGOALS-VICTORYCONQUEST_USE_MILITARYINTELLIGENCE+AIGOALS-VICTORYCONQUEST_BUILD_LEGIONNAIRES/AIGOALS-VICTORYCONQUEST_USE_FORWARDMARCHPOWERS*AIGOALS-ENLIGHTENMENT_BUILD_PUBLICLIBRARY*AIGOALS-ENLIGHTENMENT_BUILD_RECONBALLOONS'AIGOALS-ALCHEMY_BUILD_DRAGONGRENADIERS&AIGOALS-ALCHEMY_BUILD_DRAGONARTILLERYAIGOALS-ALCHEMY_BUILD_PANACEA!AIGOALS-ALCHEMY_BUILD_ALCHEMYLAB)AIGOALS-ALCHEMY_BUILD_ETHEREUMTRANSMUTER%AIGOALS-CRISISHERESY_USE_CREATEORDER&AIGOALS-CRISISHERESY_USE_CONTROLREIGN)AIGOALS-CRISISHERESY_BUILD_CULTISTGUARDS+AIGOALS-CRISISHERESY_BUILD_MERCHANTCAVALRY&AIGOALS-AETHER_BUILD_AETHERHARVESTERS"AIGOALS-AETHER_BUILD_CLOUDESTATESAIGOALS-AETHER_BUILD_AIRSHIPS#AIGOALS-AETHER_BUILD_STEAMFIGHTERS/AIGOALS-CRISISIGNORANCE_BUILD_PEDRAILIRONCLADS2AIGOALS-CRISISIGNORANCE_BUILD_IRONCLADBATTLESHIPS#AIGOALS-HARMONY_BUILD_HOLYSCULPTOR!AIGOALS-HARMONY_BUILD_WOODWORKER&AIGOALS-HARMONY_BUILD_TEXTILETAPESTRY,AIGOALS-HARMONY_BUILD_STATIONARYMACHINEGUNSAIGOALS-ATOM_BUILD_SPACECENTER%AIGOALS-UTOPIA_USE_SPAWNOCEANSETTLER,AIGOALS-UTOPIA_USE_MARKETINTERFERENCEPOWERSAIGOALS-UTOPIA_USE_AIREVAC&AIGOALS-UTOPIA_BUILD_DEEPSEAHUSBANDRY!AIGOALS-UTOPIA_BUILD_SURFACEBUOYAIGOALS-UTOPIA_BUILD_BIODOME$AIGOALS-UTOPIA_BUILD_CORALHARVESTER+AIGOALS-UTOPIA_BUILD_HYDROTHERMALGENERATOR)AIGOALS-CRISISDYSTOPIA_BUILD_SPACECENTER,AIGOALS-CRISISDYSTOPIA_USE_ADDRESSGRIEVANCE-AIGOALS-CRISISDYSTOPIA_USE_NONVIOLENTPROTEST)AIGOALS-INFORMATION_BUILD_SUPERCOMPUTERS)AIGOALS-ECOLOGY_USE_ECOENGINEERINGPOWERSAIGOALS-ECOLOGY_BUILD_ARCOLOGY/AIGOALS-CRISISVISITORS_BUILD_HIGHENERGYWEAPONS,AIGOALS-CRISISVISITORS_BUILD_ELITETASKFORCE.AIGOALS-CRISISVISITORS_USE_AREAFIFTYONEPOWERS0AIGOALS-CRISISVISITORS_USE_HUMANRELATIONSPOWERS/AIGOALS-ARCHANGEL_BUILD_ARTIFICIALINTELLIGENCE$AIGOALS-ARCHANGEL_BUILD_DEVASTATION&AIGOALS-ARCHANGEL_USE_INCITEREBELLION!AIGOALS-ARCHANGEL_USE_EMIGRATION+AIGOALS-COLONYSHIP_USE_RAREEARTHPROSPECTOR'AIGOALS-COLONYSHIP_USE_INCITEREBELLION+AIGOALS-TRANSCENDENCE_USE_CULTURALFESTIVAL*AIGOALS-TRANSCENDENCE_BUILD_SOCIALWORKERS*AIGOALS-SINGULARITY_USE_CORESECURITYPATCH'AIGOALS-SINGULARITY_USE_SUBROUTINELOVE&AIGOALS-SINGULARITY_BUILD_NEOLUDDITESAIGOALS-SINGULARITY_BUILD_EMP&AIGOALS-SINGULARITY_USE_HACKINGPOWERSAIGOALS-SELECT_EARLYSEA_TUNA&AIGOALS-SELECT_EARLYSEA_ADJACENTWATER%AIGOALS-SELECT_NATURE_ADJACENTFOREST"AIGOALS-SELECT_RITUALHUNTERS_GAME/AIGOALS-SELECT_RITUALHUNTERS_ADJACENTSCRUBLAND!AIGOALS-SELECT_RAIDER_AGGRESSIVE%AIGOALS-SELECT_GODKINGDYNASTY_MARBLE+AIGOALS-SELECT_GODKINGDYNASTY_ADJACENTHILL+AIGOALS-SELECT_MOUNDBUILDERS_ADJACENTGRASS$AIGOALS-SELECT_OLYMPICLEGACY_OLIVESAIGOALS-SELECT_KINGDOM%AIGOALS-SELECT_CRUSADERS_HASRELIGIONAIGOALS-SELECT_HORDE_PASTUREAIGOALS-SELECT_MACHINERY_MINESAIGOALS-SELECT_MACHINERY_COAL!AIGOALS-SELECT_SHOGUNATE_WARTIMEAIGOALS-SELECT_TRADERS_OUTPOSTAIGOALS-SELECT_CHIVALRY_CASTLEAIGOALS-SELECT_CHIVALRY_CLOTH'AIGOALS-SELECT_THEOLOGIANS_HASRELIGION$AIGOALS-SELECT_THEOLOGIANS_ARTSTECHAIGOALS-SELECT_FEUDALMONARCHYAIGOALS-SELECT_REPUBLICAIGOALS-SELECT_EMPIRE$AIGOALS-SELECT_MERCENARIES_HIGHCOIN$AIGOALS-SELECT_WARRIORPRIESTS_PIKES'AIGOALS-SELECT_INVENTORS_LOWINNOVATION$AIGOALS-SELECT_COLONIALISM_OUTPOSTS(AIGOALS-SELECT_COMMUNISM_HIGHPRODUCTION(AIGOALS-SELECT_DEMOCRACY_HIGHPOPULATION*AIGOALS-SELECT_FUNDAMENTALIST_HASRELIGION+AIGOALS-SELECT_SPACEAGENCY_HIGHSPECIALISTS*AIGOALS-SELECT_SPECIALOPERATIONS_AIRUNITS-AIGOALS-SELECT_SILICONVALLEY_RAREEARTHMETALS*AIGOALS-SELECT_POLITICALSCIENCE_ALLIANCES&AIGOALS-SELECT_POPCULTURE_SOFABTRACKS|*(TECHAGE1-STARTUPBONUS-CAPITAL_INFLUENCE AztecCityNamesaztec Flags_AztecAztecs AIP_BullyAztecTownNames =. UNIT_SCOUTTepeacaStarting Builds'TECHAGE1-FARMING Next Tech B_DOLMENTepeaca4 GovernmentSpawnTown TILE-54-35 Power Use*TECHAGE1-LEADERSHIP Next Tech;GovernmentSpawnSettlerPower Use (reservation) B_PALISADETepeaca2GOVTRIBAL-TRIBALFARMINGDomain Reward&TECHAGE1-SCOUTS Next Tech855-37,B_TILEIMP_PLANTATION55-37 Improvement B_COUNCILTepeaca5GovernmentBuffRegion TILE-56-36 Power Use6GOVTRIBAL-COMMUNITYPROJECTSDomain Reward'TECHAGE1-DEFENSE Next Tech:""PLAYERACTIONS-DIPLOOPENBORDERSENDp2 Diplomacy$$B_FOODSTOCKPILETepeaca2$55-35,B_TILEIMP_FARM55-35 Improvement;&GovernmentSpawnSettlerPower Use (reservation)'&TECHAGE1-ADVANCE Next Tech%*TECHAGE2-DRILL Next Tech, B_WORKCAMPTepeaca.,GOVTRIBAL-COMPLETEDDomain Reward6,53-36,B_TILEIMP_DWELLING53-36 Improvement5.GovernmentBuffRegion TILE-56-36 Power Use56GovernmentBuffRegion TILE-56-36 Power Use'8TECHAGE1-WORKERS Next Tech!: UNIT_CHARIOTTepeaca,: WarfareHeal TILE-46-21 Power Use8:56-35,B_TILEIMP_WOODCUTTER56-35 Improvement;<GovernmentSpawnSettlerPower Use (reservation))<TECHAGE2-COMMUNITY Next Tech"@B_MEETINGHALLTepeaca0@GOVTRIBAL-ORALHISTORYDomain Reward9BEngineeringSpawnEngineer TILE-54-35 Power Use,D WarfareHeal TILE-59-42 Power Use)DTECHAGE2-OFFICIALS Next TechF UNIT_SPEARTepeaca5FGovernmentBuffRegion TILE-56-36 Power Use9F!PLAYERACTIONS-DIPLOHOSTILEUNILATp1 Diplomacy.H UNIT_SPEARTepeacaRush Production7H!TECHAGE2-TECHAGE3_HEROES_ADVANCE Next Tech8H53-37,B_TILEIMP_PLANTATION53-37 ImprovementJ B_MARKETTepeaca8J54-36,B_TILEIMP_PLANTATION54-36 Improvement,N WarfareHeal TILE-37-33 Power Use/NGOVTRIBAL-TRIBALARMYDomain Reward,P WarfareHeal TILE-54-45 Power Use;RGovernmentSpawnSettlerPower Use (reservation)!T B_TOWNCENTERTepeaca;TDiplomacySpawnMerchantPower Use (reservation)8T57-36,B_TILEIMP_WOODCUTTER57-36 Improvement9T!PLAYERACTIONS-DIPLOHOSTILEUNILATp2 Diplomacy7V!EngineeringGainImprovementPoints Power UseXB_CRANETepeaca-XTECHAGE3_HEROES-ORACLE Next Tech7ZGovernmentSpawnSettler TILE-56-36 Power Use2ZGovernmentRevolutionCulture Power Use8Z55-36,B_TILEIMP_PLANTATION55-36 Improvement!^ UNIT_CHARIOTTepeaca0` UNIT_CHARIOTTepeacaRush Production:` GOVIMPERIALDYNASTY-STARTERIDEALDomain Rewardd + y>9AddToInnovationDeckHorizontalDisplayUseActionButtonsPV +GOVIMPERIALDYNASTY-CARRIAGEPROCESSION_BUFFENTTAG,Palace^TriggerOnEntityCreateTag-Palace-CARRIAGEPROCESSION,GOVIMPERIALDYNASTY-CARRIAGEPROCESSION_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERd0GOVIMPERIALDYNASTYPLAYER* Palace,GTE,1PLAYER Cards/Events/InnovationPainting1INNOVATION-GOVIMPERIALDYNASTY-CARRIAGEPROCESSION CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsSE?1 ENTTAG,ALLPLAYERS-LandmarkQuestVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERg$NONE,4PLAYER9TECHAGE3_HEROES-ORACLE,TRUEPLAYER Cards/Events/InnovationPainting#INNOVATION-HEROES-PROPHETICVISIONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#B_COLOSSUSRHODEVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE3-COLOSSUS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsj\V2ConsumeGoodBonus-Poems-ResDomainExploration,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPaintingINNOVATION-HEROES-SKALDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsC5/#B_GARDENSBABYLONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE3-GARDENS CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Evente*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event y>9AddToInnovationDeckHorizontalDisplayUseActionButtonsPV +GOVIMPERIALDYNASTY-CARRIAGEPROCESSION_BUFFENTTAG,Palace^TriggerOnEntityCreateTag-Palace-CARRIAGEPROCESSION,GOVIMPERIALDYNASTY-CARRIAGEPROCESSION_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERd0GOVIMPERIALDYNASTYPLAYER* Palace,GTE,1PLAYER Cards/Events/InnovationPainting1INNOVATION-GOVIMPERIALDYNASTY-CARRIAGEPROCESSION CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsC5/#B_GARDENSBABYLONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE3-GARDENS CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#B_COLOSSUSRHODEVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE3-COLOSSUS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsSE?1 ENTTAG,ALLPLAYERS-LandmarkQuestVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERg$NONE,4PLAYER9TECHAGE3_HEROES-ORACLE,TRUEPLAYER Cards/Events/InnovationPainting#INNOVATION-HEROES-PROPHETICVISIONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsj\V2ConsumeGoodBonus-Poems-ResDomainExploration,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPaintingINNOVATION-HEROES-SKALDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event*%HorizontalDisplayUseActionButtonsnhZT0ResInnovationPerTurn,MUL,#INNOVATION_CARD_DECAYPLAYERINNOVATION-AUTOMATICe*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Event%HorizontalDisplayUseActionButtons INNOVATION0~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event NEUTRALTOWN ijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventSOCIETYT0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_EventT! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event CanUndoEXPLORE_WATER+  5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_EventPLAGUECO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET}8UNIT,UNIT_PIKE LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-PIKE CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET=UNIT,UNIT_LONGSWORD LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-LONGSWORD CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET:UNIT,UNIT_KNIGHT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-KNIGHT CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_Event#61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET=UNIT,UNIT_LONGSWORD LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-LONGSWORD CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET:UNIT,UNIT_KNIGHT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-KNIGHT CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET}8UNIT,UNIT_PIKE LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-PIKE CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventGPB<ResDomainWarfare,ADD,10PLAYERTF@ResImprovementPoints,ADD,10PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-CAPTIVES CST_EventCOA;ResDomainWarfare,ADD,8PLAYERSE?ResDomainExploration,ADD,8PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-RAIDER CST_EventEOA;ResDomainWarfare,ADD,8PLAYERTF@ResImprovementPoints,ADD,11PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-FREEDOM CST_Event BARBARIANIg$]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_WARLORD9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYER,ALLPLAYERSI=TECHAGE3-BARBARIANS-POPUPPLAYER,ALLPLAYERSr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE3-BARBARIANS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI29TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_ONI9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,4Cards/Events/ChaosPainting#CHAOS-HEROES-TRIALSANDTRIBULATIONS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE3-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,4PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE3-REBELLION CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_EventE%QLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE3-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,4PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE3-REBELLION CST_Event]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_WARLORD9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYER,ALLPLAYERSI=TECHAGE3-BARBARIANS-POPUPPLAYER,ALLPLAYERSr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE3-BARBARIANS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI29TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_ONI9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,4Cards/Events/ChaosPainting#CHAOS-HEROES-TRIALSANDTRIBULATIONS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUId^PJ&ResChaosPerTurn,MUL,#CHAOS_CARD_DECAYPLAYERCHAOS-AUTOMATIC61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event1HorizontalDisplayUseActionButtons UseMirrorUICHAOSƁ=AddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_CAVALRY LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCAVALRY CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event2-AddToExploreDeckUniversalAddToExploreDeck RD>UNIT,UNIT_PROSPECTOR LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePainting EXPLORE-TECHAGE3-FINDPROSPECTOR CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_CROSSBOW LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCROSSBOW CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_EventC!2-AddToExploreDeckUniversalAddToExploreDeck RD>UNIT,UNIT_PROSPECTOR LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePainting EXPLORE-TECHAGE3-FINDPROSPECTOR CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_CAVALRY LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCAVALRY CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_CROSSBOW LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCROSSBOW CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event CanUndo O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PREACHER CST_Event  CanUndo)R,NS_ExpansionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC@NS_ExpansionReward,MUL,10 ENT,EXEC`5ResCityExpansionPoints,ADD,[SELF:NS_ExpansionReward]ENT,REQTARGETQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PROSPERITY CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Event CanUndoEXPLOREj q8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventqcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Event qcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventSPACEMISSIONS 0IC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHTIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEGA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUN0GA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHT OLYMPICS?= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event CanUndoEXPLORE_REMOTETT_DEEPFOREST TT_JUNGLEhMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:2|ToPlayer:6|MessageType:PMT_GreetingoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:0|FromPlayer:2|ToPlayer:6|MessageType:PMT_ChoiceResponsemMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Aggressive|FromPlayer:3|ToPlayer:6|MessageType:PMT_GreetingjMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Careful|FromPlayer:7|ToPlayer:6|MessageType:PMT_GreetingmMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Aggressive|FromPlayer:4|ToPlayer:6|MessageType:PMT_GreetinghMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:5|ToPlayer:6|MessageType:PMT_GreetingoMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Isolationist|FromPlayer:8|ToPlayer:6|MessageType:PMT_Greeting. B_CAPITALB_TOWNSPEC_DEFAULT$PROJECT_GENERATE_IMPROVEMENT_POINTS UNIT_WARBAND UNIT_SCOUT UNIT_CANOE B_DOLMEN B_PALISADE B_TOWNCENTERB_TILEIMP_DOCKB_TILEIMP_HUNTINGCAMPB_TILEIMP_WOODCUTTERB_TILEIMP_PASTUREB_TILEIMP_FISHINGBOATSB_TOWNSPEC_DEFAULT_2B_TOWNSPEC_DEFAULT_3B_TOWNSPEC_DEFAULT_4B_FOODSTOCKPILEB_TILEIMP_FARMB_TILEIMP_PLANTATION B_COUNCIL B_LOOKOUT UNIT_ARCHER B_ENCAMPMENT B_WORKCAMPB_MEETINGHALLB_TILEIMP_DWELLING UNIT_GUARDB_TILEIMP_OUTPOSTB_TILEIMP_TRADEPOSTB_TOWNSPEC_FARM_2B_TOWNSPEC_LUMBER_2B_TOWNSPEC_MINE_2B_TOWNSPEC_COASTAL_2 UNIT_SPEAR UNIT_CHARIOTB_TILEIMP_CLAYPITB_CRANEB_TILEIMP_SAWPITB_TILEIMP_KILNB_TILEIMP_MILL B_MARKETUNIT_CROSSBOW B_GRANARYB_WATCHB_TILEIMP_TRASH ResCoin-UNIT 9̨ 桖ޔb ' 2Ǥͪ  ¢Ҝů  ‰ O 壨 ܉ TECHAGE3_HEROES-ORACLE2p`Y q 2#CanCombineFromMovement|true*  "* #H )  3+ H *  'H   *  H *  %H ,*  )H ,* &~ 6L%8CanCombineFromMovement|trueCanUseWaterTransport|true*  &H *  . H   )&(";l ResChaosPenalty?ResChaosPerTurn-RegionResChaosPerTurn-Region-Penaltyd ResChaosPerTurn?ResChaosPerTurn-RegionResChaosPerTurn-Region=7@-AIDomainWeightByTag:AIHint-MediaConglomerate?:AIGOALS-SELECT_MEDIACONGLOMERATE_LOWINFORMATION-CardTitle9AIGOALS-SELECT_MEDIACONGLOMERATE_LOWINFORMATION-0-0-BuffC=@3AIDomainWeightByTag:AIHint-InternationalFinanciers?)AIGOALS-SELECT_BANKING_LOWCOIN-CardTitle(AIGOALS-SELECT_BANKING_LOWCOIN-0-0-Buff93@)AIDomainWeightByTag:AIHint-Modernization?0AIGOALS-SELECT_MODERNIZATION_LOWPOWER-CardTitle/AIGOALS-SELECT_MODERNIZATION_LOWPOWER-0-0-Buff3-@#AIDomainWeightByTag:AIHint-Sultans?1AIGOALS-SELECT_SULTANS_NEEDSAVERAGEMET-CardTitle0AIGOALS-SELECT_SULTANS_NEEDSAVERAGEMET-0-0-Buff4.@$AIDomainWeightByTag:AIHint-Scholars?/AIGOALS-SELECT_SCHOLARS_LOWKNOWLEDGE-CardTitle.AIGOALS-SELECT_SCHOLARS_LOWKNOWLEDGE-0-0-Buff71?'AIDomainWeightByTag:AIHint-Naturalists?(AIGOALS-SELECT_DOMAIN_CAREFUL-CardTitle'AIGOALS-SELECT_DOMAIN_CAREFUL-0-0-Buff:4?*AIDomainWeightByTag:AIHint-GodKingDynasty?(AIGOALS-SELECT_DOMAIN_CAREFUL-CardTitle'AIGOALS-SELECT_DOMAIN_CAREFUL-0-1-Buff93?)AIDomainWeightByTag:AIHint-Moundbuilders?(AIGOALS-SELECT_DOMAIN_CAREFUL-CardTitle'AIGOALS-SELECT_DOMAIN_CAREFUL-0-2-Buff5/?%AIDomainWeightByTag:AIHint-Machinery?(AIGOALS-SELECT_DOMAIN_CAREFUL-CardTitle'AIGOALS-SELECT_DOMAIN_CAREFUL-0-3-Buff5/?%AIDomainWeightByTag:AIHint-Shogunate?(AIGOALS-SELECT_DOMAIN_CAREFUL-CardTitle'AIGOALS-SELECT_DOMAIN_CAREFUL-0-4-Buff3-?#AIDomainWeightByTag:AIHint-Traders?(AIGOALS-SELECT_DOMAIN_CAREFUL-CardTitle'AIGOALS-SELECT_DOMAIN_CAREFUL-0-5-Buff4.?$AIDomainWeightByTag:AIHint-Scholars?(AIGOALS-SELECT_DOMAIN_CAREFUL-CardTitle'AIGOALS-SELECT_DOMAIN_CAREFUL-0-6-Buff3-?#AIDomainWeightByTag:AIHint-Sultans?(AIGOALS-SELECT_DOMAIN_CAREFUL-CardTitle'AIGOALS-SELECT_DOMAIN_CAREFUL-0-7-Buff82?(AIDomainWeightByTag:AIHint-GreatMasters?(AIGOALS-SELECT_DOMAIN_CAREFUL-CardTitle'AIGOALS-SELECT_DOMAIN_CAREFUL-0-8-Buff71?'AIDomainWeightByTag:AIHint-SpaceAgency?(AIGOALS-SELECT_DOMAIN_CAREFUL-CardTitle'AIGOALS-SELECT_DOMAIN_CAREFUL-0-9-Buff93?)AIDomainWeightByTag:AIHint-Modernization?(AIGOALS-SELECT_DOMAIN_CAREFUL-CardTitle(AIGOALS-SELECT_DOMAIN_CAREFUL-0-10-Buff=7?-AIDomainWeightByTag:AIHint-MediaConglomerate?(AIGOALS-SELECT_DOMAIN_CAREFUL-CardTitle(AIGOALS-SELECT_DOMAIN_CAREFUL-0-11-Buff0*@ AIBuildWeightByTag:AIHint-Guard?(AIGOALS-BUILD_GUARD_GUARDGOAL-CardTitle'AIGOALS-BUILD_GUARD_GUARDGOAL-0-0-Buff60B&AIPowerWeightByTag:ArtsReligionCreate?&AIGOALS-NEED_MORE_RELIGIONS-CardTitle%AIGOALS-NEED_MORE_RELIGIONS-0-0-Buff60@&AIDomainWeightByTag:AIHint-Commanders?4AIGOALS-SELECT_FIELDMARSHAL_LEADERPRESENT-CardTitle3AIGOALS-SELECT_FIELDMARSHAL_LEADERPRESENT-0-0-Buff71?'CulturePowerUnlock-GovTribalSpawnUnits?GOVTRIBAL-TRIBALARMY-CardTitleGOVTRIBAL-TRIBALARMY-0-0-Buff5/@%AIDomainWeightByTag:AIHint-Explorers?7AIGOALS-SELECT_WORLDEXPLORERS_LANDMARKSFOUND-CardTitle6AIGOALS-SELECT_WORLDEXPLORERS_LANDMARKSFOUND-0-0-Buff?9@/AIPowerWeightByTag:WarfareWarriorEliteReserves?0AIGOALS-WARRIORELITE_USE_CALLRESERVES-CardTitle/AIGOALS-WARRIORELITE_USE_CALLRESERVES-0-0-BuffC=@3AIPowerWeightByTag:WarfareWarriorEliteSpawnSpartan?0AIGOALS-WARRIORELITE_USE_SPAWNSPARTAN-CardTitle/AIGOALS-WARRIORELITE_USE_SPAWNSPARTAN-0-0-Buff71@'AIPowerWeightByTag:DiplomacySpawnEnvoy?)AIGOALS-USE_SPAWNENVOY_CAREFUL-CardTitle(AIGOALS-USE_SPAWNENVOY_CAREFUL-0-0-Buff0*@ AIBuildWeightByTag:AIHint-Tower?'AIGOALS-BUILD_TOWERS_HOSTILE-CardTitle&AIGOALS-BUILD_TOWERS_HOSTILE-0-0-Buff/)@AIBuildWeightByTag:AIHint-Wall?&AIGOALS-BUILD_WALLS_HOSTILE-CardTitle%AIGOALS-BUILD_WALLS_HOSTILE-0-0-Buff'!PlayerRelationship-3-7`^@?.PLAYERACTIONS-DIPLODECLAREWARUNILAT-CardTitle-PLAYERACTIONS-DIPLODECLAREWARUNILAT-0-2-Buff4.@$AIDomainWeightByTag:AIHint-Chivalry^?)AIGOALS-SELECT_CHIVALRY_CASTLE-CardTitle(AIGOALS-SELECT_CHIVALRY_CASTLE-0-0-Buff3-@#AIDomainWeightByTag:AIHint-Traders^?)AIGOALS-SELECT_TRADERS_OUTPOST-CardTitle(AIGOALS-SELECT_TRADERS_OUTPOST-0-0-Buff*$̌>ProjectedResource-ResCoin`?CardEffectBuff6ProjectedResourceBuff:MT_CITYCENTER-14:VASSAL:ResCoin71='ProjectedResource-ResImprovementPoints`?CardEffectBuffCProjectedResourceBuff:MT_CITYCENTER-14:VASSAL:ResImprovementPoints/)=ProjectedResource-ResKnowledge`?CardEffectBuff;ProjectedResourceBuff:MT_CITYCENTER-14:VASSAL:ResKnowledge-'=ProjectedResource-ResCulture`?CardEffectBuff9ProjectedResourceBuff:MT_CITYCENTER-14:VASSAL:ResCulture;5@+AIDomainWeightByTag:AIHint-ImperialDynasty`?)AIGOALS-SELECT_IMPERIALDYNASTY-CardTitle(AIGOALS-SELECT_IMPERIALDYNASTY-0-0-Buff4.@$AIDomainWeightByTag:AIHint-Republic`?"AIGOALS-SELECT_REPUBLIC-CardTitle!AIGOALS-SELECT_REPUBLIC-0-0-Buff:4@@*AIPowerWeightByTag:GovernmentSpawnSettler`?.AIGOALS-BUILD_SETTLERS_AGES_3_AND_4-CardTitle-AIGOALS-BUILD_SETTLERS_AGES_3_AND_4-0-0-Bufff3-@#AIBuildWeightByTag:AIHint-ArmyUnit`?CardEffectBuffAIOperation-0_'!~PlayerRelationship-3-7`?CardEffectBuffRBRRECENTACTIONS:3X'! APlayerRelationship-4-7`?CardEffectBuff RBR3PEE:4:5_'!4PlayerRelationship-5-7`?CardEffectBuffRBRRECENTACTIONS:5c*$`AUpkeep-Total-ResCoin-UNIT`?CardEffectBuffUpkeep-UNIT:ResCoinm/)@@Upkeep-Total-ResCulture-REGION`?CardEffectBuffUpkeep-REGION:ResCulture*$@@ProjectedResource-ResCoin`?CardEffectBuff3ProjectedResourceBuff:MT_CITYCENTER-6:TILE:ResCoin71@@'ProjectedResource-ResImprovementPoints`?CardEffectBuff@ProjectedResourceBuff:MT_CITYCENTER-6:TILE:ResImprovementPoints/)@@ProjectedResource-ResKnowledge`?CardEffectBuff8ProjectedResourceBuff:MT_CITYCENTER-6:TILE:ResKnowledge-'@ProjectedResource-ResCulture`?CardEffectBuff6ProjectedResourceBuff:MT_CITYCENTER-6:TILE:ResCulture60@@&ProjectedResource-ResDomainGovernment`?CardEffectBuff?ProjectedResourceBuff:MT_CITYCENTER-6:TILE:ResDomainGovernment71?'ProjectedResource-ResDomainExploration`?CardEffectBuff@ProjectedResourceBuff:MT_CITYCENTER-6:TILE:ResDomainExploration3-@#ProjectedResource-ResDomainWarfare`?CardEffectBuffProjectedResourceBuff:MT_CITYCENTER-6:TILE:ResDomainDiplomacy~*$?ProjectedResource-ResCoin`?CardEffectBuff/ProjectedResourceBuff:MT_EMPTY-41:TILE:ResCoin71?'ProjectedResource-ResDomainEngineering`?CardEffectBuff=ProjectedResourceBuff:MT_EMPTY-171:TILE:ResDomainEngineering*$ProjectedResource-ResCoin`?CardEffectBuff=ProjectedResourceBuff:MT_CITYCENTER-6:PROJECT-IMPORT:ResCoin*$@@ProjectedResource-ResCoin`?CardEffectBuff4ProjectedResourceBuff:MT_CITYCENTER-12:TILE:ResCoin-'@ProjectedResource-ResCulture`?CardEffectBuff7ProjectedResourceBuff:MT_CITYCENTER-12:TILE:ResCulture[&?!PlayerAIAttribute-AIA_Friendship ?PlayerAIAttribute-AIA_Fear@BLastTurnAtPeace?PlayerNoUpkeep?ProductionBoostFactor3@.GameVal-MAX_INDIVIDUAL_NEED_SATISFACTION-Base!>GameVal-POPGROWTH_BASE-Base'"GameVal-POPGROWTH_VERYLOWSAT-Base1?,GameVal-POPGROWTH_VERYLOWSAT_THRESHOLD-Base#GameVal-POPGROWTH_LOWSAT-Base-@?(GameVal-POPGROWTH_LOWSAT_THRESHOLD-Base'="GameVal-POPGROWTH_NEUTRALSAT-Base1?,GameVal-POPGROWTH_NEUTRALSAT_THRESHOLD-Base$?GameVal-POPGROWTH_HIGHSAT-Base.?)GameVal-POPGROWTH_HIGHSAT_THRESHOLD-Base(?#GameVal-POPGROWTH_VERYHIGHSAT-Base2@-GameVal-POPGROWTH_VERYHIGHSAT_THRESHOLD-Base?GameVal-FOOD_PER_POP-Base"?GameVal-HOUSING_PER_POP-Base#@GameVal-HOUSING_FREE_POP-Base%@ GameVal-SANITATION_PER_POP-Base& A!GameVal-SANITATION_FREE_POP-Base!?GameVal-LUXURY_PER_POP-Base"pAGameVal-LUXURY_FREE_POP-Base$?GameVal-EDUCATION_PER_POP-Base%A GameVal-EDUCATION_FREE_POP-Base*?%GameVal-FAITH_PER_RELIGIOUS_POP-Base!@GameVal-FAITH_FREE_POP-Base#?GameVal-IDEOLOGY_PER_POP-Base$AGameVal-IDEOLOGY_FREE_POP-Base&?!GameVal-INFORMATION_PER_POP-Base'A"GameVal-INFORMATION_FREE_POP-Base*@@%GameVal-POPLOSS_DEBUFF_DURATION-Base'?"GameVal-POPLOSS_DEBUFF_VALUE-Base4@/GameVal-POPULATION_LIMIT_PER_REGION_LEVEL-Base3.GameVal-BONUS_WORKER_POPULATION_INTERVAL-Base"GameVal-TOWN_BONUSVALUE-Base!GameVal-CITYXP_PERTURN-Base%@ GameVal-BUILDCITY_DISTANCE-BaseBGameVal-REGION_LIMIT-Base/?*GameVal-CHAOS_PER_REGION_ABOVE_LIMIT-Base?GameVal-TOWN_CAP-Base%@ GameVal-TOWN_PROMOTION_CAP-Base&?!GameVal-TOWN_DEFENDER_COUNT-Base&@!GameVal-CITY_DEFENDER_COUNT-Base%= GameVal-DEFENDER_HEAL_FRAC-Base*?%GameVal-CITYEXPANSION_BASE_COST-Base4?/GameVal-CITYEXPANSION_COST_PER_HEX_LINEAR-Base6333@1GameVal-CITYEXPANSION_COST_PER_HEX_EXPONENT-Base7̌?2GameVal-CITYEXPANSION_BORDER_LENGTH_EXPONENT-Base)@$GameVal-MAX_ROAD_TILE_DISTANCE-Base'A"GameVal-MAX_ROAD_PATH_LENGTH-Base8>3GameVal-IMPROVEMENT_DESTROY_REFUND_PERCENTAGE-Base"@AGameVal-RUSH_CONVERSION-Base ?GameVal-BORDER_VISION-Base*?%GameVal-RAZE_REPAIR_COST_FACTOR-Base'A"GameVal-OUTPOST_TO_TOWN_COST-Base$GameVal-START_CAP_RESCOIN-Base1B,GameVal-START_CAP_RESIMPROVEMENTPOINTS-Base+B&GameVal-START_CAP_RESSPECIALISTS-Base&B!GameVal-START_CAP_RESARCANA-Base0B+GameVal-START_CAP_RESDOMAINGOVERNMENT-Base1B,GameVal-START_CAP_RESDOMAINEXPLORATION-Base-B(GameVal-START_CAP_RESDOMAINWARFARE-Base*B%GameVal-START_CAP_RESDOMAINARTS-Base1B,GameVal-START_CAP_RESDOMAINENGINEERING-Base/B*GameVal-START_CAP_RESDOMAINDIPLOMACY-Base!CGameVal-POWER_COST_CAP-Base'>"GameVal-VASSALINCOME_RESCOIN-Base*=%GameVal-VASSALINCOME_RESCULTURE-Base,='GameVal-VASSALINCOME_RESKNOWLEDGE-Base4=/GameVal-VASSALINCOME_RESIMPROVEMENTPOINTS-Base.)GameVal-VASSALINCOME_RESSPECIALISTS-Base)$GameVal-VASSALINCOME_RESARCANA-Base3.GameVal-VASSALINCOME_RESDOMAINGOVERNMENT-Base4/GameVal-VASSALINCOME_RESDOMAINEXPLORATION-Base0+GameVal-VASSALINCOME_RESDOMAINWARFARE-Base-(GameVal-VASSALINCOME_RESDOMAINARTS-Base4/GameVal-VASSALINCOME_RESDOMAINENGINEERING-Base2-GameVal-VASSALINCOME_RESDOMAINDIPLOMACY-Base50GameVal-VASSALINCOME_RESSPECIALPOWERCHARGE-Base,<'GameVal-VASSAL_POPGROWTH_PER_TURN-Base.@?)GameVal-VASSAL_BORDEREXPAND_PER_POP-Base(>#GameVal-VASSAL_FAKEIP_PER_POP-Base/@*GameVal-VASSAL_FAKEIP_BUILDING_RATIO-Base0 ף;+GameVal-VASSAL_POPGROWTH_FROM_TERRAIN-Base-L=(GameVal-VASSAL_WEALTH_FROM_TERRAIN-Base) #<$GameVal-VASSAL_IP_FROM_TERRAIN-Base8pA3GameVal-VASSAL_INTEGRATION_NEEDED_VCT_SETTLER-Base8HB3GameVal-VASSAL_INTEGRATION_NEEDED_VCT_OUTPOST-Base9HB4GameVal-VASSAL_INTEGRATION_NEEDED_VCT_CONQUEST-Base6A1GameVal-VASSAL_INTEGRATION_NEEDED_VCT_ENVOY-Base9pA4GameVal-VASSAL_INTEGRATION_NEEDED_VCT_RELEASED-Base8?3GameVal-VASSAL_PROSPERITY_BUFF_PROD_PER_POINT-Base3?.GameVal-VASSAL_PROSPERITY_BUFF_PROD_BASE-Base:@5GameVal-VASSAL_PROSPERITY_BUFF_UNREST_PER_POINT-Base<?7GameVal-VASSAL_PROSPERITY_BUFF_DURATION_PER_POINT-Base+@&GameVal-VASSAL_POPADJUST_FREEPOP-Base,@?'GameVal-VASSAL_POPADJUST_EXPONENT-Base/(B*GameVal-VASSAL_INTEGRATION_COST_NEXT-Base/A*GameVal-VASSAL_INTEGRATION_COST_BASE-Base333?.GameVal-VASSAL_INTEGRATION_COST_EXPONENT-Base.?)GameVal-VASSAL_INTEGRATION_PER_TURN-Base-(GameVal-VASSAL_PROSPERITY_PER_TURN-Base.?)GameVal-VASSAL_PROSPERITY_BOOST_AMT-Base(@@#GameVal-VASSAL_PROSPERITY_MAX-Base2-GameVal-VASSAL_SETTLER_START_PROSPERITY-Base)$GameVal-VASSAL_BOOST_COST_BASE-Base.B)GameVal-VASSAL_BOOST_COST_PER_LEVEL-Base.@)GameVal-VASSAL_DESTROY_COST_PER_POP-Base) A$GameVal-SPEC_FIRST_SELECT_BASE-Base* A%GameVal-SPEC_FIRST_SELECT_BONUS-Base'"GameVal-INTEREST_INCOME_COIN-Base$CGameVal-INTEREST_CAP_COIN-Base% GameVal-INTEREST_INCOME_IP-Base'"GameVal-INTEREST_INCOME_SPEC-Base0 A+GameVal-STRENGTH_SCORE_PER_VASSAL_POP-Base0 A+GameVal-STRENGTH_SCORE_PER_REGION_POP-Base9>4GameVal-STRENGTH_SCORE_PER_CONTROLLED_LOCATION-Base* A%GameVal-STRENGTH_SCORE_PER_TOWN-Base4@A/GameVal-STRENGTH_SCORE_PER_COMPLETED_TECH-Base.@)GameVal-STRENGTH_SCORE_PER_UNIT_AGE-Base @@GameVal-MAX_ARMY_SIZE-Base AGameVal-DAMAGE_SCALE-Base)?$GameVal-FORTIFY_DEFENSE_FACTOR-Base(?#GameVal-FORTIFY_ATTACK_FACTOR-Base% GameVal-FORTIFY_PASSIVE_XP-Base(?#GameVal-AMPHIB_DEFENSE_FACTOR-Base'?"GameVal-AMPHIB_ATTACK_FACTOR-Base/33?*GameVal-RIVER_CROSSING_DEFENSE_BONUS-Base-=(GameVal-TACTICS_MODIFIER_PER_POINT-Base$@GameVal-TACTICS_DELTA_MAX-Base"yDGameVal-COMMANDRECOVERY-Base&yD!GameVal-COMMANDRECOVERYBASE-Base(L>#GameVal-HEALTHRECOVERFRACAUTO-Base+=&GameVal-HEALTHRECOVERFRACFORTIFY-Base/?*GameVal-COMBAT_MINIMUM_EFFECTIVENESS-Base*?%GameVal-CONQUER_POP_LOSS_FACTOR-Base' A"GameVal-CONQUER_LOOT_PER_POP-Base(@#GameVal-CONQUER_LOOT_PER_TILE-Base.A)GameVal-CONQUER_TOWN_LOOT_PER_LEVEL-Base4?/GameVal-CONQUER_TOWN_LOOT_PER_REGION_TILE-Base,?'GameVal-DOMAIN_XP_PER_COMBAT_UNIT-Base)L>$GameVal-SIEGE_PENALTY_PER_TILE-Base$L?GameVal-SIEGE_PENALTY_CAP-Base"AGameVal-RAZE_COIN_VALUE-Base1>,GameVal-UNIT_UPGRADE_CONVERSION_FACTOR-Base%? GameVal-UNIT_UPKEEP_FACTOR-Base%? GameVal-COMBAT_XP_SURVIVOR-Base#?GameVal-COMBAT_XP_WINNER-Base$AGameVal-CULTURE_START_CAP-Base'A"GameVal-CULTURE_CAP_INCREASE-Base.@)GameVal-CULTURE_SETTLEMENT_XP_BOOST-Base)HB$GameVal-CULTURE_TOWN_EXPANSION-Base/@*GameVal-CULTURE_TOWN_EXPANSION_RANGE-Base1@@,GameVal-CULTURE_UPKEEP_BASE_PER_REGION-Base6ff?1GameVal-CULTURE_UPKEEP_PROGRESSIVE_EXPONENT-Base.?)GameVal-CULTURE_UPKEEP_FREE_REGIONS-Base, A'GameVal-SUSTAIN_CULTURE_COST_BASE-Base. A)GameVal-RUSH_CULTURE_COST_PER_POINT-Base,@?'GameVal-RUSH_CULTURE_METER_NEEDED-Base+HB&GameVal-RUSH_TECH_COST_PER_POINT-Base)@?$GameVal-RUSH_TECH_METER_NEEDED-Base-(GameVal-DOMAIN_XP_ON_FIRST_CONTACT-Base2@-GameVal-ENVOY_TRADE_RELATIONSHIP_FACTOR-Base4>/GameVal-RELATIONSHIP_FAKEVAL_HUMAN_PLAYER-Base-@(GameVal-DIPLOMATIC_ACTION_INTERVAL-Base(pA#GameVal-DIPLOMACY_FAVOR_SMALL-Base)A$GameVal-DIPLOMACY_FAVOR_MEDIUM-Base(4B#GameVal-DIPLOMACY_FAVOR_LARGE-Base'B"GameVal-DIPLOMACY_FAVOR_HUGE-Base+&GameVal-DIPLOMACY_WAR_REPUTATION-Base( A#GameVal-DIPLOMACY_STANCE_COST-Base& A!GameVal-DIPLOMACY_GIFT_COST-Base)A$GameVal-DIPLOMACY_EMBASSY_COST-Base+L?&GameVal-DIPLOMACY_EMBASSY_REFUND-Base#BGameVal-WEALTH_GIFT_COST-Base)B$GameVal-WEALTH_GIFT_SPICE_COST-Base(A#GameVal-DIPLOMACY_UNILAT_COST-Base%? GameVal-DEMAND_COIN_FACTOR-Base.A)GameVal-DEMAND_COIN_MINIMUM_PER_AGE-Base6B1GameVal-DIPLO_INCOME_RELATIONSHIP_THRESHOLD-Base5@0GameVal-DIPLO_INCOME_PER_QUALIFYING_PLAYER-Base#HBGameVal-TREATY_SEND_COST-Base0?+GameVal-TREATY_EFFFICIENCY-TREATYCOIN-Base433>/GameVal-TREATY_EFFFICIENCY-TREATYRESEARCH-Base333>.GameVal-TREATY_EFFFICIENCY-TREATYCULTURE-Base* A%GameVal-TREATY_FLOOR-TREATYCOIN-Base.?)GameVal-TREATY_FLOOR-TREATYRESEARCH-Base-?(GameVal-TREATY_FLOOR-TREATYCULTURE-Base1@,GameVal-TREATY_CONTRIBUTION_CAP_FACTOR-Base) A$GameVal-CONQUER_UNREST_PENALTY-Base* A%GameVal-CONQUER_UNREST_DURATION-Base'"GameVal-WAR_UNREST_MIN_TURNS-Base&>!GameVal-WAR_UNREST_PER_TURN-Base2?-GameVal-WAR_UNREST_JUSTIFIED_WAR_FACTOR-Base3 A.GameVal-WAR_UNREST_AGGRESSOR_UNJUSTIFIED-Base1@,GameVal-WAR_UNREST_AGGRESSOR_JUSTIFIED-Base1,GameVal-TERRITORY_SIZE_UNREST_PER_TILE-Base3pA.GameVal-TERRITORY_SIZE_UNREST_FREE_TILES-Base,?'GameVal-POPULATION_UNREST_PER_POP-Base-@(GameVal-POPULATION_UNREST_FREE_POP-Base)L?$GameVal-NEEDS_UNREST_THRESHOLD-Base* ף=%GameVal-NEEDS_UNREST_UNMET_RATE-Base0+GameVal-NEW_CITY_UNREST_PENALTY_VALUE-Base3A.GameVal-NEW_CITY_UNREST_PENALTY_DURATION-Base.@)GameVal-NEARBY_CITY_UNREST_DISTANCE-Base+&GameVal-NEARBY_CITY_UNREST_VALUE-Base-@(GameVal-CITY_COUNT_UNREST_PER_CITY-Base0?+GameVal-CITY_COUNT_UNREST_FREE_CITIES-Base*?%GameVal-RELIGION_UNREST_PER_POP-BaseHCGameVal-CHAOS_CAP-Base!HCGameVal-INNOVATION_CAP-Base( A#GameVal-INNOVATION_AGE_REWARD-Base(>#GameVal-INNOVATION_CARD_DECAY-Base#>GameVal-CHAOS_CARD_DECAY-Base#CGameVal-CI_CASHOUT_VALUE-Base"AGameVal-CI_XPGAIN_VALUE-Base, A'GameVal-INNOVATION_INCREASE_VALUE-Base-A(GameVal-CHAOS_FROM_REGION_CONQUEST-Base,>'GameVal-TECH_AGE_ADVANCE_DISCOUNT-Base.=)GameVal-TECH_DISCOUNT_OTHER_PLAYERS-Base)=$GameVal-TECH_AGE_DISCOUNT_BASE-Base-?(GameVal-TECH_AGE_DISCOUNT_EXPONENT-Base.=)GameVal-TECH_DISCOUNT_SPECIFIC_TECH-Base&?!GameVal-TRADE_IMPORT_MARKUP-Base&?!GameVal-TRADE_EXPORT_MARKUP-Base0?+GameVal-TRADE_MINIMUM_DISTANCE_FACTOR-Base0?+GameVal-TRADE_MAXIMUM_DISTANCE_FACTOR-Base) A$GameVal-TRADE_MINIMUM_DISTANCE-Base)A$GameVal-TRADE_MAXIMUM_DISTANCE-Base5L=0GameVal-TRADE_COST_FACTOR_PER_EXTRA_SOURCE-Base; A6GameVal-TRADE_COST_FACTOR_PER_EXTRA_SOURCE_LIMIT-Base0@+GameVal-MERCHANT_TRADE_COIN_GENERATED-Base2@@-GameVal-MERCHANT_FOREIGN_COIN_GENERATED-Base ?GameVal-TRADEVAL_COIN-Base%@A GameVal-TRADEVAL_KNOWLEDGE-Base#AGameVal-TRADEVAL_CULTURE-Base- @(GameVal-TRADEVAL_IMPROVEMENTPOINTS-Base$?GameVal-TRADEVAL_CITYFOOD-Base&@@!GameVal-TRADEVAL_CITYLUXURY-Base% A GameVal-TRADEVAL_CITYPOWER-Base* @%GameVal-TRADEVAL_CITYPRODUCTION-Base#@GameVal-TRADEVAL_DEFAULT-Base1>,GameVal-AIR_INTERCEPT_HEALTH_THRESHOLD-Base0@@+GameVal-BARBARIAN_NEARBY_ATTACK_RANGE-Base*@%GameVal-BARBARIAN_SPAWN_POP_CAP-Base*?%GameVal-BARBARIAN_WANDER_CHANCE-Base)@$GameVal-BARBARIAN_WANDER_RANGE-Base-@(GameVal-BARBARIAN_WANDER_RANGE-Variance-@A(GameVal-BARBARIAN_RETURN_HOME_DIST-Base-A(GameVal-BARBARIAN_RAID_SEARCH_DIST-Base1@@,GameVal-BARBARIAN_RAID_SEARCH_DIST-Variance0@+GameVal-BARBARIAN_RAID_SCAN_FREQUENCY-Base2@@-GameVal-BARBARIAN_CAMP_LIMIT_PER_PLAYER-Base.=)GameVal-BARBARIAN_CAMP_SPAWN_CHANCE-Base5@@0GameVal-BARBARIAN_CAMP_SPAWN_INHIBIT_RANGE-Base0@+GameVal-BARBARIAN_CAMP_SPAWN_DISTANCE-Base+@&GameVal-BARBARIAN_GARRISON_TURNS-Base9?4GameVal-BARBARIAN_MINIMUM_ATTACK_EFFECTIVENESS-BaseB@=GameVal-BARBARIAN_MINIMUM_ATTACK_EFFECTIVENESS_SUBTYPE3-Base1?,GameVal-BARBARIAN_LANDING_PARTY_CHANCE-Base:@5GameVal-BARBARIAN_SPECIAL_SEEK_BONUS_TILE_RANGE-Base/*GameVal-BARBARIAN_ATTACK_TOWN_CHANCE-Base*@%GameVal-AI_OFFENSE_POWER_WEIGHT-Base*?%GameVal-AI_DEFENSE_POWER_WEIGHT-Base.@)GameVal-AI_REGION_POWER_NONE_WEIGHT-Base.@)GameVal-AI_DIRECT_POWER_NONE_WEIGHT-Base:L>5GameVal-AI_POWER_SPAWN_TOWN_MISSING_TOWN_WEIGHT-Base; @6GameVal-AI_POWER_SPAWN_TOWN_STARTING_TOWN_WEIGHT-Base5@0GameVal-AI_TURNS_OF_SILENCE_AFTER_GREETING-Base3@.GameVal-AI_TURNS_OF_SILENCE_AFTER_ACTION-Base1 A,GameVal-AI_NO_DIPLOMATIC_ACTION_WEIGHT-Base9A4GameVal-AI_WAR_TARGET_WARNING_MINIMUM_INTERVAL-Base0 @+GameVal-AI_WAR_TARGET_POWER_RATIO_MAX-Base0?+GameVal-AI_WAR_TARGET_POWER_RATIO_MIN-Base- A(GameVal-AI_WAR_TARGET_DISTANCE_MAX-Base1A,GameVal-AI_WAR_TARGET_RELATIONSHIP_MAX-Base1,GameVal-AI_WAR_TARGET_RELATIONSHIP_MIN-Base2 A-GameVal-AI_WAR_TARGET_MINIMUM_TURNS_MET-Base6A1GameVal-AI_WAR_PREPARATION_BASE_REQUIREMENT-Base-A(GameVal-AI_WAR_PREPARATION_PER_AGE-Base-(GameVal-AI_WAR_DESIRE_PER_TURN_WAR-Base/L=*GameVal-AI_WAR_DESIRE_PER_TURN_PEACE-Base$@GameVal-AI_WAR_DESIRE_MAX-Base1>,GameVal-AI_WAR_HUMAN_TARGET_PREFERENCE-Base8HB3GameVal-AI_WAR_OFFENSIVE_ARMY_POWER_THRESHOLD-Base0A+GameVal-AI_RESOURCE_WEIGHT_INNOVATION-Base+&GameVal-AI_RESOURCE_WEIGHT_CHAOS-Base/?*GameVal-AI_RESOURCE_WEIGHT_KNOWLEDGE-Base0?+GameVal-AI_GOVERNMENT_WEIGHT_PER_TIER-Base6?1GameVal-AI_UNIT_COUNT_LIMIT-UNIT_PROSPECTOR-Base2?-GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ARTIST-Base1?,GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ENVOY-Base4?/GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ENGINEER-Base0?+GameVal-AI_UNIT_TAGCOUNT_LIMIT-Leader-Base4@/GameVal-AI_UNIT_COUNT_LIMIT-UNIT_MERCHANT-Base9>4GameVal-AI_HEAL_STACK_WEIGHT_PER_HEALTH_HEALED-Base6A1GameVal-AI_HEAL_STACK_MINIMUM_HEALTH_HEALED-Base9@@4GameVal-AI_TARGET_DESTROY_UNIT_WEIGHT_PER_UNIT-Base2A-GameVal-AI_IMPROVEMENT_NONE_BASE_WEIGHT-Base3C.GameVal-AI_RUSH_BUY_BUFFER_COINS_DEFAULT-Base2C-GameVal-AI_RUSH_BUY_BUFFER_COINS_THREAT-Base.pA)GameVal-AI_RUSH_BUY_UNIT_THREAT_MIN-Base(L?#GameVal-AI_MEGAPROJECT_CHANCE-Base5?0GameVal-AI_DEFAULT_PRODUCTION_BOOST_FACTOR-Base4 B/GameVal-AI_UNIT_EVAL_UNIT_COST_NORMALIZED-Base1 B,GameVal-AI_UNIT_EVAL_COMBAT_UNIT_BONUS-Base2 A-GameVal-AI_REGION_RESOURCE_WEIGHT_SCALE-Base0 A+GameVal-AI_REGION_UNREST_WEIGHT_SCALE-Base, @'GameVal-AI_SEEKDEF_FRIENDLY_BONUS-Base6@1GameVal-AI_SEEKDEF_SAMEGROUP_FRIENDLY_BONUS-Base0 @+GameVal-AI_SEEKDEF_ENEMY_UNIT_PENALTY-Base1@,GameVal-AI_SEEKDEF_ENEMY_TOWER_PENALTY-Base6q=?1GameVal-AI_COMBATEVAL_DAMAGE_DEALT_MODIFIER-Base1>,GameVal-AI_COMBATEVAL_RESULT_SCALE_MIN-Base1@@,GameVal-AI_COMBATEVAL_RESULT_SCALE_MAX-Base+@@&GameVal-AI_LEADER_LIMIT_MODIFIER-Base/@*GameVal-AI_DOCKS_TRANSPORTREGION_MIN-Base0?+GameVal-AI_LANDMARK_THRESHOLD_DEFAULT-Base(?#GameVal-AI_ATTACK_TOWN_CHANCE-Base3 .GameVal-AI_RELIGION_RELATIONSHIP_NEUTRAL-Base0 B+GameVal-AI_RELIGION_RELATIONSHIP_SAME-Base1 ,GameVal-AI_RELIGION_RELATIONSHIP_OTHER-Base/ B*GameVal-AI_FACTION_RELATIONSHIP_SAME-Base0 +GameVal-AI_FACTION_RELATIONSHIP_OTHER-Base&!GameVal-AI_WAR_RELATIONSHIP-Base7?2GameVal-AI_POWERDELTA_RELATIONSHIP_THRESHOLD-Base6 A1GameVal-AI_POWERDELTA_RELATIONSHIP_MODIFIER-Base9@4GameVal-AI_PROXIMITY_RELATINONSHIP_SEARCH_DIST-Base50GameVal-AI_PROXIMITY_RELATIONSHIP_MODIFIER-Base3.GameVal-AI_WARNING_RELATIONSHIP_MODIFIER-Base6A1GameVal-AI_WARNING_RELATIONSHIP_DECAY_TURNS-Base(@#GameVal-AI_TRADE_RELATIONSHIP-Base*A%GameVal-AI_EMBASSY_RELATIONSHIP-Base8 A3GameVal-AI_THIRD_PLAYER_RELATIONSHIP_MODIFIER-Base.>)GameVal-AI_BOOST_INTEGRATION_CHANCE-Base-L?(GameVal-AI_INTEGRATE_VASSAL_CHANCE-Base7 A2GameVal-AI_NUM_TURNS_BEFORE_DUPLICATE_DOMAIN-Base3@.GameVal-AI_DIFFICULTY_COIN_BONUS_PER_AGE-Base3.GameVal-AI_DIFFICULTY_FOOD_BONUS_PER_AGE-Base3?.GameVal-AI_DIFFICULTY_PROD_BONUS_PER_AGE-Base8?3GameVal-AI_DIFFICULTY_KNOWLEDGE_BONUS_PER_AGE-Base61GameVal-AI_DIFFICULTY_CULTURE_BONUS_PER_AGE-Base1,GameVal-AI_DIFFICULTY_IP_BONUS_PER_AGE-Base0@+GameVal-AI_DIFFICULTY_BUFF_VS_NEUTRAL-Base0 A+GameVal-AI_EARLY_WARNING_LOCKOUT_TURN-Base-HB(GameVal-AI_EARLY_WARNING_PEAK_TURN-Base,B'GameVal-AI_EARLY_WARNING_END_TURN-Base/@*GameVal-AI_EARLY_WARNING_PEAK_WEIGHT-Base.A)GameVal-AI_WARNING_MINIMUM_INTERVAL-Base1fff?,GameVal-AI_WARNING_ACCUMULATION_SCALAR-Base2?-GameVal-AI_WAR_OPPORTUNISM_WEIGHT_HUMAN-Base/?*GameVal-AI_WAR_OPPORTUNISM_WEIGHT_AI-Base:@5GameVal-AI_SETTLER_MIN_DIST_TO_OWN_CONTROLPOINT-Base@@;GameVal-AI_SETTLER_PREFERRED_DIST_TO_OWN_CONTROLPOINT-Base:@A5GameVal-AI_SETTLER_MAX_DIST_TO_OWN_CONTROLPOINT-Base5@0GameVal-AI_SETTLER_MIN_DIST_TO_OWN_BORDERS-Base<@7GameVal-AI_SETTLER_MIN_DIST_TO_OTHER_CONTROLPOINT-BaseBA=GameVal-AI_SETTLER_PREFERRED_DIST_TO_OTHER_CONTROLPOINT-Base7@2GameVal-AI_SETTLER_MIN_DIST_TO_OTHER_BORDERS-Base@@;GameVal-AI_OUTPOST_PREFERRED_DIST_TO_OWN_CONTROLPOINT-Base: A5GameVal-AI_OUTPOST_MAX_DIST_TO_OWN_CONTROLPOINT-BaseB@=GameVal-AI_OUTPOST_PREFERRED_DIST_TO_OTHER_CONTROLPOINT-Base'@"GameVal-LANDMARKS_PER_PLAYER-Base$@GameVal-LANDMARK_MIN_DIST-Base$AGameVal-LANDMARK_MAX_DIST-Base)$GameVal-COMPLETED_EXPLORATIONS-Base. A)GameVal-QUEST_XP_PER_LANDMARK_LEVEL-Base%@ GameVal-MAX_RELIGION_COUNT-Base&!GameVal-RELIGION_SECULARISM-Base-B(GameVal-RELIGION_NEUTRAL_THRESHOLD-Base'="GameVal-RELIGION_DECAY_STATE-Base*=%GameVal-RELIGION_DECAY_NONSTATE-Base/L=*GameVal-RELIGION_FALLOFF_BY_DISTANCE-Base5̌?0GameVal-RELIGION_FALLOFF_DISTANCE_EXPONENT-Base+A&GameVal-RELIGION_SPREAD_DISTANCE-Base3LB.GameVal-RELIGION_FOUNDED_STARTING_POINTS-Base; A6GameVal-RELIGION_BONUS_POPULATION_REWARD_AT_FULL-Base;A6GameVal-RELIGION_BONUS_BIRTHPLACE_REWARD_AT_FULL-BaseB?=GameVal-RELIGION_BONUS_BIRTHPLACE_ADDITIONAL_CONTROLLED-BaseDL>?GameVal-RELIGION_FAITH_GENERATED_PER_RELIGIOUS_POPULATION-Base-(GameVal-RELIGION_BONUS_ALL_REGIONS-Base.A)GameVal-RELIGION_SPREAD_OTHER_VALUE-Base,'GameVal-SOCIAL_FABRIC_START_VALUE-Base* A%GameVal-SOCIAL_FABRIC_MAX_VALUE-Base94GameVal-SOCIAL_FABRIC_PENALTY_UNREST_PER_POINT-Base5?0GameVal-SOCIAL_FABRIC_AGE_COMPLETION_BONUS-Base9L=4GameVal-SOCIAL_FABRIC_EXPANSION_COST_REDUCTION-Base4 #GameVal-AGE3_MINEDISCOUNT-Base%> GameVal-AGE3_POPGROWTHBUFF-Base2@-GameVal-AGE3HEROES_PARTHENONREQUIREMENT-Base'?"GameVal-AGE3MONUMENTS_IPGAIN-Base/+?*GameVal-AGE4PLAGUE_AGESTARTPOPCHANGE-Base-@(GameVal-AGE5CONQUEST_STRVSTOPRIVAL-Base1(?,GameVal-AGE7HARMONY_VICTORYREQUIREMENT-Base'@"GameVal-AGE8UTOPIA_WARUNREST-Base+=&GameVal-AGE8UTOPIA_NAVALDISCOUNT-Base2@-GameVal-AGE8GENERALS_VICTORYREQUIREMENT-Base2 A-GameVal-AGE10ROGUEAI_VICTORYREQUIREMENT-Base/@*GameVal-AGE10TRANSCENDENCE_WARUNREST-Base&=!GameVal-OUTBREAKCHANCE_BASE-Base( ף<#GameVal-OUTBREAKCHANCE_PERPOP-Base5L=0GameVal-OUTBREAKCHANCE_PERIMPORTEXPORTSLOT-Base+?&GameVal-OUTBREAK_CHARGE_PER_TURN-Base*@%GameVal-OUTBREAK_CHARGE_MAXIMUM-Base.A)GameVal-ARCHANGEL_DESTROY_THRESHOLD-Base*?%GameVal-ARCHANGEL_DESTROY_SCALE-Base+?&GameVal-ARCHANGEL_DESTROY_RADIUS-Base( A#GameVal-ARCHANGEL_CHARGE_RATE-Base#AGameVal-EUREKA_KNOWLEDGE-Base&A!GameVal-REWARD_XPGAIN_VALUE-Base/?*GameVal-ENVOY_VASSALIZE_MINOR_CHANCE-Base50GameVal-MEGAPROJECT_BONUS_CHANCE_SPACERACE-Base50GameVal-SPACEAGENCY_SPACEMISSION_COMPLETED-Base7?2GameVal-POPCULTURE_CULTURALMOVEMENT_MODIFIER-BaseAGameVal-BUILDREWARD-Base%> GameVal-WARFAREHEAL_AMOUNT-Base-fff?(GameVal-WARFAREMOVEHEAL_DEBUFF_MUL-Base2@-GameVal-WARFAREMOVEHEAL_DEBUFF_DURATION-Base5 A0GameVal-WARNING_MINTURN_IMPROVEMENT_POINTS-Base6@1GameVal-WARNING_INTERVAL_IMPROVEMENT_POINTS-Base7 B2GameVal-WARNING_THRESHOLD_IMPROVEMENT_POINTS-Base0B+GameVal-WARNING_THRESHOLD_SPECIALISTS-Base!?TECH-PROGRESS-TECHAGE1-BASE @CityCap:?5DiplomaticAction-PLAYERACTIONS-DIPLODECLAREWARUNILAT7?2DiplomaticAction-PLAYERACTIONS-DIPLOHOSTILEUNILAT7?2DiplomaticAction-PLAYERACTIONS-DIPLOUNHOSTILESEND3?.DiplomaticAction-PLAYERACTIONS-DIPLOPEACESEND8?3DiplomaticAction-PLAYERACTIONS-DIPLOOPENBORDERSENDA??9DiplomaticAction-PLAYERACTIONS-DIPLOCANCELALLIANCEUNILAT4?/DiplomaticAction-PLAYERACTIONS-DIPLOGIFTUNILAT??:DiplomaticAction-PLAYERACTIONS-DIPLOIMPROVERELATIONUNILAT8?3DiplomaticAction-PLAYERACTIONS-DIPLODEMANDCOINSEND9?4DiplomaticAction-PLAYERACTIONS-DIPLODEMANDTRUCESEND<?7DiplomaticAction-PLAYERACTIONS-DIPLODEMANDRELIGIONSEND#?DomainUnlock-DomainGovernment,?'CulturePowerUnlock-GovernmentSpawnTown-?(CulturePowerUnlock-GovernmentBuffRegion*?%CulturePowerUnlock-WarfareSpawnUnits7?2CulturePowerUnlock-ExplorationGainKnowledgePoints.?)CulturePowerUnlock-ExplorationSpawnScout(?#CulturePowerUnlock-ArtsReduceChaos6?1CulturePowerUnlock-EngineeringIncreaseInnovation9?4CulturePowerUnlock-EngineeringGainImprovementPoints1?,CulturePowerUnlock-EngineeringSpawnEngineer/?*CulturePowerUnlock-DiplomacySpawnMerchant.?)CulturePowerUnlock-DiplomacyEnforcePeace/?*CulturePowerUnlock-GovernmentSpawnSettler*?%CulturePowerUnlock-WarfareVolunteersSpecializationSlotCount"?TechCompletion-TECHAGE1-BASE?PartialUnlock-B_CAPITAL&?!PartialUnlock-B_TOWNSPEC_DEFAULT7?2PartialUnlock-PROJECT_GENERATE_IMPROVEMENT_POINTS ?PartialUnlock-UNIT_WARBAND?PartialUnlock-UNIT_SCOUT?PartialUnlock-UNIT_CANOE?PartialUnlock-B_DOLMEN?PartialUnlock-B_PALISADE ?PartialUnlock-B_TOWNCENTER"?PartialUnlock-B_TILEIMP_DOCK)?$PartialUnlock-B_TILEIMP_HUNTINGCAMP(?#PartialUnlock-B_TILEIMP_WOODCUTTER%? PartialUnlock-B_TILEIMP_PASTURE*?%PartialUnlock-B_TILEIMP_FISHINGBOATS(?#PartialUnlock-B_TOWNSPEC_DEFAULT_2(?#PartialUnlock-B_TOWNSPEC_DEFAULT_3(?#PartialUnlock-B_TOWNSPEC_DEFAULT_4#?PartialUnlock-B_FOODSTOCKPILE"?PartialUnlock-B_TILEIMP_FARM(?#PartialUnlock-B_TILEIMP_PLANTATION?PartialUnlock-B_COUNCIL?PartialUnlock-UNIT_ARCHER?PartialUnlock-B_LOOKOUT%? PartialUnlock-B_TILEIMP_CLAYPIT(#SocialFabricValue-DomainGovernment+&SocialFabricValue-DomainGovernmentMin+ A&SocialFabricValue-DomainGovernmentMax)$SocialFabricValue-DomainExploration,'SocialFabricValue-DomainExplorationMin, A'SocialFabricValue-DomainExplorationMax% SocialFabricValue-DomainWarfare(#SocialFabricValue-DomainWarfareMin( A#SocialFabricValue-DomainWarfareMax)$SocialFabricValue-DomainEngineering,'SocialFabricValue-DomainEngineeringMin, A'SocialFabricValue-DomainEngineeringMax'"SocialFabricValue-DomainDiplomacy*%SocialFabricValue-DomainDiplomacyMin* A%SocialFabricValue-DomainDiplomacyMax"SocialFabricValue-DomainArts% SocialFabricValue-DomainArtsMin% A SocialFabricValue-DomainArtsMax@ATotalPopulationBTotalOtherPopulation>TotalOtherPopulationRatio isMinYOddX? isMaxYOddX(@@#TotalEntityTypeCount-MT_CITYCENTERResChaosPenalty AResChaosPerTurn@StatRegionCountBStatRegionCountMax?StatVassalCount#ATotalEntityTypeCount-MT_EMPTY"@@TotalEntityTypeCount-MT_RICECultureInDecline@ CityCount3.GameVal-VASSAL_INTEGRATION_COST_NEXT-Variance$@@TotalEntityTypeCount-B_CAPITALProjectedResource-ResCoin"ProjectedResource-ResCulture[ACultureRushPointsNeededCCultureRushCost' A"TotalEntityTypeCount-UNIT_WARBANDANextArmyNumberArmyHasUniqueNameUpkeep-Total-ResCoin-UNIT%? TotalEntityTypeCount-B_HOMELAND,'ProjectedResource-ResImprovementPoints$ProjectedResource-ResKnowledge+&ProjectedResource-ResDomainGovernment%B ResCultureResCultureMin@BStatCultureNeeded CResCoin ResCoinMinAResImprovementPointsResImprovementPointsMinBResImprovementPointsMaxHC ResChaosMax AResInnovationPerTurnHCResInnovationMax@ResDomainGovernmentResDomainGovernmentMinBResDomainGovernmentMaxBResDomainExplorationResDomainExplorationMinBResDomainExplorationMaxAResDomainWarfareResDomainWarfareMinBResDomainWarfareMaxResDomainArtsResDomainArtsMinBResDomainArtsMax@ResDomainEngineeringResDomainEngineeringMinBResDomainEngineeringMaxAResDomainDiplomacyResDomainDiplomacyMinBResDomainDiplomacyMax@ AIDifficulty?DisableUnrest%@ TotalEntityTypeCount-UNIT_SCOUT ?DomainUnlock-DomainWarfareHelpTopic-WelcomeHelpTopic-ResearchHelpTopic-ProductionHelpTopic-UnitMovement@BonusResource-ResCoin?BonusResource-ResCityFood%@ BonusResource-ResCityProduction >BonusResource-ResKnowledgeHasSentPlayerAction-1HasSentPlayerAction-2HasSentPlayerAction-3HasSentPlayerAction-4HasSentPlayerAction-5HasSentPlayerAction-6HasSentPlayerAction-7HasSentPlayerAction-8#>WeightDebugRoot_ResInnovation>WeightDebugRoot_ResChaos"?WeightDebugRoot_ResKnowledge*>%WeightDebugRoot_ResImprovementPoints>WeightDebugRoot_ResCoin,'AIPowerWeightByTag:GovTribalSpawnUnits2-AIDomainWeightByTag:AIHint-MediaConglomerate83AIDomainWeightByTag:AIHint-InternationalFinanciers.)AIDomainWeightByTag:AIHint-Modernization-(AIDomainWeightByTag:AIHint-GreatMasters(#AIDomainWeightByTag:AIHint-Sultans*%AIDomainWeightByTag:AIHint-Inventors)$AIDomainWeightByTag:AIHint-Scholars0+AIDomainWeightByTag:AIHint-ImperialDynasty.)AIDomainWeightByTag:AIHint-Moundbuilders,'AIDomainWeightByTag:AIHint-WildHunters,'AIDomainWeightByTag:AIHint-Naturalists/*AIDomainWeightByTag:AIHint-GodKingDynasty*%AIDomainWeightByTag:AIHint-Machinery*%AIDomainWeightByTag:AIHint-Shogunate(#AIDomainWeightByTag:AIHint-Traders,'AIDomainWeightByTag:AIHint-SpaceAgency/*AIPowerWeightByTag:GovernmentSpawnSettler,'AIPowerWeightByTag:DiplomacySpawnEnvoy% AIBuildWeightByTag:AIHint-Guard+&AIPowerWeightByTag:ArtsReligionCreateAIWarningAccumulation-1AIWarningAccumulation-2վ/@AIWarningAccumulation-3AIWarningAccumulation-4]y=AIWarningAccumulation-5AIWarningAccumulation-6AIWarningAccumulation-8*%AIDomainWeightByTag:AIHint-Explorers#,ATECH-PROGRESS-TECHAGE1-SCOUTS?StatClaimedLandmarks%? TechCompletion-TECHAGE1-FARMINGHBNextPossibleCommsTurn?HasSentGreeting-3@WarDesireGeneralMoveDiscoveryCounter0DReportVal-ResCityFood!CReportVal-ResCityProductionBReportVal-ResKnowledge ResKnowledge$BReportVal-ResImprovementPoints#CReportVal-ResDomainGovernmentCReportVal-ResCoinCReportVal-ResCultureBReportVal-ResCityHousing& C!ReportVal-ResCityExpansionPoints!`BReportVal-ResCitySanitation `BReportVal-ResCityEducation`BReportVal-ResCityPower"`BReportVal-ResCityInformation@CTotalStrength,)ETotalOtherStrengthߚ=TotalOtherStrengthRatio"%I@?TotalStrengthVsTopRivalRatioDRCount-DR_AllianceDRCount-DR_OpenBorders@DRCount-DR_Peace?DRCount-DR_HostileDRCount-DR_WarWarCountAggressorAny WarCountAggressorJustified% IncomeVal-ResCityFakeProduction,'IncomeVal-ResCityFakeImprovementPoints @IncomeVal-ResDomainWarfare#@@IncomeVal-ResDomainGovernment$?IncomeVal-ResDomainExploration$@IncomeVal-ResDomainEngineering"@IncomeVal-ResDomainDiplomacyIncomeVal-ResDomainArts!RelationshipDiplomacyIncome$DDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear$?TechCompletion-TECHAGE1-SCOUTS'gf@"TECH-PROGRESS-TECHAGE1-LEADERSHIPU@PDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightNgIDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger"AReportVal-ResDomainDiplomacyP@KDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightIq=?DDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearU@PDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightNO IDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger:ҝ?5DiploActionDebug-3-PLAYERACTIONS-DIPLOOPENBORDERSEND,B'LastPowerUsedTurn-GovernmentBuffRegion'?"TotalEntityTypeCount-B_TOWNCENTER9eB4ReportVal-GoodsSpecial-TileProduction-PT_PLANTATION(?#TechCompletion-TECHAGE1-LEADERSHIP?HasSentGreeting-2$ff~ATECH-PROGRESS-TECHAGE1-ADVANCEO@JDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Fear-WeightNO IDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_WarmongerU@PDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightIm?DDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearP@KDiploActionDebugAttrib-2-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-Weight:Id?5DiploActionDebug-2-PLAYERACTIONS-DIPLOOPENBORDERSEND,'ProjectedResource-ResDomainExploration$?TotalEntityTypeCount-B_LOOKOUT%@ PowerUseCount-WarfareVolunteers),B$LastPowerUsedTurn-WarfareVolunteers$BReportVal-ResDomainExplorationAPlayerDiscovered-6Hף>CDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_FearT@ODiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Warmonger-WeightU@PDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-Weight?HasSentGreeting-6!?TECH-PROGRESS-TECHAGE2-BASEBonusResource-ResCulture(#BonusResource-ResImprovementPoints?SimDeckEnabled-ResChaos"?SimDeckEnabled-ResInnovation?RevealHidden-MT_COPPER7?2CulturePowerUnlock-GovernmentConvertOutpostToTown9?4CulturePowerUnlock-ExplorationGainKnowledgePoints_2/?*CulturePowerUnlock-EngineeringPromoteTown/?*CulturePowerUnlock-EngineeringRebuildTown,?'CulturePowerUnlock-DiplomacySpawnEnvoy1?,CulturePowerUnlock-DiplomacyVassalIntegrate3?.CulturePowerUnlock-ArtsPromoteCulturalExports"?TechCompletion-TECHAGE2-BASE ?PartialUnlock-B_ENCAMPMENT?PartialUnlock-B_WORKCAMP!?PartialUnlock-B_MEETINGHALL&?!PartialUnlock-B_TILEIMP_DWELLING?PartialUnlock-UNIT_GUARD%? PartialUnlock-B_TILEIMP_OUTPOST'?"PartialUnlock-B_TILEIMP_TRADEPOST%? PartialUnlock-B_TOWNSPEC_FARM_2'?"PartialUnlock-B_TOWNSPEC_LUMBER_2%? PartialUnlock-B_TOWNSPEC_MINE_2(?#PartialUnlock-B_TOWNSPEC_COASTAL_2?PartialUnlock-B_TEMPLE"?PartialUnlock-B_TILEIMP_VATS#?PartialUnlock-B_TILEIMP_PRESS$?PartialUnlock-B_TILEIMP_WEAVER?PartialUnlock-B_CRANE$?PartialUnlock-B_TILEIMP_SAWPIT"?PartialUnlock-B_TILEIMP_KILN"?PartialUnlock-B_TILEIMP_MILL?PartialUnlock-UNIT_SPEAR ?PartialUnlock-UNIT_CHARIOT?PartialUnlock-B_MARKET$?PartialUnlock-B_TILEIMP_QUARRY)?$PartialUnlock-B_TILEIMP_STONECUTTER"?PartialUnlock-B_TILEIMP_MINE?PartialUnlock-UNIT_GALLEY%? TechCompletion-TECHAGE1-ADVANCEHelpTopic-SpecializationsHelpTopic-Age2UnlocksNO IDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger'?"TotalEntityTypeCount-UNIT_SETTLER*?%PowerUseCount-GovernmentSpawnSettler.A)LastPowerUsedTurn-GovernmentSpawnSettler#?TotalEntityTypeCount-B_DOLMEN&A!TECH-PROGRESS-TECHAGE2-OFFICIALSP@KDiploActionDebugAttrib-6-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-Weight:t>5DiploActionDebug-6-PLAYERACTIONS-DIPLOOPENBORDERSEND'?"TotalEntityTypeCount-UNIT_SPARTAN(#ProjectedResource-ResDomainWarfare OBReportVal-ResDomainWarfare4/AIPowerWeightByTag:WarfareWarriorEliteReserves83AIPowerWeightByTag:WarfareWarriorEliteSpawnSpartan1lB,AIPowerUseReservationExpire-DomainDiplomacy8?3CulturePowerUnlock-WarfareWarriorEliteSpawnSpartan*%ProjectedResource-ResDomainDiplomacy(?#TotalEntityTypeCount-B_MEETINGHALL"?DomainUnlock-DomainDiplomacyAPlayerDiscovered-5?HasSentGreeting-5"?TotalEntityTypeCount-MT_TUNA$?TotalEntityTypeCount-MT_OLIVES.)AIDomainWeightByTag:AIHint-OlympicLegacy1,AIDomainWeightByTag:AIHint-AncientSeafarers(?#TotalEntityTypeCount-UNIT_CATAPULT/@*TotalEntityTypeCount-B_TILEIMP_WOODCUTTER3A.ReportVal-GoodsSpecial-TileProduction-PT_WOOD0?+CulturePowerUnlock-DiplomacyBribeBarbarian2?-CulturePowerUnlock-ExplorationClaimTerritory?CanRushCulture%? TotalEntityTypeCount-UNIT_ENVOY'?"TechCompletion-TECHAGE2-OFFICIALSMgHDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOUNHOSTILESEND-AIA_Warmonger'?"TotalEntityTypeCount-B_ENCAMPMENT&A!TECH-PROGRESS-TECHAGE2-COMMUNITY9a>4DiploActionDebug-5-PLAYERACTIONS-DIPLOUNHOSTILESEND?AllowPeacefulRevolution@WarPreparationPlayer$?TotalEntityTypeCount-MT_CATTLE"?TotalEntityTypeCount-MT_FLAX*?%TotalEntityTypeCount-B_FOODSTOCKPILE#?TotalEntityTypeCount-MT_WHEAT%@ TotalEntityTypeCount-MT_TOBACCO$@TotalEntityTypeCount-MT_GRAPES(#AIDomainWeightByTag:AIHint-KingdomBPlayerDiscovered-1BPlayerDiscovered-4?HasSentGreeting-8PKDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-Weight-?(TotalEntityTypeCount-B_TILEIMP_DWELLING?HasSentGreeting-1?HasSentGreeting-4)?$TotalEntityTypeCount-B_TILEIMP_FARM3A.ReportVal-GoodsSpecial-TileProduction-PT_FARMIR޾DDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearP@KDiploActionDebugAttrib-1-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightP@KDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightIA?DDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearU@PDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightNgIDiploActionDebugAttrib-4-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger:J :?5DiploActionDebug-4-PLAYERACTIONS-DIPLOOPENBORDERSEND?CanRushProduction'?"TechCompletion-TECHAGE2-COMMUNITY,'ProjectedResource-ResDomainEngineering%? TotalEntityTypeCount-B_WORKCAMP$J\@TECH-PROGRESS-TECHAGE1-WORKERS=?8ProjectOutputFactor-PROJECT_GENERATE_IMPROVEMENT_POINTS%? TechCompletion-TECHAGE1-WORKERSBAIWarningIssued-5PlayerRelationship-5-7$AReportVal-ResDomainEngineering#ATECH-PROGRESS-TECHAGE2-MINING @DiplomaticRelationship-5-7WarAggressor-7-5JustifiedWar-7-5BPlayerDiscovered-8$?DomainUnlock-DomainEngineering% AIBuildWeightByTag:AIHint-Tower$AIBuildWeightByTag:AIHint-Wall$?TotalEntityTypeCount-UNIT_HERO)A$TECH-PROGRESS-TECHAGE2-SHIPBUILDING/@*PowerDebugRoot_DomainDiplomacy_NONE_0_0_0'?"PowerUseCount-GovTribalSpawnUnits+B&LastPowerUsedTurn-GovTribalSpawnUnitsNIDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_WarmongerUPDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightIDDiploActionDebugAttrib-5-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear:5DiploActionDebug-5-PLAYERACTIONS-DIPLOOPENBORDERSENDP@KDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Fear-WeightI*\g?DDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_FearU@PDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger-WeightNgIDiploActionDebugAttrib-8-PLAYERACTIONS-DIPLOOPENBORDERSEND-AIA_Warmonger:|_?5DiploActionDebug-8-PLAYERACTIONS-DIPLOOPENBORDERSEND$BAIWarningIssued-3C?>PowerDebugRoot_DomainDiplomacy_DiplomacySpawnMerchant_47_17_0H@CPowerDebugRoot_DomainDiplomacy_DiplomacySpawnEnvoy_AsReservation_01@,PowerDebugRoot_DomainEngineering_NONE_0_0_0PlayerRelationship-3-7(?#TotalEntityTypeCount-UNIT_ENGINEER$?TechCompletion-TECHAGE2-MINING6$B1LastPowerUsedTurn-ExplorationGainKnowledgePoints?StatCrisisBloodCharge"?TotalEntityTypeCount-B_CRANE#?TotalEntityTypeCount-B_MARKET4?/CulturePowerUnlock-ExplorationSpawnUtilityShip"?TransportLoadAbilityUnlocked)$TerrainExpansionCostFactor-TT_WATER*?%TechCompletion-TECHAGE2-SHIPBUILDING(#AIBuildWeightByTag:AIHint-ArmyUnitQ ?LPowerDebugRoot_DomainEngineering_EngineeringGainImprovementPoints_-1_4095_0*@%PowerDebugRoot_DomainArts_NONE_0_0_0-@(PowerDebugRoot_DomainWarfare_NONE_0_0_01@,PowerDebugRoot_DomainExploration_NONE_0_0_0MO=HDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_WarmongerT@ODiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Warmonger-WeightIh?DDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_AngerP@KDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Anger-WeightHq="CDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_FearOJDiploActionDebugAttrib-3-PLAYERACTIONS-DIPLOHOSTILEUNILAT-AIA_Fear-Weight9h>4DiploActionDebug-3-PLAYERACTIONS-DIPLOHOSTILEUNILAT+?&TotalEntityTypeCount-B_TILEIMP_SAWPIT,?'TotalEntityTypeCount-B_TILEIMP_OUTPOST$?TotalEntityTypeCount-MT_COTTON.@)TotalEntityTypeCount-UNIT_WATERTRANSPORT$@TotalEntityTypeCount-MT_SHELLS4 (A/TECH-PROGRESS-TECHAGE2-TECHAGE3_HEROES_ADVANCE)$AIDomainWeightByTag:AIHint-Chivalry$Upkeep-Total-ResCulture-REGION!AIncomeVal-ResCityProductionAIncomeVal-ResCityFood)$AIDomainWeightByTag:AIHint-Republic4?/PowerUseCount-EngineeringGainImprovementPoints8@B3LastPowerUsedTurn-EngineeringGainImprovementPointsbAIPersonality AIP_Careful PlayerFlag Flag_Germany CurrentAgeTECHAGE2-BASE+TownDefenderEntityTypeUNIT_MILITIA_LVL_2+CityDefenderEntityTypeUNIT_MILITIA_LVL_26WaterCityDefenderEntityTypeUNIT_BATTLESHIP_DEFENDER"RevoltSpawnTypeUNIT_REBEL_LVL_2"UnitPromotionXPTable 10:20:30:40WarSpawnUnit1 UNIT_WARBANDWarSpawnUnit2 UNIT_WARBAND WarVolunteersUnit UNIT_WARBAND+DomainSpecialization-GOVTRIBAL DSS_ChosenN1TriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFFGOVTRIBAL-BASE_BUILDINGBUFFP3TriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFFGOVTRIBAL-BASE_HOMELANDBUFF)TransportEntityTypeUNIT_WATERTRANSPORT(TransportLoadTerrainType+ShallowWater+PartialUnlockTech-B_CAPITALTECHAGE1-BASE4%PartialUnlockTech-B_TOWNSPEC_DEFAULTTECHAGE1-BASEE6PartialUnlockTech-PROJECT_GENERATE_IMPROVEMENT_POINTSTECHAGE1-BASE.PartialUnlockTech-UNIT_WARBANDTECHAGE1-BASE,PartialUnlockTech-UNIT_SCOUTTECHAGE1-BASE,PartialUnlockTech-UNIT_CANOETECHAGE1-BASE*PartialUnlockTech-B_DOLMENTECHAGE1-BASE,PartialUnlockTech-B_PALISADETECHAGE1-BASE.PartialUnlockTech-B_TOWNCENTERTECHAGE1-BASE0!PartialUnlockTech-B_TILEIMP_DOCKTECHAGE1-BASE7(PartialUnlockTech-B_TILEIMP_HUNTINGCAMPTECHAGE1-BASE6'PartialUnlockTech-B_TILEIMP_WOODCUTTERTECHAGE1-BASE3$PartialUnlockTech-B_TILEIMP_PASTURETECHAGE1-BASE8)PartialUnlockTech-B_TILEIMP_FISHINGBOATSTECHAGE1-BASE6'PartialUnlockTech-B_TOWNSPEC_DEFAULT_2TECHAGE1-BASE6'PartialUnlockTech-B_TOWNSPEC_DEFAULT_3TECHAGE1-BASE6'PartialUnlockTech-B_TOWNSPEC_DEFAULT_4TECHAGE1-BASE4"PartialUnlockTech-B_FOODSTOCKPILETECHAGE1-FARMING3!PartialUnlockTech-B_TILEIMP_FARMTECHAGE1-FARMING9'PartialUnlockTech-B_TILEIMP_PLANTATIONTECHAGE1-FARMING1PartialUnlockTech-B_COUNCILTECHAGE1-LEADERSHIP0PartialUnlockTech-UNIT_ARCHERTECHAGE1-DEFENSE-PartialUnlockTech-B_LOOKOUTTECHAGE1-SCOUTS6$PartialUnlockTech-B_TILEIMP_CLAYPITTECHAGE1-WORKERSStartingUnit-0 UNIT_WARBANDStartingUnit-1 UNIT_WARBANDStartingBuilding-0 B_HOMELAND6HelpInfopedia-ResearchITT_Misc|CONCEPT_RESKNOWLEDGE=HelpInfopedia-Production#ITT_Misc|CONCEPT_RESCITYPRODUCTION4HelpInfopedia-UnitMovementITT_Misc|CONCEPT_ARMIESN+TriggerOnEntityCreateTag-Unit-VSBARBARIANS"TECHAGE1-AIBUFF_VSBARBARIANS_BUFFQ.TriggerOnEntityCreateTag-Capital-VSBARBARIANS"TECHAGE1-AIBUFF_VSBARBARIANS_BUFFR1TriggerOnEntityCreateType-UNIT_SPARTAN-SYSSITION WARRIORELITE-SYSSITION_UNITBUFFpFTriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_COMMUNITYPROJECTS_BUFF)GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFF2,TriggerOnEnemyUnitKilled-CrisisBloodTriggerNONE,DomainSpecialization-EARLYSEA DSS_Unlocked1#DomainSpecialization-RITUALHUNTERS DSS_Unlocked2$DomainSpecialization-GODKINGDYNASTY DSS_Unlocked*DomainSpecialization-RAIDER DSS_Unlocked*DomainSpecialization-NATURE DSS_Unlocked1#DomainSpecialization-OLYMPICLEGACY DSS_Unlocked1#DomainSpecialization-MOUNDBUILDERS DSS_Unlocked."DomainSpecialization-WARRIORELITE DSS_ChosenS/TriggerOnEntityCreateTag-ScalingStats-STATBUFF#PLAYERACTIONS-NONCOM_AGE2_STATBUFF%PrefabAppend:MT_CITYCENTER -ANCIENT+!PrefabAppend:+TownSpecialization -ANCIENT.PartialUnlockTech-B_ENCAMPMENTTECHAGE2-BASE,PartialUnlockTech-B_WORKCAMPTECHAGE2-BASE/ PartialUnlockTech-B_MEETINGHALLTECHAGE2-BASE4%PartialUnlockTech-B_TILEIMP_DWELLINGTECHAGE2-BASE,PartialUnlockTech-UNIT_GUARDTECHAGE2-BASE3$PartialUnlockTech-B_TILEIMP_OUTPOSTTECHAGE2-BASE5&PartialUnlockTech-B_TILEIMP_TRADEPOSTTECHAGE2-BASE3$PartialUnlockTech-B_TOWNSPEC_FARM_2TECHAGE2-BASE5&PartialUnlockTech-B_TOWNSPEC_LUMBER_2TECHAGE2-BASE3$PartialUnlockTech-B_TOWNSPEC_MINE_2TECHAGE2-BASE6'PartialUnlockTech-B_TOWNSPEC_COASTAL_2TECHAGE2-BASE,PartialUnlockTech-B_TEMPLETECHAGE2-BELIEF2!PartialUnlockTech-B_TILEIMP_VATSTECHAGE2-BELIEF3"PartialUnlockTech-B_TILEIMP_PRESSTECHAGE2-BELIEF4#PartialUnlockTech-B_TILEIMP_WEAVERTECHAGE2-BELIEF.PartialUnlockTech-B_CRANETECHAGE2-COMMUNITY7#PartialUnlockTech-B_TILEIMP_SAWPITTECHAGE2-COMMUNITY5!PartialUnlockTech-B_TILEIMP_KILNTECHAGE2-COMMUNITY5!PartialUnlockTech-B_TILEIMP_MILLTECHAGE2-COMMUNITY-PartialUnlockTech-UNIT_SPEARTECHAGE2-DRILL/PartialUnlockTech-UNIT_CHARIOTTECHAGE2-DRILL/PartialUnlockTech-B_MARKETTECHAGE2-OFFICIALS4#PartialUnlockTech-B_TILEIMP_QUARRYTECHAGE2-MINING9(PartialUnlockTech-B_TILEIMP_STONECUTTERTECHAGE2-MINING2!PartialUnlockTech-B_TILEIMP_MINETECHAGE2-MINING5PartialUnlockTech-UNIT_GALLEYTECHAGE2-SHIPBUILDING@HelpInfopedia-Specializations!ITT_Misc|CONCEPT_SPECIALIZATIONS?'AIPowerUseReservation-DomainGovernmentGovernmentSpawnSettler;&AIPowerUseReservation-DomainDiplomacyDiplomacySpawnEnvoyd@TriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_ORALHISTORY_BUFF#GOVTRIBAL-ORALHISTORY_BUILDINGBUFFZ5TriggerOnEntityCreateType-UNIT_SPARTAN-SHIELDPHALANX$WARRIORELITE-SHIELDPHALANX_UNITBUFFhBTriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_TRIBALFARMING_BUFF%GOVTRIBAL-TRIBALFARMING_BUILDINGBUFFC%PersistentActionCard-TECHAGE3_HEROESTECHAGE3_HEROES-AGEQUESTGOALE,PersistentActionDataTrigger-TECHAGE3_HEROESLandmarksCompletedQuestN*TriggerOnEntityCreateType-UNIT_SCOUT-HERO#TECHAGE3_HEROES-SCOUT_PROMOTE_BUFFS*TriggerOnEntityCreateTag-+NotHero-NOTHERO(TECHAGE3_HEROES-NOTHERO_PROMOTE_DISABLE1%0B@396.195,0,536.2343,G@?480.63,0,389.988643A?623.52,0,277.4919@?363.72,0,577.483#\UNIT_BOWHUNTER-0$` UNIT_SCOUT-4&` UNIT_SCOUT-9 $` UNIT_HERO-7%\UNIT_SCOUT-15#`UNIT_SCOUT-290` UNIT_HERO-2* * 88 88?? ##8$8$ //? ?  %% *(*($ .'.'& --()#, *07+2%4%6 ""8 6/: !'!'< 44> 9(9(@ BԀh0AIGOALS-SELECT_MEDIACONGLOMERATE_LOWINFORMATIONAIGOALS-SELECT_BANKING_LOWCOIN&AIGOALS-SELECT_MODERNIZATION_LOWPOWER'AIGOALS-SELECT_SULTANS_NEEDSAVERAGEMET%AIGOALS-SELECT_SCHOLARS_LOWKNOWLEDGEAIGOALS-SELECT_DOMAIN_CAREFUL*AIGOALS-GRANDMASTERDIFF_SPAWNSETTLER_AGE2%AIGOALS-GRANDMASTERDIFF_SPAWNSETTLER AIGOALS-MASTERDIFF_SPAWNSETTLERAIGOALS-BUILD_GUARD_GUARDGOALAIGOALS-NEED_MORE_RELIGIONS*AIGOALS-SELECT_FIELDMARSHAL_LEADERPRESENT-AIGOALS-SELECT_WORLDEXPLORERS_LANDMARKSFOUND&AIGOALS-WARRIORELITE_USE_CALLRESERVES&AIGOALS-WARRIORELITE_USE_SPAWNSPARTANAIGOALS-USE_SPAWNENVOY_CAREFULAIGOALS-BUILD_TOWERS_HOSTILEAIGOALS-BUILD_WALLS_HOSTILEAIGOALS-SELECT_CHIVALRY_CASTLEAIGOALS-SELECT_TRADERS_OUTPOSTAIGOALS-SELECT_IMPERIALDYNASTYAIGOALS-SELECT_REPUBLIC$AIGOALS-BUILD_SETTLERS_AGES_3_AND_4:AI-ALL AIP_CarefulDOMAIN_GOVTRIBALDOMAIN_WARRIORELITEAIGOALS-BUILD_WALLS_WARTIMEAIGOALS-BUILD_TOWERS_WARTIMEAIGOALS-BUILD_SCOUT#AIGOALS-BUILD_GUARD_GUARDGOAL_IRON$AIGOALS-BUILD_GUARD_GUARDGOAL_BLOOD%AIGOALS-BUILD_GUARD_GUARDGOAL_HEROES,AIGOALS-BUILD_DARKAGEGUARD_GUARDGOAL_PLAGUE$AIGOALS-BUILD_GUARD_GUARDGOAL_KINGS(AIGOALS-BUILD_GUARD_GUARDGOAL_MONUMENTS,AIGOALS-BUILD_RESERVE_GUARDGOAL_RENAISSANCE*AIGOALS-BUILD_RESERVE_GUARDGOAL_DISCOVERY,AIGOALS-BUILD_RESERVE_GUARDGOAL_INTOLERANCE)AIGOALS-BUILD_RESERVE_GUARDGOAL_CONQUEST.AIGOALS-BUILD_RESERVE_GUARDGOAL_ENLIGHTENMENT(AIGOALS-BUILD_RESERVE_GUARDGOAL_ALCHEMY'AIGOALS-BUILD_RESERVE_GUARDGOAL_HERESY+AIGOALS-BUILD_RESERVE_GUARDGOAL_REVOLUTION'AIGOALS-BUILD_RESERVE_GUARDGOAL_AETHER0AIGOALS-BUILD_RESERVE_GUARDGOAL_CRISISIGNORANCE(AIGOALS-BUILD_RESERVE_GUARDGOAL_HARMONY+AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_ATOM-AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_UTOPIA,AIGOALS-BUILD_RIOTPOLICE_GUARDGOAL_DYSTOPIA)AIGOALS-BUILD_RESERVE_GUARDGOAL_GENERALS2AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_INFORMATION,AIGOALS-BUILD_PEACEKEEPER_GUARDGOAL_ECOLOGY/AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_VISITORS1AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_COLONYSHIP0AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_ARCHANGEL3AIGOALS-BUILD_SOCIALWORKER_GUARDGOAL_TRANSCENDENCE/AIGOALS-BUILD_NEOLUDDITE_GUARDGOAL_SINGULARITY(AIGOALS-BUILD_SETTLERS_AGES_5_THROUGH_7)AIGOALS-BUILD_SETTLERS_AGES_8_THROUGH_10&AIGOALS-MASTER_PROACTIVEMEAN_GAMEVALS+AIGOALS-CONQUEST_NONCONQUEROR_DECLAREPEACE1AIGOALS-CONQUEST_NONCONQUEROR_DECLAREOPENBORDERS.AIGOALS-CONQUEST_NONCONQUEROR_DECLAREALLIANCE1AIGOALS-CONQUEST_NONCONQUEROR_DECLAREHOSTILITIES)AIGOALS-CONQUEST_NONCONQUEROR_DECLAREWAR*AIGOALS-CONQUEST_CONQUEROR_DECLAREHOSTILE&AIGOALS-CONQUEST_CONQUEROR_DECLAREWAR*AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREPEACE0AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREOPENBORDERS-AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREALLIANCE,AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREHOSTILE(AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREWAR'AIGOALS-GENERALS_AUTOCRAT_DECLAREPEACE-AIGOALS-GENERALS_AUTOCRAT_DECLAREOPENBORDERS*AIGOALS-GENERALS_AUTOCRAT_DECLAREALLIANCE)AIGOALS-GENERALS_AUTOCRAT_DECLAREHOSTILE%AIGOALS-GENERALS_AUTOCRAT_DECLAREWAR(AIGOALS-OLDONES_NONCULTIST_DECLAREPEACE.AIGOALS-OLDONES_NONCULTIST_DECLAREOPENBORDERS+AIGOALS-OLDONES_NONCULTIST_DECLAREALLIANCE*AIGOALS-OLDONES_NONCULTIST_DECLAREHOSTILE&AIGOALS-OLDONES_NONCULTIST_DECLAREWAR'AIGOALS-OLDONES_CULTIST_DECLAREHOSTILE#AIGOALS-OLDONES_CULTIST_DECLAREWAR$AIGOALS-VICTORYCONQUEST_BUILD_UNITS*AIGOALS-VICTORYHARMONY_USE_SPREADRELIGION0AIGOALS-VICTORYHARMONY_USE_RELIGIOUSCELEBRATION$AIGOALS-VICTORYGENERALS_BUILD_UNITS)AIGOALS-VICTORYGENERALS_SELECT_AUTOCRACY!AIGOALS-VICTORYGENERALS_USE_COUP0AIGOALS-VICTORYCOLONYSHIP_BUILD_CONSTRUCTIONPAD2AIGOALS-VICTORYCOLONYSHIP_BUILD_TITANIUMFOUNDRIES2AIGOALS-VICTORYCOLONYSHIP_BUILD_PLASTEELFACTORIES2AIGOALS-VICTORYCOLONYSHIP_BUILD_COLONYSHIPPROJECT.AIGOALS-VICTORYARCHANGEL_BUILD_LASERSATELLITE*AIGOALS-VICTORYARCHANGEL_BUILD_CITYSHIELD+AIGOALS-VICTORYTRANSCENDENCE_USE_MOLDSOFAB'AIGOALS-VICTORYTRANSCENDENCE_USE_SOFAB)AIGOALS-VICTORYSINGULARITY_BUILD_AICORES&AIGOALS-IGNORANCE_USE_TECHREDUCTION_A&AIGOALS-IGNORANCE_USE_TECHREDUCTION_B&AIGOALS-IGNORANCE_USE_TECHREDUCTION_CAIGOALS-IRON_BUILD_MIDDENAIGOALS-IRON_BUILD_MONUMENTSAIGOALS-HEROES_RESEARCH_ORACLEAIGOALS-HEROES_USE_PROPHECY"AIGOALS-BLOOD_RESEARCH_BARBARIANS"AIGOALS-BLOOD_USE_BARBARIANPOWERSAIGOALS-KINGS_BUILD_PLOWEDFARM$AIGOALS-KINGS_BUILD_LARGEPLANTATIONAIGOALS-KINGS_BUILD_DOCKS&AIGOALS-MONUMENTS_BUILD_SUPERMONUMENT.AIGOALS-MONUMENTS_BUILD_SUPERMONUMENT_PROJECT&AIGOALS-MONUMENTS_BUILD_BASICMONUMENT&AIGOALS-MONUMENTS_USE_UPGRADEMONUMENT)AIGOALS-MONUMENTS_RESEARCH_GRANDPROJECTS)AIGOALS-MONUMENTS_RESEARCH_TRADENETWORKS&AIGOALS-MONUMENTS_USE_BUYRAWMATERIALS$AIGOALS-MONUMENTS_BUILD_MIGRANTFARM*AIGOALS-MONUMENTS_BUILD_MIGRANTPLANTATION%AIGOALS-CRISISPLAGUE_RESEARCH_HUMORS)AIGOALS-CRISISPLAGUE_BUILD_PLAGUEDOCTORS&AIGOALS-CRISISPLAGUE_BUILD_PLAGUEFARM,AIGOALS-CRISISPLAGUE_BUILD_PLAGUEPLANTATION'AIGOALS-CRISISPLAGUE_BUILD_PLAGUERANCH&AIGOALS-DISCOVERY_BUILD_CONQUISTADORS)AIGOALS-DISCOVERY_BUILD_CULTURALDISTRICT&AIGOALS-DISCOVERY_BUILD_GIANTCROSSBOW,AIGOALS-DISCOVERY_BUILD_ORNITHOPTERENGINEER)AIGOALS-DISCOVERY_BUILD_MECHANICALKNIGHT-AIGOALS-CRISISINTOLERANCE_BUILD_HOLYAVENGERS,AIGOALS-CRISISINTOLERANCE_BUILD_INQUISITORS.AIGOALS-CRISISINTOLERANCE_USE_REGIONALHOLIDAY1AIGOALS-VICTORYCONQUEST_USE_MILITARYINTELLIGENCE+AIGOALS-VICTORYCONQUEST_BUILD_LEGIONNAIRES/AIGOALS-VICTORYCONQUEST_USE_FORWARDMARCHPOWERS*AIGOALS-ENLIGHTENMENT_BUILD_PUBLICLIBRARY*AIGOALS-ENLIGHTENMENT_BUILD_RECONBALLOONS'AIGOALS-ALCHEMY_BUILD_DRAGONGRENADIERS&AIGOALS-ALCHEMY_BUILD_DRAGONARTILLERYAIGOALS-ALCHEMY_BUILD_PANACEA!AIGOALS-ALCHEMY_BUILD_ALCHEMYLAB)AIGOALS-ALCHEMY_BUILD_ETHEREUMTRANSMUTER%AIGOALS-CRISISHERESY_USE_CREATEORDER&AIGOALS-CRISISHERESY_USE_CONTROLREIGN)AIGOALS-CRISISHERESY_BUILD_CULTISTGUARDS+AIGOALS-CRISISHERESY_BUILD_MERCHANTCAVALRY&AIGOALS-AETHER_BUILD_AETHERHARVESTERS"AIGOALS-AETHER_BUILD_CLOUDESTATESAIGOALS-AETHER_BUILD_AIRSHIPS#AIGOALS-AETHER_BUILD_STEAMFIGHTERS/AIGOALS-CRISISIGNORANCE_BUILD_PEDRAILIRONCLADS2AIGOALS-CRISISIGNORANCE_BUILD_IRONCLADBATTLESHIPS#AIGOALS-HARMONY_BUILD_HOLYSCULPTOR!AIGOALS-HARMONY_BUILD_WOODWORKER&AIGOALS-HARMONY_BUILD_TEXTILETAPESTRY,AIGOALS-HARMONY_BUILD_STATIONARYMACHINEGUNSAIGOALS-ATOM_BUILD_SPACECENTER%AIGOALS-UTOPIA_USE_SPAWNOCEANSETTLER,AIGOALS-UTOPIA_USE_MARKETINTERFERENCEPOWERSAIGOALS-UTOPIA_USE_AIREVAC&AIGOALS-UTOPIA_BUILD_DEEPSEAHUSBANDRY!AIGOALS-UTOPIA_BUILD_SURFACEBUOYAIGOALS-UTOPIA_BUILD_BIODOME$AIGOALS-UTOPIA_BUILD_CORALHARVESTER+AIGOALS-UTOPIA_BUILD_HYDROTHERMALGENERATOR)AIGOALS-CRISISDYSTOPIA_BUILD_SPACECENTER,AIGOALS-CRISISDYSTOPIA_USE_ADDRESSGRIEVANCE-AIGOALS-CRISISDYSTOPIA_USE_NONVIOLENTPROTEST)AIGOALS-INFORMATION_BUILD_SUPERCOMPUTERS)AIGOALS-ECOLOGY_USE_ECOENGINEERINGPOWERSAIGOALS-ECOLOGY_BUILD_ARCOLOGY/AIGOALS-CRISISVISITORS_BUILD_HIGHENERGYWEAPONS,AIGOALS-CRISISVISITORS_BUILD_ELITETASKFORCE.AIGOALS-CRISISVISITORS_USE_AREAFIFTYONEPOWERS0AIGOALS-CRISISVISITORS_USE_HUMANRELATIONSPOWERS/AIGOALS-ARCHANGEL_BUILD_ARTIFICIALINTELLIGENCE$AIGOALS-ARCHANGEL_BUILD_DEVASTATION&AIGOALS-ARCHANGEL_USE_INCITEREBELLION!AIGOALS-ARCHANGEL_USE_EMIGRATION+AIGOALS-COLONYSHIP_USE_RAREEARTHPROSPECTOR'AIGOALS-COLONYSHIP_USE_INCITEREBELLION+AIGOALS-TRANSCENDENCE_USE_CULTURALFESTIVAL*AIGOALS-TRANSCENDENCE_BUILD_SOCIALWORKERS*AIGOALS-SINGULARITY_USE_CORESECURITYPATCH'AIGOALS-SINGULARITY_USE_SUBROUTINELOVE&AIGOALS-SINGULARITY_BUILD_NEOLUDDITESAIGOALS-SINGULARITY_BUILD_EMP&AIGOALS-SINGULARITY_USE_HACKINGPOWERS&AIGOALS-SELECT_EARLYSEA_ADJACENTWATER"AIGOALS-SELECT_RITUALHUNTERS_GAME%AIGOALS-SELECT_GODKINGDYNASTY_MARBLE+AIGOALS-SELECT_GODKINGDYNASTY_ADJACENTHILL%AIGOALS-SELECT_CRUSADERS_HASRELIGIONAIGOALS-SELECT_HORDE_PASTUREAIGOALS-SELECT_MACHINERY_MINESAIGOALS-SELECT_MACHINERY_IRONAIGOALS-SELECT_MACHINERY_COAL!AIGOALS-SELECT_SHOGUNATE_WARTIMEAIGOALS-SELECT_CHIVALRY_CLOTH'AIGOALS-SELECT_THEOLOGIANS_HASRELIGION$AIGOALS-SELECT_THEOLOGIANS_ARTSTECHAIGOALS-SELECT_FEUDALMONARCHYAIGOALS-SELECT_EMPIRE$AIGOALS-SELECT_MERCENARIES_HIGHCOIN$AIGOALS-SELECT_WARRIORPRIESTS_PIKES$AIGOALS-SELECT_COLONIALISM_OUTPOSTS(AIGOALS-SELECT_COMMUNISM_HIGHPRODUCTION(AIGOALS-SELECT_DEMOCRACY_HIGHPOPULATION*AIGOALS-SELECT_FUNDAMENTALIST_HASRELIGION+AIGOALS-SELECT_SPACEAGENCY_HIGHSPECIALISTS*AIGOALS-SELECT_SPECIALOPERATIONS_AIRUNITS-AIGOALS-SELECT_SILICONVALLEY_RAREEARTHMETALS*AIGOALS-SELECT_POLITICALSCIENCE_ALLIANCES&AIGOALS-SELECT_POPCULTURE_SOFABTRACKS AIGOALS-GOVTRIBAL_USE_SPAWNUNIT'AIGOALS-SELECT_INVENTORS_LOWINNOVATIONAIGOALS-SELECT_EARLYSEA_TUNA$AIGOALS-SELECT_OLYMPICLEGACY_OLIVESAIGOALS-BUILD_SETTLERS_AGE_2%AIGOALS-SELECT_NATURE_ADJACENTFOREST/AIGOALS-SELECT_RITUALHUNTERS_ADJACENTSCRUBLAND+AIGOALS-SELECT_MOUNDBUILDERS_ADJACENTGRASS'AIGOALS-SELECT_GREATMASTERS_LOWCULTUREAIGOALS-SELECT_KINGDOMz TECHAGE1-STARTUPBONUS-WARFAREGermanCityNamesgermany Flag_GermanyGermany AIP_CarefulGermanTownNames B. UNIT_SCOUTCologneStarting Builds'TECHAGE1-FARMING Next Tech B_PALISADECologne4 GovernmentSpawnTown TILE-42-15 Power Use/ GOVTRIBAL-TRIBALARMYDomain Reward&TECHAGE1-SCOUTS Next Tech UNIT_SCOUTCologne;GovernmentSpawnSettlerPower Use (reservation)! B_TOWNCENTERCologne6GOVTRIBAL-COMMUNITYPROJECTSDomain Reward*TECHAGE1-LEADERSHIP Next Tech5GovernmentBuffRegion TILE-42-13 Power Use B_LOOKOUTCologne843-13,B_TILEIMP_PLANTATION43-13 Improvement'TECHAGE1-ADVANCE Next Tech$ B_DOLMENCologne2$WarfareVolunteers TILE-42-13 Power Use;(GovernmentSpawnSettlerPower Use (reservation)7*GovernmentSpawnSettler TILE-42-13 Power Use5*GovernmentBuffRegion TILE-42-13 Power Use.*GOVTRIBAL-COMPLETEDDomain Reward)*TECHAGE2-OFFICIALS Next Tech",B_MEETINGHALLCologne%, WARRIORELITE Pick Domain;0!WARRIORELITE-SPARTANCULTUREPOWERDomain Reward!2 B_ENCAMPMENTCologne12WARRIORELITE-SYSSITIONDomain Reward;8GovernmentSpawnSettlerPower Use (reservation)8843-16,B_TILEIMP_WOODCUTTER43-16 Improvement):TECHAGE2-COMMUNITY Next Tech$<B_FOODSTOCKPILECologne.<GOVTRIBAL-COMPLETEDDomain Reward@ B_WORKCAMPCologne5BGovernmentBuffRegion TILE-42-13 Power Use2B41-12,B_TILEIMP_FARM41-12 Improvement;FDiplomacySpawnMerchantPower Use (reservation)0FGOVTRIBAL-ORALHISTORYDomain Reward8F44-14,B_TILEIMP_PLANTATION44-14 Improvement'HTECHAGE1-WORKERS Next TechJ UNIT_SCOUTCologne5JWARRIORELITE-SHIELDPHALANXDomain Reward&JTECHAGE2-MINING Next Tech:J"PLAYERACTIONS-DIPLOOPENBORDERSENDp3 Diplomacy!L UNIT_WARBANDCologne2LGOVTRIBAL-TRIBALFARMINGDomain RewardNB_CRANECologne4NGovTribalSpawnUnits TILE-42-15 Power Use;PGovernmentSpawnSettlerPower Use (reservation)5RExplorationGainKnowledgePoints Power Use8R43-14,B_TILEIMP_WOODCUTTER43-14 Improvement!T UNIT_WARBANDCologne,TTECHAGE2-SHIPBUILDING Next Tech:T"PLAYERACTIONS-DIPLOOPENBORDERSENDp2 DiplomacyV B_MARKETCologne2VWarfareVolunteers TILE-42-13 Power Use6V40-13,B_TILEIMP_DWELLING40-13 Improvement!\ UNIT_WARBANDCologne7\!TECHAGE2-TECHAGE3_HEROES_ADVANCE Next Tech4\41-17,B_TILEIMP_SAWPIT41-17 Improvement:\"PLAYERACTIONS-DIPLOOPENBORDERSENDp3 Diplomacy^ UNIT_SCOUTCologne` UNIT_SCOUTCologne!` UNIT_WARBANDHamburg7`!EngineeringGainImprovementPoints Power Use8`DiplomacySpawnEnvoyPower Use (reservation)8`44-15,B_TILEIMP_PLANTATION44-15 ImprovementpV  >9AddToInnovationDeckHorizontalDisplayUseActionButtonsDQ WARRIORELITE-TRAINING_UNITBUFFENTTYPE,UNIT_SPARTAN{WTriggerOnEntityCreateType-UNIT_SPARTAN-TRAININGREGIMENT,WARRIORELITE-TRAINING_UNITBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting)INNOVATION-WARRIORELITE-TRAININGREGIMENT CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons;P WARRIORELITE-MARTIAL_UNITBUFFENTTYPE,UNIT_SPARTANsOTriggerOnEntityCreateTag-UNIT_SPARTAN-MARTIALLAW,WARRIORELITE-MARTIAL_UNITBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting#INNOVATION-WARRIORELITE-MARTIALLAW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Evente*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event >9AddToInnovationDeckHorizontalDisplayUseActionButtonsDQ WARRIORELITE-TRAINING_UNITBUFFENTTYPE,UNIT_SPARTAN{WTriggerOnEntityCreateType-UNIT_SPARTAN-TRAININGREGIMENT,WARRIORELITE-TRAINING_UNITBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting)INNOVATION-WARRIORELITE-TRAININGREGIMENT CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons;P WARRIORELITE-MARTIAL_UNITBUFFENTTYPE,UNIT_SPARTANsOTriggerOnEntityCreateTag-UNIT_SPARTAN-MARTIALLAW,WARRIORELITE-MARTIAL_UNITBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting#INNOVATION-WARRIORELITE-MARTIALLAW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event*%HorizontalDisplayUseActionButtonsnhZT0ResInnovationPerTurn,MUL,#INNOVATION_CARD_DECAYPLAYERINNOVATION-AUTOMATICe*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Event%HorizontalDisplayUseActionButtons INNOVATION0~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event NEUTRALTOWN itM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventjJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventSOCIETYT0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_EventT! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event CanUndoEXPLORE_WATER+ e%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_EventPLAGUE8 ebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventGPB<ResDomainWarfare,ADD,10PLAYERTF@ResImprovementPoints,ADD,10PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-CAPTIVES CST_EventCOA;ResDomainWarfare,ADD,8PLAYERSE?ResDomainExploration,ADD,8PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-RAIDER CST_EventEOA;ResDomainWarfare,ADD,8PLAYERTF@ResImprovementPoints,ADD,11PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-FREEDOM CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_Event BARBARIAN<94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUId^PJ&ResChaosPerTurn,MUL,#CHAOS_CARD_DECAYPLAYERCHAOS-AUTOMATIC61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event1HorizontalDisplayUseActionButtons UseMirrorUICHAOSp\5r CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event\;AddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event CanUndo O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PREACHER CST_Event  CanUndo)R,NS_ExpansionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC@NS_ExpansionReward,MUL,10 ENT,EXEC`5ResCityExpansionPoints,ADD,[SELF:NS_ExpansionReward]ENT,REQTARGETQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PROSPERITY CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Event CanUndoEXPLOREj @ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventqcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event qcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventSPACEMISSIONS 0IC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHTIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEGA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUN0GA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHT OLYMPICS?? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event CanUndoEXPLORE_REMOTETT_DEEPFOREST TT_JUNGLEt mMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Aggressive|FromPlayer:3|ToPlayer:7|MessageType:PMT_GreetinghMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:2|ToPlayer:7|MessageType:PMT_GreetinghMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:6|ToPlayer:7|MessageType:PMT_GreetinghMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:5|ToPlayer:7|MessageType:PMT_GreetingmMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Aggressive|FromPlayer:4|ToPlayer:7|MessageType:PMT_GreetingoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:0|FromPlayer:3|ToPlayer:7|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOHOSTILEUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOHOSTILEUNILAT-CardText-AIP_Bully|FromPlayer:5|ToPlayer:7|MessageType:PMT_NoneoMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Isolationist|FromPlayer:8|ToPlayer:7|MessageType:PMT_GreetingoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:0|FromPlayer:2|ToPlayer:7|MessageType:PMT_ChoiceResponseoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:0|FromPlayer:3|ToPlayer:7|MessageType:PMT_ChoiceResponse+ B_CAPITALB_TOWNSPEC_DEFAULT$PROJECT_GENERATE_IMPROVEMENT_POINTS UNIT_WARBAND UNIT_SCOUT UNIT_CANOE B_DOLMEN B_PALISADE B_TOWNCENTERB_TILEIMP_DOCKB_TILEIMP_HUNTINGCAMPB_TILEIMP_WOODCUTTERB_TILEIMP_PASTUREB_TILEIMP_FISHINGBOATSB_TOWNSPEC_DEFAULT_2B_TOWNSPEC_DEFAULT_3B_TOWNSPEC_DEFAULT_4B_FOODSTOCKPILEB_TILEIMP_FARMB_TILEIMP_PLANTATION B_LOOKOUT B_COUNCIL B_ENCAMPMENT B_WORKCAMPB_MEETINGHALLB_TILEIMP_DWELLING UNIT_GUARDB_TILEIMP_OUTPOSTB_TILEIMP_TRADEPOSTB_TOWNSPEC_FARM_2B_TOWNSPEC_LUMBER_2B_TOWNSPEC_MINE_2B_TOWNSPEC_COASTAL_2 B_MARKETB_CRANEB_TILEIMP_SAWPITB_TILEIMP_KILNB_TILEIMP_MILLB_TILEIMP_CLAYPITB_TILEIMP_QUARRYB_TILEIMP_STONECUTTERB_TILEIMP_MINE UNIT_GALLEY! ResCoin-UNITResCulture-REGION9؃   Ņ뼙٬ Pԍҟڲ ׎ ݥ  ԅވا ΅ԩ Ρۂ L!TECHAGE2-TECHAGE3_HEROES_ADVANCEs U  " "2 "H "   H "   !+ActionCardID|UNITACTIONS-TILEHARVEST_BEGINOpportunityAttackDistance|2CanOnlyAttackUnits|true%CanOnlyAttackTowardsDestination|trueCanUseWaterTransport|true" # !+ActionCardID|UNITACTIONS-TILEHARVEST_BEGINOpportunityAttackDistance|2CanOnlyAttackUnits|true%CanOnlyAttackTowardsDestination|trueCanUseWaterTransport|true" # !+ActionCardID|UNITACTIONS-TILEHARVEST_BEGINOpportunityAttackDistance|2CanOnlyAttackUnits|true%CanOnlyAttackTowardsDestination|trueCanUseWaterTransport|true" !r 2CanCombineFromMovement|true" ) ' !+ActionCardID|UNITACTIONS-TILEHARVEST_BEGINOpportunityAttackDistance|2CanOnlyAttackUnits|true%CanOnlyAttackTowardsDestination|trueCanUseWaterTransport|true"   +ActionCardID|UNITACTIONS-ENVOY_ENABLEDIPLOOpportunityAttackDistance|2CanOnlyAttackUnits|true%CanOnlyAttackTowardsDestination|trueCanUseWaterTransport|true% H "  % H "  #$H " #(,|&Al ResChaosPenalty?ResChaosPerTurn-RegionResChaosPerTurn-Region-Penaltyd ResChaosPerTurn?ResChaosPerTurn-RegionResChaosPerTurn-Region=7@-AIDomainWeightByTag:AIHint-MediaConglomerate?:AIGOALS-SELECT_MEDIACONGLOMERATE_LOWINFORMATION-CardTitle9AIGOALS-SELECT_MEDIACONGLOMERATE_LOWINFORMATION-0-0-BuffC=@3AIDomainWeightByTag:AIHint-InternationalFinanciers?)AIGOALS-SELECT_BANKING_LOWCOIN-CardTitle(AIGOALS-SELECT_BANKING_LOWCOIN-0-0-Buff93@)AIDomainWeightByTag:AIHint-Modernization?0AIGOALS-SELECT_MODERNIZATION_LOWPOWER-CardTitle/AIGOALS-SELECT_MODERNIZATION_LOWPOWER-0-0-Buff3-@#AIDomainWeightByTag:AIHint-Sultans?1AIGOALS-SELECT_SULTANS_NEEDSAVERAGEMET-CardTitle0AIGOALS-SELECT_SULTANS_NEEDSAVERAGEMET-0-0-Buff4.@$AIDomainWeightByTag:AIHint-Scholars?/AIGOALS-SELECT_SCHOLARS_LOWKNOWLEDGE-CardTitle.AIGOALS-SELECT_SCHOLARS_LOWKNOWLEDGE-0-0-Buff71?'AIDomainWeightByTag:AIHint-Naturalists?-AIGOALS-SELECT_DOMAIN_ISOLATIONIST-CardTitle,AIGOALS-SELECT_DOMAIN_ISOLATIONIST-0-0-Buff82?(AIDomainWeightByTag:AIHint-WarriorElite?-AIGOALS-SELECT_DOMAIN_ISOLATIONIST-CardTitle,AIGOALS-SELECT_DOMAIN_ISOLATIONIST-0-1-Buff93?)AIDomainWeightByTag:AIHint-Moundbuilders?-AIGOALS-SELECT_DOMAIN_ISOLATIONIST-CardTitle,AIGOALS-SELECT_DOMAIN_ISOLATIONIST-0-2-Buff5/?%AIDomainWeightByTag:AIHint-Machinery?-AIGOALS-SELECT_DOMAIN_ISOLATIONIST-CardTitle,AIGOALS-SELECT_DOMAIN_ISOLATIONIST-0-3-Buff5/?%AIDomainWeightByTag:AIHint-Shogunate?-AIGOALS-SELECT_DOMAIN_ISOLATIONIST-CardTitle,AIGOALS-SELECT_DOMAIN_ISOLATIONIST-0-4-Buff71?'AIDomainWeightByTag:AIHint-Theologians?-AIGOALS-SELECT_DOMAIN_ISOLATIONIST-CardTitle,AIGOALS-SELECT_DOMAIN_ISOLATIONIST-0-5-Buff:4?*AIDomainWeightByTag:AIHint-WarriorPriests?-AIGOALS-SELECT_DOMAIN_ISOLATIONIST-CardTitle,AIGOALS-SELECT_DOMAIN_ISOLATIONIST-0-6-Buff82?(AIDomainWeightByTag:AIHint-GreatMasters?-AIGOALS-SELECT_DOMAIN_ISOLATIONIST-CardTitle,AIGOALS-SELECT_DOMAIN_ISOLATIONIST-0-7-Buff71?'AIDomainWeightByTag:AIHint-SpaceAgency?-AIGOALS-SELECT_DOMAIN_ISOLATIONIST-CardTitle,AIGOALS-SELECT_DOMAIN_ISOLATIONIST-0-8-Buff93?)AIDomainWeightByTag:AIHint-Modernization?-AIGOALS-SELECT_DOMAIN_ISOLATIONIST-CardTitle,AIGOALS-SELECT_DOMAIN_ISOLATIONIST-0-9-Buff<6?,AIDomainWeightByTag:AIHint-PoliticalScience?-AIGOALS-SELECT_DOMAIN_ISOLATIONIST-CardTitle-AIGOALS-SELECT_DOMAIN_ISOLATIONIST-0-10-Buff0*@ AIBuildWeightByTag:AIHint-Guard?(AIGOALS-BUILD_GUARD_GUARDGOAL-CardTitle'AIGOALS-BUILD_GUARD_GUARDGOAL-0-0-Buff60B&AIPowerWeightByTag:ArtsReligionCreate?&AIGOALS-NEED_MORE_RELIGIONS-CardTitle%AIGOALS-NEED_MORE_RELIGIONS-0-0-Buff60@&AIDomainWeightByTag:AIHint-Commanders?4AIGOALS-SELECT_FIELDMARSHAL_LEADERPRESENT-CardTitle3AIGOALS-SELECT_FIELDMARSHAL_LEADERPRESENT-0-0-Buff4.@$AIDomainWeightByTag:AIHint-Republic?"AIGOALS-SELECT_REPUBLIC-CardTitle!AIGOALS-SELECT_REPUBLIC-0-0-Buff:4@@*AIPowerWeightByTag:GovernmentSpawnSettler?.AIGOALS-BUILD_SETTLERS_AGES_3_AND_4-CardTitle-AIGOALS-BUILD_SETTLERS_AGES_3_AND_4-0-0-Buff;5?+ConsumeGoodBonus-Bone-ResImprovementPoints?#RITUALHUNTERS-BONE_TOOLS-CardTitle"RITUALHUNTERS-BONE_TOOLS-0-0-Buff<6?,ConsumeGoodBonus-Ivory-ResImprovementPoints?#RITUALHUNTERS-BONE_TOOLS-CardTitle"RITUALHUNTERS-BONE_TOOLS-0-1-Buff93@)AIDomainWeightByTag:AIHint-SiliconValley?7AIGOALS-SELECT_SILICONVALLEY_RAREEARTHMETALS-CardTitle6AIGOALS-SELECT_SILICONVALLEY_RAREEARTHMETALS-0-0-Buff5/?%AIDomainWeightByTag:AIHint-Machinery?(AIGOALS-SELECT_MACHINERY_COAL-CardTitle'AIGOALS-SELECT_MACHINERY_COAL-0-0-Buff0*@ AIBuildWeightByTag:AIHint-Tower?'AIGOALS-BUILD_TOWERS_HOSTILE-CardTitle&AIGOALS-BUILD_TOWERS_HOSTILE-0-0-Buff/)@AIBuildWeightByTag:AIHint-Wall?&AIGOALS-BUILD_WALLS_HOSTILE-CardTitle%AIGOALS-BUILD_WALLS_HOSTILE-0-0-Buff3-@#AIDomainWeightByTag:AIHint-Kingdom\?!AIGOALS-SELECT_KINGDOM-CardTitle AIGOALS-SELECT_KINGDOM-0-0-Buff82(TerrainExpansionCostFactor-TT_SCRUBLAND\?$RITUALHUNTERS-OPEN_PLAINS-CardTitle#RITUALHUNTERS-OPEN_PLAINS-0-0-Buff'!PlayerRelationship-3-8`^@?.PLAYERACTIONS-DIPLODECLAREWARUNILAT-CardTitle-PLAYERACTIONS-DIPLODECLAREWARUNILAT-0-2-Buff*$>ProjectedResource-ResCoin`?CardEffectBuff6ProjectedResourceBuff:MT_CITYCENTER-15:VASSAL:ResCoin71p='ProjectedResource-ResImprovementPoints`?CardEffectBuffCProjectedResourceBuff:MT_CITYCENTER-15:VASSAL:ResImprovementPoints/)=ProjectedResource-ResKnowledge`?CardEffectBuff;ProjectedResourceBuff:MT_CITYCENTER-15:VASSAL:ResKnowledge-'=ProjectedResource-ResCulture`?CardEffectBuff9ProjectedResourceBuff:MT_CITYCENTER-15:VASSAL:ResCulture*$fff>ProjectedResource-ResCoin`?CardEffectBuff6ProjectedResourceBuff:MT_CITYCENTER-20:VASSAL:ResCoin71z='ProjectedResource-ResImprovementPoints`?CardEffectBuffCProjectedResourceBuff:MT_CITYCENTER-20:VASSAL:ResImprovementPoints/)=ProjectedResource-ResKnowledge`?CardEffectBuff;ProjectedResourceBuff:MT_CITYCENTER-20:VASSAL:ResKnowledge-'=ProjectedResource-ResCulture`?CardEffectBuff9ProjectedResourceBuff:MT_CITYCENTER-20:VASSAL:ResCulture1+?!AIDomainWeightByTag:AIHint-Khans`?'AIGOALS-SELECT_HORDE_PASTURE-CardTitle&AIGOALS-SELECT_HORDE_PASTURE-0-0-Bufff3-@#AIBuildWeightByTag:AIHint-ArmyUnit`?CardEffectBuffAIOperation-0_'!NPlayerRelationship-3-8`?CardEffectBuffRBRRECENTACTIONS:3_'!PlayerRelationship-4-8`?CardEffectBuffRBRRECENTACTIONS:4W'!APlayerRelationship-5-8`?CardEffectBuff RBRTRADE:5X'! APlayerRelationship-5-8`?CardEffectBuff RBR3PEE:5:4*$@@ProjectedResource-ResCoin`?CardEffectBuff3ProjectedResourceBuff:MT_CITYCENTER-7:TILE:ResCoin71@'ProjectedResource-ResImprovementPoints`?CardEffectBuff@ProjectedResourceBuff:MT_CITYCENTER-7:TILE:ResImprovementPoints/)@ProjectedResource-ResKnowledge`?CardEffectBuff8ProjectedResourceBuff:MT_CITYCENTER-7:TILE:ResKnowledge-'@ProjectedResource-ResCulture`?CardEffectBuff6ProjectedResourceBuff:MT_CITYCENTER-7:TILE:ResCulture60@@&ProjectedResource-ResDomainGovernment`?CardEffectBuff?ProjectedResourceBuff:MT_CITYCENTER-7:TILE:ResDomainGovernment71@'ProjectedResource-ResDomainExploration`?CardEffectBuff@ProjectedResourceBuff:MT_CITYCENTER-7:TILE:ResDomainExploration3-?#ProjectedResource-ResDomainWarfare`?CardEffectBuffProjectedResourceBuff:MT_CITYCENTER-7:TILE:ResDomainDiplomacy~*$@@ProjectedResource-ResCoin`?CardEffectBuff/ProjectedResourceBuff:MT_EMPTY-42:TILE:ResCoin*$ProjectedResource-ResCoin`?CardEffectBuff=ProjectedResourceBuff:MT_CITYCENTER-7:PROJECT-IMPORT:ResCoin*$@@ProjectedResource-ResCoin`?CardEffectBuff3ProjectedResourceBuff:MT_CITYCENTER-9:TILE:ResCoin-'@ProjectedResource-ResCulture`?CardEffectBuff6ProjectedResourceBuff:MT_CITYCENTER-9:TILE:ResCulture5/?%ProjectedResource-ResDomainDiplomacy`?CardEffectBuff>ProjectedResourceBuff:MT_CITYCENTER-9:TILE:ResDomainDiplomacy*$?ProjectedResource-ResCoin`?CardEffectBuff0ProjectedResourceBuff:MT_EMPTY-130:TILE:ResCoin71?'ProjectedResource-ResDomainExploration`?CardEffectBuffGameVal-POPGROWTH_BASE-Base'"GameVal-POPGROWTH_VERYLOWSAT-Base1?,GameVal-POPGROWTH_VERYLOWSAT_THRESHOLD-Base#GameVal-POPGROWTH_LOWSAT-Base-@?(GameVal-POPGROWTH_LOWSAT_THRESHOLD-Base'="GameVal-POPGROWTH_NEUTRALSAT-Base1?,GameVal-POPGROWTH_NEUTRALSAT_THRESHOLD-Base$?GameVal-POPGROWTH_HIGHSAT-Base.?)GameVal-POPGROWTH_HIGHSAT_THRESHOLD-Base(?#GameVal-POPGROWTH_VERYHIGHSAT-Base2@-GameVal-POPGROWTH_VERYHIGHSAT_THRESHOLD-Base?GameVal-FOOD_PER_POP-Base"?GameVal-HOUSING_PER_POP-Base#@GameVal-HOUSING_FREE_POP-Base%@ GameVal-SANITATION_PER_POP-Base& A!GameVal-SANITATION_FREE_POP-Base!?GameVal-LUXURY_PER_POP-Base"pAGameVal-LUXURY_FREE_POP-Base$?GameVal-EDUCATION_PER_POP-Base%A GameVal-EDUCATION_FREE_POP-Base*?%GameVal-FAITH_PER_RELIGIOUS_POP-Base!@GameVal-FAITH_FREE_POP-Base#?GameVal-IDEOLOGY_PER_POP-Base$AGameVal-IDEOLOGY_FREE_POP-Base&?!GameVal-INFORMATION_PER_POP-Base'A"GameVal-INFORMATION_FREE_POP-Base*@@%GameVal-POPLOSS_DEBUFF_DURATION-Base'?"GameVal-POPLOSS_DEBUFF_VALUE-Base4@/GameVal-POPULATION_LIMIT_PER_REGION_LEVEL-Base3.GameVal-BONUS_WORKER_POPULATION_INTERVAL-Base"GameVal-TOWN_BONUSVALUE-Base!GameVal-CITYXP_PERTURN-Base%@ GameVal-BUILDCITY_DISTANCE-BaseBGameVal-REGION_LIMIT-Base/?*GameVal-CHAOS_PER_REGION_ABOVE_LIMIT-Base?GameVal-TOWN_CAP-Base%@ GameVal-TOWN_PROMOTION_CAP-Base&@!GameVal-TOWN_DEFENDER_COUNT-Base&@@!GameVal-CITY_DEFENDER_COUNT-Base%= GameVal-DEFENDER_HEAL_FRAC-Base*?%GameVal-CITYEXPANSION_BASE_COST-Base4?/GameVal-CITYEXPANSION_COST_PER_HEX_LINEAR-Base6333@1GameVal-CITYEXPANSION_COST_PER_HEX_EXPONENT-Base7̌?2GameVal-CITYEXPANSION_BORDER_LENGTH_EXPONENT-Base)@$GameVal-MAX_ROAD_TILE_DISTANCE-Base'A"GameVal-MAX_ROAD_PATH_LENGTH-Base8>3GameVal-IMPROVEMENT_DESTROY_REFUND_PERCENTAGE-Base"@AGameVal-RUSH_CONVERSION-Base ?GameVal-BORDER_VISION-Base*?%GameVal-RAZE_REPAIR_COST_FACTOR-Base'A"GameVal-OUTPOST_TO_TOWN_COST-Base$GameVal-START_CAP_RESCOIN-Base1B,GameVal-START_CAP_RESIMPROVEMENTPOINTS-Base+B&GameVal-START_CAP_RESSPECIALISTS-Base&B!GameVal-START_CAP_RESARCANA-Base0B+GameVal-START_CAP_RESDOMAINGOVERNMENT-Base1B,GameVal-START_CAP_RESDOMAINEXPLORATION-Base-B(GameVal-START_CAP_RESDOMAINWARFARE-Base*B%GameVal-START_CAP_RESDOMAINARTS-Base1B,GameVal-START_CAP_RESDOMAINENGINEERING-Base/B*GameVal-START_CAP_RESDOMAINDIPLOMACY-Base!CGameVal-POWER_COST_CAP-Base'>"GameVal-VASSALINCOME_RESCOIN-Base*=%GameVal-VASSALINCOME_RESCULTURE-Base,='GameVal-VASSALINCOME_RESKNOWLEDGE-Base4=/GameVal-VASSALINCOME_RESIMPROVEMENTPOINTS-Base.)GameVal-VASSALINCOME_RESSPECIALISTS-Base)$GameVal-VASSALINCOME_RESARCANA-Base3.GameVal-VASSALINCOME_RESDOMAINGOVERNMENT-Base4/GameVal-VASSALINCOME_RESDOMAINEXPLORATION-Base0+GameVal-VASSALINCOME_RESDOMAINWARFARE-Base-(GameVal-VASSALINCOME_RESDOMAINARTS-Base4/GameVal-VASSALINCOME_RESDOMAINENGINEERING-Base2-GameVal-VASSALINCOME_RESDOMAINDIPLOMACY-Base50GameVal-VASSALINCOME_RESSPECIALPOWERCHARGE-Base,<'GameVal-VASSAL_POPGROWTH_PER_TURN-Base.@?)GameVal-VASSAL_BORDEREXPAND_PER_POP-Base(>#GameVal-VASSAL_FAKEIP_PER_POP-Base/@*GameVal-VASSAL_FAKEIP_BUILDING_RATIO-Base0 ף;+GameVal-VASSAL_POPGROWTH_FROM_TERRAIN-Base-L=(GameVal-VASSAL_WEALTH_FROM_TERRAIN-Base) #<$GameVal-VASSAL_IP_FROM_TERRAIN-Base8pA3GameVal-VASSAL_INTEGRATION_NEEDED_VCT_SETTLER-Base8HB3GameVal-VASSAL_INTEGRATION_NEEDED_VCT_OUTPOST-Base9HB4GameVal-VASSAL_INTEGRATION_NEEDED_VCT_CONQUEST-Base6A1GameVal-VASSAL_INTEGRATION_NEEDED_VCT_ENVOY-Base9pA4GameVal-VASSAL_INTEGRATION_NEEDED_VCT_RELEASED-Base8?3GameVal-VASSAL_PROSPERITY_BUFF_PROD_PER_POINT-Base3?.GameVal-VASSAL_PROSPERITY_BUFF_PROD_BASE-Base:@5GameVal-VASSAL_PROSPERITY_BUFF_UNREST_PER_POINT-Base<?7GameVal-VASSAL_PROSPERITY_BUFF_DURATION_PER_POINT-Base+@&GameVal-VASSAL_POPADJUST_FREEPOP-Base,@?'GameVal-VASSAL_POPADJUST_EXPONENT-Base/(B*GameVal-VASSAL_INTEGRATION_COST_NEXT-Base/A*GameVal-VASSAL_INTEGRATION_COST_BASE-Base333?.GameVal-VASSAL_INTEGRATION_COST_EXPONENT-Base.?)GameVal-VASSAL_INTEGRATION_PER_TURN-Base-(GameVal-VASSAL_PROSPERITY_PER_TURN-Base.?)GameVal-VASSAL_PROSPERITY_BOOST_AMT-Base(@@#GameVal-VASSAL_PROSPERITY_MAX-Base2-GameVal-VASSAL_SETTLER_START_PROSPERITY-Base)$GameVal-VASSAL_BOOST_COST_BASE-Base.B)GameVal-VASSAL_BOOST_COST_PER_LEVEL-Base.@)GameVal-VASSAL_DESTROY_COST_PER_POP-Base) A$GameVal-SPEC_FIRST_SELECT_BASE-Base* A%GameVal-SPEC_FIRST_SELECT_BONUS-Base'"GameVal-INTEREST_INCOME_COIN-Base$CGameVal-INTEREST_CAP_COIN-Base% GameVal-INTEREST_INCOME_IP-Base'"GameVal-INTEREST_INCOME_SPEC-Base0 A+GameVal-STRENGTH_SCORE_PER_VASSAL_POP-Base0 A+GameVal-STRENGTH_SCORE_PER_REGION_POP-Base9>4GameVal-STRENGTH_SCORE_PER_CONTROLLED_LOCATION-Base* A%GameVal-STRENGTH_SCORE_PER_TOWN-Base4@A/GameVal-STRENGTH_SCORE_PER_COMPLETED_TECH-Base.@)GameVal-STRENGTH_SCORE_PER_UNIT_AGE-Base @GameVal-MAX_ARMY_SIZE-Base AGameVal-DAMAGE_SCALE-Base)?$GameVal-FORTIFY_DEFENSE_FACTOR-Base(?#GameVal-FORTIFY_ATTACK_FACTOR-Base% GameVal-FORTIFY_PASSIVE_XP-Base(?#GameVal-AMPHIB_DEFENSE_FACTOR-Base'?"GameVal-AMPHIB_ATTACK_FACTOR-Base/33?*GameVal-RIVER_CROSSING_DEFENSE_BONUS-Base-=(GameVal-TACTICS_MODIFIER_PER_POINT-Base$@GameVal-TACTICS_DELTA_MAX-Base"yDGameVal-COMMANDRECOVERY-Base&yD!GameVal-COMMANDRECOVERYBASE-Base(L>#GameVal-HEALTHRECOVERFRACAUTO-Base+=&GameVal-HEALTHRECOVERFRACFORTIFY-Base/?*GameVal-COMBAT_MINIMUM_EFFECTIVENESS-Base*?%GameVal-CONQUER_POP_LOSS_FACTOR-Base' A"GameVal-CONQUER_LOOT_PER_POP-Base(@#GameVal-CONQUER_LOOT_PER_TILE-Base.A)GameVal-CONQUER_TOWN_LOOT_PER_LEVEL-Base4?/GameVal-CONQUER_TOWN_LOOT_PER_REGION_TILE-Base,?'GameVal-DOMAIN_XP_PER_COMBAT_UNIT-Base)L>$GameVal-SIEGE_PENALTY_PER_TILE-Base$L?GameVal-SIEGE_PENALTY_CAP-Base"AGameVal-RAZE_COIN_VALUE-Base1>,GameVal-UNIT_UPGRADE_CONVERSION_FACTOR-Base%? GameVal-UNIT_UPKEEP_FACTOR-Base%? GameVal-COMBAT_XP_SURVIVOR-Base#?GameVal-COMBAT_XP_WINNER-Base$AGameVal-CULTURE_START_CAP-Base'A"GameVal-CULTURE_CAP_INCREASE-Base.@)GameVal-CULTURE_SETTLEMENT_XP_BOOST-Base)HB$GameVal-CULTURE_TOWN_EXPANSION-Base/@*GameVal-CULTURE_TOWN_EXPANSION_RANGE-Base1@@,GameVal-CULTURE_UPKEEP_BASE_PER_REGION-Base6ff?1GameVal-CULTURE_UPKEEP_PROGRESSIVE_EXPONENT-Base.?)GameVal-CULTURE_UPKEEP_FREE_REGIONS-Base, A'GameVal-SUSTAIN_CULTURE_COST_BASE-Base. A)GameVal-RUSH_CULTURE_COST_PER_POINT-Base,@?'GameVal-RUSH_CULTURE_METER_NEEDED-Base+HB&GameVal-RUSH_TECH_COST_PER_POINT-Base)@?$GameVal-RUSH_TECH_METER_NEEDED-Base-(GameVal-DOMAIN_XP_ON_FIRST_CONTACT-Base2@-GameVal-ENVOY_TRADE_RELATIONSHIP_FACTOR-Base4>/GameVal-RELATIONSHIP_FAKEVAL_HUMAN_PLAYER-Base-@(GameVal-DIPLOMATIC_ACTION_INTERVAL-Base(pA#GameVal-DIPLOMACY_FAVOR_SMALL-Base)A$GameVal-DIPLOMACY_FAVOR_MEDIUM-Base(4B#GameVal-DIPLOMACY_FAVOR_LARGE-Base'B"GameVal-DIPLOMACY_FAVOR_HUGE-Base+&GameVal-DIPLOMACY_WAR_REPUTATION-Base( A#GameVal-DIPLOMACY_STANCE_COST-Base& A!GameVal-DIPLOMACY_GIFT_COST-Base)A$GameVal-DIPLOMACY_EMBASSY_COST-Base+L?&GameVal-DIPLOMACY_EMBASSY_REFUND-Base#BGameVal-WEALTH_GIFT_COST-Base)B$GameVal-WEALTH_GIFT_SPICE_COST-Base(A#GameVal-DIPLOMACY_UNILAT_COST-Base%? GameVal-DEMAND_COIN_FACTOR-Base.A)GameVal-DEMAND_COIN_MINIMUM_PER_AGE-Base6B1GameVal-DIPLO_INCOME_RELATIONSHIP_THRESHOLD-Base5@0GameVal-DIPLO_INCOME_PER_QUALIFYING_PLAYER-Base#HBGameVal-TREATY_SEND_COST-Base0?+GameVal-TREATY_EFFFICIENCY-TREATYCOIN-Base433>/GameVal-TREATY_EFFFICIENCY-TREATYRESEARCH-Base333>.GameVal-TREATY_EFFFICIENCY-TREATYCULTURE-Base* A%GameVal-TREATY_FLOOR-TREATYCOIN-Base.?)GameVal-TREATY_FLOOR-TREATYRESEARCH-Base-?(GameVal-TREATY_FLOOR-TREATYCULTURE-Base1@,GameVal-TREATY_CONTRIBUTION_CAP_FACTOR-Base) A$GameVal-CONQUER_UNREST_PENALTY-Base* A%GameVal-CONQUER_UNREST_DURATION-Base'"GameVal-WAR_UNREST_MIN_TURNS-Base&>!GameVal-WAR_UNREST_PER_TURN-Base2?-GameVal-WAR_UNREST_JUSTIFIED_WAR_FACTOR-Base3 A.GameVal-WAR_UNREST_AGGRESSOR_UNJUSTIFIED-Base1@,GameVal-WAR_UNREST_AGGRESSOR_JUSTIFIED-Base1,GameVal-TERRITORY_SIZE_UNREST_PER_TILE-Base3pA.GameVal-TERRITORY_SIZE_UNREST_FREE_TILES-Base,?'GameVal-POPULATION_UNREST_PER_POP-Base-@(GameVal-POPULATION_UNREST_FREE_POP-Base)L?$GameVal-NEEDS_UNREST_THRESHOLD-Base* ף=%GameVal-NEEDS_UNREST_UNMET_RATE-Base0+GameVal-NEW_CITY_UNREST_PENALTY_VALUE-Base3A.GameVal-NEW_CITY_UNREST_PENALTY_DURATION-Base.@)GameVal-NEARBY_CITY_UNREST_DISTANCE-Base+&GameVal-NEARBY_CITY_UNREST_VALUE-Base-@(GameVal-CITY_COUNT_UNREST_PER_CITY-Base0?+GameVal-CITY_COUNT_UNREST_FREE_CITIES-Base*?%GameVal-RELIGION_UNREST_PER_POP-BaseHCGameVal-CHAOS_CAP-Base!HCGameVal-INNOVATION_CAP-Base( A#GameVal-INNOVATION_AGE_REWARD-Base(>#GameVal-INNOVATION_CARD_DECAY-Base#>GameVal-CHAOS_CARD_DECAY-Base#CGameVal-CI_CASHOUT_VALUE-Base"AGameVal-CI_XPGAIN_VALUE-Base, A'GameVal-INNOVATION_INCREASE_VALUE-Base-A(GameVal-CHAOS_FROM_REGION_CONQUEST-Base,>'GameVal-TECH_AGE_ADVANCE_DISCOUNT-Base.=)GameVal-TECH_DISCOUNT_OTHER_PLAYERS-Base)=$GameVal-TECH_AGE_DISCOUNT_BASE-Base-?(GameVal-TECH_AGE_DISCOUNT_EXPONENT-Base.=)GameVal-TECH_DISCOUNT_SPECIFIC_TECH-Base&?!GameVal-TRADE_IMPORT_MARKUP-Base&?!GameVal-TRADE_EXPORT_MARKUP-Base0?+GameVal-TRADE_MINIMUM_DISTANCE_FACTOR-Base0?+GameVal-TRADE_MAXIMUM_DISTANCE_FACTOR-Base) A$GameVal-TRADE_MINIMUM_DISTANCE-Base)A$GameVal-TRADE_MAXIMUM_DISTANCE-Base5L=0GameVal-TRADE_COST_FACTOR_PER_EXTRA_SOURCE-Base; A6GameVal-TRADE_COST_FACTOR_PER_EXTRA_SOURCE_LIMIT-Base0@+GameVal-MERCHANT_TRADE_COIN_GENERATED-Base2@@-GameVal-MERCHANT_FOREIGN_COIN_GENERATED-Base ?GameVal-TRADEVAL_COIN-Base%@A GameVal-TRADEVAL_KNOWLEDGE-Base#AGameVal-TRADEVAL_CULTURE-Base- @(GameVal-TRADEVAL_IMPROVEMENTPOINTS-Base$?GameVal-TRADEVAL_CITYFOOD-Base&@@!GameVal-TRADEVAL_CITYLUXURY-Base% A GameVal-TRADEVAL_CITYPOWER-Base* @%GameVal-TRADEVAL_CITYPRODUCTION-Base#@GameVal-TRADEVAL_DEFAULT-Base1>,GameVal-AIR_INTERCEPT_HEALTH_THRESHOLD-Base0@@+GameVal-BARBARIAN_NEARBY_ATTACK_RANGE-Base*@%GameVal-BARBARIAN_SPAWN_POP_CAP-Base*?%GameVal-BARBARIAN_WANDER_CHANCE-Base)@$GameVal-BARBARIAN_WANDER_RANGE-Base-@(GameVal-BARBARIAN_WANDER_RANGE-Variance-@A(GameVal-BARBARIAN_RETURN_HOME_DIST-Base-A(GameVal-BARBARIAN_RAID_SEARCH_DIST-Base1@@,GameVal-BARBARIAN_RAID_SEARCH_DIST-Variance0@+GameVal-BARBARIAN_RAID_SCAN_FREQUENCY-Base2@@-GameVal-BARBARIAN_CAMP_LIMIT_PER_PLAYER-Base.=)GameVal-BARBARIAN_CAMP_SPAWN_CHANCE-Base5@@0GameVal-BARBARIAN_CAMP_SPAWN_INHIBIT_RANGE-Base0@+GameVal-BARBARIAN_CAMP_SPAWN_DISTANCE-Base+@&GameVal-BARBARIAN_GARRISON_TURNS-Base9?4GameVal-BARBARIAN_MINIMUM_ATTACK_EFFECTIVENESS-BaseB@=GameVal-BARBARIAN_MINIMUM_ATTACK_EFFECTIVENESS_SUBTYPE3-Base1?,GameVal-BARBARIAN_LANDING_PARTY_CHANCE-Base:@5GameVal-BARBARIAN_SPECIAL_SEEK_BONUS_TILE_RANGE-Base/*GameVal-BARBARIAN_ATTACK_TOWN_CHANCE-Base*@%GameVal-AI_OFFENSE_POWER_WEIGHT-Base*?%GameVal-AI_DEFENSE_POWER_WEIGHT-Base.@)GameVal-AI_REGION_POWER_NONE_WEIGHT-Base.@)GameVal-AI_DIRECT_POWER_NONE_WEIGHT-Base:L>5GameVal-AI_POWER_SPAWN_TOWN_MISSING_TOWN_WEIGHT-Base; @6GameVal-AI_POWER_SPAWN_TOWN_STARTING_TOWN_WEIGHT-Base5@0GameVal-AI_TURNS_OF_SILENCE_AFTER_GREETING-Base3@.GameVal-AI_TURNS_OF_SILENCE_AFTER_ACTION-Base1 A,GameVal-AI_NO_DIPLOMATIC_ACTION_WEIGHT-Base9A4GameVal-AI_WAR_TARGET_WARNING_MINIMUM_INTERVAL-Base0 @+GameVal-AI_WAR_TARGET_POWER_RATIO_MAX-Base0?+GameVal-AI_WAR_TARGET_POWER_RATIO_MIN-Base- A(GameVal-AI_WAR_TARGET_DISTANCE_MAX-Base1A,GameVal-AI_WAR_TARGET_RELATIONSHIP_MAX-Base1,GameVal-AI_WAR_TARGET_RELATIONSHIP_MIN-Base2 A-GameVal-AI_WAR_TARGET_MINIMUM_TURNS_MET-Base6A1GameVal-AI_WAR_PREPARATION_BASE_REQUIREMENT-Base-A(GameVal-AI_WAR_PREPARATION_PER_AGE-Base-(GameVal-AI_WAR_DESIRE_PER_TURN_WAR-Base/L=*GameVal-AI_WAR_DESIRE_PER_TURN_PEACE-Base$@GameVal-AI_WAR_DESIRE_MAX-Base1>,GameVal-AI_WAR_HUMAN_TARGET_PREFERENCE-Base8HB3GameVal-AI_WAR_OFFENSIVE_ARMY_POWER_THRESHOLD-Base0A+GameVal-AI_RESOURCE_WEIGHT_INNOVATION-Base+&GameVal-AI_RESOURCE_WEIGHT_CHAOS-Base/?*GameVal-AI_RESOURCE_WEIGHT_KNOWLEDGE-Base0?+GameVal-AI_GOVERNMENT_WEIGHT_PER_TIER-Base6?1GameVal-AI_UNIT_COUNT_LIMIT-UNIT_PROSPECTOR-Base2?-GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ARTIST-Base1?,GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ENVOY-Base4?/GameVal-AI_UNIT_COUNT_LIMIT-UNIT_ENGINEER-Base0?+GameVal-AI_UNIT_TAGCOUNT_LIMIT-Leader-Base4@/GameVal-AI_UNIT_COUNT_LIMIT-UNIT_MERCHANT-Base9>4GameVal-AI_HEAL_STACK_WEIGHT_PER_HEALTH_HEALED-Base6A1GameVal-AI_HEAL_STACK_MINIMUM_HEALTH_HEALED-Base9@@4GameVal-AI_TARGET_DESTROY_UNIT_WEIGHT_PER_UNIT-Base2A-GameVal-AI_IMPROVEMENT_NONE_BASE_WEIGHT-Base3C.GameVal-AI_RUSH_BUY_BUFFER_COINS_DEFAULT-Base2C-GameVal-AI_RUSH_BUY_BUFFER_COINS_THREAT-Base.pA)GameVal-AI_RUSH_BUY_UNIT_THREAT_MIN-Base(L?#GameVal-AI_MEGAPROJECT_CHANCE-Base5?0GameVal-AI_DEFAULT_PRODUCTION_BOOST_FACTOR-Base4 B/GameVal-AI_UNIT_EVAL_UNIT_COST_NORMALIZED-Base1 B,GameVal-AI_UNIT_EVAL_COMBAT_UNIT_BONUS-Base2 A-GameVal-AI_REGION_RESOURCE_WEIGHT_SCALE-Base0 A+GameVal-AI_REGION_UNREST_WEIGHT_SCALE-Base, @'GameVal-AI_SEEKDEF_FRIENDLY_BONUS-Base6@1GameVal-AI_SEEKDEF_SAMEGROUP_FRIENDLY_BONUS-Base0 @+GameVal-AI_SEEKDEF_ENEMY_UNIT_PENALTY-Base1@,GameVal-AI_SEEKDEF_ENEMY_TOWER_PENALTY-Base6q=?1GameVal-AI_COMBATEVAL_DAMAGE_DEALT_MODIFIER-Base1>,GameVal-AI_COMBATEVAL_RESULT_SCALE_MIN-Base1@@,GameVal-AI_COMBATEVAL_RESULT_SCALE_MAX-Base+@@&GameVal-AI_LEADER_LIMIT_MODIFIER-Base/@*GameVal-AI_DOCKS_TRANSPORTREGION_MIN-Base0?+GameVal-AI_LANDMARK_THRESHOLD_DEFAULT-Base(?#GameVal-AI_ATTACK_TOWN_CHANCE-Base3 .GameVal-AI_RELIGION_RELATIONSHIP_NEUTRAL-Base0 B+GameVal-AI_RELIGION_RELATIONSHIP_SAME-Base1 ,GameVal-AI_RELIGION_RELATIONSHIP_OTHER-Base/ B*GameVal-AI_FACTION_RELATIONSHIP_SAME-Base0 +GameVal-AI_FACTION_RELATIONSHIP_OTHER-Base&!GameVal-AI_WAR_RELATIONSHIP-Base7?2GameVal-AI_POWERDELTA_RELATIONSHIP_THRESHOLD-Base6 A1GameVal-AI_POWERDELTA_RELATIONSHIP_MODIFIER-Base9@4GameVal-AI_PROXIMITY_RELATINONSHIP_SEARCH_DIST-Base50GameVal-AI_PROXIMITY_RELATIONSHIP_MODIFIER-Base3.GameVal-AI_WARNING_RELATIONSHIP_MODIFIER-Base6A1GameVal-AI_WARNING_RELATIONSHIP_DECAY_TURNS-Base(@#GameVal-AI_TRADE_RELATIONSHIP-Base*A%GameVal-AI_EMBASSY_RELATIONSHIP-Base8 A3GameVal-AI_THIRD_PLAYER_RELATIONSHIP_MODIFIER-Base.>)GameVal-AI_BOOST_INTEGRATION_CHANCE-Base-L?(GameVal-AI_INTEGRATE_VASSAL_CHANCE-Base7 A2GameVal-AI_NUM_TURNS_BEFORE_DUPLICATE_DOMAIN-Base3@.GameVal-AI_DIFFICULTY_COIN_BONUS_PER_AGE-Base3.GameVal-AI_DIFFICULTY_FOOD_BONUS_PER_AGE-Base3?.GameVal-AI_DIFFICULTY_PROD_BONUS_PER_AGE-Base8?3GameVal-AI_DIFFICULTY_KNOWLEDGE_BONUS_PER_AGE-Base61GameVal-AI_DIFFICULTY_CULTURE_BONUS_PER_AGE-Base1,GameVal-AI_DIFFICULTY_IP_BONUS_PER_AGE-Base0@+GameVal-AI_DIFFICULTY_BUFF_VS_NEUTRAL-Base0 A+GameVal-AI_EARLY_WARNING_LOCKOUT_TURN-Base-HB(GameVal-AI_EARLY_WARNING_PEAK_TURN-Base,B'GameVal-AI_EARLY_WARNING_END_TURN-Base/@*GameVal-AI_EARLY_WARNING_PEAK_WEIGHT-Base.A)GameVal-AI_WARNING_MINIMUM_INTERVAL-Base1fff?,GameVal-AI_WARNING_ACCUMULATION_SCALAR-Base2?-GameVal-AI_WAR_OPPORTUNISM_WEIGHT_HUMAN-Base/?*GameVal-AI_WAR_OPPORTUNISM_WEIGHT_AI-Base:@5GameVal-AI_SETTLER_MIN_DIST_TO_OWN_CONTROLPOINT-Base@@;GameVal-AI_SETTLER_PREFERRED_DIST_TO_OWN_CONTROLPOINT-Base:@A5GameVal-AI_SETTLER_MAX_DIST_TO_OWN_CONTROLPOINT-Base5@0GameVal-AI_SETTLER_MIN_DIST_TO_OWN_BORDERS-Base<@7GameVal-AI_SETTLER_MIN_DIST_TO_OTHER_CONTROLPOINT-BaseBA=GameVal-AI_SETTLER_PREFERRED_DIST_TO_OTHER_CONTROLPOINT-Base7@2GameVal-AI_SETTLER_MIN_DIST_TO_OTHER_BORDERS-Base@@;GameVal-AI_OUTPOST_PREFERRED_DIST_TO_OWN_CONTROLPOINT-Base: A5GameVal-AI_OUTPOST_MAX_DIST_TO_OWN_CONTROLPOINT-BaseB@=GameVal-AI_OUTPOST_PREFERRED_DIST_TO_OTHER_CONTROLPOINT-Base'@"GameVal-LANDMARKS_PER_PLAYER-Base$@GameVal-LANDMARK_MIN_DIST-Base$AGameVal-LANDMARK_MAX_DIST-Base)$GameVal-COMPLETED_EXPLORATIONS-Base. A)GameVal-QUEST_XP_PER_LANDMARK_LEVEL-Base%@ GameVal-MAX_RELIGION_COUNT-Base&!GameVal-RELIGION_SECULARISM-Base-B(GameVal-RELIGION_NEUTRAL_THRESHOLD-Base'="GameVal-RELIGION_DECAY_STATE-Base*=%GameVal-RELIGION_DECAY_NONSTATE-Base/L=*GameVal-RELIGION_FALLOFF_BY_DISTANCE-Base5̌?0GameVal-RELIGION_FALLOFF_DISTANCE_EXPONENT-Base+A&GameVal-RELIGION_SPREAD_DISTANCE-Base3LB.GameVal-RELIGION_FOUNDED_STARTING_POINTS-Base; A6GameVal-RELIGION_BONUS_POPULATION_REWARD_AT_FULL-Base;A6GameVal-RELIGION_BONUS_BIRTHPLACE_REWARD_AT_FULL-BaseB?=GameVal-RELIGION_BONUS_BIRTHPLACE_ADDITIONAL_CONTROLLED-BaseDL>?GameVal-RELIGION_FAITH_GENERATED_PER_RELIGIOUS_POPULATION-Base-(GameVal-RELIGION_BONUS_ALL_REGIONS-Base.A)GameVal-RELIGION_SPREAD_OTHER_VALUE-Base,'GameVal-SOCIAL_FABRIC_START_VALUE-Base* A%GameVal-SOCIAL_FABRIC_MAX_VALUE-Base94GameVal-SOCIAL_FABRIC_PENALTY_UNREST_PER_POINT-Base5?0GameVal-SOCIAL_FABRIC_AGE_COMPLETION_BONUS-Base9L=4GameVal-SOCIAL_FABRIC_EXPANSION_COST_REDUCTION-Base4 #GameVal-AGE3_MINEDISCOUNT-Base%> GameVal-AGE3_POPGROWTHBUFF-Base2@-GameVal-AGE3HEROES_PARTHENONREQUIREMENT-Base'?"GameVal-AGE3MONUMENTS_IPGAIN-Base/+?*GameVal-AGE4PLAGUE_AGESTARTPOPCHANGE-Base-@(GameVal-AGE5CONQUEST_STRVSTOPRIVAL-Base1(?,GameVal-AGE7HARMONY_VICTORYREQUIREMENT-Base'@"GameVal-AGE8UTOPIA_WARUNREST-Base+=&GameVal-AGE8UTOPIA_NAVALDISCOUNT-Base2@-GameVal-AGE8GENERALS_VICTORYREQUIREMENT-Base2 A-GameVal-AGE10ROGUEAI_VICTORYREQUIREMENT-Base/@*GameVal-AGE10TRANSCENDENCE_WARUNREST-Base&=!GameVal-OUTBREAKCHANCE_BASE-Base( ף<#GameVal-OUTBREAKCHANCE_PERPOP-Base5L=0GameVal-OUTBREAKCHANCE_PERIMPORTEXPORTSLOT-Base+?&GameVal-OUTBREAK_CHARGE_PER_TURN-Base*@%GameVal-OUTBREAK_CHARGE_MAXIMUM-Base.A)GameVal-ARCHANGEL_DESTROY_THRESHOLD-Base*?%GameVal-ARCHANGEL_DESTROY_SCALE-Base+?&GameVal-ARCHANGEL_DESTROY_RADIUS-Base( A#GameVal-ARCHANGEL_CHARGE_RATE-Base# AGameVal-EUREKA_KNOWLEDGE-Base&A!GameVal-REWARD_XPGAIN_VALUE-Base/?*GameVal-ENVOY_VASSALIZE_MINOR_CHANCE-Base50GameVal-MEGAPROJECT_BONUS_CHANCE_SPACERACE-Base50GameVal-SPACEAGENCY_SPACEMISSION_COMPLETED-Base7?2GameVal-POPCULTURE_CULTURALMOVEMENT_MODIFIER-BaseAGameVal-BUILDREWARD-Base%> GameVal-WARFAREHEAL_AMOUNT-Base-fff?(GameVal-WARFAREMOVEHEAL_DEBUFF_MUL-Base2@-GameVal-WARFAREMOVEHEAL_DEBUFF_DURATION-Base5 A0GameVal-WARNING_MINTURN_IMPROVEMENT_POINTS-Base6@1GameVal-WARNING_INTERVAL_IMPROVEMENT_POINTS-Base7 B2GameVal-WARNING_THRESHOLD_IMPROVEMENT_POINTS-Base0B+GameVal-WARNING_THRESHOLD_SPECIALISTS-Base!?TECH-PROGRESS-TECHAGE1-BASE @CityCap:?5DiplomaticAction-PLAYERACTIONS-DIPLODECLAREWARUNILAT7?2DiplomaticAction-PLAYERACTIONS-DIPLOHOSTILEUNILAT7?2DiplomaticAction-PLAYERACTIONS-DIPLOUNHOSTILESEND3?.DiplomaticAction-PLAYERACTIONS-DIPLOPEACESEND8?3DiplomaticAction-PLAYERACTIONS-DIPLOOPENBORDERSENDA??9DiplomaticAction-PLAYERACTIONS-DIPLOCANCELALLIANCEUNILAT4?/DiplomaticAction-PLAYERACTIONS-DIPLOGIFTUNILAT??:DiplomaticAction-PLAYERACTIONS-DIPLOIMPROVERELATIONUNILAT8?3DiplomaticAction-PLAYERACTIONS-DIPLODEMANDCOINSEND9?4DiplomaticAction-PLAYERACTIONS-DIPLODEMANDTRUCESEND<?7DiplomaticAction-PLAYERACTIONS-DIPLODEMANDRELIGIONSEND#?DomainUnlock-DomainGovernment,?'CulturePowerUnlock-GovernmentSpawnTown-?(CulturePowerUnlock-GovernmentBuffRegion*?%CulturePowerUnlock-WarfareSpawnUnits7?2CulturePowerUnlock-ExplorationGainKnowledgePoints.?)CulturePowerUnlock-ExplorationSpawnScout(?#CulturePowerUnlock-ArtsReduceChaos6?1CulturePowerUnlock-EngineeringIncreaseInnovation9?4CulturePowerUnlock-EngineeringGainImprovementPoints1?,CulturePowerUnlock-EngineeringSpawnEngineer/?*CulturePowerUnlock-DiplomacySpawnMerchant.?)CulturePowerUnlock-DiplomacyEnforcePeace/?*CulturePowerUnlock-GovernmentSpawnSettler*?%CulturePowerUnlock-WarfareVolunteersSpecializationSlotCount"?TechCompletion-TECHAGE1-BASE?PartialUnlock-B_CAPITAL&?!PartialUnlock-B_TOWNSPEC_DEFAULT7?2PartialUnlock-PROJECT_GENERATE_IMPROVEMENT_POINTS ?PartialUnlock-UNIT_WARBAND?PartialUnlock-UNIT_SCOUT?PartialUnlock-UNIT_CANOE?PartialUnlock-B_DOLMEN?PartialUnlock-B_PALISADE ?PartialUnlock-B_TOWNCENTER"?PartialUnlock-B_TILEIMP_DOCK)?$PartialUnlock-B_TILEIMP_HUNTINGCAMP(?#PartialUnlock-B_TILEIMP_WOODCUTTER%? PartialUnlock-B_TILEIMP_PASTURE*?%PartialUnlock-B_TILEIMP_FISHINGBOATS(?#PartialUnlock-B_TOWNSPEC_DEFAULT_2(?#PartialUnlock-B_TOWNSPEC_DEFAULT_3(?#PartialUnlock-B_TOWNSPEC_DEFAULT_4#?PartialUnlock-B_FOODSTOCKPILE"?PartialUnlock-B_TILEIMP_FARM(?#PartialUnlock-B_TILEIMP_PLANTATION?PartialUnlock-B_COUNCIL?PartialUnlock-UNIT_ARCHER?PartialUnlock-B_LOOKOUT%? PartialUnlock-B_TILEIMP_CLAYPIT(#SocialFabricValue-DomainGovernment+&SocialFabricValue-DomainGovernmentMin+ A&SocialFabricValue-DomainGovernmentMax)$SocialFabricValue-DomainExploration,'SocialFabricValue-DomainExplorationMin, A'SocialFabricValue-DomainExplorationMax% SocialFabricValue-DomainWarfare(#SocialFabricValue-DomainWarfareMin( A#SocialFabricValue-DomainWarfareMax)$SocialFabricValue-DomainEngineering,'SocialFabricValue-DomainEngineeringMin, A'SocialFabricValue-DomainEngineeringMax'"SocialFabricValue-DomainDiplomacy*%SocialFabricValue-DomainDiplomacyMin* A%SocialFabricValue-DomainDiplomacyMax"SocialFabricValue-DomainArts% SocialFabricValue-DomainArtsMin% A SocialFabricValue-DomainArtsMaxATotalPopulationBTotalOtherPopulation.:>TotalOtherPopulationRatio isMinYOddX isMaxYOddX(@#TotalEntityTypeCount-MT_CITYCENTERResChaosPenalty AResChaosPerTurn@StatRegionCountBStatRegionCountMax@StatVassalCount#ATotalEntityTypeCount-MT_EMPTY"@@TotalEntityTypeCount-MT_GAMECultureInDecline@ CityCount3.GameVal-VASSAL_INTEGRATION_COST_NEXT-Variance$@TotalEntityTypeCount-B_CAPITALProjectedResource-ResCoin"ProjectedResource-ResCulture@CultureRushPointsNeeded@BCultureRushCost'@@"TotalEntityTypeCount-UNIT_WARBANDANextArmyNumberArmyHasUniqueNameUpkeep-Total-ResCoin-UNIT%? TotalEntityTypeCount-B_HOMELAND,'ProjectedResource-ResImprovementPoints$ProjectedResource-ResKnowledge+&ProjectedResource-ResDomainGovernment@(B ResCultureResCultureMin BStatCultureNeeded 4CResCoin ResCoinMinxTEBResImprovementPointsResImprovementPointsMinBResImprovementPointsMaxHC ResChaosMax AResInnovationPerTurnHCResInnovationMaxpAResDomainGovernmentResDomainGovernmentMinBResDomainGovernmentMaxAResDomainExplorationResDomainExplorationMinBResDomainExplorationMax@ResDomainWarfareResDomainWarfareMinBResDomainWarfareMaxResDomainArtsResDomainArtsMinBResDomainArtsMaxPAResDomainEngineeringResDomainEngineeringMinBResDomainEngineeringMaxAResDomainDiplomacyResDomainDiplomacyMinBResDomainDiplomacyMax@ AIDifficulty?DisableUnrest%@ TotalEntityTypeCount-UNIT_SCOUTHelpTopic-WelcomeHelpTopic-ResearchHelpTopic-ProductionHelpTopic-UnitMovement@BonusResource-ResCoin?BonusResource-ResCityFood%@ BonusResource-ResCityProduction >BonusResource-ResKnowledgeHasSentPlayerAction-1HasSentPlayerAction-2HasSentPlayerAction-3HasSentPlayerAction-4HasSentPlayerAction-5HasSentPlayerAction-6HasSentPlayerAction-7HasSentPlayerAction-8#>WeightDebugRoot_ResInnovation>WeightDebugRoot_ResChaos"?WeightDebugRoot_ResKnowledge*>%WeightDebugRoot_ResImprovementPoints>WeightDebugRoot_ResCoin,'AIPowerWeightByTag:GovTribalSpawnUnits2-AIDomainWeightByTag:AIHint-MediaConglomerate83AIDomainWeightByTag:AIHint-InternationalFinanciers.)AIDomainWeightByTag:AIHint-Modernization-(AIDomainWeightByTag:AIHint-GreatMasters(#AIDomainWeightByTag:AIHint-Sultans*%AIDomainWeightByTag:AIHint-Inventors)$AIDomainWeightByTag:AIHint-Scholars0+AIDomainWeightByTag:AIHint-ImperialDynasty.)AIDomainWeightByTag:AIHint-Moundbuilders/*AIDomainWeightByTag:AIHint-GodKingDynasty,'AIDomainWeightByTag:AIHint-WildHunters,'AIDomainWeightByTag:AIHint-Naturalists-(AIDomainWeightByTag:AIHint-WarriorElite*%AIDomainWeightByTag:AIHint-Machinery*%AIDomainWeightByTag:AIHint-Shogunate,'AIDomainWeightByTag:AIHint-Theologians/*AIDomainWeightByTag:AIHint-WarriorPriests,'AIDomainWeightByTag:AIHint-SpaceAgency1,AIDomainWeightByTag:AIHint-PoliticalScience/*AIPowerWeightByTag:GovernmentSpawnSettler% AIBuildWeightByTag:AIHint-Guard+&AIPowerWeightByTag:ArtsReligionCreateAIWarningAccumulation-1'?AIWarningAccumulation-2O @AIWarningAccumulation-3|@AIWarningAccumulation-4I?AIWarningAccumulation-5:$>AIWarningAccumulation-6AIWarningAccumulation-7$?TechCompletion-TECHAGE1-SCOUTS%? TotalEntityTypeCount-B_PALISADE,'ProjectedResource-ResDomainExploration$ffvATECH-PROGRESS-TECHAGE1-ADVANCE*@%TotalEntityTypeCount-B_FOODSTOCKPILE?HasSentGreeting-4@WarDesireGeneralMoveDiscoveryCounter9DReportVal-ResCityFood! DReportVal-ResCityProduction@CReportVal-ResKnowledged@ ResKnowledge$CReportVal-ResImprovementPoints#CReportVal-ResDomainGovernmentCReportVal-ResCoin+CReportVal-ResCulture CReportVal-ResCityHousing&C!ReportVal-ResCityExpansionPoints!BReportVal-ResCitySanitation BReportVal-ResCityEducationBReportVal-ResCityPower"BReportVal-ResCityInformationCTotalStrength#ETotalOtherStrengthL/>TotalOtherStrengthRatio"促?TotalStrengthVsTopRivalRatioDRCount-DR_AllianceDRCount-DR_OpenBorders@DRCount-DR_Peace?DRCount-DR_HostileDRCount-DR_WarWarCountAggressorAny WarCountAggressorJustified% IncomeVal-ResCityFakeProduction,'IncomeVal-ResCityFakeImprovementPoints ?IncomeVal-ResDomainWarfare#@@IncomeVal-ResDomainGovernment$@@IncomeVal-ResDomainExploration$?IncomeVal-ResDomainEngineering"@@IncomeVal-ResDomainDiplomacyIncomeVal-ResDomainArts!RelationshipDiplomacyIncome#&AIPowerUseReservation-DomainDiplomacyDiplomacySpawnMerchant,DomainSpecialization-EARLYSEA DSS_Unlocked/#DomainSpecialization-RITUALHUNTERS DSS_Chosen2$DomainSpecialization-GODKINGDYNASTY DSS_Unlocked*DomainSpecialization-RAIDER DSS_Unlocked*DomainSpecialization-NATURE DSS_Unlocked1#DomainSpecialization-OLYMPICLEGACY DSS_Unlocked1#DomainSpecialization-MOUNDBUILDERS DSS_Unlocked0"DomainSpecialization-WARRIORELITE DSS_UnlockedS/TriggerOnEntityCreateTag-ScalingStats-STATBUFF#PLAYERACTIONS-NONCOM_AGE2_STATBUFF%PrefabAppend:MT_CITYCENTER -ANCIENT+!PrefabAppend:+TownSpecialization -ANCIENT.PartialUnlockTech-B_ENCAMPMENTTECHAGE2-BASE,PartialUnlockTech-B_WORKCAMPTECHAGE2-BASE/ PartialUnlockTech-B_MEETINGHALLTECHAGE2-BASE4%PartialUnlockTech-B_TILEIMP_DWELLINGTECHAGE2-BASE,PartialUnlockTech-UNIT_GUARDTECHAGE2-BASE3$PartialUnlockTech-B_TILEIMP_OUTPOSTTECHAGE2-BASE5&PartialUnlockTech-B_TILEIMP_TRADEPOSTTECHAGE2-BASE3$PartialUnlockTech-B_TOWNSPEC_FARM_2TECHAGE2-BASE5&PartialUnlockTech-B_TOWNSPEC_LUMBER_2TECHAGE2-BASE3$PartialUnlockTech-B_TOWNSPEC_MINE_2TECHAGE2-BASE6'PartialUnlockTech-B_TOWNSPEC_COASTAL_2TECHAGE2-BASE,PartialUnlockTech-B_TEMPLETECHAGE2-BELIEF2!PartialUnlockTech-B_TILEIMP_VATSTECHAGE2-BELIEF3"PartialUnlockTech-B_TILEIMP_PRESSTECHAGE2-BELIEF4#PartialUnlockTech-B_TILEIMP_WEAVERTECHAGE2-BELIEF.PartialUnlockTech-B_CRANETECHAGE2-COMMUNITY7#PartialUnlockTech-B_TILEIMP_SAWPITTECHAGE2-COMMUNITY5!PartialUnlockTech-B_TILEIMP_KILNTECHAGE2-COMMUNITY5!PartialUnlockTech-B_TILEIMP_MILLTECHAGE2-COMMUNITY-PartialUnlockTech-UNIT_SPEARTECHAGE2-DRILL/PartialUnlockTech-UNIT_CHARIOTTECHAGE2-DRILL/PartialUnlockTech-B_MARKETTECHAGE2-OFFICIALS4#PartialUnlockTech-B_TILEIMP_QUARRYTECHAGE2-MINING9(PartialUnlockTech-B_TILEIMP_STONECUTTERTECHAGE2-MINING2!PartialUnlockTech-B_TILEIMP_MINETECHAGE2-MINING5PartialUnlockTech-UNIT_GALLEYTECHAGE2-SHIPBUILDING@HelpInfopedia-Specializations!ITT_Misc|CONCEPT_SPECIALIZATIONSC%PersistentActionCard-TECHAGE3_HEROESTECHAGE3_HEROES-AGEQUESTGOALpFTriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_COMMUNITYPROJECTS_BUFF)GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFFd@TriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_ORALHISTORY_BUFF#GOVTRIBAL-ORALHISTORY_BUILDINGBUFFE,PersistentActionDataTrigger-TECHAGE3_HEROESLandmarksCompletedQuestN*TriggerOnEntityCreateType-UNIT_SCOUT-HERO#TECHAGE3_HEROES-SCOUT_PROMOTE_BUFFS*TriggerOnEntityCreateTag-+NotHero-NOTHERO(TECHAGE3_HEROES-NOTHERO_PROMOTE_DISABLE?'AIPowerUseReservation-DomainGovernmentGovernmentSpawnSettler$A@383.205,0,554.9837 @?337.74,0,487.4857B@392.9475,0,410.6129 43A?259.8,0,502.4853@?298.77,0,614.9819 %` UNIT_SCOUT-2 L UNIT_MERCHANT-0%\ UNIT_SCOUT-9$` UNIT_SCOUT-4%^UNIT_SCOUT-18!` UNIT_SCOUT-11)`UNIT_SCOUT-14^UNIT_SCOUT-28`UNIT_SCOUT-25`UNIT_SCOUT-26` UNIT_HERO-3 ""%%     !'!' )) 0AIGOALS-SELECT_MEDIACONGLOMERATE_LOWINFORMATIONAIGOALS-SELECT_BANKING_LOWCOIN&AIGOALS-SELECT_MODERNIZATION_LOWPOWER'AIGOALS-SELECT_SULTANS_NEEDSAVERAGEMET%AIGOALS-SELECT_SCHOLARS_LOWKNOWLEDGE#AIGOALS-SELECT_DOMAIN_ISOLATIONIST*AIGOALS-GRANDMASTERDIFF_SPAWNSETTLER_AGE2%AIGOALS-GRANDMASTERDIFF_SPAWNSETTLER AIGOALS-MASTERDIFF_SPAWNSETTLERAIGOALS-BUILD_GUARD_GUARDGOALAIGOALS-NEED_MORE_RELIGIONS*AIGOALS-SELECT_FIELDMARSHAL_LEADERPRESENTAIGOALS-SELECT_REPUBLIC$AIGOALS-BUILD_SETTLERS_AGES_3_AND_4-AIGOALS-SELECT_SILICONVALLEY_RAREEARTHMETALSAIGOALS-SELECT_MACHINERY_COALAIGOALS-BUILD_TOWERS_HOSTILEAIGOALS-BUILD_WALLS_HOSTILEAIGOALS-SELECT_KINGDOMAIGOALS-SELECT_HORDE_PASTURE@AI-ALLAIP_IsolationistDOMAIN_GOVTRIBALDOMAIN_RITUALHUNTERSAIGOALS-BUILD_WALLS_WARTIMEAIGOALS-BUILD_TOWERS_WARTIMEAIGOALS-BUILD_SCOUT#AIGOALS-BUILD_GUARD_GUARDGOAL_IRON$AIGOALS-BUILD_GUARD_GUARDGOAL_BLOOD%AIGOALS-BUILD_GUARD_GUARDGOAL_HEROES,AIGOALS-BUILD_DARKAGEGUARD_GUARDGOAL_PLAGUE$AIGOALS-BUILD_GUARD_GUARDGOAL_KINGS(AIGOALS-BUILD_GUARD_GUARDGOAL_MONUMENTS,AIGOALS-BUILD_RESERVE_GUARDGOAL_RENAISSANCE*AIGOALS-BUILD_RESERVE_GUARDGOAL_DISCOVERY,AIGOALS-BUILD_RESERVE_GUARDGOAL_INTOLERANCE)AIGOALS-BUILD_RESERVE_GUARDGOAL_CONQUEST.AIGOALS-BUILD_RESERVE_GUARDGOAL_ENLIGHTENMENT(AIGOALS-BUILD_RESERVE_GUARDGOAL_ALCHEMY'AIGOALS-BUILD_RESERVE_GUARDGOAL_HERESY+AIGOALS-BUILD_RESERVE_GUARDGOAL_REVOLUTION'AIGOALS-BUILD_RESERVE_GUARDGOAL_AETHER0AIGOALS-BUILD_RESERVE_GUARDGOAL_CRISISIGNORANCE(AIGOALS-BUILD_RESERVE_GUARDGOAL_HARMONY+AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_ATOM-AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_UTOPIA,AIGOALS-BUILD_RIOTPOLICE_GUARDGOAL_DYSTOPIA)AIGOALS-BUILD_RESERVE_GUARDGOAL_GENERALS2AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_INFORMATION,AIGOALS-BUILD_PEACEKEEPER_GUARDGOAL_ECOLOGY/AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_VISITORS1AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_COLONYSHIP0AIGOALS-BUILD_NATIONALGUARD_GUARDGOAL_ARCHANGEL3AIGOALS-BUILD_SOCIALWORKER_GUARDGOAL_TRANSCENDENCE/AIGOALS-BUILD_NEOLUDDITE_GUARDGOAL_SINGULARITY(AIGOALS-BUILD_SETTLERS_AGES_5_THROUGH_7)AIGOALS-BUILD_SETTLERS_AGES_8_THROUGH_10&AIGOALS-MASTER_PROACTIVEMEAN_GAMEVALS+AIGOALS-CONQUEST_NONCONQUEROR_DECLAREPEACE1AIGOALS-CONQUEST_NONCONQUEROR_DECLAREOPENBORDERS.AIGOALS-CONQUEST_NONCONQUEROR_DECLAREALLIANCE1AIGOALS-CONQUEST_NONCONQUEROR_DECLAREHOSTILITIES)AIGOALS-CONQUEST_NONCONQUEROR_DECLAREWAR*AIGOALS-CONQUEST_CONQUEROR_DECLAREHOSTILE&AIGOALS-CONQUEST_CONQUEROR_DECLAREWAR*AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREPEACE0AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREOPENBORDERS-AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREALLIANCE,AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREHOSTILE(AIGOALS-GENERALS_NOTAUTOCRAT_DECLAREWAR'AIGOALS-GENERALS_AUTOCRAT_DECLAREPEACE-AIGOALS-GENERALS_AUTOCRAT_DECLAREOPENBORDERS*AIGOALS-GENERALS_AUTOCRAT_DECLAREALLIANCE)AIGOALS-GENERALS_AUTOCRAT_DECLAREHOSTILE%AIGOALS-GENERALS_AUTOCRAT_DECLAREWAR(AIGOALS-OLDONES_NONCULTIST_DECLAREPEACE.AIGOALS-OLDONES_NONCULTIST_DECLAREOPENBORDERS+AIGOALS-OLDONES_NONCULTIST_DECLAREALLIANCE*AIGOALS-OLDONES_NONCULTIST_DECLAREHOSTILE&AIGOALS-OLDONES_NONCULTIST_DECLAREWAR'AIGOALS-OLDONES_CULTIST_DECLAREHOSTILE#AIGOALS-OLDONES_CULTIST_DECLAREWAR$AIGOALS-VICTORYCONQUEST_BUILD_UNITS*AIGOALS-VICTORYHARMONY_USE_SPREADRELIGION0AIGOALS-VICTORYHARMONY_USE_RELIGIOUSCELEBRATION$AIGOALS-VICTORYGENERALS_BUILD_UNITS)AIGOALS-VICTORYGENERALS_SELECT_AUTOCRACY!AIGOALS-VICTORYGENERALS_USE_COUP0AIGOALS-VICTORYCOLONYSHIP_BUILD_CONSTRUCTIONPAD2AIGOALS-VICTORYCOLONYSHIP_BUILD_TITANIUMFOUNDRIES2AIGOALS-VICTORYCOLONYSHIP_BUILD_PLASTEELFACTORIES2AIGOALS-VICTORYCOLONYSHIP_BUILD_COLONYSHIPPROJECT.AIGOALS-VICTORYARCHANGEL_BUILD_LASERSATELLITE*AIGOALS-VICTORYARCHANGEL_BUILD_CITYSHIELD+AIGOALS-VICTORYTRANSCENDENCE_USE_MOLDSOFAB'AIGOALS-VICTORYTRANSCENDENCE_USE_SOFAB)AIGOALS-VICTORYSINGULARITY_BUILD_AICORES&AIGOALS-IGNORANCE_USE_TECHREDUCTION_A&AIGOALS-IGNORANCE_USE_TECHREDUCTION_B&AIGOALS-IGNORANCE_USE_TECHREDUCTION_CAIGOALS-IRON_BUILD_MIDDENAIGOALS-IRON_BUILD_MONUMENTSAIGOALS-HEROES_RESEARCH_ORACLEAIGOALS-HEROES_USE_PROPHECY"AIGOALS-BLOOD_RESEARCH_BARBARIANS"AIGOALS-BLOOD_USE_BARBARIANPOWERSAIGOALS-KINGS_BUILD_PLOWEDFARM$AIGOALS-KINGS_BUILD_LARGEPLANTATIONAIGOALS-KINGS_BUILD_DOCKS&AIGOALS-MONUMENTS_BUILD_SUPERMONUMENT.AIGOALS-MONUMENTS_BUILD_SUPERMONUMENT_PROJECT&AIGOALS-MONUMENTS_BUILD_BASICMONUMENT&AIGOALS-MONUMENTS_USE_UPGRADEMONUMENT)AIGOALS-MONUMENTS_RESEARCH_GRANDPROJECTS)AIGOALS-MONUMENTS_RESEARCH_TRADENETWORKS&AIGOALS-MONUMENTS_USE_BUYRAWMATERIALS$AIGOALS-MONUMENTS_BUILD_MIGRANTFARM*AIGOALS-MONUMENTS_BUILD_MIGRANTPLANTATION%AIGOALS-CRISISPLAGUE_RESEARCH_HUMORS)AIGOALS-CRISISPLAGUE_BUILD_PLAGUEDOCTORS&AIGOALS-CRISISPLAGUE_BUILD_PLAGUEFARM,AIGOALS-CRISISPLAGUE_BUILD_PLAGUEPLANTATION'AIGOALS-CRISISPLAGUE_BUILD_PLAGUERANCH&AIGOALS-DISCOVERY_BUILD_CONQUISTADORS)AIGOALS-DISCOVERY_BUILD_CULTURALDISTRICT&AIGOALS-DISCOVERY_BUILD_GIANTCROSSBOW,AIGOALS-DISCOVERY_BUILD_ORNITHOPTERENGINEER)AIGOALS-DISCOVERY_BUILD_MECHANICALKNIGHT-AIGOALS-CRISISINTOLERANCE_BUILD_HOLYAVENGERS,AIGOALS-CRISISINTOLERANCE_BUILD_INQUISITORS.AIGOALS-CRISISINTOLERANCE_USE_REGIONALHOLIDAY1AIGOALS-VICTORYCONQUEST_USE_MILITARYINTELLIGENCE+AIGOALS-VICTORYCONQUEST_BUILD_LEGIONNAIRES/AIGOALS-VICTORYCONQUEST_USE_FORWARDMARCHPOWERS*AIGOALS-ENLIGHTENMENT_BUILD_PUBLICLIBRARY*AIGOALS-ENLIGHTENMENT_BUILD_RECONBALLOONS'AIGOALS-ALCHEMY_BUILD_DRAGONGRENADIERS&AIGOALS-ALCHEMY_BUILD_DRAGONARTILLERYAIGOALS-ALCHEMY_BUILD_PANACEA!AIGOALS-ALCHEMY_BUILD_ALCHEMYLAB)AIGOALS-ALCHEMY_BUILD_ETHEREUMTRANSMUTER%AIGOALS-CRISISHERESY_USE_CREATEORDER&AIGOALS-CRISISHERESY_USE_CONTROLREIGN)AIGOALS-CRISISHERESY_BUILD_CULTISTGUARDS+AIGOALS-CRISISHERESY_BUILD_MERCHANTCAVALRY&AIGOALS-AETHER_BUILD_AETHERHARVESTERS"AIGOALS-AETHER_BUILD_CLOUDESTATESAIGOALS-AETHER_BUILD_AIRSHIPS#AIGOALS-AETHER_BUILD_STEAMFIGHTERS/AIGOALS-CRISISIGNORANCE_BUILD_PEDRAILIRONCLADS2AIGOALS-CRISISIGNORANCE_BUILD_IRONCLADBATTLESHIPS#AIGOALS-HARMONY_BUILD_HOLYSCULPTOR!AIGOALS-HARMONY_BUILD_WOODWORKER&AIGOALS-HARMONY_BUILD_TEXTILETAPESTRY,AIGOALS-HARMONY_BUILD_STATIONARYMACHINEGUNSAIGOALS-ATOM_BUILD_SPACECENTER%AIGOALS-UTOPIA_USE_SPAWNOCEANSETTLER,AIGOALS-UTOPIA_USE_MARKETINTERFERENCEPOWERSAIGOALS-UTOPIA_USE_AIREVAC&AIGOALS-UTOPIA_BUILD_DEEPSEAHUSBANDRY!AIGOALS-UTOPIA_BUILD_SURFACEBUOYAIGOALS-UTOPIA_BUILD_BIODOME$AIGOALS-UTOPIA_BUILD_CORALHARVESTER+AIGOALS-UTOPIA_BUILD_HYDROTHERMALGENERATOR)AIGOALS-CRISISDYSTOPIA_BUILD_SPACECENTER,AIGOALS-CRISISDYSTOPIA_USE_ADDRESSGRIEVANCE-AIGOALS-CRISISDYSTOPIA_USE_NONVIOLENTPROTEST)AIGOALS-INFORMATION_BUILD_SUPERCOMPUTERS)AIGOALS-ECOLOGY_USE_ECOENGINEERINGPOWERSAIGOALS-ECOLOGY_BUILD_ARCOLOGY/AIGOALS-CRISISVISITORS_BUILD_HIGHENERGYWEAPONS,AIGOALS-CRISISVISITORS_BUILD_ELITETASKFORCE.AIGOALS-CRISISVISITORS_USE_AREAFIFTYONEPOWERS0AIGOALS-CRISISVISITORS_USE_HUMANRELATIONSPOWERS/AIGOALS-ARCHANGEL_BUILD_ARTIFICIALINTELLIGENCE$AIGOALS-ARCHANGEL_BUILD_DEVASTATION&AIGOALS-ARCHANGEL_USE_INCITEREBELLION!AIGOALS-ARCHANGEL_USE_EMIGRATION+AIGOALS-COLONYSHIP_USE_RAREEARTHPROSPECTOR'AIGOALS-COLONYSHIP_USE_INCITEREBELLION+AIGOALS-TRANSCENDENCE_USE_CULTURALFESTIVAL*AIGOALS-TRANSCENDENCE_BUILD_SOCIALWORKERS*AIGOALS-SINGULARITY_USE_CORESECURITYPATCH'AIGOALS-SINGULARITY_USE_SUBROUTINELOVE&AIGOALS-SINGULARITY_BUILD_NEOLUDDITESAIGOALS-SINGULARITY_BUILD_EMP&AIGOALS-SINGULARITY_USE_HACKINGPOWERSAIGOALS-SELECT_EARLYSEA_TUNA&AIGOALS-SELECT_EARLYSEA_ADJACENTWATER%AIGOALS-SELECT_GODKINGDYNASTY_MARBLE-AIGOALS-SELECT_WORLDEXPLORERS_LANDMARKSFOUND%AIGOALS-SELECT_CRUSADERS_HASRELIGIONAIGOALS-SELECT_MACHINERY_MINESAIGOALS-SELECT_MACHINERY_IRON!AIGOALS-SELECT_SHOGUNATE_WARTIMEAIGOALS-SELECT_TRADERS_OUTPOSTAIGOALS-SELECT_CHIVALRY_CASTLEAIGOALS-SELECT_CHIVALRY_CLOTH'AIGOALS-SELECT_THEOLOGIANS_HASRELIGION$AIGOALS-SELECT_THEOLOGIANS_ARTSTECHAIGOALS-SELECT_FEUDALMONARCHYAIGOALS-SELECT_EMPIRE$AIGOALS-SELECT_MERCENARIES_HIGHCOIN$AIGOALS-SELECT_WARRIORPRIESTS_PIKES$AIGOALS-SELECT_COLONIALISM_OUTPOSTS(AIGOALS-SELECT_COMMUNISM_HIGHPRODUCTION(AIGOALS-SELECT_DEMOCRACY_HIGHPOPULATION*AIGOALS-SELECT_FUNDAMENTALIST_HASRELIGION+AIGOALS-SELECT_SPACEAGENCY_HIGHSPECIALISTS*AIGOALS-SELECT_SPECIALOPERATIONS_AIRUNITS*AIGOALS-SELECT_POLITICALSCIENCE_ALLIANCES&AIGOALS-SELECT_POPCULTURE_SOFABTRACKS AIGOALS-GOVTRIBAL_USE_SPAWNUNIT(AIGOALS-RITUALHUNTERS_BUILD_HUNTINGCAMPAIGOALS-BUILD_SETTLERS_AGE_2$AIGOALS-SELECT_OLYMPICLEGACY_OLIVES%AIGOALS-SELECT_NATURE_ADJACENTFOREST"AIGOALS-SELECT_RITUALHUNTERS_GAME/AIGOALS-SELECT_RITUALHUNTERS_ADJACENTSCRUBLAND+AIGOALS-SELECT_GODKINGDYNASTY_ADJACENTHILL+AIGOALS-SELECT_MOUNDBUILDERS_ADJACENTGRASSAIGOALS-SELECT_IMPERIALDYNASTY$AIGOALS-RITUALHUNTERS_BUILD_HUNTERS'AIGOALS-SELECT_GREATMASTERS_LOWCULTURE'AIGOALS-SELECT_INVENTORS_LOWINNOVATION+)TECHAGE1-STARTUPBONUS-CAPITAL_PRODUCTIONJapaneseCityNamesjapan Flag_JapanJapanAIP_IsolationistJapaneseTownNames I- UNIT_SCOUTNagoyaStarting Builds&TECHAGE1-SCOUTS Next Tech B_PALISADENagoya4 GovernmentSpawnTown TILE-26-33 Power Use2 GOVTRIBAL-TRIBALFARMINGDomain Reward  B_TOWNCENTERNagoya'TECHAGE1-FARMING Next Tech*TECHAGE1-LEADERSHIP Next Tech#B_FOODSTOCKPILENagoya;GovernmentSpawnSettlerPower Use (reservation)'TECHAGE1-ADVANCE Next Tech7GovernmentSpawnSettler TILE-28-34 Power Use5GovernmentBuffRegion TILE-28-34 Power Use/GOVTRIBAL-TRIBALARMYDomain Reward828-35,B_TILEIMP_WOODCUTTER28-35 Improvement B_LOOKOUTNagoya" B_DOLMENNagoya&$RITUALHUNTERS Pick Domain)$TECHAGE2-OFFICIALS Next Tech!(B_MEETINGHALLNagoya;(GovernmentSpawnSettlerPower Use (reservation)6*GOVTRIBAL-COMMUNITYPROJECTSDomain Reward8,25-34,B_TILEIMP_WOODCUTTER25-34 Improvement. B_WORKCAMPNagoya5.GovernmentBuffRegion TILE-28-34 Power Use00RITUALHUNTERS-HUNTERSDomain Reward04GOVTRIBAL-ORALHISTORYDomain Reward"6UNIT_BOWHUNTERNagoya8 B_MARKETNagoya'8TECHAGE1-WORKERS Next Tech&<TECHAGE2-BELIEF Next Tech9<28-33,B_TILEIMP_HUNTINGCAMP28-33 Improvement> B_COUNCILNagoya@ B_DOLMENKyoto;@GovernmentSpawnSettlerPower Use (reservation)3@RITUALHUNTERS-BONE_TOOLSDomain Reward8@25-33,B_TILEIMP_WOODCUTTER25-33 Improvement"BUNIT_BOWHUNTERNagoya8B28-32,B_TILEIMP_PLANTATION28-32 Improvement F B_ENCAMPMENTNagoya'FTECHAGE1-DEFENSE Next Tech6F30-35,B_TILEIMP_DWELLING30-35 Improvement7HGovernmentSpawnSettler TILE-28-34 Power Use8HDiplomacySpawnEnvoyPower Use (reservation)J B_MARKETKyoto7J!EngineeringGainImprovementPoints Power Use4JGovernmentSpawnTown TILE-20-38 Power Use%JTECHAGE2-DRILL Next Tech8J26-34,B_TILEIMP_WOODCUTTER26-34 Improvement"LUNIT_BOWHUNTERNagoyaP B_TEMPLENagoya5P21-37,B_TILEIMP_CLAYPIT21-37 Improvement,R WarfareHeal TILE-22-32 Power Use4RDiplomacySpawnEnvoy TILE-22-37 Power Use,RTECHAGE2-SHIPBUILDING Next Tech9T!PLAYERACTIONS-DIPLOHOSTILEUNILATp4 DiplomacyV UNIT_SPEARNagoya;VDiplomacySpawnMerchantPower Use (reservation)X UNIT_SCOUTNagoyaX UNIT_ARCHERKyoto,X WarfareHeal TILE-20-35 Power Use5X27-35,B_TILEIMP_CLAYPIT27-35 ImprovementZ UNIT_SCOUTNagoya2ZWarfareVolunteers TILE-22-37 Power Use&ZTECHAGE2-MINING Next Tech"\B_FOODSTOCKPILEKyoto"\UNIT_BOWHUNTERNagoya;\GovernmentSpawnSettlerPower Use (reservation)4\RITUALHUNTERS-OPEN_PLAINSDomain Reward^ UNIT_SPEARNagoya.^GOVTRIBAL-COMPLETEDDomain Reward5^20-37,B_TILEIMP_PASTURE20-37 Improvement` UNIT_SPEARKyoto|R  JEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIK'ConsumeGoodBonus-Meat-ResCulture,ADD,1PLAYERQ-ConsumeGoodBonus-Saltedmeat-ResCulture,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting#INNOVATION-RITUALHUNTERS-SEASONING CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Evente*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Event JEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIK'ConsumeGoodBonus-Meat-ResCulture,ADD,1PLAYERQ-ConsumeGoodBonus-Saltedmeat-ResCulture,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting#INNOVATION-RITUALHUNTERS-SEASONING CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event*%HorizontalDisplayUseActionButtonsnhZT0ResInnovationPerTurn,MUL,#INNOVATION_CARD_DECAYPLAYERINNOVATION-AUTOMATICe*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Event%HorizontalDisplayUseActionButtons INNOVATION0~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event NEUTRALTOWN ijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventSOCIETYTi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_EventT! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event CanUndoEXPLORE_WATER+ S^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_EventPLAGUE8/ mbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventGPB<ResDomainWarfare,ADD,10PLAYERTF@ResImprovementPoints,ADD,10PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-CAPTIVES CST_EventCOA;ResDomainWarfare,ADD,8PLAYERSE?ResDomainExploration,ADD,8PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-RAIDER CST_EventEOA;ResDomainWarfare,ADD,8PLAYERTF@ResImprovementPoints,ADD,11PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-FREEDOM CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_Event BARBARIAN<E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUId^PJ&ResChaosPerTurn,MUL,#CHAOS_CARD_DECAYPLAYERCHAOS-AUTOMATIC61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event1HorizontalDisplayUseActionButtons UseMirrorUICHAOSp1AddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Event\;AddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event CanUndo O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PREACHER CST_Event  CanUndo)R,NS_ExpansionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC@NS_ExpansionReward,MUL,10 ENT,EXEC`5ResCityExpansionPoints,ADD,[SELF:NS_ExpansionReward]ENT,REQTARGETQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PROSPERITY CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_EventN CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Event CanUndoEXPLOREj q8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_EventqcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_Event qcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventSPACEMISSIONS 0IC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHTGA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUN0GA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHT OLYMPICS?= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event CanUndoEXPLORE_REMOTETT_DEEPFOREST TT_JUNGLE~mMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Aggressive|FromPlayer:4|ToPlayer:8|MessageType:PMT_GreetinghMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:5|ToPlayer:8|MessageType:PMT_GreetinghMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:2|ToPlayer:8|MessageType:PMT_GreetingjMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Careful|FromPlayer:7|ToPlayer:8|MessageType:PMT_GreetingmMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Aggressive|FromPlayer:3|ToPlayer:8|MessageType:PMT_GreetinghMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:6|ToPlayer:8|MessageType:PMT_Greeting/ B_CAPITALB_TOWNSPEC_DEFAULT$PROJECT_GENERATE_IMPROVEMENT_POINTS UNIT_WARBAND UNIT_SCOUT UNIT_CANOE B_DOLMEN B_PALISADE B_TOWNCENTERB_TILEIMP_DOCKB_TILEIMP_HUNTINGCAMPB_TILEIMP_WOODCUTTERB_TILEIMP_PASTUREB_TILEIMP_FISHINGBOATSB_TOWNSPEC_DEFAULT_2B_TOWNSPEC_DEFAULT_3B_TOWNSPEC_DEFAULT_4 B_LOOKOUTB_FOODSTOCKPILEB_TILEIMP_FARMB_TILEIMP_PLANTATION B_COUNCIL B_ENCAMPMENT B_WORKCAMPB_MEETINGHALLB_TILEIMP_DWELLING UNIT_GUARDB_TILEIMP_OUTPOSTB_TILEIMP_TRADEPOSTB_TOWNSPEC_FARM_2B_TOWNSPEC_LUMBER_2B_TOWNSPEC_MINE_2B_TOWNSPEC_COASTAL_2UNIT_BOWHUNTER B_MARKETB_TILEIMP_CLAYPIT B_TEMPLEB_TILEIMP_VATSB_TILEIMP_PRESSB_TILEIMP_WEAVER UNIT_ARCHER UNIT_SPEAR UNIT_CHARIOT UNIT_GALLEYB_TILEIMP_QUARRYB_TILEIMP_STONECUTTERB_TILEIMP_MINE! ResCoin-UNITResCulture-REGION9 ' ԉ/گƟА ˩׀ ޓֈ ˸ Đ۫ ǴAީ ΟԅLj Ʋۡ 벢 ܱ⌣陸ȯ TECHAGE2-MINING  B_TOWN-7  B_TOWN-9  B_TOWN-0  B_TOWN-6  B_TOWN-10  B_TOWN-1  B_TOWN-2  B_TOWN-3  B_TOWN-4  B_TOWN-8  B_TOWN-5HEROES